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-rw-r--r--src/server/scripts/Spells/spell_holiday.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp
index a3359fdf6f9..135adb61ea6 100644
--- a/src/server/scripts/Spells/spell_holiday.cpp
+++ b/src/server/scripts/Spells/spell_holiday.cpp
@@ -65,7 +65,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
Unit* caster = GetCaster();
// If our player is no longer sit, remove all auras
- if (target->getStandState() != UNIT_STAND_STATE_SIT)
+ if (target->SetStandState() != UNIT_STAND_STATE_SIT)
{
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
target->RemoveAura(GetAura());
@@ -84,7 +84,7 @@ class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT)
+ if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->SetStandState() == UNIT_STAND_STATE_SIT)
{
if (caster)
{