diff options
Diffstat (limited to 'src/server/scripts/Spells')
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_item.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index ddbdf6db36e..5d874faf411 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -337,7 +337,7 @@ class spell_dk_death_pact : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { Unit* unit_to_add = NULL; - for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end(); ++itr) + for (std::list<Unit*>::iterator itr = unitList.begin(); itr != unitList.end(); ++itr) { if ((*itr)->GetTypeId() == TYPEID_UNIT && (*itr)->GetOwnerGUID() == GetCaster()->GetGUID() diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index f2f2f9e3cdd..666477e68e7 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1589,15 +1589,15 @@ class spell_item_brewfest_mount_transformation : public SpellScriptLoader { case SPELL_BREWFEST_MOUNT_TRANSFORM: if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) - spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100 ; + spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; else - spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60 ; + spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; break; case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE: if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) - spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100 ; + spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; else - spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60 ; + spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; break; default: return; |
