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-rw-r--r--src/server/scripts/Spells/spell_generic.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index fe9277cddf4..c39e91cff42 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -4386,6 +4386,42 @@ class spell_gen_pony_mount_check : public SpellScriptLoader
}
};
+class spell_gen_shroud_of_death : public SpellScriptLoader
+{
+ public:
+ spell_gen_shroud_of_death() : SpellScriptLoader("spell_gen_shroud_of_death") { }
+
+ class spell_gen_shroud_of_death_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_shroud_of_death_AuraScript);
+
+ void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ PreventDefaultAction();
+ GetUnitOwner()->m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
+ GetUnitOwner()->m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
+ }
+
+ void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ PreventDefaultAction();
+ GetUnitOwner()->m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
+ GetUnitOwner()->m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE);
+ }
+
+ void Register() override
+ {
+ OnEffectApply += AuraEffectApplyFn(spell_gen_shroud_of_death_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_gen_shroud_of_death_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_gen_shroud_of_death_AuraScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -4483,4 +4519,5 @@ void AddSC_generic_spell_scripts()
new spell_gen_landmine_knockback_achievement();
new spell_gen_clear_debuffs();
new spell_gen_pony_mount_check();
+ new spell_gen_shroud_of_death();
}