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-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index fa3126893e3..71f1f89ae3e 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -367,14 +367,14 @@ public:
stormforgedMonitor->SetWalk(false);
/// The npc would search an alternative way to get to the last waypoint without this unit state.
stormforgedMonitor->AddUnitState(UNIT_STATE_IGNORE_PATHFINDING);
- stormforgedMonitor->GetMotionMaster()->MovePath(NPC_STORMFORGED_MONITOR * 100, false);
+ stormforgedMonitor->GetMotionMaster()->MovePath((NPC_STORMFORGED_MONITOR * 100) << 3, false);
}
stormforgedEradictor = player->SummonCreature(NPC_STORMFORGED_ERADICTOR, stormforgedEradictorPosition, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1min);
if (stormforgedEradictor)
{
stormforgedEradictorGUID = stormforgedEradictor->GetGUID();
- stormforgedEradictor->GetMotionMaster()->MovePath(NPC_STORMFORGED_ERADICTOR * 100, false);
+ stormforgedEradictor->GetMotionMaster()->MovePath((NPC_STORMFORGED_ERADICTOR * 100) << 3, false);
}
return true;