diff options
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/areatrigger_scripts.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/World/boss_emerald_dragons.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index 013012ee7d9..08cb28587ce 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -404,7 +404,7 @@ public: if (stormforgedEradictor) return false; - stormforgedMonitor = player->SummonCreature(NPC_STORMFORGED_MONITOR, stormforgedMonitorPosition, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + stormforgedMonitor = player->SummonCreature(NPC_STORMFORGED_MONITOR, stormforgedMonitorPosition, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1min); if (stormforgedMonitor) { stormforgedMonitorGUID = stormforgedMonitor->GetGUID(); @@ -414,7 +414,7 @@ public: stormforgedMonitor->GetMotionMaster()->MovePath(NPC_STORMFORGED_MONITOR * 100, false); } - stormforgedEradictor = player->SummonCreature(NPC_STORMFORGED_ERADICTOR, stormforgedEradictorPosition, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + stormforgedEradictor = player->SummonCreature(NPC_STORMFORGED_ERADICTOR, stormforgedEradictorPosition, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1min); if (stormforgedEradictor) { stormforgedEradictorGUID = stormforgedEradictor->GetGUID(); diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index cef6e1d8412..2edf4ab1120 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -387,7 +387,7 @@ class boss_lethon : public CreatureScript if (spellInfo->Id == SPELL_DRAW_SPIRIT && target->GetTypeId() == TYPEID_PLAYER) { Position targetPos = target->GetPosition(); - me->SummonCreature(NPC_SPIRIT_SHADE, targetPos, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 50000); + me->SummonCreature(NPC_SPIRIT_SHADE, targetPos, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 50s); } } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 964556ec0a0..73609a967bd 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -913,7 +913,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff) std::vector<Position const*>::iterator point = Coordinates.begin(); std::advance(point, urand(0, Coordinates.size() - 1)); - if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) + if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5s)) { //303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND) Patient->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED); |
