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Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/npcs_special.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 78c2e9c7ef5..f2bc4debff5 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -157,7 +157,7 @@ public:
SpawnAssociation* SpawnAssoc;
uint64 SpawnedGUID;
- void Reset() OVERRIDE {}
+ void Reset() OVERRIDE { }
Creature* SummonGuard()
{
@@ -341,7 +341,7 @@ public:
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -461,7 +461,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
{
@@ -693,7 +693,7 @@ public:
void UpdateAI(uint32 diff) OVERRIDE;
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
@@ -759,7 +759,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/)OVERRIDE {}
+ void EnterCombat(Unit* /*who*/)OVERRIDE { }
void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
{
@@ -942,7 +942,7 @@ public:
me->SetHealth(me->CountPctFromMaxHealth(70));
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE
{
@@ -1500,8 +1500,8 @@ public:
{
npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { }
- void Reset() OVERRIDE {}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void Reset() OVERRIDE { }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void OnPossess(bool apply)
{
@@ -1548,9 +1548,9 @@ public:
ExplosionTimer = 3000;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
- void AttackStart(Unit* /*who*/) OVERRIDE {}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void AttackStart(Unit* /*who*/) OVERRIDE { }
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
void UpdateAI(uint32 diff) OVERRIDE
@@ -1679,7 +1679,7 @@ public:
}
}
- void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {}
+ void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
@@ -2393,7 +2393,7 @@ public:
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE {}
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
void DoAction(int32 /*param*/) OVERRIDE
{