diff options
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 78c2e9c7ef5..f2bc4debff5 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -157,7 +157,7 @@ public: SpawnAssociation* SpawnAssoc; uint64 SpawnedGUID; - void Reset() OVERRIDE {} + void Reset() OVERRIDE { } Creature* SummonGuard() { @@ -341,7 +341,7 @@ public: me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE { @@ -461,7 +461,7 @@ public: } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void ReceiveEmote(Player* player, uint32 emote) OVERRIDE { @@ -693,7 +693,7 @@ public: void UpdateAI(uint32 diff) OVERRIDE; - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } }; bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE @@ -759,7 +759,7 @@ public: } } - void EnterCombat(Unit* /*who*/)OVERRIDE {} + void EnterCombat(Unit* /*who*/)OVERRIDE { } void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE { @@ -942,7 +942,7 @@ public: me->SetHealth(me->CountPctFromMaxHealth(70)); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void SpellHit(Unit* caster, SpellInfo const* spell) OVERRIDE { @@ -1500,8 +1500,8 @@ public: { npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() OVERRIDE {} - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void Reset() OVERRIDE { } + void EnterCombat(Unit* /*who*/) OVERRIDE { } void OnPossess(bool apply) { @@ -1548,9 +1548,9 @@ public: ExplosionTimer = 3000; } - void EnterCombat(Unit* /*who*/) OVERRIDE {} - void AttackStart(Unit* /*who*/) OVERRIDE {} - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } + void AttackStart(Unit* /*who*/) OVERRIDE { } + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } void UpdateAI(uint32 diff) OVERRIDE @@ -1679,7 +1679,7 @@ public: } } - void MoveInLineOfSight(Unit* /*who*/) OVERRIDE {} + void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { } }; CreatureAI* GetAI(Creature* creature) const OVERRIDE @@ -2393,7 +2393,7 @@ public: me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); } - void EnterCombat(Unit* /*who*/) OVERRIDE {} + void EnterCombat(Unit* /*who*/) OVERRIDE { } void DoAction(int32 /*param*/) OVERRIDE { |
