diff options
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/areatrigger_scripts.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index a1e328ebaf0..535d1f3e1d1 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -180,7 +180,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript WorldLocation pPosition; - switch (trigger->id) + switch (trigger->ID) { case 5332: case 5338: @@ -233,7 +233,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE || (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED))) { - switch (trigger->id) + switch (trigger->ID) { case AT_SHOLAZAR: player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, true); @@ -312,7 +312,7 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override { - uint32 triggerId = trigger->id; + uint32 triggerId = trigger->ID; // Second trigger happened too early after first, skip for now if (sWorld->GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN) return false; @@ -370,8 +370,8 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript if (!player->IsAlive()) return false; - uint32 triggerId = trigger->id; - if (sWorld->GetGameTime() - _triggerTimes[trigger->id] < SUMMON_COOLDOWN) + uint32 triggerId = trigger->ID; + if (sWorld->GetGameTime() - _triggerTimes[trigger->ID] < SUMMON_COOLDOWN) return false; switch (triggerId) @@ -400,7 +400,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000); player->AddAura(SPELL_A52_NEURALYZER, player); - _triggerTimes[trigger->id] = sWorld->GetGameTime(); + _triggerTimes[trigger->ID] = sWorld->GetGameTime(); return false; } |
