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-rw-r--r--src/server/scripts/World/go_scripts.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index c584c32b524..810e0dd5500 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -889,7 +889,7 @@ class go_soulwell : public GameObjectScript
/// _and_ CMSG_GAMEOBJECT_REPORT_USE, this GossipHello hook is called
/// twice. The script's handling is fine as it won't remove two charges
/// on the well. We have to find how to segregate REPORT_USE and USE.
- bool GossipHello(Player* player) override
+ bool GossipHello(Player* player, bool /*reportUse*/) override
{
Unit* owner = go->GetOwner();
if (_stoneSpell == 0 || _stoneId == 0)