aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/World
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/scripts/World')
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp16
-rw-r--r--src/server/scripts/World/npc_guard.cpp4
-rw-r--r--src/server/scripts/World/npcs_special.cpp18
3 files changed, 19 insertions, 19 deletions
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index c6839cdb836..39b16715a71 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -272,10 +272,10 @@ class boss_ysondre : public CreatureScript
events.ScheduleEvent(EVENT_LIGHTNING_WAVE, 12000);
}
- void EnterCombat(Unit* who) override
+ void JustEngagedWith(Unit* who) override
{
Talk(SAY_YSONDRE_AGGRO);
- WorldBossAI::EnterCombat(who);
+ WorldBossAI::JustEngagedWith(who);
}
// Summon druid spirits on 75%, 50% and 25% health
@@ -366,10 +366,10 @@ class boss_lethon : public CreatureScript
events.ScheduleEvent(EVENT_SHADOW_BOLT_WHIRL, 10000);
}
- void EnterCombat(Unit* who) override
+ void JustEngagedWith(Unit* who) override
{
Talk(SAY_LETHON_AGGRO);
- WorldBossAI::EnterCombat(who);
+ WorldBossAI::JustEngagedWith(who);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
@@ -501,10 +501,10 @@ class boss_emeriss : public CreatureScript
emerald_dragonAI::KilledUnit(who);
}
- void EnterCombat(Unit* who) override
+ void JustEngagedWith(Unit* who) override
{
Talk(SAY_EMERISS_AGGRO);
- WorldBossAI::EnterCombat(who);
+ WorldBossAI::JustEngagedWith(who);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
@@ -599,10 +599,10 @@ class boss_taerar : public CreatureScript
events.ScheduleEvent(EVENT_BELLOWING_ROAR, 30000);
}
- void EnterCombat(Unit* who) override
+ void JustEngagedWith(Unit* who) override
{
Talk(SAY_TAERAR_AGGRO);
- emerald_dragonAI::EnterCombat(who);
+ emerald_dragonAI::JustEngagedWith(who);
}
void SummonedCreatureDies(Creature* /*summon*/, Unit* /*killer*/) override
diff --git a/src/server/scripts/World/npc_guard.cpp b/src/server/scripts/World/npc_guard.cpp
index 4a18782348d..d8b018575f4 100644
--- a/src/server/scripts/World/npc_guard.cpp
+++ b/src/server/scripts/World/npc_guard.cpp
@@ -111,7 +111,7 @@ struct npc_guard_generic : public GuardAI
DoReplyToTextEmote(textEmote);
}
- void EnterCombat(Unit* who) override
+ void JustEngagedWith(Unit* who) override
{
if (me->GetEntry() == NPC_CENARION_HOLD_INFANTRY)
Talk(SAY_GUARD_SIL_AGGRO, who);
@@ -199,7 +199,7 @@ struct npc_guard_shattrath_faction : public GuardAI
_scheduler.CancelAll();
}
- void EnterCombat(Unit* /*who*/) override
+ void JustEngagedWith(Unit* /*who*/) override
{
ScheduleVanish();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 601f0d23421..3c8dac9d8de 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -287,7 +287,7 @@ public:
me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
}
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void UpdateAI(uint32 diff) override
{
@@ -408,7 +408,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void ReceiveEmote(Player* player, uint32 emote) override
{
@@ -793,7 +793,7 @@ public:
void UpdateAI(uint32 diff) override;
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void QuestAccept(Player* player, Quest const* quest) override
{
@@ -865,7 +865,7 @@ public:
}
}
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void SpellHit(Unit* caster, SpellInfo const* spell) override
{
@@ -1071,7 +1071,7 @@ public:
me->SetHealth(me->CountPctFromMaxHealth(70));
}
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void SpellHit(Unit* caster, SpellInfo const* spell) override
{
@@ -1173,7 +1173,7 @@ public:
me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
- void EnterCombat(Unit* /*who*/) override
+ void JustEngagedWith(Unit* /*who*/) override
{
}
@@ -1386,7 +1386,7 @@ public:
npc_steam_tonkAI(Creature* creature) : ScriptedAI(creature) { }
void Reset() override { }
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void OnPossess(bool apply)
{
@@ -1439,7 +1439,7 @@ public:
Initialize();
}
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void AttackStart(Unit* /*who*/) override { }
void MoveInLineOfSight(Unit* /*who*/) override { }
@@ -2347,7 +2347,7 @@ public:
me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
}
- void EnterCombat(Unit* /*who*/) override { }
+ void JustEngagedWith(Unit* /*who*/) override { }
void DoAction(int32 /*param*/) override
{