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-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp10
-rw-r--r--src/server/scripts/World/go_scripts.cpp2
2 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 91356d39b4c..3ee8aed6240 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -187,7 +187,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
if (!player->isDead() && (player->GetQuestStatus(QUEST_MEETING_A_GREAT_ONE) != QUEST_STATUS_NONE ||
(player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)))
{
- switch (trigger->id)
+ switch (trigger->ID)
{
case AT_SHOLAZAR:
player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, true);
@@ -298,7 +298,7 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger) override
{
- uint32 triggerId = trigger->id;
+ uint32 triggerId = trigger->ID;
// Second trigger happened too early after first, skip for now
if (GameTime::GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
return false;
@@ -356,8 +356,8 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
if (!player->IsAlive())
return false;
- uint32 triggerId = trigger->id;
- if (GameTime::GetGameTime() - _triggerTimes[trigger->id] < SUMMON_COOLDOWN)
+ uint32 triggerId = trigger->ID;
+ if (GameTime::GetGameTime() - _triggerTimes[trigger->ID] < SUMMON_COOLDOWN)
return false;
switch (triggerId)
@@ -386,7 +386,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000);
player->AddAura(SPELL_A52_NEURALYZER, player);
- _triggerTimes[trigger->id] = GameTime::GetGameTime();
+ _triggerTimes[trigger->ID] = GameTime::GetGameTime();
return false;
}
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index ad4c57d07b0..111abf889b4 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -166,7 +166,7 @@ public:
{
uint32 Spell = 0;
- switch (pFaction->faction)
+ switch (pFaction->Faction)
{
case 1011: Spell = SPELL_REP_LC; break;
case 935: Spell = SPELL_REP_SHAT; break;