diff options
Diffstat (limited to 'src/server/scripts/World')
| -rw-r--r-- | src/server/scripts/World/guards.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index d562542a7d7..9bc511931b9 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -179,7 +179,7 @@ public: globalCooldown = GENERIC_CREATURE_COOLDOWN; } //If no spells available and we arn't moving run to target - else if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE) + else if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) { //Cancel our current spell and then mutate new movement generator me->InterruptNonMeleeSpells(false); |
