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-rw-r--r--src/server/scripts/World/duel_reset.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
index 7982a5639ec..b04f3ec0aa7 100644
--- a/src/server/scripts/World/duel_reset.cpp
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -105,7 +105,7 @@ class DuelResetScript : public PlayerScript
{
SpellHistory::Clock::time_point now = SpellHistory::Clock::now();
uint32 cooldownDuration = itr->second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(itr->second.CooldownEnd - now).count() : 0;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold
@@ -119,7 +119,7 @@ class DuelResetScript : public PlayerScript
// remove cooldowns on spells that have < 10 min CD and has no onHold
player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
&& !itr->second.OnHold;