diff options
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/Spells/spell_warlock.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index b1aff706db0..ceebba8cd96 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -34,6 +34,9 @@ enum WarlockSpells WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444, WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692, WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693, + WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, + WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, + WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, }; class spell_warl_banish : public SpellScriptLoader @@ -443,6 +446,90 @@ class spell_warl_life_tap : public SpellScriptLoader } }; +class spell_warl_demonic_circle_summon : public SpellScriptLoader +{ + public: + spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { } + + class spell_warl_demonic_circle_summon_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript); + + void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode) + { + // If effect is removed by expire remove the summoned demonic circle too. + if (!(mode & AURA_EFFECT_HANDLE_REAPPLY)) + GetTarget()->RemoveGameObject(GetId(), true); + + GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); + } + + void HandleDummyTick(AuraEffect const* /*aurEff*/) + { + if (GameObject* circle = GetTarget()->GetGameObject(GetId())) + { + // Here we check if player is in demonic circle teleport range, if so add + // WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT. + // If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST. + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_CIRCLE_TELEPORT); + + if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true))) + { + if (!GetTarget()->HasAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST)) + GetTarget()->CastSpell(GetTarget(), WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true); + } + else + GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); + } + } + + void Register() + { + OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_demonic_circle_summon_AuraScript(); + } +}; + +class spell_warl_demonic_circle_teleport : public SpellScriptLoader +{ + public: + spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { } + + class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript + { + PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript); + + void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (Player* player = GetTarget()->ToPlayer()) + { + if (GameObject* circle = player->GetGameObject(WARLOCK_DEMONIC_CIRCLE_SUMMON)) + { + player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation()); + player->RemoveMovementImpairingAuras(); + } + } + } + + void Register() + { + OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_warl_demonic_circle_teleport_AuraScript(); + } +}; + void AddSC_warlock_spell_scripts() { new spell_warl_banish(); @@ -453,4 +540,6 @@ void AddSC_warlock_spell_scripts() new spell_warl_seed_of_corruption(); new spell_warl_soulshatter(); new spell_warl_life_tap(); + new spell_warl_demonic_circle_summon(); + new spell_warl_demonic_circle_teleport(); } |