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-rw-r--r--src/server/scripts/Commands/cs_reload.cpp13
1 files changed, 1 insertions, 12 deletions
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index ae86a16fae9..b4cd6d6f8a9 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -116,7 +116,6 @@ public:
{ "mail_level_reward", SEC_ADMINISTRATOR, true, &HandleReloadMailLevelRewardCommand, "", NULL },
{ "mail_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
{ "milling_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
- { "npc_gossip", SEC_ADMINISTRATOR, true, &HandleReloadNpcGossipCommand, "", NULL },
{ "npc_spellclick_spells", SEC_ADMINISTRATOR, true, &HandleReloadSpellClickSpellsCommand, "",NULL},
{ "npc_trainer", SEC_ADMINISTRATOR, true, &HandleReloadNpcTrainerCommand, "", NULL },
{ "npc_vendor", SEC_ADMINISTRATOR, true, &HandleReloadNpcVendorCommand, "", NULL },
@@ -223,7 +222,6 @@ public:
static bool HandleReloadAllNpcCommand(ChatHandler* handler, const char* args)
{
if(*args != 'a') // will be reloaded from all_gossips
- HandleReloadNpcGossipCommand(handler,"a");
HandleReloadNpcTrainerCommand(handler,"a");
HandleReloadNpcVendorCommand(handler,"a");
HandleReloadPointsOfInterestCommand(handler,"a");
@@ -296,8 +294,7 @@ public:
HandleReloadGossipMenuCommand(handler,"a");
HandleReloadGossipMenuOptionCommand(handler,"a");
if(*args != 'a') // already reload from all_scripts
- HandleReloadGossipScriptsCommand(handler,"a");
- HandleReloadNpcGossipCommand(handler,"a");
+ HandleReloadGossipScriptsCommand(handler,"a");
HandleReloadPointsOfInterestCommand(handler,"a");
return true;
}
@@ -742,14 +739,6 @@ public:
return true;
}
- static bool HandleReloadNpcGossipCommand(ChatHandler* handler, const char* /*args*/)
- {
- sLog->outString("Re-Loading `npc_gossip` Table!");
- sObjectMgr->LoadNpcTextId();
- handler->SendGlobalGMSysMessage("DB table `npc_gossip` reloaded.");
- return true;
- }
-
static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outString("Re-Loading `npc_trainer` Table!");