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-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp11
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp7
2 files changed, 0 insertions, 18 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index 4669b953241..ffb878bd19f 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -426,20 +426,9 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
unitList = m_unitList;
}
- void HandleForceCast(SpellEffIndex i)
- {
- Player* player = GetHitPlayer();
- if (!player)
- return;
-
- player->CastSpell(GetTargetUnit(), GetSpellInfo()->EffectTriggerSpell[i], true); // Don't send m_originalCasterGUID param here or underlying
- PreventHitEffect(i); // AureEffect::HandleAuraControlVehicle will fail on caster == target
- }
-
void Register()
{
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_AREA_ENEMY_SRC);
- OnEffect += SpellEffectFn(spell_ulduar_stone_grip_cast_target_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_1, TARGET_UNIT_AREA_ENEMY_SRC);
OnUnitTargetSelect += SpellUnitTargetFn(spell_ulduar_stone_grip_cast_target_SpellScript::FillTargetsSubsequential, EFFECT_2, TARGET_UNIT_AREA_ENEMY_SRC);
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index fbe890a41c4..41c7a3898de 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1170,15 +1170,8 @@ class spell_gen_launch : public SpellScriptLoader
void HandleScript(SpellEffIndex effIndex)
{
- PreventHitDefaultEffect(effIndex);
-
- SpellEntry const* const spell = GetSpellInfo();
-
if (Player* player = GetHitPlayer())
- {
- player->CastSpell(player,spell->EffectTriggerSpell[1],true); // changes the player's seat
player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE,player); // prevents falling damage
- }
}
void Launch()