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-rw-r--r--src/server/scripts/Commands/cs_account.cpp68
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp36
-rw-r--r--src/server/scripts/Commands/cs_event.cpp22
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp2
-rw-r--r--src/server/scripts/Commands/cs_go.cpp64
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp74
-rw-r--r--src/server/scripts/Commands/cs_learn.cpp30
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp60
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp84
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp24
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp156
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp16
-rw-r--r--src/server/scripts/Commands/cs_titles.cpp20
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp48
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp190
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp204
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp34
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp38
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp126
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp54
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp68
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp38
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp78
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp46
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/boss_kruul.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/duskwood.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/redridge_mountains.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/silvermoon_city.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/tirisfal_glades.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/undercity.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp4
-rw-r--r--src/server/scripts/Examples/example_creature.cpp4
-rw-r--r--src/server/scripts/Examples/example_spell.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp28
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp6
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp8
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp18
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp34
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp60
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp420
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp104
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp26
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp20
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp18
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp98
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp2
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp4
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp24
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp6
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h2
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp14
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp8
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp18
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp12
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp12
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp18
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp24
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp26
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp6
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp156
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp46
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp6
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp10
-rw-r--r--src/server/scripts/Kalimdor/bloodmyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/boss_azuregos.cpp2
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp4
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp8
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp12
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp18
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp4
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp6
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp348
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp2
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp20
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp2
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp4
-rw-r--r--src/server/scripts/Kalimdor/thunder_bluff.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp22
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp44
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp18
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp14
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp10
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp24
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp66
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp36
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp152
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp84
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp42
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp16
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp36
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp22
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp86
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp40
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp12
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp4
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp12
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp34
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp6
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp10
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp14
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp24
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp12
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp62
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp20
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp24
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp14
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp216
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp22
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp18
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp46
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp40
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp20
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp2
-rw-r--r--src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp122
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp28
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp24
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp36
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp54
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp56
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp42
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp48
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp58
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp24
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp22
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp14
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp4
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp14
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp24
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp36
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp142
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp120
-rw-r--r--src/server/scripts/Northrend/crystalsong_forest.cpp6
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp18
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp12
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp8
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp2
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp4
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp2
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp80
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp136
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.h50
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp54
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPHP.h30
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp142
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPNA.h140
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp46
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp86
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPTF.h20
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp130
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPZM.h20
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp14
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp10
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp32
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp12
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp22
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp12
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp12
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp24
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp12
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp10
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp18
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp8
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp18
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp26
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp28
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp16
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp14
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp18
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp10
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp14
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_gruul.cpp8
-rw-r--r--src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp18
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp38
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp6
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp28
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp24
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp52
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp44
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp24
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp22
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp16
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp6
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp4
-rw-r--r--src/server/scripts/Outland/boss_doomwalker.cpp14
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp10
-rw-r--r--src/server/scripts/Outland/nagrand.cpp8
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp132
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp68
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp6
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp16
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp8
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp4
-rw-r--r--src/server/scripts/Spells/spell_item.cpp4
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp8
-rw-r--r--src/server/scripts/World/go_scripts.cpp66
-rw-r--r--src/server/scripts/World/guards.cpp20
-rw-r--r--src/server/scripts/World/item_scripts.cpp20
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp4
-rw-r--r--src/server/scripts/World/npc_professions.cpp72
-rw-r--r--src/server/scripts/World/npc_taxi.cpp42
-rw-r--r--src/server/scripts/World/npcs_special.cpp106
410 files changed, 4717 insertions, 4717 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index 59abb8fa3a4..e5981b649be 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -107,7 +107,7 @@ public:
switch(result)
{
case AOR_OK:
- handler->PSendSysMessage(LANG_ACCOUNT_CREATED,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_CREATED, account_name.c_str());
break;
case AOR_NAME_TOO_LONG:
handler->SendSysMessage(LANG_ACCOUNT_TOO_LONG);
@@ -118,11 +118,11 @@ public:
handler->SetSentErrorMessage(true);
return false;
case AOR_DB_INTERNAL_ERROR:
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
default:
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_CREATED, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -138,14 +138,14 @@ public:
return false;
///- Get the account name from the command line
- char *account_name_str=strtok ((char*)args," ");
+ char *account_name_str=strtok ((char*)args, " ");
if (!account_name_str)
return false;
std::string account_name = account_name_str;
if (!AccountMgr::normalizeString(account_name))
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -153,7 +153,7 @@ public:
uint32 account_id = sAccountMgr->GetId(account_name);
if (!account_id)
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -161,25 +161,25 @@ public:
/// Commands not recommended call from chat, but support anyway
/// can delete only for account with less security
/// This is also reject self apply in fact
- if (handler->HasLowerSecurityAccount (NULL,account_id,true))
+ if (handler->HasLowerSecurityAccount (NULL, account_id, true))
return false;
AccountOpResult result = sAccountMgr->DeleteAccount(account_id);
switch(result)
{
case AOR_OK:
- handler->PSendSysMessage(LANG_ACCOUNT_DELETED,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_DELETED, account_name.c_str());
break;
case AOR_NAME_NOT_EXIST:
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
case AOR_DB_INTERNAL_ERROR:
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
default:
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_DELETED,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_DELETED, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -191,7 +191,7 @@ public:
static bool HandleAccountOnlineListCommand(ChatHandler* handler, const char* /*args*/)
{
///- Get the list of accounts ID logged to the realm
- QueryResult resultDB = CharacterDatabase.Query("SELECT name,account,map,zone FROM characters WHERE online > 0");
+ QueryResult resultDB = CharacterDatabase.Query("SELECT name, account, map, zone FROM characters WHERE online > 0");
if (!resultDB)
{
handler->SendSysMessage(LANG_ACCOUNT_LIST_EMPTY);
@@ -222,10 +222,10 @@ public:
{
Field *fieldsLogin = resultLogin->Fetch();
handler->PSendSysMessage(LANG_ACCOUNT_LIST_LINE,
- fieldsLogin[0].GetCString(),name.c_str(),fieldsLogin[1].GetCString(),fieldsDB[2].GetUInt16(),fieldsDB[3].GetUInt16(),fieldsLogin[3].GetUInt32(),fieldsLogin[2].GetUInt32());
+ fieldsLogin[0].GetCString(), name.c_str(), fieldsLogin[1].GetCString(), fieldsDB[2].GetUInt16(), fieldsDB[3].GetUInt16(), fieldsLogin[3].GetUInt32(), fieldsLogin[2].GetUInt32());
}
else
- handler->PSendSysMessage(LANG_ACCOUNT_LIST_ERROR,name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_LIST_ERROR, name.c_str());
}while (resultDB->NextRow());
@@ -245,14 +245,14 @@ public:
std::string argstr = (char*)args;
if (argstr == "on")
{
- LoginDatabase.PExecute("UPDATE account SET locked = '1' WHERE id = '%d'",handler->GetSession()->GetAccountId());
+ LoginDatabase.PExecute("UPDATE account SET locked = '1' WHERE id = '%d'", handler->GetSession()->GetAccountId());
handler->PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
return true;
}
if (argstr == "off")
{
- LoginDatabase.PExecute("UPDATE account SET locked = '0' WHERE id = '%d'",handler->GetSession()->GetAccountId());
+ LoginDatabase.PExecute("UPDATE account SET locked = '0' WHERE id = '%d'", handler->GetSession()->GetAccountId());
handler->PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
return true;
}
@@ -330,8 +330,8 @@ public:
static bool HandleAccountSetAddonCommand(ChatHandler* handler, const char *args)
{
///- Get the command line arguments
- char *szAcc = strtok((char*)args," ");
- char *szExp = strtok(NULL," ");
+ char *szAcc = strtok((char*)args, " ");
+ char *szExp = strtok(NULL, " ");
if (!szAcc)
return false;
@@ -346,7 +346,7 @@ public:
return false;
account_id = player->GetSession()->GetAccountId();
- sAccountMgr->GetName(account_id,account_name);
+ sAccountMgr->GetName(account_id, account_name);
szExp = szAcc;
}
else
@@ -355,7 +355,7 @@ public:
account_name = szAcc;
if (!AccountMgr::normalizeString(account_name))
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -363,7 +363,7 @@ public:
account_id = sAccountMgr->GetId(account_name);
if (!account_id)
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -373,7 +373,7 @@ public:
// Let set addon state only for lesser (strong) security level
// or to self account
if (handler->GetSession() && handler->GetSession()->GetAccountId () != account_id &&
- handler->HasLowerSecurityAccount (NULL,account_id,true))
+ handler->HasLowerSecurityAccount (NULL, account_id, true))
return false;
int expansion = atoi(szExp); //get int anyway (0 if error)
@@ -381,8 +381,8 @@ public:
return false;
// No SQL injection
- LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'",expansion,account_id);
- handler->PSendSysMessage(LANG_ACCOUNT_SETADDON,account_name.c_str(),account_id,expansion);
+ LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'", expansion, account_id);
+ handler->PSendSysMessage(LANG_ACCOUNT_SETADDON, account_name.c_str(), account_id, expansion);
return true;
}
@@ -417,7 +417,7 @@ public:
targetAccountName = arg1;
if (!AccountMgr::normalizeString(targetAccountName))
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,targetAccountName.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, targetAccountName.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -478,7 +478,7 @@ public:
LoginDatabase.PExecute("DELETE FROM account_access WHERE id = '%u' AND (RealmID = '%d' OR RealmID = '-1')", targetAccountId, realmID);
if (gm != 0)
- LoginDatabase.PExecute("INSERT INTO account_access VALUES ('%u','%d','%d')", targetAccountId, gm, realmID);
+ LoginDatabase.PExecute("INSERT INTO account_access VALUES ('%u', '%d', '%d')", targetAccountId, gm, realmID);
handler->PSendSysMessage(LANG_YOU_CHANGE_SECURITY, targetAccountName.c_str(), gm);
return true;
}
@@ -490,9 +490,9 @@ public:
return false;
///- Get the command line arguments
- char *szAccount = strtok ((char*)args," ");
- char *szPassword1 = strtok (NULL," ");
- char *szPassword2 = strtok (NULL," ");
+ char *szAccount = strtok ((char*)args, " ");
+ char *szPassword1 = strtok (NULL, " ");
+ char *szPassword2 = strtok (NULL, " ");
if (!szAccount||!szPassword1 || !szPassword2)
return false;
@@ -500,7 +500,7 @@ public:
std::string account_name = szAccount;
if (!AccountMgr::normalizeString(account_name))
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -508,17 +508,17 @@ public:
uint32 targetAccountId = sAccountMgr->GetId(account_name);
if (!targetAccountId)
{
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
}
/// can set password only for target with less security
/// This is also reject self apply in fact
- if (handler->HasLowerSecurityAccount (NULL,targetAccountId,true))
+ if (handler->HasLowerSecurityAccount (NULL, targetAccountId, true))
return false;
- if (strcmp(szPassword1,szPassword2))
+ if (strcmp(szPassword1, szPassword2))
{
handler->SendSysMessage (LANG_NEW_PASSWORDS_NOT_MATCH);
handler->SetSentErrorMessage (true);
@@ -533,7 +533,7 @@ public:
handler->SendSysMessage(LANG_COMMAND_PASSWORD);
break;
case AOR_NAME_NOT_EXIST:
- handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, account_name.c_str());
handler->SetSentErrorMessage(true);
return false;
case AOR_PASS_TOO_LONG:
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 237fa210933..94174e9cb82 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -58,7 +58,7 @@ public:
{ "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "", NULL },
{ "poi", SEC_ADMINISTRATOR, false, &HandleDebugSendPoiCommand, "", NULL },
{ "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "", NULL },
- { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand,"", NULL },
+ { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "", NULL },
{ "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "", NULL },
{ "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "", NULL },
{ "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "", NULL },
@@ -73,7 +73,7 @@ public:
{ "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "", NULL },
{ "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "", NULL },
{ "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "", NULL },
- { "lootrecipient", SEC_GAMEMASTER, false, &HandleDebugGetLootRecipientCommand,"", NULL },
+ { "lootrecipient", SEC_GAMEMASTER, false, &HandleDebugGetLootRecipientCommand, "", NULL },
{ "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "", NULL },
{ "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "", NULL },
{ "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "", NULL },
@@ -85,7 +85,7 @@ public:
{ "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "", NULL },
{ "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "", NULL },
{ "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "", NULL },
- { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand,"", NULL },
+ { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "", NULL },
{ "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "", NULL },
{ "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "", NULL },
{ "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "", NULL },
@@ -177,9 +177,9 @@ public:
}
if (handler->GetSession()->GetPlayer()->GetSelection())
- unit->PlayDistanceSound(dwSoundId,handler->GetSession()->GetPlayer());
+ unit->PlayDistanceSound(dwSoundId, handler->GetSession()->GetPlayer());
else
- unit->PlayDirectSound(dwSoundId,handler->GetSession()->GetPlayer());
+ unit->PlayDirectSound(dwSoundId, handler->GetSession()->GetPlayer());
handler->PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId);
return true;
@@ -239,7 +239,7 @@ public:
uint32 icon = atol(icon_text);
uint32 flags = atol(flags_text);
- sLog->outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags);
+ sLog->outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon, flags);
pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI");
return true;
}
@@ -736,14 +736,14 @@ public:
std::list<HostileReference*>& tlist = target->getThreatManager().getThreatList();
std::list<HostileReference*>::iterator itr;
uint32 cnt = 0;
- handler->PSendSysMessage("Threat list of %s (guid %u)",target->GetName(), target->GetGUIDLow());
+ handler->PSendSysMessage("Threat list of %s (guid %u)", target->GetName(), target->GetGUIDLow());
for (itr = tlist.begin(); itr != tlist.end(); ++itr)
{
Unit* unit = (*itr)->getTarget();
if (!unit)
continue;
++cnt;
- handler->PSendSysMessage(" %u. %s (guid %u) - threat %f",cnt,unit->GetName(), unit->GetGUIDLow(), (*itr)->getThreat());
+ handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", cnt, unit->GetName(), unit->GetGUIDLow(), (*itr)->getThreat());
}
handler->SendSysMessage("End of threat list.");
return true;
@@ -756,13 +756,13 @@ public:
target = handler->GetSession()->GetPlayer();
HostileReference* ref = target->getHostileRefManager().getFirst();
uint32 cnt = 0;
- handler->PSendSysMessage("Hostil reference list of %s (guid %u)",target->GetName(), target->GetGUIDLow());
+ handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName(), target->GetGUIDLow());
while (ref)
{
if (Unit * unit = ref->getSource()->getOwner())
{
++cnt;
- handler->PSendSysMessage(" %u. %s (guid %u) - threat %f",cnt,unit->GetName(), unit->GetGUIDLow(), ref->getThreat());
+ handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", cnt, unit->GetName(), unit->GetGUIDLow(), ref->getThreat());
}
ref = ref->next();
}
@@ -1003,11 +1003,11 @@ public:
{
// reset all states
for (int i = 1; i <= 32; ++i)
- unit->ModifyAuraState(AuraState(i),false);
+ unit->ModifyAuraState(AuraState(i), false);
return true;
}
- unit->ModifyAuraState(AuraState(abs(state)),state > 0);
+ unit->ModifyAuraState(AuraState(abs(state)), state > 0);
return true;
}
@@ -1048,13 +1048,13 @@ public:
{
iValue = (uint32)atoi(py);
target->SetUInt32Value(Opcode , iValue);
- handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode,iValue);
+ handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue);
}
else
{
fValue = (float)atof(py);
target->SetFloatValue(Opcode , fValue);
- handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue);
+ handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
}
return true;
@@ -1132,7 +1132,7 @@ public:
CurrentValue += Value;
handler->GetSession()->GetPlayer()->SetUInt32Value(Opcode , (uint32)CurrentValue);
- handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode,CurrentValue);
+ handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode, CurrentValue);
return true;
}
@@ -1175,15 +1175,15 @@ public:
{
value=chr->GetUInt32Value(updateIndex);
- handler->PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(),updateIndex,value);
+ handler->PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(), updateIndex, value);
return true;
}
value=atoi(pvalue);
- handler->PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(),updateIndex,value);
+ handler->PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(), updateIndex, value);
- chr->SetUInt32Value(updateIndex,value);
+ chr->SetUInt32Value(updateIndex, value);
return true;
}
diff --git a/src/server/scripts/Commands/cs_event.cpp b/src/server/scripts/Commands/cs_event.cpp
index 88feae9e561..20ade38d676 100644
--- a/src/server/scripts/Commands/cs_event.cpp
+++ b/src/server/scripts/Commands/cs_event.cpp
@@ -64,9 +64,9 @@ public:
GameEventData const& eventData = events[event_id];
if (handler->GetSession())
- handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active);
+ handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT, event_id, event_id, eventData.description.c_str(), active);
else
- handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active);
+ handler->PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE, event_id, eventData.description.c_str(), active);
++counter;
}
@@ -84,7 +84,7 @@ public:
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameevent");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameevent");
if (!cId)
return false;
@@ -121,8 +121,8 @@ public:
std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE);
std::string lengthStr = secsToTimeString(eventData.length * MINUTE);
- handler->PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr,
- startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(),
+ handler->PSendSysMessage(LANG_EVENT_INFO, event_id, eventData.description.c_str(), activeStr,
+ startTimeStr.c_str(), endTimeStr.c_str(), occurenceStr.c_str(), lengthStr.c_str(),
nextStr.c_str());
return true;
}
@@ -133,7 +133,7 @@ public:
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameevent");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameevent");
if (!cId)
return false;
@@ -159,12 +159,12 @@ public:
GameEventMgr::ActiveEvents const& activeEvents = sGameEventMgr->GetActiveEventList();
if (activeEvents.find(event_id) != activeEvents.end())
{
- handler->PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id);
+ handler->PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE, event_id);
handler->SetSentErrorMessage(true);
return false;
}
- sGameEventMgr->StartEvent(event_id,true);
+ sGameEventMgr->StartEvent(event_id, true);
return true;
}
@@ -174,7 +174,7 @@ public:
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameevent");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameevent");
if (!cId)
return false;
@@ -201,12 +201,12 @@ public:
if (activeEvents.find(event_id) == activeEvents.end())
{
- handler->PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id);
+ handler->PSendSysMessage(LANG_EVENT_NOT_ACTIVE, event_id);
handler->SetSentErrorMessage(true);
return false;
}
- sGameEventMgr->StopEvent(event_id,true);
+ sGameEventMgr->StopEvent(event_id, true);
return true;
}
};
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index 1ed451ed50b..90fbe1d1549 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -153,7 +153,7 @@ public:
static bool HandleGMListFullCommand(ChatHandler* handler, const char* /*args*/)
{
///- Get the accounts with GM Level >0
- QueryResult result = LoginDatabase.Query("SELECT a.username,aa.gmlevel FROM account a, account_access aa WHERE a.id=aa.id AND aa.gmlevel > 0");
+ QueryResult result = LoginDatabase.Query("SELECT a.username, aa.gmlevel FROM account a, account_access aa WHERE a.id=aa.id AND aa.gmlevel > 0");
if (result)
{
handler->SendSysMessage(LANG_GMLIST);
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index b4ca8af6d92..1dbc4236bff 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -76,7 +76,7 @@ public:
Player* _player = handler->GetSession()->GetPlayer();
// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
- char* pParam1 = handler->extractKeyFromLink((char*)args,"Hcreature");
+ char* pParam1 = handler->extractKeyFromLink((char*)args, "Hcreature");
if (!pParam1)
return false;
@@ -89,10 +89,10 @@ public:
// Get the "creature_template.entry"
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
- char* tail = strtok(NULL,"");
+ char* tail = strtok(NULL, "");
if (!tail)
return false;
- char* cId = handler->extractKeyFromLink(tail,"Hcreature_entry");
+ char* cId = handler->extractKeyFromLink(tail, "Hcreature_entry");
if (!cId)
return false;
@@ -123,7 +123,7 @@ public:
}
//sLog->outError("DEBUG: %s", whereClause.c_str());
- QueryResult result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str());
+ QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map FROM creature %s", whereClause.str().c_str());
if (!result)
{
handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
@@ -140,9 +140,9 @@ public:
float ort = fields[3].GetFloat();
int mapid = fields[4].GetUInt16();
- if (!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
+ if (!MapManager::IsValidMapCoord(mapid, x, y, z, ort))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -179,14 +179,14 @@ public:
WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId);
if (!gy)
{
- handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST,i_gyId);
+ handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, i_gyId);
handler->SetSentErrorMessage(true);
return false;
}
- if (!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z))
+ if (!MapManager::IsValidMapCoord(gy->map_id, gy->x, gy->y, gy->z))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, gy->x, gy->y, gy->map_id);
handler->SetSentErrorMessage(true);
return false;
}
@@ -228,9 +228,9 @@ public:
float x = (grid_x-CENTER_GRID_ID+0.5f)*SIZE_OF_GRIDS;
float y = (grid_y-CENTER_GRID_ID+0.5f)*SIZE_OF_GRIDS;
- if (!MapManager::IsValidMapCoord(mapid,x,y))
+ if (!MapManager::IsValidMapCoord(mapid, x, y))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -260,7 +260,7 @@ public:
Player* _player = handler->GetSession()->GetPlayer();
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!cId)
return false;
@@ -287,9 +287,9 @@ public:
return false;
}
- if (!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
+ if (!MapManager::IsValidMapCoord(mapid, x, y, z, ort))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -314,7 +314,7 @@ public:
if (!*args)
return false;
- char* cNodeId = handler->extractKeyFromLink((char*)args,"Htaxinode");
+ char* cNodeId = handler->extractKeyFromLink((char*)args, "Htaxinode");
if (!cNodeId)
return false;
@@ -325,15 +325,15 @@ public:
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i_nodeId);
if (!node)
{
- handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND,i_nodeId);
+ handler->PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, i_nodeId);
handler->SetSentErrorMessage(true);
return false;
}
if ((node->x == 0.0f && node->y == 0.0f && node->z == 0.0f) ||
- !MapManager::IsValidMapCoord(node->map_id,node->x,node->y,node->z))
+ !MapManager::IsValidMapCoord(node->map_id, node->x, node->y, node->z))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,node->x,node->y,node->map_id);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->x, node->y, node->map_id);
handler->SetSentErrorMessage(true);
return false;
}
@@ -370,14 +370,14 @@ public:
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId);
if (!at)
{
- handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND,i_atId);
+ handler->PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, i_atId);
handler->SetSentErrorMessage(true);
return false;
}
- if (!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z))
+ if (!MapManager::IsValidMapCoord(at->mapid, at->x, at->y, at->z))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->x, at->y, at->mapid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -405,9 +405,9 @@ public:
char* px = strtok((char*)args, " ");
char* py = strtok(NULL, " ");
- char* tail = strtok(NULL,"");
+ char* tail = strtok(NULL, "");
- char* cAreaId = handler->extractKeyFromLink(tail,"Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
+ char* cAreaId = handler->extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
if (!px || !py)
return false;
@@ -425,7 +425,7 @@ public:
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
- handler->PSendSysMessage(LANG_INVALID_ZONE_COORD,x,y,areaid);
+ handler->PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -437,16 +437,16 @@ public:
if (map->Instanceable())
{
- handler->PSendSysMessage(LANG_INVALID_ZONE_MAP,areaEntry->ID,areaEntry->area_name[handler->GetSessionDbcLocale()],map->GetId(),map->GetMapName());
+ handler->PSendSysMessage(LANG_INVALID_ZONE_MAP, areaEntry->ID, areaEntry->area_name[handler->GetSessionDbcLocale()], map->GetId(), map->GetMapName());
handler->SetSentErrorMessage(true);
return false;
}
- Zone2MapCoordinates(x,y,zoneEntry->ID);
+ Zone2MapCoordinates(x, y, zoneEntry->ID);
- if (!MapManager::IsValidMapCoord(zoneEntry->mapid,x,y))
+ if (!MapManager::IsValidMapCoord(zoneEntry->mapid, x, y))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,zoneEntry->mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, zoneEntry->mapid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -489,9 +489,9 @@ public:
else
mapid = _player->GetMapId();
- if (!MapManager::IsValidMapCoord(mapid,x,y))
+ if (!MapManager::IsValidMapCoord(mapid, x, y))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapid);
handler->SetSentErrorMessage(true);
return false;
}
@@ -538,9 +538,9 @@ public:
else
mapid = _player->GetMapId();
- if (!MapManager::IsValidMapCoord(mapid,x,y,z))
+ if (!MapManager::IsValidMapCoord(mapid, x, y, z))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapid);
handler->SetSentErrorMessage(true);
return false;
}
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index 857ee0fec85..726b937cf95 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -74,7 +74,7 @@ public:
if (!*args)
return false;
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!cId)
return false;
@@ -86,7 +86,7 @@ public:
// by DB guid
if (GameObjectData const* go_data = sObjectMgr->GetGOData(lowguid))
- obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
+ obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, go_data->id);
if (!obj)
{
@@ -111,7 +111,7 @@ public:
return false;
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject_entry");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject_entry");
if (!cId)
return false;
@@ -125,7 +125,7 @@ public:
if (!gInfo)
{
- handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id);
+ handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, id);
handler->SetSentErrorMessage(true);
return false;
}
@@ -133,8 +133,8 @@ public:
if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
{
// report to DB errors log as in loading case
- sLog->outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.",id, gInfo->type, gInfo->displayId);
- handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA,id);
+ sLog->outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", id, gInfo->type, gInfo->displayId);
+ handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, id);
handler->SetSentErrorMessage(true);
return false;
}
@@ -163,7 +163,7 @@ public:
}
// fill the gameobject data and save to the db
- pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()),chr->GetPhaseMaskForSpawn());
+ pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// this will generate a new guid if the object is in an instance
if (!pGameObj->LoadFromDB(db_lowGUID, map))
@@ -177,7 +177,7 @@ public:
// TODO: is it really necessary to add both the real and DB table guid here ?
sObjectMgr->AddGameobjectToGrid(db_lowGUID, sObjectMgr->GetGOData(db_lowGUID));
- handler->PSendSysMessage(LANG_GAMEOBJECT_ADD,id,gInfo->name.c_str(),db_lowGUID,x,y,z);
+ handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, id, gInfo->name.c_str(), db_lowGUID, x, y, z);
return true;
}
@@ -208,7 +208,7 @@ public:
uint32 id = atoi(charID);
- chr->SummonGameObject(id,x,y,z,ang,0,0,rot2,rot3,spawntm);
+ chr->SummonGameObject(id, x, y, z, ang, 0, 0, rot2, rot3, spawntm);
return true;
}
@@ -221,7 +221,7 @@ public:
if (*args)
{
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject_entry");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject_entry");
if (!cId)
return false;
@@ -229,15 +229,15 @@ public:
if (id)
result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, phaseMask, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1",
- pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id);
+ pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(), id);
else
{
std::string name = cId;
WorldDatabase.escape_string(name);
result = WorldDatabase.PQuery(
"SELECT guid, id, position_x, position_y, position_z, orientation, map, phaseMask, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ "
- "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'","'%s'","'%%'")" ORDER BY order_ ASC LIMIT 1",
- pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),name.c_str());
+ "FROM gameobject, gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1",
+ pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(), name.c_str());
}
}
else
@@ -254,7 +254,7 @@ public:
initString =false;
}
else
- eventFilter << "," << *itr;
+ eventFilter << ", " << *itr;
}
if (!initString)
@@ -266,7 +266,7 @@ public:
"(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject "
"LEFT OUTER JOIN game_event_gameobject on gameobject.guid = game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 10",
handler->GetSession()->GetPlayer()->GetPositionX(), handler->GetSession()->GetPlayer()->GetPositionY(), handler->GetSession()->GetPlayer()->GetPositionZ(),
- handler->GetSession()->GetPlayer()->GetMapId(),eventFilter.str().c_str());
+ handler->GetSession()->GetPlayer()->GetMapId(), eventFilter.str().c_str());
}
if (!result)
@@ -299,7 +299,7 @@ public:
if (!found)
{
- handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id);
+ handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, id);
return false;
}
@@ -307,11 +307,11 @@ public:
if (!goI)
{
- handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id);
+ handler->PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST, id);
return false;
}
- GameObject* target = handler->GetSession()->GetPlayer()->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT));
+ GameObject* target = handler->GetSession()->GetPlayer()->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid, id, HIGHGUID_GAMEOBJECT));
handler->PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name.c_str(), lowguid, id, x, y, z, mapid, o, phase);
@@ -321,10 +321,10 @@ public:
if (curRespawnDelay < 0)
curRespawnDelay = 0;
- std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true);
- std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true);
+ std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay, true);
+ std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(), true);
- handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str());
+ handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
}
return true;
}
@@ -333,7 +333,7 @@ public:
static bool HandleGameObjectDeleteCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!cId)
return false;
@@ -345,7 +345,7 @@ public:
// by DB guid
if (GameObjectData const* go_data = sObjectMgr->GetGOData(lowguid))
- obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
+ obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, go_data->id);
if (!obj)
{
@@ -357,7 +357,7 @@ public:
uint64 owner_guid = obj->GetOwnerGUID();
if (owner_guid)
{
- Unit* owner = ObjectAccessor::GetUnit(*handler->GetSession()->GetPlayer(),owner_guid);
+ Unit* owner = ObjectAccessor::GetUnit(*handler->GetSession()->GetPlayer(), owner_guid);
if (!owner || !IS_PLAYER_GUID(owner_guid))
{
handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow());
@@ -365,7 +365,7 @@ public:
return false;
}
- owner->RemoveGameObject(obj,false);
+ owner->RemoveGameObject(obj, false);
}
obj->SetRespawnTime(0); // not save respawn time
@@ -381,7 +381,7 @@ public:
static bool HandleGameObjectTurnCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!cId)
return false;
@@ -393,7 +393,7 @@ public:
// by DB guid
if (GameObjectData const* go_data = sObjectMgr->GetGOData(lowguid))
- obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
+ obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, go_data->id);
if (!obj)
{
@@ -432,7 +432,7 @@ public:
static bool HandleGameObjectMoveCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!cId)
return false;
@@ -444,7 +444,7 @@ public:
// by DB guid
if (GameObjectData const* go_data = sObjectMgr->GetGOData(lowguid))
- obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
+ obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, go_data->id);
if (!obj)
{
@@ -473,9 +473,9 @@ public:
float y = (float)atof(py);
float z = (float)atof(pz);
- if (!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z))
+ if (!MapManager::IsValidMapCoord(obj->GetMapId(), x, y, z))
{
- handler->PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId());
+ handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, obj->GetMapId());
handler->SetSentErrorMessage(true);
return false;
}
@@ -497,7 +497,7 @@ public:
static bool HandleGameObjectSetPhaseCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hgameobject");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!cId)
return false;
@@ -509,7 +509,7 @@ public:
// by DB guid
if (GameObjectData const* go_data = sObjectMgr->GetGOData(lowguid))
- obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
+ obj = handler->GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, go_data->id);
if (!obj)
{
@@ -527,7 +527,7 @@ public:
return false;
}
- obj->SetPhaseMask(phasemask,true);
+ obj->SetPhaseMask(phasemask, true);
obj->SaveToDB();
return true;
}
@@ -542,7 +542,7 @@ public:
"(POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ "
"FROM gameobject WHERE map='%u' AND (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) <= '%f' ORDER BY order_",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),
- pl->GetMapId(),pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),distance*distance);
+ pl->GetMapId(), pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), distance*distance);
if (result)
{
@@ -567,7 +567,7 @@ public:
} while (result->NextRow());
}
- handler->PSendSysMessage(LANG_COMMAND_NEAROBJMESSAGE,distance,count);
+ handler->PSendSysMessage(LANG_COMMAND_NEAROBJMESSAGE, distance, count);
return true;
}
@@ -659,7 +659,7 @@ public:
gobj->SetByteValue(GAMEOBJECT_BYTES_1, type, state);
else if (type == 4)
{
- WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM,8+4);
+ WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM, 8+4);
data << gobj->GetGUID();
data << (uint32)(state);
gobj->SendMessageToSet(&data, true);
diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp
index 5b88e83371f..347a527bead 100644
--- a/src/server/scripts/Commands/cs_learn.cpp
+++ b/src/server/scripts/Commands/cs_learn.cpp
@@ -37,7 +37,7 @@ public:
static ChatCommand learnAllMyCommandTable[] =
{
{ "class", SEC_ADMINISTRATOR, false, &HandleLearnAllMyClassCommand, "", NULL },
- { "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand,"", NULL },
+ { "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand, "", NULL },
{ "spells", SEC_ADMINISTRATOR, false, &HandleLearnAllMySpellsCommand, "", NULL },
{ "talents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyTalentsCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
@@ -83,13 +83,13 @@ public:
if (!spell || !sSpellStore.LookupEntry(spell))
return false;
- char const* allStr = strtok(NULL," ");
+ char const* allStr = strtok(NULL, " ");
bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,handler->GetSession()->GetPlayer()))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer()))
{
- handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
+ handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spell);
handler->SetSentErrorMessage(true);
return false;
}
@@ -99,7 +99,7 @@ public:
if (targetPlayer == handler->GetSession()->GetPlayer())
handler->SendSysMessage(LANG_YOU_KNOWN_SPELL);
else
- handler->PSendSysMessage(LANG_TARGET_KNOWN_SPELL,handler->GetNameLink(targetPlayer).c_str());
+ handler->PSendSysMessage(LANG_TARGET_KNOWN_SPELL, handler->GetNameLink(targetPlayer).c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -172,7 +172,7 @@ public:
continue;
// skip broken spells
- if (!SpellMgr::IsSpellValid(spellInfo,handler->GetSession()->GetPlayer(),false))
+ if (!SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
handler->GetSession()->GetPlayer()->learnSpell(i, false);
@@ -215,7 +215,7 @@ public:
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId);
- if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,handler->GetSession()->GetPlayer(),false))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
@@ -294,7 +294,7 @@ public:
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellid);
- if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,handler->GetSession()->GetPlayer(),false))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, handler->GetSession()->GetPlayer(), false))
continue;
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
@@ -320,13 +320,13 @@ public:
static bool HandleLearnAllDefaultCommand(ChatHandler* handler, const char* args)
{
Player* target;
- if (!handler->extractPlayerTarget((char*)args,&target))
+ if (!handler->extractPlayerTarget((char*)args, &target))
return false;
target->learnDefaultSpells();
target->learnQuestRewardedSpells();
- handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST,handler->GetNameLink(target).c_str());
+ handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_DEFAULT_AND_QUEST, handler->GetNameLink(target).c_str());
return true;
}
@@ -342,7 +342,7 @@ public:
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
skillInfo->canLink) // only prof. with recipes have
{
- HandleLearnSkillRecipesHelper(handler->GetSession()->GetPlayer(),skillInfo->id);
+ HandleLearnSkillRecipesHelper(handler->GetSession()->GetPlayer(), skillInfo->id);
}
}
@@ -367,7 +367,7 @@ public:
std::wstring wnamepart;
- if (!Utf8toWStr(args,wnamepart))
+ if (!Utf8toWStr(args, wnamepart))
return false;
// converting string that we try to find to lower case
@@ -419,14 +419,14 @@ public:
if (!targetSkillInfo)
return false;
- HandleLearnSkillRecipesHelper(target,targetSkillInfo->id);
+ HandleLearnSkillRecipesHelper(target, targetSkillInfo->id);
uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id);
target->SetSkill(targetSkillInfo->id, target->GetSkillStep(targetSkillInfo->id), maxLevel, maxLevel);
handler->PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
return true;
}
- static void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id)
+ static void HandleLearnSkillRecipesHelper(Player* player, uint32 skill_id)
{
uint32 classmask = player->getClassMask();
@@ -453,7 +453,7 @@ public:
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
- if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo, player, false))
continue;
player->learnSpell(skillLine->spellId, false);
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 60944575d68..697129f2135 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -139,7 +139,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_MANA_CHANGED, handler->GetNameLink().c_str(), mana, manam);
- target->SetMaxPower(POWER_MANA,manam);
+ target->SetMaxPower(POWER_MANA, manam);
target->SetPower(POWER_MANA, mana);
return true;
@@ -188,10 +188,10 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_ENERGY_CHANGED, handler->GetNameLink().c_str(), energy/10, energym/10);
- target->SetMaxPower(POWER_ENERGY,energym);
+ target->SetMaxPower(POWER_ENERGY, energym);
target->SetPower(POWER_ENERGY, energy);
- sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY),target->GetMaxPower(POWER_ENERGY));
+ sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY));
return true;
}
@@ -239,7 +239,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_RAGE_CHANGED, handler->GetNameLink().c_str(), rage/10, ragem/10);
- target->SetMaxPower(POWER_RAGE,ragem);
+ target->SetMaxPower(POWER_RAGE, ragem);
target->SetPower(POWER_RAGE, rage);
return true;
@@ -273,7 +273,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_RUNIC_POWER_CHANGED, handler->GetNameLink().c_str(), rune/10, runem/10);
- target->SetMaxPower(POWER_RUNIC_POWER,runem);
+ target->SetMaxPower(POWER_RUNIC_POWER, runem);
target->SetPower(POWER_RUNIC_POWER, rune);
return true;
@@ -285,7 +285,7 @@ public:
if (!*args)
return false;
- char* pfactionid = handler->extractKeyFromLink((char*)args,"Hfaction");
+ char* pfactionid = handler->extractKeyFromLink((char*)args, "Hfaction");
Creature* target = handler->getSelectedCreature();
if (!target)
@@ -303,7 +303,7 @@ public:
uint32 flag = target->GetUInt32Value(UNIT_FIELD_FLAGS);
uint32 npcflag = target->GetUInt32Value(UNIT_NPC_FLAGS);
uint32 dyflag = target->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
- handler->PSendSysMessage(LANG_CURRENT_FACTION,target->GetGUIDLow(),factionid,flag,npcflag,dyflag);
+ handler->PSendSysMessage(LANG_CURRENT_FACTION, target->GetGUIDLow(), factionid, flag, npcflag, dyflag);
}
return true;
}
@@ -347,12 +347,12 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUIDLow(),factionid,flag,npcflag,dyflag);
+ handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUIDLow(), factionid, flag, npcflag, dyflag);
target->setFaction(factionid);
- target->SetUInt32Value(UNIT_FIELD_FLAGS,flag);
- target->SetUInt32Value(UNIT_NPC_FLAGS,npcflag);
- target->SetUInt32Value(UNIT_DYNAMIC_FLAGS,dyflag);
+ target->SetUInt32Value(UNIT_FIELD_FLAGS, flag);
+ target->SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
+ target->SetUInt32Value(UNIT_DYNAMIC_FLAGS, dyflag);
return true;
}
@@ -488,7 +488,7 @@ public:
if (target->isInFlight())
{
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT,targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -497,11 +497,11 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_ASPEED_CHANGED, handler->GetNameLink().c_str(), ASpeed);
- target->SetSpeed(MOVE_WALK, ASpeed,true);
- target->SetSpeed(MOVE_RUN, ASpeed,true);
- target->SetSpeed(MOVE_SWIM, ASpeed,true);
- //target->SetSpeed(MOVE_TURN, ASpeed,true);
- target->SetSpeed(MOVE_FLIGHT, ASpeed,true);
+ target->SetSpeed(MOVE_WALK, ASpeed, true);
+ target->SetSpeed(MOVE_RUN, ASpeed, true);
+ target->SetSpeed(MOVE_SWIM, ASpeed, true);
+ //target->SetSpeed(MOVE_TURN, ASpeed, true);
+ target->SetSpeed(MOVE_FLIGHT, ASpeed, true);
return true;
}
@@ -536,7 +536,7 @@ public:
if (target->isInFlight())
{
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT,targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -545,7 +545,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_SPEED_CHANGED, handler->GetNameLink().c_str(), Speed);
- target->SetSpeed(MOVE_RUN,Speed,true);
+ target->SetSpeed(MOVE_RUN, Speed, true);
return true;
}
@@ -581,7 +581,7 @@ public:
if (target->isInFlight())
{
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT,targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -590,7 +590,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_SWIM_SPEED_CHANGED, handler->GetNameLink().c_str(), Swim);
- target->SetSpeed(MOVE_SWIM,Swim,true);
+ target->SetSpeed(MOVE_SWIM, Swim, true);
return true;
}
@@ -626,7 +626,7 @@ public:
if (target->isInFlight())
{
- handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT,targetNameLink.c_str());
+ handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -635,7 +635,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_BACK_SPEED_CHANGED, handler->GetNameLink().c_str(), BSpeed);
- target->SetSpeed(MOVE_RUN_BACK,BSpeed,true);
+ target->SetSpeed(MOVE_RUN_BACK, BSpeed, true);
return true;
}
@@ -671,7 +671,7 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOURS_FLY_SPEED_CHANGED, handler->GetNameLink().c_str(), FSpeed);
- target->SetSpeed(MOVE_FLIGHT,FSpeed,true);
+ target->SetSpeed(MOVE_FLIGHT, FSpeed, true);
return true;
}
@@ -1148,7 +1148,7 @@ public:
if (handler->HasLowerSecurity(target, 0))
return false;
- char* factionTxt = handler->extractKeyFromLink((char*)args,"Hfaction");
+ char* factionTxt = handler->extractKeyFromLink((char*)args, "Hfaction");
if (!factionTxt)
return false;
@@ -1164,7 +1164,7 @@ public:
{
std::string rankStr = rankTxt;
std::wstring wrankStr;
- if (!Utf8toWStr(rankStr,wrankStr))
+ if (!Utf8toWStr(rankStr, wrankStr))
return false;
wstrToLower(wrankStr);
@@ -1177,12 +1177,12 @@ public:
continue;
std::wstring wrank;
- if (!Utf8toWStr(rank,wrank))
+ if (!Utf8toWStr(rank, wrank))
continue;
wstrToLower(wrank);
- if (wrank.substr(0,wrankStr.size()) == wrankStr)
+ if (wrank.substr(0, wrankStr.size()) == wrankStr)
{
char *deltaTxt = strtok(NULL, " ");
if (deltaTxt)
@@ -1224,7 +1224,7 @@ public:
return false;
}
- target->GetReputationMgr().SetReputation(factionEntry,amount);
+ target->GetReputationMgr().SetReputation(factionEntry, amount);
handler->PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[handler->GetSessionDbcLocale()], factionId,
handler->GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry));
return true;
@@ -1267,7 +1267,7 @@ public:
else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0))
return false;
- target->SetPhaseMask(phasemask,true);
+ target->SetPhaseMask(phasemask, true);
return true;
}
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 1309bc959f5..6e1ea1a6be8 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -109,7 +109,7 @@ public:
{
if (!*args)
return false;
- char* charID = handler->extractKeyFromLink((char*)args,"Hcreature_entry");
+ char* charID = handler->extractKeyFromLink((char*)args, "Hcreature_entry");
if (!charID)
return false;
@@ -161,7 +161,7 @@ public:
if (!*args)
return false;
- char* pitem = handler->extractKeyFromLink((char*)args,"Hitem");
+ char* pitem = handler->extractKeyFromLink((char*)args, "Hitem");
if (!pitem)
{
handler->SendSysMessage(LANG_COMMAND_NEEDITEMSEND);
@@ -193,17 +193,17 @@ public:
uint32 vendor_entry = vendor ? vendor->GetEntry() : 0;
- if (!sObjectMgr->IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,handler->GetSession()->GetPlayer()))
+ if (!sObjectMgr->IsVendorItemValid(vendor_entry, itemId, maxcount, incrtime, extendedcost, handler->GetSession()->GetPlayer()))
{
handler->SetSentErrorMessage(true);
return false;
}
- sObjectMgr->AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost);
+ sObjectMgr->AddVendorItem(vendor_entry, itemId, maxcount, incrtime, extendedcost);
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
- handler->PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,itemTemplate->Name1.c_str(), maxcount,incrtime,extendedcost);
+ handler->PSendSysMessage(LANG_ITEM_ADDED_TO_LIST, itemId, itemTemplate->Name1.c_str(), maxcount, incrtime, extendedcost);
return true;
}
@@ -222,7 +222,7 @@ public:
/* FIXME: impossible without entry
if (lowguid)
- pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
+ pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
@@ -252,7 +252,7 @@ public:
//WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0);
// update movement type
- WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid);
+ WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, lowguid);
if (pCreature && pCreature->GetWaypointPath())
{
pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
@@ -358,7 +358,7 @@ public:
if (*args)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hcreature");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hcreature");
if (!cId)
return false;
@@ -403,7 +403,7 @@ public:
return false;
}
- char* pitem = handler->extractKeyFromLink((char*)args,"Hitem");
+ char* pitem = handler->extractKeyFromLink((char*)args, "Hitem");
if (!pitem)
{
handler->SendSysMessage(LANG_COMMAND_NEEDITEMSEND);
@@ -412,16 +412,16 @@ public:
}
uint32 itemId = atol(pitem);
- if (!sObjectMgr->RemoveVendorItem(vendor->GetEntry(),itemId))
+ if (!sObjectMgr->RemoveVendorItem(vendor->GetEntry(), itemId))
{
- handler->PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId);
+ handler->PSendSysMessage(LANG_ITEM_NOT_IN_LIST, itemId);
handler->SetSentErrorMessage(true);
return false;
}
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
- handler->PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,itemTemplate->Name1.c_str());
+ handler->PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST, itemId, itemTemplate->Name1.c_str());
return true;
}
@@ -533,19 +533,19 @@ public:
int64 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
if (curRespawnDelay < 0)
curRespawnDelay = 0;
- std::string curRespawnDelayStr = secsToTimeString(uint64(curRespawnDelay),true);
- std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true);
+ std::string curRespawnDelayStr = secsToTimeString(uint64(curRespawnDelay), true);
+ std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(), true);
handler->PSendSysMessage(LANG_NPCINFO_CHAR, target->GetDBTableGUIDLow(), target->GetGUIDLow(), faction, npcflags, Entry, displayid, nativeid);
handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel());
- handler->PSendSysMessage(LANG_NPCINFO_HEALTH,target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth());
+ handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth());
handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->getFaction());
- handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str());
- handler->PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid,cInfo->pickpocketLootId,cInfo->SkinLootId);
+ handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
+ handler->PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid, cInfo->pickpocketLootId, cInfo->SkinLootId);
handler->PSendSysMessage(LANG_NPCINFO_DUNGEON_ID, target->GetInstanceId());
handler->PSendSysMessage(LANG_NPCINFO_PHASEMASK, target->GetPhaseMask());
handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor());
- handler->PSendSysMessage(LANG_NPCINFO_POSITION,float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ()));
+ handler->PSendSysMessage(LANG_NPCINFO_POSITION, float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ()));
if ((npcflags & UNIT_NPC_FLAG_VENDOR))
{
@@ -569,7 +569,7 @@ public:
if (!pCreature)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hcreature");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hcreature");
if (!cId)
return false;
@@ -577,7 +577,7 @@ public:
/* FIXME: impossible without entry
if (lowguid)
- pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
+ pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
*/
// Attempting creature load from DB data
@@ -624,7 +624,7 @@ public:
const_cast<CreatureData*>(data)->posZ = z;
const_cast<CreatureData*>(data)->orientation = o;
}
- pCreature->GetMap()->CreatureRelocation(pCreature,x, y, z,o);
+ pCreature->GetMap()->CreatureRelocation(pCreature, x, y, z, o);
pCreature->GetMotionMaster()->Initialize();
if (pCreature->isAlive()) // dead creature will reset movement generator at respawn
{
@@ -655,7 +655,7 @@ public:
if (target->GetGUIDTransport())
WorldDatabase.PQuery("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport());
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE,emote);
+ target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote);
return true;
}
@@ -764,7 +764,7 @@ public:
/* impossible without entry
if (lowguid)
- pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
+ pCreature = ObjectAccessor::GetCreature(*handler->GetSession()->GetPlayer(), MAKE_GUID(lowguid, HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
@@ -821,11 +821,11 @@ public:
}
if (doNotDelete == false)
{
- handler->PSendSysMessage(LANG_MOVE_TYPE_SET,type_str);
+ handler->PSendSysMessage(LANG_MOVE_TYPE_SET, type_str);
}
else
{
- handler->PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str);
+ handler->PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL, type_str);
}
return true;
@@ -854,7 +854,7 @@ public:
return false;
}
- pCreature->SetPhaseMask(phasemask,true);
+ pCreature->SetPhaseMask(phasemask, true);
if (!pCreature->isPet())
pCreature->SaveToDB();
@@ -896,8 +896,8 @@ public:
pCreature->Respawn();
}
- WorldDatabase.PExecute("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow);
- handler->PSendSysMessage(LANG_COMMAND_SPAWNDIST,option);
+ WorldDatabase.PExecute("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u", option, mtype, u_guidlow);
+ handler->PSendSysMessage(LANG_COMMAND_SPAWNDIST, option);
return true;
}
@@ -929,9 +929,9 @@ public:
else
return false;
- WorldDatabase.PExecute("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow);
+ WorldDatabase.PExecute("UPDATE creature SET spawntimesecs=%i WHERE guid=%u", i_stime, u_guidlow);
pCreature->SetRespawnDelay((uint32)i_stime);
- handler->PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime);
+ handler->PSendSysMessage(LANG_COMMAND_SPAWNTIME, i_stime);
return true;
}
@@ -1044,7 +1044,7 @@ public:
if (handler->HasLowerSecurity(sObjectMgr->GetPlayer(receiver_guid), 0))
return false;
- pCreature->MonsterWhisper(text,receiver_guid);
+ pCreature->MonsterWhisper(text, receiver_guid);
return true;
}
@@ -1114,7 +1114,7 @@ public:
if (!cInfo->isTameable (player->CanTameExoticPets()))
{
- handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry);
+ handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->SetSentErrorMessage (true);
return false;
}
@@ -1123,15 +1123,15 @@ public:
Pet* pet = player->CreateTamedPetFrom (creatureTarget);
if (!pet)
{
- handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry);
+ handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->SetSentErrorMessage (true);
return false;
}
// place pet before player
- float x,y,z;
- player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE);
- pet->Relocate (x,y,z,M_PI-player->GetOrientation ());
+ float x, y, z;
+ player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize (), CONTACT_DISTANCE);
+ pet->Relocate (x, y, z, M_PI-player->GetOrientation ());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
@@ -1218,14 +1218,14 @@ public:
group_member = new FormationInfo;
group_member->follow_angle = (pCreature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI;
- group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2)));
+ group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(), int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(), int(2)));
group_member->leaderGUID = leaderGUID;
group_member->groupAI = 0;
CreatureGroupMap[lowguid] = group_member;
pCreature->SearchFormation();
- WorldDatabase.PExecute("INSERT INTO creature_formations (leaderGUID, memberGUID, dist, angle, groupAI) VALUES ('%u','%u','%f', '%f', '%u')",
+ WorldDatabase.PExecute("INSERT INTO creature_formations (leaderGUID, memberGUID, dist, angle, groupAI) VALUES ('%u', '%u', '%f', '%f', '%u')",
leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI);
handler->PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID);
@@ -1319,17 +1319,17 @@ public:
added = true;
break;
default:
- handler->PSendSysMessage(LANG_ITEM_SLOT_NOT_EXIST,SlotID);
+ handler->PSendSysMessage(LANG_ITEM_SLOT_NOT_EXIST, SlotID);
added = false;
break;
}
if (added)
- handler->PSendSysMessage(LANG_ITEM_ADDED_TO_SLOT,ItemID,tmpItem->Name1,SlotID);
+ handler->PSendSysMessage(LANG_ITEM_ADDED_TO_SLOT, ItemID, tmpItem->Name1, SlotID);
}
else
{
- handler->PSendSysMessage(LANG_ITEM_NOT_FOUND,ItemID);
+ handler->PSendSysMessage(LANG_ITEM_NOT_FOUND, ItemID);
return true;
}
*/
@@ -1420,7 +1420,7 @@ public:
return true;
}
- uint32 idname = sObjectMgr->AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
+ uint32 idname = sObjectMgr->AddCreatureSubName(pCreature->GetName(), args, pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
pCreature->SaveToDB();
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 9538221c3ba..381860e5f53 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -60,7 +60,7 @@ public:
// .addquest #entry'
// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hquest");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
if (!cId)
return false;
@@ -70,7 +70,7 @@ public:
if (!pQuest)
{
- handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND,entry);
+ handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
handler->SetSentErrorMessage(true);
return false;
}
@@ -110,7 +110,7 @@ public:
// .removequest #entry'
// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hquest");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
if (!cId)
return false;
@@ -131,7 +131,7 @@ public:
uint32 quest = player->GetQuestSlotQuestId(slot);
if (quest == entry)
{
- player->SetQuestSlot(slot,0);
+ player->SetQuestSlot(slot, 0);
// we ignore unequippable quest items in this case, its' still be equipped
player->TakeQuestSourceItem(quest, false);
@@ -157,7 +157,7 @@ public:
// .quest complete #entry
// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
- char* cId = handler->extractKeyFromLink((char*)args,"Hquest");
+ char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
if (!cId)
return false;
@@ -181,14 +181,14 @@ public:
if (!id || !count)
continue;
- uint32 curItemCount = player->GetItemCount(id,true);
+ uint32 curItemCount = player->GetItemCount(id, true);
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, id, count-curItemCount);
if (msg == EQUIP_ERR_OK)
{
Item* item = player->StoreNewItem(dest, id, true);
- player->SendNewItem(item,count-curItemCount,true,false);
+ player->SendNewItem(item, count-curItemCount, true, false);
}
}
@@ -201,18 +201,18 @@ public:
if (uint32 spell_id = pQuest->ReqSpell[i])
{
for (uint16 z = 0; z < creaturecount; ++z)
- player->CastedCreatureOrGO(creature,0,spell_id);
+ player->CastedCreatureOrGO(creature, 0, spell_id);
}
else if (creature > 0)
{
if (CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature))
for (uint16 z = 0; z < creaturecount; ++z)
- player->KilledMonster(cInfo,0);
+ player->KilledMonster(cInfo, 0);
}
else if (creature < 0)
{
for (uint16 z = 0; z < creaturecount; ++z)
- player->CastedCreatureOrGO(creature,0,0);
+ player->CastedCreatureOrGO(creature, 0, 0);
}
}
@@ -223,7 +223,7 @@ public:
uint32 curRep = player->GetReputationMgr().GetReputation(repFaction);
if (curRep < repValue)
if (FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction))
- player->GetReputationMgr().SetReputation(factionEntry,repValue);
+ player->GetReputationMgr().SetReputation(factionEntry, repValue);
}
// If the quest requires a SECOND reputation to complete
@@ -233,7 +233,7 @@ public:
uint32 curRep = player->GetReputationMgr().GetReputation(repFaction);
if (curRep < repValue2)
if (FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction))
- player->GetReputationMgr().SetReputation(factionEntry,repValue2);
+ player->GetReputationMgr().SetReputation(factionEntry, repValue2);
}
// If the quest requires money
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 9fed2a2167a..44baf909a16 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -46,7 +46,7 @@ public:
{
static ChatCommand reloadAllCommandTable[] =
{
- { "achievement",SEC_ADMINISTRATOR, true, &HandleReloadAllAchievementCommand,"", NULL },
+ { "achievement", SEC_ADMINISTRATOR, true, &HandleReloadAllAchievementCommand, "", NULL },
{ "area", SEC_ADMINISTRATOR, true, &HandleReloadAllAreaCommand, "", NULL },
{ "eventai", SEC_ADMINISTRATOR, true, &HandleReloadAllEventAICommand, "", NULL },
{ "gossips", SEC_ADMINISTRATOR, true, &HandleReloadAllGossipsCommand, "", NULL },
@@ -78,7 +78,7 @@ public:
{ "creature_ai_scripts", SEC_ADMINISTRATOR, true, &HandleReloadEventAIScriptsCommand, "", NULL },
{ "creature_ai_summons", SEC_ADMINISTRATOR, true, &HandleReloadEventAISummonsCommand, "", NULL },
{ "creature_ai_texts", SEC_ADMINISTRATOR, true, &HandleReloadEventAITextsCommand, "", NULL },
- { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "",NULL },
+ { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "", NULL },
{ "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL },
{ "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
{ "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "", NULL },
@@ -116,11 +116,11 @@ public:
{ "mail_level_reward", SEC_ADMINISTRATOR, true, &HandleReloadMailLevelRewardCommand, "", NULL },
{ "mail_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
{ "milling_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
- { "npc_spellclick_spells", SEC_ADMINISTRATOR, true, &HandleReloadSpellClickSpellsCommand, "",NULL},
+ { "npc_spellclick_spells", SEC_ADMINISTRATOR, true, &HandleReloadSpellClickSpellsCommand, "", NULL},
{ "npc_trainer", SEC_ADMINISTRATOR, true, &HandleReloadNpcTrainerCommand, "", NULL },
{ "npc_vendor", SEC_ADMINISTRATOR, true, &HandleReloadNpcVendorCommand, "", NULL },
{ "page_text", SEC_ADMINISTRATOR, true, &HandleReloadPageTextsCommand, "", NULL },
- { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesPickpocketingCommand, "",NULL},
+ { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
{ "points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadPointsOfInterestCommand, "", NULL },
{ "prospecting_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
{ "quest_end_scripts", SEC_ADMINISTRATOR, true, &HandleReloadQuestEndScriptsCommand, "", NULL },
@@ -130,7 +130,7 @@ public:
{ "reference_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
{ "reserved_name", SEC_ADMINISTRATOR, true, &HandleReloadReservedNameCommand, "", NULL },
{ "reputation_reward_rate", SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "reputation_spillover_template",SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "", NULL },
+ { "reputation_spillover_template", SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "", NULL },
{ "skill_discovery_template", SEC_ADMINISTRATOR, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
{ "skill_extra_item_template", SEC_ADMINISTRATOR, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL },
{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL },
@@ -172,46 +172,46 @@ public:
static bool HandleReloadAllCommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadSkillFishingBaseLevelCommand(handler,"");
-
- HandleReloadAllAchievementCommand(handler,"");
- HandleReloadAllAreaCommand(handler,"");
- HandleReloadAllEventAICommand(handler,"");
- HandleReloadAllLootCommand(handler,"");
- HandleReloadAllNpcCommand(handler,"");
- HandleReloadAllQuestCommand(handler,"");
- HandleReloadAllSpellCommand(handler,"");
- HandleReloadAllItemCommand(handler,"");
- HandleReloadAllGossipsCommand(handler,"");
- HandleReloadAllLocalesCommand(handler,"");
-
- HandleReloadAccessRequirementCommand(handler,"");
- HandleReloadMailLevelRewardCommand(handler,"");
- HandleReloadCommandCommand(handler,"");
- HandleReloadReservedNameCommand(handler,"");
- HandleReloadTrinityStringCommand(handler,"");
- HandleReloadGameTeleCommand(handler,"");
+ HandleReloadSkillFishingBaseLevelCommand(handler, "");
+
+ HandleReloadAllAchievementCommand(handler, "");
+ HandleReloadAllAreaCommand(handler, "");
+ HandleReloadAllEventAICommand(handler, "");
+ HandleReloadAllLootCommand(handler, "");
+ HandleReloadAllNpcCommand(handler, "");
+ HandleReloadAllQuestCommand(handler, "");
+ HandleReloadAllSpellCommand(handler, "");
+ HandleReloadAllItemCommand(handler, "");
+ HandleReloadAllGossipsCommand(handler, "");
+ HandleReloadAllLocalesCommand(handler, "");
+
+ HandleReloadAccessRequirementCommand(handler, "");
+ HandleReloadMailLevelRewardCommand(handler, "");
+ HandleReloadCommandCommand(handler, "");
+ HandleReloadReservedNameCommand(handler, "");
+ HandleReloadTrinityStringCommand(handler, "");
+ HandleReloadGameTeleCommand(handler, "");
HandleReloadVehicleAccessoryCommand(handler, "");
HandleReloadVehicleTemplateAccessoryCommand(handler, "");
- HandleReloadAutobroadcastCommand(handler,"");
+ HandleReloadAutobroadcastCommand(handler, "");
return true;
}
static bool HandleReloadAllAchievementCommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadAchievementCriteriaDataCommand(handler,"");
- HandleReloadAchievementRewardCommand(handler,"");
+ HandleReloadAchievementCriteriaDataCommand(handler, "");
+ HandleReloadAchievementRewardCommand(handler, "");
return true;
}
static bool HandleReloadAllAreaCommand(ChatHandler* handler, const char* /*args*/)
{
- //HandleReloadQuestAreaTriggersCommand(handler,""); -- reloaded in HandleReloadAllQuestCommand
- HandleReloadAreaTriggerTeleportCommand(handler,"");
- HandleReloadAreaTriggerTavernCommand(handler,"");
- HandleReloadGameGraveyardZoneCommand(handler,"");
+ //HandleReloadQuestAreaTriggersCommand(handler, ""); -- reloaded in HandleReloadAllQuestCommand
+ HandleReloadAreaTriggerTeleportCommand(handler, "");
+ HandleReloadAreaTriggerTavernCommand(handler, "");
+ HandleReloadGameGraveyardZoneCommand(handler, "");
return true;
}
@@ -227,18 +227,18 @@ public:
static bool HandleReloadAllNpcCommand(ChatHandler* handler, const char* args)
{
if(*args != 'a') // will be reloaded from all_gossips
- HandleReloadNpcTrainerCommand(handler,"a");
- HandleReloadNpcVendorCommand(handler,"a");
- HandleReloadPointsOfInterestCommand(handler,"a");
- HandleReloadSpellClickSpellsCommand(handler,"a");
+ HandleReloadNpcTrainerCommand(handler, "a");
+ HandleReloadNpcVendorCommand(handler, "a");
+ HandleReloadPointsOfInterestCommand(handler, "a");
+ HandleReloadSpellClickSpellsCommand(handler, "a");
return true;
}
static bool HandleReloadAllQuestCommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadQuestAreaTriggersCommand(handler,"a");
- HandleReloadQuestPOICommand(handler,"a");
- HandleReloadQuestTemplateCommand(handler,"a");
+ HandleReloadQuestAreaTriggersCommand(handler, "a");
+ HandleReloadQuestPOICommand(handler, "a");
+ HandleReloadQuestTemplateCommand(handler, "a");
sLog->outString("Re-Loading Quests Relations...");
sObjectMgr->LoadQuestRelations();
@@ -256,72 +256,72 @@ public:
}
sLog->outString("Re-Loading Scripts...");
- HandleReloadGameObjectScriptsCommand(handler,"a");
- HandleReloadGossipScriptsCommand(handler,"a");
- HandleReloadEventScriptsCommand(handler,"a");
- HandleReloadQuestEndScriptsCommand(handler,"a");
- HandleReloadQuestStartScriptsCommand(handler,"a");
- HandleReloadSpellScriptsCommand(handler,"a");
+ HandleReloadGameObjectScriptsCommand(handler, "a");
+ HandleReloadGossipScriptsCommand(handler, "a");
+ HandleReloadEventScriptsCommand(handler, "a");
+ HandleReloadQuestEndScriptsCommand(handler, "a");
+ HandleReloadQuestStartScriptsCommand(handler, "a");
+ HandleReloadSpellScriptsCommand(handler, "a");
handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
- HandleReloadDbScriptStringCommand(handler,"a");
- HandleReloadWpScriptsCommand(handler,"a");
+ HandleReloadDbScriptStringCommand(handler, "a");
+ HandleReloadWpScriptsCommand(handler, "a");
return true;
}
static bool HandleReloadAllEventAICommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadEventAITextsCommand(handler,"a");
- HandleReloadEventAISummonsCommand(handler,"a");
- HandleReloadEventAIScriptsCommand(handler,"a");
+ HandleReloadEventAITextsCommand(handler, "a");
+ HandleReloadEventAISummonsCommand(handler, "a");
+ HandleReloadEventAIScriptsCommand(handler, "a");
return true;
}
static bool HandleReloadAllSpellCommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadSkillDiscoveryTemplateCommand(handler,"a");
- HandleReloadSkillExtraItemTemplateCommand(handler,"a");
- HandleReloadSpellRequiredCommand(handler,"a");
- HandleReloadSpellAreaCommand(handler,"a");
- HandleReloadSpellGroupsCommand(handler,"a");
- HandleReloadSpellLearnSpellCommand(handler,"a");
- HandleReloadSpellLinkedSpellCommand(handler,"a");
- HandleReloadSpellProcEventCommand(handler,"a");
- HandleReloadSpellBonusesCommand(handler,"a");
- HandleReloadSpellTargetPositionCommand(handler,"a");
- HandleReloadSpellThreatsCommand(handler,"a");
- HandleReloadSpellGroupStackRulesCommand(handler,"a");
- HandleReloadSpellPetAurasCommand(handler,"a");
+ HandleReloadSkillDiscoveryTemplateCommand(handler, "a");
+ HandleReloadSkillExtraItemTemplateCommand(handler, "a");
+ HandleReloadSpellRequiredCommand(handler, "a");
+ HandleReloadSpellAreaCommand(handler, "a");
+ HandleReloadSpellGroupsCommand(handler, "a");
+ HandleReloadSpellLearnSpellCommand(handler, "a");
+ HandleReloadSpellLinkedSpellCommand(handler, "a");
+ HandleReloadSpellProcEventCommand(handler, "a");
+ HandleReloadSpellBonusesCommand(handler, "a");
+ HandleReloadSpellTargetPositionCommand(handler, "a");
+ HandleReloadSpellThreatsCommand(handler, "a");
+ HandleReloadSpellGroupStackRulesCommand(handler, "a");
+ HandleReloadSpellPetAurasCommand(handler, "a");
return true;
}
static bool HandleReloadAllGossipsCommand(ChatHandler* handler, const char* args)
{
- HandleReloadGossipMenuCommand(handler,"a");
- HandleReloadGossipMenuOptionCommand(handler,"a");
+ HandleReloadGossipMenuCommand(handler, "a");
+ HandleReloadGossipMenuOptionCommand(handler, "a");
if(*args != 'a') // already reload from all_scripts
- HandleReloadGossipScriptsCommand(handler,"a");
- HandleReloadPointsOfInterestCommand(handler,"a");
+ HandleReloadGossipScriptsCommand(handler, "a");
+ HandleReloadPointsOfInterestCommand(handler, "a");
return true;
}
static bool HandleReloadAllItemCommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadPageTextsCommand(handler,"a");
- HandleReloadItemEnchantementsCommand(handler,"a");
+ HandleReloadPageTextsCommand(handler, "a");
+ HandleReloadItemEnchantementsCommand(handler, "a");
return true;
}
static bool HandleReloadAllLocalesCommand(ChatHandler* handler, const char* /*args*/)
{
- HandleReloadLocalesAchievementRewardCommand(handler,"a");
- HandleReloadLocalesCreatureCommand(handler,"a");
- HandleReloadLocalesGameobjectCommand(handler,"a");
- HandleReloadLocalesGossipMenuOptionCommand(handler,"a");
- HandleReloadLocalesItemCommand(handler,"a");
- HandleReloadLocalesNpcTextCommand(handler,"a");
- HandleReloadLocalesPageTextCommand(handler,"a");
- HandleReloadLocalesPointsOfInterestCommand(handler,"a");
- HandleReloadLocalesQuestCommand(handler,"a");
+ HandleReloadLocalesAchievementRewardCommand(handler, "a");
+ HandleReloadLocalesCreatureCommand(handler, "a");
+ HandleReloadLocalesGameobjectCommand(handler, "a");
+ HandleReloadLocalesGossipMenuOptionCommand(handler, "a");
+ HandleReloadLocalesItemCommand(handler, "a");
+ HandleReloadLocalesNpcTextCommand(handler, "a");
+ HandleReloadLocalesPageTextCommand(handler, "a");
+ HandleReloadLocalesPointsOfInterestCommand(handler, "a");
+ HandleReloadLocalesQuestCommand(handler, "a");
return true;
}
@@ -403,7 +403,7 @@ public:
return false;
uint32 entry = (uint32) atoi((char*)args);
- QueryResult result = WorldDatabase.PQuery("SELECT difficulty_entry_1,difficulty_entry_2,difficulty_entry_3,KillCredit1,KillCredit2,modelid1,modelid2,modelid3,modelid4,name,subname,IconName,gossip_menu_id,minlevel,maxlevel,exp,faction_A,faction_H,npcflag,speed_walk,speed_run,scale,rank,mindmg,maxdmg,dmgschool,attackpower,dmg_multiplier,baseattacktime,rangeattacktime,unit_class,unit_flags,dynamicflags,family,trainer_type,trainer_spell,trainer_class,trainer_race,minrangedmg,maxrangedmg,rangedattackpower,type,type_flags,lootid,pickpocketloot,skinloot,resistance1,resistance2,resistance3,resistance4,resistance5,resistance6,spell1,spell2,spell3,spell4,spell5,spell6,spell7,spell8,PetSpellDataId,VehicleId,mingold,maxgold,AIName,MovementType,InhabitType,Health_mod,Mana_mod,Armor_mod,RacialLeader,questItem1,questItem2,questItem3,questItem4,questItem5,questItem6,movementId,RegenHealth,equipment_id,mechanic_immune_mask,flags_extra,ScriptName FROM creature_template WHERE entry = %u", entry);
+ QueryResult result = WorldDatabase.PQuery("SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction_A, faction_H, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = %u", entry);
if (!result)
{
handler->PSendSysMessage(LANG_COMMAND_CREATURETEMPLATE_NOTFOUND, entry);
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 8925ba0d250..eac6d29651b 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -115,14 +115,14 @@ public:
{
char* nameStr;
char* teleStr;
- handler->extractOptFirstArg((char*)args,&nameStr,&teleStr);
+ handler->extractOptFirstArg((char*)args, &nameStr, &teleStr);
if (!teleStr)
return false;
Player* target;
uint64 target_guid;
std::string target_name;
- if (!handler->extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
+ if (!handler->extractPlayerTarget(nameStr, &target, &target_guid, &target_name))
return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
@@ -149,7 +149,7 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(),"", tele->name.c_str());
+ handler->PSendSysMessage(LANG_TELEPORTING_TO, chrNameLink.c_str(), "", tele->name.c_str());
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_TELEPORTED_TO_BY, handler->GetNameLink().c_str());
@@ -163,7 +163,7 @@ public:
else
target->SaveRecallPosition();
- target->TeleportTo(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation);
+ target->TeleportTo(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation);
}
else
{
@@ -174,8 +174,8 @@ public:
std::string nameLink = handler->playerLink(target_name);
handler->PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), handler->GetTrinityString(LANG_OFFLINE), tele->name.c_str());
- Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation,
- sMapMgr->GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid);
+ Player::SavePositionInDB(tele->mapId, tele->position_x, tele->position_y, tele->position_z, tele->orientation,
+ sMapMgr->GetZoneId(tele->mapId, tele->position_x, tele->position_y, tele->position_z), target_guid);
}
return true;
@@ -221,7 +221,7 @@ public:
Group *grp = player->GetGroup();
if (!grp)
{
- handler->PSendSysMessage(LANG_NOT_IN_GROUP,nameLink.c_str());
+ handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str());
handler->SetSentErrorMessage(true);
return false;
}
@@ -245,7 +245,7 @@ public:
continue;
}
- handler->PSendSysMessage(LANG_TELEPORTING_TO, plNameLink.c_str(),"", tele->name.c_str());
+ handler->PSendSysMessage(LANG_TELEPORTING_TO, plNameLink.c_str(), "", tele->name.c_str());
if (handler->needReportToTarget(pl))
(ChatHandler(pl)).PSendSysMessage(LANG_TELEPORTED_TO_BY, nameLink.c_str());
diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp
index 644023f9ac1..b96b656e7d8 100644
--- a/src/server/scripts/Commands/cs_titles.cpp
+++ b/src/server/scripts/Commands/cs_titles.cpp
@@ -57,7 +57,7 @@ public:
static bool HandleTitlesCurrentCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
- char* id_p = handler->extractKeyFromLink((char*)args,"Htitle");
+ char* id_p = handler->extractKeyFromLink((char*)args, "Htitle");
if (!id_p)
return false;
@@ -92,7 +92,7 @@ public:
std::string tNameLink = handler->GetNameLink(target);
target->SetTitle(titleInfo); // to be sure that title now known
- target->SetUInt32Value(PLAYER_CHOSEN_TITLE,titleInfo->bit_index);
+ target->SetUInt32Value(PLAYER_CHOSEN_TITLE, titleInfo->bit_index);
handler->PSendSysMessage(LANG_TITLE_CURRENT_RES, id, titleInfo->name[handler->GetSessionDbcLocale()], tNameLink.c_str());
@@ -102,7 +102,7 @@ public:
static bool HandleTitlesAddCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
- char* id_p = handler->extractKeyFromLink((char*)args,"Htitle");
+ char* id_p = handler->extractKeyFromLink((char*)args, "Htitle");
if (!id_p)
return false;
@@ -138,7 +138,7 @@ public:
char const* targetName = target->GetName();
char titleNameStr[80];
- snprintf(titleNameStr,80,titleInfo->name[handler->GetSessionDbcLocale()],targetName);
+ snprintf(titleNameStr, 80, titleInfo->name[handler->GetSessionDbcLocale()], targetName);
target->SetTitle(titleInfo);
handler->PSendSysMessage(LANG_TITLE_ADD_RES, id, titleNameStr, tNameLink.c_str());
@@ -149,7 +149,7 @@ public:
static bool HandleTitlesRemoveCommand(ChatHandler* handler, const char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
- char* id_p = handler->extractKeyFromLink((char*)args,"Htitle");
+ char* id_p = handler->extractKeyFromLink((char*)args, "Htitle");
if (!id_p)
return false;
@@ -181,19 +181,19 @@ public:
return false;
}
- target->SetTitle(titleInfo,true);
+ target->SetTitle(titleInfo, true);
std::string tNameLink = handler->GetNameLink(target);
char const* targetName = target->GetName();
char titleNameStr[80];
- snprintf(titleNameStr,80,titleInfo->name[handler->GetSessionDbcLocale()],targetName);
+ snprintf(titleNameStr, 80, titleInfo->name[handler->GetSessionDbcLocale()], targetName);
handler->PSendSysMessage(LANG_TITLE_REMOVE_RES, id, titleNameStr, tNameLink.c_str());
if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))
{
- target->SetUInt32Value(PLAYER_CHOSEN_TITLE,0);
+ target->SetUInt32Value(PLAYER_CHOSEN_TITLE, 0);
handler->PSendSysMessage(LANG_CURRENT_TITLE_RESET, tNameLink.c_str());
}
@@ -235,8 +235,8 @@ public:
if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))
{
- target->SetUInt32Value(PLAYER_CHOSEN_TITLE,0);
- handler->PSendSysMessage(LANG_CURRENT_TITLE_RESET,handler->GetNameLink(target).c_str());
+ target->SetUInt32Value(PLAYER_CHOSEN_TITLE, 0);
+ handler->PSendSysMessage(LANG_CURRENT_TITLE_RESET, handler->GetNameLink(target).c_str());
}
return true;
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index fcb15b4b6f3..12475f8d218 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -109,7 +109,7 @@ public:
return true;
}
- QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
+ QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'", pathid);
if (result)
point = (*result)[0].GetUInt32();
@@ -117,10 +117,10 @@ public:
Player* player = handler->GetSession()->GetPlayer();
//Map *map = player->GetMap();
- WorldDatabase.PExecute("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u','%u','%f', '%f', '%f')",
+ WorldDatabase.PExecute("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u', '%u', '%f', '%f', '%f')",
pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
- handler->PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point+1,"|r|cff00ff00 created. ");
+ handler->PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point+1, "|r|cff00ff00 created. ");
return true;
} // HandleWpAddCommand
@@ -166,19 +166,19 @@ public:
}
guidlow = target->GetDBTableGUIDLow();
- QueryResult result = WorldDatabase.PQuery("SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow);
+ QueryResult result = WorldDatabase.PQuery("SELECT guid FROM creature_addon WHERE guid = '%u'", guidlow);
if (result)
WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow);
else
- WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid);
+ WorldDatabase.PExecute("INSERT INTO creature_addon(guid, path_id) VALUES ('%u', '%u')", guidlow, pathid);
WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, guidlow);
target->LoadPath(pathid);
target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
target->GetMotionMaster()->Initialize();
- target->MonsterSay("Path loaded.",0,0);
+ target->MonsterSay("Path loaded.", 0, 0);
return true;
}
@@ -219,7 +219,7 @@ public:
target->SetDefaultMovementType(IDLE_MOTION_TYPE);
target->GetMotionMaster()->MoveTargetedHome();
target->GetMotionMaster()->Initialize();
- target->MonsterSay("Path unloaded.",0,0);
+ target->MonsterSay("Path unloaded.", 0, 0);
return true;
}
handler->PSendSysMessage("%s%s|r", "|cffff33ff", "Target have no loaded path.");
@@ -263,7 +263,7 @@ public:
QueryResult result = WorldDatabase.Query("SELECT MAX(guid) FROM waypoint_scripts");
id = result->Fetch()->GetUInt32();
WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id+1);
- handler->PSendSysMessage("%s%s%u|r", "|cff00ff00","Wp Event: New waypoint event added: |r|cff00ffff", id+1);
+ handler->PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: New waypoint event added: |r|cff00ffff", id+1);
}
return true;
@@ -273,7 +273,7 @@ public:
{
if (!arg_id)
{
- handler->PSendSysMessage("%s%s|r", "|cff33ffff","Wp Event: You must provide waypoint script id.");
+ handler->PSendSysMessage("%s%s|r", "|cff33ffff", "Wp Event: You must provide waypoint script id.");
return true;
}
@@ -321,7 +321,7 @@ public:
if (result)
{
WorldDatabase.PExecute("DELETE FROM waypoint_scripts WHERE guid = %u", id);
- handler->PSendSysMessage("%s%s%u|r","|cff00ff00","Wp Event: Waypoint script removed: ", id);
+ handler->PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: Waypoint script removed: ", id);
}
else
handler->PSendSysMessage("|cffff33ffWp Event: ERROR: you have selected a non existing script: %u|r", id);
@@ -345,7 +345,7 @@ public:
return true;
}
- char* arg_2 = strtok(NULL," ");
+ char* arg_2 = strtok(NULL, " ");
if (!arg_2)
{
@@ -365,7 +365,7 @@ public:
char* arg_3;
std::string arg_str_2 = arg_2;
- arg_3 = strtok(NULL," ");
+ arg_3 = strtok(NULL, " ");
if (!arg_3)
{
@@ -378,13 +378,13 @@ public:
if (arg_str_2 == "setid")
{
uint32 newid = atoi(arg_3);
- handler->PSendSysMessage("%s%s|r|cff00ffff%u|r|cff00ff00%s|r|cff00ffff%u|r","|cff00ff00","Wp Event: Wypoint scipt guid: ", newid," id changed: ", id);
+ handler->PSendSysMessage("%s%s|r|cff00ffff%u|r|cff00ff00%s|r|cff00ffff%u|r", "|cff00ff00", "Wp Event: Wypoint scipt guid: ", newid, " id changed: ", id);
WorldDatabase.PExecute("UPDATE waypoint_scripts SET id='%u' WHERE guid='%u'",
newid, id); return true;
}
else
{
- QueryResult result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'",id);
+ QueryResult result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'", id);
if (!result)
{
@@ -439,7 +439,7 @@ public:
arg_2, arg_str_3.c_str(), id);
}
}
- handler->PSendSysMessage("%s%s|r|cff00ffff%u:|r|cff00ff00 %s %s|r","|cff00ff00","Waypoint script:", id, arg_2,"updated.");
+ handler->PSendSysMessage("%s%s|r|cff00ffff%u:|r|cff00ff00 %s %s|r", "|cff00ff00", "Waypoint script:", id, arg_2, "updated.");
}
return true;
}
@@ -599,7 +599,7 @@ public:
//sMapMgr->GetMap(npcCreature->GetMapId())->Add(wpCreature2);
}
- WorldDatabase.PExecute("UPDATE waypoint_data SET position_x = '%f',position_y = '%f',position_z = '%f' where id = '%u' AND point='%u'",
+ WorldDatabase.PExecute("UPDATE waypoint_data SET position_x = '%f', position_y = '%f', position_z = '%f' where id = '%u' AND point='%u'",
chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), pathid, point);
handler->PSendSysMessage(LANG_WAYPOINT_CHANGED);
@@ -719,7 +719,7 @@ public:
if (show == "on")
{
- QueryResult result = WorldDatabase.PQuery("SELECT point, position_x,position_y,position_z FROM waypoint_data WHERE id = '%u'", pathid);
+ QueryResult result = WorldDatabase.PQuery("SELECT point, position_x, position_y, position_z FROM waypoint_data WHERE id = '%u'", pathid);
if (!result)
{
@@ -740,7 +740,7 @@ public:
{
Field *fields = result2->Fetch();
uint32 wpguid = fields[0].GetUInt32();
- Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
+ Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
if (!pCreature)
{
@@ -793,7 +793,7 @@ public:
wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
- wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map);
+ wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map);
map->Add(wpCreature);
if (target)
@@ -813,7 +813,7 @@ public:
{
handler->PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid);
- QueryResult result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='1' AND id = '%u'",pathid);
+ QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z FROM waypoint_data WHERE point='1' AND id = '%u'", pathid);
if (!result)
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUND, pathid);
@@ -832,7 +832,7 @@ public:
Map *map = chr->GetMap();
Creature* pCreature = new Creature;
- if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
+ if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
delete pCreature;
@@ -856,13 +856,13 @@ public:
{
handler->PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid);
- QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
+ QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'", pathid);
if (result)
Maxpoint = (*result)[0].GetUInt32();
else
Maxpoint = 0;
- result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'",Maxpoint, pathid);
+ result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'", Maxpoint, pathid);
if (!result)
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, pathid);
@@ -914,7 +914,7 @@ public:
{
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
- Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
+ Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
if (!pCreature)
{
handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid);
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
index a249c31df28..261c15d3cca 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
@@ -72,12 +72,12 @@ class mob_av_marshal_or_warmaster : public CreatureScript
void Reset()
{
- uiChargeTimer = urand(2*IN_MILLISECONDS,12*IN_MILLISECONDS);
- uiCleaveTimer = urand(1*IN_MILLISECONDS,11*IN_MILLISECONDS);
- uiDemoralizingShoutTimer = urand(2*IN_MILLISECONDS,2*IN_MILLISECONDS);
- uiWhirlwind1Timer = urand(1*IN_MILLISECONDS,12*IN_MILLISECONDS);
- uiWhirlwind2Timer = urand(5*IN_MILLISECONDS,20*IN_MILLISECONDS);
- uiEnrageTimer = urand(5*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiChargeTimer = urand(2*IN_MILLISECONDS, 12*IN_MILLISECONDS);
+ uiCleaveTimer = urand(1*IN_MILLISECONDS, 11*IN_MILLISECONDS);
+ uiDemoralizingShoutTimer = urand(2*IN_MILLISECONDS, 2*IN_MILLISECONDS);
+ uiWhirlwind1Timer = urand(1*IN_MILLISECONDS, 12*IN_MILLISECONDS);
+ uiWhirlwind2Timer = urand(5*IN_MILLISECONDS, 20*IN_MILLISECONDS);
+ uiEnrageTimer = urand(5*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiResetTimer = 5*IN_MILLISECONDS;
bHasAura = false;
@@ -95,28 +95,28 @@ class mob_av_marshal_or_warmaster : public CreatureScript
switch(me->GetEntry())
{
case NPC_NORTH_MARSHAL:
- DoCast(me,SPELL_NORTH_MARSHAL);
+ DoCast(me, SPELL_NORTH_MARSHAL);
break;
case NPC_SOUTH_MARSHAL:
- DoCast(me,SPELL_SOUTH_MARSHAL);
+ DoCast(me, SPELL_SOUTH_MARSHAL);
break;
case NPC_STONEHEARTH_MARSHAL:
- DoCast(me,SPELL_STONEHEARTH_MARSHAL);
+ DoCast(me, SPELL_STONEHEARTH_MARSHAL);
break;
case NPC_ICEWING_MARSHAL:
- DoCast(me,SPELL_ICEWING_MARSHAL);
+ DoCast(me, SPELL_ICEWING_MARSHAL);
break;
case NPC_EAST_FROSTWOLF_WARMASTER:
- DoCast(me,SPELL_EAST_FROSTWOLF_WARMASTER);
+ DoCast(me, SPELL_EAST_FROSTWOLF_WARMASTER);
break;
case NPC_WEST_FROSTWOLF_WARMASTER:
- DoCast(me,SPELL_WEST_FROSTWOLF_WARMASTER);
+ DoCast(me, SPELL_WEST_FROSTWOLF_WARMASTER);
break;
case NPC_ICEBLOOD_WARMASTER:
- DoCast(me,SPELL_ICEBLOOD_WARMASTER);
+ DoCast(me, SPELL_ICEBLOOD_WARMASTER);
break;
case NPC_TOWER_POINT_WARMASTER:
- DoCast(me,SPELL_TOWER_POINT_WARMASTER);
+ DoCast(me, SPELL_TOWER_POINT_WARMASTER);
break;
}
@@ -129,37 +129,37 @@ class mob_av_marshal_or_warmaster : public CreatureScript
if (uiChargeTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CHARGE);
- uiChargeTimer = urand(10*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiChargeTimer = urand(10*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiChargeTimer -= diff;
if (uiCleaveTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- uiCleaveTimer = urand(10*IN_MILLISECONDS,16*IN_MILLISECONDS);
+ uiCleaveTimer = urand(10*IN_MILLISECONDS, 16*IN_MILLISECONDS);
} else uiCleaveTimer -= diff;
if (uiDemoralizingShoutTimer <= diff)
{
DoCast(me->getVictim(), SPELL_DEMORALIZING_SHOUT);
- uiDemoralizingShoutTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiDemoralizingShoutTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiDemoralizingShoutTimer -= diff;
if (uiWhirlwind1Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WHIRLWIND1);
- uiWhirlwind1Timer = urand(6*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiWhirlwind1Timer = urand(6*IN_MILLISECONDS, 20*IN_MILLISECONDS);
} else uiWhirlwind1Timer -= diff;
if (uiWhirlwind2Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WHIRLWIND2);
- uiWhirlwind2Timer = urand(10*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiWhirlwind2Timer = urand(10*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiWhirlwind2Timer -= diff;
if (uiEnrageTimer <= diff)
{
DoCast(me->getVictim(), SPELL_ENRAGE);
- uiEnrageTimer = urand(10*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiEnrageTimer = urand(10*IN_MILLISECONDS, 30*IN_MILLISECONDS);
}else uiEnrageTimer -= diff;
// check if creature is not outside of building
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
index 3219b284c80..c3518115f54 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp
@@ -110,7 +110,7 @@ public:
void Reset()
{
- uiArcaneExplosionTimer = urand(5*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiArcaneExplosionTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
uiConeOfColdTimer = 8*IN_MILLISECONDS;
uiFireBoltTimer = 1*IN_MILLISECONDS;
uiFrostboltTimer = 4*IN_MILLISECONDS;
@@ -133,7 +133,7 @@ public:
void JustSummoned(Creature* summoned)
{
CAST_AI(mob_water_elemental::mob_water_elementalAI, summoned->AI())->uiBalindaGUID = me->GetGUID();
- summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0, 50, true));
+ summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true));
summoned->setFaction(me->getFaction());
Summons.Summon(summoned);
}
@@ -158,25 +158,25 @@ public:
if (uiArcaneExplosionTimer < diff)
{
DoCast(me->getVictim(), SPELL_ARCANE_EXPLOSION);
- uiArcaneExplosionTimer = urand(5*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiArcaneExplosionTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiArcaneExplosionTimer -= diff;
if (uiConeOfColdTimer < diff)
{
DoCast(me->getVictim(), SPELL_CONE_OF_COLD);
- uiConeOfColdTimer = urand(10*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiConeOfColdTimer = urand(10*IN_MILLISECONDS, 20*IN_MILLISECONDS);
} else uiConeOfColdTimer -= diff;
if (uiFireBoltTimer < diff)
{
DoCast(me->getVictim(), SPELL_FIREBALL);
- uiFireBoltTimer = urand(5*IN_MILLISECONDS,9*IN_MILLISECONDS);
+ uiFireBoltTimer = urand(5*IN_MILLISECONDS, 9*IN_MILLISECONDS);
} else uiFireBoltTimer -= diff;
if (uiFrostboltTimer < diff)
{
DoCast(me->getVictim(), SPELL_FROSTBOLT);
- uiFrostboltTimer = urand(4*IN_MILLISECONDS,12*IN_MILLISECONDS);
+ uiFrostboltTimer = urand(4*IN_MILLISECONDS, 12*IN_MILLISECONDS);
} else uiFrostboltTimer -= diff;
// check if creature is not outside of building
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
index ad61e43bcd4..2639d2ab5c6 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp
@@ -59,12 +59,12 @@ public:
void Reset()
{
- uiWhirlwindTimer = urand(1*IN_MILLISECONDS,20*IN_MILLISECONDS);
- uiWhirlwind2Timer = urand(1*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiWhirlwindTimer = urand(1*IN_MILLISECONDS, 20*IN_MILLISECONDS);
+ uiWhirlwind2Timer = urand(1*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiKnockdownTimer = 12*IN_MILLISECONDS;
uiFrenzyTimer = 6*IN_MILLISECONDS;
uiResetTimer = 5*IN_MILLISECONDS;
- uiYellTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS); //20 to 30 seconds
+ uiYellTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS); //20 to 30 seconds
}
void EnterCombat(Unit * /*who*/)
@@ -86,31 +86,31 @@ public:
if (uiWhirlwindTimer <= diff)
{
DoCast(me->getVictim(), SPELL_WHIRLWIND);
- uiWhirlwindTimer = urand(8*IN_MILLISECONDS,18*IN_MILLISECONDS);
+ uiWhirlwindTimer = urand(8*IN_MILLISECONDS, 18*IN_MILLISECONDS);
} else uiWhirlwindTimer -= diff;
if (uiWhirlwind2Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WHIRLWIND2);
- uiWhirlwind2Timer = urand(7*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiWhirlwind2Timer = urand(7*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiWhirlwind2Timer -= diff;
if (uiKnockdownTimer <= diff)
{
DoCast(me->getVictim(), SPELL_KNOCKDOWN);
- uiKnockdownTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiKnockdownTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiKnockdownTimer -= diff;
if (uiFrenzyTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FRENZY);
- uiFrenzyTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiFrenzyTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiFrenzyTimer -= diff;
if (uiYellTimer <= diff)
{
- DoScriptText(RAND(YELL_RANDOM1,YELL_RANDOM2,YELL_RANDOM3,YELL_RANDOM4,YELL_RANDOM5), me);
- uiYellTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS); //20 to 30 seconds
+ DoScriptText(RAND(YELL_RANDOM1, YELL_RANDOM2, YELL_RANDOM3, YELL_RANDOM4, YELL_RANDOM5), me);
+ uiYellTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS); //20 to 30 seconds
} else uiYellTimer -= diff;
// check if creature is not outside of building
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
index 74c0365c041..7014bfde7c4 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp
@@ -50,11 +50,11 @@ public:
void Reset()
{
- uiCleaveTimer = urand(1*IN_MILLISECONDS,9*IN_MILLISECONDS);
- uiFrighteningShoutTimer = urand(2*IN_MILLISECONDS,19*IN_MILLISECONDS);
- uiWhirlwind1Timer = urand(1*IN_MILLISECONDS,13*IN_MILLISECONDS);
- uiWhirlwind2Timer = urand(5*IN_MILLISECONDS,20*IN_MILLISECONDS);
- uiMortalStrikeTimer = urand(5*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiCleaveTimer = urand(1*IN_MILLISECONDS, 9*IN_MILLISECONDS);
+ uiFrighteningShoutTimer = urand(2*IN_MILLISECONDS, 19*IN_MILLISECONDS);
+ uiWhirlwind1Timer = urand(1*IN_MILLISECONDS, 13*IN_MILLISECONDS);
+ uiWhirlwind2Timer = urand(5*IN_MILLISECONDS, 20*IN_MILLISECONDS);
+ uiMortalStrikeTimer = urand(5*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiResetTimer = 5*IN_MILLISECONDS;
}
@@ -76,31 +76,31 @@ public:
if (uiCleaveTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- uiCleaveTimer = urand(10*IN_MILLISECONDS,16*IN_MILLISECONDS);
+ uiCleaveTimer = urand(10*IN_MILLISECONDS, 16*IN_MILLISECONDS);
} else uiCleaveTimer -= diff;
if (uiFrighteningShoutTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FRIGHTENING_SHOUT);
- uiFrighteningShoutTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiFrighteningShoutTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiFrighteningShoutTimer -= diff;
if (uiWhirlwind1Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WHIRLWIND1);
- uiWhirlwind1Timer = urand(6*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiWhirlwind1Timer = urand(6*IN_MILLISECONDS, 10*IN_MILLISECONDS);
} else uiWhirlwind1Timer -= diff;
if (uiWhirlwind2Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WHIRLWIND2);
- uiWhirlwind2Timer = urand(10*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiWhirlwind2Timer = urand(10*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiWhirlwind2Timer -= diff;
if (uiMortalStrikeTimer <= diff)
{
DoCast(me->getVictim(), SPELL_MORTAL_STRIKE);
- uiMortalStrikeTimer = urand(10*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiMortalStrikeTimer = urand(10*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiMortalStrikeTimer -= diff;
// check if creature is not outside of building
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
index 65b7c39f241..a04cb1b55b5 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp
@@ -60,7 +60,7 @@ public:
uiThunderclapTimer = 4*IN_MILLISECONDS;
uiStormboltTimer = 6*IN_MILLISECONDS;
uiResetTimer = 5*IN_MILLISECONDS;
- uiYellTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiYellTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
}
void EnterCombat(Unit * /*who*/)
@@ -71,7 +71,7 @@ public:
void JustRespawned()
{
Reset();
- DoScriptText(RAND(YELL_RESPAWN1,YELL_RESPAWN2), me);
+ DoScriptText(RAND(YELL_RESPAWN1, YELL_RESPAWN2), me);
}
void UpdateAI(const uint32 diff)
@@ -82,25 +82,25 @@ public:
if (uiAvatarTimer <= diff)
{
DoCast(me->getVictim(), SPELL_AVATAR);
- uiAvatarTimer = urand(15*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiAvatarTimer = urand(15*IN_MILLISECONDS, 20*IN_MILLISECONDS);
} else uiAvatarTimer -= diff;
if (uiThunderclapTimer <= diff)
{
DoCast(me->getVictim(), SPELL_THUNDERCLAP);
- uiThunderclapTimer = urand(5*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiThunderclapTimer = urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiThunderclapTimer -= diff;
if (uiStormboltTimer <= diff)
{
DoCast(me->getVictim(), SPELL_STORMBOLT);
- uiStormboltTimer = urand(10*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiStormboltTimer = urand(10*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiStormboltTimer -= diff;
if (uiYellTimer <= diff)
{
- DoScriptText(RAND(YELL_RANDOM1,YELL_RANDOM2,YELL_RANDOM3,YELL_RANDOM4,YELL_RANDOM5,YELL_RANDOM6,YELL_RANDOM7), me);
- uiYellTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS); //20 to 30 seconds
+ DoScriptText(RAND(YELL_RANDOM1, YELL_RANDOM2, YELL_RANDOM3, YELL_RANDOM4, YELL_RANDOM5, YELL_RANDOM6, YELL_RANDOM7), me);
+ uiYellTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS); //20 to 30 seconds
} else uiYellTimer -= diff;
// check if creature is not outside of building
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index e46ed6c0593..58480e9d4d3 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -113,8 +113,8 @@ public:
if (pInstance->GetData(TYPE_RING_OF_LAW) == IN_PROGRESS || pInstance->GetData(TYPE_RING_OF_LAW) == DONE)
return false;
- pInstance->SetData(TYPE_RING_OF_LAW,IN_PROGRESS);
- pPlayer->SummonCreature(NPC_GRIMSTONE,625.559f,-205.618f,-52.735f,2.609f,TEMPSUMMON_DEAD_DESPAWN,0);
+ pInstance->SetData(TYPE_RING_OF_LAW, IN_PROGRESS);
+ pPlayer->SummonCreature(NPC_GRIMSTONE, 625.559f, -205.618f, -52.735f, 2.609f, TEMPSUMMON_DEAD_DESPAWN, 0);
return false;
}
@@ -191,7 +191,7 @@ public:
//TODO: move them to center
void SummonRingMob()
{
- if (Creature* tmp = me->SummonCreature(RingMob[MobSpawnId],608.960f,-235.322f,-53.907f,1.857f,TEMPSUMMON_DEAD_DESPAWN,0))
+ if (Creature* tmp = me->SummonCreature(RingMob[MobSpawnId], 608.960f, -235.322f, -53.907f, 1.857f, TEMPSUMMON_DEAD_DESPAWN, 0))
RingMobGUID[MobCount] = tmp->GetGUID();
++MobCount;
@@ -203,7 +203,7 @@ public:
//TODO: move them to center
void SummonRingBoss()
{
- if (Creature* tmp = me->SummonCreature(RingBoss[rand()%6],644.300f,-175.989f,-53.739f,3.418f,TEMPSUMMON_DEAD_DESPAWN,0))
+ if (Creature* tmp = me->SummonCreature(RingBoss[rand()%6], 644.300f, -175.989f, -53.739f, 3.418f, TEMPSUMMON_DEAD_DESPAWN, 0))
RingBossGUID = tmp->GetGUID();
MobDeath_Timer = 2500;
@@ -238,7 +238,7 @@ public:
if (pInstance)
{
pInstance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
- pInstance->SetData(TYPE_RING_OF_LAW,DONE);
+ pInstance->SetData(TYPE_RING_OF_LAW, DONE);
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_grimstone: event reached end and set complete.");
}
break;
@@ -263,7 +263,7 @@ public:
if (RingBossGUID)
{
- Creature *boss = Unit::GetCreature(*me,RingBossGUID);
+ Creature *boss = Unit::GetCreature(*me, RingBossGUID);
if (boss && !boss->isAlive() && boss->isDead())
{
RingBossGUID = 0;
@@ -276,7 +276,7 @@ public:
for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i)
{
- Creature *mob = Unit::GetCreature(*me,RingMobGUID[i]);
+ Creature *mob = Unit::GetCreature(*me, RingMobGUID[i]);
if (mob && !mob->isAlive() && mob->isDead())
{
RingMobGUID[i] = 0;
@@ -626,9 +626,9 @@ public:
{
npc_dughal_stormwingAI* dughal_stormwingAI = new npc_dughal_stormwingAI(pCreature);
- dughal_stormwingAI->AddWaypoint(0, 280.42f,-82.86f, -77.12f,0);
- dughal_stormwingAI->AddWaypoint(1, 287.64f,-87.01f, -76.79f,0);
- dughal_stormwingAI->AddWaypoint(2, 354.63f,-64.95f, -67.53f,0);
+ dughal_stormwingAI->AddWaypoint(0, 280.42f, -82.86f, -77.12f, 0);
+ dughal_stormwingAI->AddWaypoint(1, 287.64f, -87.01f, -76.79f, 0);
+ dughal_stormwingAI->AddWaypoint(2, 354.63f, -64.95f, -67.53f, 0);
return dughal_stormwingAI;
}
@@ -641,7 +641,7 @@ public:
pPlayer->CLOSE_GOSSIP_MENU();
CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pInstance->SetData(DATA_QUEST_JAIL_BREAK,ENCOUNTER_STATE_IN_PROGRESS);
+ pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS);
}
return true;
}
@@ -665,12 +665,12 @@ public:
switch(i)
{
case 0:me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID); break;
- case 1:pInstance->SetData(DATA_DUGHAL,ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
+ case 1:pInstance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
case 2:
me->SetVisibility(VISIBILITY_OFF);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pInstance->SetData(DATA_DUGHAL,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
break;
}
}
@@ -685,7 +685,7 @@ public:
me->SetVisibility(VISIBILITY_OFF);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pInstance->SetData(DATA_DUGHAL,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
}
}
@@ -737,26 +737,26 @@ public:
{
npc_marshal_windsorAI* marshal_windsorAI = new npc_marshal_windsorAI(pCreature);
- marshal_windsorAI->AddWaypoint(0, 316.336f,-225.528f, -77.7258f,7000);
- marshal_windsorAI->AddWaypoint(1, 316.336f,-225.528f, -77.7258f,2000);
- marshal_windsorAI->AddWaypoint(2, 322.96f,-207.13f, -77.87f,0);
- marshal_windsorAI->AddWaypoint(3, 281.05f,-172.16f, -75.12f,0);
- marshal_windsorAI->AddWaypoint(4, 272.19f,-139.14f, -70.61f,0);
- marshal_windsorAI->AddWaypoint(5, 283.62f,-116.09f, -70.21f,0);
- marshal_windsorAI->AddWaypoint(6, 296.18f,-94.30f, -74.08f,0);
- marshal_windsorAI->AddWaypoint(7, 294.57f,-93.11f, -74.08f,0);
- marshal_windsorAI->AddWaypoint(8, 314.31f,-74.31f, -76.09f,0);
- marshal_windsorAI->AddWaypoint(9, 360.22f,-62.93f, -66.77f,0);
- marshal_windsorAI->AddWaypoint(10, 383.38f,-69.40f, -63.25f,0);
- marshal_windsorAI->AddWaypoint(11, 389.99f,-67.86f, -62.57f,0);
- marshal_windsorAI->AddWaypoint(12, 400.98f,-72.01f, -62.31f,0);
- marshal_windsorAI->AddWaypoint(13, 404.22f,-62.30f, -63.50f,2300);
- marshal_windsorAI->AddWaypoint(14, 404.22f,-62.30f, -63.50f,1500);
- marshal_windsorAI->AddWaypoint(15, 407.65f,-51.86f, -63.96f,0);
- marshal_windsorAI->AddWaypoint(16, 403.61f,-51.71f, -63.92f,1000);
- marshal_windsorAI->AddWaypoint(17, 403.61f,-51.71f, -63.92f,2000);
- marshal_windsorAI->AddWaypoint(18, 403.61f,-51.71f, -63.92f,1000);
- marshal_windsorAI->AddWaypoint(19, 403.61f,-51.71f, -63.92f,0);
+ marshal_windsorAI->AddWaypoint(0, 316.336f, -225.528f, -77.7258f, 7000);
+ marshal_windsorAI->AddWaypoint(1, 316.336f, -225.528f, -77.7258f, 2000);
+ marshal_windsorAI->AddWaypoint(2, 322.96f, -207.13f, -77.87f, 0);
+ marshal_windsorAI->AddWaypoint(3, 281.05f, -172.16f, -75.12f, 0);
+ marshal_windsorAI->AddWaypoint(4, 272.19f, -139.14f, -70.61f, 0);
+ marshal_windsorAI->AddWaypoint(5, 283.62f, -116.09f, -70.21f, 0);
+ marshal_windsorAI->AddWaypoint(6, 296.18f, -94.30f, -74.08f, 0);
+ marshal_windsorAI->AddWaypoint(7, 294.57f, -93.11f, -74.08f, 0);
+ marshal_windsorAI->AddWaypoint(8, 314.31f, -74.31f, -76.09f, 0);
+ marshal_windsorAI->AddWaypoint(9, 360.22f, -62.93f, -66.77f, 0);
+ marshal_windsorAI->AddWaypoint(10, 383.38f, -69.40f, -63.25f, 0);
+ marshal_windsorAI->AddWaypoint(11, 389.99f, -67.86f, -62.57f, 0);
+ marshal_windsorAI->AddWaypoint(12, 400.98f, -72.01f, -62.31f, 0);
+ marshal_windsorAI->AddWaypoint(13, 404.22f, -62.30f, -63.50f, 2300);
+ marshal_windsorAI->AddWaypoint(14, 404.22f, -62.30f, -63.50f, 1500);
+ marshal_windsorAI->AddWaypoint(15, 407.65f, -51.86f, -63.96f, 0);
+ marshal_windsorAI->AddWaypoint(16, 403.61f, -51.71f, -63.92f, 1000);
+ marshal_windsorAI->AddWaypoint(17, 403.61f, -51.71f, -63.92f, 2000);
+ marshal_windsorAI->AddWaypoint(18, 403.61f, -51.71f, -63.92f, 1000);
+ marshal_windsorAI->AddWaypoint(19, 403.61f, -51.71f, -63.92f, 0);
return marshal_windsorAI;
}
@@ -768,7 +768,7 @@ public:
if (pInstance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED)
{
CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(true, false, pPlayer->GetGUID());
- pInstance->SetData(DATA_QUEST_JAIL_BREAK,ENCOUNTER_STATE_IN_PROGRESS);
+ pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS);
pCreature->setFaction(11);
}
@@ -806,7 +806,7 @@ public:
me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK
break;
case 14:
- pInstance->SetData(DATA_GATE_SR,0);
+ pInstance->SetData(DATA_GATE_SR, 0);
me->setFaction(11);
break;
case 16:
@@ -816,13 +816,13 @@ public:
me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK
break;
case 18:
- pInstance->SetData(DATA_GATE_SC,0);
+ pInstance->SetData(DATA_GATE_SC, 0);
break;
case 19:
me->SetVisibility(VISIBILITY_OFF);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR,403.61f,-51.71f,-63.92f,3.600434f,TEMPSUMMON_DEAD_DESPAWN ,0);
+ me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN , 0);
pInstance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED);
break;
}
@@ -830,7 +830,7 @@ public:
void EnterCombat(Unit* who)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0: me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID); break;
case 1: me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID); break;
@@ -842,7 +842,7 @@ public:
void JustDied(Unit *slayer)
{
- pInstance->SetData(DATA_QUEST_JAIL_BREAK,ENCOUNTER_STATE_FAILED);
+ pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_FAILED);
}
void UpdateAI(const uint32 diff)
@@ -911,41 +911,41 @@ public:
{
npc_marshal_reginald_windsorAI* marshal_reginald_windsorAI = new npc_marshal_reginald_windsorAI(pCreature);
- marshal_reginald_windsorAI->AddWaypoint(0, 403.61f,-52.71f, -63.92f,4000);
- marshal_reginald_windsorAI->AddWaypoint(1, 403.61f,-52.71f, -63.92f,4000);
- marshal_reginald_windsorAI->AddWaypoint(2, 406.33f,-54.87f, -63.95f,0);
- marshal_reginald_windsorAI->AddWaypoint(3, 407.99f,-73.91f, -62.26f,0);
- marshal_reginald_windsorAI->AddWaypoint(4, 557.03f,-119.71f, -61.83f,0);
- marshal_reginald_windsorAI->AddWaypoint(5, 573.40f,-124.39f, -65.07f,0);
- marshal_reginald_windsorAI->AddWaypoint(6, 593.91f,-130.29f, -69.25f,0);
- marshal_reginald_windsorAI->AddWaypoint(7, 593.21f,-132.16f, -69.25f,0);
- marshal_reginald_windsorAI->AddWaypoint(8, 593.21f,-132.16f, -69.25f,3000);
- marshal_reginald_windsorAI->AddWaypoint(9, 622.81f,-135.55f, -71.92f,0);
- marshal_reginald_windsorAI->AddWaypoint(10, 634.68f,-151.29f, -70.32f,0);
- marshal_reginald_windsorAI->AddWaypoint(11, 635.06f,-153.25f, -70.32f,0);
- marshal_reginald_windsorAI->AddWaypoint(12, 635.06f,-153.25f, -70.32f,3000);
- marshal_reginald_windsorAI->AddWaypoint(13, 635.06f,-153.25f, -70.32f,1500);
- marshal_reginald_windsorAI->AddWaypoint(14, 655.25f,-172.39f, -73.72f,0);
- marshal_reginald_windsorAI->AddWaypoint(15, 654.79f,-226.30f, -83.06f,0);
- marshal_reginald_windsorAI->AddWaypoint(16, 622.85f,-268.85f, -83.96f,0);
- marshal_reginald_windsorAI->AddWaypoint(17, 579.45f,-275.56f, -80.44f,0);
- marshal_reginald_windsorAI->AddWaypoint(18, 561.19f,-266.85f, -75.59f,0);
- marshal_reginald_windsorAI->AddWaypoint(19, 547.91f,-253.92f, -70.34f,0);
- marshal_reginald_windsorAI->AddWaypoint(20, 549.20f,-252.40f, -70.34f,0);
- marshal_reginald_windsorAI->AddWaypoint(21, 549.20f,-252.40f, -70.34f,4000);
- marshal_reginald_windsorAI->AddWaypoint(22, 555.33f,-269.16f, -74.40f,0);
- marshal_reginald_windsorAI->AddWaypoint(23, 554.31f,-270.88f, -74.40f,0);
- marshal_reginald_windsorAI->AddWaypoint(24, 554.31f,-270.88f, -74.40f,4000);
- marshal_reginald_windsorAI->AddWaypoint(25, 536.10f,-249.60f, -67.47f,0);
- marshal_reginald_windsorAI->AddWaypoint(26, 520.94f,-216.65f, -59.28f,0);
- marshal_reginald_windsorAI->AddWaypoint(27, 505.99f,-148.74f, -62.17f,0);
- marshal_reginald_windsorAI->AddWaypoint(28, 484.21f,-56.24f, -62.43f,0);
- marshal_reginald_windsorAI->AddWaypoint(29, 470.39f,-6.01f, -70.10f,0);
- marshal_reginald_windsorAI->AddWaypoint(30, 451.27f,30.85f, -70.07f,0);
- marshal_reginald_windsorAI->AddWaypoint(31, 452.45f,29.85f, -70.37f,1500);
- marshal_reginald_windsorAI->AddWaypoint(32, 452.45f,29.85f, -70.37f,7000);
- marshal_reginald_windsorAI->AddWaypoint(33, 452.45f,29.85f, -70.37f,10000);
- marshal_reginald_windsorAI->AddWaypoint(34, 451.27f,31.85f, -70.07f,0);
+ marshal_reginald_windsorAI->AddWaypoint(0, 403.61f, -52.71f, -63.92f, 4000);
+ marshal_reginald_windsorAI->AddWaypoint(1, 403.61f, -52.71f, -63.92f, 4000);
+ marshal_reginald_windsorAI->AddWaypoint(2, 406.33f, -54.87f, -63.95f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(3, 407.99f, -73.91f, -62.26f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(4, 557.03f, -119.71f, -61.83f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(5, 573.40f, -124.39f, -65.07f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(6, 593.91f, -130.29f, -69.25f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(7, 593.21f, -132.16f, -69.25f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(8, 593.21f, -132.16f, -69.25f, 3000);
+ marshal_reginald_windsorAI->AddWaypoint(9, 622.81f, -135.55f, -71.92f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(10, 634.68f, -151.29f, -70.32f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(11, 635.06f, -153.25f, -70.32f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(12, 635.06f, -153.25f, -70.32f, 3000);
+ marshal_reginald_windsorAI->AddWaypoint(13, 635.06f, -153.25f, -70.32f, 1500);
+ marshal_reginald_windsorAI->AddWaypoint(14, 655.25f, -172.39f, -73.72f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(15, 654.79f, -226.30f, -83.06f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(16, 622.85f, -268.85f, -83.96f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(17, 579.45f, -275.56f, -80.44f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(18, 561.19f, -266.85f, -75.59f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(19, 547.91f, -253.92f, -70.34f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(20, 549.20f, -252.40f, -70.34f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(21, 549.20f, -252.40f, -70.34f, 4000);
+ marshal_reginald_windsorAI->AddWaypoint(22, 555.33f, -269.16f, -74.40f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(23, 554.31f, -270.88f, -74.40f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(24, 554.31f, -270.88f, -74.40f, 4000);
+ marshal_reginald_windsorAI->AddWaypoint(25, 536.10f, -249.60f, -67.47f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(26, 520.94f, -216.65f, -59.28f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(27, 505.99f, -148.74f, -62.17f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(28, 484.21f, -56.24f, -62.43f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(29, 470.39f, -6.01f, -70.10f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(30, 451.27f, 30.85f, -70.07f, 0);
+ marshal_reginald_windsorAI->AddWaypoint(31, 452.45f, 29.85f, -70.37f, 1500);
+ marshal_reginald_windsorAI->AddWaypoint(32, 452.45f, 29.85f, -70.37f, 7000);
+ marshal_reginald_windsorAI->AddWaypoint(33, 452.45f, 29.85f, -70.37f, 10000);
+ marshal_reginald_windsorAI->AddWaypoint(34, 451.27f, 31.85f, -70.07f, 0);
return marshal_reginald_windsorAI;
}
@@ -1035,7 +1035,7 @@ public:
void EnterCombat(Unit* who)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0: me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID); break;
case 1: me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID); break;
@@ -1046,7 +1046,7 @@ public:
void JustDied(Unit *slayer)
{
- pInstance->SetData(DATA_QUEST_JAIL_BREAK,ENCOUNTER_STATE_FAILED);
+ pInstance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_FAILED);
}
void UpdateAI(const uint32 diff)
@@ -1056,25 +1056,25 @@ public:
{
if (!pInstance->GetData(DATA_GATE_J) && pInstance->GetData(DATA_JAZ) == ENCOUNTER_STATE_NOT_STARTED)
{
- pInstance->SetData(DATA_CREATURE_JAZ,1);
- pInstance->SetData(DATA_JAZ,ENCOUNTER_STATE_IN_PROGRESS);
+ pInstance->SetData(DATA_CREATURE_JAZ, 1);
+ pInstance->SetData(DATA_JAZ, ENCOUNTER_STATE_IN_PROGRESS);
}
if (pInstance->GetData(DATA_CREATURE_JAZ) && pInstance->GetData(DATA_CREATURE_OGRABISI) && pInstance->GetData(DATA_JAZ) == ENCOUNTER_STATE_IN_PROGRESS)
{
SetEscortPaused(false);
- pInstance->SetData(DATA_JAZ,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_JAZ, ENCOUNTER_STATE_ENDED);
}
}
else if (wp == 11)
{
if (!pInstance->GetData(DATA_GATE_S) && pInstance->GetData(DATA_SHILL) == ENCOUNTER_STATE_NOT_STARTED)
{
- pInstance->SetData(DATA_CREATURE_SHILL,1);
- pInstance->SetData(DATA_SHILL,ENCOUNTER_STATE_IN_PROGRESS);
+ pInstance->SetData(DATA_CREATURE_SHILL, 1);
+ pInstance->SetData(DATA_SHILL, ENCOUNTER_STATE_IN_PROGRESS);
}
if (pInstance->GetData(DATA_CREATURE_SHILL) && pInstance->GetData(DATA_SHILL) == ENCOUNTER_STATE_IN_PROGRESS)
{
- pInstance->SetData(DATA_SHILL,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED);
SetEscortPaused(false);
}
}
@@ -1082,14 +1082,14 @@ public:
{
if (!pInstance->GetData(DATA_GATE_C) && pInstance->GetData(DATA_CREST) == ENCOUNTER_STATE_NOT_STARTED)
{
- pInstance->SetData(DATA_CREATURE_CREST,1);
+ pInstance->SetData(DATA_CREATURE_CREST, 1);
me->Say(SAY_REGINALD_WINDSOR_13_2, LANG_UNIVERSAL, PlayerGUID);
- pInstance->SetData(DATA_CREST,ENCOUNTER_STATE_IN_PROGRESS);
+ pInstance->SetData(DATA_CREST, ENCOUNTER_STATE_IN_PROGRESS);
}
if (pInstance->GetData(DATA_CREATURE_CREST) && pInstance->GetData(DATA_CREST) == ENCOUNTER_STATE_IN_PROGRESS)
{
SetEscortPaused(false);
- pInstance->SetData(DATA_CREST,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_CREST, ENCOUNTER_STATE_ENDED);
}
}
if (pInstance->GetData(DATA_TOBIAS) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED) SetEscortPaused(false);
@@ -1131,7 +1131,7 @@ public:
pPlayer->CLOSE_GOSSIP_MENU();
CAST_AI(npc_escort::npc_escortAI, (pCreature->AI()))->Start(false, true, pPlayer->GetGUID());
pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pInstance->SetData(DATA_TOBIAS,ENCOUNTER_STATE_IN_PROGRESS);
+ pInstance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_IN_PROGRESS);
}
return true;
}
@@ -1160,7 +1160,7 @@ public:
me->SetVisibility(VISIBILITY_OFF);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pInstance->SetData(DATA_TOBIAS,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED);
}
}
@@ -1170,12 +1170,12 @@ public:
{
case 0:me->Say(SAY_TOBIAS_FREE, LANG_UNIVERSAL, PlayerGUID); break;
case 2:
- pInstance->SetData(DATA_TOBIAS,ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
+ pInstance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
case 4:
me->SetVisibility(VISIBILITY_OFF);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- pInstance->SetData(DATA_TOBIAS,ENCOUNTER_STATE_ENDED);
+ pInstance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED);
break;
}
}
@@ -1323,7 +1323,7 @@ public:
{
if (BreakKeg_Timer <= diff)
{
- DoGo(DATA_GO_BAR_KEG,0);
+ DoGo(DATA_GO_BAR_KEG, 0);
BreakKeg_Timer = 0;
BreakDoor_Timer = 1000;
} else BreakKeg_Timer -= diff;
@@ -1333,16 +1333,16 @@ public:
{
if (BreakDoor_Timer <= diff)
{
- DoGo(DATA_GO_BAR_DOOR,2);
- DoGo(DATA_GO_BAR_KEG_TRAP,0); //doesn't work very well, leaving code here for future
+ DoGo(DATA_GO_BAR_DOOR, 2);
+ DoGo(DATA_GO_BAR_KEG_TRAP, 0); //doesn't work very well, leaving code here for future
//spell by trap has effect61, this indicate the bar go hostile
- if (Unit *tmp = Unit::GetUnit(*me,pInstance->GetData64(DATA_PHALANX)))
+ if (Unit *tmp = Unit::GetUnit(*me, pInstance->GetData64(DATA_PHALANX)))
tmp->setFaction(14);
//for later, this event(s) has alot more to it.
//optionally, DONE can trigger bar to go hostile.
- pInstance->SetData(TYPE_BAR,DONE);
+ pInstance->SetData(TYPE_BAR, DONE);
BreakDoor_Timer = 0;
} else BreakDoor_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
index 6c5850f4029..1e8e5e74750 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
@@ -57,7 +57,7 @@ public:
void SummonSpirits(Unit* victim)
{
- if (Creature *Spirit = DoSpawnCreature(9178, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
+ if (Creature *Spirit = DoSpawnCreature(9178, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
Spirit->AI()->AttackStart(victim);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index ab6a09a11d0..2b90ddbcd11 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -81,7 +81,7 @@ public:
if (HandOfThaurissan_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HANDOFTHAURISSAN);
//3 Hands of Thaurissan will be casted
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
index de95d503fd6..e067cd90221 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
@@ -67,13 +67,13 @@ public:
void SummonAdds(Unit* victim)
{
- if (Creature *SummonedAdd = DoSpawnCreature(8901, float(irand(-14,14)), float(irand(-14,14)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature *SummonedAdd = DoSpawnCreature(8901, float(irand(-14, 14)), float(irand(-14, 14)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedAdd->AI()->AttackStart(victim);
}
void SummonMedics(Unit* victim)
{
- if (Creature *SummonedMedic = DoSpawnCreature(8894, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature *SummonedMedic = DoSpawnCreature(8894, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedMedic->AI()->AttackStart(victim);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
index 02435e94473..149b5ffc192 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -74,7 +74,7 @@ public:
if (InstanceScript* pInstance = pCreature->GetInstanceScript())
{
//are 5 minutes expected? go template may have data to despawn when used at quest
- pInstance->DoRespawnGameObject(pInstance->GetData64(DATA_GO_CHALICE),MINUTE*5);
+ pInstance->DoRespawnGameObject(pInstance->GetData64(DATA_GO_CHALICE), MINUTE*5);
}
break;
}
@@ -129,7 +129,7 @@ public:
pCreature->AI()->AttackStart(pPlayer);
InstanceScript* pInstance = pCreature->GetInstanceScript();
if (pInstance)
- pInstance->SetData64(DATA_EVENSTARTER,pPlayer->GetGUID());
+ pInstance->SetData64(DATA_EVENSTARTER, pPlayer->GetGUID());
break;
}
return true;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
index 8b70079818c..92b0f216fff 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
@@ -386,8 +386,8 @@ public:
void TombOfSevenReset()
{
- HandleGameObject(GoTombExitGUID,false);//event reseted, close exit door
- HandleGameObject(GoTombEnterGUID,true);//event reseted, open entrance door
+ HandleGameObject(GoTombExitGUID, false);//event reseted, close exit door
+ HandleGameObject(GoTombEnterGUID, true);//event reseted, open entrance door
for (uint8 i = 0; i < 7; ++i)
{
if (Creature* boss = instance->GetCreature(TombBossGUIDs[i]))
@@ -414,16 +414,16 @@ public:
void TombOfSevenStart()
{
- HandleGameObject(GoTombExitGUID,false);//event started, close exit door
- HandleGameObject(GoTombEnterGUID,false);//event started, close entrance door
+ HandleGameObject(GoTombExitGUID, false);//event started, close exit door
+ HandleGameObject(GoTombEnterGUID, false);//event started, close entrance door
SetData(TYPE_TOMB_OF_SEVEN, IN_PROGRESS);
}
void TombOfSevenEnd()
{
- DoRespawnGameObject(GoChestGUID,DAY);
- HandleGameObject(GoTombExitGUID,true);//event done, open exit door
- HandleGameObject(GoTombEnterGUID,true);//event done, open entrance door
+ DoRespawnGameObject(GoChestGUID, DAY);
+ HandleGameObject(GoTombExitGUID, true);//event done, open exit door
+ HandleGameObject(GoTombEnterGUID, true);//event done, open entrance door
TombEventStarterGUID = 0;
SetData(TYPE_TOMB_OF_SEVEN, DONE);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp
index 5c3c43f2566..3c467b1c7a8 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp
@@ -90,7 +90,7 @@ public:
break;
case EVENT_MOTHERS_MILK:
DoCast(me, SPELL_MOTHERSMILK);
- events.ScheduleEvent(EVENT_MOTHERS_MILK, urand(5*IN_MILLISECONDS,12500));
+ events.ScheduleEvent(EVENT_MOTHERS_MILK, urand(5*IN_MILLISECONDS, 12500));
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp
index 5812779d3bb..4f71bdef129 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp
@@ -89,11 +89,11 @@ public:
if (!Summoned && HealthBelowPct(51))
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0, 100, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- if (Creature* warlord = me->SummonCreature(NPC_SPIRESTONE_WARLORD, SummonLocation1, TEMPSUMMON_TIMED_DESPAWN,300*IN_MILLISECONDS))
+ if (Creature* warlord = me->SummonCreature(NPC_SPIRESTONE_WARLORD, SummonLocation1, TEMPSUMMON_TIMED_DESPAWN, 300*IN_MILLISECONDS))
warlord->AI()->AttackStart(target);
- if (Creature* berserker = me->SummonCreature(NPC_SMOLDERTHORN_BERSERKER, SummonLocation2, TEMPSUMMON_TIMED_DESPAWN,300*IN_MILLISECONDS))
+ if (Creature* berserker = me->SummonCreature(NPC_SMOLDERTHORN_BERSERKER, SummonLocation2, TEMPSUMMON_TIMED_DESPAWN, 300*IN_MILLISECONDS))
berserker->AI()->AttackStart(target);
Summoned = true;
}
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
index 42cc415a84e..14870a81289 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -82,14 +82,14 @@ public:
if (BlastWave_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_BLASTWAVE);
- BlastWave_Timer = urand(8000,16000);
+ BlastWave_Timer = urand(8000, 16000);
} else BlastWave_Timer -= diff;
//MortalStrike_Timer
if (MortalStrike_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_MORTALSTRIKE);
- MortalStrike_Timer = urand(25000,35000);
+ MortalStrike_Timer = urand(25000, 35000);
} else MortalStrike_Timer -= diff;
if (KnockBack_Timer <= diff)
@@ -97,9 +97,9 @@ public:
DoCast(me->getVictim(), SPELL_KNOCKBACK);
//Drop 50% aggro
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-50);
+ DoModifyThreatPercent(me->getVictim(), -50);
- KnockBack_Timer = urand(15000,30000);
+ KnockBack_Timer = urand(15000, 30000);
} else KnockBack_Timer -= diff;
if (EnterEvadeIfOutOfCombatArea(diff))
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
index 337c39fbfa8..2202982e595 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
@@ -42,10 +42,10 @@ enum Spells
SPELL_NATURE_VULNERABILITY = 22280,
SPELL_ARCANE_VULNERABILITY = 22281,
//Other spells
- SPELL_INCINERATE = 23308, //Incinerate 23308,23309
+ SPELL_INCINERATE = 23308, //Incinerate 23308, 23309
SPELL_TIMELAPSE = 23310, //Time lapse 23310, 23311(old threat mod that was removed in 2.01)
SPELL_CORROSIVEACID = 23313, //Corrosive Acid 23313, 23314
- SPELL_IGNITEFLESH = 23315, //Ignite Flesh 23315,23316
+ SPELL_IGNITEFLESH = 23315, //Ignite Flesh 23315, 23316
SPELL_FROSTBURN = 23187, //Frost burn 23187, 23189
//Brood Affliction 23173 - Scripted Spell that cycles through all targets within 100 yards and has a chance to cast one of the afflictions on them
//Since Scripted spells arn't coded I'll just write a function that does the same thing
@@ -77,7 +77,7 @@ public:
//5 possiblities for the first breath, 4 for the second, 20 total possiblites
//This way we don't end up casting 2 of the same breath
//TL TL would be stupid
- switch (urand(0,19))
+ switch (urand(0, 19))
{
//B1 - Incin
case 0:
@@ -284,7 +284,7 @@ public:
{
DoCast(me, SPELL_FRENZY);
DoScriptText(EMOTE_FRENZY, me);
- Frenzy_Timer = urand(10000,15000);
+ Frenzy_Timer = urand(10000, 15000);
} else Frenzy_Timer -= diff;
//Enrage if not already enraged and below 20%
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
index 304f4a23f66..73bea5bbc3c 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp
@@ -71,7 +71,7 @@ public:
if (ShadowFlame_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOWFLAME);
- ShadowFlame_Timer = urand(12000,15000);
+ ShadowFlame_Timer = urand(12000, 15000);
} else ShadowFlame_Timer -= diff;
//Wing Buffet Timer
@@ -85,7 +85,7 @@ public:
if (ShadowOfEbonroc_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOWOFEBONROC);
- ShadowOfEbonroc_Timer = urand(25000,350000);
+ ShadowOfEbonroc_Timer = urand(25000, 350000);
} else ShadowOfEbonroc_Timer -= diff;
if (me->getVictim()->HasAura(SPELL_SHADOWOFEBONROC))
@@ -93,7 +93,7 @@ public:
if (Heal_Timer <= diff)
{
DoCast(me, SPELL_HEAL);
- Heal_Timer = urand(1000,3000);
+ Heal_Timer = urand(1000, 3000);
} else Heal_Timer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
index 248a2a9a24c..8ae3b52d289 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp
@@ -68,7 +68,7 @@ public:
if (ShadowFlame_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOWFLAME);
- ShadowFlame_Timer = urand(15000,18000);
+ ShadowFlame_Timer = urand(15000, 18000);
} else ShadowFlame_Timer -= diff;
//WingBuffet_Timer
@@ -76,7 +76,7 @@ public:
{
DoCast(me->getVictim(), SPELL_WINGBUFFET);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-75);
+ DoModifyThreatPercent(me->getVictim(), -75);
WingBuffet_Timer = 25000;
} else WingBuffet_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
index 5e846c44464..25e5306dae5 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp
@@ -78,7 +78,7 @@ public:
{
DoCast(me->getVictim(), SPELL_WINGBUFFET);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-75);
+ DoModifyThreatPercent(me->getVictim(), -75);
WingBuffet_Timer = 25000;
} else WingBuffet_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
index b57417f323a..0c975bdd171 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
@@ -112,7 +112,7 @@ public:
void EnterCombat(Unit * who)
{
- DoScriptText(RAND(SAY_XHEALTH,SAY_AGGRO,SAY_SHADOWFLAME), me);
+ DoScriptText(RAND(SAY_XHEALTH, SAY_AGGRO, SAY_SHADOWFLAME), me);
DoCast(who, SPELL_SHADOWFLAME_INITIAL);
DoZoneInCombat();
@@ -174,7 +174,7 @@ public:
//On official it is based on what classes are currently on the hostil list
//but we can't do that yet so just randomly call one
- switch (urand(0,8))
+ switch (urand(0, 8))
{
case 0:
DoScriptText(SAY_MAGE, me);
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
index 5c631f4b626..f97f081594e 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp
@@ -83,21 +83,21 @@ public:
if (Cleave_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- Cleave_Timer = urand(7000,10000);
+ Cleave_Timer = urand(7000, 10000);
} else Cleave_Timer -= diff;
//WarStomp_Timer
if (WarStomp_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_WARSTOMP);
- WarStomp_Timer = urand(15000,25000);
+ WarStomp_Timer = urand(15000, 25000);
} else WarStomp_Timer -= diff;
//FireballVolley_Timer
if (FireballVolley_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_FIREBALLVOLLEY);
- FireballVolley_Timer = urand(12000,15000);
+ FireballVolley_Timer = urand(12000, 15000);
} else FireballVolley_Timer -= diff;
//Conflagration_Timer
@@ -107,7 +107,7 @@ public:
//We will remove this threat reduction and add an aura check.
//if (DoGetThreat(me->getVictim()))
- //DoModifyThreatPercent(me->getVictim(),-50);
+ //DoModifyThreatPercent(me->getVictim(), -50);
Conflagration_Timer = 12000;
} else Conflagration_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
index c12b58a216c..c502828ab36 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
@@ -168,9 +168,9 @@ public:
break;
case 2:
me->setFaction(103);
- if (PlayerGUID && Unit::GetUnit((*me),PlayerGUID))
+ if (PlayerGUID && Unit::GetUnit((*me), PlayerGUID))
{
- AttackStart(Unit::GetUnit((*me),PlayerGUID));
+ AttackStart(Unit::GetUnit((*me), PlayerGUID));
DoCast(me, SPELL_ESSENCEOFTHERED);
}
SpeechTimer = 0;
@@ -202,7 +202,7 @@ public:
if (FlameBreath_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_FLAMEBREATH);
- FlameBreath_Timer = urand(4000,8000);
+ FlameBreath_Timer = urand(4000, 8000);
} else FlameBreath_Timer -= diff;
//BurningAdrenalineCaster_Timer
@@ -219,7 +219,7 @@ public:
i = 3;
}
if (pTarget) // cast on self (see below)
- pTarget->CastSpell(pTarget,SPELL_BURNINGADRENALINE,1);
+ pTarget->CastSpell(pTarget, SPELL_BURNINGADRENALINE, 1);
BurningAdrenalineCaster_Timer = 15000;
} else BurningAdrenalineCaster_Timer -= diff;
@@ -229,7 +229,7 @@ public:
{
// have the victim cast the spell on himself otherwise the third effect aura will be applied
// to Vael instead of the player
- me->getVictim()->CastSpell(me->getVictim(),SPELL_BURNINGADRENALINE,1);
+ me->getVictim()->CastSpell(me->getVictim(), SPELL_BURNINGADRENALINE, 1);
BurningAdrenalineTank_Timer = 45000;
} else BurningAdrenalineTank_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index b077ba1d82a..a2165dbbd92 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -113,7 +113,7 @@ public:
boss_victor_nefariusAI(Creature *c) : ScriptedAI(c)
{
NefarianGUID = 0;
- switch (urand(0,19))
+ switch (urand(0, 19))
{
case 0:
DrakType1 = CREATURE_BRONZE_DRAKANOID;
@@ -219,7 +219,7 @@ public:
NefarianGUID = 0;
NefCheckTime = 2000;
- me->SetUInt32Value(UNIT_NPC_FLAGS,1);
+ me->SetUInt32Value(UNIT_NPC_FLAGS, 1);
me->setFaction(35);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
@@ -237,7 +237,7 @@ public:
AttackStart((*i));
}
*/
- me->SetUInt32Value(UNIT_NPC_FLAGS,0);
+ me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
me->setFaction(103);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
AttackStart(pTarget);
@@ -272,7 +272,7 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SHADOWBOLT);
- ShadowBoltTimer = urand(3000,10000);
+ ShadowBoltTimer = urand(3000, 10000);
} else ShadowBoltTimer -= diff;
//FearTimer
@@ -293,7 +293,7 @@ public:
Unit *pTarget = NULL;
//1 in 3 chance it will be a chromatic
- if (urand(0,2) == 0)
+ if (urand(0, 2) == 0)
CreatureID = CREATURE_CHROMATIC_DRAKANOID;
else
CreatureID = DrakType1;
@@ -301,7 +301,7 @@ public:
++SpawnedAdds;
//Spawn Creature and force it to start attacking a random target
- Spawned = me->SummonCreature(CreatureID,ADD_X1,ADD_Y1,ADD_Z1,5.000f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ Spawned = me->SummonCreature(CreatureID, ADD_X1, ADD_Y1, ADD_Z1, 5.000f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget && Spawned)
{
@@ -310,14 +310,14 @@ public:
}
//1 in 3 chance it will be a chromatic
- if (urand(0,2) == 0)
+ if (urand(0, 2) == 0)
CreatureID = CREATURE_CHROMATIC_DRAKANOID;
else
CreatureID = DrakType2;
++SpawnedAdds;
- Spawned = me->SummonCreature(CreatureID,ADD_X2,ADD_Y2,ADD_Z2,5.000f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ Spawned = me->SummonCreature(CreatureID, ADD_X2, ADD_Y2, ADD_Z2, 5.000f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget && Spawned)
{
@@ -329,7 +329,7 @@ public:
if (SpawnedAdds >= 42)
{
//Teleport Victor Nefarius way out of the map
- //sMapMgr->GetMap(me->GetMapId(), me)->CreatureRelocation(me,0,0,-5000,0);
+ //sMapMgr->GetMap(me->GetMapId(), me)->CreatureRelocation(me, 0, 0, -5000, 0);
//Interrupt any spell casting
me->InterruptNonMeleeSpells(false);
@@ -341,11 +341,11 @@ public:
DoCast(me, 8149);
//Teleport self to a hiding spot (this causes errors in the Trinity log but no real issues)
- DoTeleportTo(HIDE_X,HIDE_Y,HIDE_Z);
+ DoTeleportTo(HIDE_X, HIDE_Y, HIDE_Z);
me->AddUnitState(UNIT_STAT_FLEEING);
//Spawn nef and have him attack a random target
- Creature* Nefarian = me->SummonCreature(CREATURE_NEFARIAN,NEF_X,NEF_Y,NEF_Z,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,120000);
+ Creature* Nefarian = me->SummonCreature(CREATURE_NEFARIAN, NEF_X, NEF_Y, NEF_Z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget && Nefarian)
{
@@ -363,7 +363,7 @@ public:
{
if (NefCheckTime <= diff)
{
- Unit* Nefarian = Unit::GetCreature((*me),NefarianGUID);
+ Unit* Nefarian = Unit::GetCreature((*me), NefarianGUID);
//If nef is dead then we die to so the players get out of combat
//and cannot repeat the event
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index bba334a943e..2a7ca7ff872 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -67,9 +67,9 @@ public:
void Reset()
{
- uiTrashTimer = urand(5000,9000);
+ uiTrashTimer = urand(5000, 9000);
uiSlamTimer = 9000;
- uiNimbleReflexesTimer = urand(15500,31600);
+ uiNimbleReflexesTimer = urand(15500, 31600);
uiHealth = 0;
@@ -86,7 +86,7 @@ public:
bool bCheckChances()
{
- uint32 uiChances = urand(0,99);
+ uint32 uiChances = urand(0, 99);
if (uiChances <= 15)
return false;
else
@@ -103,7 +103,7 @@ public:
{
if (bCheckChances())
DoCast(me, SPELL_TRASH);
- uiTrashTimer = urand(6000,15500);
+ uiTrashTimer = urand(6000, 15500);
} else uiTrashTimer -= uiDiff;
if (uiSlamTimer <= uiDiff)
@@ -117,17 +117,17 @@ public:
{
if (bCheckChances())
DoCast(me, SPELL_NIMBLE_REFLEXES);
- uiNimbleReflexesTimer = urand(27300,60100);
+ uiNimbleReflexesTimer = urand(27300, 60100);
} else uiNimbleReflexesTimer -= uiDiff;
/*END ACID-AI*/
if ((uiHealth == 0 && !HealthAbovePct(66)) || (uiHealth == 1 && !HealthAbovePct(33)))
{
++uiHealth;
- DoCastAOE(SPELL_SMITE_STOMP,false);
+ DoCastAOE(SPELL_SMITE_STOMP, false);
SetCombatMovement(false);
if (pInstance)
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_SMITE_CHEST)))
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_SMITE_CHEST)))
{
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(1, pGo->GetPositionX() - 3.0f, pGo->GetPositionY(), pGo->GetPositionZ());
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index f976d1ae418..370bcfe13b9 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -128,9 +128,9 @@ class instance_deadmines : public InstanceMapScript
{
if (GameObject* pIronCladDoor = instance->GetGameObject(IronCladDoorGUID))
{
- Creature* DefiasPirate1 = pIronCladDoor->SummonCreature(657,pIronCladDoor->GetPositionX() - 2,pIronCladDoor->GetPositionY()-7,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
- Creature* DefiasPirate2 = pIronCladDoor->SummonCreature(657,pIronCladDoor->GetPositionX() + 3,pIronCladDoor->GetPositionY()-6,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
- Creature* DefiasCompanion = pIronCladDoor->SummonCreature(3450,pIronCladDoor->GetPositionX() + 2,pIronCladDoor->GetPositionY()-6,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ Creature* DefiasPirate1 = pIronCladDoor->SummonCreature(657, pIronCladDoor->GetPositionX() - 2, pIronCladDoor->GetPositionY()-7, pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ Creature* DefiasPirate2 = pIronCladDoor->SummonCreature(657, pIronCladDoor->GetPositionX() + 3, pIronCladDoor->GetPositionY()-6, pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ Creature* DefiasCompanion = pIronCladDoor->SummonCreature(3450, pIronCladDoor->GetPositionX() + 2, pIronCladDoor->GetPositionY()-6, pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
DefiasPirate1GUID = DefiasPirate1->GetGUID();
DefiasPirate2GUID = DefiasPirate2->GetGUID();
@@ -157,7 +157,7 @@ class instance_deadmines : public InstanceMapScript
void MoveCreatureInside(Creature* creature)
{
creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- creature->GetMotionMaster()->MovePoint(0, -102.7f,-655.9f, creature->GetPositionZ());
+ creature->GetMotionMaster()->MovePoint(0, -102.7f, -655.9f, creature->GetPositionZ());
}
void ShootCannon()
@@ -239,7 +239,7 @@ class instance_deadmines : public InstanceMapScript
WorldPacket data(4);
data.SetOpcode(SMSG_PLAY_SOUND);
data << uint32(sound);
- unit->SendMessageToSet(&data,false);
+ unit->SendMessageToSet(&data, false);
}
void DoPlaySoundCreature(Unit* unit, uint32 sound)
@@ -247,7 +247,7 @@ class instance_deadmines : public InstanceMapScript
WorldPacket data(4);
data.SetOpcode(SMSG_PLAY_SOUND);
data << uint32(sound);
- unit->SendMessageToSet(&data,false);
+ unit->SendMessageToSet(&data, false);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 8b683215bed..2fc6c76caf8 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -66,23 +66,23 @@ enum eBlastmasterEmiShortfuse
const Position SpawnPosition[] =
{
- {-557.630f,-114.514f,-152.209f,0.641f},
- {-555.263f,-113.802f,-152.737f,0.311f},
- {-552.154f,-112.476f,-153.349f,0.621f},
- {-548.692f,-111.089f,-154.090f,0.621f},
- {-546.905f,-108.340f,-154.877f,0.729f},
- {-547.736f,-105.154f,-155.176f,0.372f},
- {-547.274f,-114.109f,-153.952f,0.735f},
- {-552.534f,-110.012f,-153.577f,0.747f},
- {-550.708f,-116.436f,-153.103f,0.679f},
- {-554.030f,-115.983f,-152.635f,0.695f},
- {-494.595f,-87.516f,149.116f,3.344f},
- {-493.349f,-90.845f,-148.882f,3.717f},
- {-491.995f,-87.619f,-148.197f,3.230f},
- {-490.732f,-90.739f,-148.091f,3.230f},
- {-490.554f,-89.114f,-148.055f,3.230f},
- {-495.240f,-90.808f,-149.493f,3.238f},
- {-494.195f,-89.553f,-149.131f,3.254f}
+ {-557.630f, -114.514f, -152.209f, 0.641f},
+ {-555.263f, -113.802f, -152.737f, 0.311f},
+ {-552.154f, -112.476f, -153.349f, 0.621f},
+ {-548.692f, -111.089f, -154.090f, 0.621f},
+ {-546.905f, -108.340f, -154.877f, 0.729f},
+ {-547.736f, -105.154f, -155.176f, 0.372f},
+ {-547.274f, -114.109f, -153.952f, 0.735f},
+ {-552.534f, -110.012f, -153.577f, 0.747f},
+ {-550.708f, -116.436f, -153.103f, 0.679f},
+ {-554.030f, -115.983f, -152.635f, 0.695f},
+ {-494.595f, -87.516f, 149.116f, 3.344f},
+ {-493.349f, -90.845f, -148.882f, 3.717f},
+ {-491.995f, -87.619f, -148.197f, 3.230f},
+ {-490.732f, -90.739f, -148.091f, 3.230f},
+ {-490.554f, -89.114f, -148.055f, 3.230f},
+ {-495.240f, -90.808f, -149.493f, 3.238f},
+ {-494.195f, -89.553f, -149.131f, 3.254f}
};
class npc_blastmaster_emi_shortfuse : public CreatureScript
@@ -101,10 +101,10 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
if (npc_escortAI* pEscortAI = CAST_AI(npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI, pCreature->AI()))
- pEscortAI->Start(true, false,pPlayer->GetGUID());
+ pEscortAI->Start(true, false, pPlayer->GetGUID());
pCreature->setFaction(pPlayer->getFaction());
- pCreature->AI()->SetData(1,0);
+ pCreature->AI()->SetData(1, 0);
pPlayer->CLOSE_GOSSIP_MENU();
}
@@ -154,7 +154,7 @@ public:
}
}
- void NextStep(uint32 uiTimerStep,bool bNextStep = true,uint8 uiPhaseStep = 0)
+ void NextStep(uint32 uiTimerStep, bool bNextStep = true, uint8 uiPhaseStep = 0)
{
uiTimer = uiTimerStep;
if (bNextStep)
@@ -174,14 +174,14 @@ public:
{
if (pGo)
{
- if (Creature *trigger = pGo->SummonTrigger(pGo->GetPositionX(), pGo->GetPositionY(),pGo->GetPositionZ(), 0, 1))
+ if (Creature *trigger = pGo->SummonTrigger(pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ(), 0, 1))
{
//visual effects are not working! ¬¬
- trigger->CastSpell(trigger,11542,true);
- trigger->CastSpell(trigger,35470,true);
+ trigger->CastSpell(trigger, 11542, true);
+ trigger->CastSpell(trigger, 35470, true);
}
pGo->RemoveFromWorld();
- //pGo->CastSpell(me,12158); makes all die?!
+ //pGo->CastSpell(me, 12158); makes all die?!
}
}
}
@@ -189,12 +189,12 @@ public:
if (bBool)
{
if (pInstance)
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- pInstance->HandleGameObject(0,false,pGo);
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ pInstance->HandleGameObject(0, false, pGo);
}else
if (pInstance)
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- pInstance->HandleGameObject(0,false,pGo);
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ pInstance->HandleGameObject(0, false, pGo);
}
void SetInFace(bool bBool)
@@ -204,10 +204,10 @@ public:
if (bBool)
{
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
me->SetFacingToObject(pGo);
}else
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
me->SetFacingToObject(pGo);
}
@@ -216,11 +216,11 @@ public:
if (!pInstance)
return;
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- pInstance->HandleGameObject(0,false,pGo);
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ pInstance->HandleGameObject(0, false, pGo);
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- pInstance->HandleGameObject(0,false,pGo);
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ pInstance->HandleGameObject(0, false, pGo);
if (!GoSummonList.empty())
for (std::list<uint64>::const_iterator itr = GoSummonList.begin(); itr != GoSummonList.end(); ++itr)
@@ -277,47 +277,47 @@ public:
{
case 3:
SetEscortPaused(true);
- NextStep(2000,false,3);
+ NextStep(2000, false, 3);
break;
case 7:
SetEscortPaused(true);
- NextStep(2000,false,4);
+ NextStep(2000, false, 4);
break;
case 9:
- NextStep(1000,false,8);
+ NextStep(1000, false, 8);
break;
case 10:
- NextStep(25000,false,10);
+ NextStep(25000, false, 10);
break;
case 11:
SetEscortPaused(true);
SetInFace(true);
- NextStep(1000,false,11);
+ NextStep(1000, false, 11);
break;
case 12:
- NextStep(25000,false,18);
+ NextStep(25000, false, 18);
break;
case 13:
Summon(7);
- NextStep(25000,false,19);
+ NextStep(25000, false, 19);
break;
case 14:
SetInFace(false);
- DoScriptText(SAY_BLASTMASTER_26,me);
+ DoScriptText(SAY_BLASTMASTER_26, me);
SetEscortPaused(true);
- NextStep(5000,false,20);
+ NextStep(5000, false, 20);
break;
}
}
- void SetData(uint32 uiI,uint32 uiValue)
+ void SetData(uint32 uiI, uint32 uiValue)
{
switch(uiI)
{
case 1:
SetEscortPaused(true);
- DoScriptText(SAY_BLASTMASTER_0,me);
- NextStep(1500,true);
+ DoScriptText(SAY_BLASTMASTER_0, me);
+ NextStep(1500, true);
break;
case 2:
if (!pInstance)
@@ -330,7 +330,7 @@ public:
break;
case 2:
pInstance->SetData(TYPE_EVENT, DONE);
- NextStep(5000,false,22);
+ NextStep(5000, false, 22);
break;
}
break;
@@ -354,10 +354,10 @@ public:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[9], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
break;
case 2:
- if (GameObject* pGo = me->SummonGameObject(183410, -533.140f,-105.322f,-156.016f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* pGo = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1); //We can't use it!
+ pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
}
Summon(3);
break;
@@ -366,20 +366,20 @@ public:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
- DoScriptText(SAY_BLASTMASTER_19,me);
+ DoScriptText(SAY_BLASTMASTER_19, me);
break;
case 4:
- if (GameObject* pGo = me->SummonGameObject(183410, -542.199f,-96.854f,-155.790f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* pGo = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
break;
case 5:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
- DoScriptText(SAY_BLASTMASTER_15,me);
+ DoScriptText(SAY_BLASTMASTER_15, me);
break;
case 6:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[10], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
@@ -389,23 +389,23 @@ public:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[14], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
break;
case 7:
- if (GameObject* pGo = me->SummonGameObject(183410, -507.820f,-103.333f,-151.353f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* pGo = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1); //We can't use it!
+ pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
Summon(6);
}
break;
case 8:
- if (GameObject* pGo = me->SummonGameObject(183410, -511.829f,-86.249f,-151.431f, 0, 0, 0, 0, 0, 1000))
+ if (GameObject* pGo = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1); //We can't use it!
+ pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
}
break;
case 9:
if (Creature* pGrubbis = me->SummonCreature(NPC_GRUBBIS, SpawnPosition[15], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000))
- DoScriptText(SAY_GRUBBIS,pGrubbis);
+ DoScriptText(SAY_GRUBBIS, pGrubbis);
me->SummonCreature(NPC_CHOMPER, SpawnPosition[16], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
break;
}
@@ -420,109 +420,109 @@ public:
switch(uiPhase)
{
case 1:
- DoScriptText(SAY_BLASTMASTER_1,me);
- NextStep(1500,true);
+ DoScriptText(SAY_BLASTMASTER_1, me);
+ NextStep(1500, true);
break;
case 2:
SetEscortPaused(false);
- NextStep(0,false,0);
+ NextStep(0, false, 0);
break;
case 3:
- DoScriptText(SAY_BLASTMASTER_2,me);
+ DoScriptText(SAY_BLASTMASTER_2, me);
SetEscortPaused(false);
- NextStep(0,false,0);
+ NextStep(0, false, 0);
break;
case 4:
- DoScriptText(SAY_BLASTMASTER_3,me);
- NextStep(3000,true);
+ DoScriptText(SAY_BLASTMASTER_3, me);
+ NextStep(3000, true);
break;
case 5:
- DoScriptText(SAY_BLASTMASTER_4,me);
- NextStep(3000,true);
+ DoScriptText(SAY_BLASTMASTER_4, me);
+ NextStep(3000, true);
break;
case 6:
SetInFace(true);
- DoScriptText(SAY_BLASTMASTER_5,me);
+ DoScriptText(SAY_BLASTMASTER_5, me);
Summon(1);
if (pInstance)
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- pInstance->HandleGameObject(0,true,pGo);
- NextStep(3000,true);
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ pInstance->HandleGameObject(0, true, pGo);
+ NextStep(3000, true);
break;
case 7:
- DoScriptText(SAY_BLASTMASTER_6,me);
+ DoScriptText(SAY_BLASTMASTER_6, me);
SetEscortPaused(false);
- NextStep(0,false,0);
+ NextStep(0, false, 0);
break;
case 8:
me->HandleEmoteCommand(EMOTE_STATE_WORK);
- NextStep(25000,true);
+ NextStep(25000, true);
break;
case 9:
Summon(2);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 10:
Summon(4);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 11:
- DoScriptText(SAY_BLASTMASTER_17,me);
- NextStep(5000,true);
+ DoScriptText(SAY_BLASTMASTER_17, me);
+ NextStep(5000, true);
break;
case 12:
- DoScriptText(SAY_BLASTMASTER_18,me);
- NextStep(5000,true);
+ DoScriptText(SAY_BLASTMASTER_18, me);
+ NextStep(5000, true);
break;
case 13:
- DoScriptText(SAY_BLASTMASTER_20,me);
+ DoScriptText(SAY_BLASTMASTER_20, me);
CaveDestruction(true);
- NextStep(8000,true);
+ NextStep(8000, true);
break;
case 14:
- DoScriptText(SAY_BLASTMASTER_21,me);
- NextStep(8500,true);
+ DoScriptText(SAY_BLASTMASTER_21, me);
+ NextStep(8500, true);
break;
case 15:
- DoScriptText(SAY_BLASTMASTER_22,me);
- NextStep(2000,true);
+ DoScriptText(SAY_BLASTMASTER_22, me);
+ NextStep(2000, true);
break;
case 16:
- DoScriptText(SAY_BLASTMASTER_23,me);
+ DoScriptText(SAY_BLASTMASTER_23, me);
SetInFace(false);
if (pInstance)
- if (GameObject* pGo = GameObject::GetGameObject((*me),pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- pInstance->HandleGameObject(0,true,pGo);
- NextStep(2000,true);
+ if (GameObject* pGo = GameObject::GetGameObject((*me), pInstance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ pInstance->HandleGameObject(0, true, pGo);
+ NextStep(2000, true);
break;
case 17:
SetEscortPaused(false);
- DoScriptText(SAY_BLASTMASTER_24,me);
+ DoScriptText(SAY_BLASTMASTER_24, me);
Summon(6);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 18:
Summon(7);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 19:
SetInFace(false);
Summon(8);
- DoScriptText(SAY_BLASTMASTER_25,me);
- NextStep(0,false);
+ DoScriptText(SAY_BLASTMASTER_25, me);
+ NextStep(0, false);
break;
case 20:
- DoScriptText(SAY_BLASTMASTER_27,me);
- NextStep(2000,true);
+ DoScriptText(SAY_BLASTMASTER_27, me);
+ NextStep(2000, true);
break;
case 21:
Summon(9);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 22:
CaveDestruction(false);
- DoScriptText(SAY_BLASTMASTER_20,me);
- NextStep(0,false);
+ DoScriptText(SAY_BLASTMASTER_20, me);
+ NextStep(0, false);
break;
}
} else uiTimer -= uiDiff;
@@ -566,7 +566,7 @@ public:
return;
if (Unit* pSummon = CAST_SUM(me)->GetSummoner())
- CAST_CRE(pSummon)->AI()->SetData(2,1);
+ CAST_CRE(pSummon)->AI()->SetData(2, 1);
}
void UpdateAI(const uint32 /*diff*/)
@@ -583,7 +583,7 @@ public:
return;
if (Unit* pSummon = CAST_SUM(me)->GetSummoner())
- CAST_CRE(pSummon)->AI()->SetData(2,2);
+ CAST_CRE(pSummon)->AI()->SetData(2, 2);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
index 884c9ecc731..8b42c7135e5 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
@@ -90,12 +90,12 @@ public:
case GO_CAVE_IN_LEFT:
uiCaveInLeftGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE || m_auiEncounter[0] == NOT_STARTED)
- HandleGameObject(0,false,go);
+ HandleGameObject(0, false, go);
break;
case GO_CAVE_IN_RIGHT:
uiCaveInRightGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE || m_auiEncounter[0] == NOT_STARTED)
- HandleGameObject(0,false,go);
+ HandleGameObject(0, false, go);
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
index 612626909ef..94155f51f11 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
@@ -77,7 +77,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1,SAY_KILL2), me);
+ DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
}
void JustDied(Unit * /*victim*/)
@@ -159,9 +159,9 @@ public:
}
else
{
- if (urand(0,1) == 0)
+ if (urand(0, 1) == 0)
{
- DoScriptText(RAND(SAY_SUMMON1,SAY_SUMMON2), me);
+ DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index a550cff0df5..84dcf2d40b8 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -74,8 +74,8 @@ public:
void KilledUnit(Unit* /*Victim*/)
{
- if (urand(0,1) == 0)
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ if (urand(0, 1) == 0)
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -108,9 +108,9 @@ public:
if (Repentance_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_REPENTANCE);
- DoScriptText(RAND(SAY_REPENTANCE1,SAY_REPENTANCE2), me);
+ DoScriptText(RAND(SAY_REPENTANCE1, SAY_REPENTANCE2), me);
- Repentance_Timer = urand(25000,35000); //A little randomness on that spell
+ Repentance_Timer = urand(25000, 35000); //A little randomness on that spell
} else Repentance_Timer -= diff;
if (Holyfire_Timer <= diff)
@@ -118,7 +118,7 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_HOLYFIRE);
- Holyfire_Timer = urand(8000,23000); //Anywhere from 8 to 23 seconds, good luck having several of those in a row!
+ Holyfire_Timer = urand(8000, 23000); //Anywhere from 8 to 23 seconds, good luck having several of those in a row!
} else Holyfire_Timer -= diff;
if (Holywrath_Timer <= diff)
@@ -126,7 +126,7 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_HOLYWRATH);
- Holywrath_Timer = urand(20000,25000); //20-30 secs sounds nice
+ Holywrath_Timer = urand(20000, 25000); //20-30 secs sounds nice
} else Holywrath_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 03721d01fb7..ba6908fd2e9 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -62,9 +62,9 @@ public:
{
Phase = 1;
- CleaveTimer = urand(10000,15000);
+ CleaveTimer = urand(10000, 15000);
CurseTimer = 30000;
- RandomYellTimer = urand(30000,60000); //Occasionally yell
+ RandomYellTimer = urand(30000, 60000); //Occasionally yell
ChargeTimer = 20000;
ResetTimer = 0;
}
@@ -86,7 +86,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1,SAY_KILL2), me);
+ DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
}
void JustDied(Unit * /*victim*/)
@@ -159,7 +159,7 @@ public:
Attumen = pAttumen->GetGUID();
pAttumen->AI()->AttackStart(me->getVictim());
SetMidnight(pAttumen, me->GetGUID());
- DoScriptText(RAND(SAY_APPEAR1,SAY_APPEAR2,SAY_APPEAR3), pAttumen);
+ DoScriptText(RAND(SAY_APPEAR1, SAY_APPEAR2, SAY_APPEAR3), pAttumen);
}
}
else if (Phase == 2 && HealthBelowPct(25))
@@ -185,7 +185,7 @@ public:
pAttumen->GetMotionMaster()->MoveChase(pAttumen->getVictim());
pAttumen->SetUInt64Value(UNIT_FIELD_TARGET, pAttumen->getVictim()->GetGUID());
}
- pAttumen->SetFloatValue(OBJECT_FIELD_SCALE_X,1);
+ pAttumen->SetFloatValue(OBJECT_FIELD_SCALE_X, 1);
}
} else Mount_Timer -= diff;
}
@@ -206,7 +206,7 @@ public:
float newX = me->GetPositionX() + cos(angle)*(distance/2) ;
float newY = me->GetPositionY() + sin(angle)*(distance/2) ;
float newZ = 50;
- //me->Relocate(newX,newY,newZ,angle);
+ //me->Relocate(newX, newY, newZ, angle);
//me->SendMonsterMove(newX, newY, newZ, 0, true, 1000);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MovePoint(0, newX, newY, newZ);
@@ -215,7 +215,7 @@ public:
newY = me->GetPositionY() + sin(angle)*(distance/2) ;
pAttumen->GetMotionMaster()->Clear();
pAttumen->GetMotionMaster()->MovePoint(0, newX, newY, newZ);
- //pAttumen->Relocate(newX,newY,newZ,-angle);
+ //pAttumen->Relocate(newX, newY, newZ, -angle);
//pAttumen->SendMonsterMove(newX, newY, newZ, 0, true, 1000);
Mount_Timer = 1000;
}
@@ -257,7 +257,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
if (CleaveTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOWCLEAVE);
- CleaveTimer = urand(10000,15000);
+ CleaveTimer = urand(10000, 15000);
} else CleaveTimer -= diff;
if (CurseTimer <= diff)
@@ -268,8 +268,8 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
if (RandomYellTimer <= diff)
{
- DoScriptText(RAND(SAY_RANDOM1,SAY_RANDOM2), me);
- RandomYellTimer = urand(30000,60000);
+ DoScriptText(RAND(SAY_RANDOM1, SAY_RANDOM2), me);
+ RandomYellTimer = urand(30000, 60000);
} else RandomYellTimer -= diff;
if (me->GetUInt32Value(UNIT_FIELD_DISPLAYID) == MOUNTED_DISPLAYID)
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index c14b60eed41..80a86c62318 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -133,7 +133,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2, SAY_KILL_3), me);
}
void JustDied(Unit* /*victim*/)
@@ -207,7 +207,7 @@ public:
Creature* Temp = NULL;
if (AddGUID[i])
{
- Temp = Creature::GetCreature((*me),AddGUID[i]);
+ Temp = Creature::GetCreature((*me), AddGUID[i]);
if (Temp && Temp->isAlive())
Temp->DisappearAndDie();
}
@@ -221,7 +221,7 @@ public:
Creature* Temp = NULL;
if (AddGUID[i])
{
- Temp = Creature::GetCreature((*me),AddGUID[i]);
+ Temp = Creature::GetCreature((*me), AddGUID[i]);
if (Temp && Temp->isAlive())
{
Temp->AI()->AttackStart(me->getVictim());
@@ -256,7 +256,7 @@ public:
Creature* Temp = NULL;
if (AddGUID[i])
{
- Temp = Unit::GetCreature((*me),AddGUID[i]);
+ Temp = Unit::GetCreature((*me), AddGUID[i]);
if (Temp && Temp->isAlive())
if (!Temp->getVictim())
Temp->AI()->AttackStart(me->getVictim());
@@ -300,10 +300,10 @@ public:
{
if (Wait_Timer <= diff)
{
- DoScriptText(RAND(SAY_SPECIAL_1,SAY_SPECIAL_2), me);
+ DoScriptText(RAND(SAY_SPECIAL_1, SAY_SPECIAL_2), me);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- pTarget->CastSpell(pTarget, SPELL_GARROTE,true);
+ pTarget->CastSpell(pTarget, SPELL_GARROTE, true);
InVanish = false;
} else Wait_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index a836a4fdf12..8a96f761798 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -52,11 +52,11 @@ enum Netherspite_Portal{
};
const uint32 PortalID[3] = {17369, 17367, 17368};
-const uint32 PortalVisual[3] = {30487,30490,30491};
-const uint32 PortalBeam[3] = {30465,30464,30463};
-const uint32 PlayerBuff[3] = {30421,30422,30423};
-const uint32 NetherBuff[3] = {30466,30467,30468};
-const uint32 PlayerDebuff[3] = {38637,38638,38639};
+const uint32 PortalVisual[3] = {30487, 30490, 30491};
+const uint32 PortalBeam[3] = {30465, 30464, 30463};
+const uint32 PlayerBuff[3] = {30421, 30422, 30423};
+const uint32 NetherBuff[3] = {30466, 30467, 30468};
+const uint32 PlayerDebuff[3] = {38637, 38638, 38639};
class boss_netherspite : public CreatureScript
{
@@ -110,10 +110,10 @@ public:
yh = pTarget->GetPositionY();
// check if target is between (not checking distance from the beam yet)
- if (dist(xn,yn,xh,yh) >= dist(xn,yn,xp,yp) || dist(xp,yp,xh,yh) >= dist(xn,yn,xp,yp))
+ if (dist(xn, yn, xh, yh) >= dist(xn, yn, xp, yp) || dist(xp, yp, xh, yh) >= dist(xn, yn, xp, yp))
return false;
// check distance from the beam
- return (abs((xn-xp)*yh+(yp-yn)*xh-xn*yp+xp*yn)/dist(xn,yn,xp,yp) < 1.5f);
+ return (abs((xn-xp)*yh+(yp-yn)*xh-xn*yp+xp*yn)/dist(xn, yn, xp, yp) < 1.5f);
}
float dist(float xa, float ya, float xb, float yb) // auxiliary method for distance
@@ -141,7 +141,7 @@ public:
pos[BLUE_PORTAL] = (r>1 ? 1: 2); // Blue Portal not on the left side (0)
for (int i=0; i<3; ++i)
- if (Creature *portal = me->SummonCreature(PortalID[i],PortalCoord[pos[i]][0],PortalCoord[pos[i]][1],PortalCoord[pos[i]][2],0,TEMPSUMMON_TIMED_DESPAWN,60000))
+ if (Creature *portal = me->SummonCreature(PortalID[i], PortalCoord[pos[i]][0], PortalCoord[pos[i]][1], PortalCoord[pos[i]][2], 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
{
PortalGUID[i] = portal->GetGUID();
portal->AddAura(PortalVisual[i], portal);
@@ -181,9 +181,9 @@ public:
Player* p = i->getSource();
if (p && p->isAlive() // alive
&& (!pTarget || pTarget->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best
- && !p->HasAura(PlayerDebuff[j],0) // not exhausted
- && !p->HasAura(PlayerBuff[(j+1)%3],0) // not on another beam
- && !p->HasAura(PlayerBuff[(j+2)%3],0)
+ && !p->HasAura(PlayerDebuff[j], 0) // not exhausted
+ && !p->HasAura(PlayerBuff[(j+1)%3], 0) // not on another beam
+ && !p->HasAura(PlayerBuff[(j+2)%3], 0)
&& IsBetween(me, p, portal)) // on the beam
pTarget = p;
}
@@ -206,7 +206,7 @@ public:
BeamerGUID[j] = 0;
}
// create new one and start beaming on the target
- if (Creature *beamer = portal->SummonCreature(PortalID[j],portal->GetPositionX(),portal->GetPositionY(),portal->GetPositionZ(),portal->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,60000))
+ if (Creature *beamer = portal->SummonCreature(PortalID[j], portal->GetPositionX(), portal->GetPositionY(), portal->GetPositionZ(), portal->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 60000))
{
beamer->CastSpell(pTarget, PortalBeam[j], false);
BeamerGUID[j] = beamer->GetGUID();
@@ -227,7 +227,7 @@ public:
PortalPhase = true;
PortalTimer = 10000;
EmpowermentTimer = 10000;
- DoScriptText(EMOTE_PHASE_PORTAL,me);
+ DoScriptText(EMOTE_PHASE_PORTAL, me);
}
void SwitchToBanishPhase()
@@ -239,7 +239,7 @@ public:
DestroyPortals();
PhaseTimer = 30000;
PortalPhase = false;
- DoScriptText(EMOTE_PHASE_BANISH,me);
+ DoScriptText(EMOTE_PHASE_BANISH, me);
for (int i=0; i<3; ++i)
me->RemoveAurasDueToSpell(NetherBuff[i]);
@@ -271,7 +271,7 @@ public:
// Void Zone
if (VoidZoneTimer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,1,45,true),SPELL_VOIDZONE,true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 1, 45, true), SPELL_VOIDZONE, true);
VoidZoneTimer = 15000;
} else VoidZoneTimer -= diff;
@@ -314,9 +314,9 @@ public:
// Netherbreath
if (NetherbreathTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,40,true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true))
DoCast(pTarget, SPELL_NETHERBREATH);
- NetherbreathTimer = urand(5000,7000);
+ NetherbreathTimer = urand(5000, 7000);
} else NetherbreathTimer -= diff;
if (PhaseTimer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index d4d8b8d67d5..4c954c2dd51 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -48,14 +48,14 @@ EndScriptData */
float IntroWay[8][3] =
{
- {-11053.37f,-1794.48f,149.00f},
- {-11141.07f,-1841.40f,125.00f},
- {-11187.28f,-1890.23f,125.00f},
- {-11189.20f,-1931.25f,125.00f},
- {-11153.76f,-1948.93f,125.00f},
- {-11128.73f,-1929.75f,125.00f},
- {-11140.00f,-1915.00f,122.00f},
- {-11163.00f,-1903.00f,91.473f}
+ {-11053.37f, -1794.48f, 149.00f},
+ {-11141.07f, -1841.40f, 125.00f},
+ {-11187.28f, -1890.23f, 125.00f},
+ {-11189.20f, -1931.25f, 125.00f},
+ {-11153.76f, -1948.93f, 125.00f},
+ {-11128.73f, -1929.75f, 125.00f},
+ {-11140.00f, -1915.00f, 122.00f},
+ {-11163.00f, -1903.00f, 91.473f}
};
class boss_nightbane : public CreatureScript
@@ -140,7 +140,7 @@ public:
if (!Intro)
{
- me->SetHomePosition(IntroWay[7][0],IntroWay[7][1],IntroWay[7][2],0);
+ me->SetHomePosition(IntroWay[7][0], IntroWay[7][1], IntroWay[7][2], 0);
me->GetMotionMaster()->MoveTargetedHome();
}
}
@@ -193,7 +193,7 @@ public:
if (id >= 8)
{
Intro = false;
- me->SetHomePosition(IntroWay[7][0],IntroWay[7][1],IntroWay[7][2],0);
+ me->SetHomePosition(IntroWay[7][0], IntroWay[7][1], IntroWay[7][2], 0);
return;
}
@@ -242,11 +242,11 @@ public:
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
(*me).GetMotionMaster()->Clear(false);
- (*me).GetMotionMaster()->MovePoint(0,IntroWay[2][0],IntroWay[2][1],IntroWay[2][2]);
+ (*me).GetMotionMaster()->MovePoint(0, IntroWay[2][0], IntroWay[2][1], IntroWay[2][2]);
Flying = true;
- FlyTimer = urand(45000,60000); //timer wrong between 45 and 60 seconds
+ FlyTimer = urand(45000, 60000); //timer wrong between 45 and 60 seconds
++FlyCount;
RainofBonesTimer = 5000; //timer wrong (maybe)
@@ -265,11 +265,11 @@ public:
{
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
- me->GetMotionMaster()->MovePoint(8,IntroWay[7][0],IntroWay[7][1],IntroWay[7][2]);
+ me->GetMotionMaster()->MovePoint(8, IntroWay[7][0], IntroWay[7][1], IntroWay[7][2]);
}
else
{
- me->GetMotionMaster()->MovePoint(MovePhase,IntroWay[MovePhase][0],IntroWay[MovePhase][1],IntroWay[MovePhase][2]);
+ me->GetMotionMaster()->MovePoint(MovePhase, IntroWay[MovePhase][0], IntroWay[MovePhase][1], IntroWay[MovePhase][2]);
++MovePhase;
}
}
@@ -279,11 +279,11 @@ public:
{
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->HandleEmoteCommand(EMOTE_ONESHOT_LAND);
- me->GetMotionMaster()->MovePoint(8,IntroWay[7][0],IntroWay[7][1],IntroWay[7][2]);
+ me->GetMotionMaster()->MovePoint(8, IntroWay[7][0], IntroWay[7][1], IntroWay[7][2]);
}
else
{
- me->GetMotionMaster()->MovePoint(MovePhase,IntroWay[MovePhase][0],IntroWay[MovePhase][1],IntroWay[MovePhase][2]);
+ me->GetMotionMaster()->MovePoint(MovePhase, IntroWay[MovePhase][0], IntroWay[MovePhase][1], IntroWay[MovePhase][2]);
++MovePhase;
}
}
@@ -310,7 +310,7 @@ public:
if (BellowingRoarTimer <= diff)
{
DoCast(me->getVictim(), SPELL_BELLOWING_ROAR);
- BellowingRoarTimer = urand(30000,40000);
+ BellowingRoarTimer = urand(30000, 40000);
} else BellowingRoarTimer -= diff;
if (SmolderingBreathTimer <= diff)
@@ -402,10 +402,10 @@ public:
if (FlyTimer <= diff) //landing
{
- me->MonsterYell(RAND(*YELL_LAND_PHASE_1,*YELL_LAND_PHASE_2), LANG_UNIVERSAL, 0);
+ me->MonsterYell(RAND(*YELL_LAND_PHASE_1, *YELL_LAND_PHASE_2), LANG_UNIVERSAL, 0);
me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MovePoint(3,IntroWay[3][0],IntroWay[3][1],IntroWay[3][2]);
+ me->GetMotionMaster()->MovePoint(3, IntroWay[3][0], IntroWay[3][1], IntroWay[3][2]);
Flying = true;
} else FlyTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index ad33f9f9398..c016b232939 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -42,7 +42,7 @@ EndScriptData */
// 18 Coordinates for Infernal spawns
struct InfernalPoint
{
- float x,y;
+ float x, y;
};
#define INFERNAL_Z 275.5f
@@ -230,8 +230,8 @@ public:
Cleave_Timer = 8000;
InfernalTimer = 45000;
InfernalCleanupTimer = 47000;
- AxesTargetSwitchTimer = urand(7500,20000);
- SunderArmorTimer = urand(5000,10000);
+ AxesTargetSwitchTimer = urand(7500, 20000);
+ SunderArmorTimer = urand(5000, 10000);
phase = 1;
if (pInstance)
@@ -240,7 +240,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit * /*victim*/)
@@ -379,7 +379,7 @@ public:
DoCast(Infernal, SPELL_INFERNAL_RELAY);
}
- DoScriptText(RAND(SAY_SUMMON1,SAY_SUMMON2), me);
+ DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
}
void UpdateAI(const uint32 diff)
@@ -477,14 +477,14 @@ public:
if (SunderArmorTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SUNDER_ARMOR);
- SunderArmorTimer = urand(10000,18000);
+ SunderArmorTimer = urand(10000, 18000);
} else SunderArmorTimer -= diff;
if (Cleave_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- Cleave_Timer = urand(6000,12000);
+ Cleave_Timer = urand(6000, 12000);
} else Cleave_Timer -= diff;
}
@@ -492,7 +492,7 @@ public:
{
if (AxesTargetSwitchTimer <= diff)
{
- AxesTargetSwitchTimer = urand(7500,20000);
+ AxesTargetSwitchTimer = urand(7500, 20000);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
@@ -515,7 +515,7 @@ public:
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_AMPLIFY_DAMAGE);
- AmplifyDamageTimer = urand(20000,30000);
+ AmplifyDamageTimer = urand(20000, 30000);
} else AmplifyDamageTimer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index cabc7426d81..6218b72bcdf 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -159,7 +159,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1,SAY_KILL2), me);
+ DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
}
void JustDied(Unit * /*victim*/)
@@ -175,7 +175,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
if (pInstance)
{
@@ -345,7 +345,7 @@ public:
if (SecondarySpellTimer <= diff)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
DoCast(me, SPELL_AOE_CS);
@@ -355,7 +355,7 @@ public:
DoCast(pTarget, SPELL_CHAINSOFICE);
break;
}
- SecondarySpellTimer = urand(5000,20000);
+ SecondarySpellTimer = urand(5000, 20000);
} else SecondarySpellTimer -= diff;
if (SuperCastTimer <= diff)
@@ -378,12 +378,12 @@ public:
break;
}
- LastSuperSpell = Available[urand(0,1)];
+ LastSuperSpell = Available[urand(0, 1)];
switch (LastSuperSpell)
{
case SUPER_AE:
- DoScriptText(RAND(SAY_EXPLOSION1,SAY_EXPLOSION2), me);
+ DoScriptText(RAND(SAY_EXPLOSION1, SAY_EXPLOSION2), me);
DoCast(me, SPELL_BLINK_CENTER, true);
DoCast(me, SPELL_PLAYERPULL, true);
@@ -392,7 +392,7 @@ public:
break;
case SUPER_FLAME:
- DoScriptText(RAND(SAY_FLAMEWREATH1,SAY_FLAMEWREATH2), me);
+ DoScriptText(RAND(SAY_FLAMEWREATH1, SAY_FLAMEWREATH2), me);
FlameWreathTimer = 20000;
FlameWreathCheckTime = 500;
@@ -405,7 +405,7 @@ public:
break;
case SUPER_BLIZZARD:
- DoScriptText(RAND(SAY_BLIZZARD1,SAY_BLIZZARD2), me);
+ DoScriptText(RAND(SAY_BLIZZARD1, SAY_BLIZZARD2), me);
if (Creature* pSpawn = me->SummonCreature(CREATURE_ARAN_BLIZZARD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 25000))
{
@@ -415,7 +415,7 @@ public:
break;
}
- SuperCastTimer = urand(35000,40000);
+ SuperCastTimer = urand(35000, 40000);
} else SuperCastTimer -= diff;
if (!ElementalsSpawned && HealthBelowPct(40))
@@ -542,7 +542,7 @@ public:
if (CastTimer <= diff)
{
DoCast(me->getVictim(), SPELL_WATERBOLT);
- CastTimer = urand(2000,5000);
+ CastTimer = urand(2000, 5000);
} else CastTimer -= diff;
}
};
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index a763e353860..9c60fafb5a3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -119,7 +119,7 @@ public:
me->InterruptNonMeleeSpells(false);
DoCast(me->getVictim(), SPELL_AMPLIFY_FLAMES);
- AmplifyTimer = urand(10000,20000);
+ AmplifyTimer = urand(10000, 20000);
} else AmplifyTimer -= diff;
DoMeleeAttackIfReady();
@@ -157,7 +157,7 @@ public:
{
if (SacrificeGUID)
{
- Unit* Sacrifice = Unit::GetUnit((*me),SacrificeGUID);
+ Unit* Sacrifice = Unit::GetUnit((*me), SacrificeGUID);
if (Sacrifice)
Sacrifice->RemoveAurasDueToSpell(SPELL_SACRIFICE);
}
@@ -178,7 +178,7 @@ public:
struct mob_fiendish_portalAI : public PassiveAI
{
- mob_fiendish_portalAI(Creature *c) : PassiveAI(c),summons(me){}
+ mob_fiendish_portalAI(Creature *c) : PassiveAI(c), summons(me){}
SummonList summons;
@@ -333,7 +333,7 @@ public:
if (pSummoned->GetUInt32Value(UNIT_CREATED_BY_SPELL) == SPELL_FIENDISH_PORTAL_1)
{
- DoScriptText(RAND(SAY_SUMMON1,SAY_SUMMON2), me);
+ DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
SummonedPortals = true;
}
}
@@ -341,7 +341,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*killer*/)
@@ -380,7 +380,7 @@ public:
{
CAST_AI(mob_demon_chain::mob_demon_chainAI, Chains->AI())->SacrificeGUID = pTarget->GetGUID();
Chains->CastSpell(Chains, SPELL_DEMON_CHAINS, true);
- DoScriptText(RAND(SAY_SACRIFICE1,SAY_SACRIFICE2), me);
+ DoScriptText(RAND(SAY_SACRIFICE1, SAY_SACRIFICE2), me);
SacrificeTimer = 30000;
}
}
@@ -402,7 +402,7 @@ public:
if (PortalGUID[0] && PortalGUID[1])
{
- if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[urand(0,1)]))
+ if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[urand(0, 1)]))
pPortal->CastSpell(me->getVictim(), SPELL_SUMMON_FIENDISIMP, false);
SummonTimer = 5000;
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 4c354ad048a..ddb5970d155 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -345,7 +345,7 @@ public:
if ((Spell->SchoolMask == SPELL_SCHOOL_MASK_FIRE) && (!(rand()%10)))
{
/*
- if (not direct damage(aoe,dot))
+ if (not direct damage(aoe, dot))
return;
*/
@@ -597,19 +597,19 @@ public:
if (MangleTimer <= diff)
{
DoCast(me->getVictim(), SPELL_MANGLE);
- MangleTimer = urand(5000,8000);
+ MangleTimer = urand(5000, 8000);
} else MangleTimer -= diff;
if (ShredTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SHRED);
- ShredTimer = urand(10000,15000);
+ ShredTimer = urand(10000, 15000);
} else ShredTimer -= diff;
if (ScreamTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FRIGHTENED_SCREAM);
- ScreamTimer = urand(20000,30000);
+ ScreamTimer = urand(20000, 30000);
} else ScreamTimer -= diff;
DoMeleeAttackIfReady();
@@ -653,7 +653,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_CRONE_AGGRO,SAY_CRONE_AGGRO2), me);
+ DoScriptText(RAND(SAY_CRONE_AGGRO, SAY_CRONE_AGGRO2), me);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
@@ -683,7 +683,7 @@ public:
if (CycloneTimer <= diff)
{
- if (Creature* Cyclone = DoSpawnCreature(CREATURE_CYCLONE, float(urand(0,9)), float(urand(0,9)), 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
+ if (Creature* Cyclone = DoSpawnCreature(CREATURE_CYCLONE, float(urand(0, 9)), float(urand(0, 9)), 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
Cyclone->CastSpell(Cyclone, SPELL_CYCLONE_VISUAL, true);
CycloneTimer = 30000;
} else CycloneTimer -= diff;
@@ -737,7 +737,7 @@ public:
Position pos;
me->GetRandomNearPosition(pos, 10);
me->GetMotionMaster()->MovePoint(0, pos);
- MoveTimer = urand(5000,8000);
+ MoveTimer = urand(5000, 8000);
} else MoveTimer -= diff;
}
};
@@ -905,13 +905,13 @@ public:
if (FearTimer <= diff)
{
DoCast(me->getVictim(), SPELL_TERRIFYING_HOWL);
- FearTimer = urand(25000,35000);
+ FearTimer = urand(25000, 35000);
} else FearTimer -= diff;
if (SwipeTimer <= diff)
{
DoCast(me->getVictim(), SPELL_WIDE_SWIPE);
- SwipeTimer = urand(25000,30000);
+ SwipeTimer = urand(25000, 30000);
} else SwipeTimer -= diff;
}
@@ -1293,27 +1293,27 @@ public:
if (pTarget && !me->HasInArc(M_PI, pTarget))
{
DoCast(pTarget, SPELL_BACKWARD_LUNGE);
- BackwardLungeTimer = urand(15000,30000);
+ BackwardLungeTimer = urand(15000, 30000);
}
} else BackwardLungeTimer -= diff;
if (DaringTimer <= diff)
{
DoCast(me, SPELL_DARING);
- DaringTimer = urand(20000,40000);
+ DaringTimer = urand(20000, 40000);
} else DaringTimer -= diff;
if (DeadlySwatheTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_DEADLY_SWATHE);
- DeadlySwatheTimer = urand(15000,25000);
+ DeadlySwatheTimer = urand(15000, 25000);
} else DeadlySwatheTimer -= diff;
if (PoisonThrustTimer <= diff)
{
DoCast(me->getVictim(), SPELL_POISON_THRUST);
- PoisonThrustTimer = urand(10000,20000);
+ PoisonThrustTimer = urand(10000, 20000);
} else PoisonThrustTimer -= diff;
DoMeleeAttackIfReady();
@@ -1412,31 +1412,31 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_BLINDING_PASSION);
- BlindingPassionTimer = urand(30000,45000);
+ BlindingPassionTimer = urand(30000, 45000);
} else BlindingPassionTimer -= diff;
if (DevotionTimer <= diff)
{
DoCast(me, SPELL_DEVOTION);
- DevotionTimer = urand(15000,45000);
+ DevotionTimer = urand(15000, 45000);
} else DevotionTimer -= diff;
if (PowerfulAttractionTimer <= diff)
{
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_POWERFUL_ATTRACTION);
- PowerfulAttractionTimer = urand(5000,30000);
+ PowerfulAttractionTimer = urand(5000, 30000);
} else PowerfulAttractionTimer -= diff;
if (EternalAffectionTimer <= diff)
{
- if (urand(0,1) && SummonedRomulo)
+ if (urand(0, 1) && SummonedRomulo)
{
Creature* Romulo = (Unit::GetCreature((*me), RomuloGUID));
if (Romulo && Romulo->isAlive() && !RomuloDead)
DoCast(Romulo, SPELL_ETERNAL_AFFECTION);
} else DoCast(me, SPELL_ETERNAL_AFFECTION);
- EternalAffectionTimer = urand(45000,60000);
+ EternalAffectionTimer = urand(45000, 60000);
} else EternalAffectionTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index 93ce549c291..2b0806f9e5e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -84,7 +84,7 @@ public:
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.
- m_uiOperaEvent = urand(1,3);
+ m_uiOperaEvent = urand(1, 3);
m_uiOzDeathCount = 0;
m_uiCurtainGUID = 0;
@@ -149,7 +149,7 @@ public:
case TYPE_NETHERSPITE: m_auiEncounter[8] = uiData; break;
case TYPE_CHESS:
if (uiData == DONE)
- DoRespawnGameObject(DustCoveredChest,DAY);
+ DoRespawnGameObject(DustCoveredChest, DAY);
m_auiEncounter[9] = uiData;
break;
case TYPE_MALCHEZZAR: m_auiEncounter[10] = uiData; break;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 92a63a37b3e..9d643667e7b 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -342,17 +342,17 @@ public:
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_OZ;
- sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ",pPlayer->GetGUID());
+ sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", pPlayer->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_HOOD;
- sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD",pPlayer->GetGUID());
+ sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", pPlayer->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_RAJ;
- sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ",pPlayer->GetGUID());
+ sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", pPlayer->GetGUID());
break;
}
@@ -375,7 +375,7 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
}
- if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI,pCreature->AI()))
+ if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI()))
{
if (!pBarnesAI->RaidWiped)
pPlayer->SEND_GOSSIP_MENU(8970, pCreature->GetGUID());
@@ -459,8 +459,8 @@ public:
#define SPELL_CONFLAGRATION_BLAST 30977
#define SPELL_MANA_SHIELD 31635
-static float MedivPos[4] = {-11161.49f,-1902.24f,91.48f,1.94f};
-static float ArcanagosPos[4] = {-11169.75f,-1881.48f,95.39f,4.83f};
+static float MedivPos[4] = {-11161.49f, -1902.24f, 91.48f, 1.94f};
+static float ArcanagosPos[4] = {-11169.75f, -1881.48f, 95.39f, 4.83f};
class npc_image_of_medivh : public CreatureScript
{
@@ -497,11 +497,11 @@ public:
if (pInstance && pInstance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0)
{
pInstance->SetData64(DATA_IMAGE_OF_MEDIVH, me->GetGUID());
- (*me).GetMotionMaster()->MovePoint(1,MedivPos[0],MedivPos[1],MedivPos[2]);
+ (*me).GetMotionMaster()->MovePoint(1, MedivPos[0], MedivPos[1], MedivPos[2]);
Step = 0;
}else
{
- me->DealDamage(me,me->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
me->RemoveCorpse();
}
}
@@ -523,12 +523,12 @@ public:
{
Step = 1;
EventStarted = true;
- Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
if (!Arcanagos)
return;
ArcanagosGUID = Arcanagos->GetGUID();
Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- (*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]);
+ (*Arcanagos).GetMotionMaster()->MovePoint(0, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2]);
Arcanagos->SetOrientation(ArcanagosPos[3]);
me->SetOrientation(MedivPos[3]);
YellTimer = 10000;
@@ -536,7 +536,7 @@ public:
uint32 NextStep(uint32 Step)
{
- Unit* arca = Unit::GetUnit((*me),ArcanagosGUID);
+ Unit* arca = Unit::GetUnit((*me), ArcanagosGUID);
Map* pMap = me->GetMap();
switch(Step)
{
@@ -581,7 +581,7 @@ public:
CAST_CRE(arca)->MonsterYell(SAY_DIALOG_ARCANAGOS_8, LANG_UNIVERSAL, 0);
return 5000;
case 12:
- arca->GetMotionMaster()->MovePoint(0, -11010.82f,-1761.18f, 156.47f);
+ arca->GetMotionMaster()->MovePoint(0, -11010.82f, -1761.18f, 156.47f);
arca->setActive(true);
arca->InterruptNonMeleeSpells(true);
arca->SetSpeed(MOVE_FLIGHT, 2.0f);
@@ -607,7 +607,7 @@ public:
}
return 50000;
case 15:
- arca->DealDamage(arca,arca->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ arca->DealDamage(arca, arca->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return 5000;
default : return 9999999;
}
@@ -625,7 +625,7 @@ public:
if (Step >= 7 && Step <= 12)
{
- Unit* arca = Unit::GetUnit((*me),ArcanagosGUID);
+ Unit* arca = Unit::GetUnit((*me), ArcanagosGUID);
if (FireArcanagosTimer <= diff)
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 7c1815dec4f..9d0c540223d 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -296,15 +296,15 @@ public:
if (FireballTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FIREBALL_NORMAL);
- FireballTimer = urand(2000,6000);
+ FireballTimer = urand(2000, 6000);
} else FireballTimer -= diff;
if (PhoenixTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
- uint8 random = urand(1,2);
+ uint8 random = urand(1, 2);
float x = KaelLocations[random][0];
float y = KaelLocations[random][1];
@@ -330,7 +330,7 @@ public:
DoCast(pTarget, SPELL_FLAMESTRIKE3, true);
DoScriptText(SAY_FLAMESTRIKE, me);
}
- FlameStrikeTimer = urand(15000,25000);
+ FlameStrikeTimer = urand(15000, 25000);
} else FlameStrikeTimer -= diff;
// Below 50%
@@ -396,7 +396,7 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Orb = DoSpawnCreature(CREATURE_ARCANE_SPHERE, 5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
if (Orb && pTarget)
@@ -535,7 +535,7 @@ public:
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->ClearAllReactives();
- me->SetUInt64Value(UNIT_FIELD_TARGET,0);
+ me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->SetStandState(UNIT_STAND_STATE_DEAD);
@@ -580,7 +580,7 @@ public:
if (BurnTimer <= diff)
{
//spell Burn should possible do this, but it doesn't, so do this for now.
- uint16 dmg = urand(1650,2050);
+ uint16 dmg = urand(1650, 2050);
me->DealDamage(me, dmg, 0, DOT, SPELL_SCHOOL_MASK_FIRE, NULL, false);
BurnTimer += 2000;
} BurnTimer -= diff;
@@ -648,7 +648,7 @@ public:
void Reset()
{
DespawnTimer = 30000;
- ChangeTargetTimer = urand(6000,12000);
+ ChangeTargetTimer = urand(6000, 12000);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
@@ -678,7 +678,7 @@ public:
AttackStart(pTarget);
}
- ChangeTargetTimer = urand(5000,15000);
+ ChangeTargetTimer = urand(5000, 15000);
} else ChangeTargetTimer -= diff;
}
};
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 5f9f850ceaf..cc17f4b15af 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -274,7 +274,7 @@ public:
{
Unit *pTarget = me;
- if (urand(0,1))
+ if (urand(0, 1))
if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY]))
if (pAdd->isAlive())
pTarget = pAdd;
@@ -287,7 +287,7 @@ public:
{
Unit *pTarget = me;
- if (urand(0,1))
+ if (urand(0, 1))
if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY]))
if (pAdd->isAlive() && !pAdd->HasAura(SPELL_SHIELD))
pTarget = pAdd;
@@ -300,11 +300,11 @@ public:
{
Unit *pTarget = NULL;
- if (urand(0,1))
+ if (urand(0, 1))
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
else
{
- if (urand(0,1))
+ if (urand(0, 1))
pTarget = me;
else
if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY]))
@@ -362,7 +362,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
// For later development, some alternative threat system should be made
// We do not know what this system is based upon, but one theory is class (healers=high threat, dps=medium, etc)
// We reset their threat frequently as an alternative until such a system exist
- ResetThreatTimer = urand(5000,20000);
+ ResetThreatTimer = urand(5000, 20000);
// in case she is not alive and Reset was for some reason called, respawn her (most likely party wipe after killing her)
if (Creature* pDelrissa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_DELRISSA) : 0))
@@ -1025,7 +1025,7 @@ public:
Wing_Clip_Timer = 4000;
Freezing_Trap_Timer = 15000;
- Unit* pPet = Unit::GetUnit(*me,m_uiPetGUID);
+ Unit* pPet = Unit::GetUnit(*me, m_uiPetGUID);
if (!pPet)
me->SummonCreature(NPC_SLIVER, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
@@ -1155,7 +1155,7 @@ public:
if (Totem_Timer <= diff)
{
- DoCast(me, RAND(SPELL_WINDFURY_TOTEM,SPELL_FIRE_NOVA_TOTEM,SPELL_EARTHBIND_TOTEM));
+ DoCast(me, RAND(SPELL_WINDFURY_TOTEM, SPELL_FIRE_NOVA_TOTEM, SPELL_EARTHBIND_TOTEM));
++Totem_Amount;
Totem_Timer = Totem_Amount*2000;
} else Totem_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 65ac5aff16a..384b4f6e664 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -203,7 +203,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void MovementInform(uint32 type, uint32 id)
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 42c20299b38..cd7eb6e9015 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -118,10 +118,10 @@ public:
void JustSummoned(Creature *summoned)
{
if (Unit *temp = SelectTarget(SELECT_TARGET_RANDOM, 0))
- summoned->GetMotionMaster()->MoveFollow(temp,0,0);
+ summoned->GetMotionMaster()->MoveFollow(temp, 0, 0);
//spells are SUMMON_TYPE_GUARDIAN, so using setOwner should be ok
- summoned->CastSpell(summoned,SPELL_ENERGY_BOLT,false,0,0,me->GetGUID());
+ summoned->CastSpell(summoned, SPELL_ENERGY_BOLT, false, 0, 0, me->GetGUID());
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
index 309a1546ca3..a205b3e5ad8 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp
@@ -209,7 +209,7 @@ class boss_ragnaros : public CreatureScript
break;
case EVENT_HAND_OF_RAGNAROS:
DoCast(me, SPELL_HAND_OF_RAGNAROS);
- if (urand(0,1))
+ if (urand(0, 1))
DoScriptText(SAY_HAND, me);
events.ScheduleEvent(EVENT_HAND_OF_RAGNAROS, 20000);
break;
@@ -260,7 +260,7 @@ class boss_ragnaros : public CreatureScript
// summon 8 elementals
for (uint8 i = 0; i < 8; ++i)
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- if (Creature* pSummoned = me->SummonCreature(12143, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,900000))
+ if (Creature* pSummoned = me->SummonCreature(12143, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 900000))
pSummoned->AI()->AttackStart(pTarget);
_hasSubmergedOnce = true;
@@ -275,7 +275,7 @@ class boss_ragnaros : public CreatureScript
for (uint8 i = 0; i < 8; ++i)
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- if (Creature* pSummoned = me->SummonCreature(12143, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,900000))
+ if (Creature* pSummoned = me->SummonCreature(12143, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 900000))
pSummoned->AI()->AttackStart(pTarget);
_isBanished = true;
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
index 70437b9e62e..d4f746b0cb3 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/molten_core.cpp
@@ -56,8 +56,8 @@ public:
ai->Spell[0].First_Cast = 10000;
ai->Spell[0].Cast_Target_Type = CAST_HOSTILE_TARGET;
- uint32 RandDebuff = RAND(SPELL_GROUND_STOMP,SPELL_ANCIENT_DREAD,SPELL_CAUTERIZING_FLAMES,
- SPELL_WITHERING_HEAT,SPELL_ANCIENT_DESPAIR,SPELL_ANCIENT_HYSTERIA);
+ uint32 RandDebuff = RAND(SPELL_GROUND_STOMP, SPELL_ANCIENT_DREAD, SPELL_CAUTERIZING_FLAMES,
+ SPELL_WITHERING_HEAT, SPELL_ANCIENT_DESPAIR, SPELL_ANCIENT_HYSTERIA);
ai->Spell[1].Enabled = true;
ai->Spell[1].Spell_Id = RandDebuff;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 5f74f998f95..c046b6a3a88 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -43,17 +43,17 @@ enum eDeathKnightSpells
#define EVENT_BLOOD_STRIKE 3
#define EVENT_DEATH_COIL 4
-//used by 29519,29520,29565,29566,29567 but signed for 29519
+//used by 29519, 29520, 29565, 29566, 29567 but signed for 29519
int32 say_event_start[8] =
{
- -1609000,-1609001,-1609002,-1609003,
- -1609004,-1609005,-1609006,-1609007
+ -1609000, -1609001, -1609002, -1609003,
+ -1609004, -1609005, -1609006, -1609007
};
int32 say_event_attack[9] =
{
- -1609008,-1609009,-1609010,-1609011,-1609012,
- -1609013,-1609014,-1609015,-1609016
+ -1609008, -1609009, -1609010, -1609011, -1609012,
+ -1609013, -1609014, -1609015, -1609016
};
uint32 acherus_soul_prison[12] =
@@ -192,7 +192,7 @@ public:
for (uint8 i = 0; i < 12; ++i)
{
- if (GameObject* temp_prison = me->FindNearestGameObject(acherus_soul_prison[i],30))
+ if (GameObject* temp_prison = me->FindNearestGameObject(acherus_soul_prison[i], 30))
{
if (me->IsWithinDist(temp_prison, dist, false))
{
@@ -401,7 +401,7 @@ public:
return true;
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ACCEPT_DUEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature),pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
}
return true;
}
@@ -787,14 +787,14 @@ public:
// Ghouls should display their Birth Animation
// Crawling out of the ground
//DoCast(me, 35177, true);
- //me->MonsterSay("Mommy?",LANG_UNIVERSAL,0);
+ //me->MonsterSay("Mommy?", LANG_UNIVERSAL, 0);
me->SetReactState(REACT_DEFENSIVE);
}
void FindMinions(Unit *owner)
{
std::list<Creature*> MinionList;
- owner->GetAllMinionsByEntry(MinionList,GHOULS);
+ owner->GetAllMinionsByEntry(MinionList, GHOULS);
if (!MinionList.empty())
{
@@ -959,7 +959,7 @@ public:
AddWaypoint(11, 2202.595947f, -6061.325684f, 5.882018f);
AddWaypoint(12, 2188.974609f, -6080.866699f, 3.370027f);
- if (urand(0,1))
+ if (urand(0, 1))
{
AddWaypoint(13, 2176.483887f, -6110.407227f, 1.855181f);
AddWaypoint(14, 2172.516602f, -6146.752441f, 1.074235f);
@@ -995,7 +995,7 @@ public:
me->SetInFront(car);
me->SendMovementFlagUpdate();
}
- me->MonsterSay(SAY_SCARLET_MINER1,LANG_UNIVERSAL,0);
+ me->MonsterSay(SAY_SCARLET_MINER1, LANG_UNIVERSAL, 0);
SetRun(true);
IntroTimer = 4000;
IntroPhase = 1;
@@ -1009,7 +1009,7 @@ public:
car->SendMonsterStop();
car->RemoveAura(SPELL_CART_DRAG);
}
- me->MonsterSay(SAY_SCARLET_MINER2,LANG_UNIVERSAL,0);
+ me->MonsterSay(SAY_SCARLET_MINER2, LANG_UNIVERSAL, 0);
break;
default:
break;
@@ -1059,7 +1059,7 @@ public:
if (pPlayer->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
{
// Hack Why Trinity Dont Support Custom Summon Location
- if (Creature *miner = pPlayer->SummonCreature(28841, 2383.869629f, -5900.312500f, 107.996086f, pPlayer->GetOrientation(),TEMPSUMMON_DEAD_DESPAWN, 1))
+ if (Creature *miner = pPlayer->SummonCreature(28841, 2383.869629f, -5900.312500f, 107.996086f, pPlayer->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1))
{
pPlayer->CastSpell(pPlayer, SPELL_CART_SUMM, true);
if (Creature *car = pPlayer->GetVehicleCreatureBase())
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index fac16df491e..f30d0be1f74 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -19,7 +19,7 @@
#include "ScriptedEscortAI.h"
//How to win friends and influence enemies
-// texts signed for creature 28939 but used for 28939,28940,28610
+// texts signed for creature 28939 but used for 28939, 28940, 28610
enum win_friends
{
SAY_PERSUADE1 = -1609501,
@@ -86,12 +86,12 @@ public:
me->SetReactState(REACT_PASSIVE);
DoCastAOE(58111, true);
- DoScriptText(RAND(SAY_PERSUADE1,SAY_PERSUADE2,SAY_PERSUADE3,
- SAY_PERSUADE4,SAY_PERSUADE5,SAY_PERSUADE6,
+ DoScriptText(RAND(SAY_PERSUADE1, SAY_PERSUADE2, SAY_PERSUADE3,
+ SAY_PERSUADE4, SAY_PERSUADE5, SAY_PERSUADE6,
SAY_PERSUADE7), caster);
- DoScriptText(RAND(SAY_CRUSADER1,SAY_CRUSADER2,SAY_CRUSADER3,
- SAY_CRUSADER4,SAY_CRUSADER5,SAY_CRUSADER6), me);
+ DoScriptText(RAND(SAY_CRUSADER1, SAY_CRUSADER2, SAY_CRUSADER3,
+ SAY_CRUSADER4, SAY_CRUSADER5, SAY_CRUSADER6), me);
}
}
}
@@ -183,7 +183,7 @@ public:
{
pCreature->SetStandState(UNIT_STAND_STATE_STAND);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_koltira_deathweaver::npc_koltira_deathweaverAI,pCreature->AI()))
+ if (npc_escortAI* pEscortAI = CAST_AI(npc_koltira_deathweaver::npc_koltira_deathweaverAI, pCreature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID());
}
return true;
@@ -505,7 +505,7 @@ public:
void Shout()
{
if (rand()%100 < 15)
- DoScriptText(RAND(SAY_VALROTH3,SAY_VALROTH4,SAY_VALROTH5), me);
+ DoScriptText(RAND(SAY_VALROTH3, SAY_VALROTH4, SAY_VALROTH5), me);
}
void JustDied(Unit* killer)
@@ -520,7 +520,7 @@ public:
/*######
## npc_a_special_surprise
######*/
-//used by 29032,29061,29065,29067,29068,29070,29074,29072,29073,29071 but signed for 29032
+//used by 29032, 29061, 29065, 29067, 29068, 29070, 29074, 29072, 29073, 29071 but signed for 29032
enum SpecialSurprise
{
SAY_EXEC_START_1 = -1609025, // speech for all
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 825f115b973..fb98668f3f7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -243,7 +243,7 @@ void UpdateWorldState(Map *map, uint32 id, uint32 state)
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
if (Player* pPlayer = itr->getSource())
- pPlayer->SendUpdateWorldState(id,state);
+ pPlayer->SendUpdateWorldState(id, state);
}
}
}
@@ -377,11 +377,11 @@ public:
uiTotal_scourge = ENCOUNTER_TOTAL_SCOURGE;
uiSummon_counter = 0;
- uiAnti_magic_zone = urand(1000,6000);
- uiDeath_strike = urand(5000,10000);
- uiDeath_embrace = urand(5000,10000);
- uiIcy_touch = urand(5000,10000);
- uiUnholy_blight = urand(5000,10000);
+ uiAnti_magic_zone = urand(1000, 6000);
+ uiDeath_strike = urand(5000, 10000);
+ uiDeath_embrace = urand(5000, 10000);
+ uiIcy_touch = urand(5000, 10000);
+ uiUnholy_blight = urand(5000, 10000);
uiFight_speech = 15000;
uiSpawncheck = 1000;
@@ -1381,11 +1381,11 @@ public:
if (uiFight_speech <= diff)
{
- DoScriptText(RAND(SAY_LIGHT_OF_DAWN09,SAY_LIGHT_OF_DAWN10,SAY_LIGHT_OF_DAWN11,
- SAY_LIGHT_OF_DAWN12,SAY_LIGHT_OF_DAWN13,SAY_LIGHT_OF_DAWN14,
- SAY_LIGHT_OF_DAWN15,SAY_LIGHT_OF_DAWN16,SAY_LIGHT_OF_DAWN17,
- SAY_LIGHT_OF_DAWN18,SAY_LIGHT_OF_DAWN19,SAY_LIGHT_OF_DAWN20,
- SAY_LIGHT_OF_DAWN21,SAY_LIGHT_OF_DAWN22,SAY_LIGHT_OF_DAWN23,
+ DoScriptText(RAND(SAY_LIGHT_OF_DAWN09, SAY_LIGHT_OF_DAWN10, SAY_LIGHT_OF_DAWN11,
+ SAY_LIGHT_OF_DAWN12, SAY_LIGHT_OF_DAWN13, SAY_LIGHT_OF_DAWN14,
+ SAY_LIGHT_OF_DAWN15, SAY_LIGHT_OF_DAWN16, SAY_LIGHT_OF_DAWN17,
+ SAY_LIGHT_OF_DAWN18, SAY_LIGHT_OF_DAWN19, SAY_LIGHT_OF_DAWN20,
+ SAY_LIGHT_OF_DAWN21, SAY_LIGHT_OF_DAWN22, SAY_LIGHT_OF_DAWN23,
SAY_LIGHT_OF_DAWN24), me);
uiFight_speech = 15000 + rand()%5000;
} else uiFight_speech -= diff;
@@ -1535,7 +1535,7 @@ public:
{
if (Creature* pTemp = Unit::GetCreature(*me, ui_GUID))
if (pTemp->isAlive())
- if (Unit* pTarger = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarger = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (pTarger->isAlive())
{
// pTemp->DeleteThreatList();
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index dff84c6f700..d9c22780be4 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -77,7 +77,7 @@ public:
FlyBackTimer = 500;
break;
case 1:
- plr->GetClosePoint(x,y,z, me->GetObjectSize());
+ plr->GetClosePoint(x, y, z, me->GetObjectSize());
z += 2.5; x -= 2; y -= 1.5;
me->GetMotionMaster()->MovePoint(0, x, y, z);
me->SetUInt64Value(UNIT_FIELD_TARGET, plr->GetGUID());
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 5895d43f5c2..6b0ddf80096 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -101,7 +101,7 @@ public:
if (Polymorph_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_POLYMORPH);
Polymorph_Timer = 20000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 9e9d6ecb287..3b5c3a064d4 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -89,33 +89,33 @@ struct Locations
static Locations FlightPoint[]=
{
- {1754.00f,1346.00f,17.50f},
- {1765.00f,1347.00f,19.00f},
- {1784.00f,1346.80f,25.40f},
- {1803.30f,1347.60f,33.00f},
- {1824.00f,1350.00f,42.60f},
- {1838.80f,1353.20f,49.80f},
- {1852.00f,1357.60f,55.70f},
- {1861.30f,1364.00f,59.40f},
- {1866.30f,1374.80f,61.70f},
- {1864.00f,1387.30f,63.20f},
- {1854.80f,1399.40f,64.10f},
- {1844.00f,1406.90f,64.10f},
- {1824.30f,1411.40f,63.30f},
- {1801.00f,1412.30f,60.40f},
- {1782.00f,1410.10f,55.50f},
- {1770.50f,1405.20f,50.30f},
- {1765.20f,1400.70f,46.60f},
- {1761.40f,1393.40f,41.70f},
- {1759.10f,1386.70f,36.60f},
- {1757.80f,1378.20f,29.00f},
- {1758.00f,1367.00f,19.51f}
+ {1754.00f, 1346.00f, 17.50f},
+ {1765.00f, 1347.00f, 19.00f},
+ {1784.00f, 1346.80f, 25.40f},
+ {1803.30f, 1347.60f, 33.00f},
+ {1824.00f, 1350.00f, 42.60f},
+ {1838.80f, 1353.20f, 49.80f},
+ {1852.00f, 1357.60f, 55.70f},
+ {1861.30f, 1364.00f, 59.40f},
+ {1866.30f, 1374.80f, 61.70f},
+ {1864.00f, 1387.30f, 63.20f},
+ {1854.80f, 1399.40f, 64.10f},
+ {1844.00f, 1406.90f, 64.10f},
+ {1824.30f, 1411.40f, 63.30f},
+ {1801.00f, 1412.30f, 60.40f},
+ {1782.00f, 1410.10f, 55.50f},
+ {1770.50f, 1405.20f, 50.30f},
+ {1765.20f, 1400.70f, 46.60f},
+ {1761.40f, 1393.40f, 41.70f},
+ {1759.10f, 1386.70f, 36.60f},
+ {1757.80f, 1378.20f, 29.00f},
+ {1758.00f, 1367.00f, 19.51f}
};
static Locations Spawn[]=
{
- {1776.27f,1348.74f,19.20f}, //spawn point for pumpkin shrine mob
- {1765.28f,1347.46f,17.55f} //spawn point for smoke
+ {1776.27f, 1348.74f, 19.20f}, //spawn point for pumpkin shrine mob
+ {1765.28f, 1347.46f, 17.55f} //spawn point for smoke
};
static const char* Text[]=
@@ -245,7 +245,7 @@ public:
die = false;
withbody = true;
wait = 1000;
- laugh = urand(15000,30000);
+ laugh = urand(15000, 30000);
}
void EnterCombat(Unit * /*who*/) {}
@@ -253,13 +253,13 @@ public:
{
DoScriptText(textEntry, me, pTarget);
//DoCast(me, SPELL_HEAD_SPEAKS, true);
- Creature *speaker = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,1000);
+ Creature *speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
- speaker->CastSpell(speaker,SPELL_HEAD_SPEAKS,false);
+ speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
laugh += 3000;
}
- void DamageTaken(Unit* /*done_by*/,uint32 &damage)
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage)
{
if (withbody)
return;
@@ -327,13 +327,13 @@ public:
if (laugh <= diff)
{
- laugh = urand(15000,30000);
- DoPlaySoundToSet(me, RandomLaugh[urand(0,2)]);
+ laugh = urand(15000, 30000);
+ DoPlaySoundToSet(me, RandomLaugh[urand(0, 2)]);
//DoCast(me, SPELL_HEAD_SPEAKS, true); //this spell remove buff "head"
- Creature *speaker = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,1000);
+ Creature *speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
if (speaker)
- speaker->CastSpell(speaker,SPELL_HEAD_SPEAKS,false);
- me->MonsterTextEmote(EMOTE_LAUGHS,0);
+ speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
+ me->MonsterTextEmote(EMOTE_LAUGHS, 0);
} else laugh -= diff;
}
else
@@ -400,7 +400,7 @@ public:
Phase = 1;
conflagrate = 15000;
summonadds = 15000;
- laugh = urand(16000,20000);
+ laugh = urand(16000, 20000);
cleave = 2000;
regen = 1000;
burn = 6000;
@@ -429,7 +429,7 @@ public:
me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
- me->SetSpeed(MOVE_WALK,5.0f,true);
+ me->SetSpeed(MOVE_WALK, 5.0f, true);
wp_reached = false;
count = 0;
say_timer = 3000;
@@ -451,7 +451,7 @@ public:
break;
case 1:
{
- if (Creature *smoke = me->SummonCreature(HELPER,Spawn[1].x,Spawn[1].y,Spawn[1].z,0,TEMPSUMMON_TIMED_DESPAWN,20000))
+ if (Creature *smoke = me->SummonCreature(HELPER, Spawn[1].x, Spawn[1].y, Spawn[1].z, 0, TEMPSUMMON_TIMED_DESPAWN, 20000))
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, smoke->AI())->SetType(3);
DoCast(me, SPELL_RHYME_BIG);
break;
@@ -470,7 +470,7 @@ public:
wp_reached = false;
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
SaySound(SAY_ENTRANCE);
- if (Unit *plr = Unit::GetUnit((*me),PlayerGUID))
+ if (Unit *plr = Unit::GetUnit((*me), PlayerGUID))
DoStartMovement(plr);
break;
}
@@ -537,7 +537,7 @@ public:
void SpellHitTarget(Unit* unit, const SpellEntry* spell)
{
if (spell->Id == SPELL_CONFLAGRATION && unit->HasAura(SPELL_CONFLAGRATION))
- SaySound(SAY_CONFLAGRATION,unit);
+ SaySound(SAY_CONFLAGRATION, unit);
}
void JustDied(Unit* /*killer*/)
@@ -545,9 +545,9 @@ public:
me->StopMoving();
//me->GetMotionMaster()->MoveIdle();
SaySound(SAY_DEATH);
- if (Creature *flame = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,60000))
- flame->CastSpell(flame,SPELL_BODY_FLAME,false);
- if (Creature *wisp = DoSpawnCreature(WISP_INVIS,0,0,0,0,TEMPSUMMON_TIMED_DESPAWN,60000))
+ if (Creature *flame = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
+ flame->CastSpell(flame, SPELL_BODY_FLAME, false);
+ if (Creature *wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, wisp->AI())->SetType(4);
if (pInstance)
pInstance->SetData(DATA_HORSEMAN_EVENT, DONE);
@@ -571,14 +571,14 @@ public:
SaySound(SAY_REJOINED);
DoCast(me, SPELL_HEAD);
caster->GetMotionMaster()->Clear(false);
- caster->GetMotionMaster()->MoveFollow(me,6,float(urand(0,5)));
+ caster->GetMotionMaster()->MoveFollow(me, 6, float(urand(0, 5)));
//DoResetThreat();//not sure if need
std::list<HostileReference*>::const_iterator itr;
for (itr = caster->getThreatManager().getThreatList().begin(); itr != caster->getThreatManager().getThreatList().end(); ++itr)
{
Unit* pUnit = Unit::GetUnit((*me), (*itr)->getUnitGuid());
if (pUnit && pUnit->isAlive() && pUnit != caster)
- me->AddThreat(pUnit,caster->getThreatManager().getThreat(pUnit));
+ me->AddThreat(pUnit, caster->getThreatManager().getThreat(pUnit));
}
}
}
@@ -594,19 +594,19 @@ public:
me->SetName("Headless Horseman, Unhorsed");
if (!headGUID)
- headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6),0,0,TEMPSUMMON_DEAD_DESPAWN,0)->GetGUID();
+ headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID();
Unit* Head = Unit::GetUnit((*me), headGUID);
if (Head && Head->isAlive())
{
Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- //Head->CastSpell(Head,SPELL_HEAD_INVIS,false);
+ //Head->CastSpell(Head, SPELL_HEAD_INVIS, false);
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_IMMUNE, true);
DoCast(me, SPELL_BODY_REGEN, true);
DoCast(Head, SPELL_FLYING_HEAD, true);
DoCast(me, SPELL_CONFUSE, false); //test
- done_by->ProcDamageAndSpell(me,PROC_FLAG_KILL,PROC_FLAG_KILLED,PROC_EX_NONE,0);
- whirlwind = urand(4000,8000);
+ done_by->ProcDamageAndSpell(me, PROC_FLAG_KILL, PROC_FLAG_KILLED, PROC_EX_NONE, 0);
+ whirlwind = urand(4000, 8000);
regen = 0;
}
}
@@ -653,7 +653,7 @@ public:
{
wp_reached = false;
me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MovePoint(id,FlightPoint[id].x,FlightPoint[id].y,FlightPoint[id].z);
+ me->GetMotionMaster()->MovePoint(id, FlightPoint[id].x, FlightPoint[id].y, FlightPoint[id].z);
}
}
}
@@ -663,7 +663,7 @@ public:
break;
if (burn <= diff)
{
- if (Creature *flame = me->SummonCreature(HELPER,Spawn[0].x,Spawn[0].y,Spawn[0].z,0,TEMPSUMMON_TIMED_DESPAWN,17000))
+ if (Creature *flame = me->SummonCreature(HELPER, Spawn[0].x, Spawn[0].y, Spawn[0].z, 0, TEMPSUMMON_TIMED_DESPAWN, 17000))
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, flame->AI())->SetType(2);
burned = true;
} else burn -= diff;
@@ -673,7 +673,7 @@ public:
{
if (Unit *plr = SelectRandomPlayer(30.0f))
DoCast(plr, SPELL_CONFLAGRATION, false);
- conflagrate = urand(10000,16000);
+ conflagrate = urand(10000, 16000);
} else conflagrate -= diff;
break;
case 3:
@@ -682,15 +682,15 @@ public:
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_SUMMON_PUMPKIN);
SaySound(SAY_SPROUTING_PUMPKINS);
- summonadds = urand(25000,35000);
+ summonadds = urand(25000, 35000);
} else summonadds -= diff;
break;
}
if (laugh <= diff)
{
- laugh = urand(11000,22000);
- me->MonsterTextEmote(EMOTE_LAUGHS,0);
+ laugh = urand(11000, 22000);
+ me->MonsterTextEmote(EMOTE_LAUGHS, 0);
DoPlaySoundToSet(me, RandomLaugh[rand()%3]);
} else laugh -= diff;
@@ -700,7 +700,7 @@ public:
if (cleave <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- cleave = urand(2000,6000); //1 cleave per 2.0f-6.0fsec
+ cleave = urand(2000, 6000); //1 cleave per 2.0f-6.0fsec
} else cleave -= diff;
}
}
@@ -728,8 +728,8 @@ public:
if (whirlwind <= diff)
{
- whirlwind = urand(4000,8000);
- if (urand(0,1))
+ whirlwind = urand(4000, 8000);
+ if (urand(0, 1))
{
me->RemoveAurasDueToSpell(SPELL_CONFUSE);
DoCast(me, SPELL_WHIRLWIND, true);
@@ -764,20 +764,20 @@ public:
{
float x, y, z;
me->GetPosition(x, y, z); //this visual aura some under ground
- me->GetMap()->CreatureRelocation(me, x,y,z + 0.35f, 0.0f);
+ me->GetMap()->CreatureRelocation(me, x, y, z + 0.35f, 0.0f);
Despawn();
- Creature *debuff = DoSpawnCreature(HELPER,0,0,0,0,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,14500);
+ Creature *debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500);
if (debuff)
{
debuff->SetDisplayId(me->GetDisplayId());
- debuff->CastSpell(debuff,SPELL_PUMPKIN_AURA_GREEN,false);
+ debuff->CastSpell(debuff, SPELL_PUMPKIN_AURA_GREEN, false);
CAST_AI(mob_wisp_invis::mob_wisp_invisAI, debuff->AI())->SetType(1);
debuffGUID = debuff->GetGUID();
}
sprouted = false;
DoCast(me, SPELL_PUMPKIN_AURA, true);
DoCast(me, SPELL_SPROUTING);
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
}
void EnterCombat(Unit * /*who*/){}
@@ -788,7 +788,7 @@ public:
{
sprouted = true;
me->RemoveAllAuras();
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_STUNNED);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
DoCast(me, SPELL_SPROUT_BODY, true);
me->UpdateEntry(PUMPKIN_FIEND);
DoStartMovement(me->getVictim());
@@ -798,7 +798,7 @@ public:
void Despawn()
{
if (!debuffGUID) return;
- Unit *debuff = Unit::GetUnit((*me),debuffGUID);
+ Unit *debuff = Unit::GetUnit((*me), debuffGUID);
if (debuff)
debuff->SetVisible(false);
debuffGUID = 0;
@@ -811,7 +811,7 @@ public:
if (!who || !who->isTargetableForAttack() || !me->IsHostileTo(who) || me->getVictim())
return;
- me->AddThreat(who,0.0f);
+ me->AddThreat(who, 0.0f);
if (sprouted)
DoStartMovement(who);
}
@@ -847,7 +847,7 @@ public:
if (plr->GetQuestStatus(11405) == QUEST_STATUS_INCOMPLETE && plr->getLevel() > 64)
{ */
pPlayer->AreaExploredOrEventHappens(11405);
- if (Creature *horseman = soil->SummonCreature(HH_MOUNTED,FlightPoint[20].x,FlightPoint[20].y,FlightPoint[20].z,0,TEMPSUMMON_MANUAL_DESPAWN,0))
+ if (Creature *horseman = soil->SummonCreature(HH_MOUNTED, FlightPoint[20].x, FlightPoint[20].y, FlightPoint[20].z, 0, TEMPSUMMON_MANUAL_DESPAWN, 0))
{
CAST_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->PlayerGUID = pPlayer->GetGUID();
CAST_AI(boss_headless_horseman::boss_headless_horsemanAI, horseman->AI())->FlyMode();
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 526a9210eb0..a97377f9d01 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -132,7 +132,7 @@ public:
{
mob_scarlet_traineeAI(Creature *c) : npc_escortAI(c)
{
- Start_Timer = urand(1000,6000);
+ Start_Timer = urand(1000, 6000);
}
uint32 Start_Timer;
@@ -147,7 +147,7 @@ public:
{
if (Start_Timer <= diff)
{
- Start(true,true);
+ Start(true, true);
Start_Timer = 0;
} else Start_Timer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index 565b183c7ea..be37b82e8b0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -87,7 +87,7 @@ public:
//Fear_Timer
if (Fear_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
Fear_Timer = 40000;
@@ -96,7 +96,7 @@ public:
//Sleep_Timer
if (Sleep_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0))
DoCast(pTarget, SPELL_SLEEP);
Sleep_Timer = 30000;
@@ -112,7 +112,7 @@ public:
//Dispel_Timer
if (Dispel_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_DISPELMAGIC);
DispelMagic_Timer = 30000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index 5bd2193f296..eb7ffbc111a 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -81,7 +81,7 @@ public:
return;
//Any other actions to do with vorrel? setStandState?
- if (Unit *vorrel = Unit::GetUnit(*me,pInstance->GetData64(DATA_VORREL)))
+ if (Unit *vorrel = Unit::GetUnit(*me, pInstance->GetData64(DATA_VORREL)))
DoScriptText(SAY_TRIGGER_VORREL, vorrel);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 33d2b16bf42..fd44a9bfe54 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -91,7 +91,7 @@ public:
if (m_pInstance)
if (me->isAlive())
- m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT,NOT_STARTED);
+ m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
m_bHasDied = false;
m_bHeal = false;
@@ -133,7 +133,7 @@ public:
{
m_pInstance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS);
- Whitemane->GetMotionMaster()->MovePoint(1,1163.113370f,1398.856812f,32.527786f);
+ Whitemane->GetMotionMaster()->MovePoint(1, 1163.113370f, 1398.856812f, 32.527786f);
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->MoveIdle();
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 15c759b6ab4..eff0adccffb 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -125,7 +125,7 @@ public:
if (Teleport_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
if (DoGetThreat(pTarget))
@@ -135,80 +135,80 @@ public:
switch(rand()%6)
{
case 0:
- DoTeleportPlayer(pTarget, 250.0696f,0.3921f,84.8408f,3.149f);
- Summoned = me->SummonCreature(16119,254.2325f,0.3417f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ DoTeleportPlayer(pTarget, 250.0696f, 0.3921f, 84.8408f, 3.149f);
+ Summoned = me->SummonCreature(16119, 254.2325f, 0.3417f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,257.7133f,4.0226f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 257.7133f, 4.0226f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,258.6702f,-2.60656f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 258.6702f, -2.60656f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
break;
case 1:
- DoTeleportPlayer(pTarget, 181.4220f,-91.9481f,84.8410f,1.608f);
- Summoned = me->SummonCreature(16119,184.0519f,-73.5649f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ DoTeleportPlayer(pTarget, 181.4220f, -91.9481f, 84.8410f, 1.608f);
+ Summoned = me->SummonCreature(16119, 184.0519f, -73.5649f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,179.5951f,-73.7045f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 179.5951f, -73.7045f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,180.6452f,-78.2143f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 180.6452f, -78.2143f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,283.2274f,-78.1518f,84.8407f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 283.2274f, -78.1518f, 84.8407f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
break;
case 2:
- DoTeleportPlayer(pTarget, 95.1547f,-1.8173f,85.2289f,0.043f);
- Summoned = me->SummonCreature(16119,100.9404f,-1.8016f,85.2289f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ DoTeleportPlayer(pTarget, 95.1547f, -1.8173f, 85.2289f, 0.043f);
+ Summoned = me->SummonCreature(16119, 100.9404f, -1.8016f, 85.2289f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,101.3729f,0.4882f,85.2289f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 101.3729f, 0.4882f, 85.2289f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,101.4596f,-4.4740f,85.2289f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 101.4596f, -4.4740f, 85.2289f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
break;
case 3:
- DoTeleportPlayer(pTarget, 250.0696f,0.3921f,72.6722f,3.149f);
- Summoned = me->SummonCreature(16119,240.34481f,0.7368f,72.6722f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ DoTeleportPlayer(pTarget, 250.0696f, 0.3921f, 72.6722f, 3.149f);
+ Summoned = me->SummonCreature(16119, 240.34481f, 0.7368f, 72.6722f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,240.3633f,-2.9520f,72.6722f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 240.3633f, -2.9520f, 72.6722f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,240.6702f,3.34949f,72.6722f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 240.6702f, 3.34949f, 72.6722f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
break;
case 4:
- DoTeleportPlayer(pTarget, 181.4220f,-91.9481f,70.7734f,1.608f);
- Summoned = me->SummonCreature(16119,184.0519f,-73.5649f,70.7734f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ DoTeleportPlayer(pTarget, 181.4220f, -91.9481f, 70.7734f, 1.608f);
+ Summoned = me->SummonCreature(16119, 184.0519f, -73.5649f, 70.7734f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,179.5951f,-73.7045f,70.7734f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 179.5951f, -73.7045f, 70.7734f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,180.6452f,-78.2143f,70.7734f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 180.6452f, -78.2143f, 70.7734f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,283.2274f,-78.1518f,70.7734f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 283.2274f, -78.1518f, 70.7734f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
break;
case 5:
- DoTeleportPlayer(pTarget, 106.1541f,-1.8994f,75.3663f,0.043f);
- Summoned = me->SummonCreature(16119,115.3945f,-1.5555f,75.3663f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ DoTeleportPlayer(pTarget, 106.1541f, -1.8994f, 75.3663f, 0.043f);
+ Summoned = me->SummonCreature(16119, 115.3945f, -1.5555f, 75.3663f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,257.7133f,1.8066f,75.3663f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 257.7133f, 1.8066f, 75.3663f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
- Summoned = me->SummonCreature(16119,258.6702f,-5.1001f,75.3663f,0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ Summoned = me->SummonCreature(16119, 258.6702f, -5.1001f, 75.3663f, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Summoned)
Summoned->AI()->AttackStart(pTarget);
break;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
index cd17ef2125c..9009cdcd1c2 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
@@ -90,7 +90,7 @@ public:
if (ShadowShock_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_SHADOWSHOCK);
ShadowShock_Timer = 12000;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 9f2a7fd5428..467c4f1cd18 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -97,7 +97,7 @@ public:
if (Corruption_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_CORRUPTION);
Corruption_Timer = 24000;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index e01b0fb5664..39f491d779f 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -65,7 +65,7 @@ public:
void SummonIllusions(Unit* victim)
{
- if (Creature *Illusion = DoSpawnCreature(11439, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
+ if (Creature *Illusion = DoSpawnCreature(11439, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000))
Illusion->AI()->AttackStart(victim);
}
@@ -108,13 +108,13 @@ public:
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(11686); // Invisible Model
- DoModifyThreatPercent(me->getVictim(),-99);
+ DoModifyThreatPercent(me->getVictim(), -99);
//Summon 10 Illusions attacking random gamers
Unit *pTarget = NULL;
for (uint8 i = 0; i < 10; ++i)
{
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
SummonIllusions(pTarget);
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
index f2b977933f7..b104a0a9b4c 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp
@@ -63,13 +63,13 @@ public:
void SummonMinions(Unit* victim)
{
- if (Creature *SummonedMinion = DoSpawnCreature(16119, float(irand(-7,7)), float(irand(-7,7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature *SummonedMinion = DoSpawnCreature(16119, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedMinion->AI()->AttackStart(victim);
}
void SummonMages(Unit* victim)
{
- if (Creature *SummonedMage = DoSpawnCreature(16120, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
+ if (Creature *SummonedMage = DoSpawnCreature(16120, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 120000))
SummonedMage->AI()->AttackStart(victim);
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index f4d86668dde..e5bf50b6162 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -79,7 +79,7 @@ public:
if (Immolate_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_IMMOLATE);
Immolate_Timer = 12000;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index 5dc95e3eba7..deef5178d02 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -48,11 +48,11 @@ enum eEnums
const Position SpawnLocation[] =
{
- {-148.199f,2165.647f,128.448f,1.026f},
- {-153.110f,2168.620f,128.448f,1.026f},
- {-145.905f,2180.520f,128.448f,4.183f},
- {-140.794f,2178.037f,128.448f,4.090f},
- {-138.640f,2170.159f,136.577f,2.737f}
+ {-148.199f, 2165.647f, 128.448f, 1.026f},
+ {-153.110f, 2168.620f, 128.448f, 1.026f},
+ {-145.905f, 2180.520f, 128.448f, 4.183f},
+ {-140.794f, 2178.037f, 128.448f, 4.090f},
+ {-138.640f, 2170.159f, 136.577f, 2.737f}
};
class instance_shadowfang_keep : public InstanceMapScript
{
@@ -137,8 +137,8 @@ public:
if (pAda && pAda->isAlive() && pAsh && pAsh->isAlive())
{
- DoScriptText(SAY_BOSS_DIE_AD,pAda);
- DoScriptText(SAY_BOSS_DIE_AS,pAsh);
+ DoScriptText(SAY_BOSS_DIE_AD, pAda);
+ DoScriptText(SAY_BOSS_DIE_AS, pAsh);
}
}
@@ -251,19 +251,19 @@ public:
switch(uiPhase)
{
case 1:
- pSummon = pArchmage->SummonCreature(pArchmage->GetEntry(),SpawnLocation[4],TEMPSUMMON_TIMED_DESPAWN,10000);
+ pSummon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
pSummon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
pSummon->SetReactState(REACT_DEFENSIVE);
- pSummon->CastSpell(pSummon,SPELL_ASHCROMBE_TELEPORT,true);
- DoScriptText(SAY_ARCHMAGE,pSummon);
+ pSummon->CastSpell(pSummon, SPELL_ASHCROMBE_TELEPORT, true);
+ DoScriptText(SAY_ARCHMAGE, pSummon);
uiTimer = 2000;
uiPhase = 2;
break;
case 2:
- pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER,SpawnLocation[0],TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
- pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER,SpawnLocation[1],TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
- pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER,SpawnLocation[2],TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
- pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER,SpawnLocation[3],TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
+ pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
+ pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
+ pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
+ pArchmage->SummonCreature(NPC_ARUGAL_VOIDWALKER, SpawnLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
uiPhase = 0;
break;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 169e8d63a8f..e1f8ee39ae1 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -164,7 +164,7 @@ public:
void Reset()
{
- uiDarkOffering = urand(290,10);
+ uiDarkOffering = urand(290, 10);
}
void UpdateAI(uint32 const uiDiff)
@@ -174,14 +174,14 @@ public:
if (uiDarkOffering <= uiDiff)
{
- if (Creature* pFriend = me->FindNearestCreature(me->GetEntry(),25.0f,true))
+ if (Creature* pFriend = me->FindNearestCreature(me->GetEntry(), 25.0f, true))
{
if (pFriend)
- DoCast(pFriend,SPELL_DARK_OFFERING);
+ DoCast(pFriend, SPELL_DARK_OFFERING);
}
else
- DoCast(me,SPELL_DARK_OFFERING);
- uiDarkOffering = urand(4400,12500);
+ DoCast(me, SPELL_DARK_OFFERING);
+ uiDarkOffering = urand(4400, 12500);
} else uiDarkOffering -= uiDiff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
index 9e4fc930e1c..004996845e3 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
@@ -110,26 +110,26 @@ public:
// RaiseDead_Timer = 30000;
SummonSkeletons_Timer = 34000;
if (pInstance && pInstance->GetData(TYPE_RAMSTEIN) == DONE)
- pInstance->SetData(TYPE_BARON,NOT_STARTED);
+ pInstance->SetData(TYPE_BARON, NOT_STARTED);
}
void AttackStart(Unit* who)
{
if (pInstance)//can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door
- pInstance->SetData(TYPE_BARON,IN_PROGRESS);
+ pInstance->SetData(TYPE_BARON, IN_PROGRESS);
ScriptedAI::AttackStart(who);
}
void JustSummoned(Creature* summoned)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(pTarget);
}
void JustDied(Unit* /*Killer*/)
{
if (pInstance)
- pInstance->SetData(TYPE_BARON,DONE);
+ pInstance->SetData(TYPE_BARON, DONE);
}
void UpdateAI(const uint32 diff)
@@ -171,12 +171,12 @@ public:
//SummonSkeletons
if (SummonSkeletons_Timer <= diff)
{
- me->SummonCreature(11197,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,29000);
- me->SummonCreature(11197,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,29000);
- me->SummonCreature(11197,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,29000);
- me->SummonCreature(11197,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,29000);
- me->SummonCreature(11197,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,29000);
- me->SummonCreature(11197,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,29000);
+ me->SummonCreature(11197, ADD_1X, ADD_1Y, ADD_1Z, ADD_1O, TEMPSUMMON_TIMED_DESPAWN, 29000);
+ me->SummonCreature(11197, ADD_2X, ADD_2Y, ADD_2Z, ADD_2O, TEMPSUMMON_TIMED_DESPAWN, 29000);
+ me->SummonCreature(11197, ADD_3X, ADD_3Y, ADD_3Z, ADD_3O, TEMPSUMMON_TIMED_DESPAWN, 29000);
+ me->SummonCreature(11197, ADD_4X, ADD_4Y, ADD_4Z, ADD_4O, TEMPSUMMON_TIMED_DESPAWN, 29000);
+ me->SummonCreature(11197, ADD_5X, ADD_5Y, ADD_5Z, ADD_5O, TEMPSUMMON_TIMED_DESPAWN, 29000);
+ me->SummonCreature(11197, ADD_6X, ADD_6Y, ADD_6Z, ADD_6O, TEMPSUMMON_TIMED_DESPAWN, 29000);
//34 seconds until we should cast this again
SummonSkeletons_Timer = 40000;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
index b11b785154c..1dd9ecea38c 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
@@ -70,7 +70,7 @@ public:
void JustDied(Unit* /*Killer*/)
{
if (pInstance)
- pInstance->SetData(TYPE_BARONESS,IN_PROGRESS);
+ pInstance->SetData(TYPE_BARONESS, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
@@ -112,7 +112,7 @@ public:
if (rand()%100 < 65)
{
Unit *pTarget = NULL;
- pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
if (pTarget)DoCast(pTarget, SPELL_POSSESS);
}
//50 seconds until we should cast this again
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
index 825ac9d6a81..3c24fd48010 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp
@@ -105,13 +105,13 @@ public:
void JustDied(Unit* /*Victim*/)
{
- me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_1X, ADD_1Y, ADD_1Z, ADD_1O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_2X, ADD_2Y, ADD_2Z, ADD_2O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_3X, ADD_3Y, ADD_3Z, ADD_3O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_4X, ADD_4Y, ADD_4Z, ADD_4O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_5X, ADD_5Y, ADD_5Z, ADD_5O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_7X, ADD_7Y, ADD_7Z, ADD_7O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_9X, ADD_9Y, ADD_9Z, ADD_9O, TEMPSUMMON_TIMED_DESPAWN, 240000);
}
void EnterCombat(Unit * /*who*/)
@@ -164,49 +164,49 @@ public:
switch (rand()%9)
{
case 0:
- me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_1X, ADD_1Y, ADD_1Z, ADD_1O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_2X, ADD_2Y, ADD_2Z, ADD_2O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_4X, ADD_4Y, ADD_4Z, ADD_4O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 1:
- me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_2X, ADD_2Y, ADD_2Z, ADD_2O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_3X, ADD_3Y, ADD_3Z, ADD_3O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_5X, ADD_5Y, ADD_5Z, ADD_5O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 2:
- me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_3X, ADD_3Y, ADD_3Z, ADD_3O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_4X, ADD_4Y, ADD_4Z, ADD_4O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_6X, ADD_6Y, ADD_6Z, ADD_6O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 3:
- me->SummonCreature(11054,ADD_4X,ADD_4Y,ADD_4Z,ADD_4O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_4X, ADD_4Y, ADD_4Z, ADD_4O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_5X, ADD_5Y, ADD_5Z, ADD_5O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_7X, ADD_7Y, ADD_7Z, ADD_7O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 4:
- me->SummonCreature(11054,ADD_5X,ADD_5Y,ADD_5Z,ADD_5O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_8X,ADD_8Y,ADD_8Z,ADD_8O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_5X, ADD_5Y, ADD_5Z, ADD_5O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_6X, ADD_6Y, ADD_6Z, ADD_6O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_8X, ADD_8Y, ADD_8Z, ADD_8O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 5:
- me->SummonCreature(11054,ADD_6X,ADD_6Y,ADD_6Z,ADD_6O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_6X, ADD_6Y, ADD_6Z, ADD_6O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_7X, ADD_7Y, ADD_7Z, ADD_7O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_9X, ADD_9Y, ADD_9Z, ADD_9O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 6:
- me->SummonCreature(11054,ADD_7X,ADD_7Y,ADD_7Z,ADD_7O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_8X,ADD_8Y,ADD_8Z,ADD_8O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_7X, ADD_7Y, ADD_7Z, ADD_7O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_8X, ADD_8Y, ADD_8Z, ADD_8O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_1X, ADD_1Y, ADD_1Z, ADD_1O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 7:
- me->SummonCreature(11054,ADD_8X,ADD_8Y,ADD_8Z,ADD_8O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_2X,ADD_2Y,ADD_2Z,ADD_2O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_8X, ADD_8Y, ADD_8Z, ADD_8O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_9X, ADD_9Y, ADD_9Z, ADD_9O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_2X, ADD_2Y, ADD_2Z, ADD_2O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
case 8:
- me->SummonCreature(11054,ADD_9X,ADD_9Y,ADD_9Z,ADD_9O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_1X,ADD_1Y,ADD_1Z,ADD_1O,TEMPSUMMON_TIMED_DESPAWN,240000);
- me->SummonCreature(11054,ADD_3X,ADD_3Y,ADD_3Z,ADD_3O,TEMPSUMMON_TIMED_DESPAWN,240000);
+ me->SummonCreature(11054, ADD_9X, ADD_9Y, ADD_9Z, ADD_9O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_1X, ADD_1Y, ADD_1Z, ADD_1O, TEMPSUMMON_TIMED_DESPAWN, 240000);
+ me->SummonCreature(11054, ADD_3X, ADD_3Y, ADD_3Z, ADD_3O, TEMPSUMMON_TIMED_DESPAWN, 240000);
break;
}
//30 seconds until we should cast this again
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
index f15a27317d2..424602d3d5a 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
@@ -186,7 +186,7 @@ public:
//PsychicScream
if (m_uiPsychicScream_Timer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_PSYCHICSCREAM);
m_uiPsychicScream_Timer = 20000;
@@ -195,7 +195,7 @@ public:
//DeepSleep
if (m_uiDeepSleep_Timer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SLEEP);
m_uiDeepSleep_Timer = 15000;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
index be2b0aa4133..1b14261e212 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
@@ -68,7 +68,7 @@ public:
void JustDied(Unit* /*Killer*/)
{
if (pInstance)
- pInstance->SetData(TYPE_PALLID,IN_PROGRESS);
+ pInstance->SetData(TYPE_PALLID, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
index af57b5941c0..36b2cfc07a6 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
@@ -70,12 +70,12 @@ public:
void JustDied(Unit* /*Killer*/)
{
if (pInstance)
- pInstance->SetData(TYPE_NERUB,IN_PROGRESS);
+ pInstance->SetData(TYPE_NERUB, IN_PROGRESS);
}
void RaiseUndeadScarab(Unit* pVictim)
{
- if (Creature* pUndeadScarab = DoSpawnCreature(10876, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000))
+ if (Creature* pUndeadScarab = DoSpawnCreature(10876, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000))
if (pUndeadScarab->AI())
pUndeadScarab->AI()->AttackStart(pVictim);
}
@@ -95,7 +95,7 @@ public:
//PierceArmor
if (PierceArmor_Timer <= diff)
{
- if (urand(0,3) < 2)
+ if (urand(0, 3) < 2)
DoCast(me->getVictim(), SPELL_PIERCEARMOR);
PierceArmor_Timer = 35000;
} else PierceArmor_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
index 66b67a22614..714c3b81ee8 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
@@ -67,7 +67,7 @@ public:
{
for (uint8 i = 0; i < 30; ++i)
{
- if (Creature* mob = me->SummonCreature(C_MINDLESS_UNDEAD,3969.35f+irand(-10,10),-3391.87f+irand(-10,10),119.11f,5.91f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000))
+ if (Creature* mob = me->SummonCreature(C_MINDLESS_UNDEAD, 3969.35f+irand(-10, 10), -3391.87f+irand(-10, 10), 119.11f, 5.91f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1800000))
mob->AI()->AttackStart(me->SelectNearestTarget(100.0f));
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
index cdd0f8fee01..faf35185559 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp
@@ -56,7 +56,7 @@ public:
{
if (!HasYelled)
{
- me->MonsterYell(SAY_SPAWN,LANG_UNIVERSAL,0);
+ me->MonsterYell(SAY_SPAWN, LANG_UNIVERSAL, 0);
HasYelled = true;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index f62c197aa41..f5f407d4218 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -184,7 +184,7 @@ class instance_stratholme : public InstanceMapScript
break;
case GO_GAUNTLET_GATE1:
//weird, but unless flag is set, client will not respond as expected. DB bug?
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_LOCKED);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
gauntletGate1GUID = go->GetGUID();
break;
case GO_ZIGGURAT1:
@@ -295,13 +295,13 @@ class instance_stratholme : public InstanceMapScript
if (!count)
{
//a bit itchy, it should close the door after 10 secs, but it doesn't. skipping it for now.
- //UpdateGoState(ziggurat4GUID,0,true);
+ //UpdateGoState(ziggurat4GUID, 0, true);
if (Creature* pBaron = instance->GetCreature(baronGUID))
pBaron->SummonCreature(C_RAMSTEIN, 4032.84f, -3390.24f, 119.73f, 4.71f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1800000);
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Ramstein spawned.");
}
else
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: %u Abomnation left to kill.",count);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: %u Abomnation left to kill.", count);
}
if (data == NOT_STARTED)
@@ -329,7 +329,7 @@ class instance_stratholme : public InstanceMapScript
if (player->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(QUEST_DEAD_MAN_PLEA);
- SetData(TYPE_BARON_RUN,DONE);
+ SetData(TYPE_BARON_RUN, DONE);
}
}
if (data == DONE || data == NOT_STARTED)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 4c9f5bc2a62..4d78ef993bf 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -64,14 +64,14 @@ public:
if (pGroupie->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE &&
!pGroupie->HasAura(SPELL_BARON_ULTIMATUM) &&
pGroupie->GetMap() == pGo->GetMap())
- pGroupie->CastSpell(pGroupie,SPELL_BARON_ULTIMATUM,true);
+ pGroupie->CastSpell(pGroupie, SPELL_BARON_ULTIMATUM, true);
}
} else if (pPlayer->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE &&
!pPlayer->HasAura(SPELL_BARON_ULTIMATUM) &&
pPlayer->GetMap() == pGo->GetMap())
- pPlayer->CastSpell(pPlayer,SPELL_BARON_ULTIMATUM,true);
+ pPlayer->CastSpell(pPlayer, SPELL_BARON_ULTIMATUM, true);
- pInstance->SetData(TYPE_BARON_RUN,IN_PROGRESS);
+ pInstance->SetData(TYPE_BARON_RUN, IN_PROGRESS);
return false;
}
@@ -103,7 +103,7 @@ public:
void Reset()
{
- DoScriptText(RAND(SAY_ZAPPED0,SAY_ZAPPED1,SAY_ZAPPED2,SAY_ZAPPED3), me);
+ DoScriptText(RAND(SAY_ZAPPED0, SAY_ZAPPED1, SAY_ZAPPED2, SAY_ZAPPED3), me);
}
void EnterCombat(Unit* /*who*/) {}
@@ -162,7 +162,7 @@ public:
void JustSummoned(Creature *summoned)
{
- summoned->CastSpell(summoned,SPELL_SOUL_FREED,false);
+ summoned->CastSpell(summoned, SPELL_SOUL_FREED, false);
}
void JustDied(Unit* /*Killer*/)
@@ -177,7 +177,7 @@ public:
{
if (Die_Timer <= diff)
{
- if (Unit* pTemp = Unit::GetUnit(*me,Tagger))
+ if (Unit* pTemp = Unit::GetUnit(*me, Tagger))
{
CAST_PLR(pTemp)->KilledMonsterCredit(ENTRY_RESTLESS, me->GetGUID());
me->Kill(me);
@@ -237,7 +237,7 @@ public:
for (uint32 i = 1; i <= 4; ++i)
{
//100%, 50%, 33%, 25% chance to spawn
- if (urand(1,i) == 1)
+ if (urand(1, i) == 1)
DoSummon(ENTRY_RESTLESS, me, 20.0f, 600000);
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index b0e8a415183..08ac34c938c 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -169,20 +169,20 @@ public:
void UseStatue(GameObject* go)
{
- go->SummonGameObject(GO_ATALAI_LIGHT1,go->GetPositionX(),go->GetPositionY(),go->GetPositionZ(),0,0,0,0,0,0);
+ go->SummonGameObject(GO_ATALAI_LIGHT1, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0, 0, 0, 0, 0, 0);
go->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
/*
void UseLastStatue(GameObject* go)
{
- AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue1->GetPositionX(),AtalaiStatue1->GetPositionY(),AtalaiStatue1->GetPositionZ(),0,0,0,0,0,100000);
- AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue2->GetPositionX(),AtalaiStatue2->GetPositionY(),AtalaiStatue2->GetPositionZ(),0,0,0,0,0,100000);
- AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue3->GetPositionX(),AtalaiStatue3->GetPositionY(),AtalaiStatue3->GetPositionZ(),0,0,0,0,0,100000);
- AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue4->GetPositionX(),AtalaiStatue4->GetPositionY(),AtalaiStatue4->GetPositionZ(),0,0,0,0,0,100000);
- AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue5->GetPositionX(),AtalaiStatue5->GetPositionY(),AtalaiStatue5->GetPositionZ(),0,0,0,0,0,100000);
- AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue6->GetPositionX(),AtalaiStatue6->GetPositionY(),AtalaiStatue6->GetPositionZ(),0,0,0,0,0,100000);
- go->SummonGameObject(148838,-488.997,96.61,-189.019,-1.52,0,0,0,0,100000);
+ AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue1->GetPositionX(), AtalaiStatue1->GetPositionY(), AtalaiStatue1->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
+ AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue2->GetPositionX(), AtalaiStatue2->GetPositionY(), AtalaiStatue2->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
+ AtalaiStatue3->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue3->GetPositionX(), AtalaiStatue3->GetPositionY(), AtalaiStatue3->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
+ AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue4->GetPositionX(), AtalaiStatue4->GetPositionY(), AtalaiStatue4->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
+ AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue5->GetPositionX(), AtalaiStatue5->GetPositionY(), AtalaiStatue5->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
+ AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2, AtalaiStatue6->GetPositionX(), AtalaiStatue6->GetPositionY(), AtalaiStatue6->GetPositionZ(), 0, 0, 0, 0, 0, 100000);
+ go->SummonGameObject(148838, -488.997, 96.61, -189.019, -1.52, 0, 0, 0, 0, 100000);
}
*/
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
index b2dac036e39..0e90a641a2a 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp
@@ -59,7 +59,7 @@ public:
bool OnGossipHello(Player* pPlayer, GameObject* pGo)
{
if (InstanceScript* pInstance = pPlayer->GetInstanceScript())
- pInstance->SetData(EVENT_STATE,pGo->GetEntry());
+ pInstance->SetData(EVENT_STATE, pGo->GetEntry());
return false;
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index 1c10ea81f8a..f26c03bb142 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -129,7 +129,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(YELL_KILL1,YELL_KILL2,YELL_KILL3), me);
+ DoScriptText(RAND(YELL_KILL1, YELL_KILL2, YELL_KILL3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -139,9 +139,9 @@ public:
if (pInstance)
{
pInstance->SetData(DATA_BRUTALLUS_EVENT, DONE);
- float x,y,z;
- me->GetPosition(x,y,z);
- me->SummonCreature(FELMYST, x,y, z+30, me->GetOrientation(), TEMPSUMMON_MANUAL_DESPAWN, 0);
+ float x, y, z;
+ me->GetPosition(x, y, z);
+ me->SummonCreature(FELMYST, x, y, z+30, me->GetOrientation(), TEMPSUMMON_MANUAL_DESPAWN, 0);
}
}
@@ -316,7 +316,7 @@ public:
if (StompTimer <= diff)
{
- DoScriptText(RAND(YELL_LOVE1,YELL_LOVE2,YELL_LOVE3), me);
+ DoScriptText(RAND(YELL_LOVE1, YELL_LOVE2, YELL_LOVE3), me);
DoCast(me->getVictim(), SPELL_STOMP);
StompTimer = 30000;
} else StompTimer -= diff;
@@ -331,7 +331,7 @@ public:
(*i)->CastSpell((*i), SPELL_BURN, true);
break;
}
- BurnTimer = urand(60000,180000);
+ BurnTimer = urand(60000, 180000);
} else BurnTimer -= diff;
if (BerserkTimer < diff && !Enraged)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index dcfa7e461ce..5604f1d4a39 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -120,13 +120,13 @@ public:
if (pInstance)
{
- Unit* Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_ALYTHESS));
+ Unit* Temp = Unit::GetUnit((*me), pInstance->GetData64(DATA_ALYTHESS));
if (Temp)
{
if (Temp->isDead())
CAST_CRE(Temp)->Respawn();
else if (Temp->getVictim())
- me->getThreatManager().addThreat(Temp->getVictim(),0.0f);
+ me->getThreatManager().addThreat(Temp->getVictim(), 0.0f);
}
}
@@ -152,7 +152,7 @@ public:
if (pInstance)
{
- Unit* Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_ALYTHESS));
+ Unit* Temp = Unit::GetUnit((*me), pInstance->GetData64(DATA_ALYTHESS));
if (Temp && Temp->isAlive() && !(Temp->getVictim()))
CAST_CRE(Temp)->AI()->AttackStart(who);
}
@@ -164,7 +164,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
if (rand()%4 == 0)
- DoScriptText(RAND(YELL_SAC_KILL_1,YELL_SAC_KILL_2), me);
+ DoScriptText(RAND(YELL_SAC_KILL_1, YELL_SAC_KILL_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -181,7 +181,7 @@ public:
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
- void SpellHitTarget(Unit *pTarget,const SpellEntry* spell)
+ void SpellHitTarget(Unit *pTarget, const SpellEntry* spell)
{
switch(spell->Id)
{
@@ -231,7 +231,7 @@ public:
if (pInstance)
{
Unit* Temp = NULL;
- Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_ALYTHESS));
+ Temp = Unit::GetUnit((*me), pInstance->GetData64(DATA_ALYTHESS));
if (Temp && Temp->isDead())
{
DoScriptText(YELL_SISTER_ALYTHESS_DEAD, me);
@@ -301,10 +301,10 @@ public:
for (uint8 i = 0; i<3; ++i)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
- temp = DoSpawnCreature(MOB_SHADOW_IMAGE,0,0,0,0,TEMPSUMMON_CORPSE_DESPAWN,10000);
+ temp = DoSpawnCreature(MOB_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000);
if (temp && pTarget)
{
- temp->AddThreat(pTarget,1000000);//don't change target(healers)
+ temp->AddThreat(pTarget, 1000000);//don't change target(healers)
temp->AI()->AttackStart(pTarget);
}
}
@@ -382,13 +382,13 @@ public:
if (pInstance)
{
- Unit* Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_SACROLASH));
+ Unit* Temp = Unit::GetUnit((*me), pInstance->GetData64(DATA_SACROLASH));
if (Temp)
{
if (Temp->isDead())
CAST_CRE(Temp)->Respawn();
else if (Temp->getVictim())
- me->getThreatManager().addThreat(Temp->getVictim(),0.0f);
+ me->getThreatManager().addThreat(Temp->getVictim(), 0.0f);
}
}
@@ -415,7 +415,7 @@ public:
if (pInstance)
{
- Unit* Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_SACROLASH));
+ Unit* Temp = Unit::GetUnit((*me), pInstance->GetData64(DATA_SACROLASH));
if (Temp && Temp->isAlive() && !(Temp->getVictim()))
CAST_CRE(Temp)->AI()->AttackStart(who);
}
@@ -459,7 +459,7 @@ public:
{
if (rand()%4 == 0)
{
- DoScriptText(RAND(YELL_ALY_KILL_1,YELL_ALY_KILL_2), me);
+ DoScriptText(RAND(YELL_ALY_KILL_1, YELL_ALY_KILL_2), me);
}
}
@@ -476,7 +476,7 @@ public:
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
- void SpellHitTarget(Unit *pTarget,const SpellEntry* spell)
+ void SpellHitTarget(Unit *pTarget, const SpellEntry* spell)
{
switch(spell->Id)
{
@@ -568,7 +568,7 @@ public:
if (pInstance)
{
Unit* Temp = NULL;
- Temp = Unit::GetUnit((*me),pInstance->GetData64(DATA_SACROLASH));
+ Temp = Unit::GetUnit((*me), pInstance->GetData64(DATA_SACROLASH));
if (Temp && Temp->isDead())
{
DoScriptText(YELL_SISTER_SACROLASH_DEAD, me);
@@ -582,12 +582,12 @@ public:
{
if (pInstance)
{
- Creature* sisiter = Unit::GetCreature((*me),pInstance->GetData64(DATA_SACROLASH));
+ Creature* sisiter = Unit::GetCreature((*me), pInstance->GetData64(DATA_SACROLASH));
if (sisiter && !sisiter->isDead() && sisiter->getVictim())
{
- me->AddThreat(sisiter->getVictim(),0.0f);
+ me->AddThreat(sisiter->getVictim(), 0.0f);
DoStartNoMovement(sisiter->getVictim());
- me->Attack(sisiter->getVictim(),false);
+ me->Attack(sisiter->getVictim(), false);
}
}
}
@@ -701,7 +701,7 @@ public:
void EnterCombat(Unit * /*who*/){}
- void SpellHitTarget(Unit *pTarget,const SpellEntry* spell)
+ void SpellHitTarget(Unit *pTarget, const SpellEntry* spell)
{
switch(spell->Id)
{
@@ -714,7 +714,7 @@ public:
{
pTarget->RemoveAurasDueToSpell(SPELL_FLAME_TOUCHED);
pTarget->CastSpell(pTarget, SPELL_DARK_FLAME, true);
- } else pTarget->CastSpell(pTarget,SPELL_DARK_TOUCHED,true);
+ } else pTarget->CastSpell(pTarget, SPELL_DARK_TOUCHED, true);
}
break;
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 80a382d63f3..efcb1e1b29e 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -187,7 +187,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(YELL_KILL1,YELL_KILL2), me);
+ DoScriptText(RAND(YELL_KILL1, YELL_KILL2), me);
}
void JustRespawned()
@@ -436,20 +436,20 @@ public:
break;
case EVENT_CLEAVE:
DoCast(me->getVictim(), SPELL_CLEAVE, false);
- events.ScheduleEvent(EVENT_CLEAVE, urand(5000,10000));
+ events.ScheduleEvent(EVENT_CLEAVE, urand(5000, 10000));
break;
case EVENT_CORROSION:
DoCast(me->getVictim(), SPELL_CORROSION, false);
- events.ScheduleEvent(EVENT_CORROSION, urand(20000,30000));
+ events.ScheduleEvent(EVENT_CORROSION, urand(20000, 30000));
break;
case EVENT_GAS_NOVA:
DoCast(me, SPELL_GAS_NOVA, false);
- events.ScheduleEvent(EVENT_GAS_NOVA, urand(20000,25000));
+ events.ScheduleEvent(EVENT_GAS_NOVA, urand(20000, 25000));
break;
case EVENT_ENCAPSULATE:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true))
DoCast(pTarget, SPELL_ENCAPSULATE_CHANNEL, false);
- events.ScheduleEvent(EVENT_ENCAPSULATE, urand(25000,30000));
+ events.ScheduleEvent(EVENT_ENCAPSULATE, urand(25000, 30000));
break;
case EVENT_FLIGHT:
EnterPhase(PHASE_FLIGHT);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 17d7ba173b8..cc7ede77917 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -171,7 +171,7 @@ public:
FrostBreathTimer = 15000;
WildMagicTimer = 10000;
TailLashTimer = 25000;
- SpectralBlastTimer = urand(20000,25000);
+ SpectralBlastTimer = urand(20000, 25000);
CheckTimer = 1000;
ResetTimer = 30000;
@@ -320,7 +320,7 @@ public:
advance(i, rand()%targetList.size());
if ((*i))
{
- (*i)->CastSpell((*i), SPELL_SPECTRAL_BLAST,true);
+ (*i)->CastSpell((*i), SPELL_SPECTRAL_BLAST, true);
SpectralBlastTimer = 20000+rand()%5000;
} else SpectralBlastTimer = 1000;
} else SpectralBlastTimer -= diff;
@@ -360,10 +360,10 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_EVIL_SLAY1,SAY_EVIL_SLAY2), me);
+ DoScriptText(RAND(SAY_EVIL_SLAY1, SAY_EVIL_SLAY2), me);
}
- void MovementInform(uint32 type,uint32 /*id*/)
+ void MovementInform(uint32 type, uint32 /*id*/)
{
if (type != POINT_MOTION_TYPE)
return;
@@ -404,7 +404,7 @@ public:
break;
case 3:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->GetMotionMaster()->MovePoint(0,FLY_X,FLY_Y,FLY_Z);
+ me->GetMotionMaster()->MovePoint(0, FLY_X, FLY_Y, FLY_Z);
TalkTimer = 600000;
break;
default:
@@ -422,7 +422,7 @@ public:
break;
case 2:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->GetMotionMaster()->MovePoint(0,FLY_X,FLY_Y,FLY_Z);
+ me->GetMotionMaster()->MovePoint(0, FLY_X, FLY_Y, FLY_Z);
TalkTimer = 15000;
break;
case 3:
@@ -658,7 +658,7 @@ public:
EnterEvadeMode();
return;
}
- DoScriptText(RAND(SAY_SATH_SLAY1,SAY_SATH_SLAY2), me);
+ DoScriptText(RAND(SAY_SATH_SLAY1, SAY_SATH_SLAY2), me);
}
void JustDied(Unit * /*killer*/)
@@ -686,7 +686,7 @@ public:
if (i->getSource()->GetPositionZ() <= DRAGON_REALM_Z-5)
{
i->getSource()->RemoveAura(AURA_SPECTRAL_REALM);
- i->getSource()->TeleportTo(me->GetMap()->GetId(),i->getSource()->GetPositionX(),i->getSource()->GetPositionY(),DRAGON_REALM_Z+5,i->getSource()->GetOrientation());
+ i->getSource()->TeleportTo(me->GetMap()->GetId(), i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), DRAGON_REALM_Z+5, i->getSource()->GetOrientation());
}
}
}
@@ -767,7 +767,7 @@ public:
{
if (pUnit->GetPositionZ() > me->GetPositionZ()+5)
{
- me->getThreatManager().modifyThreatPercent(pUnit,-100);
+ me->getThreatManager().modifyThreatPercent(pUnit, -100);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 86327f34c29..721659611de 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -324,7 +324,7 @@ public:
}
else
{
- if (GameObject* pOrb = GetOrb(urand(0,3)))
+ if (GameObject* pOrb = GetOrb(urand(0, 3)))
{
pOrb->CastSpell(me, SPELL_RING_OF_BLUE_FLAMES);
pOrb->SetUInt32Value(GAMEOBJECT_FACTION, 35);
@@ -468,7 +468,7 @@ public:
if (uiRandomSayTimer < diff)
{
if (pInstance && pInstance->GetData(DATA_MURU_EVENT) != DONE && pInstance->GetData(DATA_KILJAEDEN_EVENT) == NOT_STARTED)
- DoScriptText(RAND(SAY_KJ_OFFCOMBAT1,SAY_KJ_OFFCOMBAT2,SAY_KJ_OFFCOMBAT3,SAY_KJ_OFFCOMBAT4,SAY_KJ_OFFCOMBAT5), me);
+ DoScriptText(RAND(SAY_KJ_OFFCOMBAT1, SAY_KJ_OFFCOMBAT2, SAY_KJ_OFFCOMBAT3, SAY_KJ_OFFCOMBAT4, SAY_KJ_OFFCOMBAT5), me);
uiRandomSayTimer = 30000;
} else uiRandomSayTimer -= diff;
@@ -486,7 +486,7 @@ public:
{
me->RemoveAurasDueToSpell(SPELL_ANVEENA_ENERGY_DRAIN);
phase = PHASE_NORMAL;
- DoSpawnCreature(CREATURE_KILJAEDEN, 0, 0,0, 0, TEMPSUMMON_MANUAL_DESPAWN, 0);
+ DoSpawnCreature(CREATURE_KILJAEDEN, 0, 0, 0, 0, TEMPSUMMON_MANUAL_DESPAWN, 0);
}
}
};
@@ -622,7 +622,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KJ_SLAY1,SAY_KJ_SLAY2), me);
+ DoScriptText(RAND(SAY_KJ_SLAY1, SAY_KJ_SLAY2), me);
}
void EnterEvadeMode()
@@ -651,26 +651,26 @@ public:
TimerIsDeactivated[TIMER_SHADOW_SPIKE] = false;
Timer[TIMER_SHADOW_SPIKE] = 100;
// empowered orbs before darkness
- Timer[TIMER_DARKNESS] = (Phase == PHASE_SACRIFICE) ? 15000 : urand(10000,40000);
+ Timer[TIMER_DARKNESS] = (Phase == PHASE_SACRIFICE) ? 15000 : urand(10000, 40000);
Timer[TIMER_ORBS_EMPOWER] = (Phase == PHASE_SACRIFICE) ? 10000 : 5000;
}
void CastSinisterReflection()
{
- DoScriptText(RAND(SAY_KJ_REFLECTION1,SAY_KJ_REFLECTION2), me);
+ DoScriptText(RAND(SAY_KJ_REFLECTION1, SAY_KJ_REFLECTION2), me);
for (uint8 i = 0; i < 4; ++i)
{
- float x,y,z;
+ float x, y, z;
Unit *pTarget = NULL;
for (uint8 z = 0; z < 6; ++z)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (!pTarget || !pTarget->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT,0))break;
+ if (!pTarget || !pTarget->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0))break;
}
if (pTarget)
{
- pTarget->GetPosition(x,y,z);
- if (Creature* pSinisterReflection = me->SummonCreature(CREATURE_SINISTER_REFLECTION, x,y,z,0, TEMPSUMMON_CORPSE_DESPAWN, 0))
+ pTarget->GetPosition(x, y, z);
+ if (Creature* pSinisterReflection = me->SummonCreature(CREATURE_SINISTER_REFLECTION, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0))
{
pSinisterReflection->SetDisplayId(pTarget->GetDisplayId());
pSinisterReflection->AI()->AttackStart(pTarget);
@@ -752,7 +752,7 @@ public:
for (uint8 z = 0; z < 6; ++z)
{
pRandomPlayer = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT,0))
+ if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0))
break;
}
@@ -782,7 +782,7 @@ public:
sy = ShieldOrbLocations[0][1] + sin(ShieldOrbLocations[i][1]);
me->SummonCreature(CREATURE_SHIELD_ORB, sx, sy, SHIELD_ORB_Z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000);
}
- Timer[TIMER_SUMMON_SHILEDORB] = urand(30000,60000); // 30-60seconds cooldown
+ Timer[TIMER_SUMMON_SHILEDORB] = urand(30000, 60000); // 30-60seconds cooldown
Timer[TIMER_SOUL_FLAY] = 2000;
break;
case TIMER_SHADOW_SPIKE: //Phase 3
@@ -816,10 +816,10 @@ public:
}
else
{
- Timer[TIMER_DARKNESS] = (Phase == PHASE_SACRIFICE) ? 15000 : urand(40000,70000);
+ Timer[TIMER_DARKNESS] = (Phase == PHASE_SACRIFICE) ? 15000 : urand(40000, 70000);
IsInDarkness = false;
DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS_DAMAGE);
- DoScriptText(RAND(SAY_KJ_DARKNESS1,SAY_KJ_DARKNESS2,SAY_KJ_DARKNESS3), me);
+ DoScriptText(RAND(SAY_KJ_DARKNESS1, SAY_KJ_DARKNESS2, SAY_KJ_DARKNESS3), me);
}
Timer[TIMER_SOUL_FLAY] = 9000;
}
@@ -846,13 +846,13 @@ public:
for (uint8 z = 0; z < 6; ++z)
{
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (!pTarget || !pTarget->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT,0)) break;
+ if (!pTarget || !pTarget->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0)) break;
}
if (pTarget)
{
float x, y, z;
pTarget->GetPosition(x, y, z);
- me->SummonCreature(CREATURE_ARMAGEDDON_TARGET, x,y,z,0, TEMPSUMMON_TIMED_DESPAWN,15000);
+ me->SummonCreature(CREATURE_ARMAGEDDON_TARGET, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 15000);
}
Timer[TIMER_ARMAGEDDON] = 2000; // No, I'm not kidding
break;
@@ -933,7 +933,7 @@ public:
void Reset()
{
// TODO: Timers!
- ShadowBoltVolleyTimer = urand(8000,14000); // So they don't all cast it in the same moment.
+ ShadowBoltVolleyTimer = urand(8000, 14000); // So they don't all cast it in the same moment.
FelfirePortalTimer = 20000;
if (pInstance)
pInstance->SetData(DATA_KILJAEDEN_EVENT, NOT_STARTED);
@@ -989,7 +989,7 @@ public:
// Felfire Portal - Creatres a portal, that spawns Volatile Felfire Fiends, which do suicide bombing.
if (FelfirePortalTimer <= diff)
{
- if (Creature* pPortal = DoSpawnCreature(CREATURE_FELFIRE_PORTAL, 0, 0,0, 0, TEMPSUMMON_TIMED_DESPAWN, 20000))
+ if (Creature* pPortal = DoSpawnCreature(CREATURE_FELFIRE_PORTAL, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 20000))
{
std::list<HostileReference*>::iterator itr;
for (itr = me->getThreatManager().getThreatList().begin(); itr != me->getThreatManager().getThreatList().end(); ++itr)
@@ -1045,8 +1045,8 @@ public:
if (uiSpawnFiendTimer <= diff)
{
if (Creature* pFiend = DoSpawnCreature(CREATURE_VOLATILE_FELFIRE_FIEND, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000))
- pFiend->AddThreat(SelectTarget(SELECT_TARGET_RANDOM,0), 100000.0f);
- uiSpawnFiendTimer = urand(4000,8000);
+ pFiend->AddThreat(SelectTarget(SELECT_TARGET_RANDOM, 0), 100000.0f);
+ uiSpawnFiendTimer = urand(4000, 8000);
} else uiSpawnFiendTimer -= diff;
}
};
@@ -1196,13 +1196,13 @@ public:
{
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
bPointReached = true;
- uiTimer = urand(500,1000);
+ uiTimer = urand(500, 1000);
uiCheckTimer = 1000;
r = 17;
c = 0;
mx = ShieldOrbLocations[0][0];
my = ShieldOrbLocations[0][1];
- bClockwise = urand(0,1);
+ bClockwise = urand(0, 1);
}
void UpdateAI(const uint32 diff)
@@ -1221,7 +1221,7 @@ public:
}
bPointReached = false;
uiCheckTimer = 1000;
- me->GetMotionMaster()->MovePoint(1,x, y, SHIELD_ORB_Z);
+ me->GetMotionMaster()->MovePoint(1, x, y, SHIELD_ORB_Z);
c += M_PI/32;
if (c >= 2*M_PI) c = 0;
}
@@ -1229,7 +1229,7 @@ public:
{
if (uiCheckTimer <= diff)
{
- DoTeleportTo(x,y,SHIELD_ORB_Z);
+ DoTeleportTo(x, y, SHIELD_ORB_Z);
bPointReached = true;
}
else uiCheckTimer -= diff;
@@ -1239,7 +1239,7 @@ public:
{
if (Unit* random = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0))
DoCast(random, SPELL_SHADOW_BOLT, false);
- uiTimer = urand(500,1000);
+ uiTimer = urand(500, 1000);
} else uiTimer -= diff;
}
@@ -1319,7 +1319,7 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_MOONFIRE, false);
- uiTimer[1] = urand(2000,4000);
+ uiTimer[1] = urand(2000, 4000);
}
DoMeleeAttackIfReady();
break;
@@ -1327,19 +1327,19 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_MULTI_SHOT, false);
- uiTimer[1] = urand(8000,10000);
+ uiTimer[1] = urand(8000, 10000);
}
if (uiTimer[2] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_SHOOT, false);
- uiTimer[2] = urand(4000,6000);
+ uiTimer[2] = urand(4000, 6000);
}
if (me->IsWithinMeleeRange(me->getVictim(), 6))
{
if (uiTimer[0] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_MULTI_SHOT, false);
- uiTimer[0] = urand(6000,8000);
+ uiTimer[0] = urand(6000, 8000);
}
DoMeleeAttackIfReady();
}
@@ -1348,7 +1348,7 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_FIREBALL, false);
- uiTimer[1] = urand(2000,4000);
+ uiTimer[1] = urand(2000, 4000);
}
DoMeleeAttackIfReady();
break;
@@ -1356,12 +1356,12 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_SHADOW_BOLT, false);
- uiTimer[1] = urand(3000,5000);
+ uiTimer[1] = urand(3000, 5000);
}
if (uiTimer[2] <= diff)
{
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_SR_CURSE_OF_AGONY, true);
- uiTimer[2] = urand(2000,4000);
+ uiTimer[2] = urand(2000, 4000);
}
DoMeleeAttackIfReady();
break;
@@ -1369,7 +1369,7 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_WHIRLWIND, false);
- uiTimer[1] = urand(9000,11000);
+ uiTimer[1] = urand(9000, 11000);
}
DoMeleeAttackIfReady();
break;
@@ -1377,12 +1377,12 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_HAMMER_OF_JUSTICE, false);
- uiTimer[1] = urand(6000,8000);
+ uiTimer[1] = urand(6000, 8000);
}
if (uiTimer[2] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_HOLY_SHOCK, false);
- uiTimer[2] = urand(2000,4000);
+ uiTimer[2] = urand(2000, 4000);
}
DoMeleeAttackIfReady();
break;
@@ -1390,12 +1390,12 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_HOLY_SMITE, false);
- uiTimer[1] = urand(4000,6000);
+ uiTimer[1] = urand(4000, 6000);
}
if (uiTimer[2] <= diff)
{
DoCast(me, SPELL_SR_RENEW, false);
- uiTimer[2] = urand(6000,8000);
+ uiTimer[2] = urand(6000, 8000);
}
DoMeleeAttackIfReady();
break;
@@ -1403,7 +1403,7 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_EARTH_SHOCK, false);
- uiTimer[1] = urand(4000,6000);
+ uiTimer[1] = urand(4000, 6000);
}
DoMeleeAttackIfReady();
break;
@@ -1411,7 +1411,7 @@ public:
if (uiTimer[1] <= diff)
{
DoCast(me->getVictim(), SPELL_SR_HEMORRHAGE, true);
- uiTimer[1] = urand(4000,6000);
+ uiTimer[1] = urand(4000, 6000);
}
DoMeleeAttackIfReady();
break;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 6509a0317a6..015f7b9e40c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -148,16 +148,16 @@ public:
switch(summoned->GetEntry())
{
case CREATURE_DARK_FIENDS:
- summoned->CastSpell(summoned,SPELL_DARKFIEND_VISUAL,false);
+ summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL, false);
break;
case CREATURE_DARKNESS:
summoned->AddUnitState(UNIT_STAT_STUNNED);
- float x,y,z,o;
- summoned->GetHomePosition(x,y,z,o);
- me->SummonCreature(CREATURE_DARK_FIENDS, x,y,z,o, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ float x, y, z, o;
+ summoned->GetHomePosition(x, y, z, o);
+ me->SummonCreature(CREATURE_DARK_FIENDS, x, y, z, o, TEMPSUMMON_CORPSE_DESPAWN, 0);
break;
}
- summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0, 50, true));
+ summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true));
Summons.Summon(summoned);
}
@@ -248,7 +248,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoCastAOE(SPELL_NEGATIVE_ENERGY,false);
+ DoCastAOE(SPELL_NEGATIVE_ENERGY, false);
if (pInstance)
pInstance->SetData(DATA_MURU_EVENT, IN_PROGRESS);
@@ -276,10 +276,10 @@ public:
me->SetVisible(false);
break;
case CREATURE_DARK_FIENDS:
- summoned->CastSpell(summoned,SPELL_DARKFIEND_VISUAL,false);
+ summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL, false);
break;
}
- summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0, 50, true));
+ summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true));
Summons.Summon(summoned);
}
@@ -331,13 +331,13 @@ public:
{
DarkFiend = false;
for (uint8 i = 0; i < 8; ++i)
- me->SummonCreature(CREATURE_DARK_FIENDS,DarkFiends[i][0],DarkFiends[i][1],DarkFiends[i][2], DarkFiends[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
+ me->SummonCreature(CREATURE_DARK_FIENDS, DarkFiends[i][0], DarkFiends[i][1], DarkFiends[i][2], DarkFiends[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0);
Timer[TIMER_DARKNESS] = 42000;
}
break;
case TIMER_HUMANOIDES:
for (uint8 i = 0; i < 6; ++i)
- me->SummonCreature(uint32(Humanoides[i][0]),Humanoides[i][1],Humanoides[i][2],Humanoides[i][3], Humanoides[i][4], TEMPSUMMON_CORPSE_DESPAWN, 0);
+ me->SummonCreature(uint32(Humanoides[i][0]), Humanoides[i][1], Humanoides[i][2], Humanoides[i][3], Humanoides[i][4], TEMPSUMMON_CORPSE_DESPAWN, 0);
Timer[TIMER_HUMANOIDES] = 60000;
break;
case TIMER_PHASE:
@@ -415,9 +415,9 @@ public:
void SpellHit(Unit* /*caster*/, const SpellEntry* Spell)
{
- float x,y,z,o;
- me->GetHomePosition(x,y,z,o);
- DoTeleportTo(x,y,z);
+ float x, y, z, o;
+ me->GetHomePosition(x, y, z, o);
+ DoTeleportTo(x, y, z);
InAction = true;
switch(Spell->Id)
{
@@ -535,15 +535,15 @@ public:
PulseTimer = 3000;
VoidBlastTimer = 45000; //is this a correct timer?
- float x,y,z,o;
- me->GetHomePosition(x,y,z,o);
- DoTeleportTo(x,y,71);
+ float x, y, z, o;
+ me->GetHomePosition(x, y, z, o);
+ DoTeleportTo(x, y, 71);
}
void JustDied(Unit* /*killer*/)
{
for (uint8 i = 0; i < 8; ++i)
- me->SummonCreature(CREATURE_VOID_SPAWN, me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(), float(rand()%6), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000);
+ me->SummonCreature(CREATURE_VOID_SPAWN, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand()%6), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 180000);
}
void UpdateAI(const uint32 diff)
@@ -629,7 +629,7 @@ public:
me->RemoveAura(SPELL_BLACKHOLE_GROW, 1);
break;
case 3:
- SpellTimer = urand(400,900);
+ SpellTimer = urand(400, 900);
NeedForAHack = 1;
if (Unit* Temp = me->getVictim())
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index f127bc761fb..9cf1344beba 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -129,7 +129,7 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* plr = itr->getSource();
- if (plr && !plr->HasAura(45839,0))
+ if (plr && !plr->HasAura(45839, 0))
return plr;
}
}
@@ -226,15 +226,15 @@ public:
{
if (data == NOT_STARTED || data == DONE)
{
- HandleGameObject(ForceField,true);
- HandleGameObject(KalecgosWall[0],true);
- HandleGameObject(KalecgosWall[1],true);
+ HandleGameObject(ForceField, true);
+ HandleGameObject(KalecgosWall[0], true);
+ HandleGameObject(KalecgosWall[1], true);
}
else if (data == IN_PROGRESS)
{
- HandleGameObject(ForceField,false);
- HandleGameObject(KalecgosWall[0],false);
- HandleGameObject(KalecgosWall[1],false);
+ HandleGameObject(ForceField, false);
+ HandleGameObject(KalecgosWall[0], false);
+ HandleGameObject(KalecgosWall[1], false);
}
m_auiEncounter[0] = data;
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 66d3ac557fb..01730f8142a 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -101,7 +101,7 @@ class boss_archaedas : public CreatureScript
if (pMinion && pMinion->isAlive())
{
DoCast(pMinion, SPELL_AWAKEN_VAULT_WALKER, bFlag);
- pMinion->CastSpell(pMinion, SPELL_ARCHAEDAS_AWAKEN,true);
+ pMinion->CastSpell(pMinion, SPELL_ARCHAEDAS_AWAKEN, true);
}
}
@@ -109,7 +109,7 @@ class boss_archaedas : public CreatureScript
{
me->setFaction(14);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
}
void SpellHit(Unit* /*caster*/, const SpellEntry *spell)
@@ -118,7 +118,7 @@ class boss_archaedas : public CreatureScript
if (spell == GetSpellStore()->LookupEntry(SPELL_ARCHAEDAS_AWAKEN))
{
me->MonsterYell(SAY_AGGRO, LANG_UNIVERSAL, 0);
- DoPlaySoundToSet(me,SOUND_AGGRO);
+ DoPlaySoundToSet(me, SOUND_AGGRO);
iAwakenTimer = 4000;
bWakingUp = true;
}
@@ -161,12 +161,12 @@ class boss_archaedas : public CreatureScript
//If we are <66 summon the guardians
if (!bGuardiansAwake && !HealthAbovePct(66))
{
- ActivateMinion(pInstance->GetData64(5),true); // EarthenGuardian1
- ActivateMinion(pInstance->GetData64(6),true); // EarthenGuardian2
- ActivateMinion(pInstance->GetData64(7),true); // EarthenGuardian3
- ActivateMinion(pInstance->GetData64(8),true); // EarthenGuardian4
- ActivateMinion(pInstance->GetData64(9),true); // EarthenGuardian5
- ActivateMinion(pInstance->GetData64(10),false); // EarthenGuardian6
+ ActivateMinion(pInstance->GetData64(5), true); // EarthenGuardian1
+ ActivateMinion(pInstance->GetData64(6), true); // EarthenGuardian2
+ ActivateMinion(pInstance->GetData64(7), true); // EarthenGuardian3
+ ActivateMinion(pInstance->GetData64(8), true); // EarthenGuardian4
+ ActivateMinion(pInstance->GetData64(9), true); // EarthenGuardian5
+ ActivateMinion(pInstance->GetData64(10), false); // EarthenGuardian6
me->MonsterYell(SAY_SUMMON, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_SUMMON);
bGuardiansAwake = true;
@@ -175,10 +175,10 @@ class boss_archaedas : public CreatureScript
//If we are <33 summon the vault walkers
if (!bVaultWalkersAwake && !HealthAbovePct(33))
{
- ActivateMinion(pInstance->GetData64(1),true); // VaultWalker1
- ActivateMinion(pInstance->GetData64(2),true); // VaultWalker2
- ActivateMinion(pInstance->GetData64(3),true); // VaultWalker3
- ActivateMinion(pInstance->GetData64(4),false); // VaultWalker4
+ ActivateMinion(pInstance->GetData64(1), true); // VaultWalker1
+ ActivateMinion(pInstance->GetData64(2), true); // VaultWalker2
+ ActivateMinion(pInstance->GetData64(3), true); // VaultWalker3
+ ActivateMinion(pInstance->GetData64(4), false); // VaultWalker4
me->MonsterYell(SAY_SUMMON2, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_SUMMON2);
bVaultWalkersAwake = true;
@@ -364,7 +364,7 @@ class mob_stonekeepers : public CreatureScript
void JustDied(Unit * /*attacker*/)
{
- DoCast (me, SPELL_SELF_DESTRUCT,true);
+ DoCast (me, SPELL_SELF_DESTRUCT, true);
if (pInstance)
pInstance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper
}
@@ -402,7 +402,7 @@ class go_altar_of_archaedas : public GameObjectScript
pPlayer->CastSpell (pPlayer, SPELL_BOSS_OBJECT_VISUAL, false);
- pInstance->SetData64(0,pPlayer->GetGUID()); // activate archaedas
+ pInstance->SetData64(0, pPlayer->GetGUID()); // activate archaedas
return false;
}
};
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 0add39a3f6e..3179ccc9949 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -148,7 +148,7 @@ class instance_uldaman : public InstanceMapScript
{
creature->setFaction(35);
creature->RemoveAllAuras();
- //creature->RemoveFlag (UNIT_FIELD_FLAGS,UNIT_FLAG_ANIMATION_FROZEN);
+ //creature->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_ANIMATION_FROZEN);
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
}
@@ -178,7 +178,7 @@ class instance_uldaman : public InstanceMapScript
Creature* pTarget = instance->GetCreature(*i);
if (!pTarget || !pTarget->isAlive() || pTarget->getFaction() == 14)
continue;
- pTarget->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ pTarget->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
pTarget->setFaction(14);
pTarget->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
return; // only want the first one we find
@@ -200,7 +200,7 @@ class instance_uldaman : public InstanceMapScript
if (!pTarget || !pTarget->isAlive() || pTarget->getFaction() == 14)
continue;
archaedas->CastSpell(pTarget, SPELL_AWAKEN_VAULT_WALKER, true);
- pTarget->CastSpell(pTarget, SPELL_ARCHAEDAS_AWAKEN,true);
+ pTarget->CastSpell(pTarget, SPELL_ARCHAEDAS_AWAKEN, true);
return; // only want the first one we find
}
}
@@ -247,7 +247,7 @@ class instance_uldaman : public InstanceMapScript
if (Unit::GetUnit(*archaedas, target))
{
- archaedas->CastSpell(archaedas, SPELL_ARCHAEDAS_AWAKEN,false);
+ archaedas->CastSpell(archaedas, SPELL_ARCHAEDAS_AWAKEN, false);
uiWhoWokeuiArchaedasGUID = target;
}
}
@@ -259,7 +259,7 @@ class instance_uldaman : public InstanceMapScript
return;
ironaya->setFaction(415);
- ironaya->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
+ ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 56acd4abd7d..043243a7d8f 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -104,9 +104,9 @@ class boss_akilzon : public CreatureScript
if (pInstance)
pInstance->SetData(DATA_AKILZONEVENT, NOT_STARTED);
- StaticDisruption_Timer = urand(10000,20000); //10 to 20 seconds (bosskillers)
- GustOfWind_Timer = urand(20000,30000); //20 to 30 seconds(bosskillers)
- CallLighting_Timer = urand(10000,20000); //totaly random timer. can't find any info on this
+ StaticDisruption_Timer = urand(10000, 20000); //10 to 20 seconds (bosskillers)
+ GustOfWind_Timer = urand(20000, 30000); //20 to 30 seconds(bosskillers)
+ CallLighting_Timer = urand(10000, 20000); //totaly random timer. can't find any info on this
ElectricalStorm_Timer = 60000; //60 seconds(bosskillers)
Enrage_Timer = 10*MINUTE*IN_MILLISECONDS; //10 minutes till enrage(bosskillers)
SummonEagles_Timer = 99999;
@@ -146,7 +146,7 @@ class boss_akilzon : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
me->MonsterYell(SAY_ONSLAY1, LANG_UNIVERSAL, 0);
@@ -163,7 +163,7 @@ class boss_akilzon : public CreatureScript
{
for (uint8 i = 0; i < 8; ++i)
{
- Unit* bird = Unit::GetUnit(*me,BirdGUIDs[i]);
+ Unit* bird = Unit::GetUnit(*me, BirdGUIDs[i]);
if (bird && bird->isAlive())
{
bird->SetVisible(false);
@@ -219,7 +219,7 @@ class boss_akilzon : public CreatureScript
}
}
// visual
- float x,y,z;
+ float x, y, z;
z = me->GetPositionZ();
for (uint8 i = 0; i < 5+rand()%5; ++i)
{
@@ -232,7 +232,7 @@ class boss_akilzon : public CreatureScript
trigger->SetHealth(100000);
trigger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
if (Cloud)
- Cloud->CastCustomSpell(trigger, /*43661*/43137, &bp0, NULL, NULL,true, 0, 0, Cloud->GetGUID());
+ Cloud->CastCustomSpell(trigger, /*43661*/43137, &bp0, NULL, NULL, true, 0, 0, Cloud->GetGUID());
}
}
}
@@ -244,7 +244,7 @@ class boss_akilzon : public CreatureScript
me->InterruptNonMeleeSpells(false);
CloudGUID = 0;
if (Cloud)
- Cloud->DealDamage(Cloud, Cloud->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ Cloud->DealDamage(Cloud, Cloud->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
SetWeather(WEATHER_STATE_FINE, 0.0f);
isRaining = false;
}
@@ -325,12 +325,12 @@ class boss_akilzon : public CreatureScript
}
pTarget->CastSpell(pTarget, 44007, true);//cloud visual
DoCast(pTarget, SPELL_ELECTRICAL_STORM, false);//storm cyclon + visual
- float x,y,z;
- pTarget->GetPosition(x,y,z);
+ float x, y, z;
+ pTarget->GetPosition(x, y, z);
if (pTarget)
{
pTarget->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
- pTarget->SendMonsterMove(x,y,me->GetPositionZ()+15,0);
+ pTarget->SendMonsterMove(x, y, me->GetPositionZ()+15, 0);
}
Unit *Cloud = me->SummonTrigger(x, y, me->GetPositionZ()+16, 0, 15000);
if (Cloud)
@@ -359,16 +359,16 @@ class boss_akilzon : public CreatureScript
for (uint8 i = 0; i < 8; ++i)
{
- Unit* bird = Unit::GetUnit(*me,BirdGUIDs[i]);
+ Unit* bird = Unit::GetUnit(*me, BirdGUIDs[i]);
if (!bird) //they despawned on die
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- x = pTarget->GetPositionX() + irand(-10,10);
- y = pTarget->GetPositionY() + irand(-10,10);
- z = pTarget->GetPositionZ() + urand(16,20);
+ x = pTarget->GetPositionX() + irand(-10, 10);
+ y = pTarget->GetPositionY() + irand(-10, 10);
+ z = pTarget->GetPositionZ() + urand(16, 20);
if (z > 95)
- z = 95.0f - urand(0,5);
+ z = 95.0f - urand(0, 5);
}
Creature *pCreature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (pCreature)
@@ -448,11 +448,11 @@ class mob_akilzon_eagle : public CreatureScript
float x, y, z;
if (EagleSwoop_Timer)
{
- x = pTarget->GetPositionX() + irand(-10,10);
- y = pTarget->GetPositionY() + irand(-10,10);
- z = pTarget->GetPositionZ() + urand(10,15);
+ x = pTarget->GetPositionX() + irand(-10, 10);
+ y = pTarget->GetPositionY() + irand(-10, 10);
+ z = pTarget->GetPositionZ() + urand(10, 15);
if (z > 95)
- z = 95.0f - urand(0,5);
+ z = 95.0f - urand(0, 5);
}
else
{
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index f7d1b3f5ead..109a3f14760 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -186,7 +186,7 @@ class boss_halazzi : public CreatureScript
break;
case PHASE_HUMAN:
//DoCast(me, SPELL_SUMMON_LYNX, true);
- DoSpawnCreature(MOB_SPIRIT_LYNX, 5,5,0,0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ DoSpawnCreature(MOB_SPIRIT_LYNX, 5, 5, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
me->SetMaxHealth(400000);
me->SetHealth(400000);
ShockTimer = 10000;
@@ -238,7 +238,7 @@ class boss_halazzi : public CreatureScript
if (FrenzyTimer <= diff)
{
DoCast(me, SPELL_FRENZY);
- FrenzyTimer = urand(10000,15000);
+ FrenzyTimer = urand(10000, 15000);
} else FrenzyTimer -= diff;
if (Phase == PHASE_LYNX)
@@ -262,7 +262,7 @@ class boss_halazzi : public CreatureScript
if (ShockTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget->IsNonMeleeSpellCasted(false))
DoCast(pTarget, SPELL_EARTHSHOCK);
@@ -315,7 +315,7 @@ class boss_halazzi : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
@@ -364,7 +364,7 @@ class mob_halazzi_lynx : public CreatureScript
void Reset()
{
- FrenzyTimer = urand(30000,50000); //frenzy every 30-50 seconds
+ FrenzyTimer = urand(30000, 50000); //frenzy every 30-50 seconds
shredder_timer = 4000;
}
@@ -390,7 +390,7 @@ class mob_halazzi_lynx : public CreatureScript
if (FrenzyTimer <= diff)
{
DoCast(me, SPELL_LYNX_FRENZY);
- FrenzyTimer = urand(30000,50000); //frenzy every 30-50 seconds
+ FrenzyTimer = urand(30000, 50000); //frenzy every 30-50 seconds
} else FrenzyTimer -= diff;
if (shredder_timer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index b9b5253c511..4a7f4eaa9c8 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -264,7 +264,7 @@ class boss_hexlord_malacrass : public CreatureScript
for (uint8 i = 0; i < 4; ++i)
{
- Unit* Temp = Unit::GetUnit((*me),AddGUID[i]);
+ Unit* Temp = Unit::GetUnit((*me), AddGUID[i]);
if (Temp && Temp->isAlive())
CAST_CRE(Temp)->AI()->AttackStart(me->getVictim());
else
@@ -277,7 +277,7 @@ class boss_hexlord_malacrass : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
@@ -300,7 +300,7 @@ class boss_hexlord_malacrass : public CreatureScript
for (uint8 i = 0; i < 4 ; ++i)
{
- Unit* Temp = Unit::GetUnit((*me),AddGUID[i]);
+ Unit* Temp = Unit::GetUnit((*me), AddGUID[i]);
if (Temp && Temp->isAlive())
Temp->DealDamage(Temp, Temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
@@ -371,7 +371,7 @@ class boss_hexlord_malacrass : public CreatureScript
DoCast(me, SPELL_DRAIN_POWER, true);
me->MonsterYell(YELL_DRAIN_POWER, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_YELL_DRAIN_POWER);
- DrainPower_Timer = urand(40000,55000); // must cast in 60 sec, or buff/debuff will disappear
+ DrainPower_Timer = urand(40000, 55000); // must cast in 60 sec, or buff/debuff will disappear
} else DrainPower_Timer -= diff;
if (SpiritBolts_Timer <= diff)
@@ -410,7 +410,7 @@ class boss_hexlord_malacrass : public CreatureScript
//me->SetUInt32Value(UNIT_CHANNEL_SPELL, SPELL_SIPHON_SOUL);
PlayerGUID = pTarget->GetGUID();
- PlayerAbility_Timer = urand(8000,10000);
+ PlayerAbility_Timer = urand(8000, 10000);
PlayerClass = pTarget->getClass() - 1;
if (PlayerClass == CLASS_DRUID-1)
@@ -428,7 +428,7 @@ class boss_hexlord_malacrass : public CreatureScript
//if (pTarget && pTarget->isAlive())
//{
UseAbility();
- PlayerAbility_Timer = urand(8000,10000);
+ PlayerAbility_Timer = urand(8000, 10000);
//}
} else PlayerAbility_Timer -= diff;
@@ -437,7 +437,7 @@ class boss_hexlord_malacrass : public CreatureScript
void UseAbility()
{
- uint8 random = urand(0,2);
+ uint8 random = urand(0, 2);
Unit *pTarget = NULL;
switch(PlayerAbility[PlayerClass][random].target)
{
@@ -599,7 +599,7 @@ class boss_alyson_antille : public CreatureScript
}
else
{
- if (urand(0,1))
+ if (urand(0, 1))
pTarget = DoSelectLowestHpFriendly(50, 0);
else
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
@@ -611,7 +611,7 @@ class boss_alyson_antille : public CreatureScript
/*if (dispelmagic_timer <= diff)
{
- if (urand(0,1))
+ if (urand(0, 1))
{
Unit *pTarget = SelectTarget();
@@ -865,7 +865,7 @@ class boss_fenstalker : public CreatureScript
if (volatileinf_timer <= diff)
{
// core bug
- me->getVictim()->CastSpell(me->getVictim(),SPELL_VOLATILE_INFECTION, false);
+ me->getVictim()->CastSpell(me->getVictim(), SPELL_VOLATILE_INFECTION, false);
volatileinf_timer = 12000;
} else volatileinf_timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 251ae131d01..cd733460d06 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -87,18 +87,18 @@ float FireWallCoords[4][4] =
float hatcherway[2][5][3] =
{
{
- {-87.46f,1170.09f,6},
- {-74.41f,1154.75f,6},
- {-52.74f,1153.32f,19},
- {-33.37f,1172.46f,19},
- {-33.09f,1203.87f,19}
+ {-87.46f, 1170.09f, 6},
+ {-74.41f, 1154.75f, 6},
+ {-52.74f, 1153.32f, 19},
+ {-33.37f, 1172.46f, 19},
+ {-33.09f, 1203.87f, 19}
},
{
- {-86.57f,1132.85f,6},
- {-73.94f,1146.00f,6},
- {-52.29f,1146.51f,19},
- {-33.57f,1125.72f,19},
- {-34.29f,1095.22f,19}
+ {-86.57f, 1132.85f, 6},
+ {-73.94f, 1146.00f, 6},
+ {-52.29f, 1146.51f, 19},
+ {-33.57f, 1125.72f, 19},
+ {-34.29f, 1095.22f, 19}
}
};
class boss_janalai : public CreatureScript
@@ -175,7 +175,7 @@ class boss_janalai : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void EnterCombat(Unit * /*who*/)
@@ -210,9 +210,9 @@ class boss_janalai : public CreatureScript
for (uint8 j = 0; j < WallNum; j++)
{
if (WallNum == 3)
- wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0],FireWallCoords[i][1]+5*(j-1),FireWallCoords[i][2],FireWallCoords[i][3],TEMPSUMMON_TIMED_DESPAWN,15000);
+ wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0], FireWallCoords[i][1]+5*(j-1), FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000);
else
- wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0]-2+4*j,FireWallCoords[i][1],FireWallCoords[i][2],FireWallCoords[i][3],TEMPSUMMON_TIMED_DESPAWN,15000);
+ wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0]-2+4*j, FireWallCoords[i][1], FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000);
if (wall) wall->CastSpell(wall, SPELL_FIRE_WALL, true);
}
}
@@ -312,7 +312,7 @@ class boss_janalai : public CreatureScript
{
Boom();
isBombing = false;
- BombTimer = urand(20000,40000);
+ BombTimer = urand(20000, 40000);
me->RemoveAurasDueToSpell(SPELL_FIRE_BOMB_CHANNEL);
if (EnrageTimer <= 10000)
EnrageTimer = 0;
@@ -369,10 +369,10 @@ class boss_janalai : public CreatureScript
me->AttackStop();
me->GetMotionMaster()->Clear();
- DoTeleportTo(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2]);
+ DoTeleportTo(JanalainPos[0][0], JanalainPos[0][1], JanalainPos[0][2]);
me->StopMoving();
DoCast(me, SPELL_FIRE_BOMB_CHANNEL, false);
- //DoTeleportPlayer(me, JanalainPos[0][0], JanalainPos[0][1],JanalainPos[0][2], 0);
+ //DoTeleportPlayer(me, JanalainPos[0][0], JanalainPos[0][1], JanalainPos[0][2], 0);
//DoCast(me, SPELL_TELE_TO_CENTER, true);
FireWall();
@@ -400,7 +400,7 @@ class boss_janalai : public CreatureScript
me->AttackStop();
me->GetMotionMaster()->Clear();
- DoTeleportTo(JanalainPos[0][0],JanalainPos[0][1],JanalainPos[0][2]);
+ DoTeleportTo(JanalainPos[0][0], JanalainPos[0][1], JanalainPos[0][2]);
me->StopMoving();
DoCast(me, SPELL_HATCH_ALL, false);
HatchAllEggs(2);
@@ -411,8 +411,8 @@ class boss_janalai : public CreatureScript
if (HatchAllEggs(0))
{
DoScriptText(SAY_SUMMON_HATCHER, me);
- me->SummonCreature(MOB_AMANI_HATCHER,hatcherway[0][0][0],hatcherway[0][0][1],hatcherway[0][0][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,10000);
- me->SummonCreature(MOB_AMANI_HATCHER,hatcherway[1][0][0],hatcherway[1][0][1],hatcherway[1][0][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,10000);
+ me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
HatcherTimer = 90000;
}
else
@@ -426,7 +426,7 @@ class boss_janalai : public CreatureScript
if (FireBreathTimer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->AttackStop();
me->GetMotionMaster()->Clear();
@@ -578,7 +578,7 @@ class mob_janalai_hatcher : public CreatureScript
if (WaitTimer)
{
me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(0,hatcherway[side][waypoint][0],hatcherway[side][waypoint][1],hatcherway[side][waypoint][2]);
+ me->GetMotionMaster()->MovePoint(0, hatcherway[side][waypoint][0], hatcherway[side][waypoint][1], hatcherway[side][waypoint][2]);
++waypoint;
WaitTimer = 0;
}
@@ -637,9 +637,9 @@ class mob_janalai_hatchling : public CreatureScript
{
BuffetTimer = 7000;
if (me->GetPositionY() > 1150)
- me->GetMotionMaster()->MovePoint(0, hatcherway[0][3][0]+rand()%4-2,1150.0f+rand()%4-2,hatcherway[0][3][2]);
+ me->GetMotionMaster()->MovePoint(0, hatcherway[0][3][0]+rand()%4-2, 1150.0f+rand()%4-2, hatcherway[0][3][2]);
else
- me->GetMotionMaster()->MovePoint(0, hatcherway[1][3][0]+rand()%4-2,1150.0f+rand()%4-2,hatcherway[1][3][2]);
+ me->GetMotionMaster()->MovePoint(0, hatcherway[1][3][0]+rand()%4-2, 1150.0f+rand()%4-2, hatcherway[1][3][2]);
me->SetUnitMovementFlags(MOVEMENTFLAG_LEVITATING);
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index 846e2179822..76a2d09df75 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -30,12 +30,12 @@ EndScriptData */
//Trash Waves
float NalorakkWay[8][3] =
{
- { 18.569f, 1414.512f, 11.42f},// waypoint 1
+ { 18.569f, 1414.512f, 11.42f}, // waypoint 1
{-17.264f, 1419.551f, 12.62f},
- {-52.642f, 1419.357f, 27.31f},// waypoint 2
+ {-52.642f, 1419.357f, 27.31f}, // waypoint 2
{-69.908f, 1419.721f, 27.31f},
{-79.929f, 1395.958f, 27.31f},
- {-80.072f, 1374.555f, 40.87f},// waypoint 3
+ {-80.072f, 1374.555f, 40.87f}, // waypoint 3
{-80.072f, 1314.398f, 40.87f},
{-80.072f, 1295.775f, 48.60f} // waypoint 4
};
@@ -135,11 +135,11 @@ class boss_nalorakk : public CreatureScript
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
inMove = false;
waitTimer = 0;
- me->SetSpeed(MOVE_RUN,2);
+ me->SetSpeed(MOVE_RUN, 2);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
}else
{
- (*me).GetMotionMaster()->MovePoint(0,NalorakkWay[7][0],NalorakkWay[7][1],NalorakkWay[7][2]);
+ (*me).GetMotionMaster()->MovePoint(0, NalorakkWay[7][0], NalorakkWay[7][1], NalorakkWay[7][2]);
}
if (pInstance)
@@ -180,7 +180,7 @@ class boss_nalorakk : public CreatureScript
for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i)
{
- if ((*i) && me->IsWithinDistInMap((*i),25))
+ if ((*i) && me->IsWithinDistInMap((*i), 25))
{
(*i)->SetNoCallAssistance(true);
(*i)->AI()->AttackStart(pTarget);
@@ -214,7 +214,7 @@ class boss_nalorakk : public CreatureScript
me->MonsterYell(YELL_NALORAKK_WAVE1, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE1);
- (*me).GetMotionMaster()->MovePoint(1,NalorakkWay[1][0],NalorakkWay[1][1],NalorakkWay[1][2]);
+ (*me).GetMotionMaster()->MovePoint(1, NalorakkWay[1][0], NalorakkWay[1][1], NalorakkWay[1][2]);
MovePhase ++;
inMove = true;
@@ -227,7 +227,7 @@ class boss_nalorakk : public CreatureScript
me->MonsterYell(YELL_NALORAKK_WAVE2, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE2);
- (*me).GetMotionMaster()->MovePoint(3,NalorakkWay[3][0],NalorakkWay[3][1],NalorakkWay[3][2]);
+ (*me).GetMotionMaster()->MovePoint(3, NalorakkWay[3][0], NalorakkWay[3][1], NalorakkWay[3][2]);
MovePhase ++;
inMove = true;
@@ -240,7 +240,7 @@ class boss_nalorakk : public CreatureScript
me->MonsterYell(YELL_NALORAKK_WAVE3, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_NALORAKK_WAVE3);
- (*me).GetMotionMaster()->MovePoint(6,NalorakkWay[6][0],NalorakkWay[6][1],NalorakkWay[6][2]);
+ (*me).GetMotionMaster()->MovePoint(6, NalorakkWay[6][0], NalorakkWay[6][1], NalorakkWay[6][2]);
MovePhase ++;
inMove = true;
@@ -288,7 +288,7 @@ class boss_nalorakk : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
@@ -348,7 +348,7 @@ class boss_nalorakk : public CreatureScript
if (waitTimer <= diff)
{
(*me).GetMotionMaster()->MovementExpired();
- (*me).GetMotionMaster()->MovePoint(MovePhase,NalorakkWay[MovePhase][0],NalorakkWay[MovePhase][1],NalorakkWay[MovePhase][2]);
+ (*me).GetMotionMaster()->MovePoint(MovePhase, NalorakkWay[MovePhase][0], NalorakkWay[MovePhase][1], NalorakkWay[MovePhase][2]);
waitTimer = 0;
} else waitTimer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 87d79ba7121..dae48291e6d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -239,7 +239,7 @@ class boss_zuljin : public CreatureScript
if (Intro_Timer)
return;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
me->MonsterYell(YELL_KILL_ONE, LANG_UNIVERSAL, 0);
@@ -262,7 +262,7 @@ class boss_zuljin : public CreatureScript
Summons.DespawnEntry(CREATURE_COLUMN_OF_FIRE);
if (Unit *Temp = Unit::GetUnit(*me, SpiritGUID[3]))
- Temp->SetUInt32Value(UNIT_FIELD_BYTES_1,UNIT_STAND_STATE_DEAD);
+ Temp->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
}
void AttackStart(Unit *who)
@@ -358,7 +358,7 @@ class boss_zuljin : public CreatureScript
if (Phase > 0)
{
if (Unit *Temp = Unit::GetUnit(*me, SpiritGUID[Phase - 1]))
- Temp->SetUInt32Value(UNIT_FIELD_BYTES_1,UNIT_STAND_STATE_DEAD);
+ Temp->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
}
if (Unit *Temp = Unit::GetUnit(*me, SpiritGUID[NextPhase - 1]))
Temp->CastSpell(me, SPELL_SIPHON_SOUL, false); // should m cast on temp
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 9496d22200b..26bb7bb631c 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -86,8 +86,8 @@ class npc_forest_frog : public CreatureScript
if (cEntry) me->UpdateEntry(cEntry);
- if (cEntry == 24408) pInstance->SetData(TYPE_RAND_VENDOR_1,DONE);
- if (cEntry == 24409) pInstance->SetData(TYPE_RAND_VENDOR_2,DONE);
+ if (cEntry == 24408) pInstance->SetData(TYPE_RAND_VENDOR_1, DONE);
+ if (cEntry == 24409) pInstance->SetData(TYPE_RAND_VENDOR_2, DONE);
}
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 9f787589b8e..dbbe60d7cef 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -162,7 +162,7 @@ class boss_arlokk : public CreatureScript
if (m_uiMark_Timer <= uiDiff)
{
- Unit *pMarkedTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pMarkedTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pMarkedTarget)
{
@@ -193,7 +193,7 @@ class boss_arlokk : public CreatureScript
{
DoCast(me->getVictim(), SPELL_GOUGE);
- DoModifyThreatPercent(me->getVictim(),-80);
+ DoModifyThreatPercent(me->getVictim(), -80);
m_uiGouge_Timer = 17000+rand()%10000;
}
@@ -242,7 +242,7 @@ class boss_arlokk : public CreatureScript
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
me->UpdateDamagePhysical(BASE_ATTACK);
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(pTarget);
m_bIsPhaseTwo = true;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
index c8ea4f89585..06ea67db8c1 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
@@ -68,10 +68,10 @@ class boss_grilek : public CreatureScript
DoCast(me, SPELL_AVARTAR);
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-50);
+ DoModifyThreatPercent(me->getVictim(), -50);
if (pTarget)
AttackStart(pTarget);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index e53c66082dd..70d4d160ca0 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -132,7 +132,7 @@ class boss_hakkar : public CreatureScript
//CauseInsanity_Timer
/*if (CauseInsanity_Timer <= diff)
{
- if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CAUSEINSANITY);
CauseInsanity_Timer = 35000 + rand()%8000;
@@ -141,7 +141,7 @@ class boss_hakkar : public CreatureScript
//WillOfHakkar_Timer
if (WillOfHakkar_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_WILLOFHAKKAR);
WillOfHakkar_Timer = 25000 + rand()%10000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
index 04474c9383c..eef2c3cce01 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
@@ -84,11 +84,11 @@ class boss_hazzarah : public CreatureScript
Unit *pTarget = NULL;
for (uint8 i = 0; i < 3; ++i)
{
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
- Creature *Illusion = me->SummonCreature(15163,pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,30000);
+ Creature *Illusion = me->SummonCreature(15163, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30000);
if (Illusion)
Illusion->AI()->AttackStart(pTarget);
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index a80dd889d7e..c9cfffd690d 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -113,7 +113,7 @@ class boss_jeklik : public CreatureScript
{
if (Charge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_CHARGE);
AttackStart(pTarget);
@@ -136,24 +136,24 @@ class boss_jeklik : public CreatureScript
if (SpawnBats_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature* Bat = NULL;
- Bat = me->SummonCreature(11368,-12291.6220f,-1380.2640f,144.8304f,5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Bat = me->SummonCreature(11368, -12291.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (pTarget && Bat) Bat ->AI()->AttackStart(pTarget);
- Bat = me->SummonCreature(11368,-12289.6220f,-1380.2640f,144.8304f,5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Bat = me->SummonCreature(11368, -12289.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (pTarget && Bat) Bat ->AI()->AttackStart(pTarget);
- Bat = me->SummonCreature(11368,-12293.6220f,-1380.2640f,144.8304f,5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Bat = me->SummonCreature(11368, -12293.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (pTarget && Bat) Bat ->AI()->AttackStart(pTarget);
- Bat = me->SummonCreature(11368,-12291.6220f,-1380.2640f,144.8304f,5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Bat = me->SummonCreature(11368, -12291.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (pTarget && Bat) Bat ->AI()->AttackStart(pTarget);
- Bat = me->SummonCreature(11368,-12289.6220f,-1380.2640f,144.8304f,5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Bat = me->SummonCreature(11368, -12289.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (pTarget && Bat) Bat ->AI()->AttackStart(pTarget);
- Bat = me->SummonCreature(11368,-12293.6220f,-1380.2640f,144.8304f,5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Bat = me->SummonCreature(11368, -12293.6220f, -1380.2640f, 144.8304f, 5.483f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (pTarget && Bat) Bat ->AI()->AttackStart(pTarget);
SpawnBats_Timer = 60000;
@@ -165,7 +165,7 @@ class boss_jeklik : public CreatureScript
{
if (PhaseTwo && ShadowWordPain_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_SHADOW_WORD_PAIN);
ShadowWordPain_Timer = 12000 + rand()%6000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index f78a47c6585..4096f982095 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -90,7 +90,7 @@ class boss_jindo : public CreatureScript
if (HealingWard_Timer <= diff)
{
//DoCast(me, SPELL_POWERFULLHEALINGWARD);
- me->SummonCreature(14987, me->GetPositionX()+3, me->GetPositionY()-2, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,30000);
+ me->SummonCreature(14987, me->GetPositionX()+3, me->GetPositionY()-2, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000);
HealingWard_Timer = 14000 + rand()%6000;
} else HealingWard_Timer -= diff;
@@ -100,7 +100,7 @@ class boss_jindo : public CreatureScript
DoCast(me->getVictim(), SPELL_HEX);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-80);
+ DoModifyThreatPercent(me->getVictim(), -80);
Hex_Timer = 12000 + rand()%8000;
} else Hex_Timer -= diff;
@@ -108,7 +108,7 @@ class boss_jindo : public CreatureScript
//Casting the delusion curse with a shade. So shade will attack the same target with the curse.
if (Delusions_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_DELUSIONSOFJINDO);
@@ -124,13 +124,13 @@ class boss_jindo : public CreatureScript
if (Teleport_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
- DoTeleportPlayer(pTarget, -11583.7783f,-1249.4278f,77.5471f,4.745f);
+ DoTeleportPlayer(pTarget, -11583.7783f, -1249.4278f, 77.5471f, 4.745f);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(pTarget,-100);
+ DoModifyThreatPercent(pTarget, -100);
Creature *Skeletons;
Skeletons = me->SummonCreature(14826, pTarget->GetPositionX()+2, pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index e4054c9032b..5c8ba750bda 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -121,7 +121,7 @@ class boss_mandokir : public CreatureScript
uint64 JindoGUID = m_pInstance->GetData64(DATA_JINDO);
if (JindoGUID)
{
- if (Unit* jTemp = Unit::GetUnit(*me,JindoGUID))
+ if (Unit* jTemp = Unit::GetUnit(*me, JindoGUID))
{
if (jTemp->isAlive())
DoScriptText(SAY_GRATS_JINDO, jTemp);
@@ -175,7 +175,7 @@ class boss_mandokir : public CreatureScript
else
{
DoCast(pUnit, SPELL_CHARGE);
- //me->SendMonsterMove(pUnit->GetPositionX(), pUnit->GetPositionY(), pUnit->GetPositionZ(), 0, true,1);
+ //me->SendMonsterMove(pUnit->GetPositionX(), pUnit->GetPositionY(), pUnit->GetPositionZ(), 0, true, 1);
AttackStart(pUnit);
}
}
@@ -186,7 +186,7 @@ class boss_mandokir : public CreatureScript
if ((Watch_Timer < 8000) && !someWatched) //8 sec(cast time + expire time) before the check for the watch effect mandokir will cast watch debuff on a random target
{
- if (Unit* p = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* p = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoScriptText(SAY_WATCH, me, p);
DoCast(p, SPELL_WATCH);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
index 8674a821517..ad6950c8f30 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
@@ -118,22 +118,22 @@ class boss_marli : public CreatureScript
{
DoScriptText(SAY_SPIDER_SPAWN, me);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
Creature *Spider = NULL;
- Spider = me->SummonCreature(15041,pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(pTarget);
- Spider = me->SummonCreature(15041,pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(pTarget);
- Spider = me->SummonCreature(15041,pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(pTarget);
- Spider = me->SummonCreature(15041,pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(pTarget);
@@ -142,11 +142,11 @@ class boss_marli : public CreatureScript
if (SpawnSpider_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
return;
- Creature *Spider = me->SummonCreature(15041,pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Creature *Spider = me->SummonCreature(15041, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(pTarget);
SpawnSpider_Timer = 12000 + rand()%5000;
@@ -163,10 +163,10 @@ class boss_marli : public CreatureScript
DoCast(me->getVictim(), SPELL_ENVOLWINGWEB);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-100);
+ DoModifyThreatPercent(me->getVictim(), -100);
PhaseTwo = true;
- Transform_Timer = urand(35000,60000);
+ Transform_Timer = urand(35000, 60000);
} else Transform_Timer -= diff;
if (PhaseTwo)
@@ -178,7 +178,7 @@ class boss_marli : public CreatureScript
while (i < 3) // max 3 tries to get a random target with power_mana
{
++i;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1, 100, true); // not aggro leader
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); // not aggro leader
if (pTarget && pTarget->getPowerType() == POWER_MANA)
i = 3;
}
@@ -186,7 +186,7 @@ class boss_marli : public CreatureScript
{
DoCast(pTarget, SPELL_CHARGE);
//me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0);
- //me->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, true,1);
+ //me->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, true, 1);
AttackStart(pTarget);
}
@@ -202,7 +202,7 @@ class boss_marli : public CreatureScript
me->UpdateDamagePhysical(BASE_ATTACK);
PhaseTwo = false;
- TransformBack_Timer = urand(25000,40000);
+ TransformBack_Timer = urand(25000, 40000);
} else TransformBack_Timer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
index 191d9f311b2..b5550e6e740 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
@@ -93,7 +93,7 @@ class boss_renataki : public CreatureScript
if (Ambush_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
DoTeleportTo(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ());
@@ -127,10 +127,10 @@ class boss_renataki : public CreatureScript
if (Aggro_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-50);
+ DoModifyThreatPercent(me->getVictim(), -50);
if (pTarget)
AttackStart(pTarget);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index 56b2fd34872..796124be1dd 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -219,7 +219,7 @@ class boss_thekal : public CreatureScript
{
if (Charge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_CHARGE);
DoResetThreat();
@@ -343,7 +343,7 @@ class mob_zealot_lorkhan : public CreatureScript
if (!pThekal || !pZath)
return;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
if (me->IsWithinMeleeRange(pThekal))
@@ -500,7 +500,7 @@ class mob_zealot_zath : public CreatureScript
DoCast(me->getVictim(), SPELL_GOUGE);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-100);
+ DoModifyThreatPercent(me->getVictim(), -100);
Gouge_Timer = 17000+rand()%10000;
} else Gouge_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index 4aaff206375..a623c8e3760 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -125,7 +125,7 @@ class boss_venoxis : public CreatureScript
TargetInRange = 0;
for (uint8 i = 0; i < 10; ++i)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO,i))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, i))
if (me->IsWithinMeleeRange(pTarget))
++TargetInRange;
}
@@ -144,7 +144,7 @@ class boss_venoxis : public CreatureScript
if (HolyFire_Timer < diff && TargetInRange < 3)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_HOLY_FIRE);
HolyFire_Timer = 8000;
@@ -174,7 +174,7 @@ class boss_venoxis : public CreatureScript
if (PhaseTwo && VenomSpit_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_VENOMSPIT);
VenomSpit_Timer = 15000 + rand()%5000;
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
index 944a33fb620..e6e38b761ee 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
@@ -71,7 +71,7 @@ class boss_wushoolay : public CreatureScript
if (LightningWave_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget) DoCast(pTarget, SPELL_LIGHTNINGWAVE);
LightningWave_Timer = 12000 + rand()%4000;
diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
index d893811db55..5c1a1d77b0d 100644
--- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp
+++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
@@ -72,13 +72,13 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- // When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70,000 health.
+ // When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70, 000 health.
DoCast(me, SPELL_CAPTURESOUL);
}
void SummonHounds(Unit* pVictim)
{
- if (Creature *Hound = DoSpawnCreature(19207, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
+ if (Creature *Hound = DoSpawnCreature(19207, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
Hound->AI()->AttackStart(pVictim);
}
@@ -91,7 +91,7 @@ public:
//ShadowVolley_Timer
if (ShadowVolley_Timer <= diff)
{
- if (urand(0,99) < 45)
+ if (urand(0, 99) < 45)
DoCast(me->getVictim(), SPELL_SHADOWVOLLEY);
ShadowVolley_Timer = 5000;
@@ -100,7 +100,7 @@ public:
//Cleave_Timer
if (Cleave_Timer <= diff)
{
- if (urand(0,1))
+ if (urand(0, 1))
DoCast(me->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 10000;
@@ -109,7 +109,7 @@ public:
//ThunderClap_Timer
if (ThunderClap_Timer <= diff)
{
- if (urand(0,9) < 2)
+ if (urand(0, 9) < 2)
DoCast(me->getVictim(), SPELL_THUNDERCLAP);
ThunderClap_Timer = 12000;
@@ -125,7 +125,7 @@ public:
//VoidBolt_Timer
if (VoidBolt_Timer <= diff)
{
- if (urand(0,9) < 4)
+ if (urand(0, 9) < 4)
DoCast(me->getVictim(), SPELL_VOIDBOLT);
VoidBolt_Timer = 18000;
diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp
index 4071087d860..6a550d55a0b 100644
--- a/src/server/scripts/EasternKingdoms/duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/duskwood.cpp
@@ -38,16 +38,16 @@ public:
{
if (pPlayer->HasQuestForItem(21149))
{
- if (Unit* TCorrupter = pPlayer->SummonCreature(15625,-10328.16f,-489.57f,49.95f,0,TEMPSUMMON_MANUAL_DESPAWN,60000))
+ if (Unit* TCorrupter = pPlayer->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
{
TCorrupter->setFaction(14);
TCorrupter->SetMaxHealth(832750);
}
- if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()-1,0,TEMPSUMMON_TIMED_DESPAWN,15000))
+ if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
{
CorrupterSpeaker->SetName("Twilight Corrupter");
CorrupterSpeaker->SetVisible(true);
- CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...",0,pPlayer->GetGUID());
+ CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...", 0, pPlayer->GetGUID());
}
}
return false;
@@ -89,7 +89,7 @@ public:
}
void EnterCombat(Unit* /*who*/)
{
- me->MonsterYell("The Nightmare cannot be stopped!",0,me->GetGUID());
+ me->MonsterYell("The Nightmare cannot be stopped!", 0, me->GetGUID());
}
void KilledUnit(Unit* victim)
@@ -97,7 +97,7 @@ public:
if (victim->GetTypeId() == TYPEID_PLAYER)
{
++KillCount;
- me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(),true);
+ me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(), true);
if (KillCount == 3)
{
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 13f69b90d1b..c4bd0e022a4 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -420,16 +420,16 @@ public:
switch(paladinPhase)
{
case 0:
- DoScriptText(TEXT_SECOND_TRIAL_1,me);
+ DoScriptText(TEXT_SECOND_TRIAL_1, me);
break;
case 1:
- DoScriptText(TEXT_SECOND_TRIAL_2,me);
+ DoScriptText(TEXT_SECOND_TRIAL_2, me);
break;
case 2:
- DoScriptText(TEXT_SECOND_TRIAL_3,me);
+ DoScriptText(TEXT_SECOND_TRIAL_3, me);
break;
case 3:
- DoScriptText(TEXT_SECOND_TRIAL_4,me);
+ DoScriptText(TEXT_SECOND_TRIAL_4, me);
break;
}
}
@@ -492,7 +492,7 @@ void npc_second_trial_paladin::npc_secondTrialAI::JustDied(Unit* Killer)
if (me->GetEntry() == CHAMPION_SUNSTRIKER)
{
if (Killer->GetTypeId() == TYPEID_PLAYER)
- Killer->ToPlayer()->GroupEventHappens(QUEST_SECOND_TRIAL,Killer);
+ Killer->ToPlayer()->GroupEventHappens(QUEST_SECOND_TRIAL, Killer);
}
}
}
@@ -690,7 +690,7 @@ public:
if (Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID))
CAST_PLR(pPlayer)->CompleteQuest(QUEST_POWERING_OUR_DEFENSES);
- me->DealDamage(me,me->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
me->RemoveCorpse();
} else EndTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 83faaf36dfe..31a574ccef8 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -62,7 +62,7 @@ public:
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
- if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226,1,true))
+ if (pPlayer->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(24226, 1, true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
@@ -211,7 +211,7 @@ public:
case 25: me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING); break;
case 30:
if (pPlayer && pPlayer->GetTypeId() == TYPEID_PLAYER)
- CAST_PLR(pPlayer)->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS,me);
+ CAST_PLR(pPlayer)->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS, me);
break;
case 32:
me->SetOrientation(2.978281f);
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index f9925feda74..75cf7d481a8 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -250,7 +250,7 @@ public:
return;
//only if attacked and escorter is not in combat?
- DoScriptText(RAND(SAY_RIN_HELP_1,SAY_RIN_HELP_2), me);
+ DoScriptText(RAND(SAY_RIN_HELP_1, SAY_RIN_HELP_2), me);
}
}
diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
index 4a0d59b02f8..7fbf32875e1 100644
--- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
+++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
@@ -71,7 +71,7 @@ public:
{
if (Timer <= diff)
{
- uint32 i = urand(1,2);
+ uint32 i = urand(1, 2);
if (i == 1)
DoScriptText(SAY_CONVERTED_1, me);
else
diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
index 71aaa4158c3..f104d104583 100644
--- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
@@ -47,7 +47,7 @@ public:
{
if (pQuest->GetQuestId() == QUEST_MISSING_IN_ACTION)
{
- CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI,pCreature->AI())->Start(true, false, pPlayer->GetGUID(),pQuest);
+ CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest);
DoScriptText(SAY_CORPORAL_1, pCreature);
}
@@ -123,12 +123,12 @@ public:
uiPhase = 2;
break;
case 2:
- DoScriptText(SAY_CORPORAL_2,me);
+ DoScriptText(SAY_CORPORAL_2, me);
uiTimer = 15000;
uiPhase = 3;
break;
case 3:
- DoScriptText(SAY_CORPORAL_3,me);
+ DoScriptText(SAY_CORPORAL_3, me);
me->SetStandState(UNIT_STAND_STATE_STAND);
SetEscortPaused(false);
uiTimer = 0;
@@ -151,13 +151,13 @@ public:
if (uiMockingBlowTimer <= uiDiff)
{
- DoCast(me->getVictim(),SPELL_MOCKING_BLOW);
+ DoCast(me->getVictim(), SPELL_MOCKING_BLOW);
uiMockingBlowTimer = 5000;
} else uiMockingBlowTimer -= uiDiff;
if (uiShieldBashTimer <= uiDiff)
{
- DoCast(me->getVictim(),SPELL_MOCKING_BLOW);
+ DoCast(me->getVictim(), SPELL_MOCKING_BLOW);
uiShieldBashTimer = 8000;
} else uiShieldBashTimer -= uiDiff;
diff --git a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
index 7a9d7efb347..f99fa6119c3 100644
--- a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
+++ b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
@@ -62,7 +62,7 @@ public:
{
lifeTimer = 120000;
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetUInt32Value(UNIT_FIELD_BYTES_1,7); // lay down
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 7); // lay down
spellHit = false;
}
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index 9ae10832e28..a1c75f4bbc5 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -170,7 +170,7 @@ public:
void EnterCombat(Unit* who)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me, who);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me, who);
}
};
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index 76af8e4460e..0cd539c1101 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -356,9 +356,9 @@ public:
break;
case 16:
SetEscortPaused(true);
- if (Creature *pMarzon = me->SummonCreature(NPC_MARZON_BLADE,-8411.360352f, 480.069733f, 123.760895f, 4.941504f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000))
+ if (Creature *pMarzon = me->SummonCreature(NPC_MARZON_BLADE, -8411.360352f, 480.069733f, 123.760895f, 4.941504f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000))
{
- pMarzon->GetMotionMaster()->MovePoint(0,-8408.000977f, 468.611450f, 123.759903f);
+ pMarzon->GetMotionMaster()->MovePoint(0, -8408.000977f, 468.611450f, 123.759903f);
MarzonGUID = pMarzon->GetGUID();
}
uiTimer = 2000;
@@ -370,7 +370,7 @@ public:
void DoGuardsDisappearAndDie()
{
std::list<Creature*> GuardList;
- me->GetCreatureListWithEntryInGrid(GuardList,NPC_STORMWIND_ROYAL,8.0f);
+ me->GetCreatureListWithEntryInGrid(GuardList, NPC_STORMWIND_ROYAL, 8.0f);
if (!GuardList.empty())
{
for (std::list<Creature*>::const_iterator itr = GuardList.begin(); itr != GuardList.end(); ++itr)
@@ -607,7 +607,7 @@ public:
uiPhase = 2;
break;
case 2:
- if (Creature* pTyrion = me->FindNearestCreature(NPC_TYRION,10.0f))
+ if (Creature* pTyrion = me->FindNearestCreature(NPC_TYRION, 10.0f))
DoScriptText(SAY_TYRION_1, pTyrion);
uiTimer = 3000;
uiPhase = 3;
@@ -639,7 +639,7 @@ public:
uiPhase = 0;
break;
case 8:
- if (Creature* pLescovar = me->FindNearestCreature(NPC_LORD_GREGOR_LESCOVAR,10.0f))
+ if (Creature* pLescovar = me->FindNearestCreature(NPC_LORD_GREGOR_LESCOVAR, 10.0f))
DoScriptText(SAY_LESCOVAR_1, pLescovar);
uiTimer = 3000;
uiPhase = 9;
@@ -650,11 +650,11 @@ public:
uiPhase = 10;
break;
case 10:
- if (Creature* pLescovar = me->FindNearestCreature(NPC_LORD_GREGOR_LESCOVAR,10.0f))
+ if (Creature* pLescovar = me->FindNearestCreature(NPC_LORD_GREGOR_LESCOVAR, 10.0f))
{
if (Player* pPlayer = GetPlayerForEscort())
{
- CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI,pLescovar->AI())->Start(false, false, pPlayer->GetGUID());
+ CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->Start(false, false, pPlayer->GetGUID());
CAST_AI(npc_lord_gregor_lescovar::npc_lord_gregor_lescovarAI, pLescovar->AI())->SetMaxPlayerDistance(200.0f);
}
}
@@ -696,8 +696,8 @@ public:
{
if (Creature* pSpybot = pCreature->FindNearestCreature(NPC_TYRION_SPYBOT, 5.0f, true))
{
- CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI,pSpybot->AI())->Start(false, false, pPlayer->GetGUID());
- CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI,pSpybot->AI())->SetMaxPlayerDistance(200.0f);
+ CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->Start(false, false, pPlayer->GetGUID());
+ CAST_AI(npc_tyrion_spybot::npc_tyrion_spybotAI, pSpybot->AI())->SetMaxPlayerDistance(200.0f);
}
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
index 6b68ac58ea3..1e220276a96 100644
--- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
@@ -80,8 +80,8 @@ public:
me->RestoreFaction();
- if (!me->HasFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE))
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE))
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
void EnterCombat(Unit* /*who*/) {}
@@ -101,7 +101,7 @@ public:
uiDamage = 0;
me->RestoreFaction();
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->CombatStop(true);
m_uiPhase = 1;
@@ -201,7 +201,7 @@ public:
if (GameObject* pDoor = pPlayer->FindNearestGameObject(GO_DOOR, 30.0f))
{
pGo->SetGoState(GO_STATE_ACTIVE);
- pDoor->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ pDoor->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp
index 4b0ac365181..ea78f0892e0 100644
--- a/src/server/scripts/EasternKingdoms/undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/undercity.cpp
@@ -107,9 +107,9 @@ public:
{
if (summoned->GetEntry() == ENTRY_HIGHBORNE_BUNNY)
{
- if (Unit *pTarget = Unit::GetUnit(*summoned,targetGUID))
+ if (Unit *pTarget = Unit::GetUnit(*summoned, targetGUID))
{
- pTarget->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f,0);
+ pTarget->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f, 0);
pTarget->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), me->GetPositionZ()+15.0f, 0.0f);
summoned->CastSpell(pTarget, SPELL_RIBBON_OF_SOULS, false);
}
@@ -186,8 +186,8 @@ public:
if (EventMove_Timer <= diff)
{
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->SendMonsterMoveWithSpeed(me->GetPositionX(),me->GetPositionY(),HIGHBORNE_LOC_Y_NEW,5000);
- me->GetMap()->CreatureRelocation(me,me->GetPositionX(),me->GetPositionY(),HIGHBORNE_LOC_Y_NEW,me->GetOrientation());
+ me->SendMonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, 5000);
+ me->GetMap()->CreatureRelocation(me, me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, me->GetOrientation());
EventMove = false;
} else EventMove_Timer -= diff;
}
@@ -225,7 +225,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer,SPELL_MARK_OF_SHAME,false);
+ pCreature->CastSpell(pPlayer, SPELL_MARK_OF_SHAME, false);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
{
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 3ef6b7f689c..6534fd4d0e9 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -213,7 +213,7 @@ public:
if (CAST_PLR(who)->GetQuestStatus(5225) == QUEST_STATUS_INCOMPLETE ||
CAST_PLR(who)->GetQuestStatus(5235) == QUEST_STATUS_INCOMPLETE)
{
- me->SummonCreature(11078, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(11078, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
DoDie();
}
break;
@@ -221,7 +221,7 @@ public:
if (CAST_PLR(who)->GetQuestStatus(5222) == QUEST_STATUS_INCOMPLETE ||
CAST_PLR(who)->GetQuestStatus(5233) == QUEST_STATUS_INCOMPLETE)
{
- me->SummonCreature(11076, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(11076, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
DoDie();
}
break;
@@ -358,7 +358,7 @@ public:
case 22:
break;
case 23:
- Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86f,-1825.42f ,81.99f , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86f, -1825.42f , 81.99f , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
Ughost->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
DoScriptText(SAY_WP_4, Ughost, me);
m_uiChatTimer = 4000;
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index 5b6c377a37e..424d5427238 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -246,14 +246,14 @@ public:
DoScriptText(SAY_END, me, pPlayer);
{
if (pPlayer)
- pPlayer->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD,me);
+ pPlayer->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD, me);
}
break;
}
}
void EnterCombat(Unit* who)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me, who);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me, who);
}
void Reset() {}
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index 7cc62b1d49d..85609aab584 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -112,7 +112,7 @@ class example_creature : public CreatureScript
m_uiPhase = 1; // Start in phase 1
m_uiPhaseTimer = 60000; // 60 seconds
m_uiSpell1Timer = 5000; // 5 seconds
- m_uiSpell2Timer = urand(10000,20000); // between 10 and 20 seconds
+ m_uiSpell2Timer = urand(10000, 20000); // between 10 and 20 seconds
m_uiSpell3Timer = 19000; // 19 seconds
m_uiBeserkTimer = 120000; // 2 minutes
@@ -170,7 +170,7 @@ class example_creature : public CreatureScript
if (m_uiSayTimer <= uiDiff)
{
//Random switch between 5 outcomes
- DoScriptText(RAND(SAY_RANDOM_0,SAY_RANDOM_1,SAY_RANDOM_2,SAY_RANDOM_3,SAY_RANDOM_4), me);
+ DoScriptText(RAND(SAY_RANDOM_0, SAY_RANDOM_1, SAY_RANDOM_2, SAY_RANDOM_3, SAY_RANDOM_4), me);
m_uiSayTimer = 45000; //Say something agian in 45 seconds
}
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 6dfb21bf3f8..212ed450ed5 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -245,7 +245,7 @@ class spell_ex_66244 : public SpellScriptLoader
{
OnEffectApply += AuraEffectApplyFn(spell_ex_66244AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_ex_66244AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- OnEffectPeriodic += AuraEffectPeriodicFn(spell_ex_66244AuraScript::HandleEffectPeriodic,EFFECT_0, SPELL_AURA_DUMMY);
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_ex_66244AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_ex_66244AuraScript::HandleEffectPeriodicUpdate, EFFECT_0, SPELL_AURA_DUMMY);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_ex_66244AuraScript::HandleEffectCalcAmount, EFFECT_0, SPELL_AURA_DUMMY);
DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_ex_66244AuraScript::HandleEffectCalcPeriodic, EFFECT_0, SPELL_AURA_DUMMY);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index c66eb20f3c7..424ddcc16e4 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -30,7 +30,7 @@ enum eSpells
#define GOSSIP_ITEM_MORRIDUNE "Please port me to Darnassus"
-const Position HomePosition = {-815.817f,-145.299f,-25.870f, 0};
+const Position HomePosition = {-815.817f, -145.299f, -25.870f, 0};
class go_blackfathom_altar : public GameObjectScript
{
@@ -40,7 +40,7 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject* /*pGo*/)
{
if (!pPlayer->HasAura(SPELL_BLESSING_OF_BLACKFATHOM))
- pPlayer->AddAura(SPELL_BLESSING_OF_BLACKFATHOM,pPlayer);
+ pPlayer->AddAura(SPELL_BLESSING_OF_BLACKFATHOM, pPlayer);
return true;
}
@@ -102,9 +102,9 @@ public:
{
bFlee = false;
- uiRavageTimer = urand(5000,8000);
- uiFrostNovaTimer = urand(9000,12000);
- uiFrostBoltVolleyTimer = urand(2000,4000);
+ uiRavageTimer = urand(5000, 8000);
+ uiFrostNovaTimer = urand(9000, 12000);
+ uiFrostBoltVolleyTimer = urand(2000, 4000);
}
void AttackPlayer()
@@ -143,7 +143,7 @@ public:
if (uiRavageTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_RAVAGE);
- uiRavageTimer = urand(9000,14000);
+ uiRavageTimer = urand(9000, 14000);
} else uiRavageTimer -= uiDiff;
break;
}
@@ -161,17 +161,17 @@ public:
{
if (uiFrostBoltVolleyTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget)
DoCast(pTarget, SPELL_FROST_BOLT_VOLLEY);
}
- uiFrostBoltVolleyTimer = urand(5000,8000);
+ uiFrostBoltVolleyTimer = urand(5000, 8000);
} else uiFrostBoltVolleyTimer -= uiDiff;
if (uiFrostNovaTimer <= uiDiff)
{
- DoCastAOE(SPELL_FROST_NOVA,false);
- uiFrostNovaTimer = urand(25000,30000);
+ DoCastAOE(SPELL_FROST_NOVA, false);
+ uiFrostNovaTimer = urand(25000, 30000);
} else uiFrostNovaTimer -= uiDiff;
break;
}
@@ -207,7 +207,7 @@ public:
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
- pPlayer->TeleportTo(1,9952.239f,2284.277f,1341.394f,1.595f);
+ pPlayer->TeleportTo(1, 9952.239f, 2284.277f, 1341.394f, 1.595f);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
@@ -231,9 +231,9 @@ public:
{
npc_morriduneAI(Creature* pCreature) : npc_escortAI(pCreature)
{
- DoScriptText(SAY_MORRIDUNE_1,pCreature);
+ DoScriptText(SAY_MORRIDUNE_1, pCreature);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- Start(false,false,0);
+ Start(false, false, 0);
}
void WaypointReached(uint32 uiPoint)
@@ -245,7 +245,7 @@ public:
me->SetOrientation(1.775791f);
me->SendMovementFlagUpdate();
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- DoScriptText(SAY_MORRIDUNE_2,me);
+ DoScriptText(SAY_MORRIDUNE_2, me);
break;
}
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
index 3580b3d4c30..fabe4ce7526 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
@@ -48,7 +48,7 @@ public:
void Reset()
{
- uiPoisonCloudTimer = urand(5000,9000);
+ uiPoisonCloudTimer = urand(5000, 9000);
bIsEnraged = false;
if (pInstance)
pInstance->SetData(TYPE_AKU_MAI, NOT_STARTED);
@@ -74,12 +74,12 @@ public:
if (uiPoisonCloudTimer < diff)
{
DoCastVictim(SPELL_POISON_CLOUD);
- uiPoisonCloudTimer = urand(25000,50000);
+ uiPoisonCloudTimer = urand(25000, 50000);
} else uiPoisonCloudTimer -= diff;
if (!bIsEnraged && HealthBelowPct(30))
{
- DoCast(me,SPELL_FRENZIED_RAGE);
+ DoCast(me, SPELL_FRENZIED_RAGE);
bIsEnraged = true;
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
index 9eec90ad02f..88b6382c105 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
@@ -46,7 +46,7 @@ public:
void Reset()
{
- uiNetTimer = urand(2000,4000);
+ uiNetTimer = urand(2000, 4000);
if (pInstance)
pInstance->SetData(TYPE_GELIHAST, NOT_STARTED);
}
@@ -71,7 +71,7 @@ public:
if (uiNetTimer < diff)
{
DoCastVictim(SPELL_NET);
- uiNetTimer = urand(4000,7000);
+ uiNetTimer = urand(4000, 7000);
} else uiNetTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index 5833cb2d123..471d4663b0c 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -56,8 +56,8 @@ public:
void Reset()
{
- uiMindBlastTimer = urand(2000,5000);
- uiSleepTimer = urand(9000,12000);
+ uiMindBlastTimer = urand(2000, 5000);
+ uiSleepTimer = urand(9000, 12000);
if (pInstance)
pInstance->SetData(TYPE_KELRIS, NOT_STARTED);
}
@@ -84,7 +84,7 @@ public:
if (uiMindBlastTimer < diff)
{
DoCastVictim(SPELL_MIND_BLAST);
- uiMindBlastTimer = urand(7000,9000);
+ uiMindBlastTimer = urand(7000, 9000);
} else uiMindBlastTimer -= diff;
if (uiSleepTimer < diff)
@@ -94,7 +94,7 @@ public:
DoScriptText(SAY_SLEEP, me);
DoCast(pTarget, SPELL_SLEEP);
}
- uiSleepTimer = urand(15000,20000);
+ uiSleepTimer = urand(15000, 20000);
} else uiSleepTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index c1fb711e5fd..0b0e9076fc1 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -102,7 +102,7 @@ public:
m_uiTwilightLordKelrisGUID = creature->GetGUID();
break;
case NPC_LORGUS_JETT:
- creature->SetHomePosition(LorgusPosition[urand(0,3)]);
+ creature->SetHomePosition(LorgusPosition[urand(0, 3)]);
break;
}
}
@@ -135,7 +135,7 @@ public:
break;
case GO_AKU_MAI_DOOR:
if (m_auiEncounter[2] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
m_uiMainDoorGUID = go->GetGUID();
break;
}
@@ -157,7 +157,7 @@ public:
if (GameObject* go = instance->GetGameObject(m_uiAltarOfTheDeepsGUID))
{
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
- go->SummonCreature(NPC_MORRIDUNE,SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
+ go->SummonCreature(NPC_MORRIDUNE, SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
}
break;
case DATA_FIRE:
@@ -206,7 +206,7 @@ public:
case DATA_EVENT:
uiDeathTimes = uiData;
if (uiDeathTimes == 18)
- HandleGameObject(m_uiMainDoorGUID,true);
+ HandleGameObject(m_uiMainDoorGUID, true);
break;
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index 3bd68634571..978b0b822b1 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -106,7 +106,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
DoPlaySoundToSet(me, SOUND_ONSLAY1);
@@ -130,7 +130,7 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
@@ -177,8 +177,8 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CARRION_SWARM);
- SwarmTimer = urand(45000,60000);
- switch (urand(0,1))
+ SwarmTimer = urand(45000, 60000);
+ switch (urand(0, 1))
{
case 0:
DoPlaySoundToSet(me, SOUND_SWARM1);
@@ -196,10 +196,10 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- pTarget->CastSpell(pTarget,SPELL_SLEEP,true);
+ pTarget->CastSpell(pTarget, SPELL_SLEEP, true);
}
SleepTimer = 60000;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
DoPlaySoundToSet(me, SOUND_SLEEP1);
@@ -214,13 +214,13 @@ public:
if (AuraTimer <= diff)
{
DoCast(me, SPELL_VAMPIRIC_AURA, true);
- AuraTimer = urand(10000,20000);
+ AuraTimer = urand(10000, 20000);
} else AuraTimer -= diff;
if (InfernoTimer <= diff)
{
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_INFERNO);
InfernoTimer = 45000;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
DoPlaySoundToSet(me, SOUND_INFERNO1);
@@ -297,7 +297,7 @@ public:
{
if (AnetheronGUID)
{
- Creature* boss = Unit::GetCreature((*me),AnetheronGUID);
+ Creature* boss = Unit::GetCreature((*me), AnetheronGUID);
if (!boss || (boss && boss->isDead()))
{
me->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index e2fa3a69f96..8b2aa35e2ce 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -194,9 +194,9 @@ public:
{
if (ChangeTargetTimer <= diff)
{
- if (Unit *temp = Unit::GetUnit(*me,TargetGUID))
+ if (Unit *temp = Unit::GetUnit(*me, TargetGUID))
{
- me->GetMotionMaster()->MoveFollow(temp,0.0f,0.0f);
+ me->GetMotionMaster()->MoveFollow(temp, 0.0f, 0.0f);
TargetGUID = 0;
}
else
@@ -274,9 +274,9 @@ public:
DrainNordrassilTimer = 0;
FearTimer = 42000;
AirBurstTimer = 30000;
- GripOfTheLegionTimer = urand(5000,25000);
+ GripOfTheLegionTimer = urand(5000, 25000);
DoomfireTimer = 20000;
- SoulChargeTimer = urand(2000,30000);
+ SoulChargeTimer = urand(2000, 30000);
SoulChargeCount = 0;
MeleeRangeCheckTimer = 15000;
HandOfDeathTimer = 2000;
@@ -303,7 +303,7 @@ public:
void KilledUnit(Unit * victim)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
if (victim && (victim->GetTypeId() == TYPEID_PLAYER))
GainSoulCharge(CAST_PLR(victim));
@@ -330,7 +330,7 @@ public:
break;
}
- SoulChargeTimer = urand(2000,30000);
+ SoulChargeTimer = urand(2000, 30000);
++SoulChargeCount;
}
@@ -397,12 +397,12 @@ public:
if (summoned->GetEntry() == CREATURE_DOOMFIRE)
{
- summoned->CastSpell(summoned,SPELL_DOOMFIRE_SPAWN,false);
- summoned->CastSpell(summoned,SPELL_DOOMFIRE,true,0,0,me->GetGUID());
+ summoned->CastSpell(summoned, SPELL_DOOMFIRE_SPAWN, false);
+ summoned->CastSpell(summoned, SPELL_DOOMFIRE, true, 0, 0, me->GetGUID());
if (Unit *DoomfireSpirit = Unit::GetUnit(*me, DoomfireSpiritGUID))
{
- summoned->GetMotionMaster()->MoveFollow(DoomfireSpirit,0.0f,0.0f);
+ summoned->GetMotionMaster()->MoveFollow(DoomfireSpirit, 0.0f, 0.0f);
DoomfireSpiritGUID = 0;
}
}
@@ -412,11 +412,11 @@ public:
void SummonDoomfire(Unit *pTarget)
{
me->SummonCreature(CREATURE_DOOMFIRE_SPIRIT,
- pTarget->GetPositionX()+15.0f,pTarget->GetPositionY()+15.0f,pTarget->GetPositionZ(),0,
+ pTarget->GetPositionX()+15.0f, pTarget->GetPositionY()+15.0f, pTarget->GetPositionZ(), 0,
TEMPSUMMON_TIMED_DESPAWN, 27000);
me->SummonCreature(CREATURE_DOOMFIRE,
- pTarget->GetPositionX()-15.0f,pTarget->GetPositionY()-15.0f,pTarget->GetPositionZ(),0,
+ pTarget->GetPositionX()-15.0f, pTarget->GetPositionY()-15.0f, pTarget->GetPositionZ(), 0,
TEMPSUMMON_TIMED_DESPAWN, 27000);
}
@@ -428,7 +428,7 @@ public:
uint32 chargeSpell = 0;
uint32 unleashSpell = 0;
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
chargeSpell = SPELL_SOUL_CHARGE_RED;
@@ -453,7 +453,7 @@ public:
}
if (HasCast)
- SoulChargeTimer = urand(2000,30000);
+ SoulChargeTimer = urand(2000, 30000);
}
void UpdateAI(const uint32 diff)
@@ -584,18 +584,18 @@ public:
if (GripOfTheLegionTimer <= diff)
{
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_GRIP_OF_THE_LEGION);
- GripOfTheLegionTimer = urand(5000,25000);
+ GripOfTheLegionTimer = urand(5000, 25000);
} else GripOfTheLegionTimer -= diff;
if (AirBurstTimer <= diff)
{
- if (urand(0,1))
+ if (urand(0, 1))
DoScriptText(SAY_AIR_BURST1, me);
else
DoScriptText(SAY_AIR_BURST2, me);
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 1), SPELL_AIR_BURST);//not on tank
- AirBurstTimer = urand(25000,40000);
+ AirBurstTimer = urand(25000, 40000);
} else AirBurstTimer -= diff;
if (FearTimer <= diff)
@@ -606,7 +606,7 @@ public:
if (DoomfireTimer <= diff)
{
- if (urand(0,1))
+ if (urand(0, 1))
DoScriptText(SAY_DOOMFIRE1, me);
else
DoScriptText(SAY_DOOMFIRE2, me);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index 3959337bc49..77a3549dbc3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -99,7 +99,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
DoPlaySoundToSet(me, SOUND_ONSLAY1);
@@ -123,7 +123,7 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
@@ -166,13 +166,13 @@ public:
if (RainTimer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0,30,true), SPELL_RAIN_OF_FIRE);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true), SPELL_RAIN_OF_FIRE);
RainTimer = 20000+rand()%15000;
} else RainTimer -= diff;
if (DoomTimer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,1,100,true), SPELL_DOOM);//never on tank
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true), SPELL_DOOM);//never on tank
DoomTimer = 45000+rand()%5000;
} else DoomTimer -= diff;
@@ -267,7 +267,7 @@ public:
{
if (AzgalorGUID)
{
- Creature* boss = Unit::GetCreature((*me),AzgalorGUID);
+ Creature* boss = Unit::GetCreature((*me), AzgalorGUID);
if (!boss || (boss && boss->isDead()))
{
me->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index fc3abbaab9f..86e1348f399 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -94,7 +94,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
DoPlaySoundToSet(me, SOUND_ONSLAY1);
@@ -118,7 +118,7 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
@@ -184,14 +184,14 @@ public:
Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->getPowerType() == POWER_MANA)
{
- pTarget->CastSpell(pTarget, SPELL_MARK,true);//only cast on mana users
+ pTarget->CastSpell(pTarget, SPELL_MARK, true);//only cast on mana users
}
}
MarkTimerBase -= 5000;
if (MarkTimerBase < 5500)
MarkTimerBase = 5500;
MarkTimer = MarkTimerBase;
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
DoPlaySoundToSet(me, SOUND_MARK1);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index 295727c44ac..fdd046b454f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -94,7 +94,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
DoPlaySoundToSet(me, SOUND_ONSLAY1);
@@ -114,7 +114,7 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
@@ -165,7 +165,7 @@ public:
{
DoCast(me->getVictim(), SPELL_DEATH_AND_DECAY);
DecayTimer = 60000+rand()%20000;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
DoPlaySoundToSet(me, SOUND_DECAY1);
@@ -181,7 +181,7 @@ public:
{
DoCast(me->getVictim(), SPELL_FROST_NOVA);
NovaTimer = 30000+rand()%15000;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
DoPlaySoundToSet(me, SOUND_NOVA1);
@@ -195,7 +195,7 @@ public:
} else NovaTimer -= diff;
if (IceboltTimer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM,0,40,true), SPELL_ICEBOLT);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true), SPELL_ICEBOLT);
IceboltTimer = 11000+rand()%20000;
} else IceboltTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index 26aa3fd7cfc..1394ec232fd 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -223,7 +223,7 @@ public:
{
Item* item = pPlayer->StoreNewItem(dest, ITEM_TEAR_OF_GODDESS, true);
if (item && pPlayer)
- pPlayer->SendNewItem(item,1,true,false,true);
+ pPlayer->SendNewItem(item, 1, true, false, true);
}
pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
CAST_AI(hyjalAI, pCreature->AI());
@@ -237,7 +237,7 @@ public:
uint32 AzgalorEvent = ai->GetInstanceData(DATA_AZGALOREVENT);
// Only let them get item if Azgalor is dead.
- if (AzgalorEvent == DONE && !pPlayer->HasItemCount(ITEM_TEAR_OF_GODDESS,1))
+ if (AzgalorEvent == DONE && !pPlayer->HasItemCount(ITEM_TEAR_OF_GODDESS, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TYRANDE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(907, pCreature->GetGUID());
return true;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 38ffeeed042..1db2a350dac 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -72,8 +72,8 @@ float HordeBase[4][3]=
// Lady Jaina's waypoints when retreathing
float JainaWPs[2][3]=
{
- {5078.56f, -1789.79f, 1320.73f},//next to the small stairs
- {5037.38f, -1778.39f, 1322.61f},//center of alliance base
+ {5078.56f, -1789.79f, 1320.73f}, //next to the small stairs
+ {5037.38f, -1778.39f, 1322.61f}, //center of alliance base
};
float InfernalPos[8][3]=//spawn points for the infernals in the horde base
@@ -138,10 +138,10 @@ float VeinPos[14][8]=//spawn points of the ancient gem veins
float AllianceOverrunGargPos[5][4]=//gargoyle spawn points in the alliance overrun
{
- {5279.94f, -2049.68f, 1311.38f, 0},//garg1
- {5289.15f, -2219.06f, 1291.12f, 0},//garg2
- {5202.07f, -2136.10f, 1305.07f, 2.8f},//garg3
- {5071.52f, -2425.63f, 1454.48f, 5.54f},//garg4
+ {5279.94f, -2049.68f, 1311.38f, 0}, //garg1
+ {5289.15f, -2219.06f, 1291.12f, 0}, //garg2
+ {5202.07f, -2136.10f, 1305.07f, 2.8f}, //garg3
+ {5071.52f, -2425.63f, 1454.48f, 5.54f}, //garg4
{5120.65f, -2467.92f, 1463.93f, 2.54f}//garg5
};
@@ -456,19 +456,19 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
if (!FirstBossDead && (WaveCount == 1 || WaveCount == 3))
{//summon at tower
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20,20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20,20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10,10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][1]+irand(-20, 20), SpawnPointSpecial[SPAWN_NEAR_TOWER][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
if (pCreature)
CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true;
}else{//summon at gate
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10,10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10,10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10,10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
}
break;
case 17907: //FROST_WYRM ,
if (FirstBossDead && WaveCount == 1) //summon at gate
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0],SpawnPointSpecial[SPAWN_WYRM_GATE][1],SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
else
{
- pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1],SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
+ pCreature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_NEAR_TOWER][0], SpawnPointSpecial[SPAWN_NEAR_TOWER][1], SpawnPointSpecial[SPAWN_NEAR_TOWER][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
if (pCreature)
CAST_AI(hyjal_trashAI, pCreature->AI())->useFlyPath = true;
}
@@ -652,27 +652,27 @@ void hyjalAI::Retreat()
{
if (pInstance)
{
- pInstance->SetData(TYPE_RETREAT,SPECIAL);
+ pInstance->SetData(TYPE_RETREAT, SPECIAL);
if (Faction == 0)
{
pInstance->SetData(DATA_ALLIANCE_RETREAT, 1);
- AddWaypoint(0,JainaWPs[0][0],JainaWPs[0][1],JainaWPs[0][2]);
- AddWaypoint(1,JainaWPs[1][0],JainaWPs[1][1],JainaWPs[1][2]);
+ AddWaypoint(0, JainaWPs[0][0], JainaWPs[0][1], JainaWPs[0][2]);
+ AddWaypoint(1, JainaWPs[1][0], JainaWPs[1][1], JainaWPs[1][2]);
Start(false, false);
SetDespawnAtEnd(false);//move to center of alliance base
}
if (Faction == 1)
{
pInstance->SetData(DATA_HORDE_RETREAT, 1);
- Creature* JainaDummy = me->SummonCreature(JAINA,JainaDummySpawn[0][0],JainaDummySpawn[0][1],JainaDummySpawn[0][2],JainaDummySpawn[0][3],TEMPSUMMON_TIMED_DESPAWN,60000);
+ Creature* JainaDummy = me->SummonCreature(JAINA, JainaDummySpawn[0][0], JainaDummySpawn[0][1], JainaDummySpawn[0][2], JainaDummySpawn[0][3], TEMPSUMMON_TIMED_DESPAWN, 60000);
if (JainaDummy)
{
JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
CAST_AI(hyjalAI, JainaDummy->AI())->IsDummy = true;
DummyGuid = JainaDummy->GetGUID();
}
- AddWaypoint(0,JainaDummySpawn[1][0],JainaDummySpawn[1][1],JainaDummySpawn[1][2]);
+ AddWaypoint(0, JainaDummySpawn[1][0], JainaDummySpawn[1][1], JainaDummySpawn[1][2]);
Start(false, false);
SetDespawnAtEnd(false);//move to center of alliance base
}
@@ -690,7 +690,7 @@ void hyjalAI::SpawnVeins()
return;
for (uint8 i = 0; i<7; ++i)
{
- GameObject* gem = me->SummonGameObject(ANCIENT_VEIN,VeinPos[i][0],VeinPos[i][1],VeinPos[i][2],VeinPos[i][3],VeinPos[i][4],VeinPos[i][5],VeinPos[i][6],VeinPos[i][7],0);
+ GameObject* gem = me->SummonGameObject(ANCIENT_VEIN, VeinPos[i][0], VeinPos[i][1], VeinPos[i][2], VeinPos[i][3], VeinPos[i][4], VeinPos[i][5], VeinPos[i][6], VeinPos[i][7], 0);
if (gem)
VeinGUID[i]=gem->GetGUID();
}
@@ -700,7 +700,7 @@ void hyjalAI::SpawnVeins()
return;
for (uint8 i = 7; i<14; ++i)
{
- GameObject* gem = me->SummonGameObject(ANCIENT_VEIN,VeinPos[i][0],VeinPos[i][1],VeinPos[i][2],VeinPos[i][3],VeinPos[i][4],VeinPos[i][5],VeinPos[i][6],VeinPos[i][7],0);
+ GameObject* gem = me->SummonGameObject(ANCIENT_VEIN, VeinPos[i][0], VeinPos[i][1], VeinPos[i][2], VeinPos[i][3], VeinPos[i][4], VeinPos[i][5], VeinPos[i][6], VeinPos[i][7], 0);
if (gem)
VeinGUID[i]=gem->GetGUID();
}
@@ -714,7 +714,7 @@ void hyjalAI::DeSpawnVeins()
return;
if (Faction == 1)
{
- Creature* pUnit=Unit::GetCreature((*me),pInstance->GetData64(DATA_JAINAPROUDMOORE));
+ Creature* pUnit=Unit::GetCreature((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (!pUnit)return;
hyjalAI* ai = CAST_AI(hyjalAI, pUnit->AI());
if (!ai)return;
@@ -725,7 +725,7 @@ void hyjalAI::DeSpawnVeins()
}
} else if (Faction)
{
- Creature* pUnit=Unit::GetCreature((*me),pInstance->GetData64(DATA_THRALL));
+ Creature* pUnit=Unit::GetCreature((*me), pInstance->GetData64(DATA_THRALL));
if (!pUnit)return;
hyjalAI* ai = CAST_AI(hyjalAI, pUnit->AI());
if (!ai)return;
@@ -760,7 +760,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
HideNearPos(me->GetPositionX(), me->GetPositionY());
HideNearPos(5037.76f, -1889.71f);
for (uint8 i = 0; i < 92; ++i)//summon fires
- me->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0);
+ me->SummonGameObject(FLAMEOBJECT, AllianceFirePos[i][0], AllianceFirePos[i][1], AllianceFirePos[i][2], AllianceFirePos[i][3], AllianceFirePos[i][4], AllianceFirePos[i][5], AllianceFirePos[i][6], AllianceFirePos[i][7], 0);
}
else me->SetVisible(true);
@@ -773,7 +773,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
HideNearPos(5563, -2763.19f);
HideNearPos(5542.2f, -2629.36f);
for (uint8 i = 0; i < 65; ++i)//summon fires
- me->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
+ me->SummonGameObject(FLAMEOBJECT, HordeFirePos[i][0], HordeFirePos[i][1], HordeFirePos[i][2], HordeFirePos[i][3], HordeFirePos[i][4], HordeFirePos[i][5], HordeFirePos[i][6], HordeFirePos[i][7], 0);
}
else me->SetVisible(true);
@@ -975,14 +975,14 @@ void hyjalAI::WaypointReached(uint32 i)
{
if (i == 1 || (i == 0 && me->GetEntry() == THRALL))
{
- me->MonsterYell(YELL_HURRY,0,0);
+ me->MonsterYell(YELL_HURRY, 0, 0);
WaitForTeleport = true;
TeleportTimer = 20000;
if (me->GetEntry() == JAINA)
DoCast(me, SPELL_MASS_TELEPORT, false);
if (me->GetEntry() == THRALL && DummyGuid)
{
- Unit* Dummy = Unit::GetUnit((*me),DummyGuid);
+ Unit* Dummy = Unit::GetUnit((*me), DummyGuid);
if (Dummy)
{
CAST_AI(hyjalAI, CAST_CRE(Dummy)->AI())->DoMassTeleport = true;
@@ -1021,7 +1021,7 @@ void hyjalAI::WaypointReached(uint32 i)
float range = 10;
if (me->GetEntry() == THRALL)range = 20;
me->GetNearPoint(me, x, y, z, range, 0, me->GetAngle((*itr)));
- (*itr)->GetMotionMaster()->MovePoint(0, x+irand(-5,5), y+irand(-5,5), me->GetPositionZ());
+ (*itr)->GetMotionMaster()->MovePoint(0, x+irand(-5, 5), y+irand(-5, 5), me->GetPositionZ());
}
}
}
@@ -1075,12 +1075,12 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
{
case 0://alliance
for (uint8 i = 0; i < 92; ++i)//summon fires
- me->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0);
+ me->SummonGameObject(FLAMEOBJECT, AllianceFirePos[i][0], AllianceFirePos[i][1], AllianceFirePos[i][2], AllianceFirePos[i][3], AllianceFirePos[i][4], AllianceFirePos[i][5], AllianceFirePos[i][6], AllianceFirePos[i][7], 0);
for (uint8 i = 0; i < 25; ++i)//summon 25 ghouls
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ Creature* pUnit = me->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15, 15), AllianceBase[r][1]+irand(-15, 15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
if (pUnit)
{
CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
@@ -1092,7 +1092,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
for (uint8 i = 0; i < 3; ++i)//summon 3 abominations
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ Creature* pUnit = me->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15, 15), AllianceBase[r][1]+irand(-15, 15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
if (pUnit)
{
CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
@@ -1116,7 +1116,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
break;
case 1://horde
for (uint8 i = 0; i < 65; ++i)//summon fires
- me->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
+ me->SummonGameObject(FLAMEOBJECT, HordeFirePos[i][0], HordeFirePos[i][1], HordeFirePos[i][2], HordeFirePos[i][3], HordeFirePos[i][4], HordeFirePos[i][5], HordeFirePos[i][6], HordeFirePos[i][7], 0);
for (uint8 i = 0; i < 26; ++i)//summon infernals
{
@@ -1133,7 +1133,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
for (uint8 i = 0; i < 25; ++i)//summon 25 ghouls
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ Creature* pUnit = me->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15, 15), HordeBase[r][1]+irand(-15, 15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
if (pUnit)
{
CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
@@ -1145,7 +1145,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
for (uint8 i = 0; i < 5; ++i)//summon 5 abominations
{
uint8 r = rand()%4;
- Creature* pUnit = me->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
+ Creature* pUnit = me->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15, 15), HordeBase[r][1]+irand(-15, 15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000);
if (pUnit)
{
CAST_AI(hyjal_trashAI, pUnit->AI())->faction = Faction;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 93450203aa0..c0be18cdb7f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -33,7 +33,7 @@ float HordeWPs[8][3]=//basic waypoints from spawn to leader
{5554.58f, -2514.66f, 1476.12f},
{5554.16f, -2567.23f, 1479.90f},
{5540.67f, -2625.99f, 1480.89f},
- {5508.16f, -2659.20f, 1480.15f},//random rush starts from here
+ {5508.16f, -2659.20f, 1480.15f}, //random rush starts from here
{5489.62f, -2704.05f, 1482.18f},
{5457.04f, -2726.26f, 1485.10f}
};
@@ -43,7 +43,7 @@ float AllianceWPs[8][3]=//basic waypoints from spawn to leader
{4898.68f, -1615.02f, 1329.48f},
{4907.12f, -1667.08f, 1321.00f},
{4963.18f, -1699.35f, 1340.51f},
- {4989.16f, -1716.67f, 1335.74f},//first WP in the base, after the gate
+ {4989.16f, -1716.67f, 1335.74f}, //first WP in the base, after the gate
{5026.27f, -1736.89f, 1323.02f},
{5037.77f, -1770.56f, 1324.36f},
{5067.23f, -1789.95f, 1321.17f}
@@ -72,87 +72,87 @@ float FlyPathWPs[3][3]=//waypoints for the gargoyls and frost wyrms in horde bas
float AllianceOverrunWP[55][3]=//waypoints in the alliance base used in the end in the cleaning wave
{
- {4976.37f,-1708.02f,1339.43f},//0spawn
- {4994.83f,-1725.52f,1333.25f},//1 start
- {4982.92f,-1753.7f,1330.69f},//2 end
- {4996.75f,-1721.47f,1332.95f},//3 start
- {5015.74f,-1755.05f,1322.49f},//4
- {4998.68f,-1773.44f,1329.59f},//5
- {4994.83f,-1725.52f,1333.25f},//6 start
- {5022.8f,-1735.46f,1323.53f},//7
- {5052.15f,-1729.02f,1320.88f},//8
- {5082.43f,-1726.29f,1327.87f},//9
- {4994.83f,-1725.52f,1333.25f},//10 start
- {5018.92f,-1751.14f,1322.19f},//11
- {5040.09f,-1792.09f,1322.1f},//12
- {4994.83f,-1725.52f,1333.25f},//13 start
- {5023.47f,-1748.1f,1322.51f},//14
- {5013.43f,-1842.39f,1322.07f},//15
- {4994.83f,-1725.52f,1333.25f},//16 start
- {5020.8f,-1756.86f,1322.2f},//17
- {5019.53f,-1824.6f,1321.96f},//18
- {5043.42f,-1853.75f,1324.52f},//19
- {5053.02f,-1864.13f,1330.36f},//20
- {5062.49f,-1852.47f,1330.49f},//21
- {5015.27f, -1738.77f, 1324.83f},//35//start 22
- {5027.97f, -1775.25f, 1321.87f},//34 23
- {5015.94f, -1821.24f, 1321.86f},//33 24
- {4983.25f, -1857.4f, 1320.48f},//32 25
- {4981.51f, -1883.7f, 1322.34f},//31 26
- {5002.33f, -1893.98f, 1325.88f},//30 27
- {5049.32f, -1886.54f, 1331.69f},//29 28
- {5089.68f, -1846.88f, 1328.99f},//28 29
- {5127.90f, -1825.14f, 1335.58f},//27 30
- {5163.27f, -1789.08f, 1337.04f},//26 31
- {5138.97f, -1755.88f, 1334.57f},//25 32
- {5096.63f, -1742.22f, 1329.61f},//24 33
- {5065.81f, -1729.43f, 1325.66f},//23 34
- {5049.32f, -1726.31f, 1320.64f},//22 start
- {5081.07f, -1902.10f, 1346.36f},//36 abo start
- {5107.65f, -1912.03f, 1356.49f},//37
- {5132.83f, -1927.07f, 1362.42f},//38
- {5147.78f, -1954.41f, 1365.98f},//39
- {5164.96f, -1966.48f, 1367.04f},//40
- {5189.04f, -1961.06f, 1367.90f},//41
- {5212.27f, -1975.30f, 1365.58f},//42
- {5221.82f, -1994.18f, 1364.97f},//43 end1
- {5202.23f, -1994.94f, 1367.59f},//44 end2
- {5279.94f, -2049.68f, 1311.38f},//45 garg1
- {5289.15f, -2219.06f, 1291.12f},//46 garg2
- {5202.07f, -2136.10f, 1305.07f},//47 garg3
- {5071.52f, -2425.63f, 1454.48f},//48 garg4
- {5120.65f, -2467.92f, 1463.93f},//49 garg5
- {5283.04f, -2043.26f, 1300.11f},//50 garg target1
- {5313.22f, -2207.60f, 1290.06f},//51 garg target2
- {5180.41f, -2121.87f, 1292.62f},//52 garg target3
- {5088.68f, -2432.04f, 1441.73f},//53 garg target4
+ {4976.37f, -1708.02f, 1339.43f}, //0spawn
+ {4994.83f, -1725.52f, 1333.25f}, //1 start
+ {4982.92f, -1753.7f, 1330.69f}, //2 end
+ {4996.75f, -1721.47f, 1332.95f}, //3 start
+ {5015.74f, -1755.05f, 1322.49f}, //4
+ {4998.68f, -1773.44f, 1329.59f}, //5
+ {4994.83f, -1725.52f, 1333.25f}, //6 start
+ {5022.8f, -1735.46f, 1323.53f}, //7
+ {5052.15f, -1729.02f, 1320.88f}, //8
+ {5082.43f, -1726.29f, 1327.87f}, //9
+ {4994.83f, -1725.52f, 1333.25f}, //10 start
+ {5018.92f, -1751.14f, 1322.19f}, //11
+ {5040.09f, -1792.09f, 1322.1f}, //12
+ {4994.83f, -1725.52f, 1333.25f}, //13 start
+ {5023.47f, -1748.1f, 1322.51f}, //14
+ {5013.43f, -1842.39f, 1322.07f}, //15
+ {4994.83f, -1725.52f, 1333.25f}, //16 start
+ {5020.8f, -1756.86f, 1322.2f}, //17
+ {5019.53f, -1824.6f, 1321.96f}, //18
+ {5043.42f, -1853.75f, 1324.52f}, //19
+ {5053.02f, -1864.13f, 1330.36f}, //20
+ {5062.49f, -1852.47f, 1330.49f}, //21
+ {5015.27f, -1738.77f, 1324.83f}, //35//start 22
+ {5027.97f, -1775.25f, 1321.87f}, //34 23
+ {5015.94f, -1821.24f, 1321.86f}, //33 24
+ {4983.25f, -1857.4f, 1320.48f}, //32 25
+ {4981.51f, -1883.7f, 1322.34f}, //31 26
+ {5002.33f, -1893.98f, 1325.88f}, //30 27
+ {5049.32f, -1886.54f, 1331.69f}, //29 28
+ {5089.68f, -1846.88f, 1328.99f}, //28 29
+ {5127.90f, -1825.14f, 1335.58f}, //27 30
+ {5163.27f, -1789.08f, 1337.04f}, //26 31
+ {5138.97f, -1755.88f, 1334.57f}, //25 32
+ {5096.63f, -1742.22f, 1329.61f}, //24 33
+ {5065.81f, -1729.43f, 1325.66f}, //23 34
+ {5049.32f, -1726.31f, 1320.64f}, //22 start
+ {5081.07f, -1902.10f, 1346.36f}, //36 abo start
+ {5107.65f, -1912.03f, 1356.49f}, //37
+ {5132.83f, -1927.07f, 1362.42f}, //38
+ {5147.78f, -1954.41f, 1365.98f}, //39
+ {5164.96f, -1966.48f, 1367.04f}, //40
+ {5189.04f, -1961.06f, 1367.90f}, //41
+ {5212.27f, -1975.30f, 1365.58f}, //42
+ {5221.82f, -1994.18f, 1364.97f}, //43 end1
+ {5202.23f, -1994.94f, 1367.59f}, //44 end2
+ {5279.94f, -2049.68f, 1311.38f}, //45 garg1
+ {5289.15f, -2219.06f, 1291.12f}, //46 garg2
+ {5202.07f, -2136.10f, 1305.07f}, //47 garg3
+ {5071.52f, -2425.63f, 1454.48f}, //48 garg4
+ {5120.65f, -2467.92f, 1463.93f}, //49 garg5
+ {5283.04f, -2043.26f, 1300.11f}, //50 garg target1
+ {5313.22f, -2207.60f, 1290.06f}, //51 garg target2
+ {5180.41f, -2121.87f, 1292.62f}, //52 garg target3
+ {5088.68f, -2432.04f, 1441.73f}, //53 garg target4
{5111.26f, -2454.73f, 1449.63f}//54 garg target5
};
float HordeOverrunWP[21][3]=//waypoints in the horde base used in the end in the cleaning wave
{
- {5490.72f,-2702.94f,1482.14f},//0 start
- {5469.77f,-2741.34f,1486.95f},
- {5439.47f,-2771.02f,1494.59f},
- {5408.85f,-2811.92f,1505.68f},
- {5423.87f,-2857.80f,1515.55f},
- {5428.19f,-2898.15f,1524.61f},
- {5394.59f,-2930.05f,1528.23f},
- {5351.11f,-2935.80f,1532.24f},
- {5312.37f,-2959.06f,1536.21f},
- {5264.93f,-2989.80f,1545.70f},
- {5256.63f,-3056.16f,1559.24f},
- {5267.32f,-3119.55f,1575.36f},
- {5305.61f,-3139.88f,1586.38f},
- {5330.56f,-3135.37f,1588.58f},
- {5365.87f,-3139.78f,1583.96f},
- {5389.39f,-3163.57f,1582.57f},//15 end
- {5500.86f,-2669.89f,1481.04f},//16 start
- {5472.08f,-2715.14f,1483.55f},
- {5450.11f,-2721.47f,1485.61f},
- {5433.25f,-2712.93f,1493.02f},//19 end 1
- {5429.91f,-2718.44f,1493.42f}//20 end 2
+ {5490.72f, -2702.94f, 1482.14f}, //0 start
+ {5469.77f, -2741.34f, 1486.95f},
+ {5439.47f, -2771.02f, 1494.59f},
+ {5408.85f, -2811.92f, 1505.68f},
+ {5423.87f, -2857.80f, 1515.55f},
+ {5428.19f, -2898.15f, 1524.61f},
+ {5394.59f, -2930.05f, 1528.23f},
+ {5351.11f, -2935.80f, 1532.24f},
+ {5312.37f, -2959.06f, 1536.21f},
+ {5264.93f, -2989.80f, 1545.70f},
+ {5256.63f, -3056.16f, 1559.24f},
+ {5267.32f, -3119.55f, 1575.36f},
+ {5305.61f, -3139.88f, 1586.38f},
+ {5330.56f, -3135.37f, 1588.58f},
+ {5365.87f, -3139.78f, 1583.96f},
+ {5389.39f, -3163.57f, 1582.57f}, //15 end
+ {5500.86f, -2669.89f, 1481.04f}, //16 start
+ {5472.08f, -2715.14f, 1483.55f},
+ {5450.11f, -2721.47f, 1485.61f},
+ {5433.25f, -2712.93f, 1493.02f}, //19 end 1
+ {5429.91f, -2718.44f, 1493.42f}//20 end 2
};
hyjal_trashAI::hyjal_trashAI(Creature *c) : npc_escortAI(c)
@@ -176,7 +176,7 @@ void hyjal_trashAI::DamageTaken(Unit *done_by, uint32 &damage)
{
damageTaken += damage;
if (pInstance)
- pInstance->SetData(DATA_RAIDDAMAGE,damage);//store raid's damage
+ pInstance->SetData(DATA_RAIDDAMAGE, damage);//store raid's damage
}
}
@@ -196,56 +196,56 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
if (me->GetEntry() == ABOMINATION)
{
for (uint8 i = 0; i < 4; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
switch(OverrunType)
{
case 0:
- AddWaypoint(4, AllianceOverrunWP[22][0]+irand(-3,3), AllianceOverrunWP[22][1]+irand(-3,3), AllianceOverrunWP[22][2]);
- AddWaypoint(5, AllianceOverrunWP[23][0]+irand(-3,3), AllianceOverrunWP[23][1]+irand(-3,3), AllianceOverrunWP[23][2]);
- AddWaypoint(6, AllianceOverrunWP[24][0]+irand(-3,3), AllianceOverrunWP[24][1]+irand(-3,3), AllianceOverrunWP[24][2]);
- AddWaypoint(7, AllianceOverrunWP[25][0]+irand(-3,3), AllianceOverrunWP[25][1]+irand(-3,3), AllianceOverrunWP[25][2]);
- AddWaypoint(8, AllianceOverrunWP[26][0]+irand(-3,3), AllianceOverrunWP[26][1]+irand(-3,3), AllianceOverrunWP[26][2]);
- AddWaypoint(9, AllianceOverrunWP[27][0]+irand(-3,3), AllianceOverrunWP[27][1]+irand(-3,3), AllianceOverrunWP[27][2]);
- AddWaypoint(10, AllianceOverrunWP[28][0]+irand(-3,3), AllianceOverrunWP[28][1]+irand(-3,3), AllianceOverrunWP[28][2]);
-
- AddWaypoint(11, AllianceOverrunWP[36][0]+irand(-3,3), AllianceOverrunWP[36][1]+irand(-3,3), AllianceOverrunWP[36][2]);
- AddWaypoint(12, AllianceOverrunWP[37][0]+irand(-3,3), AllianceOverrunWP[37][1]+irand(-3,3), AllianceOverrunWP[37][2]);
- AddWaypoint(13, AllianceOverrunWP[38][0]+irand(-3,3), AllianceOverrunWP[38][1]+irand(-3,3), AllianceOverrunWP[38][2]);
- AddWaypoint(14, AllianceOverrunWP[39][0]+irand(-3,3), AllianceOverrunWP[39][1]+irand(-3,3), AllianceOverrunWP[39][2]);
- AddWaypoint(15, AllianceOverrunWP[40][0]+irand(-3,3), AllianceOverrunWP[40][1]+irand(-3,3), AllianceOverrunWP[40][2]);
- AddWaypoint(16, AllianceOverrunWP[41][0]+irand(-3,3), AllianceOverrunWP[41][1]+irand(-3,3), AllianceOverrunWP[41][2]);
- AddWaypoint(17, AllianceOverrunWP[42][0]+irand(-3,3), AllianceOverrunWP[42][1]+irand(-3,3), AllianceOverrunWP[42][2]);
- AddWaypoint(18, AllianceOverrunWP[43][0]+irand(-3,3), AllianceOverrunWP[43][1]+irand(-3,3), AllianceOverrunWP[43][2]);
- me->SetHomePosition(AllianceOverrunWP[43][0]+irand(-3,3), AllianceOverrunWP[43][1]+irand(-3,3), AllianceOverrunWP[43][2],0);
+ AddWaypoint(4, AllianceOverrunWP[22][0]+irand(-3, 3), AllianceOverrunWP[22][1]+irand(-3, 3), AllianceOverrunWP[22][2]);
+ AddWaypoint(5, AllianceOverrunWP[23][0]+irand(-3, 3), AllianceOverrunWP[23][1]+irand(-3, 3), AllianceOverrunWP[23][2]);
+ AddWaypoint(6, AllianceOverrunWP[24][0]+irand(-3, 3), AllianceOverrunWP[24][1]+irand(-3, 3), AllianceOverrunWP[24][2]);
+ AddWaypoint(7, AllianceOverrunWP[25][0]+irand(-3, 3), AllianceOverrunWP[25][1]+irand(-3, 3), AllianceOverrunWP[25][2]);
+ AddWaypoint(8, AllianceOverrunWP[26][0]+irand(-3, 3), AllianceOverrunWP[26][1]+irand(-3, 3), AllianceOverrunWP[26][2]);
+ AddWaypoint(9, AllianceOverrunWP[27][0]+irand(-3, 3), AllianceOverrunWP[27][1]+irand(-3, 3), AllianceOverrunWP[27][2]);
+ AddWaypoint(10, AllianceOverrunWP[28][0]+irand(-3, 3), AllianceOverrunWP[28][1]+irand(-3, 3), AllianceOverrunWP[28][2]);
+
+ AddWaypoint(11, AllianceOverrunWP[36][0]+irand(-3, 3), AllianceOverrunWP[36][1]+irand(-3, 3), AllianceOverrunWP[36][2]);
+ AddWaypoint(12, AllianceOverrunWP[37][0]+irand(-3, 3), AllianceOverrunWP[37][1]+irand(-3, 3), AllianceOverrunWP[37][2]);
+ AddWaypoint(13, AllianceOverrunWP[38][0]+irand(-3, 3), AllianceOverrunWP[38][1]+irand(-3, 3), AllianceOverrunWP[38][2]);
+ AddWaypoint(14, AllianceOverrunWP[39][0]+irand(-3, 3), AllianceOverrunWP[39][1]+irand(-3, 3), AllianceOverrunWP[39][2]);
+ AddWaypoint(15, AllianceOverrunWP[40][0]+irand(-3, 3), AllianceOverrunWP[40][1]+irand(-3, 3), AllianceOverrunWP[40][2]);
+ AddWaypoint(16, AllianceOverrunWP[41][0]+irand(-3, 3), AllianceOverrunWP[41][1]+irand(-3, 3), AllianceOverrunWP[41][2]);
+ AddWaypoint(17, AllianceOverrunWP[42][0]+irand(-3, 3), AllianceOverrunWP[42][1]+irand(-3, 3), AllianceOverrunWP[42][2]);
+ AddWaypoint(18, AllianceOverrunWP[43][0]+irand(-3, 3), AllianceOverrunWP[43][1]+irand(-3, 3), AllianceOverrunWP[43][2]);
+ me->SetHomePosition(AllianceOverrunWP[43][0]+irand(-3, 3), AllianceOverrunWP[43][1]+irand(-3, 3), AllianceOverrunWP[43][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 18;
Start(true, true);
break;
case 1:
- AddWaypoint(4, AllianceOverrunWP[22][0]+irand(-3,3), AllianceOverrunWP[22][1]+irand(-3,3), AllianceOverrunWP[22][2]);
- AddWaypoint(5, AllianceOverrunWP[23][0]+irand(-3,3), AllianceOverrunWP[23][1]+irand(-3,3), AllianceOverrunWP[23][2]);
- AddWaypoint(6, AllianceOverrunWP[24][0]+irand(-3,3), AllianceOverrunWP[24][1]+irand(-3,3), AllianceOverrunWP[24][2]);
- AddWaypoint(7, AllianceOverrunWP[25][0]+irand(-3,3), AllianceOverrunWP[25][1]+irand(-3,3), AllianceOverrunWP[25][2]);
- AddWaypoint(8, AllianceOverrunWP[26][0]+irand(-3,3), AllianceOverrunWP[26][1]+irand(-3,3), AllianceOverrunWP[26][2]);
- AddWaypoint(9, AllianceOverrunWP[27][0]+irand(-3,3), AllianceOverrunWP[27][1]+irand(-3,3), AllianceOverrunWP[27][2]);
- AddWaypoint(10, AllianceOverrunWP[28][0]+irand(-3,3), AllianceOverrunWP[28][1]+irand(-3,3), AllianceOverrunWP[28][2]);
-
- AddWaypoint(11, AllianceOverrunWP[36][0]+irand(-3,3), AllianceOverrunWP[36][1]+irand(-3,3), AllianceOverrunWP[36][2]);
- AddWaypoint(12, AllianceOverrunWP[37][0]+irand(-3,3), AllianceOverrunWP[37][1]+irand(-3,3), AllianceOverrunWP[37][2]);
- AddWaypoint(13, AllianceOverrunWP[38][0]+irand(-3,3), AllianceOverrunWP[38][1]+irand(-3,3), AllianceOverrunWP[38][2]);
- AddWaypoint(14, AllianceOverrunWP[39][0]+irand(-3,3), AllianceOverrunWP[39][1]+irand(-3,3), AllianceOverrunWP[39][2]);
- AddWaypoint(15, AllianceOverrunWP[40][0]+irand(-3,3), AllianceOverrunWP[40][1]+irand(-3,3), AllianceOverrunWP[40][2]);
- AddWaypoint(16, AllianceOverrunWP[41][0]+irand(-3,3), AllianceOverrunWP[41][1]+irand(-3,3), AllianceOverrunWP[41][2]);
- AddWaypoint(17, AllianceOverrunWP[42][0]+irand(-3,3), AllianceOverrunWP[42][1]+irand(-3,3), AllianceOverrunWP[42][2]);
- AddWaypoint(18, AllianceOverrunWP[44][0]+irand(-3,3), AllianceOverrunWP[44][1]+irand(-3,3), AllianceOverrunWP[44][2]);
- me->SetHomePosition(AllianceOverrunWP[44][0]+irand(-3,3), AllianceOverrunWP[44][1]+irand(-3,3), AllianceOverrunWP[44][2],0);
+ AddWaypoint(4, AllianceOverrunWP[22][0]+irand(-3, 3), AllianceOverrunWP[22][1]+irand(-3, 3), AllianceOverrunWP[22][2]);
+ AddWaypoint(5, AllianceOverrunWP[23][0]+irand(-3, 3), AllianceOverrunWP[23][1]+irand(-3, 3), AllianceOverrunWP[23][2]);
+ AddWaypoint(6, AllianceOverrunWP[24][0]+irand(-3, 3), AllianceOverrunWP[24][1]+irand(-3, 3), AllianceOverrunWP[24][2]);
+ AddWaypoint(7, AllianceOverrunWP[25][0]+irand(-3, 3), AllianceOverrunWP[25][1]+irand(-3, 3), AllianceOverrunWP[25][2]);
+ AddWaypoint(8, AllianceOverrunWP[26][0]+irand(-3, 3), AllianceOverrunWP[26][1]+irand(-3, 3), AllianceOverrunWP[26][2]);
+ AddWaypoint(9, AllianceOverrunWP[27][0]+irand(-3, 3), AllianceOverrunWP[27][1]+irand(-3, 3), AllianceOverrunWP[27][2]);
+ AddWaypoint(10, AllianceOverrunWP[28][0]+irand(-3, 3), AllianceOverrunWP[28][1]+irand(-3, 3), AllianceOverrunWP[28][2]);
+
+ AddWaypoint(11, AllianceOverrunWP[36][0]+irand(-3, 3), AllianceOverrunWP[36][1]+irand(-3, 3), AllianceOverrunWP[36][2]);
+ AddWaypoint(12, AllianceOverrunWP[37][0]+irand(-3, 3), AllianceOverrunWP[37][1]+irand(-3, 3), AllianceOverrunWP[37][2]);
+ AddWaypoint(13, AllianceOverrunWP[38][0]+irand(-3, 3), AllianceOverrunWP[38][1]+irand(-3, 3), AllianceOverrunWP[38][2]);
+ AddWaypoint(14, AllianceOverrunWP[39][0]+irand(-3, 3), AllianceOverrunWP[39][1]+irand(-3, 3), AllianceOverrunWP[39][2]);
+ AddWaypoint(15, AllianceOverrunWP[40][0]+irand(-3, 3), AllianceOverrunWP[40][1]+irand(-3, 3), AllianceOverrunWP[40][2]);
+ AddWaypoint(16, AllianceOverrunWP[41][0]+irand(-3, 3), AllianceOverrunWP[41][1]+irand(-3, 3), AllianceOverrunWP[41][2]);
+ AddWaypoint(17, AllianceOverrunWP[42][0]+irand(-3, 3), AllianceOverrunWP[42][1]+irand(-3, 3), AllianceOverrunWP[42][2]);
+ AddWaypoint(18, AllianceOverrunWP[44][0]+irand(-3, 3), AllianceOverrunWP[44][1]+irand(-3, 3), AllianceOverrunWP[44][2]);
+ me->SetHomePosition(AllianceOverrunWP[44][0]+irand(-3, 3), AllianceOverrunWP[44][1]+irand(-3, 3), AllianceOverrunWP[44][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 18;
Start(true, true);
break;
default:
for (uint8 i = 22; i < 36; ++i)
- AddWaypoint(i-18, AllianceOverrunWP[i][0]+irand(-3,3), AllianceOverrunWP[i][1]+irand(-3,3), AllianceOverrunWP[i][2]);
+ AddWaypoint(i-18, AllianceOverrunWP[i][0]+irand(-3, 3), AllianceOverrunWP[i][1]+irand(-3, 3), AllianceOverrunWP[i][2]);
SetDespawnAtEnd(true);
LastOverronPos = 17;
@@ -256,69 +256,69 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
if (me->GetEntry() == GHOUL)
{
for (uint8 i = 0; i < 4; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
switch(OverrunType)
{
case 0:
- AddWaypoint(4, AllianceOverrunWP[1][0]+irand(-3,3), AllianceOverrunWP[1][1]+irand(-3,3), AllianceOverrunWP[1][2]);
- AddWaypoint(5, AllianceOverrunWP[2][0]+irand(-3,3), AllianceOverrunWP[2][1]+irand(-3,3), AllianceOverrunWP[2][2]);
- me->SetHomePosition(AllianceOverrunWP[2][0]+irand(-3,3), AllianceOverrunWP[2][1]+irand(-3,3), AllianceOverrunWP[2][2],0);
+ AddWaypoint(4, AllianceOverrunWP[1][0]+irand(-3, 3), AllianceOverrunWP[1][1]+irand(-3, 3), AllianceOverrunWP[1][2]);
+ AddWaypoint(5, AllianceOverrunWP[2][0]+irand(-3, 3), AllianceOverrunWP[2][1]+irand(-3, 3), AllianceOverrunWP[2][2]);
+ me->SetHomePosition(AllianceOverrunWP[2][0]+irand(-3, 3), AllianceOverrunWP[2][1]+irand(-3, 3), AllianceOverrunWP[2][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 5;
Start(true, true);
break;
case 1:
- AddWaypoint(4, AllianceOverrunWP[3][0]+irand(-3,3), AllianceOverrunWP[3][1]+irand(-3,3), AllianceOverrunWP[3][2]);
- AddWaypoint(5, AllianceOverrunWP[4][0]+irand(-3,3), AllianceOverrunWP[4][1]+irand(-3,3), AllianceOverrunWP[4][2]);
- AddWaypoint(6, AllianceOverrunWP[5][0]+irand(-3,3), AllianceOverrunWP[5][1]+irand(-3,3), AllianceOverrunWP[5][2]);
- me->SetHomePosition(AllianceOverrunWP[5][0]+irand(-3,3), AllianceOverrunWP[5][1]+irand(-3,3), AllianceOverrunWP[5][2],0);
+ AddWaypoint(4, AllianceOverrunWP[3][0]+irand(-3, 3), AllianceOverrunWP[3][1]+irand(-3, 3), AllianceOverrunWP[3][2]);
+ AddWaypoint(5, AllianceOverrunWP[4][0]+irand(-3, 3), AllianceOverrunWP[4][1]+irand(-3, 3), AllianceOverrunWP[4][2]);
+ AddWaypoint(6, AllianceOverrunWP[5][0]+irand(-3, 3), AllianceOverrunWP[5][1]+irand(-3, 3), AllianceOverrunWP[5][2]);
+ me->SetHomePosition(AllianceOverrunWP[5][0]+irand(-3, 3), AllianceOverrunWP[5][1]+irand(-3, 3), AllianceOverrunWP[5][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 6;
Start(true, true);
break;
case 2:
- AddWaypoint(4, AllianceOverrunWP[6][0]+irand(-3,3), AllianceOverrunWP[6][1]+irand(-3,3), AllianceOverrunWP[6][2]);
- AddWaypoint(5, AllianceOverrunWP[7][0]+irand(-3,3), AllianceOverrunWP[7][1]+irand(-3,3), AllianceOverrunWP[7][2]);
- AddWaypoint(6, AllianceOverrunWP[8][0]+irand(-3,3), AllianceOverrunWP[8][1]+irand(-3,3), AllianceOverrunWP[8][2]);
- AddWaypoint(7, AllianceOverrunWP[9][0]+irand(-3,3), AllianceOverrunWP[9][1]+irand(-3,3), AllianceOverrunWP[9][2]);
- me->SetHomePosition(AllianceOverrunWP[9][0]+irand(-3,3), AllianceOverrunWP[9][1]+irand(-3,3), AllianceOverrunWP[9][2],0);
+ AddWaypoint(4, AllianceOverrunWP[6][0]+irand(-3, 3), AllianceOverrunWP[6][1]+irand(-3, 3), AllianceOverrunWP[6][2]);
+ AddWaypoint(5, AllianceOverrunWP[7][0]+irand(-3, 3), AllianceOverrunWP[7][1]+irand(-3, 3), AllianceOverrunWP[7][2]);
+ AddWaypoint(6, AllianceOverrunWP[8][0]+irand(-3, 3), AllianceOverrunWP[8][1]+irand(-3, 3), AllianceOverrunWP[8][2]);
+ AddWaypoint(7, AllianceOverrunWP[9][0]+irand(-3, 3), AllianceOverrunWP[9][1]+irand(-3, 3), AllianceOverrunWP[9][2]);
+ me->SetHomePosition(AllianceOverrunWP[9][0]+irand(-3, 3), AllianceOverrunWP[9][1]+irand(-3, 3), AllianceOverrunWP[9][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 7;
Start(true, true);
break;
case 3:
- AddWaypoint(4, AllianceOverrunWP[10][0]+irand(-3,3), AllianceOverrunWP[10][1]+irand(-3,3), AllianceOverrunWP[10][2]);
- AddWaypoint(5, AllianceOverrunWP[11][0]+irand(-3,3), AllianceOverrunWP[11][1]+irand(-3,3), AllianceOverrunWP[11][2]);
- AddWaypoint(6, AllianceOverrunWP[12][0]+irand(-3,3), AllianceOverrunWP[12][1]+irand(-3,3), AllianceOverrunWP[12][2]);
- me->SetHomePosition(AllianceOverrunWP[12][0]+irand(-3,3), AllianceOverrunWP[12][1]+irand(-3,3), AllianceOverrunWP[12][2],0);
+ AddWaypoint(4, AllianceOverrunWP[10][0]+irand(-3, 3), AllianceOverrunWP[10][1]+irand(-3, 3), AllianceOverrunWP[10][2]);
+ AddWaypoint(5, AllianceOverrunWP[11][0]+irand(-3, 3), AllianceOverrunWP[11][1]+irand(-3, 3), AllianceOverrunWP[11][2]);
+ AddWaypoint(6, AllianceOverrunWP[12][0]+irand(-3, 3), AllianceOverrunWP[12][1]+irand(-3, 3), AllianceOverrunWP[12][2]);
+ me->SetHomePosition(AllianceOverrunWP[12][0]+irand(-3, 3), AllianceOverrunWP[12][1]+irand(-3, 3), AllianceOverrunWP[12][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 6;
Start(true, true);
break;
case 4:
- AddWaypoint(4, AllianceOverrunWP[13][0]+irand(-3,3), AllianceOverrunWP[13][1]+irand(-3,3), AllianceOverrunWP[13][2]);
- AddWaypoint(5, AllianceOverrunWP[14][0]+irand(-3,3), AllianceOverrunWP[14][1]+irand(-3,3), AllianceOverrunWP[14][2]);
- AddWaypoint(6, AllianceOverrunWP[15][0]+irand(-3,3), AllianceOverrunWP[15][1]+irand(-3,3), AllianceOverrunWP[15][2]);
- me->SetHomePosition(AllianceOverrunWP[15][0]+irand(-3,3), AllianceOverrunWP[15][1]+irand(-3,3), AllianceOverrunWP[15][2],0);
+ AddWaypoint(4, AllianceOverrunWP[13][0]+irand(-3, 3), AllianceOverrunWP[13][1]+irand(-3, 3), AllianceOverrunWP[13][2]);
+ AddWaypoint(5, AllianceOverrunWP[14][0]+irand(-3, 3), AllianceOverrunWP[14][1]+irand(-3, 3), AllianceOverrunWP[14][2]);
+ AddWaypoint(6, AllianceOverrunWP[15][0]+irand(-3, 3), AllianceOverrunWP[15][1]+irand(-3, 3), AllianceOverrunWP[15][2]);
+ me->SetHomePosition(AllianceOverrunWP[15][0]+irand(-3, 3), AllianceOverrunWP[15][1]+irand(-3, 3), AllianceOverrunWP[15][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 6;
Start(true, true);
break;
case 5:
- AddWaypoint(4, AllianceOverrunWP[16][0]+irand(-3,3), AllianceOverrunWP[16][1]+irand(-3,3), AllianceOverrunWP[16][2]);
- AddWaypoint(5, AllianceOverrunWP[17][0]+irand(-3,3), AllianceOverrunWP[17][1]+irand(-3,3), AllianceOverrunWP[17][2]);
- AddWaypoint(6, AllianceOverrunWP[18][0]+irand(-3,3), AllianceOverrunWP[18][1]+irand(-3,3), AllianceOverrunWP[18][2]);
- AddWaypoint(7, AllianceOverrunWP[19][0]+irand(-3,3), AllianceOverrunWP[19][1]+irand(-3,3), AllianceOverrunWP[19][2]);
- AddWaypoint(8, AllianceOverrunWP[20][0]+irand(-3,3), AllianceOverrunWP[20][1]+irand(-3,3), AllianceOverrunWP[20][2]);
- AddWaypoint(9, AllianceOverrunWP[21][0]+irand(-3,3), AllianceOverrunWP[21][1]+irand(-3,3), AllianceOverrunWP[21][2]);
- me->SetHomePosition(AllianceOverrunWP[21][0]+irand(-3,3), AllianceOverrunWP[21][1]+irand(-3,3), AllianceOverrunWP[21][2],0);
+ AddWaypoint(4, AllianceOverrunWP[16][0]+irand(-3, 3), AllianceOverrunWP[16][1]+irand(-3, 3), AllianceOverrunWP[16][2]);
+ AddWaypoint(5, AllianceOverrunWP[17][0]+irand(-3, 3), AllianceOverrunWP[17][1]+irand(-3, 3), AllianceOverrunWP[17][2]);
+ AddWaypoint(6, AllianceOverrunWP[18][0]+irand(-3, 3), AllianceOverrunWP[18][1]+irand(-3, 3), AllianceOverrunWP[18][2]);
+ AddWaypoint(7, AllianceOverrunWP[19][0]+irand(-3, 3), AllianceOverrunWP[19][1]+irand(-3, 3), AllianceOverrunWP[19][2]);
+ AddWaypoint(8, AllianceOverrunWP[20][0]+irand(-3, 3), AllianceOverrunWP[20][1]+irand(-3, 3), AllianceOverrunWP[20][2]);
+ AddWaypoint(9, AllianceOverrunWP[21][0]+irand(-3, 3), AllianceOverrunWP[21][1]+irand(-3, 3), AllianceOverrunWP[21][2]);
+ me->SetHomePosition(AllianceOverrunWP[21][0]+irand(-3, 3), AllianceOverrunWP[21][1]+irand(-3, 3), AllianceOverrunWP[21][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 9;
Start(true, true);
break;
default:
for (uint8 i = 22; i < 36; ++i)
- AddWaypoint(i-18, AllianceOverrunWP[i][0]+irand(-3,3), AllianceOverrunWP[i][1]+irand(-3,3), AllianceOverrunWP[i][2]);
+ AddWaypoint(i-18, AllianceOverrunWP[i][0]+irand(-3, 3), AllianceOverrunWP[i][1]+irand(-3, 3), AllianceOverrunWP[i][2]);
SetDespawnAtEnd(true);
LastOverronPos = 17;
Start(true, true);
@@ -331,32 +331,32 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
if (me->GetEntry() == GHOUL)
{
for (uint8 i = 0; i < 6; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
switch(OverrunType)
{
case 0:
- AddWaypoint(5, HordeOverrunWP[16][0]+irand(-10,10), HordeOverrunWP[16][1]+irand(-10,10), HordeOverrunWP[16][2]);
- AddWaypoint(6, HordeOverrunWP[17][0]+irand(-10,10), HordeOverrunWP[17][1]+irand(-10,10), HordeOverrunWP[17][2]);
+ AddWaypoint(5, HordeOverrunWP[16][0]+irand(-10, 10), HordeOverrunWP[16][1]+irand(-10, 10), HordeOverrunWP[16][2]);
+ AddWaypoint(6, HordeOverrunWP[17][0]+irand(-10, 10), HordeOverrunWP[17][1]+irand(-10, 10), HordeOverrunWP[17][2]);
AddWaypoint(7, HordeOverrunWP[18][0], HordeOverrunWP[18][1], HordeOverrunWP[18][2]);
AddWaypoint(8, HordeOverrunWP[19][0], HordeOverrunWP[19][1], HordeOverrunWP[19][2]);
- me->SetHomePosition(HordeOverrunWP[19][0], HordeOverrunWP[19][1], HordeOverrunWP[19][2],0);
+ me->SetHomePosition(HordeOverrunWP[19][0], HordeOverrunWP[19][1], HordeOverrunWP[19][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 8;
Start(true, true);
break;
case 1:
- AddWaypoint(5, HordeOverrunWP[16][0]+irand(-10,10), HordeOverrunWP[16][1]+irand(-10,10), HordeOverrunWP[16][2]);
- AddWaypoint(6, HordeOverrunWP[17][0]+irand(-10,10), HordeOverrunWP[17][1]+irand(-10,10), HordeOverrunWP[17][2]);
+ AddWaypoint(5, HordeOverrunWP[16][0]+irand(-10, 10), HordeOverrunWP[16][1]+irand(-10, 10), HordeOverrunWP[16][2]);
+ AddWaypoint(6, HordeOverrunWP[17][0]+irand(-10, 10), HordeOverrunWP[17][1]+irand(-10, 10), HordeOverrunWP[17][2]);
AddWaypoint(7, HordeOverrunWP[18][0], HordeOverrunWP[18][1], HordeOverrunWP[18][2]);
AddWaypoint(8, HordeOverrunWP[20][0], HordeOverrunWP[20][1], HordeOverrunWP[20][2]);
- me->SetHomePosition(HordeOverrunWP[20][0], HordeOverrunWP[20][1], HordeOverrunWP[20][2],0);
+ me->SetHomePosition(HordeOverrunWP[20][0], HordeOverrunWP[20][1], HordeOverrunWP[20][2], 0);
SetDespawnAtEnd(false);
LastOverronPos = 8;
Start(true, true);
break;
default:
for (uint8 i = 0; i < 16; ++i)
- AddWaypoint(i+6, HordeOverrunWP[i][0]+irand(-10,10), HordeOverrunWP[i][1]+irand(-10,10), HordeOverrunWP[i][2]);
+ AddWaypoint(i+6, HordeOverrunWP[i][0]+irand(-10, 10), HordeOverrunWP[i][1]+irand(-10, 10), HordeOverrunWP[i][2]);
SetDespawnAtEnd(true);
LastOverronPos = 21;
Start(true, true);
@@ -366,9 +366,9 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
if (me->GetEntry() == ABOMINATION)
{
for (uint8 i = 0; i < 6; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-10,10), HordeWPs[i][1]+irand(-10,10), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-10, 10), HordeWPs[i][1]+irand(-10, 10), HordeWPs[i][2]);
for (uint8 i = 0; i < 16; ++i)
- AddWaypoint(i+6, HordeOverrunWP[i][0]+irand(-10,10), HordeOverrunWP[i][1]+irand(-10,10), HordeOverrunWP[i][2]);
+ AddWaypoint(i+6, HordeOverrunWP[i][0]+irand(-10, 10), HordeOverrunWP[i][1]+irand(-10, 10), HordeOverrunWP[i][2]);
SetDespawnAtEnd(true);
LastOverronPos = 21;
Start(true, true);
@@ -436,7 +436,7 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
}
@@ -452,15 +452,15 @@ public:
}
if (!meteor)
{
- float x,y,z;
- me->GetPosition(x,y,z);
- Creature* trigger = me->SummonCreature(NPC_TRIGGER,x+8,y+8,z+25+rand()%10,me->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,1000);
+ float x, y, z;
+ me->GetPosition(x, y, z);
+ Creature* trigger = me->SummonCreature(NPC_TRIGGER, x+8, y+8, z+25+rand()%10, me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 1000);
if (trigger)
{
trigger->SetVisible(false);
trigger->setFaction(me->getFaction());
trigger->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- trigger->CastSpell(me,SPELL_METEOR,true);
+ trigger->CastSpell(me, SPELL_METEOR, true);
}
me->GetMotionMaster()->Clear();
meteor = true;
@@ -477,7 +477,7 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
} else if (pInstance->GetData(DATA_ALLIANCE_RETREAT) && pInstance->GetData(DATA_HORDE_RETREAT)){
//do overrun
}
@@ -495,7 +495,7 @@ public:
pGo = true;
if (pInstance)
{
- AddWaypoint(0, HordeWPs[7][0]+irand(-3,3), HordeWPs[7][1]+irand(-3,3), HordeWPs[7][2]);//HordeWPs[7] infront of thrall
+ AddWaypoint(0, HordeWPs[7][0]+irand(-3, 3), HordeWPs[7][1]+irand(-3, 3), HordeWPs[7][2]);//HordeWPs[7] infront of thrall
Start(true, true);
SetDespawnAtEnd(false);
}
@@ -564,11 +564,11 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}else{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
if (i == LastOverronPos && IsOverrun)
@@ -598,13 +598,13 @@ public:
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}else//use alliance WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -669,11 +669,11 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}else{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
if (i == LastOverronPos && IsOverrun)
@@ -705,13 +705,13 @@ public:
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}else//use alliance WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -768,9 +768,9 @@ public:
void JustSummoned(Creature* summon)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,30,true);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true);
if (pTarget && summon)
- summon->Attack(pTarget,false);
+ summon->Attack(pTarget, false);
summons.Summon(summon);
}
void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);}
@@ -783,29 +783,29 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}else{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
}
void KilledUnit(Unit* /*victim*/)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
- DoSpawnCreature(17902,3,0,0,0,TEMPSUMMON_TIMED_DESPAWN, 60000);
- DoSpawnCreature(17902,-3,0,0,0,TEMPSUMMON_TIMED_DESPAWN, 60000);
+ DoSpawnCreature(17902, 3, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
+ DoSpawnCreature(17902, -3, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
break;
case 1:
- DoSpawnCreature(17903,3,0,0,0,TEMPSUMMON_TIMED_DESPAWN, 60000);
- DoSpawnCreature(17903,-3,0,0,0,TEMPSUMMON_TIMED_DESPAWN, 60000);
+ DoSpawnCreature(17903, 3, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
+ DoSpawnCreature(17903, -3, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
break;
case 2:
- DoSpawnCreature(RAND(17902,17903),3,0,0,0,TEMPSUMMON_TIMED_DESPAWN, 60000);
+ DoSpawnCreature(RAND(17902, 17903), 3, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
break;
}
}
@@ -827,13 +827,13 @@ public:
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
Start(true, true);
SetDespawnAtEnd(false);
}else//use alliance WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
Start(true, true);
SetDespawnAtEnd(false);
}
@@ -899,11 +899,11 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}else{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
}
@@ -925,13 +925,13 @@ public:
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}else//use alliance WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -1000,11 +1000,11 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}else{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
}
@@ -1026,13 +1026,13 @@ public:
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}else//use alliance WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -1092,11 +1092,11 @@ public:
{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}else{
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_JAINAPROUDMOORE));
if (pTarget && pTarget->isAlive())
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
}
}
}
@@ -1118,13 +1118,13 @@ public:
if (pInstance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]);
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}else//use alliance WPs
{
for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]);
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -1187,7 +1187,7 @@ public:
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
{
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
DoCast(pTarget, SPELL_FROST_BREATH, true);
}
}
@@ -1198,11 +1198,11 @@ public:
if (pInstance && IsEvent)
pInstance->SetData(DATA_TRASH, 0);//signal trash is dead
- float x,y,z;
- me->GetPosition(x,y,z);
+ float x, y, z;
+ me->GetPosition(x, y, z);
z = me->GetMap()->GetHeight(x, y, z);
- me->GetMotionMaster()->MovePoint(0,x,y,z);
- me->GetMap()->CreatureRelocation(me, x,y,z,0);
+ me->GetMotionMaster()->MovePoint(0, x, y, z);
+ me->GetMap()->CreatureRelocation(me, x, y, z, 0);
}
void EnterCombat(Unit* /*who*/) {}
@@ -1230,7 +1230,7 @@ public:
SetDespawnAtEnd(false);
}else{//fly path FlyPathWPs
for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, FlyPathWPs[i][0]+irand(-10,10), FlyPathWPs[i][1]+irand(-10,10), FlyPathWPs[i][2]);
+ AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -1309,7 +1309,7 @@ public:
Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_THRALL));
if (pTarget && pTarget->isAlive())
{
- me->AddThreat(pTarget,0.0f);
+ me->AddThreat(pTarget, 0.0f);
DoCast(pTarget, SPELL_GARGOYLE_STRIKE, true);
}
}
@@ -1317,11 +1317,11 @@ public:
void JustDied(Unit *victim)
{
- float x,y,z;
- me->GetPosition(x,y,z);
+ float x, y, z;
+ me->GetPosition(x, y, z);
z = me->GetMap()->GetHeight(x, y, z);
- me->GetMotionMaster()->MovePoint(0,x,y,z);
- me->GetMap()->CreatureRelocation(me, x,y,z,0);
+ me->GetMotionMaster()->MovePoint(0, x, y, z);
+ me->GetMap()->CreatureRelocation(me, x, y, z, 0);
hyjal_trashAI::JustDied(victim);
}
@@ -1343,12 +1343,12 @@ public:
if (!useFlyPath)
{
for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, GargoyleWPs[i][0]+irand(-10,10), GargoyleWPs[i][1]+irand(-10,10), GargoyleWPs[i][2]);
+ AddWaypoint(i, GargoyleWPs[i][0]+irand(-10, 10), GargoyleWPs[i][1]+irand(-10, 10), GargoyleWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}else{//fly path FlyPathWPs
for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, FlyPathWPs[i][0]+irand(-10,10), FlyPathWPs[i][1]+irand(-10,10), FlyPathWPs[i][2]);
+ AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]);
Start(false, true);
SetDespawnAtEnd(false);
}
@@ -1361,7 +1361,7 @@ public:
{
if (StrikeTimer <= diff)
{
- me->CastSpell(DummyTarget[0],DummyTarget[1],DummyTarget[2],SPELL_GARGOYLE_STRIKE,false);
+ me->CastSpell(DummyTarget[0], DummyTarget[1], DummyTarget[2], SPELL_GARGOYLE_STRIKE, false);
StrikeTimer = 2000+rand()%1000;
} else StrikeTimer -= diff;
}
@@ -1375,13 +1375,13 @@ public:
{
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
- me->Attack(pTarget,false);
+ me->Attack(pTarget, false);
}
if (MoveTimer <= diff)
{
- float x,y,z;
- me->getVictim()->GetPosition(x,y,z);
- me->GetMotionMaster()->MovePoint(0,x,y,z+Zpos);
+ float x, y, z;
+ me->getVictim()->GetPosition(x, y, z);
+ me->GetMotionMaster()->MovePoint(0, x, y, z+Zpos);
Zpos-=1.0f;
if (Zpos <= 0)Zpos=0;
MoveTimer = 2000;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index a2be655c9f5..847a1f36ed8 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -191,7 +191,7 @@ public:
Creature* creature = instance->GetCreature(Azgalor);
if (creature)
{
- Creature* pUnit = creature->SummonCreature(21987,creature->GetPositionX(),creature->GetPositionY(),creature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000);
+ Creature* pUnit = creature->SummonCreature(21987, creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 10000);
Map* pMap = creature->GetMap();
if (pMap->IsDungeon() && pUnit)
@@ -206,7 +206,7 @@ public:
if (i->getSource())
{
WorldPacket data(SMSG_MESSAGECHAT, 200);
- pUnit->BuildMonsterChat(&data,CHAT_MSG_MONSTER_YELL,YELL_EFFORTS,0,YELL_EFFORTS_NAME,i->getSource()->GetGUID());
+ pUnit->BuildMonsterChat(&data, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->getSource()->GetGUID());
i->getSource()->GetSession()->SendPacket(&data);
WorldPacket data2(SMSG_PLAY_SOUND, 4);
@@ -235,7 +235,7 @@ public:
for (std::list<uint64>::const_iterator itr = m_uiAncientGemGUID.begin(); itr != m_uiAncientGemGUID.end(); ++itr)
{
//don't know how long it expected
- DoRespawnGameObject(*itr,DAY);
+ DoRespawnGameObject(*itr, DAY);
}
}
}
@@ -260,7 +260,7 @@ public:
break;
}
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)",type,data);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data);
if (data == DONE)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
index 7981bdbed7e..426fcf50fc0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_epoch.cpp
@@ -123,7 +123,7 @@ public:
if (uiTimeWarpTimer < diff)
{
- DoScriptText(RAND(SAY_TIME_WARP_1,SAY_TIME_WARP_2,SAY_TIME_WARP_3), me);
+ DoScriptText(RAND(SAY_TIME_WARP_1, SAY_TIME_WARP_2, SAY_TIME_WARP_3), me);
DoCastAOE(SPELL_TIME_WARP);
uiTimeWarpTimer = 25300;
} else uiTimeWarpTimer -= diff;
@@ -144,7 +144,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index b269587b19d..78d22aeb18a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -103,8 +103,8 @@ public:
Phase = COMBAT;
uiCarrionSwarmTimer = 6000;
uiMindBlastTimer = 11000;
- uiVampiricTouchTimer = urand(10000,15000);
- uiSleepTimer = urand(15000,20000);
+ uiVampiricTouchTimer = urand(10000, 15000);
+ uiSleepTimer = urand(15000, 20000);
uiOutroTimer = 1000;
if (pInstance)
@@ -184,10 +184,10 @@ public:
if (uiSleepTimer < diff)
{
- DoScriptText(RAND(SAY_SLEEP_1,SAY_SLEEP_2), me);
+ DoScriptText(RAND(SAY_SLEEP_1, SAY_SLEEP_2), me);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SLEEP);
- uiSleepTimer = urand(15000,20000);
+ uiSleepTimer = urand(15000, 20000);
} else uiSleepTimer -= diff;
DoMeleeAttackIfReady();
@@ -248,7 +248,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3,SAY_SLAY_4), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3, SAY_SLAY_4), me);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index 7ad2ba18ff5..ff3ca08c3f2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -61,7 +61,7 @@ public:
{
pInstance = c->GetInstanceScript();
if (pInstance)
- DoScriptText(SAY_SPAWN,me);
+ DoScriptText(SAY_SPAWN, me);
}
uint32 uiChainTimer;
@@ -72,9 +72,9 @@ public:
void Reset()
{
- uiChainTimer = urand(12000,17000); //seen on video 13, 17, 15, 12, 16
- uiDiseaseTimer = urand(2000,4000); //approx 3s
- uiFrenzyTimer = urand(21000,26000); //made it up
+ uiChainTimer = urand(12000, 17000); //seen on video 13, 17, 15, 12, 16
+ uiDiseaseTimer = urand(2000, 4000); //approx 3s
+ uiFrenzyTimer = urand(21000, 26000); //made it up
if (pInstance)
pInstance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED);
@@ -97,20 +97,20 @@ public:
if (uiDiseaseTimer <= diff)
{
DoCastAOE(SPELL_DISEASE_EXPULSION);
- uiDiseaseTimer = urand(1500,4000);
+ uiDiseaseTimer = urand(1500, 4000);
} else uiDiseaseTimer -= diff;
if (uiFrenzyTimer <= diff)
{
DoCast(me, SPELL_FRENZY);
- uiFrenzyTimer = urand(21000,26000);
+ uiFrenzyTimer = urand(21000, 26000);
} else uiFrenzyTimer -= diff;
if (uiChainTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CONSTRICTING_CHAINS); //anyone but the tank
- uiChainTimer = urand(2000,4000);
+ uiChainTimer = urand(2000, 4000);
} else uiChainTimer -= diff;
DoMeleeAttackIfReady();
@@ -129,7 +129,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
index 6eb1cb66bd7..7b26df8871a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm.cpp
@@ -70,7 +70,7 @@ public:
{
pInstance = c->GetInstanceScript();
if (pInstance)
- DoScriptText(SAY_SPAWN,me);
+ DoScriptText(SAY_SPAWN, me);
}
uint32 uiCurseFleshTimer;
@@ -84,10 +84,10 @@ public:
void Reset()
{
uiCurseFleshTimer = 30000; //30s DBM
- uiExplodeGhoulTimer = urand(25000,28000); //approx 6 sec after summon ghouls
- uiShadowBoltTimer = urand(8000,12000); // approx 10s
+ uiExplodeGhoulTimer = urand(25000, 28000); //approx 6 sec after summon ghouls
+ uiShadowBoltTimer = urand(8000, 12000); // approx 10s
uiStealFleshTimer = 12345;
- uiSummonGhoulsTimer = urand(19000,24000); //on a video approx 24s after aggro
+ uiSummonGhoulsTimer = urand(19000, 24000); //on a video approx 24s after aggro
if (pInstance)
pInstance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED);
@@ -119,13 +119,13 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_BOLT);
- uiShadowBoltTimer = urand(8000,12000);
+ uiShadowBoltTimer = urand(8000, 12000);
} else uiShadowBoltTimer -= diff;
//Steal Flesh timer
if (uiStealFleshTimer <= diff)
{
- DoScriptText(RAND(SAY_STEAL_FLESH_1,SAY_STEAL_FLESH_2,SAY_STEAL_FLESH_3), me);
+ DoScriptText(RAND(SAY_STEAL_FLESH_1, SAY_STEAL_FLESH_2, SAY_STEAL_FLESH_3), me);
if (Unit* random_pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(random_pTarget, SPELL_STEAL_FLESH);
uiStealFleshTimer = 10000;
@@ -134,7 +134,7 @@ public:
//Summon ghouls timer
if (uiSummonGhoulsTimer <= diff)
{
- DoScriptText(RAND(SAY_SUMMON_GHOULS_1,SAY_SUMMON_GHOULS_2), me);
+ DoScriptText(RAND(SAY_SUMMON_GHOULS_1, SAY_SUMMON_GHOULS_2), me);
if (Unit* random_pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(random_pTarget, SPELL_SUMMON_GHOULS);
uiSummonGhoulsTimer = 10000;
@@ -156,7 +156,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index d73373910b0..3e86a796480 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -233,7 +233,7 @@ public:
bool OnGossipSelect(Player *pPlayer, Creature *pCreature, uint32 /*sender*/, uint32 action)
{
pPlayer->PlayerTalkClass->ClearMenus();
- npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI,pCreature->AI());
+ npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI());
if (!pAI)
return false;
@@ -241,7 +241,7 @@ public:
switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
- pAI->Start(true,true,pPlayer->GetGUID(),0,false,false);
+ pAI->Start(true, true, pPlayer->GetGUID(), 0, false, false);
pAI->SetDespawnAtEnd(false);
pAI->bStepping = false;
pAI->uiStep = 1;
@@ -275,7 +275,7 @@ public:
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
- npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI,pCreature->AI());
+ npc_arthasAI* pAI = CAST_AI(npc_arthas::npc_arthasAI, pCreature->AI());
if (pAI && pAI->bStepping == false)
{
@@ -405,17 +405,17 @@ public:
void SpawnTimeRift(uint32 timeRiftID, uint64* guidVector)
{
- me->SummonCreature((uint32)RiftAndSpawnsLocations[timeRiftID][0],RiftAndSpawnsLocations[timeRiftID][1],RiftAndSpawnsLocations[timeRiftID][2],RiftAndSpawnsLocations[timeRiftID][3],RiftAndSpawnsLocations[timeRiftID][4],TEMPSUMMON_TIMED_DESPAWN,11000);
+ me->SummonCreature((uint32)RiftAndSpawnsLocations[timeRiftID][0], RiftAndSpawnsLocations[timeRiftID][1], RiftAndSpawnsLocations[timeRiftID][2], RiftAndSpawnsLocations[timeRiftID][3], RiftAndSpawnsLocations[timeRiftID][4], TEMPSUMMON_TIMED_DESPAWN, 11000);
for (uint32 i = timeRiftID+1; i < ENCOUNTER_CHRONO_SPAWNS; ++i)
{
if ((uint32)RiftAndSpawnsLocations[i][0] == NPC_TIME_RIFT) break;
- if (Creature* pTemp = me->SummonCreature((uint32)RiftAndSpawnsLocations[i][0],RiftAndSpawnsLocations[timeRiftID][1],RiftAndSpawnsLocations[timeRiftID][2],RiftAndSpawnsLocations[timeRiftID][3],RiftAndSpawnsLocations[timeRiftID][4],TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000))
+ if (Creature* pTemp = me->SummonCreature((uint32)RiftAndSpawnsLocations[i][0], RiftAndSpawnsLocations[timeRiftID][1], RiftAndSpawnsLocations[timeRiftID][2], RiftAndSpawnsLocations[timeRiftID][3], RiftAndSpawnsLocations[timeRiftID][4], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000))
{
guidVector[i-timeRiftID-1] = pTemp->GetGUID();
pTemp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE);
pTemp->SetReactState(REACT_PASSIVE);
- pTemp->GetMotionMaster()->MovePoint(0, RiftAndSpawnsLocations[i][1],RiftAndSpawnsLocations[i][2],RiftAndSpawnsLocations[i][3]);
+ pTemp->GetMotionMaster()->MovePoint(0, RiftAndSpawnsLocations[i][1], RiftAndSpawnsLocations[i][2], RiftAndSpawnsLocations[i][3]);
if ((uint32)RiftAndSpawnsLocations[i][0] == NPC_EPOCH)
uiEpochGUID = pTemp->GetGUID();
}
@@ -427,7 +427,7 @@ public:
for (uint32 i = 0; i < ENCOUNTER_WAVES_MAX_SPAWNS; ++i)
{
if ((uint32)WavesLocations[waveID][i][0] == 0) break;
- if (Creature* pTemp = me->SummonCreature((uint32)WavesLocations[waveID][i][0],WavesLocations[waveID][i][1],WavesLocations[waveID][i][2],WavesLocations[waveID][i][3],WavesLocations[waveID][i][4],TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000))
+ if (Creature* pTemp = me->SummonCreature((uint32)WavesLocations[waveID][i][0], WavesLocations[waveID][i][1], WavesLocations[waveID][i][2], WavesLocations[waveID][i][3], WavesLocations[waveID][i][4], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000))
{
guidVector[i] = pTemp->GetGUID();
}
@@ -464,9 +464,9 @@ public:
bStepping = true;
break;
case 7:
- if (Unit* pCityman0 = me->SummonCreature(NPC_CITY_MAN,2091.977f,1275.021f,140.757f,0.558f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,60000))
+ if (Unit* pCityman0 = me->SummonCreature(NPC_CITY_MAN, 2091.977f, 1275.021f, 140.757f, 0.558f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000))
uiCitymenGUID[0] = pCityman0->GetGUID();
- if (Unit* pCityman1 = me->SummonCreature(NPC_CITY_MAN2,2093.514f,1275.842f,140.408f,3.801f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,60000))
+ if (Unit* pCityman1 = me->SummonCreature(NPC_CITY_MAN2, 2093.514f, 1275.842f, 140.408f, 3.801f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000))
uiCitymenGUID[1] = pCityman1->GetGUID();
break;
case 8:
@@ -477,14 +477,14 @@ public:
case 12:
SetRun(true);
DoScriptText(SAY_PHASE210, me);
- if (Unit* pDisguised0 = me->SummonCreature(NPC_CITY_MAN3,2398.14f,1207.81f,134.04f,5.155249f,TEMPSUMMON_DEAD_DESPAWN,180000))
+ if (Unit* pDisguised0 = me->SummonCreature(NPC_CITY_MAN3, 2398.14f, 1207.81f, 134.04f, 5.155249f, TEMPSUMMON_DEAD_DESPAWN, 180000))
{
uiInfiniteDraconianGUID[0] = pDisguised0->GetGUID();
- if (Unit* pDisguised1 = me->SummonCreature(NPC_CITY_MAN4,2403.22f,1205.54f,134.04f,3.311264f,TEMPSUMMON_DEAD_DESPAWN,180000))
+ if (Unit* pDisguised1 = me->SummonCreature(NPC_CITY_MAN4, 2403.22f, 1205.54f, 134.04f, 3.311264f, TEMPSUMMON_DEAD_DESPAWN, 180000))
{
uiInfiniteDraconianGUID[1] = pDisguised1->GetGUID();
- if (Unit* pDisguised2 = me->SummonCreature(NPC_CITY_MAN,2400.82f,1201.69f,134.01f,1.534082f,TEMPSUMMON_DEAD_DESPAWN,180000))
+ if (Unit* pDisguised2 = me->SummonCreature(NPC_CITY_MAN, 2400.82f, 1201.69f, 134.01f, 1.534082f, TEMPSUMMON_DEAD_DESPAWN, 180000))
{
uiInfiniteDraconianGUID[2] = pDisguised2->GetGUID();
pDisguised0->SetUInt64Value(UNIT_FIELD_TARGET, uiInfiniteDraconianGUID[1]);
@@ -505,33 +505,33 @@ public:
break;
case 25:
SetRun(false);
- SpawnTimeRift(0,&uiInfiniteDraconianGUID[0]);
- DoScriptText(SAY_PHASE307,me);
+ SpawnTimeRift(0, &uiInfiniteDraconianGUID[0]);
+ DoScriptText(SAY_PHASE307, me);
break;
case 29:
SetRun(false);
- SpawnTimeRift(5,&uiInfiniteDraconianGUID[0]);
- SpawnTimeRift(8,&uiInfiniteDraconianGUID[2]);
- DoScriptText(SAY_PHASE309,me);
+ SpawnTimeRift(5, &uiInfiniteDraconianGUID[0]);
+ SpawnTimeRift(8, &uiInfiniteDraconianGUID[2]);
+ DoScriptText(SAY_PHASE309, me);
SetHoldState(true);
bStepping = true;
break;
case 31:
SetRun(false);
- SpawnTimeRift(11,&uiInfiniteDraconianGUID[0]);
- SpawnTimeRift(14,&uiInfiniteDraconianGUID[2]);
- DoScriptText(SAY_PHASE311,me);
+ SpawnTimeRift(11, &uiInfiniteDraconianGUID[0]);
+ SpawnTimeRift(14, &uiInfiniteDraconianGUID[2]);
+ DoScriptText(SAY_PHASE311, me);
SetHoldState(true);
bStepping = true;
break;
case 32:
- DoScriptText(SAY_PHASE401,me);
+ DoScriptText(SAY_PHASE401, me);
break;
case 34:
- DoScriptText(SAY_PHASE402,me);
+ DoScriptText(SAY_PHASE402, me);
break;
case 35:
- DoScriptText(SAY_PHASE403,me);
+ DoScriptText(SAY_PHASE403, me);
break;
case 36:
if (pInstance)
@@ -547,14 +547,14 @@ public:
break;
case 47:
SetRun(false);
- DoScriptText(SAY_PHASE405,me);
+ DoScriptText(SAY_PHASE405, me);
break;
case 48:
SetRun(true);
- DoScriptText(SAY_PHASE406,me);
+ DoScriptText(SAY_PHASE406, me);
break;
case 53:
- DoScriptText(SAY_PHASE407,me);
+ DoScriptText(SAY_PHASE407, me);
break;
case 54:
uiGossipStep = 5;
@@ -580,7 +580,7 @@ public:
case 0:
if (Unit* pJaina = GetClosestCreatureWithEntry(me, NPC_JAINA, 50.0f))
uiJainaGUID = pJaina->GetGUID();
- else if (Unit* pJaina = me->SummonCreature(NPC_JAINA,1895.48f,1292.66f,143.706f,0.023475f,TEMPSUMMON_DEAD_DESPAWN,180000))
+ else if (Unit* pJaina = me->SummonCreature(NPC_JAINA, 1895.48f, 1292.66f, 143.706f, 0.023475f, TEMPSUMMON_DEAD_DESPAWN, 180000))
uiJainaGUID = pJaina->GetGUID();
bStepping = false;
JumpToNextStep(0);
@@ -588,7 +588,7 @@ public:
//After waypoint 0
case 1:
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- if (Unit* pUther = me->SummonCreature(NPC_UTHER,1794.357f,1272.183f,140.558f,1.37f,TEMPSUMMON_DEAD_DESPAWN,180000))
+ if (Unit* pUther = me->SummonCreature(NPC_UTHER, 1794.357f, 1272.183f, 140.558f, 1.37f, TEMPSUMMON_DEAD_DESPAWN, 180000))
{
uiUtherGUID = pUther->GetGUID();
pUther->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -677,7 +677,7 @@ public:
if (Creature* pUther = Unit::GetCreature(*me, uiUtherGUID))
{
pUther->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pUther->GetMotionMaster()->MovePoint(0, 1794.357f,1272.183f,140.558f);
+ pUther->GetMotionMaster()->MovePoint(0, 1794.357f, 1272.183f, 140.558f);
}
JumpToNextStep(1000);
break;
@@ -686,7 +686,7 @@ public:
{
me->SetUInt64Value(UNIT_FIELD_TARGET, uiJainaGUID);
pJaina->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pJaina->GetMotionMaster()->MovePoint(0, 1794.357f,1272.183f,140.558f);
+ pJaina->GetMotionMaster()->MovePoint(0, 1794.357f, 1272.183f, 140.558f);
}
JumpToNextStep(1000);
break;
@@ -727,7 +727,7 @@ public:
break;
//After Gossip 1 (waypoint 8)
case 24:
- if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET,2026.469f,1287.088f,143.596f,1.37f,TEMPSUMMON_TIMED_DESPAWN,14000))
+ if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET, 2026.469f, 1287.088f, 143.596f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 14000))
{
uiStalkerGUID = pStalker->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
@@ -752,7 +752,7 @@ public:
{
pCityman->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
pCityman->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pCityman->GetMotionMaster()->MovePoint(0, 2088.625f,1279.191f,140.743f);
+ pCityman->GetMotionMaster()->MovePoint(0, 2088.625f, 1279.191f, 140.743f);
}
JumpToNextStep(2000);
break;
@@ -796,7 +796,7 @@ public:
JumpToNextStep(1000);
break;
case 34:
- if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET,2081.447f,1287.770f,141.3241f,1.37f,TEMPSUMMON_TIMED_DESPAWN,10000))
+ if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET, 2081.447f, 1287.770f, 141.3241f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 10000))
{
uiStalkerGUID = pStalker->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
@@ -805,7 +805,7 @@ public:
JumpToNextStep(3000);
break;
case 35:
- if (Unit* pStalkerM = me->SummonCreature(NPC_INVIS_TARGET,2117.349f,1288.624f,136.271f,1.37f,TEMPSUMMON_TIMED_DESPAWN,60000))
+ if (Unit* pStalkerM = me->SummonCreature(NPC_INVIS_TARGET, 2117.349f, 1288.624f, 136.271f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 60000))
{
uiStalkerGUID = pStalkerM->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
@@ -813,10 +813,10 @@ public:
JumpToNextStep(1000);
break;
case 36:
- if (Creature* pMalganis = me->SummonCreature(NPC_MAL_GANIS,2117.349f,1288.624f,136.271f,1.37f,TEMPSUMMON_TIMED_DESPAWN,60000))
+ if (Creature* pMalganis = me->SummonCreature(NPC_MAL_GANIS, 2117.349f, 1288.624f, 136.271f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 60000))
{
if (Creature* pStalkerM = Unit::GetCreature(*me, uiStalkerGUID))
- pMalganis->CastSpell(pStalkerM,63793,false);
+ pMalganis->CastSpell(pStalkerM, 63793, false);
uiMalganisGUID = pMalganis->GetGUID();
DoScriptText(SAY_PHASE206, pMalganis);
@@ -851,7 +851,7 @@ public:
JumpToNextStep(7000);
break;
case 40:
- if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET,2081.447f,1287.770f,141.3241f,1.37f,TEMPSUMMON_TIMED_DESPAWN,10000))
+ if (Unit* pStalker = me->SummonCreature(NPC_INVIS_TARGET, 2081.447f, 1287.770f, 141.3241f, 1.37f, TEMPSUMMON_TIMED_DESPAWN, 10000))
{
uiStalkerGUID = pStalker->GetGUID();
me->SetUInt64Value(UNIT_FIELD_TARGET, uiStalkerGUID);
@@ -921,11 +921,11 @@ public:
else if (uiBossEvent == DATA_SALRAMM_EVENT)
uiBossID = NPC_SALRAMM;
- if (Unit* pBoss = me->SummonCreature(uiBossID,2232.19f,1331.933f,126.662f,3.15f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000))
+ if (Unit* pBoss = me->SummonCreature(uiBossID, 2232.19f, 1331.933f, 126.662f, 3.15f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000))
{
uiBossGUID = pBoss->GetGUID();
pBoss->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pBoss->GetMotionMaster()->MovePoint(0, 2194.110f,1332.00f,130.00f);
+ pBoss->GetMotionMaster()->MovePoint(0, 2194.110f, 1332.00f, 130.00f);
}
}
JumpToNextStep(30000);
@@ -985,12 +985,12 @@ public:
JumpToNextStep(1000);
break;
case 66:
- DoScriptText(SAY_PHASE304,me);
+ DoScriptText(SAY_PHASE304, me);
JumpToNextStep(2000);
break;
case 67:
if (Creature* pDisguised0 = Unit::GetCreature(*me, uiInfiniteDraconianGUID[0]))
- DoScriptText(SAY_PHASE305,pDisguised0);
+ DoScriptText(SAY_PHASE305, pDisguised0);
JumpToNextStep(1000);
break;
case 68:
@@ -1024,7 +1024,7 @@ public:
JumpToNextStep(2000);
break;
case 71:
- //After waypoint 26,29,31
+ //After waypoint 26, 29, 31
case 73:
case 75:
case 77:
@@ -1044,9 +1044,9 @@ public:
uiPhaseTimer = 1000;
else
{
- if (uiStep == 72) DoScriptText(SAY_PHASE308,me);
- if (uiStep == 74) DoScriptText(SAY_PHASE308,me);
- if (uiStep == 76) DoScriptText(SAY_PHASE310,me);
+ if (uiStep == 72) DoScriptText(SAY_PHASE308, me);
+ if (uiStep == 74) DoScriptText(SAY_PHASE308, me);
+ if (uiStep == 76) DoScriptText(SAY_PHASE310, me);
SetHoldState(false);
bStepping = false;
SetRun(true);
@@ -1058,21 +1058,21 @@ public:
uiPhaseTimer = 1000;
else
{
- DoScriptText(SAY_PHASE312,me);
+ DoScriptText(SAY_PHASE312, me);
JumpToNextStep(5000);
}
break;
case 79:
- DoScriptText(SAY_PHASE313,me);
+ DoScriptText(SAY_PHASE313, me);
JumpToNextStep(1000);
break;
case 80:
if (pInstance)
if (pInstance->GetData(DATA_EPOCH_EVENT) != DONE)
{
- SpawnTimeRift(17,&uiEpochGUID);
+ SpawnTimeRift(17, &uiEpochGUID);
if (Creature* pEpoch = Unit::GetCreature(*me, uiEpochGUID))
- DoScriptText(SAY_PHASE314,pEpoch);
+ DoScriptText(SAY_PHASE314, pEpoch);
me->SetUInt64Value(UNIT_FIELD_TARGET, uiEpochGUID);
}
JumpToNextStep(18000);
@@ -1117,14 +1117,14 @@ public:
break;
//After Gossip 4
case 84:
- DoScriptText(SAY_PHASE404,me);
+ DoScriptText(SAY_PHASE404, me);
SetHoldState(false);
bStepping = false;
break;
//After Gossip 5
case 85:
DoScriptText(SAY_PHASE501, me);
- if (Creature* pMalganis = me->SummonCreature(NPC_MAL_GANIS,2296.665f,1502.362f,128.362f,4.961f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,900000))
+ if (Creature* pMalganis = me->SummonCreature(NPC_MAL_GANIS, 2296.665f, 1502.362f, 128.362f, 4.961f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000))
{
uiMalganisGUID = pMalganis->GetGUID();
pMalganis->SetReactState(REACT_PASSIVE);
@@ -1190,7 +1190,7 @@ public:
if (uiExorcismTimer < diff)
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_EXORCISM_N);
uiExorcismTimer = 7300;
} else uiExorcismTimer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
index 79bc8f9c1da..2e600b950ca 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
@@ -107,13 +107,13 @@ public:
case GO_EXIT_GATE:
uiExitGate = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(uiExitGate,true);
+ HandleGameObject(uiExitGate, true);
break;
case GO_MALGANIS_CHEST_N:
case GO_MALGANIS_CHEST_H:
uiMalGanisChest = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
break;
}
}
@@ -137,15 +137,15 @@ public:
switch(m_auiEncounter[3])
{
case NOT_STARTED:
- HandleGameObject(uiMalGanisGate2,true);
+ HandleGameObject(uiMalGanisGate2, true);
break;
case IN_PROGRESS:
- HandleGameObject(uiMalGanisGate2,false);
+ HandleGameObject(uiMalGanisGate2, false);
break;
case DONE:
HandleGameObject(uiExitGate, true);
if (GameObject* go = instance->GetGameObject(uiMalGanisChest))
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
break;
}
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
index 00faa87a378..438a53c16ef 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp
@@ -83,7 +83,7 @@ public:
//Despawn Time Keeper
if (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == C_TIME_KEEPER)
{
- if (me->IsWithinDistInMap(who,20.0f))
+ if (me->IsWithinDistInMap(who, 20.0f))
{
DoScriptText(SAY_BANISH, me);
me->DealDamage(who, who->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -99,14 +99,14 @@ public:
if (pInstance)
{
- pInstance->SetData(TYPE_RIFT,DONE);
- pInstance->SetData(TYPE_MEDIVH,DONE);//FIXME: later should be removed
+ pInstance->SetData(TYPE_RIFT, DONE);
+ pInstance->SetData(TYPE_MEDIVH, DONE);//FIXME: later should be removed
}
}
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
index 3af197e8658..89e2fc763dd 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp
@@ -85,7 +85,7 @@ public:
//Despawn Time Keeper
if (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == C_TIME_KEEPER)
{
- if (me->IsWithinDistInMap(who,20.0f))
+ if (me->IsWithinDistInMap(who, 20.0f))
{
DoScriptText(SAY_BANISH, me);
me->DealDamage(who, who->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -97,7 +97,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -105,7 +105,7 @@ public:
DoScriptText(SAY_DEATH, me);
if (pInstance)
- pInstance->SetData(TYPE_RIFT,SPECIAL);
+ pInstance->SetData(TYPE_RIFT, SPECIAL);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
index 8c9a5c5c1b9..3151a773a9b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_temporus.cpp
@@ -81,7 +81,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -89,7 +89,7 @@ public:
DoScriptText(SAY_DEATH, me);
if (pInstance)
- pInstance->SetData(TYPE_RIFT,SPECIAL);
+ pInstance->SetData(TYPE_RIFT, SPECIAL);
}
void MoveInLineOfSight(Unit *who)
@@ -97,7 +97,7 @@ public:
//Despawn Time Keeper
if (who->GetTypeId() == TYPEID_UNIT && who->GetEntry() == C_TIME_KEEPER)
{
- if (me->IsWithinDistInMap(who,20.0f))
+ if (me->IsWithinDistInMap(who, 20.0f))
{
DoScriptText(SAY_BANISH, me);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
index adc2dc2be00..f6f45069b38 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
@@ -108,7 +108,7 @@ public:
return;
DoScriptText(SAY_INTRO, me);
- pInstance->SetData(TYPE_MEDIVH,IN_PROGRESS);
+ pInstance->SetData(TYPE_MEDIVH, IN_PROGRESS);
DoCast(me, SPELL_CHANNEL, false);
Check_Timer = 5000;
}
@@ -121,12 +121,12 @@ public:
if (entry == C_ASSAS || entry == C_WHELP || entry == C_CHRON || entry == C_EXECU || entry == C_VANQU)
{
who->StopMoving();
- who->CastSpell(me,SPELL_CORRUPT,false);
+ who->CastSpell(me, SPELL_CORRUPT, false);
}
else if (entry == C_AEONUS)
{
who->StopMoving();
- who->CastSpell(me,SPELL_CORRUPT_AEONUS,false);
+ who->CastSpell(me, SPELL_CORRUPT_AEONUS, false);
}
}
}
@@ -170,7 +170,7 @@ public:
{
if (SpellCorrupt_Timer <= diff)
{
- pInstance->SetData(TYPE_MEDIVH,SPECIAL);
+ pInstance->SetData(TYPE_MEDIVH, SPECIAL);
if (me->HasAura(SPELL_CORRUPT_AEONUS))
SpellCorrupt_Timer = 1000;
@@ -223,7 +223,7 @@ public:
me->RemoveAura(SPELL_CHANNEL);
//TODO: start the post-event here
- pInstance->SetData(TYPE_MEDIVH,DONE);
+ pInstance->SetData(TYPE_MEDIVH, DONE);
}
} else Check_Timer -= diff;
}
@@ -313,7 +313,7 @@ public:
if (Unit *Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT))
if (Unit *temp = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_MEDIVH) : 0))
- Summon->AddThreat(temp,0.0f);
+ Summon->AddThreat(temp, 0.0f);
}
void DoSelectSummon()
@@ -324,7 +324,7 @@ public:
mRiftWaveCount = 0;
entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount];
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).",mRiftWaveCount,entry);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry);
++mRiftWaveCount;
@@ -353,7 +353,7 @@ public:
me->setDeathState(JUST_DIED);
if (pInstance->GetData(TYPE_RIFT) == IN_PROGRESS)
- pInstance->SetData(TYPE_RIFT,SPECIAL);
+ pInstance->SetData(TYPE_RIFT, SPECIAL);
}
};
@@ -376,7 +376,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer,SPELL_CHRONO_BEACON,false);
+ pCreature->CastSpell(pPlayer, SPELL_CHRONO_BEACON, false);
}
return true;
}
@@ -386,15 +386,15 @@ public:
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pPlayer->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON,1))
+ if (pPlayer->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1))
{
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_OBTAIN,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(10000, pCreature->GetGUID());
return true;
}
- else if (pPlayer->GetQuestRewardStatus(QUEST_OPENING_PORTAL) && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON,1))
+ else if (pPlayer->GetQuestRewardStatus(QUEST_OPENING_PORTAL) && !pPlayer->HasItemCount(ITEM_CHRONO_BEACON, 1))
{
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_OBTAIN,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_OBTAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(10001, pCreature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
index 24ce52c6759..6ea59e4be02 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
@@ -111,7 +111,7 @@ public:
void InitWorldState(bool Enable = true)
{
- DoUpdateWorldState(WORLD_STATE_BM,Enable ? 1 : 0);
+ DoUpdateWorldState(WORLD_STATE_BM, Enable ? 1 : 0);
DoUpdateWorldState(WORLD_STATE_BM_SHIELD, 100);
DoUpdateWorldState(WORLD_STATE_BM_RIFT, 0);
}
@@ -130,7 +130,7 @@ public:
if (GetData(TYPE_MEDIVH) == IN_PROGRESS)
return;
- pPlayer->SendUpdateWorldState(WORLD_STATE_BM,0);
+ pPlayer->SendUpdateWorldState(WORLD_STATE_BM, 0);
}
void OnCreatureCreate(Creature* creature)
@@ -267,7 +267,7 @@ public:
if (entry == RIFT_BOSS)
entry = RandRiftBoss();
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Summoning rift boss entry %u.",entry);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Summoning rift boss entry %u.", entry);
Position pos;
me->GetRandomNearPosition(pos, 10.0f);
@@ -286,18 +286,18 @@ public:
{
if (Creature* pMedivh = instance->GetCreature(MedivhGUID))
{
- uint8 tmp = urand(0,2);
+ uint8 tmp = urand(0, 2);
if (tmp >= CurrentRiftId)
++tmp;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).",tmp,CurrentRiftId);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId);
CurrentRiftId = tmp;
Creature* pTemp = pMedivh->SummonCreature(C_TIME_RIFT,
- PortalLocation[tmp][0],PortalLocation[tmp][1],PortalLocation[tmp][2],PortalLocation[tmp][3],
- TEMPSUMMON_CORPSE_DESPAWN,0);
+ PortalLocation[tmp][0], PortalLocation[tmp][1], PortalLocation[tmp][2], PortalLocation[tmp][3],
+ TEMPSUMMON_CORPSE_DESPAWN, 0);
if (pTemp)
{
pTemp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -306,11 +306,11 @@ public:
if (Creature* pBoss = SummonedPortalBoss(pTemp))
{
if (pBoss->GetEntry() == C_AEONUS)
- pBoss->AddThreat(pMedivh,0.0f);
+ pBoss->AddThreat(pMedivh, 0.0f);
else
{
- pBoss->AddThreat(pTemp,0.0f);
- pTemp->CastSpell(pBoss,SPELL_RIFT_CHANNEL,false);
+ pBoss->AddThreat(pTemp, 0.0f);
+ pTemp->CastSpell(pBoss, SPELL_RIFT_CHANNEL, false);
}
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
index e402a48c59a..f2dd3e2d481 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
@@ -85,7 +85,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
index 4fa3fafebc5..ac934c4e5f4 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
@@ -76,12 +76,12 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2), me);
}
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -106,7 +106,7 @@ public:
DoCast(me->getVictim(), SPELL_SAND_BREATH);
- DoScriptText(RAND(SAY_BREATH1,SAY_BREATH2), me);
+ DoScriptText(RAND(SAY_BREATH1, SAY_BREATH2), me);
SandBreath_Timer = 10000 + rand()%10000;
} else SandBreath_Timer -= diff;
@@ -119,7 +119,7 @@ public:
if (WingBuffet_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_WING_BUFFET);
WingBuffet_Timer = 25000+rand()%10000;
} else WingBuffet_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
index 0243441215b..0cdbcf9fc20 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
@@ -139,7 +139,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
index 974bd92c6cc..54382449303 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
@@ -96,7 +96,7 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
if (Player* pPlayer = itr->getSource())
- pPlayer->KilledMonsterCredit(LODGE_QUEST_TRIGGER,0);
+ pPlayer->KilledMonsterCredit(LODGE_QUEST_TRIGGER, 0);
}
}
}
@@ -139,7 +139,7 @@ public:
++mBarrelCount;
DoUpdateWorldState(WORLD_STATE_OH, mBarrelCount);
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u",mBarrelCount);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount);
m_auiEncounter[0] = IN_PROGRESS;
@@ -160,7 +160,7 @@ public:
{
++mThrallEventCount;
m_auiEncounter[1] = NOT_STARTED;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount);
m_auiEncounter[2] = NOT_STARTED;
m_auiEncounter[3] = NOT_STARTED;
m_auiEncounter[4] = NOT_STARTED;
@@ -173,29 +173,29 @@ public:
m_auiEncounter[3] = data;
m_auiEncounter[4] = data;
m_auiEncounter[5] = data;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount);
}
}
else
m_auiEncounter[1] = data;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.",data);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data);
break;
}
case TYPE_THRALL_PART1:
m_auiEncounter[2] = data;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.",data);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data);
break;
case TYPE_THRALL_PART2:
m_auiEncounter[3] = data;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.",data);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data);
break;
case TYPE_THRALL_PART3:
m_auiEncounter[4] = data;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.",data);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data);
break;
case TYPE_THRALL_PART4:
m_auiEncounter[5] = data;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.",data);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data);
break;
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 5c7f49e23df..ff296d3ce3b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -77,7 +77,7 @@ public:
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
InstanceScript* pInstance = pCreature->GetInstanceScript();
- if (pInstance && pInstance->GetData(TYPE_BARREL_DIVERSION) != DONE && !pPlayer->HasItemCount(ITEM_ENTRY_BOMBS,1))
+ if (pInstance && pInstance->GetData(TYPE_BARREL_DIVERSION) != DONE && !pPlayer->HasItemCount(ITEM_ENTRY_BOMBS, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_EROZION1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
if (pPlayer->GetQuestStatus(QUEST_ENTRY_RETURN) == QUEST_STATUS_COMPLETE)
@@ -208,8 +208,8 @@ public:
pPlayer->CLOSE_GOSSIP_MENU();
if (pInstance)
{
- pInstance->SetData(TYPE_THRALL_EVENT,IN_PROGRESS);
- pInstance->SetData(TYPE_THRALL_PART1,IN_PROGRESS);
+ pInstance->SetData(TYPE_THRALL_EVENT, IN_PROGRESS);
+ pInstance->SetData(TYPE_THRALL_PART1, IN_PROGRESS);
}
DoScriptText(SAY_TH_START_EVENT_PART1, pCreature);
@@ -229,9 +229,9 @@ public:
case GOSSIP_ACTION_INFO_DEF+20:
pPlayer->SEND_GOSSIP_MENU(GOSSIP_ID_SKARLOC3, pCreature->GetGUID());
- pCreature->SummonCreature(SKARLOC_MOUNT,2038.81f,270.26f,63.20f,5.41f,TEMPSUMMON_TIMED_DESPAWN,12000);
+ pCreature->SummonCreature(SKARLOC_MOUNT, 2038.81f, 270.26f, 63.20f, 5.41f, TEMPSUMMON_TIMED_DESPAWN, 12000);
if (pInstance)
- pInstance->SetData(TYPE_THRALL_PART2,IN_PROGRESS);
+ pInstance->SetData(TYPE_THRALL_PART2, IN_PROGRESS);
DoScriptText(SAY_TH_START_EVENT_PART2, pCreature);
@@ -241,7 +241,7 @@ public:
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
if (pInstance)
- pInstance->SetData(TYPE_THRALL_PART3,IN_PROGRESS);
+ pInstance->SetData(TYPE_THRALL_PART3, IN_PROGRESS);
CAST_AI(npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI, pCreature->AI())->StartWP();
break;
}
@@ -305,7 +305,7 @@ public:
{
case 8:
SetRun(false);
- me->SummonCreature(18764,2181.87f,112.46f,89.45f,0.26f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(18764, 2181.87f, 112.46f, 89.45f, 0.26f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 9:
DoScriptText(SAY_TH_ARMORY, me);
@@ -323,27 +323,27 @@ public:
SetRun();
break;
case 15:
- me->SummonCreature(MOB_ENTRY_RIFLE,2200.28f,137.37f,87.93f,5.07f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_WARDEN,2197.44f,131.83f,87.93f,0.78f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_VETERAN,2203.62f,135.40f,87.93f,3.70f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_VETERAN,2200.75f,130.13f,87.93f,1.48f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(MOB_ENTRY_RIFLE, 2200.28f, 137.37f, 87.93f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_WARDEN, 2197.44f, 131.83f, 87.93f, 0.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_VETERAN, 2203.62f, 135.40f, 87.93f, 3.70f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_VETERAN, 2200.75f, 130.13f, 87.93f, 1.48f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 21:
- me->SummonCreature(MOB_ENTRY_RIFLE,2135.80f,154.01f,67.45f,4.98f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_WARDEN,2144.36f,151.87f,67.74f,4.46f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_VETERAN,2142.12f,154.41f,67.12f,4.56f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_VETERAN,2138.08f,155.38f,67.24f,4.60f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(MOB_ENTRY_RIFLE, 2135.80f, 154.01f, 67.45f, 4.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_WARDEN, 2144.36f, 151.87f, 67.74f, 4.46f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_VETERAN, 2142.12f, 154.41f, 67.12f, 4.56f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_VETERAN, 2138.08f, 155.38f, 67.24f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 25:
- me->SummonCreature(MOB_ENTRY_RIFLE,2102.98f,192.17f,65.24f,6.02f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_WARDEN,2108.48f,198.75f,65.18f,5.15f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_VETERAN,2106.11f,197.29f,65.18f,5.63f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_VETERAN,2104.18f,194.82f,65.18f,5.75f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(MOB_ENTRY_RIFLE, 2102.98f, 192.17f, 65.24f, 6.02f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_WARDEN, 2108.48f, 198.75f, 65.18f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_VETERAN, 2106.11f, 197.29f, 65.18f, 5.63f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_VETERAN, 2104.18f, 194.82f, 65.18f, 5.75f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 29:
DoScriptText(SAY_TH_SKARLOC_MEET, me);
- me->SummonCreature(ENTRY_SCARLOC,2036.48f,271.22f,63.43f,5.27f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
- //temporary,skarloc should rather be triggered to walk up to thrall
+ me->SummonCreature(ENTRY_SCARLOC, 2036.48f, 271.22f, 63.43f, 5.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ //temporary, skarloc should rather be triggered to walk up to thrall
break;
case 30:
SetEscortPaused(true);
@@ -357,12 +357,12 @@ public:
break;
case 37:
//possibly regular patrollers? If so, remove this and let database handle them
- me->SummonCreature(MOB_ENTRY_WATCHMAN,2124.26f,522.16f,56.87f,3.99f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_WATCHMAN,2121.69f,525.37f,57.11f,4.01f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_SENTRY,2124.65f,524.55f,56.63f,3.98f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(MOB_ENTRY_WATCHMAN, 2124.26f, 522.16f, 56.87f, 3.99f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_WATCHMAN, 2121.69f, 525.37f, 57.11f, 4.01f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_SENTRY, 2124.65f, 524.55f, 56.63f, 3.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 59:
- me->SummonCreature(SKARLOC_MOUNT,2488.64f,625.77f,58.26f,4.71f,TEMPSUMMON_TIMED_DESPAWN,10000);
+ me->SummonCreature(SKARLOC_MOUNT, 2488.64f, 625.77f, 58.26f, 4.71f, TEMPSUMMON_TIMED_DESPAWN, 10000);
DoUnmount();
HadMount = false;
SetRun(false);
@@ -379,10 +379,10 @@ public:
SetRun(false);
break;
case 68:
- me->SummonCreature(MOB_ENTRY_BARN_PROTECTOR,2500.22f,692.60f,55.50f,2.84f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_BARN_LOOKOUT,2500.13f,696.55f,55.51f,3.38f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN,2500.55f,693.64f,55.50f,3.14f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN,2500.94f,695.81f,55.50f,3.14f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(MOB_ENTRY_BARN_PROTECTOR, 2500.22f, 692.60f, 55.50f, 2.84f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_BARN_LOOKOUT, 2500.13f, 696.55f, 55.51f, 3.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN, 2500.55f, 693.64f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN, 2500.94f, 695.81f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 71:
SetRun();
@@ -391,10 +391,10 @@ public:
SetRun(false);
break;
case 83:
- me->SummonCreature(MOB_ENTRY_CHURCH_PROTECTOR,2627.33f,646.82f,56.03f,4.28f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,5000);
- me->SummonCreature(MOB_ENTRY_CHURCH_LOOKOUT,2624.14f,648.03f,56.03f,4.50f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,5000);
- me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN,2625.32f,649.60f,56.03f,4.38f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,5000);
- me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN,2627.22f,649.00f,56.03f,4.34f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,5000);
+ me->SummonCreature(MOB_ENTRY_CHURCH_PROTECTOR, 2627.33f, 646.82f, 56.03f, 4.28f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
+ me->SummonCreature(MOB_ENTRY_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
+ me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
+ me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
break;
case 84:
DoScriptText(SAY_TH_CHURCH_END, me);
@@ -405,10 +405,10 @@ public:
SetRun(false);
break;
case 93:
- me->SummonCreature(MOB_ENTRY_INN_PROTECTOR,2652.71f,660.31f,61.93f,1.67f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_INN_LOOKOUT,2648.96f,662.59f,61.93f,0.79f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN,2657.36f,662.34f,61.93f,2.68f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
- me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN,2656.39f,659.77f,61.93f,2.61f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,5000);
+ me->SummonCreature(MOB_ENTRY_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN, 2656.39f, 659.77f, 61.93f, 2.61f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 94:
if (uint64 TarethaGUID = pInstance->GetData64(DATA_TARETHA))
@@ -419,7 +419,7 @@ public:
break;
case 95:
DoScriptText(SAY_TH_MEET_TARETHA, me);
- pInstance->SetData(TYPE_THRALL_PART3,DONE);
+ pInstance->SetData(TYPE_THRALL_PART3, DONE);
SetEscortPaused(true);
break;
case 96:
@@ -456,7 +456,7 @@ public:
}
//alot will happen here, thrall and taretha talk, erozion appear at spot to explain
- me->SummonCreature(EROZION_ENTRY,2646.47f,680.416f,55.38f,4.16f,TEMPSUMMON_TIMED_DESPAWN,120000);
+ me->SummonCreature(EROZION_ENTRY, 2646.47f, 680.416f, 55.38f, 4.16f, TEMPSUMMON_TIMED_DESPAWN, 120000);
}
break;
case 108:
@@ -483,7 +483,7 @@ public:
}
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
- DoScriptText(RAND(SAY_TH_LEAVE_COMBAT1,SAY_TH_LEAVE_COMBAT2,SAY_TH_LEAVE_COMBAT3), me);
+ DoScriptText(RAND(SAY_TH_LEAVE_COMBAT1, SAY_TH_LEAVE_COMBAT2, SAY_TH_LEAVE_COMBAT3), me);
}
}
void StartWP()
@@ -494,16 +494,16 @@ public:
void DoMount()
{
me->Mount(SKARLOC_MOUNT_MODEL);
- me->SetSpeed(MOVE_RUN,SPEED_MOUNT);
+ me->SetSpeed(MOVE_RUN, SPEED_MOUNT);
}
void DoUnmount()
{
me->Unmount();
- me->SetSpeed(MOVE_RUN,SPEED_RUN);
+ me->SetSpeed(MOVE_RUN, SPEED_RUN);
}
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_TH_RANDOM_AGGRO1,SAY_TH_RANDOM_AGGRO2,SAY_TH_RANDOM_AGGRO3,SAY_TH_RANDOM_AGGRO4), me);
+ DoScriptText(RAND(SAY_TH_RANDOM_AGGRO1, SAY_TH_RANDOM_AGGRO2, SAY_TH_RANDOM_AGGRO3, SAY_TH_RANDOM_AGGRO4), me);
if (me->IsMounted())
{
DoUnmount();
@@ -530,18 +530,18 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_TH_RANDOM_KILL1,SAY_TH_RANDOM_KILL2,SAY_TH_RANDOM_KILL3), me);
+ DoScriptText(RAND(SAY_TH_RANDOM_KILL1, SAY_TH_RANDOM_KILL2, SAY_TH_RANDOM_KILL3), me);
}
void JustDied(Unit *slayer)
{
if (pInstance)
- pInstance->SetData(TYPE_THRALL_EVENT,FAIL);
+ pInstance->SetData(TYPE_THRALL_EVENT, FAIL);
// Don't do a yell if he kills self (if player goes too far or at the end).
if (slayer == me)
return;
- DoScriptText(RAND(SAY_TH_RANDOM_DIE1,SAY_TH_RANDOM_DIE2), me);
+ DoScriptText(RAND(SAY_TH_RANDOM_DIE1, SAY_TH_RANDOM_DIE2), me);
}
void UpdateAI(const uint32 diff)
@@ -554,7 +554,7 @@ public:
//TODO: add his abilities'n-crap here
if (!LowHp && HealthBelowPct(20))
{
- DoScriptText(RAND(SAY_TH_RANDOM_LOW_HP1,SAY_TH_RANDOM_LOW_HP2), me);
+ DoScriptText(RAND(SAY_TH_RANDOM_LOW_HP1, SAY_TH_RANDOM_LOW_HP2), me);
LowHp = true;
}
}
@@ -596,9 +596,9 @@ public:
if (pInstance && pInstance->GetData(TYPE_THRALL_EVENT) == IN_PROGRESS)
{
- pInstance->SetData(TYPE_THRALL_PART4,IN_PROGRESS);
+ pInstance->SetData(TYPE_THRALL_PART4, IN_PROGRESS);
if (pInstance->GetData64(DATA_EPOCH) == 0)
- pCreature->SummonCreature(ENTRY_EPOCH,2639.13f,698.55f,65.43f,4.59f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
+ pCreature->SummonCreature(ENTRY_EPOCH, 2639.13f, 698.55f, 65.43f, 4.59f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
if (uint64 ThrallGUID = pInstance->GetData64(DATA_THRALL))
{
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
index 7bbec40784d..5ff4d8e1381 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp
@@ -70,7 +70,7 @@ public:
if (Wrath_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_WRATH);
Wrath_Timer = 8000;
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 88426f473c6..a8f088f343b 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -63,7 +63,7 @@ public:
void SummonAdds(Unit* pVictim)
{
- if (Creature *Add = DoSpawnCreature(13456, float(irand(-7,7)), float(irand(-7,7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000))
+ if (Creature *Add = DoSpawnCreature(13456, float(irand(-7, 7)), float(irand(-7, 7)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000))
Add->AI()->AttackStart(pVictim);
}
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
index 57231ba33fd..147e20fab80 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp
@@ -63,7 +63,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- me->SummonCreature(12238,28.067f,61.875f,-123.405f,4.67f,TEMPSUMMON_TIMED_DESPAWN,600000);
+ me->SummonCreature(12238, 28.067f, 61.875f, -123.405f, 4.67f, TEMPSUMMON_TIMED_DESPAWN, 600000);
}
void UpdateAI(const uint32 diff)
@@ -82,7 +82,7 @@ public:
if (Boulder_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_BOULDER);
Boulder_Timer = 10000;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 720e4603b1f..596d4eb8bbe 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -77,14 +77,14 @@ struct sOnyxMove
static sOnyxMove aMoveData[]=
{
- {0, 1, SPELL_BREATH_WEST_TO_EAST, -33.5561f, -182.682f, -56.9457f},//west
- {1, 0, SPELL_BREATH_EAST_TO_WEST, -31.4963f, -250.123f, -55.1278f},//east
- {2, 4, SPELL_BREATH_NW_TO_SE, 6.8951f, -180.246f, -55.896f},//north-west
- {3, 5, SPELL_BREATH_NE_TO_SW, 10.2191f, -247.912f, -55.896f},//north-east
- {4, 2, SPELL_BREATH_SE_TO_NW, -63.5156f, -240.096f, -55.477f},//south-east
- {5, 3, SPELL_BREATH_SW_TO_NE, -58.2509f, -189.020f, -55.790f},//south-west
- {6, 7, SPELL_BREATH_SOUTH_TO_NORTH, -65.8444f, -213.809f, -55.2985f},//south
- {7, 6, SPELL_BREATH_NORTH_TO_SOUTH, 22.8763f, -217.152f, -55.0548f},//north
+ {0, 1, SPELL_BREATH_WEST_TO_EAST, -33.5561f, -182.682f, -56.9457f}, //west
+ {1, 0, SPELL_BREATH_EAST_TO_WEST, -31.4963f, -250.123f, -55.1278f}, //east
+ {2, 4, SPELL_BREATH_NW_TO_SE, 6.8951f, -180.246f, -55.896f}, //north-west
+ {3, 5, SPELL_BREATH_NE_TO_SW, 10.2191f, -247.912f, -55.896f}, //north-east
+ {4, 2, SPELL_BREATH_SE_TO_NW, -63.5156f, -240.096f, -55.477f}, //south-east
+ {5, 3, SPELL_BREATH_SW_TO_NE, -58.2509f, -189.020f, -55.790f}, //south-west
+ {6, 7, SPELL_BREATH_SOUTH_TO_NORTH, -65.8444f, -213.809f, -55.2985f}, //south
+ {7, 6, SPELL_BREATH_NORTH_TO_SOUTH, 22.8763f, -217.152f, -55.0548f}, //north
};
const Position MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f};
@@ -200,7 +200,7 @@ public:
void JustSummoned(Creature *pSummoned)
{
pSummoned->SetInCombatWithZone();
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
pSummoned->AI()->AttackStart(pTarget);
switch (pSummoned->GetEntry())
@@ -262,7 +262,7 @@ public:
break;
case 10:
me->SetFlying(true);
- me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(),Phase2Location.GetPositionY(),Phase2Location.GetPositionZ()+25);
+ me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(), Phase2Location.GetPositionY(), Phase2Location.GetPositionZ()+25);
me->SetSpeed(MOVE_FLIGHT, 1.0f);
DoScriptText(SAY_PHASE_2_TRANS, me);
if (m_pInstance)
@@ -416,7 +416,7 @@ public:
SetCombatMovement(true);
me->SetFlying(false);
m_bIsMoving = false;
- me->GetMotionMaster()->MovePoint(9,me->GetHomePosition());
+ me->GetMotionMaster()->MovePoint(9, me->GetHomePosition());
return;
}
@@ -478,7 +478,7 @@ public:
{
me->SummonCreature(NPC_WHELP, aSpawnLocations[0].GetPositionX(), aSpawnLocations[0].GetPositionY(), aSpawnLocations[0].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN);
me->SummonCreature(NPC_WHELP, aSpawnLocations[1].GetPositionX(), aSpawnLocations[1].GetPositionY(), aSpawnLocations[1].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN);
- if (m_uiSummonWhelpCount >= RAID_MODE(20,40))
+ if (m_uiSummonWhelpCount >= RAID_MODE(20, 40))
{
m_uiSummonWhelpCount = 0;
m_uiWhelpTimer = 90000;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index ca9f206835b..84923d3def5 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -41,7 +41,7 @@ public:
//Eruption is a BFS graph problem
//One map to remember all floor, one map to keep floor that still need to erupt and one queue to know what needs to be removed
- std::map<uint64,uint32> FloorEruptionGUID[2];
+ std::map<uint64, uint32> FloorEruptionGUID[2];
std::queue<uint64> FloorEruptionGUIDQueue;
uint64 m_uiOnyxiasGUID;
@@ -81,7 +81,7 @@ public:
{
if ((go->GetGOInfo()->displayId == 4392 || go->GetGOInfo()->displayId == 4472) && go->GetGOInfo()->trap.spellId == 17731)
{
- FloorEruptionGUID[0].insert(std::make_pair(go->GetGUID(),0));
+ FloorEruptionGUID[0].insert(std::make_pair(go->GetGUID(), 0));
return;
}
@@ -90,7 +90,7 @@ public:
case GO_WHELP_SPAWNER:
Position goPos;
go->GetPosition(&goPos);
- if (Creature* pTemp = go->SummonCreature(NPC_WHELP,goPos,TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pTemp = go->SummonCreature(NPC_WHELP, goPos, TEMPSUMMON_CORPSE_DESPAWN))
{
pTemp->SetInCombatWithZone();
++m_uiManyWhelpsCounter;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
index 8fb2130c730..bd163b2d484 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h
@@ -61,6 +61,6 @@ enum eAchievementData
ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER = 12568, // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s
ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER = 12566, // Criteria for achievement 4404: She Deep Breaths More (10 player) Everybody evade Deep Breath
ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER = 12569, // Criteria for achievement 4407: She Deep Breaths More (25 player) Everybody evade Deep Breath
- ACHIEV_TIMED_START_EVENT = 6601, // Timed event for achievement 4402, 4005: More Dots! (10,25 player) 5 min kill
+ ACHIEV_TIMED_START_EVENT = 6601, // Timed event for achievement 4402, 4005: More Dots! (10, 25 player) 5 min kill
};
#endif
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index e596773f875..abe8e7e8166 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -105,7 +105,7 @@ public:
case GO_GONG:
uiGongGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE)
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
default:
break;
@@ -123,7 +123,7 @@ public:
case 9:
case 14:
if (GameObject* go = instance->GetGameObject(uiGongGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
case 1:
case 10:
@@ -134,7 +134,7 @@ public:
if (!go)
return;
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
uint32 uiCreature = 0;
uint8 uiSummonTimes = 0;
@@ -156,17 +156,17 @@ public:
break;
}
- if (Creature* creature = go->SummonCreature(uiCreature,2502.635f,844.140f,46.896f,0.633f))
+ if (Creature* creature = go->SummonCreature(uiCreature, 2502.635f, 844.140f, 46.896f, 0.633f))
{
if (uiGongWaves == 10 || uiGongWaves == 1)
{
for (uint8 i = 0; i < uiSummonTimes; ++i)
{
- if (Creature* pSummon = go->SummonCreature(uiCreature,2502.635f + float(irand(-5,5)),844.140f + float(irand(-5,5)),46.896f,0.633f))
- pSummon->GetMotionMaster()->MovePoint(0,2533.479f + float(irand(-5,5)),870.020f + float(irand(-5,5)),47.678f);
+ if (Creature* pSummon = go->SummonCreature(uiCreature, 2502.635f + float(irand(-5, 5)), 844.140f + float(irand(-5, 5)), 46.896f, 0.633f))
+ pSummon->GetMotionMaster()->MovePoint(0, 2533.479f + float(irand(-5, 5)), 870.020f + float(irand(-5, 5)), 47.678f);
}
}
- creature->GetMotionMaster()->MovePoint(0,2533.479f + float(irand(-5,5)),870.020f + float(irand(-5,5)),47.678f);
+ creature->GetMotionMaster()->MovePoint(0, 2533.479f + float(irand(-5, 5)), 870.020f + float(irand(-5, 5)), 47.678f);
}
break;
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index a49e12e99ca..cef5058187e 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -100,7 +100,7 @@ public:
if (pInstance)
{
- pInstance->SetData(DATA_GONG_WAVES,pInstance->GetData(DATA_GONG_WAVES)+1);
+ pInstance->SetData(DATA_GONG_WAVES, pInstance->GetData(DATA_GONG_WAVES)+1);
return true;
}
@@ -137,7 +137,7 @@ public:
void Reset()
{
- uiWebTimer = urand(5000,8000);
+ uiWebTimer = urand(5000, 8000);
}
void UpdateAI(const uint32 uiDiff)
@@ -151,7 +151,7 @@ public:
if (uiWebTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_WEB);
- uiWebTimer = urand(7000,16000);
+ uiWebTimer = urand(7000, 16000);
} else uiWebTimer -= uiDiff;
}
@@ -161,7 +161,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
- pInstance->SetData(DATA_GONG_WAVES,pInstance->GetData(DATA_GONG_WAVES)+1);
+ pInstance->SetData(DATA_GONG_WAVES, pInstance->GetData(DATA_GONG_WAVES)+1);
}
};
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index f1b21dba2ab..8fc0c83f83d 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -111,13 +111,13 @@ public:
DoScriptText(SAY_FINALY, me, pPlayer);
break;
case 43:
- me->SummonCreature(ENTRY_BOAR, 1956.43f, 1596.97f, 81.75f, 1.54f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_BOAR, 1956.43f, 1596.97f, 81.75f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 45:
DoScriptText(SAY_WIN, me, pPlayer);
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
if (pPlayer && pPlayer->GetTypeId() == TYPEID_PLAYER)
- CAST_PLR(pPlayer)->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER,me);
+ CAST_PLR(pPlayer)->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER, me);
break;
case 46:
DoScriptText(SAY_END, me, pPlayer);
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
index bd916d801df..38477ab8486 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
@@ -65,11 +65,11 @@ public:
void Reset()
{
bIsEnraged = false;
- uiMortalWoundTimer = urand(2000,7000);
- uiSandtrapTimer = urand(20000,30000);
- uiWideSlashTimer = urand(10000,15000);
- uiTrashTimer = urand(20000,25000);
- uiSummonPlayerTimer = urand(30000,40000);
+ uiMortalWoundTimer = urand(2000, 7000);
+ uiSandtrapTimer = urand(20000, 30000);
+ uiWideSlashTimer = urand(10000, 15000);
+ uiTrashTimer = urand(20000, 25000);
+ uiSummonPlayerTimer = urand(30000, 40000);
if (pInstance)
pInstance->SetData(DATA_KURINNAXX_EVENT, NOT_STARTED);
@@ -103,7 +103,7 @@ public:
if (uiMortalWoundTimer <= diff)
{
DoCast(me->getVictim(), SPELL_MORTALWOUND);
- uiMortalWoundTimer = urand(2000,7000);
+ uiMortalWoundTimer = urand(2000, 7000);
} else uiMortalWoundTimer -= diff;
//Santrap spell
@@ -118,14 +118,14 @@ public:
if (uiWideSlashTimer <= diff)
{
DoCast(me->getVictim(), SPELL_WIDE_SLASH);
- uiWideSlashTimer = urand(10000,15000);
+ uiWideSlashTimer = urand(10000, 15000);
} else uiWideSlashTimer -= diff;
//Trash spell
if (uiTrashTimer <= diff)
{
DoCast(me, SPELL_TRASH);
- uiTrashTimer = urand(20000,25000);
+ uiTrashTimer = urand(20000, 25000);
} else uiTrashTimer -= diff;
//Summon Player spell
@@ -133,7 +133,7 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_SUMMON_PLAYER);
- uiSummonPlayerTimer = urand(30000,40000);
+ uiSummonPlayerTimer = urand(30000, 40000);
} else uiSummonPlayerTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
index bae7f4ec8f7..37579f32a5e 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
@@ -78,11 +78,11 @@ public:
void Reset()
{
- uiTrampleTimer = urand(3000,7000);
- uiDrainManaTimer = urand(3000,7000);
+ uiTrampleTimer = urand(3000, 7000);
+ uiDrainManaTimer = urand(3000, 7000);
uiPhaseTimer = 90000;
Phase = NORMAL;
- me->SetPower(POWER_MANA,0);
+ me->SetPower(POWER_MANA, 0);
if (pInstance)
pInstance->SetData(DATA_MOAM_EVENT, NOT_STARTED);
@@ -126,21 +126,21 @@ public:
{
DoCast(me->getVictim(), SPELL_ARCANEERUPTION);
DoScriptText(EMOTE_MANA_FULL, me);
- me->SetPower(POWER_MANA,0);
+ me->SetPower(POWER_MANA, 0);
}
//Trample Spell
if (uiTrampleTimer <= diff)
{
DoCast(me->getVictim(), SPELL_TRAMPLE);
- uiTrampleTimer = urand(3000,7000);
+ uiTrampleTimer = urand(3000, 7000);
} else uiTrampleTimer -= diff;
//Drain Mana
if (uiDrainManaTimer <= diff)
{
DrainMana();
- uiDrainManaTimer = urand(3000,7000);
+ uiDrainManaTimer = urand(3000, 7000);
} else uiDrainManaTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index 47c6a5e9c6d..50aeea950d8 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -194,11 +194,11 @@ public:
if (Charge_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
DoCast(pTarget, SPELL_CHARGE);
- //me->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, true,1);
+ //me->SendMonsterMove(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, true, 1);
AttackStart(pTarget);
}
@@ -210,7 +210,7 @@ public:
{
DoCast(me->getVictim(), SPELL_KNOCKBACK);
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-80);
+ DoModifyThreatPercent(me->getVictim(), -80);
KnockBack_Timer = 15000 + rand()%10000;
} else KnockBack_Timer -= diff;
@@ -273,8 +273,8 @@ public:
for (uint8 i = 0; i < 10; ++i)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
- Creature* Summoned = me->SummonCreature(15621,me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(),0,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,90000);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Creature* Summoned = me->SummonCreature(15621, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000);
if (Summoned && pTarget)
Summoned->AI()->AttackStart(pTarget);
}
@@ -306,7 +306,7 @@ public:
Unit *pKri = Unit::GetUnit((*me), pInstance->GetData64(DATA_KRI));
Unit *pVem = Unit::GetUnit((*me), pInstance->GetData64(DATA_VEM));
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
if (pKri)
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index dfaf4c5187a..801a4b078b5 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -241,7 +241,7 @@ public:
void SpawnEyeTentacle(float x, float y)
{
if (Creature* Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500))
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (Spawned->AI())
Spawned->AI()->AttackStart(pTarget);
}
@@ -284,7 +284,7 @@ public:
if (BeamTimer <= diff)
{
//SPELL_GREEN_BEAM
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->InterruptNonMeleeSpells(false);
DoCast(pTarget, SPELL_GREEN_BEAM);
@@ -300,7 +300,7 @@ public:
//ClawTentacleTimer
if (ClawTentacleTimer <= diff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
Creature* Spawned = NULL;
@@ -328,7 +328,7 @@ public:
me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
//Select random target for dark beam to start on
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
//Face our target
DarkGlareAngle = me->GetAngle(pTarget);
@@ -617,12 +617,12 @@ public:
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
{
if (Player* pPlr = itr->getSource())
- pPlr->PlayDirectSound(RANDOM_SOUND_WHISPER,pPlr);
+ pPlr->PlayDirectSound(RANDOM_SOUND_WHISPER, pPlr);
}
}
//One random wisper every 90 - 300 seconds
- WisperTimer = urand(90000,300000);
+ WisperTimer = urand(90000, 300000);
} else WisperTimer -= diff;
return;
@@ -988,7 +988,7 @@ public:
//MindflayTimer
if (MindflayTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
DoCast(pTarget, SPELL_MIND_FLAY);
@@ -1064,7 +1064,7 @@ public:
//Dissapear and reappear at new position
me->SetVisible(false);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget)
{
me->Kill(me);
@@ -1281,7 +1281,7 @@ public:
//BeamTimer
if (BeamTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && !pTarget->HasAura(SPELL_DIGESTIVE_ACID))
DoCast(pTarget, SPELL_GREEN_BEAM);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 1cb0a9631fb..8a17b7285e2 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -112,19 +112,19 @@ public:
//Summon 1-3 Spawns of Fankriss at random time.
if (SpawnSpawns_Timer <= diff)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
- SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM,0));
+ SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM, 0));
break;
case 1:
- SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM,0));
- SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM,0));
+ SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM, 0));
+ SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM, 0));
break;
case 2:
- SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM,0));
- SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM,0));
- SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM,0));
+ SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM, 0));
+ SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM, 0));
+ SummonSpawn(SelectTarget(SELECT_TARGET_RANDOM, 0));
break;
}
SpawnSpawns_Timer = 30000 + rand()%30000;
@@ -137,7 +137,7 @@ public:
if (SpawnHatchlings_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
DoCast(pTarget, SPELL_ROOT);
@@ -145,10 +145,10 @@ public:
if (DoGetThreat(pTarget))
DoModifyThreatPercent(pTarget, -100);
- switch(urand(0,2))
+ switch(urand(0, 2))
{
case 0:
- DoTeleportPlayer(pTarget, -8106.0142f,1289.2900f,-74.419533f,5.112f);
+ DoTeleportPlayer(pTarget, -8106.0142f, 1289.2900f, -74.419533f, 5.112f);
Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()-3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
Hatchling->AI()->AttackStart(pTarget);
@@ -163,7 +163,7 @@ public:
Hatchling->AI()->AttackStart(pTarget);
break;
case 1:
- DoTeleportPlayer(pTarget, -7990.135354f,1155.1907f,-78.849319f,2.608f);
+ DoTeleportPlayer(pTarget, -7990.135354f, 1155.1907f, -78.849319f, 2.608f);
Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()-3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
Hatchling->AI()->AttackStart(pTarget);
@@ -178,7 +178,7 @@ public:
Hatchling->AI()->AttackStart(pTarget);
break;
case 2:
- DoTeleportPlayer(pTarget,-8159.7753f,1127.9064f,-76.868660f,0.675f);
+ DoTeleportPlayer(pTarget, -8159.7753f, 1127.9064f, -76.868660f, 0.675f);
Hatchling = me->SummonCreature(15962, pTarget->GetPositionX()-3, pTarget->GetPositionY()-3, pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Hatchling)
Hatchling->AI()->AttackStart(pTarget);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
index 0ae028e99f6..02b671083b3 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp
@@ -95,7 +95,7 @@ public:
// Wyvern Timer
if (Wyvern_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_WYVERNSTING);
Wyvern_Timer = 15000 + rand()%17000;
} else Wyvern_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
index 510db661bf0..439ca675f1e 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
@@ -112,7 +112,7 @@ public:
if (Submerged && ChangeTarget_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoTeleportTo(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ());
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
index 824c978e415..4c9e2f5eb7f 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
@@ -106,7 +106,7 @@ public:
{
//Attack random Gamers
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget)
me->AddThreat(pTarget, 1.0f);
me->TauntApply(pTarget);
@@ -135,7 +135,7 @@ public:
{
//Attack random Gamers
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget)
me->AddThreat(pTarget, 1.0f);
me->TauntApply(pTarget);
@@ -243,7 +243,7 @@ public:
{
//Attack random Gamers
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget)
me->AddThreat(pTarget, 1.0f);
me->TauntApply(pTarget);
@@ -264,7 +264,7 @@ public:
{
//Attack random Gamers
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget)
me->AddThreat(pTarget, 1.0f);
me->TauntApply(pTarget);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
index f29b3b9f070..e6ad78a9d85 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp
@@ -44,7 +44,7 @@ EndScriptData */
class ov_mycoordinates
{
public:
- float x,y,z,r;
+ float x, y, z, r;
ov_mycoordinates(float cx, float cy, float cz, float cr)
{
x = cx; y = cy; z = cz; r = cr;
@@ -102,7 +102,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -115,7 +115,7 @@ public:
{
if (IsImage || Images75)
return;
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
}
void UpdateAI(const uint32 diff)
@@ -154,18 +154,18 @@ public:
if (Blink_Timer <= diff)
{
//DoCast(me, SPELL_BLINK);
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
- me->GetMap()->CreatureRelocation(me, -8340.782227f,2083.814453f,125.648788f,0.0f);
+ me->GetMap()->CreatureRelocation(me, -8340.782227f, 2083.814453f, 125.648788f, 0.0f);
DoResetThreat();
break;
case 1:
- me->GetMap()->CreatureRelocation(me, -8341.546875f,2118.504639f,133.058151f,0.0f);
+ me->GetMap()->CreatureRelocation(me, -8341.546875f, 2118.504639f, 133.058151f, 0.0f);
DoResetThreat();
break;
case 2:
- me->GetMap()->CreatureRelocation(me, -8318.822266f,2058.231201f,133.058151f,0.0f);
+ me->GetMap()->CreatureRelocation(me, -8318.822266f, 2058.231201f, 133.058151f, 0.0f);
DoResetThreat();
break;
}
@@ -209,13 +209,13 @@ public:
{
DoScriptText(SAY_SPLIT, me);
- ov_mycoordinates *place1 = new ov_mycoordinates(-8340.782227f,2083.814453f,125.648788f,0);
- ov_mycoordinates *place2 = new ov_mycoordinates(-8341.546875f,2118.504639f,133.058151f,0);
- ov_mycoordinates *place3 = new ov_mycoordinates(-8318.822266f,2058.231201f,133.058151f,0);
+ ov_mycoordinates *place1 = new ov_mycoordinates(-8340.782227f, 2083.814453f, 125.648788f, 0);
+ ov_mycoordinates *place2 = new ov_mycoordinates(-8341.546875f, 2118.504639f, 133.058151f, 0);
+ ov_mycoordinates *place3 = new ov_mycoordinates(-8318.822266f, 2058.231201f, 133.058151f, 0);
ov_mycoordinates *bossc=place1, *i1=place2, *i2=place3;
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
bossc=place1;
@@ -264,7 +264,7 @@ public:
case 25: Images25 = true; break;
}
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
Creature *Image1 = me->SummonCreature(15263, i1->x, i1->y, i1->z, i1->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
if (Image1)
@@ -276,7 +276,7 @@ public:
CAST_AI(boss_skeram::boss_skeramAI, Image1->AI())->IsImage = true;
}
- Creature *Image2 = me->SummonCreature(15263,i2->x, i2->y, i2->z, i2->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
+ Creature *Image2 = me->SummonCreature(15263, i2->x, i2->y, i2->z, i2->r, TEMPSUMMON_CORPSE_DESPAWN, 30000);
if (Image2)
{
Image2->SetMaxHealth(me->GetMaxHealth() / 5);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index ac6dddc5f82..ceeb593d131 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -194,7 +194,7 @@ struct boss_twinemperorsAI : public ScriptedAI
if (Heal_Timer <= diff)
{
Unit *pOtherBoss = GetOtherBoss();
- if (pOtherBoss && pOtherBoss->IsWithinDist(me,60))
+ if (pOtherBoss && pOtherBoss->IsWithinDist(me, 60))
{
DoCast(pOtherBoss, SPELL_HEAL_BROTHER);
Heal_Timer = 1000;
@@ -311,8 +311,8 @@ struct boss_twinemperorsAI : public ScriptedAI
Creature *RespawnNearbyBugsAndGetOne()
{
std::list<Creature*> lUnitList;
- me->GetCreatureListWithEntryInGrid(lUnitList,15316,150.0f);
- me->GetCreatureListWithEntryInGrid(lUnitList,15317,150.0f);
+ me->GetCreatureListWithEntryInGrid(lUnitList, 15316, 150.0f);
+ me->GetCreatureListWithEntryInGrid(lUnitList, 15317, 150.0f);
if (lUnitList.empty())
return NULL;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
index 3d84ca41793..ade4fab62e8 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp
@@ -152,7 +152,7 @@ public:
void AddSentinelsNear(Unit * /*nears*/)
{
std::list<Creature*> assistList;
- me->GetCreatureListWithEntryInGrid(assistList,15264,70.0f);
+ me->GetCreatureListWithEntryInGrid(assistList, 15264, 70.0f);
if (assistList.empty())
return;
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index 5c376edf629..22973967052 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -25,66 +25,66 @@ int const pyramidSpawnTotal = 54;
/* list of wave spawns: 0 = wave ID, 1 = creature id, 2 = x, 3 = y
no z coordinat b/c they're all the same */
float pyramidSpawns [pyramidSpawnTotal][4] = {
- {1,7789,1894.64f,1206.29f},
- {1,7787,1890.08f,1218.68f},
- {1,8876,1883.76f,1222.3f},
- {1,7789,1874.18f,1221.24f},
- {1,7787,1892.28f,1225.49f},
- {1,7788,1889.94f,1212.21f},
- {1,7787,1879.02f,1223.06f},
- {1,7789,1874.45f,1204.44f},
- {1,8876,1898.23f,1217.97f},
- {1,7787,1882.07f,1225.7f},
- {1,8877,1896.46f,1205.62f},
- {1,7787,1886.97f,1225.86f},
- {1,7787,1894.72f,1221.91f},
- {1,7787,1883.5f,1218.25f},
- {1,7787,1886.93f,1221.4f},
- {1,8876,1889.82f,1222.51f},
- {1,7788,1893.07f,1215.26f},
- {1,7788,1878.57f,1214.16f},
- {1,7788,1883.74f,1212.35f},
- {1,8877,1877,1207.27f},
- {1,8877,1873.63f,1204.65f},
- {1,8876,1877.4f,1216.41f},
- {1,8877,1899.63f,1202.52f},
- {2,7789,1902.83f,1223.41f},
- {2,8876,1889.82f,1222.51f},
- {2,7787,1883.5f,1218.25f},
- {2,7788,1883.74f,1212.35f},
- {2,8877,1877,1207.27f},
- {2,7787,1890.08f,1218.68f},
- {2,7789,1894.64f,1206.29f},
- {2,8876,1877.4f,1216.41f},
- {2,7787,1892.28f,1225.49f},
- {2,7788,1893.07f,1215.26f},
- {2,8877,1896.46f,1205.62f},
- {2,7789,1874.45f,1204.44f},
- {2,7789,1874.18f,1221.24f},
- {2,7787,1879.02f,1223.06f},
- {2,8876,1898.23f,1217.97f},
- {2,7787,1882.07f,1225.7f},
- {2,8877,1873.63f,1204.65f},
- {2,7787,1886.97f,1225.86f},
- {2,7788,1878.57f,1214.16f},
- {2,7787,1894.72f,1221.91f},
- {2,7787,1886.93f,1221.4f},
- {2,8876,1883.76f,1222.3f},
- {2,7788,1889.94f,1212.21f},
- {2,8877,1899.63f,1202.52f},
- {3,7788,1878.57f,1214.16f},
- {3,7787,1894.72f,1221.91f},
- {3,7787,1886.93f,1221.4f},
- {3,8876,1883.76f,1222.3f},
- {3,7788,1889.94f,1212.21f},
- {3,7275,1889.23f,1207.72f},
- {3,7796,1879.77f,1207.96f}
+ {1, 7789, 1894.64f, 1206.29f},
+ {1, 7787, 1890.08f, 1218.68f},
+ {1, 8876, 1883.76f, 1222.3f},
+ {1, 7789, 1874.18f, 1221.24f},
+ {1, 7787, 1892.28f, 1225.49f},
+ {1, 7788, 1889.94f, 1212.21f},
+ {1, 7787, 1879.02f, 1223.06f},
+ {1, 7789, 1874.45f, 1204.44f},
+ {1, 8876, 1898.23f, 1217.97f},
+ {1, 7787, 1882.07f, 1225.7f},
+ {1, 8877, 1896.46f, 1205.62f},
+ {1, 7787, 1886.97f, 1225.86f},
+ {1, 7787, 1894.72f, 1221.91f},
+ {1, 7787, 1883.5f, 1218.25f},
+ {1, 7787, 1886.93f, 1221.4f},
+ {1, 8876, 1889.82f, 1222.51f},
+ {1, 7788, 1893.07f, 1215.26f},
+ {1, 7788, 1878.57f, 1214.16f},
+ {1, 7788, 1883.74f, 1212.35f},
+ {1, 8877, 1877, 1207.27f},
+ {1, 8877, 1873.63f, 1204.65f},
+ {1, 8876, 1877.4f, 1216.41f},
+ {1, 8877, 1899.63f, 1202.52f},
+ {2, 7789, 1902.83f, 1223.41f},
+ {2, 8876, 1889.82f, 1222.51f},
+ {2, 7787, 1883.5f, 1218.25f},
+ {2, 7788, 1883.74f, 1212.35f},
+ {2, 8877, 1877, 1207.27f},
+ {2, 7787, 1890.08f, 1218.68f},
+ {2, 7789, 1894.64f, 1206.29f},
+ {2, 8876, 1877.4f, 1216.41f},
+ {2, 7787, 1892.28f, 1225.49f},
+ {2, 7788, 1893.07f, 1215.26f},
+ {2, 8877, 1896.46f, 1205.62f},
+ {2, 7789, 1874.45f, 1204.44f},
+ {2, 7789, 1874.18f, 1221.24f},
+ {2, 7787, 1879.02f, 1223.06f},
+ {2, 8876, 1898.23f, 1217.97f},
+ {2, 7787, 1882.07f, 1225.7f},
+ {2, 8877, 1873.63f, 1204.65f},
+ {2, 7787, 1886.97f, 1225.86f},
+ {2, 7788, 1878.57f, 1214.16f},
+ {2, 7787, 1894.72f, 1221.91f},
+ {2, 7787, 1886.93f, 1221.4f},
+ {2, 8876, 1883.76f, 1222.3f},
+ {2, 7788, 1889.94f, 1212.21f},
+ {2, 8877, 1899.63f, 1202.52f},
+ {3, 7788, 1878.57f, 1214.16f},
+ {3, 7787, 1894.72f, 1221.91f},
+ {3, 7787, 1886.93f, 1221.4f},
+ {3, 8876, 1883.76f, 1222.3f},
+ {3, 7788, 1889.94f, 1212.21f},
+ {3, 7275, 1889.23f, 1207.72f},
+ {3, 7796, 1879.77f, 1207.96f}
};
float Spawnsway[2][3] =
{
- {1884.86f,1228.62f,9},
- {1887.53f,1263,41}
+ {1884.86f, 1228.62f, 9},
+ {1887.53f, 1263, 41}
};
class instance_zulfarrak : public InstanceMapScript
@@ -217,7 +217,7 @@ public:
break;
case PYRAMID_ARRIVED_AT_STAIR:
SpawnPyramidWave(1);
- SetData(EVENT_PYRAMID,PYRAMID_WAVE_1);
+ SetData(EVENT_PYRAMID, PYRAMID_WAVE_1);
major_wave_Timer=120000;
minor_wave_Timer=0;
addGroupSize=2;
@@ -225,7 +225,7 @@ public:
case PYRAMID_WAVE_1:
if (IsWaveAllDead())
{
- SetData(EVENT_PYRAMID,PYRAMID_PRE_WAVE_2);
+ SetData(EVENT_PYRAMID, PYRAMID_PRE_WAVE_2);
major_wave_Timer = 10000; //give players a few seconds before wave 2 starts to rebuff
}
else
@@ -242,7 +242,7 @@ public:
{
// beginning 2nd wave!
SpawnPyramidWave(2);
- SetData(EVENT_PYRAMID,PYRAMID_WAVE_2);
+ SetData(EVENT_PYRAMID, PYRAMID_WAVE_2);
minor_wave_Timer = 0;
addGroupSize=2;
}
@@ -253,7 +253,7 @@ public:
if (IsWaveAllDead())
{
SpawnPyramidWave(3);
- SetData(EVENT_PYRAMID,PYRAMID_PRE_WAVE_3);
+ SetData(EVENT_PYRAMID, PYRAMID_PRE_WAVE_3);
major_wave_Timer = 5000; //give NPCs time to return to their home spots
}
else
@@ -269,12 +269,12 @@ public:
if (major_wave_Timer<diff)
{
// move NPCs to bottom of stair
- MoveNPCIfAlive(ENTRY_BLY,1887.92f,1228.179f,9.98f,4.78f);
- MoveNPCIfAlive(ENTRY_MURTA,1891.57f,1228.68f,9.69f,4.78f);
- MoveNPCIfAlive(ENTRY_ORO,1897.23f,1228.34f,9.43f,4.78f);
- MoveNPCIfAlive(ENTRY_RAVEN,1883.68f,1227.95f,9.543f,4.78f);
- MoveNPCIfAlive(ENTRY_WEEGLI,1878.02f,1227.65f,9.485f,4.78f);
- SetData(EVENT_PYRAMID,PYRAMID_WAVE_3);
+ MoveNPCIfAlive(ENTRY_BLY, 1887.92f, 1228.179f, 9.98f, 4.78f);
+ MoveNPCIfAlive(ENTRY_MURTA, 1891.57f, 1228.68f, 9.69f, 4.78f);
+ MoveNPCIfAlive(ENTRY_ORO, 1897.23f, 1228.34f, 9.43f, 4.78f);
+ MoveNPCIfAlive(ENTRY_RAVEN, 1883.68f, 1227.95f, 9.543f, 4.78f);
+ MoveNPCIfAlive(ENTRY_WEEGLI, 1878.02f, 1227.65f, 9.485f, 4.78f);
+ SetData(EVENT_PYRAMID, PYRAMID_WAVE_3);
}
else
major_wave_Timer -= diff;
@@ -282,28 +282,28 @@ public:
case PYRAMID_WAVE_3:
if (IsWaveAllDead()) // move NPCS to their final positions
{
- SetData(EVENT_PYRAMID,PYRAMID_KILLED_ALL_TROLLS);
- MoveNPCIfAlive(ENTRY_BLY,1883.82f,1200.83f,8.87f,1.32f);
- MoveNPCIfAlive(ENTRY_MURTA,1891.83f,1201.45f,8.87f,1.32f);
- MoveNPCIfAlive(ENTRY_ORO,1894.50f,1204.40f,8.87f,1.32f);
- MoveNPCIfAlive(ENTRY_RAVEN,1874.11f,1206.17f,8.87f,1.32f);
- MoveNPCIfAlive(ENTRY_WEEGLI,1877.52f,1199.63f,8.87f,1.32f);
+ SetData(EVENT_PYRAMID, PYRAMID_KILLED_ALL_TROLLS);
+ MoveNPCIfAlive(ENTRY_BLY, 1883.82f, 1200.83f, 8.87f, 1.32f);
+ MoveNPCIfAlive(ENTRY_MURTA, 1891.83f, 1201.45f, 8.87f, 1.32f);
+ MoveNPCIfAlive(ENTRY_ORO, 1894.50f, 1204.40f, 8.87f, 1.32f);
+ MoveNPCIfAlive(ENTRY_RAVEN, 1874.11f, 1206.17f, 8.87f, 1.32f);
+ MoveNPCIfAlive(ENTRY_WEEGLI, 1877.52f, 1199.63f, 8.87f, 1.32f);
}
break;
};
}
- std::list<uint64> addsAtBase,movedadds;
+ std::list<uint64> addsAtBase, movedadds;
- void MoveNPCIfAlive(uint32 entry,float x,float y,float z,float o)
+ void MoveNPCIfAlive(uint32 entry, float x, float y, float z, float o)
{
if (Creature* npc = instance->GetCreature(GetData64(entry)))
{
if (npc->isAlive())
{
npc->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- npc->GetMotionMaster()->MovePoint(1,x,y,z);
- npc->SetHomePosition(x,y,z,o);
+ npc->GetMotionMaster()->MovePoint(1, x, y, z);
+ npc->SetHomePosition(x, y, z, o);
}
}
}
@@ -314,7 +314,7 @@ public:
if (pyramidSpawns[i][0] == (float)wave)
{
Position pos = {pyramidSpawns[i][2], pyramidSpawns[i][3], 8.87f, 0};
- TempSummon* ts = instance->SummonCreature(uint32(pyramidSpawns[i][1]),pos);
+ TempSummon* ts = instance->SummonCreature(uint32(pyramidSpawns[i][1]), pos);
ts->GetMotionMaster()->MoveRandom(10);
addsAtBase.push_back(ts->GetGUID());
}
@@ -348,7 +348,7 @@ public:
{
if (Creature* add = instance->GetCreature(*addsAtBase.begin()))
{
- add->GetMotionMaster()->MovePath(PATH_ADDS,false);
+ add->GetMotionMaster()->MovePath(PATH_ADDS, false);
movedadds.push_back(add->GetGUID());
}
addsAtBase.erase(addsAtBase.begin());
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index 554c3f94499..950ed2d7fc3 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -67,7 +67,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI,pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
+ CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, pCreature->AI())->PlayerGUID = pPlayer->GetGUID();
pCreature->AI()->DoAction(0);
}
return true;
@@ -133,11 +133,11 @@ public:
//weegli doesn't fight - he goes & blows up the door
if (Creature* pWeegli = pInstance->instance->GetCreature(pInstance->GetData64(ENTRY_WEEGLI)))
pWeegli->AI()->DoAction(0);
- DoScriptText(SAY_1,me);
+ DoScriptText(SAY_1, me);
Text_Timer = 5000;
break;
case 2:
- DoScriptText(SAY_2,me);
+ DoScriptText(SAY_2, me);
Text_Timer = 5000;
break;
case 3:
@@ -185,7 +185,7 @@ public:
Text_Timer = 0;
}
- void switchFactionIfAlive(InstanceScript* pInstance,uint32 entry)
+ void switchFactionIfAlive(InstanceScript* pInstance, uint32 entry)
{
if (Creature* crew = pInstance->instance->GetCreature(pInstance->GetData64(entry)))
if (crew->isAlive())
@@ -199,14 +199,14 @@ public:
+## go_troll_cage
+######*/
-void initBlyCrewMember(InstanceScript* pInstance, uint32 entry,float x,float y, float z)
+void initBlyCrewMember(InstanceScript* pInstance, uint32 entry, float x, float y, float z)
{
if (Creature* crew = pInstance->instance->GetCreature(pInstance->GetData64(entry)))
{
crew->SetReactState(REACT_AGGRESSIVE);
crew->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- crew->SetHomePosition(x,y,z,0);
- crew->GetMotionMaster()->MovePoint(1,x,y,z);
+ crew->SetHomePosition(x, y, z, 0);
+ crew->GetMotionMaster()->MovePoint(1, x, y, z);
crew->setFaction(FACTION_FREED);
}
}
@@ -222,11 +222,11 @@ public:
{
pInstance->SetData(EVENT_PYRAMID, PYRAMID_CAGES_OPEN);
//set bly & co to aggressive & start moving to top of stairs
- initBlyCrewMember(pInstance,ENTRY_BLY,1884.99f,1263,41.52f);
- initBlyCrewMember(pInstance,ENTRY_RAVEN,1882.5f,1263,41.52f);
- initBlyCrewMember(pInstance,ENTRY_ORO,1886.47f,1270.68f,41.68f);
- initBlyCrewMember(pInstance,ENTRY_WEEGLI,1890,1263,41.52f);
- initBlyCrewMember(pInstance,ENTRY_MURTA,1891.19f,1272.03f,41.60f);
+ initBlyCrewMember(pInstance, ENTRY_BLY, 1884.99f, 1263, 41.52f);
+ initBlyCrewMember(pInstance, ENTRY_RAVEN, 1882.5f, 1263, 41.52f);
+ initBlyCrewMember(pInstance, ENTRY_ORO, 1886.47f, 1270.68f, 41.68f);
+ initBlyCrewMember(pInstance, ENTRY_WEEGLI, 1890, 1263, 41.52f);
+ initBlyCrewMember(pInstance, ENTRY_MURTA, 1891.19f, 1272.03f, 41.60f);
}
return false;
}
@@ -319,7 +319,7 @@ public:
void AttackStart(Unit *victim)
{
- AttackStartCaster(victim,10);//keep back & toss bombs/shoot
+ AttackStartCaster(victim, 10);//keep back & toss bombs/shoot
}
void JustDied(Unit * /*victim*/)
@@ -335,7 +335,7 @@ public:
if (Bomb_Timer < diff)
{
- DoCast(me->getVictim(),SPELL_BOMB);
+ DoCast(me->getVictim(), SPELL_BOMB);
Bomb_Timer = 10000;
}
else
@@ -343,7 +343,7 @@ public:
if (me->isAttackReady() && !me->IsWithinMeleeRange(me->getVictim()))
{
- DoCast(me->getVictim(),SPELL_SHOOT);
+ DoCast(me->getVictim(), SPELL_SHOOT);
me->SetSheath(SHEATH_STATE_RANGED);
}
else
@@ -359,9 +359,9 @@ public:
{
if (pInstance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN)
{
- pInstance->SetData(EVENT_PYRAMID,PYRAMID_ARRIVED_AT_STAIR);
- DoScriptText(SAY_WEEGLI_OHNO,me);
- me->SetHomePosition(1882.69f,1272.28f,41.87f,0);
+ pInstance->SetData(EVENT_PYRAMID, PYRAMID_ARRIVED_AT_STAIR);
+ DoScriptText(SAY_WEEGLI_OHNO, me);
+ me->SetHomePosition(1882.69f, 1272.28f, 41.87f, 0);
}
else
if (destroyingDoor)
@@ -383,9 +383,9 @@ public:
if (me->isAlive())
{
me->setFaction(FACTION_FRIENDLY);
- me->GetMotionMaster()->MovePoint(0, 1858.57f,1146.35f,14.745f);
- me->SetHomePosition(1858.57f,1146.35f,14.745f,3.85f); // in case he gets interrupted
- DoScriptText(SAY_WEEGLI_OK_I_GO,me);
+ me->GetMotionMaster()->MovePoint(0, 1858.57f, 1146.35f, 14.745f);
+ me->SetHomePosition(1858.57f, 1146.35f, 14.745f, 3.85f); // in case he gets interrupted
+ DoScriptText(SAY_WEEGLI_OK_I_GO, me);
destroyingDoor=true;
}
}
@@ -415,7 +415,7 @@ public:
// randomly summon a zombie or dead hero the first time a grave is used
if (pGo->GetUseCount() == 0)
{
- uint32 randomchance = urand(0,100);
+ uint32 randomchance = urand(0, 100);
if (randomchance < ZOMBIE_CHANCE)
pGo->SummonCreature(ZOMBIE, pGo->GetPositionX(), pGo->GetPositionY(), pGo->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
else
@@ -443,7 +443,7 @@ class at_zumrah : public AreaTriggerScript
public:
at_zumrah() : AreaTriggerScript("at_zumrah") { }
- bool OnTrigger(Player* pPlayer,const AreaTriggerEntry * /*at*/)
+ bool OnTrigger(Player* pPlayer, const AreaTriggerEntry * /*at*/)
{
Creature* pZumrah = pPlayer->FindNearestCreature(ZUMRAH_ID, 30.0f);
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index 3b85f4799ce..0b4428964eb 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -85,9 +85,9 @@ class npc_torek : public CreatureScript
break;
case 19:
//TODO: verify location and creatures amount.
- me->SummonCreature(ENTRY_DURIEL,1776.73f,-2049.06f,109.83f,1.54f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
- me->SummonCreature(ENTRY_SILVERWING_SENTINEL,1774.64f,-2049.41f,109.83f,1.40f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
- me->SummonCreature(ENTRY_SILVERWING_WARRIOR,1778.73f,-2049.50f,109.83f,1.67f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,25000);
+ me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 20:
DoScriptText(SAY_WIN, me, pPlayer);
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index e40775e9bb9..02d7852fbc7 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -138,7 +138,7 @@ public:
{
DoScriptText(RAND(SAY_HEAL1, SAY_HEAL2, SAY_HEAL3, SAY_HEAL4), me, pPlayer);
- pPlayer->TalkedToCreature(me->GetEntry(),me->GetGUID());
+ pPlayer->TalkedToCreature(me->GetEntry(), me->GetGUID());
}
me->GetMotionMaster()->Clear();
@@ -390,7 +390,7 @@ public:
case 29:
DoScriptText(EMOTE_HUG, me, pPlayer);
DoScriptText(SAY_END2, me, pPlayer);
- pPlayer->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP,me);
+ pPlayer->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me);
break;
}
}
@@ -533,7 +533,7 @@ public:
if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE
&&(*itr)->HasAura(SPELL_TREE_DISGUISE))
{
- (*itr)->KilledMonsterCredit(MOB_SPARK,0);
+ (*itr)->KilledMonsterCredit(MOB_SPARK, 0);
}
}
}
@@ -541,7 +541,7 @@ public:
void DespawnNagaFlag(bool despawn)
{
std::list<GameObject*> FlagList;
- me->GetGameObjectListWithEntryInGrid(FlagList,GO_NAGA_FLAG, 100.0f);
+ me->GetGameObjectListWithEntryInGrid(FlagList, GO_NAGA_FLAG, 100.0f);
if (!FlagList.empty())
{
@@ -592,7 +592,7 @@ public:
{
if (Creature* ravager = pGo->FindNearestCreature(NPC_DEATH_RAVAGER, 5.0f, true))
{
- ravager->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ ravager->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
ravager->SetReactState(REACT_AGGRESSIVE);
ravager->AI()->AttackStart(pPlayer);
}
diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
index 74fd2c27715..632dd0925ac 100644
--- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
@@ -63,7 +63,7 @@ public:
{
uint32 spawnCreatureID = 0;
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
spawnCreatureID = 17681;
@@ -72,7 +72,7 @@ public:
break;
case 1:
case 2:
- spawnCreatureID = possibleSpawns[urand(0,30)];
+ spawnCreatureID = possibleSpawns[urand(0, 30)];
break;
}
diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp
index 81c7826c74f..454592e45dd 100644
--- a/src/server/scripts/Kalimdor/boss_azuregos.cpp
+++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp
@@ -122,7 +122,7 @@ public:
//ManaStorm_Timer
if (ManaStorm_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MANASTORM);
ManaStorm_Timer = 7500 + rand()%5000;
} else ManaStorm_Timer -= diff;
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index f756445462c..babc745af58 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -132,9 +132,9 @@ public:
{
SetFollowPaused(true);
- DoScriptText(RAND(EMOTE_KER_SLEEP_1,EMOTE_KER_SLEEP_2,EMOTE_KER_SLEEP_3), me);
+ DoScriptText(RAND(EMOTE_KER_SLEEP_1, EMOTE_KER_SLEEP_2, EMOTE_KER_SLEEP_3), me);
- DoScriptText(RAND(SAY_KER_SLEEP_1,SAY_KER_SLEEP_2,SAY_KER_SLEEP_3,SAY_KER_SLEEP_4), me);
+ DoScriptText(RAND(SAY_KER_SLEEP_1, SAY_KER_SLEEP_2, SAY_KER_SLEEP_3, SAY_KER_SLEEP_4), me);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
DoCast(me, SPELL_SLEEP_VISUAL, false);
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index a956ceacee1..a925090a16b 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -85,10 +85,10 @@ public:
pCreatureTarget->GetEntry() == NPC_DYING_KODO ||
pCreatureTarget->GetEntry() == NPC_ANCIENT_KODO)
{
- pCaster->CastSpell(pCaster,SPELL_KODO_KOMBO_PLAYER_BUFF,true);
+ pCaster->CastSpell(pCaster, SPELL_KODO_KOMBO_PLAYER_BUFF, true);
pCreatureTarget->UpdateEntry(NPC_TAMED_KODO);
- pCreatureTarget->CastSpell(pCreatureTarget,SPELL_KODO_KOMBO_DESPAWN_BUFF,false);
+ pCreatureTarget->CastSpell(pCreatureTarget, SPELL_KODO_KOMBO_DESPAWN_BUFF, false);
if (pCreatureTarget->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
pCreatureTarget->GetMotionMaster()->MoveIdle();
@@ -127,7 +127,7 @@ public:
if (me->IsWithinDistInMap(pWho, 10.0f))
{
- DoScriptText(RAND(SAY_SMEED_HOME_1,SAY_SMEED_HOME_2,SAY_SMEED_HOME_3), pWho);
+ DoScriptText(RAND(SAY_SMEED_HOME_1, SAY_SMEED_HOME_2, SAY_SMEED_HOME_3), pWho);
//spell have no implemented effect (dummy), so useful to notify spellHit
DoCast(me, SPELL_KODO_KOMBO_GOSSIP, true);
@@ -179,7 +179,7 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
{
if (pPlayer->GetQuestStatus(5381) == QUEST_STATUS_INCOMPLETE)
- pPlayer->SummonCreature(11876, pPlayer->GetInnPosX(),pPlayer->GetInnPosY(),pPlayer->GetInnPosZ(),0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,10000);
+ pPlayer->SummonCreature(11876, pPlayer->GetInnPosX(), pPlayer->GetInnPosY(), pPlayer->GetInnPosZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
return true;
}
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index ebd10679fd8..d0186840228 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -72,11 +72,11 @@ public:
if (spell->Id == SPELL_AWAKEN_PEON && caster->GetTypeId() == TYPEID_PLAYER
&& CAST_PLR(caster)->GetQuestStatus(QUEST_LAZY_PEONS) == QUEST_STATUS_INCOMPLETE)
{
- caster->ToPlayer()->KilledMonsterCredit(me->GetEntry(),me->GetGUID());
+ caster->ToPlayer()->KilledMonsterCredit(me->GetEntry(), me->GetGUID());
DoScriptText(SAY_SPELL_HIT, me, caster);
me->RemoveAllAuras();
if (GameObject* Lumberpile = me->FindNearestGameObject(GO_LUMBERPILE, 20))
- me->GetMotionMaster()->MovePoint(1,Lumberpile->GetPositionX()-1,Lumberpile->GetPositionY(),Lumberpile->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(1, Lumberpile->GetPositionX()-1, Lumberpile->GetPositionY(), Lumberpile->GetPositionZ());
}
}
@@ -320,9 +320,9 @@ class npc_tiger_matriarch : public CreatureScript
// These models was found in sniff.
// TODO: generalize these models with race from dbc
uint32 const trollmodel[] =
-{11665,11734,11750,12037,12038,12042,12049,12849,13529,14759,15570,15701,
-15702,1882,1897,1976,2025,27286,2734,2735,4084,4085,4087,4089,4231,4357,
-4358,4360,4361,4362,4363,4370,4532,4537,4540,4610,6839,7037,9767,9768};
+{11665, 11734, 11750, 12037, 12038, 12042, 12049, 12849, 13529, 14759, 15570, 15701,
+15702, 1882, 1897, 1976, 2025, 27286, 2734, 2735, 4084, 4085, 4087, 4089, 4231, 4357,
+4358, 4360, 4361, 4362, 4363, 4370, 4532, 4537, 4540, 4610, 6839, 7037, 9767, 9768};
class npc_troll_volunteer : public CreatureScript
{
@@ -336,7 +336,7 @@ class npc_troll_volunteer : public CreatureScript
Reset();
Player* player = me->GetOwner()->ToPlayer();
- switch (urand(1,4))
+ switch (urand(1, 4))
{
case 1:
_mountModel = 6471;
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 189054480a1..b38e95a4f87 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -110,7 +110,7 @@ public:
if (CAST_PLR(pKiller)->GetQuestStatus(QUEST_WHATS_HAUNTING_WITCH_HILL) == QUEST_STATUS_INCOMPLETE)
{
DoCast(pKiller, SPELL_SUMMON_RESTLESS_APPARITION, true);
- CAST_PLR(pKiller)->KilledMonsterCredit(NPC_RESTLESS_APPARITION,0);
+ CAST_PLR(pKiller)->KilledMonsterCredit(NPC_RESTLESS_APPARITION, 0);
}
}
};
@@ -144,7 +144,7 @@ public:
void Reset()
{
- DoScriptText(RAND(SAY_RESTLESS_1,SAY_RESTLESS_2,SAY_RESTLESS_3), me);
+ DoScriptText(RAND(SAY_RESTLESS_1, SAY_RESTLESS_2, SAY_RESTLESS_3), me);
}
};
@@ -186,7 +186,7 @@ public:
if (uiAction == GOSSIP_SENDER_INFO)
{
pPlayer->CLOSE_GOSSIP_MENU();
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
pCreature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
@@ -507,7 +507,7 @@ public:
## npc_zelfrax
######*/
-const Position MovePosition = {-2967.030f,-3872.1799f,35.620f, 0.0f};
+const Position MovePosition = {-2967.030f, -3872.1799f, 35.620f, 0.0f};
enum eZelfrax
{
@@ -552,8 +552,8 @@ public:
if (uiType != POINT_MOTION_TYPE)
return;
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
SetCombatMovement(true);
if (me->isInCombat())
@@ -564,9 +564,9 @@ public:
void MoveToDock()
{
SetCombatMovement(false);
- me->GetMotionMaster()->MovePoint(0,MovePosition);
- DoScriptText(SAY_ZELFRAX,me);
- DoScriptText(SAY_ZELFRAX_2,me);
+ me->GetMotionMaster()->MovePoint(0, MovePosition);
+ DoScriptText(SAY_ZELFRAX, me);
+ DoScriptText(SAY_ZELFRAX_2, me);
}
void UpdateAI(uint32 const /*uiDiff*/)
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 819b6ffe733..e7140cc1325 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -170,8 +170,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
//For an small probability the npc says something when he get aggro
- if (urand(0,9) > 7)
- DoScriptText(RAND(SAY_OOX_AGGRO1,SAY_OOX_AGGRO2), me);
+ if (urand(0, 9) > 7)
+ DoScriptText(RAND(SAY_OOX_AGGRO1, SAY_OOX_AGGRO2), me);
}
void JustSummoned(Creature* summoned)
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 583ce6e31dc..c3706ae377f 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -366,7 +366,7 @@ public:
AddWaypoint(i, Clintar_spirit_WP[i][0], Clintar_spirit_WP[i][1], Clintar_spirit_WP[i][2], (uint32)Clintar_spirit_WP[i][4]);
}
PlayerGUID = pPlayer->GetGUID();
- Start(true,false,PlayerGUID);
+ Start(true, false, PlayerGUID);
}
return;
}
@@ -408,7 +408,7 @@ public:
switch(Step)
{
case 0:
- me->Say(CLINTAR_SPIRIT_SAY_START,0,PlayerGUID);
+ me->Say(CLINTAR_SPIRIT_SAY_START, 0, PlayerGUID);
Event_Timer = 8000;
Step = 1;
break;
@@ -467,7 +467,7 @@ public:
Creature *mob = me->SummonCreature(ASPECT_RAVEN, ASPECT_RAVEN_SUMMON_X, ASPECT_RAVEN_SUMMON_Y, ASPECT_RAVEN_SUMMON_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000);
if (mob)
{
- mob->AddThreat(me,10000.0f);
+ mob->AddThreat(me, 10000.0f);
mob->AI()->AttackStart(me);
}
Event_Timer = 2000;
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index 7ae0eb6cd8f..6e1f4064413 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -160,7 +160,7 @@ public:
switch(uiEventPhase)
{
case 1:
- if (Unit* pUnit = Unit::GetUnit(*me,uiPlayerGUID))
+ if (Unit* pUnit = Unit::GetUnit(*me, uiPlayerGUID))
{
if (GameObject* pGo = pUnit->GetGameObject(SPELL_LUNCH))
{
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 9a9fba3aec0..1c82ad46e0e 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -96,7 +96,7 @@ public:
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
- (pPlayer->HasItemCount(18563,1,false) || pPlayer->HasItemCount(18564,1,false)))
+ (pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID());
@@ -287,7 +287,7 @@ npc_anachronos_the_ancient : Creature that controls the event.
npc_anachronos_quest_trigger: controls the spawning of the BG War mobs.
go_crystalline_tear : GameObject that begins the event and hands out quest
TO DO: get correct spell IDs and timings for spells cast upon dragon transformations
-TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation,but for some unknown reason it doesnt work.
+TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work.
EndContentData */
#define QUEST_A_PAWN_ON_THE_ETERNAL_BOARD 8519
@@ -310,50 +310,50 @@ static QuestCinematic EventAnim[]=
{ARYGOS_EMOTE_1, 2, 2000},
{CAELESTRASZ_SAY_1, 4, 8000},
{MERITHRA_SAY_2, 3, 6000},
- {0,3,2000},
+ {0, 3, 2000},
{MERITHRA_YELL_1, 3, 2500},
- {0, 3, 3000},//Morph
- {0,3,4000},//EmoteLiftoff
- {0, 3, 4000},// spell
- {0, 3, 1250},//fly
- {0, 3, 250},//remove flags
+ {0, 3, 3000}, //Morph
+ {0, 3, 4000}, //EmoteLiftoff
+ {0, 3, 4000}, // spell
+ {0, 3, 1250}, //fly
+ {0, 3, 250}, //remove flags
{ARYGOS_SAY_1, 2, 3000},
- {0,3,2000},
+ {0, 3, 2000},
{ARYGOS_YELL_1, 2, 3000},
- {0, 3, 3000},//Morph
- {0,3,4000},//EmoteLiftoff
- {0, 3, 4000},// spell
- {0, 3, 1000},//fly
- {0, 3, 1000},//remove flags
+ {0, 3, 3000}, //Morph
+ {0, 3, 4000}, //EmoteLiftoff
+ {0, 3, 4000}, // spell
+ {0, 3, 1000}, //fly
+ {0, 3, 1000}, //remove flags
{CAELESTRASZ_SAY_2, 4, 5000},
- {0,3,3000},
+ {0, 3, 3000},
{CAELESTRASZ_YELL_1, 4, 3000},
- {0, 3, 3000},//Morph
- {0,3,4000},//EmoteLiftoff
- {0, 3, 2500},// spell
+ {0, 3, 3000}, //Morph
+ {0, 3, 4000}, //EmoteLiftoff
+ {0, 3, 2500}, // spell
{ANACHRONOS_SAY_2, 0, 2000},
- {0, 3, 250},//fly
- {0, 3, 25},//remove flags
+ {0, 3, 250}, //fly
+ {0, 3, 25}, //remove flags
{FANDRAL_SAY_2, 1, 3000},
- {ANACHRONOS_SAY_3, 0, 10000},//Both run through the armies
- {0,3,2000},// Sands will stop
- {0,3,8000},// Summon Gate
+ {ANACHRONOS_SAY_3, 0, 10000}, //Both run through the armies
+ {0, 3, 2000}, // Sands will stop
+ {0, 3, 8000}, // Summon Gate
{ANACHRONOS_SAY_4, 0, 4000},
- {0, 0, 2000},//spell 1-> Arcane cosmetic (Mobs freeze)
+ {0, 0, 2000}, //spell 1-> Arcane cosmetic (Mobs freeze)
{0, 0, 5000}, //Spell 2-> Arcane long cosmetic (barrier appears) (Barrier -> Glyphs)
- {0, 0, 7000},//BarrieR
- {0, 0, 4000},//Glyphs
+ {0, 0, 7000}, //BarrieR
+ {0, 0, 4000}, //Glyphs
{ANACHRONOS_SAY_5, 0, 2000},
- {0, 0, 4000},// Roots
- {FANDRAL_SAY_3, 1, 3000},//Root Text
- {FANDRAL_EMOTE_1, 1, 3000},//falls knee
+ {0, 0, 4000}, // Roots
+ {FANDRAL_SAY_3, 1, 3000}, //Root Text
+ {FANDRAL_EMOTE_1, 1, 3000}, //falls knee
{ANACHRONOS_SAY_6, 0, 3000},
{ANACHRONOS_SAY_7, 0, 3000},
{ANACHRONOS_SAY_8, 0, 8000},
- {ANACHRONOS_EMOTE_1, 0, 1000},//Give Scepter
+ {ANACHRONOS_EMOTE_1, 0, 1000}, //Give Scepter
{FANDRAL_SAY_4, 1, 3000},
- {FANDRAL_SAY_5, 1, 3000},//->Equip hammer~Scepter, throw it at door
- {FANDRAL_EMOTE_2, 1, 3000},//Throw hammer at door.
+ {FANDRAL_SAY_5, 1, 3000}, //->Equip hammer~Scepter, throw it at door
+ {FANDRAL_EMOTE_2, 1, 3000}, //Throw hammer at door.
{ANACHRONOS_SAY_9, 0, 3000},
{FANDRAL_SAY_6, 1, 3000}, //fandral goes away
{ANACHRONOS_EMOTE_2, 0, 3000},
@@ -376,76 +376,76 @@ static QuestCinematic EventAnim[]=
//Cordinates for Spawns
static const Position SpawnLocation[]=
{
- {-8085.0f, 1528.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1526.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8085.0f, 1524.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1522.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8085.0f, 1520.0f, 2.61f, 3.141592f},//Kaldorei Infantry
-
- {-8085.0f, 1524.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1522.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8085.0f, 1520.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1518.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8085.0f, 1516.0f, 2.61f, 3.141592f},//Kaldorei Infantry
-
- {-8085.0f, 1518.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1516.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1520.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8080.0f, 1424.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8085.0f, 1422.0f, 2.61f, 3.141592f},//Kaldorei Infantry
+ {-8085.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8085.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8085.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+
+ {-8085.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8085.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8085.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+
+ {-8085.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8080.0f, 1424.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8085.0f, 1422.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
// 2 waves of warriors
- {-8082.0f, 1528.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1525.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1524.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1526.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1527.0f, 2.61f, 3.141592f},//Kaldorei Infantry
-
- {-8082.0f, 1524.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1522.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1520.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1518.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1516.0f, 2.61f, 3.141592f},//Kaldorei Infantry
-
- {-8082.0f, 1523.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1521.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1528.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1519.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1526.0f, 2.61f, 3.141592f},//Kaldorei Infantry
-
- {-8082.0f, 1524.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1522.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1520.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8078.0f, 1518.0f, 2.61f, 3.141592f},//Kaldorei Infantry
- {-8082.0f, 1516.0f, 2.61f, 3.141592f},//Kaldorei Infantry
-
- {-8088.0f, 1510.0f, 2.61f, 0.0f},//Anubisath Conqueror
- {-8084.0f, 1520.0f, 2.61f, 0.0f},//Anubisath Conqueror
- {-8088.0f, 1530.0f, 2.61f, 0.0f},//Anubisath Conqueror
-
- {-8080.0f, 1513.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8082.0f, 1523.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8085.0f, 1518.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8082.0f, 1516.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8085.0f, 1520.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8080.0f, 1528.0f, 2.61f, 0.0f},//Qiraj Wasp
-
- {-8082.0f, 1513.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8079.0f, 1523.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8080.0f, 1531.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8079.0f, 1516.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8082.0f, 1520.0f, 2.61f, 0.0f},//Qiraj Wasp
- {-8080.0f, 1518.0f, 2.61f, 0.0f},//Qiraj Wasp
-
- {-8081.0f, 1514.0f, 2.61f, 0.0f},//Qiraj Tank
- {-8081.0f, 1520.0f, 2.61f, 0.0f},//Qiraj Tank
- {-8081.0f, 1526.0f, 2.61f, 0.0f},//Qiraj Tank
- {-8081.0f, 1512.0f, 2.61f, 0.0f},//Qiraj Tank
- {-8082.0f, 1520.0f, 2.61f, 0.0f},//Qiraj Tank
- {-8081.0f, 1528.0f, 2.61f, 0.0f},//Qiraj Tank
-
- {-8082.0f, 1513.0f, 2.61f, 3.141592f},//Anubisath Conqueror
- {-8082.0f, 1520.0f, 2.61f, 3.141592f},//Anubisath Conqueror
- {-8082.0f, 1527.0f, 2.61f, 3.141592f},//Anubisath Conqueror
+ {-8082.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1525.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1527.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+
+ {-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+
+ {-8082.0f, 1523.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1521.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1519.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+
+ {-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+ {-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
+
+ {-8088.0f, 1510.0f, 2.61f, 0.0f}, //Anubisath Conqueror
+ {-8084.0f, 1520.0f, 2.61f, 0.0f}, //Anubisath Conqueror
+ {-8088.0f, 1530.0f, 2.61f, 0.0f}, //Anubisath Conqueror
+
+ {-8080.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8082.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8085.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8082.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8085.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8080.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Wasp
+
+ {-8082.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8079.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8080.0f, 1531.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8079.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
+ {-8080.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
+
+ {-8081.0f, 1514.0f, 2.61f, 0.0f}, //Qiraj Tank
+ {-8081.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
+ {-8081.0f, 1526.0f, 2.61f, 0.0f}, //Qiraj Tank
+ {-8081.0f, 1512.0f, 2.61f, 0.0f}, //Qiraj Tank
+ {-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
+ {-8081.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Tank
+
+ {-8082.0f, 1513.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
+ {-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
+ {-8082.0f, 1527.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
};
struct WaveData
@@ -545,17 +545,17 @@ public:
break;
case 1:
Fandral->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
- DoScriptText(FANDRAL_SAY_1, Fandral,me);
+ DoScriptText(FANDRAL_SAY_1, Fandral, me);
break;
case 2:
Fandral->SetUInt64Value(UNIT_FIELD_TARGET, 0);
- DoScriptText(MERITHRA_EMOTE_1,Merithra);
+ DoScriptText(MERITHRA_EMOTE_1, Merithra);
break;
case 3:
- DoScriptText(MERITHRA_SAY_1,Merithra);
+ DoScriptText(MERITHRA_SAY_1, Merithra);
break;
case 4:
- DoScriptText(ARYGOS_EMOTE_1,Arygos);
+ DoScriptText(ARYGOS_EMOTE_1, Arygos);
break;
case 5:
Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, Fandral->GetGUID());
@@ -566,81 +566,81 @@ public:
break;
case 7:
Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, 0);
- Merithra->GetMotionMaster()->MoveCharge(-8065,1530,2.61f,10);
+ Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
break;
case 8:
- DoScriptText(MERITHRA_YELL_1,Merithra);
+ DoScriptText(MERITHRA_YELL_1, Merithra);
break;
case 9:
- Merithra->CastSpell(Merithra,25105,true);
+ Merithra->CastSpell(Merithra, 25105, true);
break;
case 10:
Merithra->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
Merithra->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- Merithra->GetMotionMaster()->MoveCharge(-8065,1530,6.61f,3);
+ Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 3);
break;
case 11:
- Merithra->CastSpell(Merithra,24818,false);
+ Merithra->CastSpell(Merithra, 24818, false);
break;
case 12:
- Merithra->GetMotionMaster()->MoveCharge(-8100,1530,50,42);
+ Merithra->GetMotionMaster()->MoveCharge(-8100, 1530, 50, 42);
break;
case 13:
break;
case 14:
- DoScriptText(ARYGOS_SAY_1,Arygos);
+ DoScriptText(ARYGOS_SAY_1, Arygos);
Merithra->SetVisible(false);
break;
case 15:
- Arygos->GetMotionMaster()->MoveCharge(-8065,1530,2.61f,10);
- Merithra->GetMotionMaster()->MoveCharge(-8034.535f,1535.14f,2.61f,42);
+ Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
+ Merithra->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
break;
case 16:
DoScriptText(ARYGOS_YELL_1, Arygos);
break;
case 17:
- Arygos->CastSpell(Arygos,25107,true);
+ Arygos->CastSpell(Arygos, 25107, true);
break;
case 18:
Arygos->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
Arygos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- Arygos->GetMotionMaster()->MoveCharge(-8065,1530,6.61f,42);
+ Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 42);
break;
case 19:
- Arygos->CastSpell(Arygos,50505,false);
+ Arygos->CastSpell(Arygos, 50505, false);
break;
case 20:
- Arygos->GetMotionMaster()->MoveCharge(-8095,1530,50,42);
+ Arygos->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
break;
case 21:
break;
case 22:
- DoScriptText(CAELESTRASZ_SAY_2,Caelestrasz, Fandral);
+ DoScriptText(CAELESTRASZ_SAY_2, Caelestrasz, Fandral);
break;
case 23:
- Caelestrasz->GetMotionMaster()->MoveCharge(-8065,1530,2.61f,10);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
Arygos->SetVisible(false);
- Arygos->GetMotionMaster()->MoveCharge(-8034.535f,1535.14f,2.61f,10);
+ Arygos->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 10);
break;
case 24:
DoScriptText(CAELESTRASZ_YELL_1, Caelestrasz);
break;
case 25:
- Caelestrasz->CastSpell(Caelestrasz,25106,true);
+ Caelestrasz->CastSpell(Caelestrasz, 25106, true);
break;
case 26:
Caelestrasz->HandleEmoteCommand(254);
Caelestrasz->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- Caelestrasz->GetMotionMaster()->MoveCharge(-8065,1530,7.61f,4);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 7.61f, 4);
break;
case 27:
- Caelestrasz->CastSpell(Caelestrasz,54293,false);
+ Caelestrasz->CastSpell(Caelestrasz, 54293, false);
break;
case 28:
- DoScriptText(ANACHRONOS_SAY_2,me, Fandral);
+ DoScriptText(ANACHRONOS_SAY_2, me, Fandral);
break;
case 29:
- Caelestrasz->GetMotionMaster()->MoveCharge(-8095,1530,50,42);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
DoScriptText(FANDRAL_SAY_2, Fandral, me);
break;
case 30:
@@ -650,29 +650,29 @@ public:
break;
case 32:
Caelestrasz->SetVisible(false);
- Caelestrasz->GetMotionMaster()->MoveCharge(-8034.535f,1535.14f,2.61f,42);
- Fandral->GetMotionMaster()->MoveCharge(-8108,1529,2.77f,8);
- me->GetMotionMaster()->MoveCharge(-8113,1525,2.77f,8);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
+ Fandral->GetMotionMaster()->MoveCharge(-8108, 1529, 2.77f, 8);
+ me->GetMotionMaster()->MoveCharge(-8113, 1525, 2.77f, 8);
break;//both run to the gate
case 33:
DoScriptText(ANACHRONOS_SAY_4, me);
- Caelestrasz->GetMotionMaster()->MoveCharge(-8050,1473,65,15);
+ Caelestrasz->GetMotionMaster()->MoveCharge(-8050, 1473, 65, 15);
break; //Text: sands will stop
case 34:
DoCast(plr, 23017, true);//Arcane Channeling
break;
case 35:
- me->CastSpell(-8088,1520.43f,2.67f,25158,true);
+ me->CastSpell(-8088, 1520.43f, 2.67f, 25158, true);
break;
case 36:
DoCast(plr, 25159, true);
break;
case 37:
- me->SummonGameObject(GO_GATE_OF_AHN_QIRAJ,-8130,1525,17.5f,0,0,0,0,0,0);
+ me->SummonGameObject(GO_GATE_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
break;
case 38:
DoCast(plr, 25166, true);
- me->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ,-8130,1525,17.5f,0,0,0,0,0,0);
+ me->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
break;
case 39:
DoScriptText(ANACHRONOS_SAY_5, me, Fandral);
@@ -681,7 +681,7 @@ public:
Fandral->CastSpell(me, 25167, true);
break;
case 41:
- Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ,-8130,1525,17.5f,0,0,0,0,0,0);
+ Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
DoScriptText(FANDRAL_SAY_3, Fandral);
break;
case 42:
@@ -699,70 +699,70 @@ public:
break;
case 46:
DoScriptText(ANACHRONOS_SAY_8, me);
- me->GetMotionMaster()->MoveCharge(-8110,1527,2.77f,4);
+ me->GetMotionMaster()->MoveCharge(-8110, 1527, 2.77f, 4);
break;
case 47:
DoScriptText(ANACHRONOS_EMOTE_1, me);
break;
case 48:
- DoScriptText(FANDRAL_SAY_4,Fandral,me);
+ DoScriptText(FANDRAL_SAY_4, Fandral, me);
break;
case 49:
- DoScriptText(FANDRAL_SAY_5,Fandral,me);
+ DoScriptText(FANDRAL_SAY_5, Fandral, me);
break;
case 50:
- DoScriptText(FANDRAL_EMOTE_2,Fandral);
- Fandral->CastSpell(-8127,1525,17.5f,33806,true);
+ DoScriptText(FANDRAL_EMOTE_2, Fandral);
+ Fandral->CastSpell(-8127, 1525, 17.5f, 33806, true);
break;
case 51:
{
uint32 entries[4] = { 15423, 15424, 15414, 15422 };
for (uint8 i = 0; i < 4; ++i)
{
- mob = plr->FindNearestCreature(entries[i],50,me);
+ mob = plr->FindNearestCreature(entries[i], 50, me);
while (mob)
{
mob->RemoveFromWorld();
- mob = plr->FindNearestCreature(15423,50,me);
+ mob = plr->FindNearestCreature(15423, 50, me);
}
}
break;
}
case 52:
- Fandral->GetMotionMaster()->MoveCharge(-8028.75f, 1538.795f, 2.61f,4);
- DoScriptText(ANACHRONOS_SAY_9, me,Fandral);
+ Fandral->GetMotionMaster()->MoveCharge(-8028.75f, 1538.795f, 2.61f, 4);
+ DoScriptText(ANACHRONOS_SAY_9, me, Fandral);
break;
case 53:
- DoScriptText(FANDRAL_SAY_6,Fandral);
+ DoScriptText(FANDRAL_SAY_6, Fandral);
break;
case 54:
- DoScriptText(ANACHRONOS_EMOTE_2,me);
+ DoScriptText(ANACHRONOS_EMOTE_2, me);
break;
case 55:
Fandral->SetVisible(false);
break;
case 56:
DoScriptText(ANACHRONOS_EMOTE_3, me);
- me->GetMotionMaster()->MoveCharge(-8116,1522,3.65f,4);
+ me->GetMotionMaster()->MoveCharge(-8116, 1522, 3.65f, 4);
break;
case 57:
- me->GetMotionMaster()->MoveCharge(-8116.7f,1527,3.7f,4);
+ me->GetMotionMaster()->MoveCharge(-8116.7f, 1527, 3.7f, 4);
break;
case 58:
- me->GetMotionMaster()->MoveCharge(-8112.67f,1529.9f,2.86f,4);
+ me->GetMotionMaster()->MoveCharge(-8112.67f, 1529.9f, 2.86f, 4);
break;
case 59:
- me->GetMotionMaster()->MoveCharge(-8117.99f,1532.24f,3.94f,4);
+ me->GetMotionMaster()->MoveCharge(-8117.99f, 1532.24f, 3.94f, 4);
break;
case 60:
if (plr)
- DoScriptText(ANACHRONOS_SAY_10, me,plr);
- me->GetMotionMaster()->MoveCharge(-8113.46f,1524.16f,2.89f,4);
+ DoScriptText(ANACHRONOS_SAY_10, me, plr);
+ me->GetMotionMaster()->MoveCharge(-8113.46f, 1524.16f, 2.89f, 4);
break;
case 61:
- me->GetMotionMaster()->MoveCharge(-8057.1f,1470.32f,2.61f,6);
- if (plr->IsInRange(me,0,15))
- plr->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD ,me);
+ me->GetMotionMaster()->MoveCharge(-8057.1f, 1470.32f, 2.61f, 6);
+ if (plr->IsInRange(me, 0, 15))
+ plr->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD , me);
break;
case 62:
me->SetDisplayId(15500);
@@ -772,13 +772,13 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
break;
case 64:
- me->GetMotionMaster()->MoveCharge(-8000,1400,150,9);
+ me->GetMotionMaster()->MoveCharge(-8000, 1400, 150, 9);
break;
case 65:
me->SetVisible(false);
if (Creature* AnachronosQuestTrigger = (Unit::GetCreature(*me, AnachronosQuestTriggerGUID)))
{
- DoScriptText(ARYGOS_YELL_1,me);
+ DoScriptText(ARYGOS_YELL_1, me);
AnachronosQuestTrigger->AI()->EnterEvadeMode();
eventEnd=true;
}
@@ -824,7 +824,7 @@ public:
uint64 MobGUID;
uint64 PlayerGUID;
- uint32 SpellTimer1, SpellTimer2, SpellTimer3,SpellTimer4;
+ uint32 SpellTimer1, SpellTimer2, SpellTimer3, SpellTimer4;
bool Timers;
bool hasTarget;
@@ -888,23 +888,23 @@ public:
if (!hasTarget)
{
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
- pTarget = me->FindNearestCreature(15423,20,true);
+ pTarget = me->FindNearestCreature(15423, 20, true);
if (me->GetEntry() == 15423)
{
- uint8 tar = urand(0,2);
+ uint8 tar = urand(0, 2);
if (tar == 0)
- pTarget = me->FindNearestCreature(15422,20,true);
+ pTarget = me->FindNearestCreature(15422, 20, true);
else if (tar == 1)
- pTarget = me->FindNearestCreature(15424,20,true);
+ pTarget = me->FindNearestCreature(15424, 20, true);
else if (tar == 2)
- pTarget = me->FindNearestCreature(15414,20,true);
+ pTarget = me->FindNearestCreature(15414, 20, true);
}
hasTarget = true;
if (pTarget)
me->AI()->AttackStart(pTarget);
}
- if (!(me->FindNearestCreature(15379,60)))
+ if (!(me->FindNearestCreature(15379, 60)))
DoCast(me, 33652);
if (!UpdateVictim())
@@ -1091,33 +1091,33 @@ public:
if (Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, plr))
{
- Unit *Merithra = Anachronos_Quest_Trigger->SummonCreature(15378,-8034.535f,1535.14f,2.61f,0,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000);
- Unit *Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379,-8032.767f, 1533.148f,2.61f, 1.5f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000);
- Unit *Arygos = Anachronos_Quest_Trigger->SummonCreature(15380,-8034.52f, 1537.843f, 2.61f, 5.7f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000);
- /* Unit *Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382,-8028.462f, 1535.843f, 2.61f, 3.141592f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000);
- Creature *Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381,-8028.75f, 1538.795f, 2.61f, 4,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,220000);
+ Unit *Merithra = Anachronos_Quest_Trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Unit *Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Unit *Arygos = Anachronos_Quest_Trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ /* Unit *Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
+ Creature *Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
if (Merithra)
{
Merithra->SetUInt32Value(UNIT_NPC_FLAGS, 0);
- Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
- Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID,15420);
+ Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15420);
Merithra->setFaction(35);
}
if (Caelestrasz)
{
Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, 0);
- Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
- Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID,15419);
+ Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15419);
Caelestrasz->setFaction(35);
}
if (Arygos)
{
Arygos->SetUInt32Value(UNIT_NPC_FLAGS, 0);
- Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
- Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID,15418);
+ Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15418);
Arygos->setFaction(35);
}
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index fde36d3e590..e322baf4186 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -52,7 +52,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->CastSpell(pPlayer,6766,false);
+ pCreature->CastSpell(pPlayer, 6766, false);
}
if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index 68ee527bbce..c3937ddc95e 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -80,10 +80,10 @@ public:
void SendItem(Unit* receiver)
{
- if (CAST_PLR(receiver)->HasItemCount(11169,1,false) &&
- CAST_PLR(receiver)->HasItemCount(11172,11,false) &&
- CAST_PLR(receiver)->HasItemCount(11173,1,false) &&
- !CAST_PLR(receiver)->HasItemCount(11522,1,true))
+ if (CAST_PLR(receiver)->HasItemCount(11169, 1, false) &&
+ CAST_PLR(receiver)->HasItemCount(11172, 11, false) &&
+ CAST_PLR(receiver)->HasItemCount(11173, 1, false) &&
+ !CAST_PLR(receiver)->HasItemCount(11522, 1, true))
{
ItemPosCountVec dest;
uint8 msg = CAST_PLR(receiver)->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 11522, 1, false);
@@ -282,7 +282,7 @@ public:
bool OnQuestAccept(Player* pPlayer, Creature* /*pCreature*/, Quest const *quest)
{
if (quest->GetQuestId() == 10279) //Quest: To The Master's Lair
- pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
+ pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns)
return false;
}
@@ -291,7 +291,7 @@ public:
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
- pPlayer->CastSpell(pPlayer,34891,true); //(Flight through Caverns)
+ pPlayer->CastSpell(pPlayer, 34891, true); //(Flight through Caverns)
return true;
}
@@ -409,7 +409,7 @@ public:
{
pCreature->setFaction(113);
pCreature->SetFullHealth();
- pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ pCreature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pCreature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
DoScriptText(SAY_OOX_START, pCreature);
@@ -466,7 +466,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_OOX_AGGRO1,SAY_OOX_AGGRO2), me);
+ DoScriptText(RAND(SAY_OOX_AGGRO1, SAY_OOX_AGGRO2), me);
}
void JustSummoned(Creature* summoned)
@@ -626,8 +626,8 @@ public:
{
m_uiCheckSpeechTimer = 5000;
- if (urand(0,9) > 8)
- DoScriptText(RAND(SAY_TOOG_THIRST,SAY_TOOG_WORRIED), me);
+ if (urand(0, 9) > 8)
+ DoScriptText(RAND(SAY_TOOG_THIRST, SAY_TOOG_WORRIED), me);
}
else
m_uiCheckSpeechTimer -= uiDiff;
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index 0698ae4f0d5..6ede81728e6 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -446,7 +446,7 @@ public:
if (!EventGrate && EventInProgress)
{
- float x,y,z;
+ float x, y, z;
pWarrior->GetPosition(x, y, z);
if (x >= -1684 && x <= -1674 && y >= -4334 && y <= -4324) {
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index f27e8e75edd..973cf0b7e1e 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -234,7 +234,7 @@ public:
DoScriptText(SAY_START, pCreature, pPlayer);
pCreature->setFaction(FACTION_ESCORTEE);
- if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI,pCreature->AI()))
+ if (npc_paoka_swiftmountainAI* pEscortAI = CAST_AI(npc_paoka_swiftmountain::npc_paoka_swiftmountainAI, pCreature->AI()))
pEscortAI->Start(false, false, pPlayer->GetGUID(), pQuest);
}
return true;
@@ -415,7 +415,7 @@ public:
{
if (Creature* panther = pGo->FindNearestCreature(ENRAGED_PANTHER, 5, true))
{
- panther->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ panther->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
panther->SetReactState(REACT_AGGRESSIVE);
panther->AI()->AttackStart(pPlayer);
}
diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp
index 2c202e68754..7dd6b5b21eb 100644
--- a/src/server/scripts/Kalimdor/thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp
@@ -99,7 +99,7 @@ public:
if (BerserkerCharge_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
DoCast(pTarget, SPELL_BERSERKER_CHARGE);
BerserkerCharge_Timer = 25000;
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 0094e970e3d..35d70c64a6e 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -249,7 +249,7 @@ public:
{
SetFollowPaused(true);
- DoScriptText(RAND(SAY_FAINT_1,SAY_FAINT_2,SAY_FAINT_3,SAY_FAINT_4), me);
+ DoScriptText(RAND(SAY_FAINT_1, SAY_FAINT_2, SAY_FAINT_3, SAY_FAINT_4), me);
}
//what does actually happen here? Emote? Aura?
@@ -263,7 +263,7 @@ public:
if (HasFollowState(STATE_FOLLOW_POSTEVENT))
return;
- DoScriptText(RAND(SAY_WAKE_1,SAY_WAKE_2,SAY_WAKE_3,SAY_WAKE_4), me);
+ DoScriptText(RAND(SAY_WAKE_1, SAY_WAKE_2, SAY_WAKE_3, SAY_WAKE_4), me);
SetFollowPaused(false);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index fa9a0d77fad..4e751419303 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -212,7 +212,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Guardian = me->SummonCreature(CREATURE_GUARDIAN,SpawnPointGuardian[i],TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Creature *Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Guardian->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Guardian);
@@ -229,7 +229,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Venomancer = me->SummonCreature(CREATURE_VENOMANCER,SpawnPoint[i],TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Creature *Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Venomancer->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Venomancer);
@@ -248,7 +248,7 @@ public:
{
for (uint8 i = 0; i < 2; ++i)
{
- if (Creature *Datter = me->SummonCreature(CREATURE_DATTER,SpawnPoint[i],TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Creature *Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0))
{
Datter->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Datter);
@@ -337,7 +337,7 @@ public:
{
if (pVictim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustSummoned(Creature* summon)
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 8b572323e16..0d2ef4c87be 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -76,11 +76,11 @@ public:
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 9.0f);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 9.0f);
- uiAcidTimer = urand(10*IN_MILLISECONDS,14*IN_MILLISECONDS);
- uiLeechTimer = urand(3*IN_MILLISECONDS,9*IN_MILLISECONDS);
- uiPierceTimer = urand(1*IN_MILLISECONDS,3*IN_MILLISECONDS);
- uiGrabTimer = urand(15*IN_MILLISECONDS,19*IN_MILLISECONDS);
- uiDoorsTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiAcidTimer = urand(10*IN_MILLISECONDS, 14*IN_MILLISECONDS);
+ uiLeechTimer = urand(3*IN_MILLISECONDS, 9*IN_MILLISECONDS);
+ uiPierceTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
+ uiGrabTimer = urand(15*IN_MILLISECONDS, 19*IN_MILLISECONDS);
+ uiDoorsTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
uiCheckDistanceTimer = 2*IN_MILLISECONDS;
if (pInstance && (pInstance->GetData(DATA_HADRONOX_EVENT) != DONE && !bFirstTime))
@@ -118,7 +118,7 @@ public:
return;
float x=0.0f, y=0.0f, z=0.0f;
- me->GetRespawnCoord(x,y,z);
+ me->GetRespawnCoord(x, y, z);
if (uiCheckDistanceTimer <= uiDiff)
uiCheckDistanceTimer = 5*IN_MILLISECONDS;
@@ -129,7 +129,7 @@ public:
}
if (me->IsInEvadeMode() || !me->getVictim())
return;
- if (me->GetDistance(x,y,z) > dist)
+ if (me->GetDistance(x, y, z) > dist)
EnterEvadeMode();
}
@@ -160,7 +160,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ACID_CLOUD);
- uiAcidTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiAcidTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiAcidTimer -= diff;
if (uiLeechTimer <= diff)
@@ -168,7 +168,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LEECH_POISON);
- uiLeechTimer = urand(11*IN_MILLISECONDS,14*IN_MILLISECONDS);
+ uiLeechTimer = urand(11*IN_MILLISECONDS, 14*IN_MILLISECONDS);
} else uiLeechTimer -= diff;
if (uiGrabTimer <= diff)
@@ -176,12 +176,12 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) // Draws all players (and attacking Mobs) to itself.
DoCast(pTarget, SPELL_WEB_GRAB);
- uiGrabTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiGrabTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiGrabTimer -= diff;
if (uiDoorsTimer <= diff)
{
- uiDoorsTimer = urand(30*IN_MILLISECONDS,60*IN_MILLISECONDS);
+ uiDoorsTimer = urand(30*IN_MILLISECONDS, 60*IN_MILLISECONDS);
} else uiDoorsTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index b935cc243de..9048d2cfae8 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -33,7 +33,7 @@ enum Spells
SPELL_SUMMON_SKITTERING_SWARMER_1 = 52439, //Summon 3x 28735
H_SPELL_ACID_SPLASH = 59363,
SPELL_ACID_SPLASH = 52446,
- SPELL_CHARGE = 16979,//maybe is another spell
+ SPELL_CHARGE = 16979, //maybe is another spell
SPELL_BACKSTAB = 52540,
SPELL_SHADOW_BOLT = 52534,
H_SPELL_SHADOW_BOLT = 59357,
@@ -44,7 +44,7 @@ enum Spells
SPELL_ENRAGE = 52470,
SPELL_INFECTED_BITE = 52469,
H_SPELL_INFECTED_BITE = 59364,
- SPELL_WEB_WRAP = 52086,//the spell is not working properly
+ SPELL_WEB_WRAP = 52086, //the spell is not working properly
SPELL_BLINDING_WEBS = 52524,
H_SPELL_BLINDING_WEBS = 59365,
SPELL_POSION_SPRAY = 52493,
@@ -131,22 +131,22 @@ public:
void Summon()
{
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[0],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[0],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[1],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[1],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[2],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[2],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[3],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[3],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_INFECTIOR,SpawnPoint[4],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[4],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_INFECTIOR,SpawnPoint[5],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[5],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_INFECTIOR,SpawnPoint[6],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[6],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[7],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
- me->SummonCreature(MOB_SKITTERING_SWARMER,SpawnPoint[7],TEMPSUMMON_TIMED_DESPAWN,25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
+ me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS);
}
void UpdateAI(const uint32 diff)
@@ -212,12 +212,12 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustSummoned(Creature* summoned)
{
- summoned->GetMotionMaster()->MovePoint(0,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ());
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
}
};
@@ -239,7 +239,7 @@ public:
void JustDied(Unit* /*killer*/)
{
//The spell is not working propperly
- DoCast(me->getVictim(),SPELL_ACID_SPLASH, true);
+ DoCast(me->getVictim(), SPELL_ACID_SPLASH, true);
}
};
@@ -277,7 +277,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
DoResetThreat();
- me->AddThreat(pTarget,1.0f);
+ me->AddThreat(pTarget, 1.0f);
DoCast(pTarget, SPELL_CHARGE, true);
}
uiChargeTimer = 15*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 1b9e978ac01..383689b3ec8 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -89,7 +89,7 @@ public:
case 192395:
uiKrikthirDoor = go->GetGUID();
if (auiEncounter[0] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 192396:
uiAnubarakDoor[0] = go->GetGUID();
@@ -125,7 +125,7 @@ public:
case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT:
auiEncounter[0] = data;
if (data == DONE)
- HandleGameObject(uiKrikthirDoor,true);
+ HandleGameObject(uiKrikthirDoor, true);
break;
case DATA_HADRONOX_EVENT:
auiEncounter[1] = data;
@@ -182,7 +182,7 @@ public:
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
- uint16 data0,data1,data2;
+ uint16 data0, data1, data2;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
index 7eb49ca7763..73ab6501ffa 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp
@@ -65,9 +65,9 @@ public:
void Reset()
{
- uiRootTimer = urand(5*IN_MILLISECONDS,9*IN_MILLISECONDS);
- uiBashTimer = urand(10*IN_MILLISECONDS,14*IN_MILLISECONDS);
- uiBoltTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiRootTimer = urand(5*IN_MILLISECONDS, 9*IN_MILLISECONDS);
+ uiBashTimer = urand(10*IN_MILLISECONDS, 14*IN_MILLISECONDS);
+ uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
uiSpawnTimer = 0;
me->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE);
@@ -110,9 +110,9 @@ public:
{
Position pos;
victim->GetPosition(&pos);
- me->GetRandomNearPosition(pos, float(urand(5,80)));
+ me->GetRandomNearPosition(pos, float(urand(5, 80)));
me->SummonCreature(NPC_POISONOUS_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30*IN_MILLISECONDS);
- me->GetRandomNearPosition(pos, float(urand(5,80)));
+ me->GetRandomNearPosition(pos, float(urand(5, 80)));
me->SummonCreature(NPC_HEALTHY_MUSHROOM, pos, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 30*IN_MILLISECONDS);
}
}
@@ -127,27 +127,27 @@ public:
if (uiSpawnTimer <= diff)
{
SpawnAdds();
- uiSpawnTimer = urand(35*IN_MILLISECONDS,40*IN_MILLISECONDS);
+ uiSpawnTimer = urand(35*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else uiSpawnTimer -= diff;
if (uiRootTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_ENTANGLING_ROOTS);
- uiRootTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiRootTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiRootTimer -= diff;
if (uiBashTimer <= diff)
{
DoCastVictim(SPELL_BASH);
- uiBashTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiBashTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBashTimer -= diff;
if (uiBoltTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_VENOM_BOLT_VOLLEY);
- uiBoltTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
index 3cfcd8b4f97..4ab8519ac4a 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_elder_nadox.cpp
@@ -97,7 +97,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(SAY_DEATH,me);
+ DoScriptText(SAY_DEATH, me);
if (pInstance)
pInstance->SetData(DATA_ELDER_NADOX_EVENT, IN_PROGRESS);
@@ -105,12 +105,12 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_SLAY_3,me); //SAY_SLAY_3 on death?
+ DoScriptText(SAY_SLAY_3, me); //SAY_SLAY_3 on death?
if (pInstance)
{
@@ -147,22 +147,22 @@ public:
{
DoCast(me, SPELL_SUMMON_SWARMERS, true);
DoCast(me, SPELL_SUMMON_SWARMERS);
- if (urand(1,3) == 3) // 33% chance of dialog
- DoScriptText(RAND(SAY_EGG_SAC_1,SAY_EGG_SAC_2), me);
+ if (urand(1, 3) == 3) // 33% chance of dialog
+ DoScriptText(RAND(SAY_EGG_SAC_1, SAY_EGG_SAC_2), me);
uiSwarmerSpawnTimer = 10*IN_MILLISECONDS;
} else uiSwarmerSpawnTimer -= diff;
if (!bGuardSpawned && uiGuardSpawnTimer <= diff)
{
- me->MonsterTextEmote(EMOTE_HATCHES,me->GetGUID(),true);
+ me->MonsterTextEmote(EMOTE_HATCHES, me->GetGUID(), true);
DoCast(me, SPELL_SUMMON_SWARM_GUARD);
bGuardSpawned = true;
} else uiGuardSpawnTimer -= diff;
if (uiEnragueTimer <= diff)
{
- if (me->HasAura(SPELL_ENRAGE,0))
+ if (me->HasAura(SPELL_ENRAGE, 0))
return;
float x, y, z, o;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
index 48f4ed1d980..da3eff81e6e 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_herald_volazj.cpp
@@ -67,7 +67,7 @@ public:
struct boss_volazjAI : public ScriptedAI
{
- boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature),Summons(me)
+ boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
{
pInstance = pCreature->GetInstanceScript();
}
@@ -127,12 +127,12 @@ public:
if (!plr || !plr->isAlive())
continue;
// Summon clone
- if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,0))
+ if (Unit *summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0))
{
// clone
plr->CastSpell(summon, SPELL_CLONE_PLAYER, true);
// set phase
- summon->SetPhaseMask((1<<(4+insanityHandled)),true);
+ summon->SetPhaseMask((1<<(4+insanityHandled)), true);
}
}
++insanityHandled;
@@ -162,7 +162,7 @@ public:
}
// Visible for all players in insanity
- me->SetPhaseMask((1|16|32|64|128|256),true);
+ me->SetPhaseMask((1|16|32|64|128|256), true);
// Used for Insanity handling
insanityHandled = 0;
@@ -309,7 +309,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 5cea487eb81..68d1272750c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -94,7 +94,7 @@ public:
void Reset()
{
- uiOpFerTimer = urand(15*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiOpFerTimer = urand(15*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiCycloneTimer = 3*IN_MILLISECONDS;
uiBoltTimer = 7*IN_MILLISECONDS;
@@ -239,7 +239,7 @@ public:
if (pInstance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) == IN_PROGRESS) OpferRufen();
bOnGround = false;
- uiOpFerTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiOpFerTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
}
void OpferRufen()
@@ -295,7 +295,7 @@ public:
if (uiCycloneTimer <= diff)
{
DoCast(me, SPELL_CYCLONE_STRIKE, false);
- uiCycloneTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiCycloneTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiCycloneTimer -= diff;
if (uiBoltTimer <= diff)
@@ -303,7 +303,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
me->CastSpell(pTarget, DUNGEON_MODE(SPELL_LIGHTNING_BOLT, SPELL_LIGHTNING_BOLT_H), false);
- uiBoltTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiBoltTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiBoltTimer -= diff;
if (uiThunderTimer <= diff)
@@ -311,7 +311,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
me->CastSpell(pTarget, DUNGEON_MODE(SPELL_THUNDERSHOCK, SPELL_THUNDERSHOCK_H), false);
- uiThunderTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiThunderTimer = urand(15*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiThunderTimer -= diff;
if (uiOpFerTimer <= diff)
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index 053b3ff8b51..5bcddf61bbc 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -22,9 +22,9 @@ enum Spells
{
SPELL_BLOODTHIRST = 55968, //Trigger Spell + add aura
SPELL_CONJURE_FLAME_SPHERE = 55931,
- SPELL_FLAME_SPHERE_SUMMON_1 = 55895,// 1x 30106
- H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511,// 1x 31686
- H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512,// 1x 31687
+ SPELL_FLAME_SPHERE_SUMMON_1 = 55895, // 1x 30106
+ H_SPELL_FLAME_SPHERE_SUMMON_1 = 59511, // 1x 31686
+ H_SPELL_FLAME_SPHERE_SUMMON_2 = 59512, // 1x 31687
SPELL_FLAME_SPHERE_SPAWN_EFFECT = 55891,
SPELL_FLAME_SPHERE_VISUAL = 55928,
SPELL_FLAME_SPHERE_PERIODIC = 55926,
@@ -103,7 +103,7 @@ public:
void Reset()
{
uiBloodthirstTimer = 10*IN_MILLISECONDS;
- uiVanishTimer = urand(25*IN_MILLISECONDS,35*IN_MILLISECONDS);
+ uiVanishTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS);
uiEmbraceTimer = 20*IN_MILLISECONDS;
uiFlamesphereTimer = 5*IN_MILLISECONDS;
uiEmbraceTakenDamage = 0;
@@ -138,7 +138,7 @@ public:
Unit *pSphereTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pSphereTarget && pSpheres[0])
{
- float angle,x,y;
+ float angle, x, y;
angle = pSpheres[0]->GetAngle(pSphereTarget);
x = pSpheres[0]->GetPositionX() + DATA_SPHERE_DISTANCE * cos(angle);
y = pSpheres[0]->GetPositionY() + DATA_SPHERE_DISTANCE * sin(angle);
@@ -152,7 +152,7 @@ public:
pSpheres[2] = DoSpawnCreature(H_CREATURE_FLAME_SPHERE_2, 0, 0, 5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10*IN_MILLISECONDS);
if (pSphereTarget && pSpheres[1] && pSpheres[2])
{
- float angle,x,y;
+ float angle, x, y;
angle = pSpheres[1]->GetAngle(pSphereTarget) + DATA_SPHERE_ANGLE_OFFSET;
x = pSpheres[1]->GetPositionX() + DATA_SPHERE_DISTANCE/2 * cos(angle);
y = pSpheres[1]->GetPositionY() + DATA_SPHERE_DISTANCE/2 * sin(angle);
@@ -224,7 +224,7 @@ public:
//He only vanishes if there are 3 or more alive players
if (target_list.size() > 2)
{
- DoScriptText(RAND(SAY_VANISH_1,SAY_VANISH_2), me);
+ DoScriptText(RAND(SAY_VANISH_1, SAY_VANISH_2), me);
DoCast(me, SPELL_VANISH);
Phase = JUST_VANISHED;
uiPhaseTimer = 500;
@@ -232,7 +232,7 @@ public:
uiEmbraceTarget = pEmbraceTarget->GetGUID();
}
- uiVanishTimer = urand(25*IN_MILLISECONDS,35*IN_MILLISECONDS);
+ uiVanishTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS);
} else uiVanishTimer -= diff;
DoMeleeAttackIfReady();
@@ -278,7 +278,7 @@ public:
uiPhaseTimer = 0;
uiEmbraceTarget = 0;
}
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
bool CheckSpheres()
@@ -320,7 +320,7 @@ public:
me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING);
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation());
uint64 prison_GUID = pInstance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM);
- pInstance->HandleGameObject(prison_GUID,true);
+ pInstance->HandleGameObject(prison_GUID, true);
}
};
@@ -398,8 +398,8 @@ public:
switch(pGO->GetEntry())
{
- case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT,IN_PROGRESS); break;
- case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT,IN_PROGRESS); break;
+ case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
+ case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
}
CAST_AI(boss_taldaram::boss_taldaramAI, pPrinceTaldaram->AI())->CheckSpheres();
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
index f693c7aad16..55346cd8197 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
@@ -112,7 +112,7 @@ public:
switch(go->GetEntry())
{
case 193564: Prince_TaldaramPlatform = go->GetGUID();
- if (m_auiEncounter[1] == DONE) HandleGameObject(0,true,go); break;
+ if (m_auiEncounter[1] == DONE) HandleGameObject(0, true, go); break;
case 193093: Prince_TaldaramSpheres[0] = go->GetGUID();
if (spheres[0] == IN_PROGRESS)
{
@@ -130,7 +130,7 @@ public:
else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
case 192236: Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram
- if (m_auiEncounter[1] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break;
}
}
@@ -167,7 +167,7 @@ public:
}
if (vInitiands.empty())
return 0;
- uint8 j = urand(0,vInitiands.size() -1);
+ uint8 j = urand(0, vInitiands.size() -1);
return vInitiands[j];
}
case DATA_ADD_JEDOGA_OPFER: return JedogaSacrifices;
@@ -183,7 +183,7 @@ public:
case DATA_ELDER_NADOX_EVENT: m_auiEncounter[0] = data; break;
case DATA_PRINCE_TALDARAM_EVENT:
if (data == DONE)
- HandleGameObject(Prince_TaldaramGate,true);
+ HandleGameObject(Prince_TaldaramGate, true);
m_auiEncounter[1] = data;
break;
case DATA_JEDOGA_SHADOWSEEKER_EVENT:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 72fe60846b8..d21b57298cf 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -104,7 +104,7 @@ public:
{
pInstance = pCreature->GetInstanceScript();
pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -152,7 +152,7 @@ public:
{
if (bDone && uiResetTimer <= uiDiff)
{
- me->GetMotionMaster()->MovePoint(0,746.87f,665.87f,411.75f);
+ me->GetMotionMaster()->MovePoint(0, 746.87f, 665.87f, 411.75f);
bDone = false;
} else uiResetTimer -= uiDiff;
@@ -176,7 +176,7 @@ public:
if (uiVenganceTimer <= uiDiff)
{
- DoCast(me,SPELL_VENGEANCE);
+ DoCast(me, SPELL_VENGEANCE);
uiVenganceTimer = 10000;
} else uiVenganceTimer -= uiDiff;
@@ -211,7 +211,7 @@ public:
MemoryGUID = 0;
pCreature->SetReactState(REACT_PASSIVE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pCreature->RestoreFaction();
}
@@ -232,9 +232,9 @@ public:
{
me->RemoveAllAuras();
- uiHolyFireTimer = urand(9000,12000);
- uiHolySmiteTimer = urand(5000,7000);
- uiRenewTimer = urand(2000,5000);
+ uiHolyFireTimer = urand(9000, 12000);
+ uiHolySmiteTimer = urand(5000, 7000);
+ uiRenewTimer = urand(2000, 5000);
uiResetTimer = 7000;
@@ -278,7 +278,7 @@ public:
{
if (bDone && uiResetTimer <= uiDiff)
{
- me->GetMotionMaster()->MovePoint(0,746.87f,665.87f,411.75f);
+ me->GetMotionMaster()->MovePoint(0, 746.87f, 665.87f, 411.75f);
bDone = false;
} else uiResetTimer -= uiDiff;
@@ -290,12 +290,12 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_HOLY_FIRE);
+ DoCast(pTarget, SPELL_HOLY_FIRE);
}
if (me->HasAura(SPELL_SHIELD))
uiHolyFireTimer = 13000;
else
- uiHolyFireTimer = urand(9000,12000);
+ uiHolyFireTimer = urand(9000, 12000);
} else uiHolyFireTimer -= uiDiff;
if (uiHolySmiteTimer <= uiDiff)
@@ -303,12 +303,12 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_SMITE);
+ DoCast(pTarget, SPELL_SMITE);
}
if (me->HasAura(SPELL_SHIELD))
uiHolySmiteTimer = 9000;
else
- uiHolySmiteTimer = urand(5000,7000);
+ uiHolySmiteTimer = urand(5000, 7000);
} else uiHolySmiteTimer -= uiDiff;
if (me->HasAura(SPELL_SHIELD))
@@ -316,11 +316,11 @@ public:
if (uiRenewTimer <= uiDiff)
{
me->InterruptNonMeleeSpells(true);
- uint8 uiTarget = urand(0,1);
+ uint8 uiTarget = urand(0, 1);
switch(uiTarget)
{
case 0:
- DoCast(me,SPELL_RENEW);
+ DoCast(me, SPELL_RENEW);
break;
case 1:
if (Creature *pMemory = Unit::GetCreature(*me, MemoryGUID))
@@ -328,17 +328,17 @@ public:
DoCast(pMemory, SPELL_RENEW);
break;
}
- uiRenewTimer = urand(15000,17000);
+ uiRenewTimer = urand(15000, 17000);
} else uiRenewTimer -= uiDiff;
}
if (!bHealth && !HealthAbovePct(25))
{
me->InterruptNonMeleeSpells(true);
- DoCastAOE(SPELL_HOLY_NOVA,false);
+ DoCastAOE(SPELL_HOLY_NOVA, false);
DoCast(me, SPELL_SHIELD);
- DoCastAOE(SPELL_SUMMON_MEMORY,false);
- DoCastAOE(SPELL_CONFESS,false);
+ DoCastAOE(SPELL_SUMMON_MEMORY, false);
+ DoCastAOE(SPELL_CONFESS, false);
bHealth = true;
}
@@ -385,7 +385,7 @@ public:
if (uiOldWoundsTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget && pTarget->isAlive())
DoCast(pTarget, SPELL_OLD_WOUNDS);
@@ -401,10 +401,10 @@ public:
if (uiShadowPastTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_SHADOWS_PAST);
+ DoCast(pTarget, SPELL_SHADOWS_PAST);
}
uiShadowPastTimer = 5000;
}else uiShadowPastTimer -= uiDiff;
@@ -419,7 +419,7 @@ public:
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
{
if (pSummoner && pSummoner->isAlive())
- CAST_CRE(pSummoner)->AI()->SetData(1,0);
+ CAST_CRE(pSummoner)->AI()->SetData(1, 0);
}
}
}
@@ -480,13 +480,13 @@ public:
switch(uiType)
{
case 0:
- AddWaypoint(0,712.14f,628.42f,411.88f);
+ AddWaypoint(0, 712.14f, 628.42f, 411.88f);
break;
case 1:
- AddWaypoint(0,742.44f,650.29f,411.79f);
+ AddWaypoint(0, 742.44f, 650.29f, 411.79f);
break;
case 2:
- AddWaypoint(0,783.33f,615.29f,411.84f);
+ AddWaypoint(0, 783.33f, 615.29f, 411.84f);
break;
}
break;
@@ -494,13 +494,13 @@ public:
switch(uiType)
{
case 0:
- AddWaypoint(0,713.12f,632.97f,411.90f);
+ AddWaypoint(0, 713.12f, 632.97f, 411.90f);
break;
case 1:
- AddWaypoint(0,746.73f,650.24f,411.56f);
+ AddWaypoint(0, 746.73f, 650.24f, 411.56f);
break;
case 2:
- AddWaypoint(0,781.32f,610.54f,411.82f);
+ AddWaypoint(0, 781.32f, 610.54f, 411.82f);
break;
}
break;
@@ -508,19 +508,19 @@ public:
switch(uiType)
{
case 0:
- AddWaypoint(0,715.06f,637.07f,411.91f);
+ AddWaypoint(0, 715.06f, 637.07f, 411.91f);
break;
case 1:
- AddWaypoint(0,750.72f,650.20f,411.77f);
+ AddWaypoint(0, 750.72f, 650.20f, 411.77f);
break;
case 2:
- AddWaypoint(0,779.77f,607.03f,411.81f);
+ AddWaypoint(0, 779.77f, 607.03f, 411.81f);
break;
}
break;
}
- Start(false,true,0);
+ Start(false, true, 0);
uiWaypoint = uiType;
}
@@ -537,7 +537,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
- pInstance->SetData(DATA_ARGENT_SOLDIER_DEFEATED,pInstance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
+ pInstance->SetData(DATA_ARGENT_SOLDIER_DEFEATED, pInstance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 223fda6cde2..5157a602a21 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -118,16 +118,16 @@ public:
uiPhase = PHASE_UNDEAD;
- uiIcyTouchTimer = urand(5000,9000);
- uiPlagueStrikeTimer = urand(10000,13000);
- uiDeathRespiteTimer = urand(15000,16000);
- uiObliterateTimer = urand(17000,19000);
- uiDesecration = urand(15000,16000);
+ uiIcyTouchTimer = urand(5000, 9000);
+ uiPlagueStrikeTimer = urand(10000, 13000);
+ uiDeathRespiteTimer = urand(15000, 16000);
+ uiObliterateTimer = urand(17000, 19000);
+ uiDesecration = urand(15000, 16000);
uiDeathArmyCheckTimer = 7000;
uiResurrectTimer = 4000;
uiGhoulExplodeTimer = 8000;
- uiDeathBiteTimer = urand (2000,4000);
- uiMarkedDeathTimer = urand (5000,7000);
+ uiDeathBiteTimer = urand (2000, 4000);
+ uiMarkedDeathTimer = urand (5000, 7000);
}
void RemoveSummons()
@@ -161,7 +161,7 @@ public:
if (uiResurrectTimer <= uiDiff)
{
me->SetFullHealth();
- DoCast(me,SPELL_BLACK_KNIGHT_RES,true);
+ DoCast(me, SPELL_BLACK_KNIGHT_RES, true);
uiPhase++;
uiResurrectTimer = 4000;
bEventInProgress = false;
@@ -177,17 +177,17 @@ public:
if (uiIcyTouchTimer <= uiDiff)
{
DoCastVictim(SPELL_ICY_TOUCH);
- uiIcyTouchTimer = urand(5000,7000);
+ uiIcyTouchTimer = urand(5000, 7000);
} else uiIcyTouchTimer -= uiDiff;
if (uiPlagueStrikeTimer <= uiDiff)
{
DoCastVictim(SPELL_ICY_TOUCH);
- uiPlagueStrikeTimer = urand(12000,15000);
+ uiPlagueStrikeTimer = urand(12000, 15000);
} else uiPlagueStrikeTimer -= uiDiff;
if (uiObliterateTimer <= uiDiff)
{
DoCastVictim(SPELL_OBLITERATE);
- uiObliterateTimer = urand(17000,19000);
+ uiObliterateTimer = urand(17000, 19000);
} else uiObliterateTimer -= uiDiff;
switch(uiPhase)
{
@@ -198,9 +198,9 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_DEATH_RESPITE);
+ DoCast(pTarget, SPELL_DEATH_RESPITE);
}
- uiDeathRespiteTimer = urand(15000,16000);
+ uiDeathRespiteTimer = urand(15000, 16000);
} else uiDeathRespiteTimer -= uiDiff;
break;
}
@@ -226,9 +226,9 @@ public:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_DESECRATION);
+ DoCast(pTarget, SPELL_DESECRATION);
}
- uiDesecration = urand(15000,16000);
+ uiDesecration = urand(15000, 16000);
} else uiDesecration -= uiDiff;
if (uiGhoulExplodeTimer <= uiDiff)
{
@@ -253,7 +253,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (pTarget && pTarget->isAlive())
- DoCast(pTarget,SPELL_MARKED_DEATH);
+ DoCast(pTarget, SPELL_MARKED_DEATH);
}
uiMarkedDeathTimer = urand (5000, 7000);
} else uiMarkedDeathTimer -= uiDiff;
@@ -289,7 +289,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
if (pInstance)
- pInstance->SetData(BOSS_BLACK_KNIGHT,DONE);
+ pInstance->SetData(BOSS_BLACK_KNIGHT, DONE);
}
};
@@ -349,7 +349,7 @@ public:
{
npc_black_knight_skeletal_gryphonAI(Creature* pCreature) : npc_escortAI(pCreature)
{
- Start(false,true,0,NULL);
+ Start(false, true, 0, NULL);
}
void WaypointReached(uint32 /*i*/)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index d5254a0b706..e1e92b1cdd9 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -81,14 +81,14 @@ enum eSeat
/*
struct Point
{
- float x,y,z;
+ float x, y, z;
};
const Point MovementPoint[] =
{
- {746.84f,623.15f,411.41f},
- {747.96f,620.29f,411.09f},
- {750.23f,618.35f,411.09f}
+ {746.84f, 623.15f, 411.41f},
+ {747.96f, 620.29f, 411.09f},
+ {750.23f, 618.35f, 411.09f}
};
*/
void AggroAllPlayers(Creature* pTemp)
@@ -107,7 +107,7 @@ void AggroAllPlayers(Creature* pTemp)
if (pPlayer->isAlive())
{
- pTemp->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ pTemp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
pTemp->SetReactState(REACT_AGGRESSIVE);
pTemp->SetInCombatWith(pPlayer);
pPlayer->SetInCombatWith(pTemp);
@@ -171,7 +171,7 @@ public:
{
uiChargeTimer = 5000;
uiShieldBreakerTimer = 8000;
- uiBuffTimer = urand(30000,60000);
+ uiBuffTimer = urand(30000, 60000);
}
void SetData(uint32 uiType, uint32 /*uiData*/)
@@ -179,28 +179,28 @@ public:
switch(uiType)
{
case 1:
- AddWaypoint(0,747.36f,634.07f,411.572f);
- AddWaypoint(1,780.43f,607.15f,411.82f);
- AddWaypoint(2,785.99f,599.41f,411.92f);
- AddWaypoint(3,778.44f,601.64f,411.79f);
+ AddWaypoint(0, 747.36f, 634.07f, 411.572f);
+ AddWaypoint(1, 780.43f, 607.15f, 411.82f);
+ AddWaypoint(2, 785.99f, 599.41f, 411.92f);
+ AddWaypoint(3, 778.44f, 601.64f, 411.79f);
uiWaypointPath = 1;
break;
case 2:
- AddWaypoint(0,747.35f,634.07f,411.57f);
- AddWaypoint(1,768.72f,581.01f,411.92f);
- AddWaypoint(2,763.55f,590.52f,411.71f);
+ AddWaypoint(0, 747.35f, 634.07f, 411.57f);
+ AddWaypoint(1, 768.72f, 581.01f, 411.92f);
+ AddWaypoint(2, 763.55f, 590.52f, 411.71f);
uiWaypointPath = 2;
break;
case 3:
- AddWaypoint(0,747.35f,634.07f,411.57f);
- AddWaypoint(1,784.02f,645.33f,412.39f);
- AddWaypoint(2,775.67f,641.91f,411.91f);
+ AddWaypoint(0, 747.35f, 634.07f, 411.57f);
+ AddWaypoint(1, 784.02f, 645.33f, 412.39f);
+ AddWaypoint(2, 775.67f, 641.91f, 411.91f);
uiWaypointPath = 3;
break;
}
if (uiType <= 3)
- Start(false,true,0,NULL);
+ Start(false, true, 0, NULL);
}
void WaypointReached(uint32 i)
@@ -226,7 +226,7 @@ public:
void DoCastSpellShield()
{
for (uint8 i = 0; i < 3; ++i)
- DoCast(me,SPELL_SHIELD,true);
+ DoCast(me, SPELL_SHIELD, true);
}
void UpdateAI(const uint32 uiDiff)
@@ -241,7 +241,7 @@ public:
if (!me->HasAura(SPELL_SHIELD))
DoCastSpellShield();
- uiBuffTimer = urand(30000,45000);
+ uiBuffTimer = urand(30000, 45000);
}else uiBuffTimer -= uiDiff;
if (uiChargeTimer <= uiDiff)
@@ -252,10 +252,10 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,8.0f,25.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 8.0f, 25.0f, false))
{
DoResetThreat();
- me->AddThreat(pPlayer,1.0f);
+ me->AddThreat(pPlayer, 1.0f);
DoCast(pPlayer, SPELL_CHARGE);
break;
}
@@ -279,9 +279,9 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,10.0f,30.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 10.0f, 30.0f, false))
{
- pPassenger->CastSpell(pPlayer,SPELL_SHIELD_BREAKER,true);
+ pPassenger->CastSpell(pPlayer, SPELL_SHIELD_BREAKER, true);
break;
}
}
@@ -320,7 +320,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -338,9 +338,9 @@ public:
void Reset()
{
- uiBladeStormTimer = urand(15000,20000);
+ uiBladeStormTimer = urand(15000, 20000);
uiInterceptTimer = 7000;
- uiMortalStrikeTimer = urand(8000,12000);
+ uiMortalStrikeTimer = urand(8000, 12000);
}
void JustReachedHome()
@@ -363,11 +363,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
EnterEvadeMode();
bHome = true;
@@ -393,11 +393,11 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,8.0f,25.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 8.0f, 25.0f, false))
{
DoResetThreat();
- me->AddThreat(pPlayer,5.0f);
- DoCast(pPlayer,SPELL_INTERCEPT);
+ me->AddThreat(pPlayer, 5.0f);
+ DoCast(pPlayer, SPELL_INTERCEPT);
break;
}
}
@@ -408,13 +408,13 @@ public:
if (uiBladeStormTimer <= uiDiff)
{
DoCastVictim(SPELL_BLADESTORM);
- uiBladeStormTimer = urand(15000,20000);
+ uiBladeStormTimer = urand(15000, 20000);
} else uiBladeStormTimer -= uiDiff;
if (uiMortalStrikeTimer <= uiDiff)
{
DoCastVictim(SPELL_MORTAL_STRIKE);
- uiMortalStrikeTimer = urand(8000,12000);
+ uiMortalStrikeTimer = urand(8000, 12000);
} else uiMortalStrikeTimer -= uiDiff;
DoMeleeAttackIfReady();
@@ -453,7 +453,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -497,11 +497,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -537,14 +537,14 @@ public:
if (uiPolymorphTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_POLYMORPH);
uiPolymorphTimer = 8000;
} else uiPolymorphTimer -= uiDiff;
if (uiBlastWaveTimer <= uiDiff)
{
- DoCastAOE(SPELL_BLAST_WAVE,false);
+ DoCastAOE(SPELL_BLAST_WAVE, false);
uiBlastWaveTimer = 13000;
} else uiBlastWaveTimer -= uiDiff;
@@ -552,7 +552,7 @@ public:
{
me->InterruptNonMeleeSpells(true);
- DoCast(me,SPELL_HASTE);
+ DoCast(me, SPELL_HASTE);
uiHasteTimer = 22000;
} else uiHasteTimer -= uiDiff;
@@ -592,7 +592,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -612,14 +612,14 @@ public:
{
uiChainLightningTimer = 16000;
uiHealingWaveTimer = 12000;
- uiEartShieldTimer = urand(30000,35000);
- uiHexMendingTimer = urand(20000,25000);
+ uiEartShieldTimer = urand(30000, 35000);
+ uiHexMendingTimer = urand(20000, 25000);
}
void EnterCombat(Unit* pWho)
{
- DoCast(me,SPELL_EARTH_SHIELD);
- DoCast(pWho,SPELL_HEX_OF_MENDING);
+ DoCast(me, SPELL_EARTH_SHIELD);
+ DoCast(pWho, SPELL_HEX_OF_MENDING);
};
void JustReachedHome()
@@ -642,11 +642,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -669,38 +669,38 @@ public:
if (uiChainLightningTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_CHAIN_LIGHTNING);
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
uiChainLightningTimer = 16000;
} else uiChainLightningTimer -= uiDiff;
if (uiHealingWaveTimer <= uiDiff)
{
- bool bChance = urand(0,1);
+ bool bChance = urand(0, 1);
if (!bChance)
{
if (Unit* pFriend = DoSelectLowestHpFriendly(40))
- DoCast(pFriend,SPELL_HEALING_WAVE);
+ DoCast(pFriend, SPELL_HEALING_WAVE);
} else
- DoCast(me,SPELL_HEALING_WAVE);
+ DoCast(me, SPELL_HEALING_WAVE);
uiHealingWaveTimer = 12000;
} else uiHealingWaveTimer -= uiDiff;
if (uiEartShieldTimer <= uiDiff)
{
- DoCast(me,SPELL_EARTH_SHIELD);
+ DoCast(me, SPELL_EARTH_SHIELD);
- uiEartShieldTimer = urand(30000,35000);
+ uiEartShieldTimer = urand(30000, 35000);
} else uiEartShieldTimer -= uiDiff;
if (uiHexMendingTimer <= uiDiff)
{
- DoCastVictim(SPELL_HEX_OF_MENDING,true);
+ DoCastVictim(SPELL_HEX_OF_MENDING, true);
- uiHexMendingTimer = urand(20000,25000);
+ uiHexMendingTimer = urand(20000, 25000);
} else uiHexMendingTimer -= uiDiff;
DoMeleeAttackIfReady();
@@ -739,7 +739,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -788,11 +788,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -815,13 +815,13 @@ public:
if (uiLightningArrowsTimer <= uiDiff)
{
- DoCastAOE(SPELL_LIGHTNING_ARROWS,false);
+ DoCastAOE(SPELL_LIGHTNING_ARROWS, false);
uiLightningArrowsTimer = 7000;
} else uiLightningArrowsTimer -= uiDiff;
if (uiShootTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST,0,30.0f))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 30.0f))
{
uiTargetGUID = pTarget->GetGUID();
DoCast(pTarget, SPELL_SHOOT);
@@ -836,9 +836,9 @@ public:
me->InterruptNonMeleeSpells(true);
Unit* pTarget = Unit::GetUnit(*me, uiTargetGUID);
- if (pTarget && me->IsInRange(pTarget,5.0f,30.0f,false))
+ if (pTarget && me->IsInRange(pTarget, 5.0f, 30.0f, false))
{
- DoCast(pTarget,SPELL_MULTI_SHOT);
+ DoCast(pTarget, SPELL_MULTI_SHOT);
} else
{
Map::PlayerList const& players = me->GetMap()->GetPlayers();
@@ -847,9 +847,9 @@ public:
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
Player* pPlayer = itr->getSource();
- if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer,5.0f,30.0f,false))
+ if (pPlayer && !pPlayer->isGameMaster() && me->IsInRange(pPlayer, 5.0f, 30.0f, false))
{
- DoCast(pTarget,SPELL_MULTI_SHOT);
+ DoCast(pTarget, SPELL_MULTI_SHOT);
break;
}
}
@@ -894,7 +894,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
}
InstanceScript* pInstance;
@@ -935,11 +935,11 @@ public:
bDone = true;
if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_1))
- me->SetHomePosition(739.678f,662.541f,412.393f,4.49f);
+ me->SetHomePosition(739.678f, 662.541f, 412.393f, 4.49f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_2))
- me->SetHomePosition(746.71f,661.02f,411.69f,4.6f);
+ me->SetHomePosition(746.71f, 661.02f, 411.69f, 4.6f);
else if (pInstance && me->GetGUID() == pInstance->GetData64(DATA_GRAND_CHAMPION_3))
- me->SetHomePosition(754.34f,660.70f,412.39f,4.79f);
+ me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
if (pInstance)
pInstance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
@@ -962,20 +962,20 @@ public:
if (uiEviscerateTimer <= uiDiff)
{
- DoCast(me->getVictim(),SPELL_EVISCERATE);
+ DoCast(me->getVictim(), SPELL_EVISCERATE);
uiEviscerateTimer = 8000;
} else uiEviscerateTimer -= uiDiff;
if (uiFanKivesTimer <= uiDiff)
{
- DoCastAOE(SPELL_FAN_OF_KNIVES,false);
+ DoCastAOE(SPELL_FAN_OF_KNIVES, false);
uiFanKivesTimer = 14000;
} else uiFanKivesTimer -= uiDiff;
if (uiPosionBottleTimer <= uiDiff)
{
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
- DoCast(pTarget,SPELL_POISON_BOTTLE);
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ DoCast(pTarget, SPELL_POISON_BOTTLE);
uiPosionBottleTimer = 19000;
} else uiPosionBottleTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 8ed67493825..29f5fcbfffd 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -136,7 +136,7 @@ public:
case NPC_JAEREN:
uiAnnouncerGUID = creature->GetGUID();
if (TeamInInstance == ALLIANCE)
- creature->UpdateEntry(NPC_ARELAS,ALLIANCE);
+ creature->UpdateEntry(NPC_ARELAS, ALLIANCE);
break;
case VEHICLE_ARGENT_WARHORSE:
case VEHICLE_ARGENT_BATTLEWORG:
@@ -172,7 +172,7 @@ public:
if (uiMovementDone == 3)
{
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
- pAnnouncer->AI()->SetData(DATA_IN_POSITION,0);
+ pAnnouncer->AI()->SetData(DATA_IN_POSITION, 0);
}
break;
case BOSS_GRAND_CHAMPIONS:
@@ -189,9 +189,9 @@ public:
{
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
- pAnnouncer->GetMotionMaster()->MovePoint(0,748.309f,619.487f,411.171f);
+ pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT,746.59f,618.49f,411.09f,1.42f,0, 0, 0, 0,90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
}
}
}
@@ -202,8 +202,8 @@ public:
{
if (Creature* pBoss = instance->GetCreature(uiArgentChampionGUID))
{
- pBoss->GetMotionMaster()->MovePoint(0,746.88f,618.74f,411.06f);
- pBoss->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pBoss->GetMotionMaster()->MovePoint(0, 746.88f, 618.74f, 411.06f);
+ pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pBoss->SetReactState(REACT_AGGRESSIVE);
}
}
@@ -212,18 +212,18 @@ public:
m_auiEncounter[1] = uiData;
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
- pAnnouncer->GetMotionMaster()->MovePoint(0,748.309f,619.487f,411.171f);
+ pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT,746.59f,618.49f,411.09f,1.42f,0, 0, 0, 0,90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
}
break;
case BOSS_ARGENT_CHALLENGE_P:
m_auiEncounter[2] = uiData;
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
- pAnnouncer->GetMotionMaster()->MovePoint(0,748.309f,619.487f,411.171f);
+ pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT,746.59f,618.49f,411.09f,1.42f,0, 0, 0, 0,90000000);
+ pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, 0, 0, 0, 0, 90000000);
}
break;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index bf4d8f2ef4f..44dd6efe712 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -39,7 +39,7 @@ EndContentData */
## npc_announcer_toc5
######*/
-const Position SpawnPosition = {746.261f,657.401f,411.681f,4.65f};
+const Position SpawnPosition = {746.261f, 657.401f, 411.681f, 4.65f};
class npc_announcer_toc5 : public CreatureScript
{
@@ -74,7 +74,7 @@ public:
Champion3List.clear();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
SetGrandChampionsForEncounter();
@@ -106,7 +106,7 @@ public:
std::list<uint64> Champion2List;
std::list<uint64> Champion3List;
- void NextStep(uint32 uiTimerStep,bool bNextStep = true,uint8 uiPhaseStep = 0)
+ void NextStep(uint32 uiTimerStep, bool bNextStep = true, uint8 uiPhaseStep = 0)
{
uiTimer = uiTimerStep;
if (bNextStep)
@@ -121,13 +121,13 @@ public:
{
case DATA_START:
DoSummonGrandChampion(uiFirstBoss);
- NextStep(10000,false,1);
+ NextStep(10000, false, 1);
break;
case DATA_IN_POSITION: //movement done.
- me->GetMotionMaster()->MovePoint(1,735.81f,661.92f,412.39f);
+ me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
if (GameObject* pGO = GameObject::GetGameObject(*me, pInstance->GetData64(DATA_MAIN_GATE)))
- pInstance->HandleGameObject(pGO->GetGUID(),false);
- NextStep(10000,false,3);
+ pInstance->HandleGameObject(pGO->GetGUID(), false);
+ NextStep(10000, false, 3);
break;
case DATA_LESSER_CHAMPIONS_DEFEATED:
{
@@ -213,7 +213,7 @@ public:
return;
}
- if (Creature* pBoss = me->SummonCreature(VEHICLE_TO_SUMMON1,SpawnPosition))
+ if (Creature* pBoss = me->SummonCreature(VEHICLE_TO_SUMMON1, SpawnPosition))
{
switch(uiSummonTimes)
{
@@ -227,10 +227,10 @@ public:
uiGrandChampionBoss1 = pUnit->GetGUID();
if (pInstance)
{
- pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1,uiVehicle1GUID);
- pInstance->SetData64(DATA_GRAND_CHAMPION_1,uiGrandChampionBoss1);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_1, uiGrandChampionBoss1);
}
- pBoss->AI()->SetData(1,0);
+ pBoss->AI()->SetData(1, 0);
break;
}
case 2:
@@ -243,10 +243,10 @@ public:
uiGrandChampionBoss2 = pUnit->GetGUID();
if (pInstance)
{
- pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2,uiVehicle2GUID);
- pInstance->SetData64(DATA_GRAND_CHAMPION_2,uiGrandChampionBoss2);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_2, uiGrandChampionBoss2);
}
- pBoss->AI()->SetData(2,0);
+ pBoss->AI()->SetData(2, 0);
break;
}
case 3:
@@ -259,10 +259,10 @@ public:
uiGrandChampionBoss3 = pUnit->GetGUID();
if (pInstance)
{
- pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3,uiVehicle3GUID);
- pInstance->SetData64(DATA_GRAND_CHAMPION_3,uiGrandChampionBoss3);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID);
+ pInstance->SetData64(DATA_GRAND_CHAMPION_3, uiGrandChampionBoss3);
}
- pBoss->AI()->SetData(3,0);
+ pBoss->AI()->SetData(3, 0);
break;
}
default:
@@ -271,7 +271,7 @@ public:
for (uint8 i = 0; i < 3; ++i)
{
- if (Creature* pAdd = me->SummonCreature(VEHICLE_TO_SUMMON2,SpawnPosition,TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pAdd = me->SummonCreature(VEHICLE_TO_SUMMON2, SpawnPosition, TEMPSUMMON_CORPSE_DESPAWN))
{
switch(uiSummonTimes)
{
@@ -289,13 +289,13 @@ public:
switch(i)
{
case 0:
- pAdd->GetMotionMaster()->MoveFollow(pBoss,2.0f,M_PI);
+ pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI);
break;
case 1:
- pAdd->GetMotionMaster()->MoveFollow(pBoss,2.0f,M_PI / 2);
+ pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI / 2);
break;
case 2:
- pAdd->GetMotionMaster()->MoveFollow(pBoss,2.0f,M_PI / 2 + M_PI);
+ pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI / 2 + M_PI);
break;
}
}
@@ -306,36 +306,36 @@ public:
void DoStartArgentChampionEncounter()
{
- me->GetMotionMaster()->MovePoint(1,735.81f,661.92f,412.39f);
+ me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
- if (me->SummonCreature(uiArgentChampion,SpawnPosition))
+ if (me->SummonCreature(uiArgentChampion, SpawnPosition))
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_LIGHWIELDER,SpawnPosition))
- pTrash->AI()->SetData(i,0);
- if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_MONK,SpawnPosition))
- pTrash->AI()->SetData(i,0);
- if (Creature* pTrash = me->SummonCreature(NPC_PRIESTESS,SpawnPosition))
- pTrash->AI()->SetData(i,0);
+ if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_LIGHWIELDER, SpawnPosition))
+ pTrash->AI()->SetData(i, 0);
+ if (Creature* pTrash = me->SummonCreature(NPC_ARGENT_MONK, SpawnPosition))
+ pTrash->AI()->SetData(i, 0);
+ if (Creature* pTrash = me->SummonCreature(NPC_PRIESTESS, SpawnPosition))
+ pTrash->AI()->SetData(i, 0);
}
}
}
void SetGrandChampionsForEncounter()
{
- uiFirstBoss = urand(0,4);
+ uiFirstBoss = urand(0, 4);
while (uiSecondBoss == uiFirstBoss || uiThirdBoss == uiFirstBoss || uiThirdBoss == uiSecondBoss)
{
- uiSecondBoss = urand(0,4);
- uiThirdBoss = urand(0,4);
+ uiSecondBoss = urand(0, 4);
+ uiThirdBoss = urand(0, 4);
}
}
void SetArgentChampion()
{
- uint8 uiTempBoss = urand(0,1);
+ uint8 uiTempBoss = urand(0, 1);
switch(uiTempBoss)
{
@@ -360,7 +360,7 @@ public:
if (pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == NOT_STARTED && pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == NOT_STARTED)
{
if (pInstance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED)
- me->AI()->SetData(DATA_START,0);
+ me->AI()->SetData(DATA_START, 0);
if (pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE)
DoStartArgentChampionEncounter();
@@ -369,7 +369,7 @@ public:
if ((pInstance->GetData(BOSS_GRAND_CHAMPIONS) == DONE &&
pInstance->GetData(BOSS_ARGENT_CHALLENGE_E) == DONE) ||
pInstance->GetData(BOSS_ARGENT_CHALLENGE_P) == DONE)
- me->SummonCreature(VEHICLE_BLACK_KNIGHT,769.834f,651.915f,447.035f,0);
+ me->SummonCreature(VEHICLE_BLACK_KNIGHT, 769.834f, 651.915f, 447.035f, 0);
}
}
@@ -389,8 +389,8 @@ public:
if (pPlayer->isAlive())
{
- pTemp->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
- pTemp->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pTemp->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ pTemp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTemp->SetReactState(REACT_AGGRESSIVE);
pTemp->SetInCombatWith(pPlayer);
pPlayer->SetInCombatWith(pTemp);
@@ -410,11 +410,11 @@ public:
{
case 1:
DoSummonGrandChampion(uiSecondBoss);
- NextStep(10000,true);
+ NextStep(10000, true);
break;
case 2:
DoSummonGrandChampion(uiThirdBoss);
- NextStep(0,false);
+ NextStep(0, false);
break;
case 3:
if (!Champion1List.empty())
@@ -422,7 +422,7 @@ public:
for (std::list<uint64>::const_iterator itr = Champion1List.begin(); itr != Champion1List.end(); ++itr)
if (Creature* pSummon = Unit::GetCreature(*me, *itr))
AggroAllPlayers(pSummon);
- NextStep(0,false);
+ NextStep(0, false);
}
break;
}
@@ -436,7 +436,7 @@ public:
{
if (pInstance && pInstance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED)
{
- pSummon->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ pSummon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pSummon->SetReactState(REACT_PASSIVE);
}
}
@@ -455,7 +455,7 @@ public:
case VEHICLE_ORGRIMMAR_WOLF:
case VEHICLE_SILVERMOON_HAWKSTRIDER:
case VEHICLE_DARKSPEAR_RAPTOR:
- me->AI()->SetData(DATA_LESSER_CHAMPIONS_DEFEATED,0);
+ me->AI()->SetData(DATA_LESSER_CHAMPIONS_DEFEATED, 0);
break;
}
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
index 26ab0cc31c7..55d93f6997d 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
@@ -71,22 +71,22 @@ public:
{
if (pInstance)
{
- pInstance->SetData(DATA_DRED_EVENT,NOT_STARTED);
+ pInstance->SetData(DATA_DRED_EVENT, NOT_STARTED);
pInstance->SetData(DATA_KING_DRED_ACHIEV, 0);
}
uiBellowingRoarTimer = 33*IN_MILLISECONDS;
uiGrievousBiteTimer = 20*IN_MILLISECONDS;
uiManglingSlashTimer = 18500;
- uiFearsomeRoarTimer = urand(10*IN_MILLISECONDS,20*IN_MILLISECONDS);
+ uiFearsomeRoarTimer = urand(10*IN_MILLISECONDS, 20*IN_MILLISECONDS);
uiPiercingSlashTimer = 17*IN_MILLISECONDS;
- uiRaptorCallTimer = urand(20*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiRaptorCallTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
}
void EnterCombat(Unit* /*who*/)
{
if (pInstance)
- pInstance->SetData(DATA_DRED_EVENT,IN_PROGRESS);
+ pInstance->SetData(DATA_DRED_EVENT, IN_PROGRESS);
}
void UpdateAI(const uint32 diff)
@@ -103,38 +103,38 @@ public:
if (uiGrievousBiteTimer < diff)
{
- DoCastVictim(SPELL_GRIEVOUS_BITE ,false);
+ DoCastVictim(SPELL_GRIEVOUS_BITE , false);
uiGrievousBiteTimer = 20*IN_MILLISECONDS;
} else uiGrievousBiteTimer -=diff;
if (uiManglingSlashTimer < diff)
{
- DoCastVictim(SPELL_MANGLING_SLASH,false);
+ DoCastVictim(SPELL_MANGLING_SLASH, false);
uiManglingSlashTimer = 20*IN_MILLISECONDS;
} else uiManglingSlashTimer -=diff;
if (uiFearsomeRoarTimer < diff)
{
- DoCastAOE(SPELL_FEARSOME_ROAR,false);
- uiFearsomeRoarTimer = urand(16*IN_MILLISECONDS,18*IN_MILLISECONDS);
+ DoCastAOE(SPELL_FEARSOME_ROAR, false);
+ uiFearsomeRoarTimer = urand(16*IN_MILLISECONDS, 18*IN_MILLISECONDS);
} else uiFearsomeRoarTimer -=diff;
if (uiPiercingSlashTimer < diff)
{
- DoCastVictim(SPELL_PIERCING_SLASH,false);
+ DoCastVictim(SPELL_PIERCING_SLASH, false);
uiPiercingSlashTimer = 20*IN_MILLISECONDS;
} else uiPiercingSlashTimer -=diff;
if (uiRaptorCallTimer < diff)
{
- DoCastVictim(SPELL_RAPTOR_CALL,false);
+ DoCastVictim(SPELL_RAPTOR_CALL, false);
- float x,y,z;
+ float x, y, z;
- me->GetClosePoint(x,y,z,me->GetObjectSize()/3,10.0f);
- me->SummonCreature(RAND(NPC_RAPTOR_1,NPC_RAPTOR_2),x,y,z,0,TEMPSUMMON_DEAD_DESPAWN,1*IN_MILLISECONDS);
+ me->GetClosePoint(x, y, z, me->GetObjectSize()/3, 10.0f);
+ me->SummonCreature(RAND(NPC_RAPTOR_1, NPC_RAPTOR_2), x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1*IN_MILLISECONDS);
- uiRaptorCallTimer = urand(20*IN_MILLISECONDS,25*IN_MILLISECONDS);
+ uiRaptorCallTimer = urand(20*IN_MILLISECONDS, 25*IN_MILLISECONDS);
} else uiRaptorCallTimer -=diff;
DoMeleeAttackIfReady();
@@ -144,7 +144,7 @@ public:
{
if (pInstance)
{
- pInstance->SetData(DATA_DRED_EVENT,DONE);
+ pInstance->SetData(DATA_DRED_EVENT, DONE);
if (IsHeroic() && pInstance->GetData(DATA_KING_DRED_ACHIEV) == 6)
pInstance->DoCompleteAchievement(ACHIEV_BETTER_OFF_DRED);
@@ -176,7 +176,7 @@ public:
void Reset()
{
- GutRipTimer = urand(10000,15000);
+ GutRipTimer = urand(10000, 15000);
}
void UpdateAI(const uint32 diff)
@@ -187,8 +187,8 @@ public:
if (GutRipTimer < diff)
{
- DoCastVictim(SPELL_GUT_RIP,false);
- GutRipTimer = urand(10000,15000);
+ DoCastVictim(SPELL_GUT_RIP, false);
+ GutRipTimer = urand(10000, 15000);
}else GutRipTimer -=diff;
DoMeleeAttackIfReady();
@@ -230,7 +230,7 @@ public:
void Reset()
{
- uiRendTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiRendTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
}
void UpdateAI(const uint32 diff)
@@ -241,8 +241,8 @@ public:
if (uiRendTimer < diff)
{
- DoCastVictim(SPELL_REND,false);
- uiRendTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ DoCastVictim(SPELL_REND, false);
+ uiRendTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
}else uiRendTimer -=diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 87b4a080cb8..45ce90ffa4a 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -148,7 +148,7 @@ public:
case PHASE_1:
if (uiTimer <= diff)
{
- Creature *pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE,CREATURE_HULKING_CORPSE,CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ Creature *pSummon = me->SummonCreature(RAND(CREATURE_FETID_TROLL_CORPSE, CREATURE_HULKING_CORPSE, CREATURE_RISEN_SHADOWCASTER), AddSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pSummon->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
//If spell is casted stops casting arcane field so no spell casting
//DoCast(me, SPELL_SUMMON_MINIONS);
@@ -159,9 +159,9 @@ public:
if (uiCrystalHandlerTimer <= diff)
{
DoScriptText(SAY_NECRO_ADD, me);
- Creature *pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ Creature *pCrystalHandler = me->SummonCreature(CREATURE_CRYSTAL_HANDLER, CrystalHandlerSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
pCrystalHandler->GetMotionMaster()->MovePoint(0, AddDestinyPoint);
- uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS,30*IN_MILLISECONDS);
+ uiCrystalHandlerTimer = urand(20*IN_MILLISECONDS, 30*IN_MILLISECONDS);
} else uiCrystalHandlerTimer -= diff;
}
break;
@@ -169,9 +169,9 @@ public:
if (uiTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
- DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST,SPELL_BLIZZARD,SPELL_FROSTBOLT,SPELL_WRATH_OF_MISERY),
- RAND(H_SPELL_ARCANE_BLAST,H_SPELL_BLIZZARD,H_SPELL_FROSTBOLT,H_SPELL_WRATH_OF_MISERY)));
- uiTimer = urand(1*IN_MILLISECONDS,3*IN_MILLISECONDS);
+ DoCast(pTarget, DUNGEON_MODE(RAND(SPELL_ARCANE_BLAST, SPELL_BLIZZARD, SPELL_FROSTBOLT, SPELL_WRATH_OF_MISERY),
+ RAND(H_SPELL_ARCANE_BLAST, H_SPELL_BLIZZARD, H_SPELL_FROSTBOLT, H_SPELL_WRATH_OF_MISERY)));
+ uiTimer = urand(1*IN_MILLISECONDS, 3*IN_MILLISECONDS);
} else uiTimer -= diff;
break;
default:
@@ -268,7 +268,7 @@ public:
void JustDied(Unit* /*killer*/)
{
if (Creature* pNovos = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
- CAST_AI(boss_novos::boss_novosAI,pNovos->AI())->RemoveCrystal();
+ CAST_AI(boss_novos::boss_novosAI, pNovos->AI())->RemoveCrystal();
}
void UpdateAI(const uint32 diff)
@@ -278,7 +278,7 @@ public:
if (uiFlashOfDarknessTimer <= diff)
{
- DoCast(me->getVictim(), DUNGEON_MODE(SPELL_FLASH_OF_DARKNESS,H_SPELL_FLASH_OF_DARKNESS));
+ DoCast(me->getVictim(), DUNGEON_MODE(SPELL_FLASH_OF_DARKNESS, H_SPELL_FLASH_OF_DARKNESS));
uiFlashOfDarknessTimer = 5*IN_MILLISECONDS;
} else uiFlashOfDarknessTimer -= diff;
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index 11ebbb6199b..0f3725dce21 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -92,8 +92,8 @@ public:
{
uiPhaseTimer = 20*IN_MILLISECONDS;
uiCurseOfLifeTimer = 1*IN_MILLISECONDS;
- uiRainOfFireTimer = urand(14*IN_MILLISECONDS,18*IN_MILLISECONDS);
- uiShadowVolleyTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
+ uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
Phase = SKELETAL;
me->SetDisplayId(me->GetNativeDisplayId());
if (pInstance)
@@ -121,19 +121,19 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CURSE_OF_LIFE);
- uiCurseOfLifeTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiCurseOfLifeTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiCurseOfLifeTimer -= diff;
if (uiShadowVolleyTimer < diff)
{
DoCastVictim(SPELL_SHADOW_VOLLEY);
- uiShadowVolleyTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
} else uiShadowVolleyTimer -= diff;
if (uiRainOfFireTimer < diff)
{
DoCastAOE(SPELL_RAIN_OF_FIRE);
- uiRainOfFireTimer = urand(14*IN_MILLISECONDS,18*IN_MILLISECONDS);
+ uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
} else uiRainOfFireTimer -= diff;
if (uiPhaseTimer < diff)
@@ -148,7 +148,7 @@ public:
case GOING_FLESH:
if (uiPhaseTimer < diff)
{
- DoScriptText(RAND(SAY_FLESH_1,SAY_FLESH_2),me);
+ DoScriptText(RAND(SAY_FLESH_1, SAY_FLESH_2), me);
me->SetDisplayId(MODEL_FLESH);
std::list<Unit *> playerList;
@@ -156,13 +156,13 @@ public:
for (std::list<Unit*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
Unit *pTemp = (*itr);
- me->AddAura(SPELL_GIFT_OF_THARON_JA,pTemp);
+ me->AddAura(SPELL_GIFT_OF_THARON_JA, pTemp);
pTemp->SetDisplayId(MODEL_SKELETON);
}
uiPhaseTimer = 20*IN_MILLISECONDS;
- uiLightningBreathTimer = urand(3*IN_MILLISECONDS,4*IN_MILLISECONDS);
- uiEyeBeamTimer = urand(4*IN_MILLISECONDS,8*IN_MILLISECONDS);
- uiPoisonCloudTimer = urand(6*IN_MILLISECONDS,7*IN_MILLISECONDS);
+ uiLightningBreathTimer = urand(3*IN_MILLISECONDS, 4*IN_MILLISECONDS);
+ uiEyeBeamTimer = urand(4*IN_MILLISECONDS, 8*IN_MILLISECONDS);
+ uiPoisonCloudTimer = urand(6*IN_MILLISECONDS, 7*IN_MILLISECONDS);
Phase = FLESH;
} else uiPhaseTimer -= diff;
break;
@@ -171,20 +171,20 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LIGHTNING_BREATH);
- uiLightningBreathTimer = urand(6*IN_MILLISECONDS,7*IN_MILLISECONDS);
+ uiLightningBreathTimer = urand(6*IN_MILLISECONDS, 7*IN_MILLISECONDS);
} else uiLightningBreathTimer -= diff;
if (uiEyeBeamTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_EYE_BEAM);
- uiEyeBeamTimer = urand(4*IN_MILLISECONDS,6*IN_MILLISECONDS);
+ uiEyeBeamTimer = urand(4*IN_MILLISECONDS, 6*IN_MILLISECONDS);
} else uiEyeBeamTimer -= diff;
if (uiPoisonCloudTimer < diff)
{
DoCastAOE(SPELL_POISON_CLOUD);
- uiPoisonCloudTimer = urand(10*IN_MILLISECONDS,12*IN_MILLISECONDS);
+ uiPoisonCloudTimer = urand(10*IN_MILLISECONDS, 12*IN_MILLISECONDS);
} else uiPoisonCloudTimer -= diff;
if (uiPhaseTimer < diff)
@@ -198,13 +198,13 @@ public:
case GOING_SKELETAL:
if (uiPhaseTimer < diff)
{
- DoScriptText(RAND(SAY_SKELETON_1,SAY_SKELETON_2), me);
+ DoScriptText(RAND(SAY_SKELETON_1, SAY_SKELETON_2), me);
me->DeMorph();
Phase = SKELETAL;
uiPhaseTimer = 20*IN_MILLISECONDS;
uiCurseOfLifeTimer = 1*IN_MILLISECONDS;
- uiRainOfFireTimer = urand(14*IN_MILLISECONDS,18*IN_MILLISECONDS);
- uiShadowVolleyTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiRainOfFireTimer = urand(14*IN_MILLISECONDS, 18*IN_MILLISECONDS);
+ uiShadowVolleyTimer = urand(8*IN_MILLISECONDS, 10*IN_MILLISECONDS);
std::list<Unit *> playerList;
SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0, true);
@@ -222,12 +222,12 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2),me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH,me);
+ DoScriptText(SAY_DEATH, me);
if (pInstance)
{
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index eb2fc36d3c9..7c605d6d6ca 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -83,16 +83,16 @@ public:
{
uiConsumeTimer = 15*IN_MILLISECONDS;
uiAuraCountTimer = 15500;
- uiCrushTimer = urand(1*IN_MILLISECONDS,5*IN_MILLISECONDS);
- uiInfectedWoundTimer = urand(60*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiCrushTimer = urand(1*IN_MILLISECONDS, 5*IN_MILLISECONDS);
+ uiInfectedWoundTimer = urand(60*IN_MILLISECONDS, 10*IN_MILLISECONDS);
uiExplodeCorpseTimer = 3*IN_MILLISECONDS;
- uiSpawnTimer = urand(30*IN_MILLISECONDS,40*IN_MILLISECONDS);
+ uiSpawnTimer = urand(30*IN_MILLISECONDS, 40*IN_MILLISECONDS);
bAchiev = IsHeroic();
lSummons.DespawnAll();
- me->RemoveAura(DUNGEON_MODE(SPELL_CONSUME_AURA,H_SPELL_CONSUME_AURA));
+ me->RemoveAura(DUNGEON_MODE(SPELL_CONSUME_AURA, H_SPELL_CONSUME_AURA));
if (pInstance)
pInstance->SetData(DATA_TROLLGORE_EVENT, NOT_STARTED);
@@ -114,10 +114,10 @@ public:
if (uiSpawnTimer <= diff)
{
- uint32 spawnNumber = urand(2,DUNGEON_MODE(3,5));
+ uint32 spawnNumber = urand(2, DUNGEON_MODE(3, 5));
for (uint8 i = 0; i < spawnNumber; ++i)
- DoSummon(RAND(NPC_DRAKKARI_INVADER_1,NPC_DRAKKARI_INVADER_2), AddSpawnPoint, 0, TEMPSUMMON_DEAD_DESPAWN);
- uiSpawnTimer = urand(30*IN_MILLISECONDS,40*IN_MILLISECONDS);
+ DoSummon(RAND(NPC_DRAKKARI_INVADER_1, NPC_DRAKKARI_INVADER_2), AddSpawnPoint, 0, TEMPSUMMON_DEAD_DESPAWN);
+ uiSpawnTimer = urand(30*IN_MILLISECONDS, 40*IN_MILLISECONDS);
} else uiSpawnTimer -= diff;
if (uiConsumeTimer <= diff)
@@ -129,7 +129,7 @@ public:
if (bAchiev)
{
- Aura *pConsumeAura = me->GetAura(DUNGEON_MODE(SPELL_CONSUME_AURA,H_SPELL_CONSUME_AURA));
+ Aura *pConsumeAura = me->GetAura(DUNGEON_MODE(SPELL_CONSUME_AURA, H_SPELL_CONSUME_AURA));
if (pConsumeAura && pConsumeAura->GetStackAmount() > 9)
bAchiev = false;
}
@@ -137,20 +137,20 @@ public:
if (uiCrushTimer <= diff)
{
DoCastVictim(SPELL_CRUSH);
- uiCrushTimer = urand(10*IN_MILLISECONDS,15*IN_MILLISECONDS);
+ uiCrushTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
} else uiCrushTimer -= diff;
if (uiInfectedWoundTimer <= diff)
{
DoCastVictim(SPELL_INFECTED_WOUND);
- uiInfectedWoundTimer = urand(25*IN_MILLISECONDS,35*IN_MILLISECONDS);
+ uiInfectedWoundTimer = urand(25*IN_MILLISECONDS, 35*IN_MILLISECONDS);
} else uiInfectedWoundTimer -= diff;
if (uiExplodeCorpseTimer <= diff)
{
DoCast(SPELL_CORPSE_EXPLODE);
DoScriptText(SAY_EXPLODE, me);
- uiExplodeCorpseTimer = urand(15*IN_MILLISECONDS,19*IN_MILLISECONDS);
+ uiExplodeCorpseTimer = urand(15*IN_MILLISECONDS, 19*IN_MILLISECONDS);
} else uiExplodeCorpseTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index fb992f0ca8a..8be1d4b7538 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -211,7 +211,7 @@ public:
OUT_LOAD_INST_DATA(in);
char dataHead1, dataHead2;
- uint16 data0,data1,data2,data3;
+ uint16 data0, data1, data2, data3;
std::istringstream loadStream(in);
loadStream >> dataHead1 >> dataHead2 >> data0 >> data1 >> data2 >> data3;
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 00c674907db..63c8cbe85b2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -61,7 +61,7 @@ enum Spells
SPELL_WAILING_SOULS_BEAM = 68875, // the beam visual
SPELL_WAILING_SOULS = 68873, // the actual spell
H_SPELL_WAILING_SOULS = 70324,
-// 68871,68873,68875,68876,68899,68912,70324,
+// 68871, 68873, 68875, 68876, 68899, 68912, 70324,
// 68899 trigger 68871
};
@@ -288,7 +288,7 @@ class boss_devourer_of_souls : public CreatureScript
case EVENT_WAILING_SOULS:
me->SetDisplayId(DISPLAY_DESIRE);
- DoScriptText(RAND(SAY_FACE_ANGER_WAILING_SOUL,SAY_FACE_DESIRE_WAILING_SOUL), me);
+ DoScriptText(RAND(SAY_FACE_ANGER_WAILING_SOUL, SAY_FACE_DESIRE_WAILING_SOUL), me);
DoScriptText(EMOTE_WAILING_SOUL, me);
DoCast(me, SPELL_WAILING_SOULS_STARTING);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -332,7 +332,7 @@ class boss_devourer_of_souls : public CreatureScript
me->SetDisplayId(DISPLAY_ANGER);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
me->GetMotionMaster()->MoveChase(me->getVictim());
- events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000,70000));
+ events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000, 70000));
}
break;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index d0e1794be95..28d9e406e92 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -79,7 +79,7 @@ public:
events.ScheduleEvent(EVENT_QUIVERING_STRIKE, 23000);
events.ScheduleEvent(EVENT_IMPENDING_DESPAIR, 9000);
- events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000,45000)); // TODO adjust timer.
+ events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000, 45000)); // TODO adjust timer.
}
void JustDied(Unit* /*killer*/)
@@ -92,7 +92,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void UpdateAI(const uint32 diff)
@@ -122,7 +122,7 @@ public:
break;
case EVENT_DEFILING_HORROR:
DoCast(SPELL_DEFILING_HORROR);
- events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000,45000)); // TODO adjust timer.
+ events.ScheduleEvent(EVENT_DEFILING_HORROR, urand(25000, 45000)); // TODO adjust timer.
break;
}
@@ -131,7 +131,7 @@ public:
|| (uiHopelessnessCount < 3 && HealthBelowPct(10)))
{
uiHopelessnessCount++;
- DoCast(DUNGEON_MODE(SPELL_HOPELESSNESS,H_SPELL_HOPELESSNESS));
+ DoCast(DUNGEON_MODE(SPELL_HOPELESSNESS, H_SPELL_HOPELESSNESS));
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index c8c512e8d98..6574846831e 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -89,7 +89,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void UpdateAI(const uint32 diff)
@@ -114,7 +114,7 @@ public:
events.ScheduleEvent(EVENT_WELL_OF_CORRUPTION, 13000);
break;
case EVENT_CORRUPTED_FLESH:
- DoScriptText(RAND(SAY_CORRUPTED_FLESH_1,SAY_CORRUPTED_FLESH_2), me);
+ DoScriptText(RAND(SAY_CORRUPTED_FLESH_1, SAY_CORRUPTED_FLESH_2), me);
DoCast(SPELL_CORRUPTED_FLESH);
events.ScheduleEvent(EVENT_CORRUPTED_FLESH, 20000);
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 0cc1633ce58..a6307f3c796 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -683,7 +683,7 @@ public:
return;
case EVENT_DARK_MENDING:
// find an ally with missing HP
- if (Unit *pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000,50000)))
+ if (Unit *pTarget = DoSelectLowestHpFriendly(40, DUNGEON_MODE(30000, 50000)))
{
DoCast(pTarget, SPELL_DARK_MENDING);
events.ScheduleEvent(EVENT_DARK_MENDING, 20000);
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index 373ad249f9b..b82ac92bd9f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -44,56 +44,56 @@ enum Events
static Position PriestSpawnPos[ENCOUNTER_WAVE_PRIEST] =
{
- {5277.74f,2016.88f,707.778f,5.96903f},
- {5295.88f,2040.34f,707.778f,5.07891f},
- {5320.37f,1980.13f,707.778f,2.00713f},
- {5280.51f,1997.84f,707.778f,0.296706f},
- {5302.45f,2042.22f,707.778f,4.90438f},
- {5306.57f,1977.47f,707.778f,1.50098f},
+ {5277.74f, 2016.88f, 707.778f, 5.96903f},
+ {5295.88f, 2040.34f, 707.778f, 5.07891f},
+ {5320.37f, 1980.13f, 707.778f, 2.00713f},
+ {5280.51f, 1997.84f, 707.778f, 0.296706f},
+ {5302.45f, 2042.22f, 707.778f, 4.90438f},
+ {5306.57f, 1977.47f, 707.778f, 1.50098f},
};
static Position MageSpawnPos[ENCOUNTER_WAVE_MAGE] =
{
- {5312.75f,2037.12f,707.778f,4.59022f},
- {5309.58f,2042.67f,707.778f,4.69494f},
- {5275.08f,2008.72f,707.778f,6.21337f},
- {5279.65f,2004.66f,707.778f,0.069813f},
- {5275.48f,2001.14f,707.778f,0.174533f},
- {5316.7f,2041.55f,707.778f,4.50295f},
+ {5312.75f, 2037.12f, 707.778f, 4.59022f},
+ {5309.58f, 2042.67f, 707.778f, 4.69494f},
+ {5275.08f, 2008.72f, 707.778f, 6.21337f},
+ {5279.65f, 2004.66f, 707.778f, 0.069813f},
+ {5275.48f, 2001.14f, 707.778f, 0.174533f},
+ {5316.7f, 2041.55f, 707.778f, 4.50295f},
};
static Position MercenarySpawnPos[ENCOUNTER_WAVE_MERCENARY] =
{
- {5302.25f,1972.41f,707.778f,1.37881f},
- {5311.03f,1972.23f,707.778f,1.64061f},
- {5277.36f,1993.23f,707.778f,0.401426f},
- {5318.7f,2036.11f,707.778f,4.2237f},
- {5335.72f,1996.86f,707.778f,2.74017f},
- {5299.43f,1979.01f,707.778f,1.23918f},
+ {5302.25f, 1972.41f, 707.778f, 1.37881f},
+ {5311.03f, 1972.23f, 707.778f, 1.64061f},
+ {5277.36f, 1993.23f, 707.778f, 0.401426f},
+ {5318.7f, 2036.11f, 707.778f, 4.2237f},
+ {5335.72f, 1996.86f, 707.778f, 2.74017f},
+ {5299.43f, 1979.01f, 707.778f, 1.23918f},
};
static Position FootmenSpawnPos[ENCOUNTER_WAVE_FOOTMAN] =
{
- {5306.06f,2037,707.778f,4.81711f},
- {5344.15f,2007.17f,707.778f,3.15905f},
- {5337.83f,2010.06f,707.778f,3.22886f},
- {5343.29f,1999.38f,707.778f,2.9147f},
- {5340.84f,1992.46f,707.778f,2.75762f},
- {5325.07f,1977.6f,707.778f,2.07694f},
- {5336.6f,2017.28f,707.778f,3.47321f},
- {5313.82f,1978.15f,707.778f,1.74533f},
- {5280.63f,2012.16f,707.778f,6.05629f},
- {5322.96f,2040.29f,707.778f,4.34587f},
+ {5306.06f, 2037, 707.778f, 4.81711f},
+ {5344.15f, 2007.17f, 707.778f, 3.15905f},
+ {5337.83f, 2010.06f, 707.778f, 3.22886f},
+ {5343.29f, 1999.38f, 707.778f, 2.9147f},
+ {5340.84f, 1992.46f, 707.778f, 2.75762f},
+ {5325.07f, 1977.6f, 707.778f, 2.07694f},
+ {5336.6f, 2017.28f, 707.778f, 3.47321f},
+ {5313.82f, 1978.15f, 707.778f, 1.74533f},
+ {5280.63f, 2012.16f, 707.778f, 6.05629f},
+ {5322.96f, 2040.29f, 707.778f, 4.34587f},
};
static Position RiflemanSpawnPos[ENCOUNTER_WAVE_RIFLEMAN] =
{
- {5343.47f,2015.95f,707.778f,3.49066f},
- {5337.86f,2003.4f,707.778f,2.98451f},
- {5319.16f,1974,707.778f,1.91986f},
- {5299.25f,2036,707.778f,5.02655f},
- {5295.64f,1973.76f,707.778f,1.18682f},
- {5282.9f,2019.6f,707.778f,5.88176f},
+ {5343.47f, 2015.95f, 707.778f, 3.49066f},
+ {5337.86f, 2003.4f, 707.778f, 2.98451f},
+ {5319.16f, 1974, 707.778f, 1.91986f},
+ {5299.25f, 2036, 707.778f, 5.02655f},
+ {5295.64f, 1973.76f, 707.778f, 1.18682f},
+ {5282.9f, 2019.6f, 707.778f, 5.88176f},
};
class instance_halls_of_reflection : public InstanceMapScript
@@ -184,22 +184,22 @@ public:
{
case GO_FROSTMOURNE:
uiFrostmourne = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
HandleGameObject(0, false, go);
break;
case GO_FROSTMOURNE_ALTAR:
uiFrostmourneAltar = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
HandleGameObject(0, true, go);
break;
case GO_FRONT_DOOR:
uiFrontDoor = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
HandleGameObject(0, true, go);
break;
case GO_ARTHAS_DOOR:
uiArthasDoor = go->GetGUID();
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
if (uiEncounter[1] == DONE)
HandleGameObject(0, true, go);
@@ -384,19 +384,19 @@ public:
// TODO: do composition at random. # of spawn also depends on uiWaveCount
// As of now, it is just one of each.
- index = urand(0,ENCOUNTER_WAVE_MERCENARY-1);
+ index = urand(0, ENCOUNTER_WAVE_MERCENARY-1);
pSummoner->SummonCreature(NPC_WAVE_MERCENARY, MercenarySpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_FOOTMAN-1);
+ index = urand(0, ENCOUNTER_WAVE_FOOTMAN-1);
pSummoner->SummonCreature(NPC_WAVE_FOOTMAN, FootmenSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_RIFLEMAN-1);
+ index = urand(0, ENCOUNTER_WAVE_RIFLEMAN-1);
pSummoner->SummonCreature(NPC_WAVE_RIFLEMAN, RiflemanSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_PRIEST-1);
+ index = urand(0, ENCOUNTER_WAVE_PRIEST-1);
pSummoner->SummonCreature(NPC_WAVE_PRIEST, PriestSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
- index = urand(0,ENCOUNTER_WAVE_MAGE-1);
+ index = urand(0, ENCOUNTER_WAVE_MAGE-1);
pSummoner->SummonCreature(NPC_WAVE_MAGE, MageSpawnPos[index], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index 403feb7cf3e..a906fe03d12 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -97,12 +97,12 @@ class boss_drakkari_colossus : public CreatureScript
if (GetData(DATA_INTRO_DONE))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->RemoveAura(SPELL_FREEZE_ANIM);
}
//events.Reset(); -> done in _Reset();
- events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(10000,30000));
+ events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(10000, 30000));
phase = COLOSSUS_PHASE_NORMAL;
@@ -149,8 +149,8 @@ class boss_drakkari_colossus : public CreatureScript
me->GetMotionMaster()->MoveIdle();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
- DoCast(me,SPELL_FREEZE_ANIM);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ DoCast(me, SPELL_FREEZE_ANIM);
break;
case ACTION_UNFREEZE_COLOSSUS:
@@ -158,13 +158,13 @@ class boss_drakkari_colossus : public CreatureScript
return;
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->RemoveAura(SPELL_FREEZE_ANIM);
me->SetInCombatWithZone();
if (me->getVictim())
- me->GetMotionMaster()->MoveChase(me->getVictim(), 0,0);
+ me->GetMotionMaster()->MoveChase(me->getVictim(), 0, 0);
break;
}
@@ -172,7 +172,7 @@ class boss_drakkari_colossus : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& damage)
{
- if (me->HasFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE))
+ if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE))
damage = 0;
if (phase == COLOSSUS_PHASE_NORMAL ||
@@ -220,8 +220,8 @@ class boss_drakkari_colossus : public CreatureScript
switch (eventId)
{
case EVENT_MIGHTY_BLOW:
- DoCast(me->getVictim(),SPELL_MIGHTY_BLOW);
- events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(5000,15000));
+ DoCast(me->getVictim(), SPELL_MIGHTY_BLOW);
+ events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(5000, 15000));
break;
}
}
@@ -258,16 +258,16 @@ class boss_drakkari_elemental : public CreatureScript
{
boss_drakkari_elementalAI(Creature* creature) : ScriptedAI(creature)
{
- DoCast(me,SPELL_ELEMENTAL_SPAWN_EFFECT);
+ DoCast(me, SPELL_ELEMENTAL_SPAWN_EFFECT);
instance = creature->GetInstanceScript();
}
void Reset()
{
events.Reset();
- events.ScheduleEvent(EVENT_SURGE,urand(5000,15000));
+ events.ScheduleEvent(EVENT_SURGE, urand(5000, 15000));
- me->AddAura(SPELL_MOJO_VOLLEY,me);
+ me->AddAura(SPELL_MOJO_VOLLEY, me);
}
void JustDied(Unit* killer)
@@ -299,8 +299,8 @@ class boss_drakkari_elemental : public CreatureScript
case EVENT_SURGE:
DoCast(SPELL_SURGE_VISUAL);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true))
- DoCast(target,SPELL_SURGE);
- events.ScheduleEvent(EVENT_SURGE,urand(5000,15000));
+ DoCast(target, SPELL_SURGE);
+ events.ScheduleEvent(EVENT_SURGE, urand(5000, 15000));
break;
}
}
@@ -318,7 +318,7 @@ class boss_drakkari_elemental : public CreatureScript
{
if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
// what if the elemental is more than 80 yards from drakkari colossus ?
- DoCast(colossus,SPELL_MERGE,true);
+ DoCast(colossus, SPELL_MERGE, true);
}
break;
}
@@ -345,7 +345,7 @@ class boss_drakkari_elemental : public CreatureScript
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
return;
- me->GetMotionMaster()->MovePoint(0,colossus->GetPositionX(),colossus->GetPositionY(),colossus->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, colossus->GetPositionX(), colossus->GetPositionY(), colossus->GetPositionZ());
return;
}*/
DoAction(ACTION_RETURN_TO_COLOSSUS);
@@ -408,13 +408,13 @@ public:
void MoveMojos(Creature* boss)
{
std::list<Creature*> mojosList;
- boss->GetCreatureListWithEntryInGrid(mojosList,me->GetEntry(),12.0f);
+ boss->GetCreatureListWithEntryInGrid(mojosList, me->GetEntry(), 12.0f);
if (!mojosList.empty())
{
for (std::list<Creature*>::const_iterator itr = mojosList.begin(); itr != mojosList.end(); ++itr)
{
if (Creature* mojo = *itr)
- mojo->GetMotionMaster()->MovePoint(1,boss->GetHomePosition().GetPositionX(),boss->GetHomePosition().GetPositionY(),boss->GetHomePosition().GetPositionZ());
+ mojo->GetMotionMaster()->MovePoint(1, boss->GetHomePosition().GetPositionX(), boss->GetHomePosition().GetPositionY(), boss->GetHomePosition().GetPositionZ());
}
}
}
@@ -430,7 +430,7 @@ public:
{
colossus->AI()->DoAction(ACTION_UNFREEZE_COLOSSUS);
if (!colossus->AI()->GetData(DATA_INTRO_DONE))
- colossus->AI()->SetData(DATA_INTRO_DONE,true);
+ colossus->AI()->SetData(DATA_INTRO_DONE, true);
colossus->SetInCombatWithZone();
me->DespawnOrUnsummon();
}
@@ -451,7 +451,7 @@ public:
Position colossusHomePosition;
colossus->GetHomePosition().GetPosition(&colossusHomePosition);
- float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(),colossusHomePosition.GetPositionY(),colossusHomePosition.GetPositionZ());
+ float distance = homePosition.GetExactDist(colossusHomePosition.GetPositionX(), colossusHomePosition.GetPositionY(), colossusHomePosition.GetPositionZ());
if (distance < 12.0f)
{
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index 64a32fbfcec..d0825f79af0 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -57,7 +57,7 @@ public:
void Reset()
{
- uiBerserkTimer = urand(60*IN_MILLISECONDS,90*IN_MILLISECONDS); //60-90 secs according to wowwiki
+ uiBerserkTimer = urand(60*IN_MILLISECONDS, 90*IN_MILLISECONDS); //60-90 secs according to wowwiki
uiBiteTimer = 5*IN_MILLISECONDS;
uiSpitTimer = 10*IN_MILLISECONDS;
uiSpringTimer = 8*IN_MILLISECONDS;
@@ -83,22 +83,22 @@ public:
if (uiBiteTimer <= diff)
{
DoCast(me->getVictim(), SPELL_ECK_BITE);
- uiBiteTimer = urand(8*IN_MILLISECONDS,12*IN_MILLISECONDS);
+ uiBiteTimer = urand(8*IN_MILLISECONDS, 12*IN_MILLISECONDS);
} else uiBiteTimer -= diff;
if (uiSpitTimer <= diff)
{
DoCast(me->getVictim(), SPELL_ECK_SPIT);
- uiSpitTimer = urand(6*IN_MILLISECONDS,14*IN_MILLISECONDS);
+ uiSpitTimer = urand(6*IN_MILLISECONDS, 14*IN_MILLISECONDS);
} else uiSpitTimer -= diff;
if (uiSpringTimer <= diff)
{
- Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
{
DoCast(pTarget, RAND(SPELL_ECK_SPRING_1, SPELL_ECK_SPRING_2));
- uiSpringTimer = urand(5*IN_MILLISECONDS,10*IN_MILLISECONDS);
+ uiSpringTimer = urand(5*IN_MILLISECONDS, 10*IN_MILLISECONDS);
}
} else uiSpringTimer -= diff;
@@ -156,7 +156,7 @@ public:
{
if (pInstance)
{
- pInstance->SetData64(DATA_RUIN_DWELLER_DIED,me->GetGUID());
+ pInstance->SetData64(DATA_RUIN_DWELLER_DIED, me->GetGUID());
if (pInstance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0)
me->SummonCreature(CREATURE_ECK, EckSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300*IN_MILLISECONDS);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index d5f6bcf5a4b..968be40223b 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -172,7 +172,7 @@ public:
if (uiStampedeTimer <= diff)
{
DoCast(me, SPELL_STAMPEDE);
- DoScriptText(RAND(SAY_SUMMON_RHINO_1,SAY_SUMMON_RHINO_2,SAY_SUMMON_RHINO_3),me);
+ DoScriptText(RAND(SAY_SUMMON_RHINO_1, SAY_SUMMON_RHINO_2, SAY_SUMMON_RHINO_3), me);
uiStampedeTimer = 15*IN_MILLISECONDS;
} else uiStampedeTimer -= diff;
@@ -277,7 +277,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index e39151551a7..d02a906b79b 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -164,7 +164,7 @@ public:
if (pVictim == me)
return;
- DoScriptText(RAND(SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index e6498c889ac..2d1a6b4a5ea 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -145,23 +145,23 @@ public:
{
if (uiPhase == 1)
for (uint8 i = 0; i < DUNGEON_MODE(3, 5); ++i)
- me->SummonCreature(CREATURE_SNAKE, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ me->SummonCreature(CREATURE_SNAKE, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
if (uiPhase == 2)
for (uint8 i = 0; i < DUNGEON_MODE(3, 5); ++i)
- me->SummonCreature(CREATURE_CONSTRICTORS, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN,20*IN_MILLISECONDS);
+ me->SummonCreature(CREATURE_CONSTRICTORS, SpawnLoc[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20*IN_MILLISECONDS);
uiSpawnTimer = 5*IN_MILLISECONDS;
} else uiSpawnTimer -= diff;
}
if (uiPhase == 0 && HealthBelowPct(30))
{
- DoScriptText(SAY_SUMMON_SNAKES,me);
+ DoScriptText(SAY_SUMMON_SNAKES, me);
uiPhase = 1;
}
if (uiPhase == 1 && HealthBelowPct(25))
{
- DoScriptText(SAY_SUMMON_CONSTRICTORS,me);
+ DoScriptText(SAY_SUMMON_CONSTRICTORS, me);
uiPhase = 2;
}
@@ -178,12 +178,12 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustSummoned(Creature* summoned)
{
- summoned->GetMotionMaster()->MovePoint(0,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ());
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
lSummons.Summon(summoned);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index e25f9b900a4..a0fdb4cce7b 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -159,11 +159,11 @@ public:
case 192518:
uiSladRanAltar = go->GetGUID();
// Make sure that they start out as unusuable
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiSladRanStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
else
{
++phase;
@@ -174,11 +174,11 @@ public:
case 192519:
uiMoorabiAltar = go->GetGUID();
// Make sure that they start out as unusuable
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiMoorabiStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
else
{
++phase;
@@ -189,11 +189,11 @@ public:
case 192520:
uiDrakkariColossusAltar = go->GetGUID();
// Make sure that they start out as unusuable
- go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiDrakkariColossusStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
else
{
++phase;
@@ -220,21 +220,21 @@ public:
case 192632:
uiEckTheFerociousDoor = go->GetGUID();
if (bHeroicMode && m_auiEncounter[1] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 192569:
uiEckTheFerociousDoorBehind = go->GetGUID();
if (bHeroicMode && m_auiEncounter[4] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
case 193208:
uiGalDarahDoor1 = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 193209:
uiGalDarahDoor2 = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(0,true,go);
+ HandleGameObject(0, true, go);
break;
case 193188:
uiBridge = go->GetGUID();
@@ -261,7 +261,7 @@ public:
{
GameObject* go = instance->GetGameObject(uiSladRanAltar);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
break;
case DATA_MOORABI_EVENT:
@@ -270,9 +270,9 @@ public:
{
GameObject* go = instance->GetGameObject(uiMoorabiAltar);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
if (bHeroicMode)
- HandleGameObject(uiEckTheFerociousDoor,true);
+ HandleGameObject(uiEckTheFerociousDoor, true);
}
break;
case DATA_DRAKKARI_COLOSSUS_EVENT:
@@ -281,21 +281,21 @@ public:
{
GameObject* go = instance->GetGameObject(uiDrakkariColossusAltar);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
break;
case DATA_GAL_DARAH_EVENT:
m_auiEncounter[3] = data;
if (data == DONE)
{
- HandleGameObject(uiGalDarahDoor1,true);
- HandleGameObject(uiGalDarahDoor2,true);
+ HandleGameObject(uiGalDarahDoor1, true);
+ HandleGameObject(uiGalDarahDoor2, true);
}
break;
case DATA_ECK_THE_FEROCIOUS_EVENT:
m_auiEncounter[4] = data;
if (bHeroicMode && data == DONE)
- HandleGameObject(uiEckTheFerociousDoorBehind,true);
+ HandleGameObject(uiEckTheFerociousDoorBehind, true);
break;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 101ecf10adb..3a5b289acb0 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -619,7 +619,7 @@ class boss_prince_taldaram_icc : public CreatureScript
DoZoneInCombat(controller);
events.ScheduleEvent(EVENT_BERSERK, 600000);
- events.ScheduleEvent(EVENT_GLITTERING_SPARKS, urand(12000,15000));
+ events.ScheduleEvent(EVENT_GLITTERING_SPARKS, urand(12000, 15000));
events.ScheduleEvent(EVENT_CONJURE_FLAME, 20000);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index b38448d9f19..05f620db168 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -78,9 +78,9 @@ static const uint32 vampireAuras[3][MAX_DIFFICULTY] =
{70877, 71474, 70877, 71474},
};
-#define ESSENCE_OF_BLOOD_QUEEN RAID_MODE<uint32>(70867,71473,71532,71533)
-#define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879,71525,71530,71531)
-#define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877,71474,70877,71474)
+#define ESSENCE_OF_BLOOD_QUEEN RAID_MODE<uint32>(70867, 71473, 71532, 71533)
+#define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879, 71525, 71530, 71531)
+#define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877, 71474, 70877, 71474)
enum Events
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 66d3755ec6f..3f73184248a 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -114,7 +114,7 @@ enum Spells
};
// Helper to get id of the aura on different modes (HasAura(baseId) wont work)
-#define BOILING_BLOOD_HELPER RAID_MODE<int32>(72385,72441,72442,72443)
+#define BOILING_BLOOD_HELPER RAID_MODE<int32>(72385, 72441, 72442, 72443)
enum Events
{
@@ -710,7 +710,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
float x, y, z;
deathbringer->GetClosePoint(x, y, z, deathbringer->GetObjectSize());
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(POINT_CORPSE ,x, y, z);
+ me->GetMotionMaster()->MovePoint(POINT_CORPSE , x, y, z);
}
break;
case EVENT_OUTRO_HORDE_5: // move
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
index 3a0de0d7fc4..e7dfe62184e 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
@@ -53,8 +53,8 @@ enum Spells
};
// Used for HasAura checks
-#define PUNGENT_BLIGHT_HELPER RAID_MODE<uint32>(69195,71219,73031,73032)
-#define INOCULATED_HELPER RAID_MODE<uint32>(69291,72101,72102,72103)
+#define PUNGENT_BLIGHT_HELPER RAID_MODE<uint32>(69195, 71219, 73031, 73032)
+#define INOCULATED_HELPER RAID_MODE<uint32>(69291, 72101, 72102, 72103)
static const uint32 gaseousBlight[3] = {69157, 69162, 69164};
static const uint32 gaseousBlightVisual[3] = {69126, 69152, 69154};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 6b5ab146e4b..f7b9fdf350e 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -176,9 +176,9 @@ enum DeprogrammingData
POINT_DESPAWN = 384721,
};
-#define NPC_DARNAVAN RAID_MODE<uint32>(NPC_DARNAVAN_10,NPC_DARNAVAN_25,NPC_DARNAVAN_10,NPC_DARNAVAN_25)
-#define NPC_DARNAVAN_CREDIT RAID_MODE<uint32>(NPC_DARNAVAN_CREDIT_10,NPC_DARNAVAN_CREDIT_25,NPC_DARNAVAN_CREDIT_10,NPC_DARNAVAN_CREDIT_25)
-#define QUEST_DEPROGRAMMING RAID_MODE<uint32>(QUEST_DEPROGRAMMING_10,QUEST_DEPROGRAMMING_25,QUEST_DEPROGRAMMING_10,QUEST_DEPROGRAMMING_25)
+#define NPC_DARNAVAN RAID_MODE<uint32>(NPC_DARNAVAN_10, NPC_DARNAVAN_25, NPC_DARNAVAN_10, NPC_DARNAVAN_25)
+#define NPC_DARNAVAN_CREDIT RAID_MODE<uint32>(NPC_DARNAVAN_CREDIT_10, NPC_DARNAVAN_CREDIT_25, NPC_DARNAVAN_CREDIT_10, NPC_DARNAVAN_CREDIT_25)
+#define QUEST_DEPROGRAMMING RAID_MODE<uint32>(QUEST_DEPROGRAMMING_10, QUEST_DEPROGRAMMING_25, QUEST_DEPROGRAMMING_10, QUEST_DEPROGRAMMING_25)
static const uint32 addEntries[2] = {NPC_CULT_FANATIC, NPC_CULT_ADHERENT};
@@ -521,7 +521,7 @@ class boss_lady_deathwhisper : public CreatureScript
_SummonAdd(addEntries[addIndexOther], addSpawnPos[addIndexOther*3]);
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndexOther*3+1]);
_SummonAdd(addEntries[addIndexOther], addSpawnPos[addIndexOther*3+2]);
- _SummonAdd(addEntries[urand(0,1)], addSpawnPos[6]);
+ _SummonAdd(addEntries[urand(0, 1)], addSpawnPos[6]);
}
++addWaveCounter;
}
@@ -537,7 +537,7 @@ class boss_lady_deathwhisper : public CreatureScript
_SummonAdd(addEntries[addIndex], addSpawnPos[addIndex*3+2]);
}
else
- _SummonAdd(addEntries[urand(0,1)], addSpawnPos[6]);
+ _SummonAdd(addEntries[urand(0, 1)], addSpawnPos[6]);
++addWaveCounter;
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index ef6e78f13d2..7ef59bb9565 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -101,7 +101,7 @@ enum Spells
SPELL_MUTATED_TRANSFORMATION_NAME = 72401,
};
-#define SPELL_GASEOUS_BLOAT_HELPER RAID_MODE<uint32>(70672,72455,72832,72833)
+#define SPELL_GASEOUS_BLOAT_HELPER RAID_MODE<uint32>(70672, 72455, 72832, 72833)
enum Events
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 809c6cecbf7..e506e5300fc 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -61,7 +61,7 @@ enum Spells
SPELL_DECIMATE = 71123,
};
-#define MUTATED_INFECTION RAID_MODE<int32>(69674,71224,73022,73023)
+#define MUTATED_INFECTION RAID_MODE<int32>(69674, 71224, 73022, 73023)
enum Events
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 922957cd106..5708771d83c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -34,7 +34,7 @@ enum Texts
SAY_KILL = 8, // Perish!
// A flaw of mortality...
SAY_BERSERK = 9, // Enough! I tire of these games!
- SAY_DEATH = 10,// Free...at last...
+ SAY_DEATH = 10, // Free...at last...
};
enum Spells
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 5b8d0e66206..999676d736d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -18,8 +18,8 @@
#include "ScriptPCH.h"
#include "naxxramas.h"
-#define SAY_GREET RAND(-1533000,-1533004,-1533005,-1533006,-1533007)
-#define SAY_AGGRO RAND(-1533001,-1533002,-1533003)
+#define SAY_GREET RAND(-1533000, -1533004, -1533005, -1533006, -1533007)
+#define SAY_AGGRO RAND(-1533001, -1533002, -1533003)
#define SAY_SLAY -1533008
#define MOB_CRYPT_GUARD 16573
@@ -116,7 +116,7 @@ public:
events.ScheduleEvent(EVENT_BERSERK, 600000);
if (GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL)
- events.ScheduleEvent(EVENT_SPAWN_GUARDIAN_NORMAL, urand(15000,20000));
+ events.ScheduleEvent(EVENT_SPAWN_GUARDIAN_NORMAL, urand(15000, 20000));
}
void MoveInLineOfSight(Unit *who)
@@ -154,14 +154,14 @@ public:
case EVENT_IMPALE:
//Cast Impale on a random target
//Do NOT cast it when we are afflicted by locust swarm
- if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10,SPELL_LOCUST_SWARM_25)))
+ if (!me->HasAura(RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)))
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10,SPELL_IMPALE_25));
- events.ScheduleEvent(EVENT_IMPALE, urand(10000,20000));
+ DoCast(pTarget, RAID_MODE(SPELL_IMPALE_10, SPELL_IMPALE_25));
+ events.ScheduleEvent(EVENT_IMPALE, urand(10000, 20000));
break;
case EVENT_LOCUST:
// TODO : Add Text
- DoCast(me, RAID_MODE(SPELL_LOCUST_SWARM_10,SPELL_LOCUST_SWARM_25));
+ DoCast(me, RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25));
DoSummon(MOB_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_LOCUST, 90000);
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index 7a1c1863937..629fc42dcd6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -78,10 +78,10 @@ public:
void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3,SAY_AGGRO_4), me);
- events.ScheduleEvent(EVENT_POISON, urand(10000,15000));
- events.ScheduleEvent(EVENT_FIRE, urand(6000,18000));
- events.ScheduleEvent(EVENT_FRENZY, urand(60000,80000));
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3, SAY_AGGRO_4), me);
+ events.ScheduleEvent(EVENT_POISON, urand(10000, 15000));
+ events.ScheduleEvent(EVENT_FIRE, urand(6000, 18000));
+ events.ScheduleEvent(EVENT_FRENZY, urand(60000, 80000));
}
void Reset()
@@ -104,7 +104,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
if (!(rand()%3))
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -113,7 +113,7 @@ public:
DoScriptText(SAY_DEATH, me);
if (instance && bAchievement)
- instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_10,ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_25));
+ instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_10, ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_25));
}
void UpdateAI(const uint32 diff)
@@ -137,23 +137,23 @@ public:
switch(eventId)
{
case EVENT_POISON:
- if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE,H_SPELL_WIDOWS_EMBRACE)))
- DoCastAOE(RAID_MODE(SPELL_POISON_BOLT_VOLLEY,H_SPELL_POISON_BOLT_VOLLEY));
- events.ScheduleEvent(EVENT_POISON, urand(8000,15000));
+ if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE, H_SPELL_WIDOWS_EMBRACE)))
+ DoCastAOE(RAID_MODE(SPELL_POISON_BOLT_VOLLEY, H_SPELL_POISON_BOLT_VOLLEY));
+ events.ScheduleEvent(EVENT_POISON, urand(8000, 15000));
break;
case EVENT_FIRE:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_RAIN_OF_FIRE, H_SPELL_RAIN_OF_FIRE));
- events.ScheduleEvent(EVENT_FIRE, urand(6000,18000));
+ events.ScheduleEvent(EVENT_FIRE, urand(6000, 18000));
break;
case EVENT_FRENZY:
// TODO : Add Text
- if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE,H_SPELL_WIDOWS_EMBRACE)))
+ if (!me->HasAura(RAID_MODE(SPELL_WIDOWS_EMBRACE, H_SPELL_WIDOWS_EMBRACE)))
DoCast(me, RAID_MODE(SPELL_FRENZY, H_SPELL_FRENZY));
else
doDelayFrenzy = true;
- events.ScheduleEvent(EVENT_FRENZY, urand(60000,80000));
+ events.ScheduleEvent(EVENT_FRENZY, urand(60000, 80000));
break;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 91f15bcf6ba..fe0e94c76e1 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -56,26 +56,26 @@ const Position WaypointPositions[12] =
const uint32 MOB_HORSEMEN[] = {16064, 16065, 30549, 16063};
const uint32 SPELL_MARK[] = {28832, 28833, 28834, 28835};
-#define SPELL_PRIMARY(i) RAID_MODE(SPELL_PRIMARY_N[i],SPELL_PRIMARY_H[i])
+#define SPELL_PRIMARY(i) RAID_MODE(SPELL_PRIMARY_N[i], SPELL_PRIMARY_H[i])
const uint32 SPELL_PRIMARY_N[] = {28884, 28863, 28882, 28883};
const uint32 SPELL_PRIMARY_H[] = {57467, 57463, 57369, 57466};
-#define SPELL_SECONDARY(i) RAID_MODE(SPELL_SECONDARY_N[i],SPELL_SECONDARY_H[i])
+#define SPELL_SECONDARY(i) RAID_MODE(SPELL_SECONDARY_N[i], SPELL_SECONDARY_H[i])
const uint32 SPELL_SECONDARY_N[]= {0, 57374, 0, 57376};
const uint32 SPELL_SECONDARY_H[]= {0, 57464, 0, 57465};
const uint32 SPELL_PUNISH[] = {0, 57381, 0, 57377};
#define SPELL_BERSERK 26662
-// used by 16063,16064,16065,30549, but signed for 16063
+// used by 16063, 16064, 16065, 30549, but signed for 16063
const int32 SAY_AGGRO[] = {-1533051, -1533044, -1533065, -1533058};
const int32 SAY_TAUNT[3][4] ={ {-1533052, -1533045, -1533071, -1533059},
{-1533053, -1533046, -1533072, -1533060},
- {-1533054, -1533047, -1533073, -1533061},};
+ {-1533054, -1533047, -1533073, -1533061}, };
const int32 SAY_SPECIAL[] = {-1533055, -1533048, -1533070, -1533062};
const int32 SAY_SLAY[] = {-1533056, -1533049, -1533068, -1533063};
const int32 SAY_DEATH[] = {-1533057, -1533050, -1533074, -1533064};
-#define SAY_BARON_AGGRO RAND(-1533065,-1533066,-1533067)
-#define SAY_BARON_SLAY RAND(-1533068,-1533069)
+#define SAY_BARON_AGGRO RAND(-1533065, -1533066, -1533067)
+#define SAY_BARON_SLAY RAND(-1533068, -1533069)
class boss_four_horsemen : public CreatureScript
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 505938f1be9..dccce84818b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -19,8 +19,8 @@
#include "naxxramas.h"
#define SPELL_MORTAL_WOUND 25646
-#define SPELL_ENRAGE RAID_MODE(28371,54427)
-#define SPELL_DECIMATE RAID_MODE(28374,54426)
+#define SPELL_ENRAGE RAID_MODE(28371, 54427)
+#define SPELL_DECIMATE RAID_MODE(28374, 54426)
#define SPELL_BERSERK 26662
#define SPELL_INFECTED_WOUND 29306
@@ -123,7 +123,7 @@ public:
break;
case EVENT_SUMMON:
for (int32 i = 0; i < RAID_MODE(1, 2); ++i)
- DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1,3)]);
+ DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1, 3)]);
events.ScheduleEvent(EVENT_SUMMON, 10000);
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index bf37f218adc..1d5e3192c61 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -427,11 +427,11 @@ public:
}
if (waves[waveCount].mode == 1)
- events.ScheduleEvent(EVENT_SUMMON,waves[waveCount].time);
+ events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time);
else if ((waves[waveCount].mode == 2) && (GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL))
- events.ScheduleEvent(EVENT_SUMMON,waves[waveCount].time);
+ events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time);
else if ((waves[waveCount].mode == 0) && (GetDifficulty() == RAID_DIFFICULTY_10MAN_NORMAL))
- events.ScheduleEvent(EVENT_SUMMON,waves[waveCount].time);
+ events.ScheduleEvent(EVENT_SUMMON, waves[waveCount].time);
else
events.ScheduleEvent(EVENT_SUMMON, 0);
@@ -447,7 +447,7 @@ public:
summons.DoAction(0, 0);
summons.DoZoneInCombat();
events.ScheduleEvent(EVENT_BOLT, 1000);
- events.ScheduleEvent(EVENT_HARVEST, urand(3000,15000));
+ events.ScheduleEvent(EVENT_HARVEST, urand(3000, 15000));
events.ScheduleEvent(EVENT_TELEPORT, 20000);
}
break;
@@ -457,7 +457,7 @@ public:
break;
case EVENT_HARVEST:
DoCast(me->getVictim(), SPELL_HARVEST_SOUL, true);
- events.ScheduleEvent(EVENT_HARVEST, urand(20000,25000));
+ events.ScheduleEvent(EVENT_HARVEST, urand(20000, 25000));
break;
case EVENT_TELEPORT:
if (!thirtyPercentReached)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index cb4e4b9f782..098b22e30ac 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -22,7 +22,7 @@
#define SPELL_POISON_CLOUD 28240
#define SPELL_MUTATING_INJECTION 28169
-#define SPELL_SLIME_SPRAY RAID_MODE(28157,54364)
+#define SPELL_SLIME_SPRAY RAID_MODE(28157, 54364)
#define SPELL_BERSERK 26662
#define SPELL_POISON_CLOUD_ADD 59116
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 27d9f9757a6..5bf864d8ed3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -18,13 +18,13 @@
#include "ScriptPCH.h"
#include "naxxramas.h"
-#define SAY_AGGRO RAND(-1533109,-1533110,-1533111)
+#define SAY_AGGRO RAND(-1533109, -1533110, -1533111)
#define SAY_SLAY -1533112
-#define SAY_TAUNT RAND(-1533113,-1533114,-1533115,-1533116,-1533117)
+#define SAY_TAUNT RAND(-1533113, -1533114, -1533115, -1533116, -1533117)
#define SAY_DEATH -1533118
#define SPELL_SPELL_DISRUPTION 29310
-#define SPELL_DECREPIT_FEVER RAID_MODE(29998,55011)
+#define SPELL_DECREPIT_FEVER RAID_MODE(29998, 55011)
#define SPELL_PLAGUE_CLOUD 29350
enum Events
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 9d034723299..fff19b5cbb4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -325,7 +325,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -389,13 +389,13 @@ public:
switch(eventId)
{
case EVENT_WASTE:
- DoSummon(NPC_WASTE, Pos[RAND(0,3,6,9)]);
- events.RepeatEvent(urand(2000,5000));
+ DoSummon(NPC_WASTE, Pos[RAND(0, 3, 6, 9)]);
+ events.RepeatEvent(urand(2000, 5000));
break;
case EVENT_ABOMIN:
if (nAbomination < 8)
{
- DoSummon(NPC_ABOMINATION, Pos[RAND(1,4,7,10)]);
+ DoSummon(NPC_ABOMINATION, Pos[RAND(1, 4, 7, 10)]);
nAbomination++;
events.RepeatEvent(20000);
}
@@ -405,7 +405,7 @@ public:
case EVENT_WEAVER:
if (nWeaver < 8)
{
- DoSummon(NPC_WEAVER, Pos[RAND(0,3,6,9)]);
+ DoSummon(NPC_WEAVER, Pos[RAND(0, 3, 6, 9)]);
nWeaver++;
events.RepeatEvent(25000);
}
@@ -419,19 +419,19 @@ public:
break;
case EVENT_PHASE:
events.Reset();
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
spawns.DespawnAll();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
me->CastStop();
DoStartMovement(me->getVictim());
- events.ScheduleEvent(EVENT_BOLT, urand(5000,10000));
+ events.ScheduleEvent(EVENT_BOLT, urand(5000, 10000));
events.ScheduleEvent(EVENT_NOVA, 15000);
- events.ScheduleEvent(EVENT_DETONATE, urand(30000,40000));
- events.ScheduleEvent(EVENT_FISSURE, urand(10000,30000));
- events.ScheduleEvent(EVENT_BLAST, urand(60000,120000));
+ events.ScheduleEvent(EVENT_DETONATE, urand(30000, 40000));
+ events.ScheduleEvent(EVENT_FISSURE, urand(10000, 30000));
+ events.ScheduleEvent(EVENT_BLAST, urand(60000, 120000));
if (GetDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL)
- events.ScheduleEvent(EVENT_CHAIN, urand(30000,60000));
+ events.ScheduleEvent(EVENT_CHAIN, urand(30000, 60000));
Phase = 2;
break;
default:
@@ -463,12 +463,12 @@ public:
}
}
}
- else if (nGuardiansOfIcecrownCount < RAID_MODE(2,4))
+ else if (nGuardiansOfIcecrownCount < RAID_MODE(2, 4))
{
if (uiGuardiansOfIcecrownTimer <= diff)
{
// TODO : Add missing text
- if (Creature* pGuardian = DoSummon(NPC_ICECROWN, Pos[RAND(2,5,8,11)]))
+ if (Creature* pGuardian = DoSummon(NPC_ICECROWN, Pos[RAND(2, 5, 8, 11)]))
pGuardian->SetFloatValue(UNIT_FIELD_COMBATREACH, 2);
++nGuardiansOfIcecrownCount;
uiGuardiansOfIcecrownTimer = 5000;
@@ -484,16 +484,16 @@ public:
switch(eventId)
{
case EVENT_BOLT:
- DoCastVictim(RAID_MODE(SPELL_FROST_BOLT,H_SPELL_FROST_BOLT));
- events.RepeatEvent(urand(5000,10000));
+ DoCastVictim(RAID_MODE(SPELL_FROST_BOLT, H_SPELL_FROST_BOLT));
+ events.RepeatEvent(urand(5000, 10000));
break;
case EVENT_NOVA:
- DoCastAOE(RAID_MODE(SPELL_FROST_BOLT_AOE,H_SPELL_FROST_BOLT_AOE));
- events.RepeatEvent(urand(15000,30000));
+ DoCastAOE(RAID_MODE(SPELL_FROST_BOLT_AOE, H_SPELL_FROST_BOLT_AOE));
+ events.RepeatEvent(urand(15000, 30000));
break;
case EVENT_CHAIN:
{
- uint32 count = urand(1,3);
+ uint32 count = urand(1, 3);
for (uint8 i = 1; i <= count; i++)
{
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true);
@@ -507,8 +507,8 @@ public:
}
}
if (!chained.empty())
- DoScriptText(RAND(SAY_CHAIN_1,SAY_CHAIN_2), me);
- events.RepeatEvent(urand(100000,180000));
+ DoScriptText(RAND(SAY_CHAIN_1, SAY_CHAIN_2), me);
+ events.RepeatEvent(urand(100000, 180000));
break;
}
case EVENT_CHAINED_SPELL:
@@ -533,7 +533,7 @@ public:
switch(player->getClass())
{
case CLASS_DRUID:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_MOONFIRE, false);
else
player->CastSpell(me, SPELL_LIFEBLOOM, false);
@@ -551,19 +551,19 @@ public:
player->CastSpell(pTarget, RAND(SPELL_BLADESTORM, SPELL_CLEAVE), false);
break;
case CLASS_PALADIN:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_HAMMER_OF_JUSTICE, false);
else
player->CastSpell(me, SPELL_HOLY_SHOCK, false);
break;
case CLASS_PRIEST:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_VAMPIRIC_TOUCH, false);
else
player->CastSpell(me, SPELL_RENEW, false);
break;
case CLASS_SHAMAN:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_EARTH_SHOCK, false);
else
player->CastSpell(me, SPELL_HEALING_WAVE, false);
@@ -572,7 +572,7 @@ public:
player->CastSpell(pTarget, RAND(SPELL_HEMORRHAGE, SPELL_MUTILATE), false);
break;
case CLASS_DEATH_KNIGHT:
- if (urand(0,1))
+ if (urand(0, 1))
player->CastSpell(pTarget, SPELL_PLAGUE_STRIKE, true);
else
player->CastSpell(pTarget, SPELL_HOWLING_BLAST, true);
@@ -607,23 +607,23 @@ public:
std::vector<Unit*>::const_iterator itr = unitList.begin();
advance(itr, rand()%unitList.size());
DoCast(*itr, SPELL_MANA_DETONATION);
- DoScriptText(RAND(SAY_SPECIAL_1,SAY_SPECIAL_2,SAY_SPECIAL_3), me);
+ DoScriptText(RAND(SAY_SPECIAL_1, SAY_SPECIAL_2, SAY_SPECIAL_3), me);
}
- events.RepeatEvent(urand(20000,50000));
+ events.RepeatEvent(urand(20000, 50000));
break;
}
case EVENT_FISSURE:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_FISURE);
- events.RepeatEvent(urand(10000,45000));
+ events.RepeatEvent(urand(10000, 45000));
break;
case EVENT_BLAST:
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1,0), 0, true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, RAID_MODE(1, 0), 0, true))
DoCast(pTarget, SPELL_FROST_BLAST);
if (rand()%2)
DoScriptText(SAY_FROST_BLAST, me);
- events.RepeatEvent(urand(30000,90000));
+ events.RepeatEvent(urand(30000, 90000));
break;
default:
events.PopEvent();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 292d3f16d2b..63a7d69baa8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -76,11 +76,11 @@ public:
case EVENT_BLOOM:
// TODO : Add missing text
DoCastAOE(SPELL_SUMMON_SPORE, true);
- DoCastAOE(RAID_MODE(SPELL_DEATHBLOOM,H_SPELL_DEATHBLOOM));
+ DoCastAOE(RAID_MODE(SPELL_DEATHBLOOM, H_SPELL_DEATHBLOOM));
events.ScheduleEvent(EVENT_BLOOM, 30000);
break;
case EVENT_DOOM:
- DoCastAOE(RAID_MODE(SPELL_INEVITABLE_DOOM,H_SPELL_INEVITABLE_DOOM));
+ DoCastAOE(RAID_MODE(SPELL_INEVITABLE_DOOM, H_SPELL_INEVITABLE_DOOM));
events.ScheduleEvent(EVENT_DOOM, events.GetTimer() < 5*60000 ? 30000 : 15000);
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index f47b806e865..50ee49203d5 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -78,8 +78,8 @@ public:
enraged = false;
events.ScheduleEvent(EVENT_WRAP, 20000);
events.ScheduleEvent(EVENT_SPRAY, 40000);
- events.ScheduleEvent(EVENT_SHOCK, urand(5000,10000));
- events.ScheduleEvent(EVENT_POISON, urand(10000,15000));
+ events.ScheduleEvent(EVENT_SHOCK, urand(5000, 10000));
+ events.ScheduleEvent(EVENT_POISON, urand(10000, 15000));
events.ScheduleEvent(EVENT_SUMMON, 30000);
}
@@ -102,11 +102,11 @@ public:
{
case EVENT_WRAP:
// TODO : Add missing text
- for (uint8 i = 0; i < RAID_MODE(1,2); ++i)
+ for (uint8 i = 0; i < RAID_MODE(1, 2); ++i)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 0, true, -SPELL_WEB_WRAP))
{
- pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10,SPELL_WEB_SPRAY_25));
+ pTarget->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
uint8 pos = rand()%MAX_POS_WRAP;
pTarget->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20);
if (Creature *wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN))
@@ -116,24 +116,24 @@ public:
events.ScheduleEvent(EVENT_WRAP, 40000);
break;
case EVENT_SPRAY:
- DoCastAOE(RAID_MODE(SPELL_WEB_SPRAY_10,SPELL_WEB_SPRAY_25));
+ DoCastAOE(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25));
events.ScheduleEvent(EVENT_SPRAY, 40000);
break;
case EVENT_SHOCK:
- DoCastAOE(RAID_MODE(SPELL_POISON_SHOCK_10,SPELL_POISON_SHOCK_25));
- events.ScheduleEvent(EVENT_SHOCK, urand(10000,20000));
+ DoCastAOE(RAID_MODE(SPELL_POISON_SHOCK_10, SPELL_POISON_SHOCK_25));
+ events.ScheduleEvent(EVENT_SHOCK, urand(10000, 20000));
break;
case EVENT_POISON:
- DoCast(me->getVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10,SPELL_NECROTIC_POISON_25));
+ DoCast(me->getVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10, SPELL_NECROTIC_POISON_25));
events.ScheduleEvent(EVENT_POISON, urand(10000, 20000));
break;
case EVENT_FRENZY:
- DoCast(me, RAID_MODE(SPELL_FRENZY_10,SPELL_FRENZY_25), true);
+ DoCast(me, RAID_MODE(SPELL_FRENZY_10, SPELL_FRENZY_25), true);
events.ScheduleEvent(EVENT_FRENZY, 600000);
break;
case EVENT_SUMMON:
// TODO : Add missing text
- uint8 amount = urand(8,10);
+ uint8 amount = urand(8, 10);
for (uint8 i = 0; i < amount; ++i)
DoSummon(MOB_SPIDERLING, me, 0, TEMPSUMMON_CORPSE_DESPAWN);
events.ScheduleEvent(EVENT_SUMMON, 40000);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 1cd130556e9..80174a610ee 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -18,16 +18,16 @@
#include "ScriptPCH.h"
#include "naxxramas.h"
-#define SAY_AGGRO RAND(-1533075,-1533076,-1533077)
+#define SAY_AGGRO RAND(-1533075, -1533076, -1533077)
#define SAY_SUMMON -1533078
-#define SAY_SLAY RAND(-1533079,-1533080)
+#define SAY_SLAY RAND(-1533079, -1533080)
#define SAY_DEATH -1533081
#define SOUND_DEATH 8848
-#define SPELL_CURSE_PLAGUEBRINGER RAID_MODE(29213,54835)
-#define SPELL_BLINK RAND(29208,29209,29210,29211)
-#define SPELL_CRIPPLE RAID_MODE(29212,54814)
+#define SPELL_CURSE_PLAGUEBRINGER RAID_MODE(29213, 54835)
+#define SPELL_BLINK RAND(29208, 29209, 29210, 29211)
+#define SPELL_CRIPPLE RAID_MODE(29212, 54814)
#define SPELL_TELEPORT 29216
#define MOB_WARRIOR 16984
@@ -157,7 +157,7 @@ public:
return;
case EVENT_WARRIOR:
DoScriptText(SAY_SUMMON, me);
- SummonUndead(MOB_WARRIOR, RAID_MODE(2,3));
+ SummonUndead(MOB_WARRIOR, RAID_MODE(2, 3));
events.ScheduleEvent(EVENT_WARRIOR, 30000);
return;
case EVENT_BLINK:
@@ -180,12 +180,12 @@ public:
DoScriptText(SAY_SUMMON, me);
switch(balconyCount)
{
- case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2,4)); break;
- case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1,2));
- SummonUndead(MOB_GUARDIAN, RAID_MODE(1,2)); break;
- case 2: SummonUndead(MOB_GUARDIAN, RAID_MODE(2,4)); break;
- default:SummonUndead(MOB_CHAMPION, RAID_MODE(5,10));
- SummonUndead(MOB_GUARDIAN, RAID_MODE(5,10));break;
+ case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2, 4)); break;
+ case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1, 2));
+ SummonUndead(MOB_GUARDIAN, RAID_MODE(1, 2)); break;
+ case 2: SummonUndead(MOB_GUARDIAN, RAID_MODE(2, 4)); break;
+ default:SummonUndead(MOB_CHAMPION, RAID_MODE(5, 10));
+ SummonUndead(MOB_GUARDIAN, RAID_MODE(5, 10));break;
}
++waveCount;
events.ScheduleEvent(waveCount < 2 ? EVENT_WAVE : EVENT_GROUND, 30000 + rand()%15000);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 42afc0e57a0..e2fe4135996 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -90,7 +90,7 @@ public:
{
_EnterCombat();
Enraged = false;
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me);
events.ScheduleEvent(EVENT_HATEFUL, 1200);
events.ScheduleEvent(EVENT_BERSERK, 360000);
@@ -129,7 +129,7 @@ public:
if (!pMostHPTarget)
pMostHPTarget = me->getVictim();
- DoCast(pMostHPTarget, RAID_MODE(SPELL_HATEFUL_STRIKE,H_SPELL_HATEFUL_STRIKE), true);
+ DoCast(pMostHPTarget, RAID_MODE(SPELL_HATEFUL_STRIKE, H_SPELL_HATEFUL_STRIKE), true);
events.ScheduleEvent(EVENT_HATEFUL, 1200);
break;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 479fda3c875..7056eb0ea33 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -32,14 +32,14 @@
//8860 death - An honorable... death...
//8947 - Aggro Mixed? - ?
-#define SOUND_AGGRO RAND(8852,8853,8854)
-#define SOUND_SLAY RAND(8861,8863)
-#define SOUND_COMMND RAND(8855,8856,8858,8859,8861)
+#define SOUND_AGGRO RAND(8852, 8853, 8854)
+#define SOUND_SLAY RAND(8861, 8863)
+#define SOUND_COMMND RAND(8855, 8856, 8858, 8859, 8861)
#define SOUND_DEATH 8860
#define SOUND_AGGROMIX 8847
#define SPELL_UNBALANCING_STRIKE 26613
-#define SPELL_DISRUPTING_SHOUT RAID_MODE(29107,55543)
+#define SPELL_DISRUPTING_SHOUT RAID_MODE(29107, 55543)
#define SPELL_JAGGED_KNIFE 55550
#define SPELL_HOPELESS 29125
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 0ce6f5e0829..9bd06669d5c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -21,11 +21,11 @@
#define EMOTE_BREATH -1533082
#define EMOTE_ENRAGE -1533083
-#define SPELL_FROST_AURA RAID_MODE(28531,55799)
+#define SPELL_FROST_AURA RAID_MODE(28531, 55799)
#define SPELL_CLEAVE 19983
-#define SPELL_TAIL_SWEEP RAID_MODE(55697,55696)
+#define SPELL_TAIL_SWEEP RAID_MODE(55697, 55696)
#define SPELL_SUMMON_BLIZZARD 28560
-#define SPELL_LIFE_DRAIN RAID_MODE(28542,55665)
+#define SPELL_LIFE_DRAIN RAID_MODE(28542, 55665)
#define SPELL_ICEBOLT 28522
#define SPELL_FROST_BREATH 29318
#define SPELL_FROST_EXPLOSION 28524
@@ -33,7 +33,7 @@
#define SPELL_BERSERK 26662
#define SPELL_DIES 29357
-#define SPELL_CHILL RAID_MODE(28547,55699)
+#define SPELL_CHILL RAID_MODE(28547, 55699)
#define MOB_BLIZZARD 16474
#define GO_ICEBLOCK 181247
@@ -265,9 +265,9 @@ public:
case EVENT_BLIZZARD:
{
//DoCastAOE(SPELL_SUMMON_BLIZZARD);
- if (Creature *pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000,30000), TEMPSUMMON_TIMED_DESPAWN))
+ if (Creature *pSummon = DoSummon(MOB_BLIZZARD, me, 0.0f, urand(25000, 30000), TEMPSUMMON_TIMED_DESPAWN))
pSummon->GetMotionMaster()->MoveRandom(40);
- events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000,7000), 0, PHASE_GROUND);
+ events.ScheduleEvent(EVENT_BLIZZARD, RAID_MODE(20000, 7000), 0, PHASE_GROUND);
break;
}
case EVENT_FLIGHT:
@@ -295,7 +295,7 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->SendMovementFlagUpdate();
events.ScheduleEvent(EVENT_ICEBOLT, 1500);
- iceboltCount = RAID_MODE(2,3);
+ iceboltCount = RAID_MODE(2, 3);
return;
case EVENT_ICEBOLT:
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 9aabf5b315c..c61f5bddc7d 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -183,9 +183,9 @@ public:
void EnterCombat(Unit * /*who*/)
{
_EnterCombat();
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
events.ScheduleEvent(EVENT_SHIFT, 30000);
- events.ScheduleEvent(EVENT_CHAIN, urand(10000,20000));
+ events.ScheduleEvent(EVENT_CHAIN, urand(10000, 20000));
events.ScheduleEvent(EVENT_BERSERK, 360000);
}
@@ -237,7 +237,7 @@ public:
return;
case EVENT_CHAIN:
DoCast(me->getVictim(), RAID_MODE(SPELL_CHAIN_LIGHTNING, H_SPELL_CHAIN_LIGHTNING));
- events.ScheduleEvent(EVENT_CHAIN, urand(10000,20000));
+ events.ScheduleEvent(EVENT_CHAIN, urand(10000, 20000));
return;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK);
@@ -282,7 +282,7 @@ public:
if (Creature *pThaddius = me->GetCreature(*me, pInstance->GetData64(DATA_THADDIUS)))
if (pThaddius->AI())
pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
- powerSurgeTimer = urand(20000,25000);
+ powerSurgeTimer = urand(20000, 25000);
magneticPullTimer = 20000;
}
@@ -331,7 +331,7 @@ public:
if (powerSurgeTimer <= uiDiff)
{
DoCast(me, RAID_MODE(SPELL_POWERSURGE, H_SPELL_POWERSURGE));
- powerSurgeTimer = urand(15000,20000);
+ powerSurgeTimer = urand(15000, 20000);
} else powerSurgeTimer -= uiDiff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index ee13dc23c43..c49ac5b67bf 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -20,8 +20,8 @@
const DoorData doorData[] =
{
- {181126, BOSS_ANUBREKHAN,DOOR_TYPE_ROOM, BOUNDARY_S},
- {181195, BOSS_ANUBREKHAN,DOOR_TYPE_PASSAGE, 0},
+ {181126, BOSS_ANUBREKHAN, DOOR_TYPE_ROOM, BOUNDARY_S},
+ {181195, BOSS_ANUBREKHAN, DOOR_TYPE_PASSAGE, 0},
{194022, BOSS_FAERLINA, DOOR_TYPE_PASSAGE, 0},
{181209, BOSS_FAERLINA, DOOR_TYPE_PASSAGE, 0},
{181209, BOSS_MAEXXNA, DOOR_TYPE_ROOM, BOUNDARY_SW},
@@ -56,7 +56,7 @@ const MinionData minionData[] =
{16064, BOSS_HORSEMEN},
{16065, BOSS_HORSEMEN},
{30549, BOSS_HORSEMEN},
- {0, 0,}
+ {0, 0, }
};
enum eEnums
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index c2a9afc3788..3111361a46e 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -153,24 +153,24 @@ enum MalygosSays
// Sniffed data
const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
{
- {782.9821f,1296.652f,282.1114f},
- {779.5459f,1287.228f,282.1393f},
- {773.0028f,1279.52f,282.4164f},
- {764.3626f,1274.476f,282.4731f},
- {754.3961f,1272.639f,282.4171f},
- {744.4422f,1274.412f,282.222f},
- {735.575f,1279.742f,281.9674f},
- {729.2788f,1287.187f,281.9943f},
- {726.1191f,1296.688f,282.2997f},
- {725.9396f,1306.531f,282.2448f},
- {729.3045f,1316.122f,281.9108f},
- {735.8322f,1323.633f,282.1887f},
- {744.4616f,1328.999f,281.9948f},
- {754.4739f,1330.666f,282.049f},
- {764.074f,1329.053f,281.9949f},
- {772.8409f,1323.951f,282.077f},
- {779.5085f,1316.412f,281.9145f},
- {782.8365f,1306.778f,282.3035f},
+ {782.9821f, 1296.652f, 282.1114f},
+ {779.5459f, 1287.228f, 282.1393f},
+ {773.0028f, 1279.52f, 282.4164f},
+ {764.3626f, 1274.476f, 282.4731f},
+ {754.3961f, 1272.639f, 282.4171f},
+ {744.4422f, 1274.412f, 282.222f},
+ {735.575f, 1279.742f, 281.9674f},
+ {729.2788f, 1287.187f, 281.9943f},
+ {726.1191f, 1296.688f, 282.2997f},
+ {725.9396f, 1306.531f, 282.2448f},
+ {729.3045f, 1316.122f, 281.9108f},
+ {735.8322f, 1323.633f, 282.1887f},
+ {744.4616f, 1328.999f, 281.9948f},
+ {754.4739f, 1330.666f, 282.049f},
+ {764.074f, 1329.053f, 281.9949f},
+ {772.8409f, 1323.951f, 282.077f},
+ {779.5085f, 1316.412f, 281.9145f},
+ {782.8365f, 1306.778f, 282.3035f},
};
#define GROUND_Z 268
@@ -179,22 +179,22 @@ const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
#define MALYGOS_MAX_WAYPOINTS 16
const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
{
- {812.7299f,1391.672f,283.2763f},
- {848.2912f,1358.61f,283.2763f},
- {853.9227f,1307.911f,283.2763f},
- {847.1437f,1265.538f,283.2763f},
- {839.9229f,1245.245f,283.2763f},
- {827.3463f,1221.818f,283.2763f},
- {803.2727f,1203.851f,283.2763f},
- {772.9372f,1197.981f,283.2763f},
- {732.1138f,1200.647f,283.2763f},
- {693.8761f,1217.995f,283.2763f},
- {664.5038f,1256.539f,283.2763f},
- {650.1497f,1303.485f,283.2763f},
- {662.9109f,1350.291f,283.2763f},
- {677.6391f,1377.607f,283.2763f},
- {704.8198f,1401.162f,283.2763f},
- {755.2642f,1417.1f,283.2763f},
+ {812.7299f, 1391.672f, 283.2763f},
+ {848.2912f, 1358.61f, 283.2763f},
+ {853.9227f, 1307.911f, 283.2763f},
+ {847.1437f, 1265.538f, 283.2763f},
+ {839.9229f, 1245.245f, 283.2763f},
+ {827.3463f, 1221.818f, 283.2763f},
+ {803.2727f, 1203.851f, 283.2763f},
+ {772.9372f, 1197.981f, 283.2763f},
+ {732.1138f, 1200.647f, 283.2763f},
+ {693.8761f, 1217.995f, 283.2763f},
+ {664.5038f, 1256.539f, 283.2763f},
+ {650.1497f, 1303.485f, 283.2763f},
+ {662.9109f, 1350.291f, 283.2763f},
+ {677.6391f, 1377.607f, 283.2763f},
+ {704.8198f, 1401.162f, 283.2763f},
+ {755.2642f, 1417.1f, 283.2763f},
};
#define MAX_SUMMONS_PHASE_TWO 4
@@ -202,7 +202,7 @@ const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
#define MAX_MALYGOS_POS 2
const Position MalygosPositions[MAX_MALYGOS_POS] =
{
- {754.544f,1301.71f,320.0f},
+ {754.544f, 1301.71f, 320.0f},
{754.39f, 1301.27f, 292.91f}
};
@@ -232,14 +232,14 @@ public:
bersekerTimer = 0;
currentPos = 0;
- SetPhase(PHASE_ONE,true);
+ SetPhase(PHASE_ONE, true);
delayedMovementTimer = 8000;
delayedMovement = false;
summonDeaths = 0;
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
cannotMove = true;
}
@@ -293,7 +293,7 @@ public:
if (!instance)
return;
- SetPhase(PHASE_THREE,true);
+ SetPhase(PHASE_THREE, true);
// this despawns Hover Disks
summons.DespawnAll();
@@ -308,16 +308,16 @@ public:
continue;
// The rest is handled in the AI of the vehicle.
- target->CastSpell(target,SPELL_SUMMOM_RED_DRAGON,true);
+ target->CastSpell(target, SPELL_SUMMOM_RED_DRAGON, true);
}
}
- if (GameObject* go = GameObject::GetGameObject(*me,instance->GetData64(DATA_PLATFORM)))
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_PLATFORM)))
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED); // In sniffs it has this flag, but i don't know how is applied.
// pos sniffed
me->GetMotionMaster()->MoveIdle();
- me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM,MalygosPositions[0].GetPositionX(),MalygosPositions[0].GetPositionY(),MalygosPositions[0].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM, MalygosPositions[0].GetPositionX(), MalygosPositions[0].GetPositionY(), MalygosPositions[0].GetPositionZ());
}
void SetPhaseEvents(uint8 _phase)
@@ -325,23 +325,23 @@ public:
switch (_phase)
{
case PHASE_ONE:
- events.ScheduleEvent(EVENT_ARCANE_BREATH,urand(15,20)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_ARCANE_STORM,urand(5,10)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_VORTEX,urand(30,40)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_POWER_SPARKS,urand(30,35)*IN_MILLISECONDS,0,_phase);
+ events.ScheduleEvent(EVENT_ARCANE_BREATH, urand(15, 20)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_ARCANE_STORM, urand(5, 10)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_VORTEX, urand(30, 40)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_POWER_SPARKS, urand(30, 35)*IN_MILLISECONDS, 0, _phase);
break;
case PHASE_TWO:
- events.ScheduleEvent(EVENT_YELL_0,0,0,_phase);
- events.ScheduleEvent(EVENT_YELL_1,24*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_SURGE_POWER,urand(60,70)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_SUMMON_ARCANE,urand(2,5)*IN_MILLISECONDS,0,_phase);
+ events.ScheduleEvent(EVENT_YELL_0, 0, 0, _phase);
+ events.ScheduleEvent(EVENT_YELL_1, 24*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SURGE_POWER, urand(60, 70)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SUMMON_ARCANE, urand(2, 5)*IN_MILLISECONDS, 0, _phase);
break;
case PHASE_THREE:
- events.ScheduleEvent(EVENT_YELL_2,0,0,_phase);
- events.ScheduleEvent(EVENT_YELL_3,8*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_YELL_4,16*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3,(7,16)*IN_MILLISECONDS,0,_phase);
- events.ScheduleEvent(EVENT_STATIC_FIELD,(20,30)*IN_MILLISECONDS,0,_phase);
+ events.ScheduleEvent(EVENT_YELL_2, 0, 0, _phase);
+ events.ScheduleEvent(EVENT_YELL_3, 8*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_YELL_4, 16*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3, (7, 16)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_STATIC_FIELD, (20, 30)*IN_MILLISECONDS, 0, _phase);
break;
default:
break;
@@ -353,7 +353,7 @@ public:
_EnterCombat();
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Talk(SAY_AGGRO_P_ONE);
@@ -409,17 +409,17 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(MOVE_VORTEX,MalygosPositions[1].GetPositionX(), MalygosPositions[1].GetPositionY(), MalygosPositions[1].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(MOVE_VORTEX, MalygosPositions[1].GetPositionX(), MalygosPositions[1].GetPositionY(), MalygosPositions[1].GetPositionZ());
// continues in MovementInform function.
}
void ExecuteVortex()
{
- DoCast(me,SPELL_VORTEX_1,true);
- DoCast(me,SPELL_VORTEX_2,true);
+ DoCast(me, SPELL_VORTEX_1, true);
+ DoCast(me, SPELL_VORTEX_2, true);
// the vortex execution continues in the dummy effect of this spell (see its script)
- DoCast(me,SPELL_VORTEX_3,true);
+ DoCast(me, SPELL_VORTEX_3, true);
}
void MovementInform(uint32 type, uint32 id)
@@ -436,7 +436,7 @@ public:
case MOVE_DEEP_BREATH_ROTATION:
currentPos = currentPos == MALYGOS_MAX_WAYPOINTS - 1 ? 0 : currentPos+1;
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION,MalygosPhaseTwoWaypoints[currentPos]);
+ me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[currentPos]);
break;
case MOVE_INIT_PHASE_ONE:
me->SetInCombatWithZone();
@@ -451,24 +451,24 @@ public:
void StartPhaseTwo()
{
- SetPhase(PHASE_TWO,true);
+ SetPhase(PHASE_TWO, true);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->GetMotionMaster()->MoveIdle();
- me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION,MalygosPhaseTwoWaypoints[0]);
+ me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[0]);
- Creature* summon = me->SummonCreature(NPC_HOVER_DISK_CASTER,HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS-1]);
+ Creature* summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS-1]);
if (summon && summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_2);
- summon = me->SummonCreature(NPC_HOVER_DISK_CASTER,HoverDiskWaypoints[0]);
+ summon = me->SummonCreature(NPC_HOVER_DISK_CASTER, HoverDiskWaypoints[0]);
if (summon && summon->IsAIEnabled)
summon->AI()->DoAction(ACTION_HOVER_DISK_START_WP_1);
for (uint8 i = 0; i < 2; i++)
{
// not sure about its position.
- summon = me->SummonCreature(NPC_HOVER_DISK_MELEE,HoverDiskWaypoints[0]);
+ summon = me->SummonCreature(NPC_HOVER_DISK_MELEE, HoverDiskWaypoints[0]);
if (summon)
summon->SetInCombatWithZone();
}
@@ -496,7 +496,7 @@ public:
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE)
{
me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM,MalygosPositions[0].GetPositionX(),MalygosPositions[0].GetPositionY(),MalygosPositions[0].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(MOVE_CENTER_PLATFORM, MalygosPositions[0].GetPositionX(), MalygosPositions[0].GetPositionY(), MalygosPositions[0].GetPositionZ());
}
}
}
@@ -506,7 +506,7 @@ public:
{
if (delayedMovementTimer <= diff)
{
- me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION,MalygosPhaseTwoWaypoints[currentPos]);
+ me->GetMotionMaster()->MovePoint(MOVE_DEEP_BREATH_ROTATION, MalygosPhaseTwoWaypoints[currentPos]);
delayedMovementTimer = 8000;
delayedMovement = false;
} delayedMovementTimer -= diff;
@@ -544,38 +544,38 @@ public:
Talk(SAY_AGGRO_P_TWO);
break;
case EVENT_ARCANE_BREATH:
- DoCast(me->getVictim(),SPELL_ARCANE_BREATH);
- events.ScheduleEvent(EVENT_ARCANE_BREATH,urand(35,60)*IN_MILLISECONDS,0,PHASE_ONE);
+ DoCast(me->getVictim(), SPELL_ARCANE_BREATH);
+ events.ScheduleEvent(EVENT_ARCANE_BREATH, urand(35, 60)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_ARCANE_STORM:
- DoCast(me->getVictim(),SPELL_ARCANE_STORM);
- events.ScheduleEvent(EVENT_ARCANE_STORM,urand(5,10)*IN_MILLISECONDS,0,PHASE_ONE);
+ DoCast(me->getVictim(), SPELL_ARCANE_STORM);
+ events.ScheduleEvent(EVENT_ARCANE_STORM, urand(5, 10)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_VORTEX:
PrepareForVortex();
- events.ScheduleEvent(EVENT_VORTEX,urand(60,80)*IN_MILLISECONDS,0,PHASE_ONE);
+ events.ScheduleEvent(EVENT_VORTEX, urand(60, 80)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_POWER_SPARKS:
- instance->SetData(DATA_POWER_SPARKS_HANDLING,0);
- events.ScheduleEvent(EVENT_POWER_SPARKS,urand(30,35)*IN_MILLISECONDS,0,PHASE_ONE);
+ instance->SetData(DATA_POWER_SPARKS_HANDLING, 0);
+ events.ScheduleEvent(EVENT_POWER_SPARKS, urand(30, 35)*IN_MILLISECONDS, 0, PHASE_ONE);
break;
case EVENT_SURGE_POWER:
me->GetMotionMaster()->MoveIdle();
delayedMovement = true;
DoCast(SPELL_SURGE_POWER);
- events.ScheduleEvent(EVENT_SURGE_POWER,urand(60,70)*IN_MILLISECONDS,0,PHASE_TWO);
+ events.ScheduleEvent(EVENT_SURGE_POWER, urand(60, 70)*IN_MILLISECONDS, 0, PHASE_TWO);
break;
case EVENT_SUMMON_ARCANE:
DoCast(SPELL_SUMMON_ARCANE_BOMB);
- events.ScheduleEvent(EVENT_SUMMON_ARCANE,urand(12,15)*IN_MILLISECONDS,0,PHASE_TWO);
+ events.ScheduleEvent(EVENT_SUMMON_ARCANE, urand(12, 15)*IN_MILLISECONDS, 0, PHASE_TWO);
break;
case EVENT_SURGE_POWER_PHASE_3:
- DoCast(GetTargetPhaseThree(),SPELL_SURGE_POWER_PHASE_3);
- events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3,(7,16)*IN_MILLISECONDS,0,PHASE_THREE);
+ DoCast(GetTargetPhaseThree(), SPELL_SURGE_POWER_PHASE_3);
+ events.ScheduleEvent(EVENT_SURGE_POWER_PHASE_3, (7, 16)*IN_MILLISECONDS, 0, PHASE_THREE);
break;
case EVENT_STATIC_FIELD:
- DoCast(GetTargetPhaseThree(),SPELL_STATIC_FIELD);
- events.ScheduleEvent(EVENT_STATIC_FIELD,(20,30)*IN_MILLISECONDS,0,PHASE_THREE);
+ DoCast(GetTargetPhaseThree(), SPELL_STATIC_FIELD);
+ events.ScheduleEvent(EVENT_STATIC_FIELD, (20, 30)*IN_MILLISECONDS, 0, PHASE_THREE);
break;
default:
break;
@@ -587,7 +587,7 @@ public:
Unit* GetTargetPhaseThree()
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
// we are a drake
if (target->GetVehicleKit())
@@ -643,7 +643,7 @@ public:
// each player will enter to the trigger vehicle (entry 30090) already spawned (each one can hold up to 5 players, it has 5 seats)
// the players enter to the vehicles casting SPELL_VORTEX_4 OR SPELL_VORTEX_5
if (InstanceScript* instance = caster->GetInstanceScript())
- instance->SetData(DATA_VORTEX_HANDLING,0);
+ instance->SetData(DATA_VORTEX_HANDLING, 0);
// the rest of the vortex execution continues when SPELL_VORTEX_2 is removed.
}
@@ -735,23 +735,23 @@ public:
void Reset()
{
- summonTimer = urand(5,7)*IN_MILLISECONDS;
+ summonTimer = urand(5, 7)*IN_MILLISECONDS;
}
void UpdateAI(const uint32 diff)
{
if (!me->HasAura(SPELL_PORTAL_VISUAL_CLOSED) &&
!me->HasAura(SPELL_PORTAL_OPENED))
- DoCast(me,SPELL_PORTAL_VISUAL_CLOSED,true);
+ DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true);
if (instance)
{
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE)
{
me->RemoveAura(SPELL_PORTAL_OPENED);
- DoCast(me,SPELL_PORTAL_VISUAL_CLOSED,true);
+ DoCast(me, SPELL_PORTAL_VISUAL_CLOSED, true);
}
}
}
@@ -762,7 +762,7 @@ public:
if (summonTimer <= diff)
{
DoCast(SPELL_SUMMON_POWER_PARK);
- summonTimer = urand(5,7)*IN_MILLISECONDS;
+ summonTimer = urand(5, 7)*IN_MILLISECONDS;
} else summonTimer -= diff;
}
@@ -808,8 +808,8 @@ public:
if (instance)
{
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
- me->GetMotionMaster()->MoveFollow(malygos,0.0f,0.0f);
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
+ me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f);
}
}
@@ -818,7 +818,7 @@ public:
if (!instance)
return;
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
if (malygos->AI()->GetData(DATA_PHASE) != PHASE_ONE)
{
@@ -833,7 +833,7 @@ public:
}
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != TARGETED_MOTION_TYPE)
- me->GetMotionMaster()->MoveFollow(malygos,0.0f,0.0f);
+ me->GetMotionMaster()->MoveFollow(malygos, 0.0f, 0.0f);
}
}
@@ -842,7 +842,7 @@ public:
if (damage > me->GetMaxHealth())
{
damage = 0;
- DoCast(me,SPELL_POWER_SPARK_DEATH,true);
+ DoCast(me, SPELL_POWER_SPARK_DEATH, true);
me->DespawnOrUnsummon(1000);
}
}
@@ -893,11 +893,11 @@ public:
// This will only be called if the passenger dies
if (instance)
{
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
- malygos->AI()->SetData(DATA_SUMMON_DEATHS,malygos->AI()->GetData(DATA_SUMMON_DEATHS)+1);
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
+ malygos->AI()->SetData(DATA_SUMMON_DEATHS, malygos->AI()->GetData(DATA_SUMMON_DEATHS)+1);
}
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
me->GetMotionMaster()->MoveIdle();
@@ -906,8 +906,8 @@ public:
{
// Hack: Fall ground function can fail (remember the platform is a gameobject), we will teleport the disk to the ground
if (me->GetPositionZ() > GROUND_Z)
- me->NearTeleportTo(me->GetPositionX(),me->GetPositionY(),GROUND_Z,0);
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ me->NearTeleportTo(me->GetPositionX(), me->GetPositionY(), GROUND_Z, 0);
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
me->setFaction(FACTION_FRIENDLY);
me->AI()->EnterEvadeMode();
}
@@ -928,14 +928,14 @@ public:
{
case ACTION_HOVER_DISK_START_WP_1:
for (uint8 i = 0; i < MAX_HOVER_DISK_WAYPOINTS; i++)
- AddWaypoint(i,HoverDiskWaypoints[i].GetPositionX(),HoverDiskWaypoints[i].GetPositionY(),HoverDiskWaypoints[i].GetPositionZ());
+ AddWaypoint(i, HoverDiskWaypoints[i].GetPositionX(), HoverDiskWaypoints[i].GetPositionY(), HoverDiskWaypoints[i].GetPositionZ());
break;
case ACTION_HOVER_DISK_START_WP_2:
{
uint8 count = 0;
for (uint8 i = MAX_HOVER_DISK_WAYPOINTS-1; i > 0; i--)
{
- AddWaypoint(count,HoverDiskWaypoints[i].GetPositionX(),HoverDiskWaypoints[i].GetPositionY(),HoverDiskWaypoints[i].GetPositionZ());
+ AddWaypoint(count, HoverDiskWaypoints[i].GetPositionX(), HoverDiskWaypoints[i].GetPositionY(), HoverDiskWaypoints[i].GetPositionZ());
count++;
}
break;
@@ -944,7 +944,7 @@ public:
return;
}
- Start(true,false,0,0,false,true);
+ Start(true, false, 0, 0, false, true);
}
void UpdateEscortAI(const uint32 /*diff*/)
@@ -985,7 +985,7 @@ public:
void Reset()
{
- DoCast(me,SPELL_ARCANE_OVERLOAD,false);
+ DoCast(me, SPELL_ARCANE_OVERLOAD, false);
}
void UpdateAI(const uint32 diff)
@@ -1023,12 +1023,12 @@ public:
if (!instance)
return;
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
if (Unit* summoner = me->ToTempSummon()->GetSummoner())
{
- summoner->CastSpell(me,SPELL_RIDE_RED_DRAGON,true);
- if (Creature* malygos = Unit::GetCreature(*me,instance->GetData64(DATA_MALYGOS)))
+ summoner->CastSpell(me, SPELL_RIDE_RED_DRAGON, true);
+ if (Creature* malygos = Unit::GetCreature(*me, instance->GetData64(DATA_MALYGOS)))
{
float victim_threat = malygos->getThreatManager().getThreat(summoner);
malygos->getThreatManager().resetAllAggro();
@@ -1084,7 +1084,7 @@ public:
{
events.Reset();
- events.ScheduleEvent(EVENT_YELL_1,0);
+ events.ScheduleEvent(EVENT_YELL_1, 0);
}
void UpdateAI(const uint32 diff)
@@ -1095,15 +1095,15 @@ public:
{
case EVENT_YELL_1:
Talk(SAY_ONE);
- events.ScheduleEvent(EVENT_YELL_2,4*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_YELL_2, 4*IN_MILLISECONDS);
break;
case EVENT_YELL_2:
Talk(SAY_TWO);
- events.ScheduleEvent(EVENT_YELL_3,4*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_YELL_3, 4*IN_MILLISECONDS);
break;
case EVENT_YELL_3:
Talk(SAY_THREE);
- events.ScheduleEvent(EVENT_YELL_4,7*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_YELL_4, 7*IN_MILLISECONDS);
break;
case EVENT_YELL_4:
Talk(SAY_FOUR);
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index a28b5258e4b..c2a9978d1d3 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -62,17 +62,17 @@ public:
}
}
- SpawnGameObject(GO_FOCUSING_IRIS,focusingIrisPosition);
- SpawnGameObject(GO_EXIT_PORTAL,exitPortalPosition);
+ SpawnGameObject(GO_FOCUSING_IRIS, focusingIrisPosition);
+ SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
if (GameObject* platform = instance->GetGameObject(platformGUID))
platform->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
} else if (state == DONE)
{
if (Creature* malygos = instance->GetCreature(malygosGUID))
- malygos->SummonCreature(NPC_ALEXSTRASZA,829.0679f,1244.77f,279.7453f,2.32f);
+ malygos->SummonCreature(NPC_ALEXSTRASZA, 829.0679f, 1244.77f, 279.7453f, 2.32f);
- SpawnGameObject(GO_EXIT_PORTAL,exitPortalPosition);
+ SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
// we make the platform appear again because at the moment we don't support looting using a vehicle
if (GameObject* platform = instance->GetGameObject(platformGUID))
@@ -89,9 +89,9 @@ public:
void SpawnGameObject(uint32 entry, Position& pos)
{
GameObject* go = new GameObject;
- if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT),entry, instance,
- PHASEMASK_NORMAL, pos.GetPositionX(),pos.GetPositionY(),pos.GetPositionZ(),pos.GetOrientation(),
- 0,0,0,0,120,GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), entry, instance,
+ PHASEMASK_NORMAL, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(),
+ 0, 0, 0, 0, 120, GO_STATE_READY))
{
delete go;
return;
@@ -143,7 +143,7 @@ public:
{
go->Delete(); // this is not the best way.
if (Creature* malygos = instance->GetCreature(malygosGUID))
- malygos->GetMotionMaster()->MovePoint(4,770.10f, 1275.33f, 267.23f); // MOVE_INIT_PHASE_ONE
+ malygos->GetMotionMaster()->MovePoint(4, 770.10f, 1275.33f, 267.23f); // MOVE_INIT_PHASE_ONE
if (GameObject* exitPortal = instance->GetGameObject(exitPortalGUID))
exitPortal->Delete();
@@ -176,7 +176,7 @@ public:
if (!player || player->isGameMaster() || player->HasAura(SPELL_VORTEX_4))
continue;
- player->CastSpell(trigger,SPELL_VORTEX_4,true);
+ player->CastSpell(trigger, SPELL_VORTEX_4, true);
counter++;
}
}
@@ -196,7 +196,7 @@ public:
if (Creature* trigger = instance->GetCreature(*itr_trigger))
{
lastPortalGUID = trigger->GetGUID();
- trigger->CastSpell(trigger,SPELL_PORTAL_OPENED,true);
+ trigger->CastSpell(trigger, SPELL_PORTAL_OPENED, true);
return;
}
}
@@ -206,7 +206,7 @@ public:
}
}
- void SetData(uint32 data,uint32 /*value*/)
+ void SetData(uint32 data, uint32 /*value*/)
{
switch (data)
{
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index ffdd038ace3..001547379a3 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -149,7 +149,7 @@ public:
Phase = 1;
DoScriptText(SAY_SHIELD, me);
DoCast(me, SPELL_RIFT_SHIELD);
- Creature* Rift = me->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[urand(0,5)], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1*IN_MILLISECONDS);
+ Creature* Rift = me->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[urand(0, 5)], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1*IN_MILLISECONDS);
if (Rift)
{
//DoCast(Rift, SPELL_CHARGE_RIFT);
@@ -215,7 +215,7 @@ public:
void JustDied(Unit * /*killer*/)
{
if (Creature* pAnomalus = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_ANOMALUS) : 0))
- CAST_AI(boss_anomalus::boss_anomalusAI,pAnomalus->AI())->bDeadChaoticRift = true;
+ CAST_AI(boss_anomalus::boss_anomalusAI, pAnomalus->AI())->bDeadChaoticRift = true;
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index 07a943a0234..c7fa97899a1 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -82,7 +82,7 @@ public:
void Reset()
{
uiCrystalfireBreathTimer = 14*IN_MILLISECONDS;
- uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS,11*IN_MILLISECONDS);
+ uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
uiTailSweepTimer = 5*IN_MILLISECONDS;
bEnrage = false;
@@ -214,7 +214,7 @@ public:
DoCast(me, SPELL_CRYSTALIZE);
else if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_CRYSTAL_CHAINS);
- uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS,11*IN_MILLISECONDS);
+ uiCrystalChainsCrystalizeTimer = DUNGEON_MODE(30*IN_MILLISECONDS, 11*IN_MILLISECONDS);
} else uiCrystalChainsCrystalizeTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index eaca718d419..1fd13bc1619 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -256,7 +256,7 @@ public:
bFireMagusDead = false;
bFrostMagusDead = false;
bArcaneMagusDead = false;
- DoScriptText(RAND(SAY_SPLIT_1,SAY_SPLIT_2), me);
+ DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me);
return;
}
@@ -273,7 +273,7 @@ public:
bFireMagusDead = false;
bFrostMagusDead = false;
bArcaneMagusDead = false;
- DoScriptText(RAND(SAY_SPLIT_1,SAY_SPLIT_2), me);
+ DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me);
return;
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index 431740b8e08..360e003c0ca 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -195,7 +195,7 @@ public:
std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin();
for (; i != me->getThreatManager().getThreatList().end(); ++i)
{
- Unit* pTemp = Unit::GetUnit((*me),(*i)->getUnitGuid());
+ Unit* pTemp = Unit::GetUnit((*me), (*i)->getUnitGuid());
if (pTemp && pTemp->GetTypeId() == TYPEID_PLAYER && pTemp->getClass() == Healer)
{
pTarget = pTemp;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
index 9853b98487e..58203f95a40 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp
@@ -75,9 +75,9 @@ public:
{
_Reset();
- events.ScheduleEvent(EVENT_MAGIC_PULL,15000);
- events.ScheduleEvent(EVENT_STOMP,17000);
- events.ScheduleEvent(EVENT_BOMB_SUMMON,2000);
+ events.ScheduleEvent(EVENT_MAGIC_PULL, 15000);
+ events.ScheduleEvent(EVENT_STOMP, 17000);
+ events.ScheduleEvent(EVENT_BOMB_SUMMON, 2000);
postPull = false;
}
@@ -110,21 +110,21 @@ public:
for (uint8 i = 0; i <= (postPull ? 3 : 0); i++)
{
- me->GetRandomNearPosition(pPosition, float(urand(0,10)));
+ me->GetRandomNearPosition(pPosition, float(urand(0, 10)));
me->SummonCreature(NPC_UNSTABLE_SPHERE, pPosition);
}
}
- events.ScheduleEvent(EVENT_BOMB_SUMMON,2000);
+ events.ScheduleEvent(EVENT_BOMB_SUMMON, 2000);
break;
case EVENT_MAGIC_PULL:
DoCast(SPELL_MAGIC_PULL);
postPull = true;
- events.ScheduleEvent(EVENT_MAGIC_PULL,15000);
+ events.ScheduleEvent(EVENT_MAGIC_PULL, 15000);
break;
case EVENT_STOMP:
- DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2,SAY_STOMP_3), me);
+ DoScriptText(RAND(SAY_STOMP_1, SAY_STOMP_2, SAY_STOMP_3), me);
DoCast(SPELL_THUNDERING_STOMP);
- events.ScheduleEvent(EVENT_STOMP,17000);
+ events.ScheduleEvent(EVENT_STOMP, 17000);
break;
}
}
@@ -144,7 +144,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2,SAY_KILL_3), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2, SAY_KILL_3), me);
}
private:
bool postPull;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index 51b75f19f7e..e6520806a68 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -92,7 +92,7 @@ enum AmberDrake
SPELL_AMBER_SHOCK_LANCE = 49840, //(60 yds) - Instant - Deals 4822 to 5602 Arcane damage and detonates all Shock Charges on an enemy dragon. Damage is increased by 6525 for each detonated.
// SPELL_AMBER_STOP_TIME //Instant - 1 min cooldown - Halts the passage of time, freezing all enemy dragons in place for 10 sec. This attack applies 5 Shock Charges to each affected target.
//you do not have access to until you kill the Mage-Lord Urom.
- SPELL_AMBER_TEMPORAL_RIFT = 49592 //(60 yds) - Channeled - Channels a temporal rift on an enemy dragon for 10 sec. While trapped in the rift, all damage done to the target is increased by 100%. In addition, for every 15,000 damage done to a target affected by Temporal Rift, 1 Shock Charge is generated.
+ SPELL_AMBER_TEMPORAL_RIFT = 49592 //(60 yds) - Channeled - Channels a temporal rift on an enemy dragon for 10 sec. While trapped in the rift, all damage done to the target is increased by 100%. In addition, for every 15, 000 damage done to a target affected by Temporal Rift, 1 Shock Charge is generated.
};
/*Emerald Drake,
@@ -105,7 +105,7 @@ enum EmeraldDrake
SPELL_RIDE_EMERALD_DRAKE_QUE = 49427, //Apply Aura: Periodic Trigger, Interval: 3 seconds ---> 49346
SPELL_EMERALD_DRAKE_SADDLE = 49346, //Allows you to ride on the back of an Amber Drake. ---> Dummy
SPELL_EMERALD_LEECHING_POISON = 50328, //(60 yds) - Instant - Poisons the enemy dragon, leeching 1300 to the caster every 2 sec. for 12 sec. Stacks up to 3 times.
- SPELL_EMERALD_TOUCH_THE_NIGHTMARE = 50341, //(60 yds) - Instant - Consumes 30% of the caster's max health to inflict 25,000 nature damage to an enemy dragon and reduce the damage it deals by 25% for 30 sec.
+ SPELL_EMERALD_TOUCH_THE_NIGHTMARE = 50341, //(60 yds) - Instant - Consumes 30% of the caster's max health to inflict 25, 000 nature damage to an enemy dragon and reduce the damage it deals by 25% for 30 sec.
// you do not have access to until you kill the Mage-Lord Urom
SPELL_EMERALD_DREAM_FUNNEL = 50344 //(60 yds) - Channeled - Transfers 5% of the caster's max health to a friendly drake every second for 10 seconds as long as the caster channels.
};
@@ -145,10 +145,10 @@ public:
if (action != ACTION_SET_NORMAL_EVENTS)
return;
- events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3,10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10,25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35,50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
- events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15,30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3, 10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10, 25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35, 50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15, 30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
}
void JustSummoned(Creature* summon)
@@ -169,7 +169,7 @@ public:
return;
// TO-DO: See why the spell is not casted
- summon->CastSpell(summon,SPELL_PLANAR_BLAST,true);
+ summon->CastSpell(summon, SPELL_PLANAR_BLAST, true);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/)
@@ -208,22 +208,22 @@ public:
switch (eventId)
{
case EVENT_ARCANE_BARRAGE:
- DoCast(me->getVictim(),SPELL_ARCANE_BARRAGE);
- events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3,10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ DoCast(me->getVictim(), SPELL_ARCANE_BARRAGE);
+ events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3, 10) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
case EVENT_ARCANE_VOLLEY:
DoCastAOE(SPELL_ARCANE_VOLLEY);
- events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10,25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(10, 25) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
case EVENT_ENRAGED_ASSAULT:
Talk(SAY_ENRAGE);
DoCast(SPELL_ENRAGED_ASSAULT);
- events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35,50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_ENRAGED_ASSAULT, urand(35, 50) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
case EVENT_SUMMON_LEY_WHELP:
for (uint8 i = 0; i < 3; i++)
DoCast(SPELL_SUMMON_LEY_WHELP);
- events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15,30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
+ events.ScheduleEvent(EVENT_SUMMON_LEY_WHELP, urand(15, 30) * IN_MILLISECONDS, 0, PHASE_NORMAL);
break;
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index a5bcd92b8ee..07188b1a08b 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -78,12 +78,12 @@ static Summons Group[]=
static uint32 TeleportSpells[]=
{
- SPELL_SUMMON_MENAGERIE,SPELL_SUMMON_MENAGERIE_2,SPELL_SUMMON_MENAGERIE_3
+ SPELL_SUMMON_MENAGERIE, SPELL_SUMMON_MENAGERIE_2, SPELL_SUMMON_MENAGERIE_3
};
static int32 SayAggro[]=
{
- SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3,SAY_AGGRO_4
+ SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3, SAY_AGGRO_4
};
class boss_urom : public CreatureScript
@@ -98,7 +98,7 @@ public:
struct boss_uromAI : public BossAI
{
- boss_uromAI(Creature* creature) : BossAI(creature,DATA_UROM_EVENT) {}
+ boss_uromAI(Creature* creature) : BossAI(creature, DATA_UROM_EVENT) {}
void Reset()
{
@@ -120,11 +120,11 @@ public:
me->GetMotionMaster()->MoveIdle();
- teleportTimer = urand(30000,35000);
+ teleportTimer = urand(30000, 35000);
arcaneExplosionTimer = 9000;
castArcaneExplosionTimer = 2000;
- frostBombTimer = urand(5000,8000);
- timeBombTimer = urand(20000,25000);
+ frostBombTimer = urand(5000, 8000);
+ timeBombTimer = urand(20000, 25000);
}
void EnterCombat(Unit* /*pWho*/)
@@ -136,7 +136,7 @@ public:
CastTeleport();
if (instance->GetData(DATA_UROM_PLATAFORM) != 3)
- instance->SetData(DATA_UROM_PLATAFORM,instance->GetData(DATA_UROM_PLATAFORM)+1);
+ instance->SetData(DATA_UROM_PLATAFORM, instance->GetData(DATA_UROM_PLATAFORM)+1);
}
void AttackStart(Unit* pWho)
@@ -151,12 +151,12 @@ public:
{
if (me->Attack(pWho, true))
{
- DoScriptText(SayAggro[3],me);
+ DoScriptText(SayAggro[3], me);
me->SetInCombatWith(pWho);
pWho->SetInCombatWith(me);
- me->GetMotionMaster()->MoveChase(pWho, 0,0);
+ me->GetMotionMaster()->MoveChase(pWho, 0, 0);
}
}
}
@@ -169,7 +169,7 @@ public:
while (group[0] == group[1] || group[0] == group[2] || group[1] == group[2])
{
for (uint8 i = 0; i < 3; i++)
- group[i] = urand(0,2);
+ group[i] = urand(0, 2);
}
}
@@ -206,7 +206,7 @@ public:
for (uint8 i = 0; i < 4 ; i++)
{
SetPosition(i);
- me->SummonCreature(Group[group[instance->GetData(DATA_UROM_PLATAFORM)]].entry[i],x,y,me->GetPositionZ(),me->GetOrientation());
+ me->SummonCreature(Group[group[instance->GetData(DATA_UROM_PLATAFORM)]].entry[i], x, y, me->GetPositionZ(), me->GetOrientation());
}
}
@@ -215,7 +215,7 @@ public:
if (!instance || instance->GetData(DATA_UROM_PLATAFORM) > 2)
return;
- DoScriptText(SayAggro[instance->GetData(DATA_UROM_PLATAFORM)],me);
+ DoScriptText(SayAggro[instance->GetData(DATA_UROM_PLATAFORM)], me);
DoCast(TeleportSpells[instance->GetData(DATA_UROM_PLATAFORM)]);
}
@@ -231,10 +231,10 @@ public:
if (teleportTimer <= uiDiff)
{
me->InterruptNonMeleeSpells(false);
- DoScriptText(SAY_TELEPORT,me);
+ DoScriptText(SAY_TELEPORT, me);
me->GetMotionMaster()->MoveIdle();
DoCast(SPELL_TELEPORT);
- teleportTimer = urand(30000,35000);
+ teleportTimer = urand(30000, 35000);
} else teleportTimer -= uiDiff;
@@ -256,8 +256,8 @@ public:
Position pPos;
me->getVictim()->GetPosition(&pPos);
- me->NearTeleportTo(pPos.GetPositionX(),pPos.GetPositionY(),pPos.GetPositionZ(),pPos.GetOrientation());
- me->GetMotionMaster()->MoveChase(me->getVictim(),0,0);
+ me->NearTeleportTo(pPos.GetPositionX(), pPos.GetPositionY(), pPos.GetPositionZ(), pPos.GetOrientation());
+ me->GetMotionMaster()->MoveChase(me->getVictim(), 0, 0);
me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING);
canCast = false;
@@ -271,15 +271,15 @@ public:
if (frostBombTimer <= uiDiff)
{
DoCastVictim(SPELL_FROSTBOMB);
- frostBombTimer = urand(5000,8000);
+ frostBombTimer = urand(5000, 8000);
} else frostBombTimer -= uiDiff;
if (timeBombTimer <= uiDiff)
{
if (Unit* pUnit = SelectTarget(SELECT_TARGET_RANDOM))
- DoCast(pUnit,SPELL_TIME_BOMB);
+ DoCast(pUnit, SPELL_TIME_BOMB);
- timeBombTimer = urand(20000,25000);
+ timeBombTimer = urand(20000, 25000);
} else timeBombTimer -= uiDiff;
}
@@ -303,15 +303,15 @@ public:
switch(pSpell->Id)
{
case SPELL_SUMMON_MENAGERIE:
- me->SetHomePosition(968.66f,1042.53f,527.32f,0.077f);
+ me->SetHomePosition(968.66f, 1042.53f, 527.32f, 0.077f);
LeaveCombat();
break;
case SPELL_SUMMON_MENAGERIE_2:
- me->SetHomePosition(1164.02f,1170.85f,527.321f,3.66f);
+ me->SetHomePosition(1164.02f, 1170.85f, 527.321f, 3.66f);
LeaveCombat();
break;
case SPELL_SUMMON_MENAGERIE_3:
- me->SetHomePosition(1118.31f,1080.377f,508.361f,4.25f);
+ me->SetHomePosition(1118.31f, 1080.377f, 508.361f, 4.25f);
LeaveCombat();
break;
case SPELL_TELEPORT:
@@ -323,7 +323,7 @@ public:
}
}
private:
- float x,y;
+ float x, y;
bool canCast;
bool canGoBack;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index 273fa33414f..d7025897eb8 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -65,17 +65,17 @@ public:
boss_varosAI(Creature* creature) : BossAI(creature, DATA_VAROS_EVENT)
{
if (instance->GetBossState(DATA_DRAKOS_EVENT) != DONE)
- DoCast(me,SPELL_CENTRIFUGE_SHIELD);
+ DoCast(me, SPELL_CENTRIFUGE_SHIELD);
}
void Reset()
{
_Reset();
- events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(20,25) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(20, 25) * IN_MILLISECONDS);
events.ScheduleEvent(EVENT_ENERGIZE_CORES_VISUAL, 5000);
// not sure if this is handled by a timer or hp percentage
- events.ScheduleEvent(EVENT_CALL_AZURE, urand(15,30) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CALL_AZURE, urand(15, 30) * IN_MILLISECONDS);
firstCoreEnergize = false;
coreEnergizeOrientation = 0.0f;
@@ -109,7 +109,7 @@ public:
switch (eventId)
{
case EVENT_ENERGIZE_CORES:
- DoCast(me,SPELL_ENERGIZE_CORES);
+ DoCast(me, SPELL_ENERGIZE_CORES);
events.CancelEvent(EVENT_ENERGIZE_CORES);
break;
case EVENT_ENERGIZE_CORES_VISUAL:
@@ -120,20 +120,20 @@ public:
} else
coreEnergizeOrientation = MapManager::NormalizeOrientation(coreEnergizeOrientation - 2.0f);
- DoCast(me,SPELL_ENERGIZE_CORES_VISUAL);
+ DoCast(me, SPELL_ENERGIZE_CORES_VISUAL);
events.ScheduleEvent(EVENT_ENERGIZE_CORES_VISUAL, 5000);
events.ScheduleEvent(EVENT_ENERGIZE_CORES, 4000);
break;
case EVENT_CALL_AZURE:
// not sure how blizz handles this, i cant see any pattern between the differnt spells
- DoCast(me,SPELL_CALL_AZURE_RING_CAPTAIN);
+ DoCast(me, SPELL_CALL_AZURE_RING_CAPTAIN);
Talk(SAY_AZURE);
Talk(SAY_AZURE_EMOTE);
- events.ScheduleEvent(EVENT_CALL_AZURE, urand(20,25) * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_CALL_AZURE, urand(20, 25) * IN_MILLISECONDS);
break;
case EVENT_AMPLIFY_MAGIC:
- DoCast(me->getVictim(),SPELL_CALL_AMPLIFY_MAGIC);
- events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(17,20) * IN_MILLISECONDS);
+ DoCast(me->getVictim(), SPELL_CALL_AMPLIFY_MAGIC);
+ events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(17, 20) * IN_MILLISECONDS);
break;
}
}
@@ -177,7 +177,7 @@ class npc_azure_ring_captain : public CreatureScript
{
if (spell->Id == SPELL_ICE_BEAM)
{
- target->CastSpell(target,SPELL_SUMMON_ARCANE_BEAM,true);
+ target->CastSpell(target, SPELL_SUMMON_ARCANE_BEAM, true);
me->DespawnOrUnsummon();
}
}
@@ -198,8 +198,8 @@ class npc_azure_ring_captain : public CreatureScript
me->GetMotionMaster()->MoveIdle();
- if (Unit* target = ObjectAccessor::GetUnit(*me,targetGUID))
- DoCast(target,SPELL_ICE_BEAM);
+ if (Unit* target = ObjectAccessor::GetUnit(*me, targetGUID))
+ DoCast(target, SPELL_ICE_BEAM);
}
void DoAction(const int32 action)
@@ -209,13 +209,13 @@ class npc_azure_ring_captain : public CreatureScript
case ACTION_CALL_DRAGON_EVENT:
if (instance)
{
- if (Creature* varos = ObjectAccessor::GetCreature(*me,instance->GetData64(DATA_VAROS)))
+ if (Creature* varos = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VAROS)))
{
- if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
{
me->SetReactState(REACT_PASSIVE);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT,victim->GetPositionX(),victim->GetPositionY(),victim->GetPositionZ() + 20.0f);
+ me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT, victim->GetPositionX(), victim->GetPositionY(), victim->GetPositionZ() + 20.0f);
targetGUID = victim->GetGUID();
}
}
@@ -269,7 +269,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader
void Register()
{
- OnEffectRemove += AuraEffectRemoveFn(spell_varos_centrifuge_shield_AuraScript::OnRemove, EFFECT_0,SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ OnEffectRemove += AuraEffectRemoveFn(spell_varos_centrifuge_shield_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_varos_centrifuge_shield_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
@@ -298,14 +298,14 @@ class spell_varos_energize_core_area_enemy : public SpellScriptLoader
if (varos->GetEntry() != NPC_VAROS)
return;
- float orientation = CAST_AI(boss_varos::boss_varosAI,varos->AI())->GetCoreEnergizeOrientation();
+ float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation();
for (std::list<Unit*>::iterator itr = targetList.begin() ; itr != targetList.end();)
{
Position pos;
(*itr)->GetPosition(&pos);
- float angle = varos->GetAngle((*itr)->GetPositionX(),(*itr)->GetPositionY());
+ float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY());
float diff = fabs(orientation - angle);
if (diff > 1.0f)
@@ -345,14 +345,14 @@ class spell_varos_energize_core_area_entry : public SpellScriptLoader
if (varos->GetEntry() != NPC_VAROS)
return;
- float orientation = CAST_AI(boss_varos::boss_varosAI,varos->AI())->GetCoreEnergizeOrientation();
+ float orientation = CAST_AI(boss_varos::boss_varosAI, varos->AI())->GetCoreEnergizeOrientation();
for (std::list<Unit*>::iterator itr = targetList.begin() ; itr != targetList.end();)
{
Position pos;
(*itr)->GetPosition(&pos);
- float angle = varos->GetAngle((*itr)->GetPositionX(),(*itr)->GetPositionY());
+ float angle = varos->GetAngle((*itr)->GetPositionX(), (*itr)->GetPositionY());
float diff = fabs(orientation - angle);
if (diff > 1.0f)
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index a4576f2aa82..41aa988583d 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -61,7 +61,7 @@ public:
if (creature->GetEntry() != NPC_CENTRIFUGE_CONSTRUCT)
return;
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,--centrifugueConstructCounter);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, --centrifugueConstructCounter);
if (!centrifugueConstructCounter)
if (Creature* varos = instance->GetCreature(varosGUID))
@@ -72,12 +72,12 @@ public:
{
if (GetBossState(DATA_DRAKOS_EVENT) == DONE && GetBossState(DATA_VAROS_EVENT) != DONE)
{
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,1);
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,centrifugueConstructCounter);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 1);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, centrifugueConstructCounter);
} else
{
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,0);
- player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,0);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 0);
+ player->SendUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, 0);
}
}
@@ -95,7 +95,7 @@ public:
if (!varos)
return;
- if (Creature* drake = varos->SummonCreature(NPC_AZURE_RING_GUARDIAN,varos->GetPositionX(),varos->GetPositionY(),varos->GetPositionZ()+40))
+ if (Creature* drake = varos->SummonCreature(NPC_AZURE_RING_GUARDIAN, varos->GetPositionX(), varos->GetPositionY(), varos->GetPositionZ()+40))
drake->AI()->DoAction(ACTION_CALL_DRAGON_EVENT);
}
@@ -117,7 +117,7 @@ public:
break;
case NPC_CENTRIFUGE_CONSTRUCT:
if (creature->isAlive())
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,++centrifugueConstructCounter);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, ++centrifugueConstructCounter);
break;
}
}
@@ -145,14 +145,14 @@ public:
case DATA_DRAKOS_EVENT:
if (state == DONE)
{
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,1);
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT,centrifugueConstructCounter);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 1);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, centrifugueConstructCounter);
OpenCageDoors();
}
break;
case DATA_VAROS_EVENT:
if (state == DONE)
- DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW,0);
+ DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW, 0);
break;
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 71313f54d59..d6c2942d16a 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -26,7 +26,7 @@
#define GOSSIP_ITEM_ETERNOS1 "I want to fly on the wings of the Bronze Flight"
#define GOSSIP_ITEM_ETERNOS2 "What abilities do Amber Drakes have?"
-#define HAS_ESSENCE(a) ((a)->HasItemCount(ITEM_EMERALD_ESSENCE,1) || (a)->HasItemCount(ITEM_AMBER_ESSENCE,1) || (a)->HasItemCount(ITEM_RUBY_ESSENCE,1))
+#define HAS_ESSENCE(a) ((a)->HasItemCount(ITEM_EMERALD_ESSENCE, 1) || (a)->HasItemCount(ITEM_AMBER_ESSENCE, 1) || (a)->HasItemCount(ITEM_RUBY_ESSENCE, 1))
enum Drakes
{
diff --git a/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
index fd75d1d28ce..bc844698fdb 100644
--- a/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
@@ -141,11 +141,11 @@ struct Waypoint
struct Location
{
- float x,y,z;
+ float x, y, z;
};
struct Locations
{
- float x,y,z;
+ float x, y, z;
};
//each dragons special points. First where fly to before connect to connon, second where land point is.
@@ -307,7 +307,7 @@ public:
{
pTenebron->Respawn();
pTenebron->GetMotionMaster()->MoveTargetedHome();
- pTenebron->AI()->SetData(DATA_CAN_LOOT,0);
+ pTenebron->AI()->SetData(DATA_CAN_LOOT, 0);
}
}
}
@@ -325,7 +325,7 @@ public:
{
pShadron->Respawn();
pShadron->GetMotionMaster()->MoveTargetedHome();
- pShadron->AI()->SetData(DATA_CAN_LOOT,0);
+ pShadron->AI()->SetData(DATA_CAN_LOOT, 0);
}
}
}
@@ -343,7 +343,7 @@ public:
{
pVesperon->Respawn();
pVesperon->GetMotionMaster()->MoveTargetedHome();
- pVesperon->AI()->SetData(DATA_CAN_LOOT,0);
+ pVesperon->AI()->SetData(DATA_CAN_LOOT, 0);
}
}
}
@@ -358,7 +358,7 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(SAY_SARTHARION_AGGRO,me);
+ DoScriptText(SAY_SARTHARION_AGGRO, me);
DoZoneInCombat();
if (pInstance)
@@ -370,7 +370,7 @@ public:
void JustDied(Unit* /*pKiller*/)
{
- DoScriptText(SAY_SARTHARION_DEATH,me);
+ DoScriptText(SAY_SARTHARION_DEATH, me);
if (pInstance)
{
@@ -385,17 +385,17 @@ public:
pVesperon->DisappearAndDie();
if (achievProgress == 1)
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST,H_ACHIEV_TWILIGHT_ASSIST));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST, H_ACHIEV_TWILIGHT_ASSIST));
else if (achievProgress == 2)
{
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST,H_ACHIEV_TWILIGHT_ASSIST));
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO,H_ACHIEV_TWILIGHT_DUO));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST, H_ACHIEV_TWILIGHT_ASSIST));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO, H_ACHIEV_TWILIGHT_DUO));
}
else if (achievProgress == 3)
{
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST,H_ACHIEV_TWILIGHT_ASSIST));
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO,H_ACHIEV_TWILIGHT_DUO));
- pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ZONE,H_ACHIEV_TWILIGHT_ZONE));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ASSIST, H_ACHIEV_TWILIGHT_ASSIST));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO, H_ACHIEV_TWILIGHT_DUO));
+ pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ZONE, H_ACHIEV_TWILIGHT_ZONE));
}
pInstance->SetData(TYPE_SARTHARION_EVENT, DONE);
@@ -404,7 +404,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SARTHARION_SLAY_1,SAY_SARTHARION_SLAY_2,SAY_SARTHARION_SLAY_3), me);
+ DoScriptText(RAND(SAY_SARTHARION_SLAY_1, SAY_SARTHARION_SLAY_2, SAY_SARTHARION_SLAY_3), me);
}
// me->ResetLootMode() is called from Reset()
@@ -484,7 +484,7 @@ public:
{
if (pInstance)
{
- if (Creature *pTemp = Unit::GetCreature(*me,pInstance->GetData64(uiDataId)))
+ if (Creature *pTemp = Unit::GetCreature(*me, pInstance->GetData64(uiDataId)))
{
if (pTemp->isAlive() && !pTemp->getVictim())
{
@@ -598,13 +598,13 @@ public:
if (m_uiFlameTsunamiTimer <= uiDiff)
{
SendFlameTsunami();
- switch(urand(0,1))
+ switch(urand(0, 1))
{
case 0:
{
- Creature *Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
- Creature *Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
- Creature *Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
+ Creature *Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature *Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature *Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
@@ -612,8 +612,8 @@ public:
}
case 1:
{
- Creature *Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
- Creature *Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN,12000);
+ Creature *Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature *Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
break;
@@ -630,7 +630,7 @@ public:
{
DoScriptText(SAY_SARTHARION_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_FLAME_BREATH, SPELL_FLAME_BREATH_H));
- m_uiFlameBreathTimer = urand(25000,35000);
+ m_uiFlameBreathTimer = urand(25000, 35000);
}
else
m_uiFlameBreathTimer -= uiDiff;
@@ -639,7 +639,7 @@ public:
if (m_uiTailSweepTimer <= uiDiff)
{
DoCast(me->getVictim(), RAID_MODE(SPELL_TAIL_LASH, SPELL_TAIL_LASH_H));
- m_uiTailSweepTimer = urand(15000,20000);
+ m_uiTailSweepTimer = urand(15000, 20000);
}
else
m_uiTailSweepTimer -= uiDiff;
@@ -648,7 +648,7 @@ public:
if (m_uiCleaveTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
- m_uiCleaveTimer = urand(7000,10000);
+ m_uiCleaveTimer = urand(7000, 10000);
}
else
m_uiCleaveTimer -= uiDiff;
@@ -660,10 +660,10 @@ public:
{
CastLavaStrikeOnTarget(pTarget);
- if(urand(0,5) == 0)
- DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1,SAY_SARTHARION_SPECIAL_2,SAY_SARTHARION_SPECIAL_3), me);
+ if(urand(0, 5) == 0)
+ DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
}
- m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000,20000));
+ m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000, 20000));
}
else
m_uiLavaStrikeTimer -= uiDiff;
@@ -847,7 +847,7 @@ struct dummy_dragonAI : public ScriptedAI
//using a grid search here seem to be more efficient than caching all four guids
//in instance script and calculate range to each.
- GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL,50.0f);
+ GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL, 50.0f);
switch(me->GetEntry())
{
@@ -857,12 +857,12 @@ struct dummy_dragonAI : public ScriptedAI
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
for(uint32 i = 0; i < 6; ++i)
- me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
else
{
for(uint32 i = 0; i < 6; ++i)
- me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
+ me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
break;
}
@@ -881,7 +881,7 @@ struct dummy_dragonAI : public ScriptedAI
iTextId = WHISPER_OPEN_PORTAL;
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000))
+ if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -890,7 +890,7 @@ struct dummy_dragonAI : public ScriptedAI
}
else
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000))
+ if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -1034,7 +1034,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_TENEBRON_SLAY_1,SAY_TENEBRON_SLAY_2), me);
+ DoScriptText(RAND(SAY_TENEBRON_SLAY_1, SAY_TENEBRON_SLAY_2), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -1052,7 +1052,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
- m_uiShadowFissureTimer = urand(15000,20000);
+ m_uiShadowFissureTimer = urand(15000, 20000);
}
else
m_uiShadowFissureTimer -= uiDiff;
@@ -1071,7 +1071,7 @@ public:
{
DoScriptText(SAY_TENEBRON_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- m_uiShadowBreathTimer = urand(20000,25000);
+ m_uiShadowBreathTimer = urand(20000, 25000);
}
else
m_uiShadowBreathTimer -= uiDiff;
@@ -1123,14 +1123,14 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(SAY_SHADRON_AGGRO,me);
+ DoScriptText(SAY_SHADRON_AGGRO, me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_SHADRON);
}
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SHADRON_SLAY_1,SAY_SHADRON_SLAY_2), me);
+ DoScriptText(RAND(SAY_SHADRON_SLAY_1, SAY_SHADRON_SLAY_2), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -1148,7 +1148,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
- m_uiShadowFissureTimer = urand(15000,20000);
+ m_uiShadowFissureTimer = urand(15000, 20000);
}
else
m_uiShadowFissureTimer -= uiDiff;
@@ -1165,7 +1165,7 @@ public:
OpenPortal();
m_bHasPortalOpen = true;
- m_uiAcolyteShadronTimer = urand(60000,65000);
+ m_uiAcolyteShadronTimer = urand(60000, 65000);
}
}
else
@@ -1176,7 +1176,7 @@ public:
{
DoScriptText(SAY_SHADRON_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- m_uiShadowBreathTimer = urand(20000,25000);
+ m_uiShadowBreathTimer = urand(20000, 25000);
}
else
m_uiShadowBreathTimer -= uiDiff;
@@ -1222,14 +1222,14 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(SAY_VESPERON_AGGRO,me);
+ DoScriptText(SAY_VESPERON_AGGRO, me);
DoZoneInCombat();
DoCast(me, SPELL_POWER_OF_VESPERON);
}
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_VESPERON_SLAY_1,SAY_VESPERON_SLAY_2), me);
+ DoScriptText(RAND(SAY_VESPERON_SLAY_1, SAY_VESPERON_SLAY_2), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -1247,7 +1247,7 @@ public:
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
- m_uiShadowFissureTimer = urand(15000,20000);
+ m_uiShadowFissureTimer = urand(15000, 20000);
}
else
m_uiShadowFissureTimer -= uiDiff;
@@ -1261,7 +1261,7 @@ public:
{
OpenPortal();
DoCast(me->getVictim(), SPELL_TWILIGHT_TORMENT_VESP);
- m_uiAcolyteVesperonTimer = urand(60000,70000);
+ m_uiAcolyteVesperonTimer = urand(60000, 70000);
}
}
else
@@ -1272,7 +1272,7 @@ public:
{
DoScriptText(SAY_VESPERON_BREATH, me);
DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- m_uiShadowBreathTimer = urand(20000,25000);
+ m_uiShadowBreathTimer = urand(20000, 25000);
}
else
m_uiShadowBreathTimer -= uiDiff;
@@ -1328,7 +1328,7 @@ public:
}
}
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
void JustDied(Unit* /*killer*/)
@@ -1338,7 +1338,7 @@ public:
Creature* Shadron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_SHADRON));
if(Shadron)
{
- (CAST_AI(mob_shadron::mob_shadronAI,Shadron->AI()))->m_bHasPortalOpen = false;
+ (CAST_AI(mob_shadron::mob_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false;
}
Creature* pDebuffTarget = NULL;
@@ -1352,10 +1352,10 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT,0) && !i->getSource()->getVictim())
+ if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->getVictim())
{
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_SHIFT_REMOVAL_ALL,true);
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_RESIDUE,true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
@@ -1422,7 +1422,7 @@ public:
uiDespawnTimer = 28000;
if (pInstance)
{
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO);
}
@@ -1436,7 +1436,7 @@ public:
{
Creature* pVesperon = pInstance->instance->GetCreature(pInstance->GetData64(DATA_VESPERON));
if (pVesperon)
- (CAST_AI(mob_vesperon::mob_vesperonAI,pVesperon->AI()))->m_bHasPortalOpen = false;
+ (CAST_AI(mob_vesperon::mob_vesperonAI, pVesperon->AI()))->m_bHasPortalOpen = false;
if (pVesperon && pVesperon->isAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP))
pVesperon->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
@@ -1451,14 +1451,14 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT,0) && !i->getSource()->getVictim())
+ if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->getVictim())
{
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_SHIFT_REMOVAL_ALL,true);
- i->getSource()->CastSpell(i->getSource(),SPELL_TWILIGHT_RESIDUE,true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
+ i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
- if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP,0) && !i->getSource()->getVictim())
+ if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP, 0) && !i->getSource()->getVictim())
i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
}
}
@@ -1518,7 +1518,7 @@ public:
{
if(pInstance)
{
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
m_uiFadeArmorTimer = 1000;
m_uiHatchEggTimer = 20000;
@@ -1546,7 +1546,7 @@ public:
{
Creature* Tenebron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_TENEBRON));
if(Tenebron)
- (CAST_AI(mob_tenebron::mob_tenebronAI,Tenebron->AI()))->m_bHasPortalOpen = false;
+ (CAST_AI(mob_tenebron::mob_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false;
SpawnWhelps();
}
else
@@ -1598,13 +1598,13 @@ public:
{
if (Tsunami_Timer <= diff)
{
- DoCast(me,SPELL_FLAME_TSUNAMI_DMG_AURA);
+ DoCast(me, SPELL_FLAME_TSUNAMI_DMG_AURA);
Tsunami_Timer = 500;
}else Tsunami_Timer -= diff;
if(TsunamiBuff_timer <= diff)
{
- if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me,NPC_LAVA_BLAZE, 10.0f, true))
+ if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me, NPC_LAVA_BLAZE, 10.0f, true))
LavaBlaze->CastSpell(LavaBlaze, SPELL_FLAME_TSUNAMI_BUFF, true);
TsunamiBuff_timer = 1000;
}else TsunamiBuff_timer -= diff;
@@ -1699,7 +1699,7 @@ public:
if (m_uiFadeArmorTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_FADE_ARMOR);
- m_uiFadeArmorTimer = urand(5000,10000);
+ m_uiFadeArmorTimer = urand(5000, 10000);
}
else
m_uiFadeArmorTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index f2d972bb051..54cdc46245b 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -180,7 +180,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustDied(Unit* /*pKiller*/)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index 9b9d7a38489..3a14946dfc0 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -109,7 +109,7 @@ public:
uiStaticOverloadTimer = urand(5*IN_MILLISECONDS, 6*IN_MILLISECONDS);
uiBallLightningTimer = urand(10*IN_MILLISECONDS, 11*IN_MILLISECONDS);
- uiDisperseHealth = 45 + urand(0,10);
+ uiDisperseHealth = 45 + urand(0, 10);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
@@ -140,7 +140,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void SpellHit(Unit* /*caster*/, const SpellEntry* spell)
@@ -197,7 +197,7 @@ public:
{
lSparkList.Summon(pSummoned);
- pSummoned->CastSpell(pSummoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER,H_SPELL_SPARK_VISUAL_TRIGGER), true);
+ pSummoned->CastSpell(pSummoned, DUNGEON_MODE(SPELL_SPARK_VISUAL_TRIGGER, H_SPELL_SPARK_VISUAL_TRIGGER), true);
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
@@ -278,7 +278,7 @@ public:
{
bHasDispersed = true;
- DoScriptText(RAND(SAY_SPLIT_1,SAY_SPLIT_2), me);
+ DoScriptText(RAND(SAY_SPLIT_1, SAY_SPLIT_2), me);
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 1b314ee3c9d..011c4c589b5 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -125,7 +125,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void UpdateAI(const uint32 uiDiff)
@@ -190,7 +190,7 @@ public:
if (m_uiLightningNova_Timer <= uiDiff)
{
- DoScriptText(RAND(SAY_NOVA_1,SAY_NOVA_2,SAY_NOVA_3), me);
+ DoScriptText(RAND(SAY_NOVA_1, SAY_NOVA_2, SAY_NOVA_3), me);
DoScriptText(EMOTE_NOVA, me);
DoCast(me, SPELL_LIGHTNING_NOVA_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 1161ffac5eb..700df86881f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -172,7 +172,7 @@ public:
void KilledUnit(Unit* /*pVictim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void DespawnGolem()
@@ -263,7 +263,7 @@ public:
if (m_uiShatteringStomp_Timer <= uiDiff)
{
// Should he stomp even if he has no brittle golem to shatter?
- DoScriptText(RAND(SAY_STOMP_1,SAY_STOMP_2), me);
+ DoScriptText(RAND(SAY_STOMP_1, SAY_STOMP_2), me);
DoCast(me, SPELL_SHATTERING_STOMP_N);
@@ -297,7 +297,7 @@ public:
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
- DoScriptText(RAND(SAY_FORGE_1,SAY_FORGE_2), me);
+ DoScriptText(RAND(SAY_FORGE_1, SAY_FORGE_2), me);
m_bHasTemper = true;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 5468837a711..7cf99900672 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -170,7 +170,7 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3,SAY_SLAY_4), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3, SAY_SLAY_4), me);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index f286dd23f58..92ec5db126e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -186,7 +186,7 @@ public:
{
uint32 uiSummonPipe = rand()%2;
me->SummonCreature(uiEncounterTimer > DATA_TIME_BEFORE_OOZE ? CREATURE_MALFORMED_OOZE :
- RAND(CREATURE_FORGED_IRON_DWARF,CREATURE_FORGED_IRON_TROGG),
+ RAND(CREATURE_FORGED_IRON_DWARF, CREATURE_FORGED_IRON_TROGG),
PipeLocations[uiSummonPipe].x, PipeLocations[uiSummonPipe].y, PipeLocations[uiSummonPipe].z, 0.0f,
TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
uiSummonTimer = 20000;
@@ -231,7 +231,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void KilledIronSludge()
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 9fc0cc599d9..f237871ef90 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -174,10 +174,10 @@ public:
if (pInstance)
{
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR), false);
}
KaddrakGUIDList.clear();
@@ -369,7 +369,7 @@ public:
case 17:
DoScriptText(SAY_EVENT_INTRO_2, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_TRIBUNAL_CONSOLE),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_TRIBUNAL_CONSOLE), true);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
SetEscortPaused(true);
JumpToNextStep(8500);
@@ -386,7 +386,7 @@ public:
{
case 1:
{
- uint32 uiSpawnNumber = DUNGEON_MODE(2,3);
+ uint32 uiSpawnNumber = DUNGEON_MODE(2, 3);
for (uint8 i = 0; i < uiSpawnNumber; ++i)
me->SummonCreature(CREATURE_DARK_RUNE_PROTECTOR, SpawnLocations[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(CREATURE_DARK_RUNE_STORMCALLER, SpawnLocations[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
@@ -470,7 +470,7 @@ public:
case 8:
DoScriptText(SAY_EVENT_A_3, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pTemp->AI())->bKaddrakActivated = true;
JumpToNextStep(5000);
@@ -494,7 +494,7 @@ public:
case 12:
DoScriptText(SAY_EVENT_B_3, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pTemp->AI())->bMarnakActivated = true;
JumpToNextStep(10000);
@@ -526,7 +526,7 @@ public:
case 18:
DoScriptText(SAY_EVENT_C_3, me);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, pTemp->AI())->bAbedneumActivated = true;
JumpToNextStep(5000);
@@ -580,7 +580,7 @@ public:
DoScriptText(SAY_EVENT_END_01, me);
me->SetStandState(UNIT_STAND_STATE_STAND);
if (pInstance)
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),true);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR), true);
if (Creature* pTemp = Unit::GetCreature(*me, uiControllerGUID))
pTemp->DealDamage(pTemp, pTemp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
bIsBattle = true;
@@ -703,10 +703,10 @@ public:
{
if (pInstance)
{
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM),false);
- pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR),false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_KADDRAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_MARNAK), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_ABEDNEUM), false);
+ pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_SKY_FLOOR), false);
}
Player* pPlayer = GetPlayerForEscort();
if (pPlayer)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index afeb8a23e88..e28d082062f 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -144,7 +144,7 @@ public:
case GO_TRIBUNAL_CHEST_HERO:
uiTribunalChest = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
break;
case 191527:
uiTribunalSkyFloor = go->GetGUID();
@@ -159,12 +159,12 @@ public:
case DATA_MAIDEN_OF_GRIEF_EVENT:
m_auiEncounter[1] = data;
if (m_auiEncounter[1] == DONE)
- HandleGameObject(uiBrannDoor,true);
+ HandleGameObject(uiBrannDoor, true);
break;
case DATA_KRYSTALLUS_EVENT:
m_auiEncounter[0] = data;
if (m_auiEncounter[0] == DONE)
- HandleGameObject(uiMaidenOfGriefDoor,true);
+ HandleGameObject(uiMaidenOfGriefDoor, true);
break;
case DATA_SJONNIR_EVENT:
m_auiEncounter[3] = data;
@@ -173,10 +173,10 @@ public:
m_auiEncounter[2] = data;
if (m_auiEncounter[2] == DONE)
{
- HandleGameObject(uiSjonnirDoor,true);
+ HandleGameObject(uiSjonnirDoor, true);
GameObject* go = instance->GetGameObject(uiTribunalChest);
if (go)
- go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
}
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 608685830ab..854624727db 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -127,7 +127,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void Reset()
@@ -187,8 +187,8 @@ public:
void SummonCollapsingStar(Unit* target)
{
DoScriptText(SAY_SUMMON_COLLAPSING_STAR, me);
- me->SummonCreature(CREATURE_COLLAPSING_STAR,target->GetPositionX()+15.0f,target->GetPositionY()+15.0f,target->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN, 100000);
- me->SummonCreature(CREATURE_BLACK_HOLE,target->GetPositionX()+15.0f,target->GetPositionY()+15.0f,target->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN, 27000);
+ me->SummonCreature(CREATURE_COLLAPSING_STAR, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 100000);
+ me->SummonCreature(CREATURE_BLACK_HOLE, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 27000);
}
void UpdateAI(const uint32 diff)
@@ -205,7 +205,7 @@ public:
if (HealthBelowPct(2))
{
- me->SummonGameObject(GAMEOBJECT_GIVE_OF_THE_OBSERVER, 1634.258667f, -295.101166f,417.321381f,0,0,0,0,0,0);
+ me->SummonGameObject(GAMEOBJECT_GIVE_OF_THE_OBSERVER, 1634.258667f, -295.101166f, 417.321381f, 0, 0, 0, 0, 0, 0);
// All of them. or random?
DoScriptText(SAY_DEATH_1, me);
@@ -259,36 +259,36 @@ public:
if (QuantumStrike_Timer <= diff)
{
- DoCast(me->getVictim(), RAID_MODE(SPELL_QUANTUM_STRIKE,H_SPELL_QUANTUM_STRIKE), true);
+ DoCast(me->getVictim(), RAID_MODE(SPELL_QUANTUM_STRIKE, H_SPELL_QUANTUM_STRIKE), true);
QuantumStrike_Timer = urand(4000, 14000);
} else QuantumStrike_Timer -= diff;
if (BigBang_Timer <= diff)
{
- DoScriptText(RAND(SAY_BIG_BANG_1,SAY_BIG_BANG_2), me);
- DoCast(me->getVictim(), RAID_MODE(SPELL_BIG_BANG,H_SPELL_BIG_BANG), true);
+ DoScriptText(RAND(SAY_BIG_BANG_1, SAY_BIG_BANG_2), me);
+ DoCast(me->getVictim(), RAID_MODE(SPELL_BIG_BANG, H_SPELL_BIG_BANG), true);
BigBang_Timer = 90000;
} else BigBang_Timer -= diff;
if (Ascend_Timer <= diff)
{
- DoCast(me->getVictim(),SPELL_ASCEND, true);
+ DoCast(me->getVictim(), SPELL_ASCEND, true);
Ascend_Timer = 480000;
} else Ascend_Timer -= diff;
if (PhasePunch_Timer <= diff)
{
- DoCast(me->getVictim(),SPELL_PHASE_PUNCH, true);
+ DoCast(me->getVictim(), SPELL_PHASE_PUNCH, true);
PhasePunch_Timer = 8000;
} else PhasePunch_Timer -= diff;
if (CosmicSmash_Timer <= diff)
{
- DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), RAID_MODE(SPELL_COSMIC_SMASH,H_SPELL_COSMIC_SMASH), true);
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), RAID_MODE(SPELL_COSMIC_SMASH, H_SPELL_COSMIC_SMASH), true);
CosmicSmash_Timer = urand(30000, 60000);
} else CosmicSmash_Timer -= diff;
@@ -296,7 +296,7 @@ public:
if (Berserk_Timer <= diff)
{
DoScriptText(SAY_BERSERK, me);
- DoCast(me->getVictim(),SPELL_BERSERK, true);
+ DoCast(me->getVictim(), SPELL_BERSERK, true);
Berserk_Timer = 360000;
} else Berserk_Timer -= diff;
@@ -314,7 +314,7 @@ public:
{
DoCast(me, SPELL_ASCEND);
DoScriptText(SAY_BERSERK, me);
- Ascend_Timer = urand(360000,365000);
+ Ascend_Timer = urand(360000, 365000);
Enrage = false;
} else Ascend_Timer -= diff;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
index 6b63563d73c..ddf6858ff6d 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -281,14 +281,14 @@ public:
void JustDied(Unit* /*Killer*/)
{
- DoScriptText(RAND(SAY_STEELBREAKER_DEATH_1,SAY_STEELBREAKER_DEATH_2), me);
+ DoScriptText(RAND(SAY_STEELBREAKER_DEATH_1, SAY_STEELBREAKER_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
void KilledUnit(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_STEELBREAKER_SLAY_1,SAY_STEELBREAKER_SLAY_2), me);
+ DoScriptText(RAND(SAY_STEELBREAKER_SLAY_1, SAY_STEELBREAKER_SLAY_2), me);
if (phase == 3)
DoCast(me, SPELL_ELECTRICAL_CHARGE);
@@ -392,7 +392,7 @@ public:
if (phase >= 2)
events.RescheduleEvent(EVENT_RUNE_OF_DEATH, 30000);
if (phase >= 3)
- events.RescheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000,30000));
+ events.RescheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000, 30000));
break;
}
}
@@ -428,14 +428,14 @@ public:
void JustDied(Unit* /*Killer*/)
{
- DoScriptText(RAND(SAY_MOLGEIM_DEATH_1,SAY_MOLGEIM_DEATH_2), me);
+ DoScriptText(RAND(SAY_MOLGEIM_DEATH_1, SAY_MOLGEIM_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
void KilledUnit(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_MOLGEIM_SLAY_1,SAY_MOLGEIM_SLAY_2), me);
+ DoScriptText(RAND(SAY_MOLGEIM_SLAY_1, SAY_MOLGEIM_SLAY_2), me);
}
void SpellHit(Unit * /*from*/, const SpellEntry *spell)
@@ -470,19 +470,19 @@ public:
}
case EVENT_SHIELD_OF_RUNES:
DoCast(me, RAID_MODE(SPELL_SHIELD_OF_RUNES, SPELL_SHIELD_OF_RUNES_H));
- events.ScheduleEvent(EVENT_SHIELD_OF_RUNES, urand(27000,34000));
+ events.ScheduleEvent(EVENT_SHIELD_OF_RUNES, urand(27000, 34000));
break;
case EVENT_RUNE_OF_DEATH:
DoScriptText(SAY_MOLGEIM_RUNE_DEATH, me);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_RUNE_OF_DEATH);
- events.ScheduleEvent(EVENT_RUNE_OF_DEATH, urand(30000,40000));
+ events.ScheduleEvent(EVENT_RUNE_OF_DEATH, urand(30000, 40000));
break;
case EVENT_RUNE_OF_SUMMONING:
DoScriptText(SAY_MOLGEIM_SUMMON, me);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(pTarget, SPELL_RUNE_OF_SUMMONING);
- events.ScheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000,30000));
+ events.ScheduleEvent(EVENT_RUNE_OF_SUMMONING, urand(20000, 30000));
break;
}
}
@@ -628,14 +628,14 @@ public:
{
case EVENT_UPDATEPHASE:
events.SetPhase(++phase);
- events.RescheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000,17000));
- events.RescheduleEvent(EVENT_OVERLOAD, urand(60000,125000));
+ events.RescheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000, 17000));
+ events.RescheduleEvent(EVENT_OVERLOAD, urand(60000, 125000));
if (phase >= 2)
- events.RescheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000,40000));
+ events.RescheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000, 40000));
if (phase >= 3)
{
DoCast(me, SPELL_STORMSHIELD);
- events.RescheduleEvent(EVENT_LIGHTNING_TENDRILS, urand(40000,80000));
+ events.RescheduleEvent(EVENT_LIGHTNING_TENDRILS, urand(40000, 80000));
}
break;
@@ -673,14 +673,14 @@ public:
void JustDied(Unit* /*Killer*/)
{
- DoScriptText(RAND(SAY_BRUNDIR_DEATH_1,SAY_BRUNDIR_DEATH_2), me);
+ DoScriptText(RAND(SAY_BRUNDIR_DEATH_1, SAY_BRUNDIR_DEATH_2), me);
if (IsEncounterComplete(pInstance, me) && pInstance)
pInstance->SetData(TYPE_ASSEMBLY, DONE);
}
void KilledUnit(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_BRUNDIR_SLAY_1,SAY_BRUNDIR_SLAY_2), me);
+ DoScriptText(RAND(SAY_BRUNDIR_SLAY_1, SAY_BRUNDIR_SLAY_2), me);
}
void SpellHit(Unit * /*from*/, const SpellEntry *spell)
@@ -705,17 +705,17 @@ public:
DoCast(SPELL_BERSERK);
break;
case EVENT_CHAIN_LIGHTNING:
- if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, RAID_MODE(SPELL_CHAIN_LIGHTNING_N , SPELL_CHAIN_LIGHTNING_H));
- events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000,17000));
+ events.ScheduleEvent(EVENT_CHAIN_LIGHTNING, urand(9000, 17000));
break;
case EVENT_OVERLOAD:
DoCast(RAID_MODE(SPELL_OVERLOAD , SPELL_OVERLOAD_H));
- events.ScheduleEvent(EVENT_OVERLOAD, urand(60000,125000));
+ events.ScheduleEvent(EVENT_OVERLOAD, urand(60000, 125000));
break;
case EVENT_LIGHTNING_WHIRL:
DoCast(RAID_MODE(SPELL_LIGHTNING_WHIRL , SPELL_LIGHTNING_WHIRL_H));
- events.ScheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000,40000));
+ events.ScheduleEvent(EVENT_LIGHTNING_WHIRL, urand(20000, 40000));
break;
case EVENT_LIGHTNING_TENDRILS:
DoCast(RAID_MODE(SPELL_LIGHTNING_TENDRILS, SPELL_LIGHTNING_TENDRILS_H));
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
index 0485e22b9ae..cee7b17ec64 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
@@ -62,12 +62,12 @@ public:
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO,me);
+ DoScriptText(SAY_AGGRO, me);
}
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
index 352af769f59..d6f582e7b37 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
@@ -182,29 +182,29 @@ Position const Center[]=
Position const PosSiege[5] =
{
- {-814.59f,-64.54f,429.92f,5.969f},
- {-784.37f,-33.31f,429.92f,5.096f},
- {-808.99f,-52.10f,429.92f,5.668f},
- {-798.59f,-44.00f,429.92f,5.663f},
- {-812.83f,-77.71f,429.92f,0.046f},
+ {-814.59f, -64.54f, 429.92f, 5.969f},
+ {-784.37f, -33.31f, 429.92f, 5.096f},
+ {-808.99f, -52.10f, 429.92f, 5.668f},
+ {-798.59f, -44.00f, 429.92f, 5.663f},
+ {-812.83f, -77.71f, 429.92f, 0.046f},
};
Position const PosChopper[5] =
{
- {-717.83f,-106.56f,430.02f,0.122f},
- {-717.83f,-114.23f,430.44f,0.122f},
- {-717.83f,-109.70f,430.22f,0.122f},
- {-718.45f,-118.24f,430.26f,0.052f},
- {-718.45f,-123.58f,430.41f,0.085f},
+ {-717.83f, -106.56f, 430.02f, 0.122f},
+ {-717.83f, -114.23f, 430.44f, 0.122f},
+ {-717.83f, -109.70f, 430.22f, 0.122f},
+ {-718.45f, -118.24f, 430.26f, 0.052f},
+ {-718.45f, -123.58f, 430.41f, 0.085f},
};
Position const PosDemolisher[5] =
{
- {-724.12f,-176.64f,430.03f,2.543f},
- {-766.70f,-225.03f,430.50f,1.710f},
- {-729.54f,-186.26f,430.12f,1.902f},
- {-756.01f,-219.23f,430.50f,2.369f},
- {-798.01f,-227.24f,429.84f,1.446f},
+ {-724.12f, -176.64f, 430.03f, 2.543f},
+ {-766.70f, -225.03f, 430.50f, 1.710f},
+ {-729.54f, -186.26f, 430.12f, 1.902f},
+ {-756.01f, -219.23f, 430.50f, 2.369f},
+ {-798.01f, -227.24f, 429.84f, 1.446f},
};
class boss_flame_leviathan : public CreatureScript
@@ -284,7 +284,7 @@ class boss_flame_leviathan : public CreatureScript
if (towerOfFlames)
{
me->AddAura(SPELL_BUFF_TOWER_OF_FLAMES, me);
- events.ScheduleEvent(EVENT_MIMIRON_S_INFERNO,70*IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_MIMIRON_S_INFERNO, 70*IN_MILLISECONDS);
}
if (towerOfFrost)
@@ -376,7 +376,7 @@ class boss_flame_leviathan : public CreatureScript
events.Update(diff);
- if (Shutdown == RAID_MODE(2,4))
+ if (Shutdown == RAID_MODE(2, 4))
{
Shutdown = 0;
events.ScheduleEvent(EVENT_SHUTDOWN, 4000);
@@ -411,7 +411,7 @@ class boss_flame_leviathan : public CreatureScript
break; // this is a must
case EVENT_PURSUE:
DoScriptText(RAND(SAY_TARGET_1, SAY_TARGET_2, SAY_TARGET_3), me);
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0,75,true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 75, true))
{
me->AddAura(SPELL_PURSUED, target);
me->MonsterTextEmote(EMOTE_PURSUE, target->GetGUID(), true);
@@ -454,7 +454,7 @@ class boss_flame_leviathan : public CreatureScript
case EVENT_THORIM_S_HAMMER: // Tower of Storms
for (uint8 i = 0; i < 7; ++i)
{
- if (Creature* thorim = DoSummon(NPC_THORIM_BEACON, me, float(urand(20,60)), 20000, TEMPSUMMON_TIMED_DESPAWN))
+ if (Creature* thorim = DoSummon(NPC_THORIM_BEACON, me, float(urand(20, 60)), 20000, TEMPSUMMON_TIMED_DESPAWN))
thorim->GetMotionMaster()->MoveRandom(100);
}
DoScriptText(SAY_TOWER_STORM, me);
@@ -661,7 +661,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
if (NapalmTimer <= diff)
{
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
if(CanAIAttack(target))
DoCast(target, SPELL_NAPALM, true);
@@ -763,7 +763,7 @@ class boss_flame_leviathan_safety_container : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- float x,y,z;
+ float x, y, z;
me->GetPosition(x, y, z);
z = me->GetMap()->GetHeight(x, y, z);
me->GetMotionMaster()->MovePoint(0, x, y, z);
@@ -1020,7 +1020,7 @@ class npc_hodirs_fury : public CreatureScript
void MoveInLineOfSight(Unit* who)
{
- if (who->GetTypeId() == TYPEID_PLAYER && who->IsVehicle() && me->IsInRange(who,0,5,false))
+ if (who->GetTypeId() == TYPEID_PLAYER && who->IsVehicle() && me->IsInRange(who, 0, 5, false))
{
if (Creature* trigger = DoSummonFlyer(NPC_HODIR_TARGET_BEACON, me, 20, 0, 1000, TEMPSUMMON_TIMED_DESPAWN))
trigger->CastSpell(who, SPELL_HODIR_S_FURY, true);
@@ -1170,9 +1170,9 @@ class npc_lorekeeper : public CreatureScript
if (player)
{
player->PrepareGossipMenu(creature);
- instance->instance->LoadGrid(364,-16); //make sure leviathan is loaded
+ instance->instance->LoadGrid(364, -16); //make sure leviathan is loaded
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_2,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
break;
@@ -1207,7 +1207,7 @@ class npc_lorekeeper : public CreatureScript
{
player->PrepareGossipMenu(creature);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_1,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
}
return true;
@@ -1240,7 +1240,7 @@ public:
// {
// pPlayer->PrepareGossipMenu(creature);
//
- // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_2,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
+ // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
// pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
// }
// break;
@@ -1260,7 +1260,7 @@ public:
// {
// pPlayer->PrepareGossipMenu(creature);
//
- // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_1,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ // pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
// pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(creature), creature->GetGUID());
// }
// return true;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
index 0076ed9f55f..817fcfcd4cc 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp
@@ -87,7 +87,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
index c27625fcf60..ed8fe571241 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp
@@ -158,7 +158,7 @@ public:
However, if there are not at least 9 people outside of 15 yards
he will start casting it on players inside 15 yards melee and tank included.
*/
- Unit* target = CheckPlayersInRange(RAID_MODE<uint32>(4,9), 15.0f, 50.f);
+ Unit* target = CheckPlayersInRange(RAID_MODE<uint32>(4, 9), 15.0f, 50.f);
if (!target)
target = SelectTarget(SELECT_TARGET_RANDOM);
DoCast(target, SPELL_MARK_OF_THE_FACELESS);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
index 382b88be6c8..293d6fd3bdf 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_hodir.cpp
@@ -54,7 +54,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
index 6fc96c8dd7f..ba0e77cbee3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
@@ -86,26 +86,26 @@ enum eAchievementData
const Position Pos[20] =
{
- {630.366f,216.772f,360.891f,3.001970f},
- {630.594f,231.846f,360.891f,3.124140f},
- {630.435f,337.246f,360.886f,3.211410f},
- {630.493f,313.349f,360.886f,3.054330f},
- {630.444f,321.406f,360.886f,3.124140f},
- {630.366f,247.307f,360.888f,3.211410f},
- {630.698f,305.311f,360.886f,3.001970f},
- {630.500f,224.559f,360.891f,3.054330f},
- {630.668f,239.840f,360.890f,3.159050f},
- {630.384f,329.585f,360.886f,3.159050f},
- {543.220f,313.451f,360.886f,0.104720f},
- {543.356f,329.408f,360.886f,6.248280f},
- {543.076f,247.458f,360.888f,6.213370f},
- {543.117f,232.082f,360.891f,0.069813f},
- {543.161f,305.956f,360.886f,0.157080f},
- {543.277f,321.482f,360.886f,0.052360f},
- {543.316f,337.468f,360.886f,6.195920f},
- {543.280f,239.674f,360.890f,6.265730f},
- {543.265f,217.147f,360.891f,0.174533f},
- {543.256f,224.831f,360.891f,0.122173f}
+ {630.366f, 216.772f, 360.891f, 3.001970f},
+ {630.594f, 231.846f, 360.891f, 3.124140f},
+ {630.435f, 337.246f, 360.886f, 3.211410f},
+ {630.493f, 313.349f, 360.886f, 3.054330f},
+ {630.444f, 321.406f, 360.886f, 3.124140f},
+ {630.366f, 247.307f, 360.888f, 3.211410f},
+ {630.698f, 305.311f, 360.886f, 3.001970f},
+ {630.500f, 224.559f, 360.891f, 3.054330f},
+ {630.668f, 239.840f, 360.890f, 3.159050f},
+ {630.384f, 329.585f, 360.886f, 3.159050f},
+ {543.220f, 313.451f, 360.886f, 0.104720f},
+ {543.356f, 329.408f, 360.886f, 6.248280f},
+ {543.076f, 247.458f, 360.888f, 6.213370f},
+ {543.117f, 232.082f, 360.891f, 0.069813f},
+ {543.161f, 305.956f, 360.886f, 0.157080f},
+ {543.277f, 321.482f, 360.886f, 0.052360f},
+ {543.316f, 337.468f, 360.886f, 6.195920f},
+ {543.280f, 239.674f, 360.890f, 6.265730f},
+ {543.265f, 217.147f, 360.891f, 0.174533f},
+ {543.256f, 224.831f, 360.891f, 0.122173f}
};
class boss_ignis : public CreatureScript
@@ -169,10 +169,10 @@ public:
{
// Shattered
if (Shattered)
- instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_SHATTERED_10,ACHIEVEMENT_SHATTERED_25));
+ instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_SHATTERED_10, ACHIEVEMENT_SHATTERED_25));
// Stokin' the Furnace
if (EncounterTime <= MAX_ENCOUNTER_TIME)
- instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_STOKIN_THE_FURNACE_10,ACHIEVEMENT_STOKIN_THE_FURNACE_25));
+ instance->DoCompleteAchievement(RAID_MODE(ACHIEVEMENT_STOKIN_THE_FURNACE_10, ACHIEVEMENT_STOKIN_THE_FURNACE_25));
}
}
@@ -196,7 +196,7 @@ public:
case EVENT_JET:
me->MonsterTextEmote(EMOTE_JETS, 0, true);
DoCastAOE(SPELL_FLAME_JETS);
- events.RescheduleEvent(EVENT_JET,urand(35000,40000));
+ events.RescheduleEvent(EVENT_JET, urand(35000, 40000));
break;
case EVENT_SLAG_POT:
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
@@ -207,7 +207,7 @@ public:
events.DelayEvents(3000);
events.ScheduleEvent(EVENT_GRAB_POT, 500);
}
- events.RescheduleEvent(EVENT_SLAG_POT,RAID_MODE(30000, 15000));
+ events.RescheduleEvent(EVENT_SLAG_POT, RAID_MODE(30000, 15000));
break;
case EVENT_GRAB_POT:
if (Unit* SlagPotTarget = Unit::GetUnit(*me, SlagPotGUID))
@@ -240,14 +240,14 @@ public:
if (Unit *pTarget = me->getVictim())
me->SummonCreature(NPC_GROUND_SCORCH, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 45000);
DoCast(SPELL_SCORCH);
- events.RescheduleEvent(EVENT_SCORCH,25000);
+ events.RescheduleEvent(EVENT_SCORCH, 25000);
break;
case EVENT_CONSTRUCT:
DoScriptText(SAY_SUMMON, me);
DoSummon(NPC_IRON_CONSTRUCT, Pos[rand()%20], 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT);
DoCast(SPELL_STRENGHT);
DoCast(me, SPELL_ACTIVATE_CONSTRUCT);
- events.RescheduleEvent(EVENT_CONSTRUCT,RAID_MODE(40000, 30000));
+ events.RescheduleEvent(EVENT_CONSTRUCT, RAID_MODE(40000, 30000));
break;
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
@@ -409,10 +409,10 @@ public:
{
if(HeatTimer <= uiDiff)
{
- Creature* Construct = me->GetCreature(*me ,ConstructGUID);
+ Creature* Construct = me->GetCreature(*me , ConstructGUID);
if (Construct && !Construct->HasAura(SPELL_MOLTEN))
{
- me->AddAura(SPELL_HEAT,Construct);
+ me->AddAura(SPELL_HEAT, Construct);
HeatTimer=1000;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index a8f4d237306..ae416693f7d 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -26,13 +26,13 @@ SDComment: TODO: Achievements
SDCategory: Ulduar
EndScriptData */
-#define SPELL_ARM_DEAD_DAMAGE RAID_MODE(63629,63979)
-#define SPELL_TWO_ARM_SMASH RAID_MODE(63356,64003)
-#define SPELL_ONE_ARM_SMASH RAID_MODE(63573,64006)
-#define SPELL_ARM_SWEEP RAID_MODE(63766,63983)
-#define SPELL_STONE_SHOUT RAID_MODE(63716,64005)
-#define SPELL_PETRIFY_BREATH RAID_MODE(62030,63980)
-#define SPELL_STONE_GRIP RAID_MODE(62166,63981)
+#define SPELL_ARM_DEAD_DAMAGE RAID_MODE(63629, 63979)
+#define SPELL_TWO_ARM_SMASH RAID_MODE(63356, 64003)
+#define SPELL_ONE_ARM_SMASH RAID_MODE(63573, 64006)
+#define SPELL_ARM_SWEEP RAID_MODE(63766, 63983)
+#define SPELL_STONE_SHOUT RAID_MODE(63716, 64005)
+#define SPELL_PETRIFY_BREATH RAID_MODE(62030, 63980)
+#define SPELL_STONE_GRIP RAID_MODE(62166, 63981)
#define SPELL_STONE_GRIP_CANCEL 65594
#define SPELL_SUMMON_RUBBLE 63633
#define SPELL_FALLING_RUBBLE 63821
@@ -40,7 +40,7 @@ EndScriptData */
#define SPELL_ARM_ENTER_VISUAL 64753
#define SPELL_SUMMON_FOCUSED_EYEBEAM 63342
-#define SPELL_FOCUSED_EYEBEAM_PERIODIC RAID_MODE(63347,63977)
+#define SPELL_FOCUSED_EYEBEAM_PERIODIC RAID_MODE(63347, 63977)
#define SPELL_FOCUSED_EYEBEAM_VISUAL 63369
#define SPELL_FOCUSED_EYEBEAM_VISUAL_LEFT 63676
#define SPELL_FOCUSED_EYEBEAM_VISUAL_RIGHT 63702
@@ -153,7 +153,7 @@ class boss_kologarn : public CreatureScript
void KilledUnit(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void PassengerBoarded(Unit* who, int8 /*seatId*/, bool apply)
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
index 9e0b6ff5a35..d3e31eebbf1 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_razorscale.cpp
@@ -218,7 +218,7 @@ class boss_razorscale_controller : public CreatureScript
events.ScheduleEvent(EVENT_BUILD_HARPOON_3, 90000);
break;
case ACTION_PLACE_BROKEN_HARPOON:
- for (uint8 n = 0; n < RAID_MODE(2,4); n++)
+ for (uint8 n = 0; n < RAID_MODE(2, 4); n++)
me->SummonGameObject(GO_RAZOR_BROKEN_HARPOON, PosHarpoon[n].GetPositionX(), PosHarpoon[n].GetPositionY(), PosHarpoon[n].GetPositionZ(), 2.286f, 0, 0, 0, 0, 180000);
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
index a99927d5e50..fe66401a669 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_thorim.cpp
@@ -69,7 +69,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
@@ -80,7 +80,7 @@ public:
void EnterCombat(Unit* /*pWho*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2), me);
_EnterCombat();
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 2af069977b0..96d7168f468 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -274,7 +274,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit * /*victim*/)
@@ -314,7 +314,7 @@ public:
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- DoCast(pTarget, RAID_MODE(SPELL_GRAVITY_BOMB_10,SPELL_GRAVITY_BOMB_25));
+ DoCast(pTarget, RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
uiGravityBombTarget = pTarget->GetGUID();
}
uiGravityBombTimer = TIMER_GRAVITY_BOMB;
@@ -425,7 +425,7 @@ public:
{
if (Unit *pGravityBombTarget = me->GetUnit(*me, uiGravityBombTarget))
{
- pGravityBombTarget->RemoveAurasDueToSpell(RAID_MODE(SPELL_GRAVITY_BOMB_10,SPELL_GRAVITY_BOMB_25));
+ pGravityBombTarget->RemoveAurasDueToSpell(RAID_MODE(SPELL_GRAVITY_BOMB_10, SPELL_GRAVITY_BOMB_25));
if (hardMode)
{
//Remains spawned for 3 minutes
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index a32c68fdf3b..8977e4860b6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -139,7 +139,7 @@ public:
bEventInProgress = true;
bIsUndead = true;
- DoScriptText(YELL_DEAD_1,me);
+ DoScriptText(YELL_DEAD_1, me);
}
if (bEventInProgress)
@@ -157,12 +157,12 @@ public:
me->SetInCombatWith(me->getVictim());
me->GetMotionMaster()->MoveChase(me->getVictim());
- DoScriptText(YELL_AGGRO_2,me);
+ DoScriptText(YELL_AGGRO_2, me);
}
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(YELL_AGGRO_1,me);
+ DoScriptText(YELL_AGGRO_1, me);
if (pInstance)
pInstance->SetData(DATA_INGVAR_EVENT, IN_PROGRESS);
@@ -170,7 +170,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(YELL_DEAD_2,me);
+ DoScriptText(YELL_DEAD_2, me);
if (pInstance)
pInstance->SetData(DATA_INGVAR_EVENT, DONE);
@@ -179,9 +179,9 @@ public:
void KilledUnit(Unit * /*victim*/)
{
if (bIsUndead)
- DoScriptText(YELL_KILL_1,me);
+ DoScriptText(YELL_KILL_1, me);
else
- DoScriptText(YELL_KILL_2,me);
+ DoScriptText(YELL_KILL_2, me);
}
void UpdateAI(const uint32 diff)
@@ -245,7 +245,7 @@ public:
Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
{
- me->SummonCreature(ENTRY_THROW_TARGET,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,2000);
+ me->SummonCreature(ENTRY_THROW_TARGET, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000);
DoCast(me, SPELL_SHADOW_AXE_SUMMON);
}
@@ -301,7 +301,7 @@ public:
pInstance = c->GetInstanceScript();
}
- float x,y,z;
+ float x, y, z;
InstanceScript* pInstance;
uint32 uiResurectTimer;
uint32 uiResurectPhase;
@@ -314,15 +314,15 @@ public:
me->SetSpeed(MOVE_WALK , 1.0f);
//me->SetSpeed(MOVE_FLIGHT , 1.0f);
- me->GetPosition(x,y,z);
- DoTeleportTo(x+1,y,z+30);
+ me->GetPosition(x, y, z);
+ DoTeleportTo(x+1, y, z+30);
Unit* ingvar = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_INGVAR) : 0);
if (ingvar)
{
- me->GetMotionMaster()->MovePoint(1,x,y,z+15);
+ me->GetMotionMaster()->MovePoint(1, x, y, z+15);
- // DoScriptText(YELL_RESSURECT,me);
+ // DoScriptText(YELL_RESSURECT, me);
}
}
@@ -337,14 +337,14 @@ public:
{
case 1:
ingvar->RemoveAura(SPELL_SUMMON_BANSHEE);
- ingvar->CastSpell(ingvar,SPELL_SCOURG_RESURRECTION_DUMMY,true);
+ ingvar->CastSpell(ingvar, SPELL_SCOURG_RESURRECTION_DUMMY, true);
DoCast(ingvar, SPELL_SCOURG_RESURRECTION_BEAM);
uiResurectTimer = 8000;
uiResurectPhase = 1;
break;
case 2:
me->SetVisible(false);
- me->DealDamage(me,me->GetHealth());
+ me->DealDamage(me, me->GetHealth());
me->RemoveCorpse();
break;
}
@@ -366,7 +366,7 @@ public:
if (ingvar)
{
ingvar->SetStandState(UNIT_STAND_STATE_STAND);
- ingvar->CastSpell(ingvar,SPELL_SCOURG_RESURRECTION_HEAL,false);
+ ingvar->CastSpell(ingvar, SPELL_SCOURG_RESURRECTION_HEAL, false);
}
uiResurectTimer = 3000;
uiResurectPhase = 2;
@@ -380,7 +380,7 @@ public:
if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* pAI = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI()))
pAI->StartZombiePhase();
- me->GetMotionMaster()->MovePoint(2,x+1,y,z+30);
+ me->GetMotionMaster()->MovePoint(2, x+1, y, z+30);
++uiResurectPhase;
uiResurectTimer = 0;
}
@@ -417,13 +417,13 @@ public:
void Reset()
{
- Unit *pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET,50);
+ Unit *pTarget = me->FindNearestCreature(ENTRY_THROW_TARGET, 50);
if (pTarget)
{
DoCast(me, SPELL_SHADOW_AXE_DAMAGE);
- float x,y,z;
- pTarget->GetPosition(x,y,z);
- me->GetMotionMaster()->MovePoint(0,x,y,z);
+ float x, y, z;
+ pTarget->GetPosition(x, y, z);
+ me->GetMotionMaster()->MovePoint(0, x, y, z);
}
uiDespawnTimer = 7000;
}
@@ -434,7 +434,7 @@ public:
{
if (uiDespawnTimer <= diff)
{
- me->DealDamage(me,me->GetHealth());
+ me->DealDamage(me, me->GetHealth());
me->RemoveCorpse();
uiDespawnTimer = 0;
} else uiDespawnTimer -= diff;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 1e874b3d5ee..096ee335077 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -96,7 +96,7 @@ public:
if (FrostTombGUID)
{
- Unit* FrostTomb = Unit::GetUnit((*me),FrostTombGUID);
+ Unit* FrostTomb = Unit::GetUnit((*me), FrostTombGUID);
if (FrostTomb)
FrostTomb->RemoveAurasDueToSpell(SPELL_FROST_TOMB);
}
@@ -104,7 +104,7 @@ public:
void UpdateAI(const uint32 /*diff*/)
{
- Unit* temp = Unit::GetUnit((*me),FrostTombGUID);
+ Unit* temp = Unit::GetUnit((*me), FrostTombGUID);
if ((temp && temp->isAlive() && !temp->HasAura(SPELL_FROST_TOMB)) || !temp)
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
@@ -282,7 +282,7 @@ public:
void Reset()
{
Respawn_Time = 12000;
- Decrepify_Timer = urand(10000,20000);
+ Decrepify_Timer = urand(10000, 20000);
isDead = false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index dd5fb2a6c82..6ff8e4d9ac8 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -27,14 +27,14 @@ EndScriptData */
enum eEnums
{
- //signed for 24200, but used by 24200,27390
+ //signed for 24200, but used by 24200, 27390
YELL_SKARVALD_AGGRO = -1574011,
YELL_SKARVALD_DAL_DIED = -1574012,
YELL_SKARVALD_SKA_DIEDFIRST = -1574013,
YELL_SKARVALD_KILL = -1574014,
YELL_SKARVALD_DAL_DIEDFIRST = -1574015,
- //signed for 24201, but used by 24201,27389
+ //signed for 24201, but used by 24201, 27389
YELL_DALRONN_AGGRO = -1574016,
YELL_DALRONN_SKA_DIED = -1574017,
YELL_DALRONN_DAL_DIEDFIRST = -1574018,
@@ -93,7 +93,7 @@ public:
ghost = (me->GetEntry() == MOB_SKARVALD_GHOST);
if (!ghost && pInstance)
{
- Unit* dalronn = Unit::GetUnit((*me),pInstance->GetData64(DATA_DALRONN));
+ Unit* dalronn = Unit::GetUnit((*me), pInstance->GetData64(DATA_DALRONN));
if (dalronn && dalronn->isDead())
CAST_CRE(dalronn)->Respawn();
@@ -105,11 +105,11 @@ public:
{
if (!ghost && pInstance)
{
- DoScriptText(YELL_SKARVALD_AGGRO,me);
+ DoScriptText(YELL_SKARVALD_AGGRO, me);
- Unit* dalronn = Unit::GetUnit((*me),pInstance->GetData64(DATA_DALRONN));
+ Unit* dalronn = Unit::GetUnit((*me), pInstance->GetData64(DATA_DALRONN));
if (dalronn && dalronn->isAlive() && !dalronn->getVictim())
- dalronn->getThreatManager().addThreat(who,0.0f);
+ dalronn->getThreatManager().addThreat(who, 0.0f);
pInstance->SetData(DATA_SKARVALD_DALRONN_EVENT, IN_PROGRESS);
}
@@ -119,25 +119,25 @@ public:
{
if (!ghost && pInstance)
{
- Unit* dalronn = Unit::GetUnit((*me),pInstance->GetData64(DATA_DALRONN));
+ Unit* dalronn = Unit::GetUnit((*me), pInstance->GetData64(DATA_DALRONN));
if (dalronn)
{
if (dalronn->isDead())
{
- DoScriptText(YELL_SKARVALD_DAL_DIED,me);
+ DoScriptText(YELL_SKARVALD_DAL_DIED, me);
pInstance->SetData(DATA_SKARVALD_DALRONN_EVENT, DONE);
}
else
{
- DoScriptText(YELL_SKARVALD_SKA_DIEDFIRST,me);
+ DoScriptText(YELL_SKARVALD_SKA_DIEDFIRST, me);
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
//DoCast(me, SPELL_SUMMON_SKARVALD_GHOST, true);
- Creature* temp = me->SummonCreature(MOB_SKARVALD_GHOST,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),0,TEMPSUMMON_CORPSE_DESPAWN,5000);
+ Creature* temp = me->SummonCreature(MOB_SKARVALD_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000);
if (temp)
{
- temp->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
temp->AI()->AttackStart(Killer);
}
}
@@ -149,7 +149,7 @@ public:
{
if (!ghost)
{
- DoScriptText(YELL_SKARVALD_KILL,me);
+ DoScriptText(YELL_SKARVALD_KILL, me);
}
}
@@ -184,7 +184,7 @@ public:
{
if (Response_Timer <= diff)
{
- DoScriptText(YELL_SKARVALD_DAL_DIEDFIRST,me);
+ DoScriptText(YELL_SKARVALD_DAL_DIEDFIRST, me);
Response_Timer = 0;
} else Response_Timer -= diff;
@@ -250,7 +250,7 @@ public:
ghost = me->GetEntry() == MOB_DALRONN_GHOST;
if (!ghost && pInstance)
{
- Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD));
+ Unit* skarvald = Unit::GetUnit((*me), pInstance->GetData64(DATA_SKARVALD));
if (skarvald && skarvald->isDead())
CAST_CRE(skarvald)->Respawn();
@@ -262,9 +262,9 @@ public:
{
if (!ghost && pInstance)
{
- Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD));
+ Unit* skarvald = Unit::GetUnit((*me), pInstance->GetData64(DATA_SKARVALD));
if (skarvald && skarvald->isAlive() && !skarvald->getVictim())
- skarvald->getThreatManager().addThreat(who,0.0f);
+ skarvald->getThreatManager().addThreat(who, 0.0f);
AggroYell_Timer = 5000;
@@ -277,26 +277,26 @@ public:
{
if (!ghost && pInstance)
{
- Unit* skarvald = Unit::GetUnit((*me),pInstance->GetData64(DATA_SKARVALD));
+ Unit* skarvald = Unit::GetUnit((*me), pInstance->GetData64(DATA_SKARVALD));
if (skarvald)
{
if (skarvald->isDead())
{
- DoScriptText(YELL_DALRONN_SKA_DIED,me);
+ DoScriptText(YELL_DALRONN_SKA_DIED, me);
if (pInstance)
pInstance->SetData(DATA_SKARVALD_DALRONN_EVENT, DONE);
}
else
{
- DoScriptText(YELL_DALRONN_DAL_DIEDFIRST,me);
+ DoScriptText(YELL_DALRONN_DAL_DIEDFIRST, me);
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
//DoCast(me, SPELL_SUMMON_DALRONN_GHOST, true);
- Creature* temp = me->SummonCreature(MOB_DALRONN_GHOST,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),0,TEMPSUMMON_CORPSE_DESPAWN,5000);
+ Creature* temp = me->SummonCreature(MOB_DALRONN_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000);
if (temp)
{
- temp->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
temp->AI()->AttackStart(Killer);
}
}
@@ -308,7 +308,7 @@ public:
{
if (!ghost)
{
- DoScriptText(YELL_DALRONN_KILL,me);
+ DoScriptText(YELL_DALRONN_KILL, me);
}
}
@@ -327,7 +327,7 @@ public:
{
if (AggroYell_Timer <= diff)
{
- DoScriptText(YELL_DALRONN_AGGRO,me);
+ DoScriptText(YELL_DALRONN_AGGRO, me);
AggroYell_Timer = 0;
} else AggroYell_Timer -= diff;
@@ -354,7 +354,7 @@ public:
{
if (Response_Timer <= diff)
{
- DoScriptText(YELL_DALRONN_SKA_DIEDFIRST,me);
+ DoScriptText(YELL_DALRONN_SKA_DIEDFIRST, me);
Response_Timer = 0;
} else Response_Timer -= diff;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 92972d67469..443512d5986 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -139,27 +139,27 @@ public:
{
//door and object id
case ENTRY_BELLOW_1: forge_bellow[0] = go->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_BELLOW_2: forge_bellow[1] = go->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_BELLOW_3: forge_bellow[2] = go->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_FORGEFIRE_1: forge_fire[0] = go->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_FORGEFIRE_2: forge_fire[1] = go->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_FORGEFIRE_3: forge_fire[2] = go->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GLOWING_ANVIL_1: forge_anvil[0] = go->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GLOWING_ANVIL_2: forge_anvil[1] = go->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GLOWING_ANVIL_3: forge_anvil[2] = go->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(0,true,go);break;
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(0, true, go);break;
case ENTRY_GIANT_PORTCULLIS_1: portcullis[0] = go->GetGUID();
- if (m_auiEncounter[2] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[2] == DONE)HandleGameObject(0, true, go);break;
case ENTRY_GIANT_PORTCULLIS_2: portcullis[1] = go->GetGUID();
- if (m_auiEncounter[2] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[2] == DONE)HandleGameObject(0, true, go);break;
}
}
@@ -197,42 +197,42 @@ public:
case EVENT_FORGE_1:
if (data == NOT_STARTED)
{
- HandleGameObject(forge_bellow[0],false);
- HandleGameObject(forge_fire[0],false);
- HandleGameObject(forge_anvil[0],false);
+ HandleGameObject(forge_bellow[0], false);
+ HandleGameObject(forge_fire[0], false);
+ HandleGameObject(forge_anvil[0], false);
}else
{
- HandleGameObject(forge_bellow[0],true);
- HandleGameObject(forge_fire[0],true);
- HandleGameObject(forge_anvil[0],true);
+ HandleGameObject(forge_bellow[0], true);
+ HandleGameObject(forge_fire[0], true);
+ HandleGameObject(forge_anvil[0], true);
}
forge_event[0] = data;
break;
case EVENT_FORGE_2:
if (data == NOT_STARTED)
{
- HandleGameObject(forge_bellow[1],false);
- HandleGameObject(forge_fire[1],false);
- HandleGameObject(forge_anvil[1],false);
+ HandleGameObject(forge_bellow[1], false);
+ HandleGameObject(forge_fire[1], false);
+ HandleGameObject(forge_anvil[1], false);
}else
{
- HandleGameObject(forge_bellow[1],true);
- HandleGameObject(forge_fire[1],true);
- HandleGameObject(forge_anvil[1],true);
+ HandleGameObject(forge_bellow[1], true);
+ HandleGameObject(forge_fire[1], true);
+ HandleGameObject(forge_anvil[1], true);
}
forge_event[1] = data;
break;
case EVENT_FORGE_3:
if (data == NOT_STARTED)
{
- HandleGameObject(forge_bellow[2],false);
- HandleGameObject(forge_fire[2],false);
- HandleGameObject(forge_anvil[2],false);
+ HandleGameObject(forge_bellow[2], false);
+ HandleGameObject(forge_fire[2], false);
+ HandleGameObject(forge_anvil[2], false);
}else
{
- HandleGameObject(forge_bellow[2],true);
- HandleGameObject(forge_fire[2],true);
- HandleGameObject(forge_anvil[2],true);
+ HandleGameObject(forge_bellow[2], true);
+ HandleGameObject(forge_fire[2], true);
+ HandleGameObject(forge_anvil[2], true);
}
forge_event[2] = data;
break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index 5f3a93e0d57..0b9bd93e2ee 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -59,13 +59,13 @@ public:
switch(fm_Type)
{
case 1:
- pInstance->SetData(EVENT_FORGE_1,me->isAlive() ? NOT_STARTED : DONE);
+ pInstance->SetData(EVENT_FORGE_1, me->isAlive() ? NOT_STARTED : DONE);
break;
case 2:
- pInstance->SetData(EVENT_FORGE_2,me->isAlive() ? NOT_STARTED : DONE);
+ pInstance->SetData(EVENT_FORGE_2, me->isAlive() ? NOT_STARTED : DONE);
break;
case 3:
- pInstance->SetData(EVENT_FORGE_3,me->isAlive() ? NOT_STARTED : DONE);
+ pInstance->SetData(EVENT_FORGE_3, me->isAlive() ? NOT_STARTED : DONE);
break;
}
}
@@ -79,13 +79,13 @@ public:
switch(fm_Type)
{
case 1:
- pInstance->SetData(EVENT_FORGE_1,DONE);
+ pInstance->SetData(EVENT_FORGE_1, DONE);
break;
case 2:
- pInstance->SetData(EVENT_FORGE_2,DONE);
+ pInstance->SetData(EVENT_FORGE_2, DONE);
break;
case 3:
- pInstance->SetData(EVENT_FORGE_3,DONE);
+ pInstance->SetData(EVENT_FORGE_3, DONE);
break;
}
}
@@ -99,17 +99,17 @@ public:
switch(fm_Type)
{
case 1:
- pInstance->SetData(EVENT_FORGE_1,IN_PROGRESS);
+ pInstance->SetData(EVENT_FORGE_1, IN_PROGRESS);
break;
case 2:
- pInstance->SetData(EVENT_FORGE_2,IN_PROGRESS);
+ pInstance->SetData(EVENT_FORGE_2, IN_PROGRESS);
break;
case 3:
- pInstance->SetData(EVENT_FORGE_3,IN_PROGRESS);
+ pInstance->SetData(EVENT_FORGE_3, IN_PROGRESS);
break;
}
}
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE ,EMOTE_ONESHOT_NONE);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE , EMOTE_ONESHOT_NONE);
}
uint8 GetForgeMasterType()
@@ -120,10 +120,10 @@ public:
for (uint8 i = 0; i < 3 ; ++i)
{
GameObject* temp;
- temp = me->FindNearestGameObject(entry_search[i],30);
+ temp = me->FindNearestGameObject(entry_search[i], 30);
if (temp)
{
- if (me->IsWithinDist(temp,diff,false))
+ if (me->IsWithinDist(temp, diff, false))
{
near_f = i + 1;
diff = me->GetDistance2d(temp);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 04d7a38b4c0..7f0d4dbed5b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -64,12 +64,12 @@ struct Locations
struct Locations moveLocs[]=
{
- {261.6f,-449.3f,109.5f},
- {263.3f,-454.0f,109.5f},
- {291.5f,-450.4f,109.5f},
- {291.5f,-454.0f,109.5f},
- {310.0f,-453.4f,109.5f},
- {238.6f,-460.7f,109.5f}
+ {261.6f, -449.3f, 109.5f},
+ {263.3f, -454.0f, 109.5f},
+ {291.5f, -450.4f, 109.5f},
+ {291.5f, -454.0f, 109.5f},
+ {310.0f, -453.4f, 109.5f},
+ {238.6f, -460.7f, 109.5f}
};
enum Phase
@@ -190,20 +190,20 @@ public:
if (uiArcingSmashTimer <= diff)
{
DoCast(me, SPELL_ARCING_SMASH);
- uiArcingSmashTimer = urand(13000,17000);
+ uiArcingSmashTimer = urand(13000, 17000);
} else uiArcingSmashTimer -= diff;
if (uiImpaleTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_IMPALE);
- uiImpaleTimer = urand(8000,12000);
+ uiImpaleTimer = urand(8000, 12000);
} else uiImpaleTimer -= diff;
if (uiWhiteringRoarTimer <= diff)
{
DoCast(me, SPELL_WITHERING_ROAR);
- uiWhiteringRoarTimer = urand(8000,12000);
+ uiWhiteringRoarTimer = urand(8000, 12000);
} else uiWhiteringRoarTimer -= diff;
DoMeleeAttackIfReady();
@@ -726,7 +726,7 @@ public:
{
Creature *pPalehoof = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof)
- CAST_AI(boss_palehoof::boss_palehoofAI,pPalehoof->AI())->NextPhase();
+ CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
}
@@ -796,7 +796,7 @@ public:
pNext->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE);
pNext->SetStandState(UNIT_STAND_STATE_STAND);
pNext->SetInCombatWithZone();
- pNext->Attack(pNext->SelectNearestTarget(100),true);
+ pNext->Attack(pNext->SelectNearestTarget(100), true);
}
currentPhase = PHASE_NONE;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index b2f98b11475..9da89393f02 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -356,7 +356,7 @@ public:
break;
case 3:
me->GetMotionMaster()->MovePoint(0, Location[69].GetPositionX(), Location[69].GetPositionY(), Location[69].GetPositionZ());
- DoScriptText(RAND(SAY_DRAKE_BREATH_1,SAY_DRAKE_BREATH_2), me);
+ DoScriptText(RAND(SAY_DRAKE_BREATH_1, SAY_DRAKE_BREATH_2), me);
DoScriptText(EMOTE_BREATH, me);
m_uiMovementTimer = 2500;
break;
@@ -417,14 +417,14 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void SpawnMobs()
{
- for (uint8 i = 0; i < DUNGEON_MODE(5,6); ++i)
+ for (uint8 i = 0; i < DUNGEON_MODE(5, 6); ++i)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0: me->SummonCreature(CREATURE_YMIRJAR_WARRIOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break;
case 1: me->SummonCreature(CREATURE_YMIRJAR_WITCH_DOCTOR, SpawnLoc.GetPositionX()+rand()%5, SpawnLoc.GetPositionY()+rand()%5, SpawnLoc.GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break;
@@ -436,7 +436,7 @@ public:
void SpawnTrigger()
{
uint8 iStart = 0, iEnd = 0;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
iStart = 8;
@@ -466,9 +466,9 @@ public:
InstanceScript* m_pInstance = pGO->GetInstanceScript();
if (!m_pInstance) return false;
- if (Creature* pSkadi = Unit::GetCreature((*pGO),m_pInstance->GetData64(DATA_SKADI_THE_RUTHLESS)))
+ if (Creature* pSkadi = Unit::GetCreature((*pGO), m_pInstance->GetData64(DATA_SKADI_THE_RUTHLESS)))
{
- pPlayer->CastSpell(pSkadi,SPELL_RAPID_FIRE, true);
+ pPlayer->CastSpell(pSkadi, SPELL_RAPID_FIRE, true);
}
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index c1970aaadb4..00cc67cd06f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -295,7 +295,7 @@ public:
if (pInstance)
{
pInstance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, NOT_STARTED);
- pInstance->SetData64(DATA_SACRIFICED_PLAYER,0);
+ pInstance->SetData64(DATA_SACRIFICED_PLAYER, 0);
}
}
@@ -355,7 +355,7 @@ public:
Phase = SACRIFICING;
if (pInstance)
{
- pInstance->SetData64(DATA_SACRIFICED_PLAYER,pSacrificeTarget->GetGUID());
+ pInstance->SetData64(DATA_SACRIFICED_PLAYER, pSacrificeTarget->GetGUID());
for (uint8 i = 0; i < 3; ++i)
if (Creature* pSummon = me->SummonCreature(CREATURE_RITUAL_CHANNELER, RitualChannelerPos[i], TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 360000))
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index 16caa1adadb..3c04d522c4c 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -83,7 +83,7 @@ struct ActiveBoatStruct
{
uint32 npc;
int32 say;
- float MoveX,MoveY,MoveZ,SpawnX,SpawnY,SpawnZ,SpawnO;
+ float MoveX, MoveY, MoveZ, SpawnX, SpawnY, SpawnZ, SpawnO;
};
static ActiveBoatStruct ActiveBot[4] =
@@ -291,7 +291,7 @@ public:
if (m_bIsActiveWithTORGYN && m_uiAbility_TORGYN_Timer <= diff)
{
- float x,y,z;
+ float x, y, z;
x = me->GetPositionX()-5;
y = me->GetPositionY()-5;
z = me->GetPositionZ();
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
index 7e7cdc01d22..f2c59b63e86 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp
@@ -22,14 +22,14 @@
//Spells Archavon
#define SPELL_ROCK_SHARDS 58678
-#define SPELL_CRUSHING_LEAP RAID_MODE(58960,60894)//Instant (10-80yr range) -- Leaps at an enemy, inflicting 8000 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris.
-#define SPELL_STOMP RAID_MODE(58663,60880)
-#define SPELL_IMPALE RAID_MODE(58666,60882) //Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec.
+#define SPELL_CRUSHING_LEAP RAID_MODE(58960, 60894)//Instant (10-80yr range) -- Leaps at an enemy, inflicting 8000 Physical damage, knocking all nearby enemies away, and creating a cloud of choking debris.
+#define SPELL_STOMP RAID_MODE(58663, 60880)
+#define SPELL_IMPALE RAID_MODE(58666, 60882) //Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec.
#define SPELL_BERSERK 47008
//Spells Archavon Warders
-#define SPELL_ROCK_SHOWER RAID_MODE(60919,60923)
-#define SPELL_SHIELD_CRUSH RAID_MODE(60897,60899)
-#define SPELL_WHIRL RAID_MODE(60902,60916)
+#define SPELL_ROCK_SHOWER RAID_MODE(60919, 60923)
+#define SPELL_SHIELD_CRUSH RAID_MODE(60897, 60899)
+#define SPELL_WHIRL RAID_MODE(60902, 60916)
//4 Warders spawned
#define ARCHAVON_WARDER 32353 //npc 32353
@@ -47,7 +47,7 @@ enum Events
EVENT_BERSERK = 5, // 300s cd
//mob
- EVENT_ROCK_SHOWER = 6, // set = 20s cd,unkown cd
+ EVENT_ROCK_SHOWER = 6, // set = 20s cd, unkown cd
EVENT_SHIELD_CRUSH = 7, // set = 30s cd
EVENT_WHIRL = 8, // set= 10s cd
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 31ca69c11c3..5ddd2f02a17 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -153,7 +153,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index 1e540c09220..c1f7aac1779 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -72,8 +72,8 @@ public:
{
uiBloodlustTimer = 15000;
uiChainHealTimer = 0;
- uiEarthShockTimer = urand(2000,8000);
- uiLightningBoltTimer = urand(5000,10000);
+ uiEarthShockTimer = urand(2000, 8000);
+ uiLightningBoltTimer = urand(5000, 10000);
uiEarthShieldTimer = 20000;
if (pInstance)
{
@@ -187,20 +187,20 @@ public:
if (uiBloodlustTimer <= diff)
{
DoCast(me, SPELL_BLOODLUST);
- uiBloodlustTimer = urand(35000,45000);
+ uiBloodlustTimer = urand(35000, 45000);
} else uiBloodlustTimer -= diff;
if (uiEarthShockTimer <= diff)
{
DoCast(me->getVictim(), SPELL_EARTH_SHOCK);
- uiEarthShockTimer = urand(8000,13000);
+ uiEarthShockTimer = urand(8000, 13000);
} else uiEarthShockTimer -= diff;
if (uiLightningBoltTimer <= diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LIGHTNING_BOLT);
- uiLightningBoltTimer = urand(18000,24000);
+ uiLightningBoltTimer = urand(18000, 24000);
} else uiLightningBoltTimer -= diff;
DoMeleeAttackIfReady();
@@ -229,7 +229,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
uint64 GetChainHealTargetGUID()
@@ -283,9 +283,9 @@ public:
void Reset()
{
- uiStrikeTimer = urand(4000,8000);
- uiHowlingScreechTimer = urand(8000,13000);
- uiGushingWoundTimer = urand(1000,3000);
+ uiStrikeTimer = urand(4000, 8000);
+ uiHowlingScreechTimer = urand(8000, 13000);
+ uiGushingWoundTimer = urand(1000, 3000);
}
void AttackStart(Unit* pWho)
@@ -314,19 +314,19 @@ public:
if (uiStrikeTimer <= diff)
{
DoCast(me->getVictim(), SPELL_STRIKE);
- uiStrikeTimer = urand(4000,8000);
+ uiStrikeTimer = urand(4000, 8000);
} else uiStrikeTimer -= diff;
if (uiHowlingScreechTimer <= diff)
{
DoCast(me->getVictim(), SPELL_HOWLING_SCREECH);
- uiHowlingScreechTimer = urand(8000,13000);
+ uiHowlingScreechTimer = urand(8000, 13000);
} else uiHowlingScreechTimer -= diff;
if (uiGushingWoundTimer <= diff)
{
DoCast(me->getVictim(), SPELL_GUSHING_WOUND);
- uiGushingWoundTimer = urand(7000,12000);
+ uiGushingWoundTimer = urand(7000, 12000);
} else uiGushingWoundTimer -= diff;
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index b6db8eaf8f6..b82996bfc89 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -307,7 +307,7 @@ public:
pSummoned->SetSpeed(MOVE_RUN, 0.3f);
pSummoned->GetMotionMaster()->MoveFollow(me, 0, 0);
m_waterElements.push_back(pSummoned->GetGUID());
- pInstance->SetData64(DATA_ADD_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
}
@@ -316,7 +316,7 @@ public:
if (pSummoned)
{
m_waterElements.remove(pSummoned->GetGUID());
- pInstance->SetData64(DATA_DEL_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_DEL_TRASH_MOB, pSummoned->GetGUID());
}
}
@@ -324,7 +324,7 @@ public:
{
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
@@ -354,7 +354,7 @@ public:
void Reset()
{
uiRangeCheck_Timer = 1000;
- DoCast(me,SPELL_WATER_GLOBULE);
+ DoCast(me, SPELL_WATER_GLOBULE);
}
void AttackStart(Unit* /*pWho*/)
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 65de6aef578..67153a0cf81 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -110,19 +110,19 @@ public:
if (uiFireboltTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FIREBOLT);
- uiFireboltTimer = urand(5000,13000);
+ uiFireboltTimer = urand(5000, 13000);
} else uiFireboltTimer -= diff;
if (uiFlameBreathTimer <= diff)
{
DoCast(me->getVictim(), SPELL_FLAME_BREATH);
- uiFlameBreathTimer = urand(10000,15000);
+ uiFlameBreathTimer = urand(10000, 15000);
} else uiFlameBreathTimer -= diff;
if (uiLavaBurnTimer <= diff)
{
DoCast(me->getVictim(), SPELL_LAVA_BURN);
- uiLavaBurnTimer = urand(15000,23000);
+ uiLavaBurnTimer = urand(15000, 23000);
}
if (IsHeroic())
@@ -130,7 +130,7 @@ public:
if (uiCauterizingFlamesTimer <= diff)
{
DoCast(me->getVictim(), SPELL_CAUTERIZING_FLAMES);
- uiCauterizingFlamesTimer = urand(10000,16000);
+ uiCauterizingFlamesTimer = urand(10000, 16000);
} else uiCauterizingFlamesTimer -= diff;
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index 2ef3a9b6df6..e2893a5445b 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -127,7 +127,7 @@ public:
else if (pInstance->GetData(DATA_WAVE_COUNT) == 12)
{
pInstance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- pInstance->SetData(DATA_WAVE_COUNT,13);
+ pInstance->SetData(DATA_WAVE_COUNT, 13);
}
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 19aea5f8769..bfaf971abce 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -99,7 +99,7 @@ public:
void DespawnSphere()
{
std::list<Creature*> assistList;
- GetCreatureListWithEntryInGrid(assistList,me, NPC_ETHEREAL_SPHERE ,150.0f);
+ GetCreatureListWithEntryInGrid(assistList, me, NPC_ETHEREAL_SPHERE , 150.0f);
if (assistList.empty())
return;
@@ -218,7 +218,7 @@ public:
if (pVictim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 9ed5d005321..9b6cb6c2964 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -171,14 +171,14 @@ public:
if (victim == me)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustSummoned(Creature* summon)
{
summon->AI()->AttackStart(me->getVictim());
summon->AI()->DoCastAOE(SPELL_ZURAMAT_ADD_2);
- summon->SetPhaseMask(17,true);
+ summon->SetPhaseMask(17, true);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index c21d1b491d1..93ef8256fef 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -200,7 +200,7 @@ public:
uiDoorIntegrity = 100;
uiWaveCount = 0;
- uiLocation = urand(0,5);
+ uiLocation = urand(0, 5);
uiFirstBoss = 0;
uiSecondBoss = 0;
uiCountErekemGuards = 0;
@@ -469,9 +469,9 @@ public:
void SpawnPortal()
{
- SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1,5))%6);
+ SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1, 5))%6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
- if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL,PortalLocation[GetData(DATA_PORTAL_LOCATION)],TEMPSUMMON_CORPSE_DESPAWN))
+ if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
uiTeleportationPortal = portal->GetGUID();
}
@@ -482,7 +482,7 @@ public:
switch(uiBoss)
{
case BOSS_MORAGG:
- HandleGameObject(uiMoraggCell,bForceRespawn);
+ HandleGameObject(uiMoraggCell, bForceRespawn);
pBoss = instance->GetCreature(uiMoragg);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove1);
@@ -516,25 +516,25 @@ public:
}
break;
case BOSS_ICHORON:
- HandleGameObject(uiIchoronCell,bForceRespawn);
+ HandleGameObject(uiIchoronCell, bForceRespawn);
pBoss = instance->GetCreature(uiIchoron);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove3);
break;
case BOSS_LAVANTHOR:
- HandleGameObject(uiLavanthorCell,bForceRespawn);
+ HandleGameObject(uiLavanthorCell, bForceRespawn);
pBoss = instance->GetCreature(uiLavanthor);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove4);
break;
case BOSS_XEVOZZ:
- HandleGameObject(uiXevozzCell,bForceRespawn);
+ HandleGameObject(uiXevozzCell, bForceRespawn);
pBoss = instance->GetCreature(uiXevozz);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove5);
break;
case BOSS_ZURAMAT:
- HandleGameObject(uiZuramatCell,bForceRespawn);
+ HandleGameObject(uiZuramatCell, bForceRespawn);
pBoss = instance->GetCreature(uiZuramat);
if (pBoss)
pBoss->GetMotionMaster()->MovePoint(0, BossStartMove6);
@@ -570,7 +570,7 @@ public:
{
case 6:
if (uiFirstBoss == 0)
- uiFirstBoss = urand(1,6);
+ uiFirstBoss = urand(1, 6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
@@ -583,7 +583,7 @@ public:
if (uiSecondBoss == 0)
do
{
- uiSecondBoss = urand(1,6);
+ uiSecondBoss = urand(1, 6);
} while (uiSecondBoss == uiFirstBoss);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
@@ -597,7 +597,7 @@ public:
{
Creature* pSinclari = instance->GetCreature(uiSinclari);
if (pSinclari)
- pSinclari->SummonCreature(CREATURE_CYANIGOSA,CyanigosasSpawnLocation,TEMPSUMMON_DEAD_DESPAWN);
+ pSinclari->SummonCreature(CREATURE_CYANIGOSA, CyanigosasSpawnLocation, TEMPSUMMON_DEAD_DESPAWN);
break;
}
case 1:
@@ -701,7 +701,7 @@ public:
StartBossEncounter(uiFirstBoss, false);
StartBossEncounter(uiSecondBoss, false);
- SetData(DATA_MAIN_DOOR,GO_STATE_ACTIVE);
+ SetData(DATA_MAIN_DOOR, GO_STATE_ACTIVE);
SetData(DATA_WAVE_COUNT, 0);
uiMainEventPhase = NOT_STARTED;
@@ -719,12 +719,12 @@ public:
{
pGuard->SetVisible(true);
pGuard->SetReactState(REACT_AGGRESSIVE);
- pGuard->GetMotionMaster()->MovePoint(1,pGuard->GetHomePosition());
+ pGuard->GetMotionMaster()->MovePoint(1, pGuard->GetHomePosition());
}
}
}
- pSinclari->GetMotionMaster()->MovePoint(1,pSinclari->GetHomePosition());
- pSinclari->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NOT_SELECTABLE);
+ pSinclari->GetMotionMaster()->MovePoint(1, pSinclari->GetHomePosition());
+ pSinclari->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
}
@@ -771,14 +771,14 @@ public:
{
if(uiDoorSpellTimer < diff)
{
- SetData(DATA_DOOR_INTEGRITY,GetData(DATA_DOOR_INTEGRITY)-1);
+ SetData(DATA_DOOR_INTEGRITY, GetData(DATA_DOOR_INTEGRITY)-1);
uiDoorSpellTimer =2000;
} else uiDoorSpellTimer -= diff;
}
// else set door state to active (means door will open and group have failed to sustain mob invasion on the door)
else
{
- SetData(DATA_MAIN_DOOR,GO_STATE_ACTIVE);
+ SetData(DATA_MAIN_DOOR, GO_STATE_ACTIVE);
uiMainEventPhase = FAIL;
}
}
@@ -792,7 +792,7 @@ public:
{
Creature* creature = instance->GetCreature(*itr);
if (creature && creature->isAlive())
- creature->CastSpell(creature,SPELL_ARCANE_LIGHTNING,true); // Who should cast the spell?
+ creature->CastSpell(creature, SPELL_ARCANE_LIGHTNING, true); // Who should cast the spell?
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index cd6a0c66641..e03c69f4672 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -262,13 +262,13 @@ public:
pPlayer->CLOSE_GOSSIP_MENU();
CAST_AI(npc_sinclari_vh::npc_sinclariAI, (pCreature->AI()))->uiPhase = 1;
if (InstanceScript *pInstance = pCreature->GetInstanceScript())
- pInstance->SetData(DATA_MAIN_EVENT_PHASE,SPECIAL);
+ pInstance->SetData(DATA_MAIN_EVENT_PHASE, SPECIAL);
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->SEND_GOSSIP_MENU(13854, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(),playerTeleportPosition.GetPositionY(),playerTeleportPosition.GetPositionZ(),playerTeleportPosition.GetOrientation(),true);
+ pPlayer->NearTeleportTo(playerTeleportPosition.GetPositionX(), playerTeleportPosition.GetPositionY(), playerTeleportPosition.GetPositionZ(), playerTeleportPosition.GetOrientation(), true);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
@@ -283,12 +283,12 @@ public:
{
case NOT_STARTED:
case FAIL: // Allow to start event if not started or wiped
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_ITEM_1,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_START_EVENT,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_START_EVENT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
break;
case IN_PROGRESS: // Allow to teleport inside if event is in progress
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,GOSSIP_I_WANT_IN,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+3);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_I_WANT_IN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->SEND_GOSSIP_MENU(13853, pCreature->GetGUID());
break;
default:
@@ -395,7 +395,7 @@ public:
break;
case 5:
if (pInstance)
- pInstance->SetData(DATA_MAIN_EVENT_PHASE,IN_PROGRESS);
+ pInstance->SetData(DATA_MAIN_EVENT_PHASE, IN_PROGRESS);
me->SetReactState(REACT_PASSIVE);
uiTimer = 0;
uiPhase = 0;
@@ -492,36 +492,36 @@ public:
{
case 1:
for(int i=0;i<3;i++)
- AddWaypoint(i,SaboteurFinalPos1[i][0],SaboteurFinalPos1[i][1],SaboteurFinalPos1[i][2],0);
- me->SetHomePosition(SaboteurFinalPos1[2][0],SaboteurFinalPos1[2][1],SaboteurFinalPos1[2][2],4.762346f);
+ AddWaypoint(i, SaboteurFinalPos1[i][0], SaboteurFinalPos1[i][1], SaboteurFinalPos1[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos1[2][0], SaboteurFinalPos1[2][1], SaboteurFinalPos1[2][2], 4.762346f);
break;
case 2:
for(int i=0;i<3;i++)
- AddWaypoint(i,SaboteurFinalPos2[i][0],SaboteurFinalPos2[i][1],SaboteurFinalPos2[i][2],0);
- me->SetHomePosition(SaboteurFinalPos2[2][0],SaboteurFinalPos2[2][1],SaboteurFinalPos2[2][2],1.862674f);
+ AddWaypoint(i, SaboteurFinalPos2[i][0], SaboteurFinalPos2[i][1], SaboteurFinalPos2[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos2[2][0], SaboteurFinalPos2[2][1], SaboteurFinalPos2[2][2], 1.862674f);
break;
case 3:
for(int i=0;i<2;i++)
- AddWaypoint(i,SaboteurFinalPos3[i][0],SaboteurFinalPos3[i][1],SaboteurFinalPos3[i][2],0);
- me->SetHomePosition(SaboteurFinalPos3[1][0],SaboteurFinalPos3[1][1],SaboteurFinalPos3[1][2],5.500638f);
+ AddWaypoint(i, SaboteurFinalPos3[i][0], SaboteurFinalPos3[i][1], SaboteurFinalPos3[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos3[1][0], SaboteurFinalPos3[1][1], SaboteurFinalPos3[1][2], 5.500638f);
break;
case 4:
- AddWaypoint(0,SaboteurFinalPos4[0],SaboteurFinalPos4[1],SaboteurFinalPos4[2],0);
- me->SetHomePosition(SaboteurFinalPos4[0],SaboteurFinalPos4[1],SaboteurFinalPos4[2],3.991108f);
+ AddWaypoint(0, SaboteurFinalPos4[0], SaboteurFinalPos4[1], SaboteurFinalPos4[2], 0);
+ me->SetHomePosition(SaboteurFinalPos4[0], SaboteurFinalPos4[1], SaboteurFinalPos4[2], 3.991108f);
break;
case 5:
- AddWaypoint(0,SaboteurFinalPos5[0],SaboteurFinalPos5[1],SaboteurFinalPos5[2],0);
- me->SetHomePosition(SaboteurFinalPos5[0],SaboteurFinalPos5[1],SaboteurFinalPos5[2],1.100841f);
+ AddWaypoint(0, SaboteurFinalPos5[0], SaboteurFinalPos5[1], SaboteurFinalPos5[2], 0);
+ me->SetHomePosition(SaboteurFinalPos5[0], SaboteurFinalPos5[1], SaboteurFinalPos5[2], 1.100841f);
break;
case 6:
for(int i=0;i<5;i++)
- AddWaypoint(i,SaboteurFinalPos6[i][0],SaboteurFinalPos6[i][1],SaboteurFinalPos6[i][2],0);
- me->SetHomePosition(SaboteurFinalPos6[4][0],SaboteurFinalPos6[4][1],SaboteurFinalPos6[4][2],0.983031f);
+ AddWaypoint(i, SaboteurFinalPos6[i][0], SaboteurFinalPos6[i][1], SaboteurFinalPos6[i][2], 0);
+ me->SetHomePosition(SaboteurFinalPos6[4][0], SaboteurFinalPos6[4][1], SaboteurFinalPos6[4][2], 0.983031f);
break;
}
SetDespawnAtEnd(false);
- Start(true,true);
+ Start(true, true);
}
}
@@ -529,7 +529,7 @@ public:
{
me->CastSpell(me, SABOTEUR_SHIELD_DISRUPTION, false);
me->DisappearAndDie();
- Creature* pSaboPort = Unit::GetCreature((*me),pInstance->GetData64(DATA_SABOTEUR_PORTAL));
+ Creature* pSaboPort = Unit::GetCreature((*me), pInstance->GetData64(DATA_SABOTEUR_PORTAL));
if (pSaboPort)
pSaboPort->DisappearAndDie();
pInstance->SetData(DATA_START_BOSS_ENCOUNTER, 1);
@@ -553,7 +553,7 @@ public:
npc_teleportation_portalAI(Creature *c) : ScriptedAI(c), listOfMobs(me)
{
pInstance = c->GetInstanceScript();
- uiTypeOfMobsPortal = urand(0,1); // 0 - elite mobs 1 - portal guardian or portal keeper with regular mobs
+ uiTypeOfMobsPortal = urand(0, 1); // 0 - elite mobs 1 - portal guardian or portal keeper with regular mobs
bPortalGuardianOrKeeperOrEliteSpawn = false;
}
@@ -602,7 +602,7 @@ public:
uint8 k = uiWaveCount < 12 ? 2 : 3;
for (uint8 i = 0; i < k; ++i)
{
- uint32 entry = RAND(CREATURE_AZURE_CAPTAIN,CREATURE_AZURE_RAIDER,CREATURE_AZURE_STALKER,CREATURE_AZURE_SORCEROR);
+ uint32 entry = RAND(CREATURE_AZURE_CAPTAIN, CREATURE_AZURE_RAIDER, CREATURE_AZURE_STALKER, CREATURE_AZURE_SORCEROR);
DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN);
}
me->SetVisible(false);
@@ -627,7 +627,7 @@ public:
uint8 k = pInstance->GetData(DATA_WAVE_COUNT) < 12 ? 3 : 4;
for (uint8 i = 0; i < k; ++i)
{
- uint32 entry = RAND(CREATURE_AZURE_INVADER_1,CREATURE_AZURE_INVADER_2,CREATURE_AZURE_SPELLBREAKER_1,CREATURE_AZURE_SPELLBREAKER_2,CREATURE_AZURE_MAGE_SLAYER_1,CREATURE_AZURE_MAGE_SLAYER_2,CREATURE_AZURE_BINDER_1,CREATURE_AZURE_BINDER_2);
+ uint32 entry = RAND(CREATURE_AZURE_INVADER_1, CREATURE_AZURE_INVADER_2, CREATURE_AZURE_SPELLBREAKER_1, CREATURE_AZURE_SPELLBREAKER_2, CREATURE_AZURE_MAGE_SLAYER_1, CREATURE_AZURE_MAGE_SLAYER_2, CREATURE_AZURE_BINDER_1, CREATURE_AZURE_BINDER_2);
DoSummon(entry, me, 2.0f, 20000, TEMPSUMMON_DEAD_DESPAWN);
}
}
@@ -653,21 +653,21 @@ public:
void JustDied(Unit* /*killer*/)
{
if (pInstance)
- pInstance->SetData(DATA_WAVE_COUNT,pInstance->GetData(DATA_WAVE_COUNT)+1);
+ pInstance->SetData(DATA_WAVE_COUNT, pInstance->GetData(DATA_WAVE_COUNT)+1);
}
void JustSummoned(Creature *pSummoned)
{
listOfMobs.Summon(pSummoned);
if (pSummoned)
- pInstance->SetData64(DATA_ADD_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_ADD_TRASH_MOB, pSummoned->GetGUID());
}
void SummonedMobDied(Creature *pSummoned)
{
listOfMobs.Despawn(pSummoned);
if (pSummoned)
- pInstance->SetData64(DATA_DEL_TRASH_MOB,pSummoned->GetGUID());
+ pInstance->SetData64(DATA_DEL_TRASH_MOB, pSummoned->GetGUID());
}
};
@@ -733,57 +733,57 @@ struct violet_hold_trashAI : public npc_escortAI
{
case 0:
for(int i=0;i<6;i++)
- AddWaypoint(i,FirstPortalWPs[i][0]+irand(-1,1),FirstPortalWPs[i][1]+irand(-1,1),FirstPortalWPs[i][2]+irand(-1,1),0);
- me->SetHomePosition(FirstPortalWPs[5][0],FirstPortalWPs[5][1],FirstPortalWPs[5][2],3.149439f);
+ AddWaypoint(i, FirstPortalWPs[i][0]+irand(-1, 1), FirstPortalWPs[i][1]+irand(-1, 1), FirstPortalWPs[i][2]+irand(-1, 1), 0);
+ me->SetHomePosition(FirstPortalWPs[5][0], FirstPortalWPs[5][1], FirstPortalWPs[5][2], 3.149439f);
break;
case 1:
- secondPortalRouteID = urand(0,1);
+ secondPortalRouteID = urand(0, 1);
switch(secondPortalRouteID)
{
case 0:
for(int i=0;i<9;i++)
- AddWaypoint(i,SecondPortalFirstWPs[i][0]+irand(-1,1),SecondPortalFirstWPs[i][1]+irand(-1,1),SecondPortalFirstWPs[i][2],0);
- me->SetHomePosition(SecondPortalFirstWPs[8][0]+irand(-1,1),SecondPortalFirstWPs[8][1]+irand(-1,1),SecondPortalFirstWPs[8][2]+irand(-1,1),3.149439f);
+ AddWaypoint(i, SecondPortalFirstWPs[i][0]+irand(-1, 1), SecondPortalFirstWPs[i][1]+irand(-1, 1), SecondPortalFirstWPs[i][2], 0);
+ me->SetHomePosition(SecondPortalFirstWPs[8][0]+irand(-1, 1), SecondPortalFirstWPs[8][1]+irand(-1, 1), SecondPortalFirstWPs[8][2]+irand(-1, 1), 3.149439f);
break;
case 1:
for(int i=0;i<8;i++)
- AddWaypoint(i,SecondPortalSecondWPs[i][0]+irand(-1,1),SecondPortalSecondWPs[i][1]+irand(-1,1),SecondPortalSecondWPs[i][2],0);
- me->SetHomePosition(SecondPortalSecondWPs[7][0],SecondPortalSecondWPs[7][1],SecondPortalSecondWPs[7][2],3.149439f);
+ AddWaypoint(i, SecondPortalSecondWPs[i][0]+irand(-1, 1), SecondPortalSecondWPs[i][1]+irand(-1, 1), SecondPortalSecondWPs[i][2], 0);
+ me->SetHomePosition(SecondPortalSecondWPs[7][0], SecondPortalSecondWPs[7][1], SecondPortalSecondWPs[7][2], 3.149439f);
break;
}
break;
case 2:
for(int i=0;i<8;i++)
- AddWaypoint(i,ThirdPortalWPs[i][0]+irand(-1,1),ThirdPortalWPs[i][1]+irand(-1,1),ThirdPortalWPs[i][2],0);
- me->SetHomePosition(ThirdPortalWPs[7][0],ThirdPortalWPs[7][1],ThirdPortalWPs[7][2],3.149439f);
+ AddWaypoint(i, ThirdPortalWPs[i][0]+irand(-1, 1), ThirdPortalWPs[i][1]+irand(-1, 1), ThirdPortalWPs[i][2], 0);
+ me->SetHomePosition(ThirdPortalWPs[7][0], ThirdPortalWPs[7][1], ThirdPortalWPs[7][2], 3.149439f);
break;
case 3:
for(int i=0;i<9;i++)
- AddWaypoint(i,FourthPortalWPs[i][0]+irand(-1,1),FourthPortalWPs[i][1]+irand(-1,1),FourthPortalWPs[i][2],0);
- me->SetHomePosition(FourthPortalWPs[8][0],FourthPortalWPs[8][1],FourthPortalWPs[8][2],3.149439f);
+ AddWaypoint(i, FourthPortalWPs[i][0]+irand(-1, 1), FourthPortalWPs[i][1]+irand(-1, 1), FourthPortalWPs[i][2], 0);
+ me->SetHomePosition(FourthPortalWPs[8][0], FourthPortalWPs[8][1], FourthPortalWPs[8][2], 3.149439f);
break;
case 4:
for(int i=0;i<6;i++)
- AddWaypoint(i,FifthPortalWPs[i][0]+irand(-1,1),FifthPortalWPs[i][1]+irand(-1,1),FifthPortalWPs[i][2],0);
- me->SetHomePosition(FifthPortalWPs[5][0],FifthPortalWPs[5][1],FifthPortalWPs[5][2],3.149439f);
+ AddWaypoint(i, FifthPortalWPs[i][0]+irand(-1, 1), FifthPortalWPs[i][1]+irand(-1, 1), FifthPortalWPs[i][2], 0);
+ me->SetHomePosition(FifthPortalWPs[5][0], FifthPortalWPs[5][1], FifthPortalWPs[5][2], 3.149439f);
break;
case 5:
for(int i=0;i<4;i++)
- AddWaypoint(i,SixthPoralWPs[i][0]+irand(-1,1),SixthPoralWPs[i][1]+irand(-1,1),SixthPoralWPs[i][2],0);
- me->SetHomePosition(SixthPoralWPs[3][0],SixthPoralWPs[3][1],SixthPoralWPs[3][2],3.149439f);
+ AddWaypoint(i, SixthPoralWPs[i][0]+irand(-1, 1), SixthPoralWPs[i][1]+irand(-1, 1), SixthPoralWPs[i][2], 0);
+ me->SetHomePosition(SixthPoralWPs[3][0], SixthPoralWPs[3][1], SixthPoralWPs[3][2], 3.149439f);
break;
}
SetDespawnAtEnd(false);
- Start(true,true);
+ Start(true, true);
}
}
void JustDied(Unit * /*unit*/)
{
- if (Creature* portal = Unit::GetCreature((*me),pInstance->GetData64(DATA_TELEPORTATION_PORTAL)))
- CAST_AI(npc_teleportation_portal_vh::npc_teleportation_portalAI,portal->AI())->SummonedMobDied(me);
+ if (Creature* portal = Unit::GetCreature((*me), pInstance->GetData64(DATA_TELEPORTATION_PORTAL)))
+ CAST_AI(npc_teleportation_portal_vh::npc_teleportation_portalAI, portal->AI())->SummonedMobDied(me);
if (pInstance)
- pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE,1);
+ pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1);
}
void CreatureStartAttackDoor()
@@ -791,7 +791,7 @@ struct violet_hold_trashAI : public npc_escortAI
me->SetReactState(REACT_PASSIVE);
DoCast(SPELL_DESTROY_DOOR_SEAL);
if (pInstance)
- pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD,1);
+ pInstance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1);
}
};
@@ -838,7 +838,7 @@ public:
{
if (uiCleaveTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_CLEAVE);
+ DoCast(me->getVictim(), SPELL_CLEAVE);
uiCleaveTimer = 5000;
} else uiCleaveTimer -= diff;
@@ -846,7 +846,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_IMPALE);
+ DoCast(pTarget, SPELL_IMPALE);
uiImpaleTimer = 4000;
} else uiImpaleTimer -= diff;
}
@@ -855,14 +855,14 @@ public:
{
if (uiBrutalStrikeTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_BRUTAL_STRIKE);
+ DoCast(me->getVictim(), SPELL_BRUTAL_STRIKE);
uiBrutalStrikeTimer = 5000;
} else uiBrutalStrikeTimer -= diff;
if (uiSunderArmorTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_SUNDER_ARMOR);
- uiSunderArmorTimer = urand(8000,10000);
+ DoCast(me->getVictim(), SPELL_SUNDER_ARMOR);
+ uiSunderArmorTimer = urand(8000, 10000);
} else uiSunderArmorTimer -= diff;
DoMeleeAttackIfReady();
@@ -916,7 +916,7 @@ public:
{
if (uiArcaneExplosionTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_ARCANE_EXPLOSION,H_SPELL_ARCANE_EXPLOSION));
+ DoCast(DUNGEON_MODE(SPELL_ARCANE_EXPLOSION, H_SPELL_ARCANE_EXPLOSION));
uiArcaneExplosionTimer = 5000;
} else uiArcaneExplosionTimer -= diff;
@@ -924,7 +924,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_ARCANE_BARRAGE,H_SPELL_ARCANE_BARRAGE));
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_BARRAGE, H_SPELL_ARCANE_BARRAGE));
uiArcainBarrageTimer = 6000;
} else uiArcainBarrageTimer -= diff;
}
@@ -933,7 +933,7 @@ public:
{
if (uiFrostNovaTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_FROST_NOVA,H_SPELL_FROST_NOVA));
+ DoCast(DUNGEON_MODE(SPELL_FROST_NOVA, H_SPELL_FROST_NOVA));
uiFrostNovaTimer = 5000;
} else uiFrostNovaTimer -= diff;
@@ -941,7 +941,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_FROSTBOLT,H_SPELL_FROSTBOLT));
+ DoCast(pTarget, DUNGEON_MODE(SPELL_FROSTBOLT, H_SPELL_FROSTBOLT));
uiFrostboltTimer = 6000;
} else uiFrostboltTimer -= diff;
}
@@ -990,7 +990,7 @@ public:
{
if (uiArcaneEmpowermentTimer <= diff)
{
- DoCast(me,SPELL_ARCANE_EMPOWERMENT);
+ DoCast(me, SPELL_ARCANE_EMPOWERMENT);
uiArcaneEmpowermentTimer = 14000;
} else uiArcaneEmpowermentTimer -= diff;
}
@@ -1001,7 +1001,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_SPELL_LOCK);
+ DoCast(pTarget, SPELL_SPELL_LOCK);
uiSpellLockTimer = 9000;
} else uiSpellLockTimer -= diff;
}
@@ -1048,14 +1048,14 @@ public:
if (uiConcussionBlowTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_CONCUSSION_BLOW);
+ DoCast(me->getVictim(), SPELL_CONCUSSION_BLOW);
uiConcussionBlowTimer = 5000;
} else uiConcussionBlowTimer -= diff;
if (uiMagicReflectionTimer <= diff)
{
DoCast(SPELL_MAGIC_REFLECTION);
- uiMagicReflectionTimer = urand(10000,15000);
+ uiMagicReflectionTimer = urand(10000, 15000);
} else uiMagicReflectionTimer -= diff;
DoMeleeAttackIfReady();
@@ -1105,7 +1105,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 40, true);
if (pTarget)
- DoCast(pTarget,SPELL_TACTICAL_BLINK);
+ DoCast(pTarget, SPELL_TACTICAL_BLINK);
uiTacticalBlinkTimer = 6000;
TacticalBlinkCasted = true;
} else uiTacticalBlinkTimer -= diff;
@@ -1116,7 +1116,7 @@ public:
if (uiBackstabTimer <= diff)
{
Unit* pTarget = SelectTarget(SELECT_TARGET_NEAREST, 0, 10, true);
- DoCast(pTarget,SPELL_BACKSTAB);
+ DoCast(pTarget, SPELL_BACKSTAB);
TacticalBlinkCasted = false;
uiBackstabTimer =1300;
} else uiBackstabTimer -= diff;
@@ -1167,7 +1167,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_ARCANE_BLAST,H_SPELL_ARCANE_BLAST));
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_BLAST, H_SPELL_ARCANE_BLAST));
uiArcaneBlastTimer = 6000;
} else uiArcaneBlastTimer -= diff;
@@ -1175,7 +1175,7 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_SLOW);
+ DoCast(pTarget, SPELL_SLOW);
uiSlowTimer = 5000;
} else uiSlowTimer -= diff;
}
@@ -1186,13 +1186,13 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,SPELL_CHAINS_OF_ICE);
+ DoCast(pTarget, SPELL_CHAINS_OF_ICE);
uiChainsOfIceTimer = 7000;
} else uiChainsOfIceTimer -= diff;
if (uiConeOfColdTimer <= diff)
{
- DoCast(DUNGEON_MODE(SPELL_CONE_OF_COLD,H_SPELL_CONE_OF_COLD));
+ DoCast(DUNGEON_MODE(SPELL_CONE_OF_COLD, H_SPELL_CONE_OF_COLD));
uiConeOfColdTimer = 5000;
} else uiConeOfColdTimer -= diff;
}
@@ -1243,13 +1243,13 @@ public:
if (uiMortalStrikeTimer <= diff)
{
- DoCast(me->getVictim(),SPELL_MORTAL_STRIKE);
+ DoCast(me->getVictim(), SPELL_MORTAL_STRIKE);
uiMortalStrikeTimer = 5000;
} else uiMortalStrikeTimer -= diff;
if (uiWhirlwindTimer <= diff)
{
- DoCast(me,SPELL_WHIRLWIND_OF_STEEL);
+ DoCast(me, SPELL_WHIRLWIND_OF_STEEL);
uiWhirlwindTimer = 8000;
} else uiWhirlwindTimer -= diff;
@@ -1299,15 +1299,15 @@ public:
{
Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (pTarget)
- DoCast(pTarget,DUNGEON_MODE(SPELL_ARCANE_STREAM,H_SPELL_ARCANE_STREAM));
- uiArcaneStreamTimer = urand(0,5000)+5000;
+ DoCast(pTarget, DUNGEON_MODE(SPELL_ARCANE_STREAM, H_SPELL_ARCANE_STREAM));
+ uiArcaneStreamTimer = urand(0, 5000)+5000;
uiArcaneStreamTimerStartingValueHolder = uiArcaneStreamTimer;
} else uiArcaneStreamTimer -= diff;
if (uiManaDetonationTimer <= diff && uiArcaneStreamTimer >=1500 && uiArcaneStreamTimer <= uiArcaneStreamTimerStartingValueHolder/2)
{
- DoCast(DUNGEON_MODE(SPELL_MANA_DETONATION,H_SPELL_MANA_DETONATION));
- uiManaDetonationTimer = urand(2000,6000);
+ DoCast(DUNGEON_MODE(SPELL_MANA_DETONATION, H_SPELL_MANA_DETONATION));
+ uiManaDetonationTimer = urand(2000, 6000);
} else uiManaDetonationTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 7b0c5de36d2..a675bcc6f03 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -100,13 +100,13 @@ public:
case 1:
DoCast(me, SPELL_EXPLODE_CART, true);
DoCast(me, SPELL_SUMMON_CART, true);
- if (GameObject* cart = me->FindNearestGameObject(188160,3))
+ if (GameObject* cart = me->FindNearestGameObject(188160, 3))
cart->SetUInt32Value(GAMEOBJECT_FACTION, 14);
uiPhaseTimer = 3000;
Phase = 2;
break;
case 2:
- if (GameObject* cart = me->FindNearestGameObject(188160,3))
+ if (GameObject* cart = me->FindNearestGameObject(188160, 3))
cart->UseDoorOrButton();
DoCast(me, SPELL_EXPLODE_CART, true);
uiPhaseTimer = 3000;
@@ -139,7 +139,7 @@ public:
case 7:
DoCast(me, SPELL_EXPLODE_CART, true);
if (Player *caster = Unit::GetPlayer(*me, casterGuid))
- caster->KilledMonster(me->GetCreatureInfo(),me->GetGUID());
+ caster->KilledMonster(me->GetCreatureInfo(), me->GetGUID());
uiPhaseTimer = 5000;
Phase = 8;
break;
@@ -362,14 +362,14 @@ public:
{
if (CAST_PLR(Killer)->GetQuestStatus(11611) == QUEST_STATUS_INCOMPLETE)
{
- uint8 uiRand = urand(0,99);
+ uint8 uiRand = urand(0, 99);
if (uiRand < 25)
{
- Killer->CastSpell(me,45532,true);
+ Killer->CastSpell(me, 45532, true);
CAST_PLR(Killer)->KilledMonsterCredit(WARSONG_PEON, 0);
}
else if (uiRand < 75)
- Killer->CastSpell(me, nerubarVictims[urand(0,2)], true);
+ Killer->CastSpell(me, nerubarVictims[urand(0, 2)], true);
}
}
}
@@ -403,7 +403,7 @@ public:
{
me->SetReactState(REACT_PASSIVE);
- if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE,5.0f))
+ if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
if (pGO->GetGoState() == GO_STATE_ACTIVE)
pGO->SetGoState(GO_STATE_READY);
}
@@ -471,7 +471,7 @@ public:
{
if (setCrateNumber)
{
- me->AddAura(SPELL_CRATES_CARRIED,me);
+ me->AddAura(SPELL_CRATES_CARRIED, me);
setCrateNumber = false;
}
@@ -600,7 +600,7 @@ public:
if (summon->isSummon())
if (Unit *pTemp = summon->GetSummoner())
if (pTemp->GetTypeId() == TYPEID_PLAYER)
- CAST_PLR(pTemp)->KilledMonsterCredit(me->GetEntry(),0);
+ CAST_PLR(pTemp)->KilledMonsterCredit(me->GetEntry(), 0);
if (GameObject *go_caribou = me->GetMap()->GetGameObject(go_caribouGUID))
go_caribou->SetGoState(GO_STATE_READY);
@@ -742,12 +742,12 @@ public:
switch(IntroPhase)
{
case 1:
- //DoScriptText(SAY_WP_1_LUR_START,me);
+ //DoScriptText(SAY_WP_1_LUR_START, me);
IntroPhase = 2;
IntroTimer = 7500;
break;
case 2:
- //DoScriptText(SAY_WP_1_LUR_END,me);
+ //DoScriptText(SAY_WP_1_LUR_END, me);
IntroPhase = 3;
IntroTimer = 7500;
break;
@@ -757,12 +757,12 @@ public:
IntroTimer = 0;
break;
case 4:
- //DoScriptText(SAY_WP_41_LUR_START,me);
+ //DoScriptText(SAY_WP_41_LUR_START, me);
IntroPhase = 5;
IntroTimer = 8000;
break;
case 5:
- //DoScriptText(SAY_WP_41_LUR_END,me);
+ //DoScriptText(SAY_WP_41_LUR_END, me);
IntroPhase = 6;
IntroTimer = 2500;
break;
@@ -889,7 +889,7 @@ public:
{
if (Player *pHarpooner = Unit::GetPlayer(*me, HarpoonerGUID))
{
- pHarpooner->KilledMonsterCredit(26175,0);
+ pHarpooner->KilledMonsterCredit(26175, 0);
pHarpooner->RemoveAura(SPELL_DRAKE_HATCHLING_SUBDUED);
SetFollowComplete();
HarpoonerGUID = 0;
@@ -1031,13 +1031,13 @@ public:
pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pArthas->SetReactState(REACT_PASSIVE);
pArthas->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f,3564.841309f,477.433014f);
+ pArthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f);
}
- if (Creature *pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN,120000))
+ if (Creature *pTalbot = me->SummonCreature(NPC_COUNSELOR_TALBOT, 3747.23f, 3614.936f, 473.321f, 4.462012f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiTalbot = pTalbot->GetGUID();
pTalbot->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pTalbot->GetMotionMaster()->MovePoint(0, 3738.000977f,3568.882080f,477.433014f);
+ pTalbot->GetMotionMaster()->MovePoint(0, 3738.000977f, 3568.882080f, 477.433014f);
}
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
break;
@@ -1084,7 +1084,7 @@ public:
case 2:
if (pTalbot)
{
- pTalbot->UpdateEntry(NPC_PRINCE_VALANAR,ALLIANCE);
+ pTalbot->UpdateEntry(NPC_PRINCE_VALANAR, ALLIANCE);
pTalbot->setFaction(14);
pTalbot->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTalbot->SetReactState(REACT_PASSIVE);
@@ -1115,13 +1115,13 @@ public:
break;
case 6:
- if (Creature* pArlos = me->SummonCreature(NPC_GENERAL_ARLOS, 3745.527100f, 3615.655029f, 473.321533f, 4.447805f, TEMPSUMMON_CORPSE_TIMED_DESPAWN,120000))
+ if (Creature* pArlos = me->SummonCreature(NPC_GENERAL_ARLOS, 3745.527100f, 3615.655029f, 473.321533f, 4.447805f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiArlos = pArlos->GetGUID();
pArlos->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
pArlos->GetMotionMaster()->MovePoint(0, 3735.570068f, 3572.419922f, 477.441010f);
}
- if (Creature *pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN,120000))
+ if (Creature *pLeryssa = me->SummonCreature(NPC_LERYSSA, 3749.654541f, 3614.959717f, 473.323486f, 4.524959f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
uiLeryssa = pLeryssa->GetGUID();
pLeryssa->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -1300,7 +1300,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bArthasInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bArthasInPosition = true;
}
};
@@ -1332,7 +1332,7 @@ public:
me->CastSpell(me, SPELL_STUN, true);
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bArlosInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bArlosInPosition = true;
}
};
@@ -1378,9 +1378,9 @@ public:
LeryssaGUID = 0;
ArlosGUID = 0;
bCheck = false;
- uiShadowBoltTimer = urand(5000,12000);
- uiDeflectionTimer = urand(20000,25000);
- uiSoulBlastTimer = urand (12000,18000);
+ uiShadowBoltTimer = urand(5000, 12000);
+ uiDeflectionTimer = urand(20000, 25000);
+ uiSoulBlastTimer = urand (12000, 18000);
}
void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
@@ -1389,7 +1389,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bTalbotInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bTalbotInPosition = true;
}
void UpdateAI(const uint32 uiDiff)
@@ -1411,19 +1411,19 @@ public:
if (uiShadowBoltTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_SHADOW_BOLT);
- uiShadowBoltTimer = urand(5000,12000);
+ uiShadowBoltTimer = urand(5000, 12000);
} else uiShadowBoltTimer -= uiDiff;
if (uiDeflectionTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_DEFLECTION);
- uiDeflectionTimer = urand(20000,25000);
+ uiDeflectionTimer = urand(20000, 25000);
} else uiDeflectionTimer -= uiDiff;
if (uiSoulBlastTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_SOUL_BLAST);
- uiSoulBlastTimer = urand (12000,18000);
+ uiSoulBlastTimer = urand (12000, 18000);
} else uiSoulBlastTimer -= uiDiff;
}
@@ -1447,7 +1447,7 @@ public:
pLeryssa->RemoveAura(SPELL_STUN);
pLeryssa->ClearUnitState(UNIT_STAT_STUNNED);
pLeryssa->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pLeryssa->GetMotionMaster()->MovePoint(0,3722.114502f, 3564.201660f, 477.441437f);
+ pLeryssa->GetMotionMaster()->MovePoint(0, 3722.114502f, 3564.201660f, 477.441437f);
if (pKiller->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(pKiller)->RewardPlayerAndGroupAtEvent(NPC_PRINCE_VALANAR, 0);
@@ -1500,7 +1500,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pSummoner)->AI())->bLeryssaInPosition = true;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pSummoner)->AI())->bLeryssaInPosition = true;
bDone = true;
}
else
@@ -1564,7 +1564,7 @@ public:
if (Unit* pThassarian = CAST_SUM(me)->GetSummoner())
{
DoScriptText(SAY_THASSARIAN_7, pThassarian);
- CAST_AI(npc_thassarian::npc_thassarianAI,CAST_CRE(pThassarian)->AI())->uiPhase = 16;
+ CAST_AI(npc_thassarian::npc_thassarianAI, CAST_CRE(pThassarian)->AI())->uiPhase = 16;
}
uiPhaseTimer = 5000;
Phase = 0;
@@ -1765,7 +1765,7 @@ public:
if (Player *pCaster = Unit::GetPlayer(*me, CasterGUID))
{
DoScriptText(SAY_IMPRISIONED_BERYL_5, me);
- pCaster->KilledMonsterCredit(25478,0);
+ pCaster->KilledMonsterCredit(25478, 0);
uiStep = 6;
}
}
@@ -1875,7 +1875,7 @@ public:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
break;
case 20:
- me->SetPhaseMask(1,true);
+ me->SetPhaseMask(1, true);
DoScriptText(SAY_5, me);
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
if (pPlayer)
@@ -1954,7 +1954,7 @@ public:
{
if (Bonker_agro == 0)
{
- DoScriptText(SAY_bonker_1,me);
+ DoScriptText(SAY_bonker_1, me);
Bonker_agro++;
}
DoMeleeAttackIfReady();
@@ -2046,7 +2046,7 @@ public:
GameObject* pTrap;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
- pTrap = me->FindNearestGameObject(MammothTraps[i],11.0f);
+ pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
if (pTrap)
{
pTrap->SetGoState(GO_STATE_ACTIVE);
@@ -2063,7 +2063,7 @@ public:
{
Position pos;
me->GetRandomNearPosition(pos, 10.0f);
- me->GetMotionMaster()->MovePoint(0,pos);
+ me->GetMotionMaster()->MovePoint(0, pos);
bStarted = false;
}
else uiTimer -= diff;
@@ -2085,7 +2085,7 @@ public:
GameObject* pTrap;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
- pTrap = me->FindNearestGameObject(MammothTraps[i],11.0f);
+ pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
if (pTrap)
{
pTrap->SetLootState(GO_JUST_DEACTIVATED);
@@ -2132,7 +2132,7 @@ public:
{
Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_YOU_RE_NOT_SO_BIG_NOW);
if (qInfo)
- CAST_PLR(pKiller)->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0],0);
+ CAST_PLR(pKiller)->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0], 0);
}
}
};
@@ -2162,7 +2162,7 @@ public:
uint32 uiExplosionTimer;
void Reset()
{
- uiExplosionTimer = urand(5000,10000);
+ uiExplosionTimer = urand(5000, 10000);
}
void UpdateAI(const uint32 diff)
{
@@ -2177,7 +2177,7 @@ public:
{
Player* pOwner = uOwner->ToPlayer();
if (pOwner && pOwner->GetQuestStatus(QUEST_BURY_THOSE_COCKROACHES) == QUEST_STATUS_INCOMPLETE)
- pOwner->KilledMonsterCredit(cCredit->GetEntry(),cCredit->GetGUID());
+ pOwner->KilledMonsterCredit(cCredit->GetEntry(), cCredit->GetGUID());
}
}
}
@@ -2216,7 +2216,7 @@ public:
void Reset()
{
- uiTimer = urand(13000,18000);
+ uiTimer = urand(13000, 18000);
}
void UpdateAI(const uint32 diff)
@@ -2224,12 +2224,12 @@ public:
if (uiTimer <= diff)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
- GameObject* pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_1,10);
+ GameObject* pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_1, 10);
if (!pCannon)
- pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_2,10);
+ pCannon = me->FindNearestGameObject(GO_VALIANCE_KEEP_CANNON_2, 10);
if (pCannon)
pCannon->Use(me);
- uiTimer = urand(13000,18000);
+ uiTimer = urand(13000, 18000);
}
else uiTimer -= diff;
@@ -2299,10 +2299,10 @@ public:
{
if (Creature* pOrb = *itr)
if (pOrb->GetPositionY() > 6680)
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
}
- m_uiTimer = urand(90000,120000);
+ m_uiTimer = urand(90000, 120000);
}
break;
case NPC_WARMAGE_CALANDRA:
@@ -2313,10 +2313,10 @@ public:
{
if (Creature* pOrb = *itr)
if ((pOrb->GetPositionY() < 6680) && (pOrb->GetPositionY() > 6630))
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
}
- m_uiTimer = urand(90000,120000);
+ m_uiTimer = urand(90000, 120000);
}
break;
case NPC_WARMAGE_WATKINS:
@@ -2327,10 +2327,10 @@ public:
{
if (Creature* pOrb = *itr)
if (pOrb->GetPositionY() < 6630)
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
}
- m_uiTimer = urand(90000,120000);
+ m_uiTimer = urand(90000, 120000);
}
break;
}
@@ -2403,10 +2403,10 @@ public:
void Reset()
{
if (uiEmoteState)
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE,uiEmoteState);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, uiEmoteState);
if (uiNpcFlags)
- me->SetUInt32Value(UNIT_NPC_FLAGS,uiNpcFlags);
+ me->SetUInt32Value(UNIT_NPC_FLAGS, uiNpcFlags);
uiEventTimer = 0;
uiEventPhase = 0;
@@ -2439,7 +2439,7 @@ public:
void AttackPlayer()
{
me->setFaction(14);
- if (Player* pPlayer = me->GetPlayer(*me,uiPlayerGUID))
+ if (Player* pPlayer = me->GetPlayer(*me, uiPlayerGUID))
me->AI()->AttackStart(pPlayer);
}
@@ -2453,18 +2453,18 @@ public:
switch(me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE,0);
- DoScriptText(SAY_HIDDEN_CULTIST_1,me);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ DoScriptText(SAY_HIDDEN_CULTIST_1, me);
uiEventTimer = 5000;
uiEventPhase = 2;
break;
case NPC_GUARD_MITCHELLS:
- DoScriptText(SAY_HIDDEN_CULTIST_2,me);
+ DoScriptText(SAY_HIDDEN_CULTIST_2, me);
uiEventTimer = 5000;
uiEventPhase = 2;
break;
case NPC_TOM_HEGGER:
- DoScriptText(SAY_HIDDEN_CULTIST_3,me);
+ DoScriptText(SAY_HIDDEN_CULTIST_3, me);
uiEventTimer = 5000;
uiEventPhase = 2;
break;
@@ -2474,8 +2474,8 @@ public:
switch(me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
- DoScriptText(SAY_HIDDEN_CULTIST_4,me);
- if (Player* pPlayer = me->GetPlayer(*me,uiPlayerGUID))
+ DoScriptText(SAY_HIDDEN_CULTIST_4, me);
+ if (Player* pPlayer = me->GetPlayer(*me, uiPlayerGUID))
{
me->SetInFront(pPlayer);
me->SendMovementFlagUpdate();
diff --git a/src/server/scripts/Northrend/crystalsong_forest.cpp b/src/server/scripts/Northrend/crystalsong_forest.cpp
index 92040aed8d8..277f9d98091 100644
--- a/src/server/scripts/Northrend/crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/crystalsong_forest.cpp
@@ -87,13 +87,13 @@ public:
}else
{
if (!uiTargetGUID)
- if (Creature* pOrb = GetClosestCreatureWithEntry(me,NPC_TRANSITUS_SHIELD_DUMMY,32.0f))
+ if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
uiTargetGUID = pOrb->GetGUID();
}
- if (Creature* pOrb = me->GetCreature(*me,uiTargetGUID))
- DoCast(pOrb,SPELL_TRANSITUS_SHIELD_BEAM);
+ if (Creature* pOrb = me->GetCreature(*me, uiTargetGUID))
+ DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
};
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 67e0ad5d776..fa08e8cafb4 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -195,7 +195,7 @@ public:
if (Unit::GetCreature(*me, MrfloppyGUID))
{
DoScriptText(SAY_WORGHAGGRO1, me);
- me->SummonCreature(NPC_HUNGRY_WORG,me->GetPositionX()+5,me->GetPositionY()+2,me->GetPositionZ()+1,3.229f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000);
+ me->SummonCreature(NPC_HUNGRY_WORG, me->GetPositionX()+5, me->GetPositionY()+2, me->GetPositionZ()+1, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
}
break;
case 11:
@@ -206,7 +206,7 @@ public:
if (Creature *Mrfloppy = Unit::GetCreature(*me, MrfloppyGUID))
Mrfloppy->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
DoScriptText(SAY_WORGRAGGRO3, me);
- if (Creature *RWORG = me->SummonCreature(NPC_RAVENOUS_WORG,me->GetPositionX()+10,me->GetPositionY()+8,me->GetPositionZ()+2,3.229f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,120000))
+ if (Creature *RWORG = me->SummonCreature(NPC_RAVENOUS_WORG, me->GetPositionX()+10, me->GetPositionY()+8, me->GetPositionZ()+2, 3.229f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000))
{
RWORG->setFaction(35);
RWORGGUID = RWORG->GetGUID();
@@ -217,7 +217,7 @@ public:
{
if (Creature *RWORG = Unit::GetCreature(*me, RWORGGUID))
RWORG->GetMotionMaster()->MovePoint(0, Mrfloppy->GetPositionX(), Mrfloppy->GetPositionY(), Mrfloppy->GetPositionZ());
- DoCast(Mrfloppy,SPELL_MRFLOPPY);
+ DoCast(Mrfloppy, SPELL_MRFLOPPY);
}
break;
case 19:
@@ -242,7 +242,7 @@ public:
RWORG->Kill(Mrfloppy);
Mrfloppy->ExitVehicle();
RWORG->setFaction(14);
- RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10,RWORG->GetPositionY()+80,RWORG->GetPositionZ());
+ RWORG->GetMotionMaster()->MovePoint(0, RWORG->GetPositionX()+10, RWORG->GetPositionY()+80, RWORG->GetPositionZ());
DoScriptText(SAY_VICTORY2, me);
}
}
@@ -600,7 +600,7 @@ public:
&& caster->ToPlayer()->GetQuestStatus(12288) == QUEST_STATUS_INCOMPLETE)
{
caster->ToPlayer()->KilledMonsterCredit(CREDIT_NPC, 0);
- DoScriptText(RAND(RANDOM_SAY_1,RANDOM_SAY_2,RANDOM_SAY_3),caster);
+ DoScriptText(RAND(RANDOM_SAY_1, RANDOM_SAY_2, RANDOM_SAY_3), caster);
if(me->IsStandState())
me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ());
else
@@ -656,7 +656,7 @@ public:
void Reset()
{
- uiChargedSentryTotem = urand(10000,12000);
+ uiChargedSentryTotem = urand(10000, 12000);
}
void UpdateAI(const uint32 uiDiff)
@@ -667,7 +667,7 @@ public:
if (uiChargedSentryTotem <= uiDiff)
{
DoCast(SPELL_CHARGED_SENTRY_TOTEM);
- uiChargedSentryTotem = urand(10000,12000);
+ uiChargedSentryTotem = urand(10000, 12000);
}
else
uiChargedSentryTotem -= uiDiff;
@@ -728,7 +728,7 @@ public:
{
uiPlayerGUID = 0;
uiTimer = 0;
- uiChopTimer = urand(10000,12500);
+ uiChopTimer = urand(10000, 12500);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -776,7 +776,7 @@ public:
if (uiChopTimer <= uiDiff)
{
DoCast(me->getVictim(), SPELL_CHOP);
- uiChopTimer = urand(10000,12000);
+ uiChopTimer = urand(10000, 12000);
}
else
uiChopTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 1729f5f55d5..3810d445b61 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -114,22 +114,22 @@ public:
me->DespawnOrUnsummon();
break;
case 5:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(false);
break;
case 6:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(true);
break;
case 8:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(false);
break;
case 9:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
break;
case 10:
@@ -139,7 +139,7 @@ public:
SetRun(false);
break;
case 14:
- if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
+ if (Unit* Trigger = me->FindNearestCreature(NPC_HANES_FIRE_TRIGGER, 10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(true);
break;
@@ -400,7 +400,7 @@ public:
void JustSummoned(Creature* pSummon)
{
- if (Player* pPlayer = me->GetPlayer(*me,uiPlayerGUID))
+ if (Player* pPlayer = me->GetPlayer(*me, uiPlayerGUID))
{
if (pPlayer->isAlive())
{
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index b29e3929722..6075bc52d25 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -187,7 +187,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pCreature->SummonCreature(NPC_ARGENT_VALIANT,8575.451f,952.472f,547.554f,0.38f);
+ pCreature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
}
return true;
}
@@ -214,7 +214,7 @@ public:
{
npc_argent_valiantAI(Creature* pCreature) : ScriptedAI(pCreature)
{
- pCreature->GetMotionMaster()->MovePoint(0,8599.258f,963.951f,547.553f);
+ pCreature->GetMotionMaster()->MovePoint(0, 8599.258f, 963.951f, 547.553f);
pCreature->setFaction(35); //wrong faction in db?
}
@@ -240,10 +240,10 @@ public:
if (uiDamage > me->GetHealth() && pDoneBy->GetTypeId() == TYPEID_PLAYER)
{
uiDamage = 0;
- CAST_PLR(pDoneBy)->KilledMonsterCredit(NPC_ARGENT_VALIANT_CREDIT,0);
+ CAST_PLR(pDoneBy)->KilledMonsterCredit(NPC_ARGENT_VALIANT_CREDIT, 0);
me->setFaction(35);
me->DespawnOrUnsummon(5000);
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
EnterEvadeMode();
}
}
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 7d2e0c2e2a1..f7011e00e6a 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -56,7 +56,7 @@ class npc_four_car_garage : public CreatureScript
return;
}
- me->CastSpell(who,spellId,true);
+ me->CastSpell(who, spellId, true);
}
}
};
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 53dfca49d5f..f03236f86a4 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -101,7 +101,7 @@ public:
if (Player* pPlayer = GetPlayerForEscort())
pPlayer->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me);
// me->RestoreFaction();
- DoScriptText(SAY_END_IRO,me);
+ DoScriptText(SAY_END_IRO, me);
SetRun(false);
break;
}
@@ -307,7 +307,7 @@ public:
if (me->isSummon())
if (Unit* pSummoner = CAST_SUM(me)->GetSummoner())
if (pSummoner)
- me->GetMotionMaster()->MovePoint(0,pSummoner->GetPositionX(),pSummoner->GetPositionY(),pSummoner->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, pSummoner->GetPositionX(), pSummoner->GetPositionY(), pSummoner->GetPositionZ());
}
void UpdateAI(const uint32 /*uiDiff*/)
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index a8575d72ee7..3f6003e8903 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -213,7 +213,7 @@ public:
{
me->SetReactState(REACT_PASSIVE);
- if (GameObject* pGO = me->FindNearestGameObject(GO_RUSTY_CAGE,5.0f))
+ if (GameObject* pGO = me->FindNearestGameObject(GO_RUSTY_CAGE, 5.0f))
{
if (pGO->GetGoState() == GO_STATE_ACTIVE)
pGO->SetGoState(GO_STATE_READY);
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 2bf418a2130..befe34faeed 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -92,7 +92,7 @@ public:
if (Creature* pRageclaw = Unit::GetCreature(*me, RageclawGUID))
{
UnlockRageclaw(pCaster);
- pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureInfo(),RageclawGUID);
+ pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureInfo(), RageclawGUID);
me->DisappearAndDie();
}
else
@@ -122,7 +122,7 @@ const char * SAY_RAGECLAW_1 = "I poop on you, trollses!";
const char * SAY_RAGECLAW_2 = "ARRRROOOOGGGGAAAA!";
const char * SAY_RAGECLAW_3 = "No more mister nice wolvar!";
-#define SAY_RAGECLAW RAND(SAY_RAGECLAW_1,SAY_RAGECLAW_2,SAY_RAGECLAW_3)
+#define SAY_RAGECLAW RAND(SAY_RAGECLAW_1, SAY_RAGECLAW_2, SAY_RAGECLAW_3)
class npc_captured_rageclaw : public CreatureScript
{
@@ -292,10 +292,10 @@ struct BossAndAdd
static BossAndAdd Boss[]=
{
- {NPC_GARGORAL,NPC_FIEND_WATER,SPELL_CRASHING_WAVE,SPELL_ORB_OF_WATER},
- {NPC_AZ_BARIN,NPC_FIEND_AIR,SPELL_BLAST_OF_AIR,SPELL_ORB_OF_STORMS},
- {NPC_DUKE_SINGEN,NPC_FIEND_FIRE,SPELL_MAGMA_WAVE,SPELL_ORB_OF_FLAME},
- {NPC_ERATHIUS,NPC_FIEND_EARTH,SPELL_SHOCKWAVE,SPELL_BOULDER},
+ {NPC_GARGORAL, NPC_FIEND_WATER, SPELL_CRASHING_WAVE, SPELL_ORB_OF_WATER},
+ {NPC_AZ_BARIN, NPC_FIEND_AIR, SPELL_BLAST_OF_AIR, SPELL_ORB_OF_STORMS},
+ {NPC_DUKE_SINGEN, NPC_FIEND_FIRE, SPELL_MAGMA_WAVE, SPELL_ORB_OF_FLAME},
+ {NPC_ERATHIUS, NPC_FIEND_EARTH, SPELL_SHOCKWAVE, SPELL_BOULDER},
};
const Position SpawnPosition[] =
@@ -457,7 +457,7 @@ public:
std::string sText = ("The grand Amphitheater of Anguish awaits, " + std::string(pPlayer->GetName()) + ". Remember, once a battle starts you have to stay in the area. WIN OR DIE!");
- me->MonsterSay(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterSay(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 5000;
uiPhase = 9;
}
@@ -468,7 +468,7 @@ public:
return;
std::string sText = ("Prepare to make you stand, " + std::string(pPlayer->GetName()) + "! Get in the Amphitheater and stand ready! Remember, you and your opponent must stay in the arena at all times or you will be disqualified!");
- me->MonsterSay(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterSay(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 3000;
uiPhase = 8;
}
@@ -484,19 +484,19 @@ public:
return;
std::string sText = ("Here we are once again, ladies and gentlemen. The epic struggle between life and death in the Amphitheater of Anguish! For this round we have " + std::string(pPlayer->GetName()) + " versus the hulking jormungar, Yg... Yggd? Yggdoze? Who comes up with these names?! " + std::string(pPlayer->GetName()) + " versus big worm!");
- me->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 10000;
uiPhase = 10;
}
break;
case 10:
me->SummonCreature(NPC_YGGDRAS, SpawnPosition[1], TEMPSUMMON_CORPSE_DESPAWN, 1000);
- DoScriptText(EMOTE_YGGDRAS_SPAWN,me);
+ DoScriptText(EMOTE_YGGDRAS_SPAWN, me);
uiPhase = 0;
break;
case 11:
if (Creature* pCreature = me->SummonCreature(NPC_STINKBEARD, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- DoScriptText(SAY_STINKBEARD_SPAWN,pCreature);
+ DoScriptText(SAY_STINKBEARD_SPAWN, pCreature);
uiPhase = 0;
break;
case 12:
@@ -505,20 +505,20 @@ public:
return;
std::string sText = ("Prepare to make you stand, " + std::string(pPlayer->GetName()) + "! Get in the Amphitheater and stand ready! Remember, you and your opponent must stay in the arena at all times or you will be disqualified!");
- me->MonsterSay(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterSay(sText.c_str(), LANG_UNIVERSAL, 0);
uiTimer = 5000;
uiPhase = 13;
}
break;
case 13:
- DoScriptText(SAY_GURGTHOCK_ELEMENTAL_SPAWN,me);
+ DoScriptText(SAY_GURGTHOCK_ELEMENTAL_SPAWN, me);
uiTimer = 3000;
uiPhase = 14;
break;
case 14:
- uiBossRandom = urand(0,3);
- if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss,SpawnPosition[2],TEMPSUMMON_CORPSE_DESPAWN, 1000))
- pCreature->AI()->SetData(1,uiBossRandom);
+ uiBossRandom = urand(0, 3);
+ if (Creature* pCreature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ pCreature->AI()->SetData(1, uiBossRandom);
uiPhase = 0;
break;
}
@@ -624,7 +624,7 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
uiBattleShoutTimer = 7000;
}
@@ -646,7 +646,7 @@ public:
if (uiFishyScentTimer <= uiDiff)
{
- if (Unit *pAffected = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pAffected, SPELL_FISHY_SCENT);
AffectedGUID = pAffected->GetGUID();
@@ -656,7 +656,7 @@ public:
if (!bSummoned && !HealthAbovePct(50))
{
- DoScriptText(SAY_CALL_FOR_HELP ,me);
+ DoScriptText(SAY_CALL_FOR_HELP , me);
//DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
if (Creature *pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
@@ -723,7 +723,7 @@ public:
{
npc_korrak_bloodragerAI(Creature* pCreature) : npc_escortAI(pCreature)
{
- Start(true,true, 0, NULL);
+ Start(true, true, 0, NULL);
SetDespawnAtEnd(false);
}
@@ -746,7 +746,7 @@ public:
switch(uiI)
{
case 6:
- me->SetHomePosition(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(), 0);
+ me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
break;
@@ -844,7 +844,7 @@ public:
if (pUnit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit,5.0f);
+ me->AddThreat(pUnit, 5.0f);
break;
}
EnterEvadeMode();
@@ -872,7 +872,7 @@ public:
if (Unit* pSummoner = me->ToTempSummon()->GetSummoner())
{
std::string sText = (std::string(pKiller->GetName()) + " has defeated Yg.. Yggg-really big worm!");
- pSummoner->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ pSummoner->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
if (Player* pPlayer = pKiller->GetCharmerOrOwnerPlayerOrPlayerItself())
@@ -916,7 +916,7 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
- Start(true,true, 0, NULL);
+ Start(true, true, 0, NULL);
SetDespawnAtEnd(false);
}
@@ -928,7 +928,7 @@ public:
void Reset()
{
- me->AddAura(SPELL_THUNDERBLADE,me);
+ me->AddAura(SPELL_THUNDERBLADE, me);
uiKnockAwayTimer = 10000;
uiStinkyBeardTimer = 15000;
bEnrage = false;
@@ -966,7 +966,7 @@ public:
if (pUnit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit,5.0f);
+ me->AddThreat(pUnit, 5.0f);
break;
}
EnterEvadeMode();
@@ -1015,7 +1015,7 @@ public:
pPlayer->GetCharmerOrOwnerPlayerOrPlayerItself()->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR, pKiller);
std::string sText = ("And with AUTHORITY, " + std::string(pKiller->GetName()) + " dominates the magnataur lord! Stinkbeard's clan is gonna miss him back home in the Dragonblight!");
- me->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ me->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
};
@@ -1051,7 +1051,7 @@ public:
{
uiBossRandom = 0;
uiSpellEntry = 0;
- uiElementalSpellTimer = urand(5000,8000);
+ uiElementalSpellTimer = urand(5000, 8000);
bAddAttack = false;
}
@@ -1074,9 +1074,9 @@ public:
for (uint8 uiI = 0; uiI < 16 ; uiI++)
{
- if (Creature* pSummon = me->SummonCreature(Boss[uiBossRandom].uiAdd,AddSpawnPosition[uiI]))
+ if (Creature* pSummon = me->SummonCreature(Boss[uiBossRandom].uiAdd, AddSpawnPosition[uiI]))
{
- pSummon->AI()->SetData(1,uiBossRandom);
+ pSummon->AI()->SetData(1, uiBossRandom);
SummonList.push_back(pSummon->GetGUID());
}
}
@@ -1111,7 +1111,7 @@ public:
if (pUnit->GetPositionZ() <= 286.276f)
{
me->getThreatManager().resetAllAggro();
- me->AddThreat(pUnit,5.0f);
+ me->AddThreat(pUnit, 5.0f);
break;
}
EnterEvadeMode();
@@ -1123,7 +1123,7 @@ public:
{
DoCastVictim(Boss[uiBossRandom].uiSpell);
- uiElementalSpellTimer = urand(5000,8000);
+ uiElementalSpellTimer = urand(5000, 8000);
} else uiElementalSpellTimer -= uiDiff;
if (!bAddAttack && !HealthAbovePct(20))
@@ -1160,7 +1160,7 @@ public:
std::string sText = (std::string(pKiller->GetName()) + " is victorious once more!");
if (Unit* pSummoner = me->ToTempSummon()->GetSummoner())
- pSummoner->MonsterYell(sText.c_str(),LANG_UNIVERSAL,0);
+ pSummoner->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
};
@@ -1192,7 +1192,7 @@ public:
me->GetMotionMaster()->MoveIdle();
uiSpell = 0;
- uiMissleTimer = urand(2000,7000);
+ uiMissleTimer = urand(2000, 7000);
}
void AttackStart(Unit* pWho)
@@ -1219,8 +1219,8 @@ public:
{
if (uiMissleTimer <= uiDiff)
{
- DoCast(me,uiSpell); // this spell is not supported ... YET!
- uiMissleTimer = urand(2000,7000);
+ DoCast(me, uiSpell); // this spell is not supported ... YET!
+ uiMissleTimer = urand(2000, 7000);
} else uiMissleTimer -= uiDiff;
}
@@ -1322,14 +1322,14 @@ public:
// say random text
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- DoScriptText(RAND(SAY_RECRUIT_1,SAY_RECRUIT_2,SAY_RECRUIT_3), me);
+ DoScriptText(RAND(SAY_RECRUIT_1, SAY_RECRUIT_2, SAY_RECRUIT_3), me);
m_uiTimer = 3000;
m_uiPhase = 2;
break;
case 2:
// walk forward
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(0,me->GetPositionX() + (cos(m_heading) * 10), me->GetPositionY() + (sin(m_heading) * 10), me->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, me->GetPositionX() + (cos(m_heading) * 10), me->GetPositionY() + (sin(m_heading) * 10), me->GetPositionZ());
m_uiTimer = 5000;
m_uiPhase = 3;
break;
@@ -1401,11 +1401,11 @@ public:
{
if (pPlayer->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
{
- Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY,20.0f);
+ Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
if (pGymerDummy)
{
pGO->UseDoorOrButton();
- pPlayer->KilledMonsterCredit(pGymerDummy->GetEntry(),pGymerDummy->GetGUID());
+ pPlayer->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID());
pGymerDummy->CastSpell(pGymerDummy, 55529, true);
pGymerDummy->DisappearAndDie();
}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index b1b82aef1d8..1a69c6a828d 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -31,8 +31,8 @@
OPvPCapturePointEP_EWT::OPvPCapturePointEP_EWT(OutdoorPvP *pvp)
: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_UnitsSummonedSide(0)
{
- SetCapturePointData(EPCapturePoints[EP_EWT].entry,EPCapturePoints[EP_EWT].map,EPCapturePoints[EP_EWT].x,EPCapturePoints[EP_EWT].y,EPCapturePoints[EP_EWT].z,EPCapturePoints[EP_EWT].o,EPCapturePoints[EP_EWT].rot0,EPCapturePoints[EP_EWT].rot1,EPCapturePoints[EP_EWT].rot2,EPCapturePoints[EP_EWT].rot3);
- AddObject(EP_EWT_FLAGS,EPTowerFlags[EP_EWT].entry,EPTowerFlags[EP_EWT].map,EPTowerFlags[EP_EWT].x,EPTowerFlags[EP_EWT].y,EPTowerFlags[EP_EWT].z,EPTowerFlags[EP_EWT].o,EPTowerFlags[EP_EWT].rot0,EPTowerFlags[EP_EWT].rot1,EPTowerFlags[EP_EWT].rot2,EPTowerFlags[EP_EWT].rot3);
+ SetCapturePointData(EPCapturePoints[EP_EWT].entry, EPCapturePoints[EP_EWT].map, EPCapturePoints[EP_EWT].x, EPCapturePoints[EP_EWT].y, EPCapturePoints[EP_EWT].z, EPCapturePoints[EP_EWT].o, EPCapturePoints[EP_EWT].rot0, EPCapturePoints[EP_EWT].rot1, EPCapturePoints[EP_EWT].rot2, EPCapturePoints[EP_EWT].rot3);
+ AddObject(EP_EWT_FLAGS, EPTowerFlags[EP_EWT].entry, EPTowerFlags[EP_EWT].map, EPTowerFlags[EP_EWT].x, EPTowerFlags[EP_EWT].y, EPTowerFlags[EP_EWT].z, EPTowerFlags[EP_EWT].o, EPTowerFlags[EP_EWT].rot0, EPTowerFlags[EP_EWT].rot1, EPTowerFlags[EP_EWT].rot2, EPTowerFlags[EP_EWT].rot3);
}
void OPvPCapturePointEP_EWT::ChangeState()
@@ -40,12 +40,12 @@ void OPvPCapturePointEP_EWT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_A));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0;
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_H));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0;
}
@@ -58,14 +58,14 @@ void OPvPCapturePointEP_EWT::ChangeState()
artkit = 2;
SummonSupportUnitAtNorthpassTower(ALLIANCE);
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = ALLIANCE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
artkit = 1;
SummonSupportUnitAtNorthpassTower(HORDE);
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = HORDE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -160,7 +160,7 @@ void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team)
for (uint8 i = 0; i < EP_EWT_NUM_CREATURES; ++i)
{
DelCreature(i);
- AddCreature(i,ct[i].entry,ct[i].teamval,ct[i].map,ct[i].x,ct[i].y,ct[i].z,ct[i].o,1000000);
+ AddCreature(i, ct[i].entry, ct[i].teamval, ct[i].map, ct[i].x, ct[i].y, ct[i].z, ct[i].o, 1000000);
}
}
}
@@ -169,8 +169,8 @@ void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team)
OPvPCapturePointEP_NPT::OPvPCapturePointEP_NPT(OutdoorPvP *pvp)
: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_SummonedGOSide(0)
{
- SetCapturePointData(EPCapturePoints[EP_NPT].entry,EPCapturePoints[EP_NPT].map,EPCapturePoints[EP_NPT].x,EPCapturePoints[EP_NPT].y,EPCapturePoints[EP_NPT].z,EPCapturePoints[EP_NPT].o,EPCapturePoints[EP_NPT].rot0,EPCapturePoints[EP_NPT].rot1,EPCapturePoints[EP_NPT].rot2,EPCapturePoints[EP_NPT].rot3);
- AddObject(EP_NPT_FLAGS,EPTowerFlags[EP_NPT].entry,EPTowerFlags[EP_NPT].map,EPTowerFlags[EP_NPT].x,EPTowerFlags[EP_NPT].y,EPTowerFlags[EP_NPT].z,EPTowerFlags[EP_NPT].o,EPTowerFlags[EP_NPT].rot0,EPTowerFlags[EP_NPT].rot1,EPTowerFlags[EP_NPT].rot2,EPTowerFlags[EP_NPT].rot3);
+ SetCapturePointData(EPCapturePoints[EP_NPT].entry, EPCapturePoints[EP_NPT].map, EPCapturePoints[EP_NPT].x, EPCapturePoints[EP_NPT].y, EPCapturePoints[EP_NPT].z, EPCapturePoints[EP_NPT].o, EPCapturePoints[EP_NPT].rot0, EPCapturePoints[EP_NPT].rot1, EPCapturePoints[EP_NPT].rot2, EPCapturePoints[EP_NPT].rot3);
+ AddObject(EP_NPT_FLAGS, EPTowerFlags[EP_NPT].entry, EPTowerFlags[EP_NPT].map, EPTowerFlags[EP_NPT].x, EPTowerFlags[EP_NPT].y, EPTowerFlags[EP_NPT].z, EPTowerFlags[EP_NPT].o, EPTowerFlags[EP_NPT].rot0, EPTowerFlags[EP_NPT].rot1, EPTowerFlags[EP_NPT].rot2, EPTowerFlags[EP_NPT].rot3);
}
void OPvPCapturePointEP_NPT::ChangeState()
@@ -178,12 +178,12 @@ void OPvPCapturePointEP_NPT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_A));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0;
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_H));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0;
}
@@ -196,14 +196,14 @@ void OPvPCapturePointEP_NPT::ChangeState()
artkit = 2;
SummonGO(ALLIANCE);
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = ALLIANCE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
artkit = 1;
SummonGO(HORDE);
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = HORDE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -301,10 +301,10 @@ void OPvPCapturePointEP_NPT::SummonGO(uint32 team)
{
m_SummonedGOSide = team;
DelObject(EP_NPT_BUFF);
- AddObject(EP_NPT_BUFF,EP_NPT_LordaeronShrine.entry,EP_NPT_LordaeronShrine.map,EP_NPT_LordaeronShrine.x,EP_NPT_LordaeronShrine.y,EP_NPT_LordaeronShrine.z,EP_NPT_LordaeronShrine.o,EP_NPT_LordaeronShrine.rot0,EP_NPT_LordaeronShrine.rot1,EP_NPT_LordaeronShrine.rot2,EP_NPT_LordaeronShrine.rot3);
+ AddObject(EP_NPT_BUFF, EP_NPT_LordaeronShrine.entry, EP_NPT_LordaeronShrine.map, EP_NPT_LordaeronShrine.x, EP_NPT_LordaeronShrine.y, EP_NPT_LordaeronShrine.z, EP_NPT_LordaeronShrine.o, EP_NPT_LordaeronShrine.rot0, EP_NPT_LordaeronShrine.rot1, EP_NPT_LordaeronShrine.rot2, EP_NPT_LordaeronShrine.rot3);
GameObject * go = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_BUFF]);
if (go)
- go->SetUInt32Value(GAMEOBJECT_FACTION,(team == ALLIANCE ? 84 : 83));
+ go->SetUInt32Value(GAMEOBJECT_FACTION, (team == ALLIANCE ? 84 : 83));
}
}
@@ -312,8 +312,8 @@ void OPvPCapturePointEP_NPT::SummonGO(uint32 team)
OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP *pvp)
: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_GraveyardSide(0)
{
- SetCapturePointData(EPCapturePoints[EP_CGT].entry,EPCapturePoints[EP_CGT].map,EPCapturePoints[EP_CGT].x,EPCapturePoints[EP_CGT].y,EPCapturePoints[EP_CGT].z,EPCapturePoints[EP_CGT].o,EPCapturePoints[EP_CGT].rot0,EPCapturePoints[EP_CGT].rot1,EPCapturePoints[EP_CGT].rot2,EPCapturePoints[EP_CGT].rot3);
- AddObject(EP_CGT_FLAGS,EPTowerFlags[EP_CGT].entry,EPTowerFlags[EP_CGT].map,EPTowerFlags[EP_CGT].x,EPTowerFlags[EP_CGT].y,EPTowerFlags[EP_CGT].z,EPTowerFlags[EP_CGT].o,EPTowerFlags[EP_CGT].rot0,EPTowerFlags[EP_CGT].rot1,EPTowerFlags[EP_CGT].rot2,EPTowerFlags[EP_CGT].rot3);
+ SetCapturePointData(EPCapturePoints[EP_CGT].entry, EPCapturePoints[EP_CGT].map, EPCapturePoints[EP_CGT].x, EPCapturePoints[EP_CGT].y, EPCapturePoints[EP_CGT].z, EPCapturePoints[EP_CGT].o, EPCapturePoints[EP_CGT].rot0, EPCapturePoints[EP_CGT].rot1, EPCapturePoints[EP_CGT].rot2, EPCapturePoints[EP_CGT].rot3);
+ AddObject(EP_CGT_FLAGS, EPTowerFlags[EP_CGT].entry, EPTowerFlags[EP_CGT].map, EPTowerFlags[EP_CGT].x, EPTowerFlags[EP_CGT].y, EPTowerFlags[EP_CGT].z, EPTowerFlags[EP_CGT].o, EPTowerFlags[EP_CGT].rot0, EPTowerFlags[EP_CGT].rot1, EPTowerFlags[EP_CGT].rot2, EPTowerFlags[EP_CGT].rot3);
}
void OPvPCapturePointEP_CGT::ChangeState()
@@ -321,12 +321,12 @@ void OPvPCapturePointEP_CGT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0;
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_H));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0;
}
@@ -339,14 +339,14 @@ void OPvPCapturePointEP_CGT::ChangeState()
artkit = 2;
LinkGraveYard(ALLIANCE);
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = ALLIANCE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
artkit = 1;
LinkGraveYard(HORDE);
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = HORDE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -432,8 +432,8 @@ void OPvPCapturePointEP_CGT::LinkGraveYard(uint32 team)
if (m_GraveyardSide != team)
{
m_GraveyardSide = team;
- sObjectMgr->RemoveGraveYardLink(EP_GraveYardId,EP_GraveYardZone,team,false);
- sObjectMgr->AddGraveYardLink(EP_GraveYardId,EP_GraveYardZone,team,false);
+ sObjectMgr->RemoveGraveYardLink(EP_GraveYardId, EP_GraveYardZone, team, false);
+ sObjectMgr->AddGraveYardLink(EP_GraveYardId, EP_GraveYardZone, team, false);
}
}
@@ -441,8 +441,8 @@ void OPvPCapturePointEP_CGT::LinkGraveYard(uint32 team)
OPvPCapturePointEP_PWT::OPvPCapturePointEP_PWT(OutdoorPvP *pvp)
: OPvPCapturePoint(pvp), m_FlightMasterSpawned(0), m_TowerState(EP_TS_N)
{
- SetCapturePointData(EPCapturePoints[EP_PWT].entry,EPCapturePoints[EP_PWT].map,EPCapturePoints[EP_PWT].x,EPCapturePoints[EP_PWT].y,EPCapturePoints[EP_PWT].z,EPCapturePoints[EP_PWT].o,EPCapturePoints[EP_PWT].rot0,EPCapturePoints[EP_PWT].rot1,EPCapturePoints[EP_PWT].rot2,EPCapturePoints[EP_PWT].rot3);
- AddObject(EP_PWT_FLAGS,EPTowerFlags[EP_PWT].entry,EPTowerFlags[EP_PWT].map,EPTowerFlags[EP_PWT].x,EPTowerFlags[EP_PWT].y,EPTowerFlags[EP_PWT].z,EPTowerFlags[EP_PWT].o,EPTowerFlags[EP_PWT].rot0,EPTowerFlags[EP_PWT].rot1,EPTowerFlags[EP_PWT].rot2,EPTowerFlags[EP_PWT].rot3);
+ SetCapturePointData(EPCapturePoints[EP_PWT].entry, EPCapturePoints[EP_PWT].map, EPCapturePoints[EP_PWT].x, EPCapturePoints[EP_PWT].y, EPCapturePoints[EP_PWT].z, EPCapturePoints[EP_PWT].o, EPCapturePoints[EP_PWT].rot0, EPCapturePoints[EP_PWT].rot1, EPCapturePoints[EP_PWT].rot2, EPCapturePoints[EP_PWT].rot3);
+ AddObject(EP_PWT_FLAGS, EPTowerFlags[EP_PWT].entry, EPTowerFlags[EP_PWT].map, EPTowerFlags[EP_PWT].x, EPTowerFlags[EP_PWT].y, EPTowerFlags[EP_PWT].z, EPTowerFlags[EP_PWT].o, EPTowerFlags[EP_PWT].rot0, EPTowerFlags[EP_PWT].rot1, EPTowerFlags[EP_PWT].rot2, EPTowerFlags[EP_PWT].rot3);
}
void OPvPCapturePointEP_PWT::ChangeState()
@@ -450,12 +450,12 @@ void OPvPCapturePointEP_PWT::ChangeState()
// if changing from controlling alliance to horde or vice versa
if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_A));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_A));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0;
}
else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State )
{
- sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_H));
+ sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_H));
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0;
}
@@ -468,14 +468,14 @@ void OPvPCapturePointEP_PWT::ChangeState()
SummonFlightMaster(ALLIANCE);
artkit = 2;
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = ALLIANCE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = EP_TS_H;
SummonFlightMaster(HORDE);
artkit = 1;
((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = HORDE;
- if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H));
+ if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H));
break;
case OBJECTIVESTATE_NEUTRAL:
m_TowerState = EP_TS_N;
@@ -572,13 +572,13 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
{
m_FlightMasterSpawned = team;
DelCreature(EP_PWT_FLIGHTMASTER);
- AddCreature(EP_PWT_FLIGHTMASTER,EP_PWT_FlightMaster.entry,team,EP_PWT_FlightMaster.map,EP_PWT_FlightMaster.x,EP_PWT_FlightMaster.y,EP_PWT_FlightMaster.z,EP_PWT_FlightMaster.o);
+ AddCreature(EP_PWT_FLIGHTMASTER, EP_PWT_FlightMaster.entry, team, EP_PWT_FlightMaster.map, EP_PWT_FlightMaster.x, EP_PWT_FlightMaster.y, EP_PWT_FlightMaster.z, EP_PWT_FlightMaster.o);
/*
// sky - we need update gso code
Creature * c = HashMapHolder<Creature>::Find(m_Creatures[EP_PWT_FLIGHTMASTER]);
//Spawn flight master as friendly to capturing team
- c->SetUInt32Value(GAMEOBJECT_FACTION,(team == ALLIANCE ? 55 : 68));
+ c->SetUInt32Value(GAMEOBJECT_FACTION, (team == ALLIANCE ? 55 : 68));
if(c)
{
GossipOption gso;
@@ -620,7 +620,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
OutdoorPvPEP::OutdoorPvPEP()
{
m_TypeId = OUTDOOR_PVP_EP;
- memset(EP_Controls,0,sizeof(EP_Controls));
+ memset(EP_Controls, 0, sizeof(EP_Controls));
m_AllianceTowersControlled = 0;
m_HordeTowersControlled = 0;
}
@@ -649,8 +649,8 @@ bool OutdoorPvPEP::Update(uint32 diff)
++m_AllianceTowersControlled;
else if (EP_Controls[i] == HORDE)
++m_HordeTowersControlled;
- SendUpdateWorldState(EP_UI_TOWER_COUNT_A,m_AllianceTowersControlled);
- SendUpdateWorldState(EP_UI_TOWER_COUNT_H,m_HordeTowersControlled);
+ SendUpdateWorldState(EP_UI_TOWER_COUNT_A, m_AllianceTowersControlled);
+ SendUpdateWorldState(EP_UI_TOWER_COUNT_H, m_HordeTowersControlled);
BuffTeams();
}
return true;
@@ -664,14 +664,14 @@ void OutdoorPvPEP::HandlePlayerEnterZone(Player * plr, uint32 zone)
if (plr->GetTeam() == ALLIANCE)
{
if (m_AllianceTowersControlled && m_AllianceTowersControlled < 5)
- plr->CastSpell(plr,EP_AllianceBuffs[m_AllianceTowersControlled-1],true);
+ plr->CastSpell(plr, EP_AllianceBuffs[m_AllianceTowersControlled-1], true);
}
else
{
if (m_HordeTowersControlled && m_HordeTowersControlled < 5)
- plr->CastSpell(plr,EP_HordeBuffs[m_HordeTowersControlled-1],true);
+ plr->CastSpell(plr, EP_HordeBuffs[m_HordeTowersControlled-1], true);
}
- OutdoorPvP::HandlePlayerEnterZone(plr,zone);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OutdoorPvPEP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
@@ -699,7 +699,7 @@ void OutdoorPvPEP::BuffTeams()
for (int i = 0; i < 4; ++i)
plr->RemoveAurasDueToSpell(EP_AllianceBuffs[i]);
if (m_AllianceTowersControlled && m_AllianceTowersControlled < 5)
- plr->CastSpell(plr,EP_AllianceBuffs[m_AllianceTowersControlled-1],true);
+ plr->CastSpell(plr, EP_AllianceBuffs[m_AllianceTowersControlled-1], true);
}
}
for (PlayerSet::iterator itr = m_players[1].begin(); itr != m_players[1].end(); ++itr)
@@ -709,7 +709,7 @@ void OutdoorPvPEP::BuffTeams()
for (int i = 0; i < 4; ++i)
plr->RemoveAurasDueToSpell(EP_HordeBuffs[i]);
if (m_HordeTowersControlled && m_HordeTowersControlled < 5)
- plr->CastSpell(plr,EP_HordeBuffs[m_HordeTowersControlled-1],true);
+ plr->CastSpell(plr, EP_HordeBuffs[m_HordeTowersControlled-1], true);
}
}
}
@@ -729,35 +729,35 @@ void OutdoorPvPEP::FillInitialWorldStates(WorldPacket & data)
void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
{
- plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_A,0);
- plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_H,0);
- plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY,0);
- plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS,0);
- plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N,0);
-
- plr->SendUpdateWorldState(EP_EWT_A,0);
- plr->SendUpdateWorldState(EP_EWT_H,0);
- plr->SendUpdateWorldState(EP_EWT_N,0);
- plr->SendUpdateWorldState(EP_EWT_N_A,0);
- plr->SendUpdateWorldState(EP_EWT_N_H,0);
-
- plr->SendUpdateWorldState(EP_PWT_A,0);
- plr->SendUpdateWorldState(EP_PWT_H,0);
- plr->SendUpdateWorldState(EP_PWT_N,0);
- plr->SendUpdateWorldState(EP_PWT_N_A,0);
- plr->SendUpdateWorldState(EP_PWT_N_H,0);
-
- plr->SendUpdateWorldState(EP_NPT_A,0);
- plr->SendUpdateWorldState(EP_NPT_H,0);
- plr->SendUpdateWorldState(EP_NPT_N,0);
- plr->SendUpdateWorldState(EP_NPT_N_A,0);
- plr->SendUpdateWorldState(EP_NPT_N_H,0);
-
- plr->SendUpdateWorldState(EP_CGT_A,0);
- plr->SendUpdateWorldState(EP_CGT_H,0);
- plr->SendUpdateWorldState(EP_CGT_N,0);
- plr->SendUpdateWorldState(EP_CGT_N_A,0);
- plr->SendUpdateWorldState(EP_CGT_N_H,0);
+ plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_A, 0);
+ plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_H, 0);
+ plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
+ plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS, 0);
+ plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, 0);
+
+ plr->SendUpdateWorldState(EP_EWT_A, 0);
+ plr->SendUpdateWorldState(EP_EWT_H, 0);
+ plr->SendUpdateWorldState(EP_EWT_N, 0);
+ plr->SendUpdateWorldState(EP_EWT_N_A, 0);
+ plr->SendUpdateWorldState(EP_EWT_N_H, 0);
+
+ plr->SendUpdateWorldState(EP_PWT_A, 0);
+ plr->SendUpdateWorldState(EP_PWT_H, 0);
+ plr->SendUpdateWorldState(EP_PWT_N, 0);
+ plr->SendUpdateWorldState(EP_PWT_N_A, 0);
+ plr->SendUpdateWorldState(EP_PWT_N_H, 0);
+
+ plr->SendUpdateWorldState(EP_NPT_A, 0);
+ plr->SendUpdateWorldState(EP_NPT_H, 0);
+ plr->SendUpdateWorldState(EP_NPT_N, 0);
+ plr->SendUpdateWorldState(EP_NPT_N_A, 0);
+ plr->SendUpdateWorldState(EP_NPT_N_H, 0);
+
+ plr->SendUpdateWorldState(EP_CGT_A, 0);
+ plr->SendUpdateWorldState(EP_CGT_H, 0);
+ plr->SendUpdateWorldState(EP_CGT_N, 0);
+ plr->SendUpdateWorldState(EP_CGT_N_A, 0);
+ plr->SendUpdateWorldState(EP_CGT_N_H, 0);
}
class OutdoorPvP_eastern_plaguelands : public OutdoorPvPScript
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
index 76d056a7b78..6ce4cd1bcb2 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
@@ -114,31 +114,31 @@ enum EP_GoSummons
enum EP_Towers
{
EP_EWT = 0, // plaguelands 03
- EP_NPT,// plaguelands 01
- EP_PWT,// plaguelands 04
- EP_CGT,// plaguelands 02
+ EP_NPT, // plaguelands 01
+ EP_PWT, // plaguelands 04
+ EP_CGT, // plaguelands 02
EP_TOWER_NUM
};
const go_type EPCapturePoints[EP_TOWER_NUM] =
{
- {182097,0,2574.51f,-4794.89f,144.704f,-1.45003f,-0.097056f,0.095578f,-0.656229f,0.742165f},
- {181899,0,3181.08f,-4379.36f,174.123f,-2.03472f,-0.065392f,0.119494f,-0.842275f,0.521553f},
- {182098,0,2962.71f,-3042.31f,154.789f,2.08426f,-0.074807f,-0.113837f,0.855928f,0.49883f},
- {182096,0,1860.85f,-3731.23f,196.716f,-2.53214f,0.033967f,-0.131914f,0.944741f,-0.298177f}
+ {182097, 0, 2574.51f, -4794.89f, 144.704f, -1.45003f, -0.097056f, 0.095578f, -0.656229f, 0.742165f},
+ {181899, 0, 3181.08f, -4379.36f, 174.123f, -2.03472f, -0.065392f, 0.119494f, -0.842275f, 0.521553f},
+ {182098, 0, 2962.71f, -3042.31f, 154.789f, 2.08426f, -0.074807f, -0.113837f, 0.855928f, 0.49883f},
+ {182096, 0, 1860.85f, -3731.23f, 196.716f, -2.53214f, 0.033967f, -0.131914f, 0.944741f, -0.298177f}
};
const go_type EPTowerFlags[EP_TOWER_NUM] =
{
- {182106,0,2569.60f,-4772.93f,115.399f,2.72271f,0.0f,0.0f,0.978148f,0.207912f},
- {182106,0,3148.17f,-4365.51f,145.029f,1.53589f,0.0f,0.0f,0.694658f,0.71934f},
- {182106,0,2992.63f,-3022.95f,125.593f,3.03687f,0.0f,0.0f,0.99863f,0.052336f},
- {182106,0,1838.42f,-3703.56f,167.713f,0.890118f,0.0f,0.0f,0.430511f,0.902585f}
+ {182106, 0, 2569.60f, -4772.93f, 115.399f, 2.72271f, 0.0f, 0.0f, 0.978148f, 0.207912f},
+ {182106, 0, 3148.17f, -4365.51f, 145.029f, 1.53589f, 0.0f, 0.0f, 0.694658f, 0.71934f},
+ {182106, 0, 2992.63f, -3022.95f, 125.593f, 3.03687f, 0.0f, 0.0f, 0.99863f, 0.052336f},
+ {182106, 0, 1838.42f, -3703.56f, 167.713f, 0.890118f, 0.0f, 0.0f, 0.430511f, 0.902585f}
};
-const uint32 EPTowerPlayerEnterEvents[EP_TOWER_NUM] = {10691,10699,10701,10705};
+const uint32 EPTowerPlayerEnterEvents[EP_TOWER_NUM] = {10691, 10699, 10701, 10705};
-const uint32 EPTowerPlayerLeaveEvents[EP_TOWER_NUM] = {10692,10698,10700,10704};
+const uint32 EPTowerPlayerLeaveEvents[EP_TOWER_NUM] = {10692, 10698, 10700, 10704};
const uint8 EP_NUM_CREATURES = 6;
const uint8 EP_EWT_NUM_CREATURES = 5;
@@ -147,20 +147,20 @@ const uint8 EP_EWT_NUM_CREATURES = 5;
// should be spawned at EWT and follow a path, but trans-grid pathing isn't safe, so summon them directly at NPT
const creature_type EP_EWT_Summons_A[EP_EWT_NUM_CREATURES] =
{
- {17635,469,0, 3167.61f,-4352.09f,138.20f,4.5811f},
- {17647,469,0, 3172.74f,-4352.99f,139.14f,4.9873f},
- {17647,469,0, 3165.89f,-4354.46f,138.67f,3.7244f},
- {17647,469,0, 3164.65f,-4350.26f,138.22f,2.4794f},
- {17647,469,0, 3169.91f,-4349.68f,138.37f,0.7444f}
+ {17635, 469, 0, 3167.61f, -4352.09f, 138.20f, 4.5811f},
+ {17647, 469, 0, 3172.74f, -4352.99f, 139.14f, 4.9873f},
+ {17647, 469, 0, 3165.89f, -4354.46f, 138.67f, 3.7244f},
+ {17647, 469, 0, 3164.65f, -4350.26f, 138.22f, 2.4794f},
+ {17647, 469, 0, 3169.91f, -4349.68f, 138.37f, 0.7444f}
};
const creature_type EP_EWT_Summons_H[EP_EWT_NUM_CREATURES] =
{
- {17995,67,0, 3167.61f,-4352.09f,138.20f,4.5811f},
- {17996,67,0, 3172.74f,-4352.99f,139.14f,4.9873f},
- {17996,67,0, 3165.89f,-4354.46f,138.67f,3.7244f},
- {17996,67,0, 3164.65f,-4350.26f,138.22f,2.4794f},
- {17996,67,0, 3169.91f,-4349.68f,138.37f,0.7444f}
+ {17995, 67, 0, 3167.61f, -4352.09f, 138.20f, 4.5811f},
+ {17996, 67, 0, 3172.74f, -4352.99f, 139.14f, 4.9873f},
+ {17996, 67, 0, 3165.89f, -4354.46f, 138.67f, 3.7244f},
+ {17996, 67, 0, 3164.65f, -4350.26f, 138.22f, 2.4794f},
+ {17996, 67, 0, 3169.91f, -4349.68f, 138.37f, 0.7444f}
};
enum EP_TowerStates
@@ -175,10 +175,10 @@ enum EP_TowerStates
};
// when spawning, pay attention at setting the faction manually!
-const creature_type EP_PWT_FlightMaster = {17209,0,0,2987.5f,-3049.11f,120.126f,5.75959f};
+const creature_type EP_PWT_FlightMaster = {17209, 0, 0, 2987.5f, -3049.11f, 120.126f, 5.75959f};
// after spawning, modify the faction so that only the controller will be able to use it with SetUInt32Value(GAMEOBJECT_FACTION, faction_id);
-const go_type EP_NPT_LordaeronShrine = {181682,0,3167.72f,-4355.91f,138.785f,1.69297f,0.0f,0.0f,0.748956f,0.66262f};
+const go_type EP_NPT_LordaeronShrine = {181682, 0, 3167.72f, -4355.91f, 138.785f, 1.69297f, 0.0f, 0.0f, 0.748956f, 0.66262f};
class OutdoorPvPEP;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index f711710e448..7a4e3b2abaf 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -25,15 +25,15 @@
#include "Language.h"
#include "ScriptPCH.h"
-const uint32 HP_LANG_LOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_A,LANG_OPVP_HP_LOSE_OVERLOOK_A,LANG_OPVP_HP_LOSE_STADIUM_A};
+const uint32 HP_LANG_LOSE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_A, LANG_OPVP_HP_LOSE_OVERLOOK_A, LANG_OPVP_HP_LOSE_STADIUM_A};
-const uint32 HP_LANG_LOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_H,LANG_OPVP_HP_LOSE_OVERLOOK_H,LANG_OPVP_HP_LOSE_STADIUM_H};
+const uint32 HP_LANG_LOSE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_LOSE_BROKENHILL_H, LANG_OPVP_HP_LOSE_OVERLOOK_H, LANG_OPVP_HP_LOSE_STADIUM_H};
-const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A,LANG_OPVP_HP_CAPTURE_OVERLOOK_A,LANG_OPVP_HP_CAPTURE_STADIUM_A};
+const uint32 HP_LANG_CAPTURE_A[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_A, LANG_OPVP_HP_CAPTURE_OVERLOOK_A, LANG_OPVP_HP_CAPTURE_STADIUM_A};
-const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H,LANG_OPVP_HP_CAPTURE_OVERLOOK_H,LANG_OPVP_HP_CAPTURE_STADIUM_H};
+const uint32 HP_LANG_CAPTURE_H[HP_TOWER_NUM] = {LANG_OPVP_HP_CAPTURE_BROKENHILL_H, LANG_OPVP_HP_CAPTURE_OVERLOOK_H, LANG_OPVP_HP_CAPTURE_STADIUM_H};
-OPvPCapturePointHP::OPvPCapturePointHP(OutdoorPvP *pvp,OutdoorPvPHPTowerType type)
+OPvPCapturePointHP::OPvPCapturePointHP(OutdoorPvP *pvp, OutdoorPvPHPTowerType type)
: OPvPCapturePoint(pvp), m_TowerType(type)
{
SetCapturePointData(HPCapturePoints[type].entry,
@@ -72,11 +72,11 @@ bool OutdoorPvPHP::SetupOutdoorPvP()
for (int i = 0; i < OutdoorPvPHPBuffZonesNum; ++i)
RegisterZone(OutdoorPvPHPBuffZones[i]);
- AddCapturePoint(new OPvPCapturePointHP(this,HP_TOWER_BROKEN_HILL));
+ AddCapturePoint(new OPvPCapturePointHP(this, HP_TOWER_BROKEN_HILL));
- AddCapturePoint(new OPvPCapturePointHP(this,HP_TOWER_OVERLOOK));
+ AddCapturePoint(new OPvPCapturePointHP(this, HP_TOWER_OVERLOOK));
- AddCapturePoint(new OPvPCapturePointHP(this,HP_TOWER_STADIUM));
+ AddCapturePoint(new OPvPCapturePointHP(this, HP_TOWER_STADIUM));
return true;
}
@@ -87,14 +87,14 @@ void OutdoorPvPHP::HandlePlayerEnterZone(Player * plr, uint32 zone)
if (plr->GetTeam() == ALLIANCE)
{
if (m_AllianceTowersControlled >=3)
- plr->CastSpell(plr,AllianceBuff,true);
+ plr->CastSpell(plr, AllianceBuff, true);
}
else
{
if (m_HordeTowersControlled >=3)
- plr->CastSpell(plr,HordeBuff,true);
+ plr->CastSpell(plr, HordeBuff, true);
}
- OutdoorPvP::HandlePlayerEnterZone(plr,zone);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OutdoorPvPHP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
@@ -133,18 +133,18 @@ bool OutdoorPvPHP::Update(uint32 diff)
void OutdoorPvPHP::SendRemoveWorldStates(Player *plr)
{
- plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_A,0);
- plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H,0);
- plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_H,0);
- plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_A,0);
- plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N,0);
- plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS,0);
- plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY,0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_A, 0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_DISPLAY_H, 0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_H, 0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_COUNT_A, 0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_N, 0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_POS, 0);
+ plr->SendUpdateWorldState(HP_UI_TOWER_SLIDER_DISPLAY, 0);
for (int i = 0; i < HP_TOWER_NUM; ++i)
{
- plr->SendUpdateWorldState(HP_MAP_N[i],0);
- plr->SendUpdateWorldState(HP_MAP_A[i],0);
- plr->SendUpdateWorldState(HP_MAP_H[i],0);
+ plr->SendUpdateWorldState(HP_MAP_N[i], 0);
+ plr->SendUpdateWorldState(HP_MAP_A[i], 0);
+ plr->SendUpdateWorldState(HP_MAP_H[i], 0);
}
}
@@ -175,13 +175,13 @@ void OPvPCapturePointHP::ChangeState()
field = HP_MAP_A[m_TowerType];
if (((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled)
((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled--;
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType]));
break;
case OBJECTIVESTATE_HORDE:
field = HP_MAP_H[m_TowerType];
if (((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled)
((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled--;
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType]));
break;
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
field = HP_MAP_N[m_TowerType];
@@ -216,7 +216,7 @@ void OPvPCapturePointHP::ChangeState()
artkit2 = HP_TowerArtKit_A[m_TowerType];
if (((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled<3)
((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled++;
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType]));
break;
case OBJECTIVESTATE_HORDE:
field = HP_MAP_H[m_TowerType];
@@ -224,7 +224,7 @@ void OPvPCapturePointHP::ChangeState()
artkit2 = HP_TowerArtKit_H[m_TowerType];
if (((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled<3)
((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled++;
- sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType]));
+ sWorld->SendZoneText(OutdoorPvPHPBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType]));
break;
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
field = HP_MAP_N[m_TowerType];
@@ -326,9 +326,9 @@ void OutdoorPvPHP::HandleKillImpl(Player *plr, Unit * killed)
return;
if (plr->GetTeam() == ALLIANCE && killed->ToPlayer()->GetTeam() != ALLIANCE)
- plr->CastSpell(plr,AlliancePlayerKillReward,true);
+ plr->CastSpell(plr, AlliancePlayerKillReward, true);
else if (plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
- plr->CastSpell(plr,HordePlayerKillReward,true);
+ plr->CastSpell(plr, HordePlayerKillReward, true);
}
class OutdoorPvP_hellfire_peninsula : public OutdoorPvPScript
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
index 0e1b26ac277..e53a3537b83 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
@@ -40,11 +40,11 @@ enum OutdoorPvPHPTowerType
HP_TOWER_NUM = 3
};
-const uint32 HP_CREDITMARKER[HP_TOWER_NUM] = {19032,19028,19029};
+const uint32 HP_CREDITMARKER[HP_TOWER_NUM] = {19032, 19028, 19029};
-const uint32 HP_CapturePointEvent_Enter[HP_TOWER_NUM] = {11404,11396,11388};
+const uint32 HP_CapturePointEvent_Enter[HP_TOWER_NUM] = {11404, 11396, 11388};
-const uint32 HP_CapturePointEvent_Leave[HP_TOWER_NUM] = {11403,11395,11387};
+const uint32 HP_CapturePointEvent_Leave[HP_TOWER_NUM] = {11403, 11395, 11387};
enum OutdoorPvPHPWorldStates
{
@@ -59,30 +59,30 @@ enum OutdoorPvPHPWorldStates
HP_UI_TOWER_SLIDER_DISPLAY = 2473
};
-const uint32 HP_MAP_N[HP_TOWER_NUM] = {0x9b5,0x9b2,0x9a8};
+const uint32 HP_MAP_N[HP_TOWER_NUM] = {0x9b5, 0x9b2, 0x9a8};
-const uint32 HP_MAP_A[HP_TOWER_NUM] = {0x9b3,0x9b0,0x9a7};
+const uint32 HP_MAP_A[HP_TOWER_NUM] = {0x9b3, 0x9b0, 0x9a7};
-const uint32 HP_MAP_H[HP_TOWER_NUM] = {0x9b4,0x9b1,0x9a6};
+const uint32 HP_MAP_H[HP_TOWER_NUM] = {0x9b4, 0x9b1, 0x9a6};
-const uint32 HP_TowerArtKit_A[HP_TOWER_NUM] = {65,62,67};
+const uint32 HP_TowerArtKit_A[HP_TOWER_NUM] = {65, 62, 67};
-const uint32 HP_TowerArtKit_H[HP_TOWER_NUM] = {64,61,68};
+const uint32 HP_TowerArtKit_H[HP_TOWER_NUM] = {64, 61, 68};
-const uint32 HP_TowerArtKit_N[HP_TOWER_NUM] = {66,63,69};
+const uint32 HP_TowerArtKit_N[HP_TOWER_NUM] = {66, 63, 69};
const go_type HPCapturePoints[HP_TOWER_NUM] =
{
- {182175,530,-471.462f,3451.09f,34.6432f,0.174533f,0.0f,0.0f,0.087156f,0.996195f}, // 0 - Broken Hill
- {182174,530,-184.889f,3476.93f,38.205f,-0.017453f,0.0f,0.0f,0.008727f,-0.999962f}, // 1 - Overlook
- {182173,530,-290.016f,3702.42f,56.6729f,0.034907f,0.0f,0.0f,0.017452f,0.999848f} // 2 - Stadium
+ {182175, 530, -471.462f, 3451.09f, 34.6432f, 0.174533f, 0.0f, 0.0f, 0.087156f, 0.996195f}, // 0 - Broken Hill
+ {182174, 530, -184.889f, 3476.93f, 38.205f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f}, // 1 - Overlook
+ {182173, 530, -290.016f, 3702.42f, 56.6729f, 0.034907f, 0.0f, 0.0f, 0.017452f, 0.999848f} // 2 - Stadium
};
const go_type HPTowerFlags[HP_TOWER_NUM] =
{
- {183514,530,-467.078f,3528.17f,64.7121f,3.14159f,0.0f,0.0f,1.0f,0.0f}, // 0 broken hill
- {182525,530,-187.887f,3459.38f,60.0403f,-3.12414f,0.0f,0.0f,0.999962f,-0.008727f}, // 1 overlook
- {183515,530,-289.610f,3696.83f,75.9447f,3.12414f,0.0f,0.0f,0.999962f,0.008727f} // 2 stadium
+ {183514, 530, -467.078f, 3528.17f, 64.7121f, 3.14159f, 0.0f, 0.0f, 1.0f, 0.0f}, // 0 broken hill
+ {182525, 530, -187.887f, 3459.38f, 60.0403f, -3.12414f, 0.0f, 0.0f, 0.999962f, -0.008727f}, // 1 overlook
+ {183515, 530, -289.610f, 3696.83f, 75.9447f, 3.12414f, 0.0f, 0.0f, 0.999962f, 0.008727f} // 2 stadium
};
class OPvPCapturePointHP : public OPvPCapturePoint
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index a796dd7c918..a015de48f88 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -33,11 +33,11 @@ void OutdoorPvPNA::HandleKillImpl(Player *plr, Unit * killed)
{
if (killed->GetTypeId() == TYPEID_PLAYER && plr->GetTeam() != killed->ToPlayer()->GetTeam())
{
- plr->KilledMonsterCredit(NA_CREDIT_MARKER,0); // 0 guid, btw it isn't even used in killedmonster function :S
+ plr->KilledMonsterCredit(NA_CREDIT_MARKER, 0); // 0 guid, btw it isn't even used in killedmonster function :S
if (plr->GetTeam() == ALLIANCE)
- plr->CastSpell(plr,NA_KILL_TOKEN_ALLIANCE,true);
+ plr->CastSpell(plr, NA_KILL_TOKEN_ALLIANCE, true);
else
- plr->CastSpell(plr,NA_KILL_TOKEN_HORDE,true);
+ plr->CastSpell(plr, NA_KILL_TOKEN_HORDE, true);
}
}
@@ -93,7 +93,7 @@ void OPvPCapturePointNA::SpawnNPCsForTeam(uint32 team)
else
return;
for (int i = 0; i < NA_CONTROL_NPC_NUM; ++i)
- AddCreature(i,creatures[i].entry,creatures[i].teamval,creatures[i].map,creatures[i].x,creatures[i].y,creatures[i].z,creatures[i].o,1000000);
+ AddCreature(i, creatures[i].entry, creatures[i].teamval, creatures[i].map, creatures[i].x, creatures[i].y, creatures[i].z, creatures[i].o, 1000000);
}
void OPvPCapturePointNA::DeSpawnNPCs()
@@ -122,7 +122,7 @@ void OPvPCapturePointNA::SpawnGOsForTeam(uint32 team)
i == NA_BOMB_WAGON_N ||
i == NA_BOMB_WAGON_E)
continue; // roosts and bomb wagons are spawned when someone uses the matching destroyed roost
- AddObject(i,gos[i].entry,gos[i].map,gos[i].x,gos[i].y,gos[i].z,gos[i].o,gos[i].rot0,gos[i].rot1,gos[i].rot2,gos[i].rot3);
+ AddObject(i, gos[i].entry, gos[i].map, gos[i].x, gos[i].y, gos[i].z, gos[i].o, gos[i].rot0, gos[i].rot1, gos[i].rot2, gos[i].rot3);
}
}
@@ -137,15 +137,15 @@ void OPvPCapturePointNA::DeSpawnGOs()
void OPvPCapturePointNA::FactionTakeOver(uint32 team)
{
if (m_ControllingFaction)
- sObjectMgr->RemoveGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false);
+ sObjectMgr->RemoveGraveYardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false);
if (m_ControllingFaction == ALLIANCE)
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A));
else if (m_ControllingFaction == HORDE)
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H));
m_ControllingFaction = team;
if (m_ControllingFaction)
- sObjectMgr->AddGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false);
+ sObjectMgr->AddGraveYardLink(NA_HALAA_GRAVEYARD, NA_HALAA_GRAVEYARD_ZONE, m_ControllingFaction, false);
DeSpawnGOs();
DeSpawnNPCs();
SpawnGOsForTeam(team);
@@ -163,7 +163,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1);
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A));
}
else
{
@@ -175,7 +175,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team)
m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1);
m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
- sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H));
+ sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H));
}
UpdateWyvernRoostWorldState(NA_ROOST_S);
UpdateWyvernRoostWorldState(NA_ROOST_N);
@@ -207,7 +207,7 @@ OPvPCapturePoint(pvp), m_capturable(true), m_GuardsAlive(0), m_ControllingFactio
m_WyvernStateNorth(0), m_WyvernStateSouth(0), m_WyvernStateEast(0), m_WyvernStateWest(0),
m_HalaaState(HALAA_N), m_RespawnTimer(NA_RESPAWN_TIME), m_GuardCheckTimer(NA_GUARD_CHECK_TIME)
{
- SetCapturePointData(182210,530,-1572.57f,7945.3f,-22.475f,2.05949f,0.0f,0.0f,0.857167f,0.515038f);
+ SetCapturePointData(182210, 530, -1572.57f, 7945.3f, -22.475f, 2.05949f, 0.0f, 0.0f, 0.857167f, 0.515038f);
}
bool OutdoorPvPNA::SetupOutdoorPvP()
@@ -229,8 +229,8 @@ void OutdoorPvPNA::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
// add buffs
if (plr->GetTeam() == m_obj->m_ControllingFaction)
- plr->CastSpell(plr,NA_CAPTURE_BUFF,true);
- OutdoorPvP::HandlePlayerEnterZone(plr,zone);
+ plr->CastSpell(plr, NA_CAPTURE_BUFF, true);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OutdoorPvPNA::HandlePlayerLeaveZone(Player * plr, uint32 zone)
@@ -299,34 +299,34 @@ void OPvPCapturePointNA::FillInitialWorldStates(WorldPacket &data)
void OutdoorPvPNA::SendRemoveWorldStates(Player *plr)
{
- plr->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW,0);
- plr->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW,0);
- plr->SendUpdateWorldState(NA_UI_GUARDS_MAX,0);
- plr->SendUpdateWorldState(NA_UI_GUARDS_LEFT,0);
- plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY,0);
- plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS,0);
- plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,0);
- plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,0);
- plr->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL,0);
- plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_A,0);
- plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_H,0);
- plr->SendUpdateWorldState(NA_MAP_HALAA_HORDE,0);
- plr->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE,0);
+ plr->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0);
+ plr->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0);
+ plr->SendUpdateWorldState(NA_UI_GUARDS_MAX, 0);
+ plr->SendUpdateWorldState(NA_UI_GUARDS_LEFT, 0);
+ plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_DISPLAY, 0);
+ plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_POS, 0);
+ plr->SendUpdateWorldState(NA_UI_TOWER_SLIDER_N, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, 0);
+ plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_A, 0);
+ plr->SendUpdateWorldState(NA_MAP_HALAA_NEU_H, 0);
+ plr->SendUpdateWorldState(NA_MAP_HALAA_HORDE, 0);
+ plr->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, 0);
}
bool OutdoorPvPNA::Update(uint32 diff)
@@ -346,7 +346,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObj
nodes[1] = FlightPathEndNodes[NA_ROOST_N];
plr->ActivateTaxiPathTo(nodes);
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
- plr->UpdatePvP(true,true);
+ plr->UpdatePvP(true, true);
retval = true;
break;
case NA_SPELL_FLY_SOUTH:
@@ -354,7 +354,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObj
nodes[1] = FlightPathEndNodes[NA_ROOST_S];
plr->ActivateTaxiPathTo(nodes);
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
- plr->UpdatePvP(true,true);
+ plr->UpdatePvP(true, true);
retval = true;
break;
case NA_SPELL_FLY_WEST:
@@ -362,7 +362,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObj
nodes[1] = FlightPathEndNodes[NA_ROOST_W];
plr->ActivateTaxiPathTo(nodes);
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
- plr->UpdatePvP(true,true);
+ plr->UpdatePvP(true, true);
retval = true;
break;
case NA_SPELL_FLY_EAST:
@@ -370,7 +370,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObj
nodes[1] = FlightPathEndNodes[NA_ROOST_E];
plr->ActivateTaxiPathTo(nodes);
plr->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
- plr->UpdatePvP(true,true);
+ plr->UpdatePvP(true, true);
retval = true;
break;
default:
@@ -401,7 +401,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObj
if (count > 0 && item)
{
- plr->SendNewItem(item,count,true,false);
+ plr->SendNewItem(item, count, true, false);
}
return true;
@@ -521,10 +521,10 @@ int32 OPvPCapturePointNA::HandleOpenGo(Player *plr, uint64 guid)
DelObject(del2);
if (add>-1)
- AddObject(add,gos[add].entry,gos[add].map,gos[add].x,gos[add].y,gos[add].z,gos[add].o,gos[add].rot0,gos[add].rot1,gos[add].rot2,gos[add].rot3);
+ AddObject(add, gos[add].entry, gos[add].map, gos[add].x, gos[add].y, gos[add].z, gos[add].o, gos[add].rot0, gos[add].rot1, gos[add].rot2, gos[add].rot3);
if (add2>-1)
- AddObject(add2,gos[add2].entry,gos[add2].map,gos[add2].x,gos[add2].y,gos[add2].z,gos[add2].o,gos[add2].rot0,gos[add2].rot1,gos[add2].rot2,gos[add2].rot3);
+ AddObject(add2, gos[add2].entry, gos[add2].map, gos[add2].x, gos[add2].y, gos[add2].z, gos[add2].o, gos[add2].rot0, gos[add2].rot1, gos[add2].rot2, gos[add2].rot3);
return retval;
}
@@ -550,7 +550,7 @@ bool OPvPCapturePointNA::Update(uint32 diff)
if (m_GuardsAlive == 0)
m_capturable = true;
// update the guard count for the players in zone
- m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT,m_GuardsAlive);
+ m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive);
}
} else m_GuardCheckTimer -= diff;
@@ -625,11 +625,11 @@ void OPvPCapturePointNA::SendChangePhase()
void OPvPCapturePointNA::UpdateHalaaWorldState()
{
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL ,uint32(bool(m_HalaaState & HALAA_N)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A ,uint32(bool(m_HalaaState & HALAA_N_A)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H ,uint32(bool(m_HalaaState & HALAA_N_H)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE ,uint32(bool(m_HalaaState & HALAA_H)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE ,uint32(bool(m_HalaaState & HALAA_A)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL , uint32(bool(m_HalaaState & HALAA_N)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A , uint32(bool(m_HalaaState & HALAA_N_A)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H , uint32(bool(m_HalaaState & HALAA_N_H)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE , uint32(bool(m_HalaaState & HALAA_H)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE , uint32(bool(m_HalaaState & HALAA_A)));
}
void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
@@ -637,28 +637,28 @@ void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
switch(roost)
{
case NA_ROOST_S:
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A,uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H,uint32(bool(m_WyvernStateSouth & WYVERN_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A,uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_A, uint32(bool(m_WyvernStateSouth & WYVERN_NEU_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_H, uint32(bool(m_WyvernStateSouth & WYVERN_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_A, uint32(bool(m_WyvernStateSouth & WYVERN_ALLIANCE)));
break;
case NA_ROOST_N:
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A,uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H,uint32(bool(m_WyvernStateNorth & WYVERN_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A,uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_H, uint32(bool(m_WyvernStateNorth & WYVERN_NEU_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_NEU_A, uint32(bool(m_WyvernStateNorth & WYVERN_NEU_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_H, uint32(bool(m_WyvernStateNorth & WYVERN_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_NORTH_A, uint32(bool(m_WyvernStateNorth & WYVERN_ALLIANCE)));
break;
case NA_ROOST_W:
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H,uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A,uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H,uint32(bool(m_WyvernStateWest & WYVERN_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A,uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_H, uint32(bool(m_WyvernStateWest & WYVERN_NEU_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_NEU_A, uint32(bool(m_WyvernStateWest & WYVERN_NEU_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_H, uint32(bool(m_WyvernStateWest & WYVERN_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_WEST_A, uint32(bool(m_WyvernStateWest & WYVERN_ALLIANCE)));
break;
case NA_ROOST_E:
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H,uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A,uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H,uint32(bool(m_WyvernStateEast & WYVERN_HORDE)));
- m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A,uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_H, uint32(bool(m_WyvernStateEast & WYVERN_NEU_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_NEU_A, uint32(bool(m_WyvernStateEast & WYVERN_NEU_ALLIANCE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_H, uint32(bool(m_WyvernStateEast & WYVERN_HORDE)));
+ m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_EAST_A, uint32(bool(m_WyvernStateEast & WYVERN_ALLIANCE)));
break;
}
}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
index b9a4f82ec90..eba273245eb 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
@@ -105,8 +105,8 @@ enum ControlGOTypes
NA_CONTROL_GO_NUM = 12
};
-const uint32 FlightPathStartNodes[FLIGHT_NODES_NUM] = {103,105,107,109};
-const uint32 FlightPathEndNodes[FLIGHT_NODES_NUM] = {104,106,108,110};
+const uint32 FlightPathStartNodes[FLIGHT_NODES_NUM] = {103, 105, 107, 109};
+const uint32 FlightPathEndNodes[FLIGHT_NODES_NUM] = {104, 106, 108, 110};
enum FlightSpellsNA
{
@@ -119,39 +119,39 @@ enum FlightSpellsNA
// spawned when the alliance is attacking, horde is in control
const go_type HordeControlGOs[NA_CONTROL_GO_NUM] =
{
- {182267,530,-1815.8f,8036.51f,-26.2354f,-2.89725f,0.0f,0.0f,0.992546f,-0.121869f}, //ALLY_ROOST_SOUTH
- {182280,530,-1507.95f,8132.1f,-19.5585f,-1.3439f,0.0f,0.0f,0.622515f,-0.782608f}, //ALLY_ROOST_WEST
- {182281,530,-1384.52f,7779.33f,-11.1663f,-0.575959f,0.0f,0.0f,0.284015f,-0.95882f}, //ALLY_ROOST_NORTH
- {182282,530,-1650.11f,7732.56f,-15.4505f,-2.80998f,0.0f,0.0f,0.986286f,-0.165048f}, //ALLY_ROOST_EAST
-
- {182222,530,-1825.4022f,8039.2602f,-26.08f,-2.89725f,0.0f,0.0f,0.992546f,-0.121869f}, //HORDE_BOMB_WAGON_SOUTH
- {182272,530,-1515.37f,8136.91f,-20.42f,-1.3439f,0.0f,0.0f,0.622515f,-0.782608f}, //HORDE_BOMB_WAGON_WEST
- {182273,530,-1377.95f,7773.44f,-10.31f,-0.575959f,0.0f,0.0f,0.284015f,-0.95882f}, //HORDE_BOMB_WAGON_NORTH
- {182274,530,-1659.87f,7733.15f,-15.75f,-2.80998f,0.0f,0.0f,0.986286f,-0.165048f}, //HORDE_BOMB_WAGON_EAST
-
- {182266,530,-1815.8f,8036.51f,-26.2354f,-2.89725f,0.0f,0.0f,0.992546f,-0.121869f}, //DESTROYED_ALLY_ROOST_SOUTH
- {182275,530,-1507.95f,8132.1f,-19.5585f,-1.3439f,0.0f,0.0f,0.622515f,-0.782608f}, //DESTROYED_ALLY_ROOST_WEST
- {182276,530,-1384.52f,7779.33f,-11.1663f,-0.575959f,0.0f,0.0f,0.284015f,-0.95882f}, //DESTROYED_ALLY_ROOST_NORTH
- {182277,530,-1650.11f,7732.56f,-15.4505f,-2.80998f,0.0f,0.0f,0.986286f,-0.165048f} //DESTROYED_ALLY_ROOST_EAST
+ {182267, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f}, //ALLY_ROOST_SOUTH
+ {182280, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f}, //ALLY_ROOST_WEST
+ {182281, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f}, //ALLY_ROOST_NORTH
+ {182282, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f}, //ALLY_ROOST_EAST
+
+ {182222, 530, -1825.4022f, 8039.2602f, -26.08f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f}, //HORDE_BOMB_WAGON_SOUTH
+ {182272, 530, -1515.37f, 8136.91f, -20.42f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f}, //HORDE_BOMB_WAGON_WEST
+ {182273, 530, -1377.95f, 7773.44f, -10.31f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f}, //HORDE_BOMB_WAGON_NORTH
+ {182274, 530, -1659.87f, 7733.15f, -15.75f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f}, //HORDE_BOMB_WAGON_EAST
+
+ {182266, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f}, //DESTROYED_ALLY_ROOST_SOUTH
+ {182275, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f}, //DESTROYED_ALLY_ROOST_WEST
+ {182276, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f}, //DESTROYED_ALLY_ROOST_NORTH
+ {182277, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f} //DESTROYED_ALLY_ROOST_EAST
};
// spawned when the horde is attacking, alliance is in control
const go_type AllianceControlGOs[NA_CONTROL_GO_NUM] =
{
- {182301,530,-1815.8f,8036.51f,-26.2354f,-2.89725f,0.0f,0.0f,0.992546f,-0.121869f}, //HORDE_ROOST_SOUTH
- {182302,530,-1507.95f,8132.1f,-19.5585f,-1.3439f,0.0f,0.0f,0.622515f,-0.782608f}, //HORDE_ROOST_WEST
- {182303,530,-1384.52f,7779.33f,-11.1663f,-0.575959f,0.0f,0.0f,0.284015f,-0.95882f}, //HORDE_ROOST_NORTH
- {182304,530,-1650.11f,7732.56f,-15.4505f,-2.80998f,0.0f,0.0f,0.986286f,-0.165048f}, //HORDE_ROOST_EAST
-
- {182305,530,-1825.4022f,8039.2602f,-26.08f,-2.89725f,0.0f,0.0f,0.992546f,-0.121869f}, //ALLY_BOMB_WAGON_SOUTH
- {182306,530,-1515.37f,8136.91f,-20.42f,-1.3439f,0.0f,0.0f,0.622515f,-0.782608f}, //ALLY_BOMB_WAGON_WEST
- {182307,530,-1377.95f,7773.44f,-10.31f,-0.575959f,0.0f,0.0f,0.284015f,-0.95882f}, //ALLY_BOMB_WAGON_NORTH
- {182308,530,-1659.87f,7733.15f,-15.75f,-2.80998f,0.0f,0.0f,0.986286f,-0.165048f}, //ALLY_BOMB_WAGON_EAST
-
- {182297,530,-1815.8f,8036.51f,-26.2354f,-2.89725f,0.0f,0.0f,0.992546f,-0.121869f}, //DESTROYED_HORDE_ROOST_SOUTH
- {182298,530,-1507.95f,8132.1f,-19.5585f,-1.3439f,0.0f,0.0f,0.622515f,-0.782608f}, //DESTROYED_HORDE_ROOST_WEST
- {182299,530,-1384.52f,7779.33f,-11.1663f,-0.575959f,0.0f,0.0f,0.284015f,-0.95882f}, //DESTROYED_HORDE_ROOST_NORTH
- {182300,530,-1650.11f,7732.56f,-15.4505f,-2.80998f,0.0f,0.0f,0.986286f,-0.165048f} //DESTROYED_HORDE_ROOST_EAST
+ {182301, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f}, //HORDE_ROOST_SOUTH
+ {182302, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f}, //HORDE_ROOST_WEST
+ {182303, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f}, //HORDE_ROOST_NORTH
+ {182304, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f}, //HORDE_ROOST_EAST
+
+ {182305, 530, -1825.4022f, 8039.2602f, -26.08f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f}, //ALLY_BOMB_WAGON_SOUTH
+ {182306, 530, -1515.37f, 8136.91f, -20.42f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f}, //ALLY_BOMB_WAGON_WEST
+ {182307, 530, -1377.95f, 7773.44f, -10.31f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f}, //ALLY_BOMB_WAGON_NORTH
+ {182308, 530, -1659.87f, 7733.15f, -15.75f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f}, //ALLY_BOMB_WAGON_EAST
+
+ {182297, 530, -1815.8f, 8036.51f, -26.2354f, -2.89725f, 0.0f, 0.0f, 0.992546f, -0.121869f}, //DESTROYED_HORDE_ROOST_SOUTH
+ {182298, 530, -1507.95f, 8132.1f, -19.5585f, -1.3439f, 0.0f, 0.0f, 0.622515f, -0.782608f}, //DESTROYED_HORDE_ROOST_WEST
+ {182299, 530, -1384.52f, 7779.33f, -11.1663f, -0.575959f, 0.0f, 0.0f, 0.284015f, -0.95882f}, //DESTROYED_HORDE_ROOST_NORTH
+ {182300, 530, -1650.11f, 7732.56f, -15.4505f, -2.80998f, 0.0f, 0.0f, 0.986286f, -0.165048f} //DESTROYED_HORDE_ROOST_EAST
};
enum ControlNPCTypes
@@ -183,50 +183,50 @@ enum ControlNPCTypes
const creature_type HordeControlNPCs[NA_CONTROL_NPC_NUM] =
{
- {18816,67,530,-1523.92f,7951.76f,-17.6942f,3.51172f},
- {18821,67,530,-1527.75f,7952.46f,-17.6948f,3.99317f},
- {21474,67,530,-1520.14f,7927.11f,-20.2527f,3.39389f},
- {21484,67,530,-1524.84f,7930.34f,-20.182f,3.6405f},
- {21483,67,530,-1570.01f,7993.8f,-22.4505f,5.02655f},
- {18192,67,530,-1654.06f,8000.46f,-26.59f,3.37f},
- {18192,67,530,-1487.18f,7899.1f,-19.53f,0.954f},
- {18192,67,530,-1480.88f,7908.79f,-19.19f,4.485f},
- {18192,67,530,-1540.56f,7995.44f,-20.45f,0.947f},
- {18192,67,530,-1546.95f,8000.85f,-20.72f,6.035f},
- {18192,67,530,-1595.31f,7860.53f,-21.51f,3.747f},
- {18192,67,530,-1642.31f,7995.59f,-25.8f,3.317f},
- {18192,67,530,-1545.46f,7995.35f,-20.63f,1.094f},
- {18192,67,530,-1487.58f,7907.99f,-19.27f,5.567f},
- {18192,67,530,-1651.54f,7988.56f,-26.5289f,2.98451f},
- {18192,67,530,-1602.46f,7866.43f,-22.1177f,4.74729f},
- {18192,67,530,-1591.22f,7875.29f,-22.3536f,4.34587f},
- {18192,67,530,-1550.6f,7944.45f,-21.63f,3.559f},
- {18192,67,530,-1545.57f,7935.83f,-21.13f,3.448f},
- {18192,67,530,-1550.86f,7937.56f,-21.7f,3.801f}
+ {18816, 67, 530, -1523.92f, 7951.76f, -17.6942f, 3.51172f},
+ {18821, 67, 530, -1527.75f, 7952.46f, -17.6948f, 3.99317f},
+ {21474, 67, 530, -1520.14f, 7927.11f, -20.2527f, 3.39389f},
+ {21484, 67, 530, -1524.84f, 7930.34f, -20.182f, 3.6405f},
+ {21483, 67, 530, -1570.01f, 7993.8f, -22.4505f, 5.02655f},
+ {18192, 67, 530, -1654.06f, 8000.46f, -26.59f, 3.37f},
+ {18192, 67, 530, -1487.18f, 7899.1f, -19.53f, 0.954f},
+ {18192, 67, 530, -1480.88f, 7908.79f, -19.19f, 4.485f},
+ {18192, 67, 530, -1540.56f, 7995.44f, -20.45f, 0.947f},
+ {18192, 67, 530, -1546.95f, 8000.85f, -20.72f, 6.035f},
+ {18192, 67, 530, -1595.31f, 7860.53f, -21.51f, 3.747f},
+ {18192, 67, 530, -1642.31f, 7995.59f, -25.8f, 3.317f},
+ {18192, 67, 530, -1545.46f, 7995.35f, -20.63f, 1.094f},
+ {18192, 67, 530, -1487.58f, 7907.99f, -19.27f, 5.567f},
+ {18192, 67, 530, -1651.54f, 7988.56f, -26.5289f, 2.98451f},
+ {18192, 67, 530, -1602.46f, 7866.43f, -22.1177f, 4.74729f},
+ {18192, 67, 530, -1591.22f, 7875.29f, -22.3536f, 4.34587f},
+ {18192, 67, 530, -1550.6f, 7944.45f, -21.63f, 3.559f},
+ {18192, 67, 530, -1545.57f, 7935.83f, -21.13f, 3.448f},
+ {18192, 67, 530, -1550.86f, 7937.56f, -21.7f, 3.801f}
};
const creature_type AllianceControlNPCs[NA_CONTROL_NPC_NUM] =
{
- {18817,469,530,-1591.18f,8020.39f,-22.2042f,4.59022f},
- {18822,469,530,-1588.0f,8019.0f,-22.2042f,4.06662f},
- {21485,469,530,-1521.93f,7927.37f,-20.2299f,3.24631f},
- {21487,469,530,-1540.33f,7971.95f,-20.7186f,3.07178f},
- {21488,469,530,-1570.01f,7993.8f,-22.4505f,5.02655f},
- {18256,469,530,-1654.06f,8000.46f,-26.59f,3.37f},
- {18256,469,530,-1487.18f,7899.1f,-19.53f,0.954f},
- {18256,469,530,-1480.88f,7908.79f,-19.19f,4.485f},
- {18256,469,530,-1540.56f,7995.44f,-20.45f,0.947f},
- {18256,469,530,-1546.95f,8000.85f,-20.72f,6.035f},
- {18256,469,530,-1595.31f,7860.53f,-21.51f,3.747f},
- {18256,469,530,-1642.31f,7995.59f,-25.8f,3.317f},
- {18256,469,530,-1545.46f,7995.35f,-20.63f,1.094f},
- {18256,469,530,-1487.58f,7907.99f,-19.27f,5.567f},
- {18256,469,530,-1651.54f,7988.56f,-26.5289f,2.98451f},
- {18256,469,530,-1602.46f,7866.43f,-22.1177f,4.74729f},
- {18256,469,530,-1591.22f,7875.29f,-22.3536f,4.34587f},
- {18256,469,530,-1603.75f,8000.36f,-24.18f,4.516f},
- {18256,469,530,-1585.73f,7994.68f,-23.29f,4.439f},
- {18256,469,530,-1595.5f,7991.27f,-23.53f,4.738f}
+ {18817, 469, 530, -1591.18f, 8020.39f, -22.2042f, 4.59022f},
+ {18822, 469, 530, -1588.0f, 8019.0f, -22.2042f, 4.06662f},
+ {21485, 469, 530, -1521.93f, 7927.37f, -20.2299f, 3.24631f},
+ {21487, 469, 530, -1540.33f, 7971.95f, -20.7186f, 3.07178f},
+ {21488, 469, 530, -1570.01f, 7993.8f, -22.4505f, 5.02655f},
+ {18256, 469, 530, -1654.06f, 8000.46f, -26.59f, 3.37f},
+ {18256, 469, 530, -1487.18f, 7899.1f, -19.53f, 0.954f},
+ {18256, 469, 530, -1480.88f, 7908.79f, -19.19f, 4.485f},
+ {18256, 469, 530, -1540.56f, 7995.44f, -20.45f, 0.947f},
+ {18256, 469, 530, -1546.95f, 8000.85f, -20.72f, 6.035f},
+ {18256, 469, 530, -1595.31f, 7860.53f, -21.51f, 3.747f},
+ {18256, 469, 530, -1642.31f, 7995.59f, -25.8f, 3.317f},
+ {18256, 469, 530, -1545.46f, 7995.35f, -20.63f, 1.094f},
+ {18256, 469, 530, -1487.58f, 7907.99f, -19.27f, 5.567f},
+ {18256, 469, 530, -1651.54f, 7988.56f, -26.5289f, 2.98451f},
+ {18256, 469, 530, -1602.46f, 7866.43f, -22.1177f, 4.74729f},
+ {18256, 469, 530, -1591.22f, 7875.29f, -22.3536f, 4.34587f},
+ {18256, 469, 530, -1603.75f, 8000.36f, -24.18f, 4.516f},
+ {18256, 469, 530, -1585.73f, 7994.68f, -23.29f, 4.439f},
+ {18256, 469, 530, -1595.5f, 7991.27f, -23.53f, 4.738f}
};
enum WyvernStates
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index dd93db2aa76..ab336e3b2ba 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -43,16 +43,16 @@ void OutdoorPvPSI::FillInitialWorldStates(WorldPacket &data)
void OutdoorPvPSI::SendRemoveWorldStates(Player *plr)
{
- plr->SendUpdateWorldState(SI_GATHERED_A,0);
- plr->SendUpdateWorldState(SI_GATHERED_H,0);
- plr->SendUpdateWorldState(SI_SILITHYST_MAX,0);
+ plr->SendUpdateWorldState(SI_GATHERED_A, 0);
+ plr->SendUpdateWorldState(SI_GATHERED_H, 0);
+ plr->SendUpdateWorldState(SI_SILITHYST_MAX, 0);
}
void OutdoorPvPSI::UpdateWorldState()
{
- SendUpdateWorldState(SI_GATHERED_A,m_Gathered_A);
- SendUpdateWorldState(SI_GATHERED_H,m_Gathered_H);
- SendUpdateWorldState(SI_SILITHYST_MAX,SI_MAX_RESOURCES);
+ SendUpdateWorldState(SI_GATHERED_A, m_Gathered_A);
+ SendUpdateWorldState(SI_GATHERED_H, m_Gathered_H);
+ SendUpdateWorldState(SI_SILITHYST_MAX, SI_MAX_RESOURCES);
}
bool OutdoorPvPSI::SetupOutdoorPvP()
@@ -70,8 +70,8 @@ bool OutdoorPvPSI::Update(uint32 /*diff*/)
void OutdoorPvPSI::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
if (plr->GetTeam() == m_LastController)
- plr->CastSpell(plr,SI_CENARION_FAVOR,true);
- OutdoorPvP::HandlePlayerEnterZone(plr,zone);
+ plr->CastSpell(plr, SI_CENARION_FAVOR, true);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OutdoorPvPSI::HandlePlayerLeaveZone(Player * plr, uint32 zone)
@@ -94,20 +94,20 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
if (m_Gathered_A >= SI_MAX_RESOURCES)
{
TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR);
- sWorld->SendZoneText(OutdoorPvPSIBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A));
+ sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A));
m_LastController = ALLIANCE;
m_Gathered_A = 0;
m_Gathered_H = 0;
}
UpdateWorldState();
// reward player
- plr->CastSpell(plr,SI_TRACES_OF_SILITHYST,true);
+ plr->CastSpell(plr, SI_TRACES_OF_SILITHYST, true);
// add 19 honor
- plr->RewardHonor(NULL,1,19);
+ plr->RewardHonor(NULL, 1, 19);
// add 20 cenarion circle repu
- plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
+ plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609), 20);
// complete quest
- plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_A,0);
+ plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_A, 0);
}
return true;
case SI_AREATRIGGER_H:
@@ -119,20 +119,20 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
if (m_Gathered_H >= SI_MAX_RESOURCES)
{
TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR);
- sWorld->SendZoneText(OutdoorPvPSIBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H));
+ sWorld->SendZoneText(OutdoorPvPSIBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H));
m_LastController = HORDE;
m_Gathered_A = 0;
m_Gathered_H = 0;
}
UpdateWorldState();
// reward player
- plr->CastSpell(plr,SI_TRACES_OF_SILITHYST,true);
+ plr->CastSpell(plr, SI_TRACES_OF_SILITHYST, true);
// add 19 honor
- plr->RewardHonor(NULL,1,19);
+ plr->RewardHonor(NULL, 1, 19);
// add 20 cenarion circle repu
- plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
+ plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609), 20);
// complete quest
- plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_H,0);
+ plr->KilledMonsterCredit(SI_TURNIN_QUEST_CM_H, 0);
}
return true;
}
@@ -152,7 +152,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
if (atEntry)
{
// 5.0f is safe-distance
- if (plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius)
+ if (plr->GetDistance(atEntry->x, atEntry->y, atEntry->z) > 5.0f + atEntry->radius)
{
// he dropped it further, summon mound
GameObject * go = new GameObject;
@@ -163,7 +163,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
return true;
}
- if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask(), plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, plr->GetPhaseMask(), plr->GetPositionX(), plr->GetPositionY(), plr->GetPositionZ(), plr->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
{
delete go;
}
@@ -182,7 +182,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
if (atEntry)
{
// 5.0f is safe-distance
- if (plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius)
+ if (plr->GetDistance(atEntry->x, atEntry->y, atEntry->z) > 5.0f + atEntry->radius)
{
// he dropped it further, summon mound
GameObject * go = new GameObject;
@@ -192,7 +192,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId)
delete go;
return true;
}
- if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask() ,plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, plr->GetPhaseMask() , plr->GetPositionX(), plr->GetPositionY(), plr->GetPositionZ(), plr->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
{
delete go;
}
@@ -215,7 +215,7 @@ bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go
{
if (!go || spellId != SI_SILITHYST_FLAG_GO_SPELL)
return false;
- plr->CastSpell(plr,SI_SILITHYST_FLAG,true);
+ plr->CastSpell(plr, SI_SILITHYST_FLAG, true);
if (go->GetGOInfo()->entry == SI_SILITHYST_MOUND)
{
// despawn go
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index a991a7fc49c..ffcbfd7997e 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -33,7 +33,7 @@ OutdoorPvPTF::OutdoorPvPTF()
OPvPCapturePointTF::OPvPCapturePointTF(OutdoorPvP *pvp, OutdoorPvPTF_TowerType type)
: OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(TF_TOWERSTATE_N)
{
- SetCapturePointData(TFCapturePoints[type].entry,TFCapturePoints[type].map,TFCapturePoints[type].x,TFCapturePoints[type].y,TFCapturePoints[type].z,TFCapturePoints[type].o,TFCapturePoints[type].rot0,TFCapturePoints[type].rot1,TFCapturePoints[type].rot2,TFCapturePoints[type].rot3);
+ SetCapturePointData(TFCapturePoints[type].entry, TFCapturePoints[type].map, TFCapturePoints[type].x, TFCapturePoints[type].y, TFCapturePoints[type].z, TFCapturePoints[type].o, TFCapturePoints[type].rot0, TFCapturePoints[type].rot1, TFCapturePoints[type].rot2, TFCapturePoints[type].rot3);
}
void OPvPCapturePointTF::FillInitialWorldStates(WorldPacket &data)
@@ -69,35 +69,35 @@ void OutdoorPvPTF::FillInitialWorldStates(WorldPacket &data)
void OutdoorPvPTF::SendRemoveWorldStates(Player * plr)
{
- plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS,uint32(0));
- plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N,uint32(0));
- plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY,uint32(0));
+ plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_POS, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_N, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_TOWER_SLIDER_DISPLAY, uint32(0));
- plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_H,uint32(0));
- plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_A,uint32(0));
- plr->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY,uint32(0));
+ plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_H, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_TOWER_COUNT_A, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0));
- plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT,uint32(0));
- plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT,uint32(0));
- plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS,uint32(0));
+ plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS, uint32(0));
- plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
- plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0));
- plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0));
+ plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0));
+ plr->SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0));
for (int i = 0; i < TF_TOWER_NUM; ++i)
{
- plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].n),uint32(0));
- plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].h),uint32(0));
- plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].a),uint32(0));
+ plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].n), uint32(0));
+ plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].h), uint32(0));
+ plr->SendUpdateWorldState(uint32(TFTowerWorldStates[i].a), uint32(0));
}
}
void OPvPCapturePointTF::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].n),uint32(bool(m_TowerState & TF_TOWERSTATE_N)));
- m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].h),uint32(bool(m_TowerState & TF_TOWERSTATE_H)));
- m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a),uint32(bool(m_TowerState & TF_TOWERSTATE_A)));
+ m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].n), uint32(bool(m_TowerState & TF_TOWERSTATE_N)));
+ m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].h), uint32(bool(m_TowerState & TF_TOWERSTATE_H)));
+ m_PvP->SendUpdateWorldState(uint32(TFTowerWorldStates[m_TowerType].a), uint32(bool(m_TowerState & TF_TOWERSTATE_A)));
}
bool OPvPCapturePointTF::HandlePlayerEnter(Player *plr)
@@ -129,18 +129,18 @@ bool OutdoorPvPTF::Update(uint32 diff)
{
TeamApplyBuff(TEAM_ALLIANCE, TF_CAPTURE_BUFF);
m_IsLocked = true;
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(1));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(1));
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0));
}
else if (m_HordeTowersControlled == TF_TOWER_NUM)
{
TeamApplyBuff(TEAM_HORDE, TF_CAPTURE_BUFF);
m_IsLocked = true;
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(1));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(1));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0));
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(0));
}
else
@@ -160,9 +160,9 @@ bool OutdoorPvPTF::Update(uint32 diff)
m_LockTimerUpdate = 0;
m_IsLocked = false;
SendUpdateWorldState(TF_UI_TOWERS_CONTROLLED_DISPLAY, uint32(1));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL,uint32(0));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE,uint32(0));
- SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE,uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_NEUTRAL, uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_HORDE, uint32(0));
+ SendUpdateWorldState(TF_UI_LOCKED_DISPLAY_ALLIANCE, uint32(0));
}
else
{
@@ -176,9 +176,9 @@ bool OutdoorPvPTF::Update(uint32 diff)
second_digit = minutes_left % 10;
first_digit = minutes_left / 10;
- SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT,first_digit);
- SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT,second_digit);
- SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS,hours_left);
+ SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT, first_digit);
+ SendUpdateWorldState(TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT, second_digit);
+ SendUpdateWorldState(TF_UI_LOCKED_TIME_HOURS, hours_left);
} else m_LockTimerUpdate -= diff;
m_LockTimer -= diff;
}
@@ -191,14 +191,14 @@ void OutdoorPvPTF::HandlePlayerEnterZone(Player * plr, uint32 zone)
if (plr->GetTeam() == ALLIANCE)
{
if (m_AllianceTowersControlled >= TF_TOWER_NUM)
- plr->CastSpell(plr,TF_CAPTURE_BUFF,true);
+ plr->CastSpell(plr, TF_CAPTURE_BUFF, true);
}
else
{
if (m_HordeTowersControlled >= TF_TOWER_NUM)
- plr->CastSpell(plr,TF_CAPTURE_BUFF,true);
+ plr->CastSpell(plr, TF_CAPTURE_BUFF, true);
}
- OutdoorPvP::HandlePlayerEnterZone(plr,zone);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OutdoorPvPTF::HandlePlayerLeaveZone(Player * plr, uint32 zone)
@@ -224,11 +224,11 @@ bool OutdoorPvPTF::SetupOutdoorPvP()
for (uint8 i = 0; i < OutdoorPvPTFBuffZonesNum; ++i)
RegisterZone(OutdoorPvPTFBuffZones[i]);
- AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_NW));
- AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_N));
- AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_NE));
- AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_SE));
- AddCapturePoint(new OPvPCapturePointTF(this,TF_TOWER_S));
+ AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_NW));
+ AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_N));
+ AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_NE));
+ AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_SE));
+ AddCapturePoint(new OPvPCapturePointTF(this, TF_TOWER_S));
return true;
}
@@ -250,14 +250,14 @@ void OPvPCapturePointTF::ChangeState()
{
if (((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled)
((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled--;
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A));
}
// if changing from controlling horde to alliance
else if (m_OldState == OBJECTIVESTATE_HORDE)
{
if (((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled)
((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled--;
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H));
}
uint32 artkit = 21;
@@ -269,7 +269,7 @@ void OPvPCapturePointTF::ChangeState()
artkit = 2;
if (((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled<TF_TOWER_NUM)
((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled++;
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A));
for (PlayerSet::iterator itr = m_activePlayers[0].begin(); itr != m_activePlayers[0].end(); ++itr)
(*itr)->AreaExploredOrEventHappens(TF_ALLY_QUEST);
break;
@@ -278,7 +278,7 @@ void OPvPCapturePointTF::ChangeState()
artkit = 1;
if (((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled<TF_TOWER_NUM)
((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled++;
- sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H));
+ sWorld->SendZoneText(OutdoorPvPTFBuffZones[0], sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H));
for (PlayerSet::iterator itr = m_activePlayers[1].begin(); itr != m_activePlayers[1].end(); ++itr)
(*itr)->AreaExploredOrEventHappens(TF_HORDE_QUEST);
break;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
index e11dc6a6704..e42dd54777f 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
@@ -55,11 +55,11 @@ enum OutdoorPvPTF_TowerType
const go_type TFCapturePoints[TF_TOWER_NUM] =
{
- {183104,530,-3081.65f,5335.03f,17.1853f,-2.14675f,0.0f,0.0f,0.878817f,-0.477159f},
- {183411,530,-2939.9f,4788.73f,18.987f,2.77507f,0.0f,0.0f,0.983255f,0.182236f},
- {183412,530,-3174.94f,4440.97f,16.2281f,1.86750f,0.0f,0.0f,0.803857f,0.594823f},
- {183413,530,-3603.31f,4529.15f,20.9077f,0.994838f,0.0f,0.0f,0.477159f,0.878817f},
- {183414,530,-3812.37f,4899.3f,17.7249f,0.087266f,0.0f,0.0f,0.043619f,0.999048f}
+ {183104, 530, -3081.65f, 5335.03f, 17.1853f, -2.14675f, 0.0f, 0.0f, 0.878817f, -0.477159f},
+ {183411, 530, -2939.9f, 4788.73f, 18.987f, 2.77507f, 0.0f, 0.0f, 0.983255f, 0.182236f},
+ {183412, 530, -3174.94f, 4440.97f, 16.2281f, 1.86750f, 0.0f, 0.0f, 0.803857f, 0.594823f},
+ {183413, 530, -3603.31f, 4529.15f, 20.9077f, 0.994838f, 0.0f, 0.0f, 0.477159f, 0.878817f},
+ {183414, 530, -3812.37f, 4899.3f, 17.7249f, 0.087266f, 0.0f, 0.0f, 0.043619f, 0.999048f}
};
struct tf_tower_world_state
@@ -71,11 +71,11 @@ struct tf_tower_world_state
const tf_tower_world_state TFTowerWorldStates[TF_TOWER_NUM] =
{
- {0xa79,0xa7a,0xa7b},
- {0xa7e,0xa7d,0xa7c},
- {0xa82,0xa81,0xa80},
- {0xa88,0xa87,0xa86},
- {0xa85,0xa84,0xa83}
+ {0xa79, 0xa7a, 0xa7b},
+ {0xa7e, 0xa7d, 0xa7c},
+ {0xa82, 0xa81, 0xa80},
+ {0xa88, 0xa87, 0xa86},
+ {0xa85, 0xa84, 0xa83}
};
const uint32 TFTowerPlayerEnterEvents[TF_TOWER_NUM] =
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index dcd6eb7d7a1..1af7f602c0b 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -29,7 +29,7 @@
OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon(OutdoorPvP *pvp, ZM_BeaconType type)
: OPvPCapturePoint(pvp), m_TowerType(type), m_TowerState(ZM_TOWERSTATE_N)
{
- SetCapturePointData(ZMCapturePoints[type].entry,ZMCapturePoints[type].map,ZMCapturePoints[type].x,ZMCapturePoints[type].y,ZMCapturePoints[type].z,ZMCapturePoints[type].o,ZMCapturePoints[type].rot0,ZMCapturePoints[type].rot1,ZMCapturePoints[type].rot2,ZMCapturePoints[type].rot3);
+ SetCapturePointData(ZMCapturePoints[type].entry, ZMCapturePoints[type].map, ZMCapturePoints[type].x, ZMCapturePoints[type].y, ZMCapturePoints[type].z, ZMCapturePoints[type].o, ZMCapturePoints[type].rot0, ZMCapturePoints[type].rot1, ZMCapturePoints[type].rot2, ZMCapturePoints[type].rot3);
}
void OPvPCapturePointZM_Beacon::FillInitialWorldStates(WorldPacket &data)
@@ -44,12 +44,12 @@ void OPvPCapturePointZM_Beacon::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointZM_Beacon::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_n),uint32(bool(m_TowerState & ZM_TOWERSTATE_N)));
- m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_n),uint32(bool(m_TowerState & ZM_TOWERSTATE_N)));
- m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_a),uint32(bool(m_TowerState & ZM_TOWERSTATE_A)));
- m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_a),uint32(bool(m_TowerState & ZM_TOWERSTATE_A)));
- m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_h),uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
- m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h),uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
+ m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_n), uint32(bool(m_TowerState & ZM_TOWERSTATE_N)));
+ m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_n), uint32(bool(m_TowerState & ZM_TOWERSTATE_N)));
+ m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_a), uint32(bool(m_TowerState & ZM_TOWERSTATE_A)));
+ m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_a), uint32(bool(m_TowerState & ZM_TOWERSTATE_A)));
+ m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].ui_tower_h), uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
+ m_PvP->SendUpdateWorldState(uint32(ZMBeaconInfo[m_TowerType].map_tower_h), uint32(bool(m_TowerState & ZM_TOWERSTATE_H)));
}
bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player *plr)
@@ -78,14 +78,14 @@ void OPvPCapturePointZM_Beacon::ChangeState()
{
if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled)
((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled--;
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType]));
}
// if changing from controlling horde to alliance
else if (m_OldState == OBJECTIVESTATE_HORDE)
{
if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled)
((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled--;
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
}
switch(m_State)
@@ -94,13 +94,13 @@ void OPvPCapturePointZM_Beacon::ChangeState()
m_TowerState = ZM_TOWERSTATE_A;
if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled<ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled++;
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = ZM_TOWERSTATE_H;
if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled<ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled++;
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
break;
case OBJECTIVESTATE_NEUTRAL:
case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE:
@@ -144,14 +144,14 @@ void OutdoorPvPZM::HandlePlayerEnterZone(Player * plr, uint32 zone)
if (plr->GetTeam() == ALLIANCE)
{
if (m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_A)
- plr->CastSpell(plr,ZM_CAPTURE_BUFF,true);
+ plr->CastSpell(plr, ZM_CAPTURE_BUFF, true);
}
else
{
if (m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_H)
- plr->CastSpell(plr,ZM_CAPTURE_BUFF,true);
+ plr->CastSpell(plr, ZM_CAPTURE_BUFF, true);
}
- OutdoorPvP::HandlePlayerEnterZone(plr,zone);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OutdoorPvPZM::HandlePlayerLeaveZone(Player * plr, uint32 zone)
@@ -182,8 +182,8 @@ bool OutdoorPvPZM::SetupOutdoorPvP()
for (uint8 i = 0; i < OutdoorPvPZMBuffZonesNum; ++i)
RegisterZone(OutdoorPvPZMBuffZones[i]);
- AddCapturePoint(new OPvPCapturePointZM_Beacon(this,ZM_BEACON_WEST));
- AddCapturePoint(new OPvPCapturePointZM_Beacon(this,ZM_BEACON_EAST));
+ AddCapturePoint(new OPvPCapturePointZM_Beacon(this, ZM_BEACON_WEST));
+ AddCapturePoint(new OPvPCapturePointZM_Beacon(this, ZM_BEACON_EAST));
m_GraveYard = new OPvPCapturePointZM_GraveYard(this);
AddCapturePoint(m_GraveYard); // though the update function isn't used, the handleusego is!
@@ -196,9 +196,9 @@ void OutdoorPvPZM::HandleKillImpl(Player *plr, Unit * killed)
return;
if (plr->GetTeam() == ALLIANCE && killed->ToPlayer()->GetTeam() != ALLIANCE)
- plr->CastSpell(plr,ZM_AlliancePlayerKillReward,true);
+ plr->CastSpell(plr, ZM_AlliancePlayerKillReward, true);
else if (plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
- plr->CastSpell(plr,ZM_HordePlayerKillReward,true);
+ plr->CastSpell(plr, ZM_HordePlayerKillReward, true);
}
bool OPvPCapturePointZM_GraveYard::Update(uint32 /*diff*/)
@@ -216,28 +216,28 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid)
if (plr->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A)
{
if (m_GraveYardState == ZM_GRAVEYARD_H)
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H));
m_GraveYardState = ZM_GRAVEYARD_A;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
- AddObject(0,ZM_Banner_A.entry,ZM_Banner_A.map,ZM_Banner_A.x,ZM_Banner_A.y,ZM_Banner_A.z,ZM_Banner_A.o,ZM_Banner_A.rot0,ZM_Banner_A.rot1,ZM_Banner_A.rot2,ZM_Banner_A.rot3);
+ AddObject(0, ZM_Banner_A.entry, ZM_Banner_A.map, ZM_Banner_A.x, ZM_Banner_A.y, ZM_Banner_A.z, ZM_Banner_A.o, ZM_Banner_A.rot0, ZM_Banner_A.rot1, ZM_Banner_A.rot2, ZM_Banner_A.rot3);
sObjectMgr->RemoveGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE); // rem gy
sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE, false); // add gy
m_PvP->TeamApplyBuff(TEAM_ALLIANCE, ZM_CAPTURE_BUFF);
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
}
else if (plr->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H)
{
if (m_GraveYardState == ZM_GRAVEYARD_A)
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A));
m_GraveYardState = ZM_GRAVEYARD_H;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
- AddObject(0,ZM_Banner_H.entry,ZM_Banner_H.map,ZM_Banner_H.x,ZM_Banner_H.y,ZM_Banner_H.z,ZM_Banner_H.o,ZM_Banner_H.rot0,ZM_Banner_H.rot1,ZM_Banner_H.rot2,ZM_Banner_H.rot3);
+ AddObject(0, ZM_Banner_H.entry, ZM_Banner_H.map, ZM_Banner_H.x, ZM_Banner_H.y, ZM_Banner_H.z, ZM_Banner_H.o, ZM_Banner_H.rot0, ZM_Banner_H.rot1, ZM_Banner_H.rot2, ZM_Banner_H.rot3);
sObjectMgr->RemoveGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE); // rem gy
sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE, false); // add gy
m_PvP->TeamApplyBuff(TEAM_HORDE, ZM_CAPTURE_BUFF);
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
- sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H));
+ sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H));
}
UpdateTowerState();
}
@@ -251,22 +251,22 @@ OPvPCapturePointZM_GraveYard::OPvPCapturePointZM_GraveYard(OutdoorPvP *pvp)
m_GraveYardState = ZM_GRAVEYARD_N;
m_FlagCarrierGUID = 0;
// add field scouts here
- AddCreature(ZM_ALLIANCE_FIELD_SCOUT,ZM_AllianceFieldScout.entry,ZM_AllianceFieldScout.teamval,ZM_AllianceFieldScout.map,ZM_AllianceFieldScout.x,ZM_AllianceFieldScout.y,ZM_AllianceFieldScout.z,ZM_AllianceFieldScout.o);
- AddCreature(ZM_HORDE_FIELD_SCOUT,ZM_HordeFieldScout.entry,ZM_HordeFieldScout.teamval,ZM_HordeFieldScout.map,ZM_HordeFieldScout.x,ZM_HordeFieldScout.y,ZM_HordeFieldScout.z,ZM_HordeFieldScout.o);
+ AddCreature(ZM_ALLIANCE_FIELD_SCOUT, ZM_AllianceFieldScout.entry, ZM_AllianceFieldScout.teamval, ZM_AllianceFieldScout.map, ZM_AllianceFieldScout.x, ZM_AllianceFieldScout.y, ZM_AllianceFieldScout.z, ZM_AllianceFieldScout.o);
+ AddCreature(ZM_HORDE_FIELD_SCOUT, ZM_HordeFieldScout.entry, ZM_HordeFieldScout.teamval, ZM_HordeFieldScout.map, ZM_HordeFieldScout.x, ZM_HordeFieldScout.y, ZM_HordeFieldScout.z, ZM_HordeFieldScout.o);
// add neutral banner
- AddObject(0,ZM_Banner_N.entry,ZM_Banner_N.map,ZM_Banner_N.x,ZM_Banner_N.y,ZM_Banner_N.z,ZM_Banner_N.o,ZM_Banner_N.rot0,ZM_Banner_N.rot1,ZM_Banner_N.rot2,ZM_Banner_N.rot3);
+ AddObject(0, ZM_Banner_N.entry, ZM_Banner_N.map, ZM_Banner_N.x, ZM_Banner_N.y, ZM_Banner_N.z, ZM_Banner_N.o, ZM_Banner_N.rot0, ZM_Banner_N.rot1, ZM_Banner_N.rot2, ZM_Banner_N.rot3);
}
void OPvPCapturePointZM_GraveYard::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N,uint32(bool(m_GraveYardState & ZM_GRAVEYARD_N)));
- m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H,uint32(bool(m_GraveYardState & ZM_GRAVEYARD_H)));
- m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A,uint32(bool(m_GraveYardState & ZM_GRAVEYARD_A)));
-
- m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY,uint32(m_BothControllingFaction == ALLIANCE));
- m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY,uint32(m_BothControllingFaction != ALLIANCE));
- m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY,uint32(m_BothControllingFaction == HORDE));
- m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY,uint32(m_BothControllingFaction != HORDE));
+ m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N, uint32(bool(m_GraveYardState & ZM_GRAVEYARD_N)));
+ m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H, uint32(bool(m_GraveYardState & ZM_GRAVEYARD_H)));
+ m_PvP->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A, uint32(bool(m_GraveYardState & ZM_GRAVEYARD_A)));
+
+ m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY, uint32(m_BothControllingFaction == ALLIANCE));
+ m_PvP->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY, uint32(m_BothControllingFaction != ALLIANCE));
+ m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY, uint32(m_BothControllingFaction == HORDE));
+ m_PvP->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY, uint32(m_BothControllingFaction != HORDE));
}
void OPvPCapturePointZM_GraveYard::FillInitialWorldStates(WorldPacket &data)
@@ -329,7 +329,7 @@ void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player * plr, Creature * c, GossipMenuItems /*gso*/)
{
uint64 guid = c->GetGUID();
- std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
+ std::map<uint64, uint32>::iterator itr = m_CreatureTypes.find(guid);
if (itr != m_CreatureTypes.end())
{
if (itr->second == ZM_ALLIANCE_FIELD_SCOUT && plr->GetTeam() == ALLIANCE && m_BothControllingFaction == ALLIANCE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_A)
@@ -342,7 +342,7 @@ bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player * plr, Creature * c, GossipM
bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid, uint32 /*gossipid*/)
{
- std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
+ std::map<uint64, uint32>::iterator itr = m_CreatureTypes.find(guid);
if (itr != m_CreatureTypes.end())
{
Creature * cr = HashMapHolder<Creature>::Find(guid);
@@ -353,12 +353,12 @@ bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid,
return true;
if (itr->second == ZM_ALLIANCE_FIELD_SCOUT)
{
- cr->CastSpell(plr,ZM_BATTLE_STANDARD_A,true);
+ cr->CastSpell(plr, ZM_BATTLE_STANDARD_A, true);
m_FlagCarrierGUID = plr->GetGUID();
}
else if (itr->second == ZM_HORDE_FIELD_SCOUT)
{
- cr->CastSpell(plr,ZM_BATTLE_STANDARD_H,true);
+ cr->CastSpell(plr, ZM_BATTLE_STANDARD_H, true);
m_FlagCarrierGUID = plr->GetGUID();
}
UpdateTowerState();
@@ -393,32 +393,32 @@ void OutdoorPvPZM::FillInitialWorldStates(WorldPacket &data)
void OutdoorPvPZM::SendRemoveWorldStates(Player *plr)
{
- plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_W,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_W,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_W,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_E,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_E,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_E,0);
- plr->SendUpdateWorldState(ZM_WORLDSTATE_UNK_1,1);
- plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_N,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_H,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_A,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_N,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_H,0);
- plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_A,0);
- plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_N,0);
- plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_H,0);
- plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_A,0);
- plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H,0);
- plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A,0);
- plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N,0);
- plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_N,0);
- plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_H,0);
- plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_A,0);
- plr->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY,0);
- plr->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY,0);
- plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY,0);
- plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY,0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_W, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_W, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_W, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_N_E, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_POS_E, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_SLIDER_DISPLAY_E, 0);
+ plr->SendUpdateWorldState(ZM_WORLDSTATE_UNK_1, 1);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_N, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_H, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_EAST_A, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_N, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_H, 0);
+ plr->SendUpdateWorldState(ZM_UI_TOWER_WEST_A, 0);
+ plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_N, 0);
+ plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_H, 0);
+ plr->SendUpdateWorldState(ZM_MAP_TOWER_EAST_A, 0);
+ plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_H, 0);
+ plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_A, 0);
+ plr->SendUpdateWorldState(ZM_MAP_GRAVEYARD_N, 0);
+ plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_N, 0);
+ plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_H, 0);
+ plr->SendUpdateWorldState(ZM_MAP_TOWER_WEST_A, 0);
+ plr->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_READY, 0);
+ plr->SendUpdateWorldState(ZM_MAP_HORDE_FLAG_NOT_READY, 0);
+ plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_NOT_READY, 0);
+ plr->SendUpdateWorldState(ZM_MAP_ALLIANCE_FLAG_READY, 0);
}
class OutdoorPvP_zangarmarsh : public OutdoorPvPScript
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
index fbd693293f7..fd0f772e8a5 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
@@ -24,7 +24,7 @@
const uint8 OutdoorPvPZMBuffZonesNum = 5;
// the buff is cast in these zones
-const uint32 OutdoorPvPZMBuffZones[OutdoorPvPZMBuffZonesNum] = {3521,3607,3717,3715,3716};
+const uint32 OutdoorPvPZMBuffZones[OutdoorPvPZMBuffZonesNum] = {3521, 3607, 3717, 3715, 3716};
// linked when the central tower is controlled
const uint32 ZM_GRAVEYARD_ZONE = 3521;
@@ -47,15 +47,15 @@ enum OutdoorPvPZMSpells
};
// banners 182527, 182528, 182529, gotta check them ingame
-const go_type ZM_Banner_A = { 182527,530,253.54f,7083.81f,36.7728f,-0.017453f,0.0f,0.0f,0.008727f,-0.999962f };
-const go_type ZM_Banner_H = { 182528,530,253.54f,7083.81f,36.7728f,-0.017453f,0.0f,0.0f,0.008727f,-0.999962f };
-const go_type ZM_Banner_N = { 182529,530,253.54f,7083.81f,36.7728f,-0.017453f,0.0f,0.0f,0.008727f,-0.999962f };
+const go_type ZM_Banner_A = { 182527, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f };
+const go_type ZM_Banner_H = { 182528, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f };
+const go_type ZM_Banner_N = { 182529, 530, 253.54f, 7083.81f, 36.7728f, -0.017453f, 0.0f, 0.0f, 0.008727f, -0.999962f };
// horde field scout spawn data
-const creature_type ZM_HordeFieldScout = {18564,67,530,296.625f,7818.4f,42.6294f,5.18363f};
+const creature_type ZM_HordeFieldScout = {18564, 67, 530, 296.625f, 7818.4f, 42.6294f, 5.18363f};
// alliance field scout spawn data
-const creature_type ZM_AllianceFieldScout = {18581,469,530,374.395f,6230.08f,22.8351f,0.593412f};
+const creature_type ZM_AllianceFieldScout = {18581, 469, 530, 374.395f, 6230.08f, 22.8351f, 0.593412f};
enum ZMCreatureTypes
{
@@ -88,8 +88,8 @@ enum ZM_BeaconType
const zm_beacon ZMBeaconInfo[ZM_NUM_BEACONS] =
{
- {2533,2535,2534,2560,2559,2558,2652,2651,2650,11807,11806},
- {2527,2529,2528,2557,2556,2555,2646,2645,2644,11805,11804}
+ {2533, 2535, 2534, 2560, 2559, 2558, 2652, 2651, 2650, 11807, 11806},
+ {2527, 2529, 2528, 2557, 2556, 2555, 2646, 2645, 2644, 11805, 11804}
};
const uint32 ZMBeaconCaptureA[ZM_NUM_BEACONS] =
@@ -118,8 +118,8 @@ const uint32 ZMBeaconLoseH[ZM_NUM_BEACONS] =
const go_type ZMCapturePoints[ZM_NUM_BEACONS] =
{
- {182523,530,303.243f,6841.36f,40.1245f,-1.58825f,0.0f,0.0f,0.71325f,-0.700909f},
- {182522,530,336.466f,7340.26f,41.4984f,-1.58825f,0.0f,0.0f,0.71325f,-0.700909f}
+ {182523, 530, 303.243f, 6841.36f, 40.1245f, -1.58825f, 0.0f, 0.0f, 0.71325f, -0.700909f},
+ {182522, 530, 336.466f, 7340.26f, 41.4984f, -1.58825f, 0.0f, 0.0f, 0.71325f, -0.700909f}
};
enum OutdoorPvPZMWorldStates
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index f29eae06ad8..285a7e6ed81 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -204,7 +204,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void JustSummoned(Creature *summoned)
@@ -212,11 +212,11 @@ public:
if (summoned->GetEntry() == ENTRY_STOLEN_SOUL)
{
//SPELL_STOLEN_SOUL_VISUAL has shapeshift effect, but not implemented feature in Trinity for this spell.
- summoned->CastSpell(summoned,SPELL_STOLEN_SOUL_VISUAL,false);
+ summoned->CastSpell(summoned, SPELL_STOLEN_SOUL_VISUAL, false);
summoned->SetDisplayId(soulmodel);
summoned->setFaction(me->getFaction());
- if (Unit *pTarget = Unit::GetUnit(*me,soulholder))
+ if (Unit *pTarget = Unit::GetUnit(*me, soulholder))
{
CAST_AI(mob_stolen_soul::mob_stolen_soulAI, summoned->AI())->SetMyClass(soulclass);
@@ -230,7 +230,7 @@ public:
if (rand()%2)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -259,14 +259,14 @@ public:
if (StolenSoul_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget->GetTypeId() == TYPEID_PLAYER)
{
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(true);
- uint32 i = urand(1,2);
+ uint32 i = urand(1, 2);
if (i == 1)
DoScriptText(SAY_ROAR, me);
else
@@ -286,7 +286,7 @@ public:
if (Ribbon_of_Souls_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_RIBBON_OF_SOULS);
Ribbon_of_Souls_timer = 5000 + (rand()%20 * 1000);
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index b893f22b328..5371d8493e3 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -79,7 +79,7 @@ public:
{
if (summoned && summoned->GetEntry() == ENTRY_FOCUS_FIRE)
{
- summoned->CastSpell(summoned,SPELL_FOCUS_FIRE_VISUAL,false);
+ summoned->CastSpell(summoned, SPELL_FOCUS_FIRE_VISUAL, false);
summoned->setFaction(me->getFaction());
summoned->SetLevel(me->getLevel());
summoned->AddUnitState(UNIT_STAT_ROOT);
@@ -136,11 +136,11 @@ public:
if (FocusFire_Timer <= diff)
{
// Summon Focus Fire & Emote
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
FocusedTargetGUID = pTarget->GetGUID();
- me->SummonCreature(ENTRY_FOCUS_FIRE,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,5500);
+ me->SummonCreature(ENTRY_FOCUS_FIRE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 5500);
// TODO: Find better way to handle emote
// Emote
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 72f628c2988..42256b6a501 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -116,7 +116,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
DoZoneInCombat();
summons.DoZoneInCombat();
@@ -126,9 +126,9 @@ public:
{
if (summoned->GetEntry() == NPC_BEACON)
{
- summoned->CastSpell(summoned,SPELL_ETHEREAL_BEACON_VISUAL,false);
+ summoned->CastSpell(summoned, SPELL_ETHEREAL_BEACON_VISUAL, false);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(pTarget);
}
@@ -142,7 +142,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -201,7 +201,7 @@ public:
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(true);
- if (!urand(0,3))
+ if (!urand(0, 3))
DoScriptText(SAY_SUMMON, me);
DoCast(me, SPELL_ETHEREAL_BEACON, true);
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
index 2345ae4c41b..586a8dcc96d 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
@@ -75,12 +75,12 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index 6daae1372fa..5bafe396b0d 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -94,7 +94,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -107,12 +107,12 @@ public:
if (rand()%2)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustSummoned(Creature *summoned)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(pTarget);
}
@@ -154,7 +154,7 @@ public:
if (flameshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FLAME_SHOCK);
flameshock_timer = 10000 + rand()%5000;
@@ -162,7 +162,7 @@ public:
if (arcaneshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCANE_SHOCK);
arcaneshock_timer = 10000 + rand()%5000;
@@ -170,7 +170,7 @@ public:
if (frostshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FROST_SHOCK);
frostshock_timer = 10000 + rand()%5000;
@@ -178,7 +178,7 @@ public:
if (shadowshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_SHOCK);
shadowshock_timer = 10000 + rand()%5000;
@@ -186,7 +186,7 @@ public:
if (chainlightning_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
chainlightning_timer = 25000;
@@ -229,7 +229,7 @@ public:
if (flameshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FLAME_SHOCK);
flameshock_timer = 5000;
@@ -237,7 +237,7 @@ public:
if (flamebuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FLAME_BUFFET);
flamebuffet_timer = 5000;
@@ -288,7 +288,7 @@ public:
if (arcaneshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCANE_SHOCK);
arcaneshock_timer = 5000;
@@ -296,7 +296,7 @@ public:
if (arcanebuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ARCANE_BUFFET);
arcanebuffet_timer = 5000;
@@ -342,7 +342,7 @@ public:
if (frostshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FROST_SHOCK);
frostshock_timer = 5000;
@@ -350,7 +350,7 @@ public:
if (frostbuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_FROST_BUFFET);
frostbuffet_timer = 5000;
@@ -397,7 +397,7 @@ public:
if (shadowshock_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_SHOCK);
shadowshock_timer = 5000;
@@ -405,7 +405,7 @@ public:
if (shadowbuffet_timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_BUFFET);
shadowbuffet_timer = 5000;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index d19b756a5c7..c7ea5523dac 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -115,7 +115,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -128,7 +128,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void UpdateAI(const uint32 diff)
@@ -155,9 +155,9 @@ public:
//second top aggro target in normal, random target in heroic correct?
if (IsHeroic())
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
else
- pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO,1);
+ pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget)
DoCast(pTarget, SPELL_POLYMORPH);
@@ -184,7 +184,7 @@ public:
{
DoScriptText(EMOTE_ARCANE_EXP, me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
@@ -196,7 +196,7 @@ public:
float Y = pTarget->GetPositionY();
float Z = pTarget->GetPositionZ();
- DoTeleportTo(X,Y,Z);
+ DoTeleportTo(X, Y, Z);
DoCast(pTarget, SPELL_BLINK_TELEPORT);
Blink = true;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index a9e0c8224ea..55aca9695cd 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -78,7 +78,7 @@ public:
{
case DATA_IKISSDOOREVENT:
if (data == DONE)
- DoUseDoorOrButton(m_uiIkissDoorGUID,DAY*IN_MILLISECONDS);
+ DoUseDoorOrButton(m_uiIkissDoorGUID, DAY*IN_MILLISECONDS);
break;
case TYPE_ANZU_ENCOUNTER:
AnzuEncounter = data;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index de106876d15..6be6824953c 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -128,12 +128,12 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
}
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
index 984a55f2a44..17174439e58 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
@@ -93,7 +93,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -106,7 +106,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
if (pInstance)
pInstance->SetData(DATA_BLACKHEARTTHEINCITEREVENT, IN_PROGRESS);
@@ -138,7 +138,7 @@ public:
{
Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER)
- pTarget->CastSpell(pTarget,SPELL_INCITE_CHAOS_B,true);
+ pTarget->CastSpell(pTarget, SPELL_INCITE_CHAOS_B, true);
}
DoResetThreat();
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index 491e4798f54..c7954000934 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -51,7 +51,7 @@ EndScriptData */
#define MOB_VOID_PORTAL 19224
#define SPELL_VOID_PORTAL_VISUAL 33569
-float VorpilPosition[3] = {-252.8820f,-264.3030f,17.1f};
+float VorpilPosition[3] = {-252.8820f, -264.3030f, 17.1f};
float VoidPortalCoords[5][3] =
{
@@ -115,7 +115,7 @@ public:
me->Kill(me);
return;
}
- me->GetMotionMaster()->MoveFollow(Vorpil,0,0);
+ me->GetMotionMaster()->MoveFollow(Vorpil, 0, 0);
if (me->IsWithinDist(Vorpil, 3))
{
DoCast(me, SPELL_SACRIFICE, false);
@@ -183,11 +183,11 @@ public:
for (uint8 i = 0; i < 5; ++i)
{
Creature *Portal = NULL;
- Portal = me->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000);
+ Portal = me->SummonCreature(MOB_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 3000000);
if (Portal)
{
PortalsGuid[i] = Portal->GetGUID();
- Portal->CastSpell(Portal,SPELL_VOID_PORTAL_VISUAL,false);
+ Portal->CastSpell(Portal, SPELL_VOID_PORTAL_VISUAL, false);
}
}
sumportals = true;
@@ -212,8 +212,8 @@ public:
void spawnVoidTraveler()
{
- int pos = urand(0,4);
- me->SummonCreature(MOB_VOID_TRAVELER,VoidPortalCoords[pos][0],VoidPortalCoords[pos][1],VoidPortalCoords[pos][2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,5000);
+ int pos = urand(0, 4);
+ me->SummonCreature(MOB_VOID_TRAVELER, VoidPortalCoords[pos][0], VoidPortalCoords[pos][1], VoidPortalCoords[pos][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000);
if (!HelpYell)
{
DoScriptText(SAY_HELP, me);
@@ -229,7 +229,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -243,7 +243,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
summonPortals();
if (pInstance)
@@ -274,7 +274,7 @@ public:
if (IsHeroic() && banish_Timer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,30,false);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, false);
if (pTarget)
{
DoCast(pTarget, SPELL_BANISH);
@@ -289,9 +289,9 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH))
- i_pl->TeleportTo(me->GetMapId(), VorpilPosition[0],VorpilPosition[1],VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
+ i_pl->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
- me->GetMap()->CreatureRelocation(me, VorpilPosition[0],VorpilPosition[1],VorpilPosition[2],0.0f);
+ me->GetMap()->CreatureRelocation(me, VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0.0f);
DoCast(me, SPELL_DRAW_SHADOWS, true);
DoCast(me, SPELL_RAIN_OF_FIRE);
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
index c583349ca67..58859e0230d 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
@@ -101,7 +101,7 @@ public:
void SpellHitTarget(Unit *pTarget, const SpellEntry *spell)
{
if (pTarget && pTarget->isAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT))
- me->DealDamage(pTarget,(pTarget->GetHealth()*90)/100,NULL,SPELL_DIRECT_DAMAGE,SPELL_SCHOOL_MASK_NATURE,spell);
+ me->DealDamage(pTarget, (pTarget->GetHealth()*90)/100, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NATURE, spell);
}
void UpdateAI(const uint32 diff)
@@ -131,7 +131,7 @@ public:
// Murmur's Touch
if (MurmursTouch_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,80,true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true))
DoCast(pTarget, SPELL_MURMURS_TOUCH);
MurmursTouch_Timer = 25000 + rand()%10000;
} else MurmursTouch_Timer -= diff;
@@ -149,7 +149,7 @@ public:
// Magnetic Pull
if (MagneticPull_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive())
{
DoCast(pTarget, SPELL_MAGNETIC_PULL);
@@ -166,7 +166,7 @@ public:
{
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
- if (Unit *pTarget = Unit::GetUnit((*me),(*i)->getUnitGuid()))
+ if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid()))
if (pTarget->isAlive() && !me->IsWithinDist(pTarget, 35, false))
DoCast(pTarget, SPELL_THUNDERING_STORM, true);
ThunderingStorm_Timer = 15000;
@@ -175,7 +175,7 @@ public:
// Sonic Shock
if (SonicShock_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,20,false))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false))
if (pTarget->isAlive())
DoCast(pTarget, SPELL_SONIC_SHOCK);
SonicShock_Timer = 10000+rand()%10000;
@@ -189,7 +189,7 @@ public:
{
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i)
- if (Unit *pTarget = Unit::GetUnit((*me),(*i)->getUnitGuid()))
+ if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid()))
if (pTarget->isAlive() && me->IsWithinMeleeRange(pTarget))
{
me->TauntApply(pTarget);
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 72622bb7c10..5558a98f559 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -108,7 +108,7 @@ public:
if (creature->isAlive())
{
++m_uiFelOverseerCount;
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount);
}
break;
}
@@ -133,7 +133,7 @@ public:
--m_uiFelOverseerCount;
if (m_uiFelOverseerCount)
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount);
else
{
m_auiEncounter[1] = DONE;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index b2a7ff4287f..d8c389eef1a 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -114,7 +114,7 @@ public:
Phase1 = true;
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false);
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false);
}
void EnterCombat(Unit * /*who*/)
@@ -127,7 +127,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -218,7 +218,7 @@ public:
if (EnrageTimer <= diff)
{
DoCast(me, SPELL_BERSERK);
- DoScriptText(RAND(SAY_ENRAGE1,SAY_ENRAGE2), me);
+ DoScriptText(RAND(SAY_ENRAGE1, SAY_ENRAGE2), me);
} else EnrageTimer -= diff;
}
@@ -289,7 +289,7 @@ public:
DoModifyThreatPercent(pTarget, -100);
me->AddThreat(pTarget, 50000000.0f);
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true);
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
// If VMaps are disabled, this spell can call the whole instance
DoCast(me, SPELL_INSIGNIFIGANCE, true);
DoCast(pTarget, SPELL_FEL_RAGE_TARGET, true);
@@ -301,7 +301,7 @@ public:
//Cast this without triggered so that it appears in combat logs and shows visual.
DoCast(me, SPELL_FEL_RAGE_SELF);
- DoScriptText(RAND(SAY_SPECIAL1,SAY_SPECIAL2), me);
+ DoScriptText(RAND(SAY_SPECIAL1, SAY_SPECIAL2), me);
AcidGeyserTimer = 1000;
PhaseChangeTimer = 30000;
@@ -320,7 +320,7 @@ public:
EjectTimer += 2000;
PhaseChangeTimer = 60000;
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false);
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false);
}
} else PhaseChangeTimer -= diff;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 3c3752c7c0b..d357faee386 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -259,17 +259,17 @@ static const Yells Conversation[22] =
{0, "", AKAMA, 2000, 15, true},
{11466, "You are not prepared!", ILLIDAN_STORMRAGE, 3000, 406, true},
{0, "", EMPTY, 1000, 0, true},
- {0, "", EMPTY, 0, 0, false},//9
+ {0, "", EMPTY, 0, 0, false}, //9
{11476, "Is this it, mortals? Is this all the fury you can muster?", ILLIDAN_STORMRAGE, 8000, 0, true},
{11491, "Their fury pales before mine, Illidan. We have some unsettled business between us.", MAIEV_SHADOWSONG, 8000, 5, true},
{11477, "Maiev... How is this even possible?", ILLIDAN_STORMRAGE, 5000, 1, true},
{11492, "Ah... my long hunt is finally over. Today, Justice will be done!", MAIEV_SHADOWSONG, 8000, 15, true},
- {11470, "Feel the hatred of ten thousand years!", ILLIDAN_STORMRAGE, 1000, 0, false},//14
- {11496, "Ahh... It is finished. You are beaten.", MAIEV_SHADOWSONG, 6000, 0, true},//15
+ {11470, "Feel the hatred of ten thousand years!", ILLIDAN_STORMRAGE, 1000, 0, false}, //14
+ {11496, "Ahh... It is finished. You are beaten.", MAIEV_SHADOWSONG, 6000, 0, true}, //15
{11478, "You have won... Maiev...but the huntress... is nothing...without the hunt... you... are nothing... without me..", ILLIDAN_STORMRAGE, 30000, 65, true}, // Emote dead for now. Kill him later
{11497, "He is right. I feel nothing... I am nothing... Farewell, champions.", MAIEV_SHADOWSONG, 9000, 0, true},
{11498, "", MAIEV_SHADOWSONG, 5000, 0, true},
- {11498, "", EMPTY, 1000, 0, true},//19 Maiev disappear
+ {11498, "", EMPTY, 1000, 0, true}, //19 Maiev disappear
{11387, "The Light will fill these dismal halls once again. I swear it.", AKAMA, 8000, 0, true},
{0, "", EMPTY, 1000, 0, false}//21
};
@@ -306,14 +306,14 @@ static const Locations HoverPosition[4]=
static const Locations GlaivePosition[4]=
{
{695.105f, 305.303f, 354.256f},
- {659.338f, 305.303f, 354.256f},//the distance between two glaives is 36
+ {659.338f, 305.303f, 354.256f}, //the distance between two glaives is 36
{700.105f, 305.303f, 354.256f},
{664.338f, 305.303f, 354.256f}
};
static const Locations EyeBlast[2]=
{
- {677.0f, 350.0f, 354.0f},//start point, pass through glaive point
+ {677.0f, 350.0f, 354.0f}, //start point, pass through glaive point
{677.0f, 260.0f, 354.0f}
};
@@ -350,7 +350,7 @@ static const Animation DemonTransformation[10]=
{
{SPELL_DEMON_TRANSFORM_1, 0, 1000, 0, 0, 6, true},
{SPELL_DEMON_TRANSFORM_2, SPELL_DEMON_TRANSFORM_1, 4000, 0, 0, 6, true},
- {0, 0, 3000, 1073741824, 21322, 6, false},//stunned, cannot cast demon form
+ {0, 0, 3000, 1073741824, 21322, 6, false}, //stunned, cannot cast demon form
{SPELL_DEMON_TRANSFORM_3, SPELL_DEMON_TRANSFORM_2, 3500, 0, 0, 6, false},
{SPELL_DEMON_FORM, SPELL_DEMON_TRANSFORM_3, 0, 0, 0, 4, false},
{SPELL_DEMON_TRANSFORM_1, 0, 1000, 0, 0, 6, false},
@@ -568,7 +568,7 @@ public:
{
if (victim == me) return;
// TODO: Find better way to handle emote
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
me->MonsterYell(SAY_KILL1, LANG_UNIVERSAL, victim->GetGUID());
@@ -1655,8 +1655,8 @@ public:
break;
case 2: // spirit help
DoCast(Channel, SPELL_AKAMA_DOOR_CHANNEL);
- Spirit[0]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL,false);
- Spirit[1]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL,false);
+ Spirit[0]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL, false);
+ Spirit[1]->CastSpell(Channel, SPELL_DEATHSWORN_DOOR_CHANNEL, false);
Timer = 5000;
break;
case 3: //open the gate
@@ -1991,7 +1991,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
{
Maiev->CastSpell(Maiev, SPELL_TELEPORT_VISUAL, true);
Maiev->setDeathState(JUST_DIED);
- me->SetUInt32Value(UNIT_FIELD_BYTES_1,UNIT_STAND_STATE_DEAD);
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
}
break;
case 21: // Kill ourself.
@@ -2218,7 +2218,7 @@ public:
if (!me->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND)
&& !me->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND2))
{
- if (Creature* illidan = Unit::GetCreature((*me),IllidanGUID))//summon only in 1. phase
+ if (Creature* illidan = Unit::GetCreature((*me), IllidanGUID))//summon only in 1. phase
if (CAST_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->Phase == PHASE_NORMAL)
me->CastSpell(me->getVictim(), SPELL_PARASITIC_SHADOWFIEND2, true, 0, 0, IllidanGUID); //do not stack
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index c996a3ea35a..6eb6bb620c8 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -64,7 +64,7 @@ uint32 PrismaticAuras[]=
struct Locations
{
- float x,y,z;
+ float x, y, z;
};
static Locations TeleportPoint[]=
@@ -146,7 +146,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -235,7 +235,7 @@ public:
TeleportPlayers();
- DoScriptText(RAND(SAY_SPELL2,SAY_SPELL3), me);
+ DoScriptText(RAND(SAY_SPELL2, SAY_SPELL3), me);
FatalAttractionExplodeTimer = 2000;
FatalAttractionTimer = 40000 + rand()%31 * 1000;
} else FatalAttractionTimer -= diff;
@@ -292,7 +292,7 @@ public:
//Random taunts
if (RandomYellTimer <= diff)
{
- DoScriptText(RAND(SAY_TAUNT1,SAY_TAUNT2,SAY_TAUNT3), me);
+ DoScriptText(RAND(SAY_TAUNT1, SAY_TAUNT2, SAY_TAUNT3), me);
RandomYellTimer = 60000 + rand()%91 * 1000;
} else RandomYellTimer -= diff;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 732f35c22a7..ae4d9790fca 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -88,7 +88,7 @@ EndScriptData */
struct Position2d
{
- float x,y;
+ float x, y;
};
static Position2d Coords[]=
@@ -294,7 +294,7 @@ public:
MergeThreatList(Essence);
Essence->RemoveAllAuras();
Essence->DeleteThreatList();
- Essence->GetMotionMaster()->MoveFollow(me,0.0f,0.0f);
+ Essence->GetMotionMaster()->MoveFollow(me, 0.0f, 0.0f);
} else return;
}
break;
@@ -302,7 +302,7 @@ public:
Timer = 1500;
if (Essence->IsWithinDistInMap(me, 10))
{
- Essence->SetUInt32Value(UNIT_NPC_EMOTESTATE,374); //rotate and disappear
+ Essence->SetUInt32Value(UNIT_NPC_EMOTESTATE, 374); //rotate and disappear
Timer = 2000;
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
}
@@ -325,7 +325,7 @@ public:
DoScriptText(DESI_SAY_AFTER, Essence);
}
Essence->DespawnOrUnsummon();
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE,0);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
EssenceGUID = 0;
SoulCount = 0;
SoulDeathCount = 0;
@@ -406,7 +406,7 @@ public:
{
damage = 0;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->Yell(SUFF_SAY_RECAP,LANG_UNIVERSAL,0);
+ me->Yell(SUFF_SAY_RECAP, LANG_UNIVERSAL, 0);
DoScriptText(SUFF_SAY_RECAP, me);
}
}
@@ -426,7 +426,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SUFF_SAY_SLAY1,SUFF_SAY_SLAY2,SUFF_SAY_SLAY3), me);
+ DoScriptText(RAND(SUFF_SAY_SLAY1, SUFF_SAY_SLAY2, SUFF_SAY_SLAY3), me);
}
void CastFixate()
@@ -450,7 +450,7 @@ public:
if (pTarget)
pTarget->CastSpell(me, SPELL_FIXATE_TAUNT, true);
DoResetThreat();
- me->AddThreat(pTarget,1000000);
+ me->AddThreat(pTarget, 1000000);
}
void UpdateAI(const uint32 diff)
@@ -555,7 +555,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(DESI_SAY_SLAY1,DESI_SAY_SLAY2,DESI_SAY_SLAY3), me);
+ DoScriptText(RAND(DESI_SAY_SLAY1, DESI_SAY_SLAY2, DESI_SAY_SLAY3), me);
}
void UpdateAI(const uint32 diff)
@@ -634,7 +634,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(ANGER_SAY_FREED,ANGER_SAY_FREED2), me);
+ DoScriptText(RAND(ANGER_SAY_FREED, ANGER_SAY_FREED2), me);
DoZoneInCombat();
DoCast(me, AURA_OF_ANGER, true);
@@ -647,7 +647,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(ANGER_SAY_SLAY1,ANGER_SAY_SLAY2), me);
+ DoScriptText(RAND(ANGER_SAY_SLAY1, ANGER_SAY_SLAY2), me);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index f7f31ca08c1..3a8f367bd43 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -173,7 +173,7 @@ public:
Creature* Shade = Unit::GetCreature((*me), ShadeGUID);
if (Shade && Shade->isAlive() && me->isAlive())
{
- if (me->IsWithinDist(Shade, 20,false))
+ if (me->IsWithinDist(Shade, 20, false))
{
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveIdle();
@@ -208,7 +208,7 @@ public:
AkamaGUID = pInstance ? pInstance->GetData64(DATA_AKAMA_SHADE) : 0;
me->setActive(true);//if view distance is too low
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true);
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
}
InstanceScript* pInstance;
@@ -381,7 +381,7 @@ public:
void FindChannelers()
{
std::list<Creature*> ChannelerList;
- me->GetCreatureListWithEntryInGrid(ChannelerList,CREATURE_CHANNELER,50.0f);
+ me->GetCreatureListWithEntryInGrid(ChannelerList, CREATURE_CHANNELER, 50.0f);
if (!ChannelerList.empty())
{
@@ -437,7 +437,7 @@ public:
if (Creature* Akama = Unit::GetCreature(*me, AkamaGUID))
{
float x, y, z;
- Akama->GetPosition(x,y,z);
+ Akama->GetPosition(x, y, z);
// They move towards AKama
Defender->GetMotionMaster()->MovePoint(0, x, y, z);
Defender->AI()->AttackStart(Akama);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 5ff1a565f33..fd741088ecc 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -73,7 +73,7 @@ public:
me->GetNearPoint(me, x, y, z, 1, 100, float(M_PI*2*rand_norm()));
me->GetMotionMaster()->MovePoint(0, x, y, z);
me->SetVisible(false);
- me->CastSpell(me,SPELL_MOLTEN_FLAME,true);
+ me->CastSpell(me, SPELL_MOLTEN_FLAME, true);
}
};
@@ -138,7 +138,7 @@ public:
events.ScheduleEvent(EVENT_HATEFUL_STRIKE, 5000, GCD_CAST, PHASE_STRIKE);
me->SetSpeed(MOVE_RUN, 1.2f);
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, false);
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false);
}
else
{
@@ -147,7 +147,7 @@ public:
events.ScheduleEvent(EVENT_SWITCH_TARGET, 10000, 0, PHASE_CHASE);
me->SetSpeed(MOVE_RUN, 0.9f);
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, true);
- me->ApplySpellImmune(0, IMMUNITY_EFFECT,SPELL_EFFECT_ATTACK_ME, true);
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true);
}
DoResetThreat();
DoZoneInCombat();
@@ -232,7 +232,7 @@ public:
if (pTarget)
{
//DoCast(pTarget, SPELL_VOLCANIC_SUMMON);//movement bugged
- me->SummonCreature(CREATURE_VOLCANO,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000);
+ me->SummonCreature(CREATURE_VOLCANO, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
DoScriptText(EMOTE_GROUND_CRACK, me);
events.DelayEvents(1500, GCD_CAST);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 7ccf85bc821..4153c4c234f 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -288,7 +288,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit * /*victim*/)
@@ -302,7 +302,7 @@ public:
float CalculateRandomLocation(float Loc, uint32 radius)
{
float coord = Loc;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
coord += rand()%radius;
@@ -345,8 +345,8 @@ public:
Ghost = Unit::GetUnit((*me), GhostGUID);
if (Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH))
{
- /*float x,y,z;
- Ghost->GetPosition(x,y,z);
+ /*float x, y, z;
+ Ghost->GetPosition(x, y, z);
Creature* control = me->SummonCreature(CREATURE_GHOST, x, y, z, 0, TEMPSUMMON_TIMED_DESAWN, 30000);
if (control)
{
@@ -458,7 +458,7 @@ public:
if (pTarget)
{
- DoScriptText(RAND(SAY_SPECIAL1,SAY_SPECIAL2), me);
+ DoScriptText(RAND(SAY_SPECIAL1, SAY_SPECIAL2), me);
DoCast(pTarget, SPELL_INCINERATE);
IncinerateTimer = 20000 + rand()%31 * 1000;
}
@@ -491,7 +491,7 @@ public:
if (RandomYellTimer <= diff)
{
- DoScriptText(RAND(SAY_SPELL1,SAY_SPELL2), me);
+ DoScriptText(RAND(SAY_SPELL1, SAY_SPELL2), me);
RandomYellTimer = 50000 + rand()%51 * 1000;
} else RandomYellTimer -= diff;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 299fa50adf4..fb8711ec7ac 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -189,13 +189,13 @@ public:
SelectTargetList(pTargets, 3, SELECT_TARGET_RANDOM, 80, true);
for (std::list<Unit*>::const_iterator i = pTargets.begin(); i != pTargets.end(); ++i)
DoCast(*i, 39835, true);
- events.ScheduleEvent(EVENT_NEEDLE, urand(15000,25000), GCD_CAST);
+ events.ScheduleEvent(EVENT_NEEDLE, urand(15000, 25000), GCD_CAST);
events.DelayEvents(1500, GCD_CAST);
return;
}
case EVENT_YELL:
DoScriptText(RAND(SAY_SPECIAL1, SAY_SPECIAL2), me);
- events.ScheduleEvent(EVENT_YELL, urand(25000,100000), GCD_YELL);
+ events.ScheduleEvent(EVENT_YELL, urand(25000, 100000), GCD_YELL);
events.DelayEvents(15000, GCD_YELL);
break;
}
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 3b44f115b93..0ae6d62e175 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -326,7 +326,7 @@ public:
if (Creature* VoiceTrigger = (Unit::GetCreature(*me, pInstance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE))))
VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
pInstance->SetData(DATA_ILLIDARICOUNCILEVENT, DONE);
- //me->SummonCreature(AKAMAID,746.466980f,304.394989f,311.90208f,6.272870f,TEMPSUMMON_DEAD_DESPAWN,0);
+ //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
}
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
@@ -518,7 +518,7 @@ public:
void CastAuraOnCouncil()
{
uint32 spellid = 0;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0: spellid = SPELL_DEVOTION_AURA; break;
case 1: spellid = SPELL_CHROMATIC_AURA; break;
@@ -540,7 +540,7 @@ public:
{
if (Unit* pUnit = SelectCouncilMember())
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0: DoCast(pUnit, SPELL_BLESS_SPELLWARD); break;
case 1: DoCast(pUnit, SPELL_BLESS_PROTECTION); break;
@@ -570,7 +570,7 @@ public:
if (SealTimer <= diff)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0: DoCast(me, SPELL_SEAL_OF_COMMAND); break;
case 1: DoCast(me, SPELL_SEAL_OF_BLOOD); break;
@@ -650,7 +650,7 @@ public:
{
DoCast(me, SPELL_DAMPEN_MAGIC);
Cooldown = 1000;
- DampenMagicTimer = 67200; // almost 1,12 minutes
+ DampenMagicTimer = 67200; // almost 1, 12 minutes
ArcaneBoltTimer += 1000; // Give the Mage some time to spellsteal Dampen.
} else DampenMagicTimer -= diff;
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 1a7d30baa65..3770dabd8c7 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -164,24 +164,24 @@ public:
switch(go->GetEntry())
{
case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
- if (m_auiEncounter[0] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break;
case 185882: MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus)
- if (m_auiEncounter[1] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break;
case 185478: ShadeOfAkamaDoor = go->GetGUID();break;
case 185480: CommonDoor = go->GetGUID();
- if (m_auiEncounter[3] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break;
case 186153: TeronDoor = go->GetGUID();
- if (m_auiEncounter[3] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[3] == DONE)HandleGameObject(0, true, go);break;
case 185892: GuurtogDoor = go->GetGUID();
- if (m_auiEncounter[4] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[4] == DONE)HandleGameObject(0, true, go);break;
case 185479: TempleDoor = go->GetGUID();
- if (m_auiEncounter[5] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[5] == DONE)HandleGameObject(0, true, go);break;
case 185482: MotherDoor = go->GetGUID();
- if (m_auiEncounter[6] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[6] == DONE)HandleGameObject(0, true, go);break;
case 185481: CouncilDoor = go->GetGUID();
- if (m_auiEncounter[7] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break;
case 186152: SimpleDoor = go->GetGUID();
- if (m_auiEncounter[7] == DONE)HandleGameObject(0,true,go);break;
+ if (m_auiEncounter[7] == DONE)HandleGameObject(0, true, go);break;
case 185905: IllidanGate = go->GetGUID(); break; // Gate leading to Temple Summit
case 186261: IllidanDoor[0] = go->GetGUID(); break; // Right door at Temple Summit
case 186262: IllidanDoor[1] = go->GetGUID(); break; // Left door at Temple Summit
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 201fa46bb02..b5e0120d004 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -201,7 +201,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit * /*killer*/)
@@ -432,7 +432,7 @@ public:
pet = true;
//uint32 spell_id;
uint32 pet_id;
- if (!urand(0,1))
+ if (!urand(0, 1))
{
//spell_id = SPELL_SUMMON_FATHOM_LURKER;
pet_id = CREATURE_FATHOM_LURKER;
@@ -443,8 +443,8 @@ public:
pet_id = CREATURE_FATHOM_SPOREBAT;
}
//DoCast(me, spell_id, true);
- Creature *Pet = DoSpawnCreature(pet_id,0,0,0,0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Creature *Pet = DoSpawnCreature(pet_id, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (Pet && pTarget)
{
Pet->AI()->AttackStart(pTarget);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index 153bb9e5a66..9c79808b589 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -137,18 +137,18 @@ public:
void SummonBeams()
{
- Creature* beamer = me->SummonCreature(ENTRY_BEAM_DUMMY,-258.333f,-356.34f,22.0499f,5.90835f,TEMPSUMMON_CORPSE_DESPAWN,0);
+ Creature* beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -258.333f, -356.34f, 22.0499f, 5.90835f, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (beamer)
{
- beamer->CastSpell(me,SPELL_BLUE_BEAM,true);
+ beamer->CastSpell(me, SPELL_BLUE_BEAM, true);
beamer->SetDisplayId(11686); //invisible
beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
beams[0]=beamer->GetGUID();
}
- beamer = me->SummonCreature(ENTRY_BEAM_DUMMY,-219.918f,-371.308f,22.0042f,2.73072f,TEMPSUMMON_CORPSE_DESPAWN,0);
+ beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -219.918f, -371.308f, 22.0042f, 2.73072f, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (beamer)
{
- beamer->CastSpell(me,SPELL_BLUE_BEAM,true);
+ beamer->CastSpell(me, SPELL_BLUE_BEAM, true);
beamer->SetDisplayId(11686); //invisible
beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
beams[1]=beamer->GetGUID();
@@ -158,7 +158,7 @@ public:
{
for (uint8 i=0; i<2; ++i)
{
- Creature* mob = Unit::GetCreature(*me,beams[i]);
+ Creature* mob = Unit::GetCreature(*me, beams[i]);
if (mob)
{
mob->setDeathState(DEAD);
@@ -178,11 +178,11 @@ public:
{
if (CorruptedForm)
{
- DoScriptText(RAND(SAY_CORRUPT_SLAY1,SAY_CORRUPT_SLAY2), me);
+ DoScriptText(RAND(SAY_CORRUPT_SLAY1, SAY_CORRUPT_SLAY2), me);
}
else
{
- DoScriptText(RAND(SAY_CLEAN_SLAY1,SAY_CLEAN_SLAY2), me);
+ DoScriptText(RAND(SAY_CLEAN_SLAY1, SAY_CLEAN_SLAY2), me);
}
}
@@ -191,13 +191,13 @@ public:
if (summoned->GetEntry() == ENTRY_PURE_SPAWN)
{
summoned->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FROST, true);
- summoned->CastSpell(summoned,SPELL_ELEMENTAL_SPAWNIN,true);
+ summoned->CastSpell(summoned, SPELL_ELEMENTAL_SPAWNIN, true);
Summons.Summon(summoned);
}
if (summoned->GetEntry() == ENTRY_TAINTED_SPAWN)
{
summoned->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
- summoned->CastSpell(summoned,SPELL_ELEMENTAL_SPAWNIN,true);
+ summoned->CastSpell(summoned, SPELL_ELEMENTAL_SPAWNIN, true);
Summons.Summon(summoned);
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index fadd533c65a..f9879dee03a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -228,7 +228,7 @@ public:
}
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit * /*victim*/)
@@ -241,7 +241,7 @@ public:
void StartEvent()
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3,SAY_AGGRO4), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3, SAY_AGGRO4), me);
Phase = 1;
@@ -301,7 +301,7 @@ public:
void CastShootOrMultishot()
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
//Shoot
@@ -316,7 +316,7 @@ public:
}
if (rand()%3)
{
- DoScriptText(RAND(SAY_BOWSHOT1,SAY_BOWSHOT2), me);
+ DoScriptText(RAND(SAY_BOWSHOT1, SAY_BOWSHOT2), me);
}
}
@@ -601,8 +601,8 @@ public:
void Reset()
{
- me->SetSpeed(MOVE_WALK,0.6f);//walk
- me->SetSpeed(MOVE_RUN,0.6f);//run
+ me->SetSpeed(MOVE_WALK, 0.6f);//walk
+ me->SetSpeed(MOVE_RUN, 0.6f);//run
move = 0;
phase = 1;
@@ -618,7 +618,7 @@ public:
}
else
{
- if (me->GetDistance(ElementWPPos[i][0],ElementWPPos[i][1],ElementWPPos[i][2]) < me->GetDistance(x,y,z))
+ if (me->GetDistance(ElementWPPos[i][0], ElementWPPos[i][1], ElementWPPos[i][2]) < me->GetDistance(x, y, z))
{
x = ElementWPPos[i][0];
y = ElementWPPos[i][1];
@@ -647,7 +647,7 @@ public:
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
if (phase == 1)
me->GetMotionMaster()->MovePoint(0, x, y, z);
- if (phase == 1 && me->IsWithinDist3d(x,y,z, 0.1f))
+ if (phase == 1 && me->IsWithinDist3d(x, y, z, 0.1f))
phase = 2;
if (phase == 2)
{
@@ -676,7 +676,7 @@ public:
};
//Tainted Elemental
-//This mob has 7,900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3,000 nature damage and placing a posion doing 2,000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental
+//This mob has 7, 900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3, 000 nature damage and placing a posion doing 2, 000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental
class mob_tainted_elemental : public CreatureScript
{
public:
@@ -812,7 +812,7 @@ public:
if (movement_timer <= diff)
{
uint32 rndpos = rand()%8;
- me->GetMotionMaster()->MovePoint(1,SporebatWPPos[rndpos][0], SporebatWPPos[rndpos][1], SporebatWPPos[rndpos][2]);
+ me->GetMotionMaster()->MovePoint(1, SporebatWPPos[rndpos][0], SporebatWPPos[rndpos][1], SporebatWPPos[rndpos][2]);
movement_timer = 6000;
} else movement_timer -= diff;
@@ -823,11 +823,11 @@ public:
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)
{
- Creature* trig = me->SummonCreature(TOXIC_SPORES_TRIGGER,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000);
+ Creature* trig = me->SummonCreature(TOXIC_SPORES_TRIGGER, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
if (trig)
{
trig->setFaction(14);
- trig->CastSpell(trig, SPELL_TOXIC_SPORES,true);
+ trig->CastSpell(trig, SPELL_TOXIC_SPORES, true);
}
}
bolt_timer = 10000+rand()%5000;
@@ -859,7 +859,7 @@ public:
};
//Coilfang Elite
-//It's an elite Naga mob with 170,000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage
+//It's an elite Naga mob with 170, 000 HP. It does about 5000 damage on plate, and has a nasty cleave hitting for about 7500 damage
class mob_coilfang_elite : public CreatureScript
{
public:
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index bf91825bae9..d8e3b1158e9 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -96,7 +96,7 @@ public:
}
void JustDied(Unit * /*victim*/)
{
- Unit* pUnit = Unit::GetUnit((*me),victimGUID);
+ Unit* pUnit = Unit::GetUnit((*me), victimGUID);
if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER))
pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER);
}
@@ -124,10 +124,10 @@ public:
if (me->getVictim()->GetGUID() != victimGUID)
{
DoModifyThreatPercent(me->getVictim(), -100);
- Unit* owner = Unit::GetUnit((*me),victimGUID);
+ Unit* owner = Unit::GetUnit((*me), victimGUID);
if (owner && owner->isAlive())
{
- me->AddThreat(owner,999999);
+ me->AddThreat(owner, 999999);
AttackStart(owner);
} else if (owner && owner->isDead())
{
@@ -172,7 +172,7 @@ public:
{
boss_leotheras_the_blindAI(Creature *c) : ScriptedAI(c)
{
- c->GetPosition(x,y,z);
+ c->GetPosition(x, y, z);
pInstance = c->GetInstanceScript();
Demon = 0;
@@ -195,7 +195,7 @@ public:
bool DemonForm;
bool IsFinalForm;
bool EnrageUsed;
- float x,y,z;
+ float x, y, z;
uint64 InnderDemon[5];
uint32 InnerDemon_Count;
@@ -233,7 +233,7 @@ public:
{
for (uint8 i = 0; i < 3; ++i)
{
- if (Creature *add = Unit::GetCreature(*me,SpellBinderGUID[i]))
+ if (Creature *add = Unit::GetCreature(*me, SpellBinderGUID[i]))
add->DisappearAndDie();
float nx = x;
@@ -242,7 +242,7 @@ public:
if (i == 0) {nx += 10; ny -= 5; o=2.5f;}
if (i == 1) {nx -= 8; ny -= 7; o=0.9f;}
if (i == 2) {nx -= 3; ny += 9; o=5.0f;}
- Creature* binder = me->SummonCreature(MOB_SPELLBINDER,nx,ny,z,o,TEMPSUMMON_DEAD_DESPAWN,0);
+ Creature* binder = me->SummonCreature(MOB_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0);
if (binder)
SpellBinderGUID[i] = binder->GetGUID();
@@ -282,7 +282,7 @@ public:
uint8 AliveChannelers = 0;
for (uint8 i = 0; i < 3; ++i)
{
- Unit *add = Unit::GetUnit(*me,SpellBinderGUID[i]);
+ Unit *add = Unit::GetUnit(*me, SpellBinderGUID[i]);
if (add && add->isAlive())
++AliveChannelers;
}
@@ -374,11 +374,11 @@ public:
if (DemonForm)
{
- DoScriptText(RAND(SAY_DEMON_SLAY1,SAY_DEMON_SLAY2,SAY_DEMON_SLAY3), me);
+ DoScriptText(RAND(SAY_DEMON_SLAY1, SAY_DEMON_SLAY2, SAY_DEMON_SLAY3), me);
}
else
{
- DoScriptText(RAND(SAY_NIGHTELF_SLAY1,SAY_NIGHTELF_SLAY2,SAY_NIGHTELF_SLAY3), me);
+ DoScriptText(RAND(SAY_NIGHTELF_SLAY1, SAY_NIGHTELF_SLAY2, SAY_NIGHTELF_SLAY3), me);
}
}
@@ -425,7 +425,7 @@ public:
{
DoResetThreat();
me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(0,newTarget->GetPositionX(),newTarget->GetPositionY(),newTarget->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, newTarget->GetPositionX(), newTarget->GetPositionY(), newTarget->GetPositionZ());
}
Whirlwind_Timer = 2000;
} else Whirlwind_Timer -= diff;
@@ -474,7 +474,7 @@ public:
if (SwitchToDemon_Timer <= diff)
{
//switch to demon form
- me->RemoveAurasDueToSpell(SPELL_WHIRLWIND,0);
+ me->RemoveAurasDueToSpell(SPELL_WHIRLWIND, 0);
me->SetDisplayId(MODEL_DEMON);
DoScriptText(SAY_SWITCH_TO_DEMON, me);
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID , 0);
@@ -621,7 +621,7 @@ public:
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
- DoScriptText(RAND(SAY_DEMON_SLAY1,SAY_DEMON_SLAY2,SAY_DEMON_SLAY3), me);
+ DoScriptText(RAND(SAY_DEMON_SLAY1, SAY_DEMON_SLAY2, SAY_DEMON_SLAY3), me);
}
void JustDied(Unit * /*victim*/)
@@ -760,7 +760,7 @@ public:
if (Mindblast_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (pTarget)DoCast(pTarget, SPELL_MINDBLAST);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index b05ed6ff25e..67cb8797593 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -239,7 +239,7 @@ public:
if (SpoutTimer <= diff)
{
- me->MonsterTextEmote(EMOTE_SPOUT,0,true);
+ me->MonsterTextEmote(EMOTE_SPOUT, 0, true);
me->SetReactState(REACT_PASSIVE);
me->GetMotionMaster()->MoveRotate(20000, rand()%2 ? ROTATE_DIRECTION_LEFT : ROTATE_DIRECTION_RIGHT);
SpoutTimer = 45000;
@@ -279,7 +279,7 @@ public:
Map::PlayerList const &PlayerList = pMap->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2),i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater())
+ if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater())
DoCast(i->getSource(), SPELL_SPOUT, true);//only knock back palyers in arc, in 100yards, not in water
}
}
@@ -299,7 +299,7 @@ public:
if (GeyserTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget && me->getVictim())
pTarget = me->getVictim();
if (pTarget)
@@ -311,7 +311,7 @@ public:
{
if (WaterboltTimer <= diff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (!pTarget && me->getVictim())
pTarget = me->getVictim();
if (pTarget)
@@ -333,7 +333,7 @@ public:
me->InterruptNonMeleeSpells(false);//shouldn't be any
me->RemoveAllAuras();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- me->RemoveFlag(UNIT_NPC_EMOTESTATE,EMOTE_STATE_SUBMERGED);
+ me->RemoveFlag(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SUBMERGED);
DoCast(me, SPELL_EMERGE, true);
Spawned = false;
SpoutTimer = 3000; // directly cast Spout after emerging!
@@ -357,8 +357,8 @@ public:
{
Creature* Summoned;
if (i < 6)
- Summoned = me->SummonCreature(MOB_COILFANG_AMBUSHER,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
- else Summoned = me->SummonCreature(MOB_COILFANG_GUARDIAN,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ Summoned = me->SummonCreature(MOB_COILFANG_AMBUSHER, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ else Summoned = me->SummonCreature(MOB_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (Summoned)
Summons.Summon(Summoned);
@@ -457,7 +457,7 @@ public:
pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
int bp0 = 1100;
if (pTarget)
- me->CastCustomSpell(pTarget,SPELL_SHOOT,&bp0,NULL,NULL,true);
+ me->CastCustomSpell(pTarget, SPELL_SHOOT, &bp0, NULL, NULL, true);
ShootBowTimer = 4000+rand()%5000;
MultiShotTimer += 1500;//add global cooldown
} else ShootBowTimer -= diff;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index cf228240c27..62b41cd4c0f 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -137,7 +137,7 @@ public:
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit * /*victim*/)
@@ -183,7 +183,7 @@ public:
}
else
{
- DoScriptText(RAND(SAY_SUMMON1,SAY_SUMMON2), me);
+ DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
for (uint8 i = 0; i < 10; ++i)
{
@@ -234,7 +234,7 @@ public:
}
}
- DoScriptText(RAND(SAY_SUMMON_BUBL1,SAY_SUMMON_BUBL2), me);
+ DoScriptText(RAND(SAY_SUMMON_BUBL1, SAY_SUMMON_BUBL2), me);
DoScriptText(EMOTE_WATERY_GRAVE, me);
WateryGrave_Timer = 30000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index 271a1a0a02f..8dd2db54e75 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -143,16 +143,16 @@ class instance_serpent_shrine : public InstanceMapScript
if (!pPlayer->HasAura(SPELL_SCALDINGWATER))
{
- pPlayer->CastSpell(pPlayer, SPELL_SCALDINGWATER,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SCALDINGWATER, true);
}
} else if (Water == WATERSTATE_FRENZY)
{
//spawn frenzy
if (DoSpawnFrenzy)
{
- if (Creature* frenzy = pPlayer->SummonCreature(MOB_COILFANG_FRENZY,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ(),pPlayer->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,2000))
+ if (Creature* frenzy = pPlayer->SummonCreature(MOB_COILFANG_FRENZY, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), pPlayer->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 2000))
{
- frenzy->Attack(pPlayer,false);
+ frenzy->Attack(pPlayer, false);
frenzy->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_LEVITATING);
}
DoSpawnFrenzy = false;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index a8d7c1ce0b7..dcc88ba5d78 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -89,12 +89,12 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
if (pInstance)
pInstance->SetData(TYPE_HYDROMANCER_THESPIA, IN_PROGRESS);
@@ -108,12 +108,12 @@ public:
//LightningCloud_Timer
if (LightningCloud_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LIGHTNING_CLOUD);
//cast twice in Heroic mode
if (IsHeroic())
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LIGHTNING_CLOUD);
LightningCloud_Timer = 15000+rand()%10000;
@@ -122,7 +122,7 @@ public:
//LungBurst_Timer
if (LungBurst_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_LUNG_BURST);
LungBurst_Timer = 7000+rand()%5000;
} else LungBurst_Timer -=diff;
@@ -130,12 +130,12 @@ public:
//EnvelopingWinds_Timer
if (EnvelopingWinds_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ENVELOPING_WINDS);
//cast twice in Heroic mode
if (IsHeroic())
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ENVELOPING_WINDS);
EnvelopingWinds_Timer = 10000+rand()%5000;
} else EnvelopingWinds_Timer -=diff;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index f57d8cb25e9..6781e3562c2 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -98,12 +98,12 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
if (pInstance)
pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
@@ -114,14 +114,14 @@ public:
{
DoScriptText(SAY_MECHANICS, me);
- DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,5,5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
- DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,-5,5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
- DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,-5,-5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
+ DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, 5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
+ DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, -5, 5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
+ DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, -5, -5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
if (rand()%2)
- DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,5,-7,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
+ DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, 5, -7, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
if (rand()%2)
- DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC,7,-5,0,0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
+ DoSpawnCreature(ENTRY_STREAMRIGGER_MECHANIC, 7, -5, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 240000);
}
void UpdateAI(const uint32 diff)
@@ -137,7 +137,7 @@ public:
if (Saw_Blade_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_SAW_BLADE);
else
DoCast(me->getVictim(), SPELL_SAW_BLADE);
@@ -248,7 +248,7 @@ public:
else
{
//me->GetMotionMaster()->MovementExpired();
- //me->GetMotionMaster()->MoveFollow(pMekgineer,0,0);
+ //me->GetMotionMaster()->MoveFollow(pMekgineer, 0, 0);
}
}
} else Repair_Timer = 5000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index e4102fe6b11..d91750beaa3 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -87,14 +87,14 @@ public:
DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true);
if (pInstance)
- pInstance->SetData(TYPE_DISTILLER,IN_PROGRESS);
+ pInstance->SetData(TYPE_DISTILLER, IN_PROGRESS);
}
void DamageTaken(Unit * /*done_by*/, uint32 &damage)
{
if (me->GetHealth() <= damage)
if (pInstance)
- pInstance->SetData(TYPE_DISTILLER,DONE);
+ pInstance->SetData(TYPE_DISTILLER, DONE);
}
};
@@ -137,7 +137,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
if (pInstance)
pInstance->SetData(TYPE_WARLORD_KALITHRESH, IN_PROGRESS);
@@ -145,7 +145,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void SpellHit(Unit * /*caster*/, const SpellEntry *spell)
@@ -191,7 +191,7 @@ public:
//Impale_Timer
if (Impale_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_IMPALE);
Impale_Timer = 7500+rand()%5000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index 41d8ab17e98..6eae132ebbc 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -51,10 +51,10 @@ public:
return false;
if (go->GetEntry() == ACCESS_PANEL_HYDRO && (pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL))
- pInstance->SetData(TYPE_HYDROMANCER_THESPIA,SPECIAL);
+ pInstance->SetData(TYPE_HYDROMANCER_THESPIA, SPECIAL);
if (go->GetEntry() == ACCESS_PANEL_MEK && (pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL))
- pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER,SPECIAL);
+ pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER, SPECIAL);
return true;
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
index 289cbc781a0..6ccce4646ba 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp
@@ -75,7 +75,7 @@ public:
if (Mushroom_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->SummonCreature(17990, pTarget->GetPositionX()+(rand()%8), pTarget->GetPositionY()+(rand()%8), pTarget->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000);
else
me->SummonCreature(17990, me->GetPositionX()+(rand()%8), me->GetPositionY()+(rand()%8), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000);
@@ -85,7 +85,7 @@ public:
if (AcidGeyser_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_ACID_GEYSER);
AcidGeyser_Timer = 10000+rand()%7500;
} else AcidGeyser_Timer -= diff;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
index 92be08c2dae..d77cdcf69f0 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp
@@ -80,7 +80,7 @@ public:
if (summon && summon->GetEntry() == ENTRY_SPORE_STRIDER)
{
Striders.push_back(summon->GetGUID());
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
summon->AI()->AttackStart(pTarget);
else
if (me->getVictim())
@@ -103,9 +103,9 @@ public:
// Evade if too far
if (check_Timer <= diff)
{
- float x,y,z,o;
- me->GetHomePosition(x,y,z,o);
- if (!me->IsWithinDist3d(x,y,z, 60))
+ float x, y, z, o;
+ me->GetHomePosition(x, y, z, o);
+ if (!me->IsWithinDist3d(x, y, z, 60))
{
EnterEvadeMode();
return;
@@ -150,7 +150,7 @@ public:
}
if (Levitate_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
DoCast(pTarget, SPELL_LEVITATE);
LevitatedTarget = pTarget->GetGUID();
@@ -163,7 +163,7 @@ public:
// Chain Lightning
if (ChainLightning_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CHAIN_LIGHTNING);
ChainLightning_Timer = 7000;
} else ChainLightning_Timer -= diff;
@@ -171,7 +171,7 @@ public:
// Static Charge
if (StaticCharge_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0,30,true))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true))
DoCast(pTarget, SPELL_STATIC_CHARGE);
StaticCharge_Timer = 10000;
} else StaticCharge_Timer -= diff;
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
index 01b7546506f..dad5f356a1c 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp
@@ -106,7 +106,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -128,7 +128,7 @@ public:
{
if (pTarget->GetTypeId() == TYPEID_PLAYER)
{
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0: pTarget->CastSpell(pTarget, SPELL_MAGNETIC_PULL, true, NULL, NULL, me->GetGUID()); break;
case 1: pTarget->CastSpell(pTarget, SPELL_KNOCK_BACK, true, NULL, NULL, me->GetGUID()); break;
@@ -197,7 +197,7 @@ public:
// Hurtful Strike
if (m_uiHurtfulStrike_Timer <= uiDiff)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO,1);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
if (pTarget && me->IsWithinMeleeRange(me->getVictim()))
DoCast(pTarget, SPELL_HURTFUL_STRIKE);
@@ -221,7 +221,7 @@ public:
// Cave In
if (m_uiCaveIn_Timer <= uiDiff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_CAVE_IN);
if (m_uiCaveIn_StaticTimer >= 4000)
diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
index d48edfb8e07..4d835a680c0 100644
--- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
+++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp
@@ -170,7 +170,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -183,7 +183,7 @@ public:
void AddDeath()
{
- DoScriptText(RAND(SAY_OGRE_DEATH1,SAY_OGRE_DEATH2,SAY_OGRE_DEATH3,SAY_OGRE_DEATH4), me);
+ DoScriptText(RAND(SAY_OGRE_DEATH1, SAY_OGRE_DEATH2, SAY_OGRE_DEATH3, SAY_OGRE_DEATH4), me);
}
void EnterCombat(Unit *who)
@@ -772,7 +772,7 @@ public:
{
pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid());
//15 yard radius minimum
- if (pTarget && pTarget->IsWithinDist(me, 15,false))
+ if (pTarget && pTarget->IsWithinDist(me, 15, false))
target_list.push_back(pTarget);
pTarget = NULL;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index 2928a4f3d72..a21ce8473b7 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -86,7 +86,7 @@ class boss_broggok : public CreatureScript
summoned->setFaction(16);
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- summoned->CastSpell(summoned,SPELL_POISON,false,0,0,me->GetGUID());
+ summoned->CastSpell(summoned, SPELL_POISON, false, 0, 0, me->GetGUID());
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index f2cdce78903..d65be72aec6 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -60,11 +60,11 @@ enum eKelidan
const float ShadowmoonChannelers[5][4]=
{
- {302.0f,-87.0f,-24.4f,0.157f},
- {321.0f,-63.5f,-24.6f,4.887f},
- {346.0f,-74.5f,-24.6f,3.595f},
- {344.0f,-103.5f,-24.5f,2.356f},
- {316.0f,-109.0f,-24.6f,1.257f}
+ {302.0f, -87.0f, -24.4f, 0.157f},
+ {321.0f, -63.5f, -24.6f, 4.887f},
+ {346.0f, -74.5f, -24.6f, 3.595f},
+ {344.0f, -103.5f, -24.5f, 2.356f},
+ {316.0f, -109.0f, -24.6f, 1.257f}
};
class boss_kelidan_the_breaker : public CreatureScript
@@ -124,7 +124,7 @@ class boss_kelidan_the_breaker : public CreatureScript
if (rand()%2)
return;
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void ChannelerEngaged(Unit* who)
@@ -132,7 +132,7 @@ class boss_kelidan_the_breaker : public CreatureScript
if (who && !addYell)
{
addYell = true;
- DoScriptText(RAND(SAY_ADD_AGGRO_1,SAY_ADD_AGGRO_2,SAY_ADD_AGGRO_3), me);
+ DoScriptText(RAND(SAY_ADD_AGGRO_1, SAY_ADD_AGGRO_2, SAY_ADD_AGGRO_3), me);
}
for (uint8 i=0; i<5; ++i)
{
@@ -175,7 +175,7 @@ class boss_kelidan_the_breaker : public CreatureScript
{
Creature *channeler = Unit::GetCreature(*me, Channelers[i]);
if (!channeler || channeler->isDead())
- channeler = me->SummonCreature(ENTRY_CHANNELER,ShadowmoonChannelers[i][0],ShadowmoonChannelers[i][1],ShadowmoonChannelers[i][2],ShadowmoonChannelers[i][3],TEMPSUMMON_CORPSE_TIMED_DESPAWN,300000);
+ channeler = me->SummonCreature(ENTRY_CHANNELER, ShadowmoonChannelers[i][0], ShadowmoonChannelers[i][1], ShadowmoonChannelers[i][2], ShadowmoonChannelers[i][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
if (channeler)
Channelers[i] = channeler->GetGUID();
else
@@ -254,7 +254,7 @@ class boss_kelidan_the_breaker : public CreatureScript
}
if (IsHeroic())
- DoTeleportAll(me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation());
+ DoTeleportAll(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
BurningNova_Timer = 20000+rand()%8000;
Firenova_Timer= 5000;
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index c1c86aad7e9..7f2b5f7bd78 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -80,7 +80,7 @@ class boss_the_maker : public CreatureScript
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
if (!pInstance)
return;
@@ -91,7 +91,7 @@ class boss_the_maker : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -122,7 +122,7 @@ class boss_the_maker : public CreatureScript
if (ExplodingBreaker_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_EXPLODING_BREAKER);
ExplodingBreaker_Timer = 4000+rand()%8000;
}
@@ -133,7 +133,7 @@ class boss_the_maker : public CreatureScript
if (domination_timer_timer <= diff)
{
Unit *pTarget;
- pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
+ pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
DoCast(pTarget, SPELL_DOMINATION);
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index 04ad98a965d..6afbe18a78e 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -92,7 +92,7 @@ class boss_omor_the_unscarred : public CreatureScript
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void KilledUnit(Unit* /*victim*/)
@@ -107,7 +107,7 @@ class boss_omor_the_unscarred : public CreatureScript
{
DoScriptText(SAY_SUMMON, me);
- if (Unit* random = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* random = SelectTarget(SELECT_TARGET_RANDOM, 0))
summoned->AI()->AttackStart(random);
++SummonedCount;
@@ -162,7 +162,7 @@ class boss_omor_the_unscarred : public CreatureScript
Unit* temp = NULL;
if (me->IsWithinMeleeRange(me->getVictim()))
temp = me->getVictim();
- else temp = SelectTarget(SELECT_TARGET_RANDOM,0);
+ else temp = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (temp && temp->GetTypeId() == TYPEID_PLAYER)
{
@@ -192,7 +192,7 @@ class boss_omor_the_unscarred : public CreatureScript
{
DoScriptText(SAY_CURSE, me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoCast(pTarget, SPELL_TREACHEROUS_AURA);
Aura_Timer = 8000+rand()%8000;
@@ -203,7 +203,7 @@ class boss_omor_the_unscarred : public CreatureScript
if (Shadowbolt_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget)
pTarget = me->getVictim();
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 840d28065b4..6622c42827b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -112,15 +112,15 @@ class boss_nazan : public CreatureScript
{
summoned->SetLevel(me->getLevel());
summoned->setFaction(me->getFaction());
- summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SUMMON_LIQUID_FIRE,SPELL_SUMMON_LIQUID_FIRE_H),true);
- summoned->CastSpell(summoned,SPELL_FIRE_NOVA_VISUAL,true);
+ summoned->CastSpell(summoned, DUNGEON_MODE(SPELL_SUMMON_LIQUID_FIRE, SPELL_SUMMON_LIQUID_FIRE_H), true);
+ summoned->CastSpell(summoned, SPELL_FIRE_NOVA_VISUAL, true);
}
}
void SpellHitTarget(Unit *pTarget, const SpellEntry* entry)
{
if (pTarget && entry->Id == uint32(SPELL_FIREBALL))
- me->SummonCreature(ENTRY_LIQUID_FIRE,pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(),pTarget->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,30000);
+ me->SummonCreature(ENTRY_LIQUID_FIRE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), pTarget->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 30000);
}
void UpdateAI(const uint32 diff)
@@ -130,16 +130,16 @@ class boss_nazan : public CreatureScript
if (Fireball_Timer <= diff)
{
- if (Unit* pVictim = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit* pVictim = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pVictim, DUNGEON_MODE(SPELL_FIREBALL, SPELL_FIREBALL_H), true);
- Fireball_Timer = urand(4000,7000);
+ Fireball_Timer = urand(4000, 7000);
}
else
Fireball_Timer -= diff;
if (flight) // phase 1 - the flight
{
- Creature *Vazruden = Unit::GetCreature(*me,VazrudenGUID);
+ Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID);
if (Fly_Timer < diff || !(Vazruden && Vazruden->isAlive() && Vazruden->HealthAbovePct(20)))
{
flight = false;
@@ -148,7 +148,7 @@ class boss_nazan : public CreatureScript
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->GetMotionMaster()->Clear();
- if (Unit* pVictim = SelectTarget(SELECT_TARGET_NEAREST,0))
+ if (Unit* pVictim = SelectTarget(SELECT_TARGET_NEAREST, 0))
me->AI()->AttackStart(pVictim);
DoStartMovement(me->getVictim());
DoScriptText(EMOTE, me);
@@ -160,8 +160,8 @@ class boss_nazan : public CreatureScript
if (Turn_Timer <= diff)
{
uint32 waypoint = (Fly_Timer/10000)%2;
- if (!me->IsWithinDist3d(VazrudenRing[waypoint][0],VazrudenRing[waypoint][1],VazrudenRing[waypoint][2], 5))
- me->GetMotionMaster()->MovePoint(0,VazrudenRing[waypoint][0],VazrudenRing[waypoint][1],VazrudenRing[waypoint][2]);
+ if (!me->IsWithinDist3d(VazrudenRing[waypoint][0], VazrudenRing[waypoint][1], VazrudenRing[waypoint][2], 5))
+ me->GetMotionMaster()->MovePoint(0, VazrudenRing[waypoint][0], VazrudenRing[waypoint][1], VazrudenRing[waypoint][2]);
Turn_Timer = 10000;
}
else
@@ -227,13 +227,13 @@ class boss_vazruden : public CreatureScript
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void KilledUnit(Unit* who)
{
if (who && who->GetEntry() != ENTRY_VAZRUDEN)
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit* who)
@@ -263,7 +263,7 @@ class boss_vazruden : public CreatureScript
if (Revenge_Timer <= diff)
{
if (Unit *victim = me->getVictim())
- DoCast(victim, DUNGEON_MODE(SPELL_REVENGE,SPELL_REVENGE_H));
+ DoCast(victim, DUNGEON_MODE(SPELL_REVENGE, SPELL_REVENGE_H));
Revenge_Timer = 5000;
}
else
@@ -346,9 +346,9 @@ class boss_vazruden_the_herald : public CreatureScript
{
if (!summoned)
{
- if (Creature* Vazruden = me->SummonCreature(ENTRY_VAZRUDEN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000))
+ if (Creature* Vazruden = me->SummonCreature(ENTRY_VAZRUDEN, VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6000000))
VazrudenGUID = Vazruden->GetGUID();
- if (Creature* Nazan = me->SummonCreature(ENTRY_NAZAN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000))
+ if (Creature* Nazan = me->SummonCreature(ENTRY_NAZAN, VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 6000000))
NazanGUID = Nazan->GetGUID();
summoned = true;
me->SetVisible(false);
@@ -405,10 +405,10 @@ class boss_vazruden_the_herald : public CreatureScript
case 1: // go to the middle and begin the fight
if (check <= diff)
{
- if (!me->IsWithinDist3d(VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],5))
+ if (!me->IsWithinDist3d(VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 5))
{
me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(0,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2]);
+ me->GetMotionMaster()->MovePoint(0, VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2]);
check = 1000;
}
else
@@ -439,7 +439,7 @@ class boss_vazruden_the_herald : public CreatureScript
}
else if (!lootSpawned)
{
- me->SummonGameObject(DUNGEON_MODE(ENTRY_REINFORCED_FEL_IRON_CHEST, ENTRY_REINFORCED_FEL_IRON_CHEST_H),VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,0,0,0,0,0);
+ me->SummonGameObject(DUNGEON_MODE(ENTRY_REINFORCED_FEL_IRON_CHEST, ENTRY_REINFORCED_FEL_IRON_CHEST_H), VazrudenMiddle[0], VazrudenMiddle[1], VazrudenMiddle[2], 0, 0, 0, 0, 0, 0);
me->SetLootRecipient(NULL); // don't think this is necessary..
//me->Kill(me);
lootSpawned = true;
@@ -475,14 +475,14 @@ class mob_hellfire_sentry : public CreatureScript
void Reset()
{
- KidneyShot_Timer = urand(3000,7000);
+ KidneyShot_Timer = urand(3000, 7000);
}
void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* who)
{
- if (Creature *herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD,150))
+ if (Creature *herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD, 150))
CAST_AI(boss_vazruden_the_herald::boss_vazruden_the_heraldAI, herald->AI())->SentryDownBy(who);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
index 96d8e17c238..f1b21b1da69 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
@@ -80,7 +80,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void MoveInLineOfSight(Unit* who)
@@ -106,7 +106,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -131,7 +131,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
{
DoScriptText(SAY_SURGE, me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SURGE);
Surge_Timer = 5000+rand()%8000;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index 06b856cc31b..ba6969acc2c 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -66,7 +66,7 @@ class instance_ramparts : public InstanceMapScript
void SetData(uint32 uiType, uint32 uiData)
{
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u",uiType,uiData);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData);
switch(uiType)
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 332cd1792b1..71c05cbf93a 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -158,7 +158,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
void DoTauntPeons()
{
- DoScriptText(RAND(SAY_TAUNT_1,SAY_TAUNT_2,SAY_TAUNT_3), me);
+ DoScriptText(RAND(SAY_TAUNT_1, SAY_TAUNT_2, SAY_TAUNT_3), me);
//TODO: kill the peons first
IsIntroEvent = false;
@@ -194,7 +194,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
IsIntroEvent = true;
if (pInstance)
- pInstance->SetData(TYPE_NETHEKURSE,IN_PROGRESS);
+ pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS);
}
if (IsIntroEvent || !IsMainEvent)
@@ -205,7 +205,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), me);
+ DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me);
}
void JustSummoned(Creature *summoned)
@@ -215,13 +215,13 @@ class boss_grand_warlock_nethekurse : public CreatureScript
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
//triggered spell of consumption does not properly show it's SpellVisual, wrong spellid?
- summoned->CastSpell(summoned,SPELL_TEMPORARY_VISUAL,true);
- summoned->CastSpell(summoned,SPELL_CONSUMPTION,false,0,0,me->GetGUID());
+ summoned->CastSpell(summoned, SPELL_TEMPORARY_VISUAL, true);
+ summoned->CastSpell(summoned, SPELL_CONSUMPTION, false, 0, 0, me->GetGUID());
}
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -231,7 +231,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
if (!pInstance)
return;
- pInstance->SetData(TYPE_NETHEKURSE,DONE);
+ pInstance->SetData(TYPE_NETHEKURSE, DONE);
pInstance->HandleGameObject(pInstance->GetData64(DATA_NETHEKURSE_DOOR), true);
}
@@ -277,18 +277,18 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
if (ShadowFissure_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_SHADOW_FISSURE);
- ShadowFissure_Timer = urand(7500,15000);
+ ShadowFissure_Timer = urand(7500, 15000);
}
else
ShadowFissure_Timer -= diff;
if (DeathCoil_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_DEATH_COIL);
- DeathCoil_Timer = urand(15000,20000);
+ DeathCoil_Timer = urand(15000, 20000);
}
else
DeathCoil_Timer -= diff;
@@ -342,7 +342,7 @@ class mob_fel_orc_convert : public CreatureScript
{
if (pInstance->GetData64(DATA_NETHEKURSE))
{
- Creature *pKurse = Unit::GetCreature(*me,pInstance->GetData64(DATA_NETHEKURSE));
+ Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE));
if (pKurse && me->IsWithinDist(pKurse, 45.0f))
{
CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonAggro();
@@ -350,7 +350,7 @@ class mob_fel_orc_convert : public CreatureScript
if (pInstance->GetData(TYPE_NETHEKURSE) == IN_PROGRESS)
return;
else
- pInstance->SetData(TYPE_NETHEKURSE,IN_PROGRESS);
+ pInstance->SetData(TYPE_NETHEKURSE, IN_PROGRESS);
}
}
}
@@ -363,7 +363,7 @@ class mob_fel_orc_convert : public CreatureScript
if (pInstance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS)
return;
if (pInstance->GetData64(DATA_NETHEKURSE))
- if (Creature *pKurse = Unit::GetCreature(*me,pInstance->GetData64(DATA_NETHEKURSE)))
+ if (Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)))
CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonDeath();
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index b02521d6136..69e8c12ac41 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -190,13 +190,13 @@ class boss_warbringer_omrogg : public CreatureScript
void Reset()
{
- if (Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID))
+ if (Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID))
{
pLeftHead->setDeathState(JUST_DIED);
LeftHeadGUID = 0;
}
- if (Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID))
+ if (Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID))
{
pRightHead->setDeathState(JUST_DIED);
RightHeadGUID = 0;
@@ -221,8 +221,8 @@ class boss_warbringer_omrogg : public CreatureScript
void DoYellForThreat()
{
- Unit *pLeftHead = Unit::GetUnit(*me,LeftHeadGUID);
- Unit *pRightHead = Unit::GetUnit(*me,RightHeadGUID);
+ Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID);
+ Unit *pRightHead = Unit::GetUnit(*me, RightHeadGUID);
if (!pLeftHead || !pRightHead)
return;
@@ -242,7 +242,7 @@ class boss_warbringer_omrogg : public CreatureScript
me->SummonCreature(NPC_LEFT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0);
me->SummonCreature(NPC_RIGHT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0);
- if (Unit *pLeftHead = Unit::GetUnit(*me,LeftHeadGUID))
+ if (Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID))
{
iaggro = rand()%3;
@@ -271,8 +271,8 @@ class boss_warbringer_omrogg : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID);
- Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID);
+ Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID);
+ Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID);
if (!pLeftHead || !pRightHead)
return;
@@ -297,8 +297,8 @@ class boss_warbringer_omrogg : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID);
- Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID);
+ Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID);
+ Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID);
if (!pLeftHead || !pRightHead)
return;
@@ -317,8 +317,8 @@ class boss_warbringer_omrogg : public CreatureScript
{
Delay_Timer = 3500;
- Unit* pLeftHead = Unit::GetUnit(*me,LeftHeadGUID);
- Unit* pRightHead = Unit::GetUnit(*me,RightHeadGUID);
+ Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID);
+ Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID);
if (!pLeftHead || !pRightHead)
return;
@@ -383,7 +383,7 @@ class boss_warbringer_omrogg : public CreatureScript
if (ResetThreat_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
DoYellForThreat();
DoResetThreat();
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index e7098b1ffe1..417eb865b4d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -55,9 +55,9 @@ enum eCreatures
#define TARGET_NUM 5
-float AssassEntrance[3] = {275.136f,-84.29f,2.3f}; // y -8
-float AssassExit[3] = {184.233f,-84.29f,2.3f}; // y -8
-float AddsEntrance[3] = {306.036f,-84.29f,1.93f};
+float AssassEntrance[3] = {275.136f, -84.29f, 2.3f}; // y -8
+float AssassExit[3] = {184.233f, -84.29f, 2.3f}; // y -8
+float AddsEntrance[3] = {306.036f, -84.29f, 1.93f};
class boss_warchief_kargath_bladefist : public CreatureScript
{
@@ -94,7 +94,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
removeAdds();
- me->SetSpeed(MOVE_RUN,2);
+ me->SetSpeed(MOVE_RUN, 2);
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
summoned = 2;
@@ -110,7 +110,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2,SAY_AGGRO3), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
}
void JustSummoned(Creature *summoned)
@@ -120,7 +120,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
case MOB_HEARTHEN_GUARD:
case MOB_SHARPSHOOTER_GUARD:
case MOB_REAVER_GUARD:
- summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM,0));
+ summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0));
adds.push_back(summoned->GetGUID());
break;
case MOB_SHATTERED_ASSASSIN:
@@ -133,7 +133,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
if (victim->GetTypeId() == TYPEID_PLAYER)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
}
@@ -166,11 +166,11 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
for (std::vector<uint64>::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr)
{
- Unit* temp = Unit::GetUnit((*me),*itr);
+ Unit* temp = Unit::GetUnit((*me), *itr);
if (temp && temp->isAlive())
{
(*temp).GetMotionMaster()->Clear(true);
- me->DealDamage(temp,temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ me->DealDamage(temp, temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
CAST_CRE(temp)->RemoveCorpse();
}
}
@@ -178,11 +178,11 @@ class boss_warchief_kargath_bladefist : public CreatureScript
for (std::vector<uint64>::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr)
{
- Unit* temp = Unit::GetUnit((*me),*itr);
+ Unit* temp = Unit::GetUnit((*me), *itr);
if (temp && temp->isAlive())
{
(*temp).GetMotionMaster()->Clear(true);
- me->DealDamage(temp,temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ me->DealDamage(temp, temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
CAST_CRE(temp)->RemoveCorpse();
}
}
@@ -190,10 +190,10 @@ class boss_warchief_kargath_bladefist : public CreatureScript
}
void SpawnAssassin()
{
- me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassEntrance[0],AssassEntrance[1]+8, AssassEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
- me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassEntrance[0],AssassEntrance[1]-8, AssassEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
- me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassExit[0],AssassExit[1]+8, AssassExit[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
- me->SummonCreature(MOB_SHATTERED_ASSASSIN,AssassExit[0],AssassExit[1]-8, AssassExit[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]+8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]-8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]+8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]-8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
}
void UpdateAI(const uint32 diff)
@@ -223,7 +223,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
// stop bladedance
InBlade = false;
- me->SetSpeed(MOVE_RUN,2);
+ me->SetSpeed(MOVE_RUN, 2);
me->GetMotionMaster()->MoveChase(me->getVictim());
Blade_Dance_Timer = 30000;
Wait_Timer = 0;
@@ -233,12 +233,12 @@ class boss_warchief_kargath_bladefist : public CreatureScript
else
{
//move in bladedance
- float x,y,randx,randy;
+ float x, y, randx, randy;
randx = 0.0f + rand()%40;
randy = 0.0f + rand()%40;
x = 210+ randx ;
y = -60- randy ;
- me->GetMotionMaster()->MovePoint(1,x,y,me->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(1, x, y, me->GetPositionZ());
Wait_Timer = 0;
}
}
@@ -256,7 +256,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
Wait_Timer = 1;
InBlade = true;
Blade_Dance_Timer = 0;
- me->SetSpeed(MOVE_RUN,4);
+ me->SetSpeed(MOVE_RUN, 4);
return;
}
else
@@ -278,22 +278,22 @@ class boss_warchief_kargath_bladefist : public CreatureScript
{
for (uint8 i = 0; i < summoned; ++i)
{
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0:
- me->SummonCreature(MOB_HEARTHEN_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ me->SummonCreature(MOB_HEARTHEN_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
case 1:
- me->SummonCreature(MOB_SHARPSHOOTER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ me->SummonCreature(MOB_SHARPSHOOTER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
case 2:
- me->SummonCreature(MOB_REAVER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ me->SummonCreature(MOB_REAVER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
}
}
- if (urand(0,9) < 2)
+ if (urand(0, 9) < 2)
++summoned;
- Summon_Assistant_Timer = urand(25000,35000);
+ Summon_Assistant_Timer = urand(25000, 35000);
}
else
Summon_Assistant_Timer -= diff;
@@ -303,7 +303,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
if (resetcheck_timer <= diff)
{
- uint32 tempx,tempy;
+ uint32 tempx, tempy;
tempx = uint32(me->GetPositionX());
tempy = uint32(me->GetPositionY());
if (tempx > 255 || tempx < 205)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index a948ab70a34..7eef901f83e 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -28,7 +28,7 @@ EndScriptData */
enum eSpells
{
- SPELL_FLAME_BUFFET = 34121, // Flame Buffet - every 1,5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions
+ SPELL_FLAME_BUFFET = 34121, // Flame Buffet - every 1, 5 secs in phase 1 if there is no victim in melee range and after Dive Bomb in phase 2 with same conditions
SPELL_FLAME_QUILLS = 34229, // Randomly after changing position in phase after watching tons of movies, set probability 20%
SPELL_REBIRTH = 34342, // Rebirth - beginning of second phase(after losing all health in phase 1)
SPELL_REBIRTH_2 = 35369, // Rebirth(another, without healing to full HP) - after Dive Bomb in phase 2
@@ -291,7 +291,7 @@ class boss_alar : public CreatureScript
if (me->IsWithinDist3d(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 5.0f))
dist = 5.0f;
WaitTimer = 1000 + uint32(floor(dist / 80 * 1000.0f));
- me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(),0.0f);
+ me->GetMap()->CreatureRelocation(me, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0.0f);
me->StopMoving();
WaitEvent = WE_LAND;
}
@@ -343,7 +343,7 @@ class boss_alar : public CreatureScript
}
else
{
- if (urand(0,4)) // next platform
+ if (urand(0, 4)) // next platform
{
DoSpawnCreature(CREATURE_EMBER_OF_ALAR, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
if (cur_wp == 3)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 5d7fb7e9f35..d50ac198eff 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -145,7 +145,7 @@ class boss_high_astromancer_solarian : public CreatureScript
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), me);
+ DoScriptText(RAND(SAY_KILL1, SAY_KILL2, SAY_KILL3), me);
}
void JustDied(Unit * /*victim*/)
@@ -180,7 +180,7 @@ class boss_high_astromancer_solarian : public CreatureScript
float Portal_X(float radius)
{
- if (urand(0,1))
+ if (urand(0, 1))
radius = -radius;
return radius * (float)(rand()%100)/100.0f + CENTER_X;
@@ -447,7 +447,7 @@ class mob_solarium_priest : public CreatureScript
if (healTimer <= diff)
{
Unit *pTarget = NULL;
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
if (pInstance)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 60b92956a34..95e6a52db2b 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -236,7 +236,7 @@ struct advisorbase_ai : public ScriptedAI
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->ClearAllReactives();
- me->SetUInt64Value(UNIT_FIELD_TARGET,0);
+ me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->SetStandState(UNIT_STAND_STATE_DEAD);
@@ -431,7 +431,7 @@ class boss_kaelthas : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustSummoned(Creature* pSummoned)
@@ -798,7 +798,7 @@ class boss_kaelthas : public CreatureScript
if (Phoenix_Timer <= diff)
{
DoCast(me, SPELL_PHOENIX_ANIMATION);
- DoScriptText(RAND(SAY_SUMMON_PHOENIX1,SAY_SUMMON_PHOENIX2), me);
+ DoScriptText(RAND(SAY_SUMMON_PHOENIX1, SAY_SUMMON_PHOENIX2), me);
Phoenix_Timer = 60000;
}
@@ -909,7 +909,7 @@ class boss_kaelthas : public CreatureScript
break;
case 1:
- DoScriptText(RAND(SAY_GRAVITYLAPSE1,SAY_GRAVITYLAPSE2), me);
+ DoScriptText(RAND(SAY_GRAVITYLAPSE1, SAY_GRAVITYLAPSE2), me);
// 2) At that point he will put a Gravity Lapse debuff on everyone
for (i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i)
@@ -1487,7 +1487,7 @@ class mob_phoenix_tk : public CreatureScript
{
//is this spell in use anylonger?
//DoCast(me, SPELL_EMBER_BLAST, true);
- me->SummonCreature(NPC_PHOENIX_EGG,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation(),TEMPSUMMON_TIMED_DESPAWN,16000);
+ me->SummonCreature(NPC_PHOENIX_EGG, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 16000);
}
void UpdateAI(const uint32 diff)
@@ -1498,7 +1498,7 @@ class mob_phoenix_tk : public CreatureScript
if (Cycle_Timer <= diff)
{
//spell Burn should possible do this, but it doesn't, so do this for now.
- uint32 dmg = urand(4500,5500);
+ uint32 dmg = urand(4500, 5500);
if (me->GetHealth() > dmg)
me->ModifyHealth(-int32(dmg));
Cycle_Timer = 2000;
@@ -1553,7 +1553,7 @@ class mob_phoenix_egg_tk : public CreatureScript
void JustSummoned(Creature* summoned)
{
summoned->AddThreat(me->getVictim(), 0.0f);
- summoned->CastSpell(summoned,SPELL_REBIRTH,false);
+ summoned->CastSpell(summoned, SPELL_REBIRTH, false);
}
void UpdateAI(const uint32 diff)
@@ -1563,7 +1563,7 @@ class mob_phoenix_egg_tk : public CreatureScript
if (Rebirth_Timer <= diff)
{
- me->SummonCreature(NPC_PHOENIX,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,5000);
+ me->SummonCreature(NPC_PHOENIX, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 5000);
Rebirth_Timer = 0;
}
else
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index b463952f508..c26c2551a67 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -82,7 +82,7 @@ class boss_void_reaver : public CreatureScript
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2,SAY_SLAY3), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
}
void JustDied(Unit * /*victim*/)
@@ -110,7 +110,7 @@ class boss_void_reaver : public CreatureScript
if (Pounding_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_POUNDING);
- DoScriptText(RAND(SAY_POUNDING1,SAY_POUNDING2), me);
+ DoScriptText(RAND(SAY_POUNDING1, SAY_POUNDING2), me);
Pounding_Timer = 15000; //cast time(3000) + cooldown time(12000)
}
else
@@ -141,7 +141,7 @@ class boss_void_reaver : public CreatureScript
pTarget = me->getVictim();
if (pTarget)
- me->CastSpell(pTarget->GetPositionX(),pTarget->GetPositionY(),pTarget->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, pTarget);
+ me->CastSpell(pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, 0, pTarget);
ArcaneOrb_Timer = 3000;
}
else
@@ -152,7 +152,7 @@ class boss_void_reaver : public CreatureScript
DoCast(me->getVictim(), SPELL_KNOCK_AWAY);
//Drop 25% aggro
if (DoGetThreat(me->getVictim()))
- DoModifyThreatPercent(me->getVictim(),-25);
+ DoModifyThreatPercent(me->getVictim(), -25);
KnockAway_Timer = 30000;
}
else
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
index 9dac1517444..2b575d2b499 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
@@ -83,7 +83,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
if (rand()%2)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -118,7 +118,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
if (rand()%2)
return;
- DoScriptText(RAND(SAY_HAMMER_1,SAY_HAMMER_2), me);
+ DoScriptText(RAND(SAY_HAMMER_1, SAY_HAMMER_2), me);
Jackhammer_Timer = 30000;
}
else
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index ba6318a4686..d82edd7391e 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -98,7 +98,7 @@ class boss_nethermancer_sepethrea : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1,SAY_SLAY2), me);
+ DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -139,7 +139,7 @@ class boss_nethermancer_sepethrea : public CreatureScript
{
if (rand()%2)
return;
- DoScriptText(RAND(SAY_DRAGONS_BREATH_1,SAY_DRAGONS_BREATH_2), me);
+ DoScriptText(RAND(SAY_DRAGONS_BREATH_1, SAY_DRAGONS_BREATH_2), me);
}
dragons_breath_Timer = 12000 + rand()%10000;
}
@@ -233,7 +233,7 @@ class mob_ragin_flames : public CreatureScript
if (!onlyonce)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->GetMotionMaster()->MoveChase(pTarget);
onlyonce = true;
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index 6e06fd4920e..ecaf72d8567 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -100,7 +100,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -129,8 +129,8 @@ class boss_pathaleon_the_calculator : public CreatureScript
{
for (uint8 i = 0; i < 3; ++i)
{
- Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0);
- Creature* Wraith = me->SummonCreature(21062,me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0);
+ Creature* Wraith = me->SummonCreature(21062, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
if (pTarget && Wraith)
Wraith->AI()->AttackStart(pTarget);
}
@@ -158,9 +158,9 @@ class boss_pathaleon_the_calculator : public CreatureScript
if (Domination_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
{
- DoScriptText(RAND(SAY_DOMINATION_1,SAY_DOMINATION_2), me);
+ DoScriptText(RAND(SAY_DOMINATION_1, SAY_DOMINATION_2), me);
DoCast(pTarget, SPELL_DOMINATION);
}
Domination_Timer = 25000 + rand()%5000;
@@ -233,7 +233,7 @@ class mob_nether_wraith : public CreatureScript
if (ArcaneMissiles_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_ARCANE_MISSILES);
else
DoCast(me->getVictim(), SPELL_ARCANE_MISSILES);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 9db38aa3a0c..c67e70a8614 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -126,7 +126,7 @@ class npc_millhouse_manastorm : public CreatureScript
void KilledUnit(Unit * /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit * /*victim*/)
@@ -177,7 +177,7 @@ class npc_millhouse_manastorm : public CreatureScript
break;
case 7:
if (pInstance)
- pInstance->SetData(TYPE_WARDEN_2,DONE);
+ pInstance->SetData(TYPE_WARDEN_2, DONE);
Init = true;
break;
}
@@ -301,11 +301,11 @@ class npc_warden_mellichar : public CreatureScript
EventProgress_Timer = 22000;
Phase = 1;
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_TARGET_OMEGA);
if (pInstance)
- pInstance->SetData(TYPE_HARBINGERSKYRISS,NOT_STARTED);
+ pInstance->SetData(TYPE_HARBINGERSKYRISS, NOT_STARTED);
}
void AttackStart(Unit* /*who*/) {}
@@ -335,7 +335,7 @@ class npc_warden_mellichar : public CreatureScript
if (pInstance)
{
- pInstance->SetData(TYPE_HARBINGERSKYRISS,IN_PROGRESS);
+ pInstance->SetData(TYPE_HARBINGERSKYRISS, IN_PROGRESS);
pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false);
IsRunning = true;
}
@@ -375,23 +375,23 @@ class npc_warden_mellichar : public CreatureScript
{
case 2:
DoCast(me, SPELL_TARGET_ALPHA);
- pInstance->SetData(TYPE_WARDEN_1,IN_PROGRESS);
+ pInstance->SetData(TYPE_WARDEN_1, IN_PROGRESS);
pInstance->HandleGameObject(pInstance->GetData64(DATA_SPHERE_SHIELD), false);
break;
case 3:
DoCast(me, SPELL_TARGET_BETA);
- pInstance->SetData(TYPE_WARDEN_2,IN_PROGRESS);
+ pInstance->SetData(TYPE_WARDEN_2, IN_PROGRESS);
break;
case 5:
DoCast(me, SPELL_TARGET_DELTA);
- pInstance->SetData(TYPE_WARDEN_3,IN_PROGRESS);
+ pInstance->SetData(TYPE_WARDEN_3, IN_PROGRESS);
break;
case 6:
DoCast(me, SPELL_TARGET_GAMMA);
- pInstance->SetData(TYPE_WARDEN_4,IN_PROGRESS);
+ pInstance->SetData(TYPE_WARDEN_4, IN_PROGRESS);
break;
case 7:
- pInstance->SetData(TYPE_WARDEN_5,IN_PROGRESS);
+ pInstance->SetData(TYPE_WARDEN_5, IN_PROGRESS);
break;
}
CanSpawn = true;
@@ -423,46 +423,46 @@ class npc_warden_mellichar : public CreatureScript
switch(Phase)
{
case 2:
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
- me->SummonCreature(ENTRY_TRICKSTER,478.326f,-148.505f,42.56f,3.19f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_TRICKSTER, 478.326f, -148.505f, 42.56f, 3.19f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
case 1:
- me->SummonCreature(ENTRY_PH_HUNTER,478.326f,-148.505f,42.56f,3.19f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_PH_HUNTER, 478.326f, -148.505f, 42.56f, 3.19f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
}
break;
case 3:
- me->SummonCreature(ENTRY_MILLHOUSE,413.292f,-148.378f,42.56f,6.27f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_MILLHOUSE, 413.292f, -148.378f, 42.56f, 6.27f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
case 4:
DoScriptText(YELL_RELEASE2B, me);
break;
case 5:
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
- me->SummonCreature(ENTRY_AKKIRIS,420.179f,-174.396f,42.58f,0.02f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_AKKIRIS, 420.179f, -174.396f, 42.58f, 0.02f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
case 1:
- me->SummonCreature(ENTRY_SULFURON,420.179f,-174.396f,42.58f,0.02f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_SULFURON, 420.179f, -174.396f, 42.58f, 0.02f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
}
break;
case 6:
- switch (urand(0,1))
+ switch (urand(0, 1))
{
case 0:
- me->SummonCreature(ENTRY_TW_DRAK,471.795f,-174.58f,42.58f,3.06f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_TW_DRAK, 471.795f, -174.58f, 42.58f, 3.06f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
case 1:
- me->SummonCreature(ENTRY_BL_DRAK,471.795f,-174.58f,42.58f,3.06f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_BL_DRAK, 471.795f, -174.58f, 42.58f, 3.06f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
break;
}
break;
case 7:
- me->SummonCreature(ENTRY_SKYRISS,445.763f,-191.639f,44.64f,1.60f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_SKYRISS, 445.763f, -191.639f, 44.64f, 1.60f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
DoScriptText(YELL_WELCOME, me);
break;
}
@@ -540,7 +540,7 @@ class mob_zerekethvoidzone : public CreatureScript
void Reset()
{
- me->SetUInt32Value(UNIT_NPC_FLAGS,0);
+ me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
me->setFaction(16);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index 02c8c6bb4e5..040b1469130 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -89,7 +89,7 @@ class boss_harbinger_skyriss : public CreatureScript
void Reset()
{
if (!Intro)
- me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
IsImage33 = false;
IsImage66 = false;
@@ -116,7 +116,7 @@ class boss_harbinger_skyriss : public CreatureScript
{
DoScriptText(SAY_DEATH, me);
if (pInstance)
- pInstance->SetData(TYPE_HARBINGERSKYRISS,DONE);
+ pInstance->SetData(TYPE_HARBINGERSKYRISS, DONE);
}
void JustSummoned(Creature *summon)
@@ -138,7 +138,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (victim->GetEntry() == 21436)
return;
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void DoSplit(uint32 val)
@@ -173,18 +173,18 @@ class boss_harbinger_skyriss : public CreatureScript
break;
case 2:
DoScriptText(SAY_AGGRO, me);
- if (Unit *mellic = Unit::GetUnit(*me,pInstance->GetData64(DATA_MELLICHAR)))
+ if (Unit *mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR)))
{
//should have a better way to do this. possibly spell exist.
mellic->setDeathState(JUST_DIED);
mellic->SetHealth(0);
- pInstance->SetData(TYPE_SHIELD_OPEN,IN_PROGRESS);
+ pInstance->SetData(TYPE_SHIELD_OPEN, IN_PROGRESS);
}
++Intro_Phase;
Intro_Timer = 3000;
break;
case 3:
- me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
Intro = true;
break;
}
@@ -208,7 +208,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (MindRend_Timer <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_MIND_REND);
else
DoCast(me->getVictim(), SPELL_MIND_REND);
@@ -223,9 +223,9 @@ class boss_harbinger_skyriss : public CreatureScript
if (me->IsNonMeleeSpellCasted(false))
return;
- DoScriptText(RAND(SAY_FEAR_1,SAY_FEAR_2), me);
+ DoScriptText(RAND(SAY_FEAR_1, SAY_FEAR_2), me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
else
DoCast(me->getVictim(), SPELL_FEAR);
@@ -240,9 +240,9 @@ class boss_harbinger_skyriss : public CreatureScript
if (me->IsNonMeleeSpellCasted(false))
return;
- DoScriptText(RAND(SAY_MIND_1,SAY_MIND_2), me);
+ DoScriptText(RAND(SAY_MIND_1, SAY_MIND_2), me);
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_DOMINATION);
else
DoCast(me->getVictim(), SPELL_DOMINATION);
@@ -259,7 +259,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (me->IsNonMeleeSpellCasted(false))
return;
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,1))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, H_SPELL_MANA_BURN);
ManaBurn_Timer = 16000+rand()%16000;
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index a5600475c85..eef84ad093e 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -30,17 +30,17 @@ EndScriptData */
enum eUnits
{
- CONTAINMENT_CORE_SECURITY_FIELD_ALPHA = 184318,//door opened when Wrath-Scryer Soccothrates dies
- CONTAINMENT_CORE_SECURITY_FIELD_BETA = 184319,//door opened when Dalliah the Doomsayer dies
- POD_ALPHA = 183961,//pod first boss wave
- POD_BETA = 183963,//pod second boss wave
- POD_DELTA = 183964,//pod third boss wave
- POD_GAMMA = 183962,//pod fourth boss wave
- POD_OMEGA = 183965,//pod fifth boss wave
- WARDENS_SHIELD = 184802,// warden shield
- SEAL_SPHERE = 184802,//shield 'protecting' mellichar
-
- MELLICHAR = 20904,//skyriss will kill this unit
+ CONTAINMENT_CORE_SECURITY_FIELD_ALPHA = 184318, //door opened when Wrath-Scryer Soccothrates dies
+ CONTAINMENT_CORE_SECURITY_FIELD_BETA = 184319, //door opened when Dalliah the Doomsayer dies
+ POD_ALPHA = 183961, //pod first boss wave
+ POD_BETA = 183963, //pod second boss wave
+ POD_DELTA = 183964, //pod third boss wave
+ POD_GAMMA = 183962, //pod fourth boss wave
+ POD_OMEGA = 183965, //pod fifth boss wave
+ WARDENS_SHIELD = 184802, // warden shield
+ SEAL_SPHERE = 184802, //shield 'protecting' mellichar
+
+ MELLICHAR = 20904, //skyriss will kill this unit
};
/* Arcatraz encounters:
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 247100fcb43..4d031be1195 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -104,7 +104,7 @@ class boss_high_botanist_freywinn : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2), me);
+ DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -119,7 +119,7 @@ class boss_high_botanist_freywinn : public CreatureScript
if (TreeForm_Timer <= diff)
{
- DoScriptText(RAND(SAY_TREE_1,SAY_TREE_2), me);
+ DoScriptText(RAND(SAY_TREE_1, SAY_TREE_2), me);
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(true);
@@ -146,7 +146,7 @@ class boss_high_botanist_freywinn : public CreatureScript
{
for (std::list<uint64>::iterator itr = Adds_List.begin(); itr != Adds_List.end(); ++itr)
{
- if (Unit *temp = Unit::GetUnit(*me,*itr))
+ if (Unit *temp = Unit::GetUnit(*me, *itr))
{
if (!temp->isAlive())
{
@@ -179,7 +179,7 @@ class boss_high_botanist_freywinn : public CreatureScript
return;
}
- /*if (me->HasAura(SPELL_TREE_FORM,0) || me->HasAura(SPELL_TRANQUILITY,0))
+ /*if (me->HasAura(SPELL_TREE_FORM, 0) || me->HasAura(SPELL_TRANQUILITY, 0))
return;*/
//one random seedling every 5 secs, but not in tree form
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 4dc661b77d2..ac69e21a30b 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -98,14 +98,14 @@ class mob_warp_splinter_treant : public CreatureScript
{
if (Unit *Warp = Unit::GetUnit(*me, WarpGuid))
{
- if (me->IsWithinMeleeRange(Warp,2.5f))
+ if (me->IsWithinMeleeRange(Warp, 2.5f))
{
int32 CurrentHP_Treant = (int32)me->GetHealth();
- Warp->CastCustomSpell(Warp,SPELL_HEAL_FATHER,&CurrentHP_Treant, 0, 0, true,0 ,0, me->GetGUID());
+ Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0 , 0, me->GetGUID());
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
- me->GetMotionMaster()->MoveFollow(Warp,0,0);
+ me->GetMotionMaster()->MoveFollow(Warp, 0, 0);
}
check_Timer = 1000;
}
@@ -166,7 +166,7 @@ class boss_warp_splinter : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
}
void JustDied(Unit* /*Killer*/)
@@ -182,12 +182,12 @@ class boss_warp_splinter : public CreatureScript
float X = Treant_Spawn_Pos_X + TREANT_SPAWN_DIST * cos(angle);
float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * sin(angle);
- float O = - me->GetAngle(X,Y);
+ float O = - me->GetAngle(X, Y);
- if (Creature *pTreant = me->SummonCreature(CREATURE_TREANT,treant_pos[i][0],treant_pos[i][1],treant_pos[i][2],O,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,25000))
+ if (Creature *pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000))
CAST_AI(mob_warp_splinter_treant::mob_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID();
}
- DoScriptText(RAND(SAY_SUMMON_1,SAY_SUMMON_2), me);
+ DoScriptText(RAND(SAY_SUMMON_1, SAY_SUMMON_2), me);
}
void UpdateAI(const uint32 diff)
@@ -207,7 +207,7 @@ class boss_warp_splinter : public CreatureScript
//Check for Arcane Volley
if (Arcane_Volley_Timer <= diff)
{
- DoCast(me->getVictim(), DUNGEON_MODE(ARCANE_VOLLEY,ARCANE_VOLLEY_H));
+ DoCast(me->getVictim(), DUNGEON_MODE(ARCANE_VOLLEY, ARCANE_VOLLEY_H));
Arcane_Volley_Timer = 20000 + rand()%15000;
}
else
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 95ab6183c3f..0b8beb3edc9 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -84,8 +84,8 @@ enum eNetherdrake
SAY_NIHIL_1 = -1000169, //signed for 5955
SAY_NIHIL_2 = -1000170, //signed for 5955
SAY_NIHIL_3 = -1000171, //signed for 5955
- SAY_NIHIL_4 = -1000172, //signed for 20021, used by 20021,21817,21820,21821,21823
- SAY_NIHIL_INTERRUPT = -1000173, //signed for 20021, used by 20021,21817,21820,21821,21823
+ SAY_NIHIL_4 = -1000172, //signed for 20021, used by 20021, 21817, 21820, 21821, 21823
+ SAY_NIHIL_INTERRUPT = -1000173, //signed for 20021, used by 20021, 21817, 21820, 21821, 21823
ENTRY_WHELP = 20021,
ENTRY_PROTO = 21821,
@@ -410,7 +410,7 @@ public:
if (obelisk_one == true && obelisk_two == true && obelisk_three == true && obelisk_four == true && obelisk_five == true)
{
- pGo->SummonCreature(19963,2943.40f,4778.20f,284.49f,0.94f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,120000);
+ pGo->SummonCreature(19963, 2943.40f, 4778.20f, 284.49f, 0.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
//reset global var
obelisk_one = false;
obelisk_two = false;
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index a841dacf9b5..d04a4b7b205 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -87,7 +87,7 @@ public:
void EnterCombat(Unit * /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1,SAY_AGGRO2), me);
+ DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2), me);
}
void KilledUnit(Unit* victim)
@@ -98,7 +98,7 @@ public:
DoCast(me, SPELL_CAPTURESOUL);
- DoScriptText(RAND(SAY_KILL1,SAY_KILL2,SAY_KILL3), me);
+ DoScriptText(RAND(SAY_KILL1, SAY_KILL2, SAY_KILL3), me);
}
void JustDied(Unit * /*victim*/)
diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp
index ba37b119623..a794690f04e 100644
--- a/src/server/scripts/Outland/boss_doomwalker.cpp
+++ b/src/server/scripts/Outland/boss_doomwalker.cpp
@@ -78,12 +78,12 @@ public:
void KilledUnit(Unit* Victim)
{
- Victim->CastSpell(Victim,SPELL_MARK_DEATH,0);
+ Victim->CastSpell(Victim, SPELL_MARK_DEATH, 0);
if (rand()%5)
return;
- DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), me);
+ DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me);
}
void JustDied(Unit* /*Killer*/)
@@ -100,9 +100,9 @@ public:
{
if (who && who->GetTypeId() == TYPEID_PLAYER && me->IsHostileTo(who))
{
- if (who->HasAura(SPELL_MARK_DEATH,0))
+ if (who->HasAura(SPELL_MARK_DEATH, 0))
{
- who->CastSpell(who,SPELL_AURA_DEATH,1);
+ who->CastSpell(who, SPELL_AURA_DEATH, 1);
}
}
}
@@ -126,7 +126,7 @@ public:
//Spell Overrun
if (Overrun_Timer <= diff)
{
- DoScriptText(RAND(SAY_OVERRUN_1,SAY_OVERRUN_2), me);
+ DoScriptText(RAND(SAY_OVERRUN_1, SAY_OVERRUN_2), me);
DoCast(me->getVictim(), SPELL_OVERRUN);
Overrun_Timer = 25000 + rand()%15000;
@@ -138,7 +138,7 @@ public:
if (rand()%2)
return;
- DoScriptText(RAND(SAY_EARTHQUAKE_1,SAY_EARTHQUAKE_2), me);
+ DoScriptText(RAND(SAY_EARTHQUAKE_1, SAY_EARTHQUAKE_2), me);
//remove enrage before casting earthquake because enrage + earthquake = 16000dmg over 8sec and all dead
if (InEnrage)
@@ -152,7 +152,7 @@ public:
if (Chain_Timer <= diff)
{
Unit *pTarget = NULL;
- pTarget = SelectTarget(SELECT_TARGET_RANDOM,1);
+ pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1);
if (!pTarget)
pTarget = me->getVictim();
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 414efdc7fb5..496e813a3a4 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -212,7 +212,7 @@ public:
bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo)
{
- pGo->SummonCreature(C_AERANAS,-1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000);
+ pGo->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000);
return false;
}
@@ -438,7 +438,7 @@ public:
case 27:
DoScriptText(SAY_ELF_COMPLETE, me, pPlayer);
// Award quest credit
- pPlayer->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH,me);
+ pPlayer->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me);
break;
}
}
@@ -498,13 +498,13 @@ public:
if (uiType != POINT_MOTION_TYPE || uiId != 1)
return;
- if (Creature* pHelboar = me->GetCreature(*me,uiHelboarGUID))
+ if (Creature* pHelboar = me->GetCreature(*me, uiHelboarGUID))
{
pHelboar->RemoveCorpse();
DoCast(SPELL_SUMMON_POO);
if (Player* pOwner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
- me->GetMotionMaster()->MoveFollow(pOwner,0.0f,0.0f);
+ me->GetMotionMaster()->MoveFollow(pOwner, 0.0f, 0.0f);
}
}
@@ -517,7 +517,7 @@ public:
if (pHelboar->GetGUID() != uiHelboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
{
uiHelboarGUID = pHelboar->GetGUID();
- me->GetMotionMaster()->MovePoint(1,pHelboar->GetPositionX(),pHelboar->GetPositionY(),pHelboar->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(1, pHelboar->GetPositionX(), pHelboar->GetPositionY(), pHelboar->GetPositionZ());
}
}
uiCheckTimer = 5000;
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index de2f215bbec..da8b2b491b5 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -73,9 +73,9 @@ public:
float y = me->GetPositionY();
float z = me->GetPositionZ();
- Hitter->SummonCreature(18181,x+(0.7f * (rand()%30)),y+(rand()%5),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
- Hitter->SummonCreature(18181,x+(rand()%5),y-(rand()%5),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
- Hitter->SummonCreature(18181,x-(rand()%5),y+(0.5f *(rand()%60)),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
+ Hitter->SummonCreature(18181, x+(0.7f * (rand()%30)), y+(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
+ Hitter->SummonCreature(18181, x+(rand()%5), y-(rand()%5), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
+ Hitter->SummonCreature(18181, x-(rand()%5), y+(0.5f *(rand()%60)), z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
me->setDeathState(CORPSE);
Spawn = true;
}
@@ -208,7 +208,7 @@ public:
if (!me->IsStandState())
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(RAND(LUMP_SAY0,LUMP_SAY1), me);
+ DoScriptText(RAND(LUMP_SAY0, LUMP_SAY1), me);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index d9ffcf311d8..6bd250dd171 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Netherstorm
SD%Complete: 80
-SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198, 10191
+SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299, 10321, 10322, 10323, 10329, 10330, 10338, 10365(Shutting Down Manaforge), 10198, 10191
SDCategory: Netherstorm
EndScriptData */
@@ -38,7 +38,7 @@ EndContentData */
## npc_manaforge_control_console
######*/
-//used by 20209,20417,20418,20440, signed for 20209
+//used by 20209, 20417, 20418, 20440, signed for 20209
enum eManaforgeConsoleData
{
EMOTE_START = -1000211,
@@ -105,7 +105,7 @@ public:
//we have no way of telling the Creature was hit by spell -> got aura applied after 10-12 seconds
//then no way for the mobs to actually stop the shutdown as intended.
if (spell->Id == SPELL_INTERRUPT_1)
- DoSay("Silence! I kill you!",LANG_UNIVERSAL, NULL);
+ DoSay("Silence! I kill you!", LANG_UNIVERSAL, NULL);
}*/
void JustDied(Unit* /*killer*/)
@@ -114,7 +114,7 @@ public:
if (someplayer)
{
- Unit* p = Unit::GetUnit((*me),someplayer);
+ Unit* p = Unit::GetUnit((*me), someplayer);
if (p && p->GetTypeId() == TYPEID_PLAYER)
{
switch(me->GetEntry())
@@ -141,7 +141,7 @@ public:
if (goConsole)
{
- if (GameObject* pGo = GameObject::GetGameObject((*me),goConsole))
+ if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole))
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
}
}
@@ -153,48 +153,48 @@ public:
case ENTRY_BNAAR_C_CONSOLE:
if (rand()%2)
{
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2933.68f,4162.55f,164.00f,1.60f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2927.36f,4212.97f,164.00f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2933.68f, 4162.55f, 164.00f, 1.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2927.36f, 4212.97f, 164.00f);
}
else
{
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2927.36f,4212.97f,164.00f,4.94f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2933.68f,4162.55f,164.00f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2927.36f, 4212.97f, 164.00f, 4.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2933.68f, 4162.55f, 164.00f);
}
Wave_Timer = 30000;
break;
case ENTRY_CORUU_C_CONSOLE:
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2445.21f,2765.26f,134.49f,3.93f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2424.21f,2740.15f,133.81f);
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2429.86f,2731.85f,134.53f,1.31f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2435.37f,2766.04f,133.81f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2445.21f, 2765.26f, 134.49f, 3.93f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2424.21f, 2740.15f, 133.81f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2429.86f, 2731.85f, 134.53f, 1.31f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2435.37f, 2766.04f, 133.81f);
Wave_Timer = 20000;
break;
case ENTRY_DURO_C_CONSOLE:
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2986.80f,2205.36f,165.37f,3.74f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2985.15f,2197.32f,164.79f);
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2952.91f,2191.20f,165.32f,0.22f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2060.01f,2185.27f,164.67f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2986.80f, 2205.36f, 165.37f, 3.74f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2985.15f, 2197.32f, 164.79f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2952.91f, 2191.20f, 165.32f, 0.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2060.01f, 2185.27f, 164.67f);
Wave_Timer = 15000;
break;
case ENTRY_ARA_C_CONSOLE:
if (rand()%2)
{
- add = me->SummonCreature(ENTRY_ARA_TECH,4035.11f,4038.97f,194.27f,2.57f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f);
- add = me->SummonCreature(ENTRY_ARA_TECH,4033.66f,4036.79f,194.28f,2.57f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f);
- add = me->SummonCreature(ENTRY_ARA_TECH,4037.13f,4037.30f,194.23f,2.57f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f);
+ add = me->SummonCreature(ENTRY_ARA_TECH, 4035.11f, 4038.97f, 194.27f, 2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4003.42f, 4040.19f, 193.49f);
+ add = me->SummonCreature(ENTRY_ARA_TECH, 4033.66f, 4036.79f, 194.28f, 2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4003.42f, 4040.19f, 193.49f);
+ add = me->SummonCreature(ENTRY_ARA_TECH, 4037.13f, 4037.30f, 194.23f, 2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4003.42f, 4040.19f, 193.49f);
}
else
{
- add = me->SummonCreature(ENTRY_ARA_TECH,3099.59f,4049.30f,194.22f,0.05f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4028.01f,4035.17f,193.59f);
- add = me->SummonCreature(ENTRY_ARA_TECH,3999.72f,4046.75f,194.22f,0.05f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4028.01f,4035.17f,193.59f);
- add = me->SummonCreature(ENTRY_ARA_TECH,3996.81f,4048.26f,194.22f,0.05f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4028.01f,4035.17f,193.59f);
+ add = me->SummonCreature(ENTRY_ARA_TECH, 3099.59f, 4049.30f, 194.22f, 0.05f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4028.01f, 4035.17f, 193.59f);
+ add = me->SummonCreature(ENTRY_ARA_TECH, 3999.72f, 4046.75f, 194.22f, 0.05f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4028.01f, 4035.17f, 193.59f);
+ add = me->SummonCreature(ENTRY_ARA_TECH, 3996.81f, 4048.26f, 194.22f, 0.05f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4028.01f, 4035.17f, 193.59f);
}
Wave_Timer = 15000;
break;
@@ -205,30 +205,30 @@ public:
switch(pCreature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2946.52f,4201.42f,163.47f,3.54f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2927.49f,4192.81f,163.00f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2927.49f, 4192.81f, 163.00f);
break;
case ENTRY_CORUU_C_CONSOLE:
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2453.88f,2737.85f,133.27f,2.59f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2433.96f,2751.53f,133.85f);
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2441.62f,2735.32f,134.49f,1.97f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2433.96f,2751.53f,133.85f);
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2450.73f,2754.50f,134.49f,3.29f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2433.96f,2751.53f,133.85f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2453.88f, 2737.85f, 133.27f, 2.59f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2433.96f, 2751.53f, 133.85f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2441.62f, 2735.32f, 134.49f, 1.97f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2433.96f, 2751.53f, 133.85f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2450.73f, 2754.50f, 134.49f, 3.29f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2433.96f, 2751.53f, 133.85f);
break;
case ENTRY_DURO_C_CONSOLE:
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2956.18f,2202.85f,165.32f,5.45f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2972.27f,2193.22f,164.48f);
- add = me->SummonCreature(ENTRY_SUNFURY_TECH,2975.30f,2211.50f,165.32f,4.55f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2972.27f,2193.22f,164.48f);
- add = me->SummonCreature(ENTRY_SUNFURY_PROT,2965.02f,2217.45f,164.16f,4.96f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,2972.27f,2193.22f,164.48f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2956.18f, 2202.85f, 165.32f, 5.45f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2972.27f, 2193.22f, 164.48f);
+ add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2975.30f, 2211.50f, 165.32f, 4.55f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2972.27f, 2193.22f, 164.48f);
+ add = me->SummonCreature(ENTRY_SUNFURY_PROT, 2965.02f, 2217.45f, 164.16f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 2972.27f, 2193.22f, 164.48f);
break;
case ENTRY_ARA_C_CONSOLE:
- add = me->SummonCreature(ENTRY_ARA_ENGI,3994.51f,4020.46f,192.18f,0.91f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4008.35f,4035.04f,192.70f);
- add = me->SummonCreature(ENTRY_ARA_GORKLONN,4021.56f,4059.35f,193.59f,4.44f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- if (add) add->GetMotionMaster()->MovePoint(0,4016.62f,4039.89f,193.46f);
+ add = me->SummonCreature(ENTRY_ARA_ENGI, 3994.51f, 4020.46f, 192.18f, 0.91f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4008.35f, 4035.04f, 192.70f);
+ add = me->SummonCreature(ENTRY_ARA_GORKLONN, 4021.56f, 4059.35f, 193.59f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ if (add) add->GetMotionMaster()->MovePoint(0, 4016.62f, 4039.89f, 193.46f);
break;
}
}
@@ -270,14 +270,14 @@ public:
DoScriptText(EMOTE_COMPLETE, me);
if (someplayer)
{
- Unit* u = Unit::GetUnit((*me),someplayer);
+ Unit* u = Unit::GetUnit((*me), someplayer);
if (u && u->GetTypeId() == TYPEID_PLAYER)
- CAST_PLR(u)->KilledMonsterCredit(me->GetEntry(),me->GetGUID());
+ CAST_PLR(u)->KilledMonsterCredit(me->GetEntry(), me->GetGUID());
DoCast(me, SPELL_DISABLE_VISUAL);
}
if (goConsole)
{
- if (GameObject* pGo = GameObject::GetGameObject((*me),goConsole))
+ if (GameObject* pGo = GameObject::GetGameObject((*me), goConsole))
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
}
++Phase;
@@ -321,23 +321,23 @@ public:
{
case 3726: //b'naar
if ((pPlayer->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) &&
- pPlayer->HasItemCount(29366,1))
- manaforge = pPlayer->SummonCreature(ENTRY_BNAAR_C_CONSOLE,2918.95f,4189.98f,161.88f,0.34f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000);
+ pPlayer->HasItemCount(29366, 1))
+ manaforge = pPlayer->SummonCreature(ENTRY_BNAAR_C_CONSOLE, 2918.95f, 4189.98f, 161.88f, 0.34f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000);
break;
case 3730: //coruu
if ((pPlayer->GetQuestStatus(10321) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10330) == QUEST_STATUS_INCOMPLETE) &&
- pPlayer->HasItemCount(29396,1))
- manaforge = pPlayer->SummonCreature(ENTRY_CORUU_C_CONSOLE,2426.77f,2750.38f,133.24f,2.14f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000);
+ pPlayer->HasItemCount(29396, 1))
+ manaforge = pPlayer->SummonCreature(ENTRY_CORUU_C_CONSOLE, 2426.77f, 2750.38f, 133.24f, 2.14f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000);
break;
case 3734: //duro
if ((pPlayer->GetQuestStatus(10322) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10338) == QUEST_STATUS_INCOMPLETE) &&
- pPlayer->HasItemCount(29397,1))
- manaforge = pPlayer->SummonCreature(ENTRY_DURO_C_CONSOLE,2976.48f,2183.29f,163.20f,1.85f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000);
+ pPlayer->HasItemCount(29397, 1))
+ manaforge = pPlayer->SummonCreature(ENTRY_DURO_C_CONSOLE, 2976.48f, 2183.29f, 163.20f, 1.85f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000);
break;
case 3722: //ara
if ((pPlayer->GetQuestStatus(10323) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(10365) == QUEST_STATUS_INCOMPLETE) &&
- pPlayer->HasItemCount(29411,1))
- manaforge = pPlayer->SummonCreature(ENTRY_ARA_C_CONSOLE,4013.71f,4028.76f,192.10f,1.25f,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,125000);
+ pPlayer->HasItemCount(29411, 1))
+ manaforge = pPlayer->SummonCreature(ENTRY_ARA_C_CONSOLE, 4013.71f, 4028.76f, 192.10f, 1.25f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 125000);
break;
}
@@ -431,8 +431,8 @@ public:
// Emote Ardonis and Pathaleon
void Turn_to_Pathaleons_Image()
{
- Creature *ardonis = Unit::GetCreature(*me,ardonisGUID);
- Creature *pathaleon = Unit::GetCreature(*me,pathaleonGUID);
+ Creature *ardonis = Unit::GetCreature(*me, ardonisGUID);
+ Creature *pathaleon = Unit::GetCreature(*me, pathaleonGUID);
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
if (!ardonis || !pathaleon || !pPlayer)
@@ -457,7 +457,7 @@ public:
//Set them back to each other
void Turn_to_eachother()
{
- if (Unit *ardonis = Unit::GetUnit(*me,ardonisGUID))
+ if (Unit *ardonis = Unit::GetUnit(*me, ardonisGUID))
{
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
@@ -514,8 +514,8 @@ public:
return;
}
- Unit *ardonis = Unit::GetUnit(*me,ardonisGUID);
- Unit *pathaleon = Unit::GetUnit(*me,pathaleonGUID);
+ Unit *ardonis = Unit::GetUnit(*me, ardonisGUID);
+ Unit *pathaleon = Unit::GetUnit(*me, pathaleonGUID);
Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID);
if (!ardonis || !pPlayer)
@@ -988,7 +988,7 @@ public:
case 17:
case 29:
//Find Object and "work"
- if (GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE))
+ if (GetClosestGameObjectWithEntry(me, GO_DRAENEI_MACHINE, INTERACTION_DISTANCE))
{
// take the GO -> animation
me->HandleEmoteCommand(EMOTE_STATE_LOOT);
@@ -1019,7 +1019,7 @@ public:
if (uiTakeTimer < uiDiff)
{
me->HandleEmoteCommand(EMOTE_STATE_NONE);
- if (GameObject* pGO = GetClosestGameObjectWithEntry(me,GO_DRAENEI_MACHINE,INTERACTION_DISTANCE))
+ if (GameObject* pGO = GetClosestGameObjectWithEntry(me, GO_DRAENEI_MACHINE, INTERACTION_DISTANCE))
{
SetEscortPaused(false);
bTake=false;
@@ -1041,7 +1041,7 @@ public:
if (npc_maxx_a_million_escortAI* pEscortAI = CAST_AI(npc_maxx_a_million_escort::npc_maxx_a_million_escortAI, pCreature->AI()))
{
pCreature->setFaction(113);
- pEscortAI->Start(false,false,pPlayer->GetGUID());
+ pEscortAI->Start(false, false, pPlayer->GetGUID());
}
}
return true;
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 45dae7034c7..c705a159d9b 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -293,10 +293,10 @@ public:
{
DoCast(plr, SPELL_FORCE_OF_NELTHARAKU, true);
/*
- float x,y,z;
- me->GetPosition(x,y,z);
+ float x, y, z;
+ me->GetPosition(x, y, z);
- float dx,dy,dz;
+ float dx, dy, dz;
me->GetRandomPoint(x, y, z, 20, dx, dy, dz);
dz += 20; // so it's in the air, not ground*/
@@ -474,9 +474,9 @@ public:
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
{
- if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658,1,true))
+ if (pPlayer->GetQuestStatus(10583) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30658, 1, true))
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659,1,true))
+ if (pPlayer->GetQuestStatus(10601) == QUEST_STATUS_INCOMPLETE && !pPlayer->HasItemCount(30659, 1, true))
pPlayer->ADD_GOSSIP_ITEM(0, GOSSIP_HSK2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
@@ -537,7 +537,7 @@ public:
case GOSSIP_ACTION_INFO_DEF+6:
//correct id not known
pPlayer->SEND_GOSSIP_MENU(10940, pCreature->GetGUID());
- pCreature->CastSpell(pPlayer,41121,false);
+ pCreature->CastSpell(pPlayer, 41121, false);
pPlayer->AreaExploredOrEventHappens(QUEST_11082);
break;
}
@@ -741,7 +741,7 @@ public:
void StartEvent()
{
me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
- me->SetUInt32Value(UNIT_FIELD_BYTES_1,0);
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Unit* Illidan = me->SummonCreature(C_ILLIDAN, -5107.83f, 602.584f, 85.2393f, 4.92598f, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (Illidan)
{
@@ -817,7 +817,7 @@ public:
Illi->SetVisible(false);
Illi->setDeathState(JUST_DIED);
return 1000; break;
- case 23: me->SetUInt32Value(UNIT_FIELD_BYTES_1,0); return 2000; break;
+ case 23: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); return 2000; break;
case 24: me->SetUInt64Value(UNIT_FIELD_TARGET, PlayerGUID); return 5000; break;
case 25: DoScriptText(OVERLORD_SAY_6, me); return 2000; break;
case 26:
@@ -1013,7 +1013,7 @@ public:
//this is very unclear, random say without no real relevance to script/event
void DoRandomSay()
{
- DoScriptText(RAND(SAY_WIL_PROGRESS2,SAY_WIL_PROGRESS4,SAY_WIL_PROGRESS5), me);
+ DoScriptText(RAND(SAY_WIL_PROGRESS2, SAY_WIL_PROGRESS4, SAY_WIL_PROGRESS5), me);
}
void DoSpawnAssassin()
@@ -1032,7 +1032,7 @@ public:
if (pWho->GetTypeId() != TYPEID_PLAYER)
{
//appears to be random
- if (urand(0,1))
+ if (urand(0, 1))
DoScriptText(RAND(SAY_WIL_AGGRO1, SAY_WIL_AGGRO2), pWho);
}
}
@@ -1105,28 +1105,28 @@ struct Location
static Location SpawnLocation[]=
{
//Cords used for:
- {-4615.8556f, 1342.2532f, 139.9f, 1.612f},//Illidari Soldier
- {-4598.9365f, 1377.3182f, 139.9f, 3.917f},//Illidari Soldier
- {-4598.4697f, 1360.8999f, 139.9f, 2.427f},//Illidari Soldier
- {-4589.3599f, 1369.1061f, 139.9f, 3.165f},//Illidari Soldier
- {-4608.3477f, 1386.0076f, 139.9f, 4.108f},//Illidari Soldier
- {-4633.1889f, 1359.8033f, 139.9f, 0.949f},//Illidari Soldier
- {-4623.5791f, 1351.4574f, 139.9f, 0.971f},//Illidari Soldier
- {-4607.2988f, 1351.6099f, 139.9f, 2.416f},//Illidari Soldier
- {-4633.7764f, 1376.0417f, 139.9f, 5.608f},//Illidari Soldier
- {-4600.2461f, 1369.1240f, 139.9f, 3.056f},//Illidari Mind Breaker
- {-4631.7808f, 1367.9459f, 139.9f, 0.020f},//Illidari Mind Breaker
- {-4600.2461f, 1369.1240f, 139.9f, 3.056f},//Illidari Highlord
- {-4631.7808f, 1367.9459f, 139.9f, 0.020f},//Illidari Highlord
- {-4615.5586f, 1353.0031f, 139.9f, 1.540f},//Illidari Highlord
- {-4616.4736f, 1384.2170f, 139.9f, 4.971f},//Illidari Highlord
+ {-4615.8556f, 1342.2532f, 139.9f, 1.612f}, //Illidari Soldier
+ {-4598.9365f, 1377.3182f, 139.9f, 3.917f}, //Illidari Soldier
+ {-4598.4697f, 1360.8999f, 139.9f, 2.427f}, //Illidari Soldier
+ {-4589.3599f, 1369.1061f, 139.9f, 3.165f}, //Illidari Soldier
+ {-4608.3477f, 1386.0076f, 139.9f, 4.108f}, //Illidari Soldier
+ {-4633.1889f, 1359.8033f, 139.9f, 0.949f}, //Illidari Soldier
+ {-4623.5791f, 1351.4574f, 139.9f, 0.971f}, //Illidari Soldier
+ {-4607.2988f, 1351.6099f, 139.9f, 2.416f}, //Illidari Soldier
+ {-4633.7764f, 1376.0417f, 139.9f, 5.608f}, //Illidari Soldier
+ {-4600.2461f, 1369.1240f, 139.9f, 3.056f}, //Illidari Mind Breaker
+ {-4631.7808f, 1367.9459f, 139.9f, 0.020f}, //Illidari Mind Breaker
+ {-4600.2461f, 1369.1240f, 139.9f, 3.056f}, //Illidari Highlord
+ {-4631.7808f, 1367.9459f, 139.9f, 0.020f}, //Illidari Highlord
+ {-4615.5586f, 1353.0031f, 139.9f, 1.540f}, //Illidari Highlord
+ {-4616.4736f, 1384.2170f, 139.9f, 4.971f}, //Illidari Highlord
{-4627.1240f, 1378.8752f, 139.9f, 2.544f} //Torloth The Magnificent
};
struct WaveData
{
uint8 SpawnCount, UsedSpawnPoint;
- uint32 CreatureId, SpawnTimer,YellTimer;
+ uint32 CreatureId, SpawnTimer, YellTimer;
int32 WaveTextId;
};
@@ -1218,10 +1218,10 @@ public:
switch(AnimationCount)
{
case 0:
- me->SetUInt32Value(UNIT_FIELD_BYTES_1,8);
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8);
break;
case 3:
- me->RemoveFlag(UNIT_FIELD_BYTES_1,8);
+ me->RemoveFlag(UNIT_FIELD_BYTES_1, 8);
break;
case 5:
if (Player* AggroTarget = (Unit::GetPlayer(*me, AggroTargetGUID)))
@@ -1238,8 +1238,8 @@ public:
me->ClearUnitState(UNIT_STAT_ROOT);
float x, y, z;
- AggroTarget->GetPosition(x,y,z);
- me->GetMotionMaster()->MovePoint(0,x,y,z);
+ AggroTarget->GetPosition(x, y, z);
+ me->GetMotionMaster()->MovePoint(0, x, y, z);
}
break;
}
@@ -1541,7 +1541,7 @@ public:
{
if (SpellTimer1 <= diff)
{
- if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM,0))
+ if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
if (pTarget->GetTypeId() == TYPEID_PLAYER)
{
@@ -1632,8 +1632,8 @@ void npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave()
if (Player* pTarget = Unit::GetPlayer(*me, PlayerGUID))
{
float x, y, z;
- pTarget->GetPosition(x,y,z);
- Spawn->GetMotionMaster()->MovePoint(0,x, y, z);
+ pTarget->GetPosition(x, y, z);
+ Spawn->GetMotionMaster()->MovePoint(0, x, y, z);
}
}
CAST_AI(mob_illidari_spawn::mob_illidari_spawnAI, Spawn->AI())->LordIllidanGUID = me->GetGUID();
@@ -1786,7 +1786,7 @@ public:
if (totemOspirits)
{
Summoned->setFaction(ENRAGED_SOUL_FRIENDLY);
- Summoned->GetMotionMaster()->MovePoint(0,totemOspirits->GetPositionX(), totemOspirits->GetPositionY(), Summoned->GetPositionZ());
+ Summoned->GetMotionMaster()->MovePoint(0, totemOspirits->GetPositionX(), totemOspirits->GetPositionY(), Summoned->GetPositionZ());
Unit* Owner = totemOspirits->GetOwner();
if (Owner && Owner->GetTypeId() == TYPEID_PLAYER)
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index 1437702fbb5..12ac3ea777e 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -167,7 +167,7 @@ public:
if (done_by->GetTypeId() == TYPEID_PLAYER)
if (me->HealthBelowPctDamaged(20, damage))
{
- CAST_PLR(done_by)->GroupEventHappens(QUEST_10004,me);
+ CAST_PLR(done_by)->GroupEventHappens(QUEST_10004, me);
damage = 0;
EnterEvadeMode();
}
@@ -265,7 +265,7 @@ public:
{
pPlayer->PlayerTalkClass->ClearMenus();
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
- pPlayer->CastSpell(pPlayer,37778,false);
+ pPlayer->CastSpell(pPlayer, 37778, false);
return true;
}
@@ -355,7 +355,7 @@ public:
case 55: DoScriptText(WHISP20, me, pPlayer); break;
case 56: DoScriptText(WHISP21, me, pPlayer);
if (pPlayer)
- pPlayer->GroupEventHappens(10211,me);
+ pPlayer->GroupEventHappens(10211, me);
break;
}
}
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index b9a4d2c48e3..6a934362b2b 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -325,7 +325,7 @@ public:
me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
if (rand()%100 < 75)
- me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f,0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
me->SummonCreature(netherwebVictims[rand()%6], 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
}
}
@@ -577,16 +577,16 @@ public:
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->CastSpell(pPlayer,40642,false);
+ pPlayer->CastSpell(pPlayer, 40642, false);
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- pPlayer->CastSpell(pPlayer,40640,false);
+ pPlayer->CastSpell(pPlayer, 40640, false);
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- pPlayer->CastSpell(pPlayer,40632,false);
+ pPlayer->CastSpell(pPlayer, 40632, false);
break;
case GOSSIP_ACTION_INFO_DEF + 4:
- pPlayer->CastSpell(pPlayer,40644,false);
+ pPlayer->CastSpell(pPlayer, 40644, false);
break;
}
}
@@ -679,12 +679,12 @@ public:
switch(i)
{
case 3:
- me->SummonCreature(NPC_CABAL_SKRIMISHER,-2795.99f,5420.33f,-34.53f,0.0f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(NPC_CABAL_SKRIMISHER,-2793.55f,5412.79f,-34.53f,0.0f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(NPC_CABAL_SKRIMISHER, -2793.55f, 5412.79f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
case 11:
if (pPlayer && pPlayer->GetTypeId() == TYPEID_PLAYER)
- pPlayer->GroupEventHappens(QUEST_ESCAPING_THE_TOMB,me);
+ pPlayer->GroupEventHappens(QUEST_ESCAPING_THE_TOMB, me);
break;
}
}
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index 3face5ee606..b8c2aa34a0a 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -41,7 +41,7 @@ EndContentData */
#define GOSSIP_ITEM_BLESS_ASH "Grant me your mark, wise ancient."
#define GOSSIP_ITEM_BLESS_KEL "Grant me your mark, mighty ancient."
-//signed for 17900 but used by 17900,17901
+//signed for 17900 but used by 17900, 17901
#define GOSSIP_REWARD_BLESS -1000359
//#define TEXT_BLESSINGS "<You need higher standing with Cenarion Expedition to recive a blessing.>"
@@ -70,8 +70,8 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pCreature->setPowerType(POWER_MANA);
- pCreature->SetMaxPower(POWER_MANA,200); //set a "fake" mana value, we can't depend on database doing it in this case
- pCreature->SetPower(POWER_MANA,200);
+ pCreature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case
+ pCreature->SetPower(POWER_MANA, 200);
if (pCreature->GetEntry() == 17900) //check which Creature we are dealing with
{
@@ -246,7 +246,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF + 2:
{
- if (!pPlayer->HasItemCount(24573,1))
+ if (!pPlayer->HasItemCount(24573, 1))
{
ItemPosCountVec dest;
uint32 itemId = 24573;
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 28e38fbaac9..da4880b4b6b 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -711,7 +711,7 @@ class spell_gen_parachute_ic : public SpellScriptLoader
return;
if (target->ToPlayer()->m_movementInfo.fallTime > 2000)
- target->CastSpell(target,SPELL_PARACHUTE_IC,true);
+ target->CastSpell(target, SPELL_PARACHUTE_IC, true);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 3a7983ac8f6..f30ced7b4b0 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -121,7 +121,7 @@ public:
if (spellId)
caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, true);
if (spellId == HUNTER_SPELL_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
- caster->ToPlayer()->AddSpellCooldown(spellId,0,uint32(time(NULL) + 60));
+ caster->ToPlayer()->AddSpellCooldown(spellId, 0, uint32(time(NULL) + 60));
}
void Register()
@@ -281,7 +281,7 @@ public:
spellInfo->Id != HUNTER_SPELL_READINESS &&
spellInfo->Id != HUNTER_SPELL_BESTIAL_WRATH &&
GetSpellRecoveryTime(spellInfo) > 0)
- caster->ToPlayer()->RemoveSpellCooldown((itr++)->first,true);
+ caster->ToPlayer()->RemoveSpellCooldown((itr++)->first, true);
else
++itr;
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 3679e004172..19a526826f0 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -834,9 +834,9 @@ class spell_item_create_heart_candy : public SpellScriptLoader
Player* target = GetHitUnit()->ToPlayer();
- static const uint32 items[] = {ITEM_HEART_CANDY_1,ITEM_HEART_CANDY_2,ITEM_HEART_CANDY_3,ITEM_HEART_CANDY_4,ITEM_HEART_CANDY_5,ITEM_HEART_CANDY_6,ITEM_HEART_CANDY_7,ITEM_HEART_CANDY_8};
+ static const uint32 items[] = {ITEM_HEART_CANDY_1, ITEM_HEART_CANDY_2, ITEM_HEART_CANDY_3, ITEM_HEART_CANDY_4, ITEM_HEART_CANDY_5, ITEM_HEART_CANDY_6, ITEM_HEART_CANDY_7, ITEM_HEART_CANDY_8};
- target->AddItem(items[urand(0,7)],1);
+ target->AddItem(items[urand(0, 7)], 1);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 4806457435d..762dd9292a8 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -33,7 +33,7 @@ enum ShamanSpells
//For Earthen Power
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474, //Spell casted by totem
- SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,//Spell witch remove snare effect
+ SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566, //Spell witch remove snare effect
};
// 51474 - Astral shift
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 54c60da9909..48308545cc3 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -266,7 +266,7 @@ class AreaTrigger_at_scent_larkorwi : public AreaTriggerScript
{
if (!player->isDead() && player->GetQuestStatus(QUEST_SCENT_OF_LARKORWI) == QUEST_STATUS_INCOMPLETE)
{
- if (!player->FindNearestCreature(NPC_LARKORWI_MATE,15))
+ if (!player->FindNearestCreature(NPC_LARKORWI_MATE, 15))
player->SummonCreature(NPC_LARKORWI_MATE, player->GetPositionX()+5, player->GetPositionY(), player->GetPositionZ(), 3.3f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 100000);
}
@@ -307,13 +307,13 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
{
case 5332:
case 5338:
- pPosition = WorldLocation(571,3733.68f,3563.25f,290.812f,3.665192f);
+ pPosition = WorldLocation(571, 3733.68f, 3563.25f, 290.812f, 3.665192f);
break;
case 5334:
- pPosition = WorldLocation(571,3802.38f,3585.95f,49.5765f,0.0f);
+ pPosition = WorldLocation(571, 3802.38f, 3585.95f, 49.5765f, 0.0f);
break;
case 5340:
- pPosition = WorldLocation(571,3687.91f,3577.28f,473.342f,0.0f);
+ pPosition = WorldLocation(571, 3687.91f, 3577.28f, 473.342f, 0.0f);
break;
default:
return false;
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 2c39bb1b707..fc0c8f058af 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: GO_Scripts
SD%Complete: 100
-SDComment: Quest support: 4285,4287,4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089,12843,12982, 2936. Soulwell
+SDComment: Quest support: 4285, 4287, 4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089, 12843, 12982, 2936. Soulwell
SDCategory: Game Objects
EndScriptData */
@@ -67,7 +67,7 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject * /*pGO*/)
{
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_GHOST_SABER,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SUMMON_GHOST_SABER, true);
return false;
}
};
@@ -148,7 +148,7 @@ public:
{
if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !pPlayer->HasSpell(26086))
{
- pPlayer->CastSpell(pPlayer,26095,false);
+ pPlayer->CastSpell(pPlayer, 26095, false);
}
return true;
}
@@ -167,7 +167,7 @@ public:
{
if (pPlayer->HasSkill(SKILL_ENGINERING) && pPlayer->GetBaseSkillValue(SKILL_ENGINERING) >= 300 && !pPlayer->HasSpell(22704))
{
- pPlayer->CastSpell(pPlayer,22864,false);
+ pPlayer->CastSpell(pPlayer, 22864, false);
}
return true;
}
@@ -213,7 +213,7 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->GetQuestRewardStatus(7761))
- pPlayer->CastSpell(pPlayer,23460,true);
+ pPlayer->CastSpell(pPlayer, 23460, true);
return true;
}
@@ -232,7 +232,7 @@ public:
{
if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetSkillValue(SKILL_ALCHEMY) >= 300 && !pPlayer->HasSpell(24266))
{
- pPlayer->CastSpell(pPlayer,24267,false);
+ pPlayer->CastSpell(pPlayer, 24267, false);
}
return true;
}
@@ -254,7 +254,7 @@ public:
return true;
if (pPlayer->GetQuestStatus(4296) == QUEST_STATUS_INCOMPLETE)
- pPlayer->CastSpell(pPlayer,15065,false);
+ pPlayer->CastSpell(pPlayer, 15065, false);
return true;
}
@@ -272,7 +272,7 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject * /*pGO*/)
{
if (pPlayer->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
- pPlayer->CastSpell(pPlayer,33382,true);
+ pPlayer->CastSpell(pPlayer, 33382, true);
return true;
}
@@ -473,10 +473,10 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject * /*pGO*/)
{
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
- //pPlayer->CastSpell(pPlayer,SPELL_SUMMON_RIZZLE,false);
+ //pPlayer->CastSpell(pPlayer, SPELL_SUMMON_RIZZLE, false);
if (Creature* pCreature = pPlayer->SummonCreature(NPC_RIZZLE, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
- pCreature->CastSpell(pPlayer,SPELL_BLACKJACK,false);
+ pCreature->CastSpell(pPlayer, SPELL_BLACKJACK, false);
return false;
}
@@ -569,12 +569,12 @@ public:
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
- pPlayer->CastSpell(pPlayer,SPELL_CREATE_1_FLASK_OF_BEAST,false);
+ pPlayer->CastSpell(pPlayer, SPELL_CREATE_1_FLASK_OF_BEAST, false);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->CastSpell(pPlayer,SPELL_CREATE_5_FLASK_OF_BEAST,false);
+ pPlayer->CastSpell(pPlayer, SPELL_CREATE_5_FLASK_OF_BEAST, false);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
break;
@@ -628,12 +628,12 @@ public:
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
- pPlayer->CastSpell(pPlayer,SPELL_CREATE_1_FLASK_OF_SORCERER,false);
+ pPlayer->CastSpell(pPlayer, SPELL_CREATE_1_FLASK_OF_SORCERER, false);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
- pPlayer->CastSpell(pPlayer,SPELL_CREATE_5_FLASK_OF_SORCERER,false);
+ pPlayer->CastSpell(pPlayer, SPELL_CREATE_5_FLASK_OF_SORCERER, false);
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
break;
@@ -681,21 +681,21 @@ public:
if (pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_WHITE_PUNCH_CARD, 1, true);
- pPlayer->CastSpell(pPlayer,SPELL_YELLOW_PUNCH_CARD,true);
+ pPlayer->CastSpell(pPlayer, SPELL_YELLOW_PUNCH_CARD, true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_B:
if (pPlayer->HasItemCount(ITEM_YELLOW_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_YELLOW_PUNCH_CARD, 1, true);
- pPlayer->CastSpell(pPlayer,SPELL_BLUE_PUNCH_CARD,true);
+ pPlayer->CastSpell(pPlayer, SPELL_BLUE_PUNCH_CARD, true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_C:
if (pPlayer->HasItemCount(ITEM_BLUE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_BLUE_PUNCH_CARD, 1, true);
- pPlayer->CastSpell(pPlayer,SPELL_RED_PUNCH_CARD,true);
+ pPlayer->CastSpell(pPlayer, SPELL_RED_PUNCH_CARD, true);
}
break;
case MATRIX_PUNCHOGRAPH_3005_D:
@@ -856,16 +856,16 @@ public:
switch(pPrisoner->GetEntry())
{
case NPC_EBON_BLADE_PRISONER_HUMAN:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_H,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SUMMON_BLADE_KNIGHT_H, true);
break;
case NPC_EBON_BLADE_PRISONER_NE:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_NE,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SUMMON_BLADE_KNIGHT_NE, true);
break;
case NPC_EBON_BLADE_PRISONER_TROLL:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_TROLL,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SUMMON_BLADE_KNIGHT_TROLL, true);
break;
case NPC_EBON_BLADE_PRISONER_ORC:
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_BLADE_KNIGHT_ORC,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SUMMON_BLADE_KNIGHT_ORC, true);
break;
}
return true;
@@ -912,10 +912,10 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject* /*pGO*/)
{
- if (pPlayer->HasItemCount(ITEM_CUERGOS_KEY,1))
+ if (pPlayer->HasItemCount(ITEM_CUERGOS_KEY, 1))
return false;
- pPlayer->CastSpell(pPlayer,SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB,true);
+ pPlayer->CastSpell(pPlayer, SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB, true);
return true;
}
@@ -1009,7 +1009,7 @@ public:
if (qInfo)
{
//TODO: prisoner should help player for a short period of time
- pPlayer->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0],0);
+ pPlayer->KilledMonsterCredit(qInfo->ReqCreatureOrGOId[0], 0);
pPrisoner->DisappearAndDie();
}
return true;
@@ -1036,12 +1036,12 @@ public:
{
if (pPlayer->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE)
{
- Creature *pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE,1.0f);
+ Creature *pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE, 1.0f);
if (pTadpole)
{
pGO->UseDoorOrButton();
pTadpole->DisappearAndDie();
- pPlayer->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE,0);
+ pPlayer->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE, 0);
//FIX: Summon minion tadpole
}
}
@@ -1072,14 +1072,14 @@ public:
if ((pPlayer->GetTeamId() == TEAM_ALLIANCE && pPlayer->GetQuestStatus(QUEST_ALLIANCE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE) ||
(pPlayer->GetTeamId() == TEAM_HORDE && pPlayer->GetQuestStatus(QUEST_HORDE_YOU_VE_REALLY_DONE_IT_THIS_TIME_KUL) == QUEST_STATUS_INCOMPLETE))
{
- Creature *pPrisoner = pGO->FindNearestCreature(NPC_CAPTIVE_ASPIRANT,1.0f);
+ Creature *pPrisoner = pGO->FindNearestCreature(NPC_CAPTIVE_ASPIRANT, 1.0f);
if (!pPrisoner)
- pPrisoner = pGO->FindNearestCreature(NPC_KUL,1.0f);
+ pPrisoner = pGO->FindNearestCreature(NPC_KUL, 1.0f);
if (pPrisoner)
{
pGO->UseDoorOrButton();
pPrisoner->DisappearAndDie();
- pPlayer->KilledMonsterCredit(pPrisoner->GetEntry(),0);
+ pPlayer->KilledMonsterCredit(pPrisoner->GetEntry(), 0);
}
}
return true;
@@ -1133,11 +1133,11 @@ public:
Creature* pTarget = GetClosestCreatureWithEntry(pPlayer, NPC_OUTHOUSE_BUNNY, 3.0f);
if (pTarget)
{
- pTarget->AI()->SetData(1,pPlayer->getGender());
+ pTarget->AI()->SetData(1, pPlayer->getGender());
pGO->CastSpell(pTarget, SPELL_INDISPOSED_III);
}
pGO->CastSpell(pPlayer, SPELL_INDISPOSED);
- if (pPlayer->HasItemCount(ITEM_ANDERHOLS_SLIDER_CIDER,1))
+ if (pPlayer->HasItemCount(ITEM_ANDERHOLS_SLIDER_CIDER, 1))
pGO->CastSpell(pPlayer, SPELL_CREATE_AMBERSEEDS);
return true;
}
@@ -1168,8 +1168,8 @@ public:
bool OnGossipHello(Player *pPlayer, GameObject *pGO)
{
pPlayer->SendLoot(pGO->GetGUID(), LOOT_CORPSE);
- pGO->SummonCreature(NPC_HIVE_AMBUSHER,pGO->GetPositionX()+1,pGO->GetPositionY(),pGO->GetPositionZ(),pGO->GetAngle(pPlayer),TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
- pGO->SummonCreature(NPC_HIVE_AMBUSHER,pGO->GetPositionX(),pGO->GetPositionY()+1,pGO->GetPositionZ(),pGO->GetAngle(pPlayer),TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ pGO->SummonCreature(NPC_HIVE_AMBUSHER, pGO->GetPositionX()+1, pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(pPlayer), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ pGO->SummonCreature(NPC_HIVE_AMBUSHER, pGO->GetPositionX(), pGO->GetPositionY()+1, pGO->GetPositionZ(), pGO->GetAngle(pPlayer), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
return true;
}
};
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index f3f7bd27720..0bf4b966471 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -64,7 +64,7 @@ public:
void EnterCombat(Unit* who)
{
if (me->GetEntry() == NPC_CENARION_HOLD_INFANTRY)
- DoScriptText(RAND(SAY_GUARD_SIL_AGGRO1,SAY_GUARD_SIL_AGGRO2,SAY_GUARD_SIL_AGGRO3), me, who);
+ DoScriptText(RAND(SAY_GUARD_SIL_AGGRO1, SAY_GUARD_SIL_AGGRO2, SAY_GUARD_SIL_AGGRO3), me, who);
if (SpellEntry const* spell = me->reachWithSpellAttack(who))
DoCast(who, spell->Id);
}
@@ -124,7 +124,7 @@ public:
info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE);
//20% chance to replace our white hit with a spell
- if (info && urand(0,99) < 20 && !globalCooldown)
+ if (info && urand(0, 99) < 20 && !globalCooldown)
{
//Cast the spell
if (healing)
@@ -171,9 +171,9 @@ public:
//Cast spell
if (healing)
- DoCast(me,info->Id);
+ DoCast(me, info->Id);
else
- DoCast(me->getVictim(),info->Id);
+ DoCast(me->getVictim(), info->Id);
//Set our global cooldown
globalCooldown = GENERIC_CREATURE_COOLDOWN;
@@ -268,10 +268,10 @@ public:
{
if (exileTimer <= diff)
{
- if (Unit* temp = Unit::GetUnit(*me,playerGUID))
+ if (Unit* temp = Unit::GetUnit(*me, playerGUID))
{
- temp->CastSpell(temp,SPELL_EXILE,true);
- temp->CastSpell(temp,SPELL_BANISH_TELEPORT,true);
+ temp->CastSpell(temp, SPELL_EXILE, true);
+ temp->CastSpell(temp, SPELL_BANISH_TELEPORT, true);
}
playerGUID = 0;
exileTimer = 8500;
@@ -333,10 +333,10 @@ public:
{
if (exileTimer <= diff)
{
- if (Unit* temp = Unit::GetUnit(*me,playerGUID))
+ if (Unit* temp = Unit::GetUnit(*me, playerGUID))
{
- temp->CastSpell(temp,SPELL_EXILE,true);
- temp->CastSpell(temp,SPELL_BANISH_TELEPORT,true);
+ temp->CastSpell(temp, SPELL_EXILE, true);
+ temp->CastSpell(temp, SPELL_BANISH_TELEPORT, true);
}
playerGUID = 0;
exileTimer = 8500;
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 4129fe0e3fa..4b15cc79dd9 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -26,7 +26,7 @@ EndScriptData */
/* ContentData
item_draenei_fishing_net(i23654) Hacklike implements chance to spawn item or creature
item_nether_wraith_beacon(i31742) Summons creatures for quest Becoming a Spellfire Tailor (q10832)
-item_flying_machine(i34060,i34061) Engineering crafted flying machines
+item_flying_machine(i34060, i34061) Engineering crafted flying machines
item_gor_dreks_ointment(i30175) Protecting Our Own(q10488)
item_only_for_flight Items which should only useable while flying
EndContentData */
@@ -75,7 +75,7 @@ public:
return false;
// error
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,pItem,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
return true;
}
};
@@ -95,7 +95,7 @@ public:
{
if (pPlayer->GetQuestStatus(9452) == QUEST_STATUS_INCOMPLETE)
{
- if (urand(0,99) < 35)
+ if (urand(0, 99) < 35)
{
Creature *Murloc = pPlayer->SummonCreature(17102, pPlayer->GetPositionX(), pPlayer->GetPositionY()+20, pPlayer->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
if (Murloc)
@@ -156,7 +156,7 @@ public:
targets.getUnitTarget()->GetEntry() == 20748 && !targets.getUnitTarget()->HasAura(32578))
return false;
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,pItem,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
return true;
}
};
@@ -172,11 +172,11 @@ public:
bool OnUse(Player *pPlayer, Item *pItem, SpellCastTargets const & /*targets*/)
{
- if (pPlayer->FindNearestCreature(26248,15) || pPlayer->FindNearestCreature(26249,15))
+ if (pPlayer->FindNearestCreature(26248, 15) || pPlayer->FindNearestCreature(26249, 15))
return false;
else
{
- pPlayer->SendEquipError(EQUIP_ERR_OUT_OF_RANGE,pItem,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
return true;
}
}
@@ -376,19 +376,19 @@ public:
return false;
Creature* pMammoth;
- pMammoth = pPlayer->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF,5.0f);
+ pMammoth = pPlayer->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF, 5.0f);
if (!pMammoth)
return false;
GameObject* pTrap;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
- pTrap = pPlayer->FindNearestGameObject(MammothTraps[i],11.0f);
+ pTrap = pPlayer->FindNearestGameObject(MammothTraps[i], 11.0f);
if (pTrap)
{
pMammoth->AI()->DoAction(1);
pTrap->SetGoState(GO_STATE_READY);
- pPlayer->KilledMonsterCredit(NPC_TRAPPED_MAMMOTH_CALF,0);
+ pPlayer->KilledMonsterCredit(NPC_TRAPPED_MAMMOTH_CALF, 0);
return true;
}
}
@@ -418,7 +418,7 @@ public:
} else
pPlayer->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW ,pItem, NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW , pItem, NULL);
return true;
}
};
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index 626067bb602..1c146b85aee 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -143,8 +143,8 @@ public:
IsSelfRooted = true;
//Cast spell
- if (Healing) DoCastSpell(me,info);
- else DoCastSpell(me->getVictim(),info);
+ if (Healing) DoCastSpell(me, info);
+ else DoCastSpell(me->getVictim(), info);
//Set our global cooldown
GlobalCooldown = GENERIC_CREATURE_COOLDOWN;
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index 798ca9a86e4..1ca5fb54234 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -236,7 +236,7 @@ bool EquippedOk(Player* pPlayer, uint32 spellId)
if (pItem->GetTemplate()->RequiredSpell == reqSpell)
{
//player has item equipped that require specialty. Not allow to unlearn, player has to unequip first
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.",reqSpell,pItem->GetTemplate()->ItemId);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, pItem->GetTemplate()->ItemId);
return false;
}
}
@@ -499,17 +499,17 @@ public:
switch(eCreature)
{
case 22427: //Zarevhi
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 19052: //Lorokeem
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 17909: //Lauranna Thar'well
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
@@ -645,7 +645,7 @@ public:
//unknown textID (TALK_MUST_UNLEARN_WEAPON)
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
}
- else if (EquippedOk(pPlayer,S_UNLEARN_WEAPON))
+ else if (EquippedOk(pPlayer, S_UNLEARN_WEAPON))
{
if (pPlayer->HasEnoughMoney(DoLowUnlearnCost(pPlayer)))
{
@@ -659,12 +659,12 @@ public:
}
else
{
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
}
break;
case GOSSIP_ACTION_INFO_DEF + 4:
- if (EquippedOk(pPlayer,S_UNLEARN_ARMOR))
+ if (EquippedOk(pPlayer, S_UNLEARN_ARMOR))
{
if (pPlayer->HasEnoughMoney(DoLowUnlearnCost(pPlayer)))
{
@@ -675,7 +675,7 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
//Learn Hammer/Axe/Sword
@@ -693,7 +693,7 @@ public:
break;
//Unlearn Hammer/Axe/Sword
case GOSSIP_ACTION_INFO_DEF + 8:
- if (EquippedOk(pPlayer,S_UNLEARN_HAMMER))
+ if (EquippedOk(pPlayer, S_UNLEARN_HAMMER))
{
if (pPlayer->HasEnoughMoney(DoMedUnlearnCost(pPlayer)))
{
@@ -703,11 +703,11 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 9:
- if (EquippedOk(pPlayer,S_UNLEARN_AXE))
+ if (EquippedOk(pPlayer, S_UNLEARN_AXE))
{
if (pPlayer->HasEnoughMoney(DoMedUnlearnCost(pPlayer)))
{
@@ -717,11 +717,11 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 10:
- if (EquippedOk(pPlayer,S_UNLEARN_SWORD))
+ if (EquippedOk(pPlayer, S_UNLEARN_SWORD))
{
if (pPlayer->HasEnoughMoney(DoMedUnlearnCost(pPlayer)))
{
@@ -731,7 +731,7 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
@@ -774,23 +774,23 @@ public:
case 11178: //Borgosh Corebender
case 5164: //Grumnus Steelshaper
case 11177: //Okothos Ironrager
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(pPlayer), false);
//unknown textID (TALK_UNLEARN_AXEORWEAPON)
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 11191:
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID (TALK_HAMMER_UNLEARN)
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 11192:
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID (TALK_AXE_UNLEARN)
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 11193:
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID (TALK_SWORD_UNLEARN)
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
@@ -1003,7 +1003,7 @@ public:
break;
//Unlearn Leather
case GOSSIP_ACTION_INFO_DEF + 1:
- if (EquippedOk(pPlayer,S_UNLEARN_DRAGON))
+ if (EquippedOk(pPlayer, S_UNLEARN_DRAGON))
{
if (pPlayer->HasEnoughMoney(DoMedUnlearnCost(pPlayer)))
{
@@ -1013,11 +1013,11 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- if (EquippedOk(pPlayer,S_UNLEARN_ELEMENTAL))
+ if (EquippedOk(pPlayer, S_UNLEARN_ELEMENTAL))
{
if (pPlayer->HasEnoughMoney(DoMedUnlearnCost(pPlayer)))
{
@@ -1027,11 +1027,11 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- if (EquippedOk(pPlayer,S_UNLEARN_TRIBAL))
+ if (EquippedOk(pPlayer, S_UNLEARN_TRIBAL))
{
if (pPlayer->HasEnoughMoney(DoMedUnlearnCost(pPlayer)))
{
@@ -1041,7 +1041,7 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
@@ -1056,19 +1056,19 @@ public:
{
case 7866: //Peter Galen
case 7867: //Thorkaf Dragoneye
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 7868: //Sarah Tanner
case 7869: //Brumn Winterhoof
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 7870: //Caryssia Moonhunter
case 7871: //Se'Jib
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
@@ -1188,7 +1188,7 @@ public:
break;
//Unlearn Tailor
case GOSSIP_ACTION_INFO_DEF + 4:
- if (EquippedOk(pPlayer,S_UNLEARN_SPELLFIRE))
+ if (EquippedOk(pPlayer, S_UNLEARN_SPELLFIRE))
{
if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer)))
{
@@ -1198,11 +1198,11 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 5:
- if (EquippedOk(pPlayer,S_UNLEARN_MOONCLOTH))
+ if (EquippedOk(pPlayer, S_UNLEARN_MOONCLOTH))
{
if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer)))
{
@@ -1212,11 +1212,11 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
case GOSSIP_ACTION_INFO_DEF + 6:
- if (EquippedOk(pPlayer,S_UNLEARN_SHADOWEAVE))
+ if (EquippedOk(pPlayer, S_UNLEARN_SHADOWEAVE))
{
if (pPlayer->HasEnoughMoney(DoHighUnlearnCost(pPlayer)))
{
@@ -1226,7 +1226,7 @@ public:
} else
pPlayer->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, 0, 0);
} else
- pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW,NULL,NULL);
+ pPlayer->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, NULL, NULL);
pPlayer->CLOSE_GOSSIP_MENU();
break;
}
@@ -1266,17 +1266,17 @@ public:
switch(eCreature)
{
case 22213: //Gidge Spellweaver
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 22208: //Nasmara Moonsong
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
case 22212: //Andrion Darkspinner
- pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction,BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer),false);
+ pPlayer->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(pPlayer), false);
//unknown textID ()
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
break;
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index 677f2307643..e5b4a140bb6 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -71,11 +71,11 @@ public:
switch(pCreature->GetEntry())
{
case 17435: // Azuremyst Isle - Susurrus
- if (pPlayer->HasItemCount(23843,1,true))
+ if (pPlayer->HasItemCount(23843, 1, true))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SUSURRUS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
break;
case 20903: // Netherstorm - Protectorate Nether Drake
- if (pPlayer->GetQuestStatus(10438) == QUEST_STATUS_INCOMPLETE && pPlayer->HasItemCount(29778,1))
+ if (pPlayer->GetQuestStatus(10438) == QUEST_STATUS_INCOMPLETE && pPlayer->HasItemCount(29778, 1))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NETHER_DRAKE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
break;
case 18725: // Old Hillsbrad Foothills - Brazen
@@ -165,7 +165,7 @@ public:
break;
case 23704: // Dustwallow Marsh - Cassa Crimsonwing
if (pPlayer->GetQuestStatus(11142) == QUEST_STATUS_INCOMPLETE)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING,GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+25);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25);
break;
case 26602:
if (pCreature->isTaxi())
@@ -194,14 +194,14 @@ public:
case GOSSIP_ACTION_INFO_DEF:
//spellId is correct, however it gives flight a somewhat funny effect //TaxiPath 506.
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,32474,true);
+ pPlayer->CastSpell(pPlayer, 32474, true);
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->ActivateTaxiPathTo(627); //TaxiPath 627 (possibly 627+628(152->153->154->155))
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- if (!pPlayer->HasItemCount(25853,1)) {
+ if (!pPlayer->HasItemCount(25853, 1)) {
pPlayer->SEND_GOSSIP_MENU(9780, pCreature->GetGUID());
} else {
pPlayer->CLOSE_GOSSIP_MENU();
@@ -210,59 +210,59 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,53335,true); //TaxiPath 1041 (Stormwind Harbor)
+ pPlayer->CastSpell(pPlayer, 53335, true); //TaxiPath 1041 (Stormwind Harbor)
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,33768,true); //TaxiPath 585 (Gateways Murket and Shaadraz)
+ pPlayer->CastSpell(pPlayer, 33768, true); //TaxiPath 585 (Gateways Murket and Shaadraz)
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,35069,true); //TaxiPath 612 (Taxi - Hellfire Peninsula - Expedition Point to Shatter Point)
+ pPlayer->CastSpell(pPlayer, 35069, true); //TaxiPath 612 (Taxi - Hellfire Peninsula - Expedition Point to Shatter Point)
break;
case GOSSIP_ACTION_INFO_DEF + 6:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,33899,true); //TaxiPath 589 (Aerial Assault Flight (Alliance))
+ pPlayer->CastSpell(pPlayer, 33899, true); //TaxiPath 589 (Aerial Assault Flight (Alliance))
break;
case GOSSIP_ACTION_INFO_DEF + 7:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,35065,true); //TaxiPath 607 (Taxi - Hellfire Peninsula - Shatter Point to Beach Head)
+ pPlayer->CastSpell(pPlayer, 35065, true); //TaxiPath 607 (Taxi - Hellfire Peninsula - Shatter Point to Beach Head)
break;
case GOSSIP_ACTION_INFO_DEF + 8:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,33659,true); //TaxiPath 584 (Gateways Murket and Shaadraz)
+ pPlayer->CastSpell(pPlayer, 33659, true); //TaxiPath 584 (Gateways Murket and Shaadraz)
break;
case GOSSIP_ACTION_INFO_DEF + 9:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,33825,true); //TaxiPath 587 (Aerial Assault Flight (Horde))
+ pPlayer->CastSpell(pPlayer, 33825, true); //TaxiPath 587 (Aerial Assault Flight (Horde))
break;
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,34578,true); //TaxiPath 604 (Taxi - Reaver's Fall to Spinebreaker Ridge)
+ pPlayer->CastSpell(pPlayer, 34578, true); //TaxiPath 604 (Taxi - Reaver's Fall to Spinebreaker Ridge)
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,41278,true); //TaxiPath 706
+ pPlayer->CastSpell(pPlayer, 41278, true); //TaxiPath 706
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,45071,true); //TaxiPath 779
+ pPlayer->CastSpell(pPlayer, 45071, true); //TaxiPath 779
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,45113,true); //TaxiPath 784
+ pPlayer->CastSpell(pPlayer, 45113, true); //TaxiPath 784
break;
case GOSSIP_ACTION_INFO_DEF + 14:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,45353,true); //TaxiPath 788
+ pPlayer->CastSpell(pPlayer, 45353, true); //TaxiPath 788
break;
case GOSSIP_ACTION_INFO_DEF + 15:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,34905,true); //TaxiPath 606
+ pPlayer->CastSpell(pPlayer, 34905, true); //TaxiPath 606
break;
case GOSSIP_ACTION_INFO_DEF + 16:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,41279,true); //TaxiPath 705 (Taxi - Skettis to Skyguard Outpost)
+ pPlayer->CastSpell(pPlayer, 41279, true); //TaxiPath 705 (Taxi - Skettis to Skyguard Outpost)
break;
case GOSSIP_ACTION_INFO_DEF + 17:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -290,7 +290,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF + 23:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,43074,true); //TaxiPath 736
+ pPlayer->CastSpell(pPlayer, 43074, true); //TaxiPath 736
break;
case GOSSIP_ACTION_INFO_DEF + 24:
pPlayer->CLOSE_GOSSIP_MENU();
@@ -299,7 +299,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF + 25:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,42295,true);
+ pPlayer->CastSpell(pPlayer, 42295, true);
break;
case GOSSIP_ACTION_INFO_DEF + 26:
pPlayer->GetSession()->SendTaxiMenu(pCreature);
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 0cc5545e9c8..cdc91f010f2 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -421,13 +421,13 @@ public:
DoCast(me, SPELL_BRAZIER, true);
DoCast(me, SPELL_FIERY_AURA, false);
float x, y, z;
- me->GetPosition(x,y,z);
- me->Relocate(x,y,z + 0.94f);
+ me->GetPosition(x, y, z);
+ me->Relocate(x, y, z + 0.94f);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->HandleEmoteCommand(EMOTE_ONESHOT_DANCE);
WorldPacket data; //send update position to client
me->BuildHeartBeatMsg(&data);
- me->SendMessageToSet(&data,true);
+ me->SendMessageToSet(&data, true);
}
void UpdateAI(const uint32 diff)
@@ -447,14 +447,14 @@ public:
void ReceiveEmote(Player* pPlayer, uint32 emote)
{
- if (me->IsWithinLOS(pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()) && me->IsWithinDistInMap(pPlayer,30.0f))
+ if (me->IsWithinLOS(pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ()) && me->IsWithinDistInMap(pPlayer, 30.0f))
{
me->SetInFront(pPlayer);
active = false;
WorldPacket data;
me->BuildHeartBeatMsg(&data);
- me->SendMessageToSet(&data,true);
+ me->SendMessageToSet(&data, true);
switch(emote)
{
case TEXTEMOTE_KISS: me->HandleEmoteCommand(EMOTE_ONESHOT_SHY); break;
@@ -755,7 +755,7 @@ public:
//stand up
me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND);
- DoScriptText(RAND(SAY_DOC1,SAY_DOC2,SAY_DOC3), me);
+ DoScriptText(RAND(SAY_DOC1, SAY_DOC2, SAY_DOC3), me);
uint32 mobId = me->GetEntry();
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -878,7 +878,7 @@ enum eGarments
ENTRY_KORJA = 12430,
ENTRY_DG_KEL = 12428,
- //used by 12429,12423,12427,12430,12428, but signed for 12429
+ //used by 12429, 12423, 12427, 12430, 12428, but signed for 12429
SAY_COMMON_HEALED = -1000164,
SAY_DG_KEL_THANKS = -1000165,
SAY_DG_KEL_GOODBYE = -1000166,
@@ -945,14 +945,14 @@ public:
{
if (bIsHealed && !bCanRun && Spell->Id == SPELL_FORTITUDE_R1)
{
- DoScriptText(SAY_SHAYA_THANKS,me,pCaster);
+ DoScriptText(SAY_SHAYA_THANKS, me, pCaster);
bCanRun = true;
}
else if (!bIsHealed && Spell->Id == SPELL_LESSER_HEAL_R2)
{
caster = pCaster->GetGUID();
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_COMMON_HEALED,me,pCaster);
+ DoScriptText(SAY_COMMON_HEALED, me, pCaster);
bIsHealed = true;
}
}
@@ -962,14 +962,14 @@ public:
{
if (bIsHealed && !bCanRun && Spell->Id == SPELL_FORTITUDE_R1)
{
- DoScriptText(SAY_ROBERTS_THANKS,me,pCaster);
+ DoScriptText(SAY_ROBERTS_THANKS, me, pCaster);
bCanRun = true;
}
else if (!bIsHealed && Spell->Id == SPELL_LESSER_HEAL_R2)
{
caster = pCaster->GetGUID();
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_COMMON_HEALED,me,pCaster);
+ DoScriptText(SAY_COMMON_HEALED, me, pCaster);
bIsHealed = true;
}
}
@@ -979,14 +979,14 @@ public:
{
if (bIsHealed && !bCanRun && Spell->Id == SPELL_FORTITUDE_R1)
{
- DoScriptText(SAY_DOLF_THANKS,me,pCaster);
+ DoScriptText(SAY_DOLF_THANKS, me, pCaster);
bCanRun = true;
}
else if (!bIsHealed && Spell->Id == SPELL_LESSER_HEAL_R2)
{
caster = pCaster->GetGUID();
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_COMMON_HEALED,me,pCaster);
+ DoScriptText(SAY_COMMON_HEALED, me, pCaster);
bIsHealed = true;
}
}
@@ -996,14 +996,14 @@ public:
{
if (bIsHealed && !bCanRun && Spell->Id == SPELL_FORTITUDE_R1)
{
- DoScriptText(SAY_KORJA_THANKS,me,pCaster);
+ DoScriptText(SAY_KORJA_THANKS, me, pCaster);
bCanRun = true;
}
else if (!bIsHealed && Spell->Id == SPELL_LESSER_HEAL_R2)
{
caster = pCaster->GetGUID();
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_COMMON_HEALED,me,pCaster);
+ DoScriptText(SAY_COMMON_HEALED, me, pCaster);
bIsHealed = true;
}
}
@@ -1013,14 +1013,14 @@ public:
{
if (bIsHealed && !bCanRun && Spell->Id == SPELL_FORTITUDE_R1)
{
- DoScriptText(SAY_DG_KEL_THANKS,me,pCaster);
+ DoScriptText(SAY_DG_KEL_THANKS, me, pCaster);
bCanRun = true;
}
else if (!bIsHealed && Spell->Id == SPELL_LESSER_HEAL_R2)
{
caster = pCaster->GetGUID();
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_COMMON_HEALED,me,pCaster);
+ DoScriptText(SAY_COMMON_HEALED, me, pCaster);
bIsHealed = true;
}
}
@@ -1029,7 +1029,7 @@ public:
//give quest credit, not expect any special quest objectives
if (bCanRun)
- CAST_PLR(pCaster)->TalkedToCreature(me->GetEntry(),me->GetGUID());
+ CAST_PLR(pCaster)->TalkedToCreature(me->GetEntry(), me->GetGUID());
}
}
}
@@ -1044,18 +1044,18 @@ public:
{
if (RunAwayTimer <= diff)
{
- if (Unit *pUnit = Unit::GetUnit(*me,caster))
+ if (Unit *pUnit = Unit::GetUnit(*me, caster))
{
switch(me->GetEntry())
{
- case ENTRY_SHAYA: DoScriptText(SAY_SHAYA_GOODBYE,me,pUnit); break;
- case ENTRY_ROBERTS: DoScriptText(SAY_ROBERTS_GOODBYE,me,pUnit); break;
- case ENTRY_DOLF: DoScriptText(SAY_DOLF_GOODBYE,me,pUnit); break;
- case ENTRY_KORJA: DoScriptText(SAY_KORJA_GOODBYE,me,pUnit); break;
- case ENTRY_DG_KEL: DoScriptText(SAY_DG_KEL_GOODBYE,me,pUnit); break;
+ case ENTRY_SHAYA: DoScriptText(SAY_SHAYA_GOODBYE, me, pUnit); break;
+ case ENTRY_ROBERTS: DoScriptText(SAY_ROBERTS_GOODBYE, me, pUnit); break;
+ case ENTRY_DOLF: DoScriptText(SAY_DOLF_GOODBYE, me, pUnit); break;
+ case ENTRY_KORJA: DoScriptText(SAY_KORJA_GOODBYE, me, pUnit); break;
+ case ENTRY_DG_KEL: DoScriptText(SAY_DG_KEL_GOODBYE, me, pUnit); break;
}
- Start(false,true,true);
+ Start(false, true, true);
}
else
EnterEvadeMode(); //something went wrong
@@ -1141,7 +1141,7 @@ public:
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
- if (pPlayer->HasItemCount(ITEM_KT_SIGNET,1) && (!pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_A) ||
+ if (pPlayer->HasItemCount(ITEM_KT_SIGNET, 1) && (!pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_A) ||
!pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_H) || !pPlayer->GetQuestRewardStatus(QUEST_MAGICAL_KINGDOM_N)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT_TO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -1155,7 +1155,7 @@ public:
if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
{
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,SPELL_TELEPORT_DALARAN,false);
+ pPlayer->CastSpell(pPlayer, SPELL_TELEPORT_DALARAN, false);
}
return true;
}
@@ -1283,7 +1283,7 @@ public:
if (pPlayer->GetSpecsCount() == 1 && pCreature->isCanTrainingAndResetTalentsOf(pPlayer) && pPlayer->getLevel() >= sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE3, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_LEARNDUALSPEC);
- if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126,1) && !pPlayer->GetQuestRewardStatus(6681))
+ if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126, 1) && !pPlayer->GetQuestRewardStatus(6681))
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ROGUE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(5996, pCreature->GetGUID());
@@ -1300,7 +1300,7 @@ public:
{
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer,21100,false);
+ pPlayer->CastSpell(pPlayer, 21100, false);
break;
case GOSSIP_ACTION_TRAIN:
pPlayer->SEND_TRAINERLIST(pCreature->GetGUID());
@@ -1324,8 +1324,8 @@ public:
// Cast spells that teach dual spec
// Both are also ImplicitTarget self and must be cast by player
- pPlayer->CastSpell(pPlayer,63680,true,NULL,NULL,pPlayer->GetGUID());
- pPlayer->CastSpell(pPlayer,63624,true,NULL,NULL,pPlayer->GetGUID());
+ pPlayer->CastSpell(pPlayer, 63680, true, NULL, NULL, pPlayer->GetGUID());
+ pPlayer->CastSpell(pPlayer, 63624, true, NULL, NULL, pPlayer->GetGUID());
// Should show another Gossip text with "Congratulations..."
pPlayer->PlayerTalkClass->CloseGossip();
@@ -1454,42 +1454,42 @@ public:
break;
case GOSSIP_SENDER_MAIN+1:
pCreature->CastSpell(pPlayer, SPELL_DMG, false);
- pPlayer->AddSpellCooldown(SPELL_DMG,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_DMG, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+2:
pCreature->CastSpell(pPlayer, SPELL_RES, false);
- pPlayer->AddSpellCooldown(SPELL_RES,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_RES, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+3:
pCreature->CastSpell(pPlayer, SPELL_ARM, false);
- pPlayer->AddSpellCooldown(SPELL_ARM,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_ARM, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+4:
pCreature->CastSpell(pPlayer, SPELL_SPI, false);
- pPlayer->AddSpellCooldown(SPELL_SPI,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_SPI, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+5:
pCreature->CastSpell(pPlayer, SPELL_INT, false);
- pPlayer->AddSpellCooldown(SPELL_INT,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_INT, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+6:
pCreature->CastSpell(pPlayer, SPELL_STM, false);
- pPlayer->AddSpellCooldown(SPELL_STM,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_STM, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+7:
pCreature->CastSpell(pPlayer, SPELL_STR, false);
- pPlayer->AddSpellCooldown(SPELL_STR,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_STR, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
case GOSSIP_SENDER_MAIN+8:
pCreature->CastSpell(pPlayer, SPELL_AGI, false);
- pPlayer->AddSpellCooldown(SPELL_AGI,0,time(NULL) + 7200);
+ pPlayer->AddSpellCooldown(SPELL_AGI, 0, time(NULL) + 7200);
SendAction(pPlayer, pCreature, uiAction);
break;
}
@@ -1625,7 +1625,7 @@ public:
{
me->CastSpell(me, 26218, false);
pPlayer->CastSpell(pPlayer, 26218, false);
- switch (urand(0,2))
+ switch (urand(0, 2))
{
case 0: me->CastSpell(pPlayer, 26207, false); break;
case 1: me->CastSpell(pPlayer, 26206, false); break;
@@ -1724,10 +1724,10 @@ public:
{
if (IsViper) //Viper
{
- if (urand(0,2) == 0) //33% chance to cast
+ if (urand(0, 2) == 0) //33% chance to cast
{
uint32 spell;
- if (urand(0,1) == 0)
+ if (urand(0, 1) == 0)
spell = SPELL_MIND_NUMBING_POISON;
else
spell = SPELL_CRIPPLING_POISON;
@@ -1739,7 +1739,7 @@ public:
}
else //Venomous Snake
{
- if (urand(0,2) == 0) //33% chance to cast
+ if (urand(0, 2) == 0) //33% chance to cast
DoCast(me->getVictim(), SPELL_DEADLY_POISON);
SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() %5)*100;
}
@@ -1779,7 +1779,7 @@ public:
victimGUID = 0;
hearts = 15000;
if (Unit* own = me->GetOwner())
- me->GetMotionMaster()->MoveFollow(own,0,0);
+ me->GetMotionMaster()->MoveFollow(own, 0, 0);
}
void EnterCombat(Unit * /*who*/){}
void UpdateAI(const uint32 diff)
@@ -1817,17 +1817,17 @@ public:
break;
case 7:whisp.append(SAY_RANDOM_MOJO7);break;
}
- me->MonsterWhisper(whisp.c_str(),pPlayer->GetGUID());
+ me->MonsterWhisper(whisp.c_str(), pPlayer->GetGUID());
if (victimGUID)
{
Player* victim = Unit::GetPlayer(*me, victimGUID);
if (victim)
victim->RemoveAura(43906);//remove polymorph frog thing
}
- me->AddAura(43906,pPlayer);//add polymorph frog thing
+ me->AddAura(43906, pPlayer);//add polymorph frog thing
victimGUID = pPlayer->GetGUID();
DoCast(me, 20372, true);//tag.hearts
- me->GetMotionMaster()->MoveFollow(pPlayer,0,0);
+ me->GetMotionMaster()->MoveFollow(pPlayer, 0, 0);
hearts = 15000;
}
}
@@ -1910,9 +1910,9 @@ public:
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
me->VisitNearbyObject(30, searcher);
for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
- if ((*iter)->GetAura(49206,owner->GetGUID()))
+ if ((*iter)->GetAura(49206, owner->GetGUID()))
{
- me->Attack((*iter),false);
+ me->Attack((*iter), false);
break;
}
}
@@ -2022,7 +2022,7 @@ public:
void Reset()
{
- me->SetControlled(true,UNIT_STAT_STUNNED);//disable rotate
+ me->SetControlled(true, UNIT_STAT_STUNNED);//disable rotate
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave
uiResetTimer = 5000;
@@ -2055,7 +2055,7 @@ public:
return;
if (!me->HasUnitState(UNIT_STAT_STUNNED))
- me->SetControlled(true,UNIT_STAT_STUNNED);//disable rotate
+ me->SetControlled(true, UNIT_STAT_STUNNED);//disable rotate
if (uiEntry != NPC_ADVANCED_TARGET_DUMMY && uiEntry != NPC_TARGET_DUMMY)
{
@@ -2107,7 +2107,7 @@ public:
{
if (pOwner->HasAura(GLYPH_OF_SHADOWFIEND))
if (damage >= me->GetHealth())
- pOwner->CastSpell(pOwner,GLYPH_OF_SHADOWFIEND_MANA,true);
+ pOwner->CastSpell(pOwner, GLYPH_OF_SHADOWFIEND_MANA, true);
}
}
@@ -2169,7 +2169,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
- bool roll = urand(0,1);
+ bool roll = urand(0, 1);
switch(uiAction)
{