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-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp4
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp2
5 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index 5d760eecbbc..23f9d315457 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -196,8 +196,8 @@ public:
++IntroPhase;
break;
case 1:
- me->SetInFront(Madrigosa);
- Madrigosa->SetInFront(me);
+ me->SetFacingToObject(Madrigosa);
+ Madrigosa->SetFacingToObject(me);
Madrigosa->AI()->Talk(YELL_MADR_INTRO, me);
IntroPhaseTimer = 9000;
++IntroPhase;
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index 029ea6ad9ce..d7bc3bd5240 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -532,8 +532,8 @@ public:
return 1000;
case 2:
Talk(GEEZLE_SAY_1, Spark);
- Spark->SetInFront(me);
- me->SetInFront(Spark);
+ Spark->SetFacingToObject(me);
+ me->SetFacingToObject(Spark);
return 5000;
case 3:
Spark->AI()->Talk(SPARK_SAY_2);
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 0e42a431d93..23716389e7e 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -70,8 +70,8 @@ public:
void LockRageclaw(Creature* rageclaw)
{
// pointer check not needed
- me->SetInFront(rageclaw);
- rageclaw->SetInFront(me);
+ me->SetFacingToObject(rageclaw);
+ rageclaw->SetFacingToObject(me);
DoCast(rageclaw, SPELL_LEFT_CHAIN, true);
DoCast(rageclaw, SPELL_RIGHT_CHAIN, true);
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index 2e604b4291f..bf595557c49 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -469,7 +469,7 @@ public:
player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_A, me);
else if (player->GetTeam() == HORDE)
player->GroupEventHappens(ESCAPE_FROM_FIREWING_POINT_H, me);
- me->SetInFront(player);
+ me->SetFacingToObject(player);
break;
case 30:
me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 671a03918ca..a5d11011ea1 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -420,7 +420,7 @@ public:
{
if (me->IsWithinLOS(player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()) && me->IsWithinDistInMap(player, 30.0f))
{
- me->SetInFront(player);
+ me->SetFacingToObject(player);
Active = false;
switch (emote)