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-rw-r--r--src/server/scripts/CMakeLists.txt3
-rw-r--r--src/server/scripts/Commands/CMakeLists.txt1
-rw-r--r--src/server/scripts/Commands/cs_bf.cpp180
-rw-r--r--src/server/scripts/Northrend/CMakeLists.txt1
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp418
-rw-r--r--src/server/scripts/PrecompiledHeaders/ScriptPCH.h1
6 files changed, 0 insertions, 604 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 9e384502ee9..de660b8f106 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -82,9 +82,6 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
-
- ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Calendar
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index bf86ada75f9..809e78204f4 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -12,7 +12,6 @@ set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
Commands/cs_account.cpp
Commands/cs_achievement.cpp
- Commands/cs_bf.cpp
Commands/cs_gm.cpp
Commands/cs_npc.cpp
Commands/cs_go.cpp
diff --git a/src/server/scripts/Commands/cs_bf.cpp b/src/server/scripts/Commands/cs_bf.cpp
deleted file mode 100644
index 76e6665f0b4..00000000000
--- a/src/server/scripts/Commands/cs_bf.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-/*
- * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-Name: bf_commandscript
-%Complete: 100
-Comment: All bf related commands
-Category: commandscripts
-EndScriptData */
-
-#include "ScriptMgr.h"
-#include "Chat.h"
-#include "BattlefieldMgr.h"
-
-class bf_commandscript : public CommandScript
-{
-public:
- bf_commandscript() : CommandScript("bf_commandscript") { }
-
- ChatCommand* GetCommands() const
- {
- static ChatCommand battlefieldcommandTable[] =
- {
- { "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "", NULL },
- { "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "", NULL },
- { "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "", NULL },
- { "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "", NULL },
- { "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
- static ChatCommand commandTable[] =
- {
- { "bf", SEC_ADMINISTRATOR, false, NULL, "", battlefieldcommandTable },
- { NULL, 0, false, NULL, "", NULL }
- };
- return commandTable;
- }
-
- static bool HandleBattlefieldStart(ChatHandler* handler, const char* args)
- {
- uint32 battleid = 0;
- char* battleid_str = strtok((char*)args, " ");
- if (!battleid_str)
- return false;
-
- battleid = atoi(battleid_str);
-
- Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
-
- if (!bf)
- return false;
-
- bf->StartBattle();
-
- if (battleid == 1)
- handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)");
-
- return true;
- }
-
- static bool HandleBattlefieldEnd(ChatHandler* handler, const char* args)
- {
- uint32 battleid = 0;
- char* battleid_str = strtok((char*)args, " ");
- if (!battleid_str)
- return false;
-
- battleid = atoi(battleid_str);
-
- Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
-
- if (!bf)
- return false;
-
- bf->EndBattle(true);
-
- if (battleid == 1)
- handler->SendGlobalGMSysMessage("Wintergrasp (Command stop used)");
-
- return true;
- }
-
- static bool HandleBattlefieldEnable(ChatHandler* handler, const char* args)
- {
- uint32 battleid = 0;
- char* battleid_str = strtok((char*)args, " ");
- if (!battleid_str)
- return false;
-
- battleid = atoi(battleid_str);
-
- Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
-
- if (!bf)
- return false;
-
- if (bf->GetEnable())
- {
- bf->SetEnable(false);
- if (battleid == 1)
- handler->SendGlobalGMSysMessage("Wintergrasp is disabled");
- }
- else
- {
- bf->SetEnable(true);
- if (battleid == 1)
- handler->SendGlobalGMSysMessage("Wintergrasp is enabled");
- }
-
- return true;
- }
-
- static bool HandleBattlefieldSwitch(ChatHandler* handler, const char* args)
- {
- uint32 battleid = 0;
- char* battleid_str = strtok((char*)args, " ");
- if (!battleid_str)
- return false;
-
- battleid = atoi(battleid_str);
-
- Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
-
- if (!bf)
- return false;
-
- bf->EndBattle(false);
- if (battleid == 1)
- handler->SendGlobalGMSysMessage("Wintergrasp (Command switch used)");
-
- return true;
- }
-
- static bool HandleBattlefieldTimer(ChatHandler* handler, const char* args)
- {
- uint32 battleid = 0;
- uint32 time = 0;
- char* battleid_str = strtok((char*)args, " ");
- if (!battleid_str)
- return false;
- char* time_str = strtok(NULL, " ");
- if (!time_str)
- return false;
-
- battleid = atoi(battleid_str);
-
- time = atoi(time_str);
-
- Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid);
-
- if (!bf)
- return false;
-
- bf->SetTimer(time * IN_MILLISECONDS);
- bf->SendInitWorldStatesToAll();
- if (battleid == 1)
- handler->SendGlobalGMSysMessage("Wintergrasp (Command timer used)");
-
- return true;
- }
-};
-
-void AddSC_bf_commandscript()
-{
- new bf_commandscript();
-}
diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt
index 14924d89c96..3e1f500ebce 100644
--- a/src/server/scripts/Northrend/CMakeLists.txt
+++ b/src/server/scripts/Northrend/CMakeLists.txt
@@ -174,7 +174,6 @@ set(scripts_STAT_SRCS
Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
Northrend/IcecrownCitadel/boss_sindragosa.cpp
Northrend/zuldrak.cpp
- Northrend/wintergrasp.cpp
Northrend/icecrown.cpp
Northrend/Gundrak/boss_slad_ran.cpp
Northrend/Gundrak/instance_gundrak.cpp
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
deleted file mode 100644
index 10a6716d3f2..00000000000
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ /dev/null
@@ -1,418 +0,0 @@
-/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/>
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#include "ScriptPCH.h"
-#include "BattlefieldMgr.h"
-#include "BattlefieldWG.h"
-#include "Battlefield.h"
-#include "ScriptSystem.h"
-#include "WorldSession.h"
-#include "ObjectMgr.h"
-
-#define GOSSIP_HELLO_DEMO1 "Build catapult."
-#define GOSSIP_HELLO_DEMO2 "Build demolisher."
-#define GOSSIP_HELLO_DEMO3 "Build siege engine."
-#define GOSSIP_HELLO_DEMO4 "I cannot build more!"
-
-enum eWGqueuenpctext
-{
- WG_NPCQUEUE_TEXT_H_NOWAR = 14775,
- WG_NPCQUEUE_TEXT_H_QUEUE = 14790,
- WG_NPCQUEUE_TEXT_H_WAR = 14777,
- WG_NPCQUEUE_TEXT_A_NOWAR = 14782,
- WG_NPCQUEUE_TEXT_A_QUEUE = 14791,
- WG_NPCQUEUE_TEXT_A_WAR = 14781,
- WG_NPCQUEUE_TEXTOPTION_JOIN = -1850507,
-};
-
-class npc_demolisher_engineerer : public CreatureScript
-{
- public:
- npc_demolisher_engineerer() : CreatureScript("npc_demolisher_engineerer")
- {
- }
-
- bool OnGossipHello(Player * pPlayer, Creature * pCreature)
- {
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1);
-
- if (!BfWG)
- return true;
-
- if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
- BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
- {
- if (pPlayer->HasAura(SPELL_CORPORAL))
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- else if (pPlayer->HasAura(SPELL_LIEUTENANT))
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- }
- }
- else
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
-
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player * pPlayer, Creature * pCreature, uint32 /*uiSender */ , uint32 uiAction)
- {
- pPlayer->CLOSE_GOSSIP_MENU();
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1);
-
- if (!BfWG)
- return true;
-
- if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
- BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
- {
- switch (uiAction - GOSSIP_ACTION_INFO_DEF)
- {
- case 0:
- pPlayer->CastSpell(pPlayer, 56663, false, NULL, NULL, pCreature->GetGUID());
- break;
- case 1:
- pPlayer->CastSpell(pPlayer, 56575, false, NULL, NULL, pCreature->GetGUID());
- break;
- case 2:
- pPlayer->CastSpell(pPlayer, pPlayer->GetTeamId()? 61408 : 56661, false, NULL, NULL, pCreature->GetGUID());
- break;
- }
- //spell 49899 Emote : 406 from sniff
- //INSERT INTO `spell_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES ('49899', '0', '1', '406', '0', '0', '0', '0', '0', '0');
- if (Creature * creature = pCreature->FindNearestCreature(27852, 30.0f, true))
- creature->CastSpell(creature, 49899, true);
- }
- return true;
- }
-};
-
-class npc_wg_spiritguide : public CreatureScript
-{
- public:
- npc_wg_spiritguide() : CreatureScript("npc_wg_spiritguide")
- {
- }
-
- bool OnGossipHello(Player * pPlayer, Creature * pCreature)
- {
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
- if (BfWG)
- {
- GraveYardVect gy = BfWG->GetGraveYardVect();
- for (uint8 i = 0; i < gy.size(); i++)
- {
- if (gy[i]->GetControlTeamId() == pPlayer->GetTeamId())
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveYardWG *) gy[i])->GetTextId()), GOSSIP_SENDER_MAIN,
- GOSSIP_ACTION_INFO_DEF + i);
- }
- }
- }
-
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 uiAction)
- {
- pPlayer->CLOSE_GOSSIP_MENU();
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
- if (BfWG)
- {
- GraveYardVect gy = BfWG->GetGraveYardVect();
- for (uint8 i = 0; i < gy.size(); i++)
- {
- if (uiAction - GOSSIP_ACTION_INFO_DEF == i && gy[i]->GetControlTeamId() == pPlayer->GetTeamId())
- {
- const WorldSafeLocsEntry *ws = sWorldSafeLocsStore.LookupEntry(gy[i]->GetGraveYardId());
- pPlayer->TeleportTo(ws->map_id, ws->x, ws->y, ws->z, 0);
- }
- }
- }
- return true;
- }
-};
-
-class npc_wg_dalaran_queue : public CreatureScript
-{
- public:
- npc_wg_dalaran_queue() : CreatureScript("npc_wg_dalaran_queue")
- {
- }
-
- bool OnGossipHello(Player * pPlayer, Creature * pCreature)
- {
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
- if (BfWG)
- {
-
- if (BfWG->IsWarTime())
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID());
- }
- else
- {
- uint32 uiTime = BfWG->GetTimer() / 1000;
- pPlayer->SendUpdateWorldState(4354, time(NULL) + uiTime);
- if (uiTime < 15 * MINUTE)
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID());
- }
- else
- {
- pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID());
- }
- }
- }
- return true;
- }
-
- bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 /*uiAction */ )
- {
- pPlayer->CLOSE_GOSSIP_MENU();
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
- if (BfWG)
- {
- if (BfWG->IsWarTime())
- {
- BfWG->InvitePlayerToWar(pPlayer);
- }
- else
- {
- uint32 uiTime = BfWG->GetTimer() / 1000;
- if (uiTime < 15 * MINUTE)
- BfWG->InvitePlayerToQueue(pPlayer);
- }
- }
- return true;
- }
-};
-
-const uint32 Vehicules[4] = { 32627, 28312, 28094, 27881 };
-
-#define SPELL_VEHICLE_TELEPORT 49759
-
-class go_wintergrasp_teleporter : public GameObjectScript
-{
- public:
- go_wintergrasp_teleporter() : GameObjectScript("go_wintergrasp_teleporter")
- {
- }
-
- struct go_wintergrasp_teleporterAI : public GameObjectAI
- {
- go_wintergrasp_teleporterAI(GameObject * g) : GameObjectAI(g)
- {
- uiCheckTimer = 1000;
- }
-
- void UpdateAI(const uint32 diff)
- {
- if (uiCheckTimer <= diff)
- {
- for (uint8 i = 0; i < 4; i++)
- if (Creature * pVehicle = go->FindNearestCreature(Vehicules[i], 3.0f, true))
- if (!pVehicle->HasAura(SPELL_VEHICLE_TELEPORT))
- {
- if (pVehicle->GetVehicle())
- {
- if (Unit * player = pVehicle->GetVehicle()->GetPassenger(0))
- {
- uint32 gofaction = go->GetUInt32Value(GAMEOBJECT_FACTION);
- uint32 plfaction = player->getFaction();
- if (gofaction == plfaction)
- {
- pVehicle->CastSpell(pVehicle, SPELL_VEHICLE_TELEPORT, true);
- if (Creature * TargetTeleport = pVehicle->FindNearestCreature(23472, 100.0f, true))
- {
- float x, y, z, o;
- TargetTeleport->GetPosition(x, y, z, o);
- pVehicle->GetVehicle()->TeleportVehicle(x, y, z, o);
- }
- }
- }
- }
- }
- uiCheckTimer = 1000;
- }
- else
- uiCheckTimer -= diff;
- }
- private:
- uint32 uiCheckTimer;
- };
-
- GameObjectAI *GetAI(GameObject * go) const
- {
- return new go_wintergrasp_teleporterAI(go);
- }
-};
-
-class npc_wintergrasp_quest_giver : public CreatureScript
-{
- public:
- npc_wintergrasp_quest_giver() : CreatureScript("npc_wintergrasp_quest_giver")
- {
- }
-
- bool OnGossipHello(Player * pPlayer, Creature * pCreature)
- {
- if (pCreature->isQuestGiver())
- pPlayer->PrepareQuestMenu(pCreature->GetGUID());
-
- BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
- if (BfWG)
- {
- if (pCreature->isQuestGiver())
- {
- Object* pObject = (Object *) pCreature;
- QuestRelations* pObjectQR = sObjectMgr->GetCreatureQuestRelationMap();
- QuestRelations* pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation();
-
- QuestMenu & qm = pPlayer->PlayerTalkClass->GetQuestMenu();
- qm.ClearMenu();
-
- for (QuestRelations::const_iterator i = pObjectQIR->lower_bound(pObject->GetEntry()); i != pObjectQIR->upper_bound(pObject->GetEntry()); ++i)
- {
- uint32 quest_id = i->second;
- QuestStatus status = pPlayer->GetQuestStatus(quest_id);
- if (status == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(quest_id))
- qm.AddMenuItem(quest_id, 4);
- else if (status == QUEST_STATUS_INCOMPLETE)
- qm.AddMenuItem(quest_id, 4);
- }
-
- for (QuestRelations::const_iterator i = pObjectQR->lower_bound(pObject->GetEntry()); i != pObjectQR->upper_bound(pObject->GetEntry()); ++i)
- {
- uint32 quest_id = i->second;
- Quest const* pQuest = sObjectMgr->GetQuestTemplate(quest_id);
- if (!pQuest)
- continue;
-
- switch (quest_id)
- {
- // Horde attacker
- case 13193:
- case 13202:
- case 13180:
- case 13200:
- case 13201:
- case 13223:
- if (BfWG->GetAttackerTeam() == TEAM_HORDE)
- {
- QuestStatus status = pPlayer->GetQuestStatus(quest_id);
-
- if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 4);
- else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 2);
- }
- break;
- // Horde defender
- case 13199:
- case 13192:
- case 13178:
- case 13191:
- case 13194:
- case 13539:
- case 13185:
- if (BfWG->GetDefenderTeam() == TEAM_HORDE)
- {
- QuestStatus status = pPlayer->GetQuestStatus(quest_id);
-
- if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 4);
- else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 2);
- }
- break;
- // Alliance attacker
- case 13196:
- case 13198:
- case 13179:
- case 13222:
- case 13195:
- if (BfWG->GetAttackerTeam() == TEAM_ALLIANCE)
- {
- QuestStatus status = pPlayer->GetQuestStatus(quest_id);
-
- if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 4);
- else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 2);
- }
- break;
- // Alliance defender
- case 13154:
- case 13153:
- case 13177:
- case 13538:
- case 13186:
- case 13156:
- if (BfWG->GetDefenderTeam() == TEAM_ALLIANCE)
- {
- QuestStatus status = pPlayer->GetQuestStatus(quest_id);
-
- if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 4);
- else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 2);
- }
- break;
- default:
- QuestStatus status = pPlayer->GetQuestStatus(quest_id);
-
- if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 4);
- else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false))
- qm.AddMenuItem(quest_id, 2);
- break;
- }
- }
- }
- pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
- return true;
- }
- return true;
- }
-};
-
-void AddSC_wintergrasp()
-{
- new npc_wg_dalaran_queue();
- new npc_wg_spiritguide();
- new npc_demolisher_engineerer();
- new go_wintergrasp_teleporter();
- new npc_wintergrasp_quest_giver();
-}
diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
index e73771b49e5..1cd25309055 100644
--- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
+++ b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
@@ -18,7 +18,6 @@
#include "InstanceScript.h"
#include "CombatAI.h"
#include "PassiveAI.h"
-#include "GameObjectAI.h"
#include "Chat.h"
#include "DBCStructure.h"
#include "DBCStores.h"