diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/server/scripts/Commands/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_bf.cpp | 180 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/wintergrasp.cpp | 418 | ||||
| -rw-r--r-- | src/server/scripts/PrecompiledHeaders/ScriptPCH.h | 1 |
6 files changed, 0 insertions, 604 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index 9e384502ee9..de660b8f106 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -82,9 +82,6 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse - ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield - - ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones ${CMAKE_SOURCE_DIR}/src/server/game/Calendar diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index bf86ada75f9..809e78204f4 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -12,7 +12,6 @@ set(scripts_STAT_SRCS ${scripts_STAT_SRCS} Commands/cs_account.cpp Commands/cs_achievement.cpp - Commands/cs_bf.cpp Commands/cs_gm.cpp Commands/cs_npc.cpp Commands/cs_go.cpp diff --git a/src/server/scripts/Commands/cs_bf.cpp b/src/server/scripts/Commands/cs_bf.cpp deleted file mode 100644 index 76e6665f0b4..00000000000 --- a/src/server/scripts/Commands/cs_bf.cpp +++ /dev/null @@ -1,180 +0,0 @@ -/* - * Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* ScriptData -Name: bf_commandscript -%Complete: 100 -Comment: All bf related commands -Category: commandscripts -EndScriptData */ - -#include "ScriptMgr.h" -#include "Chat.h" -#include "BattlefieldMgr.h" - -class bf_commandscript : public CommandScript -{ -public: - bf_commandscript() : CommandScript("bf_commandscript") { } - - ChatCommand* GetCommands() const - { - static ChatCommand battlefieldcommandTable[] = - { - { "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "", NULL }, - { "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "", NULL }, - { "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "", NULL }, - { "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "", NULL }, - { "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - static ChatCommand commandTable[] = - { - { "bf", SEC_ADMINISTRATOR, false, NULL, "", battlefieldcommandTable }, - { NULL, 0, false, NULL, "", NULL } - }; - return commandTable; - } - - static bool HandleBattlefieldStart(ChatHandler* handler, const char* args) - { - uint32 battleid = 0; - char* battleid_str = strtok((char*)args, " "); - if (!battleid_str) - return false; - - battleid = atoi(battleid_str); - - Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid); - - if (!bf) - return false; - - bf->StartBattle(); - - if (battleid == 1) - handler->SendGlobalGMSysMessage("Wintergrasp (Command start used)"); - - return true; - } - - static bool HandleBattlefieldEnd(ChatHandler* handler, const char* args) - { - uint32 battleid = 0; - char* battleid_str = strtok((char*)args, " "); - if (!battleid_str) - return false; - - battleid = atoi(battleid_str); - - Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid); - - if (!bf) - return false; - - bf->EndBattle(true); - - if (battleid == 1) - handler->SendGlobalGMSysMessage("Wintergrasp (Command stop used)"); - - return true; - } - - static bool HandleBattlefieldEnable(ChatHandler* handler, const char* args) - { - uint32 battleid = 0; - char* battleid_str = strtok((char*)args, " "); - if (!battleid_str) - return false; - - battleid = atoi(battleid_str); - - Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid); - - if (!bf) - return false; - - if (bf->GetEnable()) - { - bf->SetEnable(false); - if (battleid == 1) - handler->SendGlobalGMSysMessage("Wintergrasp is disabled"); - } - else - { - bf->SetEnable(true); - if (battleid == 1) - handler->SendGlobalGMSysMessage("Wintergrasp is enabled"); - } - - return true; - } - - static bool HandleBattlefieldSwitch(ChatHandler* handler, const char* args) - { - uint32 battleid = 0; - char* battleid_str = strtok((char*)args, " "); - if (!battleid_str) - return false; - - battleid = atoi(battleid_str); - - Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid); - - if (!bf) - return false; - - bf->EndBattle(false); - if (battleid == 1) - handler->SendGlobalGMSysMessage("Wintergrasp (Command switch used)"); - - return true; - } - - static bool HandleBattlefieldTimer(ChatHandler* handler, const char* args) - { - uint32 battleid = 0; - uint32 time = 0; - char* battleid_str = strtok((char*)args, " "); - if (!battleid_str) - return false; - char* time_str = strtok(NULL, " "); - if (!time_str) - return false; - - battleid = atoi(battleid_str); - - time = atoi(time_str); - - Battlefield* bf = sBattlefieldMgr.GetBattlefieldByBattleId(battleid); - - if (!bf) - return false; - - bf->SetTimer(time * IN_MILLISECONDS); - bf->SendInitWorldStatesToAll(); - if (battleid == 1) - handler->SendGlobalGMSysMessage("Wintergrasp (Command timer used)"); - - return true; - } -}; - -void AddSC_bf_commandscript() -{ - new bf_commandscript(); -} diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt index 14924d89c96..3e1f500ebce 100644 --- a/src/server/scripts/Northrend/CMakeLists.txt +++ b/src/server/scripts/Northrend/CMakeLists.txt @@ -174,7 +174,6 @@ set(scripts_STAT_SRCS Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp Northrend/IcecrownCitadel/boss_sindragosa.cpp Northrend/zuldrak.cpp - Northrend/wintergrasp.cpp Northrend/icecrown.cpp Northrend/Gundrak/boss_slad_ran.cpp Northrend/Gundrak/instance_gundrak.cpp diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp deleted file mode 100644 index 10a6716d3f2..00000000000 --- a/src/server/scripts/Northrend/wintergrasp.cpp +++ /dev/null @@ -1,418 +0,0 @@ -/* Copyright (C) 2008 - 2009 Trinity <http://www.trinitycore.org/> - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "ScriptPCH.h" -#include "BattlefieldMgr.h" -#include "BattlefieldWG.h" -#include "Battlefield.h" -#include "ScriptSystem.h" -#include "WorldSession.h" -#include "ObjectMgr.h" - -#define GOSSIP_HELLO_DEMO1 "Build catapult." -#define GOSSIP_HELLO_DEMO2 "Build demolisher." -#define GOSSIP_HELLO_DEMO3 "Build siege engine." -#define GOSSIP_HELLO_DEMO4 "I cannot build more!" - -enum eWGqueuenpctext -{ - WG_NPCQUEUE_TEXT_H_NOWAR = 14775, - WG_NPCQUEUE_TEXT_H_QUEUE = 14790, - WG_NPCQUEUE_TEXT_H_WAR = 14777, - WG_NPCQUEUE_TEXT_A_NOWAR = 14782, - WG_NPCQUEUE_TEXT_A_QUEUE = 14791, - WG_NPCQUEUE_TEXT_A_WAR = 14781, - WG_NPCQUEUE_TEXTOPTION_JOIN = -1850507, -}; - -class npc_demolisher_engineerer : public CreatureScript -{ - public: - npc_demolisher_engineerer() : CreatureScript("npc_demolisher_engineerer") - { - } - - bool OnGossipHello(Player * pPlayer, Creature * pCreature) - { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1); - - if (!BfWG) - return true; - - if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > - BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A)) - { - if (pPlayer->HasAura(SPELL_CORPORAL)) - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - else if (pPlayer->HasAura(SPELL_LIEUTENANT)) - { - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - } - } - else - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); - - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); - return true; - } - - bool OnGossipSelect(Player * pPlayer, Creature * pCreature, uint32 /*uiSender */ , uint32 uiAction) - { - pPlayer->CLOSE_GOSSIP_MENU(); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(1); - - if (!BfWG) - return true; - - if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) > - BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A)) - { - switch (uiAction - GOSSIP_ACTION_INFO_DEF) - { - case 0: - pPlayer->CastSpell(pPlayer, 56663, false, NULL, NULL, pCreature->GetGUID()); - break; - case 1: - pPlayer->CastSpell(pPlayer, 56575, false, NULL, NULL, pCreature->GetGUID()); - break; - case 2: - pPlayer->CastSpell(pPlayer, pPlayer->GetTeamId()? 61408 : 56661, false, NULL, NULL, pCreature->GetGUID()); - break; - } - //spell 49899 Emote : 406 from sniff - //INSERT INTO `spell_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES ('49899', '0', '1', '406', '0', '0', '0', '0', '0', '0'); - if (Creature * creature = pCreature->FindNearestCreature(27852, 30.0f, true)) - creature->CastSpell(creature, 49899, true); - } - return true; - } -}; - -class npc_wg_spiritguide : public CreatureScript -{ - public: - npc_wg_spiritguide() : CreatureScript("npc_wg_spiritguide") - { - } - - bool OnGossipHello(Player * pPlayer, Creature * pCreature) - { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (BfWG) - { - GraveYardVect gy = BfWG->GetGraveYardVect(); - for (uint8 i = 0; i < gy.size(); i++) - { - if (gy[i]->GetControlTeamId() == pPlayer->GetTeamId()) - { - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveYardWG *) gy[i])->GetTextId()), GOSSIP_SENDER_MAIN, - GOSSIP_ACTION_INFO_DEF + i); - } - } - } - - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); - return true; - } - - bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 uiAction) - { - pPlayer->CLOSE_GOSSIP_MENU(); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (BfWG) - { - GraveYardVect gy = BfWG->GetGraveYardVect(); - for (uint8 i = 0; i < gy.size(); i++) - { - if (uiAction - GOSSIP_ACTION_INFO_DEF == i && gy[i]->GetControlTeamId() == pPlayer->GetTeamId()) - { - const WorldSafeLocsEntry *ws = sWorldSafeLocsStore.LookupEntry(gy[i]->GetGraveYardId()); - pPlayer->TeleportTo(ws->map_id, ws->x, ws->y, ws->z, 0); - } - } - } - return true; - } -}; - -class npc_wg_dalaran_queue : public CreatureScript -{ - public: - npc_wg_dalaran_queue() : CreatureScript("npc_wg_dalaran_queue") - { - } - - bool OnGossipHello(Player * pPlayer, Creature * pCreature) - { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (BfWG) - { - - if (BfWG->IsWarTime()) - { - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID()); - } - else - { - uint32 uiTime = BfWG->GetTimer() / 1000; - pPlayer->SendUpdateWorldState(4354, time(NULL) + uiTime); - if (uiTime < 15 * MINUTE) - { - pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); - pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID()); - } - else - { - pPlayer->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID()); - } - } - } - return true; - } - - bool OnGossipSelect(Player * pPlayer, Creature * /*pCreature */ , uint32 /*uiSender */ , uint32 /*uiAction */ ) - { - pPlayer->CLOSE_GOSSIP_MENU(); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (BfWG) - { - if (BfWG->IsWarTime()) - { - BfWG->InvitePlayerToWar(pPlayer); - } - else - { - uint32 uiTime = BfWG->GetTimer() / 1000; - if (uiTime < 15 * MINUTE) - BfWG->InvitePlayerToQueue(pPlayer); - } - } - return true; - } -}; - -const uint32 Vehicules[4] = { 32627, 28312, 28094, 27881 }; - -#define SPELL_VEHICLE_TELEPORT 49759 - -class go_wintergrasp_teleporter : public GameObjectScript -{ - public: - go_wintergrasp_teleporter() : GameObjectScript("go_wintergrasp_teleporter") - { - } - - struct go_wintergrasp_teleporterAI : public GameObjectAI - { - go_wintergrasp_teleporterAI(GameObject * g) : GameObjectAI(g) - { - uiCheckTimer = 1000; - } - - void UpdateAI(const uint32 diff) - { - if (uiCheckTimer <= diff) - { - for (uint8 i = 0; i < 4; i++) - if (Creature * pVehicle = go->FindNearestCreature(Vehicules[i], 3.0f, true)) - if (!pVehicle->HasAura(SPELL_VEHICLE_TELEPORT)) - { - if (pVehicle->GetVehicle()) - { - if (Unit * player = pVehicle->GetVehicle()->GetPassenger(0)) - { - uint32 gofaction = go->GetUInt32Value(GAMEOBJECT_FACTION); - uint32 plfaction = player->getFaction(); - if (gofaction == plfaction) - { - pVehicle->CastSpell(pVehicle, SPELL_VEHICLE_TELEPORT, true); - if (Creature * TargetTeleport = pVehicle->FindNearestCreature(23472, 100.0f, true)) - { - float x, y, z, o; - TargetTeleport->GetPosition(x, y, z, o); - pVehicle->GetVehicle()->TeleportVehicle(x, y, z, o); - } - } - } - } - } - uiCheckTimer = 1000; - } - else - uiCheckTimer -= diff; - } - private: - uint32 uiCheckTimer; - }; - - GameObjectAI *GetAI(GameObject * go) const - { - return new go_wintergrasp_teleporterAI(go); - } -}; - -class npc_wintergrasp_quest_giver : public CreatureScript -{ - public: - npc_wintergrasp_quest_giver() : CreatureScript("npc_wintergrasp_quest_giver") - { - } - - bool OnGossipHello(Player * pPlayer, Creature * pCreature) - { - if (pCreature->isQuestGiver()) - pPlayer->PrepareQuestMenu(pCreature->GetGUID()); - - BattlefieldWG *BfWG = (BattlefieldWG *) sBattlefieldMgr.GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (BfWG) - { - if (pCreature->isQuestGiver()) - { - Object* pObject = (Object *) pCreature; - QuestRelations* pObjectQR = sObjectMgr->GetCreatureQuestRelationMap(); - QuestRelations* pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation(); - - QuestMenu & qm = pPlayer->PlayerTalkClass->GetQuestMenu(); - qm.ClearMenu(); - - for (QuestRelations::const_iterator i = pObjectQIR->lower_bound(pObject->GetEntry()); i != pObjectQIR->upper_bound(pObject->GetEntry()); ++i) - { - uint32 quest_id = i->second; - QuestStatus status = pPlayer->GetQuestStatus(quest_id); - if (status == QUEST_STATUS_COMPLETE && !pPlayer->GetQuestRewardStatus(quest_id)) - qm.AddMenuItem(quest_id, 4); - else if (status == QUEST_STATUS_INCOMPLETE) - qm.AddMenuItem(quest_id, 4); - } - - for (QuestRelations::const_iterator i = pObjectQR->lower_bound(pObject->GetEntry()); i != pObjectQR->upper_bound(pObject->GetEntry()); ++i) - { - uint32 quest_id = i->second; - Quest const* pQuest = sObjectMgr->GetQuestTemplate(quest_id); - if (!pQuest) - continue; - - switch (quest_id) - { - // Horde attacker - case 13193: - case 13202: - case 13180: - case 13200: - case 13201: - case 13223: - if (BfWG->GetAttackerTeam() == TEAM_HORDE) - { - QuestStatus status = pPlayer->GetQuestStatus(quest_id); - - if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 4); - else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 2); - } - break; - // Horde defender - case 13199: - case 13192: - case 13178: - case 13191: - case 13194: - case 13539: - case 13185: - if (BfWG->GetDefenderTeam() == TEAM_HORDE) - { - QuestStatus status = pPlayer->GetQuestStatus(quest_id); - - if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 4); - else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 2); - } - break; - // Alliance attacker - case 13196: - case 13198: - case 13179: - case 13222: - case 13195: - if (BfWG->GetAttackerTeam() == TEAM_ALLIANCE) - { - QuestStatus status = pPlayer->GetQuestStatus(quest_id); - - if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 4); - else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 2); - } - break; - // Alliance defender - case 13154: - case 13153: - case 13177: - case 13538: - case 13186: - case 13156: - if (BfWG->GetDefenderTeam() == TEAM_ALLIANCE) - { - QuestStatus status = pPlayer->GetQuestStatus(quest_id); - - if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 4); - else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 2); - } - break; - default: - QuestStatus status = pPlayer->GetQuestStatus(quest_id); - - if (pQuest->IsAutoComplete() && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 4); - else if (status == QUEST_STATUS_NONE && pPlayer->CanTakeQuest(pQuest, false)) - qm.AddMenuItem(quest_id, 2); - break; - } - } - } - pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); - return true; - } - return true; - } -}; - -void AddSC_wintergrasp() -{ - new npc_wg_dalaran_queue(); - new npc_wg_spiritguide(); - new npc_demolisher_engineerer(); - new go_wintergrasp_teleporter(); - new npc_wintergrasp_quest_giver(); -} diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h index e73771b49e5..1cd25309055 100644 --- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h +++ b/src/server/scripts/PrecompiledHeaders/ScriptPCH.h @@ -18,7 +18,6 @@ #include "InstanceScript.h" #include "CombatAI.h" #include "PassiveAI.h" -#include "GameObjectAI.h" #include "Chat.h" #include "DBCStructure.h" #include "DBCStores.h" |
