diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 6 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp | 24 |
2 files changed, 15 insertions, 15 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 66efcadfb50..90785c53017 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -885,7 +885,7 @@ public: handler->PSendSysMessage("%s (GUID %u, SpawnID %u) is not engaged, but still has a threat list? Well, here it is:", target->GetName().c_str(), target->GetGUID().GetCounter(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0); count = 0; - Unit* fixtateVictim = mgr.GetFixtateTarget(); + Unit* fixateVictim = mgr.GetFixateTarget(); for (ThreatReference const* ref : mgr.GetSortedThreatList()) { Unit* unit = ref->GetVictim(); @@ -902,8 +902,8 @@ public: onlineStr = ""; } char const* tauntStr; - if (unit == fixtateVictim) - tauntStr = " [FIXTATE]"; + if (unit == fixateVictim) + tauntStr = " [FIXATE]"; else switch (ref->GetTauntState()) { diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index ba54dff4847..8f3aaf8d4af 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -89,8 +89,8 @@ enum Spells // Anub'ar Skirmisher SPELL_CHARGE = 52538, SPELL_BACKSTAB = 52540, - SPELL_FIXTATE_TRIGGER = 52536, - SPELL_FIXTATE_TRIGGERED = 52537, + SPELL_FIXATE_TRIGGER = 52536, + SPELL_FIXATE_TRIGGERED = 52537, // Anub'ar Shadowcaster SPELL_SHADOW_BOLT = 52534, @@ -755,7 +755,7 @@ class npc_anub_ar_skirmisher : public CreatureScript void SpellHitTarget(Unit* target, SpellInfo const* spell) override { if (spell->Id == SPELL_CHARGE && target) - DoCast(target, SPELL_FIXTATE_TRIGGER); + DoCast(target, SPELL_FIXATE_TRIGGER); } }; @@ -961,35 +961,35 @@ class spell_gatewatcher_subboss_trigger : public SpellScriptLoader } }; -class spell_anub_ar_skirmisher_fixtate : public SpellScriptLoader +class spell_anub_ar_skirmisher_fixate : public SpellScriptLoader { public: - spell_anub_ar_skirmisher_fixtate() : SpellScriptLoader("spell_anub_ar_skirmisher_fixtate") { } + spell_anub_ar_skirmisher_fixate() : SpellScriptLoader("spell_anub_ar_skirmisher_fixate") { } - class spell_anub_ar_skirmisher_fixtate_SpellScript : public SpellScript + class spell_anub_ar_skirmisher_fixate_SpellScript : public SpellScript { - PrepareSpellScript(spell_anub_ar_skirmisher_fixtate_SpellScript); + PrepareSpellScript(spell_anub_ar_skirmisher_fixate_SpellScript); bool Validate(SpellInfo const* /*spell*/) override { - return ValidateSpellInfo({ SPELL_FIXTATE_TRIGGERED }); + return ValidateSpellInfo({ SPELL_FIXATE_TRIGGERED }); } void HandleScript(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) - target->CastSpell(GetCaster(), SPELL_FIXTATE_TRIGGERED, true); + target->CastSpell(GetCaster(), SPELL_FIXATE_TRIGGERED, true); } void Register() override { - OnEffectHitTarget += SpellEffectFn(spell_anub_ar_skirmisher_fixtate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectHitTarget += SpellEffectFn(spell_anub_ar_skirmisher_fixate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const override { - return new spell_anub_ar_skirmisher_fixtate_SpellScript(); + return new spell_anub_ar_skirmisher_fixate_SpellScript(); } }; @@ -1071,7 +1071,7 @@ void AddSC_boss_krik_thir() new npc_gatewatcher_web_wrap(); new spell_gatewatcher_subboss_trigger(); - new spell_anub_ar_skirmisher_fixtate(); + new spell_anub_ar_skirmisher_fixate(); new spell_gatewatcher_web_wrap(); new achievement_watch_him_die(); |
