diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp | 1 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 160 |
2 files changed, 160 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 027a6843c87..1f4713415ac 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -1837,7 +1837,6 @@ public: void IsSummonedBy(Unit*) OVERRIDE { DoCast(me, SPELL_EMERGE_VISUAL); - DoZoneInCombat(me, 100.00f); } void JustDied(Unit* /*killer*/) OVERRIDE diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 76f2461bb28..d08623888b3 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -53,6 +53,8 @@ enum DeathKnightSpells SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622, SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962, SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736, + SPELL_DK_MASTER_OF_GHOULS = 52143, + SPELL_DK_RAISE_DEAD_USE_REAGENT = 48289, SPELL_DK_RUNIC_POWER_ENERGIZE = 49088, SPELL_DK_RUNE_TAP = 48982, SPELL_DK_SCENT_OF_BLOOD = 50422, @@ -1031,6 +1033,163 @@ class spell_dk_presence : public SpellScriptLoader } }; +class RaiseDeadCheck +{ +public: + explicit RaiseDeadCheck(Player const* caster) : _caster(caster) { } + + bool operator()(WorldObject* obj) const + { + if (Unit* target = obj->ToUnit()) + { + if (!target->IsAlive() + && _caster->isHonorOrXPTarget(target) + && target->GetCreatureType() == CREATURE_TYPE_HUMANOID + && target->GetDisplayId() == target->GetNativeDisplayId()) + return false; + } + + return true; + } + +private: + Player const* _caster; +}; + + +// 46584 - Raise Dead +class spell_dk_raise_dead : public SpellScriptLoader +{ + public: + spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { } + + class spell_dk_raise_dead_SpellScript : public SpellScript + { + PrepareSpellScript(spell_dk_raise_dead_SpellScript); + + bool Validate(SpellInfo const* spellInfo) OVERRIDE + { + if (!sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue()) + || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_2].CalcValue()) + || !sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT) + || !sSpellMgr->GetSpellInfo(SPELL_DK_MASTER_OF_GHOULS)) + return false; + return true; + } + + bool Load() OVERRIDE + { + _result = SPELL_CAST_OK; + _corpse = false; + return GetCaster()->GetTypeId() == TYPEID_PLAYER; + } + + SpellCastResult CheckCast() + { + /// process spell target selection before cast starts + /// targets of effect_1 are used to check cast + GetSpell()->SelectSpellTargets(); + /// cleanup spell target map, and fill it again on normal way + GetSpell()->CleanupTargetList(); + /// _result is set in spell target selection + return _result; + } + + SpellCastResult CheckReagents() + { + /// @workaround: there is no access to castresult of other spells, check it manually + SpellInfo const* reagentSpell = sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT); + Player* player = GetCaster()->ToPlayer(); + if (!player->CanNoReagentCast(reagentSpell)) + { + for (uint32 i = 0; i < MAX_SPELL_REAGENTS; i++) + { + if (reagentSpell->Reagent[i] <= 0) + continue; + + if (!player->HasItemCount(reagentSpell->Reagent[i], reagentSpell->ReagentCount[i])) + { + Spell::SendCastResult(player, reagentSpell, 0, SPELL_FAILED_REAGENTS); + return SPELL_FAILED_DONT_REPORT; + } + } + } + return SPELL_CAST_OK; + } + + void CheckTargets(std::list<WorldObject*>& targets) + { + targets.remove_if(RaiseDeadCheck(GetCaster()->ToPlayer())); + + if (targets.empty()) + { + if (GetSpell()->getState() == SPELL_STATE_PREPARING) + _result = CheckReagents(); + + return; + } + + WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets); + targets.clear(); + targets.push_back(target); + _corpse = true; + } + + void CheckTarget(WorldObject*& target) + { + // Don't add caster to target map, if we found a corpse to raise dead + if (_corpse) + target = NULL; + } + + void ConsumeReagents() + { + // No corpse found, take reagents + if (!_corpse) + GetCaster()->CastSpell(GetCaster(), SPELL_DK_RAISE_DEAD_USE_REAGENT, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_POWER_AND_REAGENT_COST)); + } + + uint32 GetGhoulSpellId() + { + // Do we have talent Master of Ghouls? + if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS)) + // summon as pet + return GetSpellInfo()->Effects[EFFECT_2].CalcValue(); + + // or guardian + return GetSpellInfo()->Effects[EFFECT_1].CalcValue(); + } + + void HandleRaiseDead(SpellEffIndex /*effIndex*/) + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(GetGhoulSpellId()); + SpellCastTargets targets; + targets.SetDst(*GetHitUnit()); + + GetCaster()->CastSpell(targets, spellInfo, NULL, TRIGGERED_FULL_MASK); + } + + void Register() OVERRIDE + { + OnCheckCast += SpellCheckCastFn(spell_dk_raise_dead_SpellScript::CheckCast); + OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY); + OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTarget, EFFECT_2, TARGET_UNIT_CASTER); + OnCast += SpellCastFn(spell_dk_raise_dead_SpellScript::ConsumeReagents); + OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_2, SPELL_EFFECT_DUMMY); + } + + private: + SpellCastResult _result; + bool _corpse; + }; + + SpellScript* GetSpellScript() const OVERRIDE + { + return new spell_dk_raise_dead_SpellScript(); + } +}; + // 59754 Rune Tap - Party class spell_dk_rune_tap_party : public SpellScriptLoader { @@ -1256,6 +1415,7 @@ void AddSC_deathknight_spell_scripts() new spell_dk_improved_unholy_presence(); new spell_dk_necrotic_strike(); new spell_dk_presence(); + new spell_dk_raise_dead(); new spell_dk_rune_tap_party(); new spell_dk_scent_of_blood(); new spell_dk_scourge_strike(); |
