diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/CMakeLists.txt | 160 | ||||
| -rw-r--r-- | src/server/scripts/ScriptLoader.cpp | 53 | ||||
| -rw-r--r-- | src/server/scripts/ScriptLoader.h | 23 |
3 files changed, 115 insertions, 121 deletions
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index b89d12b70a8..d0f639cb49a 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -10,11 +10,6 @@ # Enable precompiled headers when using the GCC compiler. -if (USE_SCRIPTPCH) - set(scripts_STAT_PCH_HDR PrecompiledHeaders/ScriptPCH.h) - set(scripts_STAT_PCH_SRC PrecompiledHeaders/ScriptPCH.cpp) -endif () - message(STATUS "SCRIPT PREPARATIONS") macro(PrepareScripts name out) @@ -26,134 +21,57 @@ macro(PrepareScripts name out) message(STATUS " -> Prepared: ${name}") endmacro(PrepareScripts) -set(scripts_STAT_SRCS - ${scripts_STAT_SRCS} - ../game/AI/ScriptedAI/ScriptedEscortAI.cpp - ../game/AI/ScriptedAI/ScriptedCreature.cpp - ../game/AI/ScriptedAI/ScriptedFollowerAI.cpp -) - -PrepareScripts(Spells scripts_STAT_SRCS) -PrepareScripts(Commands scripts_STAT_SRCS) +PrepareScripts(Spells PRIVATE_SOURCES) +PrepareScripts(Commands PRIVATE_SOURCES) if(SCRIPTS) - PrepareScripts(Custom scripts_STAT_SRCS) - PrepareScripts(World scripts_STAT_SRCS) - PrepareScripts(OutdoorPvP scripts_STAT_SRCS) - PrepareScripts(EasternKingdoms scripts_STAT_SRCS) - PrepareScripts(Kalimdor scripts_STAT_SRCS) - PrepareScripts(Outland scripts_STAT_SRCS) - PrepareScripts(Northrend scripts_STAT_SRCS) - PrepareScripts(Maelstrom scripts_STAT_SRCS) - PrepareScripts(Events scripts_STAT_SRCS) - PrepareScripts(Pet scripts_STAT_SRCS) + PrepareScripts(Custom PRIVATE_SOURCES) + PrepareScripts(World PRIVATE_SOURCES) + PrepareScripts(OutdoorPvP PRIVATE_SOURCES) + PrepareScripts(EasternKingdoms PRIVATE_SOURCES) + PrepareScripts(Kalimdor PRIVATE_SOURCES) + PrepareScripts(Outland PRIVATE_SOURCES) + PrepareScripts(Northrend PRIVATE_SOURCES) + PrepareScripts(Maelstrom PRIVATE_SOURCES) + PrepareScripts(Events PRIVATE_SOURCES) + PrepareScripts(Pet PRIVATE_SOURCES) endif() message(STATUS "SCRIPT PREPARATION COMPLETE") message("") -include_directories( - ${CMAKE_SOURCE_DIR}/dep/cppformat - ${CMAKE_SOURCE_DIR}/dep/g3dlite/include - ${CMAKE_SOURCE_DIR}/dep/recastnavigation/Detour/Include - ${CMAKE_SOURCE_DIR}/src/common/ - ${CMAKE_SOURCE_DIR}/src/common/Collision - ${CMAKE_SOURCE_DIR}/src/common/Collision/Management - ${CMAKE_SOURCE_DIR}/src/common/Collision/Maps - ${CMAKE_SOURCE_DIR}/src/common/Collision/Models - ${CMAKE_SOURCE_DIR}/src/common/Configuration - ${CMAKE_SOURCE_DIR}/src/common/Debugging - ${CMAKE_SOURCE_DIR}/src/common/Logging - ${CMAKE_SOURCE_DIR}/src/common/Threading - ${CMAKE_SOURCE_DIR}/src/common/Utilities - ${CMAKE_SOURCE_DIR}/src/server/database/Database - ${CMAKE_SOURCE_DIR}/src/server/game/Accounts - ${CMAKE_SOURCE_DIR}/src/server/game/Achievements - ${CMAKE_SOURCE_DIR}/src/server/game/Addons - ${CMAKE_SOURCE_DIR}/src/server/game/AI - ${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI - ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI - ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts - ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse - ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouseBot - ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield - ${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones - ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds - ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones - ${CMAKE_SOURCE_DIR}/src/server/game/Chat - ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels - ${CMAKE_SOURCE_DIR}/src/server/game/Combat - ${CMAKE_SOURCE_DIR}/src/server/game/Conditions - ${CMAKE_SOURCE_DIR}/src/server/game/DataStores - ${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/AreaTrigger - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit - ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle - ${CMAKE_SOURCE_DIR}/src/server/game/Events - ${CMAKE_SOURCE_DIR}/src/server/game/Globals - ${CMAKE_SOURCE_DIR}/src/server/game/Grids - ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells - ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers - ${CMAKE_SOURCE_DIR}/src/server/game/Groups - ${CMAKE_SOURCE_DIR}/src/server/game/Guilds - ${CMAKE_SOURCE_DIR}/src/server/game/Handlers - ${CMAKE_SOURCE_DIR}/src/server/game/Instances - ${CMAKE_SOURCE_DIR}/src/server/game/Loot - ${CMAKE_SOURCE_DIR}/src/server/game/Mails - ${CMAKE_SOURCE_DIR}/src/server/game/Maps - ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous - ${CMAKE_SOURCE_DIR}/src/server/game/Movement - ${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators - ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline - ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints - ${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP - ${CMAKE_SOURCE_DIR}/src/server/game/Pools - ${CMAKE_SOURCE_DIR}/src/server/game/Quests - ${CMAKE_SOURCE_DIR}/src/server/game/Reputation - ${CMAKE_SOURCE_DIR}/src/server/game/Scripting - ${CMAKE_SOURCE_DIR}/src/server/game/Server - ${CMAKE_SOURCE_DIR}/src/server/game/Server/Packets - ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol - ${CMAKE_SOURCE_DIR}/src/server/game/Skills - ${CMAKE_SOURCE_DIR}/src/server/game/Spells - ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras - ${CMAKE_SOURCE_DIR}/src/server/game/Support - ${CMAKE_SOURCE_DIR}/src/server/game/Texts - ${CMAKE_SOURCE_DIR}/src/server/game/Tickets - ${CMAKE_SOURCE_DIR}/src/server/game/Tools - ${CMAKE_SOURCE_DIR}/src/server/game/Warden - ${CMAKE_SOURCE_DIR}/src/server/game/Weather - ${CMAKE_SOURCE_DIR}/src/server/game/World - ${CMAKE_SOURCE_DIR}/src/server/ipc - ${CMAKE_SOURCE_DIR}/src/server/shared - ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores - ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic - ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference - ${CMAKE_SOURCE_DIR}/src/server/shared/Packets - ${MYSQL_INCLUDE_DIR} - ${OPENSSL_INCLUDE_DIR} - ${VALGRIND_INCLUDE_DIR} -) +list(APPEND PRIVATE_SOURCES + ${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.h + ${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp) + +if (USE_SCRIPTPCH) + set(PRIVATE_PCH_HEADER PrecompiledHeaders/ScriptPCH.h) + set(PRIVATE_PCH_SOURCE PrecompiledHeaders/ScriptPCH.cpp) +endif () GroupSources(${CMAKE_CURRENT_SOURCE_DIR}) -add_library(scripts STATIC - ${scripts_STAT_SRCS} - ${scripts_STAT_PCH_SRC} +add_library(scripts + ${PRIVATE_SOURCES} + ${PRIVATE_PCH_SOURCE} ) +target_include_directories(scripts + PUBLIC + ${CMAKE_CURRENT_SOURCE_DIR} + PRIVATE + ${CMAKE_CURRENT_BINARY_DIR}) + +target_link_libraries(scripts + PUBLIC + game) + +set_target_properties(scripts + PROPERTIES + FOLDER + "server") + # Generate precompiled header if (USE_SCRIPTPCH) - add_cxx_pch(scripts ${scripts_STAT_PCH_HDR} ${scripts_STAT_PCH_SRC}) + add_cxx_pch(scripts ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE}) endif() diff --git a/src/server/scripts/ScriptLoader.cpp b/src/server/scripts/ScriptLoader.cpp new file mode 100644 index 00000000000..145977a5f79 --- /dev/null +++ b/src/server/scripts/ScriptLoader.cpp @@ -0,0 +1,53 @@ +/* + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptLoader.h" +#include "World.h" + +void AddSpellsScripts(); +void AddCommandsScripts(); + +#ifdef SCRIPTS +void AddWorldScripts(); +void AddEasternKingdomsScripts(); +void AddKalimdorScripts(); +void AddOutlandScripts(); +void AddNorthrendScripts(); +void AddMaelstromScripts(); +void AddEventsScripts(); +void AddPetScripts(); +void AddOutdoorPvPScripts(); +void AddCustomScripts(); +#endif + +void AddScripts() +{ + AddSpellsScripts(); + AddCommandsScripts(); +#ifdef SCRIPTS + AddWorldScripts(); + AddEasternKingdomsScripts(); + AddKalimdorScripts(); + AddOutlandScripts(); + AddNorthrendScripts(); + AddMaelstromScripts(); + AddEventsScripts(); + AddPetScripts(); + AddOutdoorPvPScripts(); + AddCustomScripts(); +#endif +} diff --git a/src/server/scripts/ScriptLoader.h b/src/server/scripts/ScriptLoader.h new file mode 100644 index 00000000000..57b62df22d1 --- /dev/null +++ b/src/server/scripts/ScriptLoader.h @@ -0,0 +1,23 @@ +/* + * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef SC_SCRIPTLOADER_H +#define SC_SCRIPTLOADER_H + +void AddScripts(); + +#endif |
