aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp3
-rw-r--r--src/server/scripts/Commands/cs_go.cpp2
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp4
-rw-r--r--src/server/scripts/Commands/cs_mmaps.cpp213
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp6
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp19
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp81
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp53
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp38
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp63
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp50
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp27
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp21
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp62
-rw-r--r--src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp85
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/zone_duskwood.cpp132
-rw-r--r--src/server/scripts/EasternKingdoms/zone_ghostlands.cpp54
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp79
-rw-r--r--src/server/scripts/Examples/example_spell.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp5
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp11
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp11
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp36
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp37
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp31
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp25
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp25
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp9
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp107
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp246
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp11
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp11
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp22
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp159
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp5
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp5
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp22
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp32
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp5
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp12
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp33
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp76
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp36
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp24
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp7
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp18
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp5
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp44
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp431
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp138
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp86
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp27
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp5
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp26
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp60
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp18
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp11
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp191
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp460
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp15
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp5
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp42
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp26
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp68
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp14
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp81
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp53
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp10
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp2
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp2
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp21
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp6
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp10
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp11
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp11
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp20
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp22
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_eck.cpp22
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp11
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp11
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp16
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp5
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp13
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp17
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp7
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp68
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp44
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp49
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp13
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp19
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp16
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp25
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp7
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp17
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp33
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp45
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp28
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp20
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp9
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp17
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp152
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp18
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp34
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp2
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp11
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp57
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp70
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp35
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_moragg.cpp55
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp72
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp55
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp48
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp81
-rw-r--r--src/server/scripts/Northrend/zone_crystalsong_forest.cpp18
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp14
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp4
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp72
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp39
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp15
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp52
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp137
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp11
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp75
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp46
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp19
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp11
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp11
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp13
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp33
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp11
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp25
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp11
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp35
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp31
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp13
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp5
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp15
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp45
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp13
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp9
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h10
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp2
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp98
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp363
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp7
-rw-r--r--src/server/scripts/Pet/pet_mage.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp28
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp2
-rw-r--r--src/server/scripts/World/guards.cpp4
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp4
259 files changed, 3116 insertions, 4299 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index b3f2cadf3a9..31c3c5a9051 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1376,7 +1376,10 @@ public:
}
else
{
+ Position pos;
+ transport->GetPosition(&pos);
handler->PSendSysMessage("Transport %s is %s", transport->GetName().c_str(), transport->GetGoState() == GO_STATE_READY ? "stopped" : "moving");
+ handler->PSendSysMessage("Transport position: %s", pos.ToString().c_str());
return true;
}
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index 54ea09c3996..af2b6cd89b0 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -112,7 +112,7 @@ public:
{
std::string name = param1;
WorldDatabase.EscapeString(name);
- whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" '" << name << '\'';
+ whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name " _LIKE_" '" << name << '\'';
}
else
whereClause << "WHERE guid = '" << guid << '\'';
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index a49926678ba..14e072b9dea 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -238,7 +238,7 @@ public:
WorldDatabase.EscapeString(name);
result = WorldDatabase.PQuery(
"SELECT guid, id, position_x, position_y, position_z, orientation, map, phaseMask, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ "
- "FROM gameobject, gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1",
+ "FROM gameobject, gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name " _LIKE_" " _CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1",
player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetMapId(), name.c_str());
}
}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 406fac9cd67..0ebc90c53f3 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -186,7 +186,7 @@ public:
uint32 haveMap = Map::ExistMap(mapId, gridX, gridY) ? 1 : 0;
uint32 haveVMap = Map::ExistVMap(mapId, gridX, gridY) ? 1 : 0;
- uint32 haveMMap = (MMAP::MMapFactory::IsPathfindingEnabled(mapId) && MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) ? 1 : 0;
+ uint32 haveMMap = (MMAP::MMapFactory::IsPathfindingEnabled(mapId) && MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId())) ? 1 : 0;
if (haveVMap)
{
@@ -2273,7 +2273,7 @@ public:
// stop combat + make player unattackable + duel stop + stop some spells
player->setFaction(35);
player->CombatStop();
- if (player->IsNonMeleeSpellCasted(true))
+ if (player->IsNonMeleeSpellCast(true))
player->InterruptNonMeleeSpells(true);
player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp
index 690988ebac1..88e364878cc 100644
--- a/src/server/scripts/Commands/cs_mmaps.cpp
+++ b/src/server/scripts/Commands/cs_mmaps.cpp
@@ -30,11 +30,13 @@
#include "PointMovementGenerator.h"
#include "PathGenerator.h"
#include "MMapFactory.h"
+#include "DetourCommon.h"
#include "Map.h"
#include "TargetedMovementGenerator.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
+#include "MMapManager.h"
class mmaps_commandscript : public CommandScript
{
@@ -61,9 +63,137 @@ public:
return commandTable;
}
+ static float Fix_GetXZArea(float* verts, int nv)
+ {
+ float area = 0;
+ for(int i=0; i<nv-1; i++)
+ area+=(verts[i*3]*verts[i*3+5]-verts[i*3+3]*verts[i*3+2]);
+ area += (verts[(nv-1)*3]*verts[2] - verts[0]*verts[(nv-1)*3+2]);
+ return area*0.5f;
+ }
+
+
+ //dtPointInPolygon will return false when the point is too close to the edge,so we rewite the test function.
+ static bool Fix_PointIsInPoly(float* pos,float* verts,int nv,float err)
+ {
+ //poly area
+ float area = abs(Fix_GetXZArea(verts,nv));
+
+ //calculate each area of triangles
+ float TestTri[9];
+ memcpy(TestTri,pos,sizeof(float)*3);
+ float area1 = 0;
+ for(int i=0;i<nv-1;++i)
+ {
+ memcpy(&TestTri[3],&verts[i*3],sizeof(float)*3);
+ memcpy(&TestTri[6],&verts[i*3+3],sizeof(float)*3);
+ area1+= abs(Fix_GetXZArea(TestTri,3));
+ if(area1-err>area)
+ return false;
+ }
+
+ //last one
+ memcpy(&TestTri[3],verts,sizeof(float)*3);
+ memcpy(&TestTri[6],&verts[nv*3-3],sizeof(float)*3);
+ area1+= abs(Fix_GetXZArea(TestTri,3));
+
+ return abs(area1-area)<err;
+ }
+
+
+ static float DistanceToWall(dtNavMeshQuery* navQuery, dtNavMesh* navMesh, float* polyPickExt, dtQueryFilter& filter, float* pos,float* hitPos,float* hitNormal)
+ {
+ float distanceToWall=0;
+ dtPolyRef ref;
+ if(dtStatusSucceed(navQuery->findNearestPoly(pos, polyPickExt, &filter, &ref, 0))==false || ref ==0)
+ return -1;
+
+ const dtMeshTile* tile = 0;
+ const dtPoly* poly = 0;
+ if (dtStatusFailed(navMesh->getTileAndPolyByRef(ref, &tile, &poly)))
+ return -1;
+
+ // Collect vertices.
+ float verts[DT_VERTS_PER_POLYGON*3];
+ int nv = 0;
+ for (int i = 0; i < (int)poly->vertCount; ++i)
+ {
+ dtVcopy(&verts[nv*3], &tile->verts[poly->verts[i]*3]);
+ nv++;
+ }
+
+ bool inside = Fix_PointIsInPoly(pos, verts, nv,0.05f);
+ if(inside == false)
+ return -1;
+
+ if(dtStatusSucceed(navQuery->findDistanceToWall(ref, pos, 100.0f, &filter, &distanceToWall, hitPos, hitNormal))==false)
+ return -1;
+
+ return distanceToWall;
+ }
+
+ #define MIN_WALL_DISTANCE 1.5f //set this value bigger to make the path point far way from wall
+
+ //Try to fix the path,
+ static void FixPath(dtNavMesh* navMesh, dtNavMeshQuery* navQuery, float* polyPickExt, dtQueryFilter& filter, int pathLength, float*& straightPath)
+ {
+ float hitPos[3];
+ float hitNormal[3];
+ float TestPos[3];
+ float distanceToWall=0;
+ float up[3]={0,1,0};
+ float origDis = 0;
+
+ for(int i=1;i<pathLength-1;++i)
+ {
+ dtPolyRef pt;
+ float* pCurPoi=&straightPath[i*3];
+ distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter, pCurPoi,hitPos,hitNormal);
+
+ if(distanceToWall<MIN_WALL_DISTANCE && distanceToWall>=0)
+ {
+ float vec[3];
+ dtVsub(vec,&straightPath[i*3-3],&straightPath[i*3]);
+ //distanceToWall is 0 means the point is in the edge.so we can't get the hitpos.
+ if(distanceToWall == 0)
+ {
+ //test left side
+ dtVcross(TestPos,vec,up);
+ dtVadd(TestPos,TestPos,pCurPoi);
+ float ft = MIN_WALL_DISTANCE/dtVdist(TestPos,pCurPoi);
+ dtVlerp(TestPos,pCurPoi,TestPos,ft);
+ distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter,TestPos,hitPos,hitNormal);
+ if(abs(MIN_WALL_DISTANCE - distanceToWall)>0.1f)
+ {
+ //test right side
+ dtVcross(TestPos,up,vec);
+ dtVadd(TestPos,TestPos,pCurPoi);
+ ft = MIN_WALL_DISTANCE/dtVdist(TestPos,pCurPoi);
+ dtVlerp(TestPos,pCurPoi,TestPos,ft);
+ distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter,TestPos,hitPos,hitNormal);
+ }
+
+ //if test point is better than the orig point,replace it.
+ if(abs(distanceToWall-MIN_WALL_DISTANCE)<0.1f)
+ dtVcopy(pCurPoi,TestPos);
+ }
+ else
+ {
+ //ok,we get the hitpos,just make a ray
+ float ft = MIN_WALL_DISTANCE/distanceToWall;
+ dtVlerp(TestPos,hitPos,pCurPoi,ft);
+ distanceToWall = DistanceToWall(navQuery, navMesh, polyPickExt, filter, TestPos,hitPos,hitNormal);
+
+ if(abs(distanceToWall-MIN_WALL_DISTANCE)<0.1f)
+ dtVcopy(pCurPoi,TestPos);
+ }
+ }
+ }
+ }
+
static bool HandleMmapPathCommand(ChatHandler* handler, char const* args)
{
- if (!MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()))
+ if (!MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId()))
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
return true;
@@ -91,10 +221,10 @@ public:
player->GetPosition(x, y, z);
// path
- PathGenerator path(target);
+ /*PathGenerator path(target);
path.SetUseStraightPath(useStraightPath);
bool result = path.CalculatePath(x, y, z);
-
+
Movement::PointsArray const& pointPath = path.GetPath();
handler->PSendSysMessage("%s's path to %s:", target->GetName().c_str(), player->GetName().c_str());
handler->PSendSysMessage("Building: %s", useStraightPath ? "StraightPath" : "SmoothPath");
@@ -107,13 +237,64 @@ public:
handler->PSendSysMessage("StartPosition (%.3f, %.3f, %.3f)", start.x, start.y, start.z);
handler->PSendSysMessage("EndPosition (%.3f, %.3f, %.3f)", end.x, end.y, end.z);
handler->PSendSysMessage("ActualEndPosition (%.3f, %.3f, %.3f)", actualEnd.x, actualEnd.y, actualEnd.z);
+ */
+ float m_spos[3];
+ m_spos[0] = -y;
+ m_spos[1] = z;
+ m_spos[2] = -x;
+
+ //
+ float m_epos[3];
+ m_epos[0] = -target->GetPositionY();
+ m_epos[1] = target->GetPositionZ();
+ m_epos[2] = -target->GetPositionX();
+
+ //
+ dtQueryFilter m_filter;
+ m_filter.setIncludeFlags(3);
+ m_filter.setExcludeFlags(2);
+
+ //
+ float m_polyPickExt[3];
+ m_polyPickExt[0] = 2.5f;
+ m_polyPickExt[1] = 2.5f;
+ m_polyPickExt[2] = 2.5f;
+
+ //
+ dtPolyRef m_startRef;
+ dtPolyRef m_endRef;
+
+ const dtNavMesh* navMesh = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(player->GetMapId());
+ const dtNavMeshQuery* navMeshQuery = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMeshQuery(player->GetMapId(), handler->GetSession()->GetPlayer()->GetInstanceId());
+
+ float nearestPt[3];
+
+ navMeshQuery->findNearestPoly(m_spos, m_polyPickExt, &m_filter, &m_startRef, nearestPt);
+ navMeshQuery->findNearestPoly(m_epos, m_polyPickExt, &m_filter, &m_endRef, nearestPt);
+
+ if ( !m_startRef || !m_endRef )
+ {
+ std::cerr << "Could not find any nearby poly's (" << m_startRef << "," << m_endRef << ")" << std::endl;
+ return 0;
+ }
+
+ int hops;
+ dtPolyRef* hopBuffer = new dtPolyRef[8192];
+ dtStatus status = navMeshQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, hopBuffer, &hops, 8192);
+
+ int resultHopCount;
+ float* straightPath = new float[2048*3];
+ unsigned char* pathFlags = new unsigned char[2048];
+ dtPolyRef* pathRefs = new dtPolyRef[2048];
+
+ status = navMeshQuery->findStraightPath(m_spos, m_epos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048);
+ FixPath(const_cast<dtNavMesh*>(navMesh), const_cast<dtNavMeshQuery*>(navMeshQuery), m_polyPickExt, m_filter, resultHopCount, straightPath);
+ for (uint32 i = 0; i < resultHopCount; ++i)
+ player->SummonCreature(VISUAL_WAYPOINT, -straightPath[i * 3 + 2], -straightPath[i * 3 + 0], straightPath[i * 3 + 1], 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
if (!player->IsGameMaster())
handler->PSendSysMessage("Enable GM mode to see the path points.");
- for (uint32 i = 0; i < pointPath.size(); ++i)
- player->SummonCreature(VISUAL_WAYPOINT, pointPath[i].x, pointPath[i].y, pointPath[i].z, 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
-
return true;
}
@@ -131,8 +312,8 @@ public:
handler->PSendSysMessage("gridloc [%i, %i]", gx, gy);
// calculate navmesh tile location
- dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
- dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId());
+ dtNavMesh const* navmesh = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
+ dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMeshQuery(handler->GetSession()->GetPlayer()->GetMapId(), player->GetInstanceId());
if (!navmesh || !navmeshquery)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
@@ -142,8 +323,8 @@ public:
float const* min = navmesh->getParams()->orig;
float x, y, z;
player->GetPosition(x, y, z);
- float location[VERTEX_SIZE] = {y, z, x};
- float extents[VERTEX_SIZE] = {3.0f, 5.0f, 3.0f};
+ float location[] = {y, z, x};
+ float extents[] = {3.0f, 5.0f, 3.0f};
int32 tilex = int32((y - min[0]) / SIZE_OF_GRIDS);
int32 tiley = int32((x - min[2]) / SIZE_OF_GRIDS);
@@ -152,14 +333,14 @@ public:
// navmesh poly -> navmesh tile location
dtQueryFilter filter = dtQueryFilter();
- dtPolyRef polyRef = INVALID_POLYREF;
+ dtPolyRef polyRef = 0;
if (dtStatusFailed(navmeshquery->findNearestPoly(location, extents, &filter, &polyRef, NULL)))
{
handler->PSendSysMessage("Dt [??,??] (invalid poly, probably no tile loaded)");
return true;
}
- if (polyRef == INVALID_POLYREF)
+ if (polyRef == 0)
handler->PSendSysMessage("Dt [??, ??] (invalid poly, probably no tile loaded)");
else
{
@@ -183,8 +364,8 @@ public:
static bool HandleMmapLoadedTilesCommand(ChatHandler* handler, char const* /*args*/)
{
uint32 mapid = handler->GetSession()->GetPlayer()->GetMapId();
- dtNavMesh const* navmesh = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMesh(mapid);
- dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::createOrGetMMapManager()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId());
+ dtNavMesh const* navmesh = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMesh(mapid);
+ dtNavMeshQuery const* navmeshquery = MMAP::MMapFactory::CreateOrGetMMapManager()->GetNavMeshQuery(mapid, handler->GetSession()->GetPlayer()->GetInstanceId());
if (!navmesh || !navmeshquery)
{
handler->PSendSysMessage("NavMesh not loaded for current map.");
@@ -211,8 +392,8 @@ public:
handler->PSendSysMessage("mmap stats:");
handler->PSendSysMessage(" global mmap pathfinding is %sabled", MMAP::MMapFactory::IsPathfindingEnabled(mapId) ? "en" : "dis");
- MMAP::MMapManager* manager = MMAP::MMapFactory::createOrGetMMapManager();
- handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->getLoadedMapsCount(), manager->getLoadedTilesCount());
+ MMAP::MMapManager* manager = MMAP::MMapFactory::CreateOrGetMMapManager();
+ handler->PSendSysMessage(" %u maps loaded with %u tiles overall", manager->GetLoadedMapsCount(), manager->GetLoadedTilesCount());
dtNavMesh const* navmesh = manager->GetNavMesh(handler->GetSession()->GetPlayer()->GetMapId());
if (!navmesh)
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 19693d86708..135606b947c 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -276,7 +276,11 @@ public:
uint32 db_guid = creature->GetDBTableGUIDLow();
- // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
+ // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells()
+ // current "creature" variable is deleted and created fresh new, otherwise old values might trigger asserts or cause undefined behavior
+ creature->CleanupsBeforeDelete();
+ delete creature;
+ creature = new Creature();
if (!creature->LoadCreatureFromDB(db_guid, map))
{
delete creature;
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 83e65d2f01f..cdae7a88387 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -201,7 +201,7 @@ public:
}
}
- // All creature/GO slain/casted (not required, but otherwise it will display "Creature slain 0/10")
+ // All creature/GO slain/cast (not required, but otherwise it will display "Creature slain 0/10")
for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
{
int32 creature = quest->RequiredNpcOrGo[i];
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
index 34fc09fe809..7a054d68da8 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
@@ -208,7 +208,7 @@ class boss_alizabal : public CreatureScript
{
DoCast(target, SPELL_SKEWER, true);
Talk(SAY_SKEWER);
- Talk(SAY_SKEWER_ANNOUNCE, target->GetGUID());
+ Talk(SAY_SKEWER_ANNOUNCE, target);
}
_skewer = true;
events.ScheduleEvent(EVENT_RANDOM_CAST, urand(7000, 10000));
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index ee8f22ca66c..e2a4359f6a8 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -117,7 +117,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_grimstoneAI(creature);
+ return GetInstanceAI<npc_grimstoneAI>(creature);
}
struct npc_grimstoneAI : public npc_escortAI
@@ -207,12 +207,9 @@ public:
Event_Timer = 5000;
break;
case 5:
- if (instance)
- {
- instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
- instance->SetData(TYPE_RING_OF_LAW, DONE);
- TC_LOG_DEBUG("scripts", "npc_grimstone: event reached end and set complete.");
- }
+ instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
+ instance->SetData(TYPE_RING_OF_LAW, DONE);
+ TC_LOG_DEBUG("scripts", "npc_grimstone: event reached end and set complete.");
break;
}
}
@@ -224,9 +221,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (MobDeath_Timer)
{
if (MobDeath_Timer <= diff)
@@ -1237,7 +1231,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_rocknotAI(creature);
+ return GetInstanceAI<npc_rocknotAI>(creature);
}
struct npc_rocknotAI : public npc_escortAI
@@ -1269,9 +1263,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 1:
@@ -1295,9 +1286,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (BreakKeg_Timer)
{
if (BreakKeg_Timer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index 25f93a2b6b7..ecdfafea641 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -39,7 +39,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_draganthaurissanAI(creature);
+ return GetInstanceAI<boss_draganthaurissanAI>(creature);
}
struct boss_draganthaurissanAI : public ScriptedAI
@@ -92,7 +92,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_HANDOFTHAURISSAN);
- //3 Hands of Thaurissan will be casted
+ //3 Hands of Thaurissan will be cast
//if (Counter < 3)
//{
// HandOfThaurissan_Timer = 1000;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
index 55e6862bda7..2353f8bc4d6 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -140,7 +140,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_doomrelAI(creature);
+ return GetInstanceAI<boss_doomrelAI>(creature);
}
struct boss_doomrelAI : public ScriptedAI
@@ -170,13 +170,10 @@ public:
// was set before event start, so set again
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- if (instance)
- {
- if (instance->GetData(DATA_GHOSTKILL) >= 7)
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- else
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- }
+ if (instance->GetData(DATA_GHOSTKILL) >= 7)
+ me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ else
+ me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -192,14 +189,12 @@ public:
if (me->IsAlive())
me->GetMotionMaster()->MoveTargetedHome();
me->SetLootRecipient(NULL);
- if (instance)
- instance->SetData64(DATA_EVENSTARTER, 0);
+ instance->SetData64(DATA_EVENSTARTER, 0);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_GHOSTKILL, 1);
+ instance->SetData(DATA_GHOSTKILL, 1);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
index dbc3056b1ff..b2d496501ff 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
@@ -162,7 +162,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gythAI(creature);
+ return GetInstanceAI<boss_gythAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
index 26540eb38a6..11f421ac19e 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
@@ -64,8 +64,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_LORD_VALTHALAK, DONE);
+ instance->SetData(DATA_LORD_VALTHALAK, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -128,7 +127,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_valthalakAI(creature);
+ return GetInstanceAI<boss_lord_valthalakAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 1c40385c0fd..65cddb55b8c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -79,23 +79,20 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- {
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
- events.Reset();
- // Apply auras on spawn and reset
- // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible
- me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH);
- me->RemoveAura(SPELL_EMBERSEER_GROWING);
- me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER);
- events.ScheduleEvent(EVENT_RESPAWN, 5000);
- // Hack for missing trigger spell
- events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000);
-
- // Open doors on reset
- if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS)
- OpenDoors(false); // Opens 2 entrance doors
- }
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ events.Reset();
+ // Apply auras on spawn and reset
+ // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible
+ me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH);
+ me->RemoveAura(SPELL_EMBERSEER_GROWING);
+ me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER);
+ events.ScheduleEvent(EVENT_RESPAWN, 5000);
+ // Hack for missing trigger spell
+ events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000);
+
+ // Open doors on reset
+ if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS)
+ OpenDoors(false); // Opens 2 entrance doors
}
void SetData(uint32 /*type*/, uint32 data) OVERRIDE
@@ -132,15 +129,12 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- // Activate all the runes
- UpdateRunes(GO_STATE_READY);
- // Opens all 3 doors
- OpenDoors(true);
- // Complete encounter
- instance->SetBossState(DATA_PYROGAURD_EMBERSEER, DONE);
- }
+ // Activate all the runes
+ UpdateRunes(GO_STATE_READY);
+ // Opens all 3 doors
+ OpenDoors(true);
+ // Complete encounter
+ instance->SetBossState(DATA_PYROGAURD_EMBERSEER, DONE);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) OVERRIDE
@@ -185,24 +179,21 @@ public:
void UpdateRunes(GOState state)
{
- if (instance)
- {
- // update all runes
- if (GameObject* rune1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_1)))
- rune1->SetGoState(state);
- if (GameObject* rune2 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_2)))
- rune2->SetGoState(state);
- if (GameObject* rune3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_3)))
- rune3->SetGoState(state);
- if (GameObject* rune4 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_4)))
- rune4->SetGoState(state);
- if (GameObject* rune5 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_5)))
- rune5->SetGoState(state);
- if (GameObject* rune6 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_6)))
- rune6->SetGoState(state);
- if (GameObject* rune7 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_7)))
- rune7->SetGoState(state);
- }
+ // update all runes
+ if (GameObject* rune1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_1)))
+ rune1->SetGoState(state);
+ if (GameObject* rune2 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_2)))
+ rune2->SetGoState(state);
+ if (GameObject* rune3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_3)))
+ rune3->SetGoState(state);
+ if (GameObject* rune4 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_4)))
+ rune4->SetGoState(state);
+ if (GameObject* rune5 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_5)))
+ rune5->SetGoState(state);
+ if (GameObject* rune6 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_6)))
+ rune6->SetGoState(state);
+ if (GameObject* rune7 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_7)))
+ rune7->SetGoState(state);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -316,7 +307,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_pyroguard_emberseerAI(creature);
+ return GetInstanceAI<boss_pyroguard_emberseerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
index ff839e3cacb..efe53d0825a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
@@ -438,7 +438,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_rend_blackhandAI(creature);
+ return GetInstanceAI<boss_rend_blackhandAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
index ccd74b204ce..5849ab1442c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
@@ -23,11 +23,11 @@
enum Spells
{
SPELL_SNAPKICK = 15618,
- SPELL_CLEAVE = 15579,
+ SPELL_CLEAVE = 15284,
SPELL_UPPERCUT = 10966,
SPELL_MORTALSTRIKE = 16856,
SPELL_PUMMEL = 15615,
- SPELL_THROWAXE = 16075,
+ SPELL_THROWAXE = 16075
};
enum Events
@@ -37,7 +37,7 @@ enum Events
EVENT_UPPERCUT = 3,
EVENT_MORTAL_STRIKE = 4,
EVENT_PUMMEL = 5,
- EVENT_THROW_AXE = 6,
+ EVENT_THROW_AXE = 6
};
class boss_warmaster_voone : public CreatureScript
@@ -45,11 +45,6 @@ class boss_warmaster_voone : public CreatureScript
public:
boss_warmaster_voone() : CreatureScript("boss_warmaster_voone") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_warmastervooneAI(creature);
- }
-
struct boss_warmastervooneAI : public BossAI
{
boss_warmastervooneAI(Creature* creature) : BossAI(creature, DATA_WARMASTER_VOONE) { }
@@ -119,6 +114,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_warmastervooneAI(creature);
+ }
};
void AddSC_boss_warmastervoone()
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
index c9dc3d8f134..77afea4b656 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -116,7 +116,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_broodlordAI(creature);
+ return GetInstanceAI<boss_broodlordAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
index 05effabe557..9878720b1dd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
@@ -282,7 +282,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_chromaggusAI(creature);
+ return GetInstanceAI<boss_chromaggusAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
index 0d79f3faeee..222bd6f80ea 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
@@ -92,7 +92,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ebonrocAI(creature);
+ return GetInstanceAI<boss_ebonrocAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
index 369e4e02f5a..983fe60a2d0 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
@@ -94,7 +94,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_firemawAI(creature);
+ return GetInstanceAI<boss_firemawAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
index 060bfeb60b3..63b43d81ae4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
@@ -100,7 +100,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_flamegorAI(creature);
+ return GetInstanceAI<boss_flamegorAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index 9d34cb680e1..7c368fae96a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -170,11 +170,12 @@ public:
void Reset() OVERRIDE
{
+ SpawnedAdds = 0;
+
if (me->GetMapId() == 469)
{
if (!me->FindNearestCreature(NPC_NEFARIAN, 1000.0f, true))
_Reset();
- SpawnedAdds = 0;
me->SetVisible(true);
me->SetPhaseMask(1, true);
@@ -376,7 +377,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_victor_nefariusAI(creature);
+ return GetInstanceAI<boss_victor_nefariusAI>(creature);
}
};
@@ -443,8 +444,7 @@ public:
{
if (canDespawn && DespawnTimer <= diff)
{
- if (instance)
- instance->SetBossState(BOSS_NEFARIAN, FAIL);
+ instance->SetBossState(BOSS_NEFARIAN, FAIL);
std::list<Creature*> constructList;
me->GetCreatureListWithEntryInGrid(constructList, NPC_BONE_CONSTRUCT, 500.0f);
@@ -572,7 +572,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nefarianAI(creature);
+ return GetInstanceAI<boss_nefarianAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
index caf2719eff9..6b24cd0b74b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
@@ -75,8 +75,7 @@ public:
_Reset();
secondPhase = false;
- if (instance)
- instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
+ instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -84,8 +83,7 @@ public:
_JustDied();
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
+ instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
}
void DoChangePhase()
@@ -156,7 +154,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_razorgoreAI(creature);
+ return GetInstanceAI<boss_razorgoreAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
index 0fdb88923b3..bc94f1b0267 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
@@ -179,7 +179,7 @@ class npc_core_rager : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_core_ragerAI(creature);
+ return GetInstanceAI<npc_core_ragerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
index 1001516d42e..19b4bea8858 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
@@ -161,8 +161,7 @@ class boss_majordomo : public CreatureScript
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
case EVENT_OUTRO_2:
- if (instance)
- instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos);
+ instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos);
break;
case EVENT_OUTRO_3:
Talk(SAY_ARRIVAL2_MAJ);
@@ -207,7 +206,7 @@ class boss_majordomo : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_majordomoAI(creature);
+ return GetInstanceAI<boss_majordomoAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
index d03f756f366..364d171ed35 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
@@ -147,9 +147,8 @@ class boss_ragnaros : public CreatureScript
break;
case EVENT_INTRO_4:
Talk(SAY_ARRIVAL5_RAG);
- if (instance)
- if (Creature* executus = Unit::GetCreature(*me, instance->GetData64(BOSS_MAJORDOMO_EXECUTUS)))
- me->Kill(executus);
+ if (Creature* executus = Unit::GetCreature(*me, instance->GetData64(BOSS_MAJORDOMO_EXECUTUS)))
+ me->Kill(executus);
break;
case EVENT_INTRO_5:
me->SetReactState(REACT_AGGRESSIVE);
@@ -163,29 +162,26 @@ class boss_ragnaros : public CreatureScript
}
else
{
- if (instance)
+ if (_isBanished && ((_emergeTimer <= diff) || (instance->GetData(DATA_RAGNAROS_ADDS)) > 8))
{
- if (_isBanished && ((_emergeTimer <= diff) || (instance->GetData(DATA_RAGNAROS_ADDS)) > 8))
- {
- //Become unbanished again
- me->SetReactState(REACT_AGGRESSIVE);
- me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- AttackStart(target);
- instance->SetData(DATA_RAGNAROS_ADDS, 0);
-
- //DoCast(me, SPELL_RAGEMERGE); //"phase spells" didnt worked correctly so Ive commented them and wrote solution witch doesnt need core support
- _isBanished = false;
- }
- else if (_isBanished)
- {
- _emergeTimer -= diff;
- //Do nothing while banished
- return;
- }
+ //Become unbanished again
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->setFaction(14);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ AttackStart(target);
+ instance->SetData(DATA_RAGNAROS_ADDS, 0);
+
+ //DoCast(me, SPELL_RAGEMERGE); //"phase spells" didnt worked correctly so Ive commented them and wrote solution witch doesnt need core support
+ _isBanished = false;
+ }
+ else if (_isBanished)
+ {
+ _emergeTimer -= diff;
+ //Do nothing while banished
+ return;
}
//Return since we have no target
@@ -306,7 +302,7 @@ class boss_ragnaros : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ragnarosAI(creature);
+ return GetInstanceAI<boss_ragnarosAI>(creature);
}
};
@@ -324,8 +320,7 @@ class npc_son_of_flame : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_RAGNAROS_ADDS, 1);
+ instance->SetData(DATA_RAGNAROS_ADDS, 1);
}
void UpdateAI(uint32 /*diff*/) OVERRIDE
@@ -342,7 +337,7 @@ class npc_son_of_flame : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_son_of_flameAI(creature);
+ return GetInstanceAI<npc_son_of_flameAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 8a7836b310e..57879c812e9 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -45,7 +45,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mr_smiteAI(creature);
+ return GetInstanceAI<boss_mr_smiteAI>(creature);
}
struct boss_mr_smiteAI : public ScriptedAI
@@ -127,12 +127,11 @@ public:
++uiHealth;
DoCastAOE(SPELL_SMITE_STOMP, false);
SetCombatMovement(false);
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST)))
- {
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ());
- }
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST)))
+ {
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ());
+ }
}
if (uiPhase)
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 46683442a60..325e39e638c 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -90,7 +90,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blastmaster_emi_shortfuseAI(creature);
+ return GetInstanceAI<npc_blastmaster_emi_shortfuseAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -186,20 +186,15 @@ public:
if (bBool)
{
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- instance->HandleGameObject(0, false, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ instance->HandleGameObject(0, false, go);
}else
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- instance->HandleGameObject(0, false, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ instance->HandleGameObject(0, false, go);
}
void SetInFace(bool bBool)
{
- if (!instance)
- return;
-
if (bBool)
{
if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
@@ -211,9 +206,6 @@ public:
void RestoreAll()
{
- if (!instance)
- return;
-
if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
instance->HandleGameObject(0, false, go);
@@ -318,9 +310,6 @@ public:
NextStep(2000, true);
break;
case 2:
- if (!instance)
- return;
-
switch (uiValue)
{
case 1:
@@ -441,9 +430,8 @@ public:
SetInFace(true);
Talk(SAY_BLASTMASTER_5);
Summon(1);
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- instance->HandleGameObject(0, true, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ instance->HandleGameObject(0, true, go);
NextStep(3000, true);
break;
case 7:
@@ -488,9 +476,8 @@ public:
case 16:
Talk(SAY_BLASTMASTER_14);
SetInFace(false);
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- instance->HandleGameObject(0, true, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ instance->HandleGameObject(0, true, go);
NextStep(2000, true);
break;
case 17:
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 30416aca1b5..129a9af823c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -82,6 +82,7 @@ public:
void Reset() OVERRIDE
{
ResetTimer = 0;
+ Midnight = 0;
}
void EnterEvadeMode() OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index fc37c42be85..06e5745c87e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -98,7 +98,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_moroesAI(creature);
+ return GetInstanceAI<boss_moroesAI>(creature);
}
struct boss_moroesAI : public ScriptedAI
@@ -138,14 +138,12 @@ public:
if (me->IsAlive())
SpawnAdds();
- if (instance)
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetData(TYPE_MOROES, NOT_STARTED);
}
void StartEvent()
{
- if (instance)
- instance->SetData(TYPE_MOROES, IN_PROGRESS);
+ instance->SetData(TYPE_MOROES, IN_PROGRESS);
DoZoneInCombat();
}
@@ -168,14 +166,12 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_MOROES, DONE);
+ instance->SetData(TYPE_MOROES, DONE);
DeSpawnAdds();
//remove aura from spell Garrote when Moroes dies
- if (instance)
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE);
}
void SpawnAdds()
@@ -349,15 +345,11 @@ struct boss_moroes_guestAI : public ScriptedAI
void Reset() OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetData(TYPE_MOROES, NOT_STARTED);
}
void AcquireGUID()
{
- if (!instance)
- return;
-
if (Creature* Moroes = Unit::GetCreature(*me, instance->GetData64(DATA_MOROES)))
for (uint8 i = 0; i < 4; ++i)
if (uint64 GUID = CAST_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i])
@@ -393,7 +385,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baroness_dorothea_millstipeAI(creature);
+ return GetInstanceAI<boss_baroness_dorothea_millstipeAI>(creature);
}
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
@@ -456,7 +448,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baron_rafe_dreugerAI(creature);
+ return GetInstanceAI<boss_baron_rafe_dreugerAI>(creature);
}
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
@@ -513,7 +505,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_catriona_von_indiAI(creature);
+ return GetInstanceAI<boss_lady_catriona_von_indiAI>(creature);
}
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
@@ -583,7 +575,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_keira_berrybuckAI(creature);
+ return GetInstanceAI<boss_lady_keira_berrybuckAI>(creature);
}
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
@@ -657,7 +649,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_robin_darisAI(creature);
+ return GetInstanceAI<boss_lord_robin_darisAI>(creature);
}
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
@@ -713,7 +705,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_crispin_ferenceAI(creature);
+ return GetInstanceAI<boss_lord_crispin_ferenceAI>(creature);
}
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index f80ff5b6028..52bec6dbf27 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_netherspiteAI(creature);
+ return GetInstanceAI<boss_netherspiteAI>(creature);
}
struct boss_netherspiteAI : public ScriptedAI
@@ -172,7 +172,7 @@ public:
for (int j=0; j<3; ++j) // j = color
if (Creature* portal = Unit::GetCreature(*me, PortalGUID[j]))
{
- // the one who's been casted upon before
+ // the one who's been cast upon before
Unit* current = Unit::GetUnit(*portal, BeamTarget[j]);
// temporary store for the best suitable beam reciever
Unit* target = me;
@@ -308,7 +308,7 @@ public:
if (PhaseTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
SwitchToBanishPhase();
return;
@@ -327,7 +327,7 @@ public:
if (PhaseTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
SwitchToPortalPhase();
return;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 984ef902f05..b4cfd339909 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nightbaneAI(creature);
+ return GetInstanceAI<boss_nightbaneAI>(creature);
}
struct boss_nightbaneAI : public ScriptedAI
@@ -131,13 +131,10 @@ public:
me->SetWalk(false);
me->setActive(true);
- if (instance)
- {
- if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
- me->DisappearAndDie();
- else
- instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
- }
+ if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
+ me->DisappearAndDie();
+ else
+ instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
HandleTerraceDoors(true);
@@ -153,17 +150,13 @@ public:
void HandleTerraceDoors(bool open)
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open);
- instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open);
- }
+ instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open);
+ instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
+ instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
HandleTerraceDoors(false);
Talk(YELL_AGGRO);
@@ -177,8 +170,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NIGHTBANE, DONE);
+ instance->SetData(TYPE_NIGHTBANE, DONE);
HandleTerraceDoors(true);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 7c6cdd4cb3e..6ceceb5ab6c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -179,7 +179,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_malchezaarAI(creature);
+ return GetInstanceAI<boss_malchezaarAI>(creature);
}
struct boss_malchezaarAI : public ScriptedAI
@@ -239,8 +239,7 @@ public:
SunderArmorTimer = urand(5000, 10000);
phase = 1;
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -260,16 +259,14 @@ public:
for (uint8 i = 0; i < TOTAL_INFERNAL_POINTS; ++i)
positions.push_back(&InfernalPoints[i]);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in
+ instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in
}
void InfernalCleanup()
@@ -569,7 +566,7 @@ public:
void DoMeleeAttacksIfReady()
{
- if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCasted(false))
+ if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCast(false))
{
//Check for base attack
if (me->isAttackReady() && me->GetVictim())
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 2d3fabb810b..3d7ee24a64f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -86,7 +86,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_aranAI(creature);
+ return GetInstanceAI<boss_aranAI>(creature);
}
struct boss_aranAI : public ScriptedAI
@@ -147,12 +147,9 @@ public:
Drinking = false;
DrinkInturrupted = false;
- if (instance)
- {
- // Not in progress
- instance->SetData(TYPE_ARAN, NOT_STARTED);
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
- }
+ // Not in progress
+ instance->SetData(TYPE_ARAN, NOT_STARTED);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -164,22 +161,16 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_ARAN, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
- }
+ instance->SetData(TYPE_ARAN, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- {
- instance->SetData(TYPE_ARAN, IN_PROGRESS);
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
- }
+ instance->SetData(TYPE_ARAN, IN_PROGRESS);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
}
void FlameWreathEffect()
@@ -226,11 +217,8 @@ public:
{
if (CloseDoorTimer <= diff)
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
- CloseDoorTimer = 0;
- }
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
+ CloseDoorTimer = 0;
} else CloseDoorTimer -= diff;
}
@@ -305,7 +293,7 @@ public:
//Normal casts
if (NormalCastTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (!target)
@@ -486,10 +474,10 @@ public:
void SpellHit(Unit* /*pAttacker*/, const SpellInfo* Spell) OVERRIDE
{
- //We only care about interrupt effects and only if they are durring a spell currently being casted
+ //We only care about interrupt effects and only if they are durring a spell currently being cast
if ((Spell->Effects[0].Effect != SPELL_EFFECT_INTERRUPT_CAST &&
Spell->Effects[1].Effect != SPELL_EFFECT_INTERRUPT_CAST &&
- Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCasted(false))
+ Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCast(false))
return;
//Interrupt effect
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 6355fe33724..c20d424cb9c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kilrekAI(creature);
+ return GetInstanceAI<npc_kilrekAI>(creature);
}
struct npc_kilrekAI : public ScriptedAI
@@ -95,25 +95,17 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (!instance)
- {
- ERROR_INST_DATA(me);
- return;
- }
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
+ uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN);
+ if (TerestianGUID)
{
- uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN);
- if (TerestianGUID)
- {
- Unit* Terestian = Unit::GetUnit(*me, TerestianGUID);
- if (Terestian && Terestian->IsAlive())
- DoCast(Terestian, SPELL_BROKEN_PACT, true);
- }
- } else ERROR_INST_DATA(me);
+ Unit* Terestian = Unit::GetUnit(*me, TerestianGUID);
+ if (Terestian && Terestian->IsAlive())
+ DoCast(Terestian, SPELL_BROKEN_PACT, true);
+ }
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -256,7 +248,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_terestianAI(creature);
+ return GetInstanceAI<boss_terestianAI>(creature);
}
struct boss_terestianAI : public ScriptedAI
@@ -306,8 +298,7 @@ public:
SummonedPortals = false;
Berserk = false;
- if (instance)
- instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
+ instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT);
@@ -362,8 +353,7 @@ public:
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_TERESTIAN, DONE);
+ instance->SetData(TYPE_TERESTIAN, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index da14ab8646e..e3a97ae72d9 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -118,7 +118,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_dorotheeAI(creature);
+ return GetInstanceAI<boss_dorotheeAI>(creature);
}
struct boss_dorotheeAI : public ScriptedAI
@@ -167,8 +167,7 @@ public:
{
Talk(SAY_DOROTHEE_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void AttackStart(Unit* who) OVERRIDE
@@ -299,7 +298,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_strawmanAI(creature);
+ return GetInstanceAI<boss_strawmanAI>(creature);
}
struct boss_strawmanAI : public ScriptedAI
@@ -366,8 +365,7 @@ public:
{
Talk(SAY_STRAWMAN_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -414,7 +412,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_tinheadAI(creature);
+ return GetInstanceAI<boss_tinheadAI>(creature);
}
struct boss_tinheadAI : public ScriptedAI
@@ -472,8 +470,7 @@ public:
{
Talk(SAY_TINHEAD_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -524,7 +521,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_roarAI(creature);
+ return GetInstanceAI<boss_roarAI>(creature);
}
struct boss_roarAI : public ScriptedAI
@@ -580,8 +577,7 @@ public:
{
Talk(SAY_ROAR_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -633,7 +629,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_croneAI(creature);
+ return GetInstanceAI<boss_croneAI>(creature);
}
struct boss_croneAI : public ScriptedAI
@@ -675,15 +671,12 @@ public:
{
Talk(SAY_CRONE_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -813,7 +806,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_bigbadwolfAI(creature);
+ return GetInstanceAI<boss_bigbadwolfAI>(creature);
}
struct boss_bigbadwolfAI : public ScriptedAI
@@ -865,15 +858,12 @@ public:
{
DoPlaySoundToSet(me, SOUND_WOLF_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -1015,7 +1005,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_julianneAI(creature);
+ return GetInstanceAI<boss_julianneAI>(creature);
}
struct boss_julianneAI : public ScriptedAI
@@ -1112,14 +1102,11 @@ public:
{
Talk(SAY_JULIANNE_DEATH02);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -1138,7 +1125,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_romuloAI(creature);
+ return GetInstanceAI<boss_romuloAI>(creature);
}
struct boss_romuloAI : public ScriptedAI
@@ -1267,15 +1254,12 @@ public:
{
Talk(SAY_ROMULO_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index e59889d24aa..ae08d580e57 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -158,15 +158,11 @@ public:
PerformanceReady = false;
- if (instance)
- m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE);
+ m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE);
}
void StartEvent()
{
- if (!instance)
- return;
-
instance->SetData(TYPE_OPERA, IN_PROGRESS);
//resets count for this event, in case earlier failed
@@ -180,9 +176,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 0:
@@ -412,7 +405,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_barnesAI(creature);
+ return GetInstanceAI<npc_barnesAI>(creature);
}
};
@@ -476,7 +469,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_image_of_medivhAI(creature);
+ return GetInstanceAI<npc_image_of_medivhAI>(creature);
}
struct npc_image_of_medivhAI : public ScriptedAI
@@ -500,6 +493,8 @@ public:
void Reset() OVERRIDE
{
ArcanagosGUID = 0;
+ EventStarted = false;
+ YellTimer = 0;
if (instance && instance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0)
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 074ad3f1b96..ddc8ceb0aa1 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -96,7 +96,7 @@ public:
CreatureAI* GetAI(Creature* c) const OVERRIDE
{
- return new boss_felblood_kaelthasAI(c);
+ return GetInstanceAI<boss_felblood_kaelthasAI>(c);
}
struct boss_felblood_kaelthasAI : public ScriptedAI
@@ -150,17 +150,13 @@ public:
Phase = 0;
- if (instance)
- instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (!instance)
- return;
-
instance->SetData(DATA_KAELTHAS_EVENT, DONE);
// Enable the Translocation Orb Exit
@@ -176,9 +172,6 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (!instance)
- return;
-
instance->SetData(DATA_KAELTHAS_EVENT, IN_PROGRESS);
}
@@ -371,8 +364,7 @@ public:
Talk(SAY_GRAVITY_LAPSE);
FirstGravityLapse = false;
- if (instance)
- instance->SetData(DATA_KAELTHAS_STATUES, 1);
+ instance->SetData(DATA_KAELTHAS_STATUES, 1);
}
else
Talk(SAY_RECAST_GRAVITY);
@@ -482,7 +474,7 @@ public:
CreatureAI* GetAI(Creature* c) const OVERRIDE
{
- return new npc_felkael_phoenixAI(c);
+ return GetInstanceAI<npc_felkael_phoenixAI>(c);
}
struct npc_felkael_phoenixAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index c8ab4a147ff..1571c94dc33 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -110,7 +110,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_priestess_delrissaAI(creature);
+ return GetInstanceAI<boss_priestess_delrissaAI>(creature);
}
struct boss_priestess_delrissaAI : public ScriptedAI
@@ -153,8 +153,7 @@ public:
//this mean she at some point evaded
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_DELRISSA_EVENT, FAIL);
+ instance->SetData(DATA_DELRISSA_EVENT, FAIL);
}
void EnterCombat(Unit* who) OVERRIDE
@@ -173,8 +172,7 @@ public:
}
}
- if (instance)
- instance->SetData(DATA_DELRISSA_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_DELRISSA_EVENT, IN_PROGRESS);
}
void InitializeLackeys()
@@ -241,9 +239,6 @@ public:
{
Talk(SAY_DEATH);
- if (!instance)
- return;
-
if (instance->GetData(DATA_DELRISSA_DEATH_COUNT) == MAX_ACTIVE_LACKEY)
instance->SetData(DATA_DELRISSA_EVENT, DONE);
else
@@ -393,36 +388,30 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
if (!who)
return;
- if (instance)
+ for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
{
- for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
+ if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i]))
{
- if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i]))
+ if (!pAdd->GetVictim() && pAdd != me)
{
- if (!pAdd->GetVictim() && pAdd != me)
- {
- who->SetInCombatWith(pAdd);
- pAdd->AddThreat(who, 0.0f);
- }
+ who->SetInCombatWith(pAdd);
+ pAdd->AddThreat(who, 0.0f);
}
}
+ }
- if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))
+ if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))
+ {
+ if (pDelrissa->IsAlive() && !pDelrissa->GetVictim())
{
- if (pDelrissa->IsAlive() && !pDelrissa->GetVictim())
- {
- who->SetInCombatWith(pDelrissa);
- pDelrissa->AddThreat(who, 0.0f);
- }
+ who->SetInCombatWith(pDelrissa);
+ pDelrissa->AddThreat(who, 0.0f);
}
}
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (!instance)
- return;
-
Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA));
uint32 uiLackeyDeathCount = instance->GetData(DATA_DELRISSA_DEATH_COUNT);
@@ -452,18 +441,12 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
void KilledUnit(Unit* victim) OVERRIDE
{
- if (!instance)
- return;
-
if (Creature* Delrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))
Delrissa->AI()->KilledUnit(victim);
}
void AcquireGUIDs()
{
- if (!instance)
- return;
-
if (Creature* Delrissa = (Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))))
{
for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
@@ -504,7 +487,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kagani_nightstrikeAI(creature);
+ return GetInstanceAI<boss_kagani_nightstrikeAI>(creature);
}
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
@@ -608,7 +591,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ellris_duskhallowAI(creature);
+ return GetInstanceAI<boss_ellris_duskhallowAI>(creature);
}
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
@@ -699,7 +682,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_eramas_brightblazeAI(creature);
+ return GetInstanceAI<boss_eramas_brightblazeAI>(creature);
}
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
@@ -760,7 +743,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_yazzaiAI(creature);
+ return GetInstanceAI<boss_yazzaiAI>(creature);
}
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
@@ -890,7 +873,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warlord_salarisAI(creature);
+ return GetInstanceAI<boss_warlord_salarisAI>(creature);
}
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
@@ -1010,7 +993,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_garaxxasAI(creature);
+ return GetInstanceAI<boss_garaxxasAI>(creature);
}
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
@@ -1068,7 +1051,7 @@ public:
if (Freezing_Trap_Timer <= diff)
{
- //attempt find go summoned from spell (casted by me)
+ //attempt find go summoned from spell (cast by me)
GameObject* go = me->GetGameObject(SPELL_FREEZING_TRAP);
//if we have a go, we need to wait (only one trap at a time)
@@ -1121,7 +1104,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_apokoAI(creature);
+ return GetInstanceAI<boss_apokoAI>(creature);
}
struct boss_apokoAI : public boss_priestess_lackey_commonAI
@@ -1219,7 +1202,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_zelfanAI(creature);
+ return GetInstanceAI<boss_zelfanAI>(creature);
}
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 849713d72bf..936f30c4135 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -66,7 +66,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_selin_fireheartAI(creature);
+ return GetInstanceAI<boss_selin_fireheartAI>(creature);
};
struct boss_selin_fireheartAI : public ScriptedAI
@@ -77,16 +77,13 @@ public:
Crystals.clear();
//GUIDs per instance is static, so we only need to load them once.
- if (instance)
+ uint32 size = instance->GetData(DATA_FEL_CRYSTAL_SIZE);
+ for (uint8 i = 0; i < size; ++i)
{
- uint32 size = instance->GetData(DATA_FEL_CRYSTAL_SIZE);
- for (uint8 i = 0; i < size; ++i)
- {
- instance->SetData64(DATA_FEL_CRYSTAL, i);
- uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL);
- TC_LOG_DEBUG("scripts", "Selin: Adding Fel Crystal " UI64FMTD " to list", guid);
- Crystals.push_back(guid);
- }
+ instance->SetData64(DATA_FEL_CRYSTAL, i);
+ uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL);
+ TC_LOG_DEBUG("scripts", "Selin: Adding Fel Crystal " UI64FMTD " to list", guid);
+ Crystals.push_back(guid);
}
}
@@ -107,25 +104,22 @@ public:
void Reset() OVERRIDE
{
- if (instance)
+ //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i)
+ for (std::list<uint64>::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr)
{
- //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i)
- for (std::list<uint64>::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr)
+ //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]);
+ if (Creature* creature = Unit::GetCreature(*me, *itr))
{
- //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]);
- if (Creature* creature = Unit::GetCreature(*me, *itr))
- {
- if (!creature->IsAlive())
- creature->Respawn(); // Let the core handle setting death state, etc.
+ if (!creature->IsAlive())
+ creature->Respawn(); // Let the core handle setting death state, etc.
- // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here.
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- }
+ // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here.
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
+ }
- // Set Inst data for encounter
- instance->SetData(DATA_SELIN_EVENT, NOT_STARTED);
- } else TC_LOG_ERROR("scripts", ERROR_INST_DATA);
+ // Set Inst data for encounter
+ instance->SetData(DATA_SELIN_EVENT, NOT_STARTED);
DrainLifeTimer = urand(3000, 7000);
DrainManaTimer = DrainLifeTimer + 5000;
@@ -200,8 +194,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -235,9 +228,6 @@ public:
{
Talk(SAY_DEATH);
- if (!instance)
- return;
-
instance->SetData(DATA_SELIN_EVENT, DONE); // Encounter complete!
ShatterRemainingCrystals();
}
@@ -271,7 +261,7 @@ public:
if (FelExplosionTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_FEL_EXPLOSION);
FelExplosionTimer = 2000;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 24b48112bb6..290c4830251 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -76,7 +76,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_vexallusAI(creature);
+ return GetInstanceAI<boss_vexallusAI>(creature);
};
struct boss_vexallusAI : public BossAI
@@ -103,8 +103,7 @@ public:
IntervalHealthAmount = 1;
Enraged = false;
- if (instance)
- instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -115,16 +114,14 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
summons.DespawnAll();
- if (instance)
- instance->SetData(DATA_VEXALLUS_EVENT, DONE);
+ instance->SetData(DATA_VEXALLUS_EVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS);
}
void JustSummoned(Creature* summoned) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 694fdf9d84e..7389d9afbff 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -93,7 +93,7 @@ public:
if (!bShielded && !HealthAbovePct(50))
{
//wait if we already casting
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_SPECIALAE);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 6f028e33726..274be80b7b0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -66,7 +66,7 @@ public:
return;
//If we are <50% hp cast Soul Siphon rank 1
- if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCasted(false))
+ if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCast(false))
{
//SoulSiphon_Timer
if (SoulSiphon_Timer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 442dcf91f32..f67d85469e3 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -374,7 +374,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_headless_horsemanAI(creature);
+ return GetInstanceAI<boss_headless_horsemanAI>(creature);
}
struct boss_headless_horsemanAI : public ScriptedAI
@@ -382,6 +382,7 @@ public:
boss_headless_horsemanAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+ headGUID = 0;
}
InstanceScript* instance;
@@ -434,8 +435,7 @@ public:
}
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- //if (instance)
- // instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
+ //instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
}
void FlyMode()
@@ -471,8 +471,7 @@ public:
break;
}
case 6:
- if (instance)
- instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
+ instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
break;
case 19:
me->SetDisableGravity(false);
@@ -494,8 +493,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
DoZoneInCombat();
}
@@ -569,8 +567,7 @@ public:
flame->CastSpell(flame, SPELL_BODY_FLAME, false);
if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
CAST_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4);
- if (instance)
- instance->SetData(DATA_HORSEMAN_EVENT, DONE);
+ instance->SetData(DATA_HORSEMAN_EVENT, DONE);
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
@@ -800,8 +797,8 @@ public:
float x, y, z;
me->GetPosition(x, y, z); //this visual aura some under ground
me->SetPosition(x, y, z + 0.35f, 0.0f);
- Despawn();
debuffGUID = 0;
+ Despawn();
Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500);
if (debuff)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 40fe93155a5..e4974ef7eb0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -99,7 +99,7 @@ public:
return;
//If we are <30% hp goes Enraged
- if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCasted(false))
+ if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCast(false))
{
Talk(EMOTE_ENRAGE);
Talk(SAY_ENRAGE);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index 46680730f7e..ea624576dbc 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -83,7 +83,7 @@ public:
return;
//If we are <25% hp cast Heal
- if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCasted(false) && Heal_Timer <= diff)
+ if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCast(false) && Heal_Timer <= diff)
{
DoCast(me, SPELL_HEAL);
Heal_Timer = 30000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index a57c237c21a..db10c319121 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -48,7 +48,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_interrogator_vishasAI(creature);
+ return GetInstanceAI<boss_interrogator_vishasAI>(creature);
}
struct boss_interrogator_vishasAI : public ScriptedAI
@@ -67,6 +67,8 @@ public:
void Reset() OVERRIDE
{
ShadowWordPain_Timer = 5000;
+ Yell60 = false;
+ Yell30 = false;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -81,9 +83,6 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (!instance)
- return;
-
//Any other Actions to do with vorrel? setStandState?
if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL)))
vorrel->AI()->Talk(SAY_TRIGGER_VORREL);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 403416bb202..6490ee38ab6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -65,7 +65,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_scarlet_commander_mograineAI(creature);
+ return GetInstanceAI<boss_scarlet_commander_mograineAI>(creature);
}
struct boss_scarlet_commander_mograineAI : public ScriptedAI
@@ -94,9 +94,8 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
- if (instance)
- if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ if (me->IsAlive())
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
_bHasDied = false;
_bHeal = false;
@@ -105,11 +104,8 @@ public:
void JustReachedHome() OVERRIDE
{
- if (instance)
- {
- if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
- }
+ if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -130,9 +126,6 @@ public:
if (damage < me->GetHealth() || _bHasDied || _bFakeDeath)
return;
- if (!instance)
- return;
-
//On first death, fake death and open door, as well as initiate whitemane if exist
if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
{
@@ -145,7 +138,7 @@ public:
me->SetHealth(0);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
me->ClearComboPointHolders();
@@ -170,8 +163,7 @@ public:
Talk(SAY_MO_RESSURECTED);
_bFakeDeath = false;
- if (instance)
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
}
}
@@ -231,7 +223,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_inquisitor_whitemaneAI(creature);
+ return GetInstanceAI<boss_high_inquisitor_whitemaneAI>(creature);
}
struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
@@ -261,9 +253,8 @@ public:
_bCanResurrectCheck = false;
_bCanResurrect = false;
- if (instance)
- if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ if (me->IsAlive())
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
}
void AttackStart(Unit* who) OVERRIDE
@@ -313,7 +304,7 @@ public:
//Cast Deep sleep when health is less than 50%
if (!_bCanResurrectCheck && !HealthAbovePct(50))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCastVictim(SPELL_DEEPSLEEP);
@@ -334,14 +325,11 @@ public:
if (!HealthAbovePct(75))
target = me;
- if (instance)
+ if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE)))
{
- if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE)))
- {
- // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death"
- if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75))
- target = mograine;
- }
+ // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death"
+ if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75))
+ target = mograine;
}
if (target)
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 2277c53ae6b..558dc030eaf 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -128,7 +128,7 @@ class boss_darkmaster_gandling : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_darkmaster_gandlingAI(creature);
+ return GetInstanceAI<boss_darkmaster_gandlingAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 88f95df69c4..0f3929bda36 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -99,7 +99,7 @@ class boss_instructor_malicia : public CreatureScript
events.ScheduleEvent(EVENT_RENEW, 10000);
break;
case EVENT_FLASHHEAL:
- //5 Flashheals will be casted
+ //5 Flashheals will be cast
DoCast(me, SPELL_FLASHHEAL);
if (FlashCounter < 2)
{
@@ -113,7 +113,7 @@ class boss_instructor_malicia : public CreatureScript
}
break;
case EVENT_HEALINGTOUCH:
- //3 Healing Touch will be casted
+ //3 Healing Touch will be cast
DoCast(me, SPELL_HEALINGTOUCH);
if (TouchCounter < 2)
{
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index 2663146317a..cbd996d04fc 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -32,7 +32,7 @@ enum Spells
//SPELL_ILLUSION = 17773,
// Spells of Illusion of Jandice Barov
- SPELL_CLEAVE = 15584
+ SPELL_CLEAVE = 15284
};
class boss_jandice_barov : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index 2433390f8f5..e485db94e42 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -253,7 +253,7 @@ class boss_kirtonos_the_herald : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kirtonos_the_heraldAI(creature);
+ return GetInstanceAI<boss_kirtonos_the_heraldAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index e06c0d6bfbb..17524ddf2b2 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -28,8 +28,9 @@ EndScriptData */
enum Spells
{
- SPELL_IMMOLATE = 20294, // Old ID was 15570
- SPELL_VEILOFSHADOW = 17820
+ SPELL_IMMOLATE = 20294,
+ SPELL_VEILOFSHADOW = 17820,
+ SPELL_UNHOLY_AURA = 17467
};
enum Events
@@ -49,7 +50,9 @@ class boss_lord_alexei_barov : public CreatureScript
void Reset() OVERRIDE
{
_Reset();
- me->LoadCreaturesAddon();
+
+ if (!me->HasAura(SPELL_UNHOLY_AURA))
+ DoCast(me, SPELL_UNHOLY_AURA);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 8d89592090e..b7ce218008c 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -72,7 +72,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadowfang_prisonerAI(creature);
+ return GetInstanceAI<npc_shadowfang_prisonerAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -135,8 +135,7 @@ public:
else
Talk(SAY_POST1_DOOR_AD);
- if (instance)
- instance->SetData(TYPE_FREE_NPC, DONE);
+ instance->SetData(TYPE_FREE_NPC, DONE);
break;
case 13:
if (me->GetEntry() != NPC_ASH)
@@ -158,7 +157,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_arugal_voidwalkerAI(creature);
+ return GetInstanceAI<npc_arugal_voidwalkerAI>(creature);
}
struct npc_arugal_voidwalkerAI : public ScriptedAI
@@ -196,8 +195,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_FENRUS, instance->GetData(TYPE_FENRUS) + 1);
+ instance->SetData(TYPE_FENRUS, instance->GetData(TYPE_FENRUS) + 1);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
index 16ec442d963..b6e7f850a0c 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
@@ -68,7 +68,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baron_rivendareAI(creature);
+ return GetInstanceAI<boss_baron_rivendareAI>(creature);
}
struct boss_baron_rivendareAI : public ScriptedAI
@@ -99,8 +99,8 @@ public:
void AttackStart(Unit* who) OVERRIDE
{
- if (instance)//can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door
- instance->SetData(TYPE_BARON, IN_PROGRESS);
+ //can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door
+ instance->SetData(TYPE_BARON, IN_PROGRESS);
ScriptedAI::AttackStart(who);
}
@@ -110,11 +110,10 @@ public:
summoned->AI()->AttackStart(target);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- if (instance)
- instance->SetData(TYPE_BARON, DONE);
- }
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ instance->SetData(TYPE_BARON, DONE);
+ }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
index 1812e2efd8d..5cfa3766e1c 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
@@ -42,7 +42,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baroness_anastariAI(creature);
+ return GetInstanceAI<boss_baroness_anastariAI>(creature);
}
struct boss_baroness_anastariAI : public ScriptedAI
@@ -71,11 +71,10 @@ public:
{
}
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- if (instance)
- instance->SetData(TYPE_BARONESS, IN_PROGRESS);
- }
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ instance->SetData(TYPE_BARONESS, IN_PROGRESS);
+ }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
index 5847f7b132b..951cb8e2659 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
@@ -162,7 +162,7 @@ public:
//BalnazzarTransform
if (HealthBelowPct(40))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
//restore hp, mana and stun
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
index 0f8340891a8..daa5e754d17 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
@@ -43,7 +43,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_maleki_the_pallidAI(creature);
+ return GetInstanceAI<boss_maleki_the_pallidAI>(creature);
}
struct boss_maleki_the_pallidAI : public ScriptedAI
@@ -72,8 +72,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_PALLID, IN_PROGRESS);
+ instance->SetData(TYPE_PALLID, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
index 2cacf80e27c..0a73e0ea47a 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
@@ -42,7 +42,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nerubenkanAI(creature);
+ return GetInstanceAI<boss_nerubenkanAI>(creature);
}
struct boss_nerubenkanAI : public ScriptedAI
@@ -73,8 +73,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NERUB, IN_PROGRESS);
+ instance->SetData(TYPE_NERUB, IN_PROGRESS);
}
void RaiseUndeadScarab(Unit* victim)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
index 706c2e7b6fb..7a3200bd168 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
@@ -58,7 +58,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_silver_hand_bossesAI(creature);
+ return GetInstanceAI<boss_silver_hand_bossesAI>(creature);
}
struct boss_silver_hand_bossesAI : public ScriptedAI
@@ -78,26 +78,23 @@ public:
HolyLight_Timer = 20000;
DivineShield_Timer = 20000;
- if (instance)
+ switch (me->GetEntry())
{
- switch (me->GetEntry())
- {
- case SH_AELMAR:
- instance->SetData(TYPE_SH_AELMAR, 0);
- break;
- case SH_CATHELA:
- instance->SetData(TYPE_SH_CATHELA, 0);
- break;
- case SH_GREGOR:
- instance->SetData(TYPE_SH_GREGOR, 0);
- break;
- case SH_NEMAS:
- instance->SetData(TYPE_SH_NEMAS, 0);
- break;
- case SH_VICAR:
- instance->SetData(TYPE_SH_VICAR, 0);
- break;
- }
+ case SH_AELMAR:
+ instance->SetData(TYPE_SH_AELMAR, 0);
+ break;
+ case SH_CATHELA:
+ instance->SetData(TYPE_SH_CATHELA, 0);
+ break;
+ case SH_GREGOR:
+ instance->SetData(TYPE_SH_GREGOR, 0);
+ break;
+ case SH_NEMAS:
+ instance->SetData(TYPE_SH_NEMAS, 0);
+ break;
+ case SH_VICAR:
+ instance->SetData(TYPE_SH_VICAR, 0);
+ break;
}
}
@@ -107,9 +104,6 @@ public:
void JustDied(Unit* killer) OVERRIDE
{
- if (!instance)
- return;
-
switch (me->GetEntry())
{
case SH_AELMAR:
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
index 79b8dd7dfe2..91e7ed222c7 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
@@ -45,7 +45,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ramstein_the_gorgerAI(creature);
+ return GetInstanceAI<boss_ramstein_the_gorgerAI>(creature);
}
struct boss_ramstein_the_gorgerAI : public ScriptedAI
@@ -78,8 +78,7 @@ public:
mob->AI()->AttackStart(me->SelectNearestTarget(100.0f));
}
- if (instance)
- instance->SetData(TYPE_RAMSTEIN, DONE);
+ instance->SetData(TYPE_RAMSTEIN, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 37dda5a969a..d80196f79ee 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -217,7 +217,7 @@ public:
{
if (ConflagrationTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -230,7 +230,7 @@ public:
{
if (ShadownovaTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
@@ -249,7 +249,7 @@ public:
if (ConfoundingblowTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_CONFOUNDING_BLOW);
@@ -276,7 +276,7 @@ public:
if (ShadowbladesTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_SHADOW_BLADES);
ShadowbladesTimer = 10000;
@@ -291,7 +291,7 @@ public:
Enraged = true;
} else EnrageTimer -= diff;
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
@@ -548,7 +548,7 @@ public:
{
if (ShadownovaTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_SHADOW_NOVA);
@@ -560,7 +560,7 @@ public:
{
if (ConflagrationTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
@@ -582,7 +582,7 @@ public:
if (FlamesearTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_FLAME_SEAR);
FlamesearTimer = 15000;
@@ -591,7 +591,7 @@ public:
if (PyrogenicsTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_PYROGENICS, true);
PyrogenicsTimer = 15000;
@@ -600,7 +600,7 @@ public:
if (BlazeTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCastVictim(SPELL_BLAZE);
BlazeTimer = 3800;
@@ -691,7 +691,7 @@ public:
if (DarkstrikeTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 80b4b98b0a4..a52c008a16c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -404,7 +404,7 @@ public:
events.Update(diff);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (phase == PHASE_GROUND)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 28f4bae9f0f..70331a87ab0 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -441,7 +441,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kalecAI(creature);
+ return GetInstanceAI<boss_kalecAI>(creature);
}
struct boss_kalecAI : public ScriptedAI
@@ -464,8 +464,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- SathGUID = instance->GetData64(DATA_SATHROVARR);
+ SathGUID = instance->GetData64(DATA_SATHROVARR);
RevitalizeTimer = 5000;
HeroicStrikeTimer = 3000;
@@ -575,7 +574,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_sathrovarrAI(creature);
+ return GetInstanceAI<boss_sathrovarrAI>(creature);
}
struct boss_sathrovarrAI : public ScriptedAI
@@ -605,11 +604,8 @@ public:
{
me->SetFullHealth();//dunno why it does not resets health at evade..
me->setActive(true);
- if (instance)
- {
- KalecgosGUID = instance->GetData64(DATA_KALECGOS_DRAGON);
- instance->SetBossState(DATA_KALECGOS, NOT_STARTED);
- }
+ KalecgosGUID = instance->GetData64(DATA_KALECGOS_DRAGON);
+ instance->SetBossState(DATA_KALECGOS, NOT_STARTED);
if (KalecGUID)
{
if (Creature* Kalec = ObjectAccessor::GetCreature(*me, KalecGUID))
@@ -674,8 +670,7 @@ public:
CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->isFriendly = true;
}
- if (instance)
- instance->SetBossState(DATA_KALECGOS, DONE);
+ instance->SetBossState(DATA_KALECGOS, DONE);
}
void TeleportAllPlayersBack()
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index b3982200a10..c949e4d103d 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -236,7 +236,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kalecgos_kjAI(creature);
+ return GetInstanceAI<boss_kalecgos_kjAI>(creature);
}
struct boss_kalecgos_kjAI : public ScriptedAI
@@ -265,9 +265,6 @@ public:
GameObject* GetOrb(int32 index)
{
- if (!instance)
- return NULL;
-
switch (index)
{
case 0:
@@ -389,7 +386,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kiljaeden_controllerAI(creature);
+ return GetInstanceAI<npc_kiljaeden_controllerAI>(creature);
}
struct npc_kiljaeden_controllerAI : public ScriptedAI
@@ -424,9 +421,8 @@ public:
{
phase = PHASE_DECEIVERS;
- if (instance)
- if (Creature* pKalecKJ = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_KALECGOS_KJ)))
- CAST_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalecKJ->AI())->ResetOrbs();
+ if (Creature* pKalecKJ = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_KALECGOS_KJ)))
+ CAST_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalecKJ->AI())->ResetOrbs();
deceiverDeathCount = 0;
bSummonedDeceivers = false;
bKiljaedenDeath = false;
@@ -710,7 +706,7 @@ public:
SpeechTimer += diff;
break;
case TIMER_SOUL_FLAY:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCastVictim(SPELL_SOUL_FLAY_SLOW, false);
DoCastVictim(SPELL_SOUL_FLAY, false);
@@ -718,7 +714,7 @@ public:
}
break;
case TIMER_LEGION_LIGHTNING:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* pRandomPlayer = NULL;
@@ -740,7 +736,7 @@ public:
}
break;
case TIMER_FIRE_BLOOM:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->RemoveAurasDueToSpell(SPELL_SOUL_FLAY);
DoCastAOE(SPELL_FIRE_BLOOM, false);
@@ -760,7 +756,7 @@ public:
Timer[TIMER_SOUL_FLAY] = 2000;
break;
case TIMER_SHADOW_SPIKE: //Phase 3
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
CastSinisterReflection();
DoCastAOE(SPELL_SHADOW_SPIKE, false);
@@ -774,7 +770,7 @@ public:
Timer[TIMER_FLAME_DART] = 3000; /// @todo Timer
break;
case TIMER_DARKNESS: //Phase 3
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
// Begins to channel for 8 seconds, then deals 50'000 damage to all raid members.
if (!IsInDarkness)
@@ -927,9 +923,6 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (!instance)
- return;
-
if (Creature* pControl = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER)))
++(CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount);
}
@@ -1150,7 +1143,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shield_orbAI(creature);
+ return GetInstanceAI<npc_shield_orbAI>(creature);
}
struct npc_shield_orbAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 8da162bae14..5d525103d5c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -371,7 +371,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_muru_portalAI(creature);
+ return GetInstanceAI<npc_muru_portalAI>(creature);
}
struct npc_muru_portalAI : public ScriptedAI
@@ -405,9 +405,8 @@ public:
void JustSummoned(Creature* summoned) OVERRIDE
{
- if (instance)
- if (Player* Target = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID)))
- summoned->AI()->AttackStart(Target);
+ if (Player* Target = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID)))
+ summoned->AI()->AttackStart(Target);
Summons.Summon(summoned);
}
@@ -571,7 +570,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blackholeAI(creature);
+ return GetInstanceAI<npc_blackholeAI>(creature);
}
struct npc_blackholeAI : public ScriptedAI
@@ -593,6 +592,7 @@ public:
DespawnTimer = 15000;
SpellTimer = 5000;
Phase = 0;
+ NeedForAHack = 0;
me->AddUnitState(UNIT_STATE_STUNNED);
DoCastAOE(SPELL_BLACKHOLE_SPAWN, true);
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 69ee53f0762..726b9ea31a2 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -86,8 +86,7 @@ class boss_archaedas : public CreatureScript
bGuardiansAwake = false;
bVaultWalkersAwake = false;
- if (instance)
- instance->SetData(0, 5); // respawn any dead minions
+ instance->SetData(0, 5); // respawn any dead minions
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
@@ -132,8 +131,6 @@ class boss_archaedas : public CreatureScript
void UpdateAI(uint32 uiDiff) OVERRIDE
{
- if (!instance)
- return;
// we're still doing awaken animation
if (bWakingUp && iAwakenTimer >= 0)
{
@@ -196,17 +193,14 @@ class boss_archaedas : public CreatureScript
void JustDied (Unit* /*killer*/)
{
- if (instance)
- {
- instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door
- instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions
- }
+ instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door
+ instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_archaedasAI(creature);
+ return GetInstanceAI<boss_archaedasAI>(creature);
}
};
@@ -305,7 +299,7 @@ class npc_archaedas_minions : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_archaedas_minionsAI(creature);
+ return GetInstanceAI<npc_archaedas_minionsAI>(creature);
}
};
@@ -361,14 +355,13 @@ class npc_stonekeepers : public CreatureScript
void JustDied(Unit* /*attacker*/) OVERRIDE
{
DoCast (me, SPELL_SELF_DESTRUCT, true);
- if (instance)
- instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper
+ instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_stonekeepersAI(creature);
+ return GetInstanceAI<npc_stonekeepersAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
index 830942ae2c3..8ab31cc08fa 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
@@ -48,14 +48,14 @@ class boss_ironaya : public CreatureScript
boss_ironayaAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiArcingTimer;
- bool bHasCastedWstomp;
- bool bHasCastedKnockaway;
+ bool bHasCastWstomp;
+ bool bHasCastKnockaway;
void Reset() OVERRIDE
{
uiArcingTimer = 3000;
- bHasCastedKnockaway = false;
- bHasCastedWstomp = false;
+ bHasCastKnockaway = false;
+ bHasCastWstomp = false;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -70,7 +70,7 @@ class boss_ironaya : public CreatureScript
return;
//If we are <50% hp do knockaway ONCE
- if (!bHasCastedKnockaway && HealthBelowPct(50))
+ if (!bHasCastKnockaway && HealthBelowPct(50))
{
DoCastVictim(SPELL_KNOCKAWAY, true);
@@ -84,7 +84,7 @@ class boss_ironaya : public CreatureScript
me->TauntApply(target);
//Shouldn't cast this agian
- bHasCastedKnockaway = true;
+ bHasCastKnockaway = true;
}
//uiArcingTimer
@@ -94,10 +94,10 @@ class boss_ironaya : public CreatureScript
uiArcingTimer = 13000;
} else uiArcingTimer -= uiDiff;
- if (!bHasCastedWstomp && HealthBelowPct(25))
+ if (!bHasCastWstomp && HealthBelowPct(25))
{
DoCast(me, SPELL_WSTOMP);
- bHasCastedWstomp = true;
+ bHasCastWstomp = true;
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 386b8818d5f..415b04f34c6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -56,10 +56,10 @@ class boss_akilzon : public CreatureScript
_JustDied();
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- if (victim->GetTypeId() == TYPEID_PLAYER)
- Talk(SAY_PLAYER_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -88,7 +88,7 @@ class boss_akilzon : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<boss_akilzonAI>(creature);
+ return GetInstanceAI<boss_akilzonAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 8d9d1b5d5aa..d9f05d929ed 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -100,7 +100,7 @@ class boss_hexlord_malacrass : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<boss_hex_lord_malacrassAI>(creature);
+ return GetInstanceAI<boss_hex_lord_malacrassAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 861c2921cd3..b233e8ae542 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -97,7 +97,7 @@ class boss_janalai : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<boss_janalaiAI>(creature);
+ return GetInstanceAI<boss_janalaiAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index fe7f99cebe9..59809c13a71 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -102,7 +102,7 @@ class boss_nalorakk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nalorakkAI(creature);
+ return GetInstanceAI<boss_nalorakkAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 26cd58ab296..5f2729e9c4d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -126,7 +126,6 @@ class npc_voljin_zulaman : public CreatureScript
void UpdateAI(uint32 diff) OVERRIDE
{
_events.Update(diff);
-
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
@@ -214,7 +213,7 @@ class npc_voljin_zulaman : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<npc_voljin_zulamanAI>(creature);
+ return GetInstanceAI<npc_voljin_zulamanAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
index d7d9934d69e..f12ac196aca 100644
--- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
@@ -39,17 +39,16 @@ EndContentData */
enum ProfessorPhizzlethorpe
{
// Yells
- SAY_PROGRESS_1 = 0,
- SAY_PROGRESS_2 = 1,
- SAY_PROGRESS_3 = 2,
- EMOTE_PROGRESS_4 = 3,
- SAY_AGGRO = 4,
- SAY_PROGRESS_5 = 5,
- SAY_PROGRESS_6 = 6,
- SAY_PROGRESS_7 = 7,
- EMOTE_PROGRESS_8 = 8,
- SAY_PROGRESS_9 = 9,
-
+ SAY_PROGRESS_1 = 0,
+ SAY_PROGRESS_2 = 1,
+ SAY_PROGRESS_3 = 2,
+ EMOTE_PROGRESS_4 = 3,
+ SAY_AGGRO = 4,
+ SAY_PROGRESS_5 = 5,
+ SAY_PROGRESS_6 = 6,
+ SAY_PROGRESS_7 = 7,
+ EMOTE_PROGRESS_8 = 8,
+ SAY_PROGRESS_9 = 9,
EVENT_SAY_3 = 1,
EVENT_SAY_6 = 2,
EVENT_SAY_8 = 3,
@@ -57,19 +56,15 @@ enum ProfessorPhizzlethorpe
// Quests
QUEST_SUNKEN_TREASURE = 665,
QUEST_GOGGLE_BOGGLE = 26050,
-
// Creatures
- NPC_VENGEFUL_SURGE = 2776
+ NPC_VENGEFUL_SURGE = 2776,
+ FACTION_SUNKEN_TREASURE = 113
};
class npc_professor_phizzlethorpe : public CreatureScript
{
public:
-
- npc_professor_phizzlethorpe()
- : CreatureScript("npc_professor_phizzlethorpe")
- {
- }
+ npc_professor_phizzlethorpe() : CreatureScript("npc_professor_phizzlethorpe") { }
struct npc_professor_phizzlethorpeAI : public npc_escortAI
{
@@ -113,6 +108,16 @@ class npc_professor_phizzlethorpe : public CreatureScript
Talk(SAY_AGGRO);
}
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
+ {
+ Talk(SAY_PROGRESS_1, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ me->setFaction(FACTION_SUNKEN_TREASURE);
+ }
+ }
+
void UpdateAI(uint32 diff) OVERRIDE
{
Player* player = GetPlayerForEscort();
@@ -145,23 +150,10 @@ class npc_professor_phizzlethorpe : public CreatureScript
EventMap events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_professor_phizzlethorpeAI(creature);
- }
-
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_GOGGLE_BOGGLE)
- {
- creature->AI()->Talk(SAY_PROGRESS_1, player);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_professor_phizzlethorpeAI, (creature->AI())))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
-
- creature->setFaction(42);
- }
- return true;
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_professor_phizzlethorpeAI(creature);
+ }
};
void AddSC_arathi_highlands()
diff --git a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
index b102873e940..c212592d49b 100644
--- a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,28 +15,26 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Blasted_Lands
-SD%Complete: 90
-SDComment: Quest support: 3628. Teleporter to Rise of the Defiler missing group support.
-SDCategory: Blasted Lands
-EndScriptData */
+/*
+Blasted_Lands
+Quest support: 3628. Teleporter to Rise of the Defiler.
+*/
-/* ContentData
+/*
npc_deathly_usher
-EndContentData */
+*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
+#include "SpellScript.h"
#include "Player.h"
+#include "Group.h"
/*######
## npc_deathly_usher
######*/
-#define GOSSIP_ITEM_USHER "I wish to to visit the Rise of the Defiler."
-
enum DeathlyUsher
{
SPELL_TELEPORT_SINGLE = 12885,
@@ -50,30 +47,72 @@ class npc_deathly_usher : public CreatureScript
public:
npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ struct npc_deathly_usherAI : public ScriptedAI
{
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
+ npc_deathly_usherAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
{
player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
+ me->CastSpell(player, SPELL_TELEPORT_GROUP, true);
}
+ };
- return true;
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_deathly_usherAI(creature);
}
+};
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && player->HasItemCount(10757))
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+/*#####
+# spell_razelikh_teleport_group
+#####*/
+
+class spell_razelikh_teleport_group : public SpellScriptLoader
+{
+ public: spell_razelikh_teleport_group() : SpellScriptLoader("spell_razelikh_teleport_group") { }
+
+ class spell_razelikh_teleport_group_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_razelikh_teleport_group_SpellScript);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ bool Validate(SpellInfo const* /*spell*/) OVERRIDE
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE) && !sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE_IN_GROUP))
+ return false;
+ return true;
+ }
- return true;
- }
+ void HandleScriptEffect(SpellEffIndex /* effIndex */)
+ {
+ if (Player* player = GetHitPlayer())
+ {
+ if (Group* group = player->GetGroup())
+ {
+ for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
+ if (Player* member = itr->GetSource())
+ if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
+ member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
+ }
+ else
+ player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
+ }
+ }
+
+ void Register() OVERRIDE
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const OVERRIDE
+ {
+ return new spell_razelikh_teleport_group_SpellScript();
+ }
};
void AddSC_blasted_lands()
{
new npc_deathly_usher();
+ new spell_razelikh_teleport_group();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index e575965987c..fbb8db41fa5 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -23,6 +23,38 @@ SDComment:
SDCategory: Burning Steppes
EndScriptData */
+enum RaggedJohn
+{
+ QUEST_THE_TRUE_MASTERS = 4224,
+ QUEST_MOTHERS_MILK = 4866,
+ SPELL_MOTHERS_MILK = 16468,
+ SPELL_WICKED_MILKING = 16472
+};
+
+ struct npc_ragged_johnAI : public ScriptedAI
+ {
+ npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() OVERRIDE { }
+
+ void MoveInLineOfSight(Unit* who) OVERRIDE
+ {
+ if (who->HasAura(SPELL_MOTHERS_MILK))
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me))
+ {
+ DoCast(who, SPELL_WICKED_MILKING);
+ if (Player* player = who->ToPlayer())
+ player->AreaExploredOrEventHappens(QUEST_MOTHERS_MILK);
+ }
+ }
+
+ ScriptedAI::MoveInLineOfSight(who);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ };
+
void AddSC_burning_steppes()
{
diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
index a7fa73fa4a5..7c9e33c98b7 100644
--- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
@@ -27,81 +27,45 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "Player.h"
-enum Yells
-{
- YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
- YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
- YELL_TWILIGHTCORRUPTOR_KILL = 2,
-};
-
-
-/*######
-# at_twilight_grove
-######*/
-
-class at_twilight_grove : public AreaTriggerScript
+enum TwilightCorrupter
{
-public:
- at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+ ITEM_FRAGMENT = 21149,
+ NPC_TWILIGHT_CORRUPTER = 15625,
+ YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
+ YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
+ YELL_TWILIGHTCORRUPTOR_KILL = 2,
+ SPELL_SOUL_CORRUPTION = 25805,
+ SPELL_CREATURE_OF_NIGHTMARE = 25806,
+ SPELL_LEVEL_UP = 24312,
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
- {
- if (player->HasQuestForItem(21149))
- {
- if (Unit* TCorrupter = player->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
- {
- TCorrupter->setFaction(14);
- TCorrupter->SetMaxHealth(832750);
- }
- if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
- {
- CorrupterSpeaker->SetName("Twilight Corrupter");
- CorrupterSpeaker->SetVisible(true);
- CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
- }
- }
- return false;
- };
+ EVENT_SOUL_CORRUPTION = 1,
+ EVENT_CREATURE_OF_NIGHTMARE = 2,
+ FACTION_HOSTILE = 14
};
/*######
# boss_twilight_corrupter
######*/
-enum TwilightCorrupter
-{
- SPELL_SOUL_CORRUPTION = 25805,
- SPELL_CREATURE_OF_NIGHTMARE = 25806,
- SPELL_LEVEL_UP = 24312
-};
-
class boss_twilight_corrupter : public CreatureScript
{
public:
boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_twilight_corrupterAI(creature);
- }
-
struct boss_twilight_corrupterAI : public ScriptedAI
{
boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 SoulCorruption_Timer;
- uint32 CreatureOfNightmare_Timer;
- uint8 KillCount;
-
void Reset() OVERRIDE
{
- SoulCorruption_Timer = 15000;
- CreatureOfNightmare_Timer = 30000;
- KillCount = 0;
+ KillCount = 0;
}
+
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(YELL_TWILIGHTCORRUPTOR_AGGRO);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -123,19 +87,63 @@ public:
{
if (!UpdateVictim())
return;
- if (SoulCorruption_Timer <= diff)
- {
- DoCastVictim(SPELL_SOUL_CORRUPTION);
- SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers
- } else SoulCorruption_Timer-=diff;
- if (CreatureOfNightmare_Timer <= diff)
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
- CreatureOfNightmare_Timer = 45000; //gotta confirm Timers
- } else CreatureOfNightmare_Timer-=diff;
+ switch (eventId)
+ {
+ case EVENT_SOUL_CORRUPTION:
+ DoCastVictim(SPELL_SOUL_CORRUPTION);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000);
+ break;
+ case EVENT_CREATURE_OF_NIGHTMARE:
+ DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000);
+ break;
+ default:
+ break;
+ }
+ }
DoMeleeAttackIfReady();
- };
+ }
+
+ private:
+ EventMap _events;
+ uint8 KillCount;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_twilight_corrupterAI(creature);
+ }
+};
+
+/*######
+# at_twilight_grove
+######*/
+
+class at_twilight_grove : public AreaTriggerScript
+{
+public:
+ at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
+ {
+ if (player->HasQuestForItem(ITEM_FRAGMENT))
+ {
+ if (Unit* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
+ corrupter->setFaction(FACTION_HOSTILE);
+
+ if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
+ {
+ CorrupterSpeaker->SetName("Twilight Corrupter");
+ CorrupterSpeaker->SetVisible(true);
+ CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
+ }
+ }
+ return false;
};
};
diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
index bb7cab832df..450445fc9fc 100644
--- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
@@ -24,7 +24,6 @@ SDCategory: Ghostlands
EndScriptData */
/* ContentData
-npc_rathis_tomber
npc_ranger_lilatha
EndContentData */
@@ -36,46 +35,12 @@ EndContentData */
#include "WorldSession.h"
/*######
-## npc_rathis_tomber
-######*/
-
-class npc_rathis_tomber : public CreatureScript
-{
-public:
- npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_TRADE)
- player->GetSession()->SendListInventory(creature->GetGUID());
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsVendor() && player->GetQuestRewardStatus(9152))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(8432, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(8431, creature->GetGUID());
-
- return true;
- }
-};
-/*######
## npc_ranger_lilatha
######*/
enum RangerLilatha
{
- // Yells
SAY_START = 0,
SAY_PROGRESS1 = 1,
SAY_PROGRESS2 = 2,
@@ -83,18 +48,12 @@ enum RangerLilatha
SAY_END1 = 4,
SAY_END2 = 5,
SAY_CAPTAIN_ANSWER = 0,
-
- // Quests
QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212,
-
- // Gameobjects
GO_CAGE = 181152,
-
- // Creature
NPC_CAPTAIN_HELIOS = 16220,
-
- // Factions
- FACTION_SMOON_E = 1603
+ NPC_MUMMIFIED_HEADHUNTER = 16342,
+ NPC_SHADOWPINE_ORACLE = 16343,
+ FACTION_QUEST_ESCAPE = 113
};
class npc_ranger_lilatha : public CreatureScript
@@ -130,8 +89,8 @@ public:
case 18:
{
Talk(SAY_PROGRESS3, player);
- Creature* Summ1 = me->SummonCreature(16342, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
- Creature* Summ2 = me->SummonCreature(16343, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Creature* Summ1 = me->SummonCreature(NPC_MUMMIFIED_HEADHUNTER, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Creature* Summ2 = me->SummonCreature(NPC_SHADOWPINE_ORACLE, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
if (Summ1 && Summ2)
{
Summ1->Attack(me, true);
@@ -174,7 +133,7 @@ public:
{
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
- creature->setFaction(113);
+ creature->setFaction(FACTION_QUEST_ESCAPE);
if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
@@ -191,6 +150,5 @@ public:
void AddSC_ghostlands()
{
- new npc_rathis_tomber();
new npc_ranger_lilatha();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index d833ebc5820..c3512ed7f76 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -24,7 +24,7 @@ SDCategory: The Hinterlands
EndScriptData */
/* ContentData
-npc_00x09hl
+npc_oox09hl
EndContentData */
#include "ScriptMgr.h"
@@ -33,7 +33,7 @@ EndContentData */
#include "Player.h"
/*######
-## npc_00x09hl
+## npc_oox09hl
######*/
enum eOOX
@@ -43,50 +43,47 @@ enum eOOX
SAY_OOX_AMBUSH = 2,
SAY_OOX_AMBUSH_REPLY = 3,
SAY_OOX_END = 4,
-
QUEST_RESQUE_OOX_09 = 836,
-
NPC_MARAUDING_OWL = 7808,
NPC_VILE_AMBUSHER = 7809,
-
FACTION_ESCORTEE_A = 774,
FACTION_ESCORTEE_H = 775
};
-class npc_00x09hl : public CreatureScript
+class npc_oox09hl : public CreatureScript
{
public:
- npc_00x09hl() : CreatureScript("npc_00x09hl") { }
+ npc_oox09hl() : CreatureScript("npc_oox09hl") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
+ struct npc_oox09hlAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
- {
- creature->SetStandState(UNIT_STAND_STATE_STAND);
+ npc_oox09hlAI(Creature* creature) : npc_escortAI(creature) { }
- if (player->GetTeam() == ALLIANCE)
- creature->setFaction(FACTION_ESCORTEE_A);
- else if (player->GetTeam() == HORDE)
- creature->setFaction(FACTION_ESCORTEE_H);
+ void Reset() OVERRIDE { }
- creature->AI()->Talk(SAY_OOX_START, player);
+ void EnterCombat(Unit* who) OVERRIDE
+ {
+ if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
+ return;
- if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI()))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
+ Talk(SAY_OOX_AGGRO);
}
- return true;
- }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_00x09hlAI(creature);
- }
-
- struct npc_00x09hlAI : public npc_escortAI
- {
- npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { }
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
+ }
- void Reset() OVERRIDE { }
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
+ {
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->setFaction(player->GetTeam() == ALLIANCE ? FACTION_ESCORTEE_A : FACTION_ESCORTEE_H);
+ Talk(SAY_OOX_START, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ }
+ }
void WaypointReached(uint32 waypointId)
{
@@ -106,9 +103,9 @@ public:
}
}
- void WaypointStart(uint32 uiPointId)
+ void WaypointStart(uint32 pointId) OVERRIDE
{
- switch (uiPointId)
+ switch (pointId)
{
case 27:
for (uint8 i = 0; i < 3; ++i)
@@ -130,23 +127,15 @@ public:
break;
}
}
-
- void EnterCombat(Unit* who)
- {
- if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
- return;
-
- Talk(SAY_OOX_AGGRO);
- }
-
- void JustSummoned(Creature* summoned) OVERRIDE
- {
- summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
- }
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_oox09hlAI(creature);
+ }
};
void AddSC_hinterlands()
{
- new npc_00x09hl();
+ new npc_oox09hl();
}
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 2c76d9a40b0..af028d539f0 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -220,7 +220,7 @@ class spell_ex_66244 : public SpellScriptLoader
// we initialize local variables if needed
bool Load() OVERRIDE
{
- // do not load script if aura is casted by player or caster not avalible
+ // do not load script if aura is cast by player or caster not avalible
if (Unit* caster = GetCaster())
if (caster->GetTypeId() == TYPEID_PLAYER)
return true;
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index e74ed93bc66..ac1403a26ec 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -73,7 +73,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blackfathom_deeps_eventAI(creature);
+ return GetInstanceAI<npc_blackfathom_deeps_eventAI>(creature);
}
struct npc_blackfathom_deeps_eventAI : public ScriptedAI
@@ -182,8 +182,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
if (me->IsSummon()) //we are not a normal spawn.
- if (instance)
- instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1);
+ instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1);
}
};
};
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
index 139eed963c1..55e28e3f19e 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
@@ -31,7 +31,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gelihastAI(creature);
+ return GetInstanceAI<boss_gelihastAI>(creature);
}
struct boss_gelihastAI : public ScriptedAI
@@ -48,20 +48,17 @@ public:
void Reset() OVERRIDE
{
netTimer = urand(2000, 4000);
- if (instance)
- instance->SetData(TYPE_GELIHAST, NOT_STARTED);
+ instance->SetData(TYPE_GELIHAST, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_GELIHAST, IN_PROGRESS);
+ instance->SetData(TYPE_GELIHAST, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_GELIHAST, DONE);
+ instance->SetData(TYPE_GELIHAST, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
index 8eeedb6e15f..e43ac0d4e7c 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp
@@ -36,7 +36,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kelrisAI(creature);
+ return GetInstanceAI<boss_kelrisAI>(creature);
}
struct boss_kelrisAI : public ScriptedAI
@@ -55,22 +55,19 @@ public:
{
mindBlastTimer = urand(2000, 5000);
sleepTimer = urand(9000, 12000);
- if (instance)
- instance->SetData(TYPE_KELRIS, NOT_STARTED);
+ instance->SetData(TYPE_KELRIS, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(TYPE_KELRIS, IN_PROGRESS);
+ instance->SetData(TYPE_KELRIS, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_KELRIS, DONE);
+ instance->SetData(TYPE_KELRIS, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index 52f706d5626..fa31628268b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -47,7 +47,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_anetheronAI(creature);
+ return GetInstanceAI<boss_anetheronAI>(creature);
}
struct boss_anetheronAI : public hyjal_trashAI
@@ -83,9 +83,10 @@ public:
Talk(SAY_ONAGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_ONSLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_ONSLAY);
}
void WaypointReached(uint32 waypointId) OVERRIDE
@@ -115,19 +116,16 @@ public:
if (!go)
{
go = true;
- if (instance)
- {
- AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f);
- AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f);
- AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f);
- AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f);
- AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f);
- AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f);
- AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f);
- AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f);
+ AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f);
+ AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f);
+ AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f);
+ AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f);
+ AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f);
+ AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f);
+ AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
@@ -179,17 +177,15 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_towering_infernalAI(creature);
+ return GetInstanceAI<npc_towering_infernalAI>(creature);
}
struct npc_towering_infernalAI : public ScriptedAI
{
npc_towering_infernalAI(Creature* creature) : ScriptedAI(creature)
{
- AnetheronGUID = 0;
instance = creature->GetInstanceScript();
- if (instance)
- AnetheronGUID = instance->GetData64(DATA_ANETHERON);
+ AnetheronGUID = instance->GetData64(DATA_ANETHERON);
}
uint32 ImmolationTimer;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 41cc1d0241d..2708b39e8a8 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -83,7 +83,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ancient_wispAI(creature);
+ return GetInstanceAI<npc_ancient_wispAI>(creature);
}
struct npc_ancient_wispAI : public ScriptedAI
@@ -102,8 +102,7 @@ public:
{
CheckTimer = 1000;
- if (instance)
- ArchimondeGUID = instance->GetData64(DATA_ARCHIMONDE);
+ ArchimondeGUID = instance->GetData64(DATA_ARCHIMONDE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -239,7 +238,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_archimondeAI(creature);
+ return GetInstanceAI<boss_archimondeAI>(creature);
}
struct boss_archimondeAI : public hyjal_trashAI
@@ -275,8 +274,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ARCHIMONDEEVENT, NOT_STARTED);
+ instance->SetData(DATA_ARCHIMONDEEVENT, NOT_STARTED);
DoomfireSpiritGUID = 0;
damageTaken = 0;
@@ -308,8 +306,7 @@ public:
Talk(SAY_AGGRO);
DoZoneInCombat();
- if (instance)
- instance->SetData(DATA_ARCHIMONDEEVENT, IN_PROGRESS);
+ instance->SetData(DATA_ARCHIMONDEEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -350,8 +347,7 @@ public:
hyjal_trashAI::JustDied(killer);
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_ARCHIMONDEEVENT, DONE);
+ instance->SetData(DATA_ARCHIMONDEEVENT, DONE);
}
bool CanUseFingerOfDeath()
@@ -471,19 +467,16 @@ public:
{
if (!me->IsInCombat())
{
- if (instance)
+ // Do not let the raid skip straight to Archimonde. Visible and hostile ONLY if Azagalor is finished.
+ if ((instance->GetData(DATA_AZGALOREVENT) < DONE) && (me->IsVisible() || (me->getFaction() != 35)))
{
- // Do not let the raid skip straight to Archimonde. Visible and hostile ONLY if Azagalor is finished.
- if ((instance->GetData(DATA_AZGALOREVENT) < DONE) && (me->IsVisible() || (me->getFaction() != 35)))
- {
- me->SetVisible(false);
- me->setFaction(35);
- }
- else if ((instance->GetData(DATA_AZGALOREVENT) >= DONE) && (!me->IsVisible() || (me->getFaction() == 35)))
- {
- me->setFaction(1720);
- me->SetVisible(true);
- }
+ me->SetVisible(false);
+ me->setFaction(35);
+ }
+ else if ((instance->GetData(DATA_AZGALOREVENT) >= DONE) && (!me->IsVisible() || (me->getFaction() == 35)))
+ {
+ me->setFaction(1720);
+ me->SetVisible(true);
}
if (DrainNordrassilTimer <= diff)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index dd486df16ed..c4d68f76df4 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -48,7 +48,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_azgalorAI(creature);
+ return GetInstanceAI<boss_azgalorAI>(creature);
}
struct boss_azgalorAI : public hyjal_trashAI
@@ -121,19 +121,16 @@ public:
if (!go)
{
go = true;
- if (instance)
- {
- AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f);
- AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f);
- AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f);
- AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f);
- AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f);
- AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f);
- AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f);
- AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f);
+ AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f);
+ AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f);
+ AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f);
+ AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f);
+ AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f);
+ AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f);
+ AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
@@ -186,17 +183,15 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_lesser_doomguardAI(creature);
+ return GetInstanceAI<npc_lesser_doomguardAI>(creature);
}
struct npc_lesser_doomguardAI : public hyjal_trashAI
{
npc_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature)
{
- AzgalorGUID = 0;
instance = creature->GetInstanceScript();
- if (instance)
- AzgalorGUID = instance->GetData64(DATA_AZGALOR);
+ AzgalorGUID = instance->GetData64(DATA_AZGALOR);
}
uint32 CrippleTimer;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index 0c918f0b0ca..eb4ef16889f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -49,7 +49,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kazrogalAI(creature);
+ return GetInstanceAI<boss_kazrogalAI>(creature);
}
struct boss_kazrogalAI : public hyjal_trashAI
@@ -117,19 +117,16 @@ public:
if (!go)
{
go = true;
- if (instance)
- {
- AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f);
- AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f);
- AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f);
- AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f);
- AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f);
- AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f);
- AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f);
- AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ AddWaypoint(0, 5492.91f, -2404.61f, 1462.63f);
+ AddWaypoint(1, 5531.76f, -2460.87f, 1469.55f);
+ AddWaypoint(2, 5554.58f, -2514.66f, 1476.12f);
+ AddWaypoint(3, 5554.16f, -2567.23f, 1479.90f);
+ AddWaypoint(4, 5540.67f, -2625.99f, 1480.89f);
+ AddWaypoint(5, 5508.16f, -2659.2f, 1480.15f);
+ AddWaypoint(6, 5489.62f, -2704.05f, 1482.18f);
+ AddWaypoint(7, 5457.04f, -2726.26f, 1485.10f);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index c163e7c0f1f..00c82b11171 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -44,7 +44,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_rage_winterchillAI(creature);
+ return GetInstanceAI<boss_rage_winterchillAI>(creature);
}
struct boss_rage_winterchillAI : public hyjal_trashAI
@@ -112,19 +112,16 @@ public:
if (!go)
{
go = true;
- if (instance)
- {
- AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f);
- AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f);
- AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f);
- AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f);
- AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f);
- AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f);
- AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f);
- AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ AddWaypoint(0, 4896.08f, -1576.35f, 1333.65f);
+ AddWaypoint(1, 4898.68f, -1615.02f, 1329.48f);
+ AddWaypoint(2, 4907.12f, -1667.08f, 1321.00f);
+ AddWaypoint(3, 4963.18f, -1699.35f, 1340.51f);
+ AddWaypoint(4, 4989.16f, -1716.67f, 1335.74f);
+ AddWaypoint(5, 5026.27f, -1736.89f, 1323.02f);
+ AddWaypoint(6, 5037.77f, -1770.56f, 1324.36f);
+ AddWaypoint(7, 5067.23f, -1789.95f, 1321.17f);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index f4d3f559585..a352c3493ee 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -102,6 +102,9 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
+ if (!creature->GetInstanceScript())
+ return NULL;
+
hyjalAI* ai = new hyjalAI(creature);
ai->Reset();
@@ -184,6 +187,9 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
+ if (!creature->GetInstanceScript())
+ return NULL;
+
hyjalAI* ai = new hyjalAI(creature);
ai->Reset();
@@ -209,6 +215,9 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
+ if (!creature->GetInstanceScript())
+ return NULL;
+
hyjalAI* ai = new hyjalAI(creature);
ai->Reset();
ai->EnterEvadeMode();
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 6d73485d98b..70b0489447f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -397,17 +397,14 @@ void hyjalAI::Reset()
memset(Spells, 0, sizeof(Spell) * HYJAL_AI_MAX_SPELLS);
//Reset Instance Data for trash count
- if (instance)
+ if ((!instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == JAINA) || (instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == THRALL))
{
- if ((!instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == JAINA) || (instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == THRALL))
- {
- //Reset World States
- instance->DoUpdateWorldState(WORLD_STATE_WAVES, 0);
- instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0);
- instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0);
- instance->SetData(DATA_RESET_TRASH_COUNT, 0);
- }
- } else TC_LOG_ERROR("scripts", ERROR_INST_DATA);
+ //Reset World States
+ instance->DoUpdateWorldState(WORLD_STATE_WAVES, 0);
+ instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0);
+ instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0);
+ instance->SetData(DATA_RESET_TRASH_COUNT, 0);
+ }
//Visibility
DoHide = true;
@@ -517,11 +514,8 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
CAST_AI(hyjal_trashAI, creature->AI())->IsEvent = true;
break;
}
- if (instance)
- {
- if (instance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE)
- creature->SetDisableReputationGain(true);//no repu for solo farming
- }
+ if (instance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE)
+ creature->SetDisableReputationGain(true);//no repu for solo farming
// Check if Creature is a boss.
if (creature->isWorldBoss())
{
@@ -538,11 +532,6 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3]
if (rand()%4 == 0)
Talk(RALLY);
- if (!instance)
- {
- TC_LOG_ERROR("scripts", ERROR_INST_DATA);
- return;
- }
InfernalCount = 0;//reset infernal count every new wave
EnemyCount = instance->GetData(DATA_TRASH);
@@ -612,41 +601,34 @@ void hyjalAI::StartEvent(Player* player)
uint32 hyjalAI::GetInstanceData(uint32 Event)
{
- if (instance)
- return instance->GetData(Event);
- else TC_LOG_ERROR("scripts", ERROR_INST_DATA);
-
- return 0;
+ return instance->GetData(Event);
}
void hyjalAI::Retreat()
{
- if (instance)
- {
- instance->SetData(TYPE_RETREAT, SPECIAL);
+ instance->SetData(TYPE_RETREAT, SPECIAL);
- if (Faction == 0)
- {
- instance->SetData(DATA_ALLIANCE_RETREAT, 1);
- AddWaypoint(0, JainaWPs[0][0], JainaWPs[0][1], JainaWPs[0][2]);
- AddWaypoint(1, JainaWPs[1][0], JainaWPs[1][1], JainaWPs[1][2]);
- Start(false, false);
- SetDespawnAtEnd(false);//move to center of alliance base
- }
- if (Faction == 1)
+ if (Faction == 0)
+ {
+ instance->SetData(DATA_ALLIANCE_RETREAT, 1);
+ AddWaypoint(0, JainaWPs[0][0], JainaWPs[0][1], JainaWPs[0][2]);
+ AddWaypoint(1, JainaWPs[1][0], JainaWPs[1][1], JainaWPs[1][2]);
+ Start(false, false);
+ SetDespawnAtEnd(false);//move to center of alliance base
+ }
+ if (Faction == 1)
+ {
+ instance->SetData(DATA_HORDE_RETREAT, 1);
+ Creature* JainaDummy = me->SummonCreature(JAINA, JainaDummySpawn[0][0], JainaDummySpawn[0][1], JainaDummySpawn[0][2], JainaDummySpawn[0][3], TEMPSUMMON_TIMED_DESPAWN, 60000);
+ if (JainaDummy)
{
- instance->SetData(DATA_HORDE_RETREAT, 1);
- Creature* JainaDummy = me->SummonCreature(JAINA, JainaDummySpawn[0][0], JainaDummySpawn[0][1], JainaDummySpawn[0][2], JainaDummySpawn[0][3], TEMPSUMMON_TIMED_DESPAWN, 60000);
- if (JainaDummy)
- {
- JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- CAST_AI(hyjalAI, JainaDummy->AI())->IsDummy = true;
- DummyGuid = JainaDummy->GetGUID();
- }
- AddWaypoint(0, JainaDummySpawn[1][0], JainaDummySpawn[1][1], JainaDummySpawn[1][2]);
- Start(false, false);
- SetDespawnAtEnd(false);//move to center of alliance base
+ JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ CAST_AI(hyjalAI, JainaDummy->AI())->IsDummy = true;
+ DummyGuid = JainaDummy->GetGUID();
}
+ AddWaypoint(0, JainaDummySpawn[1][0], JainaDummySpawn[1][1], JainaDummySpawn[1][2]);
+ Start(false, false);
+ SetDespawnAtEnd(false);//move to center of alliance base
}
SpawnVeins();
Overrun = true;
@@ -681,8 +663,6 @@ void hyjalAI::SpawnVeins()
void hyjalAI::DeSpawnVeins()
{
- if (!instance)
- return;
if (Faction == 1)
{
Creature* unit=Unit::GetCreature((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
@@ -841,8 +821,7 @@ void hyjalAI::UpdateAI(uint32 diff)
CheckTimer = 0;
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
BossGUID[i] = 0;
- if (instance)
- instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it
+ instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it
}
}
}
@@ -858,7 +837,7 @@ void hyjalAI::UpdateAI(uint32 diff)
{
if (SpellTimer[i] <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
Unit* target = NULL;
@@ -899,18 +878,16 @@ void hyjalAI::JustDied(Unit* /*killer*/)
RespawnTimer = 120000;
Talk(DEATH);
Summons.DespawnAll();//despawn all wave's summons
- if (instance)
- {//reset encounter if boss is despawned (ex: thrall is killed, boss despawns, event stucks at inprogress)
- if (instance->GetData(DATA_RAGEWINTERCHILLEVENT) == IN_PROGRESS)
- instance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED);
- if (instance->GetData(DATA_ANETHERONEVENT) == IN_PROGRESS)
- instance->SetData(DATA_ANETHERONEVENT, NOT_STARTED);
- if (instance->GetData(DATA_KAZROGALEVENT) == IN_PROGRESS)
- instance->SetData(DATA_KAZROGALEVENT, NOT_STARTED);
- if (instance->GetData(DATA_AZGALOREVENT) == IN_PROGRESS)
- instance->SetData(DATA_AZGALOREVENT, NOT_STARTED);
- instance->SetData(DATA_RESET_RAIDDAMAGE, 0);//reset damage on die
- }
+ //reset encounter if boss is despawned (ex: thrall is killed, boss despawns, event stucks at inprogress)
+ if (instance->GetData(DATA_RAGEWINTERCHILLEVENT) == IN_PROGRESS)
+ instance->SetData(DATA_RAGEWINTERCHILLEVENT, NOT_STARTED);
+ if (instance->GetData(DATA_ANETHERONEVENT) == IN_PROGRESS)
+ instance->SetData(DATA_ANETHERONEVENT, NOT_STARTED);
+ if (instance->GetData(DATA_KAZROGALEVENT) == IN_PROGRESS)
+ instance->SetData(DATA_KAZROGALEVENT, NOT_STARTED);
+ if (instance->GetData(DATA_AZGALOREVENT) == IN_PROGRESS)
+ instance->SetData(DATA_AZGALOREVENT, NOT_STARTED);
+ instance->SetData(DATA_RESET_RAIDDAMAGE, 0);//reset damage on die
}
void hyjalAI::HideNearPos(float x, float y)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 9245a0c648f..0a369154ad4 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -195,8 +195,7 @@ void hyjal_trashAI::DamageTaken(Unit* done_by, uint32 &damage)
if (done_by->GetTypeId() == TYPEID_PLAYER || done_by->IsPet())
{
damageTaken += damage;
- if (instance)
- instance->SetData(DATA_RAIDDAMAGE, damage);//store raid's damage
+ instance->SetData(DATA_RAIDDAMAGE, damage);//store raid's damage
}
}
@@ -399,9 +398,6 @@ void hyjal_trashAI::UpdateAI(uint32 /*diff*/)
void hyjal_trashAI::JustDied(Unit* /*killer*/)
{
- if (!instance)
- return;
-
if (IsEvent && !me->isWorldBoss())
instance->SetData(DATA_TRASH, 0);//signal trash is dead
@@ -488,16 +484,13 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(me->GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID));
CanMove = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT))
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT))
- {
- Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL));
- if (target && target->IsAlive())
- me->AddThreat(target, 0.0f);
- } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){
- //do overrun
- }
+ Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL));
+ if (target && target->IsAlive())
+ me->AddThreat(target, 0.0f);
+ } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){
+ //do overrun
}
} else spawnTimer -= diff;
}
@@ -510,12 +503,9 @@ public:
if (!go)
{
go = true;
- if (instance)
- {
- AddWaypoint(0, HordeWPs[7][0]+irand(-3, 3), HordeWPs[7][1]+irand(-3, 3), HordeWPs[7][2]);//HordeWPs[7] infront of thrall
- Start(true, true);
- SetDespawnAtEnd(false);
- }
+ AddWaypoint(0, HordeWPs[7][0]+irand(-3, 3), HordeWPs[7][1]+irand(-3, 3), HordeWPs[7][2]);//HordeWPs[7] infront of thrall
+ Start(true, true);
+ SetDespawnAtEnd(false);
}
}
@@ -537,7 +527,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_giant_infernalAI(creature);
+ return GetInstanceAI<npc_giant_infernalAI>(creature);
}
};
@@ -548,7 +538,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_abominationAI(creature);
+ return GetInstanceAI<npc_abominationAI>(creature);
}
struct npc_abominationAI : public hyjal_trashAI
@@ -606,21 +596,18 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
+ {
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else//use alliance WPs
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else//use alliance WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -646,7 +633,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ghoulAI(creature);
+ return GetInstanceAI<npc_ghoulAI>(creature);
}
struct npc_ghoulAI : public hyjal_trashAI
@@ -709,21 +696,18 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else//use alliance WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else//use alliance WPs
+ {
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -748,7 +732,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_necromancerAI(creature);
+ return GetInstanceAI<npc_necromancerAI>(creature);
}
struct npc_necromancerAI : public hyjal_trashAI
@@ -834,21 +818,18 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
+ {
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
+ Start(true, true);
+ SetDespawnAtEnd(false);
+ }else//use alliance WPs
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- Start(true, true);
- SetDespawnAtEnd(false);
- }else//use alliance WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- Start(true, true);
- SetDespawnAtEnd(false);
- }
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
+ Start(true, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -875,7 +856,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_bansheeAI(creature);
+ return GetInstanceAI<npc_bansheeAI>(creature);
}
struct npc_bansheeAI : public hyjal_trashAI
@@ -930,21 +911,18 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else//use alliance WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else//use alliance WPs
+ {
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -978,7 +956,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_crypt_fiendAI(creature);
+ return GetInstanceAI<npc_crypt_fiendAI>(creature);
}
struct npc_crypt_fiendAI : public hyjal_trashAI
@@ -1029,22 +1007,18 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else//use alliance WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
-
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else//use alliance WPs
+ {
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -1068,7 +1042,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_fel_stalkerAI(creature);
+ return GetInstanceAI<npc_fel_stalkerAI>(creature);
}
struct npc_fel_stalkerAI : public hyjal_trashAI
@@ -1119,22 +1093,18 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
{
- if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, use horde WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else//use alliance WPs
- {
- for (uint8 i = 0; i < 8; ++i)
- AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
-
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else//use alliance WPs
+ {
+ for (uint8 i = 0; i < 8; ++i)
+ AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -1158,7 +1128,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_frost_wyrmAI(creature);
+ return GetInstanceAI<npc_frost_wyrmAI>(creature);
}
struct npc_frost_wyrmAI : public hyjal_trashAI
@@ -1221,20 +1191,17 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (!useFlyPath)
{
- if (!useFlyPath)
- {
- for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, FrostWyrmWPs[i][0], FrostWyrmWPs[i][1], FrostWyrmWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else{//fly path FlyPathWPs
- for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ for (uint8 i = 0; i < 3; ++i)
+ AddWaypoint(i, FrostWyrmWPs[i][0], FrostWyrmWPs[i][1], FrostWyrmWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else{//fly path FlyPathWPs
+ for (uint8 i = 0; i < 3; ++i)
+ AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
@@ -1270,7 +1237,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_gargoyleAI(creature);
+ return GetInstanceAI<npc_gargoyleAI>(creature);
}
struct npc_gargoyleAI : public hyjal_trashAI
@@ -1334,20 +1301,17 @@ public:
if (!go)
{
go = true;
- if (instance)
+ if (!useFlyPath)
{
- if (!useFlyPath)
- {
- for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, GargoyleWPs[i][0]+irand(-10, 10), GargoyleWPs[i][1]+irand(-10, 10), GargoyleWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }else{//fly path FlyPathWPs
- for (uint8 i = 0; i < 3; ++i)
- AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]);
- Start(false, true);
- SetDespawnAtEnd(false);
- }
+ for (uint8 i = 0; i < 3; ++i)
+ AddWaypoint(i, GargoyleWPs[i][0]+irand(-10, 10), GargoyleWPs[i][1]+irand(-10, 10), GargoyleWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
+ }else{//fly path FlyPathWPs
+ for (uint8 i = 0; i < 3; ++i)
+ AddWaypoint(i, FlyPathWPs[i][0]+irand(-10, 10), FlyPathWPs[i][1]+irand(-10, 10), FlyPathWPs[i][2]);
+ Start(false, true);
+ SetDespawnAtEnd(false);
}
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
index c049be0309b..07bfdae208f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
@@ -52,7 +52,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_epochAI(creature);
+ return GetInstanceAI<boss_epochAI>(creature);
}
struct boss_epochAI : public ScriptedAI
@@ -81,16 +81,14 @@ public:
uiTimeStopTimer = 21300;
uiWoundingStrikeTimer = 5300;
- if (instance)
- instance->SetData(DATA_EPOCH_EVENT, NOT_STARTED);
+ instance->SetData(DATA_EPOCH_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_EPOCH_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -132,8 +130,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_EPOCH_EVENT, DONE);
+ instance->SetData(DATA_EPOCH_EVENT, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
index 54438e3b8a9..f9ea0f482f0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_infinite_corruptor.cpp
@@ -39,7 +39,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_infinite_corruptorAI(creature);
+ return GetInstanceAI<boss_infinite_corruptorAI>(creature);
}
struct boss_infinite_corruptorAI : public ScriptedAI
@@ -53,15 +53,13 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_INFINITE_EVENT, NOT_STARTED);
+ instance->SetData(DATA_INFINITE_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_INFINITE_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 /*diff*/) OVERRIDE
@@ -76,8 +74,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_INFINITE_EVENT, DONE);
+ instance->SetData(DATA_INFINITE_EVENT, DONE);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index e16ed882171..0e1d6e966c5 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -66,7 +66,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mal_ganisAI(creature);
+ return GetInstanceAI<boss_mal_ganisAI>(creature);
}
struct boss_mal_ganisAI : public ScriptedAI
@@ -102,15 +102,13 @@ public:
uiSleepTimer = urand(15000, 20000);
uiOutroTimer = 1000;
- if (instance)
- instance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_MAL_GANIS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_MAL_GANIS_EVENT, IN_PROGRESS);
}
void DamageTaken(Unit* done_by, uint32 &damage) OVERRIDE
@@ -154,8 +152,7 @@ public:
{
EnterEvadeMode();
me->DisappearAndDie();
- if (instance)
- instance->SetData(DATA_MAL_GANIS_EVENT, FAIL);
+ instance->SetData(DATA_MAL_GANIS_EVENT, FAIL);
}
if (uiCarrionSwarmTimer < diff)
@@ -228,13 +225,10 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->SetData(DATA_MAL_GANIS_EVENT, DONE);
- DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT);
- // give achievement credit and LFG rewards to players. criteria use spell 58630 which doesn't exist, but it was created in spell_dbc
- DoCastAOE(SPELL_KILL_CREDIT);
- }
+ instance->SetData(DATA_MAL_GANIS_EVENT, DONE);
+ DoCastAOE(SPELL_MAL_GANIS_KILL_CREDIT);
+ // give achievement credit and LFG rewards to players. criteria use spell 58630 which doesn't exist, but it was created in spell_dbc
+ DoCastAOE(SPELL_KILL_CREDIT);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index aff076f4763..5b8ba2ad18c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -51,7 +51,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_meathookAI(creature);
+ return GetInstanceAI<boss_meathookAI>(creature);
}
struct boss_meathookAI : public ScriptedAI
@@ -59,8 +59,7 @@ public:
boss_meathookAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- if (instance)
- Talk(SAY_SPAWN);
+ Talk(SAY_SPAWN);
}
uint32 uiChainTimer;
@@ -75,16 +74,14 @@ public:
uiDiseaseTimer = urand(2000, 4000); //approx 3s
uiFrenzyTimer = urand(21000, 26000); //made it up
- if (instance)
- instance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED);
+ instance->SetData(DATA_MEATHOOK_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_MEATHOOK_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -119,8 +116,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_MEATHOOK_EVENT, DONE);
+ instance->SetData(DATA_MEATHOOK_EVENT, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
index fc5b3c4a8b0..0716f71574c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
@@ -56,7 +56,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_salrammAI(creature);
+ return GetInstanceAI<boss_salrammAI>(creature);
}
struct boss_salrammAI : public ScriptedAI
@@ -64,8 +64,7 @@ public:
boss_salrammAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- if (instance)
- Talk(SAY_SPAWN);
+ Talk(SAY_SPAWN);
}
uint32 uiCurseFleshTimer;
@@ -84,16 +83,14 @@ public:
uiStealFleshTimer = 12345;
uiSummonGhoulsTimer = urand(19000, 24000); //on a video approx 24s after aggro
- if (instance)
- instance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED);
+ instance->SetData(DATA_SALRAMM_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_SALRAMM_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -142,8 +139,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_SALRAMM_EVENT, DONE);
+ instance->SetData(DATA_SALRAMM_EVENT, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index dbead663cff..e8f776d8a75 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -344,7 +344,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_arthasAI(creature);
+ return GetInstanceAI<npc_arthasAI>(creature);
}
struct npc_arthasAI : public npc_escortAI
@@ -399,22 +399,20 @@ public:
malganisGUID = 0;
infiniteGUID = 0;
- if (instance) {
- instance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED);
- switch (instance->GetData(DATA_ARTHAS_EVENT))
- {
- case NOT_STARTED:
- bStepping = true;
- step = 0;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- bossEvent = DATA_MEATHOOK_EVENT;
- gossipStep = 0;
- break;
- }
- phaseTimer = 1000;
- exorcismTimer = 7300;
- wave = 0;
+ instance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED);
+ switch (instance->GetData(DATA_ARTHAS_EVENT))
+ {
+ case NOT_STARTED:
+ bStepping = true;
+ step = 0;
+ me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ bossEvent = DATA_MEATHOOK_EVENT;
+ gossipStep = 0;
+ break;
}
+ phaseTimer = 1000;
+ exorcismTimer = 7300;
+ wave = 0;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -424,8 +422,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ARTHAS_EVENT, FAIL);
+ instance->SetData(DATA_ARTHAS_EVENT, FAIL);
}
void SpawnTimeRift(uint32 timeRiftID, uint64* guidVector)
@@ -559,9 +556,8 @@ public:
Talk(SAY_PHASE403);
break;
case 36:
- if (instance)
- if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_SHKAF_GATE)))
- pGate->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_SHKAF_GATE)))
+ pGate->SetGoState(GO_STATE_ACTIVE);
break;
case 45:
SetRun(true);
@@ -888,8 +884,7 @@ public:
Talk(SAY_PHASE209);
bossEvent = DATA_MEATHOOK_EVENT;
- if (instance)
- instance->SetData(DATA_ARTHAS_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_ARTHAS_EVENT, IN_PROGRESS);
me->SetReactState(REACT_DEFENSIVE);
SetDespawnAtFar(false);
@@ -961,25 +956,22 @@ public:
break;
case 50: //Wait Boss death
case 60:
- if (instance)
+ if (instance->GetData(bossEvent) == DONE)
{
- if (instance->GetData(bossEvent) == DONE)
+ JumpToNextStep(1000);
+ if (bossEvent == DATA_MEATHOOK_EVENT)
+ bossEvent = DATA_SALRAMM_EVENT;
+ else if (bossEvent == DATA_SALRAMM_EVENT)
{
- JumpToNextStep(1000);
- if (bossEvent == DATA_MEATHOOK_EVENT)
- bossEvent = DATA_SALRAMM_EVENT;
- else if (bossEvent == DATA_SALRAMM_EVENT)
- {
- SetHoldState(false);
- bStepping = false;
- bossEvent = DATA_EPOCH_EVENT;
- }
+ SetHoldState(false);
+ bStepping = false;
+ bossEvent = DATA_EPOCH_EVENT;
}
- else if (instance->GetData(bossEvent) == FAIL)
- npc_escortAI::EnterEvadeMode();
- else
- phaseTimer = 10000;
}
+ else if (instance->GetData(bossEvent) == FAIL)
+ npc_escortAI::EnterEvadeMode();
+ else
+ phaseTimer = 10000;
break;
//After Gossip 2 (waypoint 22)
case 61:
@@ -1096,53 +1088,47 @@ public:
JumpToNextStep(1000);
break;
case 80:
- if (instance)
- if (instance->GetData(DATA_EPOCH_EVENT) != DONE)
- {
- SpawnTimeRift(17, &epochGUID);
- if (Creature* epoch = Unit::GetCreature(*me, epochGUID))
- epoch->AI()->Talk(SAY_PHASE314);
- me->SetTarget(epochGUID);
- }
+ if (instance->GetData(DATA_EPOCH_EVENT) != DONE)
+ {
+ SpawnTimeRift(17, &epochGUID);
+ if (Creature* epoch = Unit::GetCreature(*me, epochGUID))
+ epoch->AI()->Talk(SAY_PHASE314);
+ me->SetTarget(epochGUID);
+ }
JumpToNextStep(18000);
break;
case 81:
- if (instance)
- if (instance->GetData(DATA_EPOCH_EVENT) != DONE)
- Talk(SAY_PHASE315);
+ if (instance->GetData(DATA_EPOCH_EVENT) != DONE)
+ Talk(SAY_PHASE315);
JumpToNextStep(6000);
break;
case 82:
- if (instance)
- if (instance->GetData(DATA_EPOCH_EVENT) != DONE)
+ if (instance->GetData(DATA_EPOCH_EVENT) != DONE)
+ {
+ if (Creature* epoch = Unit::GetCreature(*me, epochGUID))
{
- if (Creature* epoch = Unit::GetCreature(*me, epochGUID))
- {
- //Make Epoch attackable
- epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- epoch->SetReactState(REACT_AGGRESSIVE);
- }
-
+ //Make Epoch attackable
+ epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ epoch->SetReactState(REACT_AGGRESSIVE);
}
+
+ }
JumpToNextStep(1000);
break;
case 83:
- if (instance)
+ if (instance->GetData(DATA_EPOCH_EVENT) == DONE)
{
- if (instance->GetData(DATA_EPOCH_EVENT) == DONE)
- {
- gossipStep = 3;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- bStepping = false;
- bossEvent = DATA_MAL_GANIS_EVENT;
- JumpToNextStep(15000);
- }
- else if (instance->GetData(DATA_EPOCH_EVENT) == FAIL)
- npc_escortAI::EnterEvadeMode();
- else
- phaseTimer = 10000;
+ gossipStep = 3;
+ me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ bStepping = false;
+ bossEvent = DATA_MAL_GANIS_EVENT;
+ JumpToNextStep(15000);
}
+ else if (instance->GetData(DATA_EPOCH_EVENT) == FAIL)
+ npc_escortAI::EnterEvadeMode();
+ else
+ phaseTimer = 10000;
break;
//After Gossip 4
case 84:
@@ -1158,9 +1144,8 @@ public:
malganisGUID = malganis->GetGUID();
malganis->SetReactState(REACT_PASSIVE);
}
- if (instance)
- if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_MAL_GANIS_GATE_1)))
- pGate->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* pGate = instance->instance->GetGameObject(instance->GetData64(DATA_MAL_GANIS_GATE_1)))
+ pGate->SetGoState(GO_STATE_ACTIVE);
SetHoldState(false);
bStepping = false;
JumpToNextStep(0);
@@ -1180,18 +1165,15 @@ public:
JumpToNextStep(1000);
break;
case 88:
- if (instance)
+ if (instance->GetData(DATA_MAL_GANIS_EVENT) == DONE)
{
- if (instance->GetData(DATA_MAL_GANIS_EVENT) == DONE)
- {
- SetHoldState(false);
- JumpToNextStep(1000);
- }
- else if (instance->GetData(DATA_MAL_GANIS_EVENT) == FAIL)
- npc_escortAI::EnterEvadeMode();
- else
- phaseTimer = 10000;
+ SetHoldState(false);
+ JumpToNextStep(1000);
}
+ else if (instance->GetData(DATA_MAL_GANIS_EVENT) == FAIL)
+ npc_escortAI::EnterEvadeMode();
+ else
+ phaseTimer = 10000;
break;
//After waypoint 56
case 89:
@@ -1201,11 +1183,8 @@ public:
JumpToNextStep(7000);
break;
case 90:
- if (instance)
- {
- instance->SetData(DATA_ARTHAS_EVENT, DONE); //Rewards: Achiev & Chest ;D
- me->SetTarget(instance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind
- }
+ instance->SetData(DATA_ARTHAS_EVENT, DONE); //Rewards: Achiev & Chest ;D
+ me->SetTarget(instance->GetData64(DATA_MAL_GANIS_GATE_2)); //Look behind
Talk(SAY_PHASE504);
bStepping = false;
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
index 3b51f6d0f8f..d69137060e0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp
@@ -54,7 +54,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_captain_skarlocAI(creature);
+ return GetInstanceAI<boss_captain_skarlocAI>(creature);
}
struct boss_captain_skarlocAI : public ScriptedAI
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
index 3e650bf4fe9..0c20669775c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
@@ -52,7 +52,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_epoch_hunterAI(creature);
+ return GetInstanceAI<boss_epoch_hunterAI>(creature);
}
struct boss_epoch_hunterAI : public ScriptedAI
@@ -104,7 +104,7 @@ public:
//Sand Breath
if (SandBreath_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCastVictim(SPELL_SAND_BREATH);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index bdf7d71a497..f4da323a746 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -188,7 +188,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_thrall_old_hillsbradAI(creature);
+ return GetInstanceAI<npc_thrall_old_hillsbradAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -291,9 +291,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 8:
@@ -526,8 +523,7 @@ public:
}
void JustDied(Unit* slayer) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_THRALL_EVENT, FAIL);
+ instance->SetData(TYPE_THRALL_EVENT, FAIL);
// Don't do a yell if he kills self (if player goes too far or at the end).
if (slayer == me)
@@ -573,7 +569,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tarethaAI(creature);
+ return GetInstanceAI<npc_tarethaAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
index c929a1b6a55..850dd3a10d7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_aeonus.cpp
@@ -90,16 +90,14 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_RIFT, DONE);
- instance->SetData(TYPE_MEDIVH, DONE); // FIXME: later should be removed
- }
+ instance->SetData(TYPE_RIFT, DONE);
+ instance->SetData(TYPE_MEDIVH, DONE); // FIXME: later should be removed
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -140,7 +138,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_aeonusAI(creature);
+ return GetInstanceAI<boss_aeonusAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
index fe91f3ab712..8910631dc5d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_chrono_lord_deja.cpp
@@ -98,8 +98,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_RIFT, SPECIAL);
+ instance->SetData(TYPE_RIFT, SPECIAL);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -145,7 +144,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_chrono_lord_dejaAI(creature);
+ return GetInstanceAI<boss_chrono_lord_dejaAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
index 4d94edf7339..35ddfc2df3d 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/boss_temporus.cpp
@@ -81,8 +81,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_RIFT, SPECIAL);
+ instance->SetData(TYPE_RIFT, SPECIAL);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -143,7 +142,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_temporusAI(creature);
+ return GetInstanceAI<boss_temporusAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index cc3cf8192dc..90e746367c2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -70,7 +70,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_medivh_bmAI(creature);
+ return GetInstanceAI<npc_medivh_bmAI>(creature);
}
struct npc_medivh_bmAI : public ScriptedAI
@@ -97,9 +97,6 @@ public:
Life50 = true;
Life25 = true;
- if (!instance)
- return;
-
if (instance->GetData(TYPE_MEDIVH) == IN_PROGRESS)
DoCast(me, SPELL_CHANNEL, true);
else if (me->HasAura(SPELL_CHANNEL))
@@ -109,11 +106,7 @@ public:
}
void MoveInLineOfSight(Unit* who) OVERRIDE
-
{
- if (!instance)
- return;
-
if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 10.0f))
{
if (instance->GetData(TYPE_MEDIVH) == IN_PROGRESS || instance->GetData(TYPE_MEDIVH) == DONE)
@@ -175,9 +168,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (SpellCorrupt_Timer)
{
if (SpellCorrupt_Timer <= diff)
@@ -268,7 +258,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_time_riftAI(creature);
+ return GetInstanceAI<npc_time_riftAI>(creature);
}
struct npc_time_riftAI : public ScriptedAI
@@ -291,9 +281,6 @@ public:
TimeRiftWave_Timer = 15000;
mRiftWaveCount = 0;
- if (!instance)
- return;
-
mPortalCount = instance->GetData(DATA_PORTAL_COUNT);
if (mPortalCount < 6)
@@ -349,16 +336,13 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (TimeRiftWave_Timer <= diff)
{
DoSelectSummon();
TimeRiftWave_Timer = 15000;
} else TimeRiftWave_Timer -= diff;
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
TC_LOG_DEBUG("scripts", "npc_time_rift: not casting anylonger, i need to die.");
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 79421ffe37e..aef232ab3f3 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -145,12 +145,9 @@ public:
SummonWhelpCount = 0;
IsMoving = false;
- if (instance)
- {
- instance->SetBossState(DATA_ONYXIA, NOT_STARTED);
- instance->SetData(DATA_ONYXIA_PHASE, Phase);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- }
+ instance->SetBossState(DATA_ONYXIA, NOT_STARTED);
+ instance->SetData(DATA_ONYXIA_PHASE, Phase);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -163,17 +160,13 @@ public:
events.ScheduleEvent(EVENT_CLEAVE, urand (2000, 5000));
events.ScheduleEvent(EVENT_WING_BUFFET, urand (10000, 20000));
- if (instance)
- {
- instance->SetBossState(DATA_ONYXIA, IN_PROGRESS);
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- }
+ instance->SetBossState(DATA_ONYXIA, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_ONYXIA, DONE);
+ instance->SetBossState(DATA_ONYXIA, DONE);
Summons.DespawnAll();
}
@@ -246,8 +239,7 @@ public:
me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(), Phase2Location.GetPositionY(), Phase2Location.GetPositionZ()+25);
me->SetSpeed(MOVE_FLIGHT, 1.0f);
Talk(SAY_PHASE_2_TRANS);
- if (instance)
- instance->SetData(DATA_ONYXIA_PHASE, Phase);
+ instance->SetData(DATA_ONYXIA_PHASE, Phase);
events.ScheduleEvent(EVENT_WHELP_SPAWN, 5000);
events.ScheduleEvent(EVENT_LAIR_GUARD, 15000);
break;
@@ -280,10 +272,7 @@ public:
(Spell->Id >= 22267 && Spell->Id <= 22268)) &&
(target->GetTypeId() == TYPEID_PLAYER))
{
- if (instance)
- {
instance->SetData(DATA_SHE_DEEP_BREATH_MORE, FAIL);
- }
}
}
@@ -383,8 +372,7 @@ public:
if (HealthBelowPct(40))
{
Phase = PHASE_END;
- if (instance)
- instance->SetData(DATA_ONYXIA_PHASE, PHASE_END);
+ instance->SetData(DATA_ONYXIA_PHASE, PHASE_END);
Talk(SAY_PHASE_3_TRANS);
SetCombatMovement(true);
@@ -404,7 +392,7 @@ public:
case EVENT_DEEP_BREATH: // Phase PHASE_BREATH
if (!IsMoving)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
Talk(EMOTE_BREATH);
@@ -469,7 +457,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_onyxiaAI(creature);
+ return GetInstanceAI<boss_onyxiaAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
index 323fd92a8f6..952ed5679f9 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
@@ -69,9 +69,10 @@ public:
Talk(SAY_AGGRO);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index abd76ebe508..6c4db288a0f 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -321,7 +321,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_belnistraszAI(creature);
+ return GetInstanceAI<npc_belnistraszAI>(creature);
}
};
@@ -341,9 +341,6 @@ public:
void SetData(uint32 /*type*/, uint32 data) OVERRIDE
{
- if (!instance)
- return;
-
if (data < 7)
{
me->SummonCreature(NPC_WITHERED_BATTLE_BOAR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
@@ -362,7 +359,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_idol_room_spawnerAI(creature);
+ return GetInstanceAI<npc_idol_room_spawnerAI>(creature);
}
};
@@ -397,8 +394,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_WAVE, me->GetEntry());
+ instance->SetData(DATA_WAVE, me->GetEntry());
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -433,7 +429,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tomb_creatureAI(creature);
+ return GetInstanceAI<npc_tomb_creatureAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
index 327fe0d1358..1cdcfae1139 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp
@@ -232,7 +232,7 @@ class boss_ayamiss : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ayamissAI(creature);
+ return GetInstanceAI<boss_ayamissAI>(creature);
}
};
@@ -286,7 +286,7 @@ class npc_hive_zara_larva : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_hive_zara_larvaAI(creature);
+ return GetInstanceAI<npc_hive_zara_larvaAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
index 0890a9804f9..ae4b42a4221 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp
@@ -236,7 +236,7 @@ class npc_buru_egg : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_buru_eggAI(creature);
+ return GetInstanceAI<npc_buru_eggAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
index 0b58ded0b1c..09c4734dc49 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
@@ -127,7 +127,7 @@ class boss_kurinnaxx : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kurinnaxxAI(creature);
+ return GetInstanceAI<boss_kurinnaxxAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
index 366f74f469e..06d193ee5b0 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp
@@ -136,26 +136,23 @@ class boss_ossirian : public CreatureScript
DoCast(me, SPELL_SUPREME);
Talk(SAY_AGGRO);
- if (instance)
- {
- Map* map = me->GetMap();
- if (!map->IsDungeon())
- return;
+ Map* map = me->GetMap();
+ if (!map->IsDungeon())
+ return;
- WorldPacket data(SMSG_WEATHER, (4+4+4));
- data << uint32(WEATHER_STATE_HEAVY_SANDSTORM) << float(1) << uint8(0);
- map->SendToPlayers(&data);
+ WorldPacket data(SMSG_WEATHER, (4+4+4));
+ data << uint32(WEATHER_STATE_HEAVY_SANDSTORM) << float(1) << uint8(0);
+ map->SendToPlayers(&data);
- for (uint8 i = 0; i < NUM_TORNADOS; ++i)
- {
- Position Point;
- me->GetRandomPoint(RoomCenter, RoomRadius, Point);
- if (Creature* Tornado = me->GetMap()->SummonCreature(NPC_SAND_VORTEX, Point))
- Tornado->CastSpell(Tornado, SPELL_SAND_STORM, true);
- }
-
- SpawnNextCrystal();
+ for (uint8 i = 0; i < NUM_TORNADOS; ++i)
+ {
+ Position Point;
+ me->GetRandomPoint(RoomCenter, RoomRadius, Point);
+ if (Creature* Tornado = me->GetMap()->SummonCreature(NPC_SAND_VORTEX, Point))
+ Tornado->CastSpell(Tornado, SPELL_SAND_STORM, true);
}
+
+ SpawnNextCrystal();
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -273,7 +270,7 @@ class boss_ossirian : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ossirianAI(creature);
+ return GetInstanceAI<boss_ossirianAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index 8dd009cdb32..5f0481431a8 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -32,7 +32,7 @@ enum Spells
SPELL_CLEAVE = 26350,
SPELL_TOXIC_VOLLEY = 25812,
SPELL_POISON_CLOUD = 38718, //Only Spell with right dmg.
- SPELL_ENRAGE = 34624, //Changed cause 25790 is casted on gamers too. Same prob with old explosion of twin emperors.
+ SPELL_ENRAGE = 34624, //Changed cause 25790 is cast on gamers too. Same prob with old explosion of twin emperors.
SPELL_CHARGE = 26561,
SPELL_KNOCKBACK = 26027,
@@ -48,7 +48,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kriAI(creature);
+ return GetInstanceAI<boss_kriAI>(creature);
}
struct boss_kriAI : public ScriptedAI
@@ -83,14 +83,10 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)
- // Unlootable if death
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
+ me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- instance->SetData(DATA_BUG_TRIO_DEATH, 1);
- }
+ instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
void UpdateAI(uint32 diff) OVERRIDE
{
@@ -145,7 +141,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_vemAI(creature);
+ return GetInstanceAI<boss_vemAI>(creature);
}
struct boss_vemAI : public ScriptedAI
@@ -174,14 +170,10 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->SetData(DATA_VEM_DEATH, 0);
- if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)
- // Unlootable if death
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- instance->SetData(DATA_BUG_TRIO_DEATH, 1);
- }
+ instance->SetData(DATA_VEM_DEATH, 0);
+ if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
+ me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -238,7 +230,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_yaujAI(creature);
+ return GetInstanceAI<boss_yaujAI>(creature);
}
struct boss_yaujAI : public ScriptedAI
@@ -267,13 +259,9 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)
- // Unlootable if death
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- instance->SetData(DATA_BUG_TRIO_DEATH, 1);
- }
+ if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
+ me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ instance->SetData(DATA_BUG_TRIO_DEATH, 1);
for (uint8 i = 0; i < 10; ++i)
{
@@ -306,22 +294,19 @@ public:
//Casting Heal to other twins or herself.
if (Heal_Timer <= diff)
{
- if (instance)
+ switch (urand(0, 2))
{
- switch (urand(0, 2))
- {
- case 0:
- if (Creature* kri = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KRI)))
- DoCast(kri, SPELL_HEAL);
- break;
- case 1:
- if (Creature* vem = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VEM)))
- DoCast(vem, SPELL_HEAL);
- break;
- case 2:
- DoCast(me, SPELL_HEAL);
- break;
- }
+ case 0:
+ if (Creature* kri = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KRI)))
+ DoCast(kri, SPELL_HEAL);
+ break;
+ case 1:
+ if (Creature* vem = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VEM)))
+ DoCast(vem, SPELL_HEAL);
+ break;
+ case 2:
+ DoCast(me, SPELL_HEAL);
+ break;
}
Heal_Timer = 15000+rand()%15000;
@@ -332,13 +317,10 @@ public:
{
if (!VemDead)
{
- if (instance)
+ if (instance->GetData(DATA_VEMISDEAD))
{
- if (instance->GetData(DATA_VEMISDEAD))
- {
- DoCast(me, SPELL_ENRAGE);
- VemDead = true;
- }
+ DoCast(me, SPELL_ENRAGE);
+ VemDead = true;
}
}
Check_Timer = 2000;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index d2b5b5eaf8c..67b093a2c38 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -153,7 +153,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new eye_of_cthunAI(creature);
+ return GetInstanceAI<eye_of_cthunAI>(creature);
}
struct eye_of_cthunAI : public ScriptedAI
@@ -161,8 +161,6 @@ public:
eye_of_cthunAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
- if (!instance)
- TC_LOG_ERROR("scripts", "No Instance eye_of_cthunAI");
SetCombatMovement(false);
}
@@ -206,8 +204,7 @@ public:
me->SetVisible(true);
//Reset Phase
- if (instance)
- instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
+ instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
//to avoid having a following void zone
Creature* pPortal= me->FindNearestCreature(NPC_CTHUN_PORTAL, 10);
@@ -218,8 +215,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
DoZoneInCombat();
- if (instance)
- instance->SetData(DATA_CTHUN_PHASE, PHASE_EYE_GREEN_BEAM);
+ instance->SetData(DATA_CTHUN_PHASE, PHASE_EYE_GREEN_BEAM);
}
void SpawnEyeTentacle(float x, float y)
@@ -236,10 +232,6 @@ public:
if (!UpdateVictim())
return;
- //No instance
- if (!instance)
- return;
-
uint32 currentPhase = instance->GetData(DATA_CTHUN_PHASE);
if (currentPhase == PHASE_EYE_GREEN_BEAM || currentPhase == PHASE_EYE_RED_BEAM)
{
@@ -404,10 +396,6 @@ public:
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
- //No instance
- if (!instance)
- return;
-
switch (instance->GetData(DATA_CTHUN_PHASE))
{
case PHASE_EYE_GREEN_BEAM:
@@ -459,7 +447,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new cthunAI(creature);
+ return GetInstanceAI<cthunAI>(creature);
}
struct cthunAI : public ScriptedAI
@@ -469,8 +457,6 @@ public:
SetCombatMovement(false);
instance = creature->GetInstanceScript();
- if (!instance)
- TC_LOG_ERROR("scripts", "No Instance eye_of_cthunAI");
}
InstanceScript* instance;
@@ -528,8 +514,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
me->SetVisible(false);
- if (instance)
- instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
+ instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -615,10 +600,6 @@ public:
me->SetTarget(0);
- //No instance
- if (!instance)
- return;
-
uint32 currentPhase = instance->GetData(DATA_CTHUN_PHASE);
if (currentPhase == PHASE_CTHUN_STOMACH || currentPhase == PHASE_CTHUN_WEAK)
{
@@ -861,16 +842,11 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_DONE);
+ instance->SetData(DATA_CTHUN_PHASE, PHASE_CTHUN_DONE);
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
- //No instance
- if (!instance)
- return;
-
switch (instance->GetData(DATA_CTHUN_PHASE))
{
case PHASE_CTHUN_STOMACH:
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
index a3edd9ad83d..f640173efb2 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
@@ -160,7 +160,7 @@ public:
//If she is 20% enrage
if (!Enraged)
{
- if (!HealthAbovePct(20) && !me->IsNonMeleeSpellCasted(false))
+ if (!HealthAbovePct(20) && !me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_ENRAGE);
Enraged = true;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index 1d888f3ce8b..90207746838 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -80,7 +80,7 @@ struct boss_twinemperorsAI : public ScriptedAI
uint32 AfterTeleportTimer;
bool DontYellWhenDead;
uint32 Abuse_Bug_Timer, BugsTimer;
- bool tspellcasted;
+ bool tspellcast;
uint32 EnrageTimer;
virtual bool IAmVeklor() = 0;
@@ -92,7 +92,7 @@ struct boss_twinemperorsAI : public ScriptedAI
Heal_Timer = 0; // first heal immediately when they get close together
Teleport_Timer = TELEPORTTIME;
AfterTeleport = false;
- tspellcasted = false;
+ tspellcast = false;
AfterTeleportTimer = 0;
Abuse_Bug_Timer = urand(10000, 17000);
BugsTimer = 2000;
@@ -103,10 +103,7 @@ struct boss_twinemperorsAI : public ScriptedAI
Creature* GetOtherBoss()
{
- if (instance)
- return Unit::GetCreature(*me, instance->GetData64(IAmVeklor() ? DATA_VEKNILASH : DATA_VEKLOR));
- else
- return NULL;
+ return Unit::GetCreature(*me, instance->GetData64(IAmVeklor() ? DATA_VEKNILASH : DATA_VEKLOR));
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
@@ -210,9 +207,6 @@ struct boss_twinemperorsAI : public ScriptedAI
void TeleportToMyBrother()
{
- if (!instance)
- return;
-
Teleport_Timer = TELEPORTTIME;
if (IAmVeklor())
@@ -243,21 +237,21 @@ struct boss_twinemperorsAI : public ScriptedAI
me->AddUnitState(UNIT_STATE_STUNNED);
AfterTeleport = true;
AfterTeleportTimer = 2000;
- tspellcasted = false;
+ tspellcast = false;
}
bool TryActivateAfterTTelep(uint32 diff)
{
if (AfterTeleport)
{
- if (!tspellcasted)
+ if (!tspellcast)
{
me->ClearUnitState(UNIT_STATE_STUNNED);
DoCast(me, SPELL_TWIN_TELEPORT);
me->AddUnitState(UNIT_STATE_STUNNED);
}
- tspellcasted = true;
+ tspellcast = true;
if (AfterTeleportTimer <= diff)
{
@@ -378,7 +372,7 @@ struct boss_twinemperorsAI : public ScriptedAI
{
if (EnrageTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(true))
+ if (!me->IsNonMeleeSpellCast(true))
{
DoCast(me, SPELL_BERSERK);
EnrageTimer = 60*60000;
@@ -394,7 +388,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_veknilashAI(creature);
+ return GetInstanceAI<boss_veknilashAI>(creature);
}
struct boss_veknilashAI : public boss_twinemperorsAI
@@ -480,7 +474,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_veklorAI(creature);
+ return GetInstanceAI<boss_veklorAI>(creature);
}
struct boss_veklorAI : public boss_twinemperorsAI
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
index 115d9d0d12c..18dcc718848 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp
@@ -263,8 +263,6 @@ class npc_glob_of_viscidus : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
InstanceScript* Instance = me->GetInstanceScript();
- if (!Instance)
- return;
if (Creature* Viscidus = me->GetMap()->GetCreature(Instance->GetData64(DATA_VISCIDUS)))
{
@@ -289,14 +287,15 @@ class npc_glob_of_viscidus : public CreatureScript
if (id == ROOM_CENTER)
{
DoCast(me, SPELL_REJOIN_VISCIDUS);
- ((TempSummon*)me)->UnSummon();
+ if (TempSummon* summon = me->ToTempSummon())
+ summon->UnSummon();
}
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_glob_of_viscidusAI(creature);
+ return GetInstanceAI<npc_glob_of_viscidusAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index a985f353976..9d4a6f54c31 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -81,7 +81,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_disciple_of_naralexAI(creature);
+ return GetInstanceAI<npc_disciple_of_naralexAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -152,9 +152,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 4:
@@ -194,13 +191,10 @@ public:
void JustDied(Unit* /*slayer*/) OVERRIDE
{
- if (instance)
- {
- instance->SetData(TYPE_NARALEX_EVENT, FAIL);
- instance->SetData(TYPE_NARALEX_PART1, FAIL);
- instance->SetData(TYPE_NARALEX_PART2, FAIL);
- instance->SetData(TYPE_NARALEX_PART3, FAIL);
- }
+ instance->SetData(TYPE_NARALEX_EVENT, FAIL);
+ instance->SetData(TYPE_NARALEX_PART1, FAIL);
+ instance->SetData(TYPE_NARALEX_PART2, FAIL);
+ instance->SetData(TYPE_NARALEX_PART3, FAIL);
}
void JustSummoned(Creature* summoned) OVERRIDE
@@ -213,8 +207,6 @@ public:
if (currentEvent != TYPE_NARALEX_PART3)
npc_escortAI::UpdateAI(diff);
- if (!instance)
- return;
if (eventTimer <= diff)
{
eventTimer = 0;
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp
index bc31fd118be..23cf3f56c35 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/boss_zum_rah.cpp
@@ -78,8 +78,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ZUM_RAH, DONE);
+ instance->SetData(DATA_ZUM_RAH, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -150,7 +149,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_zum_rahAI(creature);
+ return GetInstanceAI<boss_zum_rahAI>(creature);
}
};
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index a2f98b21589..2fe443fd0a3 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -97,7 +97,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_sergeant_blyAI(creature);
+ return GetInstanceAI<npc_sergeant_blyAI>(creature);
}
struct npc_sergeant_blyAI : public ScriptedAI
@@ -148,12 +148,9 @@ public:
if (Player* target = ObjectAccessor::GetPlayer(*me, PlayerGUID))
AttackStart(target);
- if (instance)
- {
- switchFactionIfAlive(instance, ENTRY_RAVEN);
- switchFactionIfAlive(instance, ENTRY_ORO);
- switchFactionIfAlive(instance, ENTRY_MURTA);
- }
+ switchFactionIfAlive(instance, ENTRY_RAVEN);
+ switchFactionIfAlive(instance, ENTRY_ORO);
+ switchFactionIfAlive(instance, ENTRY_MURTA);
}
postGossipStep++;
}
@@ -296,7 +293,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_weegli_blastfuseAI(creature);
+ return GetInstanceAI<npc_weegli_blastfuseAI>(creature);
}
struct npc_weegli_blastfuseAI : public ScriptedAI
@@ -316,8 +313,7 @@ public:
void Reset() OVERRIDE
{
- /*if (instance)
- instance->SetData(0, NOT_STARTED);*/
+ /*instance->SetData(0, NOT_STARTED);*/
}
void AttackStart(Unit* victim) OVERRIDE
@@ -327,8 +323,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- /*if (instance)
- instance->SetData(0, DONE);*/
+ /*instance->SetData(0, DONE);*/
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -358,22 +353,19 @@ public:
void MovementInform(uint32 /*type*/, uint32 /*id*/) OVERRIDE
{
- if (instance)
+ if (instance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN)
{
- if (instance->GetData(EVENT_PYRAMID) == PYRAMID_CAGES_OPEN)
- {
- instance->SetData(EVENT_PYRAMID, PYRAMID_ARRIVED_AT_STAIR);
- Talk(SAY_WEEGLI_OHNO);
- me->SetHomePosition(1882.69f, 1272.28f, 41.87f, 0);
- }
- else
- if (destroyingDoor)
- {
- instance->DoUseDoorOrButton(instance->GetData64(GO_END_DOOR));
- /// @todo leave the area...
- me->DespawnOrUnsummon();
- };
+ instance->SetData(EVENT_PYRAMID, PYRAMID_ARRIVED_AT_STAIR);
+ Talk(SAY_WEEGLI_OHNO);
+ me->SetHomePosition(1882.69f, 1272.28f, 41.87f, 0);
}
+ else
+ if (destroyingDoor)
+ {
+ instance->DoUseDoorOrButton(instance->GetData64(GO_END_DOOR));
+ /// @todo leave the area...
+ me->DespawnOrUnsummon();
+ };
}
void DoAction(int32 /*param*/) OVERRIDE
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index b4aeced5e9b..8304f5ba9e4 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -37,133 +37,118 @@ EndContentData */
# npc_torek
####*/
-enum TorekSays
+enum Torek
{
SAY_READY = 0,
SAY_MOVE = 1,
SAY_PREPARE = 2,
SAY_WIN = 3,
SAY_END = 4,
+ SPELL_REND = 11977,
+ SPELL_THUNDERCLAP = 8078,
+ QUEST_TOREK_ASSULT = 6544,
+ NPC_SPLINTERTREE_RAIDER = 12859,
+ NPC_DURIEL = 12860,
+ NPC_SILVERWING_SENTINEL = 12896,
+ NPC_SILVERWING_WARRIOR = 12897,
+ FACTION_QUEST = 113
};
-enum TorekSpells
+class npc_torek : public CreatureScript
{
- SPELL_REND = 11977,
- SPELL_THUNDERCLAP = 8078,
-};
+public:
+ npc_torek() : CreatureScript("npc_torek") { }
-enum TorekMisc
-{
- QUEST_TOREK_ASSULT = 6544,
+ struct npc_torekAI : public npc_escortAI
+ {
+ npc_torekAI(Creature* creature) : npc_escortAI(creature) { }
- ENTRY_SPLINTERTREE_RAIDER = 12859,
- ENTRY_DURIEL = 12860,
- ENTRY_SILVERWING_SENTINEL = 12896,
- ENTRY_SILVERWING_WARRIOR = 12897,
-};
+ void Reset() OVERRIDE
+ {
+ rend_Timer = 5000;
+ thunderclap_Timer = 8000;
+ _completed = false;
+ }
-class npc_torek : public CreatureScript
-{
- public:
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- npc_torek() : CreatureScript("npc_torek")
+ void JustSummoned(Creature* summoned) OVERRIDE
{
+ summoned->AI()->AttackStart(me);
}
- struct npc_torekAI : public npc_escortAI
+ void sQuestAccept(Player* player, Quest const* quest)
{
- npc_torekAI(Creature* creature) : npc_escortAI(creature) { }
-
- uint32 Rend_Timer;
- uint32 Thunderclap_Timer;
- bool Completed;
+ if (quest->GetQuestId() == QUEST_TOREK_ASSULT)
+ {
+ /// @todo find companions, make them follow Torek, at any time (possibly done by core/database in future?)
+ Talk(SAY_READY, player);
+ me->setFaction(FACTION_QUEST);
+ npc_escortAI::Start(true, true, player->GetGUID());
+ }
+ }
- void WaypointReached(uint32 waypointId) OVERRIDE
+ void WaypointReached(uint32 waypointId) OVERRIDE
+ {
+ if (Player* player = GetPlayerForEscort())
{
- if (Player* player = GetPlayerForEscort())
+ switch (waypointId)
{
- switch (waypointId)
- {
- case 1:
- Talk(SAY_MOVE, player);
- break;
- case 8:
- Talk(SAY_PREPARE, player);
- break;
- case 19:
- /// @todo verify location and creatures amount.
- me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- break;
- case 20:
- Talk(SAY_WIN, player);
- Completed = true;
- player->GroupEventHappens(QUEST_TOREK_ASSULT, me);
- break;
- case 21:
- Talk(SAY_END, player);
- break;
- }
+ case 1:
+ Talk(SAY_MOVE, player);
+ break;
+ case 8:
+ Talk(SAY_PREPARE, player);
+ break;
+ case 19:
+ /// @todo verify location and creatures amount.
+ me->SummonCreature(NPC_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(NPC_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(NPC_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 20:
+ Talk(SAY_WIN, player);
+ _completed = true;
+ player->GroupEventHappens(QUEST_TOREK_ASSULT, me);
+ break;
+ case 21:
+ Talk(SAY_END, player);
+ break;
}
}
+ }
- void Reset() OVERRIDE
- {
- Rend_Timer = 5000;
- Thunderclap_Timer = 8000;
- Completed = false;
- }
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ npc_escortAI::UpdateAI(diff);
- void EnterCombat(Unit* /*who*/) OVERRIDE
- {
- }
+ if (!UpdateVictim())
+ return;
- void JustSummoned(Creature* summoned) OVERRIDE
+ if (rend_Timer <= diff)
{
- summoned->AI()->AttackStart(me);
- }
+ DoCastVictim(SPELL_REND);
+ rend_Timer = 20000;
+ } else rend_Timer -= diff;
- void UpdateAI(uint32 diff) OVERRIDE
+ if (thunderclap_Timer <= diff)
{
- npc_escortAI::UpdateAI(diff);
-
- if (!UpdateVictim())
- return;
-
- if (Rend_Timer <= diff)
- {
- DoCastVictim(SPELL_REND);
- Rend_Timer = 20000;
- } else Rend_Timer -= diff;
-
- if (Thunderclap_Timer <= diff)
- {
- DoCast(me, SPELL_THUNDERCLAP);
- Thunderclap_Timer = 30000;
- } else Thunderclap_Timer -= diff;
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_torekAI(creature);
+ DoCast(me, SPELL_THUNDERCLAP);
+ thunderclap_Timer = 30000;
+ } else thunderclap_Timer -= diff;
}
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_TOREK_ASSULT)
- {
- /// @todo find companions, make them follow Torek, at any time (possibly done by core/database in future?)
- creature->AI()->Talk(SAY_READY, player);
- creature->setFaction(113);
+ private:
+ uint32 rend_Timer;
+ uint32 thunderclap_Timer;
+ bool _completed;
- if (npc_escortAI* pEscortAI = CAST_AI(npc_torekAI, creature->AI()))
- pEscortAI->Start(true, true, player->GetGUID());
- }
+ };
- return true;
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_torekAI(creature);
+ }
};
/*####
@@ -175,96 +160,90 @@ enum RuulSnowhoof
NPC_THISTLEFUR_URSA = 3921,
NPC_THISTLEFUR_TOTEMIC = 3922,
NPC_THISTLEFUR_PATHFINDER = 3926,
-
QUEST_FREEDOM_TO_RUUL = 6482,
-
GO_CAGE = 178147
};
Position const RuulSnowhoofSummonsCoord[6] =
{
- {3449.218018f, -587.825073f, 174.978867f, 4.714445f},
- {3446.384521f, -587.830872f, 175.186279f, 4.714445f},
- {3444.218994f, -587.835327f, 175.380600f, 4.714445f},
- {3508.344482f, -492.024261f, 186.929031f, 4.145029f},
- {3506.265625f, -490.531006f, 186.740128f, 4.239277f},
- {3503.682373f, -489.393799f, 186.629684f, 4.349232f}
+ { 3449.218018f, -587.825073f, 174.978867f, 4.714445f },
+ { 3446.384521f, -587.830872f, 175.186279f, 4.714445f },
+ { 3444.218994f, -587.835327f, 175.380600f, 4.714445f },
+ { 3508.344482f, -492.024261f, 186.929031f, 4.145029f },
+ { 3506.265625f, -490.531006f, 186.740128f, 4.239277f },
+ { 3503.682373f, -489.393799f, 186.629684f, 4.349232f }
};
class npc_ruul_snowhoof : public CreatureScript
{
- public:
- npc_ruul_snowhoof() : CreatureScript("npc_ruul_snowhoof") { }
+public:
+ npc_ruul_snowhoof() : CreatureScript("npc_ruul_snowhoof") { }
- struct npc_ruul_snowhoofAI : public npc_escortAI
- {
- npc_ruul_snowhoofAI(Creature* creature) : npc_escortAI(creature) { }
+ struct npc_ruul_snowhoofAI : public npc_escortAI
+ {
+ npc_ruul_snowhoofAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 waypointId) OVERRIDE
- {
- Player* player = GetPlayerForEscort();
- if (!player)
- return;
+ void Reset() OVERRIDE
+ {
+ if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
+ Cage->SetGoState(GO_STATE_READY);
+ }
- switch (waypointId)
- {
- case 0:
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
- Cage->SetGoState(GO_STATE_ACTIVE);
- break;
- case 13:
- me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[0], TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[1], TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[2], TEMPSUMMON_DEAD_DESPAWN, 60000);
- break;
- case 19:
- me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[3], TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[4], TEMPSUMMON_DEAD_DESPAWN, 60000);
- me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[5], TEMPSUMMON_DEAD_DESPAWN, 60000);
- break;
- case 21:
- player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me);
- break;
- }
- }
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->AI()->AttackStart(me);
+ }
- void Reset() OVERRIDE
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_TOREK_ASSULT)
{
- if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
- Cage->SetGoState(GO_STATE_READY);
+ me->setFaction(FACTION_QUEST);
+ npc_escortAI::Start(true, false, player->GetGUID());
}
+ }
- void JustSummoned(Creature* summoned) OVERRIDE
- {
- summoned->AI()->AttackStart(me);
- }
+ void WaypointReached(uint32 waypointId) OVERRIDE
+ {
+ Player* player = GetPlayerForEscort();
+ if (!player)
+ return;
- void UpdateAI(uint32 diff) OVERRIDE
+ switch (waypointId)
{
- npc_escortAI::UpdateAI(diff);
+ case 0:
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
+ Cage->SetGoState(GO_STATE_ACTIVE);
+ break;
+ case 13:
+ me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[0], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[1], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[2], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ break;
+ case 19:
+ me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[3], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[4], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[5], TEMPSUMMON_DEAD_DESPAWN, 60000);
+ break;
+ case 21:
+ player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me);
+ break;
}
- };
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_ruul_snowhoofAI(creature);
}
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- if (quest->GetQuestId() == QUEST_FREEDOM_TO_RUUL)
- {
- creature->setFaction(113);
-
- if (npc_escortAI* pEscortAI = CAST_AI(npc_ruul_snowhoofAI, (creature->AI())))
- pEscortAI->Start(true, false, player->GetGUID());
- }
-
- return true;
+ npc_escortAI::UpdateAI(diff);
}
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_ruul_snowhoofAI(creature);
+ }
};
enum Muglash
@@ -298,37 +277,68 @@ enum Muglash
Position const FirstNagaCoord[3] =
{
- {3603.504150f, 1122.631104f, 1.635f, 0.0f}, // rider
- {3589.293945f, 1148.664063f, 5.565f, 0.0f}, // sorceress
- {3609.925537f, 1168.759521f, -1.168f, 0.0f} // razortail
+ { 3603.504150f, 1122.631104f, 1.635f, 0.0f }, // rider
+ { 3589.293945f, 1148.664063f, 5.565f, 0.0f }, // sorceress
+ { 3609.925537f, 1168.759521f, -1.168f, 0.0f } // razortail
};
Position const SecondNagaCoord[3] =
{
- {3609.925537f, 1168.759521f, -1.168f, 0.0f}, // witch
- {3645.652100f, 1139.425415f, 1.322f, 0.0f}, // priest
- {3583.602051f, 1128.405762f, 2.347f, 0.0f} // myrmidon
+ { 3609.925537f, 1168.759521f, -1.168f, 0.0f }, // witch
+ { 3645.652100f, 1139.425415f, 1.322f, 0.0f }, // priest
+ { 3583.602051f, 1128.405762f, 2.347f, 0.0f } // myrmidon
};
Position const VorshaCoord = {3633.056885f, 1172.924072f, -5.388f, 0.0f};
class npc_muglash : public CreatureScript
{
- public:
- npc_muglash() : CreatureScript("npc_muglash") { }
+public:
+ npc_muglash() : CreatureScript("npc_muglash") { }
+
+ struct npc_muglashAI : public npc_escortAI
+ {
+ npc_muglashAI(Creature* creature) : npc_escortAI(creature) { }
+
+ void Reset() OVERRIDE
+ {
+ eventTimer = 10000;
+ waveId = 0;
+ _isBrazierExtinguished = false;
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ if (Player* player = GetPlayerForEscort())
+ if (HasEscortState(STATE_ESCORT_PAUSED))
+ {
+ if (urand(0, 1))
+ Talk(SAY_MUG_ON_GUARD, player);
+ return;
+ }
+ }
- struct npc_muglashAI : public npc_escortAI
+ void JustDied(Unit* /*killer*/) OVERRIDE
{
- npc_muglashAI(Creature* creature) : npc_escortAI(creature) { }
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ if (Player* player = GetPlayerForEscort())
+ player->FailQuest(QUEST_VORSHA);
+ }
- uint8 WaveId;
- uint32 EventTimer;
- bool IsBrazierExtinguished;
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->AI()->AttackStart(me);
+ }
- void JustSummoned(Creature* summoned) OVERRIDE
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_VORSHA)
{
- summoned->AI()->AttackStart(me);
+ Talk(SAY_MUG_START1);
+ me->setFaction(FACTION_QUEST);
+ npc_escortAI::Start(true, false, player->GetGUID());
}
+ }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -362,34 +372,9 @@ class npc_muglash : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
- {
- if (Player* player = GetPlayerForEscort())
- if (HasEscortState(STATE_ESCORT_PAUSED))
- {
- if (urand(0, 1))
- Talk(SAY_MUG_ON_GUARD, player);
- return;
- }
- }
-
- void Reset() OVERRIDE
- {
- EventTimer = 10000;
- WaveId = 0;
- IsBrazierExtinguished = false;
- }
-
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- if (HasEscortState(STATE_ESCORT_ESCORTING))
- if (Player* player = GetPlayerForEscort())
- player->FailQuest(QUEST_VORSHA);
- }
-
void DoWaveSummon()
{
- switch (WaveId)
+ switch (waveId)
{
case 1:
me->SummonCreature(NPC_WRATH_RIDER, FirstNagaCoord[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
@@ -411,48 +396,40 @@ class npc_muglash : public CreatureScript
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- npc_escortAI::UpdateAI(uiDiff);
+ npc_escortAI::UpdateAI(diff);
if (!me->GetVictim())
{
- if (HasEscortState(STATE_ESCORT_PAUSED) && IsBrazierExtinguished)
+ if (HasEscortState(STATE_ESCORT_PAUSED) && _isBrazierExtinguished)
{
- if (EventTimer < uiDiff)
+ if (eventTimer < diff)
{
- ++WaveId;
+ ++waveId;
DoWaveSummon();
- EventTimer = 10000;
+ eventTimer = 10000;
}
else
- EventTimer -= uiDiff;
+ eventTimer -= diff;
}
return;
}
DoMeleeAttackIfReady();
}
- };
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_muglashAI(creature);
- }
+ private:
+ uint32 eventTimer;
+ uint8 waveId;
+ public:
+ bool _isBrazierExtinguished;
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_VORSHA)
- {
- if (npc_muglashAI* pEscortAI = CAST_AI(npc_muglashAI, creature->AI()))
- {
- creature->AI()->Talk(SAY_MUG_START1);
- creature->setFaction(113);
+ };
- pEscortAI->Start(true, false, player->GetGUID());
- }
- }
- return true;
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_muglashAI(creature);
+ }
};
class go_naga_brazier : public GameObjectScript
@@ -468,7 +445,7 @@ class go_naga_brazier : public GameObjectScript
{
creature->AI()->Talk(SAY_MUG_BRAZIER_WAIT);
- pEscortAI->IsBrazierExtinguished = true;
+ pEscortAI->_isBrazierExtinguished = true;
return false;
}
}
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index c2ae69373a0..c225c3a8576 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -48,9 +48,7 @@ EndContentData */
enum draeneiSurvivor
{
SAY_HEAL = 0,
-
SAY_HELP = 1,
-
SPELL_IRRIDATION = 35046,
SPELL_STUNNED = 28630
};
@@ -60,11 +58,6 @@ class npc_draenei_survivor : public CreatureScript
public:
npc_draenei_survivor() : CreatureScript("npc_draenei_survivor") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_draenei_survivorAI(creature);
- }
-
struct npc_draenei_survivorAI : public ScriptedAI
{
npc_draenei_survivorAI(Creature* creature) : ScriptedAI(creature) { }
@@ -167,6 +160,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_draenei_survivorAI(creature);
+ }
};
/*######
@@ -186,39 +183,11 @@ enum Overgrind
SPELL_DYNAMITE = 7978
};
-#define GOSSIP_FIGHT "Traitor! You will be brought to justice!"
-
class npc_engineer_spark_overgrind : public CreatureScript
{
public:
npc_engineer_spark_overgrind() : CreatureScript("npc_engineer_spark_overgrind") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->setFaction(FACTION_HOSTILE);
- CAST_AI(npc_engineer_spark_overgrind::npc_engineer_spark_overgrindAI, creature->AI())->AttackStart(player);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(QUEST_GNOMERCY) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_engineer_spark_overgrindAI(creature);
- }
-
struct npc_engineer_spark_overgrindAI : public ScriptedAI
{
npc_engineer_spark_overgrindAI(Creature* creature) : ScriptedAI(creature)
@@ -230,14 +199,6 @@ public:
IsTreeEvent = true;
}
- uint32 NormFaction;
- uint32 NpcFlags;
-
- uint32 DynamiteTimer;
- uint32 EmoteTimer;
-
- bool IsTreeEvent;
-
void Reset() OVERRIDE
{
DynamiteTimer = 8000;
@@ -254,6 +215,13 @@ public:
Talk(ATTACK_YELL, who);
}
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
+ {
+ player->CLOSE_GOSSIP_MENU();
+ me->setFaction(FACTION_HOSTILE);
+ me->Attack(player, true);
+ }
+
void UpdateAI(uint32 diff) OVERRIDE
{
if (!me->IsInCombat() && !IsTreeEvent)
@@ -279,8 +247,19 @@ public:
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 NormFaction;
+ uint32 NpcFlags;
+ uint32 DynamiteTimer;
+ uint32 EmoteTimer;
+ bool IsTreeEvent;
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_engineer_spark_overgrindAI(creature);
+ }
};
/*######
@@ -292,11 +271,6 @@ class npc_injured_draenei : public CreatureScript
public:
npc_injured_draenei() : CreatureScript("npc_injured_draenei") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_injured_draeneiAI(creature);
- }
-
struct npc_injured_draeneiAI : public ScriptedAI
{
npc_injured_draeneiAI(Creature* creature) : ScriptedAI(creature) { }
@@ -321,10 +295,13 @@ public:
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
-
void UpdateAI(uint32 /*diff*/) OVERRIDE { }
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_injured_draeneiAI(creature);
+ }
};
/*######
@@ -339,8 +316,8 @@ enum Magwin
SAY_END1 = 3,
SAY_END2 = 4,
EMOTE_HUG = 5,
-
- QUEST_A_CRY_FOR_SAY_HELP = 9528
+ QUEST_A_CRY_FOR_SAY_HELP = 9528,
+ FACTION_QUEST = 113
};
class npc_magwin : public CreatureScript
@@ -348,25 +325,25 @@ class npc_magwin : public CreatureScript
public:
npc_magwin() : CreatureScript("npc_magwin") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ struct npc_magwinAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP)
+ npc_magwinAI(Creature* creature) : npc_escortAI(creature) { }
+
+ void Reset() OVERRIDE { }
+
+ void EnterCombat(Unit* who) OVERRIDE
{
- creature->setFaction(113);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_escortAI, creature->AI()))
- pEscortAI->Start(true, false, player->GetGUID());
+ Talk(SAY_AGGRO, who);
}
- return true;
- }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_magwinAI(creature);
- }
-
- struct npc_magwinAI : public npc_escortAI
- {
- npc_magwinAI(Creature* creature) : npc_escortAI(creature) { }
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_A_CRY_FOR_SAY_HELP)
+ {
+ me->setFaction(FACTION_QUEST);
+ npc_escortAI::Start(true, false, player->GetGUID());
+ }
+ }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -391,15 +368,12 @@ public:
}
}
}
-
- void EnterCombat(Unit* who) OVERRIDE
- {
- Talk(SAY_AGGRO, who);
- }
-
- void Reset() OVERRIDE { }
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_magwinAI(creature);
+ }
};
/*######
@@ -433,11 +407,6 @@ class npc_geezle : public CreatureScript
public:
npc_geezle() : CreatureScript("npc_geezle") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_geezleAI(creature);
- }
-
struct npc_geezleAI : public ScriptedAI
{
npc_geezleAI(Creature* creature) : ScriptedAI(creature) { }
@@ -568,6 +537,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_geezleAI(creature);
+ }
};
enum RavegerCage
@@ -606,11 +579,6 @@ class npc_death_ravager : public CreatureScript
public:
npc_death_ravager() : CreatureScript("npc_death_ravager") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_death_ravagerAI(creature);
- }
-
struct npc_death_ravagerAI : public ScriptedAI
{
npc_death_ravagerAI(Creature* creature) : ScriptedAI(creature){ }
@@ -650,6 +618,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_death_ravagerAI(creature);
+ }
};
/*########
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 694d63d5295..f71c07b5c7d 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -19,18 +19,18 @@
/* ScriptData
SDName: Bloodmyst_Isle
SD%Complete: 80
-SDComment: Quest support: 9670, 9756(gossip items text needed).
+SDComment: Quest support: 9670, 9667
SDCategory: Bloodmyst Isle
EndScriptData */
/* ContentData
npc_webbed_creature
-npc_captured_sunhawk_agent
+npc_princess_stillpine
+go_princess_stillpines_cage
EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
#include "Player.h"
/*######
@@ -40,16 +40,16 @@ EndContentData */
//possible creatures to be spawned
uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327};
+enum WebbedCreature
+{
+ NPC_EXPEDITION_RESEARCHER = 17681
+};
+
class npc_webbed_creature : public CreatureScript
{
public:
npc_webbed_creature() : CreatureScript("npc_webbed_creature") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_webbed_creatureAI(creature);
- }
-
struct npc_webbed_creatureAI : public ScriptedAI
{
npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) { }
@@ -65,9 +65,8 @@ public:
switch (urand(0, 2))
{
case 0:
- spawnCreatureID = 17681;
if (Player* player = killer->ToPlayer())
- player->KilledMonsterCredit(spawnCreatureID, 0);
+ player->KilledMonsterCredit(NPC_EXPEDITION_RESEARCHER, 0);
break;
case 1:
case 2:
@@ -80,72 +79,10 @@ public:
}
};
-};
-
-/*######
-## npc_captured_sunhawk_agent
-######*/
-
-#define C_SUNHAWK_TRIGGER 17974
-
-#define GOSSIP_HELLO_CSA "[PH] "
-#define GOSSIP_SELECT_CSA1 "[PH] "
-#define GOSSIP_SELECT_CSA2 "[PH] "
-#define GOSSIP_SELECT_CSA3 "[PH] "
-#define GOSSIP_SELECT_CSA4 "[PH] "
-#define GOSSIP_SELECT_CSA5 "[PH] "
-
-class npc_captured_sunhawk_agent : public CreatureScript
-{
-public:
- npc_captured_sunhawk_agent() : CreatureScript("npc_captured_sunhawk_agent") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(9137, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- player->SEND_GOSSIP_MENU(9138, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- player->SEND_GOSSIP_MENU(9139, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(9140, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- player->SEND_GOSSIP_MENU(9141, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- player->CLOSE_GOSSIP_MENU();
- player->TalkedToCreature(C_SUNHAWK_TRIGGER, creature->GetGUID());
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- if (player->HasAura(31609) && player->GetQuestStatus(9756) == QUEST_STATUS_INCOMPLETE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_CSA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(9136, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(9134, creature->GetGUID());
-
- return true;
+ return new npc_webbed_creatureAI(creature);
}
-
};
/*######
@@ -206,7 +143,6 @@ public:
void AddSC_bloodmyst_isle()
{
new npc_webbed_creature();
- new npc_captured_sunhawk_agent();
new npc_princess_stillpine();
new go_princess_stillpines_cage();
}
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index 4590b21f132..4f11a2ee169 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -59,18 +59,6 @@ class npc_aged_dying_ancient_kodo : public CreatureScript
public:
npc_aged_dying_ancient_kodo() : CreatureScript("npc_aged_dying_ancient_kodo") { }
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
- {
- player->TalkedToCreature(creature->GetEntry(), 0);
- player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);
- }
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
struct npc_aged_dying_ancient_kodoAI : public ScriptedAI
{
npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { }
@@ -108,6 +96,18 @@ public:
}
};
+ bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ {
+ if (player->HasAura(SPELL_KODO_KOMBO_PLAYER_BUFF) && creature->HasAura(SPELL_KODO_KOMBO_DESPAWN_BUFF))
+ {
+ player->TalkedToCreature(creature->GetEntry(), 0);
+ player->RemoveAurasDueToSpell(SPELL_KODO_KOMBO_PLAYER_BUFF);
+ }
+
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ return true;
+ }
+
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
return new npc_aged_dying_ancient_kodoAI(creature);
@@ -122,8 +122,7 @@ public:
enum DemonPortal
{
NPC_DEMON_GUARDIAN = 11937,
-
- QUEST_PORTAL_OF_THE_LEGION = 5581,
+ QUEST_PORTAL_OF_THE_LEGION = 5581
};
class go_demon_portal : public GameObjectScript
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 49b557e9fab..849f72d2fc8 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -340,10 +340,7 @@ public:
BigWill = 0;
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
-
void MoveInLineOfSight(Unit* who) OVERRIDE
-
{
if (!who || !who->IsAlive() || EventInProgress)
return;
@@ -357,8 +354,6 @@ public:
}
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE { }
-
void UpdateAI(uint32 diff) OVERRIDE
{
if (EventInProgress)
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
index 5bb68a4c886..51b234846ad 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
@@ -33,7 +33,7 @@ enum Spells
SPELL_MIND_FLAY = 57941,
SPELL_SHADOW_BOLT_VOLLEY = 57942,
SPELL_SHIVER = 57949,
- SPELL_CLONE_PLAYER = 57507, //casted on player during insanity
+ SPELL_CLONE_PLAYER = 57507, //cast on player during insanity
SPELL_INSANITY_PHASING_1 = 57508,
SPELL_INSANITY_PHASING_2 = 57509,
SPELL_INSANITY_PHASING_3 = 57510,
@@ -149,11 +149,8 @@ public:
uiShadowBoltVolleyTimer = 5*IN_MILLISECONDS;
uiShiverTimer = 15*IN_MILLISECONDS;
- if (instance)
- {
- instance->SetBossState(DATA_HERALD_VOLAZJ, NOT_STARTED);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT);
- }
+ instance->SetBossState(DATA_HERALD_VOLAZJ, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT);
// Visible for all players in insanity
me->SetPhaseMask((1|16|32|64|128|256), true);
@@ -172,11 +169,8 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- {
- instance->SetBossState(DATA_HERALD_VOLAZJ, IN_PROGRESS);
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT);
- }
+ instance->SetBossState(DATA_HERALD_VOLAZJ, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_QUICK_DEMISE_START_EVENT);
}
void JustSummoned(Creature* summon) OVERRIDE
@@ -295,22 +289,22 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_HERALD_VOLAZJ, DONE);
+ instance->SetBossState(DATA_HERALD_VOLAZJ, DONE);
Summons.DespawnAll();
ResetPlayersPhaseMask();
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_volazjAI(creature);
+ return GetInstanceAI<boss_volazjAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index a68a122bc31..5cf57c18bcf 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -101,15 +101,12 @@ public:
bCanDown = false;
volunteerWork = true;
- if (instance)
- {
- if (!bFirstTime)
- instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, FAIL);
+ if (!bFirstTime)
+ instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, FAIL);
- instance->SetData64(DATA_PL_JEDOGA_TARGET, 0);
- instance->SetData64(DATA_ADD_JEDOGA_OPFER, 0);
- instance->SetData(DATA_JEDOGA_RESET_INITIANDS, 0);
- }
+ instance->SetData64(DATA_PL_JEDOGA_TARGET, 0);
+ instance->SetData64(DATA_ADD_JEDOGA_OPFER, 0);
+ instance->SetData(DATA_JEDOGA_RESET_INITIANDS, 0);
MoveUp();
bFirstTime = false;
@@ -144,8 +141,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(TEXT_DEATH);
- if (instance)
- instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, DONE);
+ instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, DONE);
}
void DoAction(int32 action) OVERRIDE
@@ -197,9 +193,6 @@ public:
void MoveDown()
{
- if (!instance)
- return;
-
bOpFerokFail = false;
instance->SetData(DATA_JEDOGA_TRIGGER_SWITCH, 0);
@@ -233,9 +226,6 @@ public:
void MoveUp()
{
- if (!instance)
- return;
-
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
@@ -255,9 +245,6 @@ public:
void OpferRufen()
{
- if (!instance)
- return;
-
uint64 opfer = instance->GetData64(DATA_ADD_JEDOGA_INITIAND);
if (opfer)
@@ -281,9 +268,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) != IN_PROGRESS && instance->GetData(DATA_ALL_INITIAND_DEAD))
MoveDown();
@@ -337,7 +321,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_jedoga_shadowseekerAI(creature);
+ return GetInstanceAI<boss_jedoga_shadowseekerAI>(creature);
}
};
@@ -361,9 +345,6 @@ public:
void Reset() OVERRIDE
{
- if (!instance)
- return;
-
bWalking = false;
bCheckTimer = 2*IN_MILLISECONDS;
@@ -503,7 +484,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_jedoga_initiandAI(creature);
+ return GetInstanceAI<npc_jedoga_initiandAI>(creature);
}
};
@@ -528,8 +509,8 @@ public:
instance = creature->GetInstanceScript();
bRemoved = false;
bRemoved2 = false;
- bCasted = false;
- bCasted2 = false;
+ bCast = false;
+ bCast2 = false;
SetCombatMovement(false);
}
@@ -538,8 +519,8 @@ public:
bool bRemoved;
bool bRemoved2;
- bool bCasted;
- bool bCasted2;
+ bool bCast;
+ bool bCast2;
void Reset() OVERRIDE { }
void EnterCombat(Unit* /*who*/) OVERRIDE { }
@@ -549,9 +530,6 @@ public:
void UpdateAI(uint32 /*diff*/) OVERRIDE
{
- if (!instance)
- return;
-
if (!bRemoved && me->GetPositionX() > 440.0f)
{
if (instance->GetBossState(DATA_PRINCE_TALDARAM) == DONE)
@@ -560,23 +538,23 @@ public:
bRemoved = true;
return;
}
- if (!bCasted)
+ if (!bCast)
{
DoCast(me, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_1, false);
- bCasted = true;
+ bCast = true;
}
}
if (!bRemoved2 && me->GetPositionX() < 440.0f)
{
- if (!bCasted2 && instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
+ if (!bCast2 && instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
{
DoCast(me, SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2, false);
- bCasted2 = true;
+ bCast2 = true;
}
- if (bCasted2 && !instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
+ if (bCast2 && !instance->GetData(DATA_JEDOGA_TRIGGER_SWITCH))
{
me->InterruptNonMeleeSpells(true);
- bCasted2 = false;
+ bCast2 = false;
}
if (!bRemoved2 && instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == DONE)
{
@@ -589,7 +567,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_jedogas_aufseher_triggerAI(creature);
+ return GetInstanceAI<npc_jedogas_aufseher_triggerAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 81530265617..8315f099198 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -130,11 +130,8 @@ public:
Summons.DespawnAll();
- if (instance)
- {
- instance->SetBossState(DATA_ANUBARAK, NOT_STARTED);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- }
+ instance->SetBossState(DATA_ANUBARAK, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
Creature* DoSummonImpaleTarget(Unit* target)
@@ -158,14 +155,12 @@ public:
{
Talk(SAY_AGGRO);
DelayTimer = 0;
- if (instance)
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void DelayEventStart()
{
- if (instance)
- instance->SetBossState(DATA_ANUBARAK, IN_PROGRESS);
+ instance->SetBossState(DATA_ANUBARAK, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -335,8 +330,7 @@ public:
{
Talk(SAY_DEATH);
Summons.DespawnAll();
- if (instance)
- instance->SetBossState(DATA_ANUBARAK, DONE);
+ instance->SetBossState(DATA_ANUBARAK, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -355,7 +349,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_anub_arakAI(creature);
+ return GetInstanceAI<boss_anub_arakAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 1664a1375ae..a3227b02f10 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -102,14 +102,12 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_HADRONOX, DONE);
+ instance->SetBossState(DATA_HADRONOX, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_HADRONOX, IN_PROGRESS);
+ instance->SetBossState(DATA_HADRONOX, IN_PROGRESS);
me->SetInCombatWithZone();
}
@@ -192,7 +190,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_hadronoxAI(creature);
+ return GetInstanceAI<boss_hadronoxAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index 143ccc29e0d..527b5d76973 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -104,8 +104,7 @@ public:
uiMindFlayTimer = 15*IN_MILLISECONDS;
uiCurseFatigueTimer = 12*IN_MILLISECONDS;
- if (instance)
- instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, NOT_STARTED);
+ instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -114,8 +113,7 @@ public:
Summon();
uiSummonTimer = 15*IN_MILLISECONDS;
- if (instance)
- instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, IN_PROGRESS);
+ instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, IN_PROGRESS);
}
void Summon()
@@ -175,8 +173,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, DONE);
+ instance->SetBossState(DATA_KRIKTHIR_THE_GATEWATCHER, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -195,7 +192,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_krik_thirAI(creature);
+ return GetInstanceAI<boss_krik_thirAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 8c470f73e04..534d942b9ef 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -45,7 +45,7 @@ enum Enums
SPELL_TAIL_LASH = 56910, // A sweeping tail strike hits all enemies behind the caster, inflicting 3063 to 3937 damage and stunning them for 2 sec.
SPELL_TAIL_LASH_H = 58957, // A sweeping tail strike hits all enemies behind the caster, inflicting 4375 to 5625 damage and stunning them for 2 sec.
SPELL_WILL_OF_SARTHARION = 61254, // Sartharion's presence bolsters the resolve of the Twilight Drakes, increasing their total health by 25%. This effect also increases Sartharion's health by 25%.
- SPELL_LAVA_STRIKE = 57571, // (Real spell casted should be 57578) 57571 then trigger visual missile, then summon Lava Blaze on impact(spell 57572)
+ SPELL_LAVA_STRIKE = 57571, // (Real spell cast should be 57578) 57571 then trigger visual missile, then summon Lava Blaze on impact(spell 57572)
SPELL_TWILIGHT_REVENGE = 60639,
NPC_FIRE_CYCLONE = 30648,
@@ -78,44 +78,34 @@ enum Misc
DATA_CAN_LOOT = 0
};
-struct Location
-{
- float x, y, z;
-};
-
-static Location FlameRight1Spawn = { 3200.00f, 573.211f, 57.1551f };
-static Location FlameRight1Direction = { 3289.28f, 573.211f, 57.1551f };
-static Location FlameRight2Spawn = { 3200.00f, 532.211f, 57.1551f };
-static Location FlameRight2Direction = { 3289.28f, 532.211f, 57.1551f };
-static Location FlameRight3Spawn = { 3200.00f, 491.211f, 57.1551f };
-static Location FlameRight3Direction = { 3289.28f, 491.211f, 57.1551f };
-static Location FlameLeft1Spawn = { 3289.28f, 511.711f, 57.1551f };
-static Location FlameLeft1Direction = { 3200.00f, 511.711f, 57.1551f };
-static Location FlameLeft2Spawn = { 3289.28f, 552.711f, 57.1551f };
-static Location FlameLeft2Direction = { 3200.00f, 552.711f, 57.1551f };
-
-struct Waypoint
-{
- float m_fX, m_fY, m_fZ;
-};
+Position const FlameRight1Spawn = { 3200.00f, 573.211f, 57.1551f, 0.0f };
+Position const FlameRight1Direction = { 3289.28f, 573.211f, 57.1551f, 0.0f };
+Position const FlameRight2Spawn = { 3200.00f, 532.211f, 57.1551f, 0.0f };
+Position const FlameRight2Direction = { 3289.28f, 532.211f, 57.1551f, 0.0f };
+Position const FlameRight3Spawn = { 3200.00f, 491.211f, 57.1551f, 0.0f };
+Position const FlameRight3Direction = { 3289.28f, 491.211f, 57.1551f, 0.0f };
+Position const FlameLeft1Spawn = { 3289.28f, 511.711f, 57.1551f, 0.0f };
+Position const FlameLeft1Direction = { 3200.00f, 511.711f, 57.1551f, 0.0f };
+Position const FlameLeft2Spawn = { 3289.28f, 552.711f, 57.1551f, 0.0f };
+Position const FlameLeft2Direction = { 3200.00f, 552.711f, 57.1551f, 0.0f };
//each dragons special points. First where fly to before connect to connon, second where land point is.
-Waypoint m_aTene[]=
+Position const TenebronPositions[] =
{
- {3212.854f, 575.597f, 109.856f}, // init
- {3246.425f, 565.367f, 61.249f} // end
+ { 3212.854f, 575.597f, 109.856f, 0.0f }, // init
+ { 3246.425f, 565.367f, 61.249f, 0.0f } // end
};
-Waypoint m_aShad[]=
+Position const ShadronPositions[] =
{
- {3293.238f, 472.223f, 106.968f},
- {3271.669f, 526.907f, 61.931f}
+ { 3293.238f, 472.223f, 106.968f, 0.0f },
+ { 3271.669f, 526.907f, 61.931f, 0.0f }
};
-Waypoint m_aVesp[]=
+Position const VesperonPositions[] =
{
- {3193.310f, 472.861f, 102.697f},
- {3227.268f, 533.238f, 59.995f}
+ { 3193.310f, 472.861f, 102.697f, 0.0f },
+ { 3227.268f, 533.238f, 59.995f, 0.0f }
};
enum SartharionEvents
@@ -156,11 +146,8 @@ public:
me->SetHomePosition(3246.57f, 551.263f, 58.6164f, 4.66003f);
- if (instance)
- {
- DrakeRespawn();
- instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED);
- }
+ DrakeRespawn();
+ instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED);
}
void JustReachedHome() OVERRIDE
@@ -174,8 +161,7 @@ public:
_EnterCombat();
DoZoneInCombat();
- if (instance)
- FetchDragons();
+ FetchDragons();
events.ScheduleEvent(EVENT_LAVA_STRIKE, 5000);
events.ScheduleEvent(EVENT_CLEAVE_ATTACK, 7000);
@@ -192,25 +178,23 @@ public:
Talk(SAY_SARTHARION_DEATH);
_JustDied();
- if (instance)
- {
- if (Creature* tenebron = Unit::GetCreature(*me, instance->GetData64(DATA_TENEBRON)))
- if (tenebron->IsAlive())
- tenebron->DisappearAndDie();
+ if (Creature* tenebron = Unit::GetCreature(*me, instance->GetData64(DATA_TENEBRON)))
+ if (tenebron->IsAlive())
+ tenebron->DisappearAndDie();
- if (Creature* shadron = Unit::GetCreature(*me, instance->GetData64(DATA_SHADRON)))
- if (shadron->IsAlive())
- shadron->DisappearAndDie();
+ if (Creature* shadron = Unit::GetCreature(*me, instance->GetData64(DATA_SHADRON)))
+ if (shadron->IsAlive())
+ shadron->DisappearAndDie();
- if (Creature* vesperon = Unit::GetCreature(*me, instance->GetData64(DATA_VESPERON)))
- if (vesperon->IsAlive())
- vesperon->DisappearAndDie();
- }
+ if (Creature* vesperon = Unit::GetCreature(*me, instance->GetData64(DATA_VESPERON)))
+ if (vesperon->IsAlive())
+ vesperon->DisappearAndDie();
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SARTHARION_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SARTHARION_SLAY);
}
// me->ResetLootMode() is called from Reset()
@@ -307,7 +291,7 @@ public:
AddDrakeLootMode();
++drakeCount;
}
- fetchTene->GetMotionMaster()->MovePoint(POINT_ID_INIT, m_aTene[0].m_fX, m_aTene[0].m_fY, m_aTene[0].m_fZ);
+ fetchTene->GetMotionMaster()->MovePoint(POINT_ID_INIT, TenebronPositions[0]);
if (!fetchTene->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
fetchTene->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -325,7 +309,7 @@ public:
AddDrakeLootMode();
++drakeCount;
}
- fetchShad->GetMotionMaster()->MovePoint(POINT_ID_INIT, m_aShad[0].m_fX, m_aShad[0].m_fY, m_aShad[0].m_fZ);
+ fetchShad->GetMotionMaster()->MovePoint(POINT_ID_INIT, ShadronPositions[0]);
if (!fetchShad->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
fetchShad->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -343,7 +327,7 @@ public:
AddDrakeLootMode();
++drakeCount;
}
- fetchVesp->GetMotionMaster()->MovePoint(POINT_ID_INIT, m_aVesp[0].m_fX, m_aVesp[0].m_fY, m_aVesp[0].m_fZ);
+ fetchVesp->GetMotionMaster()->MovePoint(POINT_ID_INIT, VesperonPositions[0]);
if (!fetchVesp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
fetchVesp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -356,40 +340,37 @@ public:
void CallDragon(uint32 dataId)
{
- if (instance)
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(dataId)))
{
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(dataId)))
+ if (temp->IsAlive() && !temp->GetVictim())
{
- if (temp->IsAlive() && !temp->GetVictim())
- {
- temp->SetWalk(false);
+ temp->SetWalk(false);
- if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- int32 textId = 0;
+ uint8 textId = 0;
- switch (temp->GetEntry())
- {
- case NPC_TENEBRON:
- textId = SAY_SARTHARION_CALL_TENEBRON;
- temp->AddAura(SPELL_POWER_OF_TENEBRON, temp);
- temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, m_aTene[1].m_fX, m_aTene[1].m_fY, m_aTene[1].m_fZ);
- break;
- case NPC_SHADRON:
- textId = SAY_SARTHARION_CALL_SHADRON;
- temp->AddAura(SPELL_POWER_OF_SHADRON, temp);
- temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, m_aShad[1].m_fX, m_aShad[1].m_fY, m_aShad[1].m_fZ);
- break;
- case NPC_VESPERON:
- textId = SAY_SARTHARION_CALL_VESPERON;
- temp->AddAura(SPELL_POWER_OF_VESPERON, temp);
- temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, m_aVesp[1].m_fX, m_aVesp[1].m_fY, m_aVesp[1].m_fZ);
- break;
- }
-
- Talk(textId);
+ switch (temp->GetEntry())
+ {
+ case NPC_TENEBRON:
+ textId = SAY_SARTHARION_CALL_TENEBRON;
+ temp->AddAura(SPELL_POWER_OF_TENEBRON, temp);
+ temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, TenebronPositions[1]);
+ break;
+ case NPC_SHADRON:
+ textId = SAY_SARTHARION_CALL_SHADRON;
+ temp->AddAura(SPELL_POWER_OF_SHADRON, temp);
+ temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, ShadronPositions[1]);
+ break;
+ case NPC_VESPERON:
+ textId = SAY_SARTHARION_CALL_VESPERON;
+ temp->AddAura(SPELL_POWER_OF_VESPERON, temp);
+ temp->GetMotionMaster()->MovePoint(POINT_ID_LAND, VesperonPositions[1]);
+ break;
}
+
+ Talk(textId);
}
}
}
@@ -402,20 +383,6 @@ public:
return 0;
}
- void SendFlameTsunami()
- {
- if (Map* map = me->GetMap())
- if (map->IsDungeon())
- {
- Map::PlayerList const &PlayerList = map->GetPlayers();
-
- if (!PlayerList.isEmpty())
- for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (i->GetSource() && i->GetSource()->IsAlive())
- Talk(WHISPER_LAVA_CHURN, i->GetSource());
- }
- }
-
// Selects a random Fire Cyclone and makes it cast Lava Strike.
// FIXME: Frequency of the casts reduced to compensate 100% chance of spawning a Lava Blaze add
void CastLavaStrikeOnTarget(Unit* target)
@@ -428,13 +395,7 @@ public:
if (fireCyclonesList.empty())
return;
- std::list<Creature*>::iterator itr = fireCyclonesList.begin();
- uint32 rnd = rand()%fireCyclonesList.size();
-
- for (uint32 i = 0; i < rnd; ++i)
- ++itr;
-
- (*itr)->CastSpell(target, SPELL_LAVA_STRIKE, true);
+ Trinity::Containers::SelectRandomContainerElement(fireCyclonesList)->CastSpell(target, SPELL_LAVA_STRIKE, true);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -456,25 +417,25 @@ public:
}
break;
case EVENT_FLAME_TSUNAMI:
- SendFlameTsunami();
+ Talk(WHISPER_LAVA_CHURN);
switch (urand(0, 1))
{
case 0:
{
- if (Creature* right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y, FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000))
- right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
- if (Creature* right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y, FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000))
- right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
- if (Creature* right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y, FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000))
- right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
+ if (Creature* right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000))
+ right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction);
+ if (Creature* right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000))
+ right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction);
+ if (Creature* right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000))
+ right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction);
break;
}
case 1:
{
- if (Creature* left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y, FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000))
- left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
- if (Creature* left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y, FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000))
- left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
+ if (Creature* left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000))
+ left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction);
+ if (Creature* left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn, TEMPSUMMON_TIMED_DESPAWN, 12000))
+ left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction);
break;
}
}
@@ -547,7 +508,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_sartharionAI(creature);
+ return GetObsidianSanctumAI<boss_sartharionAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
index 6aa1eb74706..2891834c6e0 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
@@ -94,58 +94,44 @@ enum Misc
DATA_CAN_LOOT = 0
};
-struct Location
-{
- float x, y, z;
-};
-
-struct Locations
-{
- float x, y, z;
-};
-
-struct Waypoint
-{
- float m_fX, m_fY, m_fZ;
-};
-
#define MAX_WAYPOINT 6
//points around raid "isle", counter clockwise. should probably be adjusted to be more alike
-Waypoint dragonCommon[MAX_WAYPOINT]=
+Position const dragonCommon[MAX_WAYPOINT]=
{
- {3214.012f, 468.932f, 98.652f},
- {3244.950f, 468.427f, 98.652f},
- {3283.520f, 496.869f, 98.652f},
- {3287.316f, 555.875f, 98.652f},
- {3250.479f, 585.827f, 98.652f},
- {3209.969f, 566.523f, 98.652f}
+ { 3214.012f, 468.932f, 98.652f, 0.0f },
+ { 3244.950f, 468.427f, 98.652f, 0.0f },
+ { 3283.520f, 496.869f, 98.652f, 0.0f },
+ { 3287.316f, 555.875f, 98.652f, 0.0f },
+ { 3250.479f, 585.827f, 98.652f, 0.0f },
+ { 3209.969f, 566.523f, 98.652f, 0.0f }
};
-static Location AcolyteofShadron = { 3363.92f, 534.703f, 97.2683f };
-static Location AcolyteofShadron2 = { 3246.57f, 551.263f, 58.6164f };
-static Location AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f };
-static Location AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f };
+Position const AcolyteofShadron = { 3363.92f, 534.703f, 97.2683f, 0.0f };
+Position const AcolyteofShadron2 = { 3246.57f, 551.263f, 58.6164f, 0.0f };
+Position const AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f, 0.0f };
+Position const AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f, 0.0f };
-Locations TwilightEggs[] =
+Position const TwilightEggs[] =
{
- {3219.28f, 669.121f, 88.5549f},
- {3221.55f, 682.852f, 90.5361f},
- {3239.77f, 685.94f, 90.3168f},
- {3250.33f, 669.749f, 88.7637f},
- {3246.6f, 642.365f, 84.8752f},
- {3233.68f, 653.117f, 85.7051f}
+ { 3219.28f, 669.121f, 88.5549f, 0.0f },
+ { 3221.55f, 682.852f, 90.5361f, 0.0f },
+ { 3239.77f, 685.94f, 90.3168f, 0.0f },
+ { 3250.33f, 669.749f, 88.7637f, 0.0f },
+ { 3246.6f, 642.365f, 84.8752f, 0.0f },
+ { 3233.68f, 653.117f, 85.7051f, 0.0f }
};
-Locations TwilightEggsSarth[] =
+
+Position const TwilightEggsSarth[] =
{
- {3252.73f, 515.762f, 58.5501f},
- {3256.56f, 521.119f, 58.6061f},
- {3255.63f, 527.513f, 58.7568f},
- {3264.90f, 525.865f, 58.6436f},
- {3264.26f, 516.364f, 58.8011f},
- {3257.54f, 502.285f, 58.2077f}
+ { 3252.73f, 515.762f, 58.5501f, 0.0f },
+ { 3256.56f, 521.119f, 58.6061f, 0.0f },
+ { 3255.63f, 527.513f, 58.7568f, 0.0f },
+ { 3264.90f, 525.865f, 58.6436f, 0.0f },
+ { 3264.26f, 516.364f, 58.8011f, 0.0f },
+ { 3257.54f, 502.285f, 58.2077f, 0.0f }
};
-enum SharedTextIDs
+enum SharedTextIds
{
SAY_AGGRO = 0,
SAY_SLAY = 1,
@@ -157,12 +143,24 @@ enum SharedTextIDs
WHISPER_OPENED_PORTAL = 7
};
-enum DummyDragonEvents
+enum DragonEvents
{
- EVENT_FREE_MOVEMENT = 1
+ // Shared Events
+ EVENT_FREE_MOVEMENT = 1,
+ EVENT_SHADOW_FISSURE = 2,
+ EVENT_SHADOW_BREATH = 3,
+
+ // Tenebron
+ EVENT_HATCH_EGGS = 4,
+
+ // Shadron
+ EVENT_ACOLYTE_SHADRON = 5,
+
+ // Vesperon
+ EVENT_ACOLYTE_VESPERON = 6
};
-//to control each dragons common abilities
+// to control each dragons common abilities
struct dummy_dragonAI : public ScriptedAI
{
dummy_dragonAI(Creature* creature) : ScriptedAI(creature)
@@ -175,12 +173,22 @@ struct dummy_dragonAI : public ScriptedAI
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ events.Reset();
waypointId = 0;
portalRespawnTime = 30000;
_canMoveFree = false;
_canLoot = true;
}
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ Talk(SAY_AGGRO);
+ DoZoneInCombat();
+
+ events.ScheduleEvent(EVENT_SHADOW_FISSURE, 5000);
+ events.ScheduleEvent(EVENT_SHADOW_BREATH, 20000);
+ }
+
void SetData(uint32 type, uint32 value) OVERRIDE
{
if (type == DATA_CAN_LOOT)
@@ -217,14 +225,11 @@ struct dummy_dragonAI : public ScriptedAI
return;
}
- // get amount of common points
- uint32 commonWPCount = sizeof(dragonCommon)/sizeof(Waypoint);
-
// increase
- waypointId = pointId+1;
+ waypointId = pointId + 1;
// if we have reached a point bigger or equal to count, it mean we must reset to point 0
- if (waypointId >= commonWPCount)
+ if (waypointId >= MAX_WAYPOINT)
{
if (!_canMoveFree)
_canMoveFree = true;
@@ -235,23 +240,6 @@ struct dummy_dragonAI : public ScriptedAI
events.ScheduleEvent(EVENT_FREE_MOVEMENT, 500);
}
- // used when open portal and spawn mobs in phase
- void DoRaidWhisper(int32 iTextId)
- {
- Map* map = me->GetMap();
-
- if (map && map->IsDungeon())
- {
- Map::PlayerList const &PlayerList = map->GetPlayers();
-
- if (!PlayerList.isEmpty())
- {
- for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- Talk(iTextId, i->GetSource());
- }
- }
- }
-
// "opens" the portal and does the "opening" whisper
void OpenPortal()
{
@@ -268,21 +256,21 @@ struct dummy_dragonAI : public ScriptedAI
if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
{
for (uint32 i = 0; i < 6; ++i)
- me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
else
{
for (uint32 i = 0; i < 6; ++i)
- me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
break;
}
case NPC_SHADRON:
{
if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
- me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y, AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
+ me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
else
- me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y, AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
+ me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
break;
}
@@ -290,7 +278,7 @@ struct dummy_dragonAI : public ScriptedAI
{
if (instance && !instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
{
- if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y, AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
acolyte->InterruptNonMeleeSpells(true);
@@ -299,7 +287,7 @@ struct dummy_dragonAI : public ScriptedAI
}
else
{
- if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y, AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ if (Creature* acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
acolyte->InterruptNonMeleeSpells(true);
@@ -307,12 +295,12 @@ struct dummy_dragonAI : public ScriptedAI
}
}
- break;
+ break;
}
}
- DoRaidWhisper(WHISPER_OPEN_PORTAL);
- DoRaidWhisper(WHISPER_OPENED_PORTAL);
+ Talk(WHISPER_OPEN_PORTAL);
+ Talk(WHISPER_OPENED_PORTAL);
// By using SetRespawnTime() we will actually "spawn" the object with our defined time.
// Once time is up, portal will disappear again.
@@ -323,6 +311,12 @@ struct dummy_dragonAI : public ScriptedAI
// Refresh respawnTime so time again are set to 30secs?
}
+ void KilledUnit(Unit* who) OVERRIDE
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
+ }
+
void JustDied(Unit* /*killer*/) OVERRIDE
{
if (!_canLoot)
@@ -356,22 +350,19 @@ struct dummy_dragonAI : public ScriptedAI
Talk(SAY_DEATH);
me->RemoveAurasDueToSpell(spellId);
- if (instance)
- {
- instance->DoRemoveAurasDueToSpellOnPlayers(spellId);
+ instance->DoRemoveAurasDueToSpellOnPlayers(spellId);
- // not if solo mini-boss fight
- if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS)
- return;
+ // not if solo mini-boss fight
+ if (instance->GetBossState(DATA_SARTHARION) != IN_PROGRESS)
+ return;
- // Twilight Revenge to main boss
- if (Unit* sartharion = Unit::GetUnit(*me, instance->GetData64(DATA_SARTHARION)))
- if (sartharion->IsAlive())
- {
- sartharion->RemoveAurasDueToSpell(spellId);
- DoCast(sartharion, SPELL_TWILIGHT_REVENGE, true);
- }
- }
+ // Twilight Revenge to main boss
+ if (Unit* sartharion = ObjectAccessor::GetUnit(*me, instance->GetData64(DATA_SARTHARION)))
+ if (sartharion->IsAlive())
+ {
+ sartharion->RemoveAurasDueToSpell(spellId);
+ DoCast(sartharion, SPELL_TWILIGHT_REVENGE, true);
+ }
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -381,11 +372,30 @@ struct dummy_dragonAI : public ScriptedAI
if (events.ExecuteEvent() == EVENT_FREE_MOVEMENT)
{
if (_canMoveFree && waypointId < MAX_WAYPOINT)
- me->GetMotionMaster()->MovePoint(waypointId, dragonCommon[waypointId].m_fX, dragonCommon[waypointId].m_fY, dragonCommon[waypointId].m_fZ);
+ me->GetMotionMaster()->MovePoint(waypointId, dragonCommon[waypointId]);
}
}
- private:
+ void ExecuteEvent(uint32 eventId)
+ {
+ switch (eventId)
+ {
+ case EVENT_SHADOW_FISSURE:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
+ DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
+ events.ScheduleEvent(eventId, urand(15000, 20000));
+ break;
+ case EVENT_SHADOW_BREATH:
+ Talk(SAY_BREATH);
+ DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
+ events.ScheduleEvent(eventId, urand(20000, 25000));
+ break;
+ default:
+ break;
+ }
+ }
+
+ protected:
InstanceScript* instance;
EventMap events;
uint32 waypointId;
@@ -398,13 +408,6 @@ struct dummy_dragonAI : public ScriptedAI
## Tenebron
######*/
-enum TenebronEvents
-{
- EVENT_SHADOW_FISSURE_TENEBRON = 2,
- EVENT_HATCH_EGGS = 3,
- EVENT_SHADOW_BREATH_TENEBRON = 4
-};
-
class npc_tenebron : public CreatureScript
{
public:
@@ -419,23 +422,16 @@ public:
dummy_dragonAI::Reset();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* who) OVERRIDE
{
- Talk(SAY_AGGRO);
- DoZoneInCombat();
- events.ScheduleEvent(EVENT_SHADOW_FISSURE_TENEBRON, 5000);
- events.ScheduleEvent(EVENT_HATCH_EGGS, 30000);
- events.ScheduleEvent(EVENT_SHADOW_BREATH_TENEBRON, 20000);
- }
+ dummy_dragonAI::EnterCombat(who);
- void KilledUnit(Unit* /*victim*/) OVERRIDE
- {
- Talk(SAY_SLAY);
+ events.ScheduleEvent(EVENT_HATCH_EGGS, 30000);
}
void UpdateAI(uint32 diff) OVERRIDE
{
- //if no target, update dummy and return
+ // if no target, update dummy and return
if (!UpdateVictim())
{
dummy_dragonAI::UpdateAI(diff);
@@ -448,32 +444,23 @@ public:
{
switch (eventId)
{
- case EVENT_SHADOW_FISSURE_TENEBRON:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE));
- events.ScheduleEvent(EVENT_SHADOW_FISSURE_TENEBRON, urand(15000, 20000));
- break;
case EVENT_HATCH_EGGS:
OpenPortal();
events.ScheduleEvent(EVENT_HATCH_EGGS, 30000);
break;
- case EVENT_SHADOW_BREATH_TENEBRON:
- Talk(SAY_BREATH);
- DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- events.ScheduleEvent(EVENT_SHADOW_BREATH_TENEBRON, urand(20000, 25000));
+ default:
+ dummy_dragonAI::ExecuteEvent(eventId);
break;
}
}
+
DoMeleeAttackIfReady();
}
-
- private:
- EventMap events;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tenebronAI(creature);
+ return GetObsidianSanctumAI<npc_tenebronAI>(creature);
}
};
@@ -481,13 +468,6 @@ public:
## Shadron
######*/
-enum ShadronEvents
-{
- EVENT_SHADOW_FISSURE_SHADRON = 5,
- EVENT_ACOLYTE_SHADRON = 6,
- EVENT_SHADOW_BREATH_SHADRON = 7
-};
-
class npc_shadron : public CreatureScript
{
public:
@@ -495,10 +475,7 @@ public:
struct npc_shadronAI : public dummy_dragonAI
{
- npc_shadronAI(Creature* creature) : dummy_dragonAI(creature)
- {
- instance = creature->GetInstanceScript();
- }
+ npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) { }
void Reset() OVERRIDE
{
@@ -510,27 +487,19 @@ public:
if (me->HasAura(SPELL_GIFT_OF_TWILIGTH_SHA))
me->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA);
- if (instance)
- instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED);
+ instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED);
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* who) OVERRIDE
{
- Talk(SAY_AGGRO);
- DoZoneInCombat();
- events.ScheduleEvent(EVENT_SHADOW_FISSURE_SHADRON, 5000);
- events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, 60000);
- events.ScheduleEvent(EVENT_SHADOW_BREATH_SHADRON, 20000);
- }
+ dummy_dragonAI::EnterCombat(who);
- void KilledUnit(Unit* /*victim*/) OVERRIDE
- {
- Talk(SAY_SLAY);
+ events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, 60000);
}
void UpdateAI(uint32 diff) OVERRIDE
{
- //if no target, update dummy and return
+ // if no target, update dummy and return
if (!UpdateVictim())
{
dummy_dragonAI::UpdateAI(diff);
@@ -543,11 +512,6 @@ public:
{
switch (eventId)
{
- case EVENT_SHADOW_FISSURE_SHADRON:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
- events.ScheduleEvent(EVENT_SHADOW_FISSURE_SHADRON, urand(15000, 20000));
- break;
case EVENT_ACOLYTE_SHADRON:
if (instance->GetBossState(DATA_PORTAL_OPEN) == NOT_STARTED)
events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, 10000);
@@ -558,30 +522,24 @@ public:
OpenPortal();
- if (instance)
- instance->SetBossState(DATA_PORTAL_OPEN, IN_PROGRESS);
+ instance->SetBossState(DATA_PORTAL_OPEN, IN_PROGRESS);
events.ScheduleEvent(EVENT_ACOLYTE_SHADRON, urand(60000, 65000));
}
break;
- case EVENT_SHADOW_BREATH_SHADRON:
- Talk(SAY_BREATH);
- DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- events.ScheduleEvent(EVENT_SHADOW_BREATH_SHADRON, urand(20000, 25000));
+ default:
+ dummy_dragonAI::ExecuteEvent(eventId);
break;
}
}
+
DoMeleeAttackIfReady();
}
-
- private:
- InstanceScript* instance;
- EventMap events;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadronAI(creature);
+ return GetObsidianSanctumAI<npc_shadronAI>(creature);
}
};
@@ -589,13 +547,6 @@ public:
## Vesperon
######*/
-enum VesperonEvents
-{
- EVENT_SHADOW_FISSURE_VESPERON = 8,
- EVENT_ACOLYTE_VESPERON = 9,
- EVENT_SHADOW_BREATH_VESPERON = 10
-};
-
class npc_vesperon : public CreatureScript
{
public:
@@ -603,33 +554,23 @@ public:
struct npc_vesperonAI : public dummy_dragonAI
{
- npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature)
- {
- instance = creature->GetInstanceScript();
- }
+ npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) { }
void Reset() OVERRIDE
{
dummy_dragonAI::Reset();
}
- void EnterCombat(Unit* /*who*/) OVERRIDE
+ void EnterCombat(Unit* who) OVERRIDE
{
- Talk(SAY_AGGRO);
- DoZoneInCombat();
- events.ScheduleEvent(EVENT_SHADOW_FISSURE_VESPERON, 5000);
- events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, 60000);
- events.ScheduleEvent(EVENT_SHADOW_BREATH_VESPERON, 20000);
- }
+ dummy_dragonAI::EnterCombat(who);
- void KilledUnit(Unit* /*victim*/) OVERRIDE
- {
- Talk(SAY_SLAY);
+ events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, 60000);
}
void UpdateAI(uint32 diff) OVERRIDE
{
- //if no target, update dummy and return
+ // if no target, update dummy and return
if (!UpdateVictim())
{
dummy_dragonAI::UpdateAI(diff);
@@ -642,11 +583,6 @@ public:
{
switch (eventId)
{
- case EVENT_SHADOW_FISSURE_VESPERON:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- DoCast(target, RAID_MODE(SPELL_SHADOW_FISSURE, SPELL_SHADOW_FISSURE_H));
- events.ScheduleEvent(EVENT_SHADOW_FISSURE_VESPERON, urand(15000, 20000));
- break;
case EVENT_ACOLYTE_VESPERON:
if (instance->GetBossState(DATA_PORTAL_OPEN) == IN_PROGRESS)
events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, 10000);
@@ -657,24 +593,19 @@ public:
events.ScheduleEvent(EVENT_ACOLYTE_VESPERON, urand(60000, 70000));
}
break;
- case EVENT_SHADOW_BREATH_VESPERON:
- Talk(SAY_BREATH);
- DoCastVictim(RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H));
- events.ScheduleEvent(EVENT_SHADOW_BREATH_VESPERON, urand(20000, 25000));
+ default:
+ dummy_dragonAI::ExecuteEvent(eventId);
break;
}
}
+
DoMeleeAttackIfReady();
}
-
- private:
- InstanceScript* instance;
- EventMap events;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_vesperonAI(creature);
+ return GetObsidianSanctumAI<npc_vesperonAI>(creature);
}
};
@@ -684,23 +615,21 @@ public:
class npc_acolyte_of_shadron : public CreatureScript
{
-public:
- npc_acolyte_of_shadron() : CreatureScript("npc_acolyte_of_shadron") { }
+ public:
+ npc_acolyte_of_shadron() : CreatureScript("npc_acolyte_of_shadron") { }
- struct npc_acolyte_of_shadronAI : public ScriptedAI
- {
- npc_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature)
+ struct npc_acolyte_of_shadronAI : public ScriptedAI
{
- instance = creature->GetInstanceScript();
- }
-
- void Reset() OVERRIDE
- {
- // Despawn the NPC automatically after 28 seconds
- me->DespawnOrUnsummon(28000);
+ npc_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ }
- if (instance)
+ void Reset() OVERRIDE
{
+ // Despawn the NPC automatically after 28 seconds
+ me->DespawnOrUnsummon(28000);
+
//if not solo fight, buff main boss, else place debuff on mini-boss. both spells TARGET_SCRIPT
if (instance->GetBossState(DATA_SARTHARION) == IN_PROGRESS)
{
@@ -712,14 +641,11 @@ public:
if (Creature* shadron = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADRON)))
shadron->AddAura(SPELL_GIFT_OF_TWILIGTH_SHA, shadron);
}
- }
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
- }
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
+ }
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- if (instance)
+ void JustDied(Unit* /*killer*/) OVERRIDE
{
if (ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SHADRON)))
instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED);
@@ -727,7 +653,7 @@ public:
Map* map = me->GetMap();
if (map->IsDungeon())
{
- Map::PlayerList const &PlayerList = map->GetPlayers();
+ Map::PlayerList const& PlayerList = map->GetPlayers();
if (PlayerList.isEmpty())
return;
@@ -741,7 +667,7 @@ public:
i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
- }
+ }
}
// not solo fight, so main boss has debuff
@@ -754,24 +680,23 @@ public:
if (debuffTarget->IsAlive() && debuffTarget->HasAura(SPELL_GIFT_OF_TWILIGTH_SHA))
debuffTarget->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA);
}
- }
- void UpdateAI(uint32 /*diff*/) OVERRIDE
- {
- if (!UpdateVictim())
- return;
+ void UpdateAI(uint32 /*diff*/) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
- DoMeleeAttackIfReady();
- }
+ DoMeleeAttackIfReady();
+ }
- private:
- InstanceScript* instance;
- };
+ private:
+ InstanceScript* instance;
+ };
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_acolyte_of_shadronAI(creature);
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return GetObsidianSanctumAI<npc_acolyte_of_shadronAI>(creature);
+ }
};
/*######
@@ -780,34 +705,31 @@ public:
class npc_acolyte_of_vesperon : public CreatureScript
{
-public:
- npc_acolyte_of_vesperon() : CreatureScript("npc_acolyte_of_vesperon") { }
+ public:
+ npc_acolyte_of_vesperon() : CreatureScript("npc_acolyte_of_vesperon") { }
- struct npc_acolyte_of_vesperonAI : public ScriptedAI
- {
- npc_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature)
+ struct npc_acolyte_of_vesperonAI : public ScriptedAI
{
- instance = creature->GetInstanceScript();
- }
+ npc_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ }
- void Reset() OVERRIDE
- {
- // Despawn the NPC automatically after 28 seconds
- me->DespawnOrUnsummon(28000);
+ void Reset() OVERRIDE
+ {
+ // Despawn the NPC automatically after 28 seconds
+ me->DespawnOrUnsummon(28000);
- if (instance)
me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
- DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO);
- }
-
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- me->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP_ACO);
+ DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO);
+ }
- // remove twilight torment on Vesperon
- if (instance)
+ void JustDied(Unit* /*killer*/) OVERRIDE
{
+ me->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP_ACO);
+
+ // remove twilight torment on Vesperon
if (Creature* vesperon = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VESPERON)))
{
instance->SetBossState(DATA_PORTAL_OPEN, NOT_STARTED);
@@ -842,24 +764,23 @@ public:
instance->DoRemoveAurasDueToSpellOnPlayers(57935);
instance->DoRemoveAurasDueToSpellOnPlayers(58835); // Components of spell Twilight Torment
}
- }
- void UpdateAI(uint32 /*diff*/) OVERRIDE
- {
- if (!UpdateVictim())
- return;
+ void UpdateAI(uint32 /*diff*/) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
- DoMeleeAttackIfReady();
- }
+ DoMeleeAttackIfReady();
+ }
- private:
- InstanceScript* instance;
- };
+ private:
+ InstanceScript* instance;
+ };
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_acolyte_of_vesperonAI(creature);
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return GetObsidianSanctumAI<npc_acolyte_of_vesperonAI>(creature);
+ }
};
/*######
@@ -886,8 +807,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
events.ScheduleEvent(EVENT_TWILIGHT_EGGS, 20000);
}
@@ -928,7 +848,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_twilight_eggsAI(creature);
+ return GetObsidianSanctumAI<npc_twilight_eggsAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h
index 8cfb3931372..d8f49a06578 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.h
@@ -15,8 +15,8 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef DEF_OBSIDIAN_SANCTUM_H
-#define DEF_OBSIDIAN_SANCTUM_H
+#ifndef OBSIDIAN_SANCTUM_H_
+#define OBSIDIAN_SANCTUM_H_
#define OSScriptName "instance_obsidian_sanctum"
@@ -45,4 +45,10 @@ enum GameObjectIds
GO_TWILIGHT_PORTAL = 193988
};
-#endif
+template<class AI>
+AI* GetObsidianSanctumAI(Creature* creature)
+{
+ return GetInstanceAI<AI>(creature, OSScriptName);
+}
+
+#endif // OBSIDIAN_SANCTUM_H_
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index f6fd1c14a9b..7839ad3dde8 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -196,8 +196,7 @@ public:
if (MovementType != POINT_MOTION_TYPE)
return;
- if (instance)
- instance->SetData(BOSS_ARGENT_CHALLENGE_E, DONE);
+ instance->SetData(BOSS_ARGENT_CHALLENGE_E, DONE);
me->DisappearAndDie();
}
@@ -248,7 +247,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_eadricAI(creature);
+ return GetInstanceAI<boss_eadricAI>(creature);
}
};
@@ -320,8 +319,7 @@ public:
if (MovementType != POINT_MOTION_TYPE || Point != 0)
return;
- if (instance)
- instance->SetData(BOSS_ARGENT_CHALLENGE_P, DONE);
+ instance->SetData(BOSS_ARGENT_CHALLENGE_P, DONE);
me->DisappearAndDie();
}
@@ -406,7 +404,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_paletressAI(creature);
+ return GetInstanceAI<boss_paletressAI>(creature);
}
};
@@ -582,14 +580,13 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ARGENT_SOLDIER_DEFEATED, instance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
+ instance->SetData(DATA_ARGENT_SOLDIER_DEFEATED, instance->GetData(DATA_ARGENT_SOLDIER_DEFEATED) + 1);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_argent_soldierAI(creature);
+ return GetInstanceAI<npc_argent_soldierAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 1922ad26060..29aac1cd40e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -293,14 +293,13 @@ public:
{
DoCast(me, SPELL_KILL_CREDIT);
- if (instance)
- instance->SetData(BOSS_BLACK_KNIGHT, DONE);
+ instance->SetData(BOSS_BLACK_KNIGHT, DONE);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_black_knightAI(creature);
+ return GetInstanceAI<boss_black_knightAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index 07ecaadef77..b3d756dd29f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -207,9 +207,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 2:
@@ -300,7 +297,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new generic_vehicleAI_toc5AI(creature);
+ return GetInstanceAI<generic_vehicleAI_toc5AI>(creature);
}
};
@@ -426,14 +423,13 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warrior_toc5AI(creature);
+ return GetInstanceAI<boss_warrior_toc5AI>(creature);
}
};
@@ -507,8 +503,7 @@ public:
else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3))
me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
EnterEvadeMode();
bHome = true;
@@ -565,14 +560,13 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mage_toc5AI(creature);
+ return GetInstanceAI<boss_mage_toc5AI>(creature);
}
};
@@ -652,8 +646,7 @@ public:
else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3))
me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
EnterEvadeMode();
bHome = true;
@@ -712,14 +705,13 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_shaman_toc5AI(creature);
+ return GetInstanceAI<boss_shaman_toc5AI>(creature);
}
};
@@ -798,8 +790,7 @@ public:
else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3))
me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
EnterEvadeMode();
bHome = true;
@@ -868,14 +859,13 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_hunter_toc5AI(creature);
+ return GetInstanceAI<boss_hunter_toc5AI>(creature);
}
};
@@ -946,8 +936,7 @@ public:
else if (instance && me->GetGUID() == instance->GetData64(DATA_GRAND_CHAMPION_3))
me->SetHomePosition(754.34f, 660.70f, 412.39f, 4.79f);
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, IN_PROGRESS);
EnterEvadeMode();
bHome = true;
@@ -989,14 +978,13 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
+ instance->SetData(BOSS_GRAND_CHAMPIONS, DONE);
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_rouge_toc5AI(creature);
+ return GetInstanceAI<boss_rouge_toc5AI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 00b312aa407..3f01e055141 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -236,11 +236,8 @@ public:
if (Vehicle* pVehicle = pBoss->GetVehicleKit())
if (Unit* unit = pVehicle->GetPassenger(0))
uiGrandChampionBoss1 = unit->GetGUID();
- if (instance)
- {
- instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID);
- instance->SetData64(DATA_GRAND_CHAMPION_1, uiGrandChampionBoss1);
- }
+ instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_1, uiVehicle1GUID);
+ instance->SetData64(DATA_GRAND_CHAMPION_1, uiGrandChampionBoss1);
pBoss->AI()->SetData(1, 0);
break;
}
@@ -251,11 +248,8 @@ public:
if (Vehicle* pVehicle = pBoss->GetVehicleKit())
if (Unit* unit = pVehicle->GetPassenger(0))
uiGrandChampionBoss2 = unit->GetGUID();
- if (instance)
- {
- instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID);
- instance->SetData64(DATA_GRAND_CHAMPION_2, uiGrandChampionBoss2);
- }
+ instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_2, uiVehicle2GUID);
+ instance->SetData64(DATA_GRAND_CHAMPION_2, uiGrandChampionBoss2);
pBoss->AI()->SetData(2, 0);
break;
}
@@ -266,11 +260,8 @@ public:
if (Vehicle* pVehicle = pBoss->GetVehicleKit())
if (Unit* unit = pVehicle->GetPassenger(0))
uiGrandChampionBoss3 = unit->GetGUID();
- if (instance)
- {
- instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID);
- instance->SetData64(DATA_GRAND_CHAMPION_3, uiGrandChampionBoss3);
- }
+ instance->SetData64(DATA_GRAND_CHAMPION_VEHICLE_3, uiVehicle3GUID);
+ instance->SetData64(DATA_GRAND_CHAMPION_3, uiGrandChampionBoss3);
pBoss->AI()->SetData(3, 0);
break;
}
@@ -359,9 +350,6 @@ public:
void StartEncounter()
{
- if (!instance)
- return;
-
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
if (instance->GetData(BOSS_BLACK_KNIGHT) == NOT_STARTED)
@@ -472,7 +460,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_announcer_toc5AI(creature);
+ return GetInstanceAI<npc_announcer_toc5AI>(creature);
}
bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 32a8a2fe379..1f1b7f3ff3b 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -201,8 +201,7 @@ class boss_anubarak_trial : public CreatureScript
if (who->GetTypeId() == TYPEID_PLAYER)
{
Talk(SAY_KILL_PLAYER);
- if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
@@ -218,8 +217,7 @@ class boss_anubarak_trial : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->SetBossState(BOSS_ANUBARAK, FAIL);
+ instance->SetBossState(BOSS_ANUBARAK, FAIL);
//Summon Scarab Swarms neutral at random places
for (int i = 0; i < 10; i++)
if (Creature* temp = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ()))
@@ -245,7 +243,6 @@ class boss_anubarak_trial : public CreatureScript
void JustSummoned(Creature* summoned) OVERRIDE
{
- Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true);
switch (summoned->GetEntry())
{
case NPC_BURROW:
@@ -255,9 +252,12 @@ class boss_anubarak_trial : public CreatureScript
summoned->SetDisplayId(summoned->GetCreatureTemplate()->Modelid2);
break;
case NPC_SPIKE:
- summoned->CombatStart(target);
summoned->SetDisplayId(summoned->GetCreatureTemplate()->Modelid1);
- Talk(EMOTE_SPIKE, target);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
+ {
+ summoned->CombatStart(target);
+ Talk(EMOTE_SPIKE, target);
+ }
break;
default:
break;
@@ -423,7 +423,7 @@ class boss_anubarak_trial : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_anubarak_trialAI(creature);
+ return GetInstanceAI<boss_anubarak_trialAI>(creature);
};
};
@@ -495,7 +495,7 @@ class npc_swarm_scarab : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_swarm_scarabAI(creature);
+ return GetInstanceAI<npc_swarm_scarabAI>(creature);
};
};
@@ -583,7 +583,7 @@ class npc_nerubian_burrower : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_nerubian_burrowerAI(creature);
+ return GetInstanceAI<npc_nerubian_burrowerAI>(creature);
};
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 4c73d1a5f55..f510e2be99f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -539,7 +539,7 @@ class boss_toc_champion_controller : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_toc_champion_controllerAI(creature);
+ return GetInstanceAI<boss_toc_champion_controllerAI>(creature);
}
};
@@ -559,9 +559,8 @@ struct boss_faction_championsAI : public BossAI
void JustReachedHome() OVERRIDE
{
- if (instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
- pChampionController->AI()->SetData(2, FAIL);
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ pChampionController->AI()->SetData(2, FAIL);
me->DespawnOrUnsummon();
}
@@ -610,18 +609,16 @@ struct boss_faction_championsAI : public BossAI
void JustDied(Unit* /*killer*/) OVERRIDE
{
if (_aiType != AI_PET)
- if (instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
- pChampionController->AI()->SetData(2, DONE);
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ pChampionController->AI()->SetData(2, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
DoCast(me, SPELL_ANTI_AOE, true);
_EnterCombat();
- if (instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
- pChampionController->AI()->SetData(2, IN_PROGRESS);
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ pChampionController->AI()->SetData(2, IN_PROGRESS);
}
void KilledUnit(Unit* who) OVERRIDE
@@ -635,20 +632,17 @@ struct boss_faction_championsAI : public BossAI
if (Player* player = players.begin()->GetSource())
TeamInInstance = player->GetTeam();
- if (instance)
+ if (TeamInInstance == ALLIANCE)
{
- if (TeamInInstance == ALLIANCE)
- {
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN)))
- temp->AI()->Talk(SAY_KILL_PLAYER);
- }
- else
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_GARROSH)))
- temp->AI()->Talk(SAY_KILL_PLAYER);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN)))
+ temp->AI()->Talk(SAY_KILL_PLAYER);
+ }
+ else
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_GARROSH)))
+ temp->AI()->Talk(SAY_KILL_PLAYER);
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
- }
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
@@ -839,7 +833,7 @@ class npc_toc_druid : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_druidAI(creature);
+ return GetInstanceAI<npc_toc_druidAI>(creature);
}
};
@@ -932,7 +926,7 @@ class npc_toc_shaman : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_shamanAI(creature);
+ return GetInstanceAI<npc_toc_shamanAI>(creature);
}
};
@@ -1036,7 +1030,7 @@ class npc_toc_paladin : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_paladinAI(creature);
+ return GetInstanceAI<npc_toc_paladinAI>(creature);
}
};
@@ -1121,7 +1115,7 @@ class npc_toc_priest : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_priestAI(creature);
+ return GetInstanceAI<npc_toc_priestAI>(creature);
}
};
@@ -1219,7 +1213,7 @@ class npc_toc_shadow_priest : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_shadow_priestAI(creature);
+ return GetInstanceAI<npc_toc_shadow_priestAI>(creature);
}
};
@@ -1310,7 +1304,7 @@ class npc_toc_warlock : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_warlockAI(creature);
+ return GetInstanceAI<npc_toc_warlockAI>(creature);
}
};
@@ -1404,7 +1398,7 @@ class npc_toc_mage : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_mageAI(creature);
+ return GetInstanceAI<npc_toc_mageAI>(creature);
}
};
@@ -1506,7 +1500,7 @@ class npc_toc_hunter : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_hunterAI(creature);
+ return GetInstanceAI<npc_toc_hunterAI>(creature);
}
};
@@ -1598,7 +1592,7 @@ class npc_toc_boomkin : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_boomkinAI(creature);
+ return GetInstanceAI<npc_toc_boomkinAI>(creature);
}
};
@@ -1702,7 +1696,7 @@ class npc_toc_warrior : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_warriorAI(creature);
+ return GetInstanceAI<npc_toc_warriorAI>(creature);
}
};
@@ -1798,7 +1792,7 @@ class npc_toc_dk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_dkAI(creature);
+ return GetInstanceAI<npc_toc_dkAI>(creature);
}
};
@@ -1903,7 +1897,7 @@ class npc_toc_rogue : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_rogueAI(creature);
+ return GetInstanceAI<npc_toc_rogueAI>(creature);
}
};
@@ -2029,7 +2023,7 @@ class npc_toc_enh_shaman : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_enh_shamanAI(creature);
+ return GetInstanceAI<npc_toc_enh_shamanAI>(creature);
}
};
@@ -2135,7 +2129,7 @@ class npc_toc_retro_paladin : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_retro_paladinAI(creature);
+ return GetInstanceAI<npc_toc_retro_paladinAI>(creature);
}
};
@@ -2187,7 +2181,7 @@ class npc_toc_pet_warlock : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_pet_warlockAI(creature);
+ return GetInstanceAI<npc_toc_pet_warlockAI>(creature);
}
};
@@ -2227,7 +2221,7 @@ class npc_toc_pet_hunter : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toc_pet_hunterAI(creature);
+ return GetInstanceAI<npc_toc_pet_hunterAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 3fa9ac7387f..7fbdc30c0e5 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -116,8 +116,7 @@ class boss_jaraxxus : public CreatureScript
void JustReachedHome() OVERRIDE
{
_JustReachedHome();
- if (instance)
- instance->SetBossState(BOSS_JARAXXUS, FAIL);
+ instance->SetBossState(BOSS_JARAXXUS, FAIL);
DoCast(me, SPELL_JARAXXUS_CHAINS);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -127,8 +126,7 @@ class boss_jaraxxus : public CreatureScript
if (who->GetTypeId() == TYPEID_PLAYER)
{
Talk(SAY_KILL_PLAYER);
- if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
@@ -214,7 +212,7 @@ class boss_jaraxxus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_jaraxxusAI(creature);
+ return GetInstanceAI<boss_jaraxxusAI>(creature);
}
};
@@ -250,7 +248,7 @@ class npc_legion_flame : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_legion_flameAI(creature);
+ return GetInstanceAI<npc_legion_flameAI>(creature);
}
};
@@ -355,7 +353,7 @@ class npc_fel_infernal : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_fel_infernalAI(creature);
+ return GetInstanceAI<npc_fel_infernalAI>(creature);
}
};
@@ -488,7 +486,7 @@ class npc_mistress_of_pain : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_mistress_of_painAI(creature);
+ return GetInstanceAI<npc_mistress_of_painAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 7843808a6a3..0209c1d9ac8 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -195,17 +195,14 @@ class boss_gormok : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE);
+ instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE);
}
void JustReachedHome() OVERRIDE
{
- if (instance)
- {
- instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
- instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
- }
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
+
me->DespawnOrUnsummon();
}
@@ -284,7 +281,7 @@ class boss_gormok : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gormokAI(creature);
+ return GetInstanceAI<boss_gormokAI>(creature);
}
};
@@ -454,7 +451,7 @@ class npc_snobold_vassal : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_snobold_vassalAI(creature);
+ return GetInstanceAI<npc_snobold_vassalAI>(creature);
}
};
@@ -490,7 +487,7 @@ class npc_firebomb : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_firebombAI(creature);
+ return GetInstanceAI<npc_firebombAI>(creature);
}
};
@@ -514,20 +511,17 @@ struct boss_jormungarAI : public BossAI
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
+ if (Creature* otherWorm = Unit::GetCreature(*me, instance->GetData64(OtherWormEntry)))
{
- if (Creature* otherWorm = Unit::GetCreature(*me, instance->GetData64(OtherWormEntry)))
+ if (!otherWorm->IsAlive())
{
- if (!otherWorm->IsAlive())
- {
- instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_DONE);
+ instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_DONE);
- me->DespawnOrUnsummon();
- otherWorm->DespawnOrUnsummon();
- }
- else
- instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_SPECIAL);
+ me->DespawnOrUnsummon();
+ otherWorm->DespawnOrUnsummon();
}
+ else
+ instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_SPECIAL);
}
}
@@ -543,16 +537,14 @@ struct boss_jormungarAI : public BossAI
void KilledUnit(Unit* who) OVERRIDE
{
if (who->GetTypeId() == TYPEID_PLAYER)
- if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
_EnterCombat();
me->SetInCombatWithZone();
- if (instance)
- instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS);
+ instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -712,7 +704,7 @@ class boss_acidmaw : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_acidmawAI(creature);
+ return GetInstanceAI<boss_acidmawAI>(creature);
}
};
@@ -770,8 +762,7 @@ class boss_dreadscale : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
boss_jormungarAI::JustReachedHome();
}
@@ -779,7 +770,7 @@ class boss_dreadscale : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_dreadscaleAI(creature);
+ return GetInstanceAI<boss_dreadscaleAI>(creature);
}
};
@@ -820,7 +811,7 @@ class npc_slime_pool : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_slime_poolAI(creature);
+ return GetInstanceAI<npc_slime_poolAI>(creature);
}
};
@@ -873,7 +864,7 @@ class boss_icehowl : public CreatureScript
events.ScheduleEvent(EVENT_MASSIVE_CRASH, 30*IN_MILLISECONDS);
_movementStarted = false;
_movementFinish = false;
- _trampleCasted = false;
+ _trampleCast = false;
_trampleTargetGUID = 0;
_trampleTargetX = 0;
_trampleTargetY = 0;
@@ -884,8 +875,7 @@ class boss_icehowl : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
_JustDied();
- if (instance)
- instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
+ instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
}
void MovementInform(uint32 type, uint32 pointId) OVERRIDE
@@ -933,11 +923,8 @@ class boss_icehowl : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- {
- instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
- instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
- }
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
me->DespawnOrUnsummon();
}
@@ -945,26 +932,24 @@ class boss_icehowl : public CreatureScript
{
if (who->GetTypeId() == TYPEID_PLAYER)
{
- if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
_EnterCombat();
- if (instance)
- instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS);
+ instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS);
}
void SpellHitTarget(Unit* target, SpellInfo const* spell) OVERRIDE
{
if (spell->Id == SPELL_TRAMPLE && target->GetTypeId() == TYPEID_PLAYER)
{
- if (!_trampleCasted)
+ if (!_trampleCast)
{
DoCast(me, SPELL_FROTHING_RAGE, true);
- _trampleCasted = true;
+ _trampleCast = true;
}
}
}
@@ -1025,7 +1010,7 @@ class boss_icehowl : public CreatureScript
me->AttackStop();
_trampleTargetGUID = target->GetGUID();
me->SetTarget(_trampleTargetGUID);
- _trampleCasted = false;
+ _trampleCast = false;
SetCombatMovement(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
me->GetMotionMaster()->Clear();
@@ -1047,7 +1032,7 @@ class boss_icehowl : public CreatureScript
{
me->StopMoving();
me->AttackStop();
- _trampleCasted = false;
+ _trampleCast = false;
_movementStarted = true;
_trampleTargetX = target->GetPositionX();
_trampleTargetY = target->GetPositionY();
@@ -1100,7 +1085,7 @@ class boss_icehowl : public CreatureScript
}
break;
case 6:
- if (!_trampleCasted)
+ if (!_trampleCast)
{
DoCast(me, SPELL_STAGGERED_DAZE);
Talk(EMOTE_TRAMPLE_CRASH);
@@ -1131,13 +1116,13 @@ class boss_icehowl : public CreatureScript
uint64 _trampleTargetGUID;
bool _movementStarted;
bool _movementFinish;
- bool _trampleCasted;
+ bool _trampleCast;
uint8 _stage;
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_icehowlAI(creature);
+ return GetInstanceAI<boss_icehowlAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 0674696a033..e81cfee1b98 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -165,8 +165,7 @@ struct boss_twin_baseAI : public BossAI
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->SetBossState(BOSS_VALKIRIES, FAIL);
+ instance->SetBossState(BOSS_VALKIRIES, FAIL);
summons.DespawnAll();
me->DespawnOrUnsummon();
@@ -193,8 +192,7 @@ struct boss_twin_baseAI : public BossAI
if (who->GetTypeId() == TYPEID_PLAYER)
{
Talk(SAY_KILL_PLAYER);
- if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
@@ -227,21 +225,18 @@ struct boss_twin_baseAI : public BossAI
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
+ if (Creature* pSister = GetSister())
{
- if (Creature* pSister = GetSister())
+ if (!pSister->IsAlive())
{
- if (!pSister->IsAlive())
- {
- me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- _JustDied();
- }
- else
- {
- me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- instance->SetBossState(BOSS_VALKIRIES, SPECIAL);
- }
+ me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ _JustDied();
+ }
+ else
+ {
+ me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ instance->SetBossState(BOSS_VALKIRIES, SPECIAL);
}
}
summons.DespawnAll();
@@ -256,15 +251,12 @@ struct boss_twin_baseAI : public BossAI
void EnterCombat(Unit* /*who*/) OVERRIDE
{
me->SetInCombatWithZone();
- if (instance)
+ if (Creature* pSister = GetSister())
{
- if (Creature* pSister = GetSister())
- {
- me->AddAura(MyEmphatySpellId, pSister);
- pSister->SetInCombatWithZone();
- }
- instance->SetBossState(BOSS_VALKIRIES, IN_PROGRESS);
+ me->AddAura(MyEmphatySpellId, pSister);
+ pSister->SetInCombatWithZone();
}
+ instance->SetBossState(BOSS_VALKIRIES, IN_PROGRESS);
Talk(SAY_AGGRO);
DoCast(me, SurgeSpellId);
@@ -420,15 +412,13 @@ class boss_fjola : public CreatureScript
TouchSpellId = SPELL_LIGHT_TOUCH;
SpikeSpellId = SPELL_LIGHT_TWIN_SPIKE;
- if (instance)
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
boss_twin_baseAI::Reset();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
me->SummonCreature(NPC_BULLET_CONTROLLER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN);
boss_twin_baseAI::EnterCombat(who);
@@ -442,8 +432,7 @@ class boss_fjola : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
boss_twin_baseAI::JustReachedHome();
}
@@ -451,7 +440,7 @@ class boss_fjola : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fjolaAI(creature);
+ return GetInstanceAI<boss_fjolaAI>(creature);
}
};
@@ -486,7 +475,7 @@ class boss_eydis : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_eydisAI(creature);
+ return GetInstanceAI<boss_eydisAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 36cf9432d96..cd3a4e26924 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -357,7 +357,7 @@ class boss_lich_king_toc : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lich_king_tocAI(creature);
+ return GetInstanceAI<boss_lich_king_tocAI>(creature);
}
};
@@ -531,7 +531,7 @@ class npc_fizzlebang_toc : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_fizzlebang_tocAI(creature);
+ return GetInstanceAI<npc_fizzlebang_tocAI>(creature);
}
};
@@ -819,7 +819,7 @@ class npc_tirion_toc : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tirion_tocAI(creature);
+ return GetInstanceAI<npc_tirion_tocAI>(creature);
}
};
@@ -903,7 +903,7 @@ class npc_garrosh_toc : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_garrosh_tocAI(creature);
+ return GetInstanceAI<npc_garrosh_tocAI>(creature);
}
};
@@ -987,7 +987,7 @@ class npc_varian_toc : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_varian_tocAI(creature);
+ return GetInstanceAI<npc_varian_tocAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp
index f8f0752184e..42f408861e1 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp
@@ -27,7 +27,7 @@ enum Spells
{
SPELL_BELLOWING_ROAR = 22686, // fears the group, can be resisted/dispelled
SPELL_GRIEVOUS_BITE = 48920,
- SPELL_MANGLING_SLASH = 48873, // casted on the current tank, adds debuf
+ SPELL_MANGLING_SLASH = 48873, // cast on the current tank, adds debuf
SPELL_FEARSOME_ROAR = 48849,
SPELL_PIERCING_SLASH = 48878, // debuff --> Armor reduced by 75%
SPELL_RAPTOR_CALL = 59416, // dummy
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index efca060b67c..78399749fe6 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -32,7 +32,7 @@ enum Spells
SPELL_CURSE_OF_LIFE = 49527,
SPELL_RAIN_OF_FIRE = 49518,
SPELL_SHADOW_VOLLEY = 49528,
- SPELL_DECAY_FLESH = 49356, // casted at end of phase 1, starts phase 2
+ SPELL_DECAY_FLESH = 49356, // cast at end of phase 1, starts phase 2
// Flesh Spells (phase 2)
SPELL_GIFT_OF_THARON_JA = 52509,
SPELL_CLEAR_GIFT_OF_THARON_JA = 53242,
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index d9e34ee2af3..445e3fa5f68 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -170,7 +170,7 @@ class instance_drak_tharon_keep : public InstanceMapScript
return saveStream.str();
}
- void Load(char const* str) OVERRIDE OVERRIDE
+ void Load(char const* str) OVERRIDE
{
if (!str)
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index 2dedc986b0c..5ef97aa87cf 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -188,7 +188,7 @@ class boss_bronjahm : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_bronjahmAI(creature);
+ return GetInstanceAI<boss_bronjahmAI>(creature);
}
};
@@ -209,19 +209,16 @@ class npc_corrupted_soul_fragment : public CreatureScript
if (type != CHASE_MOTION_TYPE)
return;
- if (instance)
+ if (TempSummon* summ = me->ToTempSummon())
{
- if (TempSummon* summ = me->ToTempSummon())
- {
- uint64 BronjahmGUID = instance->GetData64(DATA_BRONJAHM);
- if (GUID_LOPART(BronjahmGUID) != id)
- return;
+ uint64 BronjahmGUID = instance->GetData64(DATA_BRONJAHM);
+ if (GUID_LOPART(BronjahmGUID) != id)
+ return;
- if (Creature* bronjahm = ObjectAccessor::GetCreature(*me, BronjahmGUID))
- me->CastSpell(bronjahm, SPELL_CONSUME_SOUL, true);
+ if (Creature* bronjahm = ObjectAccessor::GetCreature(*me, BronjahmGUID))
+ me->CastSpell(bronjahm, SPELL_CONSUME_SOUL, true);
- summ->UnSummon();
- }
+ summ->UnSummon();
}
}
@@ -231,7 +228,7 @@ class npc_corrupted_soul_fragment : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_corrupted_soul_fragmentAI(creature);
+ return GetInstanceAI<npc_corrupted_soul_fragmentAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 7d923e7686f..52ab910fb9e 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -345,7 +345,7 @@ class boss_devourer_of_souls : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_devourer_of_soulsAI(creature);
+ return GetInstanceAI<boss_devourer_of_soulsAI>(creature);
}
};
@@ -480,9 +480,7 @@ class spell_devourer_of_souls_mirrored_soul_target_selector : public SpellScript
class achievement_three_faced : public AchievementCriteriaScript
{
public:
- achievement_three_faced() : AchievementCriteriaScript("achievement_three_faced")
- {
- }
+ achievement_three_faced() : AchievementCriteriaScript("achievement_three_faced") { }
bool OnCheck(Player* /*player*/, Unit* target) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index cfa149c134f..4d2a87a3850 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -113,9 +113,6 @@ public:
{
if (phase == PHASE_INTRO)
{
- if (!instance)
- return;
-
events.Update(diff);
switch (events.ExecuteEvent())
{
@@ -193,7 +190,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_sylvanas_fosAI(creature);
+ return GetInstanceAI<npc_sylvanas_fosAI>(creature);
}
};
@@ -239,9 +236,6 @@ public:
{
if (phase == PHASE_INTRO)
{
- if (!instance)
- return;
-
events.Update(diff);
switch (events.ExecuteEvent())
{
@@ -330,7 +324,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_jaina_fosAI(creature);
+ return GetInstanceAI<npc_jaina_fosAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index e2d285f7306..a7111a1d07f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -52,7 +52,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_falricAI(creature);
+ return GetInstanceAI<boss_falricAI>(creature);
}
struct boss_falricAI : public boss_horAI
@@ -67,15 +67,13 @@ public:
uiHopelessnessCount = 0;
- if (instance)
- instance->SetBossState(DATA_FALRIC_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_FALRIC_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_FALRIC_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_FALRIC_EVENT, IN_PROGRESS);
events.ScheduleEvent(EVENT_QUIVERING_STRIKE, 23000);
events.ScheduleEvent(EVENT_IMPENDING_DESPAIR, 9000);
@@ -86,8 +84,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_FALRIC_EVENT, DONE);
+ instance->SetBossState(DATA_FALRIC_EVENT, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
index a87b7b6d93d..ae448bdc65c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp
@@ -51,7 +51,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_marwynAI(creature);
+ return GetInstanceAI<boss_marwynAI>(creature);
}
struct boss_marwynAI : public boss_horAI
@@ -62,15 +62,13 @@ public:
{
boss_horAI::Reset();
- if (instance)
- instance->SetBossState(DATA_MARWYN_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_MARWYN_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_MARWYN_EVENT, IN_PROGRESS);
+ instance->SetBossState(DATA_MARWYN_EVENT, IN_PROGRESS);
events.ScheduleEvent(EVENT_OBLITERATE, 30000); /// @todo Check timer
events.ScheduleEvent(EVENT_WELL_OF_CORRUPTION, 13000);
@@ -82,8 +80,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_MARWYN_EVENT, DONE);
+ instance->SetBossState(DATA_MARWYN_EVENT, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 96b772df5a9..9e4fe02a361 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -1283,7 +1283,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ghostly_priestAI(creature);
+ return GetInstanceAI<npc_ghostly_priestAI>(creature);
}
};
@@ -1355,7 +1355,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_phantom_mageAI(creature);
+ return GetInstanceAI<npc_phantom_mageAI>(creature);
}
};
@@ -1377,7 +1377,7 @@ public:
void EnterEvadeMode() OVERRIDE
{
- if (!me->GetOwner()->HasAura(AURA_HALLUCINATION))
+ if (me->GetOwner() && !me->GetOwner()->HasAura(AURA_HALLUCINATION))
npc_phantom_mage::npc_phantom_mageAI::EnterEvadeMode();
}
@@ -1447,7 +1447,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadowy_mercenaryAI(creature);
+ return GetInstanceAI<npc_shadowy_mercenaryAI>(creature);
}
};
@@ -1499,7 +1499,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_spectral_footmanAI(creature);
+ return GetInstanceAI<npc_spectral_footmanAI>(creature);
}
};
@@ -1558,7 +1558,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tortured_riflemanAI(creature);
+ return GetInstanceAI<npc_tortured_riflemanAI>(creature);
}
};
@@ -1674,7 +1674,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_frostworn_generalAI(creature);
+ return GetInstanceAI<npc_frostworn_generalAI>(creature);
}
};
@@ -1901,7 +1901,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_raging_ghoulAI(creature);
+ return GetInstanceAI<npc_raging_ghoulAI>(creature);
}
};
@@ -2021,7 +2021,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_risen_witch_doctorAI(creature);
+ return GetInstanceAI<npc_risen_witch_doctorAI>(creature);
}
};
@@ -2111,7 +2111,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_lumbering_abominationAI(creature);
+ return GetInstanceAI<npc_lumbering_abominationAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index 93030492caf..c8e58ca700c 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -248,7 +248,7 @@ class boss_drakkari_colossus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_drakkari_colossusAI(creature);
+ return GetInstanceAI<boss_drakkari_colossusAI>(creature);
}
};
@@ -278,11 +278,8 @@ class boss_drakkari_elemental : public CreatureScript
if (killer == me)
return;
- if (instance)
- {
- if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
- killer->Kill(colossus);
- }
+ if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
+ killer->Kill(colossus);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -317,12 +314,9 @@ class boss_drakkari_elemental : public CreatureScript
{
case ACTION_RETURN_TO_COLOSSUS:
DoCast(SPELL_SURGE_VISUAL);
- if (instance)
- {
- if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
- // what if the elemental is more than 80 yards from drakkari colossus ?
- DoCast(colossus, SPELL_MERGE, true);
- }
+ if (Creature* colossus = Unit::GetCreature(*me, instance->GetData64(DATA_DRAKKARI_COLOSSUS)))
+ // what if the elemental is more than 80 yards from drakkari colossus ?
+ DoCast(colossus, SPELL_MERGE, true);
break;
}
}
@@ -381,7 +375,7 @@ class boss_drakkari_elemental : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_drakkari_elementalAI(creature);
+ return GetInstanceAI<boss_drakkari_elementalAI>(creature);
}
};
@@ -392,7 +386,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_living_mojoAI(creature);
+ return GetInstanceAI<npc_living_mojoAI>(creature);
}
struct npc_living_mojoAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
index c11db7146d1..71d1748a3ea 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp
@@ -37,7 +37,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_eckAI(creature);
+ return GetInstanceAI<boss_eckAI>(creature);
}
struct boss_eckAI : public ScriptedAI
@@ -65,14 +65,12 @@ public:
bBerserk = false;
- if (instance)
- instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -127,8 +125,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, DONE);
+ instance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, DONE);
}
};
@@ -141,7 +138,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ruins_dwellerAI(creature);
+ return GetInstanceAI<npc_ruins_dwellerAI>(creature);
}
struct npc_ruins_dwellerAI : public ScriptedAI
@@ -155,12 +152,9 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_RUIN_DWELLER_DIED, me->GetGUID());
- if (instance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0)
- me->SummonCreature(CREATURE_ECK, EckSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300*IN_MILLISECONDS);
- }
+ instance->SetData64(DATA_RUIN_DWELLER_DIED, me->GetGUID());
+ if (instance->GetData(DATA_ALIVE_RUIN_DWELLERS) == 0)
+ me->SummonCreature(CREATURE_ECK, EckSpawnPoint, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300*IN_MILLISECONDS);
}
};
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index 7a5520ab145..5a3c4b8c694 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -70,7 +70,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gal_darahAI(creature);
+ return GetInstanceAI<boss_gal_darahAI>(creature);
}
struct boss_gal_darahAI : public ScriptedAI
@@ -118,16 +118,14 @@ public:
me->SetDisplayId(DISPLAY_TROLL);
- if (instance)
- instance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED);
+ instance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_GAL_DARAH_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_GAL_DARAH_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -269,8 +267,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_GAL_DARAH_EVENT, DONE);
+ instance->SetData(DATA_GAL_DARAH_EVENT, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index 0ccaea316ef..a69e236c6e9 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -54,7 +54,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_moorabiAI(creature);
+ return GetInstanceAI<boss_moorabiAI>(creature);
}
struct boss_moorabiAI : public ScriptedAI
@@ -81,8 +81,7 @@ public:
uiTransformationTImer = 12*IN_MILLISECONDS;
bPhase = false;
- if (instance)
- instance->SetData(DATA_MOORABI_EVENT, NOT_STARTED);
+ instance->SetData(DATA_MOORABI_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -90,8 +89,7 @@ public:
Talk(SAY_AGGRO);
DoCast(me, SPELL_MOJO_FRENZY, true);
- if (instance)
- instance->SetData(DATA_MOORABI_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_MOORABI_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 uiDiff) OVERRIDE
@@ -157,8 +155,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_MOORABI_EVENT, DONE);
+ instance->SetData(DATA_MOORABI_EVENT, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
index 441149c6dd8..25989ca9652 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp
@@ -76,7 +76,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_slad_ranAI(creature);
+ return GetInstanceAI<boss_slad_ranAI>(creature);
}
struct boss_slad_ranAI : public ScriptedAI
@@ -109,16 +109,14 @@ public:
lSummons.DespawnAll();
- if (instance)
- instance->SetData(DATA_SLAD_RAN_EVENT, NOT_STARTED);
+ instance->SetData(DATA_SLAD_RAN_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_SLAD_RAN_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_SLAD_RAN_EVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -180,13 +178,13 @@ public:
Talk(SAY_DEATH);
lSummons.DespawnAll();
- if (instance)
- instance->SetData(DATA_SLAD_RAN_EVENT, DONE);
+ instance->SetData(DATA_SLAD_RAN_EVENT, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void JustSummoned(Creature* summoned) OVERRIDE
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index cdcd8ed796a..92c97ce6abf 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -739,7 +739,7 @@ class npc_putricide_oozeAI : public ScriptedAI
if (!UpdateVictim() && !_newTargetSelectTimer)
return;
- if (!_newTargetSelectTimer && !me->IsNonMeleeSpellCasted(false, false, true, false, true))
+ if (!_newTargetSelectTimer && !me->IsNonMeleeSpellCast(false, false, true, false, true))
_newTargetSelectTimer = 1000;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index bbd700b7edd..9684c7d9cdf 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -666,7 +666,7 @@ class npc_the_lich_king_controller : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_the_lich_king_controllerAI(creature);
+ return GetInstanceAI<npc_the_lich_king_controllerAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index b873b3ee15c..da2dc8583a8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -59,7 +59,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_anubrekhanAI(creature);
+ return GetInstanceAI<boss_anubrekhanAI>(creature);
}
struct boss_anubrekhanAI : public BossAI
@@ -105,8 +105,7 @@ public:
_JustDied();
// start achievement timer (kill Maexna within 20 min)
- if (instance)
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
index b723c2f4139..2d216c78ea8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp
@@ -216,7 +216,7 @@ class npc_faerlina_add : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_faerlina_addAI(creature);
+ return GetInstanceAI<npc_faerlina_addAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 9b336a77e26..b57cb3af190 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -89,7 +89,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_four_horsemenAI(creature);
+ return GetInstanceAI<boss_four_horsemenAI>(creature);
}
struct boss_four_horsemenAI : public BossAI
@@ -121,8 +121,7 @@ public:
if (!encounterActionReset)
DoEncounteraction(NULL, false, true, false);
- if (instance)
- instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED);
+ instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED);
me->SetReactState(REACT_AGGRESSIVE);
uiEventStarterGUID = 0;
@@ -139,9 +138,6 @@ public:
bool DoEncounteraction(Unit* who, bool attack, bool reset, bool checkAllDead)
{
- if (!instance)
- return false;
-
Creature* Thane = Unit::GetCreature(*me, instance->GetData64(DATA_THANE));
Creature* Lady = Unit::GetCreature(*me, instance->GetData64(DATA_LADY));
Creature* Baron = Unit::GetCreature(*me, instance->GetData64(DATA_BARON));
@@ -301,10 +297,9 @@ public:
events.Reset();
summons.DespawnAll();
- if (instance)
- instance->SetData(DATA_HORSEMEN0 + id, DONE);
+ instance->SetData(DATA_HORSEMEN0 + id, DONE);
- if (instance && DoEncounteraction(NULL, false, false, true))
+ if (DoEncounteraction(NULL, false, false, true))
{
instance->SetBossState(BOSS_HORSEMEN, DONE);
instance->SaveToDB();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index f76c46d96ff..9e5dac9c50b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -181,8 +181,7 @@ class boss_gothik : public CreatureScript
DeadTriggerGUID.clear();
me->SetReactState(REACT_PASSIVE);
- if (instance)
- instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
+ instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
_Reset();
mergedSides = false;
phaseTwo = false;
@@ -210,8 +209,7 @@ class boss_gothik : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON, 30000);
DoTeleportTo(PosPlatform);
Talk(SAY_SPEECH);
- if (instance)
- instance->SetData(DATA_GOTHIK_GATE, GO_STATE_READY);
+ instance->SetData(DATA_GOTHIK_GATE, GO_STATE_READY);
}
void JustSummoned(Creature* summon) OVERRIDE
@@ -248,8 +246,7 @@ class boss_gothik : public CreatureScript
DeadTriggerGUID.clear();
_JustDied();
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
+ instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
}
void DoGothikSummon(uint32 entry)
@@ -403,8 +400,7 @@ class boss_gothik : public CreatureScript
if (!thirtyPercentReached && HealthBelowPct(30) && phaseTwo)
{
thirtyPercentReached = true;
- if (instance)
- instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
+ instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
}
if (me->HasUnitState(UNIT_STATE_CASTING))
@@ -429,8 +425,7 @@ class boss_gothik : public CreatureScript
{
if (!CheckGroupSplitted())
{
- if (instance)
- instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
+ instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE);
DummyEntryCheckPredicate pred;
summons.DoAction(0, pred); //! Magic numbers fail
summons.DoZoneInCombat();
@@ -500,7 +495,7 @@ class boss_gothik : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gothikAI(creature);
+ return GetInstanceAI<boss_gothikAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index a8e2783602f..3dad2798d2f 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -61,7 +61,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_heiganAI(creature);
+ return GetInstanceAI<boss_heiganAI>(creature);
}
struct boss_heiganAI : public BossAI
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index f9efdfce28b..169c3241a73 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -310,8 +310,7 @@ public:
FindGameObjects();
- if (instance)
- instance->SetData(DATA_ABOMINATION_KILLED, 0);
+ instance->SetData(DATA_ABOMINATION_KILLED, 0);
if (GameObject* pKTTrigger = me->GetMap()->GetGameObject(KTTriggerGUID))
{
@@ -649,7 +648,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kelthuzadAI(creature);
+ return GetInstanceAI<boss_kelthuzadAI>(creature);
}
};
@@ -769,7 +768,7 @@ class npc_kelthuzad_abomination : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kelthuzad_abominationAI(creature);
+ return GetInstanceAI<npc_kelthuzad_abominationAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index d90db5e077e..d653be216dc 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -37,23 +37,20 @@ enum Noth
NPC_GUARDIAN = 16981
};
-#define SPELL_BLINK RAND(29208, 29209, 29210, 29211)
+#define SPELL_BLINK RAND(29208, 29209, 29210, 29211)
// Teleport position of Noth on his balcony
-#define TELE_X 2631.370f
-#define TELE_Y -3529.680f
-#define TELE_Z 274.040f
-#define TELE_O 6.277f
+Position const Teleport = { 2631.370f, -3529.680f, 274.040f, 6.277f };
#define MAX_SUMMON_POS 5
-const float SummonPos[MAX_SUMMON_POS][4] =
+Position const SummonPos[MAX_SUMMON_POS] =
{
- {2728.12f, -3544.43f, 261.91f, 6.04f},
- {2729.05f, -3544.47f, 261.91f, 5.58f},
- {2728.24f, -3465.08f, 264.20f, 3.56f},
- {2704.11f, -3456.81f, 265.53f, 4.51f},
- {2663.56f, -3464.43f, 262.66f, 5.20f},
+ { 2728.12f, -3544.43f, 261.91f, 6.04f },
+ { 2729.05f, -3544.47f, 261.91f, 5.58f },
+ { 2728.24f, -3465.08f, 264.20f, 3.56f },
+ { 2704.11f, -3456.81f, 265.53f, 4.51f },
+ { 2663.56f, -3464.43f, 262.66f, 5.20f }
};
enum Events
@@ -65,7 +62,7 @@ enum Events
EVENT_WARRIOR,
EVENT_BALCONY,
EVENT_WAVE,
- EVENT_GROUND,
+ EVENT_GROUND
};
class boss_noth : public CreatureScript
@@ -73,17 +70,10 @@ class boss_noth : public CreatureScript
public:
boss_noth() : CreatureScript("boss_noth") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_nothAI(creature);
- }
-
struct boss_nothAI : public BossAI
{
boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) { }
- uint32 waveCount, balconyCount;
-
void Reset() OVERRIDE
{
me->SetReactState(REACT_AGGRESSIVE);
@@ -104,6 +94,7 @@ public:
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
DoZoneInCombat();
+
if (me->getThreatManager().isThreatListEmpty())
EnterEvadeMode();
else
@@ -138,11 +129,7 @@ public:
void SummonUndead(uint32 entry, uint32 num)
{
for (uint32 i = 0; i < num; ++i)
- {
- uint32 pos = rand()%MAX_SUMMON_POS;
- me->SummonCreature(entry, SummonPos[pos][0], SummonPos[pos][1], SummonPos[pos][2],
- SummonPos[pos][3], TEMPSUMMON_CORPSE_DESPAWN, 60000);
- }
+ me->SummonCreature(entry, SummonPos[rand()%MAX_SUMMON_POS], TEMPSUMMON_CORPSE_DESPAWN, 60000);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -152,6 +139,9 @@ public:
events.Update(diff);
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
while (uint32 eventId = events.ExecuteEvent())
{
switch (eventId)
@@ -176,7 +166,7 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->AttackStop();
me->RemoveAllAuras();
- me->NearTeleportTo(TELE_X, TELE_Y, TELE_Z, TELE_O);
+ me->NearTeleportTo(Teleport.GetPositionX(), Teleport.GetPositionY(), Teleport.GetPositionZ(), Teleport.GetOrientation());
events.Reset();
events.ScheduleEvent(EVENT_WAVE, urand(2000, 5000));
waveCount = 0;
@@ -185,12 +175,20 @@ public:
Talk(SAY_SUMMON);
switch (balconyCount)
{
- case 0: SummonUndead(NPC_CHAMPION, RAID_MODE(2, 4)); break;
- case 1: SummonUndead(NPC_CHAMPION, RAID_MODE(1, 2));
- SummonUndead(NPC_GUARDIAN, RAID_MODE(1, 2)); break;
- case 2: SummonUndead(NPC_GUARDIAN, RAID_MODE(2, 4)); break;
- default:SummonUndead(NPC_CHAMPION, RAID_MODE(5, 10));
- SummonUndead(NPC_GUARDIAN, RAID_MODE(5, 10));break;
+ case 0:
+ SummonUndead(NPC_CHAMPION, RAID_MODE(2, 4));
+ break;
+ case 1:
+ SummonUndead(NPC_CHAMPION, RAID_MODE(1, 2));
+ SummonUndead(NPC_GUARDIAN, RAID_MODE(1, 2));
+ break;
+ case 2:
+ SummonUndead(NPC_GUARDIAN, RAID_MODE(2, 4));
+ break;
+ default:
+ SummonUndead(NPC_CHAMPION, RAID_MODE(5, 10));
+ SummonUndead(NPC_GUARDIAN, RAID_MODE(5, 10));
+ break;
}
++waveCount;
events.ScheduleEvent(waveCount < 2 ? EVENT_WAVE : EVENT_GROUND, urand(30000, 45000));
@@ -211,8 +209,16 @@ public:
if (me->HasReactState(REACT_AGGRESSIVE))
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 waveCount;
+ uint32 balconyCount;
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return GetInstanceAI<boss_nothAI>(creature);
+ }
};
void AddSC_boss_noth()
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 96f2d743cac..e414bdaaa33 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -57,7 +57,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_patchwerkAI(creature);
+ return GetInstanceAI<boss_patchwerkAI>(creature);
}
struct boss_patchwerkAI : public BossAI
@@ -70,8 +70,7 @@ public:
{
_Reset();
- if (instance)
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT);
}
void KilledUnit(Unit* /*Victim*/) OVERRIDE
@@ -94,8 +93,7 @@ public:
events.ScheduleEvent(EVENT_HATEFUL, 1000);
events.ScheduleEvent(EVENT_BERSERK, 360000);
- if (instance)
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MAKE_QUICK_WERK_OF_HIM_STARTING_EVENT);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 60620804db8..761529ab0f2 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -96,6 +96,8 @@ class boss_sapphiron : public CreatureScript
void InitializeAI() OVERRIDE
{
+ _canTheHundredClub = true;
+
float x, y, z;
me->GetPosition(x, y, z);
me->SummonGameObject(GO_BIRTH, x, y, z, 0, 0, 0, 0, 0, 0);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 3d121887471..1ef81faa57e 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -110,7 +110,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thaddiusAI(creature);
+ return GetInstanceAI<boss_thaddiusAI>(creature);
}
struct boss_thaddiusAI : public BossAI
@@ -230,15 +230,13 @@ public:
{
if (!checkStalaggAlive)
{
- if (instance)
- if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
- pStalagg->Respawn();
+ if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG)))
+ pStalagg->Respawn();
}
else
{
- if (instance)
- if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
- pFeugen->Respawn();
+ if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN)))
+ pFeugen->Respawn();
}
}
}
@@ -285,7 +283,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_stalaggAI(creature);
+ return GetInstanceAI<npc_stalaggAI>(creature);
}
struct npc_stalaggAI : public ScriptedAI
@@ -302,10 +300,9 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
- if (pThaddius->AI())
- pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
+ if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_STALAGG_RESET);
powerSurgeTimer = urand(20000, 25000);
magneticPullTimer = 20000;
}
@@ -325,10 +322,9 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_STAL_DEATH);
- if (instance)
- if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
- if (pThaddius->AI())
- pThaddius->AI()->DoAction(ACTION_STALAGG_DIED);
+ if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_STALAGG_DIED);
}
void UpdateAI(uint32 uiDiff) OVERRIDE
@@ -379,7 +375,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_feugenAI(creature);
+ return GetInstanceAI<npc_feugenAI>(creature);
}
struct npc_feugenAI : public ScriptedAI
@@ -395,10 +391,9 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
- if (pThaddius->AI())
- pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET);
+ if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_FEUGEN_RESET);
staticFieldTimer = 5000;
}
@@ -417,10 +412,9 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_FEUG_DEATH);
- if (instance)
- if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
- if (pThaddius->AI())
- pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED);
+ if (Creature* pThaddius = me->GetCreature(*me, instance->GetData64(DATA_THADDIUS)))
+ if (pThaddius->AI())
+ pThaddius->AI()->DoAction(ACTION_FEUGEN_DIED);
}
void UpdateAI(uint32 uiDiff) OVERRIDE
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index c813577dd53..589b9a30d9b 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -106,8 +106,8 @@ enum Spells
SPELL_ARCANE_STORM_P_I = 61693,
SPELL_VORTEX_1 = 56237, // seems that frezze object animation
SPELL_VORTEX_2 = 55873, // visual effect
- SPELL_VORTEX_3 = 56105, // this spell must handle all the script - casted by the boss and to himself
- SPELL_VORTEX_6 = 73040, // teleport - (casted to all raid), caster vortex bunnies, targets players.
+ SPELL_VORTEX_3 = 56105, // this spell must handle all the script - cast by the boss and to himself
+ SPELL_VORTEX_6 = 73040, // teleport - (cast to all raid), caster vortex bunnies, targets players.
// Phase II
SPELL_TELEPORT_VISUAL_ONLY = 41232, // Light blue animation cast by arcane NPCs when spawned on Hover Disks
@@ -117,7 +117,7 @@ enum Spells
SPELL_SUMMON_ARCANE_BOMB = 56429,
SPELL_ARCANE_BOMB_TRIGGER = 56430,
SPELL_ARCANE_BOMB_KNOCKBACK_DAMAGE = 56431,
- SPELL_ARCANE_OVERLOAD_1 = 56432, // casted by npc Arcane Overload ID: 30282
+ SPELL_ARCANE_OVERLOAD_1 = 56432, // cast by npc Arcane Overload ID: 30282
// SPELL_ARCANE_OVERLOAD_2 = 56435, // Triggered by 56432 - resizing target
// SPELL_ARCANE_OVERLOAD_3 = 56438, // Triggered by 56432 - damage reduction
SPELL_SURGE_OF_POWER_P_II = 56505,
@@ -376,8 +376,7 @@ public:
SetPhase(PHASE_NOT_STARTED, true);
me->SetReactState(REACT_PASSIVE);
- if (instance)
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
uint32 GetData(uint32 data) const OVERRIDE
@@ -568,27 +567,22 @@ public:
// We can't call full function here since it includes DoZoneInCombat(),
// if someone does it will be returned with a warning.
me->setActive(true);
- if (instance)
+ if (!instance->CheckRequiredBosses(DATA_MALYGOS_EVENT))
{
- if (!instance->CheckRequiredBosses(DATA_MALYGOS_EVENT))
- {
- EnterEvadeMode();
- return;
- }
-
- instance->SetBossState(DATA_MALYGOS_EVENT, IN_PROGRESS);
+ EnterEvadeMode();
+ return;
}
+ instance->SetBossState(DATA_MALYGOS_EVENT, IN_PROGRESS);
+
Talk(SAY_START_P_ONE);
DoCast(SPELL_BERSERK); // periodic aura, first tick in 10 minutes
- if (instance)
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void EnterEvadeMode() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MALYGOS_EVENT, FAIL);
+ instance->SetBossState(DATA_MALYGOS_EVENT, FAIL);
SendLightOverride(LIGHT_GET_DEFAULT_FOR_MAP, 1*IN_MILLISECONDS);
@@ -628,8 +622,7 @@ public:
summons.DespawnAll();
}
- if (instance)
- instance->SetBossState(DATA_MALYGOS_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_MALYGOS_EVENT, NOT_STARTED);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -1074,7 +1067,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_malygosAI(creature);
+ return GetInstanceAI<boss_malygosAI>(creature);
}
};
@@ -1127,7 +1120,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_portal_eoeAI(creature);
+ return GetInstanceAI<npc_portal_eoeAI>(creature);
}
};
@@ -1190,7 +1183,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_power_sparkAI(creature);
+ return GetInstanceAI<npc_power_sparkAI>(creature);
}
};
@@ -1292,7 +1285,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_melee_hover_diskAI(creature);
+ return GetInstanceAI<npc_melee_hover_diskAI>(creature);
}
};
@@ -1374,7 +1367,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_caster_hover_diskAI(creature);
+ return GetInstanceAI<npc_caster_hover_diskAI>(creature);
}
};
@@ -1450,7 +1443,7 @@ class npc_nexus_lord : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_nexus_lordAI(creature);
+ return GetInstanceAI<npc_nexus_lordAI>(creature);
}
};
@@ -1517,7 +1510,7 @@ class npc_scion_of_eternity : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_scion_of_eternityAI(creature);
+ return GetInstanceAI<npc_scion_of_eternityAI>(creature);
}
};
@@ -1575,7 +1568,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_arcane_overloadAI(creature);
+ return GetInstanceAI<npc_arcane_overloadAI>(creature);
}
};
@@ -1907,7 +1900,7 @@ class spell_malygos_vortex_visual : public SpellScriptLoader
if (InstanceScript* instance = caster->GetInstanceScript())
{
- // Teleport spell - I'm not sure but might be it must be casted by each vehicle when it's passenger leaves it.
+ // Teleport spell - I'm not sure but might be it must be cast by each vehicle when it's passenger leaves it.
if (Creature* trigger = caster->GetMap()->GetCreature(instance->GetData64(DATA_TRIGGER)))
trigger->CastSpell(targetPlayer, SPELL_VORTEX_6, true);
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index f05d065ab34..bffae212eec 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -95,24 +95,21 @@ class boss_anomalus : public CreatureScript
uiChaoticRiftGUID = 0;
chaosTheory = true;
- if (instance)
- instance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_ANOMALUS_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_ANOMALUS_EVENT, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_ANOMALUS_EVENT, DONE);
+ instance->SetData(DATA_ANOMALUS_EVENT, DONE);
}
uint32 GetData(uint32 type) const OVERRIDE
@@ -187,7 +184,7 @@ class boss_anomalus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_anomalusAI(creature);
+ return GetInstanceAI<boss_anomalusAI>(creature);
}
};
@@ -255,7 +252,7 @@ class npc_chaotic_rift : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_chaotic_riftAI(creature);
+ return GetInstanceAI<npc_chaotic_riftAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index 455653a136e..b0d2334790b 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -61,7 +61,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_keristraszaAI(creature);
+ return GetInstanceAI<boss_keristraszaAI>(creature);
}
struct boss_keristraszaAI : public ScriptedAI
@@ -95,8 +95,7 @@ public:
RemovePrison(CheckContainmentSpheres());
- if (instance)
- instance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED);
+ instance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -104,28 +103,24 @@ public:
Talk(SAY_AGGRO);
DoCastAOE(SPELL_INTENSE_COLD);
- if (instance)
- instance->SetData(DATA_KERISTRASZA_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_KERISTRASZA_EVENT, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_KERISTRASZA_EVENT, DONE);
+ instance->SetData(DATA_KERISTRASZA_EVENT, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
bool CheckContainmentSpheres(bool remove_prison = false)
{
- if (!instance)
- return false;
-
auiContainmentSphereGUIDs[0] = instance->GetData64(ANOMALUS_CONTAINMET_SPHERE);
auiContainmentSphereGUIDs[1] = instance->GetData64(ORMOROKS_CONTAINMET_SPHERE);
auiContainmentSphereGUIDs[2] = instance->GetData64(TELESTRAS_CONTAINMET_SPHERE);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 8a01c40186e..e528b9e1634 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -65,7 +65,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_magus_telestraAI(creature);
+ return GetInstanceAI<boss_magus_telestraAI>(creature);
}
struct boss_magus_telestraAI : public ScriptedAI
@@ -118,29 +118,27 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
- if (instance)
- instance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED);
+ instance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_MAGUS_TELESTRA_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_MAGUS_TELESTRA_EVENT, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_MAGUS_TELESTRA_EVENT, DONE);
+ instance->SetData(DATA_MAGUS_TELESTRA_EVENT, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void DoAction(int32 action) OVERRIDE
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index e2789995ec7..ddaf9f7e94b 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -70,6 +70,12 @@ public:
{
boss_ormorokAI(Creature* creature) : BossAI(creature, DATA_ORMOROK_EVENT) { }
+ void Reset()
+ {
+ BossAI::Reset();
+ frenzy = false;
+ }
+
void EnterCombat(Unit* /*who*/) OVERRIDE
{
_EnterCombat();
@@ -82,8 +88,7 @@ public:
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_ORMOROK_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_ORMOROK_EVENT, IN_PROGRESS);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) OVERRIDE
@@ -102,13 +107,13 @@ public:
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_ORMOROK_EVENT, DONE);
+ instance->SetData(DATA_ORMOROK_EVENT, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -159,7 +164,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ormorokAI(creature);
+ return GetInstanceAI<boss_ormorokAI>(creature);
}
};
@@ -190,7 +195,11 @@ public:
struct npc_crystal_spike_triggerAI : public ScriptedAI
{
- npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _count = 0;
+ _despawntimer = 0;
+ }
void IsSummonedBy(Unit* owner) OVERRIDE
{
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index ca6f580633c..1f7d47ccc31 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -99,9 +99,10 @@ class boss_eregos : public CreatureScript
DoAction(ACTION_SET_NORMAL_EVENTS);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -165,7 +166,7 @@ class boss_eregos : public CreatureScript
if (summon->GetEntry() != NPC_PLANAR_ANOMALY)
return;
- /// @todo: See why the spell is not casted
+ /// @todo: See why the spell is not cast
summon->CastSpell(summon, SPELL_PLANAR_BLAST, true);
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index f7c558879d1..db1bb342286 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -248,7 +248,7 @@ class boss_urom : public CreatureScript
arcaneExplosionTimer -= diff;
}
- if (!me->IsNonMeleeSpellCasted(false, true, true))
+ if (!me->IsNonMeleeSpellCast(false, true, true))
{
if (frostBombTimer <= diff)
{
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index 385f80ae37d..074f3b9a135 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -217,17 +217,14 @@ class npc_azure_ring_captain : public CreatureScript
switch (action)
{
case ACTION_CALL_DRAGON_EVENT:
- if (instance)
+ if (Creature* varos = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VAROS)))
{
- if (Creature* varos = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_VAROS)))
+ if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (Unit* victim = varos->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
- {
- me->SetReactState(REACT_PASSIVE);
- me->SetWalk(false);
- me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT, victim->GetPositionX(), victim->GetPositionY(), victim->GetPositionZ() + 20.0f);
- targetGUID = victim->GetGUID();
- }
+ me->SetReactState(REACT_PASSIVE);
+ me->SetWalk(false);
+ me->GetMotionMaster()->MovePoint(ACTION_CALL_DRAGON_EVENT, victim->GetPositionX(), victim->GetPositionY(), victim->GetPositionZ() + 20.0f);
+ targetGUID = victim->GetGUID();
}
}
break;
@@ -241,7 +238,7 @@ class npc_azure_ring_captain : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_ring_captainAI(creature);
+ return GetInstanceAI<npc_azure_ring_captainAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 944eacda34e..b61d12df484 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -99,7 +99,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_bjarngrimAI(creature);
+ return GetInstanceAI<boss_bjarngrimAI>(creature);
}
struct boss_bjarngrimAI : public ScriptedAI
@@ -180,8 +180,7 @@ public:
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE);
- if (instance)
- instance->SetBossState(DATA_BJARNGRIM, NOT_STARTED);
+ instance->SetBossState(DATA_BJARNGRIM, NOT_STARTED);
}
void EnterEvadeMode() OVERRIDE
@@ -201,8 +200,7 @@ public:
//must get both lieutenants here and make sure they are with him
me->CallForHelp(30.0f);
- if (instance)
- instance->SetBossState(DATA_BJARNGRIM, IN_PROGRESS);
+ instance->SetBossState(DATA_BJARNGRIM, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -214,8 +212,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_BJARNGRIM, DONE);
+ instance->SetBossState(DATA_BJARNGRIM, DONE);
}
/// @todo remove when removal is done by the core
@@ -245,7 +242,7 @@ public:
if (m_uiChangeStance_Timer <= uiDiff)
{
//wait for current spell to finish before change stance
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
DoRemoveStanceAura(m_uiStance);
@@ -391,7 +388,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_stormforged_lieutenantAI(creature);
+ return GetInstanceAI<npc_stormforged_lieutenantAI>(creature);
}
struct npc_stormforged_lieutenantAI : public ScriptedAI
@@ -414,13 +411,10 @@ public:
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
+ if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
{
- if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
- {
- if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim())
- pBjarngrim->AI()->AttackStart(who);
- }
+ if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim())
+ pBjarngrim->AI()->AttackStart(who);
}
}
@@ -440,13 +434,10 @@ public:
if (m_uiRenewSteel_Timer <= uiDiff)
{
- if (instance)
+ if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
{
- if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
- {
- if (pBjarngrim->IsAlive())
- DoCast(pBjarngrim, SPELL_RENEW_STEEL_N);
- }
+ if (pBjarngrim->IsAlive())
+ DoCast(pBjarngrim, SPELL_RENEW_STEEL_N);
}
m_uiRenewSteel_Timer = urand(10000, 14000);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index af6beca608d..3e35ae3fae7 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -72,7 +72,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ionarAI(creature);
+ return GetInstanceAI<boss_ionarAI>(creature);
}
struct boss_ionarAI : public ScriptedAI
@@ -115,16 +115,14 @@ public:
if (!me->IsVisible())
me->SetVisible(true);
- if (instance)
- instance->SetBossState(DATA_IONAR, NOT_STARTED);
+ instance->SetBossState(DATA_IONAR, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_IONAR, IN_PROGRESS);
+ instance->SetBossState(DATA_IONAR, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -133,13 +131,13 @@ public:
lSparkList.DespawnAll();
- if (instance)
- instance->SetBossState(DATA_IONAR, DONE);
+ instance->SetBossState(DATA_IONAR, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) OVERRIDE
@@ -278,7 +276,7 @@ public:
Talk(SAY_SPLIT);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_DISPERSE, false);
@@ -301,7 +299,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_spark_of_ionarAI(creature);
+ return GetInstanceAI<npc_spark_of_ionarAI>(creature);
}
struct npc_spark_of_ionarAI : public ScriptedAI
@@ -347,24 +345,21 @@ public:
// Prevent them to follow players through the whole instance
if (uiCheckTimer <= uiDiff)
{
- if (instance)
+ Creature* pIonar = instance->instance->GetCreature(instance->GetData64(DATA_IONAR));
+ if (pIonar && pIonar->IsAlive())
{
- Creature* pIonar = instance->instance->GetCreature(instance->GetData64(DATA_IONAR));
- if (pIonar && pIonar->IsAlive())
+ if (me->GetDistance(pIonar) > DATA_MAX_SPARK_DISTANCE)
{
- if (me->GetDistance(pIonar) > DATA_MAX_SPARK_DISTANCE)
- {
- Position pos;
- pIonar->GetPosition(&pos);
-
- me->SetSpeed(MOVE_RUN, 2.0f);
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(DATA_POINT_CALLBACK, pos);
- }
+ Position pos;
+ pIonar->GetPosition(&pos);
+
+ me->SetSpeed(MOVE_RUN, 2.0f);
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MovePoint(DATA_POINT_CALLBACK, pos);
}
- else
- me->DespawnOrUnsummon();
}
+ else
+ me->DespawnOrUnsummon();
uiCheckTimer = 2*IN_MILLISECONDS;
}
else
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 61687de1b58..cb997ebe0ec 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -69,7 +69,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lokenAI(creature);
+ return GetInstanceAI<boss_lokenAI>(creature);
}
struct boss_lokenAI : public ScriptedAI
@@ -95,38 +95,30 @@ public:
m_uiHealthAmountModifier = 1;
- if (instance)
- {
- instance->SetBossState(DATA_LOKEN, NOT_STARTED);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
- }
+ instance->SetBossState(DATA_LOKEN, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- {
- instance->SetBossState(DATA_LOKEN, IN_PROGRESS);
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
- }
+ instance->SetBossState(DATA_LOKEN, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- {
- instance->SetBossState(DATA_LOKEN, DONE);
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA);
- }
+ instance->SetBossState(DATA_LOKEN, DONE);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PULSING_SHOCKWAVE_AURA);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void UpdateAI(uint32 uiDiff) OVERRIDE
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index b6790a088ad..b756a9a3dc6 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -75,7 +75,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_volkhanAI(creature);
+ return GetInstanceAI<boss_volkhanAI>(creature);
}
struct boss_volkhanAI : public ScriptedAI
@@ -120,16 +120,14 @@ public:
DespawnGolem();
m_lGolemGUIDList.clear();
- if (instance)
- instance->SetBossState(DATA_VOLKHAN, NOT_STARTED);
+ instance->SetBossState(DATA_VOLKHAN, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_VOLKHAN, IN_PROGRESS);
+ instance->SetBossState(DATA_VOLKHAN, IN_PROGRESS);
}
void AttackStart(Unit* who) OVERRIDE
@@ -150,13 +148,13 @@ public:
Talk(SAY_DEATH);
DespawnGolem();
- if (instance)
- instance->SetBossState(DATA_VOLKHAN, DONE);
+ instance->SetBossState(DATA_VOLKHAN, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void DespawnGolem()
@@ -286,7 +284,7 @@ public:
{
++m_uiHealthAmountModifier;
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
Talk(SAY_FORGE);
@@ -411,7 +409,7 @@ public:
me->AttackStop();
// me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); //Set in DB
// me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //Set in DB
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index b6a4375d0eb..d445dc08ce1 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -83,15 +83,13 @@ public:
uiStompTimer = urand(20000, 29000);
uiShatterTimer = 0;
- if (instance)
- instance->SetBossState(DATA_KRYSTALLUS, NOT_STARTED);
+ instance->SetBossState(DATA_KRYSTALLUS, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_KRYSTALLUS, IN_PROGRESS);
+ instance->SetBossState(DATA_KRYSTALLUS, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -143,8 +141,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_KRYSTALLUS, DONE);
+ instance->SetBossState(DATA_KRYSTALLUS, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index f4ea3ff556c..d2e85438bc1 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -77,22 +77,16 @@ public:
ShockOfSorrowTimer = 20000+rand()%5000;
PillarOfWoeTimer = urand(5000, 15000);
- if (instance)
- {
- instance->SetBossState(DATA_MAIDEN_OF_GRIEF, NOT_STARTED);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT);
- }
+ instance->SetBossState(DATA_MAIDEN_OF_GRIEF, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- {
- instance->SetBossState(DATA_MAIDEN_OF_GRIEF, IN_PROGRESS);
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT);
- }
+ instance->SetBossState(DATA_MAIDEN_OF_GRIEF, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_GOOD_GRIEF_START_EVENT);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -145,8 +139,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_MAIDEN_OF_GRIEF, DONE);
+ instance->SetBossState(DATA_MAIDEN_OF_GRIEF, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index ff4a5d1b43a..5fff9889fac 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -167,13 +167,10 @@ public:
bMarnakActivated = false;
bAbedneumActivated = false;
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false);
- instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false);
- instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false);
- instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false);
- }
+ instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false);
KaddrakGUIDList.clear();
}
@@ -324,8 +321,7 @@ public:
DespawnDwarf();
- if (instance)
- instance->SetBossState(DATA_BRANN_EVENT, NOT_STARTED);
+ instance->SetBossState(DATA_BRANN_EVENT, NOT_STARTED);
}
}
@@ -362,8 +358,7 @@ public:
break;
case 17:
Talk(SAY_EVENT_INTRO_2);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_TRIBUNAL_CONSOLE), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_TRIBUNAL_CONSOLE), true);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
SetEscortPaused(true);
JumpToNextStep(8500);
@@ -438,12 +433,9 @@ public:
switch (uiStep)
{
case 1:
- if (instance)
- {
- if (instance->GetBossState(DATA_BRANN_EVENT) != NOT_STARTED)
- return;
- instance->SetBossState(DATA_BRANN_EVENT, IN_PROGRESS);
- }
+ if (instance->GetBossState(DATA_BRANN_EVENT) != NOT_STARTED)
+ return;
+ instance->SetBossState(DATA_BRANN_EVENT, IN_PROGRESS);
bIsBattle = false;
Talk(SAY_ESCORT_START);
SetRun(true);
@@ -454,25 +446,22 @@ public:
JumpToNextStep(0);
break;
case 5:
- if (instance)
- if (Creature* temp = (Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))))
- temp->AI()->Talk(SAY_EVENT_INTRO_3_ABED);
- JumpToNextStep(8500);
+ if (Creature* temp = (Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM))))
+ temp->AI()->Talk(SAY_EVENT_INTRO_3_ABED);
+ JumpToNextStep(8500);
break;
case 6:
Talk(SAY_EVENT_A_1);
JumpToNextStep(6500);
break;
case 7:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
- temp->AI()->Talk(SAY_EVENT_A_2_KADD);
- JumpToNextStep(12500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
+ temp->AI()->Talk(SAY_EVENT_A_2_KADD);
+ JumpToNextStep(12500);
break;
case 8:
Talk(SAY_EVENT_A_3);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), true);
if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bKaddrakActivated = true;
JumpToNextStep(5000);
@@ -487,16 +476,14 @@ public:
JumpToNextStep(6000);
break;
case 11:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
- temp->AI()->Talk(SAY_EVENT_B_2_MARN);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
+ temp->AI()->Talk(SAY_EVENT_B_2_MARN);
SpawnDwarf(1);
JumpToNextStep(20000);
break;
case 12:
Talk(SAY_EVENT_B_3);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), true);
if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bMarnakActivated = true;
JumpToNextStep(10000);
@@ -519,16 +506,14 @@ public:
JumpToNextStep(20000);
break;
case 17:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_C_2_ABED);
- SpawnDwarf(1);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_C_2_ABED);
+ SpawnDwarf(1);
JumpToNextStep(20000);
break;
case 18:
Talk(SAY_EVENT_C_3);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), true);
if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID))
CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bAbedneumActivated = true;
JumpToNextStep(5000);
@@ -547,9 +532,8 @@ public:
JumpToNextStep(20000);
break;
case 22:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_D_2_ABED);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_D_2_ABED);
SpawnDwarf(1);
JumpToNextStep(5000);
break;
@@ -571,9 +555,8 @@ public:
JumpToNextStep(10000);
break;
case 27:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_D_4_ABED);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_D_4_ABED);
SpawnDwarf(1);
JumpToNextStep(10000);
break;
@@ -581,8 +564,7 @@ public:
me->SetReactState(REACT_DEFENSIVE);
Talk(SAY_EVENT_END_01);
me->SetStandState(UNIT_STAND_STATE_STAND);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), true);
if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID))
temp->DealDamage(temp, temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
bIsBattle = true;
@@ -591,15 +573,13 @@ public:
break;
case 29:
Talk(SAY_EVENT_END_02);
- if (instance)
- instance->SetBossState(DATA_BRANN_EVENT, DONE);
+ instance->SetBossState(DATA_BRANN_EVENT, DONE);
me->CastSpell(me, SPELL_REWARD_ACHIEVEMENT, true);
JumpToNextStep(5500);
break;
case 30:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_END_03_ABED);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_END_03_ABED);
JumpToNextStep(8500);
break;
case 31:
@@ -607,29 +587,26 @@ public:
JumpToNextStep(11500);
break;
case 32:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_END_05_ABED);
- JumpToNextStep(11500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_END_05_ABED);
+ JumpToNextStep(11500);
break;
case 33:
Talk(SAY_EVENT_END_06);
JumpToNextStep(4500);
break;
case 34:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_END_07_ABED);
- JumpToNextStep(22500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_END_07_ABED);
+ JumpToNextStep(22500);
break;
case 35:
Talk(SAY_EVENT_END_08);
JumpToNextStep(7500);
break;
case 36:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
- temp->AI()->Talk(SAY_EVENT_END_09_KADD);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
+ temp->AI()->Talk(SAY_EVENT_END_09_KADD);
JumpToNextStep(18500);
break;
case 37:
@@ -637,19 +614,17 @@ public:
JumpToNextStep(5500);
break;
case 38:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
- temp->AI()->Talk(SAY_EVENT_END_11_KADD);
- JumpToNextStep(20500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
+ temp->AI()->Talk(SAY_EVENT_END_11_KADD);
+ JumpToNextStep(20500);
break;
case 39:
Talk(SAY_EVENT_END_12);
JumpToNextStep(2500);
break;
case 40:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
- temp->AI()->Talk(SAY_EVENT_END_13_KADD);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_KADDRAK)))
+ temp->AI()->Talk(SAY_EVENT_END_13_KADD);
JumpToNextStep(19500);
break;
case 41:
@@ -657,50 +632,43 @@ public:
JumpToNextStep(10500);
break;
case 42:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
- temp->AI()->Talk(SAY_EVENT_END_15_MARN);
- JumpToNextStep(6500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
+ temp->AI()->Talk(SAY_EVENT_END_15_MARN);
+ JumpToNextStep(6500);
break;
case 43:
Talk(SAY_EVENT_END_16);
JumpToNextStep(6500);
break;
case 44:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
- temp->AI()->Talk(SAY_EVENT_END_17_MARN);
- JumpToNextStep(25500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
+ temp->AI()->Talk(SAY_EVENT_END_17_MARN);
+ JumpToNextStep(25500);
break;
case 45:
Talk(SAY_EVENT_END_18);
JumpToNextStep(23500);
break;
case 46:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
- temp->AI()->Talk(SAY_EVENT_END_19_MARN);
- JumpToNextStep(3500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_MARNAK)))
+ temp->AI()->Talk(SAY_EVENT_END_19_MARN);
+ JumpToNextStep(3500);
break;
case 47:
Talk(SAY_EVENT_END_20);
JumpToNextStep(8500);
break;
case 48:
- if (instance)
- if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
- temp->AI()->Talk(SAY_EVENT_END_21_ABED);
- JumpToNextStep(5500);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ABEDNEUM)))
+ temp->AI()->Talk(SAY_EVENT_END_21_ABED);
+ JumpToNextStep(5500);
break;
case 49:
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false);
- instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false);
- instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false);
- instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false);
- }
+ instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), false);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), false);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), false);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_SKY_FLOOR), false);
Player* player = GetPlayerForEscort();
if (player)
player->GroupEventHappens(QUEST_HALLS_OF_STONE, me);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
index 2905a714062..4e1f701a0be 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
@@ -315,7 +315,7 @@ class npc_auriaya_seeping_trigger : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_auriaya_seeping_triggerAI(creature);
+ return GetInstanceAI<npc_auriaya_seeping_triggerAI>(creature);
}
};
@@ -390,7 +390,7 @@ class npc_sanctum_sentry : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_sanctum_sentryAI(creature);
+ return GetInstanceAI<npc_sanctum_sentryAI>(creature);
}
};
@@ -466,7 +466,7 @@ class npc_feral_defender : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_feral_defenderAI(creature);
+ return GetInstanceAI<npc_feral_defenderAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 4bcbe855c2f..eed34f0229d 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -619,7 +619,7 @@ class boss_flame_leviathan_seat : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_flame_leviathan_seatAI(creature);
+ return GetInstanceAI<boss_flame_leviathan_seatAI>(creature);
}
};
@@ -898,7 +898,7 @@ class npc_colossus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_colossusAI(creature);
+ return GetInstanceAI<npc_colossusAI>(creature);
}
};
@@ -1179,7 +1179,7 @@ class npc_lorekeeper : public CreatureScript
if (Creature* Branz = creature->FindNearestCreature(NPC_BRANZ_BRONZBEARD, 1000, true))
{
Delorah->GetMotionMaster()->MovePoint(0, Branz->GetPositionX()-4, Branz->GetPositionY(), Branz->GetPositionZ());
- /// @todo Delorah->AI()->Talk(xxxx, Branz->GetGUID()); when reached at branz
+ /// @todo Delorah->AI()->Talk(xxxx, Branz); when reached at branz
}
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index 549d496f19d..19f22947b7c 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -433,7 +433,7 @@ class boss_freya : public CreatureScript
case EVENT_STRENGTHENED_IRON_ROOTS:
Talk(EMOTE_IRON_ROOTS);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_ROOTS_FREYA))
- target->CastSpell(target, SPELL_ROOTS_FREYA, true); // This must be casted by Target self
+ target->CastSpell(target, SPELL_ROOTS_FREYA, true); // This must be cast by Target self
events.ScheduleEvent(EVENT_STRENGTHENED_IRON_ROOTS, urand(12000, 20000));
break;
case EVENT_GROUND_TREMOR:
@@ -1146,7 +1146,7 @@ class npc_ancient_water_spirit : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ancient_water_spiritAI(creature);
+ return GetInstanceAI<npc_ancient_water_spiritAI>(creature);
}
};
@@ -1213,7 +1213,7 @@ class npc_storm_lasher : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_storm_lasherAI(creature);
+ return GetInstanceAI<npc_storm_lasherAI>(creature);
}
};
@@ -1258,7 +1258,7 @@ class npc_snaplasher : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_snaplasherAI(creature);
+ return GetInstanceAI<npc_snaplasherAI>(creature);
}
};
@@ -1522,7 +1522,7 @@ class npc_unstable_sun_beam : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_unstable_sun_beamAI(creature);
+ return GetInstanceAI<npc_unstable_sun_beamAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 46776ae9b96..d4ef496dba0 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -369,7 +369,7 @@ class boss_saronite_animus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_saronite_animusAI(creature);
+ return GetInstanceAI<boss_saronite_animusAI>(creature);
}
};
@@ -439,7 +439,7 @@ class npc_saronite_vapors : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_saronite_vaporsAI(creature);
+ return GetInstanceAI<npc_saronite_vaporsAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 2fb165b935e..344fd7d3e85 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -235,7 +235,7 @@ class npc_flash_freeze : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_flash_freezeAI(creature);
+ return GetInstanceAI<npc_flash_freezeAI>(creature);
}
};
@@ -296,7 +296,7 @@ class npc_ice_block : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ice_blockAI(creature);
+ return GetInstanceAI<npc_ice_blockAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 31c635c7de5..30b0e41f52a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -300,7 +300,7 @@ class boss_razorscale_controller : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_razorscale_controllerAI(creature);
+ return GetInstanceAI<boss_razorscale_controllerAI>(creature);
}
};
@@ -735,7 +735,7 @@ class npc_expedition_commander : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_expedition_commanderAI(creature);
+ return GetInstanceAI<npc_expedition_commanderAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 12925f1c6e1..74fc83653d4 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -218,9 +218,6 @@ class boss_xt002 : public CreatureScript
_phase = 1;
_heartExposed = 0;
- if (!instance)
- return;
-
instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MUST_DECONSTRUCT_FASTER);
}
@@ -232,12 +229,9 @@ class boss_xt002 : public CreatureScript
events.ScheduleEvent(EVENT_ENRAGE, TIMER_ENRAGE);
events.ScheduleEvent(EVENT_GRAVITY_BOMB, TIMER_GRAVITY_BOMB);
events.ScheduleEvent(EVENT_SEARING_LIGHT, TIMER_SEARING_LIGHT);
- //Tantrum is casted a bit slower the first time.
+ //Tantrum is cast a bit slower the first time.
events.ScheduleEvent(EVENT_TYMPANIC_TANTRUM, urand(TIMER_TYMPANIC_TANTRUM_MIN, TIMER_TYMPANIC_TANTRUM_MAX) * 2);
- if (!instance)
- return;
-
instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_MUST_DECONSTRUCT_FASTER);
}
@@ -477,7 +471,7 @@ class npc_xt002_heart : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_xt002_heartAI(creature);
+ return GetInstanceAI<npc_xt002_heartAI>(creature);
}
};
@@ -493,7 +487,7 @@ class npc_scrapbot : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_scrapbotAI(creature);
+ return GetInstanceAI<npc_scrapbotAI>(creature);
}
struct npc_scrapbotAI : public ScriptedAI
@@ -550,7 +544,7 @@ class npc_pummeller : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_pummellerAI(creature);
+ return GetInstanceAI<npc_pummellerAI>(creature);
}
struct npc_pummellerAI : public ScriptedAI
@@ -652,7 +646,7 @@ class npc_boombot : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_boombotAI(creature);
+ return GetInstanceAI<npc_boombotAI>(creature);
}
struct npc_boombotAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 575ab574140..96a2a52714a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -108,7 +108,7 @@ enum Spells
SPELL_SANITY = 63050,
SPELL_INSANE_PERIODIC = 64554,
SPELL_INSANE = 63120,
- //SPELL_CLEAR_INSANE = 63122, // when it should be casted?
+ //SPELL_CLEAR_INSANE = 63122, // when should it be cast?
SPELL_CONSTRICTOR_TENTACLE = 64132,
SPELL_CRUSHER_TENTACLE_SUMMON = 64139,
SPELL_CORRUPTOR_TENTACLE_SUMMON = 64143,
@@ -799,7 +799,7 @@ class boss_sara : public CreatureScript
DoCast(yogg, SPELL_RIDE_YOGG_SARON_VEHICLE);
DoCast(me, SPELL_SHADOWY_BARRIER_SARA);
_events.SetPhase(PHASE_TWO);
- _events.ScheduleEvent(EVENT_DEATH_RAY, 20000, 0, PHASE_TWO); // almost never casted at scheduled time, why?
+ _events.ScheduleEvent(EVENT_DEATH_RAY, 20000, 0, PHASE_TWO); // almost never cast at scheduled time, why?
_events.ScheduleEvent(EVENT_MALADY_OF_THE_MIND, 18000, 0, PHASE_TWO);
_events.ScheduleEvent(EVENT_PSYCHOSIS, 1, 0, PHASE_TWO);
_events.ScheduleEvent(EVENT_BRAIN_LINK, 23000, 0, PHASE_TWO);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 126185215e9..d21b597eb2b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -212,7 +212,7 @@ class boss_keleseth : public CreatureScript
void SummonSkeletons()
{
- // I could not found any spell casted for this
+ // I could not found any spell cast for this
for (uint8 i = 0; i < 4; ++i)
me->SummonCreature(NPC_SKELETON, SkeletonSpawnPoint[0][0], SkeletonSpawnPoint[0][1], SKELETONSPAWN_Z, 0);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index 5247f9019da..42fa0242df2 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -358,7 +358,7 @@ class boss_dalronn_the_controller : public CreatureScript
if (ShadowBolt_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
DoCast(target, SPELL_SHADOW_BOLT);
@@ -370,7 +370,7 @@ class boss_dalronn_the_controller : public CreatureScript
if (Debilitate_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true))
DoCast(target, SPELL_DEBILITATE);
@@ -384,7 +384,7 @@ class boss_dalronn_the_controller : public CreatureScript
{
if (Summon_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, H_SPELL_SUMMON_SKELETONS);
Summon_Timer = (rand()%10000) + 20000;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 77c19422da0..e02ceb4866a 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -193,9 +193,10 @@ public:
//Talk(SAY_DEATH);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_SLAY);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_SLAY);
}
void DoAction(int32 actionId) OVERRIDE
@@ -255,7 +256,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ravenous_furbolgAI(creature);
+ return GetInstanceAI<npc_ravenous_furbolgAI>(creature);
}
struct npc_ravenous_furbolgAI : public ScriptedAI
@@ -363,7 +364,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_frenzied_worgenAI(creature);
+ return GetInstanceAI<npc_frenzied_worgenAI>(creature);
}
struct npc_frenzied_worgenAI : public ScriptedAI
@@ -437,8 +438,7 @@ public:
who->SetInCombatWith(me);
DoStartMovement(who);
}
- if (instance)
- instance->SetBossState(DATA_GORTOK_PALEHOOF, IN_PROGRESS);
+ instance->SetBossState(DATA_GORTOK_PALEHOOF, IN_PROGRESS);
}
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -474,7 +474,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ferocious_rhinoAI(creature);
+ return GetInstanceAI<npc_ferocious_rhinoAI>(creature);
}
struct npc_ferocious_rhinoAI : public ScriptedAI
@@ -589,7 +589,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_massive_jormungarAI(creature);
+ return GetInstanceAI<npc_massive_jormungarAI>(creature);
}
struct npc_massive_jormungarAI : public ScriptedAI
@@ -690,7 +690,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_palehoof_orbAI(creature);
+ return GetInstanceAI<npc_palehoof_orbAI>(creature);
}
struct npc_palehoof_orbAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 01fcd9a665d..aa955f6957a 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -133,7 +133,7 @@ enum Spells
{
// Skadi Spells
SPELL_CRUSH = 50234,
- SPELL_POISONED_SPEAR = 50225, //isn't being casted =/
+ SPELL_POISONED_SPEAR = 50225, //isn't being cast
SPELL_WHIRLWIND = 50228, //random target, but not the tank approx. every 20s
SPELL_RAPID_FIRE = 56570,
SPELL_HARPOON_DAMAGE = 56578,
@@ -162,7 +162,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_skadiAI(creature);
+ return GetInstanceAI<boss_skadiAI>(creature);
}
struct boss_skadiAI : public ScriptedAI
@@ -208,11 +208,8 @@ public:
me->SetSpeed(MOVE_FLIGHT, 3.0f);
if ((Unit::GetCreature(*me, m_uiGraufGUID) == NULL) && !me->IsMounted())
me->SummonCreature(NPC_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f);
- if (instance)
- {
- instance->SetBossState(DATA_SKADI_THE_RUTHLESS, NOT_STARTED);
- instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- }
+ instance->SetBossState(DATA_SKADI_THE_RUTHLESS, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
void JustReachedHome() OVERRIDE
@@ -235,15 +232,12 @@ public:
m_uiMovementTimer = 1000;
m_uiSummonTimer = 10000;
me->SetInCombatWithZone();
- if (instance)
- {
- instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS);
- instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
- me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f);
- me->SetWalk(false);
- m_uiMountTimer = 1000;
- Summons.DespawnEntry(NPC_GRAUF);
- }
+ instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f);
+ me->SetWalk(false);
+ m_uiMountTimer = 1000;
+ Summons.DespawnEntry(NPC_GRAUF);
}
void JustSummoned(Creature* summoned) OVERRIDE
@@ -411,13 +405,13 @@ public:
{
Talk(SAY_DEATH);
Summons.DespawnAll();
- if (instance)
- instance->SetBossState(DATA_SKADI_THE_RUTHLESS, DONE);
+ instance->SetBossState(DATA_SKADI_THE_RUTHLESS, DONE);
}
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void SpawnMobs()
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
index 1ceddd4bd66..6fc0ffa2d45 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp
@@ -268,7 +268,7 @@ class npc_tempest_minion : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tempest_minionAI(creature);
+ return GetInstanceAI<npc_tempest_minionAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index e8e54184cb3..7a42983d4e8 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -277,7 +277,7 @@ class npc_frozen_orb_stalker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_frozen_orb_stalkerAI(creature);
+ return GetInstanceAI<npc_frozen_orb_stalkerAI>(creature);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index 80ebc01debc..524ca946e25 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -50,7 +50,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_cyanigosaAI(creature);
+ return GetInstanceAI<boss_cyanigosaAI>(creature);
}
struct boss_cyanigosaAI : public ScriptedAI
@@ -75,16 +75,14 @@ public:
uiManaDestructionTimer = 30000;
uiTailSweepTimer = 20000;
uiUncontrollableEnergyTimer = 25000;
- if (instance)
- instance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED);
+ instance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
@@ -144,8 +142,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_CYANIGOSA_EVENT, DONE);
+ instance->SetData(DATA_CYANIGOSA_EVENT, DONE);
}
void KilledUnit(Unit* victim) OVERRIDE
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index 883ea8fa0c0..fb6ca01a3d7 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -49,7 +49,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_erekemAI(creature);
+ return GetInstanceAI<boss_erekemAI>(creature);
}
struct boss_erekemAI : public ScriptedAI
@@ -74,13 +74,10 @@ public:
uiEarthShockTimer = urand(2000, 8000);
uiLightningBoltTimer = urand(5000, 10000);
uiEarthShieldTimer = 20000;
- if (instance)
- {
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0))
{
@@ -126,20 +123,17 @@ public:
Talk(SAY_AGGRO);
DoCast(me, SPELL_EARTH_SHIELD);
- if (instance)
- {
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_EREKEM_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
- {
- EnterEvadeMode();
- return;
- }
+ if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_EREKEM_CELL)))
+ if (pDoor->GetGoState() == GO_STATE_READY)
+ {
+ EnterEvadeMode();
+ return;
+ }
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
@@ -210,18 +204,15 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- {
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 7);
- }
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- {
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 13);
- }
+ instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 7);
+ }
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ {
+ instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 13);
}
}
@@ -266,7 +257,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_erekem_guardAI(creature);
+ return GetInstanceAI<npc_erekem_guardAI>(creature);
}
struct npc_erekem_guardAI : public ScriptedAI
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 4852b6cea07..d6a434669ce 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -78,7 +78,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ichoronAI(creature);
+ return GetInstanceAI<boss_ichoronAI>(creature);
}
struct boss_ichoronAI : public ScriptedAI
@@ -110,13 +110,10 @@ public:
me->SetVisible(true);
DespawnWaterElements();
- if (instance)
- {
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -125,19 +122,16 @@ public:
DoCast(me, SPELL_PROTECTIVE_BUBBLE);
- if (instance)
- {
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ICHORON_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
- {
- EnterEvadeMode();
- return;
- }
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
- }
+ if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ICHORON_CELL)))
+ if (pDoor->GetGoState() == GO_STATE_READY)
+ {
+ EnterEvadeMode();
+ return;
+ }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void AttackStart(Unit* who) OVERRIDE
@@ -289,18 +283,15 @@ public:
DespawnWaterElements();
- if (instance)
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- {
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 7);
- }
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- {
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 13);
- }
+ instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 7);
+ }
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ {
+ instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 13);
}
}
@@ -342,7 +333,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ichor_globuleAI(creature);
+ return GetInstanceAI<npc_ichor_globuleAI>(creature);
}
struct npc_ichor_globuleAI : public ScriptedAI
@@ -371,16 +362,13 @@ public:
{
if (uiRangeCheck_Timer < uiDiff)
{
- if (instance)
+ if (Creature* pIchoron = Unit::GetCreature(*me, instance->GetData64(DATA_ICHORON)))
{
- if (Creature* pIchoron = Unit::GetCreature(*me, instance->GetData64(DATA_ICHORON)))
+ if (me->IsWithinDist(pIchoron, 2.0f, false))
{
- if (me->IsWithinDist(pIchoron, 2.0f, false))
- {
- if (pIchoron->AI())
- pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT);
- me->DespawnOrUnsummon();
- }
+ if (pIchoron->AI())
+ pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT);
+ me->DespawnOrUnsummon();
}
}
uiRangeCheck_Timer = 1000;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
index 964f6b75e72..c4985962bd4 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp
@@ -37,7 +37,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lavanthorAI(creature);
+ return GetInstanceAI<boss_lavanthorAI>(creature);
}
struct boss_lavanthorAI : public ScriptedAI
@@ -60,19 +60,14 @@ public:
uiFlameBreathTimer = 5000;
uiLavaBurnTimer = 10000;
uiCauterizingFlamesTimer = 3000;
- if (instance)
- {
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- {
if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_LAVANTHOR_CELL)))
if (pDoor->GetGoState() == GO_STATE_READY)
{
@@ -83,7 +78,6 @@ public:
instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
else if (instance->GetData(DATA_WAVE_COUNT) == 12)
instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
- }
}
void AttackStart(Unit* who) OVERRIDE
@@ -141,18 +135,15 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- {
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 7);
- }
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- {
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 13);
- }
+ instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 7);
+ }
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ {
+ instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 13);
}
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
index d5dd41e7a90..0807fb826f2 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp
@@ -33,7 +33,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_moraggAI(creature);
+ return GetInstanceAI<boss_moraggAI>(creature);
}
struct boss_moraggAI : public ScriptedAI
@@ -53,30 +53,24 @@ public:
uiOpticLinkTimer = 10000;
uiCorrosiveSalivaTimer = 5000;
- if (instance)
- {
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- {
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_MORAGG_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
- {
- EnterEvadeMode();
- return;
- }
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
- }
+ if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_MORAGG_CELL)))
+ if (pDoor->GetGoState() == GO_STATE_READY)
+ {
+ EnterEvadeMode();
+ return;
+ }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void AttackStart(Unit* who) OVERRIDE
@@ -119,18 +113,15 @@ public:
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- {
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 7);
- }
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- {
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 13);
- }
+ instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 7);
+ }
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ {
+ instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 13);
}
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 8b39c48fb92..40dcac41692 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -63,7 +63,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_xevozzAI(creature);
+ return GetInstanceAI<boss_xevozzAI>(creature);
}
struct boss_xevozzAI : public ScriptedAI
@@ -81,13 +81,10 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- {
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
uiSummonEtherealSphere_Timer = urand(10000, 12000);
uiArcaneBarrageVolley_Timer = urand(20000, 22000);
@@ -137,19 +134,16 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- {
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_XEVOZZ_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
- {
- EnterEvadeMode();
- return;
- }
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
- }
+ if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_XEVOZZ_CELL)))
+ if (pDoor->GetGoState() == GO_STATE_READY)
+ {
+ EnterEvadeMode();
+ return;
+ }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
@@ -199,18 +193,15 @@ public:
DespawnSphere();
- if (instance)
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- {
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 7);
- }
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- {
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- instance->SetData(DATA_WAVE_COUNT, 13);
- }
+ instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 7);
+ }
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ {
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_WAVE_COUNT, 13);
}
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -231,7 +222,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ethereal_sphereAI(creature);
+ return GetInstanceAI<npc_ethereal_sphereAI>(creature);
}
struct npc_ethereal_sphereAI : public ScriptedAI
@@ -263,16 +254,13 @@ public:
if (uiRangeCheck_Timer < uiDiff)
{
- if (instance)
+ if (Creature* pXevozz = Unit::GetCreature(*me, instance->GetData64(DATA_XEVOZZ)))
{
- if (Creature* pXevozz = Unit::GetCreature(*me, instance->GetData64(DATA_XEVOZZ)))
- {
- float fDistance = me->GetDistance2d(pXevozz);
- if (fDistance <= 3)
- DoCast(pXevozz, SPELL_ARCANE_POWER);
- else
- DoCast(me, 35845); //Is it blizzlike?
- }
+ float fDistance = me->GetDistance2d(pXevozz);
+ if (fDistance <= 3)
+ DoCast(pXevozz, SPELL_ARCANE_POWER);
+ else
+ DoCast(me, 35845); //Is it blizzlike?
}
uiRangeCheck_Timer = 1000;
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index 3db389ac703..420f3d2836b 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -58,7 +58,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_zuramatAI(creature);
+ return GetInstanceAI<boss_zuramatAI>(creature);
}
struct boss_zuramatAI : public ScriptedAI
@@ -77,13 +77,10 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- {
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
- }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, NOT_STARTED);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
SpellShroudOfDarknessTimer = 22000;
SpellVoidShiftTimer = 15000;
@@ -108,19 +105,16 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- {
- if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ZURAMAT_CELL)))
- if (pDoor->GetGoState() == GO_STATE_READY)
- {
- EnterEvadeMode();
- return;
- }
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
- }
+ if (GameObject* pDoor = instance->instance->GetGameObject(instance->GetData64(DATA_ZURAMAT_CELL)))
+ if (pDoor->GetGoState() == GO_STATE_READY)
+ {
+ EnterEvadeMode();
+ return;
+ }
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
+ instance->SetData(DATA_1ST_BOSS_EVENT, IN_PROGRESS);
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ instance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* /*who*/) OVERRIDE { }
@@ -172,18 +166,15 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
+ if (instance->GetData(DATA_WAVE_COUNT) == 6)
{
- if (instance->GetData(DATA_WAVE_COUNT) == 6)
- {
- instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 7);
- }
- else if (instance->GetData(DATA_WAVE_COUNT) == 12)
- {
- instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
- instance->SetData(DATA_WAVE_COUNT, 13);
- }
+ instance->SetData(DATA_1ST_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 7);
+ }
+ else if (instance->GetData(DATA_WAVE_COUNT) == 12)
+ {
+ instance->SetData(DATA_2ND_BOSS_EVENT, DONE);
+ instance->SetData(DATA_WAVE_COUNT, 13);
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 4ff0f2d36e9..3e16f38001b 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -160,7 +160,7 @@ public:
bool bActive;
bool bWiped;
- bool bIsDoorSpellCasted;
+ bool bIsDoorSpellCast;
bool bCrystalActivated;
bool defenseless;
@@ -210,7 +210,7 @@ public:
uiCyanigosaEventTimer = 3*IN_MILLISECONDS;
bActive = false;
- bIsDoorSpellCasted = false;
+ bIsDoorSpellCast = false;
bCrystalActivated = false;
defenseless = true;
uiMainEventPhase = NOT_STARTED;
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index c78a1ee1740..af833f3d4c5 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -307,7 +307,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_sinclariAI(creature);
+ return GetInstanceAI<npc_sinclariAI>(creature);
}
struct npc_sinclariAI : public ScriptedAI
@@ -401,8 +401,7 @@ public:
uiPhase = 5;
break;
case 5:
- if (instance)
- instance->SetData(DATA_MAIN_EVENT_PHASE, IN_PROGRESS);
+ instance->SetData(DATA_MAIN_EVENT_PHASE, IN_PROGRESS);
me->SetReactState(REACT_PASSIVE);
uiTimer = 0;
uiPhase = 0;
@@ -428,7 +427,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_saboteurAI(creature);
+ return GetInstanceAI<npc_azure_saboteurAI>(creature);
}
struct npc_azure_saboteurAI : public npc_escortAI
@@ -552,7 +551,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_teleportation_portalAI(creature);
+ return GetInstanceAI<npc_teleportation_portalAI>(creature);
}
struct npc_teleportation_portalAI : public ScriptedAI
@@ -585,9 +584,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance) //Massive usage of instance, global check
- return;
-
if (instance->GetData(DATA_REMOVE_NPC) == 1)
{
me->DespawnOrUnsummon();
@@ -649,7 +645,7 @@ public:
uiSpawnTimer = SPAWN_TIME;
} else uiSpawnTimer -= diff;
- if (bPortalGuardianOrKeeperOrEliteSpawn && !me->IsNonMeleeSpellCasted(false))
+ if (bPortalGuardianOrKeeperOrEliteSpawn && !me->IsNonMeleeSpellCast(false))
{
me->Kill(me, false);
me->RemoveCorpse();
@@ -660,22 +656,19 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_WAVE_COUNT, instance->GetData(DATA_WAVE_COUNT)+1);
+ instance->SetData(DATA_WAVE_COUNT, instance->GetData(DATA_WAVE_COUNT)+1);
}
void JustSummoned(Creature* summoned) OVERRIDE
{
listOfMobs.Summon(summoned);
- if (instance)
- instance->SetData64(DATA_ADD_TRASH_MOB, summoned->GetGUID());
+ instance->SetData64(DATA_ADD_TRASH_MOB, summoned->GetGUID());
}
void SummonedCreatureDies(Creature* summoned, Unit* /*killer*/) OVERRIDE
{
listOfMobs.Despawn(summoned);
- if (instance)
- instance->SetData64(DATA_DEL_TRASH_MOB, summoned->GetGUID());
+ instance->SetData64(DATA_DEL_TRASH_MOB, summoned->GetGUID());
}
};
@@ -687,8 +680,7 @@ struct violet_hold_trashAI : public npc_escortAI
{
instance = creature->GetInstanceScript();
bHasGotMovingPoints = false;
- if (instance)
- portalLocationID = instance->GetData(DATA_PORTAL_LOCATION);
+ portalLocationID = instance->GetData(DATA_PORTAL_LOCATION);
Reset();
}
@@ -788,16 +780,14 @@ struct violet_hold_trashAI : public npc_escortAI
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1);
+ instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_REMOVE, 1);
}
void CreatureStartAttackDoor()
{
me->SetReactState(REACT_PASSIVE);
DoCast(SPELL_DESTROY_DOOR_SEAL);
- if (instance)
- instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1);
+ instance->SetData(DATA_NPC_PRESENCE_AT_DOOR_ADD, 1);
}
};
@@ -809,7 +799,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_invaderAI(creature);
+ return GetInstanceAI<npc_azure_invaderAI>(creature);
}
struct npc_azure_invaderAI : public violet_hold_trashAI
@@ -887,7 +877,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_binderAI(creature);
+ return GetInstanceAI<npc_azure_binderAI>(creature);
}
struct npc_azure_binderAI : public violet_hold_trashAI
@@ -965,7 +955,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_mage_slayerAI(creature);
+ return GetInstanceAI<npc_azure_mage_slayerAI>(creature);
}
struct npc_azure_mage_slayerAI : public violet_hold_trashAI
@@ -1025,7 +1015,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_raiderAI(creature);
+ return GetInstanceAI<npc_azure_raiderAI>(creature);
}
struct npc_azure_raiderAI : public violet_hold_trashAI
@@ -1131,7 +1121,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_stalkerAI(creature);
+ return GetInstanceAI<npc_azure_stalkerAI>(creature);
}
};
@@ -1210,7 +1200,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_spellbreakerAI(creature);
+ return GetInstanceAI<npc_azure_spellbreakerAI>(creature);
}
};
@@ -1221,7 +1211,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_captainAI(creature);
+ return GetInstanceAI<npc_azure_captainAI>(creature);
}
struct npc_azure_captainAI : public violet_hold_trashAI
@@ -1273,7 +1263,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_azure_sorcerorAI(creature);
+ return GetInstanceAI<npc_azure_sorcerorAI>(creature);
}
struct npc_azure_sorcerorAI : public violet_hold_trashAI
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index ccb18df7f0d..420b01d3564 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -51,6 +51,9 @@ EndContentData */
enum Sinkhole
{
+ GO_EXPLOSIVES_CART = 188160,
+ NPC_SCOURGED_BURROWER = 26250,
+ QUEST_PLUG_THE_SINKHOLES = 11897,
SPELL_SET_CART = 46797,
SPELL_EXPLODE_CART = 46799,
SPELL_SUMMON_CART = 46798,
@@ -83,7 +86,7 @@ public:
return;
Player* player = caster->ToPlayer();
- if (player && player->GetQuestStatus(11897) == QUEST_STATUS_INCOMPLETE)
+ if (player && player->GetQuestStatus(QUEST_PLUG_THE_SINKHOLES) == QUEST_STATUS_INCOMPLETE)
{
phase = 1;
casterGuid = caster->GetGUID();
@@ -104,13 +107,13 @@ public:
case 1:
DoCast(me, SPELL_EXPLODE_CART, true);
DoCast(me, SPELL_SUMMON_CART, true);
- if (GameObject* cart = me->FindNearestGameObject(188160, 3))
+ if (GameObject* cart = me->FindNearestGameObject(GO_EXPLOSIVES_CART, 3.0f))
cart->SetUInt32Value(GAMEOBJECT_FACTION, 14);
phaseTimer = 3000;
phase = 2;
break;
case 2:
- if (GameObject* cart = me->FindNearestGameObject(188160, 3))
+ if (GameObject* cart = me->FindNearestGameObject(GO_EXPLOSIVES_CART, 3.0f))
cart->UseDoorOrButton();
DoCast(me, SPELL_EXPLODE_CART, true);
phaseTimer = 3000;
@@ -123,7 +126,7 @@ public:
break;
case 5:
DoCast(me, SPELL_SUMMON_WORM, true);
- if (Unit* worm = me->FindNearestCreature(26250, 3))
+ if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
worm->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
worm->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
@@ -133,7 +136,7 @@ public:
break;
case 6:
DoCast(me, SPELL_EXPLODE_CART, true);
- if (Unit* worm = me->FindNearestCreature(26250, 3))
+ if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
me->Kill(worm);
worm->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
@@ -168,6 +171,12 @@ public:
## npc_khunok_the_behemoth
######*/
+enum Khunok
+{
+ NPC_ORPHANED_MAMMOTH_CALF = 25861,
+ SPELL_MAMMOTH_CALF_ESCORT_CREDIT = 46231
+};
+
class npc_khunok_the_behemoth : public CreatureScript
{
public:
@@ -185,13 +194,13 @@ public:
if (who->GetTypeId() != TYPEID_UNIT)
return;
- if (who->GetEntry() == 25861 && me->IsWithinDistInMap(who, 10.0f))
+ if (who->GetEntry() == NPC_ORPHANED_MAMMOTH_CALF && me->IsWithinDistInMap(who, 10.0f))
{
if (Unit* owner = who->GetOwner())
{
if (owner->GetTypeId() == TYPEID_PLAYER)
{
- owner->CastSpell(owner, 46231, true);
+ owner->CastSpell(owner, SPELL_MAMMOTH_CALF_ESCORT_CREDIT, true);
who->ToCreature()->DespawnOrUnsummon();
}
}
@@ -341,11 +350,19 @@ public:
## npc_nerubar_victim
######*/
-#define WARSONG_PEON 25270
+enum Nerubar
+{
+ NPC_WARSONG_PEON = 25270,
+ QUEST_TAKEN_BY_THE_SCOURGE = 11611,
+ SPELL_FREED_WARSONG_MAGE = 45526,
+ SPELL_FREED_WARSONG_SHAMAN = 45527,
+ SPELL_FREED_WARSONG_WARRIOR = 45514,
+ SPELL_FREED_WARSONG_PEON = 45532
+};
const uint32 nerubarVictims[3] =
{
- 45526, 45527, 45514
+ SPELL_FREED_WARSONG_MAGE, SPELL_FREED_WARSONG_SHAMAN, SPELL_FREED_WARSONG_WARRIOR
};
class npc_nerubar_victim : public CreatureScript
@@ -368,13 +385,13 @@ public:
if (!player)
return;
- if (player->GetQuestStatus(11611) == QUEST_STATUS_INCOMPLETE)
+ if (player->GetQuestStatus(QUEST_TAKEN_BY_THE_SCOURGE) == QUEST_STATUS_INCOMPLETE)
{
uint8 uiRand = urand(0, 99);
if (uiRand < 25)
{
- player->CastSpell(me, 45532, true);
- player->KilledMonsterCredit(WARSONG_PEON, 0);
+ player->CastSpell(me, SPELL_FREED_WARSONG_PEON, true);
+ player->KilledMonsterCredit(NPC_WARSONG_PEON, 0);
}
else if (uiRand < 75)
player->CastSpell(me, nerubarVictims[urand(0, 2)], true);
@@ -411,7 +428,10 @@ public:
struct npc_jennyAI : public ScriptedAI
{
- npc_jennyAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_jennyAI(Creature* creature) : ScriptedAI(creature)
+ {
+ setCrateNumber = false;
+ }
bool setCrateNumber;
@@ -422,6 +442,9 @@ public:
me->SetReactState(REACT_PASSIVE);
+ if (!me->GetOwner())
+ return;
+
switch (me->GetOwner()->ToPlayer()->GetTeamId())
{
case TEAM_ALLIANCE:
@@ -1026,9 +1049,9 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- npc_escortAI::UpdateAI(uiDiff);
+ npc_escortAI::UpdateAI(diff);
if (arthasInPosition && talbotInPosition)
{
@@ -1045,7 +1068,7 @@ public:
SetEscortPaused(false);
}
- if (phaseTimer <= uiDiff)
+ if (phaseTimer <= diff)
{
Creature* talbot = me->GetCreature(*me, talbotGUID);
Creature* arthas = me->GetCreature(*me, arthasGUID);
@@ -1196,7 +1219,7 @@ public:
phaseTimer = 0;
phase = 0;
}
- } else phaseTimer -= uiDiff;
+ } else phaseTimer -= diff;
if (!UpdateVictim())
return;
@@ -1369,7 +1392,7 @@ public:
CAST_AI(npc_thassarian::npc_thassarianAI, summoner->ToCreature()->AI())->talbotInPosition = true;
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
if (bCheck)
{
@@ -1385,23 +1408,23 @@ public:
if (me->GetAreaId() == 4125)
{
- if (shadowBoltTimer <= uiDiff)
+ if (shadowBoltTimer <= diff)
{
DoCastVictim(SPELL_SHADOW_BOLT);
shadowBoltTimer = urand(5000, 12000);
- } else shadowBoltTimer -= uiDiff;
+ } else shadowBoltTimer -= diff;
- if (deflectionTimer <= uiDiff)
+ if (deflectionTimer <= diff)
{
DoCastVictim(SPELL_DEFLECTION);
deflectionTimer = urand(20000, 25000);
- } else deflectionTimer -= uiDiff;
+ } else deflectionTimer -= diff;
- if (soulBlastTimer <= uiDiff)
+ if (soulBlastTimer <= diff)
{
DoCastVictim(SPELL_SOUL_BLAST);
soulBlastTimer = urand(12000, 18000);
- } else soulBlastTimer -= uiDiff;
+ } else soulBlastTimer -= diff;
}
DoMeleeAttackIfReady();
@@ -1491,11 +1514,11 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- ScriptedAI::UpdateAI(uiDiff);
+ ScriptedAI::UpdateAI(diff);
- if (phaseTimer <= uiDiff)
+ if (phaseTimer <= diff)
{
switch (phase)
{
@@ -1551,7 +1574,7 @@ public:
phase = 0;
break;
}
- } else phaseTimer -= uiDiff;
+ } else phaseTimer -= diff;
if (!UpdateVictim())
return;
@@ -1632,7 +1655,7 @@ public:
}
}
- void UpdateAI(uint32 /*uiDiff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) OVERRIDE
{
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
index 34a217b6418..4c45bed1af8 100644
--- a/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
+++ b/src/server/scripts/Northrend/zone_crystalsong_forest.cpp
@@ -56,21 +56,21 @@ public:
SetCombatMovement(false);
}
- uint64 uiTargetGUID;
+ uint64 targetGUID;
void Reset() OVERRIDE
{
- uiTargetGUID = 0;
+ targetGUID = 0;
}
- void UpdateAI(uint32 /*uiDiff*/) OVERRIDE
+ void UpdateAI(uint32 /*diff*/) OVERRIDE
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (me->GetEntry() == NPC_WARMAGE_SARINA)
{
- if (!uiTargetGUID)
+ if (!targetGUID)
{
std::list<Creature*> orbList;
GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
@@ -82,7 +82,7 @@ public:
{
if (pOrb->GetPositionY() < 1000)
{
- uiTargetGUID = pOrb->GetGUID();
+ targetGUID = pOrb->GetGUID();
break;
}
}
@@ -91,13 +91,13 @@ public:
}
}else
{
- if (!uiTargetGUID)
+ if (!targetGUID)
if (Creature* pOrb = GetClosestCreatureWithEntry(me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f))
- uiTargetGUID = pOrb->GetGUID();
+ targetGUID = pOrb->GetGUID();
}
- if (Creature* pOrb = me->GetCreature(*me, uiTargetGUID))
+ if (Creature* pOrb = me->GetCreature(*me, targetGUID))
DoCast(pOrb, SPELL_TRANSITUS_SHIELD_BEAM);
}
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index 3a0984e4c44..146276e757b 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -35,8 +35,8 @@ Script Data End */
enum Spells
{
- SPELL_TRESPASSER_A = 54028,
- SPELL_TRESPASSER_H = 54029,
+ SPELL_TRESPASSER_A = 54028,
+ SPELL_TRESPASSER_H = 54029,
SPELL_SUNREAVER_DISGUISE_FEMALE = 70973,
SPELL_SUNREAVER_DISGUISE_MALE = 70974,
@@ -46,8 +46,10 @@ enum Spells
enum NPCs // All outdoor guards are within 35.0f of these NPCs
{
- NPC_APPLEBOUGH_A = 29547,
- NPC_SWEETBERRY_H = 29715,
+ NPC_APPLEBOUGH_A = 29547,
+ NPC_SWEETBERRY_H = 29715,
+ NPC_SILVER_COVENANT_GUARDIAN_MAGE = 29254,
+ NPC_SUNREAVER_GUARDIAN_MAGE = 29255,
};
class npc_mageguard_dalaran : public CreatureScript
@@ -89,7 +91,7 @@ public:
switch (me->GetEntry())
{
- case 29254:
+ case NPC_SILVER_COVENANT_GUARDIAN_MAGE:
if (player->GetTeam() == HORDE) // Horde unit found in Alliance area
{
if (GetClosestCreatureWithEntry(me, NPC_APPLEBOUGH_A, 32.0f))
@@ -101,7 +103,7 @@ public:
DoCast(who, SPELL_TRESPASSER_A); // Teleport the Horde unit out
}
break;
- case 29255:
+ case NPC_SUNREAVER_GUARDIAN_MAGE:
if (player->GetTeam() == ALLIANCE) // Alliance unit found in Horde area
{
if (GetClosestCreatureWithEntry(me, NPC_SWEETBERRY_H, 32.0f))
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index 5f3442c1ba9..9673fef0a1e 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -517,7 +517,7 @@ enum WyrmDefenderEnum
// Spells data
SPELL_CHARACTER_SCRIPT = 49213,
SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE = 52421, // ID - 52421 Wyrmrest Defender: On Low Health Boss Emote to Controller - Random /self/
- SPELL_RENEW = 49263, // casted to heal drakes
+ SPELL_RENEW = 49263, // cast to heal drakes
SPELL_WYRMREST_DEFENDER_MOUNT = 49256,
// Texts data
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
index 783e7b9f09b..9b96255fde0 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp
@@ -250,7 +250,7 @@ public:
if (!Avatar_summoned && HealthBelowPct(25))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(SAY_SUMMON);
@@ -266,7 +266,7 @@ public:
{
if (target->GetTypeId() == TYPEID_PLAYER)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(SAY_ROAR);
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
index 862fe76decd..db69ca6c892 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp
@@ -170,7 +170,7 @@ public:
if (FrostNova_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoCast(me, SPELL_FROSTNOVA);
@@ -194,7 +194,7 @@ public:
{
if (Blink_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
//expire movement, will prevent from running right back to victim after cast
@@ -210,7 +210,7 @@ public:
if (Beacon_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
if (!urand(0, 3))
@@ -301,7 +301,7 @@ public:
if (Apprentice_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoCast(me, SPELL_ETHEREAL_APPRENTICE, true);
diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
index 9b959a7fdd8..e04ef216d92 100644
--- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp
@@ -106,7 +106,7 @@ public:
{
if (DarkShell_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(EMOTE_DARK_SHELL);
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
index c077cec3c04..6adfdf7c885 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
@@ -115,7 +115,7 @@ public:
{
Talk(SAY_SUMMON);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_SUMMON_SYTH_ARCANE, true); //front
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 022ac3e9e4d..217eb2ea004 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -167,7 +167,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
//Spell doesn't work, but we use for visual effect at least
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 57c494756e5..0f13a03f568 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -207,7 +207,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_wrathbone_flayerAI(creature);
+ return GetInstanceAI<npc_wrathbone_flayerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
index 3a33885144d..080960c27c3 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp
@@ -64,7 +64,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gurtogg_bloodboilAI(creature);
+ return GetInstanceAI<boss_gurtogg_bloodboilAI>(creature);
}
struct boss_gurtogg_bloodboilAI : public ScriptedAI
@@ -95,8 +95,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED);
+ instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED);
TargetGUID = 0;
@@ -123,8 +122,7 @@ public:
{
DoZoneInCombat();
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_GURTOGG_BLOODBOIL, IN_PROGRESS);
+ instance->SetBossState(DATA_GURTOGG_BLOODBOIL, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -134,8 +132,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_GURTOGG_BLOODBOIL, DONE);
+ instance->SetBossState(DATA_GURTOGG_BLOODBOIL, DONE);
Talk(SAY_DEATH);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index c9ccbb79ad0..88a549e124b 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -541,9 +541,6 @@ public:
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (!instance)
- return;
-
instance->SetBossState(DATA_ILLIDAN_STORMRAGE, DONE);
for (uint8 i = DATA_GO_ILLIDAN_DOOR_R; i < DATA_GO_ILLIDAN_DOOR_L + 1; ++i)
@@ -974,7 +971,7 @@ public:
break;
}
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED)))
@@ -1126,7 +1123,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_illidan_stormrageAI(creature);
+ return GetInstanceAI<boss_illidan_stormrageAI>(creature);
}
};
@@ -1368,37 +1365,27 @@ public:
void Reset() OVERRIDE
{
WalkCount = 0;
- if (instance)
- {
- instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
+ instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
- IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
- GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE);
- DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R);
- DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L);
-
- if (JustCreated) // close all doors at create
- {
- instance->HandleGameObject(GateGUID, false);
+ IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
+ GateGUID = instance->GetData64(DATA_GO_ILLIDAN_GATE);
+ DoorGUID[0] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_R);
+ DoorGUID[1] = instance->GetData64(DATA_GO_ILLIDAN_DOOR_L);
- for (uint8 i = 0; i < 2; ++i)
- instance->HandleGameObject(DoorGUID[i], false);
- }
- else // open all doors, raid wiped
- {
- instance->HandleGameObject(GateGUID, true);
- WalkCount = 1; // skip first wp
+ if (JustCreated) // close all doors at create
+ {
+ instance->HandleGameObject(GateGUID, false);
- for (uint8 i = 0; i < 2; ++i)
- instance->HandleGameObject(DoorGUID[i], true);
- }
+ for (uint8 i = 0; i < 2; ++i)
+ instance->HandleGameObject(DoorGUID[i], false);
}
- else
+ else // open all doors, raid wiped
{
- IllidanGUID = 0;
- GateGUID = 0;
- DoorGUID[0] = 0;
- DoorGUID[1] = 0;
+ instance->HandleGameObject(GateGUID, true);
+ WalkCount = 1; // skip first wp
+
+ for (uint8 i = 0; i < 2; ++i)
+ instance->HandleGameObject(DoorGUID[i], true);
}
ChannelGUID = 0;
@@ -1461,9 +1448,6 @@ public:
void BeginTalk()
{
- if (!instance)
- return;
-
instance->SetBossState(DATA_ILLIDAN_STORMRAGE, IN_PROGRESS);
for (uint8 i = 0; i < 2; ++i)
instance->HandleGameObject(DoorGUID[i], false);
@@ -1515,8 +1499,6 @@ public:
void EnterPhase(PhaseAkama NextPhase)
{
- if (!instance)
- return;
switch (NextPhase)
{
case PHASE_CHANNEL:
@@ -1634,8 +1616,7 @@ public:
me->InterruptNonMeleeSpells(true);
Spirit[0]->InterruptNonMeleeSpells(true);
Spirit[1]->InterruptNonMeleeSpells(true);
- if (instance)
- instance->HandleGameObject(GateGUID, true);
+ instance->HandleGameObject(GateGUID, true);
Timer = 2000;
break;
case 4:
@@ -1664,8 +1645,7 @@ public:
{
case 6:
for (uint8 i = 0; i < 2; ++i)
- if (instance)
- instance->HandleGameObject(DoorGUID[i], true);
+ instance->HandleGameObject(DoorGUID[i], true);
break;
case 8:
if (Phase == PHASE_WALK)
@@ -1794,14 +1774,13 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_akama_illidanAI(creature);
+ return GetInstanceAI<npc_akama_illidanAI>(creature);
}
};
void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
{
- if (instance)
- instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
+ instance->SetBossState(DATA_ILLIDAN_STORMRAGE, NOT_STARTED);
if (Creature* akama = ObjectAccessor::GetCreature(*me, AkamaGUID))
{
@@ -2160,10 +2139,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
- else
- IllidanGUID = 0;
+ IllidanGUID = instance->GetData64(DATA_ILLIDAN_STORMRAGE);
CheckTimer = 5000;
DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true);
@@ -2228,7 +2204,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_parasitic_shadowfiendAI(creature);
+ return GetInstanceAI<npc_parasitic_shadowfiendAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index aafe5f365b2..f33c316d278 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -84,7 +84,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_shahrazAI(creature);
+ return GetInstanceAI<boss_shahrazAI>(creature);
}
struct boss_shahrazAI : public ScriptedAI
@@ -113,8 +113,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MOTHER_SHAHRAZ, NOT_STARTED);
+ instance->SetBossState(DATA_MOTHER_SHAHRAZ, NOT_STARTED);
for (uint8 i = 0; i<3; ++i)
TargetGUID[i] = 0;
@@ -136,8 +135,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MOTHER_SHAHRAZ, IN_PROGRESS);
+ instance->SetBossState(DATA_MOTHER_SHAHRAZ, IN_PROGRESS);
DoZoneInCombat();
Talk(SAY_AGGRO);
@@ -150,8 +148,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_MOTHER_SHAHRAZ, DONE);
+ instance->SetBossState(DATA_MOTHER_SHAHRAZ, DONE);
Talk(SAY_DEATH);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index ad913a45071..da238c3ec4e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -134,7 +134,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_reliquary_of_soulsAI(creature);
+ return GetInstanceAI<boss_reliquary_of_soulsAI>(creature);
}
struct boss_reliquary_of_soulsAI : public ScriptedAI
@@ -158,8 +158,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_RELIQUARY_OF_SOULS, NOT_STARTED);
+ instance->SetBossState(DATA_RELIQUARY_OF_SOULS, NOT_STARTED);
if (EssenceGUID)
{
@@ -197,8 +196,7 @@ public:
{
me->AddThreat(who, 10000.0f);
DoZoneInCombat();
- if (instance)
- instance->SetBossState(DATA_RELIQUARY_OF_SOULS, IN_PROGRESS);
+ instance->SetBossState(DATA_RELIQUARY_OF_SOULS, IN_PROGRESS);
Phase = 1;
Counter = 0;
@@ -243,8 +241,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_RELIQUARY_OF_SOULS, DONE);
+ instance->SetBossState(DATA_RELIQUARY_OF_SOULS, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 1a2a55e6d00..be3c5b35ea6 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -198,8 +198,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_SHADE_OF_AKAMA, DONE);
+ instance->SetBossState(DATA_SHADE_OF_AKAMA, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE { }
@@ -405,7 +404,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_shade_of_akamaAI(creature);
+ return GetInstanceAI<boss_shade_of_akamaAI>(creature);
}
};
@@ -475,16 +474,13 @@ public:
switch (eventId)
{
case EVENT_SHADE_START:
- if (instance)
- {
- instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->RemoveAura(SPELL_STEALTH);
- me->SetWalk(true);
- me->GetMotionMaster()->MovePoint(0, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z, false);
- events.ScheduleEvent(EVENT_SHADE_CHANNEL, 10000);
- break;
- }
+ instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS);
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveAura(SPELL_STEALTH);
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(0, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z, false);
+ events.ScheduleEvent(EVENT_SHADE_CHANNEL, 10000);
+ break;
case EVENT_SHADE_CHANNEL:
me->AddUnitState(UNIT_STATE_ROOT);
me->SetFacingTo(3.118662f);
@@ -550,7 +546,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_akamaAI(creature);
+ return GetInstanceAI<npc_akamaAI>(creature);
}
};
@@ -622,7 +618,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_channelerAI(creature);
+ return GetInstanceAI<npc_ashtongue_channelerAI>(creature);
}
};
@@ -730,7 +726,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_creature_generator_akamaAI(creature);
+ return GetInstanceAI<npc_creature_generator_akamaAI>(creature);
}
};
@@ -748,6 +744,7 @@ public:
npc_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+ startedBanishing = false;
}
void Reset() OVERRIDE
@@ -851,7 +848,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_sorcererAI(creature);
+ return GetInstanceAI<npc_ashtongue_sorcererAI>(creature);
}
};
@@ -941,7 +938,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_defenderAI(creature);
+ return GetInstanceAI<npc_ashtongue_defenderAI>(creature);
}
};
@@ -1021,7 +1018,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_rogueAI(creature);
+ return GetInstanceAI<npc_ashtongue_rogueAI>(creature);
}
};
@@ -1101,7 +1098,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_elementalistAI(creature);
+ return GetInstanceAI<npc_ashtongue_elementalistAI>(creature);
}
};
@@ -1198,7 +1195,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ashtongue_spiritbinderAI(creature);
+ return GetInstanceAI<npc_ashtongue_spiritbinderAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index b62e7b35a3c..7c9d88e8db2 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -90,7 +90,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_supremusAI(creature);
+ return GetInstanceAI<boss_supremusAI>(creature);
}
struct boss_supremusAI : public ScriptedAI
@@ -107,11 +107,8 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- {
- if (me->IsAlive())
- instance->SetBossState(DATA_SUPREMUS, NOT_STARTED);
- }
+ if (me->IsAlive())
+ instance->SetBossState(DATA_SUPREMUS, NOT_STARTED);
phase = 0;
@@ -121,8 +118,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_SUPREMUS, IN_PROGRESS);
+ instance->SetBossState(DATA_SUPREMUS, IN_PROGRESS);
ChangePhase();
events.ScheduleEvent(EVENT_BERSERK, 900000, GCD_CAST);
@@ -158,8 +154,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_SUPREMUS, DONE);
+ instance->SetBossState(DATA_SUPREMUS, DONE);
summons.DespawnAll();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 7d445e23053..acdc6819ef6 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -217,7 +217,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_teron_gorefiendAI(creature);
+ return GetInstanceAI<boss_teron_gorefiendAI>(creature);
}
struct boss_teron_gorefiendAI : public ScriptedAI
@@ -246,8 +246,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_TERON_GOREFIEND, NOT_STARTED);
+ instance->SetBossState(DATA_TERON_GOREFIEND, NOT_STARTED);
IncinerateTimer = urand(20000, 31000);
SummonDoomBlossomTimer = 12000;
@@ -275,8 +274,7 @@ public:
{
if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who))
{
- if (instance)
- instance->SetBossState(DATA_TERON_GOREFIEND, IN_PROGRESS);
+ instance->SetBossState(DATA_TERON_GOREFIEND, IN_PROGRESS);
me->GetMotionMaster()->Clear(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -297,8 +295,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_TERON_GOREFIEND, DONE);
+ instance->SetBossState(DATA_TERON_GOREFIEND, DONE);
Talk(SAY_DEATH);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 1f4a36afad6..882c334cb6e 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -78,7 +78,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_najentusAI(creature);
+ return GetInstanceAI<boss_najentusAI>(creature);
}
struct boss_najentusAI : public ScriptedAI
@@ -99,8 +99,7 @@ public:
SpineTargetGUID = 0;
- if (instance)
- instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, NOT_STARTED);
+ instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -111,8 +110,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, DONE);
+ instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, DONE);
Talk(SAY_DEATH);
}
@@ -129,8 +127,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, IN_PROGRESS);
+ instance->SetBossState(DATA_HIGH_WARLORD_NAJENTUS, IN_PROGRESS);
Talk(SAY_AGGRO);
DoZoneInCombat();
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index 057bb725c32..bb77e10d727 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -218,7 +218,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_illidari_councilAI(creature);
+ return GetInstanceAI<npc_illidari_councilAI>(creature);
}
struct npc_illidari_councilAI : public ScriptedAI
@@ -263,12 +263,9 @@ public:
pMember->AI()->EnterEvadeMode();
}
- if (instance)
- {
- instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED);
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
- VoiceTrigger->AI()->EnterEvadeMode();
- }
+ instance->SetBossState(DATA_ILLIDARI_COUNCIL, NOT_STARTED);
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ VoiceTrigger->AI()->EnterEvadeMode();
EventBegun = false;
@@ -284,9 +281,6 @@ public:
void StartEvent(Unit* target)
{
- if (!instance)
- return;
-
if (target && target->IsAlive())
{
Council[0] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
@@ -328,13 +322,10 @@ public:
{
if (DeathCount > 3)
{
- if (instance)
- {
- if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
- VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
- instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE);
- //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
- }
+ if (Creature* VoiceTrigger = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))
+ VoiceTrigger->DealDamage(VoiceTrigger, VoiceTrigger->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
+ instance->SetBossState(DATA_ILLIDARI_COUNCIL, DONE);
+ //me->SummonCreature(AKAMAID, 746.466980f, 304.394989f, 311.90208f, 6.272870f, TEMPSUMMON_DEAD_DESPAWN, 0);
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
@@ -401,17 +392,8 @@ struct boss_illidari_councilAI : public ScriptedAI
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL)))
- CAST_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who);
- }
- else
- {
- TC_LOG_ERROR("scripts", ERROR_INST_DATA);
- EnterEvadeMode();
- return;
- }
+ if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ILLIDARI_COUNCIL)))
+ CAST_AI(npc_illidari_council::npc_illidari_councilAI, controller->AI())->StartEvent(who);
DoZoneInCombat();
// Load GUIDs on first aggro because the Creature guids are only set as the creatures are created in world-
// this means that for each creature, it will attempt to LoadGUIDs even though some of the other creatures are
@@ -454,12 +436,6 @@ struct boss_illidari_councilAI : public ScriptedAI
void LoadGUIDs()
{
- if (!instance)
- {
- TC_LOG_ERROR("scripts", ERROR_INST_DATA);
- return;
- }
-
Council[0] = instance->GetData64(DATA_LADY_MALANDE);
Council[1] = instance->GetData64(DATA_HIGH_NETHERMANCER_ZEREVOR);
Council[2] = instance->GetData64(DATA_GATHIOS_THE_SHATTERER);
@@ -476,7 +452,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gathios_the_shattererAI(creature);
+ return GetInstanceAI<boss_gathios_the_shattererAI>(creature);
}
struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
@@ -608,7 +584,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_nethermancer_zerevorAI(creature);
+ return GetInstanceAI<boss_high_nethermancer_zerevorAI>(creature);
}
struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
@@ -712,7 +688,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_malandeAI(creature);
+ return GetInstanceAI<boss_lady_malandeAI>(creature);
}
struct boss_lady_malandeAI : public boss_illidari_councilAI
@@ -790,7 +766,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_veras_darkshadowAI(creature);
+ return GetInstanceAI<boss_veras_darkshadowAI>(creature);
}
struct boss_veras_darkshadowAI : public boss_illidari_councilAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 6ccf69ae39b..1552c4ffe46 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -104,7 +104,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomlord_karathressAI(creature);
+ return GetInstanceAI<boss_fathomlord_karathressAI>(creature);
}
struct boss_fathomlord_karathressAI : public ScriptedAI
@@ -135,27 +135,24 @@ public:
BlessingOfTides = false;
- if (instance)
- {
- uint64 RAdvisors[MAX_ADVISORS];
- RAdvisors[0] = instance->GetData64(DATA_SHARKKIS);
- RAdvisors[1] = instance->GetData64(DATA_TIDALVESS);
- RAdvisors[2] = instance->GetData64(DATA_CARIBDIS);
- //Respawn of the 3 Advisors
- Creature* pAdvisor = NULL;
- for (int i=0; i<MAX_ADVISORS; ++i)
- if (RAdvisors[i])
+ uint64 RAdvisors[MAX_ADVISORS];
+ RAdvisors[0] = instance->GetData64(DATA_SHARKKIS);
+ RAdvisors[1] = instance->GetData64(DATA_TIDALVESS);
+ RAdvisors[2] = instance->GetData64(DATA_CARIBDIS);
+ //Respawn of the 3 Advisors
+ Creature* pAdvisor = NULL;
+ for (int i=0; i<MAX_ADVISORS; ++i)
+ if (RAdvisors[i])
+ {
+ pAdvisor = (Unit::GetCreature((*me), RAdvisors[i]));
+ if (pAdvisor && !pAdvisor->IsAlive())
{
- pAdvisor = (Unit::GetCreature((*me), RAdvisors[i]));
- if (pAdvisor && !pAdvisor->IsAlive())
- {
- pAdvisor->Respawn();
- pAdvisor->AI()->EnterEvadeMode();
- pAdvisor->GetMotionMaster()->MoveTargetedHome();
- }
+ pAdvisor->Respawn();
+ pAdvisor->AI()->EnterEvadeMode();
+ pAdvisor->GetMotionMaster()->MoveTargetedHome();
}
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
- }
+ }
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
@@ -179,9 +176,6 @@ public:
void GetAdvisors()
{
- if (!instance)
- return;
-
Advisors[0] = instance->GetData64(DATA_SHARKKIS);
Advisors[1] = instance->GetData64(DATA_TIDALVESS);
Advisors[2] = instance->GetData64(DATA_CARIBDIS);
@@ -189,9 +183,6 @@ public:
void StartEvent(Unit* who)
{
- if (!instance)
- return;
-
GetAdvisors();
Talk(SAY_AGGRO);
@@ -210,8 +201,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE);
+ instance->SetData(DATA_FATHOMLORDKARATHRESSEVENT, DONE);
//support for quest 10944
me->SummonCreature(SEER_OLUM, OLUM_X, OLUM_Y, OLUM_Z, OLUM_O, TEMPSUMMON_TIMED_DESPAWN, 3600000);
@@ -312,7 +302,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomguard_sharkkisAI(creature);
+ return GetInstanceAI<boss_fathomguard_sharkkisAI>(creature);
}
struct boss_fathomguard_sharkkisAI : public ScriptedAI
@@ -320,6 +310,7 @@ public:
boss_fathomguard_sharkkisAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+ SummonedPet = 0;
}
InstanceScript* instance;
@@ -350,26 +341,19 @@ public:
SummonedPet = 0;
- if (instance)
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))))
- CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath();
- }
+ if (Creature* Karathress = (Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS))))
+ CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventSharkkisDeath();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
- }
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -459,7 +443,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomguard_tidalvessAI(creature);
+ return GetInstanceAI<boss_fathomguard_tidalvessAI>(creature);
}
struct boss_fathomguard_tidalvessAI : public ScriptedAI
@@ -483,26 +467,19 @@ public:
PoisonCleansing_Timer = 30000;
Earthbind_Timer = 45000;
- if (instance)
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
- CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath();
- }
+ if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
+ CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventTidalvessDeath();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
- }
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
DoCast(me, SPELL_WINDFURY_WEAPON);
}
@@ -582,7 +559,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_fathomguard_caribdisAI(creature);
+ return GetInstanceAI<boss_fathomguard_caribdisAI>(creature);
}
struct boss_fathomguard_caribdisAI : public ScriptedAI
@@ -606,26 +583,19 @@ public:
Heal_Timer = 55000;
Cyclone_Timer = 30000+rand()%10000;
- if (instance)
- instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
+ instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
- CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath();
- }
+ if (Creature* Karathress = Unit::GetCreature((*me), instance->GetData64(DATA_KARATHRESS)))
+ CAST_AI(boss_fathomlord_karathress::boss_fathomlord_karathressAI, Karathress->AI())->EventCaribdisDeath();
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
- instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
- }
+ instance->SetData64(DATA_KARATHRESSEVENT_STARTER, who->GetGUID());
+ instance->SetData(DATA_KARATHRESSEVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -705,24 +675,21 @@ public:
Unit* selectAdvisorUnit()
{
Unit* unit = NULL;
- if (instance)
- {
- switch (rand()%4)
- {
- case 0:
- unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS));
- break;
- case 1:
- unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS));
- break;
- case 2:
- unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS));
- break;
- case 3:
- unit = me;
- break;
- }
- } else unit = me;
+ switch (rand()%4)
+ {
+ case 0:
+ unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS));
+ break;
+ case 1:
+ unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS));
+ break;
+ case 2:
+ unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS));
+ break;
+ case 3:
+ unit = me;
+ break;
+ }
return unit;
}
};
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index d6205cb3ec7..e3b9006527c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -86,7 +86,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_hydross_the_unstableAI(creature);
+ return GetInstanceAI<boss_hydross_the_unstableAI>(creature);
}
struct boss_hydross_the_unstableAI : public ScriptedAI
@@ -134,8 +134,7 @@ public:
me->SetDisplayId(MODEL_CLEAN);
- if (instance)
- instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED);
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, NOT_STARTED);
beam = false;
Summons.DespawnAll();
}
@@ -174,8 +173,7 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -208,8 +206,7 @@ public:
{
Talk(CorruptedForm ? SAY_CORRUPT_DEATH : SAY_CLEAN_DEATH);
- if (instance)
- instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE);
+ instance->SetData(DATA_HYDROSSTHEUNSTABLEEVENT, DONE);
Summons.DespawnAll();
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 1d233aa6da4..f13c64235c4 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -140,7 +140,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_vashjAI(creature);
+ return GetInstanceAI<boss_lady_vashjAI>(creature);
}
struct boss_lady_vashjAI : public ScriptedAI
@@ -215,8 +215,7 @@ public:
}
}
- if (instance)
- instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED);
+ instance->SetData(DATA_LADYVASHJEVENT, NOT_STARTED);
me->SetCorpseDelay(1000*60*60);
}
@@ -237,8 +236,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_LADYVASHJEVENT, DONE);
+ instance->SetData(DATA_LADYVASHJEVENT, DONE);
}
void StartEvent()
@@ -247,21 +245,17 @@ public:
Phase = 1;
- if (instance)
- instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
+ instance->SetData(DATA_LADYVASHJEVENT, IN_PROGRESS);
}
void EnterCombat(Unit* who) OVERRIDE
{
- if (instance)
- {
- // remove old tainted cores to prevent cheating in phase 2
- Map* map = me->GetMap();
- Map::PlayerList const &PlayerList = map->GetPlayers();
- for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
- if (Player* player = itr->GetSource())
- player->DestroyItemCount(31088, 1, true);
- }
+ // remove old tainted cores to prevent cheating in phase 2
+ Map* map = me->GetMap();
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
+ if (Player* player = itr->GetSource())
+ player->DestroyItemCount(31088, 1, true);
StartEvent(); // this is EnterCombat(), so were are 100% in combat, start the event
if (Phase != 2)
@@ -556,7 +550,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_enchanted_elementalAI(creature);
+ return GetInstanceAI<npc_enchanted_elementalAI>(creature);
}
struct npc_enchanted_elementalAI : public ScriptedAI
@@ -580,8 +574,6 @@ public:
Move = 0;
Phase = 1;
- VashjGUID = 0;
-
X = ElementWPPos[0][0];
Y = ElementWPPos[0][1];
Z = ElementWPPos[0][2];
@@ -597,8 +589,7 @@ public:
}
}
- if (instance)
- VashjGUID = instance->GetData64(DATA_LADYVASHJ);
+ VashjGUID = instance->GetData64(DATA_LADYVASHJ);
}
void EnterCombat(Unit* /*who*/) OVERRIDE { }
@@ -608,9 +599,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (!VashjGUID)
return;
@@ -651,7 +639,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_tainted_elementalAI(creature);
+ return GetInstanceAI<npc_tainted_elementalAI>(creature);
}
struct npc_tainted_elementalAI : public ScriptedAI
@@ -674,9 +662,8 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- if (Creature* vashj = Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ)))
- CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath();
+ if (Creature* vashj = Unit::GetCreature((*me), instance->GetData64(DATA_LADYVASHJ)))
+ CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->EventTaintedElementalDeath();
}
void EnterCombat(Unit* who) OVERRIDE
@@ -720,7 +707,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_toxic_sporebatAI(creature);
+ return GetInstanceAI<npc_toxic_sporebatAI>(creature);
}
struct npc_toxic_sporebatAI : public ScriptedAI
@@ -790,17 +777,14 @@ public:
// CheckTimer
if (CheckTimer <= diff)
{
- if (instance)
+ // check if vashj is death
+ Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
+ if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3)
{
- // check if vashj is death
- Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
- if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3)
- {
- // remove
- me->setDeathState(DEAD);
- me->RemoveCorpse();
- me->setFaction(35);
- }
+ // remove
+ me->setDeathState(DEAD);
+ me->RemoveCorpse();
+ me->setFaction(35);
}
CheckTimer = 1000;
@@ -819,7 +803,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shield_generator_channelAI(creature);
+ return GetInstanceAI<npc_shield_generator_channelAI>(creature);
}
struct npc_shield_generator_channelAI : public ScriptedAI
@@ -831,12 +815,12 @@ public:
InstanceScript* instance;
uint32 CheckTimer;
- bool Casted;
+ bool Cast;
void Reset() OVERRIDE
{
CheckTimer = 0;
- Casted = false;
+ Cast = false;
me->SetDisplayId(11686); // invisible
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -847,9 +831,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (CheckTimer <= diff)
{
Unit* vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ));
@@ -857,10 +838,10 @@ public:
if (vashj && vashj->IsAlive())
{
// start visual channel
- if (!Casted || !vashj->HasAura(SPELL_MAGIC_BARRIER))
+ if (!Cast || !vashj->HasAura(SPELL_MAGIC_BARRIER))
{
DoCast(vashj, SPELL_MAGIC_BARRIER, true);
- Casted = true;
+ Cast = true;
}
}
CheckTimer = 1000;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 83ec5e053c0..069b4a45933 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -181,7 +181,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_leotheras_the_blindAI(creature);
+ return GetInstanceAI<boss_leotheras_the_blindAI>(creature);
}
struct boss_leotheras_the_blindAI : public ScriptedAI
@@ -242,8 +242,7 @@ public:
me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID+1, 0);
DoCast(me, SPELL_DUAL_WIELD, true);
me->SetCorpseDelay(1000*60*60);
- if (instance)
- instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, NOT_STARTED);
}
void CheckChannelers(/*bool DoEvade = true*/)
@@ -290,8 +289,7 @@ public:
void StartEvent()
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS);
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, IN_PROGRESS);
}
void CheckBanish()
@@ -402,8 +400,7 @@ public:
if (Creature* pDemon = Unit::GetCreature(*me, Demon))
pDemon->DespawnOrUnsummon();
}
- if (instance)
- instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
+ instance->SetData(DATA_LEOTHERASTHEBLINDEVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -677,7 +674,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_greyheart_spellbinderAI(creature);
+ return GetInstanceAI<npc_greyheart_spellbinderAI>(creature);
}
struct npc_greyheart_spellbinderAI : public ScriptedAI
@@ -703,20 +700,16 @@ public:
Mindblast_Timer = urand(3000, 8000);
Earthshock_Timer = urand(5000, 10000);
- if (instance)
- {
- instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
- Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
- if (leotheras && leotheras->IsAlive())
- CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
- }
+ instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0);
+ Creature* leotheras = Unit::GetCreature(*me, leotherasGUID);
+ if (leotheras && leotheras->IsAlive())
+ CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/);
}
void EnterCombat(Unit* who) OVERRIDE
{
me->InterruptNonMeleeSpells(false);
- if (instance)
- instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
+ instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, who->GetGUID());
}
void JustRespawned() OVERRIDE
@@ -740,18 +733,15 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (instance)
- {
- if (!leotherasGUID)
- leotherasGUID = instance->GetData64(DATA_LEOTHERAS);
+ if (!leotherasGUID)
+ leotherasGUID = instance->GetData64(DATA_LEOTHERAS);
- if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
- {
- Unit* victim = NULL;
- victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
- if (victim)
- AttackStart(victim);
- }
+ if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER))
+ {
+ Unit* victim = NULL;
+ victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER));
+ if (victim)
+ AttackStart(victim);
}
if (!UpdateVictim())
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index c4a55065f27..8ea9337537a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -81,7 +81,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_the_lurker_belowAI(creature);
+ return GetInstanceAI<boss_the_lurker_belowAI>(creature);
}
struct boss_the_lurker_belowAI : public ScriptedAI
@@ -138,11 +138,8 @@ public:
Summons.DespawnAll();
- if (instance)
- {
- instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
- instance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
- }
+ instance->SetData(DATA_THELURKERBELOWEVENT, NOT_STARTED);
+ instance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
DoCast(me, SPELL_SUBMERGE); // submerge anim
me->SetVisible(false); // we start invis under water, submerged
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -151,19 +148,15 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->SetData(DATA_THELURKERBELOWEVENT, DONE);
- instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS);
- }
+ instance->SetData(DATA_THELURKERBELOWEVENT, DONE);
+ instance->SetData(DATA_STRANGE_POOL, IN_PROGRESS);
Summons.DespawnAll();
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
+ instance->SetData(DATA_THELURKERBELOWEVENT, IN_PROGRESS);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index 48a4a1e5ecd..1a0b06d25dc 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -91,7 +91,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_morogrim_tidewalkerAI(creature);
+ return GetInstanceAI<boss_morogrim_tidewalkerAI>(creature);
}
struct boss_morogrim_tidewalkerAI : public ScriptedAI
@@ -130,16 +130,14 @@ public:
Earthquake = false;
Phase2 = false;
- if (instance)
- instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED);
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, NOT_STARTED);
}
void StartEvent()
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -151,8 +149,7 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
+ instance->SetData(DATA_MOROGRIMTIDEWALKEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
index d6162fd1ea4..0dd83a1adf6 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp
@@ -41,7 +41,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thespiaAI(creature);
+ return GetInstanceAI<boss_thespiaAI>(creature);
}
struct boss_thespiaAI : public ScriptedAI
@@ -63,16 +63,14 @@ public:
LungBurst_Timer = 7000;
EnvelopingWinds_Timer = 9000;
- if (instance)
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED);
+ instance->SetBossState(DATA_HYDROMANCER_THESPIA, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEAD);
- if (instance)
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE);
+ instance->SetBossState(DATA_HYDROMANCER_THESPIA, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -84,8 +82,7 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS);
+ instance->SetBossState(DATA_HYDROMANCER_THESPIA, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
index 241d0f8fec2..2cc3d45ccff 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp
@@ -57,7 +57,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mekgineer_steamriggerAI(creature);
+ return GetInstanceAI<boss_mekgineer_steamriggerAI>(creature);
}
struct boss_mekgineer_steamriggerAI : public ScriptedAI
@@ -86,16 +86,14 @@ public:
Summon50 = false;
Summon25 = false;
- if (instance)
- instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, NOT_STARTED);
+ instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, DONE);
+ instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, DONE);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -107,8 +105,7 @@ public:
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
+ instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, IN_PROGRESS);
}
//no known summon spells exist
@@ -197,7 +194,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_steamrigger_mechanicAI(creature);
+ return GetInstanceAI<npc_steamrigger_mechanicAI>(creature);
}
struct npc_steamrigger_mechanicAI : public ScriptedAI
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index 887d51a43bf..1b496c086bd 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -50,7 +50,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_naga_distillerAI(creature);
+ return GetInstanceAI<npc_naga_distillerAI>(creature);
}
struct npc_naga_distillerAI : public ScriptedAI
@@ -68,13 +68,10 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
//hack, due to really weird spell behaviour :(
- if (instance)
+ if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS)
{
- if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS)
- {
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- }
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -87,15 +84,13 @@ public:
DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true);
- if (instance)
- instance->SetData(DATA_DISTILLER, IN_PROGRESS);
+ instance->SetData(DATA_DISTILLER, IN_PROGRESS);
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage) OVERRIDE
{
if (me->GetHealth() <= damage)
- if (instance)
- instance->SetData(DATA_DISTILLER, DONE);
+ instance->SetData(DATA_DISTILLER, DONE);
}
};
@@ -108,7 +103,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warlord_kalithreshAI(creature);
+ return GetInstanceAI<boss_warlord_kalithreshAI>(creature);
}
struct boss_warlord_kalithreshAI : public ScriptedAI
@@ -132,16 +127,14 @@ public:
Rage_Timer = 45000;
CanRage = false;
- if (instance)
- instance->SetBossState(DATA_WARLORD_KALITHRESH, NOT_STARTED);
+ instance->SetBossState(DATA_WARLORD_KALITHRESH, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetBossState(DATA_WARLORD_KALITHRESH, IN_PROGRESS);
+ instance->SetBossState(DATA_WARLORD_KALITHRESH, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -153,17 +146,15 @@ public:
{
//hack :(
if (spell->Id == SPELL_WARLORDS_RAGE_PROC)
- if (instance)
- if (instance->GetData(DATA_DISTILLER) == DONE)
- me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC);
+ if (instance->GetData(DATA_DISTILLER) == DONE)
+ me->RemoveAurasDueToSpell(SPELL_WARLORDS_RAGE_PROC);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetBossState(DATA_WARLORD_KALITHRESH, DONE);
+ instance->SetBossState(DATA_WARLORD_KALITHRESH, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index be4cac80adb..0788fdb3796 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -122,12 +122,9 @@ class boss_broggok : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true);
- instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true);
- instance->SetData(TYPE_BROGGOK_EVENT, DONE);
- }
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR4), true);
+ instance->HandleGameObject(instance->GetData64(DATA_DOOR5), true);
+ instance->SetData(TYPE_BROGGOK_EVENT, DONE);
}
void DoAction(int32 action) OVERRIDE
@@ -154,7 +151,7 @@ class boss_broggok : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_broggokAI(creature);
+ return GetInstanceAI<boss_broggokAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index f6bceb78a14..f4bc5a99a01 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -108,18 +108,16 @@ class boss_kelidan_the_breaker : public CreatureScript
SummonChannelers();
me->SetReactState(REACT_PASSIVE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
- if (instance)
- instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* who) OVERRIDE
{
Talk(SAY_WAKE);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoStartMovement(who);
- if (instance)
- instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
+ instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -193,9 +191,6 @@ class boss_kelidan_the_breaker : public CreatureScript
{
Talk(SAY_DIE);
- if (!instance)
- return;
-
instance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE);
instance->HandleGameObject(instance->GetData64(DATA_DOOR1), true);
instance->HandleGameObject(instance->GetData64(DATA_DOOR6), true);
@@ -207,7 +202,7 @@ class boss_kelidan_the_breaker : public CreatureScript
{
if (check_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
DoCast(me, SPELL_EVOCATION);
check_Timer = 5000;
}
@@ -248,7 +243,7 @@ class boss_kelidan_the_breaker : public CreatureScript
if (BurningNova_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
Talk(SAY_NOVA);
@@ -275,7 +270,7 @@ class boss_kelidan_the_breaker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kelidan_the_breakerAI(creature);
+ return GetInstanceAI<boss_kelidan_the_breakerAI>(creature);
}
};
@@ -311,7 +306,7 @@ class npc_shadowmoon_channeler : public CreatureScript
ShadowBolt_Timer = 1000+rand()%1000;
MarkOfShadow_Timer = 5000+rand()%2000;
check_Timer = 0;
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
}
@@ -319,7 +314,7 @@ class npc_shadowmoon_channeler : public CreatureScript
{
if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerEngaged(who);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
DoStartMovement(who);
}
@@ -336,7 +331,7 @@ class npc_shadowmoon_channeler : public CreatureScript
{
if (check_Timer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100))
{
uint64 channeler = CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me);
@@ -373,7 +368,7 @@ class npc_shadowmoon_channeler : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadowmoon_channelerAI(creature);
+ return GetInstanceAI<npc_shadowmoon_channelerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index 33e23c12d14..fb5cfa272aa 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -72,9 +72,6 @@ class boss_the_maker : public CreatureScript
Domination_Timer = 120000;
Knockdown_Timer = 10000;
- if (!instance)
- return;
-
instance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED);
instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true);
}
@@ -83,9 +80,6 @@ class boss_the_maker : public CreatureScript
{
Talk(SAY_AGGRO);
- if (!instance)
- return;
-
instance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS);
instance->HandleGameObject(instance->GetData64(DATA_DOOR2), false);
}
@@ -99,9 +93,6 @@ class boss_the_maker : public CreatureScript
{
Talk(SAY_DIE);
- if (!instance)
- return;
-
instance->SetData(TYPE_THE_MAKER_EVENT, DONE);
instance->HandleGameObject(instance->GetData64(DATA_DOOR2), true);
instance->HandleGameObject(instance->GetData64(DATA_DOOR3), true);
@@ -156,7 +147,7 @@ class boss_the_maker : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_the_makerAI(creature);
+ return GetInstanceAI<boss_the_makerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index 7e80182f1e8..6f8eac88c66 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -224,7 +224,7 @@ class boss_omor_the_unscarred : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_omor_the_unscarredAI(creature);
+ return GetInstanceAI<boss_omor_the_unscarredAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index f4ee716dc67..f52ae3a8948 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -71,7 +71,7 @@ enum Spells
SPELL_SHADOW_CAGE = 30168,
SPELL_SHADOW_GRASP = 30410,
SPELL_SHADOW_GRASP_VISUAL = 30166,
- SPELL_MIND_EXHAUSTION = 44032, //Casted by the cubes when channeling ends
+ SPELL_MIND_EXHAUSTION = 44032, //Cast by the cubes when channeling ends
SPELL_SHADOW_CAGE_C = 30205,
SPELL_SHADOW_GRASP_C = 30207,
SPELL_SHADOW_BOLT_VOLLEY = 30510,
@@ -249,11 +249,8 @@ class boss_magtheridon : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- {
- instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED);
- instance->SetData(DATA_COLLAPSE, false);
- }
+ instance->SetData(DATA_MAGTHERIDON_EVENT, NOT_STARTED);
+ instance->SetData(DATA_COLLAPSE, false);
}
void SetClicker(uint64 cubeGUID, uint64 clickerGUID)
@@ -314,8 +311,7 @@ class boss_magtheridon : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
+ instance->SetData(DATA_MAGTHERIDON_EVENT, DONE);
Talk(SAY_DEATH);
}
@@ -331,8 +327,7 @@ class boss_magtheridon : public CreatureScript
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_MAGTHERIDON_EVENT, IN_PROGRESS);
DoZoneInCombat();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -392,7 +387,7 @@ class boss_magtheridon : public CreatureScript
if (Quake_Timer <= diff)
{
// to avoid blastnova interruption
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_QUAKE_TRIGGER, true);
Quake_Timer = 50000;
@@ -421,7 +416,7 @@ class boss_magtheridon : public CreatureScript
Blaze_Timer -= diff;
if (!Phase3 && HealthBelowPct(30)
- && !me->IsNonMeleeSpellCasted(false) // blast nova
+ && !me->IsNonMeleeSpellCast(false) // blast nova
&& !me->HasUnitState(UNIT_STATE_STUNNED)) // shadow cage and earthquake
{
Phase3 = true;
@@ -429,8 +424,7 @@ class boss_magtheridon : public CreatureScript
DoCast(me, SPELL_CAMERA_SHAKE, true);
DoCast(me, SPELL_DEBRIS_KNOCKDOWN, true);
- if (instance)
- instance->SetData(DATA_COLLAPSE, true);
+ instance->SetData(DATA_COLLAPSE, true);
}
if (Phase3)
@@ -457,7 +451,7 @@ class boss_magtheridon : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_magtheridonAI(creature);
+ return GetInstanceAI<boss_magtheridonAI>(creature);
}
};
@@ -498,8 +492,7 @@ class npc_hellfire_channeler : public CreatureScript
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_CHANNELER_EVENT, IN_PROGRESS);
me->InterruptNonMeleeSpells(false);
DoZoneInCombat();
@@ -507,8 +500,7 @@ class npc_hellfire_channeler : public CreatureScript
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
+ instance->SetData(DATA_CHANNELER_EVENT, NOT_STARTED);
DoCast(me, SPELL_SHADOW_GRASP_C, false);
}
@@ -526,8 +518,7 @@ class npc_hellfire_channeler : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_CHANNELER_EVENT, DONE);
+ instance->SetData(DATA_CHANNELER_EVENT, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -576,7 +567,7 @@ class npc_hellfire_channeler : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_hellfire_channelerAI(creature);
+ return GetInstanceAI<npc_hellfire_channelerAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 981774a677b..404680a9097 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -109,8 +109,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
Talk(SAY_DIE);
- if (instance)
- instance->SetBossState(DATA_NETHEKURSE, DONE);
+ instance->SetBossState(DATA_NETHEKURSE, DONE);
}
void SetData(uint32 data, uint32 value) OVERRIDE
@@ -184,8 +183,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
IntroOnce = true;
IsIntroEvent = true;
- if (instance)
- instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS);
+ instance->SetBossState(DATA_NETHEKURSE, IN_PROGRESS);
}
if (IsIntroEvent || !IsMainEvent)
@@ -219,9 +217,6 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
if (IsIntroEvent)
{
- if (!instance)
- return;
-
if (instance->GetBossState(DATA_NETHEKURSE) == IN_PROGRESS)
{
if (IntroEvent_Timer <= diff)
@@ -297,7 +292,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_grand_warlock_nethekurseAI(creature);
+ return GetInstanceAI<boss_grand_warlock_nethekurseAI>(creature);
}
};
@@ -328,22 +323,18 @@ class npc_fel_orc_convert : public CreatureScript
{
events.ScheduleEvent(EVENT_HEMORRHAGE, 3000);
- if (instance)
- if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
- if (Kurse && me->IsWithinDist(Kurse, 45.0f))
- Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO);
+ if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
+ if (me->IsWithinDist(Kurse, 45.0f))
+ Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_AGGRO);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS)
- return;
+ if (instance->GetBossState(DATA_NETHEKURSE) != IN_PROGRESS)
+ return;
- if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
- Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH);
- }
+ if (Creature* Kurse = Unit::GetCreature(*me, instance->GetData64(NPC_GRAND_WARLOCK_NETHEKURSE)))
+ Kurse->AI()->SetData(SETDATA_DATA, SETDATA_PEON_DEATH);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -369,7 +360,7 @@ class npc_fel_orc_convert : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_fel_orc_convertAI(creature);
+ return GetInstanceAI<npc_fel_orc_convertAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 9c4be7c0b1b..e647947c133 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -167,8 +167,7 @@ class boss_warbringer_omrogg : public CreatureScript
ThunderClap_Timer = 15000;
ResetThreat_Timer = 30000;
- if (instance)
- instance->SetData(DATA_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid.
+ instance->SetData(DATA_OMROGG, NOT_STARTED); //End boss can use this later. O'mrogg must be defeated(DONE) or he will come to aid.
}
void DoYellForThreat()
@@ -204,8 +203,7 @@ class boss_warbringer_omrogg : public CreatureScript
AggroYell = true;
}
- if (instance)
- instance->SetBossState(DATA_OMROGG, IN_PROGRESS);
+ instance->SetBossState(DATA_OMROGG, IN_PROGRESS);
}
void JustSummoned(Creature* summoned) OVERRIDE
@@ -259,8 +257,7 @@ class boss_warbringer_omrogg : public CreatureScript
RightHead->AI()->SetData(SETDATA_DATA, SETDATA_YELL);
- if (instance)
- instance->SetBossState(DATA_OMROGG, DONE);
+ instance->SetBossState(DATA_OMROGG, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -388,7 +385,7 @@ class boss_warbringer_omrogg : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warbringer_omroggAI(creature);
+ return GetInstanceAI<boss_warbringer_omroggAI>(creature);
}
};
@@ -438,7 +435,7 @@ class npc_omrogg_heads : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_omrogg_headsAI(creature);
+ return GetInstanceAI<npc_omrogg_headsAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index f9ec3edb362..553c1cbdb33 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -90,8 +90,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
Talk(SAY_DEATH);
removeAdds();
- if (instance)
- instance->SetBossState(DATA_KARGATH, DONE);
+ instance->SetBossState(DATA_KARGATH, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -311,7 +310,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warchief_kargath_bladefistAI(creature);
+ return GetInstanceAI<boss_warchief_kargath_bladefistAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 5d789359864..ef01fd3a2ea 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -109,8 +109,7 @@ class boss_alar : public CreatureScript
void Reset() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ALAREVENT, NOT_STARTED);
+ instance->SetData(DATA_ALAREVENT, NOT_STARTED);
Berserk_Timer = 1200000;
Platforms_Move_Timer = 0;
@@ -136,8 +135,7 @@ class boss_alar : public CreatureScript
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
+ instance->SetData(DATA_ALAREVENT, IN_PROGRESS);
me->SetDisableGravity(true); // after enterevademode will be set walk movement
DoZoneInCombat();
@@ -146,8 +144,7 @@ class boss_alar : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_ALAREVENT, DONE);
+ instance->SetData(DATA_ALAREVENT, DONE);
}
void JustSummoned(Creature* summon) OVERRIDE
@@ -426,7 +423,7 @@ class boss_alar : public CreatureScript
void DoMeleeAttackIfReady()
{
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
if (me->IsWithinMeleeRange(me->GetVictim()))
{
@@ -451,7 +448,7 @@ class boss_alar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_alarAI(creature);
+ return GetInstanceAI<boss_alarAI>(creature);
}
};
@@ -528,7 +525,7 @@ class npc_ember_of_alar : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ember_of_alarAI(creature);
+ return GetInstanceAI<npc_ember_of_alarAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index c5c3f6deb12..241438d611b 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -146,8 +146,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Wrath_Timer = 20000+rand()%5000;//twice in phase one
Phase = 1;
- if (instance)
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, NOT_STARTED);
me->SetArmor(defaultarmor);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -168,8 +167,7 @@ class boss_high_astromancer_solarian : public CreatureScript
me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -177,8 +175,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Talk(SAY_AGGRO);
DoZoneInCombat();
- if (instance)
- instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
+ instance->SetData(DATA_HIGHASTROMANCERSOLARIANEVENT, IN_PROGRESS);
}
void SummonMinion(uint32 entry, float x, float y, float z)
@@ -419,7 +416,7 @@ class boss_high_astromancer_solarian : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_astromancer_solarianAI(creature);
+ return GetInstanceAI<boss_high_astromancer_solarianAI>(creature);
}
};
@@ -467,8 +464,7 @@ class npc_solarium_priest : public CreatureScript
switch (urand(0, 1))
{
case 0:
- if (instance)
- target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER));
+ target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER));
break;
case 1:
target = me;
@@ -506,7 +502,7 @@ class npc_solarium_priest : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_solarium_priestAI(creature);
+ return GetInstanceAI<npc_solarium_priestAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index e85c8781dd9..11b4ad1398d 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -308,7 +308,7 @@ class boss_kaelthas : public CreatureScript
uint32 Phase;
uint32 PhaseSubphase; //generic
uint32 Phase_Timer; //generic timer
- uint32 PyrosCasted;
+ uint32 PyrosCast;
bool InGravityLapse;
bool IsCastingFireball;
@@ -330,7 +330,7 @@ class boss_kaelthas : public CreatureScript
GravityLapse_Phase = 0;
NetherBeam_Timer = 8000;
NetherVapor_Timer = 10000;
- PyrosCasted = 0;
+ PyrosCast = 0;
Phase = 0;
InGravityLapse = false;
IsCastingFireball = false;
@@ -344,8 +344,7 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 0);
+ instance->SetData(DATA_KAELTHASEVENT, 0);
}
void PrepareAdvisors()
@@ -364,9 +363,6 @@ class boss_kaelthas : public CreatureScript
void StartEvent()
{
- if (!instance)
- return;
-
m_auiAdvisorGuid[0] = instance->GetData64(DATA_THALADREDTHEDARKENER);
m_auiAdvisorGuid[1] = instance->GetData64(DATA_LORDSANGUINAR);
m_auiAdvisorGuid[2] = instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
@@ -468,8 +464,7 @@ class boss_kaelthas : public CreatureScript
summons.DespawnAll();
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 0);
+ instance->SetData(DATA_KAELTHASEVENT, 0);
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
@@ -633,8 +628,7 @@ class boss_kaelthas : public CreatureScript
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
Phase = 2;
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 2);
+ instance->SetData(DATA_KAELTHASEVENT, 2);
Talk(SAY_PHASE2_WEAPON);
@@ -678,8 +672,7 @@ class boss_kaelthas : public CreatureScript
if (Phase_Timer <= diff)
{
Talk(SAY_PHASE3_ADVANCE);
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 3);
+ instance->SetData(DATA_KAELTHASEVENT, 3);
Phase = 3;
PhaseSubphase = 0;
}
@@ -716,8 +709,7 @@ class boss_kaelthas : public CreatureScript
Talk(SAY_PHASE4_INTRO2);
Phase = 4;
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 4);
+ instance->SetData(DATA_KAELTHASEVENT, 4);
// Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael.
DoResetThreat();
@@ -750,7 +742,7 @@ class boss_kaelthas : public CreatureScript
{
if (!IsCastingFireball)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
//interruptable
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_INTERRUPT_CAST, false);
@@ -821,8 +813,7 @@ class boss_kaelthas : public CreatureScript
{
if (HealthBelowPct(50))
{
- if (instance)
- instance->SetData(DATA_KAELTHASEVENT, 4);
+ instance->SetData(DATA_KAELTHASEVENT, 4);
Phase = 5;
Phase_Timer = 10000;
@@ -844,19 +835,19 @@ class boss_kaelthas : public CreatureScript
{
DoCast(me, SPELL_SHOCK_BARRIER);
ChainPyros = true;
- PyrosCasted = 0;
+ PyrosCast = 0;
ShockBarrier_Timer = 60000;
}
else
ShockBarrier_Timer -= diff;
//Chain Pyros (3 of them max)
- if (ChainPyros && !me->IsNonMeleeSpellCasted(false))
+ if (ChainPyros && !me->IsNonMeleeSpellCast(false))
{
- if (PyrosCasted < 3)
+ if (PyrosCast < 3)
{
DoCastVictim(SPELL_PYROBLAST);
- ++PyrosCasted;
+ ++PyrosCast;
}
else
{
@@ -1011,7 +1002,7 @@ class boss_kaelthas : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kaelthasAI(creature);
+ return GetInstanceAI<boss_kaelthasAI>(creature);
}
};
@@ -1109,7 +1100,7 @@ class boss_thaladred_the_darkener : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_thaladred_the_darkenerAI(creature);
+ return GetInstanceAI<boss_thaladred_the_darkenerAI>(creature);
}
};
@@ -1177,7 +1168,7 @@ class boss_lord_sanguinar : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_sanguinarAI(creature);
+ return GetInstanceAI<boss_lord_sanguinarAI>(creature);
}
};
//Grand Astromancer Capernian AI
@@ -1321,7 +1312,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_grand_astromancer_capernianAI(creature);
+ return GetInstanceAI<boss_grand_astromancer_capernianAI>(creature);
}
};
@@ -1404,7 +1395,7 @@ class boss_master_engineer_telonicus : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_master_engineer_telonicusAI(creature);
+ return GetInstanceAI<boss_master_engineer_telonicusAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index f842ed19f3c..db6bd772a83 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -91,16 +91,14 @@ class boss_void_reaver : public CreatureScript
Talk(SAY_DEATH);
DoZoneInCombat();
- if (instance)
- instance->SetData(DATA_VOIDREAVEREVENT, DONE);
+ instance->SetData(DATA_VOIDREAVEREVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
+ instance->SetData(DATA_VOIDREAVEREVENT, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -172,7 +170,7 @@ class boss_void_reaver : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_void_reaverAI(creature);
+ return GetInstanceAI<boss_void_reaverAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index b5172245b49..37a6886cda5 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -182,14 +182,11 @@ class npc_ragin_flames : public CreatureScript
//Check_Timer
if (Check_Timer <= diff)
{
- if (instance)
+ if (instance->GetData(DATA_NETHERMANCER_SEPRETHREA) != IN_PROGRESS)
{
- if (instance->GetData(DATA_NETHERMANCER_SEPRETHREA) != IN_PROGRESS)
- {
- //remove
- me->setDeathState(JUST_DIED);
- me->RemoveCorpse();
- }
+ //remove
+ me->setDeathState(JUST_DIED);
+ me->RemoveCorpse();
}
Check_Timer = 1000;
} else Check_Timer -= diff;
@@ -223,7 +220,7 @@ class npc_ragin_flames : public CreatureScript
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_ragin_flamesAI(creature);
+ return GetInstanceAI<npc_ragin_flamesAI>(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index ff3145c5c78..741b1378e4a 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -116,11 +116,10 @@ class npc_millhouse_manastorm : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
-
- void KilledUnit(Unit* /*victim*/) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- Talk(SAY_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -191,7 +190,7 @@ class npc_millhouse_manastorm : public CreatureScript
if (Pyroblast_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_PYRO);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
index 1ebfad4dfeb..c3b7d754a0d 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.h
@@ -32,11 +32,11 @@ enum DataTypes
// Additional Data
DATA_CONVERSATION = 4,
- DATA_WARDEN_1 = 5, // used by EventAI
- DATA_WARDEN_2 = 6, // used by EventAI
- DATA_WARDEN_3 = 7, // used by EventAI
- DATA_WARDEN_4 = 8, // used by EventAI
- DATA_WARDEN_5 = 9, // used by EventAI
+ DATA_WARDEN_1 = 5, // used by SmartAI
+ DATA_WARDEN_2 = 6, // used by SmartAI
+ DATA_WARDEN_3 = 7, // used by SmartAI
+ DATA_WARDEN_4 = 8, // used by SmartAI
+ DATA_WARDEN_5 = 9, // used by SmartAI
DATA_MELLICHAR = 10,
DATA_WARDENS_SHIELD = 11
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index 48d955acbc3..d590093de56 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -137,7 +137,7 @@ class boss_harbinger_skyriss : public CreatureScript
void DoSplit(uint32 val)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
Talk(SAY_IMAGE);
@@ -211,7 +211,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (Fear_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_FEAR);
@@ -228,7 +228,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (Domination_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_MIND);
@@ -247,7 +247,7 @@ class boss_harbinger_skyriss : public CreatureScript
{
if (ManaBurn_Timer <= diff)
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1))
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 1b362fe8a5a..fe072b437eb 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -126,7 +126,7 @@ class boss_high_botanist_freywinn : public CreatureScript
{
Talk(SAY_TREE);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(true);
me->RemoveAllAuras();
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index dcb9f71615d..39a97bd4d8a 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -19,7 +19,7 @@
/* ScriptData
SDName: Blades_Edge_Mountains
SD%Complete: 90
-SDComment: Quest support: 10503, 10504, 10556, 10594, 10609, 10682, 10821, 10980. Ogri'la->Skettis Flight. (npc_daranelle needs bit more work before consider complete)
+SDComment: Quest support: 10503, 10504, 10556, 10594, 10609, 10821. Ogri'la->Skettis Flight. (npc_daranelle needs bit more work before consider complete)
SDCategory: Blade's Edge Mountains
EndScriptData */
@@ -28,8 +28,6 @@ npc_bloodmaul_brutebane
npc_bloodmaul_brute
npc_nether_drake
npc_daranelle
-npc_overseer_nuaar
-npc_saikkal_the_elder
go_legion_obelisk
go_thunderspike
EndContentData */
@@ -134,8 +132,9 @@ public:
void JustDied(Unit* killer) OVERRIDE
{
- if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER))
- Talk(SAY_DEATH);
+ if (killer->GetTypeId() == TYPEID_PLAYER)
+ if (killer->ToPlayer()->GetQuestRewardStatus(QUEST_INTO_THE_SOULGRINDER))
+ Talk(SAY_DEATH);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
@@ -401,8 +400,9 @@ public:
enum Daranelle
{
- SAY_SPELL_INFLUENCE = 0,
- SPELL_LASHHAN_CHANNEL = 36904
+ SAY_SPELL_INFLUENCE = 0,
+ SPELL_LASHHAN_CHANNEL = 36904,
+ SPELL_DISPELLING_ANALYSIS = 37028
};
class npc_daranelle : public CreatureScript
@@ -427,7 +427,7 @@ public:
{
Talk(SAY_SPELL_INFLUENCE, who);
/// @todo Move the below to updateAI and run if this statement == true
- DoCast(who, 37028, true);
+ DoCast(who, SPELL_DISPELLING_ANALYSIS, true);
}
}
@@ -441,79 +441,6 @@ public:
}
};
-/*######
-## npc_overseer_nuaar
-######*/
-
-#define GOSSIP_HELLO_ON "Overseer, I am here to negotiate on behalf of the Cenarion Expedition."
-
-class npc_overseer_nuaar : public CreatureScript
-{
-public:
- npc_overseer_nuaar() : CreatureScript("npc_overseer_nuaar") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->SEND_GOSSIP_MENU(10533, creature->GetGUID());
- player->AreaExploredOrEventHappens(10682);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(10682) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(10532, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
-## npc_saikkal_the_elder
-######*/
-
-#define GOSSIP_HELLO_STE "Yes... yes, it's me."
-#define GOSSIP_SELECT_STE "Yes elder. Tell me more of the book."
-
-class npc_saikkal_the_elder : public CreatureScript
-{
-public:
- npc_saikkal_the_elder() : CreatureScript("npc_saikkal_the_elder") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(10795, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
- player->SEND_GOSSIP_MENU(10796, creature->GetGUID());
- break;
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(10980) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
- player->SEND_GOSSIP_MENU(10794, creature->GetGUID());
-
- return true;
- }
-};
-
//Support for quest: You're Fired! (10821)
bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five;
@@ -955,7 +882,7 @@ class npc_simon_bunny : public CreatureScript
/*
Called when AI is playing the sequence for player. We cast the visual spell and then remove the
- casted color from the casting sequence.
+ cast color from the casting sequence.
*/
void PlayNextColor()
{
@@ -1198,7 +1125,10 @@ public:
struct npc_oscillating_frequency_scanner_master_bunnyAI : public ScriptedAI
{
- npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature) { }
+ npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature)
+ {
+ playerGuid = 0;
+ }
void Reset() OVERRIDE
{
@@ -1279,8 +1209,6 @@ void AddSC_blades_edge_mountains()
new npc_bloodmaul_brute();
new npc_nether_drake();
new npc_daranelle();
- new npc_overseer_nuaar();
- new npc_saikkal_the_elder();
new go_legion_obelisk();
new go_thunderspike();
new npc_simon_bunny();
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 672cf51bdb7..5e70b7f9fc4 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -19,18 +19,15 @@
/* ScriptData
SDName: Hellfire_Peninsula
SD%Complete: 100
-SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths)
+SDComment: Quest support: 9375, 9410, 9418, 10129, 10146, 10162, 10163, 10340, 10346, 10347, 10382 (Special flight paths) "Needs update"
SDCategory: Hellfire Peninsula
EndScriptData */
/* ContentData
npc_aeranas
npc_ancestral_wolf
-go_haaleshi_altar
-npc_naladu
-npc_tracy_proudwell
-npc_trollbane
npc_wounded_blood_elf
+npc_fel_guard_hound
EndContentData */
#include "ScriptMgr.h"
@@ -46,14 +43,12 @@ EndContentData */
enum Aeranas
{
- SAY_SUMMON = 0,
- SAY_FREE = 1,
-
- FACTION_HOSTILE = 16,
- FACTION_FRIENDLY = 35,
-
- SPELL_ENVELOPING_WINDS = 15535,
- SPELL_SHOCK = 12553
+ SAY_SUMMON = 0,
+ SAY_FREE = 1,
+ FACTION_HOSTILE = 16,
+ FACTION_FRIENDLY = 35,
+ SPELL_ENVELOPING_WINDS = 15535,
+ SPELL_SHOCK = 12553
};
class npc_aeranas : public CreatureScript
@@ -61,24 +56,15 @@ class npc_aeranas : public CreatureScript
public:
npc_aeranas() : CreatureScript("npc_aeranas") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_aeranasAI(creature);
- }
-
struct npc_aeranasAI : public ScriptedAI
{
npc_aeranasAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 Faction_Timer;
- uint32 EnvelopingWinds_Timer;
- uint32 Shock_Timer;
-
void Reset() OVERRIDE
{
- Faction_Timer = 8000;
- EnvelopingWinds_Timer = 9000;
- Shock_Timer = 5000;
+ faction_Timer = 8000;
+ envelopingWinds_Timer = 9000;
+ shock_Timer = 5000;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
me->setFaction(FACTION_FRIENDLY);
@@ -88,13 +74,13 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (Faction_Timer)
+ if (faction_Timer)
{
- if (Faction_Timer <= diff)
+ if (faction_Timer <= diff)
{
me->setFaction(FACTION_HOSTILE);
- Faction_Timer = 0;
- } else Faction_Timer -= diff;
+ faction_Timer = 0;
+ } else faction_Timer -= diff;
}
if (!UpdateVictim())
@@ -111,21 +97,31 @@ public:
return;
}
- if (Shock_Timer <= diff)
+ if (shock_Timer <= diff)
{
DoCastVictim(SPELL_SHOCK);
- Shock_Timer = 10000;
- } else Shock_Timer -= diff;
+ shock_Timer = 10000;
+ } else shock_Timer -= diff;
- if (EnvelopingWinds_Timer <= diff)
+ if (envelopingWinds_Timer <= diff)
{
DoCastVictim(SPELL_ENVELOPING_WINDS);
- EnvelopingWinds_Timer = 25000;
- } else EnvelopingWinds_Timer -= diff;
+ envelopingWinds_Timer = 25000;
+ } else envelopingWinds_Timer -= diff;
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 faction_Timer;
+ uint32 envelopingWinds_Timer;
+ uint32 shock_Timer;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_aeranasAI(creature);
+ }
};
/*######
@@ -134,13 +130,11 @@ public:
enum AncestralWolf
{
- EMOTE_WOLF_LIFT_HEAD = 0,
- EMOTE_WOLF_HOWL = 1,
- SAY_WOLF_WELCOME = 2,
-
- SPELL_ANCESTRAL_WOLF_BUFF = 29981,
-
- NPC_RYGA = 17123
+ EMOTE_WOLF_LIFT_HEAD = 0,
+ EMOTE_WOLF_HOWL = 1,
+ SAY_WOLF_WELCOME = 2,
+ SPELL_ANCESTRAL_WOLF_BUFF = 29981,
+ NPC_RYGA = 17123
};
class npc_ancestral_wolf : public CreatureScript
@@ -148,11 +142,6 @@ class npc_ancestral_wolf : public CreatureScript
public:
npc_ancestral_wolf() : CreatureScript("npc_ancestral_wolf") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_ancestral_wolfAI(creature);
- }
-
struct npc_ancestral_wolfAI : public npc_escortAI
{
npc_ancestral_wolfAI(Creature* creature) : npc_escortAI(creature)
@@ -166,20 +155,18 @@ public:
Reset();
}
- Creature* pRyga;
-
void Reset() OVERRIDE
{
- pRyga = NULL;
+ ryga = NULL;
DoCast(me, SPELL_ANCESTRAL_WOLF_BUFF, true);
}
void MoveInLineOfSight(Unit* who) OVERRIDE
{
- if (!pRyga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f))
+ if (!ryga && who->GetEntry() == NPC_RYGA && me->IsWithinDistInMap(who, 15.0f))
if (Creature* temp = who->ToCreature())
- pRyga = temp;
+ ryga = temp;
npc_escortAI::MoveInLineOfSight(who);
}
@@ -195,154 +182,19 @@ public:
Talk(EMOTE_WOLF_HOWL);
break;
case 50:
- if (pRyga && pRyga->IsAlive() && !pRyga->IsInCombat())
- pRyga->AI()->Talk(SAY_WOLF_WELCOME);
+ if (ryga && ryga->IsAlive() && !ryga->IsInCombat())
+ ryga->AI()->Talk(SAY_WOLF_WELCOME);
break;
}
}
- };
-};
-
-/*######
-## npc_naladu
-######*/
-
-#define GOSSIP_NALADU_ITEM1 "Why don't you escape?"
-
-enum Naladu
-{
- GOSSIP_TEXTID_NALADU1 = 9788
-};
-
-class npc_naladu : public CreatureScript
-{
-public:
- npc_naladu() : CreatureScript("npc_naladu") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NALADU_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*######
-## npc_tracy_proudwell
-######*/
-
-#define GOSSIP_TEXT_REDEEM_MARKS "I have marks to redeem!"
-#define GOSSIP_TRACY_PROUDWELL_ITEM1 "I heard that your dog Fei Fei took Klatu's prayer beads..."
-#define GOSSIP_TRACY_PROUDWELL_ITEM2 "<back>"
-
-enum Tracy
-{
- GOSSIP_TEXTID_TRACY_PROUDWELL1 = 10689,
- QUEST_DIGGING_FOR_PRAYER_BEADS = 10916
-};
-
-class npc_tracy_proudwell : public CreatureScript
-{
-public:
- npc_tracy_proudwell() : CreatureScript("npc_tracy_proudwell") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TRACY_PROUDWELL1, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- break;
- case GOSSIP_ACTION_TRADE:
- player->GetSession()->SendListInventory(creature->GetGUID());
- break;
- }
-
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsVendor())
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_REDEEM_MARKS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- if (player->GetQuestStatus(QUEST_DIGGING_FOR_PRAYER_BEADS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-};
-
-/*######
-## npc_trollbane
-######*/
-
-#define GOSSIP_TROLLBANE_ITEM1 "Tell me of the Sons of Lothar."
-#define GOSSIP_TROLLBANE_ITEM2 "<more>"
-#define GOSSIP_TROLLBANE_ITEM3 "Tell me of your homeland."
-
-enum Trollbane
-{
- GOSSIP_TEXTID_TROLLBANE1 = 9932,
- GOSSIP_TEXTID_TROLLBANE2 = 9933,
- GOSSIP_TEXTID_TROLLBANE3 = 8772
-};
-class npc_trollbane : public CreatureScript
-{
-public:
- npc_trollbane() : CreatureScript("npc_trollbane") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE1, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE2, creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TROLLBANE3, creature->GetGUID());
- break;
- }
-
- return true;
- }
+ private:
+ Creature* ryga;
+ };
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
+ return new npc_ancestral_wolfAI(creature);
}
};
@@ -358,8 +210,10 @@ enum WoundedBloodElf
SAY_ELF_SUMMON2 = 3,
SAY_ELF_COMPLETE = 4,
SAY_ELF_AGGRO = 5,
-
- QUEST_ROAD_TO_FALCON_WATCH = 9375
+ QUEST_ROAD_TO_FALCON_WATCH = 9375,
+ NPC_HAALESHI_WINDWALKER = 16966,
+ NPC_HAALESHI_TALONGUARD = 16967,
+ FACTION_FALCON_WATCH_QUEST = 775
};
class npc_wounded_blood_elf : public CreatureScript
@@ -367,28 +221,31 @@ class npc_wounded_blood_elf : public CreatureScript
public:
npc_wounded_blood_elf() : CreatureScript("npc_wounded_blood_elf") { }
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
+ struct npc_wounded_blood_elfAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH)
- {
- if (npc_escortAI* pEscortAI = CAST_AI(npc_wounded_blood_elf::npc_wounded_blood_elfAI, creature->AI()))
- pEscortAI->Start(true, false, player->GetGUID());
+ npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { }
- // Change faction so mobs attack
- creature->setFaction(775);
- }
+ void Reset() OVERRIDE { }
- return true;
- }
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ Talk(SAY_ELF_AGGRO);
+ }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_wounded_blood_elfAI(creature);
- }
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->AI()->AttackStart(me);
+ }
- struct npc_wounded_blood_elfAI : public npc_escortAI
- {
- npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) { }
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_ROAD_TO_FALCON_WATCH)
+ {
+ me->setFaction(FACTION_FALCON_WATCH_QUEST);
+ npc_escortAI::Start(true, false, player->GetGUID());
+ }
+ }
void WaypointReached(uint32 waypointId) OVERRIDE
{
@@ -404,8 +261,8 @@ public:
case 9:
Talk(SAY_ELF_SUMMON1, player);
// Spawn two Haal'eshi Talonguard
- DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_TALONGUARD, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 13:
Talk(SAY_ELF_RESTING, player);
@@ -413,8 +270,8 @@ public:
case 14:
Talk(SAY_ELF_SUMMON2, player);
// Spawn two Haal'eshi Windwalker
- DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(NPC_HAALESHI_WINDWALKER, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
break;
case 27:
Talk(SAY_ELF_COMPLETE, player);
@@ -423,20 +280,12 @@ public:
break;
}
}
-
- void Reset() OVERRIDE { }
-
- void EnterCombat(Unit* /*who*/) OVERRIDE
- {
- if (HasEscortState(STATE_ESCORT_ESCORTING))
- Talk(SAY_ELF_AGGRO);
- }
-
- void JustSummoned(Creature* summoned) OVERRIDE
- {
- summoned->AI()->AttackStart(me);
- }
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_wounded_blood_elfAI(creature);
+ }
};
/*######
@@ -445,9 +294,8 @@ public:
enum FelGuard
{
- SPELL_SUMMON_POO = 37688,
-
- NPC_DERANGED_HELBOAR = 16863
+ SPELL_SUMMON_POO = 37688,
+ NPC_DERANGED_HELBOAR = 16863
};
class npc_fel_guard_hound : public CreatureScript
@@ -455,32 +303,24 @@ class npc_fel_guard_hound : public CreatureScript
public:
npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_fel_guard_houndAI(creature);
- }
-
struct npc_fel_guard_houndAI : public ScriptedAI
{
npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 uiCheckTimer;
- uint64 uiHelboarGUID;
-
void Reset() OVERRIDE
{
- uiCheckTimer = 5000; //check for creature every 5 sec
- uiHelboarGUID = 0;
+ checkTimer = 5000; //check for creature every 5 sec
+ helboarGUID = 0;
}
- void MovementInform(uint32 uiType, uint32 uiId) OVERRIDE
+ void MovementInform(uint32 type, uint32 id) OVERRIDE
{
- if (uiType != POINT_MOTION_TYPE || uiId != 1)
+ if (type != POINT_MOTION_TYPE || id != 1)
return;
- if (Creature* pHelboar = me->GetCreature(*me, uiHelboarGUID))
+ if (Creature* helboar = me->GetCreature(*me, helboarGUID))
{
- pHelboar->RemoveCorpse();
+ helboar->RemoveCorpse();
DoCast(SPELL_SUMMON_POO);
if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
@@ -488,36 +328,43 @@ public:
}
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
- if (uiCheckTimer <= uiDiff)
+ if (checkTimer <= diff)
{
- if (Creature* pHelboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
+ if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
{
- if (pHelboar->GetGUID() != uiHelboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
+ if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
{
- uiHelboarGUID = pHelboar->GetGUID();
- me->GetMotionMaster()->MovePoint(1, pHelboar->GetPositionX(), pHelboar->GetPositionY(), pHelboar->GetPositionZ());
+ helboarGUID = helboar->GetGUID();
+ me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ());
}
}
- uiCheckTimer = 5000;
- }else uiCheckTimer -= uiDiff;
+ checkTimer = 5000;
+ }
+ else checkTimer -= diff;
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 checkTimer;
+ uint64 helboarGUID;
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_fel_guard_houndAI(creature);
+ }
};
void AddSC_hellfire_peninsula()
{
new npc_aeranas();
new npc_ancestral_wolf();
- new npc_naladu();
- new npc_tracy_proudwell();
- new npc_trollbane();
new npc_wounded_blood_elf();
new npc_fel_guard_hound();
}
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
index 31a6af2fc1c..799aaf5d0a2 100644
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ b/src/server/scripts/Pet/pet_dk.cpp
@@ -47,13 +47,14 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
void InitializeAI() OVERRIDE
{
+ // Not needed to be despawned now
+ _despawnTimer = 0;
+
CasterAI::InitializeAI();
uint64 ownerGuid = me->GetOwnerGUID();
if (!ownerGuid)
return;
-
- // Not needed to be despawned now
- _despawnTimer = 0;
+
// Find victim of Summon Gargoyle spell
std::list<Unit*> targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30.0f);
diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp
index 85247b29f84..7ac50f4313c 100644
--- a/src/server/scripts/Pet/pet_mage.cpp
+++ b/src/server/scripts/Pet/pet_mage.cpp
@@ -49,7 +49,7 @@ class npc_pet_mage_mirror_image : public CreatureScript
// Inherit Master's Threat List (not yet implemented)
owner->CastSpell((Unit*)NULL, SPELL_MAGE_MASTERS_THREAT_LIST, true);
// here mirror image casts on summoner spell (not present in client dbc) 49866
- // here should be auras (not present in client dbc): 35657, 35658, 35659, 35660 selfcasted by mirror images (stats related?)
+ // here should be auras (not present in client dbc): 35657, 35658, 35659, 35660 selfcast by mirror images (stats related?)
// Clone Me!
owner->CastSpell(me, SPELL_MAGE_CLONE_ME, false);
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 14746fbcb6c..f418e98048b 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -536,20 +536,20 @@ class spell_gen_bonked : public SpellScriptLoader
+ EFFECT_0: SCRIPT_EFFECT
+ EFFECT_1: NONE
+ EFFECT_2: NONE
- - Spells casted by players triggered by script:
+ - Spells cast by players triggered by script:
+ EFFECT_0: SCHOOL_DAMAGE
+ EFFECT_1: SCRIPT_EFFECT
+ EFFECT_2: FORCE_CAST
- - Spells casted by NPCs on players:
+ - Spells cast by NPCs on players:
+ EFFECT_0: SCHOOL_DAMAGE
+ EFFECT_1: SCRIPT_EFFECT
+ EFFECT_2: NONE
In the following script we handle the SCRIPT_EFFECT for effIndex EFFECT_0 and EFFECT_1.
- When handling EFFECT_0 we're in the "Spells on vehicle bar used by players" case
- and we'll trigger "Spells casted by players triggered by script"
- - When handling EFFECT_1 we're in the "Spells casted by players triggered by script"
- or "Spells casted by NPCs on players" so we'll search for the first defend layer and drop it.
+ and we'll trigger "Spells cast by players triggered by script"
+ - When handling EFFECT_1 we're in the "Spells cast by players triggered by script"
+ or "Spells cast by NPCs on players" so we'll search for the first defend layer and drop it.
*/
enum BreakShieldSpells
@@ -1210,7 +1210,7 @@ class spell_gen_defend : public SpellScriptLoader
{
SpellInfo const* spell = sSpellMgr->GetSpellInfo(m_scriptSpellId);
- // Defend spells casted by NPCs (add visuals)
+ // Defend spells cast by NPCs (add visuals)
if (spell->Effects[EFFECT_0].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
{
AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
@@ -1221,7 +1221,7 @@ class spell_gen_defend : public SpellScriptLoader
if (spell->Effects[EFFECT_2].ApplyAuraName == SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN)
OnEffectRemove += AuraEffectRemoveFn(spell_gen_defend_AuraScript::RemoveDummyFromDriver, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, AURA_EFFECT_HANDLE_REAL);
- // Defend spells casted by players (add/remove visuals)
+ // Defend spells cast by players (add/remove visuals)
if (spell->Effects[EFFECT_1].ApplyAuraName == SPELL_AURA_DUMMY)
{
AfterEffectApply += AuraEffectApplyFn(spell_gen_defend_AuraScript::RefreshVisualShields, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
@@ -1872,15 +1872,15 @@ class spell_gen_lifebloom : public SpellScriptLoader
+ EFFECT_0: SCRIPT_EFFECT
+ EFFECT_1: TRIGGER_SPELL
+ EFFECT_2: NONE
- - Spells casted by player's mounts triggered by script:
+ - Spells cast by player's mounts triggered by script:
+ EFFECT_0: CHARGE
+ EFFECT_1: TRIGGER_SPELL
+ EFFECT_2: APPLY_AURA
- - Spells casted by players on the target triggered by script:
+ - Spells cast by players on the target triggered by script:
+ EFFECT_0: SCHOOL_DAMAGE
+ EFFECT_1: SCRIPT_EFFECT
+ EFFECT_2: NONE
- - Spells casted by NPCs on players:
+ - Spells cast by NPCs on players:
+ EFFECT_0: SCHOOL_DAMAGE
+ EFFECT_1: CHARGE
+ EFFECT_2: SCRIPT_EFFECT
@@ -1888,12 +1888,12 @@ class spell_gen_lifebloom : public SpellScriptLoader
In the following script we handle the SCRIPT_EFFECT and CHARGE
- When handling SCRIPT_EFFECT:
+ EFFECT_0: Corresponds to "Spells on vehicle bar used by players" and we make player's mount cast
- the charge effect on the current target ("Spells casted by player's mounts triggered by script").
- + EFFECT_1 and EFFECT_2: Triggered when "Spells casted by player's mounts triggered by script" hits target,
- corresponding to "Spells casted by players on the target triggered by script" and "Spells casted by
+ the charge effect on the current target ("Spells cast by player's mounts triggered by script").
+ + EFFECT_1 and EFFECT_2: Triggered when "Spells cast by player's mounts triggered by script" hits target,
+ corresponding to "Spells cast by players on the target triggered by script" and "Spells cast by
NPCs on players" and we check Defend layers and drop a charge of the first found.
- When handling CHARGE:
- + Only launched for "Spells casted by player's mounts triggered by script", makes the player cast the
+ + Only launched for "Spells cast by player's mounts triggered by script", makes the player cast the
damaging spell on target with a small chance of failing it.
*/
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 92a18a654d5..cfb43e8a3f8 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1367,7 +1367,7 @@ class spell_q12372_destabilize_azure_dragonshrine_dummy : public SpellScriptLoad
}
};
-// ID - 50287 Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random (casted from Azure Dragons and Azure Drakes on death)
+// ID - 50287 Azure Dragon: On Death Force Cast Wyrmrest Defender to Whisper to Controller - Random (cast from Azure Dragons and Azure Drakes on death)
class spell_q12372_azure_on_death_force_whisper : public SpellScriptLoader
{
public:
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index 5ba95dca199..b629fd06b32 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -106,7 +106,7 @@ public:
return;
// Make sure our attack is ready and we arn't currently casting
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
@@ -145,7 +145,7 @@ public:
else
{
//Only run this code if we arn't already casting
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
bool healing = false;
SpellInfo const* info = NULL;
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index ed086712ca2..5cc9e68eb9b 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -93,7 +93,7 @@ public:
if (me->IsWithinMeleeRange(me->GetVictim()))
{
//Make sure our attack is ready and we arn't currently casting
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
bool Healing = false;
SpellInfo const* info = NULL;
@@ -124,7 +124,7 @@ public:
else
{
//Only run this code if we arn't already casting
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
bool Healing = false;
SpellInfo const* info = NULL;