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-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp101
-rw-r--r--src/server/scripts/World/action_ip_logger.cpp24
2 files changed, 12 insertions, 113 deletions
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index aa9774bfd62..ee244e51b09 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -133,106 +133,6 @@ class npc_risen_husk_spirit : public CreatureScript
};
/*######
-## npc_theramor_guard
-######*/
-
-enum TheramoreGuard
-{
- QUEST_DISCREDITING_THE_DESERTERS = 11133,
-
- NPC_THERAMORE_GUARD = 4979,
-
- SPELL_DOCTORED_LEAFLET = 42725,
- SPELL_PROPAGANDIZED = 42246,
-
- SAY_QUEST1 = 0,
- SAY_QUEST2 = 1,
- SAY_QUEST3 = 2
-};
-
-#define GOSSIP_ITEM_THERAMORE_GUARD "You look like an intelligent person. Why don't you read one of these leaflets and give it some thought?"
-
-class npc_theramore_guard : public CreatureScript
-{
-public:
- npc_theramore_guard() : CreatureScript("npc_theramore_guard") { }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (player->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
-
- if (action == GOSSIP_SENDER_INFO)
- {
- player->CLOSE_GOSSIP_MENU();
- player->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0);
- creature->AI()->Talk(SAY_QUEST1);
- creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false);
- creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->YellTimer = 4000;
- CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true;
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_theramore_guardAI(creature);
- }
-
- struct npc_theramore_guardAI : public ScriptedAI
- {
- npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { }
-
- uint32 YellTimer;
- uint32 Step;
- bool bYellTimer;
-
- void Reset() override
- {
- bYellTimer = false;
- Step = 0;
- }
-
- void UpdateAI(uint32 Diff) override
- {
- if (!me->HasAura(SPELL_PROPAGANDIZED))
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
-
- if (bYellTimer && YellTimer <= Diff)
- {
- switch (Step)
- {
- case 0:
- Talk(SAY_QUEST2);
- YellTimer = 3000;
- ++Step;
- break;
- case 1:
- Talk(SAY_QUEST3);
- me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
- Step = 0;
- bYellTimer = false;
- break;
- }
- }
- else
- YellTimer -= Diff;
- }
- };
-};
-
-/*######
## npc_lady_jaina_proudmoore
######*/
@@ -772,7 +672,6 @@ void AddSC_dustwallow_marsh()
new npc_private_hendel();
new npc_zelfrax();
new npc_stinky();
- new npc_theramore_guard();
new spell_ooze_zap();
new spell_ooze_zap_channel_end();
new spell_energize_aoe();
diff --git a/src/server/scripts/World/action_ip_logger.cpp b/src/server/scripts/World/action_ip_logger.cpp
index d4f48ab19be..057f3d6ee36 100644
--- a/src/server/scripts/World/action_ip_logger.cpp
+++ b/src/server/scripts/World/action_ip_logger.cpp
@@ -49,39 +49,39 @@ class AccountActionIpLogger : public AccountScript
// We log last_ip instead of last_attempt_ip, as login was successful
// ACCOUNT_LOGIN = 0
- void OnAccountLogin(uint32 accountId)
+ void OnAccountLogin(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_LOGIN);
}
// We log last_attempt_ip instead of last_ip, as failed login doesn't necessarily mean approperiate user
// ACCOUNT_FAIL_LOGIN = 1
- void OnFailedAccountLogin(uint32 accountId)
+ void OnFailedAccountLogin(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_FAIL_LOGIN);
}
// ACCOUNT_CHANGE_PW = 2
- void OnPasswordChange(uint32 accountId)
+ void OnPasswordChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_PW);
}
// ACCOUNT_CHANGE_PW_FAIL = 3
- void OnFailedPasswordChange(uint32 accountId)
+ void OnFailedPasswordChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_PW_FAIL);
}
// Registration Email can NOT be changed apart from GM level users. Thus, we do not require to log them...
- // ACCOUNT_CHANGE_EMAIL = 4
- void OnEmailChange(uint32 accountId)
+ // ACCOUNT_CHANGE_EMAIL = 4
+ void OnEmailChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_EMAIL); // ... they get logged by gm command logger anyway
}
// ACCOUNT_CHANGE_EMAIL_FAIL = 5
- void OnFailedEmailChange(uint32 accountId)
+ void OnFailedEmailChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_EMAIL_FAIL);
}
@@ -168,19 +168,19 @@ class CharacterActionIpLogger : public PlayerScript
CharacterActionIpLogger() : PlayerScript("CharacterActionIpLogger") { }
// CHARACTER_CREATE = 7
- void OnCreate(Player* player)
+ void OnCreate(Player* player) override
{
CharacterIPLogAction(player, CHARACTER_CREATE);
}
// CHARACTER_LOGIN = 8
- void OnLogin(Player* player)
+ void OnLogin(Player* player, bool /*firstLogin*/) override
{
CharacterIPLogAction(player, CHARACTER_LOGIN);
}
// CHARACTER_LOGOUT = 9
- void OnLogout(Player* player)
+ void OnLogout(Player* player) override
{
CharacterIPLogAction(player, CHARACTER_LOGOUT);
}
@@ -252,13 +252,13 @@ public:
CharacterDeleteActionIpLogger() : PlayerScript("CharacterDeleteActionIpLogger") { }
// CHARACTER_DELETE = 10
- void OnDelete(uint64 guid, uint32 accountId)
+ void OnDelete(uint64 guid, uint32 accountId) override
{
DeleteIPLogAction(guid, accountId, CHARACTER_DELETE);
}
// CHARACTER_FAILED_DELETE = 11
- void OnFailedDelete(uint64 guid, uint32 accountId)
+ void OnFailedDelete(uint64 guid, uint32 accountId) override
{
DeleteIPLogAction(guid, accountId, CHARACTER_FAILED_DELETE);
}