diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 24 |
1 files changed, 19 insertions, 5 deletions
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index ccca7e79493..e6981873cc9 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -683,6 +683,7 @@ public: AreaTableEntry const* zoneEntry = sAreaTableStore.LookupEntry(zoneId); return zoneEntry ? zoneEntry->area_name[locale] : "<unknown zone>"; } + static bool HandleListRespawnsCommand(ChatHandler* handler, char const* args) { Player const* player = handler->GetSession()->GetPlayer(); @@ -695,27 +696,40 @@ public: char const* stringOverdue = sObjectMgr->GetTrinityString(LANG_LIST_RESPAWNS_OVERDUE, locale); uint32 zoneId = player->GetZoneId(); + char const* zoneName = GetZoneName(zoneId, locale); for (SpawnObjectType type : EnumUtils::Iterate<SpawnObjectType>()) { if (range) handler->PSendSysMessage(LANG_LIST_RESPAWNS_RANGE, EnumUtils::ToTitle(type), range); else - handler->PSendSysMessage(LANG_LIST_RESPAWNS_ZONE, EnumUtils::ToTitle(type), GetZoneName(zoneId, locale), zoneId); + handler->PSendSysMessage(LANG_LIST_RESPAWNS_ZONE, EnumUtils::ToTitle(type), zoneName, zoneId); + handler->PSendSysMessage(LANG_LIST_RESPAWNS_LISTHEADER); std::vector<RespawnInfo*> respawns; map->GetRespawnInfo(respawns, SpawnObjectTypeMask(1 << type), range ? 0 : zoneId); - for (RespawnInfo* ri : respawns) + for (RespawnInfo const* ri : respawns) { SpawnData const* data = sObjectMgr->GetSpawnData(ri->type, ri->spawnId); if (!data) continue; - if (range && !player->IsInDist(data->spawnPoint, range)) - continue; + + uint32 respawnZoneId = map->GetZoneId(data->spawnPoint); + if (range) + { + if (!player->IsInDist(data->spawnPoint, range)) + continue; + } + else + { + if (zoneId != respawnZoneId) + continue; + } + uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; std::string respawnTime = ri->respawnTime > GameTime::GetGameTime() ? secsToTimeString(uint64(ri->respawnTime - GameTime::GetGameTime()), true) : stringOverdue; - handler->PSendSysMessage("%u | %u | [%02u,%02u] | %s (%u) | %s%s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, locale), ri->zoneId, respawnTime.c_str(), map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? "" : " (inactive)"); + handler->PSendSysMessage("%u | %u | [%02u,%02u] | %s (%u) | %s%s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(respawnZoneId, locale), respawnZoneId, respawnTime.c_str(), map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? "" : " (inactive)"); } } return true; |
