diff options
Diffstat (limited to 'src/server/scripts')
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index 83925fc6036..b820aa3266a 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -155,7 +155,7 @@ public: void KilledUnit(Unit* victim) override { - if(victim->GetTypeId() == TYPEID_PLAYER) + if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_SLAY); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 4f031756ac1..390695d6605 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -186,7 +186,7 @@ public: void Reset() override { - if(events.IsInPhase(PHASE_TRANSITION) || (events.IsInPhase(PHASE_THADDIUS) && me->IsAlive())) + if (events.IsInPhase(PHASE_TRANSITION) || (events.IsInPhase(PHASE_THADDIUS) && me->IsAlive())) BeginResetEncounter(); } @@ -640,7 +640,7 @@ public: void UpdateAI(uint32 uiDiff) override { - if(!isFeignDeath) + if (!isFeignDeath) if (!UpdateVictim()) return; @@ -657,7 +657,7 @@ public: else powerSurgeTimer -= uiDiff; - if(!isFeignDeath) + if (!isFeignDeath) DoMeleeAttackIfReady(); } @@ -825,7 +825,7 @@ public: void KilledUnit(Unit* victim) override { - if(victim->GetTypeId() == TYPEID_PLAYER) + if (victim->GetTypeId() == TYPEID_PLAYER) Talk(SAY_FEUGEN_SLAY); } diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp index 71a167a0806..5ef66a2e57d 100644 --- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp +++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp @@ -188,7 +188,7 @@ class instance_naxxramas : public InstanceMapScript AddMinion(creature, false); } - void ProcessEvent(WorldObject* source, uint32 eventId) override + void ProcessEvent(WorldObject* /*source*/, uint32 eventId) override { switch (eventId) { |
