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-rw-r--r--src/server/scripts/Commands/cs_character.cpp4
-rw-r--r--src/server/scripts/Commands/cs_cheat.cpp4
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp270
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp35
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp22
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp84
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp28
-rw-r--r--src/server/scripts/Commands/cs_pet.cpp8
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp13
-rw-r--r--src/server/scripts/Commands/cs_titles.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp46
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/zone_ghostlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp6
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp14
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp31
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp4
-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp10
-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp10
-rw-r--r--src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp4
-rw-r--r--src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp4
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp8
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp6
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp6
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp8
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp4
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_ashenvale.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp22
-rw-r--r--src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_desolace.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Kalimdor/zone_felwood.cpp6
-rw-r--r--src/server/scripts/Kalimdor/zone_moonglade.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_silithus.cpp24
-rw-r--r--src/server/scripts/Kalimdor/zone_tanaris.cpp4
-rw-r--r--src/server/scripts/Kalimdor/zone_the_barrens.cpp12
-rw-r--r--src/server/scripts/Kalimdor/zone_winterspring.cpp6
-rw-r--r--src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp6
-rw-r--r--src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp12
-rw-r--r--src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp2
-rw-r--r--src/server/scripts/Maelstrom/Stonecore/stonecore.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp14
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp4
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp21
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp7
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp8
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp4
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp8
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp10
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp16
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp22
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp38
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp6
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp32
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp8
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp15
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp16
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp22
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp24
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp26
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp8
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp28
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp22
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp24
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp26
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp40
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp52
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp26
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp22
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp26
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp2
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp10
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp30
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp42
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_dragonblight.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_grizzly_hills.cpp20
-rw-r--r--src/server/scripts/Northrend/zone_sholazar_basin.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp8
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp14
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp50
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp6
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp28
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp16
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp12
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp22
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp38
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp6
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp18
-rw-r--r--src/server/scripts/Outland/zone_hellfire_peninsula.cpp24
-rw-r--r--src/server/scripts/Outland/zone_netherstorm.cpp2
-rw-r--r--src/server/scripts/Outland/zone_shadowmoon_valley.cpp8
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp12
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp6
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp12
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp8
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp2
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp6
-rw-r--r--src/server/scripts/World/item_scripts.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp52
230 files changed, 1167 insertions, 1501 deletions
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index 2c9bde87d2c..9e3c199a638 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -235,7 +235,7 @@ public:
{
player->GiveLevel(newLevel);
player->InitTalentForLevel();
- player->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0);
+ player->SetXP(0);
if (handler->needReportToTarget(player))
{
@@ -281,7 +281,7 @@ public:
if (name.empty())
continue;
- char const* activeStr = target->GetInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->MaskID
+ char const* activeStr = *target->m_playerData->PlayerTitle == titleInfo->MaskID
? handler->GetTrinityString(LANG_ACTIVE)
: "";
diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp
index 2c67db493c6..ae41ca54537 100644
--- a/src/server/scripts/Commands/cs_cheat.cpp
+++ b/src/server/scripts/Commands/cs_cheat.cpp
@@ -276,9 +276,9 @@ public:
for (uint16 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
{
if (flag != 0)
- handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0xFFFFFFFF);
+ handler->GetSession()->GetPlayer()->AddExploredZones(i, 0xFFFFFFFFFFFFFFFF);
else
- handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0);
+ handler->GetSession()->GetPlayer()->RemoveExploredZones(i, 0xFFFFFFFFFFFFFFFF);
}
return true;
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 60cf7bda4e7..edd69688e0e 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -77,7 +77,6 @@ public:
};
static std::vector<ChatCommand> debugCommandTable =
{
- { "setbit", rbac::RBAC_PERM_COMMAND_DEBUG_SETBIT, false, &HandleDebugSet32BitCommand, "" },
{ "threat", rbac::RBAC_PERM_COMMAND_DEBUG_THREAT, false, &HandleDebugThreatListCommand, "" },
{ "hostil", rbac::RBAC_PERM_COMMAND_DEBUG_HOSTIL, false, &HandleDebugHostileRefListCommand, "" },
{ "anim", rbac::RBAC_PERM_COMMAND_DEBUG_ANIM, false, &HandleDebugAnimCommand, "" },
@@ -85,19 +84,13 @@ public:
{ "bg", rbac::RBAC_PERM_COMMAND_DEBUG_BG, true, &HandleDebugBattlegroundCommand, "" },
{ "getitemstate", rbac::RBAC_PERM_COMMAND_DEBUG_GETITEMSTATE, false, &HandleDebugGetItemStateCommand, "" },
{ "lootrecipient", rbac::RBAC_PERM_COMMAND_DEBUG_LOOTRECIPIENT, false, &HandleDebugGetLootRecipientCommand, "" },
- { "getvalue", rbac::RBAC_PERM_COMMAND_DEBUG_GETVALUE, false, &HandleDebugGetValueCommand, "" },
- { "getitemvalue", rbac::RBAC_PERM_COMMAND_DEBUG_GETITEMVALUE, false, &HandleDebugGetItemValueCommand, "" },
- { "Mod32Value", rbac::RBAC_PERM_COMMAND_DEBUG_MOD32VALUE, false, &HandleDebugMod32ValueCommand, "" },
{ "play", rbac::RBAC_PERM_COMMAND_DEBUG_PLAY, false, nullptr, "", debugPlayCommandTable },
{ "send", rbac::RBAC_PERM_COMMAND_DEBUG_SEND, false, nullptr, "", debugSendCommandTable },
{ "setaurastate", rbac::RBAC_PERM_COMMAND_DEBUG_SETAURASTATE, false, &HandleDebugSetAuraStateCommand, "" },
- { "setitemvalue", rbac::RBAC_PERM_COMMAND_DEBUG_SETITEMVALUE, false, &HandleDebugSetItemValueCommand, "" },
- { "setvalue", rbac::RBAC_PERM_COMMAND_DEBUG_SETVALUE, false, &HandleDebugSetValueCommand, "" },
{ "spawnvehicle", rbac::RBAC_PERM_COMMAND_DEBUG_SPAWNVEHICLE, false, &HandleDebugSpawnVehicleCommand, "" },
{ "setvid", rbac::RBAC_PERM_COMMAND_DEBUG_SETVID, false, &HandleDebugSetVehicleIdCommand, "" },
{ "entervehicle", rbac::RBAC_PERM_COMMAND_DEBUG_ENTERVEHICLE, false, &HandleDebugEnterVehicleCommand, "" },
{ "uws", rbac::RBAC_PERM_COMMAND_DEBUG_UWS, false, &HandleDebugUpdateWorldStateCommand, "" },
- { "update", rbac::RBAC_PERM_COMMAND_DEBUG_UPDATE, false, &HandleDebugUpdateCommand, "" },
{ "itemexpire", rbac::RBAC_PERM_COMMAND_DEBUG_ITEMEXPIRE, false, &HandleDebugItemExpireCommand, "" },
{ "areatriggers", rbac::RBAC_PERM_COMMAND_DEBUG_AREATRIGGERS, false, &HandleDebugAreaTriggersCommand, "" },
{ "los", rbac::RBAC_PERM_COMMAND_DEBUG_LOS, false, &HandleDebugLoSCommand, "" },
@@ -991,64 +984,6 @@ public:
return true;
}
- static bool HandleDebugGetItemValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* e = strtok((char*)args, " ");
- char* f = strtok(NULL, " ");
-
- if (!e || !f)
- return false;
-
- ObjectGuid::LowType guid = strtoull(e, nullptr, 10);
- uint32 index = atoul(f);
-
- Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid::Create<HighGuid::Item>(guid));
-
- if (!i)
- return false;
-
- if (index >= i->GetValuesCount())
- return false;
-
- uint32 value = i->GetUInt32Value(index);
-
- handler->PSendSysMessage("Item " UI64FMTD ": value at %u is %u", guid, index, value);
-
- return true;
- }
-
- static bool HandleDebugSetItemValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* e = strtok((char*)args, " ");
- char* f = strtok(NULL, " ");
- char* g = strtok(NULL, " ");
-
- if (!e || !f || !g)
- return false;
-
- ObjectGuid::LowType guid = strtoull(e, nullptr, 10);
- uint32 index = atoul(f);
- uint32 value = atoul(g);
-
- Item* i = handler->GetSession()->GetPlayer()->GetItemByGuid(ObjectGuid::Create<HighGuid::Item>(guid));
-
- if (!i)
- return false;
-
- if (index >= i->GetValuesCount())
- return false;
-
- i->SetUInt32Value(index, value);
-
- return true;
- }
-
static bool HandleDebugItemExpireCommand(ChatHandler* handler, char const* args)
{
if (!*args)
@@ -1120,211 +1055,6 @@ public:
return true;
}
- static bool HandleDebugSetValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* x = strtok((char*)args, " ");
- char* y = strtok(NULL, " ");
- char* z = strtok(NULL, " ");
-
- if (!x || !y)
- return false;
-
- WorldObject* target = handler->getSelectedObject();
- if (!target)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- ObjectGuid guid = target->GetGUID();
-
- uint32 field = atoul(x);
- if (field >= target->GetValuesCount())
- {
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, field, guid.ToString().c_str(), target->GetValuesCount());
- return false;
- }
-
- bool isInt32 = true;
- if (z)
- isInt32 = atoi(z) != 0;
-
- if (isInt32)
- {
- uint32 value = atoul(y);
- target->SetUInt32Value(field, value);
- handler->PSendSysMessage(LANG_SET_UINT_FIELD, guid.ToString().c_str(), field, value);
- }
- else
- {
- float value = (float)atof(y);
- target->SetFloatValue(field, value);
- handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, guid.ToString().c_str(), field, value);
- }
-
- return true;
- }
-
- static bool HandleDebugGetValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* x = strtok((char*)args, " ");
- char* z = strtok(NULL, " ");
-
- if (!x)
- return false;
-
- Unit* target = handler->getSelectedUnit();
- if (!target)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- ObjectGuid guid = target->GetGUID();
-
- uint32 opcode = atoul(x);
- if (opcode >= target->GetValuesCount())
- {
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, guid.ToString().c_str(), target->GetValuesCount());
- return false;
- }
-
- bool isInt32 = true;
- if (z)
- isInt32 = atoi(z) != 0;
-
- if (isInt32)
- {
- uint32 value = target->GetUInt32Value(opcode);
- handler->PSendSysMessage(LANG_GET_UINT_FIELD, guid.ToString().c_str(), opcode, value);
- }
- else
- {
- float value = target->GetFloatValue(opcode);
- handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, guid.ToString().c_str(), opcode, value);
- }
-
- return true;
- }
-
- static bool HandleDebugMod32ValueCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- char* x = strtok((char*)args, " ");
- char* y = strtok(NULL, " ");
-
- if (!x || !y)
- return false;
-
- uint32 opcode = atoul(x);
- int value = atoi(y);
-
- if (opcode >= handler->GetSession()->GetPlayer()->GetValuesCount())
- {
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUID().ToString().c_str(), handler->GetSession()->GetPlayer()->GetValuesCount());
- return false;
- }
-
- uint32 currentValue = handler->GetSession()->GetPlayer()->GetUInt32Value(opcode);
-
- currentValue += value;
- handler->GetSession()->GetPlayer()->SetUInt32Value(opcode, currentValue);
-
- handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, opcode, currentValue);
-
- return true;
- }
-
- static bool HandleDebugUpdateCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- uint32 updateIndex;
- uint32 value;
-
- char* index = strtok((char*)args, " ");
-
- Unit* unit = handler->getSelectedUnit();
- if (!unit)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (!index)
- return true;
-
- updateIndex = atoi(index);
- //check updateIndex
- if (unit->GetTypeId() == TYPEID_PLAYER)
- {
- if (updateIndex >= PLAYER_END)
- return true;
- }
- else if (updateIndex >= UNIT_END)
- return true;
-
- char* val = strtok(NULL, " ");
- if (!val)
- {
- value = unit->GetUInt32Value(updateIndex);
-
- handler->PSendSysMessage(LANG_UPDATE, unit->GetGUID().ToString().c_str(), updateIndex, value);
- return true;
- }
-
- value = atoi(val);
-
- handler->PSendSysMessage(LANG_UPDATE_CHANGE, unit->GetGUID().ToString().c_str(), updateIndex, value);
-
- unit->SetUInt32Value(updateIndex, value);
-
- return true;
- }
-
- static bool HandleDebugSet32BitCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- WorldObject* target = handler->getSelectedObject();
- if (!target)
- {
- handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- char* x = strtok((char*)args, " ");
- char* y = strtok(NULL, " ");
-
- if (!x || !y)
- return false;
-
- uint32 opcode = atoul(x);
- uint32 val = atoul(y);
- if (val > 32) //uint32 = 32 bits
- return false;
-
- uint32 value = val ? 1 << (val - 1) : 0;
- target->SetUInt32Value(opcode, value);
-
- handler->PSendSysMessage(LANG_SET_32BIT_FIELD, opcode, value);
- return true;
- }
-
static bool HandleDebugMoveflagsCommand(ChatHandler* handler, char const* args)
{
Unit* target = handler->getSelectedUnit();
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index b60b957cc17..3293c6cb9d7 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -674,16 +674,31 @@ public:
int32 objectState = atoi(state);
- if (objectType < 4)
- object->SetByteValue(GAMEOBJECT_BYTES_1, uint8(objectType), uint8(objectState));
- else if (objectType == 4)
- object->SendCustomAnim(objectState);
- else if (objectType == 5)
- {
- if (objectState < 0 || objectState > GO_DESTRUCTIBLE_REBUILDING)
- return false;
-
- object->SetDestructibleState(GameObjectDestructibleState(objectState));
+ switch (objectType)
+ {
+ case 0:
+ object->SetGoState(GOState(objectState));
+ break;
+ case 1:
+ object->SetGoType(GameobjectTypes(objectState));
+ break;
+ case 2:
+ object->SetGoArtKit(objectState);
+ break;
+ case 3:
+ object->SetGoAnimProgress(objectState);
+ break;
+ case 4:
+ object->SendCustomAnim(objectState);
+ break;
+ case 5:
+ if (objectState < 0 || objectState > GO_DESTRUCTIBLE_REBUILDING)
+ return false;
+
+ object->SetDestructibleState(GameObjectDestructibleState(objectState));
+ break;
+ default:
+ break;
}
handler->PSendSysMessage("Set gobject type %d state %d", objectType, objectState);
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 0f89fa23ded..c9a8a70127b 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -1174,7 +1174,7 @@ public:
char const* knownStr = target && target->HasTitle(titleInfo) ? handler->GetTrinityString(LANG_KNOWN) : "";
- char const* activeStr = target && target->GetInt32Value(PLAYER_CHOSEN_TITLE) == titleInfo->MaskID
+ char const* activeStr = target && *target->m_playerData->PlayerTitle == titleInfo->MaskID
? handler->GetTrinityString(LANG_ACTIVE)
: "";
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 56b7071a8a8..3a87ac318a0 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -156,7 +156,7 @@ public:
{
if (!*args)
{
- if (handler->GetSession()->GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER))
+ if (handler->GetSession()->GetPlayer()->HasPlayerFlag(PLAYER_FLAGS_DEVELOPER))
handler->GetSession()->SendNotification(LANG_DEV_ON);
else
handler->GetSession()->SendNotification(LANG_DEV_OFF);
@@ -167,14 +167,14 @@ public:
if (argstr == "on")
{
- handler->GetSession()->GetPlayer()->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER);
+ handler->GetSession()->GetPlayer()->AddPlayerFlag(PLAYER_FLAGS_DEVELOPER);
handler->GetSession()->SendNotification(LANG_DEV_ON);
return true;
}
if (argstr == "off")
{
- handler->GetSession()->GetPlayer()->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_DEVELOPER);
+ handler->GetSession()->GetPlayer()->RemovePlayerFlag(PLAYER_FLAGS_DEVELOPER);
handler->GetSession()->SendNotification(LANG_DEV_OFF);
return true;
}
@@ -1195,7 +1195,7 @@ public:
return false;
}
- int32 offset = area->AreaBit / 32;
+ uint32 offset = area->AreaBit / 64;
if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
@@ -1203,9 +1203,8 @@ public:
return false;
}
- uint32 val = uint32((1 << (area->AreaBit % 32)));
- uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset);
- playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields | val)));
+ uint64 val = UI64LIT(1) << (area->AreaBit % 64);
+ playerTarget->AddExploredZones(offset, val);
handler->SendSysMessage(LANG_EXPLORE_AREA);
return true;
@@ -1239,7 +1238,7 @@ public:
return false;
}
- int32 offset = area->AreaBit / 32;
+ uint32 offset = area->AreaBit / 64;
if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
@@ -1247,9 +1246,8 @@ public:
return false;
}
- uint32 val = uint32((1 << (area->AreaBit % 32)));
- uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset);
- playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields ^ val)));
+ uint64 val = UI64LIT(1) << (area->AreaBit % 64);
+ playerTarget->RemoveExploredZones(offset, val);
handler->SendSysMessage(LANG_UNEXPLORE_AREA);
return true;
@@ -1712,7 +1710,7 @@ public:
mapId = target->GetMapId();
areaId = target->GetAreaId();
alive = target->IsAlive() ? handler->GetTrinityString(LANG_YES) : handler->GetTrinityString(LANG_NO);
- gender = target->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER);
+ gender = target->m_playerData->NativeSex;
}
// get additional information from DB
else
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index b444c806f2f..0b113206f48 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -54,7 +54,6 @@ public:
};
static std::vector<ChatCommand> modifyCommandTable =
{
- { "bit", rbac::RBAC_PERM_COMMAND_MODIFY_BIT, false, &HandleModifyBitCommand, "" },
{ "currency", rbac::RBAC_PERM_COMMAND_MODIFY_CURRENCY, false, &HandleModifyCurrencyCommand, "" },
{ "drunk", rbac::RBAC_PERM_COMMAND_MODIFY_DRUNK, false, &HandleModifyDrunkCommand, "" },
{ "energy", rbac::RBAC_PERM_COMMAND_MODIFY_ENERGY, false, &HandleModifyEnergyCommand, "" },
@@ -220,9 +219,10 @@ public:
if (!pfactionid)
{
uint32 factionid = target->getFaction();
- uint32 flag = target->GetUInt32Value(UNIT_FIELD_FLAGS);
- uint64 npcflag = target->GetUInt64Value(UNIT_NPC_FLAGS);
- uint32 dyflag = target->GetUInt32Value(OBJECT_DYNAMIC_FLAGS);
+ uint32 flag = target->m_unitData->Flags;
+ uint64 npcflag;
+ memcpy(&npcflag, target->m_unitData->NpcFlags.begin(), sizeof(uint64));
+ uint32 dyflag = target->m_objectData->DynamicFlags;
handler->PSendSysMessage(LANG_CURRENT_FACTION, target->GetGUID().ToString().c_str(), factionid, flag, std::to_string(npcflag).c_str(), dyflag);
return true;
}
@@ -232,7 +232,7 @@ public:
char *pflag = strtok(NULL, " ");
if (!pflag)
- flag = target->GetUInt32Value(UNIT_FIELD_FLAGS);
+ flag = target->m_unitData->Flags;
else
flag = atoul(pflag);
@@ -240,7 +240,7 @@ public:
uint64 npcflag;
if (!pnpcflag)
- npcflag = target->GetUInt64Value(UNIT_NPC_FLAGS);
+ memcpy(&npcflag, target->m_unitData->NpcFlags.begin(), sizeof(uint64));
else
npcflag = atoull(pnpcflag);
@@ -248,7 +248,7 @@ public:
uint32 dyflag;
if (!pdyflag)
- dyflag = target->GetUInt32Value(OBJECT_DYNAMIC_FLAGS);
+ dyflag = target->m_objectData->DynamicFlags;
else
dyflag = atoul(pdyflag);
@@ -262,9 +262,10 @@ public:
handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUID().ToString().c_str(), factionid, flag, std::to_string(npcflag).c_str(), dyflag);
target->setFaction(factionid);
- target->SetUInt32Value(UNIT_FIELD_FLAGS, flag);
- target->SetUInt64Value(UNIT_NPC_FLAGS, npcflag);
- target->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, dyflag);
+ target->SetUnitFlags(UnitFlags(flag));
+ target->SetNpcFlags(NPCFlags(npcflag & 0xFFFFFFFF));
+ target->SetNpcFlags2(NPCFlags2(npcflag >> 32));
+ target->SetDynamicFlags(dyflag);
return true;
}
@@ -494,7 +495,7 @@ public:
{
NotifyModification(handler, target, LANG_YOU_CHANGE_SIZE, LANG_YOURS_SIZE_CHANGED, Scale);
if (Creature* creatureTarget = target->ToCreature())
- creatureTarget->SetFloatValue(UNIT_FIELD_DISPLAY_SCALE, Scale);
+ creatureTarget->SetDisplayId(creatureTarget->GetDisplayId(), Scale);
else
target->SetObjectScale(Scale);
return true;
@@ -612,61 +613,6 @@ public:
return true;
}
- //Edit Unit field
- static bool HandleModifyBitCommand(ChatHandler* handler, const char* args)
- {
- if (!*args)
- return false;
-
- Unit* target = handler->getSelectedUnit();
- if (!target)
- {
- handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // check online security
- if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), ObjectGuid::Empty))
- return false;
-
- char* pField = strtok((char*)args, " ");
- if (!pField)
- return false;
-
- char* pBit = strtok(NULL, " ");
- if (!pBit)
- return false;
-
- uint16 field = atoi(pField);
- uint32 bit = atoi(pBit);
-
- if (field < OBJECT_END || field >= target->GetValuesCount())
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
- if (bit < 1 || bit > 32)
- {
- handler->SendSysMessage(LANG_BAD_VALUE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (target->HasFlag(field, (1<<(bit-1))))
- {
- target->RemoveFlag(field, (1<<(bit-1)));
- handler->PSendSysMessage(LANG_REMOVE_BIT, bit, field);
- }
- else
- {
- target->SetFlag(field, (1<<(bit-1)));
- handler->PSendSysMessage(LANG_SET_BIT, bit, field);
- }
- return true;
- }
-
static bool HandleModifyHonorCommand(ChatHandler* handler, const char* args)
{
if (!*args)
@@ -889,7 +835,7 @@ public:
return false;
uint32 anim_id = atoi((char*)args);
- handler->GetSession()->GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE, anim_id);
+ handler->GetSession()->GetPlayer()->SetEmoteState(Emote(anim_id));
return true;
}
@@ -939,8 +885,8 @@ public:
}
// Set gender
- target->SetByteValue(UNIT_FIELD_BYTES_0, UNIT_BYTES_0_OFFSET_GENDER, gender);
- target->SetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER, gender);
+ target->SetGender(gender);
+ target->SetNativeSex(gender);
// Change display ID
target->InitDisplayIds();
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 49d7b18b393..129053e2f88 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -642,7 +642,10 @@ public:
return false;
}
- creature->SetUInt64Value(UNIT_NPC_FLAGS, npcFlags);
+ uint32 raw[2];
+ memcpy(raw, &npcFlags, sizeof(raw));
+ creature->SetNpcFlags(NPCFlags(raw[0]));
+ creature->SetNpcFlags2(NPCFlags2(raw[1]));
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_NPCFLAG);
@@ -723,7 +726,8 @@ public:
CreatureTemplate const* cInfo = target->GetCreatureTemplate();
uint32 faction = target->getFaction();
- uint64 npcflags = target->GetUInt64Value(UNIT_NPC_FLAGS);
+ uint64 npcflags;
+ memcpy(&npcflags, target->m_unitData->NpcFlags.begin(), sizeof(npcflags));
uint32 mechanicImmuneMask = cInfo->MechanicImmuneMask;
uint32 displayid = target->GetDisplayId();
uint32 nativeid = target->GetNativeDisplayId();
@@ -741,22 +745,22 @@ public:
handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), std::to_string(target->GetMaxHealth()).c_str(), std::to_string(target->GetHealth()).c_str());
handler->PSendSysMessage(LANG_NPCINFO_INHABIT_TYPE, cInfo->InhabitType);
- handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS));
+ handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, *target->m_unitData->Flags);
for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i)
- if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].Value)
+ if (target->HasUnitFlag(unitFlags[i].Value))
handler->PSendSysMessage("%s (0x%X)", unitFlags[i].Name, unitFlags[i].Value);
- handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS_2, target->GetUInt32Value(UNIT_FIELD_FLAGS_2));
+ handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS_2, *target->m_unitData->Flags2);
for (uint8 i = 0; i < MAX_UNIT_FLAGS_2; ++i)
- if (target->GetUInt32Value(UNIT_FIELD_FLAGS_2) & unitFlags2[i].Value)
+ if (target->HasUnitFlag2(unitFlags2[i].Value))
handler->PSendSysMessage("%s (0x%X)", unitFlags2[i].Name, unitFlags2[i].Value);
- handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS_3, target->GetUInt32Value(UNIT_FIELD_FLAGS_3));
+ handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS_3, *target->m_unitData->Flags3);
for (uint8 i = 0; i < MAX_UNIT_FLAGS_3; ++i)
- if (target->GetUInt32Value(UNIT_FIELD_FLAGS_3) & unitFlags3[i].Value)
+ if (target->HasUnitFlag3(unitFlags3[i].Value))
handler->PSendSysMessage("%s (0x%X)", unitFlags3[i].Name, unitFlags3[i].Value);
- handler->PSendSysMessage(LANG_NPCINFO_DYNAMIC_FLAGS, target->GetUInt32Value(OBJECT_DYNAMIC_FLAGS));
+ handler->PSendSysMessage(LANG_NPCINFO_DYNAMIC_FLAGS, target->GetDynamicFlags());
handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
handler->PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid, cInfo->pickpocketLootId, cInfo->SkinLootId);
handler->PSendSysMessage(LANG_NPCINFO_DUNGEON_ID, target->GetInstanceId());
@@ -923,7 +927,7 @@ public:
return false;
}
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote);
+ target->SetEmoteState(Emote(emote));
return true;
}
@@ -1463,13 +1467,13 @@ public:
uint8 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel();
// prepare visual effect for levelup
- pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
+ pet->SetLevel(level - 1);
// add to world
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
- pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
+ pet->SetLevel(level);
// caster have pet now
player->SetMinion(pet, true);
diff --git a/src/server/scripts/Commands/cs_pet.cpp b/src/server/scripts/Commands/cs_pet.cpp
index 565998c4fac..37484bba405 100644
--- a/src/server/scripts/Commands/cs_pet.cpp
+++ b/src/server/scripts/Commands/cs_pet.cpp
@@ -102,8 +102,8 @@ public:
creatureTarget->RemoveCorpse();
creatureTarget->SetHealth(0); // just for nice GM-mode view
- pet->SetGuidValue(UNIT_FIELD_CREATEDBY, player->GetGUID());
- pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction());
+ pet->SetCreatorGUID(player->GetGUID());
+ pet->setFaction(player->getFaction());
if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
{
@@ -114,7 +114,7 @@ public:
}
// prepare visual effect for levelup
- pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel()-1);
+ pet->SetLevel(creatureTarget->getLevel() - 1);
pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
// this enables pet details window (Shift+P)
@@ -124,7 +124,7 @@ public:
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
- pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel());
+ pet->SetLevel(creatureTarget->getLevel());
player->SetMinion(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index 5162a186add..f8ae4589612 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -83,8 +83,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target))
return false;
- target->SetUInt32Value(ACTIVE_PLAYER_FIELD_KILLS, 0);
- target->SetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0);
+ target->ResetHonorStats();
target->UpdateCriteria(CRITERIA_TYPE_EARN_HONORABLE_KILL);
return true;
@@ -106,18 +105,18 @@ public:
player->SetShapeshiftForm(FORM_NONE);
player->setFactionForRace(player->getRace());
- player->SetUInt32Value(UNIT_FIELD_DISPLAY_POWER, powerType);
+ player->SetPowerType(Powers(powerType));
// reset only if player not in some form;
if (player->GetShapeshiftForm() == FORM_NONE)
player->InitDisplayIds();
- player->SetByteValue(UNIT_FIELD_BYTES_2, UNIT_BYTES_2_OFFSET_PVP_FLAG, UNIT_BYTE2_FLAG_PVP);
+ player->SetPvpFlags(UNIT_BYTE2_FLAG_PVP);
- player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ player->SetUnitFlags(UNIT_FLAG_PVP_ATTACKABLE);
//-1 is default value
- player->SetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1));
+ player->SetWatchedFactionIndex(-1);
return true;
}
@@ -143,7 +142,7 @@ public:
target->InitStatsForLevel(true);
target->InitTaxiNodesForLevel();
target->InitTalentForLevel();
- target->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0);
+ target->SetXP(0);
target->_ApplyAllLevelScaleItemMods(true);
diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp
index 1b315cc4bf1..197c31bd51c 100644
--- a/src/server/scripts/Commands/cs_titles.cpp
+++ b/src/server/scripts/Commands/cs_titles.cpp
@@ -93,7 +93,7 @@ public:
std::string tNameLink = handler->GetNameLink(target);
target->SetTitle(titleInfo); // to be sure that title now known
- target->SetUInt32Value(PLAYER_CHOSEN_TITLE, titleInfo->MaskID);
+ target->SetChosenTitle(titleInfo->MaskID);
handler->PSendSysMessage(LANG_TITLE_CURRENT_RES, id,
(target->getGender() == GENDER_MALE ? titleInfo->Name : titleInfo->Name1)->Str[handler->GetSessionDbcLocale()],
@@ -195,9 +195,9 @@ public:
handler->PSendSysMessage(LANG_TITLE_REMOVE_RES, id, titleNameStr.c_str(), tNameLink.c_str());
- if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))
+ if (!target->HasTitle(target->m_playerData->PlayerTitle))
{
- target->SetUInt32Value(PLAYER_CHOSEN_TITLE, 0);
+ target->SetChosenTitle(0);
handler->PSendSysMessage(LANG_CURRENT_TITLE_RESET, tNameLink.c_str());
}
@@ -234,12 +234,12 @@ public:
titles &= ~titles2; // remove non-existing titles
- target->SetUInt64Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES, titles);
+ target->SetKnownTitles(0, titles);
handler->SendSysMessage(LANG_DONE);
- if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))
+ if (!target->HasTitle(target->m_playerData->PlayerTitle))
{
- target->SetUInt32Value(PLAYER_CHOSEN_TITLE, 0);
+ target->SetChosenTitle(0);
handler->PSendSysMessage(LANG_CURRENT_TITLE_RESET, handler->GetNameLink(target).c_str());
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index c932ad0d666..7f284220ecf 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -168,7 +168,7 @@ public:
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
/// @todo move them to center
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp
index 6bbbc6583e8..38699c2865a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp
@@ -142,7 +142,7 @@ public:
void Reset() override
{
_Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->setFaction(COREN_DIREBREW_FACTION_FRIEND);
events.SetPhase(PHASE_ALL);
@@ -165,7 +165,7 @@ public:
if (action == ACTION_START_FIGHT)
{
events.SetPhase(PHASE_ONE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->setFaction(COREN_DIREBREW_FACTION_HOSTILE);
me->SetInCombatWithZone();
@@ -398,7 +398,7 @@ public:
Talk(SAY_ANTAGONIST_2);
break;
case ACTION_ANTAGONIST_HOSTILE:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->setFaction(COREN_DIREBREW_FACTION_HOSTILE);
me->SetInCombatWithZone();
break;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
index 7e4e4d63893..eab17b1ea88 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -136,7 +136,7 @@ class boss_doomrel : public CreatureScript
CloseGossipMenuFor(player);
//start event here
creature->setFaction(FACTION_HOSTILE);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
creature->AI()->AttackStart(player);
InstanceScript* instance = creature->GetInstanceScript();
if (instance)
@@ -174,12 +174,12 @@ class boss_doomrel : public CreatureScript
me->setFaction(FACTION_FRIEND);
// was set before event start, so set again
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (_instance->GetData(DATA_GHOSTKILL) >= 7)
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ me->SetNpcFlags(UNIT_NPC_FLAG_NONE);
else
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->SetNpcFlags(UNIT_NPC_FLAG_GOSSIP);
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
index f7544d47daa..cefcd51f333 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp
@@ -356,7 +356,7 @@ public:
if (Creature* boss = instance->GetCreature(TombBossGUIDs[TombEventCounter]))
{
boss->setFaction(FACTION_HOSTILE);
- boss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ boss->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (Unit* target = boss->SelectNearestTarget(500))
boss->AI()->AttackStart(target);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 3ad71bb5b6a..663f3ff84fb 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -82,7 +82,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
events.Reset();
// Apply auras on spawn and reset
// DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible
@@ -160,7 +160,7 @@ public:
me->CastSpell(me, SPELL_EMBERSEER_FULL_STRENGTH);
Talk(EMOTE_FREE_OF_BONDS);
Talk(YELL_FREE_OF_BONDS);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
events.ScheduleEvent(EVENT_ENTER_COMBAT, 2000);
}
}
@@ -343,7 +343,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
if (Creature* Emberseer = me->FindNearestCreature(NPC_PYROGAURD_EMBERSEER, 30.0f, true))
Emberseer->AI()->SetData(1, 3);
}
@@ -357,7 +357,7 @@ public:
{
if (data == 1 && value == 1)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->InterruptSpell(CURRENT_CHANNELED_SPELL);
_events.CancelEvent(EVENT_ENCAGED_EMBERSEER);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
index c6929446e1b..42fb5170252 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
@@ -192,7 +192,7 @@ public:
void IsSummonedBy(Unit* /*summoner*/) override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
DoZoneInCombat();
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index f00edd0a9a7..b6541ec6328 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -190,7 +190,7 @@ public:
_Reset();
me->SetVisible(true);
- me->SetUInt32Value(UNIT_NPC_FLAGS, 1);
+ me->SetNpcFlags(UNIT_NPC_FLAG_GOSSIP);
me->setFaction(35);
me->SetStandState(UNIT_STAND_STATE_SIT_HIGH_CHAIR);
me->RemoveAura(SPELL_NEFARIANS_BARRIER);
@@ -209,10 +209,10 @@ public:
Talk(SAY_GAMESBEGIN_2);
me->setFaction(103);
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ me->SetNpcFlags(UNIT_NPC_FLAG_NONE);
DoCast(me, SPELL_NEFARIANS_BARRIER);
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
AttackStart(target);
events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(3000, 10000));
events.ScheduleEvent(EVENT_FEAR, urand(10000, 20000));
@@ -225,7 +225,7 @@ public:
if (summon->GetEntry() != NPC_NEFARIAN)
{
summon->UpdateEntry(NPC_BONE_CONSTRUCT);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
summon->SetReactState(REACT_PASSIVE);
summon->SetStandState(UNIT_STAND_STATE_DEAD);
}
@@ -575,7 +575,7 @@ public:
{
(*itr)->Respawn();
(*itr)->SetInCombatWithZone();
- (*itr)->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ (*itr)->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
(*itr)->SetReactState(REACT_AGGRESSIVE);
(*itr)->SetStandState(UNIT_STAND_STATE_STAND);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
index 89f3f7673bc..57dae09267c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp
@@ -75,9 +75,9 @@ public:
boss_vaelAI(Creature* creature) : BossAI(creature, DATA_VAELASTRAZ_THE_CORRUPT)
{
Initialize();
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->setFaction(35);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void Initialize()
@@ -114,7 +114,7 @@ public:
void BeginSpeech(Unit* target)
{
PlayerGUID = target->GetGUID();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
events.ScheduleEvent(EVENT_SPEECH_1, 1000);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
index 4a534dbe662..1607588cff2 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
@@ -166,7 +166,7 @@ class boss_majordomo : public CreatureScript
{
case EVENT_OUTRO_1:
me->NearTeleportTo(RagnarosTelePos.GetPositionX(), RagnarosTelePos.GetPositionY(), RagnarosTelePos.GetPositionZ(), RagnarosTelePos.GetOrientation());
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
break;
case EVENT_OUTRO_2:
instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos);
@@ -185,7 +185,7 @@ class boss_majordomo : public CreatureScript
{
if (action == ACTION_START_RAGNAROS)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Talk(SAY_SUMMON_MAJ);
events.ScheduleEvent(EVENT_OUTRO_2, 8000);
events.ScheduleEvent(EVENT_OUTRO_3, 24000);
@@ -193,7 +193,7 @@ class boss_majordomo : public CreatureScript
else if (action == ACTION_START_RAGNAROS_ALT)
{
me->setFaction(FACTION_FRIENDLY);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
index 9522c40338c..515e1d26315 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
@@ -88,7 +88,7 @@ class boss_ragnaros : public CreatureScript
Initialize();
_introState = 0;
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
SetCombatMovement(false);
}
@@ -104,7 +104,7 @@ class boss_ragnaros : public CreatureScript
{
BossAI::Reset();
Initialize();
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
}
void EnterCombat(Unit* victim) override
@@ -162,7 +162,7 @@ class boss_ragnaros : public CreatureScript
break;
case EVENT_INTRO_5:
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
_introState = 2;
break;
default:
@@ -177,8 +177,8 @@ class boss_ragnaros : public CreatureScript
//Become unbanished again
me->SetReactState(REACT_AGGRESSIVE);
me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(target);
@@ -255,8 +255,8 @@ class boss_ragnaros : public CreatureScript
//Root self
//DoCast(me, 23973);
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SUBMERGED);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->SetEmoteState(EMOTE_STATE_SUBMERGED);
me->HandleEmoteCommand(EMOTE_ONESHOT_SUBMERGE);
instance->SetData(DATA_RAGNAROS_ADDS, 0);
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 67b8a6852ca..f249aa097f3 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -178,7 +178,7 @@ class instance_deadmines : public InstanceMapScript
void LeverStucked()
{
if (GameObject* pDoorLever = instance->GetGameObject(DoorLeverGUID))
- pDoorLever->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
+ pDoorLever->AddFlag(GO_FLAG_INTERACT_COND);
}
void OnGameObjectCreate(GameObject* go) override
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 31f3aeebcbf..13133405643 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -312,7 +312,7 @@ public:
if (GameObject* go = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0.f, QuaternionData(), 1))
{
GoSummonList.push_back(go->GetGUID());
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE); //We can't use it!
}
Summon(3);
break;
@@ -327,7 +327,7 @@ public:
if (GameObject* go = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0.f, QuaternionData(), 1))
{
GoSummonList.push_back(go->GetGUID());
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case 5:
@@ -341,7 +341,7 @@ public:
if (GameObject* go = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0.f, QuaternionData(), 1))
{
GoSummonList.push_back(go->GetGUID());
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE); //We can't use it!
Summon(5);
}
break;
@@ -349,7 +349,7 @@ public:
if (GameObject* go = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0.f, QuaternionData(), 1))
{
GoSummonList.push_back(go->GetGUID());
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE); //We can't use it!
}
break;
case 8:
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 57e0d36b40d..1f6d1dc5336 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -159,8 +159,8 @@ public:
{
if (spell->Id == SPELL_INFERNAL_RELAY)
{
- me->SetDisplayId(me->GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID));
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetDisplayId(me->GetNativeDisplayId());
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
HellfireTimer = 4000;
CleanupTimer = 170000;
}
@@ -449,7 +449,7 @@ public:
Creature* axe = me->SummonCreature(MALCHEZARS_AXE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
if (axe)
{
- axe->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ axe->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
axe->setFaction(me->getFaction());
axes[i] = axe->GetGUID();
if (target)
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 3bd9c7c9097..c469d8130da 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -344,7 +344,7 @@ public:
PortalGUID[PortalsCount] = summoned->GetGUID();
++PortalsCount;
- if (summoned->GetUInt32Value(UNIT_CREATED_BY_SPELL) == SPELL_FIENDISH_PORTAL_1)
+ if (summoned->m_unitData->CreatedBySpell == SPELL_FIENDISH_PORTAL_1)
{
Talk(SAY_SUMMON);
SummonedPortals = true;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index e093d1007b2..8f933ec4859 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -183,7 +183,7 @@ public:
void AttackStart(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::AttackStart(who);
@@ -192,7 +192,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -204,7 +204,7 @@ public:
{
if (AggroTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
AggroTimer = 0;
} else AggroTimer -= diff;
}
@@ -348,7 +348,7 @@ public:
void AttackStart(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::AttackStart(who);
@@ -357,7 +357,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -404,7 +404,7 @@ public:
{
if (AggroTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
AggroTimer = 0;
} else AggroTimer -= diff;
}
@@ -482,7 +482,7 @@ public:
void AttackStart(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::AttackStart(who);
@@ -491,7 +491,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -515,7 +515,7 @@ public:
{
if (AggroTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
AggroTimer = 0;
} else AggroTimer -= diff;
}
@@ -586,7 +586,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -594,7 +594,7 @@ public:
void AttackStart(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::AttackStart(who);
@@ -628,7 +628,7 @@ public:
{
if (AggroTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
AggroTimer = 0;
} else AggroTimer -= diff;
}
@@ -684,7 +684,7 @@ public:
// Anyway, I digress.
// @todo This line below is obviously a hack. Duh. I'm just coming in here to hackfix the encounter to actually be completable.
// It needs a rewrite. Badly. Please, take good care of it.
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE));
CycloneTimer = 30000;
ChainLightningTimer = 10000;
}
@@ -1020,7 +1020,7 @@ void PretendToDie(Creature* creature)
creature->InterruptNonMeleeSpells(true);
creature->RemoveAllAuras();
creature->SetHealth(0);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
creature->GetMotionMaster()->MovementExpired(false);
creature->GetMotionMaster()->MoveIdle();
creature->SetStandState(UNIT_STAND_STATE_DEAD);
@@ -1028,7 +1028,7 @@ void PretendToDie(Creature* creature)
void Resurrect(Creature* target)
{
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
target->SetFullHealth();
target->SetStandState(UNIT_STAND_STATE_STAND);
target->CastSpell(target, SPELL_RES_VISUAL, true);
@@ -1116,7 +1116,7 @@ public:
void AttackStart(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::AttackStart(who);
@@ -1125,7 +1125,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -1253,12 +1253,12 @@ public:
{
if (Creature* Julianne = (ObjectAccessor::GetCreature((*me), JulianneGUID)))
{
- Julianne->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Julianne->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Julianne->GetMotionMaster()->Clear();
Julianne->setDeathState(JUST_DIED);
Julianne->CombatStop(true);
Julianne->DeleteThreatList();
- Julianne->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ Julianne->SetDynamicFlags(UNIT_DYNFLAG_LOOTABLE);
}
return;
}
@@ -1294,7 +1294,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -1382,7 +1382,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff)
if (AggroYellTimer <= diff)
{
Talk(SAY_JULIANNE_AGGRO);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->setFaction(16);
AggroYellTimer = 0;
} else AggroYellTimer -= diff;
@@ -1523,12 +1523,12 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama
{
if (Creature* Romulo = (ObjectAccessor::GetCreature((*me), RomuloGUID)))
{
- Romulo->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Romulo->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Romulo->GetMotionMaster()->Clear();
Romulo->setDeathState(JUST_DIED);
Romulo->CombatStop(true);
Romulo->DeleteThreatList();
- Romulo->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ Romulo->SetDynamicFlags(UNIT_DYNFLAG_LOOTABLE);
}
return;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index 9e0fcc8f4c3..5c4ac116ba1 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -158,7 +158,7 @@ public:
HandleGameObject(StageDoorLeftGUID, true);
HandleGameObject(StageDoorRightGUID, true);
if (GameObject* sideEntrance = instance->GetGameObject(SideEntranceDoor))
- sideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ sideEntrance->RemoveFlag(GO_FLAG_LOCKED);
UpdateEncounterStateForKilledCreature(16812, NULL);
}
break;
@@ -220,9 +220,9 @@ public:
case GO_SIDE_ENTRANCE_DOOR:
SideEntranceDoor = go->GetGUID();
if (GetBossState(DATA_OPERA_PERFORMANCE) == DONE)
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->AddFlag(GO_FLAG_LOCKED);
else
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->RemoveFlag(GO_FLAG_LOCKED);
break;
case GO_DUST_COVERED_CHEST:
DustCoveredChest = go->GetGUID();
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index b2bb79ddcf4..6a431713222 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -200,7 +200,7 @@ public:
me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f,
TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000))
{
- spotlight->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ spotlight->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
spotlight->CastSpell(spotlight, SPELL_SPOTLIGHT, false);
m_uiSpotlightGUID = spotlight->GetGUID();
}
@@ -276,11 +276,7 @@ public:
float PosX = Spawns[index][1];
if (Creature* creature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
- {
- // In case database has bad flags
- creature->SetUInt32Value(UNIT_FIELD_FLAGS, 0);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- }
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
RaidWiped = false;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 22e372aa158..dbae2e7a5b5 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -170,7 +170,7 @@ public:
// Enable the Translocation Orb Exit
if (GameObject* escapeOrb = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_ESCAPE_ORB)))
- escapeOrb->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ escapeOrb->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
void DamageTaken(Unit* /*done_by*/, uint32 &damage) override
@@ -315,7 +315,7 @@ public:
Creature* Phoenix = me->SummonCreature(CREATURE_PHOENIX, x, y, LOCATION_Z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
if (Phoenix)
{
- Phoenix->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ Phoenix->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
SetThreatList(Phoenix);
Phoenix->AI()->AttackStart(target);
}
@@ -454,7 +454,7 @@ public:
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(14);
DoCast(me, SPELL_FLAMESTRIKE2, true);
@@ -508,7 +508,7 @@ public:
void Reset() override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetDisableGravity(true);
DoCast(me, SPELL_PHOENIX_BURN, true);
Initialize();
@@ -540,7 +540,7 @@ public:
me->RemoveAllAurasOnDeath();
me->ModifyAuraState(AURA_STATE_HEALTHLESS_20_PERCENT, false);
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->ClearAllReactives();
me->SetTarget(ObjectGuid::Empty);
me->GetMotionMaster()->Clear();
@@ -658,7 +658,7 @@ public:
DespawnTimer = 30000;
ChangeTargetTimer = urand(6000, 12000);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisableGravity(true);
me->setFaction(14);
DoCast(me, SPELL_ARCANE_SPHERE_PASSIVE, true);
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index b2e22c91a66..f1eb2dbe0d6 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -250,10 +250,7 @@ public:
if (instance->GetData(DATA_DELRISSA_DEATH_COUNT) == MAX_ACTIVE_LACKEY)
instance->SetBossState(DATA_DELRISSA, DONE);
else
- {
- if (me->HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE))
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- }
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
}
void UpdateAI(uint32 diff) override
@@ -444,8 +441,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
//time to make her lootable and complete event if she died before lackeys
if (!pDelrissa->IsAlive())
{
- if (!pDelrissa->HasFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE))
- pDelrissa->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pDelrissa->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
instance->SetBossState(DATA_DELRISSA, DONE);
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 85d5ac638e0..b121b58793e 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -87,7 +87,7 @@ class boss_selin_fireheart : public CreatureScript
if (!creature->IsAlive())
creature->Respawn();
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
_Reset();
@@ -168,7 +168,7 @@ class boss_selin_fireheart : public CreatureScript
Unit* CrystalChosen = ObjectAccessor::GetUnit(*me, CrystalGUID);
if (CrystalChosen && CrystalChosen->IsAlive())
{
- CrystalChosen->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ CrystalChosen->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
CrystalChosen->CastSpell(me, SPELL_MANA_RAGE, true);
events.ScheduleEvent(EVENT_EMPOWER, 10000, PHASE_DRAIN);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 06a3a6d2877..a2229b234ad 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -129,7 +129,7 @@ public:
Initialize();
events.Reset();
me->setFaction(7);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
me->LoadEquipment(0, true);
}
@@ -235,7 +235,7 @@ public:
else
{
me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
phase = PHASE_ATTACKING;
if (Player* target = ObjectAccessor::GetPlayer(*me, playerGUID))
@@ -499,8 +499,8 @@ public:
return true;
}
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
+ creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ creature->RemoveUnitFlag(UNIT_FLAG_UNK_15);
player->CastSpell(creature, SPELL_DUEL, false);
player->CastSpell(player, SPELL_DUEL_FLAG, true);
@@ -550,7 +550,7 @@ public:
me->RestoreFaction();
CombatAI::Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15);
+ me->AddUnitFlag(UNIT_FLAG_UNK_15);
}
void SpellHit(Unit* pCaster, const SpellInfo* pSpell) override
@@ -779,7 +779,7 @@ public:
if (charmer->HasAura(SPELL_EFFECT_STOLEN_HORSE))
{
charmer->RemoveAurasDueToSpell(SPELL_EFFECT_STOLEN_HORSE);
- caster->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ caster->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
caster->setFaction(35);
DoCast(caster, SPELL_CALL_DARK_RIDER, true);
if (Creature* Dark_Rider = me->FindNearestCreature(NPC_DARK_RIDER_OF_ACHERUS, 15))
@@ -856,8 +856,8 @@ public:
return;
deathcharger->RestoreFaction();
- deathcharger->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- deathcharger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ deathcharger->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ deathcharger->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (!me->GetVehicle() && deathcharger->IsVehicle() && deathcharger->GetVehicleKit()->HasEmptySeat(0))
me->EnterVehicle(deathcharger);
}
@@ -870,8 +870,8 @@ public:
if (killer->GetTypeId() == TYPEID_PLAYER && deathcharger->GetTypeId() == TYPEID_UNIT && deathcharger->IsVehicle())
{
- deathcharger->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- deathcharger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ deathcharger->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ deathcharger->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
deathcharger->setFaction(2096);
}
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 6b5192556f0..b5bec78509a 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -236,7 +236,7 @@ public:
me->LoadEquipment(0, true);
me->RemoveAurasDueToSpell(SPELL_ANTI_MAGIC_ZONE);
me->RemoveAurasDueToSpell(SPELL_KOLTIRA_TRANSFORM);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -257,7 +257,7 @@ public:
break;
case 3:
SetEscortPaused(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
Talk(SAY_BREAKOUT2);
DoCast(me, SPELL_ANTI_MAGIC_ZONE);
@@ -282,7 +282,7 @@ public:
if (summoned->GetEntry() == NPC_HIGH_INQUISITOR_VALROTH)
valrothGUID = summoned->GetGUID();
- summoned->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ summoned->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
void SummonAcolyte(uint32 uiAmount)
@@ -340,7 +340,7 @@ public:
case 5:
Talk(SAY_BREAKOUT9);
me->RemoveAurasDueToSpell(SPELL_ANTI_MAGIC_ZONE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
waveTimer = 2500;
break;
case 6:
@@ -655,7 +655,7 @@ public:
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
bool MeetQuestCondition(Player* player)
@@ -753,7 +753,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_6, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -783,7 +783,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_8, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -813,7 +813,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_3, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -843,7 +843,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_7, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -873,7 +873,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_4, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -903,7 +903,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_9, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -933,7 +933,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_5, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -963,7 +963,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_10, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -993,7 +993,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_1, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
@@ -1023,7 +1023,7 @@ public:
case 9:
Talk(SAY_EXEC_TIME_2, player);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case 10:
Talk(SAY_EXEC_WAITING, player);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 0d4574cc2cb..adaad6b0f9f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -551,7 +551,7 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKorfaxGUID))
{
temp->SetWalk(true);
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
+ temp->SetEmoteState(EMOTE_STATE_READY2H);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[10]);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID))
@@ -625,7 +625,7 @@ public:
//UpdateWorldState(me->GetMap(), WORLD_STATE_REMAINS, 1);
UpdateWorldState(me->GetMap(), WORLD_STATE_COUNTDOWN, 0);
UpdateWorldState(me->GetMap(), WORLD_STATE_EVENT_BEGIN, 1);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
JumpToNextStep(3000);
break;
@@ -783,7 +783,7 @@ public:
case 15: // summon gate
if (Creature* temp = me->SummonCreature(NPC_HIGHLORD_ALEXANDROS_MOGRAINE, LightofDawnLoc[22], TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
{
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ temp->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
temp->CastSpell(temp, SPELL_ALEXANDROS_MOGRAINE_SPAWN, true);
temp->AI()->Talk(EMOTE_LIGHT_OF_DAWN06);
uiAlexandrosGUID = temp->GetGUID();
@@ -794,7 +794,7 @@ public:
case 16: // Alexandros out
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiAlexandrosGUID))
{
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ temp->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[23]);
temp->AI()->Talk(SAY_LIGHT_OF_DAWN32);
}
@@ -999,7 +999,7 @@ public:
if (fLichPositionX && fLichPositionY)
{
Unit* temp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 10), float(rand32() % 10), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
+ temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->setFaction(me->getFaction());
@@ -1007,7 +1007,7 @@ public:
uiDefenderGUID[0] = temp->GetGUID();
temp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 10), float(rand32() % 10), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000);
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
+ temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->setFaction(me->getFaction());
@@ -1016,7 +1016,7 @@ public:
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID))
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
+ temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
@@ -1024,7 +1024,7 @@ public:
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKorfaxGUID))
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
+ temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->HandleEmoteCommand(EMOTE_STATE_ATTACK_UNARMED);
@@ -1032,7 +1032,7 @@ public:
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiEligorGUID))
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_ATTACK_UNARMED);
+ temp->SetEmoteState(EMOTE_STATE_ATTACK_UNARMED);
temp->SetWalk(false);
temp->SetSpeedRate(MOVE_RUN, 2.0f);
temp->GetMotionMaster()->MovePoint(0, fLichPositionX, fLichPositionY, fLichPositionZ);
@@ -1047,21 +1047,21 @@ public:
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID))
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ temp->SetEmoteState(EMOTE_ONESHOT_NONE);
temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[14]);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKorfaxGUID))
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ temp->SetEmoteState(EMOTE_ONESHOT_NONE);
temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[11]);
}
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiEligorGUID))
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ temp->SetEmoteState(EMOTE_ONESHOT_NONE);
temp->SetSpeedRate(MOVE_RUN, 6.0f);
temp->SetStandState(UNIT_STAND_STATE_DEAD);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[17]);
@@ -1156,7 +1156,7 @@ public:
{
temp->AI()->Talk(EMOTE_LIGHT_OF_DAWN16);
temp->CastSpell(temp, SPELL_TIRION_CHARGE, false); // jumping charge
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
+ temp->SetEmoteState(EMOTE_STATE_READY2H);
temp->SetSpeedRate(MOVE_RUN, 3.0f); // workarounds, make Tirion still running
temp->SetWalk(false);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[2]);
@@ -1211,7 +1211,7 @@ public:
temp->CastSpell(temp, SPELL_TELEPORT_VISUAL, false);
if (Creature* temp = ObjectAccessor::GetCreature(*me, uiTirionGUID)) // Tirion runs to Darion
{
- temp->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ temp->SetEmoteState(EMOTE_ONESHOT_NONE);
temp->SetSpeedRate(MOVE_RUN, 1.0f);
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[6]);
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
index c10cea4183e..d1226d58811 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp
@@ -70,7 +70,7 @@ public:
{
me->setActive(true);
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetCanFly(true);
me->GetPosition(x, y, z);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index ec5195ee49e..797003b13c7 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -293,7 +293,7 @@ public:
withbody = true;
wait = 300;
damage = me->GetHealth() - me->CountPctFromMaxHealth(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->StopMoving();
//me->GetMotionMaster()->MoveIdle();
DoCast(me, SPELL_HEAD_IS_DEAD);
@@ -318,7 +318,7 @@ public:
if (!bodyGUID)
bodyGUID = caster->GetGUID();
me->RemoveAllAuras();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_HEAD_LANDS, true);
DoCast(me, SPELL_HEAD, false);
SaySound(SAY_LOST_HEAD);
@@ -446,14 +446,14 @@ public:
headGUID.Clear();
}
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
//instance->SetBossState(DATA_HORSEMAN_EVENT, NOT_STARTED);
}
void FlyMode()
{
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetDisableGravity(true);
me->SetSpeedRate(MOVE_WALK, 5.0f);
wp_reached = false;
@@ -493,7 +493,7 @@ public:
Phase = 1;
IsFlying = false;
wp_reached = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
SaySound(SAY_ENTRANCE);
if (Unit* player = ObjectAccessor::GetUnit(*me, PlayerGUID))
DoStartMovement(player);
@@ -631,7 +631,7 @@ public:
Unit* Head = ObjectAccessor::GetUnit(*me, headGUID);
if (Head && Head->IsAlive())
{
- Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ Head->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
//Head->CastSpell(Head, SPELL_HEAD_INVIS, false);
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_IMMUNE, true);
@@ -819,7 +819,7 @@ public:
sprouted = false;
DoCast(me, SPELL_PUMPKIN_AURA, true);
DoCast(me, SPELL_SPROUTING);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UNIT_FLAG_STUNNED);
}
void EnterCombat(Unit* /*who*/) override { }
@@ -830,7 +830,7 @@ public:
{
sprouted = true;
me->RemoveAllAuras();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UNIT_FLAG_STUNNED);
DoCast(me, SPELL_SPROUT_BODY, true);
me->UpdateEntry(PUMPKIN_FIEND);
DoStartMovement(me->GetVictim());
@@ -924,8 +924,8 @@ void npc_head::npc_headAI::Disappear()
body->RemoveAurasDueToSpell(SPELL_IMMUNE);//hack, SpellHit doesn't calls if body has immune aura
DoCast(body, SPELL_FLYING_HEAD);
me->SetFullHealth();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->GetMotionMaster()->MoveIdle();
ENSURE_AI(boss_headless_horseman::boss_headless_horsemanAI, body->AI())->returned = true;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 47152b972be..865037d098b 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -102,8 +102,8 @@ public:
Initialize();
//Incase wipe during phase that mograine fake death
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
if (me->IsAlive())
@@ -152,7 +152,7 @@ public:
me->RemoveAllAuras();
me->ClearAllReactives();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_DEAD);
_bHasDied = true;
@@ -184,7 +184,7 @@ public:
//On resurrection, stop fake death and heal whitemane and resume fight
if (Unit* Whitemane = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_WHITEMANE)))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(Whitemane, SPELL_LAYONHANDS);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index ecbfe0748e0..85d4aac547f 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -89,14 +89,14 @@ public:
break;
case EVENT_ILLUSION:
DoCast(SPELL_ILLUSION);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(11686); // Invisible Model
DoModifyThreatPercent(me->GetVictim(), -99);
events.ScheduleEvent(EVENT_SET_VISIBILITY, 3000);
events.ScheduleEvent(EVENT_ILLUSION, 25000);
break;
case EVENT_SET_VISIBILITY:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(11073); //Jandice Model
break;
default:
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index 0bb98a2dda5..9bc6cfde5b1 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -128,7 +128,7 @@ class boss_kirtonos_the_herald : public CreatureScript
events.ScheduleEvent(INTRO_1, 500);
me->SetDisableGravity(true);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
Talk(EMOTE_SUMMONED);
}
@@ -180,7 +180,7 @@ class boss_kirtonos_the_herald : public CreatureScript
case INTRO_5:
me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
me->SetVirtualItem(0, uint32(WEAPON_KIRTONOS_STAFF));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
events.ScheduleEvent(INTRO_6, 5000);
break;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index 2a4b86baae6..55e47a19bc6 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -259,7 +259,7 @@ public:
case 1:
{
Creature* summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ summon->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
summon->SetReactState(REACT_DEFENSIVE);
summon->CastSpell(summon, SPELL_ASHCROMBE_TELEPORT, true);
summon->AI()->Talk(SAY_ARCHMAGE);
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index f2159aac93a..5881f9ccd7f 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -154,7 +154,7 @@ class instance_stratholme : public InstanceMapScript
break;
case GO_GAUNTLET_GATE1:
//weird, but unless flag is set, client will not respond as expected. DB bug?
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->AddFlag(GO_FLAG_LOCKED);
gauntletGate1GUID = go->GetGUID();
break;
case GO_ZIGGURAT1:
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 6f6284a6c22..69906ba6ed9 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -168,7 +168,7 @@ public:
void UseStatue(GameObject* go)
{
go->SummonGameObject(GO_ATALAI_LIGHT1, *go, QuaternionData::fromEulerAnglesZYX(go->GetOrientation(), 0.0f, 0.0f), 0);
- go->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
+ go->AddFlag(GO_FLAG_INTERACT_COND);
}
/*
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index 47d92199e95..5b1961191fb 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -157,7 +157,7 @@ public:
IsIntro = true;
Madrigosa->SetMaxHealth(me->GetMaxHealth());
Madrigosa->SetHealth(me->GetMaxHealth());
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->Attack(Madrigosa, true);
Madrigosa->Attack(me, true);
}
@@ -171,7 +171,7 @@ public:
void EndIntro()
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
Intro = false;
IsIntro = false;
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index b1e2822c5d3..647c5a1417a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -159,7 +159,7 @@ public:
instance->SetBossState(DATA_EREDAR_TWINS, DONE);
}
else
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
}
void SpellHitTarget(Unit* target, const SpellInfo* spell) override
@@ -435,7 +435,7 @@ public:
instance->SetBossState(DATA_EREDAR_TWINS, DONE);
}
else
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
}
void SpellHitTarget(Unit* target, const SpellInfo* spell) override
@@ -669,7 +669,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Initialize();
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 3d30972e39e..0edada91c6b 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -147,8 +147,8 @@ public:
events.Reset();
me->SetDisableGravity(true);
- me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
- me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
+ me->SetBoundingRadius(10);
+ me->SetCombatReach(10);
DespawnSummons(NPC_VAPOR_TRAIL);
me->setActive(false);
@@ -526,7 +526,7 @@ public:
{
npc_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetSpeedRate(MOVE_RUN, 0.8f);
}
@@ -560,10 +560,10 @@ public:
{
npc_felmyst_trailAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_TRAIL_TRIGGER, true);
me->SetTarget(me->GetGUID());
- me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 0.01f); // core bug
+ me->SetBoundingRadius(0.01f); // core bug
}
void Reset() override { }
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 2bc8748de93..8f9ac1aa871 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -163,7 +163,7 @@ public:
me->setFaction(14);
if (!bJustReset) //first reset at create
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetDisableGravity(false);
me->SetVisible(true);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
@@ -178,7 +178,7 @@ public:
bJustReset = true;
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
ScriptedAI::EnterEvadeMode(why);
}
@@ -203,7 +203,7 @@ public:
{
if (!TalkSequence)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->InterruptNonMeleeSpells(true);
me->RemoveAllAuras();
me->DeleteThreatList();
@@ -225,7 +225,7 @@ public:
{
if (ResetTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetDisableGravity(false);
me->SetVisible(true);
me->SetStandState(UNIT_STAND_STATE_SLEEP);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 7efc6f31600..b8e8bb91aae 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -263,7 +263,7 @@ public:
{
Initialize();
me->SetDisableGravity(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setActive(true);
for (uint8 i = 0; i < 4; ++i)
@@ -293,7 +293,7 @@ public:
me->RemoveDynObject(SPELL_RING_OF_BLUE_FLAMES);
for (uint8 i = 0; i < 4; ++i)
if (GameObject* pOrb = GetOrb(i))
- pOrb->SetUInt32Value(GAMEOBJECT_FACTION, 0);
+ pOrb->SetFaction(0);
}
void EmpowerOrb(bool all)
@@ -310,7 +310,7 @@ public:
if (GameObject* pOrb = GetOrb(i))
{
pOrb->CastSpell(me, SPELL_RING_OF_BLUE_FLAMES);
- pOrb->SetUInt32Value(GAMEOBJECT_FACTION, 35);
+ pOrb->SetFaction(35);
pOrb->setActive(true);
pOrb->Refresh();
}
@@ -322,7 +322,7 @@ public:
if (GameObject* pOrb = GetOrb(urand(0, 3)))
{
pOrb->CastSpell(me, SPELL_RING_OF_BLUE_FLAMES);
- pOrb->SetUInt32Value(GAMEOBJECT_FACTION, 35);
+ pOrb->SetFaction(35);
pOrb->setActive(true);
pOrb->Refresh();
@@ -351,7 +351,7 @@ public:
{
if (GameObject* pOrb = GetOrb(i))
{
- if (pOrb->GetUInt32Value(GAMEOBJECT_FACTION) == 35)
+ if (pOrb->GetFaction() == 35)
{
pOrb->CastSpell(me, SPELL_RING_OF_BLUE_FLAMES);
pOrb->setActive(true);
@@ -370,12 +370,12 @@ public:
bool OnGossipHello(Player* player, GameObject* go) override
{
- if (go->GetUInt32Value(GAMEOBJECT_FACTION) == 35)
+ if (go->GetFaction() == 35)
{
InstanceScript* instance = go->GetInstanceScript();
player->SummonCreature(NPC_POWER_OF_THE_BLUE_DRAGONFLIGHT, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 121000);
player->CastSpell(player, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, false);
- go->SetUInt32Value(GAMEOBJECT_FACTION, 0);
+ go->SetFaction(0);
if (Creature* pKalec = ObjectAccessor::GetCreature(*player, instance->GetGuidData(DATA_KALECGOS_KJ)))
ENSURE_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalec->AI())->SetRingOfBlueFlames();
@@ -428,8 +428,8 @@ public:
void InitializeAI() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->AddUnitState(UNIT_STATE_STUNNED);
ScriptedAI::InitializeAI();
@@ -454,7 +454,7 @@ public:
case NPC_ANVEENA:
summoned->SetDisableGravity(true);
summoned->CastSpell(summoned, SPELL_ANVEENA_PRISON, true);
- summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
break;
case NPC_KILJAEDEN:
summoned->CastSpell(summoned, SPELL_REBIRTH, false);
@@ -576,7 +576,7 @@ public:
if (Creature* pKalec = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_KALECGOS_KJ)))
pKalec->RemoveDynObject(SPELL_RING_OF_BLUE_FLAMES);
- me->SetFloatValue(UNIT_FIELD_COMBATREACH, 12);
+ me->SetCombatReach(12.0f);
summons.DespawnAll();
}
@@ -603,8 +603,8 @@ public:
{
if (summoned->GetEntry() == NPC_ARMAGEDDON_TARGET)
{
- summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ summoned->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
// summoned->SetVisibility(VISIBILITY_OFF); //with this we cant see the armageddon visuals
}
else
@@ -1031,7 +1031,7 @@ public:
void Reset() override
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
void JustSummoned(Creature* summoned) override
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index e9613d70aac..4ba225aa9fd 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -248,7 +248,7 @@ public:
{
_Reset();
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
}
@@ -295,7 +295,7 @@ public:
_phase = PHASE_TWO;
me->RemoveAllAuras();
DoCast(me, SPELL_OPEN_ALL_PORTALS, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
scheduler.Schedule(Seconds(6), [this](TaskContext /*context*/)
{
@@ -409,7 +409,7 @@ public:
_scheduler.Schedule(Seconds(2), [this](TaskContext /*context*/)
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* _summoner = ObjectAccessor::GetCreature(*me, _summonerGUID))
if (Unit* target = _summoner->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0))
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 473135f8cbf..5fe9366f036 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -100,7 +100,7 @@ class boss_archaedas : public CreatureScript
instance->SetData(0, 5); // respawn any dead minions
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->AddAura(SPELL_FREEZE_ANIM, me);
}
@@ -113,7 +113,7 @@ class boss_archaedas : public CreatureScript
{
DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
- minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ minion->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
minion->SetControlled(false, UNIT_STATE_ROOT);
minion->setFaction(14);
minion->RemoveAura(SPELL_MINION_FREEZE_ANIM);
@@ -123,7 +123,7 @@ class boss_archaedas : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_ROOT);
}
@@ -263,7 +263,7 @@ class npc_archaedas_minions : public CreatureScript
Initialize();
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->RemoveAllAuras();
me->AddAura(SPELL_MINION_FREEZE_ANIM, me);
@@ -273,7 +273,7 @@ class npc_archaedas_minions : public CreatureScript
{
me->setFaction (14);
me->RemoveAllAuras();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_ROOT);
bAmIAwake = true;
}
@@ -352,7 +352,7 @@ class npc_stonekeepers : public CreatureScript
void Reset() override
{
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->RemoveAllAuras();
me->AddAura(SPELL_MINION_FREEZE_ANIM, me);
@@ -361,7 +361,7 @@ class npc_stonekeepers : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_ROOT);
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index f6e00183f7c..0dfb5cfe69d 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -122,7 +122,7 @@ class instance_uldaman : public InstanceMapScript
case GO_ANCIENT_VAULT_DOOR:
go->SetGoState(GO_STATE_READY);
- go->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
+ go->SetFlags(GameObjectFlags(GO_FLAG_IN_USE | GO_FLAG_NODESPAWN));
ancientVaultDoor = go->GetGUID();
if (m_auiEncounter[1] == DONE)
@@ -142,7 +142,7 @@ class instance_uldaman : public InstanceMapScript
if (m_auiEncounter[2] == DONE)
{
HandleGameObject(ObjectGuid::Empty, true, go);
- go->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ go->AddFlag(GO_FLAG_INTERACT_COND);
}
break;
}
@@ -152,7 +152,7 @@ class instance_uldaman : public InstanceMapScript
{
creature->setFaction(35);
creature->RemoveAllAuras();
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
creature->SetControlled(true, UNIT_STATE_ROOT);
creature->AddAura(SPELL_MINION_FREEZE_ANIM, creature);
}
@@ -172,7 +172,7 @@ class instance_uldaman : public InstanceMapScript
if (!go)
return;
- go->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ go->AddFlag(GO_FLAG_INTERACT_COND);
}
void ActivateStoneKeepers()
@@ -186,7 +186,7 @@ class instance_uldaman : public InstanceMapScript
continue;
target->SetControlled(false, UNIT_STATE_ROOT);
target->setFaction(14);
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
target->RemoveAura(SPELL_MINION_FREEZE_ANIM);
return; // only want the first one we find
@@ -209,7 +209,7 @@ class instance_uldaman : public InstanceMapScript
if (!target || !target->IsAlive() || target->getFaction() == 14)
continue;
target->SetControlled(false, UNIT_STATE_ROOT);
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
target->setFaction(14);
target->RemoveAura(SPELL_MINION_FREEZE_ANIM);
archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true);
@@ -275,7 +275,7 @@ class instance_uldaman : public InstanceMapScript
ironaya->setFaction(415);
ironaya->SetControlled(false, UNIT_STATE_ROOT);
- ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ ironaya->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
ironaya->GetMotionMaster()->Clear();
ironaya->GetMotionMaster()->MovePoint(0, IronayaPoint);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 3a46af6845d..8f585e0a8aa 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -93,7 +93,7 @@ class npc_voljin_zulaman : public CreatureScript
{
me->SetDisplayFromModel(0);
if (_instance->GetData(DATA_ZULAMAN_STATE) == NOT_STARTED)
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void Reset() override
@@ -109,9 +109,9 @@ class npc_voljin_zulaman : public CreatureScript
if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
_events.Reset();
- me->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, 0);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE);
+ me->SetMountDisplayId(0);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
+ me->SetDynamicFlags(UNIT_DYNFLAG_NONE);
_events.ScheduleEvent(EVENT_INTRO_MOVEPOINT_1, 1000);
Talk(SAY_INTRO_1, player);
me->SetWalk(true);
@@ -149,7 +149,7 @@ class npc_voljin_zulaman : public CreatureScript
case EVENT_BANGING_THE_GONG:
DoCast(me, SPELL_BANGING_THE_GONG);
if (GameObject* strangeGong = ObjectAccessor::GetGameObject(*me, _instance->GetGuidData(DATA_STRANGE_GONG)))
- strangeGong->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ strangeGong->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
me->SetVirtualItem(0, uint32(ITEM_VIRTUAL_ITEM));
break;
case EVENT_START_DOOR_OPENING_1:
@@ -159,7 +159,7 @@ class npc_voljin_zulaman : public CreatureScript
case EVENT_START_DOOR_OPENING_2:
me->SetVirtualItem(0, uint32(0));
if (GameObject* strangeGong = ObjectAccessor::GetGameObject(*me, _instance->GetGuidData(DATA_STRANGE_GONG)))
- strangeGong->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ strangeGong->AddFlag(GO_FLAG_NOT_SELECTABLE);
_events.ScheduleEvent(EVENT_START_DOOR_OPENING_3, 500);
break;
case EVENT_START_DOOR_OPENING_3:
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index d28425b2e86..f5177c98a97 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -246,7 +246,7 @@ class boss_mandokir : public CreatureScript
switch (eventId)
{
case EVENT_SUMMON_OHGAN:
- me->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, 0);
+ me->SetMountDisplayId(0);
DoCast(me, SPELL_SUMMON_OHGAN, true);
break;
case EVENT_DECAPITATE:
diff --git a/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp b/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp
index a09363aae8c..79ad74fb8bd 100644
--- a/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_dun_morogh_area_coldridge_valley.cpp
@@ -68,8 +68,8 @@ public:
{
_tapped = true;
_playerGUID = caster->GetGUID();
- me->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
_events.ScheduleEvent(EVENT_TURN_TO_PLAYER, Seconds(2));
}
}
diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
index 95012fd1878..83b8b834df9 100644
--- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
@@ -75,7 +75,7 @@ public:
switch (waypointId)
{
case 0:
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_ACTIVE);
Talk(SAY_START, player);
diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
index 982c9a412b6..4709617f801 100644
--- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp
@@ -73,7 +73,7 @@ public:
void Reset() override
{
Initialize();
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
}
void SpellHit(Unit* caster, const SpellInfo* spell) override
@@ -85,7 +85,7 @@ public:
{
if (player->GetQuestStatus(QUEST_SAVING_YENNIKU) == QUEST_STATUS_INCOMPLETE) // Yenniku's Release
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_STUN);
+ me->SetEmoteState(EMOTE_STATE_STUN);
me->CombatStop(); // stop combat
me->DeleteThreatList(); // unsure of this
me->setFaction(FACTION_HORDE_GENERIC); // horde generic
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index c5efcf8d9fa..cb8eda7fd7c 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -60,7 +60,7 @@ public:
if (instance)
{
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
instance->SetData(DATA_FIRE, instance->GetData(DATA_FIRE) + 1);
return true;
}
@@ -189,7 +189,7 @@ public:
npc_morriduneAI(Creature* creature) : npc_escortAI(creature)
{
Talk(SAY_MORRIDUNE_1);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Start(false);
}
@@ -200,7 +200,7 @@ public:
case 4:
SetEscortPaused(true);
me->SetFacingTo(1.775791f, true);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Talk(SAY_MORRIDUNE_2);
break;
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index 8f627581763..0e8bfa1cd10 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -100,12 +100,12 @@ public:
case GO_SHRINE_OF_GELIHAST:
shrineOfGelihastGUID = go->GetGUID();
if (GetBossState(DATA_GELIHAST) != DONE)
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_ALTAR_OF_THE_DEEPS:
altarOfTheDeepsGUID = go->GetGUID();
if (GetBossState(DATA_AKU_MAI) != DONE)
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_AKU_MAI_DOOR:
if (GetBossState(DATA_AKU_MAI) == DONE)
@@ -176,13 +176,13 @@ public:
case DATA_GELIHAST:
if (state == DONE)
if (GameObject* go = instance->GetGameObject(shrineOfGelihastGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case DATA_AKU_MAI:
if (state == DONE)
if (GameObject* go = instance->GetGameObject(altarOfTheDeepsGUID))
{
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
go->SummonCreature(NPC_MORRIDUNE, SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
}
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index fbe35df5c96..a7b4305ede4 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -128,7 +128,7 @@ public:
ArchimondeGUID = instance->GetGuidData(DATA_ARCHIMONDE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void EnterCombat(Unit* /*who*/) override { }
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 7f27c2e5166..28bc1a2f90f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -405,7 +405,7 @@ void hyjalAI::Reset()
}
//Flags
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
//Reset Instance Data for trash count
if ((!instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == JAINA) || (instance->GetData(DATA_ALLIANCE_RETREAT) && me->GetEntry() == THRALL))
@@ -598,7 +598,7 @@ void hyjalAI::StartEvent(Player* player)
CheckTimer = 5000;
PlayerGUID = player->GetGUID();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
instance->DoUpdateWorldState(WORLD_STATE_WAVES, 0);
instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0);
@@ -630,7 +630,7 @@ void hyjalAI::Retreat()
Creature* JainaDummy = me->SummonCreature(JAINA, JainaDummySpawn[0][0], JainaDummySpawn[0][1], JainaDummySpawn[0][2], JainaDummySpawn[0][3], TEMPSUMMON_TIMED_DESPAWN, 60000);
if (JainaDummy)
{
- JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ JainaDummy->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
ENSURE_AI(hyjalAI, JainaDummy->AI())->IsDummy = true;
DummyGuid = JainaDummy->GetGUID();
}
@@ -640,7 +640,7 @@ void hyjalAI::Retreat()
}
SpawnVeins();
Overrun = true;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);//cant talk after overrun event started
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);//cant talk after overrun event started
}
void hyjalAI::SpawnVeins()
@@ -834,7 +834,7 @@ void hyjalAI::UpdateAI(uint32 diff)
}
EventBegun = false;
CheckTimer = 0;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
BossGUID[i].Clear();
instance->DoUpdateWorldState(WORLD_STATE_ENEMY, 0); // Reset world state for enemies to disable it
}
@@ -997,7 +997,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
{
(*itr)->CastSpell(*itr, SPELL_TELEPORT_VISUAL, true);
(*itr)->setFaction(35);//make them friendly so mobs won't attack them
- (*itr)->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ (*itr)->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
DoCast(me, SPELL_TELEPORT_VISUAL);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index b69fd874832..2f1fad60e10 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -404,7 +404,7 @@ void hyjal_trashAI::JustDied(Unit* /*killer*/)
instance->SetData(DATA_TRASH, 0);//signal trash is dead
if ((instance->GetData(DATA_RAIDDAMAGE) < MINRAIDDAMAGE && !me->isWorldBoss()) || (damageTaken < me->GetMaxHealth()/4 && me->isWorldBoss()))
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);//no loot
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);//no loot
}
class npc_giant_infernal : public CreatureScript
@@ -420,8 +420,8 @@ public:
meteor = false;//call once!
CanMove = false;
Delay = rand32() % 30000;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(MODEL_INVIS);
go = false;
Reset();
@@ -479,9 +479,9 @@ public:
} else if (!CanMove){
if (spawnTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetDisplayId(me->GetUInt32Value(UNIT_FIELD_NATIVEDISPLAYID));
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->SetDisplayId(me->GetNativeDisplayId());
CanMove = true;
if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT))
{
@@ -674,7 +674,7 @@ public:
}
if (waypointId == LastOverronPos && IsOverrun)
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK_UNARMED);
+ me->SetEmoteState(EMOTE_ONESHOT_ATTACK_UNARMED);
if ((faction == 0 && LastOverronPos == 17) || (faction == 1 && LastOverronPos == 21))
{
me->setDeathState(DEAD);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index a64a6cab3b8..94bd1acab74 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -148,7 +148,7 @@ public:
if (HealthBelowPct(1))
{
//Handle Escape Event: Don't forget to add Player::RewardPlayerAndGroupAtEvent
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
uiOutroStep = 1;
Phase = OUTRO;
return;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index 2390193473e..9caca258c5e 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -297,7 +297,7 @@ public:
}
CloseGossipMenuFor(player);
ai->SetDespawnAtFar(false);
- creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
return true;
}
@@ -420,14 +420,14 @@ public:
bStepping = true;
step = 0;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
bossEvent = DATA_MEATHOOK;
gossipStep = 0;
}
void AttackStart(Unit* who) override
{
- if (who && !who->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))
+ if (who && !who->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_PC))
npc_escortAI::AttackStart(who);
}
@@ -451,7 +451,7 @@ public:
if (Creature* temp = me->SummonCreature((uint32)RiftAndSpawnsLocations[i][0], RiftAndSpawnsLocations[timeRiftID][1], RiftAndSpawnsLocations[timeRiftID][2], RiftAndSpawnsLocations[timeRiftID][3], RiftAndSpawnsLocations[timeRiftID][4], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000))
{
guidVector[i-timeRiftID-1] = temp->GetGUID();
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ temp->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
temp->SetReactState(REACT_PASSIVE);
temp->GetMotionMaster()->MovePoint(0, RiftAndSpawnsLocations[i][1], RiftAndSpawnsLocations[i][2], RiftAndSpawnsLocations[i][3]);
if ((uint32)RiftAndSpawnsLocations[i][0] == NPC_EPOCH)
@@ -508,7 +508,7 @@ public:
break;
case 8:
gossipStep = 1;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetHoldState(true);
break;
case 12:
@@ -533,7 +533,7 @@ public:
break;
case 20:
gossipStep = 2;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetRun(false);
SetHoldState(true);
break;
@@ -579,7 +579,7 @@ public:
case 45:
SetRun(true);
gossipStep = 4;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetHoldState(true);
break;
case 48:
@@ -595,7 +595,7 @@ public:
break;
case 51:
gossipStep = 5;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetHoldState(true);
break;
}
@@ -1043,7 +1043,7 @@ public:
{
disguised2->UpdateEntry(NPC_INFINITE_HUNTER);
//Make them unattackable
- disguised2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ disguised2->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
disguised2->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(2000);
@@ -1053,7 +1053,7 @@ public:
{
disguised1->UpdateEntry(NPC_INFINITE_AGENT);
//Make them unattackable
- disguised1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ disguised1->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
disguised1->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(2000);
@@ -1063,7 +1063,7 @@ public:
{
disguised0->UpdateEntry(NPC_INFINITE_ADVERSARY);
//Make them unattackable
- disguised0->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ disguised0->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
disguised0->SetReactState(REACT_PASSIVE);
}
JumpToNextStep(2000);
@@ -1077,7 +1077,7 @@ public:
for (uint32 i = 0; i< ENCOUNTER_DRACONIAN_NUMBER; ++i)
if (Creature* temp = ObjectAccessor::GetCreature(*me, infiniteDraconianGUID[i]))
{
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ temp->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
temp->SetReactState(REACT_AGGRESSIVE);
}
JumpToNextStep(5000);
@@ -1135,8 +1135,7 @@ public:
if (Creature* epoch = ObjectAccessor::GetCreature(*me, epochGUID))
{
//Make Epoch attackable
- epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- epoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ epoch->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
epoch->SetReactState(REACT_AGGRESSIVE);
}
@@ -1147,7 +1146,7 @@ public:
if (instance->GetBossState(DATA_EPOCH) == DONE)
{
gossipStep = 3;
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
bStepping = false;
bossEvent = DATA_MAL_GANIS;
JumpToNextStep(15000);
@@ -1186,7 +1185,7 @@ public:
case 87:
if (Creature* malganis = ObjectAccessor::GetCreature(*me, malganisGUID))
{
- malganis->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNK_15);
+ malganis->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNK_15));
malganis->SetReactState(REACT_AGGRESSIVE);
}
JumpToNextStep(1000);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
index 88aabb8a1c6..a6c7f10b6ac 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
@@ -208,7 +208,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
if (state == DONE)
{
if (GameObject* go = instance->GetGameObject(_malGanisChestGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
instance->SummonCreature(NPC_CHROMIE_3, ChromieSummonPos[1]);
}
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index cb040c983be..ae3a81cb489 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -342,7 +342,7 @@ public:
break;
case 30:
SetEscortPaused(true);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetRun(false);
break;
case 31:
@@ -366,7 +366,7 @@ public:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
//make horsie run off
SetEscortPaused(true);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
instance->SetData(TYPE_THRALL_PART2, DONE);
SetRun();
break;
@@ -475,7 +475,7 @@ public:
}
void StartWP()
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetEscortPaused(false);
}
void DoMount()
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
index c26c1ad1772..05c2f45d736 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp
@@ -299,8 +299,8 @@ public:
TEMPSUMMON_CORPSE_DESPAWN, 0);
if (temp)
{
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ temp->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ temp->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* boss = SummonedPortalBoss(temp))
{
diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
index 016768cc777..01142499089 100644
--- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
+++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp
@@ -181,7 +181,7 @@ class npc_harbinger_of_flame : public CreatureScript
void EnterCombat(Unit* /*target*/) override
{
- for (ObjectGuid const& birdGuid : me->GetChannelObjects())
+ for (ObjectGuid const& birdGuid : me->m_unitData->ChannelObjects)
if (Creature* bird = ObjectAccessor::GetCreature(*me, birdGuid))
DoZoneInCombat(bird, 200.0f);
@@ -298,7 +298,7 @@ class npc_blazing_monstrosity : public CreatureScript
// Our passenger is another vehicle (boardable by players)
DoCast(passenger, SPELL_SHARE_HEALTH, true);
passenger->setFaction(35);
- passenger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ passenger->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
// Hack to relocate vehicle on vehicle so exiting players are not moved under map
Movement::MoveSplineInit init(passenger);
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
index 6d97bc54bdc..3041202201e 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp
@@ -151,7 +151,7 @@ public:
if (instance->GetData(DATA_DEAD_ELEMENTALS) == 4)
{
// Set to combat automatically, Brann's event won't repeat
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
events.SetPhase(PHASE_COMBAT);
ScheduleCombatEvents();
me->SetHomePosition(AnraphetActivatePos);
@@ -235,7 +235,7 @@ public:
events.ScheduleEvent(EVENT_ANRAPHET_READY, 6000, 0, PHASE_INTRO);
break;
case EVENT_ANRAPHET_READY:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
events.SetPhase(PHASE_COMBAT);
ScheduleCombatEvents();
break;
@@ -341,7 +341,7 @@ class npc_brann_bronzebeard_anraphet : public CreatureScript
_instance->SetBossState(DATA_VAULT_OF_LIGHTS, IN_PROGRESS);
_currentPoint = 0;
events.Reset();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->SetWalk(true);
Talk(BRANN_SAY_DOOR_INTRO);
events.ScheduleEvent(EVENT_BRANN_UNLOCK_DOOR, 7500);
@@ -365,7 +365,7 @@ class npc_brann_bronzebeard_anraphet : public CreatureScript
break;
}
case ACTION_ANRAPHET_DIED:
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, 1000);
break;
}
@@ -412,7 +412,7 @@ class npc_brann_bronzebeard_anraphet : public CreatureScript
break;
case EVENT_BRANN_SAY_GET_IT:
Talk(BRANN_SAY_GET_IT);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
break;
case EVENT_BRANN_SET_ORIENTATION_4:
me->SetFacingTo(3.141593f);
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
index c18c53c04af..0a2c688adbe 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp
@@ -233,7 +233,7 @@ public:
// Spell not in DBC, it is not cast either, according to sniffs
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true))
if (Creature* quicksand = me->SummonCreature(NPC_QUICKSAND, *target))
- quicksand->SetUInt32Value(UNIT_CREATED_BY_SPELL, SPELL_SUMMON_QUICKSAND);
+ quicksand->SetCreatedBySpell(SPELL_SUMMON_QUICKSAND);
events.ScheduleEvent(EVENT_QUICKSAND, 10000, 0, PHASE_DISPERSE);
break;
}
@@ -293,8 +293,8 @@ public:
{
if (Unit* ptah = GetCaster())
{
- ptah->SetFlag(UNIT_FIELD_FLAGS, uint32(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_29 | UNIT_FLAG_UNK_31));
- ptah->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ ptah->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_29 | UNIT_FLAG_UNK_31));
+ ptah->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
}
}
@@ -302,8 +302,8 @@ public:
{
if (Unit* ptah = GetCaster())
{
- ptah->RemoveFlag(UNIT_FIELD_FLAGS, uint32(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_29 | UNIT_FLAG_UNK_31));
- ptah->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ ptah->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_29 | UNIT_FLAG_UNK_31));
+ ptah->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
}
}
diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
index b16a15b0507..bfd043ea9ef 100644
--- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
+++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp
@@ -131,7 +131,7 @@ public:
DoCast(me, SPELL_TELEPORT);
DoCast(me, SPELL_SHIELD_OF_LIGHT);
- me->SetFlag(UNIT_FIELD_FLAGS, uint32(UNIT_FLAG_UNK_31));
+ me->AddUnitFlag(UNIT_FLAG_UNK_31);
DoCastAOE(SPELL_ACTIVATE_BEACONS);
@@ -357,7 +357,7 @@ class spell_anhuur_activate_beacons : public SpellScriptLoader
void Activate(SpellEffIndex index)
{
PreventHitDefaultEffect(index);
- GetHitGObj()->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ GetHitGObj()->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
void Register() override
diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
index 737f4153fc1..f538da49848 100644
--- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
+++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp
@@ -84,7 +84,7 @@ public:
{
//Become visible again
me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//Noxxion model
me->SetDisplayId(11172);
Invisible = false;
@@ -124,7 +124,7 @@ public:
//me->m_canMove = true;
me->InterruptNonMeleeSpells(false);
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
// Invisible Model
me->SetDisplayId(11686);
SummonAdds(me->GetVictim());
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 48dbac93455..8c63c588727 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -230,7 +230,7 @@ public:
case 9:
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
if (Creature* trigger = ObjectAccessor::GetCreature(*me, triggerGUID))
me->Kill(trigger);
me->SetReactState(REACT_AGGRESSIVE);
@@ -248,7 +248,7 @@ public:
case 10:
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetFacingTo(me->GetOrientation() + float(M_PI), true);
if (Creature * trigger = me->SummonCreature(NPC_TRIGGER, MiddleRoomLocation, TEMPSUMMON_CORPSE_DESPAWN))
triggerGUID = trigger->GetGUID();
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index f56a67c2046..17000ec1477 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -71,7 +71,7 @@ public:
case GO_GONG:
goGongGUID = gameObject->GetGUID();
if (GetBossState(DATA_TUTEN_KASH) == DONE)
- gameObject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ gameObject->AddFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_IDOL_OVEN_FIRE:
case GO_IDOL_CUP_FIRE:
@@ -114,7 +114,7 @@ public:
case IN_PROGRESS:
{
if (GameObject* go = instance->GetGameObject(goGongGUID))
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
switch (gongWave)
{
@@ -148,7 +148,7 @@ public:
{
fiendsKilled = 0;
if (GameObject* go = instance->GetGameObject(goGongGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case NPC_TOMB_REAVER:
@@ -156,7 +156,7 @@ public:
{
reaversKilled = 0;
if (GameObject* go = instance->GetGameObject(goGongGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index 2ca11c6508b..080373b1197 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -107,7 +107,7 @@ public:
channeling = false;
eventProgress = 0;
spawnerCount = 0;
- me->SetFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
}
}
@@ -136,7 +136,7 @@ public:
{
eventInProgress = true;
Talk(SAY_QUEST_ACCEPTED);
- me->RemoveFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
me->setFaction(FACTION_ESCORT);
me->GetMotionMaster()->MovePath(PATH_ESCORT, false);
}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
index 8cd91b4e8f5..ab0a57bfbff 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
@@ -58,7 +58,7 @@ public:
switch (go->GetEntry())
{
case 21099: DoorWardGUID = go->GetGUID(); break;
- case 20920: go->SetUInt32Value(GAMEOBJECT_FACTION, 0); break; // big fat fugly hack
+ case 20920: go->SetFaction(0); break; // big fat fugly hack
}
}
@@ -67,7 +67,7 @@ public:
if (WardKeeperDeath == WARD_KEEPERS_NR)
if (GameObject* go = instance->GetGameObject(DoorWardGUID))
{
- go->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
+ go->AddFlag(GameObjectFlags(GO_FLAG_IN_USE | GO_FLAG_NODESPAWN));
go->SetGoState(GO_STATE_ACTIVE);
}
}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index 4b345425881..16bccda22a1 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -104,7 +104,7 @@ public:
break;
case 45:
Talk(SAY_WIN, player);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
player->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER, me);
break;
case 46:
@@ -177,7 +177,7 @@ public:
{
go->SetRespawnTime(5 * MINUTE);
go->Refresh();
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GO_FLAG_INTERACT_COND);
}
IsMovementActive = false;
@@ -196,7 +196,7 @@ public:
tubbersInRange.remove_if([](GameObject* go)
{
- return go->isSpawned() || !go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ return go->isSpawned() || !go->HasFlag(GO_FLAG_INTERACT_COND);
});
tubbersInRange.sort(Trinity::ObjectDistanceOrderPred(me));
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
index 4f609ce0991..2c1d743ff75 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
@@ -93,7 +93,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
@@ -187,7 +187,7 @@ public:
{
instance->SetData(DATA_VEM_DEATH, 0);
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
}
@@ -281,7 +281,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
if (instance->GetData(DATA_BUG_TRIO_DEATH) < 2)// Unlootable if death
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
instance->SetData(DATA_BUG_TRIO_DEATH, 1);
for (uint8 i = 0; i < 10; ++i)
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 892d2b8dc64..fe80c09eb10 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -210,7 +210,7 @@ public:
//Reset flags
me->RemoveAurasDueToSpell(SPELL_RED_COLORATION);
me->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetVisible(true);
//Reset Phase
@@ -421,7 +421,7 @@ public:
me->RemoveAurasDueToSpell(SPELL_RED_COLORATION);
//Reset to normal emote state and prevent select and attack
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
//Remove Target field
me->SetTarget(ObjectGuid::Empty);
@@ -527,7 +527,7 @@ public:
//Reset flags
me->RemoveAurasDueToSpell(SPELL_TRANSFORM);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetVisible(false);
instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED);
@@ -641,7 +641,7 @@ public:
me->SetFullHealth();
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
//Emerging phase
//AttackStart(ObjectAccessor::GetUnit(*me, HoldpPlayer));
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
index 0215634ee99..7b1f448b6fd 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
@@ -111,7 +111,7 @@ public:
{
//Cast
me->HandleEmoteCommand(EMOTE_ONESHOT_SUBMERGE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(35);
DoCast(me, SPELL_DIRTMOUND_PASSIVE);
@@ -134,7 +134,7 @@ public:
//Back_Timer
if (Submerged && Back_Timer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(14);
DoCastVictim(SPELL_GROUND_RUPTURE);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index f296d78878a..31c00a7aaa0 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -126,7 +126,7 @@ struct boss_twinemperorsAI : public ScriptedAI
if (ohealth <= 0)
{
pOtherBoss->setDeathState(JUST_DIED);
- pOtherBoss->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pOtherBoss->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
}
}
}
@@ -138,7 +138,7 @@ struct boss_twinemperorsAI : public ScriptedAI
{
pOtherBoss->SetHealth(0);
pOtherBoss->setDeathState(JUST_DIED);
- pOtherBoss->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ pOtherBoss->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
ENSURE_AI(boss_twinemperorsAI, pOtherBoss->AI())->DontYellWhenDead = true;
}
if (!DontYellWhenDead) // I hope AI is not threaded
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index a8eb3f0b3b2..c4b7538d988 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -99,7 +99,7 @@ public:
creature->AI()->Talk(SAY_MAKE_PREPARATIONS);
creature->setFaction(250);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
ENSURE_AI(npc_escortAI, (creature->AI()))->Start(false, false, player->GetGUID());
ENSURE_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false);
@@ -144,7 +144,7 @@ public:
currentEvent = 0;
eventProgress = 0;
me->setActive(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
uint32 eventTimer;
diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
index 070f68f1897..d92f0ab0574 100644
--- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp
@@ -98,7 +98,7 @@ public:
switch (waypointId)
{
case 0:
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_ACTIVE);
break;
@@ -246,7 +246,7 @@ public:
if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
{
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
SetEscortPaused(true);
}
break;
diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
index f1ddefb28f7..31c97ea5305 100644
--- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp
@@ -86,8 +86,8 @@ public:
DoCastSelf(SPELL_IRRIDATION, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
me->SetHealth(me->CountPctFromMaxHealth(10));
me->SetStandState(UNIT_STAND_STATE_SLEEP);
}
@@ -116,7 +116,7 @@ public:
_canAskForHelp = false;
_canUpdateEvents = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
_playerGUID = caster->GetGUID();
@@ -203,7 +203,7 @@ public:
{
Initialize();
NormFaction = creature->getFaction();
- NpcFlags = creature->GetUInt32Value(UNIT_NPC_FLAGS);
+ NpcFlags = NPCFlags(creature->m_unitData->NpcFlags[0]);
}
void Initialize()
@@ -222,7 +222,7 @@ public:
Initialize();
me->setFaction(NormFaction);
- me->SetUInt32Value(UNIT_NPC_FLAGS, NpcFlags);
+ me->SetNpcFlags(NpcFlags);
}
void EnterCombat(Unit* who) override
@@ -265,7 +265,7 @@ public:
private:
uint32 NormFaction;
- uint32 NpcFlags;
+ NPCFlags NpcFlags;
uint32 DynamiteTimer;
uint32 EmoteTimer;
bool IsTreeEvent;
@@ -292,7 +292,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
me->SetHealth(me->CountPctFromMaxHealth(15));
switch (urand(0, 1))
{
@@ -413,7 +413,7 @@ public:
_events.ScheduleEvent(EVENT_STAND, Seconds(2));
break;
case EVENT_STAND: // Remove kneel standstate. Using a separate delayed event because it causes unwanted delay before starting waypoint movement.
- me->SetByteValue(UNIT_FIELD_BYTES_1, 0, 0);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
break;
case EVENT_TALK_END:
if (Player* player = ObjectAccessor::GetPlayer(*me, _player))
@@ -510,7 +510,7 @@ public:
{
SparkGUID = Spark->GetGUID();
Spark->setActive(true);
- Spark->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ Spark->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
SayTimer = 8000;
}
@@ -640,7 +640,7 @@ public:
{
if (Creature* ravager = go->FindNearestCreature(NPC_DEATH_RAVAGER, 5.0f, true))
{
- ravager->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ ravager->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ravager->SetReactState(REACT_AGGRESSIVE);
ravager->AI()->AttackStart(player);
}
@@ -674,7 +674,7 @@ public:
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
}
diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
index 303d2192fb8..13fe48efc7f 100644
--- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
@@ -631,7 +631,7 @@ public:
_explosivesGuids.clear();
if (Creature* sironas = me->FindNearestCreature(NPC_SIRONAS, SIZE_OF_GRIDS))
{
- sironas->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ sironas->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetFacingToObject(sironas);
}
_moveTimer = 1 * IN_MILLISECONDS;
diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp
index d972cd9d0fe..eb2aab5c353 100644
--- a/src/server/scripts/Kalimdor/zone_desolace.cpp
+++ b/src/server/scripts/Kalimdor/zone_desolace.cpp
@@ -94,7 +94,7 @@ public:
}
else if (spell->Id == SPELL_KODO_KOMBO_GOSSIP)
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
index 6f211b6865c..7932f19317a 100644
--- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
@@ -203,7 +203,7 @@ public:
return;
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
SetCombatMovement(true);
if (me->IsInCombat())
diff --git a/src/server/scripts/Kalimdor/zone_felwood.cpp b/src/server/scripts/Kalimdor/zone_felwood.cpp
index 7482c2f92b8..ddc37d07c60 100644
--- a/src/server/scripts/Kalimdor/zone_felwood.cpp
+++ b/src/server/scripts/Kalimdor/zone_felwood.cpp
@@ -63,10 +63,10 @@ public:
}
else
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
me->CastSpell(me, SPELL_STAND);
me->GetMotionMaster()->MoveRandom(8.0f);
events.ScheduleEvent(EVENT_CHECK_OOC, 20000);
@@ -234,7 +234,7 @@ public: spell_ruumbos_silly_dance() : SpellScriptLoader("spell_ruumbos_silly_dan
{
if (Player* player = GetHitPlayer())
{
- player->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCE);
+ player->SetEmoteState(EMOTE_STATE_DANCE);
if (player->GetMapId() == MAP_KALIMDOR)
{
diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp
index 7a22f94cac6..70b5574f95f 100644
--- a/src/server/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp
@@ -52,7 +52,7 @@ public:
{
npc_omenAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f);
}
@@ -66,7 +66,7 @@ public:
if (pointId == 1)
{
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (Player* player = me->SelectNearestPlayer(40.0f))
AttackStart(player);
}
diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp
index 70b99347cf8..7b7f94a63f3 100644
--- a/src/server/scripts/Kalimdor/zone_silithus.cpp
+++ b/src/server/scripts/Kalimdor/zone_silithus.cpp
@@ -360,7 +360,7 @@ public:
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void HandleAnimation()
@@ -844,7 +844,7 @@ public:
if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer))
{
if (spawn->GetEntry() == NPC_KALDOREI_INFANTRY)
- spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15427 + rand32() % 4);
+ spawn->SetDisplayId(15427 + rand32() % 4);
if (i >= 30) WaveCount = 1;
if (i >= 33) WaveCount = 2;
if (i >= 45) WaveCount = 3;
@@ -978,25 +978,25 @@ public:
if (Merithra)
{
- Merithra->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID, MERITHRA_NIGHT_ELF_FORM);
+ Merithra->SetNpcFlags(UNIT_NPC_FLAG_NONE);
+ Merithra->SetStandState(UNIT_STAND_STATE_STAND);
+ Merithra->SetDisplayId(MERITHRA_NIGHT_ELF_FORM);
Merithra->setFaction(35);
}
if (Caelestrasz)
{
- Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID, CAELESTRASZ_NIGHT_ELF_FORM);
+ Caelestrasz->SetNpcFlags(UNIT_NPC_FLAG_NONE);
+ Caelestrasz->SetStandState(UNIT_STAND_STATE_STAND);
+ Caelestrasz->SetDisplayId(CAELESTRASZ_NIGHT_ELF_FORM);
Caelestrasz->setFaction(35);
}
if (Arygos)
{
- Arygos->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID, ARYGOS_GNOME_FORM);
+ Arygos->SetNpcFlags(UNIT_NPC_FLAG_NONE);
+ Arygos->SetStandState(UNIT_STAND_STATE_STAND);
+ Arygos->SetDisplayId(ARYGOS_GNOME_FORM);
Arygos->setFaction(35);
}
@@ -1224,7 +1224,7 @@ class go_wind_stone : public GameObjectScript
summons->AI()->Talk(YELL_ROYAL_AGGRO);
break;
}
- summons->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summons->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summons->SendMeleeAttackStart(player);
summons->CombatStart(player);
}
diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp
index 16ea0c3d5b4..c071bfd0088 100644
--- a/src/server/scripts/Kalimdor/zone_tanaris.cpp
+++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp
@@ -321,8 +321,8 @@ public:
{
creature->setFaction(113);
creature->SetFullHealth();
- creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
+ creature->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
creature->AI()->Talk(SAY_OOX_START);
if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI()))
diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
index 5a6380e8289..1090d3e7c21 100644
--- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp
@@ -421,8 +421,8 @@ public:
if (!creature)
continue;
creature->setFaction(35);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
AffrayChallenger[i] = creature->GetGUID();
}
@@ -458,8 +458,8 @@ public:
Creature* creature = ObjectAccessor::GetCreature(*me, AffrayChallenger[Wave]);
if (creature && (creature->IsAlive()))
{
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
creature->setFaction(14);
creature->AI()->AttackStart(warrior);
@@ -490,8 +490,8 @@ public:
}
else if (creature) // Makes BIG WILL attackable.
{
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
creature->setFaction(14);
creature->AI()->AttackStart(warrior);
diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp
index 6c2548e3889..224321fc03b 100644
--- a/src/server/scripts/Kalimdor/zone_winterspring.cpp
+++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp
@@ -362,13 +362,13 @@ public:
{
if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_ELUNE_ALTAR, 10.0f))
{
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
me->SetFacingToObject(go);
_altarGUID = go->GetGUID();
}
}
else if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_ELUNE_FIRE, 10.0f))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
// Yell and set escort to pause
Talk(SAY_REACH_TORCH);
@@ -617,7 +617,7 @@ public:
if (npc_ranshalla::npc_ranshallaAI* escortAI = dynamic_cast<npc_ranshalla::npc_ranshallaAI*>(ranshalla->AI()))
escortAI->DoContinueEscort(isAltar);
}
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
return false;
}
diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
index 000b66db881..66ecf0a0fc9 100644
--- a/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
+++ b/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp
@@ -170,7 +170,7 @@ class boss_corborus : public CreatureScript
// Face Corborus to players and set new home position
me->SetFacingTo(3.176499f);
me->SetHomePosition(1154.55f, 878.843f, 284.963f, 3.176499f);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
// Despawn Millhouse and all trash
instance->SetData(DATA_MILLHOUSE_EVENT_DESPAWN, 0);
@@ -192,7 +192,7 @@ class boss_corborus : public CreatureScript
events.RescheduleEvent(EVENT_SUBMERGE, 100000);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_CLEAR_ALL_DEBUFFS);
me->AttackStop();
@@ -217,7 +217,7 @@ class boss_corborus : public CreatureScript
break;
case EVENT_EMERGE:
me->RemoveAllAuras();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_EMERGE);
events.ScheduleEvent(EVENT_ATTACK, 2500);
break;
diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
index fa9d74539aa..d97a7126c26 100644
--- a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
+++ b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp
@@ -118,7 +118,7 @@ class boss_slabhide : public CreatureScript
me->setActive(true);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetReactState(REACT_PASSIVE);
instance->SetData(DATA_SLABHIDE_INTRO, NOT_STARTED);
_isFlying = false;
@@ -134,7 +134,7 @@ class boss_slabhide : public CreatureScript
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetReactState(REACT_AGGRESSIVE);
_isFlying = false;
}
@@ -197,11 +197,11 @@ class boss_slabhide : public CreatureScript
case POINT_SLABHIDE_INTRO_LAND:
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHover(false);
me->SetHomePosition(SlabhideIntroLandPos);
me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
instance->SetData(DATA_SLABHIDE_INTRO, DONE);
break;
@@ -261,7 +261,7 @@ class boss_slabhide : public CreatureScript
case EVENT_STALACTITE:
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetHover(true);
DoCast(me, SPELL_STALACTITE_SUMMON);
@@ -278,7 +278,7 @@ class boss_slabhide : public CreatureScript
case EVENT_ATTACK:
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHover(false);
events.ScheduleEvent(EVENT_LAVA_FISSURE, urand(6000, 8000));
diff --git a/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
index 9853fd5f72e..f89c50f834d 100644
--- a/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
+++ b/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
@@ -213,7 +213,7 @@ class instance_stonecore : public InstanceMapScript
return;
teleporter->CastSpell(teleporter, SPELL_TELEPORTER_ACTIVE_VISUAL, true);
- teleporter->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ teleporter->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
}
GuidVector millhouseTrashGUIDs;
diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
index 94c04ecd768..32b2d4b1645 100644
--- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
+++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp
@@ -160,7 +160,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript
break;
}
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
}
void MovementInform(uint32 type, uint32 pointId) override
@@ -178,7 +178,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript
switch (pointId)
{
case POINT_MILLHOUSE_GROUP_2:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
me->SetReactState(REACT_AGGRESSIVE);
if (Creature* worldtrigger = me->FindNearestCreature(NPC_WORLDTRIGGER, 200.0f))
me->SetFacingToObject(worldtrigger);
@@ -187,7 +187,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript
events.ScheduleEvent(EVENT_READY_FOR_COMBAT, 10000);
break;
case POINT_MILLHOUSE_GROUP_3:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
me->SetReactState(REACT_AGGRESSIVE);
me->SetFacingTo(5.931499f);
DoCast(me, SPELL_ANCHOR_HERE);
@@ -236,7 +236,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript
events.ScheduleEvent(EVENT_FEAR, 18000);
break;
case EVENT_READY_FOR_COMBAT:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->RemoveUnitFlag(UNIT_FLAG_IN_COMBAT);
me->SetReactState(REACT_AGGRESSIVE);
ScheduleEvents();
break;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
index 20dfacc4f49..0946b9fda7b 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
@@ -100,7 +100,7 @@ public:
void DamageTaken(Unit* /*pAttacker*/, uint32 &damage) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
damage = 0;
if ((GetHealthPct(0) >= 66 && GetHealthPct(damage) < 66)||
@@ -124,7 +124,7 @@ public:
// Channel visual
DoCast(me, INSANITY_VISUAL, true);
// Unattackable
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_STUNNED);
}
@@ -182,7 +182,7 @@ public:
// Cleanup
Summons.DespawnAll();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_STUNNED);
}
@@ -245,7 +245,7 @@ public:
return;
insanityHandled = 0;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(false, UNIT_STATE_STUNNED);
me->RemoveAurasDueToSpell(INSANITY_VISUAL);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index f015da7d501..f04dc4f3eef 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -206,7 +206,7 @@ public:
me->GetMotionMaster()->MovePoint(1, JedogaPosition[1]);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
@@ -235,7 +235,7 @@ public:
{
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->AttackStop();
me->RemoveAllAuras();
@@ -367,14 +367,14 @@ public:
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
else
{
DoCast(me, SPELL_SPHERE_VISUAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
}
@@ -453,7 +453,7 @@ public:
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
float distance = me->GetDistance(JedogaPosition[1]);
@@ -475,14 +475,14 @@ public:
me->RemoveAurasDueToSpell(SPELL_SPHERE_VISUAL);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
if (instance->GetBossState(DATA_JEDOGA_SHADOWSEEKER) == IN_PROGRESS && !me->HasAura(SPELL_SPHERE_VISUAL))
{
DoCast(me, SPELL_SPHERE_VISUAL, false);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, true);
me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE + UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
}
}
bCheckTimer = 2*IN_MILLISECONDS;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index c89ae0d255a..cae57b8f64e 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -264,7 +264,7 @@ class boss_prince_taldaram : public CreatureScript
void RemovePrison()
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL);
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation());
DoCast(SPELL_HOVER_FALL);
@@ -395,7 +395,7 @@ class go_prince_taldaram_sphere : public GameObjectScript
Creature* PrinceTaldaram = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_PRINCE_TALDARAM));
if (PrinceTaldaram && PrinceTaldaram->IsAlive())
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
switch (go->GetEntry())
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 892907610ff..9ff22bfc309 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -88,19 +88,19 @@ class instance_ahnkahet : public InstanceMapScript
if (SpheresState[0])
{
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
else
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_SPHERE_2:
if (SpheresState[1])
{
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
else
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_PRINCE_TALDARAM_GATE:
AddDoor(go, true);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 5025edd5eeb..a24b226cd86 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -122,7 +122,7 @@ public:
void Reset() override
{
BossAI::Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
instance->DoStopCriteriaTimer(CRITERIA_TIMED_TYPE_EVENT, ACHIEV_GOTTA_GO_START_EVENT);
_nextSubmerge = 75;
_petCount = 0;
@@ -334,7 +334,7 @@ public:
{
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
me->RemoveAurasDueToSpell(SPELL_IMPALE_AURA);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
DoCastSelf(SPELL_EMERGE);
events.SetPhase(PHASE_EMERGE);
events.ScheduleEvent(EVENT_POUND, randtime(Seconds(13), Seconds(18)), 0, PHASE_EMERGE);
@@ -365,7 +365,7 @@ public:
{
if (spell->Id == SPELL_SUBMERGE)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->RemoveAurasDueToSpell(SPELL_LEECHING_SWARM);
DoCastSelf(SPELL_IMPALE_AURA, true);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 7b87a424d76..ee98c275463 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -280,8 +280,8 @@ public:
void Initialize()
{
- me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 9.0f);
- me->SetFloatValue(UNIT_FIELD_COMBATREACH, 9.0f);
+ me->SetBoundingRadius(9.0f);
+ me->SetCombatReach(9.0f);
_enteredCombat = false;
_doorsWebbed = false;
_lastPlayerCombatState = false;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index b50f44ba5d9..85f0aa6a2e1 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -224,8 +224,7 @@ public:
tenebron->SetHomePosition(3239.07f, 657.235f, 86.8775f, 4.74729f);
if (tenebron->IsAlive())
{
- if (tenebron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- tenebron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ tenebron->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
tenebron->GetMotionMaster()->MoveTargetedHome();
}
else
@@ -244,8 +243,7 @@ public:
shadron->SetHomePosition(3363.06f, 525.28f, 98.362f, 4.76475f);
if (shadron->IsAlive())
{
- if (shadron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- shadron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ shadron->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
shadron->GetMotionMaster()->MoveTargetedHome();
}
else
@@ -264,8 +262,7 @@ public:
vesperon->SetHomePosition(3145.68f, 520.71f, 89.7f, 4.64258f);
if (vesperon->IsAlive())
{
- if (vesperon->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- vesperon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ vesperon->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
vesperon->GetMotionMaster()->MoveTargetedHome();
}
else
@@ -301,8 +298,7 @@ public:
}
fetchTene->GetMotionMaster()->MovePoint(POINT_ID_INIT, TenebronPositions[0]);
- if (!fetchTene->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- fetchTene->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ fetchTene->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -319,8 +315,7 @@ public:
}
fetchShad->GetMotionMaster()->MovePoint(POINT_ID_INIT, ShadronPositions[0]);
- if (!fetchShad->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- fetchShad->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ fetchShad->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -337,8 +332,7 @@ public:
}
fetchVesp->GetMotionMaster()->MovePoint(POINT_ID_INIT, VesperonPositions[0]);
- if (!fetchVesp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- fetchVesp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ fetchVesp->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -354,8 +348,7 @@ public:
{
temp->SetWalk(false);
- if (temp->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ temp->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
uint8 textId = 0;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
index 3ca574d03c5..c90c5f6be55 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp
@@ -177,8 +177,7 @@ struct dummy_dragonAI : public ScriptedAI
void Reset() override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
events.Reset();
Initialize();
@@ -876,7 +875,7 @@ public:
me->SetReactState(REACT_PASSIVE);
events.ScheduleEvent(EVENT_TSUNAMI_TIMER, 100);
events.ScheduleEvent(EVENT_TSUNAMI_BUFF, 1000);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
}
void UpdateAI(uint32 diff) override
@@ -933,7 +932,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->AddAura(46265, me); // Wrong, can't find proper visual
me->AddAura(69422, me);
events.ScheduleEvent(EVENT_VOID_BLAST, 5000);
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index de81e1dfd15..498c82e0c7f 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -99,7 +99,7 @@ class boss_general_zarithrian : public CreatureScript
{
_Reset();
if (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
void EnterCombat(Unit* /*who*/) override
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 0e9baeec5bb..d9bb5f4f359 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -287,7 +287,7 @@ class boss_halion : public CreatureScript
Talk(SAY_PHASE_TWO);
me->CastStop();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_TWILIGHT_PHASING);
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HALION_CONTROLLER)))
@@ -411,7 +411,7 @@ class boss_twilight_halion : public CreatureScript
me->SetHealth(halion->GetHealth());
PhasingHandler::AddPhase(me, 174, false);
me->SetReactState(REACT_DEFENSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
events.ScheduleEvent(EVENT_TAIL_LASH, Seconds(12));
events.ScheduleEvent(EVENT_SOUL_CONSUMPTION, Seconds(15));
}
@@ -669,7 +669,7 @@ class npc_halion_controller : public CreatureScript
continue;
halion->RemoveAurasDueToSpell(SPELL_TWILIGHT_PHASING);
- halion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ halion->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
// Summon Twilight portals
@@ -1755,7 +1755,7 @@ class spell_halion_twilight_cutter : public SpellScriptLoader
return;
Unit* caster = GetCaster();
- DynamicFieldStructuredView<ObjectGuid> channelObjects = caster->GetChannelObjects();
+ auto const& channelObjects = caster->m_unitData->ChannelObjects;
if (Unit* channelTarget = (channelObjects.size() == 1 ? ObjectAccessor::GetUnit(*caster, *channelObjects.begin()) : nullptr))
{
unitList.remove_if(TwilightCutterSelector(caster, channelTarget));
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
index 4d8449b62df..824e2754307 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
@@ -120,7 +120,7 @@ class boss_saviana_ragefire : public CreatureScript
case POINT_LAND_GROUND:
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetReactState(REACT_AGGRESSIVE);
events.ScheduleEvent(EVENT_ENRAGE, Seconds(1), EVENT_GROUP_LAND_PHASE);
events.ScheduleEvent(EVENT_FLAME_BREATH, Seconds(2), Seconds(4), EVENT_GROUP_LAND_PHASE);
@@ -163,7 +163,7 @@ class boss_saviana_ragefire : public CreatureScript
{
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
Position pos;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
index 5cee0b32d5d..f3fda6385f8 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp
@@ -241,7 +241,7 @@ class instance_ruby_sanctum : public InstanceMapScript
{
HandleGameObject(FlameWallsGUID, true);
if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID))
- zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ zarithrian->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
break;
}
@@ -251,7 +251,7 @@ class instance_ruby_sanctum : public InstanceMapScript
{
HandleGameObject(FlameWallsGUID, true);
if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID))
- zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ zarithrian->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
break;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
index 9d94cec4f4c..532845155bf 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/ruby_sanctum.cpp
@@ -72,7 +72,7 @@ class npc_xerestrasza : public CreatureScript
void Reset() override
{
_events.Reset();
- me->RemoveFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
}
void DoAction(int32 action) override
@@ -131,7 +131,7 @@ class npc_xerestrasza : public CreatureScript
Talk(SAY_XERESTRASZA_EVENT_6);
break;
case EVENT_XERESTRASZA_EVENT_7:
- me->SetFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
Talk(SAY_XERESTRASZA_EVENT_7);
me->setActive(false);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 960c27a23d8..d88dc77556b 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -162,7 +162,7 @@ public:
Initialize();
instance = creature->GetInstanceScript();
creature->SetReactState(REACT_PASSIVE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void Initialize()
@@ -273,7 +273,7 @@ public:
instance = creature->GetInstanceScript();
creature->SetReactState(REACT_PASSIVE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->RestoreFaction();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index f151cfe067b..ac7aef3eb5e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -111,7 +111,7 @@ void AggroAllPlayers(Creature* temp)
if (player->IsAlive())
{
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ temp->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
temp->SetReactState(REACT_AGGRESSIVE);
temp->SetInCombatWith(player);
player->SetInCombatWith(temp);
@@ -330,7 +330,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -467,7 +467,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -610,7 +610,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -761,7 +761,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
@@ -921,7 +921,7 @@ public:
me->SetReactState(REACT_PASSIVE);
// THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void Initialize()
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 3acc5d8a649..7e184dfd4b1 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -184,7 +184,7 @@ public:
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
- pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pAnnouncer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 90000);
}
}
@@ -197,7 +197,7 @@ public:
if (Creature* pBoss = instance->GetCreature(uiArgentChampionGUID))
{
pBoss->GetMotionMaster()->MovePoint(0, 746.88f, 618.74f, 411.06f);
- pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pBoss->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
pBoss->SetReactState(REACT_AGGRESSIVE);
}
}
@@ -207,7 +207,7 @@ public:
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
- pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pAnnouncer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 90000);
}
break;
@@ -216,7 +216,7 @@ public:
if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
{
pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
- pAnnouncer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ pAnnouncer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
pAnnouncer->SummonGameObject(instance->IsHeroic()? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 90000);
}
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 7101642a340..e5cc3182d5d 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -87,8 +87,8 @@ public:
uiTimer = 0;
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetGrandChampionsForEncounter();
SetArgentChampion();
@@ -346,7 +346,7 @@ public:
void StartEncounter()
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
if (instance->GetData(BOSS_BLACK_KNIGHT) == NOT_STARTED)
{
@@ -383,7 +383,7 @@ public:
if (player->IsAlive())
{
temp->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ temp->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
temp->SetReactState(REACT_AGGRESSIVE);
temp->SetInCombatWith(player);
player->SetInCombatWith(temp);
@@ -429,7 +429,7 @@ public:
{
if (instance->GetData(BOSS_GRAND_CHAMPIONS) == NOT_STARTED)
{
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summon->SetReactState(REACT_PASSIVE);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 35f965905eb..b3b5279c835 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -194,7 +194,7 @@ class boss_anubarak_trial : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON_FROST_SPHERE, 20*IN_MILLISECONDS);
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
// clean up spawned Frost Spheres
std::list<Creature*> FrostSphereList;
me->GetCreatureListWithEntryInGrid(FrostSphereList, NPC_FROST_SPHERE, 150.0f);
@@ -274,7 +274,7 @@ class boss_anubarak_trial : public CreatureScript
{
_EnterCombat();
Talk(SAY_AGGRO);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
// Despawn Scarab Swarms neutral
EntryCheckPredicate pred(NPC_SCARAB);
@@ -329,7 +329,7 @@ class boss_anubarak_trial : public CreatureScript
{
DoCast(me, SPELL_SUBMERGE_ANUBARAK);
DoCast(me, SPELL_CLEAR_ALL_DEBUFFS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
Talk(EMOTE_BURROWER);
events.SetPhase(PHASE_SUBMERGED);
events.ScheduleEvent(EVENT_PURSUING_SPIKE, 2*IN_MILLISECONDS, 0, PHASE_SUBMERGED);
@@ -366,7 +366,7 @@ class boss_anubarak_trial : public CreatureScript
DoCast(SPELL_SPIKE_TELE);
summons.DespawnEntry(NPC_SPIKE);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_ANUBARAK);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
DoCast(me, SPELL_EMERGE_ANUBARAK);
Talk(EMOTE_EMERGE);
events.SetPhase(PHASE_MELEE);
@@ -576,14 +576,14 @@ class npc_nerubian_burrower : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_SUBMERGE_EFFECT);
DoCast(me, SPELL_EMERGE_EFFECT);
DoCast(me, SPELL_AWAKENED);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
else
{
if (!me->HasAura(SPELL_PERMAFROST_HELPER))
{
DoCast(me, SPELL_SUBMERGE_EFFECT);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_PERSISTENT_DIRT, true);
}
}
@@ -635,7 +635,7 @@ class npc_frost_sphere : public CreatureScript
{
// we are close to the ground
me->GetMotionMaster()->MoveIdle();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE);
DoCast(SPELL_PERMAFROST_MODEL);
DoCast(SPELL_PERMAFROST);
@@ -645,7 +645,7 @@ class npc_frost_sphere : public CreatureScript
{
// we are in air
me->GetMotionMaster()->MoveIdle();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//At hit the ground
me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
me->GetMotionMaster()->MoveFall(POINT_FALL_GROUND);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index a417c11468c..ccaca4608e0 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -488,7 +488,7 @@ class boss_toc_champion_controller : public CreatureScript
{
_summons.Summon(champion);
champion->SetReactState(REACT_PASSIVE);
- champion->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ champion->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
if (playerTeam == ALLIANCE)
{
champion->SetHomePosition(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 0);
@@ -519,7 +519,7 @@ class boss_toc_champion_controller : public CreatureScript
if (Creature* summon = ObjectAccessor::GetCreature(*me, *i))
{
summon->SetReactState(REACT_AGGRESSIVE);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ summon->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
}
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index eac01bd4098..cad0ca4639f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -119,7 +119,7 @@ class boss_jaraxxus : public CreatureScript
_JustReachedHome();
instance->SetBossState(BOSS_JARAXXUS, FAIL);
DoCast(me, SPELL_JARAXXUS_CHAINS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
void KilledUnit(Unit* who) override
@@ -227,7 +227,7 @@ class npc_legion_flame : public CreatureScript
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetInCombatWithZone();
DoCast(SPELL_LEGION_FLAME_EFFECT);
}
@@ -265,9 +265,9 @@ class npc_infernal_volcano : public CreatureScript
me->SetReactState(REACT_PASSIVE);
if (!IsHeroic())
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
else
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
_summons.DespawnAll();
}
@@ -369,9 +369,9 @@ class npc_nether_portal : public CreatureScript
me->SetReactState(REACT_PASSIVE);
if (!IsHeroic())
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
else
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
_summons.DespawnAll();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index cd7da39a2c0..d582fcd3f6f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -205,7 +205,7 @@ class boss_gormok : public CreatureScript
{
case 0:
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -276,7 +276,7 @@ class boss_gormok : public CreatureScript
if (Unit* snobold = me->GetVehicleKit()->GetPassenger(i))
{
snobold->ExitVehicle();
- snobold->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ snobold->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
snobold->GetAI()->DoAction(ACTION_DISABLE_FIRE_BOMB);
snobold->CastSpell(me, SPELL_JUMP_TO_HAND, true);
break;
@@ -331,7 +331,7 @@ class npc_snobold_vassal : public CreatureScript
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetInCombatWithZone();
_events.ScheduleEvent(EVENT_CHECK_MOUNT, Seconds(1));
_events.ScheduleEvent(EVENT_FIRE_BOMB, Seconds(5), Seconds(30));
@@ -578,7 +578,7 @@ struct boss_jormungarAI : public BossAI
if (!Enraged && instance->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL)
{
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
DoCast(SPELL_ENRAGE);
Enraged = true;
Talk(EMOTE_ENRAGE);
@@ -614,7 +614,7 @@ struct boss_jormungarAI : public BossAI
case EVENT_SUMMON_ACIDMAW:
if (Creature* acidmaw = me->SummonCreature(NPC_ACIDMAW, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
- acidmaw->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ acidmaw->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
acidmaw->SetReactState(REACT_AGGRESSIVE);
acidmaw->SetInCombatWithZone();
acidmaw->CastSpell(acidmaw, SPELL_EMERGE);
@@ -648,7 +648,7 @@ struct boss_jormungarAI : public BossAI
me->SetInCombatWithZone();
events.SetPhase(PHASE_SUBMERGED);
events.ScheduleEvent(EVENT_EMERGE, 5*IN_MILLISECONDS, 0, PHASE_SUBMERGED);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX()+ frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionY() + frand(-40.0f, 40.0f), ToCCommonLoc[1].GetPositionZ());
WasMobile = !WasMobile;
}
@@ -660,7 +660,7 @@ struct boss_jormungarAI : public BossAI
me->SetDisplayId(ModelMobile);
me->RemoveAurasDueToSpell(SPELL_SUBMERGE);
me->RemoveAurasDueToSpell(SPELL_GROUND_VISUAL_0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
// if the worm was mobile before submerging, make him stationary now
if (WasMobile)
@@ -771,7 +771,7 @@ class boss_dreadscale : public CreatureScript
{
case 0:
instance->DoCloseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -944,7 +944,7 @@ class boss_icehowl : public CreatureScript
break;
case 2:
instance->DoUseDoorOrButton(instance->GetGuidData(GO_MAIN_GATE_DOOR));
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
break;
@@ -1045,7 +1045,7 @@ class boss_icehowl : public CreatureScript
me->SetTarget(_trampleTargetGUID);
_trampleCast = false;
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
@@ -1134,7 +1134,7 @@ class boss_icehowl : public CreatureScript
Talk(EMOTE_TRAMPLE_FAIL);
}
_movementStarted = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
SetCombatMovement(true);
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 6768037109b..886cc72fb20 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -169,7 +169,7 @@ struct boss_twin_baseAI : public BossAI
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
me->ModifyAuraState(AuraState, true);
/* Uncomment this once that they are floating above the ground
@@ -195,7 +195,7 @@ struct boss_twin_baseAI : public BossAI
switch (uiId)
{
case 1:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
break;
default:
@@ -237,13 +237,13 @@ struct boss_twin_baseAI : public BossAI
{
if (!pSister->IsAlive())
{
- me->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- pSister->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
+ pSister->AddDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
_JustDied();
}
else
{
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
instance->SetBossState(BOSS_VALKIRIES, SPECIAL);
}
}
@@ -552,7 +552,7 @@ struct npc_unleashed_ballAI : public ScriptedAI
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
me->SetDisableGravity(true);
me->SetCanFly(true);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 589f8b0ec1b..888dd891d94 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -248,7 +248,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
DoUpdateCriteria(CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_CHAMPIONS_KILLED_IN_MINUTE);
DoRespawnGameObject(CrusadersCacheGUID, 7*DAY);
if (GameObject* cache = instance->GetGameObject(CrusadersCacheGUID))
- cache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
EventStage = 3100;
break;
default:
@@ -374,7 +374,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
if (state == DONE || NeedSave)
{
if (Unit* announcer = instance->GetCreature(GetGuidData(NPC_BARRENT)))
- announcer->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ announcer->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Save();
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 6981ac5037c..89339aea9e1 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -188,11 +188,11 @@ class npc_announcer_toc10 : public CreatureScript
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_THRALL, 300.0f))
- pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pAlly->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* pAlly = GetClosestCreatureWithEntry(me, NPC_PROUDMOORE, 300.0f))
- pAlly->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ pAlly->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void AttackStart(Unit* /*who*/) override { }
@@ -247,7 +247,7 @@ class npc_announcer_toc10 : public CreatureScript
if (Creature* jaraxxus = ObjectAccessor::GetCreature(*player, instance->GetGuidData(NPC_JARAXXUS)))
{
jaraxxus->RemoveAurasDueToSpell(SPELL_JARAXXUS_CHAINS);
- jaraxxus->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ jaraxxus->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
jaraxxus->SetReactState(REACT_DEFENSIVE);
jaraxxus->SetInCombatWithZone();
}
@@ -278,7 +278,7 @@ class npc_announcer_toc10 : public CreatureScript
instance->SetData(TYPE_EVENT, 4030);
instance->SetBossState(BOSS_LICH_KING, NOT_STARTED);
}
- creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
return true;
}
@@ -352,12 +352,12 @@ class boss_lich_king_toc : public CreatureScript
break;
case 5030:
Talk(SAY_STAGE_4_04);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_TALK);
+ me->SetEmoteState(EMOTE_STATE_TALK);
_updateTimer = 10*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 5040);
break;
case 5040:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
me->GetMotionMaster()->MovePoint(1, LichKingLoc[1]);
_updateTimer = 1*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 0);
@@ -435,7 +435,7 @@ class npc_fizzlebang_toc : public CreatureScript
_instance->SetData(TYPE_EVENT, 1180);
if (Creature* jaraxxus = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(NPC_JARAXXUS)))
{
- jaraxxus->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ jaraxxus->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
jaraxxus->SetReactState(REACT_AGGRESSIVE);
jaraxxus->SetInCombatWithZone();
}
@@ -532,7 +532,7 @@ class npc_fizzlebang_toc : public CreatureScript
Talk(SAY_STAGE_1_04);
if (Creature* jaraxxus = me->SummonCreature(NPC_JARAXXUS, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 5.0f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
- jaraxxus->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ jaraxxus->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
jaraxxus->SetReactState(REACT_PASSIVE);
jaraxxus->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()-10, ToCCommonLoc[1].GetPositionZ());
}
@@ -617,19 +617,19 @@ class npc_tirion_toc : public CreatureScript
switch (_instance->GetData(TYPE_EVENT))
{
case 110:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_01);
_updateTimer = 22*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 120);
break;
case 140:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_02);
_updateTimer = 5*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 150);
break;
case 150:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
if (_instance->GetBossState(BOSS_BEASTS) != DONE)
{
_instance->DoUseDoorOrButton(_instance->GetGuidData(GO_MAIN_GATE_DOOR));
@@ -637,7 +637,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* gormok = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
gormok->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- gormok->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ gormok->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
gormok->SetReactState(REACT_PASSIVE);
}
}
@@ -658,7 +658,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* dreadscale = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
dreadscale->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- dreadscale->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ dreadscale->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
dreadscale->SetReactState(REACT_PASSIVE);
}
}
@@ -676,7 +676,7 @@ class npc_tirion_toc : public CreatureScript
if (Creature* icehowl = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
icehowl->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
}
}
@@ -904,13 +904,13 @@ class npc_garrosh_toc : public CreatureScript
switch (_instance->GetData(TYPE_EVENT))
{
case 130:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_03h);
_updateTimer = 3*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 132);
break;
case 132:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
_updateTimer = 5*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 140);
break;
@@ -987,13 +987,13 @@ class npc_varian_toc : public CreatureScript
switch (_instance->GetData(TYPE_EVENT))
{
case 120:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
+ me->SetEmoteState(EMOTE_ONESHOT_TALK);
Talk(SAY_STAGE_0_03a);
_updateTimer = 2*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 122);
break;
case 122:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
_updateTimer = 3*IN_MILLISECONDS;
_instance->SetData(TYPE_EVENT, 130);
break;
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
index 29fc33949bc..270f28fbaf0 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp
@@ -203,15 +203,13 @@ public:
_bubbled = state;
if (!state)
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (me->HasUnitState(UNIT_STATE_CASTING))
me->CastStop();
}
else
{
- if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(SPELL_ARCANE_FIELD);
}
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index c5f3f80c6e9..fa0dc783b99 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -213,7 +213,7 @@ class npc_drakkari_invader : public CreatureScript
if (type == POINT_MOTION_TYPE && pointId == POINT_LANDING)
{
me->Dismount();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
DoCastAOE(SPELL_INVADER_TAUNT);
}
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index d435b63a0fc..733cac95fa2 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -78,7 +78,7 @@ public:
npc_sylvanas_fosAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void Initialize()
@@ -101,7 +101,7 @@ public:
{
CloseGossipMenuFor(player);
phase = PHASE_INTRO;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
events.Reset();
events.ScheduleEvent(EVENT_INTRO_1, 1000);
}
@@ -172,7 +172,7 @@ public:
npc_jaina_fosAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void Initialize()
@@ -195,7 +195,7 @@ public:
{
CloseGossipMenuFor(player);
phase = PHASE_INTRO;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
events.Reset();
events.ScheduleEvent(EVENT_INTRO_1, 1000);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp
index aff1ab1d1f7..8e415d1c190 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_horAI.cpp
@@ -27,7 +27,7 @@ void boss_horAI::Reset()
{
_Reset();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_PASSIVE);
if (instance->GetData(DATA_WAVE_COUNT) != NOT_STARTED)
instance->ProcessEvent(NULL, EVENT_DO_WIPE);
@@ -38,7 +38,7 @@ void boss_horAI::DoAction(int32 actionId)
switch (actionId)
{
case ACTION_ENTER_COMBAT: // called by InstanceScript when boss shall enter in combat.
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat(me, 150.0f);
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 7b0effcbb73..ea15628a362 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -385,12 +385,12 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
case 0:
CloseGossipMenuFor(player);
_events.ScheduleEvent(EVENT_START_INTRO, 1000);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
case 1:
CloseGossipMenuFor(player);
_events.ScheduleEvent(EVENT_SKIP_INTRO, 1000);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
default:
break;
@@ -404,7 +404,7 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
_utherGUID.Clear();
_lichkingGUID.Clear();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
me->SetStandState(UNIT_STAND_STATE_STAND);
_events.ScheduleEvent(EVENT_WALK_INTRO1, 3000);
}
@@ -437,7 +437,7 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
Talk(SAY_JAINA_INTRO_2);
else
Talk(SAY_SYLVANAS_INTRO_2);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
case EVENT_START_INTRO:
if (Creature* korelnOrLoralen = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_KORELN_LORALEN)))
@@ -633,7 +633,7 @@ class npc_jaina_or_sylvanas_intro_hor : public CreatureScript
}
if (Creature* uther = ObjectAccessor::GetCreature(*me, _utherGUID))
{
- uther->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
+ uther->SetEmoteState(EMOTE_STATE_COWER);
if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
uther->AI()->Talk(SAY_UTHER_INTRO_A2_9);
else
@@ -878,7 +878,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
{
case 0:
CloseGossipMenuFor(player);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_events.ScheduleEvent(EVENT_ESCAPE_6, 0);
break;
default:
@@ -941,7 +941,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_JAINA_ICE_BARRIER);
else
me->RemoveAurasDueToSpell(SPELL_SYLVANAS_CLOAK_OF_DARKNESS);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->SetHealth(JAINA_SYLVANAS_MAX_HEALTH);
me->SetFacingTo(SylvanasShadowThroneDoorPosition.GetOrientation());
break;
@@ -993,7 +993,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
lichking->AI()->AttackStart(me);
}
me->SetHealth(JAINA_SYLVANAS_MAX_HEALTH);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
case EVENT_ESCAPE_1:
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
@@ -1018,7 +1018,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
{
lichking->SetReactState(REACT_PASSIVE);
- lichking->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ lichking->AddUnitFlag(UNIT_FLAG_PACIFIED);
}
_events.ScheduleEvent(EVENT_ESCAPE_3, 1500);
@@ -1037,7 +1037,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
{
- lichking->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ lichking->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
lichking->RemoveAllAttackers();
DeleteAllFromThreatList(lichking, me->GetGUID());
@@ -1051,7 +1051,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
case EVENT_ESCAPE_6:
if (Creature* lichking = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING_ESCAPE)))
{
- lichking->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_PACIFIED);
+ lichking->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_PACIFIED));
if (_instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
{
@@ -1135,7 +1135,7 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript
else
Talk(SAY_SYLVANAS_ESCAPE_9);
DoCast(me, SPELL_CREDIT_ESCAPING_ARTHAS);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
default:
break;
@@ -1933,7 +1933,7 @@ class npc_frostsworn_general : public CreatureScript
{
if (Creature* reflection = me->SummonCreature(NPC_REFLECTION, *target, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 3000))
{
- reflection->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ reflection->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
target->CastSpell(reflection, SPELL_CLONE, true);
target->CastSpell(reflection, SPELL_GHOST_VISUAL, true);
reflection->AI()->AttackStart(target);
@@ -2168,7 +2168,7 @@ struct npc_escape_event_trash : public ScriptedAI
DoZoneInCombat(me, 0.0f);
if (Creature* leader = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_ESCAPE_LEADER)))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetInCombatWith(leader);
leader->SetInCombatWith(me);
me->AddThreat(leader, 0.0f);
@@ -2599,7 +2599,7 @@ class npc_quel_delar_sword : public CreatureScript
if (_intro)
_events.ScheduleEvent(EVENT_QUEL_DELAR_INIT, 0);
else
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
void EnterCombat(Unit* /*victim*/) override
@@ -2667,7 +2667,7 @@ class npc_quel_delar_sword : public CreatureScript
case EVENT_QUEL_DELAR_FIGHT:
Talk(SAY_QUEL_DELAR_SWORD);
me->GetMotionMaster()->MovePoint(0, QuelDelarMovement[2]);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
break;
default:
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index e2fbef0622b..a9f9c41f830 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -127,7 +127,7 @@ class instance_halls_of_reflection : public InstanceMapScript
case NPC_KORELN:
case NPC_LORALEN:
if (GetBossState(DATA_MARWYN) != DONE)
- creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ creature->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
KorelnOrLoralenGUID = creature->GetGUID();
break;
case NPC_THE_LICH_KING_INTRO:
@@ -323,7 +323,7 @@ class instance_halls_of_reflection : public InstanceMapScript
bunny->CastSpell(bunny, SPELL_START_HALLS_OF_REFLECTION_QUEST_AE, true);
if (Creature* korelnOrLoralen = instance->GetCreature(KorelnOrLoralenGUID))
- korelnOrLoralen->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ korelnOrLoralen->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
HandleGameObject(EntranceDoorGUID, true);
HandleGameObject(ImpenetrableDoorGUID, true);
@@ -346,7 +346,7 @@ class instance_halls_of_reflection : public InstanceMapScript
break;
case DONE:
if (GameObject* chest = instance->GetGameObject(CaptainsChestGUID))
- chest->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ chest->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
DoUseDoorOrButton(CaveInGUID, 15);
@@ -596,7 +596,7 @@ class instance_halls_of_reflection : public InstanceMapScript
if (Creature* temp = instance->GetCreature(guid))
{
temp->CastSpell(temp, SPELL_SPIRIT_ACTIVATE, false);
- temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE);
+ temp->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NOT_SELECTABLE));
temp->AI()->DoZoneInCombat(temp, 100.00f);
}
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index 73e9ba9fea5..c788d3a46d3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -310,7 +310,7 @@ class boss_krick : public CreatureScript
Initialize();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
Creature* GetIck()
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index 24f378c601d..443578f011c 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -152,7 +152,7 @@ class boss_tyrannus : public CreatureScript
events.Reset();
events.SetPhase(PHASE_NONE);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
instance->SetBossState(DATA_TYRANNUS, NOT_STARTED);
}
@@ -168,7 +168,7 @@ class boss_tyrannus : public CreatureScript
void AttackStart(Unit* victim) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (victim && me->Attack(victim, true) && !events.IsInPhase(PHASE_INTRO))
@@ -243,7 +243,7 @@ class boss_tyrannus : public CreatureScript
if (Creature* rimefang = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_RIMEFANG)))
rimefang->AI()->DoAction(ACTION_START_RIMEFANG); //set rimefang also infight
events.SetPhase(PHASE_COMBAT);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
DoCast(me, SPELL_FULL_HEAL);
DoZoneInCombat();
@@ -316,7 +316,7 @@ class boss_rimefang : public CreatureScript
Initialize();
me->SetCanFly(true);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void JustReachedHome() override
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index aaea98fe0a0..258be1c25ed 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -108,7 +108,7 @@ class boss_drakkari_colossus : public CreatureScript
if (GetData(DATA_INTRO_DONE))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->RemoveAura(SPELL_FREEZE_ANIM);
}
@@ -140,7 +140,7 @@ class boss_drakkari_colossus : public CreatureScript
me->GetMotionMaster()->MoveIdle();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
DoCast(me, SPELL_FREEZE_ANIM);
break;
case ACTION_UNFREEZE_COLOSSUS:
@@ -149,7 +149,7 @@ class boss_drakkari_colossus : public CreatureScript
return;
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->RemoveAura(SPELL_FREEZE_ANIM);
me->SetInCombatWithZone();
@@ -163,7 +163,7 @@ class boss_drakkari_colossus : public CreatureScript
void DamageTaken(Unit* /*attacker*/, uint32& damage) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))
+ if (me->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_PC))
damage = 0;
if (phase == COLOSSUS_PHASE_NORMAL ||
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index 0f6c92a742a..8cceedd3606 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -97,7 +97,7 @@ class instance_gundrak : public InstanceMapScript
if (GetBossState(DATA_SLAD_RAN) == DONE)
{
if (SladRanStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
go->SetGoState(GO_STATE_ACTIVE);
}
@@ -106,7 +106,7 @@ class instance_gundrak : public InstanceMapScript
if (GetBossState(DATA_MOORABI) == DONE)
{
if (MoorabiStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
go->SetGoState(GO_STATE_ACTIVE);
}
@@ -115,7 +115,7 @@ class instance_gundrak : public InstanceMapScript
if (GetBossState(DATA_DRAKKARI_COLOSSUS) == DONE)
{
if (DrakkariColossusStatueState == GO_STATE_ACTIVE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
go->SetGoState(GO_STATE_ACTIVE);
}
@@ -171,17 +171,17 @@ class instance_gundrak : public InstanceMapScript
case DATA_SLAD_RAN:
if (state == DONE)
if (GameObject* go = GetGameObject(DATA_SLAD_RAN_ALTAR))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case DATA_DRAKKARI_COLOSSUS:
if (state == DONE)
if (GameObject* go = GetGameObject(DATA_DRAKKARI_COLOSSUS_ALTAR))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case DATA_MOORABI:
if (state == DONE)
if (GameObject* go = GetGameObject(DATA_MOORABI_ALTAR))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
@@ -354,7 +354,7 @@ class go_gundrak_altar : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
if (InstanceScript* instance = go->GetInstanceScript())
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 4f54a8c7970..1e0f3819115 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -244,7 +244,7 @@ class boss_blood_council_controller : public CreatureScript
for (uint32 bossData : PrincesData)
if (Creature* prince = ObjectAccessor::GetCreature(*me, instance->GetGuidData(bossData)))
{
- prince->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ prince->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
if (bossData == DATA_PRINCE_VALANAR)
prince->SetHealth(prince->GetMaxHealth());
}
@@ -453,7 +453,7 @@ struct BloodPrincesBossAI : public BossAI
summons.DespawnAll();
me->SetCombatPulseDelay(0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
_isEmpowered = false;
me->SetHealth(_spawnHealth);
instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true));
@@ -536,7 +536,7 @@ struct BloodPrincesBossAI : public BossAI
_isEmpowered = false;
if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_BLOOD_PRINCES_CONTROL)))
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
controller->AI()->SetData(DATA_PRINCE_EVADE, 1);
}
}
@@ -562,10 +562,9 @@ struct BloodPrincesBossAI : public BossAI
{
case ACTION_STAND_UP:
me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
- me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
- me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_DEAD);
+ me->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
me->m_Events.AddEvent(new StandUpEvent(me), me->m_Events.CalculateTime(1000));
break;
case ACTION_CAST_INVOCATION:
@@ -814,7 +813,7 @@ class boss_prince_valanar_icc : public CreatureScript
summon->GetPosition(x, y, z);
float ground_Z = summon->GetMap()->GetHeight(summon->GetPhaseShift(), x, y, z, true, 500.0f);
summon->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, x, y, ground_Z);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ summon->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
break;
}
case NPC_SHOCK_VORTEX:
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 3f6f1f1e03f..e948356041c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -212,8 +212,8 @@ class boss_blood_queen_lana_thel : public CreatureScript
player->RewardPlayerAndGroupAtEvent(Is25ManRaid() ? NPC_INFILTRATOR_MINCHAR_BQ_25 : NPC_INFILTRATOR_MINCHAR_BQ, player);
if (Creature* minchar = me->FindNearestCreature(NPC_INFILTRATOR_MINCHAR_BQ, 200.0f))
{
- minchar->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- minchar->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ minchar->SetEmoteState(EMOTE_ONESHOT_NONE);
+ minchar->SetAnimTier(UNIT_BYTE1_FLAG_NONE, true);
minchar->SetCanFly(false);
minchar->RemoveAllAuras();
minchar->GetMotionMaster()->MoveCharge(4629.3711f, 2782.6089f, 401.5301f, SPEED_CHARGE / 3.0f);
@@ -245,7 +245,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
else
{
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_ALWAYS_STAND, true);
me->GetMotionMaster()->MovePoint(POINT_MINCHAR, mincharPos);
}
}
@@ -260,7 +260,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
_killMinchar = false;
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_ALWAYS_STAND, true);
me->GetMotionMaster()->MovePoint(POINT_MINCHAR, mincharPos);
}
else
@@ -274,7 +274,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
void JustReachedHome() override
{
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, true);
me->SetReactState(REACT_AGGRESSIVE);
_JustReachedHome();
Talk(SAY_WIPE);
@@ -324,7 +324,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
break;
case POINT_GROUND:
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, true);
me->SetReactState(REACT_AGGRESSIVE);
if (Unit* victim = me->SelectVictim())
AttackStart(victim);
@@ -406,7 +406,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
break;
}
case EVENT_DELIRIOUS_SLASH:
- if (!_offtankGUID.IsEmpty() && !me->HasByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER))
+ if (!_offtankGUID.IsEmpty() && !(*me->m_unitData->AnimTier & (UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER)))
if (Player* _offtank = ObjectAccessor::GetPlayer(*me, _offtankGUID))
DoCast(_offtank, SPELL_DELIRIOUS_SLASH);
events.ScheduleEvent(EVENT_DELIRIOUS_SLASH, urand(20000, 24000), EVENT_GROUP_NORMAL);
@@ -454,7 +454,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
break;
case EVENT_AIR_START_FLYING:
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_ALWAYS_STAND, true);
me->GetMotionMaster()->MovePoint(POINT_AIR, airPos);
break;
case EVENT_AIR_FLY_DOWN:
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index ff6226372b7..00710f19342 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -295,7 +295,7 @@ class boss_deathbringer_saurfang : public CreatureScript
events.Reset();
events.SetPhase(PHASE_COMBAT);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (!_introDone)
{
DoCast(me, SPELL_GRIP_OF_AGONY);
@@ -323,7 +323,7 @@ class boss_deathbringer_saurfang : public CreatureScript
void AttackStart(Unit* victim) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))
+ if (me->HasUnitFlag(UNIT_FLAG_IMMUNE_TO_PC))
return;
ScriptedAI::AttackStart(victim);
@@ -333,7 +333,7 @@ class boss_deathbringer_saurfang : public CreatureScript
{
ScriptedAI::EnterEvadeMode(why);
if (_introDone)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
void JustReachedHome() override
@@ -369,7 +369,7 @@ class boss_deathbringer_saurfang : public CreatureScript
_dead = true;
_JustDied();
_EnterEvadeMode();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
DoCastAOE(SPELL_REMOVE_MARKS_OF_THE_FALLEN_CHAMPION);
DoCast(me, SPELL_ACHIEVEMENT, true);
@@ -462,7 +462,7 @@ class boss_deathbringer_saurfang : public CreatureScript
switch (eventId)
{
case EVENT_INTRO_ALLIANCE_2:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(FACTION_SCOURGE);
Talk(SAY_INTRO_ALLIANCE_2);
break;
@@ -475,7 +475,7 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_GRIP_OF_AGONY);
break;
case EVENT_INTRO_HORDE_2:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(FACTION_SCOURGE);
Talk(SAY_INTRO_HORDE_2);
break;
@@ -489,7 +489,7 @@ class boss_deathbringer_saurfang : public CreatureScript
case EVENT_INTRO_FINISH:
events.SetPhase(PHASE_COMBAT);
_introDone = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case EVENT_SUMMON_BLOOD_BEAST:
for (uint32 i10 = 0; i10 < 2; ++i10)
@@ -663,7 +663,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++x, ++itr)
(*itr)->AI()->SetData(0, x);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Talk(SAY_INTRO_HORDE_1);
_events.SetPhase(PHASE_INTRO_H);
_events.ScheduleEvent(EVENT_INTRO_HORDE_3, 18500, 0, PHASE_INTRO_H);
@@ -727,8 +727,8 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
if (Creature* deathbringer = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_DEATHBRINGER_SAURFANG)))
{
deathbringer->CastSpell(me, SPELL_RIDE_VEHICLE, true); // for the packet logs.
- deathbringer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- deathbringer->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DROWNED);
+ deathbringer->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ deathbringer->SetEmoteState(EMOTE_STATE_DROWNED);
}
_events.ScheduleEvent(EVENT_OUTRO_HORDE_5, 1000); // move
_events.ScheduleEvent(EVENT_OUTRO_HORDE_6, 4000); // say
@@ -860,7 +860,7 @@ class npc_muradin_bronzebeard_icc : public CreatureScript
for (std::list<Creature*>::iterator itr = _guardList.begin(); itr != _guardList.end(); ++x, ++itr)
(*itr)->AI()->SetData(0, x);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
Talk(SAY_INTRO_ALLIANCE_1);
_events.ScheduleEvent(EVENT_INTRO_ALLIANCE_4, 2500+17500+9500, 0, PHASE_INTRO_A);
_instance->HandleGameObject(_instance->GetGuidData(GO_SAURFANG_S_DOOR), true);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index e352e109ae9..3814db33f8d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -964,7 +964,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
_events.SetPhase(PHASE_INTRO);
_events.ScheduleEvent(EVENT_INTRO_H_1, 5000, 0, PHASE_INTRO);
@@ -1232,7 +1232,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
void sGossipSelect(Player* /*player*/, uint32 /*menuId*/, uint32 /*gossipListId*/) override
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->GetTransport()->EnableMovement(true);
_events.SetPhase(PHASE_INTRO);
_events.ScheduleEvent(EVENT_INTRO_A_1, 5000);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index f0e9023ddad..f44a12e81cd 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -271,7 +271,7 @@ class boss_lady_deathwhisper : public CreatureScript
void AttackStart(Unit* victim) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (victim && me->Attack(victim, true) && _phase != PHASE_ONE)
@@ -645,12 +645,12 @@ class npc_cult_fanatic : public CreatureScript
DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH);
DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS);
DoCastSelf(SPELL_FULL_HEAL, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
})
.Schedule(Seconds(6), [this](TaskContext /*context*/)
{
me->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat(me);
@@ -744,12 +744,12 @@ class npc_cult_adherent : public CreatureScript
DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH);
DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS);
DoCastSelf(SPELL_FULL_HEAL, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
})
.Schedule(Seconds(6), [this](TaskContext /*context*/)
{
me->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_UNK_29 | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_SHROUD_OF_THE_OCCULT);
DoZoneInCombat(me);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 805478e66b9..03b3bd43330 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -251,7 +251,7 @@ class boss_professor_putricide : public CreatureScript
me->GetMotionMaster()->MovementExpired();
if (instance->GetBossState(DATA_ROTFACE) == DONE && instance->GetBossState(DATA_FESTERGUT) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
void EnterCombat(Unit* who) override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 6164f438198..c4c3cc08479 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -324,9 +324,9 @@ class boss_sindragosa : public CreatureScript
me->setActive(true);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetSpeedRate(MOVE_FLIGHT, 4.0f);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
float moveTime = me->GetExactDist(&SindragosaFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, SindragosaLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
me->GetMotionMaster()->MovePoint(POINT_FROSTWYRM_FLY_IN, SindragosaFlyPos);
@@ -358,9 +358,9 @@ class boss_sindragosa : public CreatureScript
me->setActive(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHomePosition(SindragosaLandPos);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetSpeedRate(MOVE_FLIGHT, 2.5f);
// Sindragosa enters combat as soon as she lands
@@ -386,7 +386,7 @@ class boss_sindragosa : public CreatureScript
{
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetReactState(REACT_DEFENSIVE);
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
@@ -490,7 +490,7 @@ class boss_sindragosa : public CreatureScript
Talk(SAY_AIR_PHASE);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
Position pos;
@@ -711,7 +711,7 @@ class npc_spinestalker : public CreatureScript
me->setActive(true);
me->SetSpeedRate(MOVE_FLIGHT, 2.0f);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
float moveTime = me->GetExactDist(&SpinestalkerFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, SpinestalkerLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
me->SetDefaultMovementType(IDLE_MOTION_TYPE);
@@ -730,10 +730,10 @@ class npc_spinestalker : public CreatureScript
me->setActive(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHomePosition(SpinestalkerLandPos);
me->SetFacingTo(SpinestalkerLandPos.GetOrientation(), true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -848,7 +848,7 @@ class npc_rimefang : public CreatureScript
me->setActive(true);
me->SetSpeedRate(MOVE_FLIGHT, 2.0f);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
float moveTime = me->GetExactDist(&RimefangFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f);
me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, RimefangLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250));
me->SetDefaultMovementType(IDLE_MOTION_TYPE);
@@ -867,10 +867,10 @@ class npc_rimefang : public CreatureScript
me->setActive(false);
me->SetCanFly(false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->SetHomePosition(RimefangLandPos);
me->SetFacingTo(RimefangLandPos.GetOrientation(), true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_AGGRESSIVE);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 6b581c4f633..dd25e6ae308 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -512,7 +512,7 @@ class boss_the_lich_king : public CreatureScript
void SetupEncounter()
{
_Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_PASSIVE);
events.SetPhase(PHASE_INTRO);
Initialize();
@@ -534,7 +534,7 @@ class boss_the_lich_king : public CreatureScript
_JustDied();
DoCastAOE(SPELL_PLAY_MOVIE, false);
me->SetDisableGravity(false);
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
me->GetMotionMaster()->MoveFall();
if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f))
frostmourne->DespawnOrUnsummon();
@@ -915,7 +915,7 @@ class boss_the_lich_king : public CreatureScript
break;
case EVENT_FINISH_INTRO:
me->SetWalk(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_AGGRESSIVE);
events.SetPhase(PHASE_ONE);
break;
@@ -1093,7 +1093,7 @@ class boss_the_lich_king : public CreatureScript
CreatureTextMgr::SendSound(me, SOUND_PAIN, CHAT_MSG_MONSTER_YELL);
// set flight
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->GetMotionMaster()->MovePoint(POINT_LK_OUTRO_2, OutroFlying);
break;
case EVENT_OUTRO_TALK_7:
@@ -1144,7 +1144,7 @@ class npc_tirion_fordring_tft : public CreatureScript
{
_events.Reset();
if (_instance->GetBossState(DATA_THE_LICH_KING) == DONE)
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->LoadEquipment(1);
}
@@ -1156,7 +1156,7 @@ class npc_tirion_fordring_tft : public CreatureScript
switch (id)
{
case POINT_TIRION_INTRO:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
+ me->SetEmoteState(EMOTE_STATE_READY2H);
if (Creature* theLichKing = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING)))
theLichKing->AI()->DoAction(ACTION_START_ENCOUNTER);
break;
@@ -1197,7 +1197,7 @@ class npc_tirion_fordring_tft : public CreatureScript
if (me->GetCreatureTemplate()->GossipMenuId == menuId && !gossipListId)
{
_events.SetPhase(PHASE_INTRO);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(POINT_TIRION_INTRO, TirionIntro);
}
@@ -1205,7 +1205,7 @@ class npc_tirion_fordring_tft : public CreatureScript
void JustReachedHome() override
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
}
void UpdateAI(uint32 diff) override
@@ -1488,7 +1488,7 @@ class npc_valkyr_shadowguard : public CreatureScript
case POINT_CHARGE:
if (Player* target = ObjectAccessor::GetPlayer(*me, _grabbedPlayer))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (GameObject* platform = ObjectAccessor::GetGameObject(*me, _instance->GetGuidData(DATA_ARTHAS_PLATFORM)))
{
std::list<Creature*> triggers;
@@ -1734,7 +1734,7 @@ class npc_terenas_menethil : public CreatureScript
damage = me->GetHealth() - 1;
if (!me->HasAura(SPELL_TERENAS_LOSES_INSIDE) && !IsHeroic())
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(SPELL_TERENAS_LOSES_INSIDE);
_events.ScheduleEvent(EVENT_TELEPORT_BACK, 1000);
if (Creature* warden = me->FindNearestCreature(NPC_SPIRIT_WARDEN, 20.0f))
@@ -1789,13 +1789,13 @@ class npc_terenas_menethil : public CreatureScript
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_THE_LICH_KING)))
{
lichKing->AI()->DoAction(ACTION_FINISH_OUTRO);
- lichKing->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
+ lichKing->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
if (Creature* tirion = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
tirion->AI()->AttackStart(lichKing);
}
break;
case EVENT_DESTROY_SOUL:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* warden = me->FindNearestCreature(NPC_SPIRIT_WARDEN, 20.0f))
warden->CastSpell((Unit*)NULL, SPELL_DESTROY_SOUL, TRIGGERED_NONE);
DoCast(SPELL_TERENAS_LOSES_INSIDE);
@@ -2774,7 +2774,7 @@ class spell_the_lich_king_vile_spirit_damage_target_search : public SpellScriptL
summoner->GetAI()->SetData(DATA_VILE, 1);
GetCaster()->CastSpell((Unit*)NULL, SPELL_SPIRIT_BURST, true);
GetCaster()->ToCreature()->DespawnOrUnsummon(3000);
- GetCaster()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ GetCaster()->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void Register() override
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index 63e6fb7c8d2..e4b0bcf0ccb 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -402,7 +402,7 @@ class boss_valithria_dreamwalker : public CreatureScript
DoCast(me, SPELL_AWARD_REPUTATION_BOSS_KILL);
// this display id was found in sniff instead of the one on aura
me->SetDisplayId(11686);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->DespawnOrUnsummon(4000);
if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_VALITHRIA_LICH_KING)))
lichKing->CastSpell(lichKing, SPELL_SPAWN_CHEST, false);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 66dd765a485..b86138d2e62 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -829,7 +829,7 @@ class boss_sister_svalna : public CreatureScript
case ACTION_START_GAUNTLET:
me->setActive(true);
_isEventInProgress = true;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
events.ScheduleEvent(EVENT_SVALNA_START, 25000);
break;
case ACTION_RESURRECT_CAPTAINS:
@@ -863,7 +863,7 @@ class boss_sister_svalna : public CreatureScript
_isEventInProgress = false;
me->setActive(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetDisableGravity(false);
me->SetHover(false);
}
@@ -880,7 +880,7 @@ class boss_sister_svalna : public CreatureScript
{
Talk(EMOTE_SVALNA_IMPALE, target);
summon->CastCustomSpell(VEHICLE_SPELL_RIDE_HARDCODED, SPELLVALUE_BASE_POINT0, 1, target, false);
- summon->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_UNK1 | UNIT_FLAG2_ALLOW_ENEMY_INTERACT);
+ summon->AddUnitFlag2(UnitFlags2(UNIT_FLAG2_UNK1 | UNIT_FLAG2_ALLOW_ENEMY_INTERACT));
}
break;
default:
@@ -1779,8 +1779,8 @@ class spell_icc_stoneform : public SpellScriptLoader
if (Creature* target = GetTarget()->ToCreature())
{
target->SetReactState(REACT_PASSIVE);
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_CUSTOM_SPELL_02);
+ target->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
+ target->SetEmoteState(EMOTE_STATE_CUSTOM_SPELL_02);
}
}
@@ -1789,8 +1789,8 @@ class spell_icc_stoneform : public SpellScriptLoader
if (Creature* target = GetTarget()->ToCreature())
{
target->SetReactState(REACT_AGGRESSIVE);
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
- target->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ target->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
+ target->SetEmoteState(EMOTE_ONESHOT_NONE);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 248bbed2791..8ae9bf6c228 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -156,12 +156,12 @@ class instance_icecrown_citadel : public InstanceMapScript
{
if (usable)
{
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
}
else
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_READY);
}
}
@@ -639,7 +639,7 @@ class instance_icecrown_citadel : public InstanceMapScript
case GO_CACHE_OF_THE_DREAMWALKER_25H:
if (Creature* valithria = instance->GetCreature(ValithriaDreamwalkerGUID))
go->SetLootRecipient(valithria->GetLootRecipient(), valithria->GetLootRecipientGroup());
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ go->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
break;
case GO_ARTHAS_PLATFORM:
ArthasPlatformGUID = go->GetGUID();
@@ -854,7 +854,7 @@ class instance_icecrown_citadel : public InstanceMapScript
SetTeleporterState(teleporter, true);
if (GameObject* loot = instance->GetGameObject(GunshipArmoryGUID))
- loot->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ loot->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
}
else if (state == FAIL)
Events.ScheduleEvent(EVENT_RESPAWN_GUNSHIP, 30000);
@@ -868,7 +868,7 @@ class instance_icecrown_citadel : public InstanceMapScript
{
if (Creature* deathbringer = instance->GetCreature(DeathbringerSaurfangGUID))
loot->SetLootRecipient(deathbringer->GetLootRecipient(), deathbringer->GetLootRecipientGroup());
- loot->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN);
+ loot->RemoveFlag(GameObjectFlags(GO_FLAG_LOCKED | GO_FLAG_NOT_SELECTABLE | GO_FLAG_NODESPAWN));
}
if (GameObject* teleporter = instance->GetGameObject(TeleporterUpperSpireGUID))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 0ecd4960508..7b7bd614692 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -224,7 +224,7 @@ public:
return;
_Reset();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
_skeletonCount = 0;
_bansheeCount = 0;
_abominationCount = 0;
@@ -425,7 +425,7 @@ public:
case EVENT_PHASE_TWO:
me->CastStop();
events.SetPhase(PHASE_TWO);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->getThreatManager().resetAllAggro();
me->SetReactState(REACT_AGGRESSIVE);
Talk(EMOTE_PHASE_TWO);
@@ -522,7 +522,7 @@ public:
case ACTION_BEGIN_ENCOUNTER:
if (instance->GetBossState(BOSS_KELTHUZAD) != NOT_STARTED)
return;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
instance->SetBossState(BOSS_KELTHUZAD, IN_PROGRESS);
events.SetPhase(PHASE_ONE);
DoZoneInCombat();
@@ -806,7 +806,7 @@ public:
me->RemoveAllAuras();
me->CombatStop();
me->StopMoving();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->DespawnOrUnsummon(30 * IN_MILLISECONDS); // just in case anything interrupts the movement
me->GetMotionMaster()->MoveTargetedHome();
default:
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 20f81cb69d5..1702ba7038c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -105,7 +105,7 @@ public:
{
DoCastAOE(SPELL_TELEPORT_BACK);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
}
balconyCount = 0;
@@ -243,7 +243,7 @@ public:
case EVENT_BALCONY:
events.SetPhase(PHASE_BALCONY);
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->AttackStop();
me->StopMoving();
me->RemoveAllAuras();
@@ -299,7 +299,7 @@ public:
EnterPhaseGround();
break;
case EVENT_GROUND_ATTACKABLE:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
break;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 8c5c6697cd6..a378ad1ddbf 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -187,7 +187,7 @@ class npc_dk_understudy : public CreatureScript
void EnterCombat(Unit* /*who*/) override
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
if (Creature* razuvious = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_RAZUVIOUS)))
razuvious->AI()->DoZoneInCombat(nullptr, 250.0f);
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index fba8b107d21..ea35f4c2283 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -125,7 +125,7 @@ class boss_sapphiron : public CreatureScript
if (!instance->GetData(DATA_HAD_SAPPHIRON_BIRTH))
{
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
}
@@ -362,7 +362,7 @@ class boss_sapphiron : public CreatureScript
return;
case EVENT_BIRTH:
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_AGGRESSIVE);
return;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index cbd4ca56603..7c807570cd5 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -299,7 +299,7 @@ struct boss_thaddius : public BossAI
{
events.SetPhase(PHASE_TRANSITION);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_TRANSITION_1, Seconds(10), 0, PHASE_TRANSITION);
events.ScheduleEvent(EVENT_TRANSITION_2, Seconds(12), 0, PHASE_TRANSITION);
@@ -320,7 +320,7 @@ struct boss_thaddius : public BossAI
me->DespawnOrUnsummon();
me->SetRespawnTime(initial ? 5 : 30);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
events.SetPhase(PHASE_RESETTING);
if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN)))
feugen->AI()->DoAction(ACTION_BEGIN_RESET_ENCOUNTER);
@@ -384,8 +384,8 @@ struct boss_thaddius : public BossAI
me->CastSpell(me, SPELL_THADDIUS_SPARK_VISUAL, true);
ballLightningUnlocked = false;
me->RemoveAura(SPELL_THADDIUS_INACTIVE_VISUAL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat();
@@ -492,7 +492,7 @@ public:
// if the encounter reset while feigning death
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
isOverloading = false;
isFeignDeath = false;
@@ -543,7 +543,7 @@ public:
me->SetFullHealth();
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_FEIGN_REVIVE);
isFeignDeath = false;
@@ -619,7 +619,7 @@ public:
if (Creature* thaddius = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_THADDIUS)))
thaddius->AI()->DoAction(ACTION_STALAGG_DIED);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAllAuras();
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
@@ -643,7 +643,7 @@ public:
if (!isOverloading)
{
isOverloading = true;
- caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (Creature* creatureCaster = caster->ToCreature())
creatureCaster->AI()->Talk(EMOTE_TESLA_LINK_BREAKS);
me->RemoveAura(SPELL_STALAGG_CHAIN_VISUAL);
@@ -660,7 +660,7 @@ public:
refreshBeam = false;
caster->CastStop();
caster->CastSpell(me, SPELL_STALAGG_CHAIN_VISUAL, true);
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
}
@@ -760,7 +760,7 @@ public:
// if the encounter reset while feigning death
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
isOverloading = false;
isFeignDeath = false;
@@ -812,7 +812,7 @@ public:
me->SetFullHealth();
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Talk(EMOTE_FEIGN_REVIVE);
isFeignDeath = false;
@@ -894,7 +894,7 @@ public:
me->AttackStop();
me->StopMoving();
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
damage = 0;
@@ -913,7 +913,7 @@ public:
if (!isOverloading)
{
isOverloading = true;
- caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
if (Creature* creatureCaster = caster->ToCreature())
creatureCaster->AI()->Talk(EMOTE_TESLA_LINK_BREAKS);
me->RemoveAura(SPELL_STALAGG_CHAIN_VISUAL);
@@ -930,7 +930,7 @@ public:
refreshBeam = false;
caster->CastStop();
caster->CastSpell(me, SPELL_FEUGEN_CHAIN_VISUAL, true);
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ caster->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 72212009dea..04cf9e29ae4 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -223,23 +223,23 @@ class instance_naxxramas : public InstanceMapScript
break;
case GO_NAXX_PORTAL_ARACHNID:
if (GetBossState(BOSS_MAEXXNA) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_NAXX_PORTAL_CONSTRUCT:
if (GetBossState(BOSS_THADDIUS) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_NAXX_PORTAL_PLAGUE:
if (GetBossState(BOSS_LOATHEB) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_NAXX_PORTAL_MILITARY:
if (GetBossState(BOSS_HORSEMEN) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_KELTHUZAD_THRONE:
if (GetBossState(BOSS_KELTHUZAD) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_BIRTH:
if (hadSapphironBirth || GetBossState(BOSS_SAPPHIRON) == DONE)
@@ -379,7 +379,7 @@ class instance_naxxramas : public InstanceMapScript
if (state == DONE)
{
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_ARACHNID))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -388,7 +388,7 @@ class instance_naxxramas : public InstanceMapScript
if (state == DONE)
{
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_PLAGUE))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -397,7 +397,7 @@ class instance_naxxramas : public InstanceMapScript
if (state == DONE)
{
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_CONSTRUCT))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -412,11 +412,11 @@ class instance_naxxramas : public InstanceMapScript
if (GameObject* horsemenChest = instance->GetGameObject(HorsemenChestGUID))
{
horsemenChest->SetRespawnTime(horsemenChest->GetRespawnDelay());
- horsemenChest->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ horsemenChest->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
if (GameObject* teleporter = GetGameObject(DATA_NAXX_PORTAL_MILITARY))
- teleporter->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ teleporter->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_KELTHUZAD_WING_TAUNT, Seconds(6));
}
@@ -429,7 +429,7 @@ class instance_naxxramas : public InstanceMapScript
case BOSS_KELTHUZAD:
if (state == DONE)
if (GameObject* throne = GetGameObject(DATA_KELTHUZAD_THRONE))
- throne->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ throne->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index f9501833f44..4fc9b664132 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -380,9 +380,9 @@ public:
Initialize();
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
// TO DO: find what in core is making boss slower than in retail (when correct speed data) or find missing movement flag update or forced spline change
me->SetSpeedRate(MOVE_FLIGHT, _flySpeed * 0.25f);
if (_despawned)
@@ -471,7 +471,7 @@ public:
pos.m_positionZ = alexstraszaBunny->GetPositionZ();
alexstraszaBunny->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 30.0f, alexstraszaBunny->GetAngle(me));
me->GetMotionMaster()->MoveLand(POINT_LAND_P_ONE, pos);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
events.ScheduleEvent(EVENT_LAND_START_ENCOUNTER, 7*IN_MILLISECONDS, 1, PHASE_NOT_STARTED);
@@ -722,7 +722,7 @@ public:
if (!_firstCyclicMovementStarted)
{
_firstCyclicMovementStarted = true;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ALEXSTRASZA_BUNNY_GUID)))
me->SetFacingToObject(alexstraszaBunny);
events.ScheduleEvent(EVENT_SUMMON_ARCANE_BOMB, 1*IN_MILLISECONDS, 0, PHASE_TWO);
@@ -954,7 +954,7 @@ public:
DoCast(me, SPELL_IMMUNE_CURSES);
_canAttack = true;
UpdateVictim();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
SetPhase(PHASE_THREE, true);
break;
case EVENT_SURGE_OF_POWER_P_THREE:
@@ -1204,7 +1204,7 @@ public:
{
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisableGravity(false);
me->SetCanFly(false);
}
@@ -1234,7 +1234,7 @@ public:
if (vehicleTemp->GetPassenger(0) && vehicleTemp->GetPassenger(0)->GetTypeId() == TYPEID_PLAYER)
{
vehicleTemp->RemoveAllPassengers();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
}
@@ -2149,7 +2149,7 @@ class spell_alexstrasza_bunny_destroy_platform_event : public SpellScriptLoader
Creature* caster = GetCaster()->ToCreature();
if (InstanceScript* instance = caster->GetInstanceScript())
if (GameObject* platform = caster->GetMap()->GetGameObject(instance->GetGuidData(DATA_PLATFORM)))
- platform->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
+ platform->AddFlag(GO_FLAG_DESTROYED);
}
void HandleScript(SpellEffIndex /*effIndex*/)
@@ -2431,13 +2431,13 @@ class spell_alexstrasza_gift_beam_visual : public SpellScriptLoader
if (Creature* target = GetTarget()->ToCreature())
if (InstanceScript* instance = GetCaster()->GetInstanceScript())
{
- _alexstraszaGift->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ _alexstraszaGift->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (GameObject* heartMagic = target->GetMap()->GetGameObject(instance->GetGuidData(DATA_HEART_OF_MAGIC_GUID)))
{
- heartMagic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ heartMagic->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
// TO DO: This is hack, core doesn't have support for these flags,
// remove line below if it ever gets supported otherwise object won't be accessible.
- heartMagic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ heartMagic->RemoveFlag(GO_FLAG_INTERACT_COND);
}
}
}
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index 09e1fef50e5..5026d793dd2 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -77,7 +77,7 @@ public:
SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
if (GameObject* platform = instance->GetGameObject(platformGUID))
- platform->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_DESTROYED);
+ platform->RemoveFlag(GO_FLAG_DESTROYED);
}
else if (state == DONE)
SpawnGameObject(GO_EXIT_PORTAL, exitPortalPosition);
@@ -161,7 +161,7 @@ public:
alexstraszaBunny->CastSpell(alexstraszaBunny, SPELL_IRIS_OPENED);
if (GameObject* iris = instance->GetGameObject(irisGUID))
- iris->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ iris->AddFlag(GO_FLAG_IN_USE);
if (Creature* malygos = instance->GetCreature(malygosGUID))
malygos->AI()->DoAction(0); // ACTION_LAND_ENCOUNTER_START
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index b2241f59a63..a6b04ca0228 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -84,7 +84,7 @@ class boss_keristrasza : public CreatureScript
Initialize();
_intenseColdList.clear();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UNIT_FLAG_STUNNED);
RemovePrison(CheckContainmentSpheres());
_Reset();
@@ -130,15 +130,15 @@ class boss_keristrasza : public CreatureScript
{
if (remove)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (me->HasAura(SPELL_FROZEN_PRISON))
me->RemoveAurasDueToSpell(SPELL_FROZEN_PRISON);
}
else
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_FROZEN_PRISON, false);
}
}
@@ -228,7 +228,7 @@ public:
if (pKeristrasza && pKeristrasza->IsAlive())
{
// maybe these are hacks :(
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
ENSURE_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 689fb526a45..27fb04e55eb 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -134,7 +134,7 @@ public:
{
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
instance->SetBossState(DATA_MAGUS_TELESTRA, NOT_STARTED);
@@ -248,7 +248,7 @@ public:
me->AttackStop();
if (uiIsWaitingToAppearTimer <= diff)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
bIsWaitingToAppear = false;
} else uiIsWaitingToAppearTimer -= diff;
return;
@@ -285,7 +285,7 @@ public:
me->CastStop();
me->RemoveAllAuras();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
uiFireMagusGUID = SplitPersonality(NPC_FIRE_MAGUS);
uiFrostMagusGUID = SplitPersonality(NPC_FROST_MAGUS);
uiArcaneMagusGUID = SplitPersonality(NPC_ARCANE_MAGUS);
@@ -302,7 +302,7 @@ public:
me->CastStop();
me->RemoveAllAuras();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
uiFireMagusGUID = SplitPersonality(NPC_FIRE_MAGUS);
uiFrostMagusGUID = SplitPersonality(NPC_FROST_MAGUS);
uiArcaneMagusGUID = SplitPersonality(NPC_ARCANE_MAGUS);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
index e8c82093f0b..4b7027fb992 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
@@ -102,17 +102,17 @@ class instance_nexus : public InstanceMapScript
case GO_ANOMALUS_CONTAINMET_SPHERE:
AnomalusContainmentSphere = go->GetGUID();
if (GetBossState(DATA_ANOMALUS) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_ORMOROKS_CONTAINMET_SPHERE:
OrmoroksContainmentSphere = go->GetGUID();
if (GetBossState(DATA_ORMOROK) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_TELESTRAS_CONTAINMET_SPHERE:
TelestrasContainmentSphere = go->GetGUID();
if (GetBossState(DATA_MAGUS_TELESTRA) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
@@ -130,21 +130,21 @@ class instance_nexus : public InstanceMapScript
if (state == DONE)
{
if (GameObject* sphere = instance->GetGameObject(TelestrasContainmentSphere))
- sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ sphere->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case DATA_ANOMALUS:
if (state == DONE)
{
if (GameObject* sphere = instance->GetGameObject(AnomalusContainmentSphere))
- sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ sphere->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case DATA_ORMOROK:
if (state == DONE)
{
if (GameObject* sphere = instance->GetGameObject(OrmoroksContainmentSphere))
- sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ sphere->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
default:
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
index d208dd34624..63aa56865e0 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
@@ -282,10 +282,10 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
// flags taken from sniffs
- if (caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6))
+ if (caster->HasUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6)))
{
caster->ToCreature()->SetReactState(REACT_PASSIVE);
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6);
+ caster->AddUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6));
}
}
}
@@ -295,7 +295,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
caster->ToCreature()->SetReactState(REACT_AGGRESSIVE);
- caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6);
+ caster->RemoveUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6));
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index 822887b907e..36cdda60de0 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -90,7 +90,7 @@ class instance_oculus : public InstanceMapScript
BelgaristraszGUID = creature->GetGUID();
if (GetBossState(DATA_DRAKOS) == DONE)
{
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->Relocate(BelgaristraszMove);
}
break;
@@ -98,7 +98,7 @@ class instance_oculus : public InstanceMapScript
EternosGUID = creature->GetGUID();
if (GetBossState(DATA_DRAKOS) == DONE)
{
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->Relocate(EternosMove);
}
break;
@@ -106,7 +106,7 @@ class instance_oculus : public InstanceMapScript
VerdisaGUID = creature->GetGUID();
if (GetBossState(DATA_DRAKOS) == DONE)
{
- creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ creature->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
creature->Relocate(VerdisaMove);
}
break;
@@ -232,7 +232,7 @@ class instance_oculus : public InstanceMapScript
if (GameObject* cache = instance->GetGameObject(EregosCacheGUID))
{
cache->SetRespawnTime(cache->GetRespawnDelay());
- cache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
}
break;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 4222967055d..522fd6065fe 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -201,7 +201,7 @@ class npc_verdisa_beglaristrasz_eternos : public CreatureScript
Talk(SAY_BELGARISTRASZ);
// The gossip flag should activate when Drakos die and not from DB
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
};
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index b892556b637..3e9ea51bb9d 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -116,7 +116,7 @@ public:
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(false, UNIT_STATE_ROOT);
if (!me->IsVisible())
@@ -156,7 +156,7 @@ public:
me->AttackStop();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
me->GetMotionMaster()->Clear();
@@ -241,7 +241,7 @@ public:
else if (lSparkList.empty())
{
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(false, UNIT_STATE_ROOT);
DoCast(me, SPELL_SPARK_DESPAWN, false);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index d8a308eedf6..5e8fb169224 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -234,7 +234,7 @@ public:
if (Creature* summon = me->SummonCreature(NPC_DARK_MATTER_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
summon->SetDisplayId(11686);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summon->CastSpell(target, SPELL_DARK_MATTER, true);
}
}
@@ -250,7 +250,7 @@ public:
if (Creature* summon = me->SummonCreature(NPC_SEARING_GAZE_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
summon->SetDisplayId(11686);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
summon->CastSpell(target, SPELL_SEARING_GAZE, true);
}
}
@@ -419,7 +419,7 @@ public:
void StartWP()
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
SetEscortPaused(false);
uiStep = 1;
Start();
@@ -684,7 +684,7 @@ public:
Player* player = GetPlayerForEscort();
if (player)
player->GroupEventHappens(QUEST_HALLS_OF_STONE, me);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
JumpToNextStep(180000);
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 84ede5bfffd..ce3cffaae7a 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -92,7 +92,7 @@ class instance_halls_of_stone : public InstanceMapScript
case GO_TRIBUNAL_CHEST_HERO:
TribunalChestGUID = go->GetGUID();
if (GetBossState(DATA_TRIBUNAL_OF_AGES) == DONE)
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
case GO_TRIBUNAL_SKY_FLOOR:
TribunalSkyFloorGUID = go->GetGUID();
@@ -161,7 +161,7 @@ class instance_halls_of_stone : public InstanceMapScript
if (state == DONE)
{
if (GameObject* go = instance->GetGameObject(TribunalChestGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
default:
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index 8f6005bc1fe..f4c3bfeea0a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -348,7 +348,7 @@ class boss_algalon_the_observer : public CreatureScript
{
case ACTION_START_INTRO:
{
- me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_INSTANTLY_APPEAR_MODEL);
+ me->AddUnitFlag2(UNIT_FLAG2_INSTANTLY_APPEAR_MODEL);
me->SetDisableGravity(true);
DoCast(me, SPELL_ARRIVAL, true);
DoCast(me, SPELL_RIDE_THE_LIGHTNING, true);
@@ -380,11 +380,11 @@ class boss_algalon_the_observer : public CreatureScript
events.ScheduleEvent(EVENT_DESPAWN_ALGALON_2, 17000);
events.ScheduleEvent(EVENT_DESPAWN_ALGALON_3, 26000);
me->DespawnOrUnsummon(34000);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC));
break;
case ACTION_INIT_ALGALON:
_firstPull = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
}
}
@@ -397,7 +397,7 @@ class boss_algalon_the_observer : public CreatureScript
void EnterCombat(Unit* /*target*/) override
{
uint32 introDelay = 0;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC));
events.Reset();
events.SetPhase(PHASE_ROLE_PLAY);
@@ -504,7 +504,7 @@ class boss_algalon_the_observer : public CreatureScript
{
instance->SetBossState(BOSS_ALGALON, FAIL);
BossAI::EnterEvadeMode(why);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetSheath(SHEATH_STATE_UNARMED);
}
@@ -540,7 +540,7 @@ class boss_algalon_the_observer : public CreatureScript
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_SELF_STUN);
events.Reset();
summons.DespawnAll();
@@ -579,7 +579,7 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_INTRO_FINISH:
events.Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
break;
case EVENT_START_COMBAT:
instance->SetBossState(BOSS_ALGALON, IN_PROGRESS);
@@ -588,7 +588,7 @@ class boss_algalon_the_observer : public CreatureScript
{
events.SetPhase(PHASE_NORMAL);
me->SetSheath(SHEATH_STATE_MELEE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC));
me->SetReactState(REACT_DEFENSIVE);
DoCastAOE(SPELL_SUPERMASSIVE_FAIL, true);
//! Workaround for Creature::_IsTargetAcceptable returning false
@@ -662,7 +662,7 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_OUTRO_1:
me->RemoveAllAuras();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_RENAME);
+ me->AddUnitFlag(UNIT_FLAG_RENAME);
break;
case EVENT_OUTRO_2:
_EnterEvadeMode();
@@ -673,7 +673,7 @@ class boss_algalon_the_observer : public CreatureScript
break;
case EVENT_OUTRO_4:
DoCastAOE(SPELL_SUPERMASSIVE_FAIL);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
break;
case EVENT_OUTRO_5:
if (Creature* brann = DoSummon(NPC_BRANN_BRONZBEARD_ALG, BrannOutroPos[0], 131500, TEMPSUMMON_TIMED_DESPAWN))
@@ -762,7 +762,7 @@ class npc_living_constellation : public CreatureScript
if (Unit* target = algalon->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(algalon)))
{
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
AttackStart(target);
DoZoneInCombat();
_isActive = true;
@@ -982,7 +982,7 @@ class go_celestial_planetarium_access : public GameObjectScript
if (!isUse)
return true;
- if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE))
+ if (go->HasFlag(GO_FLAG_IN_USE))
return true;
bool hasKey = true;
@@ -1006,7 +1006,7 @@ class go_celestial_planetarium_access : public GameObjectScript
return false;
// Start Algalon event
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ go->AddFlag(GO_FLAG_IN_USE);
_events.ScheduleEvent(EVENT_DESPAWN_CONSOLE, 5000);
if (Creature* brann = go->SummonCreature(NPC_BRANN_BRONZBEARD_ALG, BrannIntroSpawnPos))
brann->AI()->DoAction(ACTION_START_INTRO);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 572dca1a7e0..ea7fc49a856 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -248,7 +248,7 @@ class boss_flame_leviathan : public CreatureScript
DoCast(SPELL_INVIS_AND_STEALTH_DETECT);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
me->SetReactState(REACT_PASSIVE);
}
@@ -537,7 +537,7 @@ class boss_flame_leviathan : public CreatureScript
me->SetHomePosition(Center);
me->GetMotionMaster()->MoveCharge(Center.GetPositionX(), Center.GetPositionY(), Center.GetPositionZ()); // position center
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
return;
}
break;
@@ -608,17 +608,17 @@ class boss_flame_leviathan_seat : public CreatureScript
if (Creature* turret = turretPassenger->ToCreature())
{
turret->setFaction(me->GetVehicleBase()->getFaction());
- turret->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable
+ turret->SetUnitFlags(UnitFlags(0)); // unselectable
turret->AI()->AttackStart(who);
}
if (Unit* devicePassenger = me->GetVehicleKit()->GetPassenger(SEAT_DEVICE))
if (Creature* device = devicePassenger->ToCreature())
{
- device->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- device->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ device->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ device->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
else if (seatId == SEAT_TURRET)
{
@@ -627,8 +627,8 @@ class boss_flame_leviathan_seat : public CreatureScript
if (Unit* device = ASSERT_NOTNULL(me->GetVehicleKit())->GetPassenger(SEAT_DEVICE))
{
- device->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- device->SetUInt32Value(UNIT_FIELD_FLAGS, 0); // unselectable
+ device->AddNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ device->SetUnitFlags(UnitFlags(0)); // unselectable
}
}
}
@@ -743,8 +743,8 @@ class boss_flame_leviathan_overload_device : public CreatureScript
if (me->GetVehicle())
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER))
{
@@ -871,7 +871,7 @@ class npc_pool_of_tar : public CreatureScript
{
npc_pool_of_tarAI(Creature* creature) : ScriptedAI(creature)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
me->CastSpell(me, SPELL_TAR_PASSIVE, true);
}
@@ -940,7 +940,7 @@ class npc_thorims_hammer : public CreatureScript
{
npc_thorims_hammerAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->CastSpell(me, AURA_DUMMY_BLUE, true);
}
@@ -984,7 +984,7 @@ public:
npc_mimirons_infernoAI(Creature* creature) : npc_escortAI(creature)
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->CastSpell(me, AURA_DUMMY_YELLOW, true);
me->SetReactState(REACT_PASSIVE);
}
@@ -1042,7 +1042,7 @@ class npc_hodirs_fury : public CreatureScript
{
npc_hodirs_furyAI(Creature* creature) : ScriptedAI(creature)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->CastSpell(me, AURA_DUMMY_GREEN, true);
}
@@ -1190,10 +1190,10 @@ class npc_brann_bronzebeard_ulduar_intro : public CreatureScript
{
if (menuId == GOSSIP_MENU_BRANN_BRONZEBEARD && gossipListId == GOSSIP_OPTION_BRANN_BRONZEBEARD)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
CloseGossipMenuFor(player);
if (Creature* loreKeeper = _instance->GetCreature(DATA_LORE_KEEPER_OF_NORGANNON))
- loreKeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ loreKeeper->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
}
@@ -1243,7 +1243,7 @@ class npc_lorekeeper : public CreatureScript
{
if (menuId == GOSSIP_MENU_LORE_KEEPER && gossipListId == GOSSIP_OPTION_LORE_KEEPER)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
CloseGossipMenuFor(player);
me->GetMap()->LoadGrid(364, -16); // make sure leviathan is loaded
@@ -1256,7 +1256,7 @@ class npc_lorekeeper : public CreatureScript
{
if (Creature* brann = _instance->GetCreature(DATA_BRANN_BRONZEBEARD_INTRO))
{
- brann->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ brann->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
delorah->GetMotionMaster()->MovePoint(0, brann->GetPositionX() - 4, brann->GetPositionY(), brann->GetPositionZ());
/// @todo delorah->AI()->Talk(xxxx, brann->GetGUID()); when reached at branz
}
@@ -1592,7 +1592,7 @@ class spell_systems_shutdown : public SpellScriptLoader
//! This could probably in the SPELL_EFFECT_SEND_EVENT handler too:
owner->AddUnitState(UNIT_STATE_STUNNED | UNIT_STATE_ROOT);
- owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ owner->AddUnitFlag(UNIT_FLAG_STUNNED);
owner->RemoveAurasDueToSpell(SPELL_GATHERING_SPEED);
}
@@ -1602,7 +1602,7 @@ class spell_systems_shutdown : public SpellScriptLoader
if (!owner)
return;
- owner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ owner->RemoveUnitFlag(UNIT_FLAG_STUNNED);
}
void Register() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index d2131a24339..0d3ccc74685 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -1349,7 +1349,7 @@ class npc_healthy_spore : public CreatureScript
npc_healthy_sporeAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_HEALTHY_SPORE_VISUAL);
DoCast(me, SPELL_POTENT_PHEROMONES);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index ec829d860db..5a464a21ee7 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -426,7 +426,7 @@ class npc_saronite_vapors : public CreatureScript
if (damage >= me->GetHealth())
{
damage = 0;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetHealth(me->GetMaxHealth());
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 464249835eb..61a110b366a 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -189,7 +189,7 @@ class npc_flash_freeze : public CreatureScript
Initialize();
instance = me->GetInstanceScript();
me->SetDisplayFromModel(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
}
@@ -265,7 +265,7 @@ class npc_ice_block : public CreatureScript
{
instance = me->GetInstanceScript();
me->SetDisplayFromModel(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
}
@@ -276,7 +276,7 @@ class npc_ice_block : public CreatureScript
void IsSummonedBy(Unit* summoner) override
{
targetGUID = summoner->GetGUID();
- summoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ summoner->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
summoner->SetControlled(true, UNIT_STATE_ROOT);
me->SetInCombatWith(summoner);
me->AddThreat(summoner, 250.0f);
@@ -293,7 +293,7 @@ class npc_ice_block : public CreatureScript
{
if (Creature* Helper = ObjectAccessor::GetCreature(*me, targetGUID))
{
- Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ Helper->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
Helper->SetControlled(false, UNIT_STATE_ROOT);
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_HODIR)))
@@ -397,7 +397,7 @@ class boss_hodir : public CreatureScript
me->RemoveAllAttackers();
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
me->InterruptNonMeleeSpells(true);
me->StopMoving();
@@ -558,7 +558,7 @@ class npc_icicle : public CreatureScript
{
Initialize();
me->SetDisplayFromModel(0);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
me->SetReactState(REACT_PASSIVE);
}
@@ -613,7 +613,7 @@ class npc_snowpacked_icicle : public CreatureScript
{
Initialize();
me->SetDisplayFromModel(1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
me->SetReactState(REACT_PASSIVE);
}
@@ -670,7 +670,7 @@ class npc_hodir_priest : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
@@ -752,7 +752,7 @@ class npc_hodir_shaman : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
@@ -817,7 +817,7 @@ class npc_hodir_druid : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
@@ -895,7 +895,7 @@ class npc_hodir_mage : public CreatureScript
void UpdateAI(uint32 diff) override
{
- if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED))
+ if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasUnitFlag(UNIT_FLAG_STUNNED))
return;
events.Update(diff);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index 5cd66d7da86..40a49f5dfef 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -181,7 +181,7 @@ class boss_ignis : public CreatureScript
{
summon->setFaction(16);
summon->SetReactState(REACT_AGGRESSIVE);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_IMMUNE_TO_PC);
+ summon->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_IMMUNE_TO_PC));
summon->SetControlled(false, UNIT_STATE_ROOT);
}
@@ -382,7 +382,7 @@ class npc_scorch_ground : public CreatureScript
npc_scorch_groundAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
me->SetControlled(true, UNIT_STATE_ROOT);
creature->SetDisplayId(16925); //model 2 in db cannot overwrite wdb fields
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index 25d40ca4fe1..d8f55a428d9 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -108,7 +108,7 @@ class boss_kologarn : public CreatureScript
boss_kologarnAI(Creature* creature) : BossAI(creature, BOSS_KOLOGARN),
left(false), right(false)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetControlled(true, UNIT_STATE_ROOT);
DoCast(SPELL_KOLOGARN_REDUCE_PARRY);
@@ -141,7 +141,7 @@ class boss_kologarn : public CreatureScript
void Reset() override
{
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
eyebeamTarget.Clear();
}
@@ -150,7 +150,7 @@ class boss_kologarn : public CreatureScript
Talk(SAY_DEATH);
DoCast(SPELL_KOLOGARN_PACIFY);
me->GetMotionMaster()->MoveTargetedHome();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetCorpseDelay(604800); // Prevent corpse from despawning.
_JustDied();
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 407268bcd80..d7c23502200 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -424,12 +424,12 @@ class boss_mimiron : public CreatureScript
return;
_EnterCombat();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->RemoveAurasDueToSpell(SPELL_WELD);
DoCast(me->GetVehicleBase(), SPELL_SEAT_6);
if (GameObject* button = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_MIMIRON_BUTTON)))
- button->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ button->AddFlag(GO_FLAG_NOT_SELECTABLE);
if (_fireFighter)
events.ScheduleEvent(EVENT_SUMMON_FLAMES, 3000);
@@ -456,7 +456,7 @@ class boss_mimiron : public CreatureScript
return;
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (GameObject* elevator = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_MIMIRON_ELEVATOR)))
elevator->SetGoState(GO_STATE_ACTIVE);
@@ -468,7 +468,7 @@ class boss_mimiron : public CreatureScript
if (GameObject* button = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_MIMIRON_BUTTON)))
{
button->SetGoState(GO_STATE_READY);
- button->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ button->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
_fireFighter = false;
@@ -506,7 +506,7 @@ class boss_mimiron : public CreatureScript
{
DoCast(mkii, SPELL_SEAT_7);
mkii->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
- mkii->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ mkii->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
}
events.ScheduleEvent(EVENT_INTRO_3, 2000);
break;
@@ -613,7 +613,7 @@ class boss_mimiron : public CreatureScript
if (Creature* aerial = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AERIAL_COMMAND_UNIT)))
{
aerial->GetMotionMaster()->MoveLand(0, (aerial->GetPositionX(), aerial->GetPositionY(), aerial->GetPositionZMinusOffset()));
- aerial->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, 0);
+ aerial->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
aerial->CastSpell(vx001, SPELL_MOUNT_VX_001);
aerial->CastSpell(aerial, SPELL_HALF_HEAL);
}
@@ -654,7 +654,7 @@ class boss_mimiron : public CreatureScript
break;
case EVENT_OUTTRO_3:
DoCast(me, SPELL_TELEPORT_VISUAL);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->DespawnOrUnsummon(1000); // sniffs say 6 sec after, but it doesnt matter.
break;
default:
@@ -696,7 +696,7 @@ class boss_leviathan_mk_ii : public CreatureScript
if (damage >= me->GetHealth())
{
damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_VEHICLE_DAMAGED, true);
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
@@ -746,7 +746,7 @@ class boss_leviathan_mk_ii : public CreatureScript
break;
case DO_ASSEMBLED_COMBAT:
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
events.SetPhase(PHASE_VOL7RON);
@@ -795,7 +795,7 @@ class boss_leviathan_mk_ii : public CreatureScript
switch (point)
{
case WP_MKII_P1_IDLE:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_HALF_HEAL);
if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_MIMIRON)))
@@ -822,7 +822,7 @@ class boss_leviathan_mk_ii : public CreatureScript
void Reset() override
{
_Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_PASSIVE);
_fireFighter = false;
_setupMine = true;
@@ -931,7 +931,7 @@ class boss_vx_001 : public CreatureScript
boss_vx_001AI(Creature* creature) : BossAI(creature, BOSS_MIMIRON)
{
me->SetDisableGravity(true); // This is the unfold visual state of VX-001, it has to be set on create as it requires an objectupdate if set later.
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SPECIAL_UNARMED); // This is a hack to force the yet to be unfolded visual state.
+ me->SetEmoteState(EMOTE_STATE_SPECIAL_UNARMED); // This is a hack to force the yet to be unfolded visual state.
me->SetReactState(REACT_PASSIVE);
_fireFighter = false;
}
@@ -948,7 +948,7 @@ class boss_vx_001 : public CreatureScript
if (events.IsInPhase(PHASE_VX_001))
{
me->CastStop();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); // | UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_HALF_HEAL); // has no effect, wat
DoCast(me, SPELL_TORSO_DISABLED);
if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_MIMIRON)))
@@ -957,7 +957,7 @@ class boss_vx_001 : public CreatureScript
else if (events.IsInPhase(PHASE_VOL7RON))
{
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (IsEncounterFinished(who))
return;
@@ -980,9 +980,9 @@ class boss_vx_001 : public CreatureScript
events.ScheduleEvent(EVENT_FLAME_SUPPRESSANT_VX, 6000);
// Missing break intended.
case DO_START_VX001:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->RemoveAurasDueToSpell(SPELL_FREEZE_ANIM);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE); // Remove emotestate.
+ me->SetEmoteState(EMOTE_ONESHOT_NONE); // Remove emotestate.
//me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); Blizzard handles hover animation like this it seems.
DoCast(me, SPELL_HEAT_WAVE_AURA);
@@ -993,7 +993,7 @@ class boss_vx_001 : public CreatureScript
break;
case DO_ASSEMBLED_COMBAT:
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
events.SetPhase(PHASE_VOL7RON);
events.ScheduleEvent(EVENT_ROCKET_STRIKE, 20000);
@@ -1042,7 +1042,7 @@ class boss_vx_001 : public CreatureScript
// Handle rotation during SPELL_SPINNING_UP, SPELL_P3WX2_LASER_BARRAGE, SPELL_RAPID_BURST, and SPELL_HAND_PULSE_LEFT/RIGHT
if (me->HasUnitState(UNIT_STATE_CASTING))
{
- DynamicFieldStructuredView<ObjectGuid> channelObjects = me->GetChannelObjects();
+ auto const& channelObjects = me->m_unitData->ChannelObjects;
if (Unit* channelTarget = (channelObjects.size() == 1 ? ObjectAccessor::GetUnit(*me, *channelObjects.begin()) : nullptr))
me->SetFacingToObject(channelTarget);
return;
@@ -1122,7 +1122,7 @@ class boss_aerial_command_unit : public CreatureScript
if (damage >= me->GetHealth())
{
damage = me->GetHealth() - 1; // Let creature fall to 1 hp, but do not let it die or damage itself with SetHealth().
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
DoCast(me, SPELL_VEHICLE_DAMAGED, true);
@@ -1157,7 +1157,7 @@ class boss_aerial_command_unit : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON_FIRE_BOTS, 1000, 0, PHASE_AERIAL_COMMAND_UNIT);
// Missing break intended.
case DO_START_AERIAL:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
events.SetPhase(PHASE_AERIAL_COMMAND_UNIT);
@@ -1176,7 +1176,7 @@ class boss_aerial_command_unit : public CreatureScript
me->SetReactState(REACT_AGGRESSIVE);
break;
case DO_ASSEMBLED_COMBAT:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
me->SetStandState(UNIT_STAND_STATE_STAND);
events.SetPhase(PHASE_VOL7RON);
@@ -1209,7 +1209,7 @@ class boss_aerial_command_unit : public CreatureScript
{
if (type == POINT_MOTION_TYPE && point == WP_AERIAL_P4_POS)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (Creature* mimiron = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_MIMIRON)))
mimiron->AI()->DoAction(DO_ACTIVATE_V0L7R0N_1);
@@ -1651,7 +1651,7 @@ class go_mimiron_hardmode_button : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
- if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE))
+ if (go->HasFlag(GO_FLAG_NOT_SELECTABLE))
return true;
InstanceScript* instance = go->GetInstanceScript();
@@ -1661,7 +1661,7 @@ class go_mimiron_hardmode_button : public GameObjectScript
if (Creature* computer = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_COMPUTER)))
computer->AI()->DoAction(DO_ACTIVATE_COMPUTER);
go->SetGoState(GO_STATE_ACTIVE);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
return true;
}
};
@@ -1688,7 +1688,7 @@ class spell_mimiron_bomb_bot : public SpellScriptLoader
{
if (Creature* target = GetHitCreature())
{
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ target->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
target->DespawnOrUnsummon(1000);
}
}
@@ -1850,7 +1850,7 @@ class spell_mimiron_magnetic_core : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
- targets.remove_if([](WorldObject* obj) { return obj->ToUnit() && (obj->ToUnit()->GetVehicleBase() || obj->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)); });
+ targets.remove_if([](WorldObject* obj) { return obj->IsUnit() && (obj->ToUnit()->GetVehicleBase() || obj->ToUnit()->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE)); });
}
void Register() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
index 35a67d0fa1f..a263badd7c1 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
@@ -317,7 +317,7 @@ class go_razorscale_harpoon : public GameObjectScript
{
InstanceScript* instance = go->GetInstanceScript();
if (ObjectAccessor::GetCreature(*go, instance->GetGuidData(BOSS_RAZORSCALE)))
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
return false;
}
};
@@ -358,7 +358,7 @@ class boss_razorscale : public CreatureScript
{
_Reset();
me->SetCanFly(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
Initialize();
if (Creature* commander = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EXPEDITION_COMMANDER)))
@@ -446,7 +446,7 @@ class boss_razorscale : public CreatureScript
phase = PHASE_FLIGHT;
events.SetPhase(PHASE_FLIGHT);
me->SetCanFly(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
me->AttackStop();
me->GetMotionMaster()->MoveTakeoff(0, RazorFlight);
@@ -457,8 +457,8 @@ class boss_razorscale : public CreatureScript
return;
case EVENT_LAND:
me->SetCanFly(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
if (Creature* commander = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_EXPEDITION_COMMANDER)))
commander->AI()->DoAction(ACTION_GROUND_PHASE);
events.ScheduleEvent(EVENT_BREATH, 30000, 0, PHASE_GROUND);
@@ -466,7 +466,7 @@ class boss_razorscale : public CreatureScript
events.ScheduleEvent(EVENT_FLIGHT, 35000, 0, PHASE_GROUND);
return;
case EVENT_BREATH:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->RemoveAllAuras();
me->SetReactState(REACT_AGGRESSIVE);
Talk(EMOTE_BREATH);
@@ -551,7 +551,7 @@ class boss_razorscale : public CreatureScript
phase = PHASE_PERMAGROUND;
events.SetPhase(PHASE_PERMAGROUND);
me->SetCanFly(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED));
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveAurasDueToSpell(SPELL_HARPOON_TRIGGER);
me->SetSpeedRate(MOVE_FLIGHT, 1.0f);
@@ -585,7 +585,7 @@ class boss_razorscale : public CreatureScript
switch (action)
{
case ACTION_EVENT_START:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoZoneInCombat(me, 150.0f);
break;
@@ -658,7 +658,7 @@ class npc_expedition_commander : public CreatureScript
break;
case ACTION_COMMANDER_RESET:
summons.DespawnAll();
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
break;
}
}
@@ -708,10 +708,10 @@ class npc_expedition_commander : public CreatureScript
case 4:
for (uint8 n = 0; n < RAID_MODE(2, 4); n++)
if (Creature* summonedEngineer = ObjectAccessor::GetCreature(*me, Engineer[n]))
- summonedEngineer->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
+ summonedEngineer->SetEmoteState(EMOTE_STATE_USE_STANDING);
for (uint8 n = 0; n < 4; ++n)
if (Creature* summonedDefender = ObjectAccessor::GetCreature(*me, Defender[n]))
- summonedDefender->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H);
+ summonedDefender->SetEmoteState(EMOTE_STATE_READY2H);
Talk(SAY_AGGRO_2);
AttackStartTimer = 16000;
Phase = 5;
@@ -777,7 +777,7 @@ class npc_mole_machine_trigger : public CreatureScript
{
Initialize();
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED));
}
void Initialize()
@@ -862,7 +862,7 @@ class npc_devouring_flame : public CreatureScript
npc_devouring_flameAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED));
}
void Reset() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
index 0ad29909298..16cf11b2341 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
@@ -203,7 +203,7 @@ class boss_xt002 : public CreatureScript
{
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_STAND);
@@ -252,7 +252,7 @@ class boss_xt002 : public CreatureScript
{
Talk(SAY_DEATH);
_JustDied();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void DamageTaken(Unit* /*attacker*/, uint32& /*damage*/) override
@@ -378,8 +378,8 @@ class boss_xt002 : public CreatureScript
heart->CastSpell(me, SPELL_HEART_LIGHTNING_TETHER);
heart->CastSpell(heart, SPELL_HEART_HEAL_TO_FULL, true);
heart->CastSpell(me, SPELL_RIDE_VEHICLE_EXPOSED, true);
- heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
+ heart->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ heart->AddUnitFlag(UNIT_FLAG_UNK_29);
}
events.CancelEvent(EVENT_SEARING_LIGHT);
@@ -399,7 +399,7 @@ class boss_xt002 : public CreatureScript
Talk(SAY_HEART_CLOSED);
Talk(EMOTE_HEART_CLOSED);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
DoCastSelf(SPELL_STAND);
@@ -414,8 +414,8 @@ class boss_xt002 : public CreatureScript
return;
heart->CastSpell(me, SPELL_HEART_RIDE_VEHICLE, true);
- heart->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- heart->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
+ heart->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ heart->RemoveUnitFlag(UNIT_FLAG_UNK_29);
heart->RemoveAurasDueToSpell(SPELL_EXPOSED_HEART);
if (!_hardMode)
@@ -681,12 +681,6 @@ class npc_boombot : public CreatureScript
DoCast(SPELL_AURA_BOOMBOT); // For achievement
- // HACK/workaround:
- // these values aren't confirmed - lack of data - and the values in DB are incorrect
- // these values are needed for correct damage of Boom spell
- me->SetFloatValue(UNIT_FIELD_MINDAMAGE, 15000.0f);
- me->SetFloatValue(UNIT_FIELD_MAXDAMAGE, 18000.0f);
-
/// @todo proper waypoints?
if (Creature* pXT002 = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(BOSS_XT002)))
me->GetMotionMaster()->MoveFollow(pXT002, 0.0f, 0.0f);
@@ -1043,7 +1037,7 @@ class spell_xt002_submerged : public SpellScriptLoader
if (!target)
return;
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ target->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
target->SetStandState(UNIT_STAND_STATE_SUBMERGED);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index 2148ec7706d..82f8d66e84e 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -1049,7 +1049,7 @@ class boss_brain_of_yogg_saron : public CreatureScript
void Reset() override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
DoCast(me, SPELL_MATCH_HEALTH);
_summons.DespawnAll();
}
@@ -1063,7 +1063,7 @@ class boss_brain_of_yogg_saron : public CreatureScript
DoCastAOE(SPELL_SHATTERED_ILLUSION_REMOVE, true);
DoCast(me, SPELL_MATCH_HEALTH_2, true); // it doesn't seem to hit Yogg-Saron here
DoCast(me, SPELL_BRAIN_HURT_VISUAL, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
if (Creature* voice = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_VOICE_OF_YOGG_SARON)))
voice->AI()->DoAction(ACTION_PHASE_THREE);
@@ -1537,7 +1537,7 @@ class npc_observation_ring_keeper : public CreatureScript
if (menuId != 10333)
return;
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->DespawnOrUnsummon(2000);
DoCast(SPELL_TELEPORT);
Talk(SAY_KEEPER_CHOSEN_1, player);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 12629ba4b27..573a1e566b6 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -201,7 +201,7 @@ class instance_ulduar : public InstanceMapScript
if (_algalonTimer && _algalonTimer <= 60)
algalon->AI()->DoAction(ACTION_INIT_ALGALON);
else
- algalon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ algalon->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
// Keepers at Observation Ring
@@ -566,7 +566,7 @@ class instance_ulduar : public InstanceMapScript
case GO_CELESTIAL_PLANETARIUM_ACCESS_10:
case GO_CELESTIAL_PLANETARIUM_ACCESS_25:
if (_algalonSummoned)
- gameObject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE);
+ gameObject->AddFlag(GO_FLAG_IN_USE);
break;
case GO_DOODAD_UL_SIGILDOOR_01:
AlgalonSigilDoorGUID[0] = gameObject->GetGUID();
@@ -758,7 +758,7 @@ class instance_ulduar : public InstanceMapScript
if (GameObject* gameObject = instance->GetGameObject(KologarnChestGUID))
{
gameObject->SetRespawnTime(gameObject->GetRespawnDelay());
- gameObject->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ gameObject->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
HandleGameObject(KologarnBridgeGUID, false);
}
@@ -768,7 +768,7 @@ class instance_ulduar : public InstanceMapScript
{
if (GameObject* HodirRareCache = instance->GetGameObject(HodirRareCacheGUID))
if (GetData(DATA_HODIR_RARE_CACHE))
- HodirRareCache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ HodirRareCache->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (GameObject* HodirChest = instance->GetGameObject(HodirChestGUID))
HodirChest->SetRespawnTime(HodirChest->GetRespawnDelay());
@@ -1193,7 +1193,7 @@ class instance_ulduar : public InstanceMapScript
if (Vehicle* vehicle = vehicleCreature->GetVehicleKit())
{
vehicle->RemoveAllPassengers();
- vehicleCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ vehicleCreature->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
vehicleCreature->DespawnOrUnsummon(5 * MINUTE * IN_MILLISECONDS);
}
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 1cf74259c15..6f37c0f6b32 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -115,7 +115,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
if (me->GetEntry() != NPC_INGVAR)
me->UpdateEntry(NPC_INGVAR);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
_Reset();
}
@@ -131,7 +131,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
me->StopMoving();
DoCast(me, SPELL_INGVAR_FEIGN_DEATH, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
Talk(SAY_DEATH);
}
@@ -229,7 +229,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
break;
case EVENT_JUST_TRANSFORMED:
ScheduleSecondPhase();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
if (Unit* target = me->getThreatManager().getHostilTarget())
AttackStart(target);
else
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 1f3c675f9d3..c13f8de96d7 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -264,10 +264,10 @@ class npc_vrykul_skeleton : public CreatureScript
// There are some issues with pets
// they will still attack. I would say it is a PetAI bug
- if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
{
// from sniffs
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_DEAD);
events.Reset();
@@ -308,7 +308,7 @@ class npc_vrykul_skeleton : public CreatureScript
case EVENT_SHADOW_FISSURE:
DoCast(me, SPELL_SHADOW_FISSURE, true);
DoCastAOE(SPELL_BONE_ARMOR, true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->GetMotionMaster()->MoveChase(me->GetVictim());
events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6) * IN_MILLISECONDS);
@@ -321,7 +321,7 @@ class npc_vrykul_skeleton : public CreatureScript
return;
}
- if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (!me->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
index 00f911eac85..478d0588b75 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp
@@ -123,7 +123,7 @@ struct generic_boss_controllerAI : public BossAI
if (otherBoss->IsAlive())
{
Talk(SAY_DIED_FIRST);
- me->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ me->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
otherBoss->AI()->DoAction(ACTION_OTHER_JUST_DIED);
DoCast(me, OtherBossData == DATA_DALRONN ? SPELL_SUMMON_SKARVALD_GHOST : SPELL_SUMMON_DALRONN_GHOST, true);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index dfc6d18767c..2503df7e213 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -73,7 +73,7 @@ class npc_dragonflayer_forge_master : public CreatureScript
if (_forgeId)
_instance->SetData(DATA_FORGE_1 + _forgeId - 1, IN_PROGRESS);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
}
void UpdateAI(uint32 /*diff*/) override
@@ -283,7 +283,7 @@ class npc_enslaved_proto_drake : public CreatureScript
{
if (type == WAYPOINT_MOTION_TYPE && id == POINT_LAST)
{
- me->RemoveByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UNIT_BYTE1_FLAG_NONE, false);
}
}
@@ -292,7 +292,7 @@ class npc_enslaved_proto_drake : public CreatureScript
if (type == TYPE_PROTODRAKE_AT && data == DATA_PROTODRAKE_MOVE && !_setData && me->GetDistance(protodrakeCheckPos) < 5.0f)
{
_setData = true;
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
me->GetMotionMaster()->MovePath(PATH_PROTODRAKE, false);
}
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 0a401e0d756..0199fe80aa2 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -140,7 +140,7 @@ public:
if (GameObject* go = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_GORTOK_PALEHOOF_SPHERE)))
{
go->SetGoState(GO_STATE_READY);
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
}
@@ -154,7 +154,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -237,7 +237,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -335,7 +335,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -355,7 +355,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -449,7 +449,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -470,7 +470,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -566,7 +566,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -586,7 +586,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -688,7 +688,7 @@ public:
if (!who)
return;
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -708,7 +708,7 @@ public:
void JustReachedHome() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
me->SetStandState(UNIT_STAND_STATE_STAND);
DoCast(me, SPELL_FREEZE);
}
@@ -785,7 +785,7 @@ public:
if (Creature* nextBoss = ObjectAccessor::GetCreature(*me, instance->GetGuidData(nextBossId)))
{
nextBoss->RemoveAurasDueToSpell(SPELL_FREEZE);
- nextBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC);
+ nextBoss->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC));
nextBoss->SetStandState(UNIT_STAND_STATE_STAND);
nextBoss->SetInCombatWithZone();
}
@@ -849,7 +849,7 @@ class go_palehoof_sphere : public GameObjectScript
Creature* palehoof = ObjectAccessor::GetCreature(*go, instance->GetGuidData(DATA_GORTOK_PALEHOOF));
if (palehoof && palehoof->IsAlive())
{
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
palehoof->AI()->DoAction(ACTION_NEXT_PHASE);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index fa942e4c1bb..bf63d511a6d 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -231,7 +231,7 @@ public:
{
case ACTION_START_ENCOUNTER:
instance->SetBossState(DATA_SKADI_THE_RUTHLESS, IN_PROGRESS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setActive(true);
SpawnFirstWave();
Talk(SAY_AGGRO);
@@ -267,7 +267,7 @@ public:
Talk(SAY_DRAKE_DEATH);
DoCast(me, SPELL_SKADI_TELEPORT, true);
summons.DespawnEntry(NPC_WORLD_TRIGGER);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
_phase = PHASE_GROUND;
@@ -371,7 +371,7 @@ public:
me->setActive(true);
me->SetCanFly(true);
me->SetDisableGravity(true);
- me->SetByteFlag(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_ANIM_TIER, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER);
+ me->SetAnimTier(UnitBytes1_Flags(UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER), false);
_scheduler.Schedule(Seconds(2), [this](TaskContext /*context*/)
{
@@ -505,7 +505,7 @@ struct npc_skadi_trashAI : public ScriptedAI
switch (pointId)
{
case POINT_0:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, me->GetEntry() == NPC_YMIRJAR_WARRIOR ? EMOTE_STATE_READY1H : EMOTE_STATE_READY2HL);
+ me->SetEmoteState(me->GetEntry() == NPC_YMIRJAR_WARRIOR ? EMOTE_STATE_READY1H : EMOTE_STATE_READY2HL);
break;
case POINT_1:
_scheduler.Schedule(Seconds(1), [this](TaskContext /*context*/)
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 6dcb88f9455..db6a0829c5b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -191,14 +191,14 @@ class boss_svala : public CreatureScript
if (events.IsInPhase(IDLE) && me->IsValidAttackTarget(who) && me->IsWithinDistInMap(who, 40))
{
events.SetPhase(INTRO);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_UTGARDE_MIRROR)))
mirror->SetGoState(GO_STATE_READY);
if (Creature* arthas = me->SummonCreature(NPC_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN))
{
- arthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ arthas->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
_arthasGUID = arthas->GetGUID();
}
events.ScheduleEvent(EVENT_INTRO_SVALA_TALK_0, 1 * IN_MILLISECONDS, 0, INTRO);
@@ -303,7 +303,7 @@ class boss_svala : public CreatureScript
}
me->RemoveAllAuras();
me->UpdateEntry(NPC_SVALA_SORROWGRAVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
events.ScheduleEvent(EVENT_INTRO_SVALA_TALK_1, 6 * IN_MILLISECONDS, 0, INTRO);
break;
case EVENT_INTRO_SVALA_TALK_1:
@@ -338,7 +338,7 @@ class boss_svala : public CreatureScript
case EVENT_INTRO_DESPAWN_ARTHAS:
if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_UTGARDE_MIRROR)))
mirror->SetGoState(GO_STATE_ACTIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* arthas = ObjectAccessor::GetCreature(*me, _arthasGUID))
arthas->DespawnOrUnsummon();
_arthasGUID.Clear();
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index a2b4a1000aa..4ec4c58be28 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -174,7 +174,7 @@ public:
{
DoCast(ancestor, SPELL_CHANNEL_YMIRON_TO_SPIRIT);
ancestor->CastSpell(me, SPELL_CHANNEL_SPIRIT_TO_YMIRON, true);
- ancestor->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ ancestor->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
ancestor->SetDisableGravity(true);
ActiveAncestorGUID = ancestor->GetGUID();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
index 9474bae2da1..cc840fea23e 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_utgarde_pinnacle.cpp
@@ -103,7 +103,7 @@ class instance_utgarde_pinnacle : public InstanceMapScript
if (GetBossState(DATA_GORTOK_PALEHOOF) == DONE)
{
HandleGameObject(ObjectGuid::Empty, true, go);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case GO_SKADI_THE_RUTHLESS_DOOR:
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index 1938ac475b6..f6310236648 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -252,7 +252,7 @@ class npc_frozen_orb_stalker : public CreatureScript
npc_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetVisible(false);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetControlled(true, UNIT_STATE_ROOT);
creature->SetReactState(REACT_PASSIVE);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 4d09d8b0a51..7f480efe7a8 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -254,7 +254,7 @@ class npc_ichor_globule : public CreatureScript
if (spellInfo->Id == SPELL_WATER_GLOBULE_VISUAL)
{
DoCast(me, SPELL_WATER_GLOBULE_TRANSFORM);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->GetMotionMaster()->MoveFollow(caster, 0.0f, 0.0f);
}
}
@@ -308,14 +308,14 @@ class spell_ichoron_drained : public SpellScriptLoader
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31);
- GetTarget()->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ GetTarget()->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31));
+ GetTarget()->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31);
- GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ GetTarget()->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31));
+ GetTarget()->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
if (GetTarget()->IsAIEnabled)
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 4ceb0be6a1d..30a4b108388 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -411,14 +411,14 @@ class instance_violet_hold : public InstanceMapScript
for (uint8 i = 0; i < ActivationCrystalCount; ++i)
if (GameObject* crystal = instance->GetGameObject(ActivationCrystalGUIDs[i]))
- crystal->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ crystal->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
}
else if (data == NOT_STARTED)
{
if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
{
mainDoor->SetGoState(GO_STATE_ACTIVE);
- mainDoor->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ mainDoor->RemoveFlag(GO_FLAG_LOCKED);
}
DoUpdateWorldState(WORLD_STATE_VH_SHOW, 0);
@@ -427,21 +427,21 @@ class instance_violet_hold : public InstanceMapScript
for (uint8 i = 0; i < ActivationCrystalCount; ++i)
if (GameObject* crystal = instance->GetGameObject(ActivationCrystalGUIDs[i]))
- crystal->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ crystal->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
else if (data == DONE)
{
if (GameObject* mainDoor = GetGameObject(DATA_MAIN_DOOR))
{
mainDoor->SetGoState(GO_STATE_ACTIVE);
- mainDoor->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ mainDoor->RemoveFlag(GO_FLAG_LOCKED);
}
DoUpdateWorldState(WORLD_STATE_VH_SHOW, 0);
for (uint8 i = 0; i < ActivationCrystalCount; ++i)
if (GameObject* crystal = instance->GetGameObject(ActivationCrystalGUIDs[i]))
- crystal->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ crystal->AddFlag(GO_FLAG_NOT_SELECTABLE);
if (Creature* sinclari = GetCreature(DATA_SINCLARI))
sinclari->AI()->DoAction(ACTION_SINCLARI_OUTRO);
@@ -559,7 +559,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* moragg = GetCreature(DATA_MORAGG))
{
- moragg->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ moragg->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
moragg->AI()->DoZoneInCombat(moragg, 200.0f);
}
});
@@ -592,12 +592,12 @@ class instance_violet_hold : public InstanceMapScript
for (uint32 i = DATA_EREKEM_GUARD_1; i <= DATA_EREKEM_GUARD_2; ++i)
{
if (Creature* guard = instance->GetCreature(GetGuidData(i)))
- guard->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ guard->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
if (Creature* erekem = GetCreature(DATA_EREKEM))
{
- erekem->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ erekem->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
erekem->AI()->DoZoneInCombat(erekem, 200.0f);
}
});
@@ -620,7 +620,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* ichoron = GetCreature(DATA_ICHORON))
{
- ichoron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ ichoron->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
ichoron->AI()->DoZoneInCombat(ichoron, 200.0f);
}
});
@@ -642,7 +642,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* lavanthor = GetCreature(DATA_LAVANTHOR))
{
- lavanthor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ lavanthor->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
lavanthor->AI()->DoZoneInCombat(lavanthor, 200.0f);
}
});
@@ -669,7 +669,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* xevozz = GetCreature(DATA_XEVOZZ))
{
- xevozz->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ xevozz->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
xevozz->AI()->DoZoneInCombat(xevozz, 200.0f);
}
});
@@ -695,7 +695,7 @@ class instance_violet_hold : public InstanceMapScript
{
if (Creature* zuramat = GetCreature(DATA_ZURAMAT))
{
- zuramat->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ zuramat->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
zuramat->AI()->DoZoneInCombat(zuramat, 200.0f);
}
});
@@ -735,7 +735,7 @@ class instance_violet_hold : public InstanceMapScript
UpdateKilledBoss(guard);
guard->GetMotionMaster()->MoveTargetedHome();
- guard->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ guard->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
}
// no break
@@ -748,7 +748,7 @@ class instance_violet_hold : public InstanceMapScript
}
boss->GetMotionMaster()->MoveTargetedHome();
- boss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ boss->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
break;
}
}
@@ -903,7 +903,7 @@ class instance_violet_hold : public InstanceMapScript
{
cyanigosa->RemoveAurasDueToSpell(SPELL_CYANIGOSA_ARCANE_POWER_STATE);
cyanigosa->CastSpell(cyanigosa, SPELL_CYANIGOSA_TRANSFORM, true);
- cyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ cyanigosa->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
}
});
});
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 23191151d2c..c6e8e19ea05 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -355,7 +355,7 @@ class npc_sinclari_vh : public CreatureScript
summon->AI()->SetData(DATA_PORTAL_LOCATION, i);
me->SetVisible(true);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
std::list<Creature*> guardList;
me->GetCreatureListWithEntryInGrid(guardList, NPC_VIOLET_HOLD_GUARD, 100.0f);
@@ -372,7 +372,7 @@ class npc_sinclari_vh : public CreatureScript
{
if (menuId == GOSSIP_MENU_START_ENCOUNTER && gossipListId == 0)
{
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_instance->SetData(DATA_MAIN_EVENT_STATE, SPECIAL);
ScheduleIntro();
player->PlayerTalkClass->SendCloseGossip();
@@ -469,7 +469,7 @@ class npc_sinclari_vh : public CreatureScript
if (GameObject* mainDoor = _instance->GetGameObject(DATA_MAIN_DOOR))
{
mainDoor->SetGoState(GO_STATE_READY);
- mainDoor->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ mainDoor->AddFlag(GO_FLAG_LOCKED);
}
task.Repeat(Seconds(5));
break;
@@ -496,7 +496,7 @@ class npc_sinclari_vh : public CreatureScript
task.Schedule(Seconds(10), [this](TaskContext /*task*/)
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
});
});
}
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index 3e487c356f5..43d67555eab 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -120,7 +120,7 @@ public:
DoCast(me, SPELL_EXPLODE_CART, true);
DoCast(me, SPELL_SUMMON_CART, true);
if (GameObject* cart = me->FindNearestGameObject(GO_EXPLOSIVES_CART, 3.0f))
- cart->SetUInt32Value(GAMEOBJECT_FACTION, 14);
+ cart->SetFaction(14);
phaseTimer = 3000;
phase = 2;
break;
@@ -140,7 +140,7 @@ public:
DoCast(me, SPELL_SUMMON_WORM, true);
if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
- worm->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ worm->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
worm->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
}
phaseTimer = 1000;
@@ -151,7 +151,7 @@ public:
if (Unit* worm = me->FindNearestCreature(NPC_SCOURGED_BURROWER, 3.0f))
{
me->Kill(worm);
- worm->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
+ worm->RemoveDynamicFlag(UNIT_DYNFLAG_LOOTABLE);
}
phaseTimer = 2000;
phase = 7;
@@ -712,7 +712,7 @@ public:
owner->CastSpell(owner, SPELL_SUBDUED, true);
GetCaster()->CastSpell(GetCaster(), SPELL_DRAKE_HATCHLING_SUBDUED, true);
owner->setFaction(35);
- owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
+ owner->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
owner->DespawnOrUnsummon(3 * MINUTE*IN_MILLISECONDS);
}
@@ -818,7 +818,7 @@ public:
void Reset() override
{
me->RestoreFaction();
- me->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
Initialize();
}
@@ -836,7 +836,7 @@ public:
if (Creature* arthas = me->SummonCreature(NPC_IMAGE_LICH_KING, 3730.313f, 3518.689f, 473.324f, 1.562f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 120000))
{
arthasGUID = arthas->GetGUID();
- arthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ arthas->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
arthas->SetReactState(REACT_PASSIVE);
arthas->SetWalk(true);
arthas->GetMotionMaster()->MovePoint(0, 3737.374756f, 3564.841309f, 477.433014f);
@@ -893,7 +893,7 @@ public:
{
talbot->UpdateEntry(NPC_PRINCE_VALANAR);
talbot->setFaction(14);
- talbot->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ talbot->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
talbot->SetReactState(REACT_PASSIVE);
}
phaseTimer = 5000;
@@ -933,7 +933,7 @@ public:
leryssaGUID = leryssa->GetGUID();
leryssa->SetWalk(false);
leryssa->SetReactState(REACT_PASSIVE);
- leryssa->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ leryssa->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
leryssa->GetMotionMaster()->MovePoint(0, 3741.969971f, 3571.439941f, 477.441010f);
}
phaseTimer = 2000;
@@ -991,10 +991,10 @@ public:
break;
case 14:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (talbot)
{
- talbot->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ talbot->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
talbot->SetReactState(REACT_AGGRESSIVE);
talbot->CastSpell(me, SPELL_SHADOW_BOLT, false);
}
@@ -1009,7 +1009,7 @@ public:
break;
case 16:
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
phaseTimer = 20000;
++phase;
break;
@@ -1021,7 +1021,7 @@ public:
arlos->RemoveFromWorld();
if (talbot)
talbot->RemoveFromWorld();
- me->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
SetEscortPaused(false);
phaseTimer = 0;
phase = 0;
@@ -1289,7 +1289,7 @@ public:
phase = 0;
phaseTimer = 0;
- creature->RemoveStandFlags(UNIT_STAND_STATE_SIT);
+ creature->SetStandState(UNIT_STAND_STATE_STAND);
}
bool bDone;
@@ -2165,8 +2165,8 @@ public:
npc_hidden_cultistAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- uiEmoteState = creature->GetUInt32Value(UNIT_NPC_EMOTESTATE);
- uiNpcFlags = creature->GetUInt32Value(UNIT_NPC_FLAGS);
+ uiEmoteState = creature->GetEmoteState();
+ uiNpcFlags = NPCFlags(creature->m_unitData->NpcFlags[0]);
}
void Initialize()
@@ -2177,8 +2177,8 @@ public:
uiPlayerGUID.Clear();
}
- uint32 uiEmoteState;
- uint32 uiNpcFlags;
+ Emote uiEmoteState;
+ NPCFlags uiNpcFlags;
uint32 uiEventTimer;
uint8 uiEventPhase;
@@ -2188,10 +2188,10 @@ public:
void Reset() override
{
if (uiEmoteState)
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, uiEmoteState);
+ me->SetEmoteState(uiEmoteState);
if (uiNpcFlags)
- me->SetUInt32Value(UNIT_NPC_FLAGS, uiNpcFlags);
+ me->SetNpcFlags(uiNpcFlags);
Initialize();
@@ -2203,8 +2203,8 @@ public:
void DoAction(int32 /*iParam*/) override
{
me->StopMoving();
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetNpcFlags(UNIT_NPC_FLAG_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID))
me->SetFacingToObject(player);
uiEventTimer = 3000;
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index f5d6ac3d912..22b162232b6 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -64,7 +64,7 @@ public:
{
npc_mageguard_dalaranAI(Creature* creature) : ScriptedAI(creature)
{
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_NORMAL, true);
creature->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_MAGIC, true);
}
diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp
index 255bedc08a6..785f39259a9 100644
--- a/src/server/scripts/Northrend/zone_dragonblight.cpp
+++ b/src/server/scripts/Northrend/zone_dragonblight.cpp
@@ -404,7 +404,7 @@ public:
if (!tree || !player)
return;
- tree->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
+ tree->RemoveNpcFlag(UNIT_NPC_FLAG_SPELLCLICK);
if (roll == 1) // friendly version
{
@@ -575,8 +575,8 @@ class npc_wyrmrest_defender : public CreatureScript
{
case SPELL_WYRMREST_DEFENDER_MOUNT:
Talk(WHISPER_MOUNTED, me->GetCharmerOrOwner());
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC));
+ me->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
break;
// Both below are for checking low hp warning
case SPELL_DEFENDER_ON_LOW_HEALTH_EMOTE:
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
index 8d87b702ed5..b36374d6ecc 100644
--- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp
@@ -371,8 +371,8 @@ public:
if (me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
{
me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddDynamicFlag(UNIT_DYNFLAG_DEAD);
}
_phase = 0;
}
@@ -415,7 +415,7 @@ public:
{
if (me->FindNearestCreature(NPC_TALLHORN_STAG, 0.2f))
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING);
+ me->SetEmoteState(EMOTE_STATE_USE_STANDING);
}
else
_events.ScheduleEvent(EVENT_WOODSMAN_1, 0);
@@ -430,11 +430,11 @@ public:
switch (eventId)
{
case EVENT_WOODSMAN_1:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT);
+ me->SetEmoteState(EMOTE_STATE_LOOT);
_events.ScheduleEvent(EVENT_WOODSMAN_2, 3000);
break;
case EVENT_WOODSMAN_2:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK1H);
+ me->SetEmoteState(EMOTE_ONESHOT_ATTACK1H);
_events.ScheduleEvent(EVENT_WOODSMAN_1, 4000);
break;
default:
@@ -566,7 +566,7 @@ public:
{
_playerGUID.Clear();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_AGGRESSIVE);
}
@@ -616,7 +616,7 @@ public:
{
if (spell->Id == SPELL_SMOKE_BOMB && caster->GetTypeId() == TYPEID_PLAYER)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->SetReactState(REACT_PASSIVE);
me->CombatStop(false);
_playerGUID = caster->GetGUID();
@@ -690,7 +690,7 @@ public:
{
Initialize();
if (me->GetEntry() == NPC_LAKE_FROG_QUEST)
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void UpdateAI(uint32 diff) override
@@ -715,11 +715,11 @@ public:
_events.ScheduleEvent(EVENT_LAKEFROG_3, 3000);
break;
case EVENT_LAKEFROG_3:
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_events.ScheduleEvent(EVENT_LAKEFROG_4, 25000);
break;
case EVENT_LAKEFROG_4:
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_events.ScheduleEvent(EVENT_LAKEFROG_5, 2000);
break;
case EVENT_LAKEFROG_5:
diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
index 90914f1af0a..e00322c7c8a 100644
--- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp
@@ -944,7 +944,7 @@ public:
case 25:
Talk(PLANE_EMOTE);
DoCast(SPELL_ENGINE);
- me->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FORCE_MOVEMENT);
+ me->AddUnitFlag2(UNIT_FLAG2_FORCE_MOVEMENT);
break;
}
}
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index ec49ea14a60..56215d77c35 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -498,7 +498,7 @@ public:
case EVENT_SCRIPT_1:
if (Player* player = ObjectAccessor::GetPlayer(*me, playerGUID))
Talk(SAY_BRANN_1, player);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveUnitFlag(UnitFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
if (Creature* voice = me->SummonCreature(NPC_A_DISTANT_VOICE, 7863.43f, -1396.585f, 1538.076f, 2.949606f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 49000))
voiceGUID = voice->GetGUID();
events.ScheduleEvent(EVENT_SCRIPT_2, 4000);
@@ -509,11 +509,11 @@ public:
events.ScheduleEvent(EVENT_SCRIPT_3, 6000);
break;
case EVENT_SCRIPT_3:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_WORK_MINING);
+ me->SetEmoteState(EMOTE_STATE_WORK_MINING);
events.ScheduleEvent(EVENT_SCRIPT_4, 6000);
break;
case EVENT_SCRIPT_4:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
if (Creature* voice = ObjectAccessor::GetCreature(*me, voiceGUID))
{
voice->CastSpell(voice, SPELL_RESURRECTION);
@@ -673,7 +673,7 @@ public:
playerGUID = who->GetGUID();
Talk(SAY_HOLD_ON, who);
me->CastSpell(who, SPELL_JOKKUM_KILL_CREDIT, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_NPC);
me->GetMotionMaster()->MovePath(PATH_JOKKUM, false);
}
}
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index 6c71672eb09..3dc606e1f76 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -345,8 +345,8 @@ class go_wg_vehicle_teleporter : public GameObjectScript
bool IsFriendly(Unit* passenger)
{
- return ((go->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_HORDE] && passenger->getFaction() == HORDE) ||
- (go->GetUInt32Value(GAMEOBJECT_FACTION) == WintergraspFaction[TEAM_ALLIANCE] && passenger->getFaction() == ALLIANCE));
+ return ((go->GetFaction() == WintergraspFaction[TEAM_HORDE] && passenger->getFaction() == HORDE) ||
+ (go->GetFaction() == WintergraspFaction[TEAM_ALLIANCE] && passenger->getFaction() == ALLIANCE));
}
Creature* GetValidVehicle(Creature* cVeh)
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 4f6de8521a2..76f6a76e8e6 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -55,7 +55,7 @@ public:
void Reset() override
{
_rageclawGUID.Clear();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
float x, y, z;
me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f);
@@ -237,8 +237,8 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
+ me->SetEmoteState(EMOTE_STATE_COWER);
Initialize();
}
@@ -251,8 +251,8 @@ public:
switch (eventId)
{
case EVENT_RECRUIT_1:
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
Talk(SAY_RECRUIT);
_events.ScheduleEvent(EVENT_RECRUIT_2, 3000);
break;
@@ -509,12 +509,12 @@ public:
{
case EVENT_TURN_TO_POT:
me->SetFacingTo(6.230825f);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING_NO_SHEATHE);
+ me->SetEmoteState(EMOTE_STATE_USE_STANDING_NO_SHEATHE);
_events.ScheduleEvent(EVENT_TURN_BACK, 11000);
break;
case EVENT_TURN_BACK:
me->SetFacingTo(4.886922f);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
_events.ScheduleEvent(EVENT_TURN_TO_POT, urand(25000, 41000));
break;
case EVENT_EASY_123:
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index cd3c6e0933e..fafdb880e1f 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -314,7 +314,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO
nodes[0] = FlightPathStartNodes[NA_ROOST_N];
nodes[1] = FlightPathEndNodes[NA_ROOST_N];
player->ActivateTaxiPathTo(nodes);
- player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
+ player->AddPlayerFlag(PLAYER_FLAGS_IN_PVP);
player->UpdatePvP(true, true);
retval = true;
break;
@@ -322,7 +322,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO
nodes[0] = FlightPathStartNodes[NA_ROOST_S];
nodes[1] = FlightPathEndNodes[NA_ROOST_S];
player->ActivateTaxiPathTo(nodes);
- player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
+ player->AddPlayerFlag(PLAYER_FLAGS_IN_PVP);
player->UpdatePvP(true, true);
retval = true;
break;
@@ -330,7 +330,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO
nodes[0] = FlightPathStartNodes[NA_ROOST_W];
nodes[1] = FlightPathEndNodes[NA_ROOST_W];
player->ActivateTaxiPathTo(nodes);
- player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
+ player->AddPlayerFlag(PLAYER_FLAGS_IN_PVP);
player->UpdatePvP(true, true);
retval = true;
break;
@@ -338,7 +338,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO
nodes[0] = FlightPathStartNodes[NA_ROOST_E];
nodes[1] = FlightPathEndNodes[NA_ROOST_E];
player->ActivateTaxiPathTo(nodes);
- player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP);
+ player->AddPlayerFlag(PLAYER_FLAGS_IN_PVP);
player->UpdatePvP(true, true);
retval = true;
break;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index d65e9bc3509..d54966b0c61 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -73,7 +73,7 @@ class instance_sethekk_halls : public InstanceMapScript
/// gameobject should have GO_DYNFLAG_LO_ACTIVATE too, which makes gobs interactable with GO_FLAG_INTERACT_COND
/// so just removed GO_FLAG_INTERACT_COND
if (GameObject* coffer = GetGameObject(DATA_TALON_KING_COFFER))
- coffer->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND | GO_FLAG_NOT_SELECTABLE);
+ coffer->RemoveFlag(GameObjectFlags(GO_FLAG_INTERACT_COND | GO_FLAG_NOT_SELECTABLE));
}
break;
default:
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index d8ac61d0034..9611194b017 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -543,7 +543,7 @@ public:
void EnterCombat(Unit* /*who*/) override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
_EnterCombat();
}
@@ -563,7 +563,7 @@ public:
void JustDied(Unit* /*killer*/) override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
_JustDied();
}
@@ -674,7 +674,7 @@ public:
Timer[EVENT_TALK_SEQUENCE] = 100;
me->RemoveAllAuras();
me->InterruptNonMeleeSpells(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->GetMotionMaster()->Clear(false);
me->AttackStop();
break;
@@ -685,7 +685,7 @@ public:
Timer[EVENT_FLIGHT_SEQUENCE] = 1;
me->RemoveAllAuras();
me->InterruptNonMeleeSpells(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->GetMotionMaster()->Clear(false);
me->AttackStop();
}
@@ -810,7 +810,7 @@ public:
if (Glaive)
{
GlaiveGUID[i] = Glaive->GetGUID();
- Glaive->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Glaive->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Glaive->SetDisplayId(MODEL_INVISIBLE);
Glaive->setFaction(me->getFaction());
DoCast(Glaive, SPELL_THROW_GLAIVE2);
@@ -826,7 +826,7 @@ public:
if (Glaive)
{
GlaiveGUID[i] = Glaive->GetGUID();
- Glaive->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Glaive->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Glaive->SetDisplayId(MODEL_INVISIBLE);
Glaive->setFaction(me->getFaction());
DoCast(Glaive, SPELL_THROW_GLAIVE, true);
@@ -879,7 +879,7 @@ public:
break;
case 10: // attack
DoResetThreat();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->SetSheath(SHEATH_STATE_MELEE);
EnterPhase(PHASE_NORMAL_2);
break;
@@ -1315,7 +1315,7 @@ public:
{
me->SetFullHealth();
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
Timer[EVENT_MAIEV_STEALTH] = 0;
BlinkToPlayer();
EnterPhase(Phase);
@@ -1351,7 +1351,7 @@ public:
if (HealthBelowPct(50))
{
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Creature* illidan = ObjectAccessor::GetCreature(*me, IllidanGUID))
ENSURE_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->DeleteFromThreatList(me->GetGUID());
me->AttackStop();
@@ -1424,8 +1424,8 @@ public:
KillAllElites();
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE); // Database sometimes has strange values..
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->SetNpcFlags(UNIT_NPC_FLAG_NONE); // Database sometimes has strange values..
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->setActive(false);
me->SetVisible(false);
}
@@ -1486,7 +1486,7 @@ public:
void BeginChannel()
{
me->setActive(true);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
if (!JustCreated)
return;
float x, y, z;
@@ -1534,7 +1534,7 @@ public:
if (Creature* illidan = ObjectAccessor::GetCreature(*me, IllidanGUID))
ENSURE_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->DeleteFromThreatList(me->GetGUID());
EnterEvadeMode(EVADE_REASON_OTHER);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
++WalkCount;
}
JustCreated = false;
@@ -1562,11 +1562,11 @@ public:
Timer = 30000; // chain lightning
break;
case PHASE_FIGHT_MINIONS:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
Timer = urand(10000, 16000); // summon minion
break;
case PHASE_RETURN:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
KillAllElites();
WalkCount = 0;
BeginWalk();
@@ -1806,9 +1806,9 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
Initialize();
me->SetDisplayId(MODEL_ILLIDAN);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag( UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
me->SetDisableGravity(false);
me->setActive(false);
@@ -1845,7 +1845,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su
case MAIEV_SHADOWSONG:
{
summon->SetVisible(false); // Leave her invisible until she has to talk
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ summon->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
MaievGUID = summon->GetGUID();
ENSURE_AI(boss_maiev_shadowsong::boss_maievAI, summon->AI())->GetIllidanGUID(me->GetGUID());
summon->AI()->DoAction(PHASE_TALK_SEQUENCE);
@@ -1866,7 +1866,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
switch (TalkCount)
{
case 0:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
break;
case 8:
// Equip our warglaives!
@@ -1877,7 +1877,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
case 9:
if (Creature* akama = ObjectAccessor::GetCreature(*me, AkamaGUID))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
me->AddThreat(akama, 100.0f);
ENSURE_AI(npc_akama_illidan::npc_akama_illidanAI, akama->AI())->EnterPhase(PHASE_FIGHT_ILLIDAN);
EnterPhase(PHASE_NORMAL);
@@ -1900,8 +1900,8 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
case 14:
if (Creature* maiev = ObjectAccessor::GetCreature(*me, MaievGUID))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
- maiev->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE + UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
+ maiev->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
maiev->AddThreat(me, 10000000.0f); // Have Maiev add a lot of threat on us so that players don't pull her off if they damage her via AOE
maiev->AI()->AttackStart(me); // Force Maiev to attack us.
EnterPhase(PHASE_NORMAL_MAIEV);
@@ -1932,7 +1932,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
{
maiev->CastSpell(maiev, SPELL_TELEPORT_VISUAL, true);
maiev->setDeathState(JUST_DIED);
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
}
break;
case 21: // Kill ourself.
@@ -1972,7 +1972,7 @@ public:
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void EnterCombat(Unit* /*who*/) override { }
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index ebb698650fc..1e9fce3e1bd 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -165,7 +165,7 @@ public:
{
_inCombat = true;
DoZoneInCombat();
- me->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_STAND_STATE, UNIT_STAND_STATE_STAND);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
events.ScheduleEvent(EVENT_SUBMERGE, Seconds(10));
}
}
@@ -774,12 +774,12 @@ class spell_reliquary_of_souls_submerge : public SpellScriptLoader
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_STAND_STATE, UNIT_STAND_STATE_SUBMERGED);
+ GetTarget()->SetStandState(UNIT_STAND_STATE_SUBMERGED);
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_STAND_STATE, UNIT_STAND_STATE_STAND);
+ GetTarget()->SetStandState(UNIT_STAND_STATE_STAND);
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 1d48140db59..41b07aad13c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -222,9 +222,9 @@ public:
{
_Reset();
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_STUN);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->SetEmoteState(EMOTE_STATE_STUN);
me->SetWalk(true);
events.ScheduleEvent(EVENT_INITIALIZE_SPAWNERS, Seconds(1));
me->SummonCreatureGroup(SUMMON_GROUP_RESET);
@@ -247,7 +247,7 @@ public:
if (spell->Id == SPELL_AKAMA_SOUL_CHANNEL)
{
events.ScheduleEvent(EVENT_START_CHANNELERS_AND_SPAWNERS, Seconds(1));
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
+ me->SetEmoteState(EMOTE_STATE_NONE);
events.ScheduleEvent(EVENT_EVADE_CHECK, Seconds(10));
if (Creature* akama = instance->GetCreature(DATA_AKAMA_SHADE))
AttackStart(akama);
@@ -262,8 +262,8 @@ public:
if (_isInPhaseOne && motionType == CHASE_MOTION_TYPE)
{
_isInPhaseOne = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->SetWalk(false);
events.ScheduleEvent(EVENT_ADD_THREAT, Milliseconds(100));
@@ -324,7 +324,7 @@ public:
{
for (ObjectGuid const summonGuid : summons)
if (Creature* channeler = ObjectAccessor::GetCreature(*me, summonGuid))
- channeler->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ channeler->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
for (ObjectGuid const spawnerGuid : _spawners)
if (Creature* spawner = ObjectAccessor::GetCreature(*me, spawnerGuid))
@@ -388,7 +388,7 @@ public:
DoCastSelf(SPELL_STEALTH);
if (_instance->GetBossState(DATA_SHADE_OF_AKAMA) != DONE)
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
}
void JustSummoned(Creature* summon) override
@@ -476,7 +476,7 @@ public:
{
case EVENT_SHADE_START:
_instance->SetBossState(DATA_SHADE_OF_AKAMA, IN_PROGRESS);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
me->RemoveAurasDueToSpell(SPELL_STEALTH);
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(AKAMA_CHANNEL_WAYPOINT, AkamaWP[0], false);
@@ -593,7 +593,7 @@ public:
{
if (Creature* shade = _instance->GetCreature(DATA_SHADE_OF_AKAMA))
{
- if (shade->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (shade->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
DoCastSelf(SPELL_SHADE_SOUL_CHANNEL);
else
@@ -602,7 +602,7 @@ public:
channel.Repeat(Seconds(2));
});
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void UpdateAI(uint32 diff) override
@@ -742,7 +742,7 @@ public:
{
if (Creature* shade = _instance->GetCreature(DATA_SHADE_OF_AKAMA))
{
- if (shade->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (shade->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
me->GetMotionMaster()->MovePoint(0, shade->GetPosition());
else if (Creature* akama = _instance->GetCreature(DATA_AKAMA_SHADE))
@@ -780,7 +780,7 @@ public:
{
if (Creature* shade = _instance->GetCreature(DATA_SHADE_OF_AKAMA))
{
- if (shade->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE))
+ if (shade->HasUnitFlag(UNIT_FLAG_NOT_SELECTABLE))
{
me->SetFacingToObject(shade);
DoCastSelf(SPELL_SHADE_SOUL_CHANNEL);
@@ -1174,7 +1174,7 @@ public:
Talk(SAY_BROKEN_HAIL);
break;
case ACTION_BROKEN_EMOTE:
- me->SetByteValue(UNIT_FIELD_BYTES_1, UNIT_BYTES_1_OFFSET_STAND_STATE, UNIT_STAND_STATE_KNEEL);
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
break;
default:
break;
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 9259e74fc7a..e15663a071d 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -117,7 +117,7 @@ public:
{
boss_teron_gorefiendAI(Creature* creature) : BossAI(creature, DATA_TERON_GOREFIEND), _intro(false)
{
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
+ creature->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE));
creature->SetReactState(REACT_PASSIVE);
}
@@ -203,7 +203,7 @@ public:
events.Repeat(Seconds(18), Seconds(30));
break;
case EVENT_FINISH_INTRO:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetReactState(REACT_AGGRESSIVE);
break;
default:
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 73e115e7aa6..527d8983d80 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -668,7 +668,7 @@ public:
if (Creature* Cyclone = me->SummonCreature(CREATURE_CYCLONE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand32() % 5), TEMPSUMMON_TIMED_DESPAWN, 15000))
{
Cyclone->SetObjectScale(3.0f);
- Cyclone->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Cyclone->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Cyclone->setFaction(me->getFaction());
Cyclone->CastSpell(Cyclone, SPELL_CYCLONE_CYCLONE, true);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index 775e4323e00..d40f46bbaaa 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -154,7 +154,7 @@ public:
{
beamer->CastSpell(me, SPELL_BLUE_BEAM, true);
beamer->SetDisplayId(11686); //invisible
- beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ beamer->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
beams[0] = beamer->GetGUID();
}
beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -219.918f, -371.308f, 22.0042f, 2.73072f, TEMPSUMMON_CORPSE_DESPAWN, 0);
@@ -162,7 +162,7 @@ public:
{
beamer->CastSpell(me, SPELL_BLUE_BEAM, true);
beamer->SetDisplayId(11686); //invisible
- beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ beamer->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
beams[1] = beamer->GetGUID();
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 9426cbb113e..211be3d55f2 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -152,7 +152,7 @@ public:
Intro = false;
JustCreated = true;
CanAttack = false;
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // set it only once on Creature create (no need do intro if wiped)
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE); // set it only once on Creature create (no need do intro if wiped)
}
void Initialize()
@@ -322,7 +322,7 @@ public:
if (AggroTimer <= diff)
{
CanAttack = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
AggroTimer=19000;
}
else
@@ -852,7 +852,7 @@ public:
Initialize();
me->SetDisplayId(11686); // invisible
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void MoveInLineOfSight(Unit* /*who*/) override { }
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 4b99ab3335b..d664ed9ce98 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -155,8 +155,8 @@ public:
instance->SetData(DATA_STRANGE_POOL, NOT_STARTED);
DoCast(me, SPELL_SUBMERGE); // submerge anim
me->SetVisible(false); // we start invis under water, submerged
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
void JustDied(Unit* /*killer*/) override
@@ -207,7 +207,7 @@ public:
if (!Submerged && WaitTimer2 <= diff) // wait 500ms before emerge anim
{
me->RemoveAllAuras();
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
DoCast(me, SPELL_EMERGE, false);
WaitTimer2 = 60000; // never reached
WaitTimer = 3000;
@@ -219,8 +219,8 @@ public:
{
WaitTimer = 3000;
CanStartEvent = true; // fresh fished from pool
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
else
WaitTimer -= diff;
@@ -335,8 +335,8 @@ public:
Submerged = false;
me->InterruptNonMeleeSpells(false); // shouldn't be any
me->RemoveAllAuras();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- me->RemoveFlag(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SUBMERGED);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
DoCast(me, SPELL_EMERGE, true);
Spawned = false;
SpoutTimer = 3000; // directly cast Spout after emerging!
@@ -355,7 +355,7 @@ public:
if (!Spawned)
{
- me->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->SetUnitFlags(UNIT_FLAG_IMMUNE_TO_PC);
// spawn adds
for (uint8 i = 0; i < 9; ++i)
if (Creature* summoned = me->SummonCreature(i < 6 ? NPC_COILFANG_AMBUSHER : NPC_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0))
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index 0965ad18bc2..52d74278f15 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -320,8 +320,8 @@ public:
{
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(14);
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
index 0c1b98076f3..41897eaeb62 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp
@@ -65,14 +65,14 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
//hack, due to really weird spell behaviour :(
if (instance->GetData(DATA_DISTILLER) == IN_PROGRESS)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
}
@@ -80,8 +80,8 @@ public:
void StartRageGen(Unit* /*caster*/)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_WARLORDS_RAGE_NAGA, true);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index f338f7acf97..7082d0456ed 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -39,7 +39,7 @@ class go_main_chambers_access_panel : public GameObjectScript
if (go->GetEntry() == GO_ACCESS_PANEL_MEK && (instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == DONE || instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == SPECIAL))
instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, SPECIAL);
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->AddFlag(GO_FLAG_NOT_SELECTABLE);
go->SetGoState(GO_STATE_ACTIVE);
return true;
@@ -140,7 +140,7 @@ class instance_steam_vault : public InstanceMapScript
case DATA_HYDROMANCER_THESPIA:
if (state == DONE)
if (GameObject* panel = GetGameObject(DATA_ACCESS_PANEL_HYDRO))
- panel->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ panel->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (state == SPECIAL)
{
if (GetBossState(DATA_MEKGINEER_STEAMRIGGER) == SPECIAL)
@@ -152,7 +152,7 @@ class instance_steam_vault : public InstanceMapScript
case DATA_MEKGINEER_STEAMRIGGER:
if (state == DONE)
if (GameObject* panel = GetGameObject(DATA_ACCESS_PANEL_MEK))
- panel->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ panel->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (state == SPECIAL)
{
if (GetBossState(DATA_HYDROMANCER_THESPIA) == SPECIAL)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
index dbdfdb346e1..82f33015979 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
@@ -268,7 +268,7 @@ public:
me->RemoveAurasDueToSpell(SPELL_STAY_SUBMERGED);
DoCast(me, SPELL_STAND);
DoCast(me, SPELL_RESURFACE, true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
events.ScheduleEvent(EVENT_SYNCH_HEALTH, Seconds(3));
}
@@ -277,7 +277,7 @@ public:
if (Creature* frozenCore = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FROZEN_CORE)))
frozenCore->AI()->DoAction(ACTION_AHUNE_RETREAT);
me->RemoveAurasDueToSpell(SPELL_AHUNES_SHIELD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_31);
+ me->AddUnitFlag(UNIT_FLAG_UNK_31);
DoCast(me, SPELL_SUBMERGED, true);
DoCast(me, SPELL_AHUNE_SELF_STUN, true);
DoCast(me, SPELL_STAY_SUBMERGED, true);
@@ -326,7 +326,7 @@ public:
{
if (action == ACTION_AHUNE_RETREAT)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
me->RemoveAurasDueToSpell(SPELL_ICE_SPEAR_AURA);
_events.ScheduleEvent(EVENT_SYNCH_HEALTH, Seconds(3), 0, PHASE_TWO);
}
@@ -334,7 +334,7 @@ public:
{
_events.Reset();
DoCast(me, SPELL_ICE_SPEAR_AURA);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC));
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index fb35c42e74c..cb4b7aac3b7 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -107,14 +107,14 @@ class boss_broggok : public CreatureScript
break;
case ACTION_ACTIVATE_BROGGOK:
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
events.ScheduleEvent(EVENT_SLIME_SPRAY, 10000);
events.ScheduleEvent(EVENT_POISON_BOLT, 7000);
events.ScheduleEvent(EVENT_POISON_CLOUD, 5000);
break;
case ACTION_RESET_BROGGOK:
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
break;
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index 52087352be1..8a361ea1a60 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -100,7 +100,7 @@ class boss_kelidan_the_breaker : public CreatureScript
Initialize();
SummonChannelers();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
}
void EnterCombat(Unit* who) override
@@ -144,7 +144,7 @@ class boss_kelidan_the_breaker : public CreatureScript
return;
}
me->SetReactState(REACT_AGGRESSIVE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
if (killer)
AttackStart(killer);
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index c581a0b8198..27633445701 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -219,7 +219,7 @@ class instance_blood_furnace : public InstanceMapScript
{
if (!prisoner->IsAlive())
prisoner->Respawn(true);
- prisoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
+ prisoner->AddUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
}
void StorePrisoner(Creature* creature)
@@ -307,7 +307,7 @@ class instance_blood_furnace : public InstanceMapScript
for (GuidSet::const_iterator i = prisoners.begin(); i != prisoners.end(); ++i)
if (Creature* prisoner = instance->GetCreature(*i))
{
- prisoner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE);
+ prisoner->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE));
prisoner->SetInCombatWithZone();
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index 20c6e03762c..fb9fe27658c 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -64,7 +64,7 @@ class instance_ramparts : public InstanceMapScript
case DATA_NAZAN:
if (GetBossState(DATA_VAZRUDEN) == DONE && GetBossState(DATA_NAZAN) == DONE)
if (GameObject* chest = instance->GetGameObject(felIronChestGUID))
- chest->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ chest->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
break;
default:
break;
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index 454c1179595..155b59676de 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -249,7 +249,7 @@ class boss_magtheridon : public CreatureScript
CombatStart();
break;
case EVENT_RELEASED:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE));
me->SetInCombatWithZone();
instance->SetData(DATA_MANTICRON_CUBE, ACTION_ENABLE);
events.ScheduleEvent(EVENT_CLEAVE, Seconds(10));
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index 6901d165cc1..e98465098b5 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -106,9 +106,9 @@ class instance_magtheridons_lair : public InstanceMapScript
if (GameObject* cube = instance->GetGameObject(gobGUID))
{
if (value == ACTION_ENABLE)
- cube->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cube->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
else
- cube->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cube->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
break;
case DATA_COLLAPSE:
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 604c4602e79..e3d95f79c28 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -111,7 +111,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
void Reset() override
{
_Reset();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
Initialize();
}
@@ -147,7 +147,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
IsIntroEvent = false;
IsMainEvent = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
break;
default:
@@ -164,7 +164,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript
PeonEngagedCount = 4;
PeonKilledCount = 4;
IsMainEvent = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void AttackStart(Unit* who) override
@@ -209,8 +209,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript
void JustSummoned(Creature* summoned) override
{
summoned->setFaction(16);
- summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ summoned->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//triggered spell of consumption does not properly show it's SpellVisual, wrong spellid?
summoned->CastSpell(summoned, SPELL_TEMPORARY_VISUAL, true);
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
index 87ee671454e..afc2f96ef71 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
@@ -94,9 +94,9 @@ class boss_shattered_executioner : public CreatureScript
me->AddLootMode(LOOT_MODE_HARD_MODE_1);
if (instance->GetBossState(DATA_KARGATH) == DONE)
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
else
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
Initialize();
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 7a98eab4066..d136a7c2db4 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -135,11 +135,11 @@ class boss_alar : public CreatureScript
me->SetDisplayId(me->GetNativeDisplayId());
me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate);
- //me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
- //me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
+ //me->SetBoundingRadius(10);
+ //me->SetCombatReach(10);
me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
me->SetDisableGravity(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->setActive(false);
}
@@ -179,7 +179,7 @@ class boss_alar : public CreatureScript
me->SetHealth(0);
me->InterruptNonMeleeSpells(true);
me->RemoveAllAuras();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->AttackStop();
me->SetTarget(ObjectGuid::Empty);
me->SetSpeedRate(MOVE_RUN, 5.0f);
@@ -266,7 +266,7 @@ class boss_alar : public CreatureScript
me->SetStandState(UNIT_STAND_STATE_STAND);
me->SetFullHealth();
me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoZoneInCombat();
DoCast(me, SPELL_REBIRTH, true);
MeltArmor_Timer = 60000;
@@ -307,8 +307,8 @@ class boss_alar : public CreatureScript
case WE_SUMMON:
for (uint8 i = 0; i < 2; ++i)
DoSpawnCreature(CREATURE_EMBER_OF_ALAR, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetBoundingRadius(10);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(me->GetNativeDisplayId());
DoCast(me, SPELL_REBIRTH_2, true);
break;
@@ -391,8 +391,8 @@ class boss_alar : public CreatureScript
{
me->AttackStop();
me->GetMotionMaster()->MovePoint(6, waypoint[4][0], waypoint[4][1], waypoint[4][2]);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 50);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->SetBoundingRadius(50);
WaitEvent = WE_METEOR;
WaitTimer = 0;
DiveBomb_Timer = 40000 + rand32() % 5000;
@@ -408,7 +408,7 @@ class boss_alar : public CreatureScript
Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000);
if (Summoned)
{
- Summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Summoned->SetObjectScale(Summoned->GetObjectScale() * 2.5f);
Summoned->SetDisplayId(11686);
Summoned->setFaction(me->getFaction());
@@ -501,7 +501,7 @@ class npc_ember_of_alar : public CreatureScript
damage = 0;
DoCast(me, SPELL_EMBER_BLAST, true);
me->SetDisplayId(11686);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
if (instance->GetBossState(DATA_ALAR) == IN_PROGRESS)
{
if (Unit* Alar = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_ALAR)))
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 9e2b7ebd5b9..9adea2414a8 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -151,7 +151,7 @@ class boss_high_astromancer_solarian : public CreatureScript
Initialize();
_Reset();
me->SetArmor(defaultarmor, 0);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
me->SetObjectScale(defaultsize);
me->SetDisplayId(MODEL_HUMAN);
@@ -217,7 +217,7 @@ class boss_high_astromancer_solarian : public CreatureScript
AppearDelay = false;
if (Phase == 2)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(false);
}
AppearDelay_Timer = 2000;
@@ -320,7 +320,7 @@ class boss_high_astromancer_solarian : public CreatureScript
{
if (Creature* Summoned = me->SummonCreature(NPC_ASTROMANCER_SOLARIAN_SPOTLIGHT, Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O, TEMPSUMMON_TIMED_DESPAWN, Phase2_Timer+Phase3_Timer+AppearDelay_Timer+1700))
{
- Summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ Summoned->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
Summoned->CastSpell(Summoned, SPELL_SPOTLIGHT, false);
}
}
@@ -364,7 +364,7 @@ class boss_high_astromancer_solarian : public CreatureScript
if (j != i)
SummonMinion(NPC_SOLARIUM_PRIEST, Portals[j][0], Portals[j][1], Portals[j][2]);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
Talk(SAY_SUMMON2);
@@ -399,7 +399,7 @@ class boss_high_astromancer_solarian : public CreatureScript
{
Phase = 4;
//To make sure she wont be invisible or not selecatble
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
Talk(SAY_VOIDA);
Talk(SAY_VOIDB);
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 0d3628c25d3..c0ba5e9b2bf 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -333,8 +333,8 @@ struct advisorbase_ai : public ScriptedAI
Initialize();
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
//reset encounter
if (instance->GetBossState(DATA_KAELTHAS) == IN_PROGRESS)
@@ -344,7 +344,7 @@ struct advisorbase_ai : public ScriptedAI
void MoveInLineOfSight(Unit* who) override
{
- if (!who || _inFakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (!who || _inFakeDeath || me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -352,7 +352,7 @@ struct advisorbase_ai : public ScriptedAI
void AttackStart(Unit* who) override
{
- if (!who || _inFakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (!who || _inFakeDeath || me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::AttackStart(who);
@@ -363,7 +363,7 @@ struct advisorbase_ai : public ScriptedAI
if (spell->Id == SPELL_RESSURECTION)
{
_hasRessurrected = true;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
me->SetStandState(UNIT_STAND_STATE_STAND);
events.ScheduleEvent(EVENT_DELAYED_RESSURECTION, 2000);
}
@@ -382,7 +382,7 @@ struct advisorbase_ai : public ScriptedAI
me->RemoveAllAurasOnDeath();
me->ModifyAuraState(AURA_STATE_HEALTHLESS_20_PERCENT, false);
me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED));
me->SetTarget(ObjectGuid::Empty);
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->GetMotionMaster()->Clear();
@@ -454,8 +454,8 @@ class boss_kaelthas : public CreatureScript
{
Initialize();
DoAction(ACTION_PREPARE_ADVISORS);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
me->SetDisableGravity(false);
me->SetTarget(ObjectGuid::Empty);
me->SetObjectScale(1.0f);
@@ -483,7 +483,7 @@ class boss_kaelthas : public CreatureScript
{
case ACTION_START_ENCOUNTER:
Talk(SAY_INTRO);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
_advisorGuid[ADVISOR_THALADRED] = instance->GetGuidData(DATA_THALADREDTHEDARKENER);
_advisorGuid[ADVISOR_SANGUINAR] = instance->GetGuidData(DATA_LORDSANGUINAR);
@@ -500,7 +500,7 @@ class boss_kaelthas : public CreatureScript
if (Creature* creature = ObjectAccessor::GetCreature(*me, _advisorGuid[i]))
{
creature->Respawn(true);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
creature->AI()->EnterEvadeMode();
}
}
@@ -600,7 +600,7 @@ class boss_kaelthas : public CreatureScript
case POINT_TRANSITION_CENTER_ASCENDING:
me->SetFacingTo(float(M_PI), true);
Talk(SAY_PHASE5_NUTS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetDisableGravity(true);
//me->SetHover(true); -- Set in sniffs, but breaks his visual.
events.ScheduleEvent(EVENT_TRANSITION_2, 2000);
@@ -619,7 +619,7 @@ class boss_kaelthas : public CreatureScript
case POINT_END_TRANSITION:
me->SetReactState(REACT_AGGRESSIVE);
me->InterruptNonMeleeSpells(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAurasDueToSpell(SPELL_FULLPOWER);
if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0))
@@ -673,13 +673,13 @@ class boss_kaelthas : public CreatureScript
switch (eventId)
{
case EVENT_START_ENCOUNTER:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UNIT_FLAG_PACIFIED);
DoAction(ACTION_ACTIVE_ADVISOR);
break;
case EVENT_ACTIVE_ADVISOR:
if (Creature* advisor = ObjectAccessor::GetCreature(*me, _advisorGuid[_advisorCounter]))
{
- advisor->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ advisor->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
advisor->AI()->AttackStart(target);
@@ -709,7 +709,7 @@ class boss_kaelthas : public CreatureScript
// Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael.
DoResetThreat();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED));
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
AttackStart(target);
@@ -742,7 +742,7 @@ class boss_kaelthas : public CreatureScript
events.ScheduleEvent(EVENT_SUMMON_PHOENIX, urand(45000, 60000), EVENT_GROUP_COMBAT, PHASE_COMBAT);
break;
case EVENT_END_TRANSITION:
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
DoCast(SPELL_FULLPOWER);
events.ScheduleEvent(EVENT_TRANSITION_4, 2000);
break;
@@ -807,7 +807,7 @@ class boss_kaelthas : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_NETHER_BEAM_VISUAL3);
DoCast(me, SPELL_KAEL_EXPLODES3, true);
DoCast(me, SPELL_KAEL_STUNNED); // Core doesn't handle the emote properly while flying.
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DROWNED);
+ me->SetEmoteState(EMOTE_STATE_DROWNED);
// Destroy the surrounding environment.
if (GameObject* statue = instance->GetGameObject(DATA_KAEL_STATUE_LEFT))
@@ -1085,7 +1085,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
void AttackStart(Unit* who) override
{
- if (!who || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (!who || me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
if (me->Attack(who, true))
@@ -1278,7 +1278,7 @@ class npc_kael_flamestrike : public CreatureScript
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setFaction(14);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 53e8527f5e0..cf285ebb1c4 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -304,7 +304,7 @@ class npc_warden_mellichar : public CreatureScript
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
DoCast(me, SPELL_TARGET_OMEGA);
instance->SetBossState(DATA_HARBINGER_SKYRISS, NOT_STARTED);
@@ -539,9 +539,9 @@ class npc_zerekethvoidzone : public CreatureScript
void Reset() override
{
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ me->SetNpcFlags(UNIT_NPC_FLAG_NONE);
me->setFaction(16);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
DoCast(me, SPELL_VOID_ZONE_DAMAGE);
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index b573d61a1fb..82cf63526c5 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -100,7 +100,7 @@ class boss_harbinger_skyriss : public CreatureScript
void Reset() override
{
if (!Intro)
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
Initialize();
}
@@ -183,7 +183,7 @@ class boss_harbinger_skyriss : public CreatureScript
Intro_Timer = 3000;
break;
case 3:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
Intro = true;
break;
}
@@ -287,7 +287,7 @@ class boss_harbinger_skyriss_illusion : public CreatureScript
void Reset() override
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void EnterCombat(Unit* /*who*/) override { }
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index dd72605d46a..0c00d733bcb 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -110,7 +110,7 @@ public:
void MoveInLineOfSight(Unit* who) override
{
- if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
+ if (me->HasUnitFlag(UNIT_FLAG_NON_ATTACKABLE))
return;
ScriptedAI::MoveInLineOfSight(who);
@@ -144,7 +144,7 @@ public:
if (me->GetEntry() == ENTRY_NIHIL)
{
Talk(SAY_NIHIL_INTERRUPT);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
IsNihil = false;
}
@@ -153,7 +153,7 @@ public:
if (entry_list[cid] == ENTRY_NIHIL)
{
EnterEvadeMode();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
IsNihil = true;
}else
AttackStart(caster);
@@ -186,7 +186,7 @@ public:
++NihilSpeech_Phase;
break;
case 4:
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//take off to location above
me->GetMotionMaster()->MovePoint(0, me->GetPositionX()+50.0f, me->GetPositionY(), me->GetPositionZ()+50.0f);
++NihilSpeech_Phase;
@@ -632,7 +632,7 @@ class npc_simon_bunny : public CreatureScript
_events.ScheduleEvent(EVENT_SIMON_PERIODIC_PLAYER_CHECK, 2000);
if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance))
- relic->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ relic->AddFlag(GO_FLAG_NOT_SELECTABLE);
}
// Called when despawning the bunny. Sets all the node GOs to their default states.
@@ -642,14 +642,14 @@ class npc_simon_bunny : public CreatureScript
for (uint32 clusterId = SIMON_BLUE; clusterId < SIMON_MAX_COLORS; clusterId++)
if (GameObject* cluster = me->FindNearestGameObject(clusterIds[clusterId], searchDistance))
- cluster->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cluster->AddFlag(GO_FLAG_NOT_SELECTABLE);
for (uint32 auraId = GO_AURA_BLUE; auraId <= GO_AURA_YELLOW; auraId++)
if (GameObject* auraGo = me->FindNearestGameObject(auraId, searchDistance))
auraGo->RemoveFromWorld();
if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance))
- relic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ relic->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
me->DespawnOrUnsummon(1000);
}
@@ -693,7 +693,7 @@ class npc_simon_bunny : public CreatureScript
{
for (uint32 clusterId = SIMON_BLUE; clusterId < SIMON_MAX_COLORS; clusterId++)
if (GameObject* cluster = me->FindNearestGameObject(clusterIds[clusterId], searchDistance))
- cluster->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cluster->RemoveFlag(GO_FLAG_NOT_SELECTABLE);
if (clustersOnly)
return;
@@ -747,7 +747,7 @@ class npc_simon_bunny : public CreatureScript
{
if (GameObject* cluster = me->FindNearestGameObject(clusterIds[clusterId], 2.0f*searchDistance))
{
- cluster->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ cluster->AddFlag(GO_FLAG_NOT_SELECTABLE);
// break since we don't need glowing auras for large clusters
if (large)
diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
index 99751a4ccbe..d186f1bf5b1 100644
--- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp
@@ -76,7 +76,7 @@ public:
{
Initialize();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
me->setFaction(FACTION_FRIENDLY);
Talk(SAY_SUMMON);
@@ -99,7 +99,7 @@ public:
if (HealthBelowPct(30))
{
me->setFaction(FACTION_FRIENDLY);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
me->RemoveAllAuras();
me->DeleteThreatList();
me->CombatStop(true);
@@ -684,7 +684,7 @@ public:
Initialize();
playerGUID.Clear();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UNIT_FLAG_PACIFIED);
}
void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
@@ -715,7 +715,7 @@ public:
me->GetMotionMaster()->MovePoint(0, exorcismPos[1]);
Talk(SAY_BARADA_2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ me->AddUnitFlag(UNIT_FLAG_PACIFIED);
}
}
@@ -895,7 +895,7 @@ public:
}
me->RemoveAura(SPELL_BARADAS_COMMAND);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED);
+ me->RemoveUnitFlag(UNIT_FLAG_PACIFIED);
Talk(SAY_BARADA_8);
me->GetMotionMaster()->MoveTargetedHome();
@@ -959,7 +959,7 @@ public:
{
me->Dismount();
me->SetFacingToObject(player, true);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP);
_playerGUID = player->GetGUID();
_events.ScheduleEvent(EVENT_TALK, Seconds(2));
}
@@ -967,9 +967,9 @@ public:
void Reset() override
{
me->RestoreFaction();
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_GOSSIP);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
void DamageTaken(Unit* /*attacker*/, uint32 &damage) override
@@ -983,8 +983,8 @@ public:
me->RemoveAllAuras();
me->DeleteThreatList();
me->CombatStop(true);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
Talk(SAY_DEFEATED);
_events.ScheduleEvent(EVENT_EVADE, Minutes(1));
@@ -1004,7 +1004,7 @@ public:
_events.ScheduleEvent(EVENT_ATTACK, Seconds(2));
break;
case EVENT_ATTACK:
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
me->setFaction(FACTION_HOSTILE);
if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
me->CombatStart(player);
diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp
index 36b934b13f6..35814364992 100644
--- a/src/server/scripts/Outland/zone_netherstorm.cpp
+++ b/src/server/scripts/Outland/zone_netherstorm.cpp
@@ -500,7 +500,7 @@ public:
if (quest->GetQuestId() == Q_ALMABTRIEB)
{
creature->setFaction(113);
- creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ creature->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
ENSURE_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
}
return true;
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
index b94f9768625..025b0ece9e4 100644
--- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp
@@ -167,7 +167,7 @@ public:
{
if (spell->Id == SPELL_SUMMON_INFERNAL)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE));
me->SetDisplayId(MODEL_INFERNAL);
}
}
@@ -543,7 +543,7 @@ public:
if (id)
{
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_EAT);
+ me->SetEmoteState(EMOTE_ONESHOT_EAT);
PoisonTimer = 15000;
}
}
@@ -885,7 +885,7 @@ public:
Initialize();
me->AddUnitState(UNIT_STATE_ROOT);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->SetTarget(ObjectGuid::Empty);
}
@@ -924,7 +924,7 @@ public:
case 6:
if (Player* AggroTarget = ObjectAccessor::GetPlayer(*me, AggroTargetGUID))
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
me->ClearUnitState(UNIT_STATE_ROOT);
float x, y, z;
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
index 17a4acf37ee..d854277f4df 100644
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ b/src/server/scripts/Pet/pet_dk.cpp
@@ -83,7 +83,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
return;
// Stop Fighting
- me->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE, true);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
// Sanctuary
me->CastSpell(me, SPELL_DK_SANCTUARY, true);
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 59587bbfd39..1defc975ab5 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1098,8 +1098,8 @@ class spell_gen_creature_permanent_feign_death : public SpellScriptLoader
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
- target->SetFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
- target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ target->AddDynamicFlag(UNIT_DYNFLAG_DEAD);
+ target->AddUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
if (target->GetTypeId() == TYPEID_UNIT)
target->ToCreature()->SetReactState(REACT_PASSIVE);
@@ -1108,8 +1108,8 @@ class spell_gen_creature_permanent_feign_death : public SpellScriptLoader
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
- target->RemoveFlag(OBJECT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
- target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+ target->RemoveDynamicFlag(UNIT_DYNFLAG_DEAD);
+ target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
}
void Register() override
@@ -3927,7 +3927,7 @@ class spell_gen_gm_freeze : public SpellScriptLoader
player->CombatStop();
if (player->IsNonMeleeSpellCast(true))
player->InterruptNonMeleeSpells(true);
- player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ player->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
// if player class = hunter || warlock remove pet if alive
if ((player->getClass() == CLASS_HUNTER) || (player->getClass() == CLASS_WARLOCK))
@@ -3950,7 +3950,7 @@ class spell_gen_gm_freeze : public SpellScriptLoader
{
// Reset player faction + allow combat + allow duels
player->setFactionForRace(player->getRace());
- player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ player->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
// save player
player->SaveToDB();
}
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index d468b820bca..9a4e0c141a0 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -443,7 +443,7 @@ class spell_hun_masters_call : public SpellScriptLoader
// Do a mini Spell::CheckCasterAuras on the pet, no other way of doing this
SpellCastResult result = SPELL_CAST_OK;
- uint32 const unitflag = pet->GetUInt32Value(UNIT_FIELD_FLAGS);
+ uint32 const unitflag = pet->m_unitData->Flags;
if (!pet->GetCharmerGUID().IsEmpty())
result = SPELL_FAILED_CHARMED;
else if (unitflag & UNIT_FLAG_STUNNED)
@@ -510,7 +510,7 @@ class spell_hun_misdirection : public SpellScriptLoader
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT || GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_INTERRUPT)
return;
-
+
if (!GetTarget()->HasAura(SPELL_HUNTER_MISDIRECTION_PROC))
GetTarget()->ResetRedirectThreat();
}
@@ -590,7 +590,7 @@ class spell_hun_multi_shot : public SpellScriptLoader
void HandleOnHit()
{
// We need to check hunter's spec because it doesn't generate focus on other specs than MM
- if (GetCaster()->GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID) == TALENT_SPEC_HUNTER_MARKSMAN)
+ if (GetCaster()->ToPlayer()->GetPrimarySpecialization() == TALENT_SPEC_HUNTER_MARKSMAN)
GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_MULTI_SHOT_FOCUS, true);
}
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index 988ab17c19e..1030cfd63b5 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -298,10 +298,10 @@ public:
if (Unit* pet = GetUnitOwner())
if (pet->IsPet())
- if (Unit* owner = pet->ToPet()->GetOwner())
+ if (Player* owner = pet->ToPet()->GetOwner())
{
- int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
- int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
+ int32 fire = owner->m_activePlayerData->ModDamageDonePos[SPELL_SCHOOL_FIRE] - owner->m_activePlayerData->ModDamageDoneNeg[SPELL_SCHOOL_FIRE];
+ int32 shadow = owner->m_activePlayerData->ModDamageDonePos[SPELL_SCHOOL_SHADOW] - owner->m_activePlayerData->ModDamageDoneNeg[SPELL_SCHOOL_SHADOW];
int32 maximum = (fire > shadow) ? fire : shadow;
if (maximum < 0)
maximum = 0;
@@ -325,11 +325,11 @@ public:
{
if (Unit* pet = GetUnitOwner())
if (pet->IsPet())
- if (Unit* owner = pet->ToPet()->GetOwner())
+ if (Player* owner = pet->ToPet()->GetOwner())
{
//the damage bonus used for pets is either fire or shadow damage, whatever is higher
- int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
- int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
+ int32 fire = owner->m_activePlayerData->ModDamageDonePos[SPELL_SCHOOL_FIRE] - owner->m_activePlayerData->ModDamageDoneNeg[SPELL_SCHOOL_FIRE];
+ int32 shadow = owner->m_activePlayerData->ModDamageDonePos[SPELL_SCHOOL_SHADOW] - owner->m_activePlayerData->ModDamageDoneNeg[SPELL_SCHOOL_SHADOW];
int32 maximum = (fire > shadow) ? fire : shadow;
float bonusDamage = 0.0f;
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index d2dc4153420..01d1c1f45e5 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -277,13 +277,13 @@ class spell_q11396_11399_force_shield_arcane_purple_x3 : public SpellScriptLoade
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
- target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ target->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
target->AddUnitState(UNIT_STATE_ROOT);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
- GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ GetTarget()->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
void Register() override
@@ -835,8 +835,8 @@ class spell_symbol_of_life_dummy : public SpellScriptLoader
if (target->HasAura(SPELL_PERMANENT_FEIGN_DEATH))
{
target->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH);
- target->SetUInt32Value(OBJECT_DYNAMIC_FLAGS, 0);
- target->SetUInt32Value(UNIT_FIELD_FLAGS_2, 0);
+ target->SetDynamicFlags(0);
+ target->SetUnitFlags2(UnitFlags2(0));
target->SetHealth(target->GetMaxHealth() / 2);
target->SetPower(POWER_MANA, target->GetMaxPower(POWER_MANA) * 0.75f);
}
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index ffee81c073b..0d57059e3b3 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -1271,7 +1271,7 @@ class spell_warr_victorious_state : public SpellScriptLoader
void HandleOnProc(AuraEffect const* /*aurEff*/, ProcEventInfo& procInfo)
{
- if (procInfo.GetActor()->GetTypeId() == TYPEID_PLAYER && procInfo.GetActor()->GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID) == TALENT_SPEC_WARRIOR_FURY)
+ if (procInfo.GetActor()->GetTypeId() == TYPEID_PLAYER && procInfo.GetActor()->ToPlayer()->GetPrimarySpecialization() == TALENT_SPEC_WARRIOR_FURY)
PreventDefaultAction();
procInfo.GetActor()->GetSpellHistory()->ResetCooldown(SPELL_WARRIOR_IMPENDING_VICTORY, true);
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index 43b96548a91..d6c18647828 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -97,7 +97,7 @@ struct emerald_dragonAI : public WorldBossAI
void Reset() override
{
WorldBossAI::Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetReactState(REACT_AGGRESSIVE);
DoCast(me, SPELL_MARK_OF_NATURE_AURA, true);
events.ScheduleEvent(EVENT_TAIL_SWEEP, 4000);
@@ -631,7 +631,7 @@ class boss_taerar : public CreatureScript
_shades += count;
DoCast(SPELL_SHADE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->SetReactState(REACT_PASSIVE);
++_stage;
@@ -668,7 +668,7 @@ class boss_taerar : public CreatureScript
{
_banished = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
+ me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE));
me->RemoveAurasDueToSpell(SPELL_SHADE);
me->SetReactState(REACT_AGGRESSIVE);
}
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 0a92c925c5f..a0649c046d2 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -250,7 +250,7 @@ public:
{
summon->SetVisible(false);
summon->SetReactState(REACT_PASSIVE);
- summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ summon->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC);
}
return false;
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 07fbb60ce36..5c2cc89eea7 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -286,7 +286,7 @@ public:
{
Initialize();
me->setFaction(FACTION_CHICKEN);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
}
void EnterCombat(Unit* /*who*/) override { }
@@ -294,7 +294,7 @@ public:
void UpdateAI(uint32 diff) override
{
// Reset flags after a certain time has passed so that the next player has to start the 'event' again
- if (me->HasFlag64(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
+ if (me->HasNpcFlag(UNIT_NPC_FLAG_QUESTGIVER))
{
if (ResetFlagTimer <= diff)
{
@@ -316,7 +316,7 @@ public:
case TEXT_EMOTE_CHICKEN:
if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE && rand32() % 30 == 1)
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
me->setFaction(FACTION_FRIENDLY);
Talk(player->GetTeam() == HORDE ? EMOTE_HELLO_H : EMOTE_HELLO_A);
}
@@ -324,7 +324,7 @@ public:
case TEXT_EMOTE_CHEER:
if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_COMPLETE)
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
me->setFaction(FACTION_FRIENDLY);
Talk(EMOTE_CLUCK_TEXT);
}
@@ -726,7 +726,7 @@ public:
void Reset() override
{
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void BeginEvent(Player* player)
@@ -751,7 +751,7 @@ public:
}
Event = true;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
}
void PatientDied(Position const* point)
@@ -861,13 +861,13 @@ public:
Initialize();
//no select
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//no regen health
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_IN_COMBAT);
//to make them lay with face down
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD);
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
uint32 mobId = me->GetEntry();
@@ -902,13 +902,13 @@ public:
ENSURE_AI(npc_doctor::npc_doctorAI, doctor->AI())->PatientSaved(me, player, Coord);
//make not selectable
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
//regen health
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ me->RemoveUnitFlag(UNIT_FLAG_IN_COMBAT);
//stand up
- me->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND);
+ me->SetStandState(UNIT_STAND_STATE_STAND);
Talk(SAY_DOC);
@@ -938,10 +938,10 @@ public:
if (me->IsAlive() && me->GetHealth() <= 6)
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveUnitFlag(UNIT_FLAG_IN_COMBAT);
+ me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->setDeathState(JUST_DIED);
- me->SetFlag(OBJECT_DYNAMIC_FLAGS, 32);
+ me->AddDynamicFlag(UNIT_DYNFLAG_DEAD);
if (!DoctorGUID.IsEmpty())
if (Creature* doctor = ObjectAccessor::GetCreature((*me), DoctorGUID))
@@ -992,7 +992,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff)
if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
{
//303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND)
- Patient->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
+ Patient->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
Patients.push_back(Patient->GetGUID());
ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->DoctorGUID = me->GetGUID();
@@ -1198,7 +1198,7 @@ public:
void Reset() override
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->AddUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
}
void EnterCombat(Unit* /*who*/) override
@@ -1753,7 +1753,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature) override
{
- if (player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN)) // not gaining XP
+ if (player->HasPlayerFlag(PLAYER_FLAGS_NO_XP_GAIN)) // not gaining XP
{
AddGossipItemFor(player, MENU_ID_XP_ON_OFF, OPTION_ID_XP_ON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
SendGossipMenuFor(player, NPC_TEXT_XP_ON_OFF, creature->GetGUID());
@@ -1773,10 +1773,10 @@ public:
switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: // XP ON selected
- player->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN); // turn on XP gain
+ player->RemovePlayerFlag(PLAYER_FLAGS_NO_XP_GAIN); // turn on XP gain
break;
case GOSSIP_ACTION_INFO_DEF + 2: // XP OFF selected
- player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN); // turn off XP gain
+ player->AddPlayerFlag(PLAYER_FLAGS_NO_XP_GAIN); // turn off XP gain
break;
}
CloseGossipMenuFor(player);
@@ -2314,7 +2314,7 @@ class npc_train_wrecker : public CreatureScript
break;
}
me->UpdateEntry(NPC_EXULTING_WIND_UP_TRAIN_WRECKER);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_DANCE);
+ me->SetEmoteState(EMOTE_ONESHOT_DANCE);
me->DespawnOrUnsummon(5 * IN_MILLISECONDS);
_nextAction = 0;
break;
@@ -2427,8 +2427,8 @@ public:
})
.Schedule(Seconds(1), [this](TaskContext context)
{
- if ((me->HasAura(SPELL_AURA_TIRED_S) || me->HasAura(SPELL_AURA_TIRED_G)) && me->HasFlag64(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_BANKER | UNIT_NPC_FLAG_MAILBOX | UNIT_NPC_FLAG_VENDOR))
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_BANKER | UNIT_NPC_FLAG_MAILBOX | UNIT_NPC_FLAG_VENDOR);
+ if ((me->HasAura(SPELL_AURA_TIRED_S) || me->HasAura(SPELL_AURA_TIRED_G)) && me->HasNpcFlag(NPCFlags(UNIT_NPC_FLAG_BANKER | UNIT_NPC_FLAG_MAILBOX | UNIT_NPC_FLAG_VENDOR)))
+ me->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_BANKER | UNIT_NPC_FLAG_MAILBOX | UNIT_NPC_FLAG_VENDOR));
context.Repeat();
});
}
@@ -2439,7 +2439,7 @@ public:
{
case GOSSIP_OPTION_BANK:
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_BANKER);
+ me->AddNpcFlag(UNIT_NPC_FLAG_BANKER);
uint32 _bankAura = IsArgentSquire() ? SPELL_AURA_BANK_S : SPELL_AURA_BANK_G;
if (!me->HasAura(_bankAura))
DoCastSelf(_bankAura);
@@ -2450,7 +2450,7 @@ public:
}
case GOSSIP_OPTION_SHOP:
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_VENDOR);
+ me->AddNpcFlag(UNIT_NPC_FLAG_VENDOR);
uint32 _shopAura = IsArgentSquire() ? SPELL_AURA_SHOP_S : SPELL_AURA_SHOP_G;
if (!me->HasAura(_shopAura))
DoCastSelf(_shopAura);
@@ -2461,7 +2461,7 @@ public:
}
case GOSSIP_OPTION_MAIL:
{
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_MAILBOX);
+ me->AddNpcFlag(UNIT_NPC_FLAG_MAILBOX);
player->GetSession()->SendShowMailBox(me->GetGUID());
uint32 _mailAura = IsArgentSquire() ? SPELL_AURA_POSTMAN_S : SPELL_AURA_POSTMAN_G;