diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index f340efa61cb..4b41627b8c3 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -584,7 +584,7 @@ public: me->RestoreFaction(); CombatAI::Reset(); - me->AddUnitFlag(UNIT_FLAG_UNK_15); + me->AddUnitFlag(UNIT_FLAG_SWIMMING); } void SpellHit(Unit* pCaster, SpellInfo const* pSpell) override @@ -676,7 +676,7 @@ public: return true; me->SetImmuneToPC(false); - me->RemoveUnitFlag(UNIT_FLAG_UNK_15); + me->RemoveUnitFlag(UNIT_FLAG_SWIMMING); player->CastSpell(me, SPELL_DUEL, false); player->CastSpell(player, SPELL_DUEL_FLAG, true); diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 4dc1b97a003..828fd3bad0c 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -282,10 +282,10 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader if (Unit* caster = GetCaster()) { // flags taken from sniffs - if (caster->HasUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6))) + if (caster->HasUnitFlag(UnitFlags(UNIT_FLAG_SWIMMING | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6))) { caster->ToCreature()->SetReactState(REACT_PASSIVE); - caster->AddUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_UNK_6)); + caster->AddUnitFlag(UnitFlags(UNIT_FLAG_SWIMMING | UNIT_FLAG_UNK_6)); caster->SetImmuneToAll(true, true); } } @@ -296,7 +296,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader if (Unit* caster = GetCaster()) { caster->ToCreature()->SetReactState(REACT_AGGRESSIVE); - caster->RemoveUnitFlag(UnitFlags(UNIT_FLAG_UNK_15 | UNIT_FLAG_UNK_6)); + caster->RemoveUnitFlag(UnitFlags(UNIT_FLAG_SWIMMING | UNIT_FLAG_UNK_6)); caster->SetImmuneToAll(false); } } |
