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-rw-r--r--src/server/scripts/Commands/CMakeLists.txt104
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp2
-rw-r--r--src/server/scripts/Commands/cs_group.cpp338
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp760
-rw-r--r--src/server/scripts/Commands/cs_mmaps.cpp16
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp64
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp92
-rw-r--r--src/server/scripts/Commands/cs_pet.cpp190
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp14
-rw-r--r--src/server/scripts/Commands/cs_rbac.cpp4
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp206
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp20
-rw-r--r--src/server/scripts/Commands/cs_send.cpp289
-rw-r--r--src/server/scripts/Commands/cs_server.cpp60
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp16
-rw-r--r--src/server/scripts/Commands/cs_ticket.cpp44
-rw-r--r--src/server/scripts/Commands/cs_titles.cpp18
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp20
18 files changed, 1154 insertions, 1103 deletions
diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt
index ce31fa1f4d3..c38789ed90a 100644
--- a/src/server/scripts/Commands/CMakeLists.txt
+++ b/src/server/scripts/Commands/CMakeLists.txt
@@ -8,109 +8,11 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+file(GLOB_RECURSE sources_Commands Commands/*.cpp Commands/*.h)
+
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
- Commands/cs_account.cpp
- Commands/cs_achievement.cpp
- Commands/cs_arena.cpp
- Commands/cs_ban.cpp
- Commands/cs_bf.cpp
- Commands/cs_cast.cpp
- Commands/cs_character.cpp
- Commands/cs_cheat.cpp
- Commands/cs_debug.cpp
- Commands/cs_deserter.cpp
- Commands/cs_disable.cpp
- Commands/cs_event.cpp
- Commands/cs_gm.cpp
- Commands/cs_go.cpp
- Commands/cs_gobject.cpp
- Commands/cs_guild.cpp
- Commands/cs_honor.cpp
- Commands/cs_instance.cpp
- Commands/cs_learn.cpp
- Commands/cs_lfg.cpp
- Commands/cs_list.cpp
- Commands/cs_lookup.cpp
- Commands/cs_message.cpp
- Commands/cs_misc.cpp
- Commands/cs_modify.cpp
- Commands/cs_npc.cpp
- Commands/cs_quest.cpp
- Commands/cs_rbac.cpp
- Commands/cs_reload.cpp
- Commands/cs_reset.cpp
- Commands/cs_tele.cpp
- Commands/cs_ticket.cpp
- Commands/cs_server.cpp
- Commands/cs_titles.cpp
- Commands/cs_wp.cpp
- Commands/cs_mmaps.cpp
-# Commands/cs_pdump.cpp
-# Commands/cs_channel.cpp
-# Commands/cs_pet.cpp
-# Commands/cs_aura.cpp
-# Commands/cs_unaura.cpp
-# Commands/cs_nameannounce.cpp
-# Commands/cs_gmnameannounce.cpp
-# Commands/cs_announce.cpp
-# Commands/cs_gmannounce.cpp
-# Commands/cs_notify.cpp
-# Commands/cs_gmnotify.cpp
-# Commands/cs_appear.cpp
-# Commands/cs_summon.cpp
-# Commands/cs_groupsummon.cpp
-# Commands/cs_commands.cpp
-# Commands/cs_demorph.cpp
-# Commands/cs_die.cpp
-# Commands/cs_revive.cpp
-# Commands/cs_dismount.cpp
-# Commands/cs_guid.cpp
-# Commands/cs_help.cpp
-# Commands/cs_itemmove.cpp
-# Commands/cs_cooldown.cpp
-# Commands/cs_unlearn.cpp
-# Commands/cs_distance.cpp
-# Commands/cs_recall.cpp
-# Commands/cs_save.cpp
-# Commands/cs_saveall.cpp
-# Commands/cs_kick.cpp
-# Commands/cs_start.cpp
-# Commands/cs_taxicheat.cpp
-# Commands/cs_linkgrave.cpp
-# Commands/cs_neargrave.cpp
-# Commands/cs_explorecheat.cpp
-# Commands/cs_hover.cpp
-# Commands/cs_levelup.cpp
-# Commands/cs_showarea.cpp
-# Commands/cs_hidearea.cpp
-# Commands/cs_additem.cpp
-# Commands/cs_additemset.cpp
-# Commands/cs_bank.cpp
-# Commands/cs_wchange.cpp
-# Commands/cs_maxskill.cpp
-# Commands/cs_setskill.cpp
-# Commands/cs_whispers.cpp
-# Commands/cs_pinfo.cpp
-# Commands/cs_respawn.cpp
-# Commands/cs_send.cpp
-# Commands/cs_mute.cpp
-# Commands/cs_unmute.cpp
-# Commands/cs_movegens.cpp
-# Commands/cs_cometome.cpp
-# Commands/cs_damage.cpp
-# Commands/cs_combatstop.cpp
-# Commands/cs_flusharenapoints.cpp
-# Commands/cs_repairitems.cpp
-# Commands/cs_waterwalk.cpp
-# Commands/cs_freeze.cpp
-# Commands/cs_unfreeze.cpp
-# Commands/cs_listfreeze.cpp
-# Commands/cs_possess.cpp
-# Commands/cs_unpossess.cpp
-# Commands/cs_bindsight.cpp
-# Commands/cs_unbindsight.cpp
-# Commands/cs_playall.cpp
+ ${sources_Commands}
)
message(" -> Prepared: Commands")
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 76635879aed..52971d6553f 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -91,7 +91,7 @@ public:
{ "areatriggers", RBAC_PERM_COMMAND_DEBUG_AREATRIGGERS, false, &HandleDebugAreaTriggersCommand, "", NULL },
{ "los", RBAC_PERM_COMMAND_DEBUG_LOS, false, &HandleDebugLoSCommand, "", NULL },
{ "moveflags", RBAC_PERM_COMMAND_DEBUG_MOVEFLAGS, false, &HandleDebugMoveflagsCommand, "", NULL },
- { "phase", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleDebugPhaseCommand, "", NULL },
+ { "phase", RBAC_PERM_COMMAND_DEBUG_PHASE, false, &HandleDebugPhaseCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
new file mode 100644
index 00000000000..784ff216c41
--- /dev/null
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -0,0 +1,338 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Chat.h"
+#include "Language.h"
+#include "LFG.h"
+#include "Player.h"
+#include "ObjectMgr.h"
+#include "GroupMgr.h"
+#include "ScriptMgr.h"
+
+class group_commandscript : public CommandScript
+{
+public:
+ group_commandscript() : CommandScript("group_commandscript") { }
+
+ ChatCommand* GetCommands() const OVERRIDE
+ {
+ static ChatCommand groupCommandTable[] =
+ {
+ { "leader", RBAC_PERM_COMMAND_GROUP_LEADER, false, &HandleGroupLeaderCommand, "", NULL },
+ { "disband", RBAC_PERM_COMMAND_GROUP_DISBAND, false, &HandleGroupDisbandCommand, "", NULL },
+ { "remove", RBAC_PERM_COMMAND_GROUP_REMOVE, false, &HandleGroupRemoveCommand, "", NULL },
+ { "join", RBAC_PERM_COMMAND_GROUP_JOIN, false, &HandleGroupJoinCommand, "", NULL },
+ { "list", RBAC_PERM_COMMAND_GROUP_LIST, false, &HandleGroupListCommand, "", NULL },
+ { "summon", RBAC_PERM_COMMAND_GROUP_SUMMON, false, &HandleGroupSummonCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "group", RBAC_PERM_COMMAND_GROUP, false, NULL, "", groupCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+ return commandTable;
+ }
+
+ // Summon group of player
+ static bool HandleGroupSummonCommand(ChatHandler* handler, char const* args)
+ {
+ Player* target;
+ if (!handler->extractPlayerTarget((char*)args, &target))
+ return false;
+
+ // check online security
+ if (handler->HasLowerSecurity(target, 0))
+ return false;
+
+ Group* group = target->GetGroup();
+
+ std::string nameLink = handler->GetNameLink(target);
+
+ if (!group)
+ {
+ handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ Player* gmPlayer = handler->GetSession()->GetPlayer();
+ Group* gmGroup = gmPlayer->GetGroup();
+ Map* gmMap = gmPlayer->GetMap();
+ bool toInstance = gmMap->Instanceable();
+
+ // we are in instance, and can summon only player in our group with us as lead
+ if (toInstance && (
+ !gmGroup || group->GetLeaderGUID() != gmPlayer->GetGUID() ||
+ gmGroup->GetLeaderGUID() != gmPlayer->GetGUID()))
+ // the last check is a bit excessive, but let it be, just in case
+ {
+ handler->SendSysMessage(LANG_CANNOT_SUMMON_TO_INST);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
+ {
+ Player* player = itr->GetSource();
+
+ if (!player || player == gmPlayer || !player->GetSession())
+ continue;
+
+ // check online security
+ if (handler->HasLowerSecurity(player, 0))
+ return false;
+
+ std::string plNameLink = handler->GetNameLink(player);
+
+ if (player->IsBeingTeleported())
+ {
+ handler->PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (toInstance)
+ {
+ Map* playerMap = player->GetMap();
+
+ if (playerMap->Instanceable() && playerMap->GetInstanceId() != gmMap->GetInstanceId())
+ {
+ // cannot summon from instance to instance
+ handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+
+ handler->PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(), "");
+ if (handler->needReportToTarget(player))
+ ChatHandler(player->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->GetNameLink().c_str());
+
+ // stop flight if need
+ if (player->IsInFlight())
+ {
+ player->GetMotionMaster()->MovementExpired();
+ player->CleanupAfterTaxiFlight();
+ }
+ // save only in non-flight case
+ else
+ player->SaveRecallPosition();
+
+ // before GM
+ float x, y, z;
+ gmPlayer->GetClosePoint(x, y, z, player->GetObjectSize());
+ player->TeleportTo(gmPlayer->GetMapId(), x, y, z, player->GetOrientation());
+ }
+
+ return true;
+ }
+
+ static bool HandleGroupLeaderCommand(ChatHandler* handler, char const* args)
+ {
+ Player* player = NULL;
+ Group* group = NULL;
+ uint64 guid = 0;
+ char* nameStr = strtok((char*)args, " ");
+
+ if (!handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid))
+ return false;
+
+ if (!group)
+ {
+ handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, player->GetName().c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (group->GetLeaderGUID() != guid)
+ {
+ group->ChangeLeader(guid);
+ group->SendUpdate();
+ }
+
+ return true;
+ }
+
+ static bool HandleGroupDisbandCommand(ChatHandler* handler, char const* args)
+ {
+ Player* player = NULL;
+ Group* group = NULL;
+ uint64 guid = 0;
+ char* nameStr = strtok((char*)args, " ");
+
+ if (!handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid))
+ return false;
+
+ if (!group)
+ {
+ handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, player->GetName().c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ group->Disband();
+ return true;
+ }
+
+ static bool HandleGroupRemoveCommand(ChatHandler* handler, char const* args)
+ {
+ Player* player = NULL;
+ Group* group = NULL;
+ uint64 guid = 0;
+ char* nameStr = strtok((char*)args, " ");
+
+ if (!handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid))
+ return false;
+
+ if (!group)
+ {
+ handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, player->GetName().c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ group->RemoveMember(guid);
+ return true;
+ }
+
+ static bool HandleGroupJoinCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ Player* playerSource = NULL;
+ Player* playerTarget = NULL;
+ Group* groupSource = NULL;
+ Group* groupTarget = NULL;
+ uint64 guidSource = 0;
+ uint64 guidTarget = 0;
+ char* nameplgrStr = strtok((char*)args, " ");
+ char* nameplStr = strtok(NULL, " ");
+
+ if (!handler->GetPlayerGroupAndGUIDByName(nameplgrStr, playerSource, groupSource, guidSource, true))
+ return false;
+
+ if (!groupSource)
+ {
+ handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName().c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!handler->GetPlayerGroupAndGUIDByName(nameplStr, playerTarget, groupTarget, guidTarget, true))
+ return false;
+
+ if (groupTarget || playerTarget->GetGroup() == groupSource)
+ {
+ handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName().c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!groupSource->IsFull())
+ {
+ handler->PSendSysMessage(LANG_GROUP_FULL);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ groupSource->AddMember(playerTarget);
+ groupSource->BroadcastGroupUpdate();
+ handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName().c_str(), playerSource->GetName().c_str());
+ return true;
+ }
+
+ static bool HandleGroupListCommand(ChatHandler* handler, char const* args)
+ {
+ Player* playerTarget;
+ uint64 guidTarget;
+ std::string nameTarget;
+
+ uint32 parseGUID = MAKE_NEW_GUID(atol((char*)args), 0, HIGHGUID_PLAYER);
+
+ if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget))
+ {
+ playerTarget = sObjectMgr->GetPlayerByLowGUID(parseGUID);
+ guidTarget = parseGUID;
+ }
+ else if (!handler->extractPlayerTarget((char*)args, &playerTarget, &guidTarget, &nameTarget))
+ return false;
+
+ Group* groupTarget = NULL;
+ if (playerTarget)
+ groupTarget = playerTarget->GetGroup();
+
+ if (!groupTarget)
+ {
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
+ stmt->setUInt32(0, guidTarget);
+ PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt);
+ if (resultGroup)
+ groupTarget = sGroupMgr->GetGroupByDbStoreId((*resultGroup)[0].GetUInt32());
+ }
+
+ if (!groupTarget)
+ {
+ handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, nameTarget.c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ handler->PSendSysMessage(LANG_GROUP_TYPE, (groupTarget->isRaidGroup() ? "raid" : "party"));
+ Group::MemberSlotList const& members = groupTarget->GetMemberSlots();
+ for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
+ {
+ Group::MemberSlot const& slot = *itr;
+
+ std::string flags;
+ if (slot.flags & MEMBER_FLAG_ASSISTANT)
+ flags = "Assistant";
+
+ if (slot.flags & MEMBER_FLAG_MAINTANK)
+ {
+ if (!flags.empty())
+ flags.append(", ");
+ flags.append("MainTank");
+ }
+
+ if (slot.flags & MEMBER_FLAG_MAINASSIST)
+ {
+ if (!flags.empty())
+ flags.append(", ");
+ flags.append("MainAssist");
+ }
+
+ if (flags.empty())
+ flags = "None";
+
+ Player* p = ObjectAccessor::FindPlayer((*itr).guid);
+ const char* onlineState = (p && p->IsInWorld()) ? "online" : "offline";
+
+ handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
+ GUID_LOPART(slot.guid), flags.c_str(), lfg::GetRolesString(slot.roles).c_str());
+ }
+
+ return true;
+ }
+};
+
+void AddSC_group_commandscript()
+{
+ new group_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 486816d4de8..f05bb58b5b0 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -44,84 +44,56 @@ public:
ChatCommand* GetCommands() const OVERRIDE
{
- static ChatCommand groupCommandTable[] =
- {
- { "leader", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupLeaderCommand, "", NULL },
- { "disband", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupDisbandCommand, "", NULL },
- { "remove", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupRemoveCommand, "", NULL },
- { "join", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupJoinCommand, "", NULL },
- { "list", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGroupListCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
- static ChatCommand petCommandTable[] =
- {
- { "create", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleCreatePetCommand, "", NULL },
- { "learn", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandlePetLearnCommand, "", NULL },
- { "unlearn", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandlePetUnlearnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
- static ChatCommand sendCommandTable[] =
- {
- { "items", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleSendItemsCommand, "", NULL },
- { "mail", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleSendMailCommand, "", NULL },
- { "message", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleSendMessageCommand, "", NULL },
- { "money", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleSendMoneyCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
- };
static ChatCommand commandTable[] =
{
- { "dev", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleDevCommand, "", NULL },
- { "gps", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGPSCommand, "", NULL },
- { "aura", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleAuraCommand, "", NULL },
- { "unaura", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleUnAuraCommand, "", NULL },
- { "appear", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleAppearCommand, "", NULL },
- { "summon", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleSummonCommand, "", NULL },
- { "groupsummon", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleGroupSummonCommand, "", NULL },
- { "commands", RBAC_PERM_PLAYER_COMMANDS, true, &HandleCommandsCommand, "", NULL },
- { "die", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleDieCommand, "", NULL },
- { "revive", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReviveCommand, "", NULL },
- { "dismount", RBAC_PERM_PLAYER_COMMANDS, false, &HandleDismountCommand, "", NULL },
- { "guid", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGUIDCommand, "", NULL },
- { "help", RBAC_PERM_PLAYER_COMMANDS, true, &HandleHelpCommand, "", NULL },
- { "itemmove", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleItemMoveCommand, "", NULL },
- { "cooldown", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleCooldownCommand, "", NULL },
- { "distance", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleGetDistanceCommand, "", NULL },
- { "recall", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleRecallCommand, "", NULL },
- { "save", RBAC_PERM_PLAYER_COMMANDS, false, &HandleSaveCommand, "", NULL },
- { "saveall", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleSaveAllCommand, "", NULL },
- { "kick", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleKickPlayerCommand, "", NULL },
- { "unstuck", RBAC_PERM_PLAYER_COMMANDS, true, &HandleUnstuckCommand, "", NULL },
- { "linkgrave", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleLinkGraveCommand, "", NULL },
- { "neargrave", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNearGraveCommand, "", NULL },
- { "showarea", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleShowAreaCommand, "", NULL },
- { "hidearea", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleHideAreaCommand, "", NULL },
- { "additem", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleAddItemCommand, "", NULL },
- { "additemset", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleAddItemSetCommand, "", NULL },
- { "bank", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleBankCommand, "", NULL },
- { "wchange", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleChangeWeather, "", NULL },
- { "maxskill", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMaxSkillCommand, "", NULL },
- { "setskill", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleSetSkillCommand, "", NULL },
- { "pinfo", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandlePInfoCommand, "", NULL },
- { "respawn", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleRespawnCommand, "", NULL },
- { "send", RBAC_PERM_MODERATOR_COMMANDS, true, NULL, "", sendCommandTable },
- { "pet", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", petCommandTable },
- { "mute", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleMuteCommand, "", NULL },
- { "unmute", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleUnmuteCommand, "", NULL },
- { "movegens", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMovegensCommand, "", NULL },
- { "cometome", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleComeToMeCommand, "", NULL },
- { "damage", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleDamageCommand, "", NULL },
- { "combatstop", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleCombatStopCommand, "", NULL },
- { "repairitems", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleRepairitemsCommand, "", NULL },
- { "freeze", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleFreezeCommand, "", NULL },
- { "unfreeze", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleUnFreezeCommand, "", NULL },
- { "listfreeze", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleListFreezeCommand, "", NULL },
- { "group", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, NULL, "", groupCommandTable },
- { "possess", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandlePossessCommand, "", NULL },
- { "unpossess", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandleUnPossessCommand, "", NULL },
- { "bindsight", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandleBindSightCommand, "", NULL },
- { "unbindsight", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, HandleUnbindSightCommand, "", NULL },
- { "playall", RBAC_PERM_GAMEMASTER_COMMANDS, false, HandlePlayAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "additem", RBAC_PERM_COMMAND_ADDITEM, false, &HandleAddItemCommand, "", NULL },
+ { "additemset", RBAC_PERM_COMMAND_ADDITEMSET, false, &HandleAddItemSetCommand, "", NULL },
+ { "appear", RBAC_PERM_COMMAND_APPEAR, false, &HandleAppearCommand, "", NULL },
+ { "aura", RBAC_PERM_COMMAND_AURA, false, &HandleAuraCommand, "", NULL },
+ { "bank", RBAC_PERM_COMMAND_BANK, false, &HandleBankCommand, "", NULL },
+ { "bindsight", RBAC_PERM_COMMAND_BINDSIGHT, false, &HandleBindSightCommand, "", NULL },
+ { "combatstop", RBAC_PERM_COMMAND_COMBATSTOP, true, &HandleCombatStopCommand, "", NULL },
+ { "cometome", RBAC_PERM_COMMAND_COMETOME, false, &HandleComeToMeCommand, "", NULL },
+ { "commands", RBAC_PERM_COMMAND_COMMANDS, true, &HandleCommandsCommand, "", NULL },
+ { "cooldown", RBAC_PERM_COMMAND_COOLDOWN, false, &HandleCooldownCommand, "", NULL },
+ { "damage", RBAC_PERM_COMMAND_DAMAGE, false, &HandleDamageCommand, "", NULL },
+ { "dev", RBAC_PERM_COMMAND_DEV, false, &HandleDevCommand, "", NULL },
+ { "die", RBAC_PERM_COMMAND_DIE, false, &HandleDieCommand, "", NULL },
+ { "dismount", RBAC_PERM_COMMAND_DISMOUNT, false, &HandleDismountCommand, "", NULL },
+ { "distance", RBAC_PERM_COMMAND_DISTANCE, false, &HandleGetDistanceCommand, "", NULL },
+ { "freeze", RBAC_PERM_COMMAND_FREEZE, false, &HandleFreezeCommand, "", NULL },
+ { "gps", RBAC_PERM_COMMAND_GPS, false, &HandleGPSCommand, "", NULL },
+ { "guid", RBAC_PERM_COMMAND_GUID, false, &HandleGUIDCommand, "", NULL },
+ { "help", RBAC_PERM_COMMAND_HELP, true, &HandleHelpCommand, "", NULL },
+ { "hidearea", RBAC_PERM_COMMAND_HIDEAREA, false, &HandleHideAreaCommand, "", NULL },
+ { "itemmove", RBAC_PERM_COMMAND_ITEMMOVE, false, &HandleItemMoveCommand, "", NULL },
+ { "kick", RBAC_PERM_COMMAND_KICK, true, &HandleKickPlayerCommand, "", NULL },
+ { "linkgrave", RBAC_PERM_COMMAND_LINKGRAVE, false, &HandleLinkGraveCommand, "", NULL },
+ { "listfreeze", RBAC_PERM_COMMAND_LISTFREEZE, false, &HandleListFreezeCommand, "", NULL },
+ { "maxskill", RBAC_PERM_COMMAND_MAXSKILL, false, &HandleMaxSkillCommand, "", NULL },
+ { "movegens", RBAC_PERM_COMMAND_MOVEGENS, false, &HandleMovegensCommand, "", NULL },
+ { "mute", RBAC_PERM_COMMAND_MUTE, true, &HandleMuteCommand, "", NULL },
+ { "neargrave", RBAC_PERM_COMMAND_NEARGRAVE, false, &HandleNearGraveCommand, "", NULL },
+ { "pinfo", RBAC_PERM_COMMAND_PINFO, true, &HandlePInfoCommand, "", NULL },
+ { "playall", RBAC_PERM_COMMAND_PLAYALL, false, &HandlePlayAllCommand, "", NULL },
+ { "possess", RBAC_PERM_COMMAND_POSSESS, false, &HandlePossessCommand, "", NULL },
+ { "recall", RBAC_PERM_COMMAND_RECALL, false, &HandleRecallCommand, "", NULL },
+ { "repairitems", RBAC_PERM_COMMAND_REPAIRITEMS, true, &HandleRepairitemsCommand, "", NULL },
+ { "respawn", RBAC_PERM_COMMAND_RESPAWN, false, &HandleRespawnCommand, "", NULL },
+ { "revive", RBAC_PERM_COMMAND_REVIVE, true, &HandleReviveCommand, "", NULL },
+ { "saveall", RBAC_PERM_COMMAND_SAVEALL, true, &HandleSaveAllCommand, "", NULL },
+ { "save", RBAC_PERM_COMMAND_SAVE, false, &HandleSaveCommand, "", NULL },
+ { "setskill", RBAC_PERM_COMMAND_SETSKILL, false, &HandleSetSkillCommand, "", NULL },
+ { "showarea", RBAC_PERM_COMMAND_SHOWAREA, false, &HandleShowAreaCommand, "", NULL },
+ { "summon", RBAC_PERM_COMMAND_SUMMON, false, &HandleSummonCommand, "", NULL },
+ { "unaura", RBAC_PERM_COMMAND_UNAURA, false, &HandleUnAuraCommand, "", NULL },
+ { "unbindsight", RBAC_PERM_COMMAND_UNBINDSIGHT, false, HandleUnbindSightCommand, "", NULL },
+ { "unfreeze", RBAC_PERM_COMMAND_UNFREEZE, false, &HandleUnFreezeCommand, "", NULL },
+ { "unmute", RBAC_PERM_COMMAND_UNMUTE, true, &HandleUnmuteCommand, "", NULL },
+ { "unpossess", RBAC_PERM_COMMAND_UNPOSSESS, false, &HandleUnPossessCommand, "", NULL },
+ { "unstuck", RBAC_PERM_COMMAND_UNSTUCK, true, &HandleUnstuckCommand, "", NULL },
+ { "wchange", RBAC_PERM_COMMAND_WCHANGE, false, &HandleChangeWeather, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
@@ -545,97 +517,6 @@ public:
return true;
}
- // Summon group of player
- static bool HandleGroupSummonCommand(ChatHandler* handler, char const* args)
- {
- Player* target;
- if (!handler->extractPlayerTarget((char*)args, &target))
- return false;
-
- // check online security
- if (handler->HasLowerSecurity(target, 0))
- return false;
-
- Group* group = target->GetGroup();
-
- std::string nameLink = handler->GetNameLink(target);
-
- if (!group)
- {
- handler->PSendSysMessage(LANG_NOT_IN_GROUP, nameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- Map* gmMap = handler->GetSession()->GetPlayer()->GetMap();
- bool toInstance = gmMap->Instanceable();
-
- // we are in instance, and can summon only player in our group with us as lead
- if (toInstance && (
- !handler->GetSession()->GetPlayer()->GetGroup() || (group->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID()) ||
- (handler->GetSession()->GetPlayer()->GetGroup()->GetLeaderGUID() != handler->GetSession()->GetPlayer()->GetGUID())))
- // the last check is a bit excessive, but let it be, just in case
- {
- handler->SendSysMessage(LANG_CANNOT_SUMMON_TO_INST);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
- {
- Player* player = itr->GetSource();
-
- if (!player || player == handler->GetSession()->GetPlayer() || !player->GetSession())
- continue;
-
- // check online security
- if (handler->HasLowerSecurity(player, 0))
- return false;
-
- std::string plNameLink = handler->GetNameLink(player);
-
- if (player->IsBeingTeleported() == true)
- {
- handler->PSendSysMessage(LANG_IS_TELEPORTED, plNameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (toInstance)
- {
- Map* playerMap = player->GetMap();
-
- if (playerMap->Instanceable() && playerMap->GetInstanceId() != gmMap->GetInstanceId())
- {
- // cannot summon from instance to instance
- handler->PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST, plNameLink.c_str());
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
-
- handler->PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(), "");
- if (handler->needReportToTarget(player))
- ChatHandler(player->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->GetNameLink().c_str());
-
- // stop flight if need
- if (player->IsInFlight())
- {
- player->GetMotionMaster()->MovementExpired();
- player->CleanupAfterTaxiFlight();
- }
- // save only in non-flight case
- else
- player->SaveRecallPosition();
-
- // before GM
- float x, y, z;
- handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, player->GetObjectSize());
- player->TeleportTo(handler->GetSession()->GetPlayer()->GetMapId(), x, y, z, player->GetOrientation());
- }
-
- return true;
- }
static bool HandleCommandsCommand(ChatHandler* handler, char const* /*args*/)
{
@@ -2351,380 +2232,6 @@ public:
return true;
}
- // Send mail by command
- static bool HandleSendMailCommand(ChatHandler* handler, char const* args)
- {
- // format: name "subject text" "mail text"
- Player* target;
- uint64 targetGuid;
- std::string targetName;
- if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
- return false;
-
- char* tail1 = strtok(NULL, "");
- if (!tail1)
- return false;
-
- char const* msgSubject = handler->extractQuotedArg(tail1);
- if (!msgSubject)
- return false;
-
- char* tail2 = strtok(NULL, "");
- if (!tail2)
- return false;
-
- char const* msgText = handler->extractQuotedArg(tail2);
- if (!msgText)
- return false;
-
- // msgSubject, msgText isn't NUL after prev. check
- std::string subject = msgSubject;
- std::string text = msgText;
-
- // from console show not existed sender
- MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
-
- /// @todo Fix poor design
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
- MailDraft(subject, text)
- .SendMailTo(trans, MailReceiver(target, GUID_LOPART(targetGuid)), sender);
-
- CharacterDatabase.CommitTransaction(trans);
-
- std::string nameLink = handler->playerLink(targetName);
- handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
- return true;
- }
- // Send items by mail
- static bool HandleSendItemsCommand(ChatHandler* handler, char const* args)
- {
- // format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
- Player* receiver;
- uint64 receiverGuid;
- std::string receiverName;
- if (!handler->extractPlayerTarget((char*)args, &receiver, &receiverGuid, &receiverName))
- return false;
-
- char* tail1 = strtok(NULL, "");
- if (!tail1)
- return false;
-
- char const* msgSubject = handler->extractQuotedArg(tail1);
- if (!msgSubject)
- return false;
-
- char* tail2 = strtok(NULL, "");
- if (!tail2)
- return false;
-
- char const* msgText = handler->extractQuotedArg(tail2);
- if (!msgText)
- return false;
-
- // msgSubject, msgText isn't NUL after prev. check
- std::string subject = msgSubject;
- std::string text = msgText;
-
- // extract items
- typedef std::pair<uint32, uint32> ItemPair;
- typedef std::list< ItemPair > ItemPairs;
- ItemPairs items;
-
- // get all tail string
- char* tail = strtok(NULL, "");
-
- // get from tail next item str
- while (char* itemStr = strtok(tail, " "))
- {
- // and get new tail
- tail = strtok(NULL, "");
-
- // parse item str
- char const* itemIdStr = strtok(itemStr, ":");
- char const* itemCountStr = strtok(NULL, " ");
-
- uint32 itemId = atoi(itemIdStr);
- if (!itemId)
- return false;
-
- ItemTemplate const* item_proto = sObjectMgr->GetItemTemplate(itemId);
- if (!item_proto)
- {
- handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint32 itemCount = itemCountStr ? atoi(itemCountStr) : 1;
- if (itemCount < 1 || (item_proto->MaxCount > 0 && itemCount > uint32(item_proto->MaxCount)))
- {
- handler->PSendSysMessage(LANG_COMMAND_INVALID_ITEM_COUNT, itemCount, itemId);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- while (itemCount > item_proto->GetMaxStackSize())
- {
- items.push_back(ItemPair(itemId, item_proto->GetMaxStackSize()));
- itemCount -= item_proto->GetMaxStackSize();
- }
-
- items.push_back(ItemPair(itemId, itemCount));
-
- if (items.size() > MAX_MAIL_ITEMS)
- {
- handler->PSendSysMessage(LANG_COMMAND_MAIL_ITEMS_LIMIT, MAX_MAIL_ITEMS);
- handler->SetSentErrorMessage(true);
- return false;
- }
- }
-
- // from console show not existed sender
- MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
-
- // fill mail
- MailDraft draft(subject, text);
-
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
-
- for (ItemPairs::const_iterator itr = items.begin(); itr != items.end(); ++itr)
- {
- if (Item* item = Item::CreateItem(itr->first, itr->second, handler->GetSession() ? handler->GetSession()->GetPlayer() : 0))
- {
- item->SaveToDB(trans); // save for prevent lost at next mail load, if send fail then item will deleted
- draft.AddItem(item);
- }
- }
-
- draft.SendMailTo(trans, MailReceiver(receiver, GUID_LOPART(receiverGuid)), sender);
- CharacterDatabase.CommitTransaction(trans);
-
- std::string nameLink = handler->playerLink(receiverName);
- handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
- return true;
- }
- /// Send money by mail
- static bool HandleSendMoneyCommand(ChatHandler* handler, char const* args)
- {
- /// format: name "subject text" "mail text" money
-
- Player* receiver;
- uint64 receiverGuid;
- std::string receiverName;
- if (!handler->extractPlayerTarget((char*)args, &receiver, &receiverGuid, &receiverName))
- return false;
-
- char* tail1 = strtok(NULL, "");
- if (!tail1)
- return false;
-
- char* msgSubject = handler->extractQuotedArg(tail1);
- if (!msgSubject)
- return false;
-
- char* tail2 = strtok(NULL, "");
- if (!tail2)
- return false;
-
- char* msgText = handler->extractQuotedArg(tail2);
- if (!msgText)
- return false;
-
- char* moneyStr = strtok(NULL, "");
- int32 money = moneyStr ? atoi(moneyStr) : 0;
- if (money <= 0)
- return false;
-
- // msgSubject, msgText isn't NUL after prev. check
- std::string subject = msgSubject;
- std::string text = msgText;
-
- // from console show not existed sender
- MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
-
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
-
- MailDraft(subject, text)
- .AddMoney(money)
- .SendMailTo(trans, MailReceiver(receiver, GUID_LOPART(receiverGuid)), sender);
-
- CharacterDatabase.CommitTransaction(trans);
-
- std::string nameLink = handler->playerLink(receiverName);
- handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
- return true;
- }
- /// Send a message to a player in game
- static bool HandleSendMessageCommand(ChatHandler* handler, char const* args)
- {
- /// - Find the player
- Player* player;
- if (!handler->extractPlayerTarget((char*)args, &player))
- return false;
-
- char* msgStr = strtok(NULL, "");
- if (!msgStr)
- return false;
-
- ///- Check that he is not logging out.
- if (player->GetSession()->isLogingOut())
- {
- handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- /// - Send the message
- // Use SendAreaTriggerMessage for fastest delivery.
- player->GetSession()->SendAreaTriggerMessage("%s", msgStr);
- player->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
-
- // Confirmation message
- std::string nameLink = handler->GetNameLink(player);
- handler->PSendSysMessage(LANG_SENDMESSAGE, nameLink.c_str(), msgStr);
-
- return true;
- }
-
- static bool HandleCreatePetCommand(ChatHandler* handler, char const* /*args*/)
- {
- Player* player = handler->GetSession()->GetPlayer();
- Creature* creatureTarget = handler->getSelectedCreature();
-
- if (!creatureTarget || creatureTarget->IsPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
- {
- handler->PSendSysMessage(LANG_SELECT_CREATURE);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- CreatureTemplate const* creatrueTemplate = sObjectMgr->GetCreatureTemplate(creatureTarget->GetEntry());
- // Creatures with family 0 crashes the server
- if (!creatrueTemplate->family)
- {
- handler->PSendSysMessage("This creature cannot be tamed. (family id: 0).");
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- if (player->GetPetGUID())
- {
- handler->PSendSysMessage("You already have a pet");
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // Everything looks OK, create new pet
- Pet* pet = new Pet(player, HUNTER_PET);
- if (!pet->CreateBaseAtCreature(creatureTarget))
- {
- delete pet;
- handler->PSendSysMessage("Error 1");
- return false;
- }
-
- creatureTarget->setDeathState(JUST_DIED);
- creatureTarget->RemoveCorpse();
- creatureTarget->SetHealth(0); // just for nice GM-mode view
-
- pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID());
- pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction());
-
- if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
- {
- TC_LOG_ERROR(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
- handler->PSendSysMessage("Error 2");
- delete pet;
- return false;
- }
-
- // prepare visual effect for levelup
- pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel()-1);
-
- pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
- // this enables pet details window (Shift+P)
- pet->InitPetCreateSpells();
- pet->SetFullHealth();
-
- pet->GetMap()->AddToMap(pet->ToCreature());
-
- // visual effect for levelup
- pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel());
-
- player->SetMinion(pet, true);
- pet->SavePetToDB(PET_SAVE_AS_CURRENT);
- player->PetSpellInitialize();
-
- return true;
- }
-
- static bool HandlePetLearnCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- Player* player = handler->GetSession()->GetPlayer();
- Pet* pet = player->GetPet();
-
- if (!pet)
- {
- handler->PSendSysMessage("You have no pet");
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint32 spellId = handler->extractSpellIdFromLink((char*)args);
-
- if (!spellId || !sSpellMgr->GetSpellInfo(spellId))
- return false;
-
- // Check if pet already has it
- if (pet->HasSpell(spellId))
- {
- handler->PSendSysMessage("Pet already has spell: %u", spellId);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- // Check if spell is valid
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
- if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
- {
- handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId);
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- pet->learnSpell(spellId);
-
- handler->PSendSysMessage("Pet has learned spell %u", spellId);
- return true;
- }
-
- static bool HandlePetUnlearnCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- Player* player = handler->GetSession()->GetPlayer();
- Pet* pet = player->GetPet();
- if (!pet)
- {
- handler->PSendSysMessage("You have no pet");
- handler->SetSentErrorMessage(true);
- return false;
- }
-
- uint32 spellId = handler->extractSpellIdFromLink((char*)args);
-
- if (pet->HasSpell(spellId))
- pet->removeSpell(spellId, false);
- else
- handler->PSendSysMessage("Pet doesn't have that spell");
-
- return true;
- }
-
static bool HandleFreezeCommand(ChatHandler* handler, char const* args)
{
std::string name;
@@ -2887,177 +2394,6 @@ public:
return true;
}
- static bool HandleGroupLeaderCommand(ChatHandler* handler, char const* args)
- {
- Player* player = NULL;
- Group* group = NULL;
- uint64 guid = 0;
- char* nameStr = strtok((char*)args, " ");
-
- if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid))
- if (group && group->GetLeaderGUID() != guid)
- {
- group->ChangeLeader(guid);
- group->SendUpdate();
- }
-
- return true;
- }
-
- static bool HandleGroupDisbandCommand(ChatHandler* handler, char const* args)
- {
- Player* player = NULL;
- Group* group = NULL;
- uint64 guid = 0;
- char* nameStr = strtok((char*)args, " ");
-
- if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid))
- if (group)
- group->Disband();
-
- return true;
- }
-
- static bool HandleGroupRemoveCommand(ChatHandler* handler, char const* args)
- {
- Player* player = NULL;
- Group* group = NULL;
- uint64 guid = 0;
- char* nameStr = strtok((char*)args, " ");
-
- if (handler->GetPlayerGroupAndGUIDByName(nameStr, player, group, guid, true))
- if (group)
- group->RemoveMember(guid);
-
- return true;
- }
-
- static bool HandleGroupJoinCommand(ChatHandler* handler, char const* args)
- {
- if (!*args)
- return false;
-
- Player* playerSource = NULL;
- Player* playerTarget = NULL;
- Group* groupSource = NULL;
- Group* groupTarget = NULL;
- uint64 guidSource = 0;
- uint64 guidTarget = 0;
- char* nameplgrStr = strtok((char*)args, " ");
- char* nameplStr = strtok(NULL, " ");
-
- if (handler->GetPlayerGroupAndGUIDByName(nameplgrStr, playerSource, groupSource, guidSource, true))
- {
- if (groupSource)
- {
- if (handler->GetPlayerGroupAndGUIDByName(nameplStr, playerTarget, groupTarget, guidTarget, true))
- {
- if (!groupTarget && playerTarget->GetGroup() != groupSource)
- {
- if (!groupSource->IsFull())
- {
- groupSource->AddMember(playerTarget);
- groupSource->BroadcastGroupUpdate();
- handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName().c_str(), playerSource->GetName().c_str());
- return true;
- }
- else
- {
- // group is full
- handler->PSendSysMessage(LANG_GROUP_FULL);
- return true;
- }
- }
- else
- {
- // group is full or target player already in a group
- handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName().c_str());
- return true;
- }
- }
- }
- else
- {
- // specified source player is not in a group
- handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName().c_str());
- return true;
- }
- }
-
- return true;
- }
-
- static bool HandleGroupListCommand(ChatHandler* handler, char const* args)
- {
- Player* playerTarget;
- uint64 guidTarget;
- std::string nameTarget;
-
- uint32 parseGUID = MAKE_NEW_GUID(atol((char*)args), 0, HIGHGUID_PLAYER);
-
- if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget))
- {
- playerTarget = sObjectMgr->GetPlayerByLowGUID(parseGUID);
- guidTarget = parseGUID;
- }
- else if (!handler->extractPlayerTarget((char*)args, &playerTarget, &guidTarget, &nameTarget))
- return false;
-
- Group* groupTarget = NULL;
- if (playerTarget)
- groupTarget = playerTarget->GetGroup();
-
- if (!groupTarget)
- {
- PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GROUP_MEMBER);
- stmt->setUInt32(0, guidTarget);
- PreparedQueryResult resultGroup = CharacterDatabase.Query(stmt);
- if (resultGroup)
- groupTarget = sGroupMgr->GetGroupByDbStoreId((*resultGroup)[0].GetUInt32());
- }
-
- if (groupTarget)
- {
- handler->PSendSysMessage(LANG_GROUP_TYPE, (groupTarget->isRaidGroup() ? "raid" : "party"));
- Group::MemberSlotList const& members = groupTarget->GetMemberSlots();
- for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
- {
- Group::MemberSlot const& slot = *itr;
-
- std::string flags;
- if (slot.flags & MEMBER_FLAG_ASSISTANT)
- flags = "Assistant";
-
- if (slot.flags & MEMBER_FLAG_MAINTANK)
- {
- if (!flags.empty())
- flags.append(", ");
- flags.append("MainTank");
- }
-
- if (slot.flags & MEMBER_FLAG_MAINASSIST)
- {
- if (!flags.empty())
- flags.append(", ");
- flags.append("MainAssist");
- }
-
- if (flags.empty())
- flags = "None";
-
- Player* p = ObjectAccessor::FindPlayer((*itr).guid);
- const char* onlineState = (p && p->IsInWorld()) ? "online" : "offline";
-
- handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
- GUID_LOPART(slot.guid), flags.c_str(), lfg::GetRolesString(slot.roles).c_str());
- }
- }
- else
- handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, nameTarget.c_str());
-
- return true;
- }
-
static bool HandlePlayAllCommand(ChatHandler* handler, char const* args)
{
if (!*args)
diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp
index 6667499af58..caefcceb886 100644
--- a/src/server/scripts/Commands/cs_mmaps.cpp
+++ b/src/server/scripts/Commands/cs_mmaps.cpp
@@ -45,18 +45,18 @@ public:
{
static ChatCommand mmapCommandTable[] =
{
- { "path", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMmapPathCommand, "", NULL },
- { "loc", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMmapLocCommand, "", NULL },
- { "loadedtiles", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMmapLoadedTilesCommand, "", NULL },
- { "stats", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMmapStatsCommand, "", NULL },
- { "testarea", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleMmapTestArea, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "loadedtiles", RBAC_PERM_COMMAND_MMAP_LOADEDTILES, false, &HandleMmapLoadedTilesCommand, "", NULL },
+ { "loc", RBAC_PERM_COMMAND_MMAP_LOC, false, &HandleMmapLocCommand, "", NULL },
+ { "path", RBAC_PERM_COMMAND_MMAP_PATH, false, &HandleMmapPathCommand, "", NULL },
+ { "stats", RBAC_PERM_COMMAND_MMAP_STATS, false, &HandleMmapStatsCommand, "", NULL },
+ { "testarea", RBAC_PERM_COMMAND_MMAP_TESTAREA, false, &HandleMmapTestArea, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "mmap", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", mmapCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "mmap", RBAC_PERM_COMMAND_MMAP, true, NULL, "", mmapCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 0994fd510ef..67d9a4f692d 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -41,44 +41,44 @@ public:
{
static ChatCommand modifyspeedCommandTable[] =
{
- { "fly", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyFlyCommand, "", NULL },
- { "all", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyASpeedCommand, "", NULL },
- { "walk", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifySpeedCommand, "", NULL },
- { "backwalk", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyBWalkCommand, "", NULL },
- { "swim", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifySwimCommand, "", NULL },
- { "", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyASpeedCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "all", RBAC_PERM_COMMAND_MODIFY_SPEED_ALL, false, &HandleModifyASpeedCommand, "", NULL },
+ { "backwalk", RBAC_PERM_COMMAND_MODIFY_SPEED_BACKWALK, false, &HandleModifyBWalkCommand, "", NULL },
+ { "fly", RBAC_PERM_COMMAND_MODIFY_SPEED_FLY, false, &HandleModifyFlyCommand, "", NULL },
+ { "walk", RBAC_PERM_COMMAND_MODIFY_SPEED_WALK, false, &HandleModifySpeedCommand, "", NULL },
+ { "swim", RBAC_PERM_COMMAND_MODIFY_SPEED_SWIM, false, &HandleModifySwimCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_MODIFY_SPEED, false, &HandleModifyASpeedCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand modifyCommandTable[] =
{
- { "hp", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyHPCommand, "", NULL },
- { "mana", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyManaCommand, "", NULL },
- { "rage", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyRageCommand, "", NULL },
- { "runicpower", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyRunicPowerCommand, "", NULL },
- { "energy", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyEnergyCommand, "", NULL },
- { "money", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyMoneyCommand, "", NULL },
- { "scale", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyScaleCommand, "", NULL },
- { "bit", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyBitCommand, "", NULL },
- { "faction", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyFactionCommand, "", NULL },
- { "spell", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifySpellCommand, "", NULL },
- { "talentpoints", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyTalentCommand, "", NULL },
- { "mount", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyMountCommand, "", NULL },
- { "honor", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyHonorCommand, "", NULL },
- { "reputation", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleModifyRepCommand, "", NULL },
- { "drunk", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleModifyDrunkCommand, "", NULL },
- { "standstate", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleModifyStandStateCommand, "", NULL },
- { "phase", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleModifyPhaseCommand, "", NULL },
- { "gender", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleModifyGenderCommand, "", NULL },
- { "currency", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleModifyCurrencyCommand, "", NULL },
- { "speed", RBAC_PERM_MODERATOR_COMMANDS, false, NULL, "", modifyspeedCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "bit", RBAC_PERM_COMMAND_MODIFY_BIT, false, &HandleModifyBitCommand, "", NULL },
+ { "currency", RBAC_PERM_COMMAND_MODIFY_CURRENCY, false, &HandleModifyCurrencyCommand, "", NULL },
+ { "drunk", RBAC_PERM_COMMAND_MODIFY_DRUNK, false, &HandleModifyDrunkCommand, "", NULL },
+ { "energy", RBAC_PERM_COMMAND_MODIFY_ENERGY, false, &HandleModifyEnergyCommand, "", NULL },
+ { "faction", RBAC_PERM_COMMAND_MODIFY_FACTION, false, &HandleModifyFactionCommand, "", NULL },
+ { "gender", RBAC_PERM_COMMAND_MODIFY_GENDER, false, &HandleModifyGenderCommand, "", NULL },
+ { "honor", RBAC_PERM_COMMAND_MODIFY_HONOR, false, &HandleModifyHonorCommand, "", NULL },
+ { "hp", RBAC_PERM_COMMAND_MODIFY_HP, false, &HandleModifyHPCommand, "", NULL },
+ { "mana", RBAC_PERM_COMMAND_MODIFY_MANA, false, &HandleModifyManaCommand, "", NULL },
+ { "money", RBAC_PERM_COMMAND_MODIFY_MONEY, false, &HandleModifyMoneyCommand, "", NULL },
+ { "mount", RBAC_PERM_COMMAND_MODIFY_MOUNT, false, &HandleModifyMountCommand, "", NULL },
+ { "phase", RBAC_PERM_COMMAND_MODIFY_PHASE, false, &HandleModifyPhaseCommand, "", NULL },
+ { "rage", RBAC_PERM_COMMAND_MODIFY_RAGE, false, &HandleModifyRageCommand, "", NULL },
+ { "reputation", RBAC_PERM_COMMAND_MODIFY_REPUTATION, false, &HandleModifyRepCommand, "", NULL },
+ { "runicpower", RBAC_PERM_COMMAND_MODIFY_RUNICPOWER, false, &HandleModifyRunicPowerCommand, "", NULL },
+ { "scale", RBAC_PERM_COMMAND_MODIFY_SCALE, false, &HandleModifyScaleCommand, "", NULL },
+ { "speed", RBAC_PERM_COMMAND_MODIFY_SPEED, false, NULL, "", modifyspeedCommandTable },
+ { "spell", RBAC_PERM_COMMAND_MODIFY_SPELL, false, &HandleModifySpellCommand, "", NULL },
+ { "standstate", RBAC_PERM_COMMAND_MODIFY_STANDSTATE, false, &HandleModifyStandStateCommand, "", NULL },
+ { "talentpoints", RBAC_PERM_COMMAND_MODIFY_TALENTPOINTS, false, &HandleModifyTalentCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "morph", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleModifyMorphCommand, "", NULL },
- { "demorph", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleDeMorphCommand, "", NULL },
- { "modify", RBAC_PERM_MODERATOR_COMMANDS, false, NULL, "", modifyCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "morph", RBAC_PERM_COMMAND_MORPH, false, &HandleModifyMorphCommand, "", NULL },
+ { "demorph", RBAC_PERM_COMMAND_DEMORPH, false, &HandleDeMorphCommand, "", NULL },
+ { "modify", RBAC_PERM_COMMAND_MODIFY, false, NULL, "", modifyCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index f48183dbeaf..233600e2a9c 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -154,69 +154,65 @@ public:
{
static ChatCommand npcAddCommandTable[] =
{
- { "formation", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleNpcAddFormationCommand, "", NULL },
- { "item", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcAddVendorItemCommand, "", NULL },
- { "move", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcAddMoveCommand, "", NULL },
- { "temp", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcAddTempSpawnCommand, "", NULL },
- //{@todo fix or remove this command
- { "weapon", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNpcAddWeaponCommand, "", NULL },
- //}
- { "", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcAddCommand, "", NULL },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "formation", RBAC_PERM_COMMAND_NPC_ADD_FORMATION, false, &HandleNpcAddFormationCommand, "", NULL },
+ { "item", RBAC_PERM_COMMAND_NPC_ADD_ITEM, false, &HandleNpcAddVendorItemCommand, "", NULL },
+ { "move", RBAC_PERM_COMMAND_NPC_ADD_MOVE, false, &HandleNpcAddMoveCommand, "", NULL },
+ { "temp", RBAC_PERM_COMMAND_NPC_ADD_TEMP, false, &HandleNpcAddTempSpawnCommand, "", NULL },
+ //{ "weapon", RBAC_PERM_COMMAND_NPC_ADD_WEAPON, false, &HandleNpcAddWeaponCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_NPC_ADD, false, &HandleNpcAddCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand npcDeleteCommandTable[] =
{
- { "item", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcDeleteVendorItemCommand, "", NULL },
- { "", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcDeleteCommand, "", NULL },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "item", RBAC_PERM_COMMAND_NPC_DELETE_ITEM, false, &HandleNpcDeleteVendorItemCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_NPC_DELETE, false, &HandleNpcDeleteCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand npcFollowCommandTable[] =
{
- { "stop", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcUnFollowCommand, "", NULL },
- { "", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcFollowCommand, "", NULL },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "stop", RBAC_PERM_COMMAND_NPC_FOLLOW_STOP, false, &HandleNpcUnFollowCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_NPC_FOLLOW, false, &HandleNpcFollowCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand npcSetCommandTable[] =
{
- { "allowmove", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNpcSetAllowMovementCommand, "", NULL },
- { "entry", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNpcSetEntryCommand, "", NULL },
- { "factionid", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetFactionIdCommand, "", NULL },
- { "flag", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetFlagCommand, "", NULL },
- { "level", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetLevelCommand, "", NULL },
- { "link", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetLinkCommand, "", NULL },
- { "model", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetModelCommand, "", NULL },
- { "movetype", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetMoveTypeCommand, "", NULL },
- { "phase", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetPhaseCommand, "", NULL },
- { "spawndist", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetSpawnDistCommand, "", NULL },
- { "spawntime", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetSpawnTimeCommand, "", NULL },
- { "data", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNpcSetDataCommand, "", NULL },
- //{ @todo fix or remove these commands
- { "name", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetNameCommand, "", NULL },
- { "subname", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcSetSubNameCommand, "", NULL },
- //}
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "allowmove", RBAC_PERM_COMMAND_NPC_SET_ALLOWMOVE, false, &HandleNpcSetAllowMovementCommand, "", NULL },
+ { "entry", RBAC_PERM_COMMAND_NPC_SET_ENTRY, false, &HandleNpcSetEntryCommand, "", NULL },
+ { "factionid", RBAC_PERM_COMMAND_NPC_SET_FACTIONID, false, &HandleNpcSetFactionIdCommand, "", NULL },
+ { "flag", RBAC_PERM_COMMAND_NPC_SET_FLAG, false, &HandleNpcSetFlagCommand, "", NULL },
+ { "level", RBAC_PERM_COMMAND_NPC_SET_LEVEL, false, &HandleNpcSetLevelCommand, "", NULL },
+ { "link", RBAC_PERM_COMMAND_NPC_SET_LINK, false, &HandleNpcSetLinkCommand, "", NULL },
+ { "model", RBAC_PERM_COMMAND_NPC_SET_MODEL, false, &HandleNpcSetModelCommand, "", NULL },
+ { "movetype", RBAC_PERM_COMMAND_NPC_SET_MOVETYPE, false, &HandleNpcSetMoveTypeCommand, "", NULL },
+ { "phase", RBAC_PERM_COMMAND_NPC_SET_PHASE, false, &HandleNpcSetPhaseCommand, "", NULL },
+ { "spawndist", RBAC_PERM_COMMAND_NPC_SET_SPAWNDIST, false, &HandleNpcSetSpawnDistCommand, "", NULL },
+ { "spawntime", RBAC_PERM_COMMAND_NPC_SET_SPAWNTIME, false, &HandleNpcSetSpawnTimeCommand, "", NULL },
+ { "data", RBAC_PERM_COMMAND_NPC_SET_DATA, false, &HandleNpcSetDataCommand, "", NULL },
+ //{ "name", RBAC_PERM_COMMAND_NPC_SET_NAME, false, &HandleNpcSetNameCommand, "", NULL },
+ //{ "subname", RBAC_PERM_COMMAND_NPC_SET_SUBNAME, false, &HandleNpcSetSubNameCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand npcCommandTable[] =
{
- { "info", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNpcInfoCommand, "", NULL },
- { "near", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcNearCommand, "", NULL },
- { "move", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcMoveCommand, "", NULL },
- { "playemote", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleNpcPlayEmoteCommand, "", NULL },
- { "say", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleNpcSayCommand, "", NULL },
- { "textemote", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleNpcTextEmoteCommand, "", NULL },
- { "whisper", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleNpcWhisperCommand, "", NULL },
- { "yell", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleNpcYellCommand, "", NULL },
- { "tame", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleNpcTameCommand, "", NULL },
- { "add", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", npcAddCommandTable },
- { "delete", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", npcDeleteCommandTable },
- { "follow", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", npcFollowCommandTable },
- { "set", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", npcSetCommandTable },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "info", RBAC_PERM_COMMAND_NPC_INFO, false, &HandleNpcInfoCommand, "", NULL },
+ { "near", RBAC_PERM_COMMAND_NPC_NEAR, false, &HandleNpcNearCommand, "", NULL },
+ { "move", RBAC_PERM_COMMAND_NPC_MOVE, false, &HandleNpcMoveCommand, "", NULL },
+ { "playemote", RBAC_PERM_COMMAND_NPC_PLAYEMOTE, false, &HandleNpcPlayEmoteCommand, "", NULL },
+ { "say", RBAC_PERM_COMMAND_NPC_SAY, false, &HandleNpcSayCommand, "", NULL },
+ { "textemote", RBAC_PERM_COMMAND_NPC_TEXTEMOTE, false, &HandleNpcTextEmoteCommand, "", NULL },
+ { "whisper", RBAC_PERM_COMMAND_NPC_WHISPER, false, &HandleNpcWhisperCommand, "", NULL },
+ { "yell", RBAC_PERM_COMMAND_NPC_YELL, false, &HandleNpcYellCommand, "", NULL },
+ { "tame", RBAC_PERM_COMMAND_NPC_TAME, false, &HandleNpcTameCommand, "", NULL },
+ { "add", RBAC_PERM_COMMAND_NPC_ADD, false, NULL, "", npcAddCommandTable },
+ { "delete", RBAC_PERM_COMMAND_NPC_DELETE, false, NULL, "", npcDeleteCommandTable },
+ { "follow", RBAC_PERM_COMMAND_NPC_FOLLOW, false, NULL, "", npcFollowCommandTable },
+ { "set", RBAC_PERM_COMMAND_NPC_SET, false, NULL, "", npcSetCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "npc", RBAC_PERM_MODERATOR_COMMANDS, false, NULL, "", npcCommandTable },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "npc", RBAC_PERM_COMMAND_NPC, false, NULL, "", npcCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_pet.cpp b/src/server/scripts/Commands/cs_pet.cpp
new file mode 100644
index 00000000000..237b25634c1
--- /dev/null
+++ b/src/server/scripts/Commands/cs_pet.cpp
@@ -0,0 +1,190 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Chat.h"
+#include "Language.h"
+#include "Pet.h"
+#include "Player.h"
+#include "ObjectMgr.h"
+#include "ScriptMgr.h"
+
+class pet_commandscript : public CommandScript
+{
+public:
+ pet_commandscript() : CommandScript("pet_commandscript") { }
+
+ ChatCommand* GetCommands() const OVERRIDE
+ {
+ static ChatCommand petCommandTable[] =
+ {
+ { "create", RBAC_PERM_COMMAND_PET_CREATE, false, &HandlePetCreateCommand, "", NULL },
+ { "learn", RBAC_PERM_COMMAND_PET_LEARN, false, &HandlePetLearnCommand, "", NULL },
+ { "unlearn", RBAC_PERM_COMMAND_PET_UNLEARN, false, &HandlePetUnlearnCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "pet", RBAC_PERM_COMMAND_PET, false, NULL, "", petCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+ return commandTable;
+ }
+ static bool HandlePetCreateCommand(ChatHandler* handler, char const* /*args*/)
+ {
+ Player* player = handler->GetSession()->GetPlayer();
+ Creature* creatureTarget = handler->getSelectedCreature();
+
+ if (!creatureTarget || creatureTarget->IsPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
+ {
+ handler->PSendSysMessage(LANG_SELECT_CREATURE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ CreatureTemplate const* creatrueTemplate = sObjectMgr->GetCreatureTemplate(creatureTarget->GetEntry());
+ // Creatures with family 0 crashes the server
+ if (!creatrueTemplate->family)
+ {
+ handler->PSendSysMessage("This creature cannot be tamed. (family id: 0).");
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (player->GetPetGUID())
+ {
+ handler->PSendSysMessage("You already have a pet");
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ // Everything looks OK, create new pet
+ Pet* pet = new Pet(player, HUNTER_PET);
+ if (!pet->CreateBaseAtCreature(creatureTarget))
+ {
+ delete pet;
+ handler->PSendSysMessage("Error 1");
+ return false;
+ }
+
+ creatureTarget->setDeathState(JUST_DIED);
+ creatureTarget->RemoveCorpse();
+ creatureTarget->SetHealth(0); // just for nice GM-mode view
+
+ pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID());
+ pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction());
+
+ if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
+ {
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
+ handler->PSendSysMessage("Error 2");
+ delete pet;
+ return false;
+ }
+
+ // prepare visual effect for levelup
+ pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel()-1);
+
+ pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
+ // this enables pet details window (Shift+P)
+ pet->InitPetCreateSpells();
+ pet->SetFullHealth();
+
+ pet->GetMap()->AddToMap(pet->ToCreature());
+
+ // visual effect for levelup
+ pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel());
+
+ player->SetMinion(pet, true);
+ pet->SavePetToDB(PET_SAVE_AS_CURRENT);
+ player->PetSpellInitialize();
+
+ return true;
+ }
+
+ static bool HandlePetLearnCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ Player* player = handler->GetSession()->GetPlayer();
+ Pet* pet = player->GetPet();
+
+ if (!pet)
+ {
+ handler->PSendSysMessage("You have no pet");
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 spellId = handler->extractSpellIdFromLink((char*)args);
+
+ if (!spellId || !sSpellMgr->GetSpellInfo(spellId))
+ return false;
+
+ // Check if pet already has it
+ if (pet->HasSpell(spellId))
+ {
+ handler->PSendSysMessage("Pet already has spell: %u", spellId);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ // Check if spell is valid
+ SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
+ {
+ handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ pet->learnSpell(spellId);
+
+ handler->PSendSysMessage("Pet has learned spell %u", spellId);
+ return true;
+ }
+
+ static bool HandlePetUnlearnCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ Player* player = handler->GetSession()->GetPlayer();
+ Pet* pet = player->GetPet();
+ if (!pet)
+ {
+ handler->PSendSysMessage("You have no pet");
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 spellId = handler->extractSpellIdFromLink((char*)args);
+
+ if (pet->HasSpell(spellId))
+ pet->removeSpell(spellId, false);
+ else
+ handler->PSendSysMessage("Pet doesn't have that spell");
+
+ return true;
+ }
+};
+
+void AddSC_pet_commandscript()
+{
+ new pet_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 20515eb0921..3ad1fea74a2 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -37,16 +37,16 @@ public:
{
static ChatCommand questCommandTable[] =
{
- { "add", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleQuestAdd, "", NULL },
- { "complete", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleQuestComplete, "", NULL },
- { "remove", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleQuestRemove, "", NULL },
- { "reward", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleQuestReward, "", NULL },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "add", RBAC_PERM_COMMAND_QUEST_ADD, false, &HandleQuestAdd, "", NULL },
+ { "complete", RBAC_PERM_COMMAND_QUEST_COMPLETE, false, &HandleQuestComplete, "", NULL },
+ { "remove", RBAC_PERM_COMMAND_QUEST_REMOVE, false, &HandleQuestRemove, "", NULL },
+ { "reward", RBAC_PERM_COMMAND_QUEST_REWARD, false, &HandleQuestReward, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "quest", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, NULL, "", questCommandTable },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "quest", RBAC_PERM_COMMAND_QUEST, false, NULL, "", questCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_rbac.cpp b/src/server/scripts/Commands/cs_rbac.cpp
index 9c682acb224..ba899fee077 100644
--- a/src/server/scripts/Commands/cs_rbac.cpp
+++ b/src/server/scripts/Commands/cs_rbac.cpp
@@ -64,7 +64,7 @@ public:
{ "grant", RBAC_PERM_COMMAND_RBAC_ACC_ROLE_GRANT, true, &HandleRBACRoleGrantCommand, "", NULL },
{ "deny", RBAC_PERM_COMMAND_RBAC_ACC_ROLE_DENY, true, &HandleRBACRoleDenyCommand, "", NULL },
{ "revoke", RBAC_PERM_COMMAND_RBAC_ACC_ROLE_REVOKE, true, &HandleRBACRoleRevokeCommand, "", NULL },
- { "", RBAC_PERM_COMMAND_RBAC_ACC_ROLE, true, &HandleRBACRoleListCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_RBAC_ACC_ROLE, true, &HandleRBACRoleListCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -73,7 +73,7 @@ public:
{ "grant", RBAC_PERM_COMMAND_RBAC_ACC_PERM_GRANT, true, &HandleRBACPermGrantCommand, "", NULL },
{ "deny", RBAC_PERM_COMMAND_RBAC_ACC_PERM_DENY, true, &HandleRBACPermDenyCommand, "", NULL },
{ "revoke", RBAC_PERM_COMMAND_RBAC_ACC_PERM_REVOKE, true, &HandleRBACPermRevokeCommand, "", NULL },
- { "", RBAC_PERM_COMMAND_RBAC_ACC_PERM, true, &HandleRBACPermListCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_RBAC_ACC_PERM, true, &HandleRBACPermListCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 89d69ded62b..694ce097455 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -50,115 +50,115 @@ public:
{
static ChatCommand reloadAllCommandTable[] =
{
- { "achievement", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllAchievementCommand, "", NULL },
- { "area", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllAreaCommand, "", NULL },
- { "gossips", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllGossipsCommand, "", NULL },
- { "item", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllItemCommand, "", NULL },
- { "locales", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllLocalesCommand, "", NULL },
- { "loot", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllLootCommand, "", NULL },
- { "npc", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllNpcCommand, "", NULL },
- { "quest", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllQuestCommand, "", NULL },
- { "scripts", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllScriptsCommand, "", NULL },
- { "spell", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllSpellCommand, "", NULL },
- { "", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "achievement", RBAC_PERM_COMMANDS_RELOAD_ALL_ACHIEVEMENT, true, &HandleReloadAllAchievementCommand, "", NULL },
+ { "area", RBAC_PERM_COMMANDS_RELOAD_ALL_AREA, true, &HandleReloadAllAreaCommand, "", NULL },
+ { "gossips", RBAC_PERM_COMMANDS_RELOAD_ALL_GOSSIP, true, &HandleReloadAllGossipsCommand, "", NULL },
+ { "item", RBAC_PERM_COMMANDS_RELOAD_ALL_ITEM, true, &HandleReloadAllItemCommand, "", NULL },
+ { "locales", RBAC_PERM_COMMANDS_RELOAD_ALL_LOCALES, true, &HandleReloadAllLocalesCommand, "", NULL },
+ { "loot", RBAC_PERM_COMMANDS_RELOAD_ALL_LOOT, true, &HandleReloadAllLootCommand, "", NULL },
+ { "npc", RBAC_PERM_COMMANDS_RELOAD_ALL_NPC, true, &HandleReloadAllNpcCommand, "", NULL },
+ { "quest", RBAC_PERM_COMMANDS_RELOAD_ALL_QUEST, true, &HandleReloadAllQuestCommand, "", NULL },
+ { "scripts", RBAC_PERM_COMMANDS_RELOAD_ALL_SCRIPTS, true, &HandleReloadAllScriptsCommand, "", NULL },
+ { "spell", RBAC_PERM_COMMANDS_RELOAD_ALL_SPELL, true, &HandleReloadAllSpellCommand, "", NULL },
+ { "", RBAC_PERM_COMMANDS_RELOAD_ALL, true, &HandleReloadAllCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand reloadCommandTable[] =
{
- { "auctions", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAuctionsCommand, "", NULL },
- { "access_requirement", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAccessRequirementCommand, "", NULL },
- { "achievement_criteria_data", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL },
- { "achievement_reward", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAchievementRewardCommand, "", NULL },
- { "all", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", reloadAllCommandTable },
- { "areatrigger_involvedrelation", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadQuestAreaTriggersCommand, "", NULL },
- { "areatrigger_tavern", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAreaTriggerTavernCommand, "", NULL },
- { "areatrigger_teleport", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL },
- { "autobroadcast", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadAutobroadcastCommand, "", NULL },
- { "command", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadCommandCommand, "", NULL },
- { "conditions", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadConditions, "", NULL },
- { "config", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadConfigCommand, "", NULL },
- { "creature_text", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadCreatureText, "", NULL },
- { "creature_questender", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadCreatureQuestEnderCommand, "", NULL },
- { "creature_linked_respawn", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleReloadLinkedRespawnCommand, "", NULL },
- { "creature_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
- { "creature_onkill_reputation", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadOnKillReputationCommand, "", NULL },
- { "creature_queststarter", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadCreatureQuestStarterCommand, "", NULL },
- { "creature_summon_groups", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL },
- { "creature_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadCreatureTemplateCommand, "", NULL },
- //{ "db_script_string", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadDbScriptStringCommand, "", NULL },
- { "disables", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadDisablesCommand, "", NULL },
- { "disenchant_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL },
- { "event_scripts", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadEventScriptsCommand, "", NULL },
- { "fishing_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesFishingCommand, "", NULL },
- { "game_graveyard_zone", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGameGraveyardZoneCommand, "", NULL },
- { "game_tele", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGameTeleCommand, "", NULL },
- { "gameobject_questender", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGOQuestEnderCommand, "", NULL },
- { "gameobject_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL },
- { "gameobject_queststarter", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGOQuestStarterCommand, "", NULL },
- { "gm_tickets", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGMTicketsCommand, "", NULL },
- { "gossip_menu", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGossipMenuCommand, "", NULL },
- { "gossip_menu_option", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadGossipMenuOptionCommand, "", NULL },
- { "item_enchantment_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadItemEnchantementsCommand, "", NULL },
- { "item_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesItemCommand, "", NULL },
- { "lfg_dungeon_rewards", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLfgRewardsCommand, "", NULL },
- { "locales_achievement_reward", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL },
- { "locales_creature", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesCreatureCommand, "", NULL },
- { "locales_creature_text", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesCreatureTextCommand, "", NULL },
- { "locales_gameobject", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesGameobjectCommand, "", NULL },
- { "locales_gossip_menu_option", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL },
- { "locales_item", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesItemCommand, "", NULL },
- { "locales_npc_text", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesNpcTextCommand, "", NULL },
- { "locales_page_text", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesPageTextCommand, "", NULL },
- { "locales_points_of_interest", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL },
- { "locales_quest", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLocalesQuestCommand, "", NULL },
- { "mail_level_reward", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadMailLevelRewardCommand, "", NULL },
- { "mail_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
- { "milling_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
- { "npc_spellclick_spells", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellClickSpellsCommand, "", NULL},
- { "npc_trainer", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadNpcTrainerCommand, "", NULL },
- { "npc_vendor", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadNpcVendorCommand, "", NULL },
- { "page_text", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadPageTextsCommand, "", NULL },
- { "pickpocketing_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
- { "points_of_interest", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadPointsOfInterestCommand, "", NULL },
- { "prospecting_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
- { "quest_poi", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadQuestPOICommand, "", NULL },
- { "quest_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadQuestTemplateCommand, "", NULL },
- { "rbac", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadRBACCommand, "", NULL },
- { "reference_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
- { "reserved_name", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadReservedNameCommand, "", NULL },
- { "reputation_reward_rate", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "reputation_spillover_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "skill_discovery_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
- { "skill_extra_item_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL },
- { "skill_fishing_base_level", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL },
- { "skinning_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL },
- { "smart_scripts", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSmartScripts, "", NULL },
- { "spell_required", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellRequiredCommand, "", NULL },
- { "spell_area", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellAreaCommand, "", NULL },
- { "spell_bonus_data", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellBonusesCommand, "", NULL },
- { "spell_group", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellGroupsCommand, "", NULL },
- { "spell_learn_spell", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellLearnSpellCommand, "", NULL },
- { "spell_loot_template", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadLootTemplatesSpellCommand, "", NULL },
- { "spell_linked_spell", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellLinkedSpellCommand, "", NULL },
- { "spell_pet_auras", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellPetAurasCommand, "", NULL },
- { "spell_proc_event", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellProcEventCommand, "", NULL },
- { "spell_proc", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellProcsCommand, "", NULL },
- { "spell_scripts", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellScriptsCommand, "", NULL },
- { "spell_target_position", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellTargetPositionCommand, "", NULL },
- { "spell_threats", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellThreatsCommand, "", NULL },
- { "spell_group_stack_rules", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL },
- { "trinity_string", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadTrinityStringCommand, "", NULL },
- { "warden_action", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadWardenactionCommand, "", NULL },
- { "waypoint_scripts", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadWpScriptsCommand, "", NULL },
- { "waypoint_data", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadWpCommand, "", NULL },
- { "vehicle_accessory", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadVehicleAccessoryCommand, "", NULL },
- { "vehicle_template_accessory", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "auctions", RBAC_PERM_COMMANDS_RELOAD_AUCTIONS, true, &HandleReloadAuctionsCommand, "", NULL },
+ { "access_requirement", RBAC_PERM_COMMANDS_RELOAD_ACCESS_REQUIREMENT, true, &HandleReloadAccessRequirementCommand, "", NULL },
+ { "achievement_criteria_data", RBAC_PERM_COMMANDS_RELOAD_ACHIEVEMENT_CRITERIA_DATA, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL },
+ { "achievement_reward", RBAC_PERM_COMMANDS_RELOAD_ACHIEVEMENT_REWARD, true, &HandleReloadAchievementRewardCommand, "", NULL },
+ { "all", RBAC_PERM_COMMANDS_RELOAD_ALL, true, NULL, "", reloadAllCommandTable },
+ { "areatrigger_involvedrelation", RBAC_PERM_COMMANDS_RELOAD_AREATRIGGER_INVOLVEDRELATION, true, &HandleReloadQuestAreaTriggersCommand, "", NULL },
+ { "areatrigger_tavern", RBAC_PERM_COMMANDS_RELOAD_AREATRIGGER_TAVERN, true, &HandleReloadAreaTriggerTavernCommand, "", NULL },
+ { "areatrigger_teleport", RBAC_PERM_COMMANDS_RELOAD_AREATRIGGER_TELEPORT, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL },
+ { "autobroadcast", RBAC_PERM_COMMANDS_RELOAD_AUTOBROADCAST, true, &HandleReloadAutobroadcastCommand, "", NULL },
+ { "command", RBAC_PERM_COMMANDS_RELOAD_COMMAND, true, &HandleReloadCommandCommand, "", NULL },
+ { "conditions", RBAC_PERM_COMMANDS_RELOAD_CONDITIONS, true, &HandleReloadConditions, "", NULL },
+ { "config", RBAC_PERM_COMMANDS_RELOAD_CONFIG, true, &HandleReloadConfigCommand, "", NULL },
+ { "creature_text", RBAC_PERM_COMMANDS_RELOAD_CREATURE_TEXT, true, &HandleReloadCreatureText, "", NULL },
+ { "creature_questender", RBAC_PERM_COMMANDS_RELOAD_CREATURE_QUESTENDER, true, &HandleReloadCreatureQuestEnderCommand, "", NULL },
+ { "creature_linked_respawn", RBAC_PERM_COMMANDS_RELOAD_CREATURE_LINKED_RESPAWN, true, &HandleReloadLinkedRespawnCommand, "", NULL },
+ { "creature_loot_template", RBAC_PERM_COMMANDS_RELOAD_CREATURE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
+ { "creature_onkill_reputation", RBAC_PERM_COMMANDS_RELOAD_CREATURE_ONKILL_REPUTATION, true, &HandleReloadOnKillReputationCommand, "", NULL },
+ { "creature_queststarter", RBAC_PERM_COMMANDS_RELOAD_CREATURE_QUESTSTARTER, true, &HandleReloadCreatureQuestStarterCommand, "", NULL },
+ { "creature_summon_groups", RBAC_PERM_COMMANDS_RELOAD_CREATURE_SUMMON_GROUPS, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL },
+ { "creature_template", RBAC_PERM_COMMANDS_RELOAD_CREATURE_TEMPLATE, true, &HandleReloadCreatureTemplateCommand, "", NULL },
+ //{ "db_script_string", RBAC_PERM_COMMANDS_RELOAD_, true, &HandleReloadDbScriptStringCommand, "", NULL },
+ { "disables", RBAC_PERM_COMMANDS_RELOAD_DISABLES, true, &HandleReloadDisablesCommand, "", NULL },
+ { "disenchant_loot_template", RBAC_PERM_COMMANDS_RELOAD_DISENCHANT_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL },
+ { "event_scripts", RBAC_PERM_COMMANDS_RELOAD_EVENT_SCRIPTS, true, &HandleReloadEventScriptsCommand, "", NULL },
+ { "fishing_loot_template", RBAC_PERM_COMMANDS_RELOAD_FISHING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesFishingCommand, "", NULL },
+ { "game_graveyard_zone", RBAC_PERM_COMMANDS_RELOAD_GAME_GRAVEYARD_ZONE, true, &HandleReloadGameGraveyardZoneCommand, "", NULL },
+ { "game_tele", RBAC_PERM_COMMANDS_RELOAD_GAME_TELE, true, &HandleReloadGameTeleCommand, "", NULL },
+ { "gameobject_questender", RBAC_PERM_COMMANDS_RELOAD_GAMEOBJECT_QUESTENDER, true, &HandleReloadGOQuestEnderCommand, "", NULL },
+ { "gameobject_loot_template", RBAC_PERM_COMMANDS_RELOAD_GAMEOBJECT_QUEST_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL },
+ { "gameobject_queststarter", RBAC_PERM_COMMANDS_RELOAD_GAMEOBJECT_QUESTSTARTER, true, &HandleReloadGOQuestStarterCommand, "", NULL },
+ { "gm_tickets", RBAC_PERM_COMMANDS_RELOAD_GM_TICKETS, true, &HandleReloadGMTicketsCommand, "", NULL },
+ { "gossip_menu", RBAC_PERM_COMMANDS_RELOAD_GOSSIP_MENU, true, &HandleReloadGossipMenuCommand, "", NULL },
+ { "gossip_menu_option", RBAC_PERM_COMMANDS_RELOAD_GOSSIP_MENU_OPTION, true, &HandleReloadGossipMenuOptionCommand, "", NULL },
+ { "item_enchantment_template", RBAC_PERM_COMMANDS_RELOAD_ITEM_ENCHANTMENT_TEMPLATE, true, &HandleReloadItemEnchantementsCommand, "", NULL },
+ { "item_loot_template", RBAC_PERM_COMMANDS_RELOAD_ITEM_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesItemCommand, "", NULL },
+ { "lfg_dungeon_rewards", RBAC_PERM_COMMANDS_RELOAD_LFG_DUNGEON_REWARDS, true, &HandleReloadLfgRewardsCommand, "", NULL },
+ { "locales_achievement_reward", RBAC_PERM_COMMANDS_RELOAD_LOCALES_ACHIEVEMENT_REWARD, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL },
+ { "locales_creature", RBAC_PERM_COMMANDS_RELOAD_LOCALES_CRETURE, true, &HandleReloadLocalesCreatureCommand, "", NULL },
+ { "locales_creature_text", RBAC_PERM_COMMANDS_RELOAD_LOCALES_CRETURE_TEXT, true, &HandleReloadLocalesCreatureTextCommand, "", NULL },
+ { "locales_gameobject", RBAC_PERM_COMMANDS_RELOAD_LOCALES_GAMEOBJECT, true, &HandleReloadLocalesGameobjectCommand, "", NULL },
+ { "locales_gossip_menu_option", RBAC_PERM_COMMANDS_RELOAD_LOCALES_GOSSIP_MENU_OPTION, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL },
+ { "locales_item", RBAC_PERM_COMMANDS_RELOAD_LOCALES_ITEM, true, &HandleReloadLocalesItemCommand, "", NULL },
+ { "locales_npc_text", RBAC_PERM_COMMANDS_RELOAD_LOCALES_NPC_TEXT, true, &HandleReloadLocalesNpcTextCommand, "", NULL },
+ { "locales_page_text", RBAC_PERM_COMMANDS_RELOAD_LOCALES_PAGE_TEXT, true, &HandleReloadLocalesPageTextCommand, "", NULL },
+ { "locales_points_of_interest", RBAC_PERM_COMMANDS_RELOAD_LOCALES_POINTS_OF_INTEREST, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL },
+ { "locales_quest", RBAC_PERM_COMMANDS_RELOAD_LOCALES_QUEST, true, &HandleReloadLocalesQuestCommand, "", NULL },
+ { "mail_level_reward", RBAC_PERM_COMMANDS_RELOAD_MAIL_LEVEL_REWARD, true, &HandleReloadMailLevelRewardCommand, "", NULL },
+ { "mail_loot_template", RBAC_PERM_COMMANDS_RELOAD_MAIL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
+ { "milling_loot_template", RBAC_PERM_COMMANDS_RELOAD_MILLING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
+ { "npc_spellclick_spells", RBAC_PERM_COMMANDS_RELOAD_NPC_SPELLCLICK_SPELLS, true, &HandleReloadSpellClickSpellsCommand, "", NULL},
+ { "npc_trainer", RBAC_PERM_COMMANDS_RELOAD_NPC_TRAINER, true, &HandleReloadNpcTrainerCommand, "", NULL },
+ { "npc_vendor", RBAC_PERM_COMMANDS_RELOAD_NPC_VENDOR, true, &HandleReloadNpcVendorCommand, "", NULL },
+ { "page_text", RBAC_PERM_COMMANDS_RELOAD_PAGE_TEXT, true, &HandleReloadPageTextsCommand, "", NULL },
+ { "pickpocketing_loot_template", RBAC_PERM_COMMANDS_RELOAD_PICKPOCKETING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
+ { "points_of_interest", RBAC_PERM_COMMANDS_RELOAD_POINTS_OF_INTEREST, true, &HandleReloadPointsOfInterestCommand, "", NULL },
+ { "prospecting_loot_template", RBAC_PERM_COMMANDS_RELOAD_PROSPECTING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
+ { "quest_poi", RBAC_PERM_COMMANDS_RELOAD_QUEST_POI, true, &HandleReloadQuestPOICommand, "", NULL },
+ { "quest_template", RBAC_PERM_COMMANDS_RELOAD_QUEST_TEMPLATE, true, &HandleReloadQuestTemplateCommand, "", NULL },
+ { "rbac", RBAC_PERM_COMMANDS_RELOAD_RBAC, true, &HandleReloadRBACCommand, "", NULL },
+ { "reference_loot_template", RBAC_PERM_COMMANDS_RELOAD_REFERENCE_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
+ { "reserved_name", RBAC_PERM_COMMANDS_RELOAD_RESERVED_NAME, true, &HandleReloadReservedNameCommand, "", NULL },
+ { "reputation_reward_rate", RBAC_PERM_COMMANDS_RELOAD_REPUTATION_REWARD_RATE, true, &HandleReloadReputationRewardRateCommand, "", NULL },
+ { "reputation_spillover_template", RBAC_PERM_COMMANDS_RELOAD_SPILLOVER_TEMPLATE, true, &HandleReloadReputationRewardRateCommand, "", NULL },
+ { "skill_discovery_template", RBAC_PERM_COMMANDS_RELOAD_SKILL_DISCOVERY_TEMPLATE, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
+ { "skill_extra_item_template", RBAC_PERM_COMMANDS_RELOAD_SKILL_EXTRA_ITEM_TEMPLATE, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL },
+ { "skill_fishing_base_level", RBAC_PERM_COMMANDS_RELOAD_SKILL_FISHING_BASE_LEVEL, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL },
+ { "skinning_loot_template", RBAC_PERM_COMMANDS_RELOAD_SKINNING_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL },
+ { "smart_scripts", RBAC_PERM_COMMANDS_RELOAD_SMART_SCRIPTS, true, &HandleReloadSmartScripts, "", NULL },
+ { "spell_required", RBAC_PERM_COMMANDS_RELOAD_SPELL_REQUIRED, true, &HandleReloadSpellRequiredCommand, "", NULL },
+ { "spell_area", RBAC_PERM_COMMANDS_RELOAD_SPELL_AREA, true, &HandleReloadSpellAreaCommand, "", NULL },
+ { "spell_bonus_data", RBAC_PERM_COMMANDS_RELOAD_SPELL_BONUS_DATA, true, &HandleReloadSpellBonusesCommand, "", NULL },
+ { "spell_group", RBAC_PERM_COMMANDS_RELOAD_SPELL_GROUP, true, &HandleReloadSpellGroupsCommand, "", NULL },
+ { "spell_learn_spell", RBAC_PERM_COMMANDS_RELOAD_SPELL_LEARN_SPELL, true, &HandleReloadSpellLearnSpellCommand, "", NULL },
+ { "spell_loot_template", RBAC_PERM_COMMANDS_RELOAD_SPELL_LOOT_TEMPLATE, true, &HandleReloadLootTemplatesSpellCommand, "", NULL },
+ { "spell_linked_spell", RBAC_PERM_COMMANDS_RELOAD_SPELL_LINKED_SPELL, true, &HandleReloadSpellLinkedSpellCommand, "", NULL },
+ { "spell_pet_auras", RBAC_PERM_COMMANDS_RELOAD_SPELL_PET_AURAS, true, &HandleReloadSpellPetAurasCommand, "", NULL },
+ { "spell_proc_event", RBAC_PERM_COMMANDS_RELOAD_SPELL_PROC_EVENT, true, &HandleReloadSpellProcEventCommand, "", NULL },
+ { "spell_proc", RBAC_PERM_COMMANDS_RELOAD_SPELL_PROC, true, &HandleReloadSpellProcsCommand, "", NULL },
+ { "spell_scripts", RBAC_PERM_COMMANDS_RELOAD_SPELL_SCRIPTS, true, &HandleReloadSpellScriptsCommand, "", NULL },
+ { "spell_target_position", RBAC_PERM_COMMANDS_RELOAD_SPELL_TARGET_POSITION, true, &HandleReloadSpellTargetPositionCommand, "", NULL },
+ { "spell_threats", RBAC_PERM_COMMANDS_RELOAD_SPELL_THREATS, true, &HandleReloadSpellThreatsCommand, "", NULL },
+ { "spell_group_stack_rules", RBAC_PERM_COMMANDS_RELOAD_SPELL_GROUP_STACK_RULES, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL },
+ { "trinity_string", RBAC_PERM_COMMANDS_RELOAD_TRINITY_STRING, true, &HandleReloadTrinityStringCommand, "", NULL },
+ { "warden_action", RBAC_PERM_COMMANDS_RELOAD_WARDEN_ACTION, true, &HandleReloadWardenactionCommand, "", NULL },
+ { "waypoint_scripts", RBAC_PERM_COMMANDS_RELOAD_WAYPOINT_SCRIPTS, true, &HandleReloadWpScriptsCommand, "", NULL },
+ { "waypoint_data", RBAC_PERM_COMMANDS_RELOAD_WAYPOINT_DATA, true, &HandleReloadWpCommand, "", NULL },
+ { "vehicle_accessory", RBAC_PERM_COMMANDS_RELOAD_VEHICLE_ACCESORY, true, &HandleReloadVehicleAccessoryCommand, "", NULL },
+ { "vehicle_template_accessory", RBAC_PERM_COMMANDS_RELOAD_VEHICLE_TEMPLATE_ACCESSORY, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "reload", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", reloadCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "reload", RBAC_PERM_COMMANDS_RELOAD, true, NULL, "", reloadCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index 74e0ad3742d..95ee15d05f2 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -39,19 +39,19 @@ public:
{
static ChatCommand resetCommandTable[] =
{
- { "achievements", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetAchievementsCommand, "", NULL },
- { "honor", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetHonorCommand, "", NULL },
- { "level", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetLevelCommand, "", NULL },
- { "spells", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetSpellsCommand, "", NULL },
- { "stats", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetStatsCommand, "", NULL },
- { "talents", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetTalentsCommand, "", NULL },
- { "all", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleResetAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "achievements", RBAC_PERM_COMMAND_RESET_ACHIEVEMENTS, true, &HandleResetAchievementsCommand, "", NULL },
+ { "honor", RBAC_PERM_COMMAND_RESET_HONOR, true, &HandleResetHonorCommand, "", NULL },
+ { "level", RBAC_PERM_COMMAND_RESET_LEVEL, true, &HandleResetLevelCommand, "", NULL },
+ { "spells", RBAC_PERM_COMMAND_RESET_SPELLS, true, &HandleResetSpellsCommand, "", NULL },
+ { "stats", RBAC_PERM_COMMAND_RESET_STATS, true, &HandleResetStatsCommand, "", NULL },
+ { "talents", RBAC_PERM_COMMAND_RESET_TALENTS, true, &HandleResetTalentsCommand, "", NULL },
+ { "all", RBAC_PERM_COMMAND_RESET_ALL, true, &HandleResetAllCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "reset", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", resetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "reset", RBAC_PERM_COMMAND_RESET, true, NULL, "", resetCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_send.cpp b/src/server/scripts/Commands/cs_send.cpp
new file mode 100644
index 00000000000..5d50113249a
--- /dev/null
+++ b/src/server/scripts/Commands/cs_send.cpp
@@ -0,0 +1,289 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Chat.h"
+#include "Language.h"
+#include "Pet.h"
+#include "Player.h"
+#include "ObjectMgr.h"
+#include "ScriptMgr.h"
+
+class send_commandscript : public CommandScript
+{
+public:
+ send_commandscript() : CommandScript("send_commandscript") { }
+
+ ChatCommand* GetCommands() const OVERRIDE
+ {
+ static ChatCommand sendCommandTable[] =
+ {
+ { "items", RBAC_PERM_COMMAND_SEND_ITEMS, true, &HandleSendItemsCommand, "", NULL },
+ { "mail", RBAC_PERM_COMMAND_SEND_MAIL, true, &HandleSendMailCommand, "", NULL },
+ { "message", RBAC_PERM_COMMAND_SEND_MESSAGE, true, &HandleSendMessageCommand, "", NULL },
+ { "money", RBAC_PERM_COMMAND_SEND_MONEY, true, &HandleSendMoneyCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand commandTable[] =
+ {
+ { "send", RBAC_PERM_COMMAND_SEND, false, NULL, "", sendCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+ return commandTable;
+ }
+
+ // Send mail by command
+ static bool HandleSendMailCommand(ChatHandler* handler, char const* args)
+ {
+ // format: name "subject text" "mail text"
+ Player* target;
+ uint64 targetGuid;
+ std::string targetName;
+ if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
+ return false;
+
+ char* tail1 = strtok(NULL, "");
+ if (!tail1)
+ return false;
+
+ char const* msgSubject = handler->extractQuotedArg(tail1);
+ if (!msgSubject)
+ return false;
+
+ char* tail2 = strtok(NULL, "");
+ if (!tail2)
+ return false;
+
+ char const* msgText = handler->extractQuotedArg(tail2);
+ if (!msgText)
+ return false;
+
+ // msgSubject, msgText isn't NUL after prev. check
+ std::string subject = msgSubject;
+ std::string text = msgText;
+
+ // from console show not existed sender
+ MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
+
+ /// @todo Fix poor design
+ SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ MailDraft(subject, text)
+ .SendMailTo(trans, MailReceiver(target, GUID_LOPART(targetGuid)), sender);
+
+ CharacterDatabase.CommitTransaction(trans);
+
+ std::string nameLink = handler->playerLink(targetName);
+ handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
+ return true;
+ }
+
+ // Send items by mail
+ static bool HandleSendItemsCommand(ChatHandler* handler, char const* args)
+ {
+ // format: name "subject text" "mail text" item1[:count1] item2[:count2] ... item12[:count12]
+ Player* receiver;
+ uint64 receiverGuid;
+ std::string receiverName;
+ if (!handler->extractPlayerTarget((char*)args, &receiver, &receiverGuid, &receiverName))
+ return false;
+
+ char* tail1 = strtok(NULL, "");
+ if (!tail1)
+ return false;
+
+ char const* msgSubject = handler->extractQuotedArg(tail1);
+ if (!msgSubject)
+ return false;
+
+ char* tail2 = strtok(NULL, "");
+ if (!tail2)
+ return false;
+
+ char const* msgText = handler->extractQuotedArg(tail2);
+ if (!msgText)
+ return false;
+
+ // msgSubject, msgText isn't NUL after prev. check
+ std::string subject = msgSubject;
+ std::string text = msgText;
+
+ // extract items
+ typedef std::pair<uint32, uint32> ItemPair;
+ typedef std::list< ItemPair > ItemPairs;
+ ItemPairs items;
+
+ // get all tail string
+ char* tail = strtok(NULL, "");
+
+ // get from tail next item str
+ while (char* itemStr = strtok(tail, " "))
+ {
+ // and get new tail
+ tail = strtok(NULL, "");
+
+ // parse item str
+ char const* itemIdStr = strtok(itemStr, ":");
+ char const* itemCountStr = strtok(NULL, " ");
+
+ uint32 itemId = atoi(itemIdStr);
+ if (!itemId)
+ return false;
+
+ ItemTemplate const* item_proto = sObjectMgr->GetItemTemplate(itemId);
+ if (!item_proto)
+ {
+ handler->PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 itemCount = itemCountStr ? atoi(itemCountStr) : 1;
+ if (itemCount < 1 || (item_proto->MaxCount > 0 && itemCount > uint32(item_proto->MaxCount)))
+ {
+ handler->PSendSysMessage(LANG_COMMAND_INVALID_ITEM_COUNT, itemCount, itemId);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ while (itemCount > item_proto->GetMaxStackSize())
+ {
+ items.push_back(ItemPair(itemId, item_proto->GetMaxStackSize()));
+ itemCount -= item_proto->GetMaxStackSize();
+ }
+
+ items.push_back(ItemPair(itemId, itemCount));
+
+ if (items.size() > MAX_MAIL_ITEMS)
+ {
+ handler->PSendSysMessage(LANG_COMMAND_MAIL_ITEMS_LIMIT, MAX_MAIL_ITEMS);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+
+ // from console show not existed sender
+ MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
+
+ // fill mail
+ MailDraft draft(subject, text);
+
+ SQLTransaction trans = CharacterDatabase.BeginTransaction();
+
+ for (ItemPairs::const_iterator itr = items.begin(); itr != items.end(); ++itr)
+ {
+ if (Item* item = Item::CreateItem(itr->first, itr->second, handler->GetSession() ? handler->GetSession()->GetPlayer() : 0))
+ {
+ item->SaveToDB(trans); // save for prevent lost at next mail load, if send fail then item will deleted
+ draft.AddItem(item);
+ }
+ }
+
+ draft.SendMailTo(trans, MailReceiver(receiver, GUID_LOPART(receiverGuid)), sender);
+ CharacterDatabase.CommitTransaction(trans);
+
+ std::string nameLink = handler->playerLink(receiverName);
+ handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
+ return true;
+ }
+ /// Send money by mail
+ static bool HandleSendMoneyCommand(ChatHandler* handler, char const* args)
+ {
+ /// format: name "subject text" "mail text" money
+
+ Player* receiver;
+ uint64 receiverGuid;
+ std::string receiverName;
+ if (!handler->extractPlayerTarget((char*)args, &receiver, &receiverGuid, &receiverName))
+ return false;
+
+ char* tail1 = strtok(NULL, "");
+ if (!tail1)
+ return false;
+
+ char* msgSubject = handler->extractQuotedArg(tail1);
+ if (!msgSubject)
+ return false;
+
+ char* tail2 = strtok(NULL, "");
+ if (!tail2)
+ return false;
+
+ char* msgText = handler->extractQuotedArg(tail2);
+ if (!msgText)
+ return false;
+
+ char* moneyStr = strtok(NULL, "");
+ int32 money = moneyStr ? atoi(moneyStr) : 0;
+ if (money <= 0)
+ return false;
+
+ // msgSubject, msgText isn't NUL after prev. check
+ std::string subject = msgSubject;
+ std::string text = msgText;
+
+ // from console show not existed sender
+ MailSender sender(MAIL_NORMAL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
+
+ SQLTransaction trans = CharacterDatabase.BeginTransaction();
+
+ MailDraft(subject, text)
+ .AddMoney(money)
+ .SendMailTo(trans, MailReceiver(receiver, GUID_LOPART(receiverGuid)), sender);
+
+ CharacterDatabase.CommitTransaction(trans);
+
+ std::string nameLink = handler->playerLink(receiverName);
+ handler->PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
+ return true;
+ }
+ /// Send a message to a player in game
+ static bool HandleSendMessageCommand(ChatHandler* handler, char const* args)
+ {
+ /// - Find the player
+ Player* player;
+ if (!handler->extractPlayerTarget((char*)args, &player))
+ return false;
+
+ char* msgStr = strtok(NULL, "");
+ if (!msgStr)
+ return false;
+
+ ///- Check that he is not logging out.
+ if (player->GetSession()->isLogingOut())
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ /// - Send the message
+ // Use SendAreaTriggerMessage for fastest delivery.
+ player->GetSession()->SendAreaTriggerMessage("%s", msgStr);
+ player->GetSession()->SendAreaTriggerMessage("|cffff0000[Message from administrator]:|r");
+
+ // Confirmation message
+ std::string nameLink = handler->GetNameLink(player);
+ handler->PSendSysMessage(LANG_SENDMESSAGE, nameLink.c_str(), msgStr);
+
+ return true;
+ }
+};
+
+void AddSC_send_commandscript()
+{
+ new send_commandscript();
+}
diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp
index 34543a1a4a5..71f232d33a6 100644
--- a/src/server/scripts/Commands/cs_server.cpp
+++ b/src/server/scripts/Commands/cs_server.cpp
@@ -39,60 +39,60 @@ public:
{
static ChatCommand serverIdleRestartCommandTable[] =
{
- { "cancel", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerIdleRestartCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", RBAC_PERM_COMMAND_SERVER_IDLERESTART_CANCEL, true, &HandleServerShutDownCancelCommand, "", NULL },
+ { "" , RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, &HandleServerIdleRestartCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverIdleShutdownCommandTable[] =
{
- { "cancel", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerIdleShutDownCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN_CANCEL, true, &HandleServerShutDownCancelCommand, "", NULL },
+ { "" , RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, &HandleServerIdleShutDownCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverRestartCommandTable[] =
{
- { "cancel", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerRestartCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", RBAC_PERM_COMMAND_SERVER_RESTART_CANCEL, true, &HandleServerShutDownCancelCommand, "", NULL },
+ { "" , RBAC_PERM_COMMAND_SERVER_RESTART, true, &HandleServerRestartCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverShutdownCommandTable[] =
{
- { "cancel", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerShutDownCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", RBAC_PERM_COMMAND_SERVER_SHUTDOWN_CANCEL, true, &HandleServerShutDownCancelCommand, "", NULL },
+ { "" , RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, &HandleServerShutDownCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverSetCommandTable[] =
{
- { "difftime", RBAC_PERM_CONSOLE_COMMANDS, true, &HandleServerSetDiffTimeCommand, "", NULL },
- { "loglevel", RBAC_PERM_CONSOLE_COMMANDS, true, &HandleServerSetLogLevelCommand, "", NULL },
- { "motd", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerSetMotdCommand, "", NULL },
- { "closed", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerSetClosedCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "difftime", RBAC_PERM_COMMAND_SERVER_SET_DIFFTIME, true, &HandleServerSetDiffTimeCommand, "", NULL },
+ { "loglevel", RBAC_PERM_COMMAND_SERVER_SET_LOGLEVEL, true, &HandleServerSetLogLevelCommand, "", NULL },
+ { "motd", RBAC_PERM_COMMAND_SERVER_SET_MOTD, true, &HandleServerSetMotdCommand, "", NULL },
+ { "closed", RBAC_PERM_COMMAND_SERVER_SET_CLOSED, true, &HandleServerSetClosedCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand serverCommandTable[] =
{
- { "corpses", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleServerCorpsesCommand, "", NULL },
- { "exit", RBAC_PERM_CONSOLE_COMMANDS, true, &HandleServerExitCommand, "", NULL },
- { "idlerestart", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", serverIdleRestartCommandTable },
- { "idleshutdown", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", serverIdleShutdownCommandTable },
- { "info", RBAC_PERM_PLAYER_COMMANDS, true, &HandleServerInfoCommand, "", NULL },
- { "motd", RBAC_PERM_PLAYER_COMMANDS, true, &HandleServerMotdCommand, "", NULL },
- { "plimit", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleServerPLimitCommand, "", NULL },
- { "restart", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", serverRestartCommandTable },
- { "shutdown", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", serverShutdownCommandTable },
- { "set", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", serverSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "corpses", RBAC_PERM_COMMAND_SERVER_CORPSES, true, &HandleServerCorpsesCommand, "", NULL },
+ { "exit", RBAC_PERM_COMMAND_SERVER_EXIT, true, &HandleServerExitCommand, "", NULL },
+ { "idlerestart", RBAC_PERM_COMMAND_SERVER_IDLERESTART, true, NULL, "", serverIdleRestartCommandTable },
+ { "idleshutdown", RBAC_PERM_COMMAND_SERVER_IDLESHUTDOWN, true, NULL, "", serverIdleShutdownCommandTable },
+ { "info", RBAC_PERM_COMMAND_SERVER_INFO, true, &HandleServerInfoCommand, "", NULL },
+ { "motd", RBAC_PERM_COMMAND_SERVER_MOTD, true, &HandleServerMotdCommand, "", NULL },
+ { "plimit", RBAC_PERM_COMMAND_SERVER_PLIMIT, true, &HandleServerPLimitCommand, "", NULL },
+ { "restart", RBAC_PERM_COMMAND_SERVER_RESTART, true, NULL, "", serverRestartCommandTable },
+ { "shutdown", RBAC_PERM_COMMAND_SERVER_SHUTDOWN, true, NULL, "", serverShutdownCommandTable },
+ { "set", RBAC_PERM_COMMAND_SERVER_SET, true, NULL, "", serverSetCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "server", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, NULL, "", serverCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "server", RBAC_PERM_COMMAND_SERVER, true, NULL, "", serverCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 9dc013a995f..dec9895af26 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -39,17 +39,17 @@ public:
{
static ChatCommand teleCommandTable[] =
{
- { "add", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleTeleAddCommand, "", NULL },
- { "del", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleTeleDelCommand, "", NULL },
- { "name", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleTeleNameCommand, "", NULL },
- { "group", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleTeleGroupCommand, "", NULL },
- { "", RBAC_PERM_MODERATOR_COMMANDS, false, &HandleTeleCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "add", RBAC_PERM_COMMAND_TELE_ADD, false, &HandleTeleAddCommand, "", NULL },
+ { "del", RBAC_PERM_COMMAND_TELE_DEL, true, &HandleTeleDelCommand, "", NULL },
+ { "name", RBAC_PERM_COMMAND_TELE_NAME, true, &HandleTeleNameCommand, "", NULL },
+ { "group", RBAC_PERM_COMMAND_TELE_GROUP, false, &HandleTeleGroupCommand, "", NULL },
+ { "", RBAC_PERM_COMMAND_TELE, false, &HandleTeleCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "tele", RBAC_PERM_MODERATOR_COMMANDS, false, NULL, "", teleCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "tele", RBAC_PERM_COMMAND_TELE, false, NULL, "", teleCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp
index 5c1ce304723..1c60a8143b4 100644
--- a/src/server/scripts/Commands/cs_ticket.cpp
+++ b/src/server/scripts/Commands/cs_ticket.cpp
@@ -40,34 +40,34 @@ public:
{
static ChatCommand ticketResponseCommandTable[] =
{
- { "append", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketResponseAppendCommand, "", NULL },
- { "appendln", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketResponseAppendLnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "append", RBAC_PERM_COMMAND_TICKET_RESPONSE_APPEND, true, &HandleGMTicketResponseAppendCommand, "", NULL },
+ { "appendln", RBAC_PERM_COMMAND_TICKET_RESPONSE_APPENDLN, true, &HandleGMTicketResponseAppendLnCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand ticketCommandTable[] =
{
- { "assign", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleGMTicketAssignToCommand, "", NULL },
- { "close", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketCloseByIdCommand, "", NULL },
- { "closedlist", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketListClosedCommand, "", NULL },
- { "comment", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketCommentCommand, "", NULL },
- { "complete", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketCompleteCommand, "", NULL },
- { "delete", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleGMTicketDeleteByIdCommand, "", NULL },
- { "escalate", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketEscalateCommand, "", NULL },
- { "escalatedlist", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleGMTicketListEscalatedCommand, "", NULL },
- { "list", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketListCommand, "", NULL },
- { "onlinelist", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketListOnlineCommand, "", NULL },
- { "reset", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleGMTicketResetCommand, "", NULL },
- { "response", RBAC_PERM_MODERATOR_COMMANDS, true, NULL, "", ticketResponseCommandTable },
- { "togglesystem", RBAC_PERM_ADMINISTRATOR_COMMANDS, true, &HandleToggleGMTicketSystem, "", NULL },
- { "unassign", RBAC_PERM_GAMEMASTER_COMMANDS, true, &HandleGMTicketUnAssignCommand, "", NULL },
- { "viewid", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketGetByIdCommand, "", NULL },
- { "viewname", RBAC_PERM_MODERATOR_COMMANDS, true, &HandleGMTicketGetByNameCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "assign", RBAC_PERM_COMMAND_TICKET_ASSIGN, true, &HandleGMTicketAssignToCommand, "", NULL },
+ { "close", RBAC_PERM_COMMAND_TICKET_CLOSE, true, &HandleGMTicketCloseByIdCommand, "", NULL },
+ { "closedlist", RBAC_PERM_COMMAND_TICKET_CLOSEDLIST, true, &HandleGMTicketListClosedCommand, "", NULL },
+ { "comment", RBAC_PERM_COMMAND_TICKET_COMMENT, true, &HandleGMTicketCommentCommand, "", NULL },
+ { "complete", RBAC_PERM_COMMAND_TICKET_COMPLETE, true, &HandleGMTicketCompleteCommand, "", NULL },
+ { "delete", RBAC_PERM_COMMAND_TICKET_DELETE, true, &HandleGMTicketDeleteByIdCommand, "", NULL },
+ { "escalate", RBAC_PERM_COMMAND_TICKET_ESCALATE, true, &HandleGMTicketEscalateCommand, "", NULL },
+ { "escalatedlist", RBAC_PERM_COMMAND_TICKET_ESCALATEDLIST, true, &HandleGMTicketListEscalatedCommand, "", NULL },
+ { "list", RBAC_PERM_COMMAND_TICKET_LIST, true, &HandleGMTicketListCommand, "", NULL },
+ { "onlinelist", RBAC_PERM_COMMAND_TICKET_ONLINELIST, true, &HandleGMTicketListOnlineCommand, "", NULL },
+ { "reset", RBAC_PERM_COMMAND_TICKET_RESET, true, &HandleGMTicketResetCommand, "", NULL },
+ { "response", RBAC_PERM_COMMAND_TICKET_RESPONSE, true, NULL, "", ticketResponseCommandTable },
+ { "togglesystem", RBAC_PERM_COMMAND_TICKET_TOGGLESYSTEM, true, &HandleToggleGMTicketSystem, "", NULL },
+ { "unassign", RBAC_PERM_COMMAND_TICKET_UNASSIGN, true, &HandleGMTicketUnAssignCommand, "", NULL },
+ { "viewid", RBAC_PERM_COMMAND_TICKET_VIEWID, true, &HandleGMTicketGetByIdCommand, "", NULL },
+ { "viewname", RBAC_PERM_COMMAND_TICKET_VIEWNAME, true, &HandleGMTicketGetByNameCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "ticket", RBAC_PERM_MODERATOR_COMMANDS, false, NULL, "", ticketCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "ticket", RBAC_PERM_COMMAND_TICKET, false, NULL, "", ticketCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp
index 5d2edc45a35..1dc0ba76c17 100644
--- a/src/server/scripts/Commands/cs_titles.cpp
+++ b/src/server/scripts/Commands/cs_titles.cpp
@@ -37,21 +37,21 @@ public:
{
static ChatCommand titlesSetCommandTable[] =
{
- { "mask", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleTitlesSetMaskCommand, "", NULL },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "mask", RBAC_PERM_COMMAND_TITLES_SET_MASK, false, &HandleTitlesSetMaskCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand titlesCommandTable[] =
{
- { "add", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleTitlesAddCommand, "", NULL },
- { "current", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleTitlesCurrentCommand, "", NULL },
- { "remove", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleTitlesRemoveCommand, "", NULL },
- { "set", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", titlesSetCommandTable },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "add", RBAC_PERM_COMMAND_TITLES_ADD, false, &HandleTitlesAddCommand, "", NULL },
+ { "current", RBAC_PERM_COMMAND_TITLES_CURRENT, false, &HandleTitlesCurrentCommand, "", NULL },
+ { "remove", RBAC_PERM_COMMAND_TITLES_REMOVE, false, &HandleTitlesRemoveCommand, "", NULL },
+ { "set", RBAC_PERM_COMMAND_TITLES_SET, false, NULL, "", titlesSetCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "titles", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", titlesCommandTable },
- { NULL, RBAC_PERM_PLAYER_COMMANDS, false, NULL, "", NULL }
+ { "titles", RBAC_PERM_COMMAND_TITLES, false, NULL, "", titlesCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 1da918241c4..ff343a6380d 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -38,19 +38,19 @@ public:
{
static ChatCommand wpCommandTable[] =
{
- { "add", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleWpAddCommand, "", NULL },
- { "event", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleWpEventCommand, "", NULL },
- { "load", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleWpLoadCommand, "", NULL },
- { "modify", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleWpModifyCommand, "", NULL },
- { "unload", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleWpUnLoadCommand, "", NULL },
- { "reload", RBAC_PERM_ADMINISTRATOR_COMMANDS, false, &HandleWpReloadCommand, "", NULL },
- { "show", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleWpShowCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "add", RBAC_PERM_COMMAND_WP_ADD, false, &HandleWpAddCommand, "", NULL },
+ { "event", RBAC_PERM_COMMAND_WP_EVENT, false, &HandleWpEventCommand, "", NULL },
+ { "load", RBAC_PERM_COMMAND_WP_LOAD, false, &HandleWpLoadCommand, "", NULL },
+ { "modify", RBAC_PERM_COMMAND_WP_MODIFY, false, &HandleWpModifyCommand, "", NULL },
+ { "unload", RBAC_PERM_COMMAND_WP_UNLOAD, false, &HandleWpUnLoadCommand, "", NULL },
+ { "reload", RBAC_PERM_COMMAND_WP_RELOAD, false, &HandleWpReloadCommand, "", NULL },
+ { "show", RBAC_PERM_COMMAND_WP_SHOW, false, &HandleWpShowCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
- { "wp", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", wpCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { "wp", RBAC_PERM_COMMAND_WP, false, NULL, "", wpCommandTable },
+ { NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}