diff options
Diffstat (limited to 'src/server/scripts')
56 files changed, 276 insertions, 299 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index b52102479b5..db975419a23 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -38,7 +38,7 @@ public: { "addon", SEC_ADMINISTRATOR, true, &HandleAccountSetAddonCommand, "", NULL }, { "gmlevel", SEC_CONSOLE, true, &HandleAccountSetGmLevelCommand, "", NULL }, { "password", SEC_CONSOLE, true, &HandleAccountSetPasswordCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { NULL, SEC_PLAYER, false, NULL, "", NULL } }; static ChatCommand accountCommandTable[] = { @@ -50,12 +50,12 @@ public: { "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable }, { "password", SEC_PLAYER, false, &HandleAccountPasswordCommand, "", NULL }, { "", SEC_PLAYER, false, &HandleAccountCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { NULL, SEC_PLAYER, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { { "account", SEC_PLAYER, true, NULL, "", accountCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { NULL, SEC_PLAYER, false, NULL, "", NULL } }; return commandTable; } @@ -110,7 +110,11 @@ public: case AOR_OK: handler->PSendSysMessage(LANG_ACCOUNT_CREATED, accountName); if (handler->GetSession()) - sLog->outChar("Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password.", handler->GetSession()->GetAccountId(),handler->GetSession()->GetRemoteAddress().c_str(), handler->GetSession()->GetPlayer()->GetName(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + { + sLog->outDebug(LOG_FILTER_PLAYER, "Account: %d (IP: %s) Character:[%s] (GUID: %u) Change Password." + , handler->GetSession()->GetAccountId(),handler->GetSession()->GetRemoteAddress().c_str() + , handler->GetSession()->GetPlayer()->GetName(), handler->GetSession()->GetPlayer()->GetGUIDLow()); + } break; case AOR_NAME_TOO_LONG: handler->SendSysMessage(LANG_ACCOUNT_TOO_LONG); @@ -232,8 +236,8 @@ public: } else handler->PSendSysMessage(LANG_ACCOUNT_LIST_ERROR, name.c_str()); - - } while (result->NextRow()); + } + while (result->NextRow()); handler->SendSysMessage(LANG_ACCOUNT_LIST_BAR); return true; @@ -377,7 +381,6 @@ public: handler->SetSentErrorMessage(true); return false; } - } // Let set addon state only for lesser (strong) security level @@ -535,8 +538,8 @@ public: ///- Get the command line arguments char* account = strtok((char*)args, " "); - char* password = strtok(NULL, " "); - char* passwordConfirmation = strtok(NULL, " "); + char* password = strtok(NULL, " "); + char* passwordConfirmation = strtok(NULL, " "); if (!account || !password || !passwordConfirmation) return false; @@ -589,7 +592,6 @@ public: handler->SetSentErrorMessage(true); return false; } - return true; } }; diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index c7bcde01e9b..355ff195cf5 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -410,7 +410,7 @@ public: } else { - sLog->outError("Sending opcode that has unknown type '%s'", type.c_str()); + sLog->outError(LOG_FILTER_GENERAL, "Sending opcode that has unknown type '%s'", type.c_str()); break; } } @@ -1325,7 +1325,7 @@ public: { Player* player = handler->GetSession()->GetPlayer(); - sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + sLog->outInfo(LOG_FILTER_SQL, "(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); return true; diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 232aad9f21c..167c56c20a2 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -133,7 +133,7 @@ public: if (objectInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(objectInfo->displayId)) { // report to DB errors log as in loading case - sLog->outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); + sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.", objectId, objectInfo->type, objectInfo->displayId); handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA, objectId); handler->SetSentErrorMessage(true); return false; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index f8ad3f7c37e..80847d7dec4 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1278,7 +1278,7 @@ public: if (!playerTarget)
playerTarget = player;
- sLog->outDetail(handler->GetTrinityString(LANG_ADDITEM), itemId, count);
+ sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count);
ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
if (!itemTemplate)
@@ -1357,7 +1357,7 @@ public: if (!playerTarget)
playerTarget = player;
- sLog->outDetail(handler->GetTrinityString(LANG_ADDITEMSET), itemSetId);
+ sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId);
bool found = false;
ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore();
@@ -2508,7 +2508,7 @@ public: if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
{
- sLog->outError("InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
+ sLog->outError(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
handler->PSendSysMessage("Error 2");
delete pet;
return false;
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 60c5e1cf162..1747b80efd5 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -198,7 +198,7 @@ public: target->SetMaxPower(POWER_ENERGY, energym); target->SetPower(POWER_ENERGY, energy); - sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_ENERGY), target->GetMaxPower(POWER_ENERGY)); return true; } @@ -1010,7 +1010,7 @@ public: { int32 newmoney = int32(moneyuser) + addmoney; - sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); if (newmoney <= 0) { handler->PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, handler->GetNameLink(target).c_str()); @@ -1042,7 +1042,7 @@ public: target->ModifyMoney(addmoney); } - sLog->outDetail(handler->GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, target->GetMoney()); + sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, target->GetMoney()); return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 832f7958fc8..77fc2918e0b 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -804,7 +804,7 @@ public: if (dontdel_str) { - //sLog->outError("DEBUG: All 3 params are set"); + //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: All 3 params are set"); // All 3 params are set // GUID @@ -812,7 +812,7 @@ public: // doNotDEL if (stricmp(dontdel_str, "NODEL") == 0) { - //sLog->outError("DEBUG: doNotDelete = true;"); + //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: doNotDelete = true;"); doNotDelete = true; } } @@ -821,10 +821,10 @@ public: // Only 2 params - but maybe NODEL is set if (type_str) { - sLog->outError("DEBUG: Only 2 params "); + sLog->outError(LOG_FILTER_GENERAL, "DEBUG: Only 2 params "); if (stricmp(type_str, "NODEL") == 0) { - //sLog->outError("DEBUG: type_str, NODEL "); + //sLog->outError(LOG_FILTER_GENERAL, "DEBUG: type_str, NODEL "); doNotDelete = true; type_str = NULL; } diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 1c119fdef4c..c8568feaeb6 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -222,7 +222,7 @@ public: static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables..."); LoadLootTables(); handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -245,7 +245,7 @@ public: HandleReloadQuestPOICommand(handler, "a"); HandleReloadQuestTemplateCommand(handler, "a"); - sLog->outString("Re-Loading Quests Relations..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); sObjectMgr->LoadQuestRelations(); handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); return true; @@ -260,7 +260,7 @@ public: return false; } - sLog->outString("Re-Loading Scripts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts..."); HandleReloadGameObjectScriptsCommand(handler, "a"); HandleReloadEventScriptsCommand(handler, "a"); HandleReloadQuestEndScriptsCommand(handler, "a"); @@ -333,7 +333,7 @@ public: static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading config settings..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading config settings..."); sWorld->LoadConfigSettings(true); sMapMgr->InitializeVisibilityDistanceInfo(); handler->SendGlobalGMSysMessage("World config settings reloaded."); @@ -342,7 +342,7 @@ public: static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Access Requirement definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions..."); sObjectMgr->LoadAccessRequirements(); handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); return true; @@ -350,7 +350,7 @@ public: static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Additional Achievement Criteria Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data..."); sAchievementMgr->LoadAchievementCriteriaData(); handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; @@ -358,7 +358,7 @@ public: static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Achievement Reward Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data..."); sAchievementMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; @@ -366,7 +366,7 @@ public: static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Tavern Area Triggers..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers..."); sObjectMgr->LoadTavernAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded."); return true; @@ -374,7 +374,7 @@ public: static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading AreaTrigger teleport definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions..."); sObjectMgr->LoadAreaTriggerTeleports(); handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded."); return true; @@ -382,7 +382,7 @@ public: static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Autobroadcasts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts..."); sWorld->LoadAutobroadcasts(); handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded."); return true; @@ -397,7 +397,7 @@ public: static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading creature award reputation definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions..."); sObjectMgr->LoadReputationOnKill(); handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); return true; @@ -431,7 +431,7 @@ public: continue; } - sLog->outString("Reloading creature template entry %u", entry); + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry); Field* fields = result->Fetch(); @@ -527,7 +527,7 @@ public: static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`creature_questrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); sObjectMgr->LoadCreatureQuestRelations(); handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); return true; @@ -535,7 +535,7 @@ public: static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Linked Respawns... (`creature_linked_respawn`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)"); sObjectMgr->LoadLinkedRespawn(); handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; @@ -543,7 +543,7 @@ public: static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`creature_involvedrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); sObjectMgr->LoadCreatureInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); return true; @@ -551,7 +551,7 @@ public: static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `gossip_menu` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!"); sObjectMgr->LoadGossipMenu(); handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded."); sConditionMgr->LoadConditions(true); @@ -560,7 +560,7 @@ public: static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `gossip_menu_option` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!"); sObjectMgr->LoadGossipMenuItems(); handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded."); sConditionMgr->LoadConditions(true); @@ -569,7 +569,7 @@ public: static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`gameobject_questrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); sObjectMgr->LoadGameobjectQuestRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); return true; @@ -577,7 +577,7 @@ public: static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading Quests Relations... (`gameobject_involvedrelation`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); sObjectMgr->LoadGameobjectInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); return true; @@ -585,7 +585,7 @@ public: static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Quest Area Triggers..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers..."); sObjectMgr->LoadQuestAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); return true; @@ -593,12 +593,12 @@ public: static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Quest Templates..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Templates..."); sObjectMgr->LoadQuests(); handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded."); /// dependent also from `gameobject` but this table not reloaded anyway - sLog->outString("Re-Loading GameObjects for quests..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests..."); sObjectMgr->LoadGameObjectForQuests(); handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded."); return true; @@ -606,7 +606,7 @@ public: static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`creature_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)"); LoadLootTemplates_Creature(); LootTemplates_Creature.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded."); @@ -616,7 +616,7 @@ public: static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`disenchant_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)"); LoadLootTemplates_Disenchant(); LootTemplates_Disenchant.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded."); @@ -626,7 +626,7 @@ public: static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`fishing_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)"); LoadLootTemplates_Fishing(); LootTemplates_Fishing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded."); @@ -636,7 +636,7 @@ public: static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`gameobject_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)"); LoadLootTemplates_Gameobject(); LootTemplates_Gameobject.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded."); @@ -646,7 +646,7 @@ public: static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`item_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)"); LoadLootTemplates_Item(); LootTemplates_Item.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded."); @@ -656,7 +656,7 @@ public: static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`milling_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)"); LoadLootTemplates_Milling(); LootTemplates_Milling.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded."); @@ -666,7 +666,7 @@ public: static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); LoadLootTemplates_Pickpocketing(); LootTemplates_Pickpocketing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded."); @@ -676,7 +676,7 @@ public: static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`prospecting_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)"); LoadLootTemplates_Prospecting(); LootTemplates_Prospecting.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded."); @@ -686,7 +686,7 @@ public: static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`mail_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)"); LoadLootTemplates_Mail(); LootTemplates_Mail.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded."); @@ -696,7 +696,7 @@ public: static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`reference_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)"); LoadLootTemplates_Reference(); handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -705,7 +705,7 @@ public: static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`skinning_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)"); LoadLootTemplates_Skinning(); LootTemplates_Skinning.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded."); @@ -715,7 +715,7 @@ public: static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Loot Tables... (`spell_loot_template`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)"); LoadLootTemplates_Spell(); LootTemplates_Spell.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded."); @@ -725,7 +725,7 @@ public: static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading trinity_string Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!"); sObjectMgr->LoadTrinityStrings(); handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded."); return true; @@ -740,7 +740,7 @@ public: return false; } - sLog->outString("Re-Loading warden_action Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!"); sWardenCheckMgr->LoadWardenOverrides(); handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded."); return true; @@ -748,7 +748,7 @@ public: static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `npc_trainer` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!"); sObjectMgr->LoadTrainerSpell(); handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded."); return true; @@ -756,7 +756,7 @@ public: static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `npc_vendor` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!"); sObjectMgr->LoadVendors(); handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded."); return true; @@ -764,7 +764,7 @@ public: static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `points_of_interest` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!"); sObjectMgr->LoadPointsOfInterest(); handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; @@ -772,7 +772,7 @@ public: static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading Quest POI ..." ); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." ); sObjectMgr->LoadQuestPOI(); handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded."); return true; @@ -780,7 +780,7 @@ public: static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading `npc_spellclick_spells` Table!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!"); sObjectMgr->LoadNPCSpellClickSpells(); handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; @@ -788,7 +788,7 @@ public: static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Loading ReservedNames... (`reserved_name`)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)"); sObjectMgr->LoadReservedPlayersNames(); handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded."); return true; @@ -796,7 +796,7 @@ public: static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading `reputation_reward_rate` Table!" ); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" ); sObjectMgr->LoadReputationRewardRate(); handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); return true; @@ -804,7 +804,7 @@ public: static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading `reputation_spillover_template` Table!" ); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" ); sObjectMgr->LoadReputationSpilloverTemplate(); handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded."); return true; @@ -812,7 +812,7 @@ public: static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Skill Discovery Table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table..."); LoadSkillDiscoveryTable(); handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded."); return true; @@ -820,7 +820,7 @@ public: static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Skill Extra Item Table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table..."); LoadSkillExtraItemTable(); handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded."); return true; @@ -828,7 +828,7 @@ public: static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Skill Fishing base level requirements..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements..."); sObjectMgr->LoadFishingBaseSkillLevel(); handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); return true; @@ -836,7 +836,7 @@ public: static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading SpellArea Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data..."); sSpellMgr->LoadSpellAreas(); handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; @@ -844,7 +844,7 @@ public: static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Required Data... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... "); sSpellMgr->LoadSpellRequired(); handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded."); return true; @@ -852,7 +852,7 @@ public: static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Groups..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Groups..."); sSpellMgr->LoadSpellGroups(); handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded."); return true; @@ -860,7 +860,7 @@ public: static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Learn Spells..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells..."); sSpellMgr->LoadSpellLearnSpells(); handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded."); return true; @@ -868,7 +868,7 @@ public: static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Linked Spells..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells..."); sSpellMgr->LoadSpellLinked(); handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded."); return true; @@ -876,7 +876,7 @@ public: static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Proc Event conditions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions..."); sSpellMgr->LoadSpellProcEvents(); handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); return true; @@ -884,7 +884,7 @@ public: static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Proc conditions and data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data..."); sSpellMgr->LoadSpellProcs(); handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded."); return true; @@ -892,7 +892,7 @@ public: static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Bonus Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data..."); sSpellMgr->LoadSpellBonusess(); handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; @@ -900,7 +900,7 @@ public: static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell target coordinates..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates..."); sSpellMgr->LoadSpellTargetPositions(); handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); return true; @@ -908,7 +908,7 @@ public: static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Aggro Spells Definitions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions..."); sSpellMgr->LoadSpellThreats(); handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); return true; @@ -916,7 +916,7 @@ public: static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell Group Stack Rules..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules..."); sSpellMgr->LoadSpellGroupStackRules(); handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded."); return true; @@ -924,7 +924,7 @@ public: static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Spell pet auras..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras..."); sSpellMgr->LoadSpellPetAuras(); handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded."); return true; @@ -932,7 +932,7 @@ public: static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Page Texts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Page Texts..."); sObjectMgr->LoadPageTexts(); handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded."); return true; @@ -940,7 +940,7 @@ public: static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Item Random Enchantments Table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded."); return true; @@ -948,7 +948,7 @@ public: static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Item set names..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded."); return true; @@ -964,7 +964,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `gameobject_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `gameobject_scripts`..."); sObjectMgr->LoadGameObjectScripts(); @@ -984,7 +984,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `event_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`..."); sObjectMgr->LoadEventScripts(); @@ -1004,7 +1004,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `waypoint_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`..."); sObjectMgr->LoadWaypointScripts(); @@ -1017,7 +1017,7 @@ public: static bool HandleReloadWpCommand(ChatHandler* handler, const char* args) { if (*args != 'a') - sLog->outString("Re-Loading Waypoints data from 'waypoints_data'"); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'"); sWaypointMgr->Load(); @@ -1030,7 +1030,7 @@ public: static bool HandleReloadEventAITextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Texts from `creature_ai_texts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Texts from `creature_ai_texts`..."); sEventAIMgr->LoadCreatureEventAI_Texts(); handler->SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded."); return true; @@ -1038,7 +1038,7 @@ public: static bool HandleReloadEventAISummonsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Summons from `creature_ai_summons`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Summons from `creature_ai_summons`..."); sEventAIMgr->LoadCreatureEventAI_Summons(); handler->SendGlobalGMSysMessage("DB table `creature_ai_summons` reloaded."); return true; @@ -1046,7 +1046,7 @@ public: static bool HandleReloadEventAIScriptsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Scripts from `creature_ai_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`..."); sEventAIMgr->LoadCreatureEventAI_Scripts(); handler->SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded."); return true; @@ -1062,7 +1062,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `quest_end_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `quest_end_scripts`..."); sObjectMgr->LoadQuestEndScripts(); @@ -1082,7 +1082,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `quest_start_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `quest_start_scripts`..."); sObjectMgr->LoadQuestStartScripts(); @@ -1102,7 +1102,7 @@ public: } if (*args != 'a') - sLog->outString("Re-Loading Scripts from `spell_scripts`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`..."); sObjectMgr->LoadSpellScripts(); @@ -1114,7 +1114,7 @@ public: static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Script strings from `db_script_string`..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`..."); sObjectMgr->LoadDbScriptStrings(); handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded."); return true; @@ -1122,7 +1122,7 @@ public: static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Graveyard-zone links..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links..."); sObjectMgr->LoadGraveyardZones(); @@ -1133,7 +1133,7 @@ public: static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Game Tele coordinates..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates..."); sObjectMgr->LoadGameTele(); @@ -1144,9 +1144,9 @@ public: static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading disables table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading disables table..."); DisableMgr::LoadDisables(); - sLog->outString("Checking quest disables..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Checking quest disables..."); DisableMgr::CheckQuestDisables(); handler->SendGlobalGMSysMessage("DB table `disables` reloaded."); return true; @@ -1154,7 +1154,7 @@ public: static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Achievement Reward Data..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data..."); sAchievementMgr->LoadRewardLocales(); handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; @@ -1162,7 +1162,7 @@ public: static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading lfg dungeon rewards..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards..."); sLFGMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded."); return true; @@ -1170,7 +1170,7 @@ public: static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Creature ..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ..."); sObjectMgr->LoadCreatureLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); return true; @@ -1178,7 +1178,7 @@ public: static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Creature Texts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts..."); sCreatureTextMgr->LoadCreatureTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded."); return true; @@ -1186,7 +1186,7 @@ public: static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Gameobject ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... "); sObjectMgr->LoadGameObjectLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); return true; @@ -1194,7 +1194,7 @@ public: static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString( "Re-Loading Locales Gossip Menu Option ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... "); sObjectMgr->LoadGossipMenuItemsLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded."); return true; @@ -1202,7 +1202,7 @@ public: static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Item ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... "); sObjectMgr->LoadItemLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded."); return true; @@ -1210,7 +1210,7 @@ public: static bool HandleReloadLocalesItemSetNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Item set name... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item set name... "); sObjectMgr->LoadItemSetNameLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded."); return true; @@ -1218,7 +1218,7 @@ public: static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales NPC Text ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... "); sObjectMgr->LoadNpcTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded."); return true; @@ -1226,7 +1226,7 @@ public: static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Page Text ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... "); sObjectMgr->LoadPageTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); return true; @@ -1234,7 +1234,7 @@ public: static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Points Of Interest ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... "); sObjectMgr->LoadPointOfInterestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; @@ -1242,7 +1242,7 @@ public: static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Locales Quest ... "); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... "); sObjectMgr->LoadQuestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded."); return true; @@ -1250,7 +1250,7 @@ public: static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Player level dependent mail rewards..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards..."); sObjectMgr->LoadMailLevelRewards(); handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded."); return true; @@ -1259,7 +1259,7 @@ public: static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/) { ///- Reload dynamic data tables from the database - sLog->outString("Re-Loading Auctions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Auctions..."); sAuctionMgr->LoadAuctionItems(); sAuctionMgr->LoadAuctions(); handler->SendGlobalGMSysMessage("Auctions reloaded."); @@ -1268,7 +1268,7 @@ public: static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Conditions..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Conditions..."); sConditionMgr->LoadConditions(true); handler->SendGlobalGMSysMessage("Conditions reloaded."); return true; @@ -1276,7 +1276,7 @@ public: static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Creature Texts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Creature Texts..."); sCreatureTextMgr->LoadCreatureTexts(); handler->SendGlobalGMSysMessage("Creature Texts reloaded."); return true; @@ -1284,7 +1284,7 @@ public: static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Re-Loading Smart Scripts..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts..."); sSmartScriptMgr->LoadSmartAIFromDB(); handler->SendGlobalGMSysMessage("Smart Scripts reloaded."); return true; @@ -1292,7 +1292,7 @@ public: static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Reloading vehicle_accessory table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table..."); sObjectMgr->LoadVehicleAccessories(); handler->SendGlobalGMSysMessage("Vehicle accessories reloaded."); return true; @@ -1300,7 +1300,7 @@ public: static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/) { - sLog->outString("Reloading vehicle_template_accessory table..."); + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table..."); sObjectMgr->LoadVehicleTemplateAccessories(); handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded."); return true; diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 88d648773eb..4da4147caa6 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -88,7 +88,7 @@ public: ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(player->getClass()); if (!classEntry) { - sLog->outError("Class %u not found in DBC (Wrong DBC files?)", player->getClass()); + sLog->outError(LOG_FILTER_GENERAL, "Class %u not found in DBC (Wrong DBC files?)", player->getClass()); return false; } diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp index 8f10af5fe2a..db1995ebb6e 100644 --- a/src/server/scripts/Commands/cs_server.cpp +++ b/src/server/scripts/Commands/cs_server.cpp @@ -67,7 +67,6 @@ public: { { "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL }, { "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL }, - { "logfilelevel", SEC_CONSOLE, true, &HandleServerSetLogFileLevelCommand, "", NULL }, { "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL }, { "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } @@ -85,7 +84,6 @@ public: { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable }, { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable }, - { "togglequerylog", SEC_CONSOLE, true, &HandleServerToggleQueryLogging, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; @@ -379,30 +377,19 @@ public: } // Set the level of logging - static bool HandleServerSetLogFileLevelCommand(ChatHandler* /*handler*/, char const* args) - { - if (!*args) - return false; - - char* newLevel = strtok((char*)args, " "); - if (!newLevel) - return false; - - sLog->SetLogFileLevel(newLevel); - return true; - } - - // Set the level of logging static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; - char* newLevel = strtok((char*)args, " "); - if (!newLevel) + char* type = strtok((char*)args, " "); + char* name = strtok(NULL, " "); + char* level = strtok(NULL, " "); + + if (!type || !name || !level || *name == '\0' || *level == '\0' || (*type != 'a' && *type != 'l')) return false; - sLog->SetLogLevel(newLevel); + sLog->SetLogLevel(name, level, *type == 'l'); return true; } @@ -425,18 +412,6 @@ public: return true; } - - // toggle sql driver query logging - static bool HandleServerToggleQueryLogging(ChatHandler* handler, char const* /*args*/) - { - sLog->SetSQLDriverQueryLogging(!sLog->GetSQLDriverQueryLogging()); - - if (sLog->GetSQLDriverQueryLogging()) - handler->PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_ENABLED); - else - handler->PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_DISABLED); - return true; - } }; void AddSC_server_commandscript() diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 27c90d3b45c..7286466d335 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -209,7 +209,7 @@ public: { instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me); instance->SetData(TYPE_RING_OF_LAW, DONE); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_grimstone: event reached end and set complete."); + sLog->outDebug(LOG_FILTER_TSCR, "npc_grimstone: event reached end and set complete."); } break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index 91cd5d2b9a5..0d02e4495a5 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -212,7 +212,7 @@ public: void SetData64(uint32 type, uint64 data) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); switch (type) { @@ -228,7 +228,7 @@ public: void SetData(uint32 type, uint32 data) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); switch (type) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index c7e8a5ea771..30638e9edeb 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -364,7 +364,7 @@ public: Nefarian->setFaction(103); NefarianGUID = Nefarian->GetGUID(); } - else sLog->outError("TSCR: Blackwing Lair: Unable to spawn nefarian properly."); + else sLog->outError(LOG_FILTER_TSCR, "Blackwing Lair: Unable to spawn nefarian properly."); } AddSpawnTimer = 4000; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 959f1ac8f41..30d33dc65cf 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -1223,7 +1223,7 @@ public: } } - sLog->outError("TSCR: boss_romuloAI: DamageTaken reach end of code, that should not happen."); + sLog->outError(LOG_FILTER_TSCR, "boss_romuloAI: DamageTaken reach end of code, that should not happen."); } void EnterCombat(Unit* /*who*/) @@ -1469,7 +1469,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama if (Phase == PHASE_ROMULO) { - sLog->outError("TSCR: boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); + sLog->outError(LOG_FILTER_TSCR, "boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); damage = 0; return; } @@ -1503,7 +1503,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama return; } } - sLog->outError("TSCR: boss_julianneAI: DamageTaken reach end of code, that should not happen."); + sLog->outError(LOG_FILTER_TSCR, "boss_julianneAI: DamageTaken reach end of code, that should not happen."); } void AddSC_bosses_opera() diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 7e0a11da03a..b84fc15d664 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -229,7 +229,7 @@ public: void PrepareEncounter() { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); + sLog->outDebug(LOG_FILTER_TSCR, "Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); uint8 index = 0; uint8 count = 0; @@ -344,17 +344,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", player->GetGUID()); + sLog->outInfo(LOG_FILTER_TSCR, "TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", player->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", player->GetGUID()); + sLog->outInfo(LOG_FILTER_TSCR, "TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", player->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: player->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", player->GetGUID()); + sLog->outInfo(LOG_FILTER_TSCR, "TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", player->GetGUID()); break; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h index 08b9a729596..e1817034189 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h @@ -62,6 +62,6 @@ enum OperaEvents EVENT_RAJ = 3 }; -#define ERROR_INST_DATA(a) sLog->outError("TSCR: Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); +#define ERROR_INST_DATA(a) sLog->outError(LOG_FILTER_TSCR, "Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); #endif diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 8bdfeb26ca2..82ad3ee2630 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -76,7 +76,7 @@ public: for (uint8 i = 0; i < size; ++i) { uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Selin: Adding Fel Crystal " UI64FMTD " to list", guid); + sLog->outDebug(LOG_FILTER_TSCR, "Selin: Adding Fel Crystal " UI64FMTD " to list", guid); Crystals.push_back(guid); } } @@ -121,7 +121,7 @@ public: // Small door opened after event are expected to be closed by default // Set Inst data for encounter instance->SetData(DATA_SELIN_EVENT, NOT_STARTED); - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); DrainLifeTimer = urand(3000, 7000); DrainManaTimer = DrainLifeTimer + 5000; @@ -223,7 +223,7 @@ public: else { // Make an error message in case something weird happened here - sLog->outError("TSCR: Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); + sLog->outError(LOG_FILTER_TSCR, "Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); DrainingCrystal = false; } } @@ -362,7 +362,7 @@ public: } } } - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); } }; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index 33635cefa0a..677b94d8748 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -244,7 +244,7 @@ public: { if (FelCrystals.empty()) { - sLog->outError("TSCR: Magisters Terrace: No Fel Crystals loaded in Inst Data"); + sLog->outError(LOG_FILTER_TSCR, "Magisters Terrace: No Fel Crystals loaded in Inst Data"); return 0; } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index cc11d727dc2..c17a059d007 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -189,7 +189,7 @@ public: anchorGUID = anchor->GetGUID(); } else - sLog->outError("npc_unworthy_initiateAI: unable to find anchor!"); + sLog->outError(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find anchor!"); float dist = 99.0f; GameObject* prison = NULL; @@ -209,7 +209,7 @@ public: if (prison) prison->ResetDoorOrButton(); else - sLog->outError("npc_unworthy_initiateAI: unable to find prison!"); + sLog->outError(LOG_FILTER_TSCR, "npc_unworthy_initiateAI: unable to find prison!"); } break; case PHASE_TO_EQUIP: @@ -1078,9 +1078,9 @@ public: { car->AI()->SetGUID(miner->GetGUID()); CAST_AI(npc_scarlet_miner::npc_scarlet_minerAI, miner->AI())->InitCartQuest(player); - } else sLog->outError("TSCR: OnGossipHello vehicle entry is not correct."); - } else sLog->outError("TSCR: OnGossipHello player is not on the vehicle."); - } else sLog->outError("TSCR: OnGossipHello Scarlet Miner cant be found by script."); + } else sLog->outError(LOG_FILTER_TSCR, "OnGossipHello vehicle entry is not correct."); + } else sLog->outError(LOG_FILTER_TSCR, "OnGossipHello player is not on the vehicle."); + } else sLog->outError(LOG_FILTER_TSCR, "OnGossipHello Scarlet Miner cant be found by script."); } return true; } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index 338d88e71f0..98df9638bae 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -124,7 +124,7 @@ class instance_stratholme : public InstanceMapScript return true; } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Cannot open slaugther square yet."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Cannot open slaugther square yet."); return false; } @@ -242,7 +242,7 @@ class instance_stratholme : public InstanceMapScript break; EncounterState[0] = data; events.ScheduleEvent(EVENT_BARON_RUN, 2700000); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Baron run in progress."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run in progress."); break; case FAIL: DoRemoveAurasDueToSpellOnPlayers(SPELL_BARON_ULTIMATUM); @@ -300,10 +300,10 @@ class instance_stratholme : public InstanceMapScript //UpdateGoState(ziggurat4GUID, 0, true); if (Creature* pBaron = instance->GetCreature(baronGUID)) pBaron->SummonCreature(C_RAMSTEIN, 4032.84f, -3390.24f, 119.73f, 4.71f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 1800000); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Ramstein spawned."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Ramstein spawned."); } else - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: %u Abomnation left to kill.", count); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: %u Abomnation left to kill.", count); } if (data == NOT_STARTED) @@ -312,7 +312,7 @@ class instance_stratholme : public InstanceMapScript if (data == DONE) { events.ScheduleEvent(EVENT_SLAUGHTER_SQUARE, 60000); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Slaugther event will continue in 1 minute."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Slaugther event will continue in 1 minute."); } EncounterState[4] = data; break; @@ -448,7 +448,7 @@ class instance_stratholme : public InstanceMapScript case EVENT_BARON_RUN: if (GetData(TYPE_BARON_RUN) != DONE) SetData(TYPE_BARON_RUN, FAIL); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN)); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Baron run event reached end. Event has state %u.", GetData(TYPE_BARON_RUN)); break; case EVENT_SLAUGHTER_SQUARE: if (Creature* baron = instance->GetCreature(baronGUID)) @@ -458,7 +458,7 @@ class instance_stratholme : public InstanceMapScript HandleGameObject(ziggurat4GUID, true); HandleGameObject(ziggurat5GUID, true); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); } break; default: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 542f8168e0f..e40a48d0251 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -171,7 +171,7 @@ public: else { //Madrigosa not found, end intro - sLog->outError("Madrigosa was not found"); + sLog->outError(LOG_FILTER_TSCR, "Madrigosa was not found"); EndIntro(); } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index f336a7ecfe7..57e69238816 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -270,7 +270,7 @@ public: } else { - sLog->outError("TSCR: Didn't find Shathrowar. Kalecgos event reseted."); + sLog->outError(LOG_FILTER_TSCR, "Didn't find Shathrowar. Kalecgos event reseted."); EnterEvadeMode(); return; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 13201449a6e..167f040bbc4 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -755,7 +755,7 @@ public: if (pRandomPlayer) DoCast(pRandomPlayer, SPELL_LEGION_LIGHTNING, false); else - sLog->outError("try to cast SPELL_LEGION_LIGHTNING on invalid target"); + sLog->outError(LOG_FILTER_TSCR, "try to cast SPELL_LEGION_LIGHTNING on invalid target"); Timer[TIMER_LEGION_LIGHTNING] = (Phase == PHASE_SACRIFICE) ? 18000 : 30000; // 18 seconds in PHASE_SACRIFICE Timer[TIMER_SOUL_FLAY] = 2500; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index 24e4b0d9aa1..68b3bdb9b7e 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -135,7 +135,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index c0023b006d7..8a102757036 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -248,7 +248,7 @@ class boss_janalai : public CreatureScript cell.Visit(pair, cSearcher, *me->GetMap(), *me, me->GetGridActivationRange()); } - //sLog->outError("Eggs %d at middle", templist.size()); + //sLog->outError(LOG_FILTER_TSCR, "Eggs %d at middle", templist.size()); if (templist.empty()) return false; @@ -534,7 +534,7 @@ class mob_janalai_hatcher : public CreatureScript cell.Visit(pair, cSearcher, *(me->GetMap()), *me, me->GetGridActivationRange()); } - //sLog->outError("Eggs %d at %d", templist.size(), side); + //sLog->outError(LOG_FILTER_TSCR, "Eggs %d at %d", templist.size(), side); for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end() && num > 0; ++i) if ((*i)->GetDisplayId() != 11686) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index f5d5a11084c..305e3813ebc 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -184,7 +184,7 @@ class instance_zulaman : public InstanceMapScript ss << "S " << BossKilled << ' ' << ChestLooted << ' ' << QuestMinute; char* data = new char[ss.str().length()+1]; strcpy(data, ss.str().c_str()); - //sLog->outError("TSCR: Zul'aman saved, %s.", data); + //sLog->outError(LOG_FILTER_TSCR, "Zul'aman saved, %s.", data); return data; } @@ -194,17 +194,17 @@ class instance_zulaman : public InstanceMapScript return; std::istringstream ss(load); - //sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str()); + //sLog->outError(LOG_FILTER_TSCR, "Zul'aman loaded, %s.", ss.str().c_str()); char dataHead; // S uint16 data1, data2, data3; ss >> dataHead >> data1 >> data2 >> data3; - //sLog->outError("TSCR: Zul'aman loaded, %d %d %d.", data1, data2, data3); + //sLog->outError(LOG_FILTER_TSCR, "Zul'aman loaded, %d %d %d.", data1, data2, data3); if (dataHead == 'S') { BossKilled = data1; ChestLooted = data2; QuestMinute = data3; - } else sLog->outError("TSCR: Zul'aman: corrupted save data."); + } else sLog->outError(LOG_FILTER_TSCR, "Zul'aman: corrupted save data."); } void SetData(uint32 type, uint32 data) diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 1dc841d3518..17c3f5e8ff4 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -171,7 +171,7 @@ class boss_arlokk : public CreatureScript MarkedTargetGUID = pMarkedTarget->GetGUID(); } else - sLog->outError("TSCR: boss_arlokk could not accuire pMarkedTarget."); + sLog->outError(LOG_FILTER_TSCR, "boss_arlokk could not accuire pMarkedTarget."); m_uiMark_Timer = 15000; } diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp index 339e202fce1..870cb29c28d 100644 --- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp @@ -259,7 +259,7 @@ public: void UpdateAI(const uint32 diff) { - //sLog->outString("DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); + //sLog->outInfo(LOG_FILTER_TSCR, "DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); if (!QuestInProgress) return; diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 737d1eec8f8..cc27392919f 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -81,19 +81,19 @@ class spell_ex_5581 : public SpellScriptLoader { // this hook is executed before anything about casting the spell is done // after this hook is executed all the machinery starts - sLog->outString("Caster just finished preparing the spell (cast bar has expired)"); + sLog->outInfo(LOG_FILTER_GENERAL, "Caster just finished preparing the spell (cast bar has expired)"); } void HandleOnCast() { // cast is validated and spell targets are selected at this moment // this is a last place when the spell can be safely interrupted - sLog->outString("Spell is about to do take reagents, power, launch missile, do visuals and instant spell effects"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to do take reagents, power, launch missile, do visuals and instant spell effects"); } void HandleAfterCast() { - sLog->outString("All immediate Actions for the spell are finished now"); + sLog->outInfo(LOG_FILTER_GENERAL, "All immediate Actions for the spell are finished now"); // this is a safe for triggering additional effects for a spell without interfering // with visuals or with other effects of the spell //GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -111,7 +111,7 @@ class spell_ex_5581 : public SpellScriptLoader void HandleDummyLaunch(SpellEffIndex /*effIndex*/) { - sLog->outString("Spell %u with SPELL_EFFECT_DUMMY is just launched!", GetSpellInfo()->Id); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched!", GetSpellInfo()->Id); } void HandleDummyLaunchTarget(SpellEffIndex /*effIndex*/) @@ -120,17 +120,17 @@ class spell_ex_5581 : public SpellScriptLoader if (Unit* unitTarget = GetHitUnit()) targetGUID = unitTarget->GetGUID(); // we're handling SPELL_EFFECT_DUMMY in effIndex 0 here - sLog->outString("Spell %u with SPELL_EFFECT_DUMMY is just launched at it's target: " UI64FMTD "!", GetSpellInfo()->Id, targetGUID); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY is just launched at it's target: " UI64FMTD "!", GetSpellInfo()->Id, targetGUID); } void HandleDummyHit(SpellEffIndex /*effIndex*/) { - sLog->outString("Spell %u with SPELL_EFFECT_DUMMY has hit!", GetSpellInfo()->Id); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell %u with SPELL_EFFECT_DUMMY has hit!", GetSpellInfo()->Id); } void HandleDummyHitTarget(SpellEffIndex /*effIndex*/) { - sLog->outString("SPELL_EFFECT_DUMMY is hits it's target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "SPELL_EFFECT_DUMMY is hits it's target!"); // make caster cast a spell on a unit target of effect if (Unit* target = GetHitUnit()) GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -138,23 +138,23 @@ class spell_ex_5581 : public SpellScriptLoader void HandleBeforeHit() { - sLog->outString("Spell is about to hit target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to hit target!"); } void HandleOnHit() { - sLog->outString("Spell just hit target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell just hit target!"); } void HandleAfterHit() { - sLog->outString("Spell just finished hitting target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell just finished hitting target!"); } void FilterTargets(std::list<Unit*>& /*targetList*/) { // usually you want this call for Area Target spells - sLog->outString("Spell is about to add targets from targetList to final targets!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Spell is about to add targets from targetList to final targets!"); } // register functions used in spell script - names of these functions do not matter @@ -229,20 +229,20 @@ class spell_ex_66244 : public SpellScriptLoader void HandleOnEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect is about to be applied on target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect is about to be applied on target!"); // this hook allows you to prevent execution of AuraEffect handler, or to replace it with your own handler //PreventDefaultAction(); } void HandleOnEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect is about to be removed from target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect is about to be removed from target!"); // this hook allows you to prevent execution of AuraEffect handler, or to replace it with your own handler //PreventDefaultAction(); } void HandleAfterEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect has just been applied on target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect has just been applied on target!"); Unit* target = GetTarget(); // cast spell on target on aura apply target->CastSpell(target, SPELL_TRIGGERED, true); @@ -250,7 +250,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleAfterEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - sLog->outString("Aura Effect has just been just removed from target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Aura Effect has just been just removed from target!"); Unit* target = GetTarget(); Unit* caster = GetCaster(); // caster may be not avalible (logged out for example) @@ -262,7 +262,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { - sLog->outString("Perioidic Aura Effect is does a tick on target!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Perioidic Aura Effect is does a tick on target!"); Unit* target = GetTarget(); // aura targets damage self on tick target->DealDamage(target, 100); @@ -270,14 +270,14 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodicUpdate(AuraEffect* aurEff) { - sLog->outString("Perioidic Aura Effect is now updated!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Perioidic Aura Effect is now updated!"); // we're doubling aura amount every tick aurEff->ChangeAmount(aurEff->GetAmount() * 2); } void HandleEffectCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { - sLog->outString("Amount of Aura Effect is being calculated now!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Amount of Aura Effect is being calculated now!"); // we're setting amount to 100 amount = 100; // amount will be never recalculated due to applying passive aura @@ -286,7 +286,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcPeriodic(AuraEffect const* /*aurEff*/, bool& isPeriodic, int32& amplitude) { - sLog->outString("Periodic data of Aura Effect is being calculated now!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Periodic data of Aura Effect is being calculated now!"); // we're setting aura to be periodic and tick every 10 seconds isPeriodic = true; amplitude = 2 * IN_MILLISECONDS; @@ -294,7 +294,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcSpellMod(AuraEffect const* /*aurEff*/, SpellModifier*& spellMod) { - sLog->outString("SpellMod data of Aura Effect is being calculated now!"); + sLog->outInfo(LOG_FILTER_GENERAL, "SpellMod data of Aura Effect is being calculated now!"); // we don't want spellmod for example if (spellMod) { @@ -367,14 +367,14 @@ class spell_ex_absorb_aura : public SpellScriptLoader void HandleOnEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { - sLog->outString("Our aura is now absorbing damage done to us!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Our aura is now absorbing damage done to us!"); // absorb whole damage done to us absorbAmount = dmgInfo.GetDamage(); } void HandleAfterEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { - sLog->outString("Our aura has absorbed %u damage!", absorbAmount); + sLog->outInfo(LOG_FILTER_GENERAL, "Our aura has absorbed %u damage!", absorbAmount); } // function registering @@ -403,7 +403,7 @@ class spell_ex_463 : public SpellScriptLoader bool CheckAreaTarget(Unit* target) { - sLog->outString("Area aura checks if unit is a valid target for it!"); + sLog->outInfo(LOG_FILTER_GENERAL, "Area aura checks if unit is a valid target for it!"); // in our script we allow only players to be affected return target->GetTypeId() == TYPEID_PLAYER; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 1be8f8e058f..5b6dc784113 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -71,7 +71,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: HyjalAI - Debug mode has been toggled"); + sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); break; } return true; @@ -148,7 +148,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: HyjalAI - Debug mode has been toggled"); + sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI - Debug mode has been toggled"); break; } return true; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index a407f86ba70..aa41fa992dc 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -407,7 +407,7 @@ void hyjalAI::Reset() instance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0); instance->SetData(DATA_RESET_TRASH_COUNT, 0); } - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); //Visibility DoHide = true; @@ -540,7 +540,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] if (!instance) { - sLog->outError(ERROR_INST_DATA); + sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); return; } InfernalCount = 0;//reset infernal count every new wave @@ -570,7 +570,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] else { NextWaveTimer = 15000; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); + sLog->outDebug(LOG_FILTER_TSCR, "HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); } } else @@ -614,7 +614,7 @@ uint32 hyjalAI::GetInstanceData(uint32 Event) { if (instance) return instance->GetData(Event); - else sLog->outError(ERROR_INST_DATA); + else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); return 0; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index 69bb8285404..caff71c7320 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -273,7 +273,7 @@ public: break; } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Hyjal: Instance data updated for event %u (Data=%u)", type, data); if (data == DONE) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index f7c4a21634c..ee8c4d1bae1 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -326,7 +326,7 @@ public: uint32 entry = 0; entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount]; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); + sLog->outDebug(LOG_FILTER_TSCR, "npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry); ++mRiftWaveCount; @@ -351,7 +351,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) return; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: not casting anylonger, i need to die."); + sLog->outDebug(LOG_FILTER_TSCR, "npc_time_rift: not casting anylonger, i need to die."); me->setDeathState(JUST_DIED); if (instance->GetData(TYPE_RIFT) == IN_PROGRESS) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp index fbbe750626b..da34eff7b77 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp @@ -193,7 +193,7 @@ public: { if (data == IN_PROGRESS) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Starting event."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Starting event."); InitWorldState(); m_auiEncounter[1] = IN_PROGRESS; NextPortal_Timer = 15000; @@ -202,7 +202,7 @@ public: if (data == DONE) { //this may be completed further out in the post-event - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Event completed."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Event completed."); Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) @@ -267,7 +267,7 @@ public: if (entry == RIFT_BOSS) entry = RandRiftBoss(); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Summoning rift boss entry %u.", entry); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Summoning rift boss entry %u.", entry); Position pos; me->GetRandomNearPosition(pos, 10.0f); @@ -278,7 +278,7 @@ public: if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000)) return summon; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); return NULL; } @@ -291,7 +291,7 @@ public: if (tmp >= CurrentRiftId) ++tmp; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).", tmp, CurrentRiftId); CurrentRiftId = tmp; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp index ea8aab5d46a..7f7cbeaf566 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp @@ -85,7 +85,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); return NULL; } @@ -125,7 +125,7 @@ public: if (!player) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); return; } @@ -141,7 +141,7 @@ public: ++mBarrelCount; DoUpdateWorldState(WORLD_STATE_OH, mBarrelCount); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u", mBarrelCount); m_auiEncounter[0] = IN_PROGRESS; @@ -162,7 +162,7 @@ public: { ++mThrallEventCount; m_auiEncounter[1] = NOT_STARTED; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); m_auiEncounter[2] = NOT_STARTED; m_auiEncounter[3] = NOT_STARTED; m_auiEncounter[4] = NOT_STARTED; @@ -175,29 +175,29 @@ public: m_auiEncounter[3] = data; m_auiEncounter[4] = data; m_auiEncounter[5] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.", mThrallEventCount); } } else m_auiEncounter[1] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall escort event adjusted to data %u.", data); break; } case TYPE_THRALL_PART1: m_auiEncounter[2] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part I adjusted to data %u.", data); break; case TYPE_THRALL_PART2: m_auiEncounter[3] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part II adjusted to data %u.", data); break; case TYPE_THRALL_PART3: m_auiEncounter[4] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part III adjusted to data %u.", data); break; case TYPE_THRALL_PART4: m_auiEncounter[5] = data; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.", data); break; } } diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index 374c2ae4257..cce0f8b180e 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -64,7 +64,7 @@ public: return player; } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 92fd27a5680..95c6d033aab 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -181,7 +181,7 @@ public: { instance = creature->GetInstanceScript(); if (!instance) - sLog->outError("TSCR: No Instance eye_of_cthunAI"); + sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); } InstanceScript* instance; @@ -487,7 +487,7 @@ public: instance = creature->GetInstanceScript(); if (!instance) - sLog->outError("TSCR: No Instance eye_of_cthunAI"); + sLog->outError(LOG_FILTER_TSCR, "No Instance eye_of_cthunAI"); } InstanceScript* instance; diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 608117ca9af..4a8ff4780ba 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -550,7 +550,7 @@ public: } } else - sLog->outError("SD2 ERROR: FlagList is empty!"); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: FlagList is empty!"); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 1fd1fdf094d..4dfe5708025 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -394,7 +394,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript if (type < MAX_ENCOUNTERS) { - sLog->outDetail("[ToCr] EncounterStatus[type %u] %u = data %u;", type, EncounterStatus[type], data); + sLog->outInfo(LOG_FILTER_TSCR, "[ToCr] EncounterStatus[type %u] %u = data %u;", type, EncounterStatus[type], data); if (data == FAIL) { --TrialCounter; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index faaea9c4cae..2ea234775c0 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -200,7 +200,7 @@ class boss_gothik : public CreatureScript if (LiveTriggerGUID.size() < POS_LIVE || DeadTriggerGUID.size() < POS_DEAD) { - sLog->outError("Script Gothik: cannot summon triggers!"); + sLog->outError(LOG_FILTER_TSCR, "Script Gothik: cannot summon triggers!"); EnterEvadeMode(); return; } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp index cf3bc2d8607..1e79cc1c5bf 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp @@ -120,7 +120,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 326d214e886..9facb42107b 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -110,7 +110,7 @@ public: if (creature->isAlive()) { ++m_uiFelOverseerCount; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); + sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); } break; } @@ -127,7 +127,7 @@ public: case TYPE_OVERSEER: if (uiData != DONE) { - sLog->outError("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); + sLog->outError(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); return; } if (m_uiFelOverseerCount) @@ -135,11 +135,11 @@ public: --m_uiFelOverseerCount; if (m_uiFelOverseerCount) - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); + sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: %u Fel Overseers left to kill.", m_uiFelOverseerCount); else { m_auiEncounter[1] = DONE; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); + sLog->outDebug(LOG_FILTER_TSCR, "Shadow Labyrinth: TYPE_OVERSEER == DONE"); } } break; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 52704cb8f49..6fd6f61c061 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -798,7 +798,7 @@ public: { EnterEvadeMode(); me->MonsterTextEmote(EMOTE_UNABLE_TO_SUMMON, 0); - sLog->outError("SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 81be46a197c..2757a862c93 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -322,7 +322,7 @@ public: GridSearcherSucceeded = true; } } - } else sLog->outError("SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); + } else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); } } @@ -340,13 +340,13 @@ public: if (reseting) return; - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Increasing Death Count for Shade of Akama encounter"); + sLog->outDebug(LOG_FILTER_TSCR, "Increasing Death Count for Shade of Akama encounter"); ++DeathCount; me->RemoveAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2); if (guid) { if (Sorcerers.empty()) - sLog->outError("SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); else Sorcerers.remove(guid); } } @@ -398,17 +398,17 @@ public: { CAST_AI(mob_ashtongue_channeler::mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); Channelers.push_back((*itr)->GetGUID()); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); + sLog->outDebug(LOG_FILTER_TSCR, "Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); } } - else sLog->outError("SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); + else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); } void SetSelectableChannelers() { if (Channelers.empty()) { - sLog->outError("SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); + sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); return; } @@ -534,7 +534,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(); - else sLog->outError("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); + else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) @@ -542,7 +542,7 @@ void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/ Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(me->GetGUID()); - else sLog->outError("SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); + else sLog->outError(LOG_FILTER_TSCR, "SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); } class npc_akama_shade : public CreatureScript diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 9197492fbf1..710f5c82fab 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -159,7 +159,7 @@ public: Council[1] = instance->GetData64(DATA_VERASDARKSHADOW); Council[2] = instance->GetData64(DATA_LADYMALANDE); Council[3] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - } else sLog->outError(ERROR_INST_DATA); + } else sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); } void EnterCombat(Unit* /*who*/) {} @@ -406,7 +406,7 @@ struct boss_illidari_councilAI : public ScriptedAI } else { - sLog->outError(ERROR_INST_DATA); + sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); EnterEvadeMode(); return; } @@ -454,7 +454,7 @@ struct boss_illidari_councilAI : public ScriptedAI { if (!instance) { - sLog->outError(ERROR_INST_DATA); + sLog->outError(LOG_FILTER_TSCR, ERROR_INST_DATA); return; } diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 310bb6da651..98d90aa1818 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -138,7 +138,7 @@ public: } } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 63fd935751d..26ab54746be 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -139,7 +139,7 @@ public: if (GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Steamvault: Access panel used."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); } m_auiEncounter[0] = data; break; @@ -151,7 +151,7 @@ public: if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Steamvault: Access panel used."); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Steamvault: Access panel used."); } m_auiEncounter[1] = data; break; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index c100fa204e2..ba7b5afb4c8 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -67,7 +67,7 @@ class instance_ramparts : public InstanceMapScript void SetData(uint32 uiType, uint32 uiData) { - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); + sLog->outDebug(LOG_FILTER_TSCR, "Instance Ramparts: SetData received for type %u with data %u", uiType, uiData); switch (uiType) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index e5dd1c923d9..f60cc1d188c 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -366,7 +366,7 @@ class boss_kaelthas : public CreatureScript if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { - sLog->outError("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); + sLog->outError(LOG_FILTER_TSCR, "Kael'Thas One or more advisors missing, Skipping Phases 1-3"); DoScriptText(SAY_PHASE4_INTRO2, me); @@ -694,7 +694,7 @@ class boss_kaelthas : public CreatureScript Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); if (!Advisor) - sLog->outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); + sLog->outError(LOG_FILTER_TSCR, "SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else CAST_AI(advisorbase_ai, Advisor->AI())->Revive(target); } diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 6825d859332..4c44d4e828e 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -160,7 +160,7 @@ public: if (creature->GetOwner() && creature->GetOwner()->GetTypeId() == TYPEID_PLAYER) Start(false, false, creature->GetOwner()->GetGUID()); else - sLog->outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); + sLog->outError(LOG_FILTER_TSCR, "TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); creature->SetSpeed(MOVE_WALK, 1.5f); Reset(); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index e5795383ede..480275c42bd 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -498,7 +498,7 @@ public: return true; } - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_commander_dawnforge event already in progress, need to wait."); + sLog->outDebug(LOG_FILTER_TSCR, "npc_commander_dawnforge event already in progress, need to wait."); return false; } diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 3a4132f62fe..bb0fd1e73ab 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -350,7 +350,7 @@ class spell_rog_deadly_poison : public SpellScriptLoader SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]); if (!spellInfo) { - sLog->outError("Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName(), player->GetGUIDLow(), enchant->spellid[s]); + sLog->outError(LOG_FILTER_SPELLS_AURAS, "Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName(), player->GetGUIDLow(), enchant->spellid[s]); continue; } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index fec30bbdd96..e0131190916 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -202,7 +202,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break; case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break; default: - sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); + sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); break; } } diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp index aaeb8a13acd..fb540c177bc 100755 --- a/src/server/scripts/World/chat_log.cpp +++ b/src/server/scripts/World/chat_log.cpp @@ -31,25 +31,25 @@ public: { case CHAT_MSG_ADDON: if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s sends: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_SAY: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outChat("[SAY] Player %s says (language %u): %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[SAY] Player %s says (language %u): %s", player->GetName(), lang, msg.c_str()); break; case CHAT_MSG_EMOTE: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outChat("[TEXTEMOTE] Player %s emotes: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[TEXTEMOTE] Player %s emotes: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_YELL: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog->outChat("[YELL] Player %s yells (language %u): %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[YELL] Player %s yells (language %u): %s", player->GetName(), lang, msg.c_str()); break; } @@ -58,10 +58,10 @@ public: void OnChat(Player* player, uint32 /*type*/, uint32 lang, std::string& msg, Player* receiver) { if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_WHISPER)) - sLog->outChat("[WHISPER] Player %s tells %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[WHISPER] Player %s tells %s: %s", player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells %s: %s", player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg.c_str()); } @@ -73,52 +73,52 @@ public: { case CHAT_MSG_PARTY: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog->outChat("[PARTY] Player %s tells group with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Player %s tells group with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells group with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells group with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_PARTY_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog->outChat("[PARTY] Leader %s tells group: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[PARTY] Leader %s tells group: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_RAID: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outChat("[RAID] Player %s tells raid with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Player %s tells raid with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells raid with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells raid with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_RAID_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outChat("[RAID] Leader player %s tells raid: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s tells raid: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_RAID_WARNING: if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog->outChat("[RAID] Leader player %s warns raid with: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[RAID] Leader player %s warns raid with: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_BATTLEGROUND: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog->outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Player %s tells battleground with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s tells battleground with leader %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s tells battleground with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_BATTLEGROUND_LEADER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog->outChat("[BATTLEGROUND] Leader player %s tells battleground: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[BATTLEGROUND] Leader player %s tells battleground: %s", player->GetName(), msg.c_str()); break; } @@ -130,16 +130,16 @@ public: { case CHAT_MSG_GUILD: if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog->outChat("[GUILD] Player %s tells guild %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[GUILD] Player %s tells guild %s: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog->outChat("[ADDON] Player %s sends to guild %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[ADDON] Player %s sends to guild %s: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; case CHAT_MSG_OFFICER: if (sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog->outChat("[OFFICER] Player %s tells guild %s officers: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[OFFICER] Player %s tells guild %s officers: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; } @@ -154,10 +154,10 @@ public: channel->HasFlag(CHANNEL_FLAG_LFG)); if (sWorld->getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem) - sLog->outChat("[SYSCHAN] Player %s tells channel %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[SYSCHAN] Player %s tells channel %s: %s", player->GetName(), channel->GetName().c_str(), msg.c_str()); else if (sWorld->getBoolConfig(CONFIG_CHATLOG_CHANNEL)) - sLog->outChat("[CHANNEL] Player %s tells channel %s: %s", + sLog->outDebug(LOG_FILTER_PLAYER_CHATLOG, "[CHANNEL] Player %s tells channel %s: %s", player->GetName(), channel ? channel->GetName().c_str() : "<unknown>", msg.c_str()); } }; diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index ad870b155f3..3ce136b9737 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -329,7 +329,7 @@ public: if (Spell) creature->CastSpell(player, Spell, false); else - sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); + sLog->outError(LOG_FILTER_TSCR, "go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", creature->GetEntry(), creature->getFaction()); } } } diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 9126e268260..175cfb190d7 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -244,7 +244,7 @@ bool EquippedOk(Player* player, uint32 spellId) if (item && item->GetTemplate()->RequiredSpell == reqSpell) { //player has item equipped that require specialty. Not allow to unlearn, player has to unequip first - sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry()); + sLog->outDebug(LOG_FILTER_TSCR, "player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry()); return false; } } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 4eea4999b0b..5640a84317c 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -141,14 +141,14 @@ public: } if (!SpawnAssoc) - sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); + sLog->outError(LOG_FILTER_SQL, "TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", creature->GetEntry()); else { CreatureTemplate const* spawnedTemplate = sObjectMgr->GetCreatureTemplate(SpawnAssoc->spawnedCreatureEntry); if (!spawnedTemplate) { - sLog->outErrorDb("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry); + sLog->outError(LOG_FILTER_SQL, "TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", SpawnAssoc->spawnedCreatureEntry); SpawnAssoc = NULL; return; } @@ -168,7 +168,7 @@ public: SpawnedGUID = summoned->GetGUID(); else { - sLog->outErrorDb("TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry); + sLog->outError(LOG_FILTER_SQL, "TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", SpawnAssoc->spawnedCreatureEntry); SpawnAssoc = NULL; } @@ -846,7 +846,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff) patientEntry = HordeSoldierId[rand() % 3]; break; default: - sLog->outError("TSCR: Invalid entry for Triage doctor. Please check your database"); + sLog->outError(LOG_FILTER_TSCR, "Invalid entry for Triage doctor. Please check your database"); return; } |
