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-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 5b208768b0c..fab9a5f0740 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1290,7 +1290,7 @@ struct npc_argent_captainAI : public ScriptedAI
if (spell->Id == SPELL_REVIVE_CHAMPION && !IsUndead)
{
IsUndead = true;
- me->setDeathState(JUST_ALIVED);
+ me->setDeathState(JUST_RESPAWNED);
uint32 newEntry = 0;
switch (me->GetEntry())
{
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index eb2d3187636..045ae5a6f9a 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1095,7 +1095,7 @@ class spell_item_shimmering_vessel : public SpellScriptLoader
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Creature* target = GetHitCreature())
- target->setDeathState(JUST_ALIVED);
+ target->setDeathState(JUST_RESPAWNED);
}
void Register()