diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_arena.cpp | 5 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_ban.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 30 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_group.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_guild.cpp | 7 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_lfg.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 3 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 13 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_ticket.cpp | 9 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp | 2 |
10 files changed, 43 insertions, 35 deletions
diff --git a/src/server/scripts/Commands/cs_arena.cpp b/src/server/scripts/Commands/cs_arena.cpp index 9419d5eb9ea..bfcb82d3eba 100644 --- a/src/server/scripts/Commands/cs_arena.cpp +++ b/src/server/scripts/Commands/cs_arena.cpp @@ -28,6 +28,7 @@ EndScriptData */ #include "ArenaTeamMgr.h" #include "Player.h" #include "ScriptMgr.h" +#include "CharacterCache.h" class arena_commandscript : public CommandScript { @@ -83,7 +84,7 @@ public: if (type == 2 || type == 3 || type == 5 ) { - if (Player::GetArenaTeamIdFromCharacterInfo(target->GetGUID(), type) != 0) + if (sCharacterCache->GetCharacterArenaTeamIdByGuid(target->GetGUID(), type) != 0) { handler->PSendSysMessage(LANG_ARENA_ERROR_SIZE, target->GetName().c_str()); handler->SetSentErrorMessage(true); @@ -273,7 +274,7 @@ public: arena->SetCaptain(targetGuid); - CharacterInfo const* oldCaptainNameData = sWorld->GetCharacterInfo(arena->GetCaptain()); + CharacterCacheEntry const* oldCaptainNameData = sCharacterCache->GetCharacterCacheByGuid(arena->GetCaptain()); if (!oldCaptainNameData) { handler->SetSentErrorMessage(true); diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp index 798ae06cc8c..9ccb904f7b4 100644 --- a/src/server/scripts/Commands/cs_ban.cpp +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -23,6 +23,7 @@ Category: commandscripts EndScriptData */ #include "AccountMgr.h" +#include "CharacterCache.h" #include "Chat.h" #include "Language.h" #include "ObjectAccessor.h" @@ -307,7 +308,7 @@ public: if (!target) { - ObjectGuid fullGuid = sWorld->GetCharacterGuidByName(name); + ObjectGuid fullGuid = sCharacterCache->GetCharacterGuidByName(name); if (fullGuid.IsEmpty()) { handler->SendSysMessage(LANG_BANINFO_NOCHARACTER); diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index ebd28a1ac06..726e40db497 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -23,6 +23,7 @@ Category: commandscripts EndScriptData */ #include "AccountMgr.h" +#include "CharacterCache.h" #include "Chat.h" #include "ObjectMgr.h" #include "PlayerDump.h" @@ -208,7 +209,7 @@ public: return; } - if (sWorld->GetCharacterGuidByName(delInfo.name)) + if (sCharacterCache->GetCharacterGuidByName(delInfo.name)) { handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId); return; @@ -223,7 +224,7 @@ public: stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME_DATA); stmt->setUInt32(0, delInfo.guid.GetCounter()); if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) - sWorld->AddCharacterInfo(delInfo.guid, delInfo.accountId, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8(), (*result)[3].GetUInt8()); + sCharacterCache->AddCharacterCacheEntry(delInfo.guid, delInfo.accountId, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8(), (*result)[3].GetUInt8()); } static void HandleCharacterLevel(Player* player, ObjectGuid playerGuid, uint32 oldLevel, uint32 newLevel, ChatHandler* handler) @@ -326,7 +327,7 @@ public: if (handler->HasLowerSecurity(NULL, targetGuid)) return false; - sObjectMgr->GetPlayerNameByGUID(targetGuid, playerOldName); + sCharacterCache->GetCharacterNameByGuid(targetGuid, playerOldName); } if (!normalizePlayerName(newName)) @@ -383,15 +384,14 @@ public: CharacterDatabase.Execute(stmt); } - sWorld->UpdateCharacterInfo(targetGuid, newName); - sWorld->UpdateCharacterGuidByName(targetGuid, playerOldName, newName); + sCharacterCache->UpdateCharacterData(targetGuid, newName); handler->PSendSysMessage(LANG_RENAME_PLAYER_WITH_NEW_NAME, playerOldName.c_str(), newName.c_str()); if (WorldSession* session = handler->GetSession()) { if (Player* player = session->GetPlayer()) - sLog->outCommand(session->GetAccountId(), "GM %s (Account: %u) forced rename %s to player %s (Account: %u)", player->GetName().c_str(), session->GetAccountId(), newName.c_str(), playerOldName.c_str(), sObjectMgr->GetPlayerAccountIdByGUID(targetGuid)); + sLog->outCommand(session->GetAccountId(), "GM %s (Account: %u) forced rename %s to player %s (Account: %u)", player->GetName().c_str(), session->GetAccountId(), newName.c_str(), playerOldName.c_str(), sCharacterCache->GetCharacterAccountIdByGuid(targetGuid)); } else sLog->outCommand(0, "CONSOLE forced rename '%s' to '%s' (%s)", playerOldName.c_str(), newName.c_str(), targetGuid.ToString().c_str()); @@ -447,7 +447,7 @@ public: if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName)) return false; - int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromCharacterInfo(targetGuid); + int32 oldlevel = target ? target->getLevel() : sCharacterCache->GetCharacterLevelByGuid(targetGuid); int32 newlevel = levelStr ? atoi(levelStr) : oldlevel; if (newlevel < 1) @@ -564,7 +564,7 @@ public: if (!handler->extractPlayerTarget(playerNameStr, nullptr, &targetGuid, &targetName)) return false; - CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(targetGuid); + CharacterCacheEntry const* characterInfo = sCharacterCache->GetCharacterCacheByGuid(targetGuid); if (!characterInfo) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -616,7 +616,7 @@ public: sWorld->UpdateRealmCharCount(oldAccountId); sWorld->UpdateRealmCharCount(newAccountId); - sWorld->UpdateCharacterInfoAccount(targetGuid, newAccountId); + sCharacterCache->UpdateCharacterAccountId(targetGuid, newAccountId); handler->PSendSysMessage(LANG_CHANGEACCOUNT_SUCCESS, targetName.c_str(), accountName.c_str()); @@ -863,14 +863,14 @@ public: } else { - characterGuid = sWorld->GetCharacterGuidByName(characterName); + characterGuid = sCharacterCache->GetCharacterGuidByName(characterName); if (characterGuid.IsEmpty()) { handler->PSendSysMessage(LANG_NO_PLAYER, characterName.c_str()); handler->SetSentErrorMessage(true); return false; } - accountId = sObjectMgr->GetPlayerAccountIdByGUID(characterGuid); + accountId = sCharacterCache->GetCharacterAccountIdByGuid(characterGuid); } std::string accountName; @@ -901,7 +901,7 @@ public: if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName)) return false; - int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromCharacterInfo(targetGuid); + int32 oldlevel = target ? target->getLevel() : sCharacterCache->GetCharacterLevelByGuid(targetGuid); int32 addlevel = levelStr ? atoi(levelStr) : 1; int32 newlevel = oldlevel + addlevel; @@ -999,7 +999,7 @@ public: return false; } - if (sObjectMgr->GetPlayerAccountIdByGUID(ObjectGuid(HighGuid::Player, guid))) + if (sCharacterCache->GetCharacterAccountIdByGuid(ObjectGuid(HighGuid::Player, guid))) { handler->PSendSysMessage(LANG_CHARACTER_GUID_IN_USE, guid); handler->SetSentErrorMessage(true); @@ -1058,10 +1058,10 @@ public: return false; } - guid = sWorld->GetCharacterGuidByName(name); + guid = sCharacterCache->GetCharacterGuidByName(name); } - if (!sObjectMgr->GetPlayerAccountIdByGUID(guid)) + if (!sCharacterCache->GetCharacterAccountIdByGuid(guid)) { handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND); handler->SetSentErrorMessage(true); diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index afb986ccbaa..ec09e960303 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "CharacterCache.h" #include "Chat.h" #include "Language.h" #include "LFG.h" @@ -270,7 +271,7 @@ public: ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); // ... and try to extract a player out of it. - if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) + if (sCharacterCache->GetCharacterNameByGuid(parseGUID, nameTarget)) { playerTarget = ObjectAccessor::FindPlayer(parseGUID); guidTarget = parseGUID; diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp index 8ee2b6c4634..6c47cbbc02f 100644 --- a/src/server/scripts/Commands/cs_guild.cpp +++ b/src/server/scripts/Commands/cs_guild.cpp @@ -28,6 +28,7 @@ EndScriptData */ #include "GuildMgr.h" #include "ObjectAccessor.h" #include "ScriptMgr.h" +#include "CharacterCache.h" class guild_commandscript : public CommandScript { @@ -157,7 +158,7 @@ public: if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid)) return false; - ObjectGuid::LowType guildId = target ? target->GetGuildId() : Player::GetGuildIdFromCharacterInfo(targetGuid); + ObjectGuid::LowType guildId = target ? target->GetGuildId() : sCharacterCache->GetCharacterGuildIdByGuid(targetGuid); if (!guildId) return false; @@ -184,7 +185,7 @@ public: if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &target_name)) return false; - ObjectGuid::LowType guildId = target ? target->GetGuildId() : Player::GetGuildIdFromCharacterInfo(targetGuid); + ObjectGuid::LowType guildId = target ? target->GetGuildId() : sCharacterCache->GetCharacterGuildIdByGuid(targetGuid); if (!guildId) return false; @@ -273,7 +274,7 @@ public: handler->PSendSysMessage(LANG_GUILD_INFO_NAME, guild->GetName().c_str(), guild->GetId()); // Guild Id + Name std::string guildMasterName; - if (sObjectMgr->GetPlayerNameByGUID(guild->GetLeaderGUID(), guildMasterName)) + if (sCharacterCache->GetCharacterNameByGuid(guild->GetLeaderGUID(), guildMasterName)) handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID().GetCounter()); // Guild Master // Format creation date diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp index 9a730f20e1e..56836ebf1e9 100644 --- a/src/server/scripts/Commands/cs_lfg.cpp +++ b/src/server/scripts/Commands/cs_lfg.cpp @@ -16,6 +16,7 @@ */ #include "ScriptMgr.h" +#include "CharacterCache.h" #include "Chat.h" #include "Language.h" #include "LFGMgr.h" @@ -80,7 +81,7 @@ public: ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); - if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget)) + if (sCharacterCache->GetCharacterNameByGuid(parseGUID, nameTarget)) { playerTarget = ObjectAccessor::FindPlayer(parseGUID); guidTarget = parseGUID; diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index 221dea48ee7..299364aa998 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -29,6 +29,7 @@ EndScriptData */ #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" +#include "CharacterCache.h" #include <iostream> class list_commandscript : public CommandScript @@ -476,7 +477,7 @@ public: ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); - if (sObjectMgr->GetPlayerNameByGUID(parseGUID, targetName)) + if (sCharacterCache->GetCharacterNameByGuid(parseGUID, targetName)) { target = ObjectAccessor::FindPlayer(parseGUID); targetGuid = parseGUID; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index bcd919d5899..2cf1f39b394 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -15,6 +15,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "CharacterCache.h" #include "Chat.h" #include "ScriptMgr.h" #include "AccountMgr.h" @@ -176,7 +177,7 @@ public: { case HighGuid::Player: { - object = sObjectMgr->GetPlayerByLowGUID(guidLow); + object = ObjectAccessor::FindPlayerByLowGUID(guidLow); if (!object) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -789,7 +790,7 @@ public: { case HighGuid::Player: { - object = sObjectMgr->GetPlayerByLowGUID(guidLow); + object = ObjectAccessor::FindPlayerByLowGUID(guidLow); if (!object) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -1508,7 +1509,7 @@ public: ObjectGuid parseGUID(HighGuid::Player, uint32(atoul(args))); // ... and make sure we get a target, somehow. - if (sObjectMgr->GetPlayerNameByGUID(parseGUID, targetName)) + if (sCharacterCache->GetCharacterNameByGuid(parseGUID, targetName)) { target = ObjectAccessor::FindPlayer(parseGUID); targetGuid = parseGUID; @@ -1915,7 +1916,7 @@ public: if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName)) return false; - uint32 accountId = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); + uint32 accountId = target ? target->GetSession()->GetAccountId() : sCharacterCache->GetCharacterAccountIdByGuid(targetGuid); // find only player from same account if any if (!target) @@ -1984,7 +1985,7 @@ public: if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName)) return false; - uint32 accountId = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); + uint32 accountId = target ? target->GetSession()->GetAccountId() : sCharacterCache->GetCharacterAccountIdByGuid(targetGuid); // find only player from same account if any if (!target) @@ -2550,7 +2551,7 @@ public: if (targetName) { // Check for offline players - ObjectGuid guid = sWorld->GetCharacterGuidByName(name); + ObjectGuid guid = sCharacterCache->GetCharacterGuidByName(name); if (guid.IsEmpty()) { handler->SendSysMessage(LANG_COMMAND_FREEZE_WRONG); diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index 8aaed4f2ad1..a8ed1d20a0b 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -23,6 +23,7 @@ Category: commandscripts EndScriptData */ #include "AccountMgr.h" +#include "CharacterCache.h" #include "Chat.h" #include "Language.h" #include "ObjectMgr.h" @@ -92,8 +93,8 @@ public: return true; } - ObjectGuid targetGuid = sWorld->GetCharacterGuidByName(target); - uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(targetGuid); + ObjectGuid targetGuid = sCharacterCache->GetCharacterGuidByName(target); + uint32 accountId = sCharacterCache->GetCharacterAccountIdByGuid(targetGuid); // Target must exist and have administrative rights if (!AccountMgr::HasPermission(accountId, rbac::RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET, realm.Id.Realm)) { @@ -391,7 +392,7 @@ public: else { ObjectGuid guid = ticket->GetAssignedToGUID(); - uint32 accountId = sObjectMgr->GetPlayerAccountIdByGUID(guid); + uint32 accountId = sCharacterCache->GetCharacterAccountIdByGuid(guid); security = AccountMgr::GetSecurity(accountId, realm.Id.Realm); } @@ -452,7 +453,7 @@ public: if (Player* player = ObjectAccessor::FindPlayerByName(name)) guid = player->GetGUID(); else - guid = sWorld->GetCharacterGuidByName(name); + guid = sCharacterCache->GetCharacterGuidByName(name); // Target must exist if (guid.IsEmpty()) diff --git a/src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp b/src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp index 28e93fd1320..005abab81a4 100644 --- a/src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp +++ b/src/server/scripts/Northrend/IsleOfConquest/isle_of_conquest.cpp @@ -212,7 +212,7 @@ class StartLaunchEvent : public BasicEvent bool Execute(uint64 /*time*/, uint32 /*diff*/) override { - Player* player = sObjectMgr->GetPlayerByLowGUID(_lowGuid); + Player* player = ObjectAccessor::FindPlayerByLowGUID(_lowGuid); if (!player || !player->GetVehicle()) return true; |
