diff options
Diffstat (limited to 'src/server/scripts')
15 files changed, 18 insertions, 18 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 3cd797d5e00..11417b305a5 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -918,7 +918,7 @@ public: uint32 entry = atoul(e); float x, y, z, o = handler->GetSession()->GetPlayer()->GetOrientation(); - handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, handler->GetSession()->GetPlayer()->GetObjectSize()); + handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, handler->GetSession()->GetPlayer()->GetCombatReach()); if (!i) return handler->GetSession()->GetPlayer()->SummonCreature(entry, x, y, z, o) != nullptr; diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index afe3b3c2645..f6866734a7c 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -143,7 +143,7 @@ public: // before GM float x, y, z; - gmPlayer->GetClosePoint(x, y, z, player->GetObjectSize()); + gmPlayer->GetClosePoint(x, y, z, player->GetCombatReach()); player->TeleportTo(gmPlayer->GetMapId(), x, y, z, player->GetOrientation()); } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 1067283431d..d5bb43c9607 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -591,7 +591,7 @@ public: // before GM float x, y, z; - handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, target->GetObjectSize()); + handler->GetSession()->GetPlayer()->GetClosePoint(x, y, z, target->GetCombatReach()); target->TeleportTo(handler->GetSession()->GetPlayer()->GetMapId(), x, y, z, target->GetOrientation()); PhasingHandler::InheritPhaseShift(target, handler->GetSession()->GetPlayer()); target->UpdateObjectVisibility(); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index ac4d8abb366..7a2e6cff30e 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -1457,7 +1457,7 @@ public: // place pet before player float x, y, z; - player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize(), CONTACT_DISTANCE); + player->GetClosePoint (x, y, z, creatureTarget->GetCombatReach(), CONTACT_DISTANCE); pet->Relocate(x, y, z, float(M_PI) - player->GetOrientation()); // set pet to defensive mode by default (some classes can't control controlled pets in fact). diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 22efdea4071..c0ae774c5f1 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -126,7 +126,7 @@ class boss_selin_fireheart : public CreatureScript Crystals.remove(CrystalChosen); float x, y, z; - CrystalChosen->GetClosePoint(x, y, z, me->GetObjectSize(), CONTACT_DISTANCE); + CrystalChosen->GetClosePoint(x, y, z, me->GetCombatReach(), CONTACT_DISTANCE); events.SetPhase(PHASE_DRAIN); me->SetWalk(false); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index d47bf3c7862..fea8c330b9c 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -101,7 +101,7 @@ public: FlyBackTimer = 500; break; case 1: - player->GetClosePoint(x, y, z, me->GetObjectSize()); + player->GetClosePoint(x, y, z, me->GetCombatReach()); z += 2.5f; x -= 2.0f; y -= 1.5f; diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp index 58690c3a171..71784911f34 100644 --- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp +++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp @@ -539,7 +539,7 @@ public: /// TODO: Remove this once we find a general rule for WorldObject::MovePosition (this spell shouldn't take the Z change into consideration) Unit* caster = GetCaster(); float angle = float(rand_norm()) * static_cast<float>(2 * M_PI); - uint32 dist = caster->GetObjectSize() + GetSpellInfo()->GetEffect(EFFECT_0)->CalcRadius(caster) * (float)rand_norm(); + uint32 dist = caster->GetCombatReach() + GetSpellInfo()->GetEffect(EFFECT_0)->CalcRadius(caster) * (float)rand_norm(); float x = caster->GetPositionX() + dist * std::cos(angle); float y = caster->GetPositionY() + dist * std::sin(angle); diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp index 1df68607625..ff4343f31fd 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp @@ -146,7 +146,7 @@ class boss_king_dred : public CreatureScript float x, y, z; - me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 10.0f); + me->GetClosePoint(x, y, z, me->GetCombatReach() / 3, 10.0f); me->SummonCreature(RAND(NPC_DRAKKARI_GUTRIPPER, NPC_DRAKKARI_SCYTHECLAW), x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000); events.ScheduleEvent(EVENT_RAPTOR_CALL, urand(20000, 25000)); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index c67179d67eb..c78424c0078 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -131,7 +131,7 @@ class boss_bronjahm : public CreatureScript { summons.Summon(summon); summon->SetReactState(REACT_PASSIVE); - summon->GetMotionMaster()->MoveFollow(me, me->GetObjectSize(), 0.0f); + summon->GetMotionMaster()->MoveFollow(me, me->GetCombatReach(), 0.0f); summon->CastSpell(summon, SPELL_PURPLE_BANISH_VISUAL, true); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 98ee4e6194e..80ab44fe32a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -790,7 +790,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript if (Creature* deathbringer = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_DEATHBRINGER_SAURFANG))) { float x, y, z; - deathbringer->GetClosePoint(x, y, z, deathbringer->GetObjectSize()); + deathbringer->GetClosePoint(x, y, z, deathbringer->GetCombatReach()); me->SetWalk(true); me->GetMotionMaster()->MovePoint(POINT_CORPSE, x, y, z); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index 99060220471..1ab35165e5a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -387,7 +387,7 @@ class npc_coldflame : public CreatureScript { float ang = Position::NormalizeOrientation(pos.GetAngle(me)); me->SetOrientation(ang); - owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 5.0f - owner->GetObjectSize(), ang); + owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 5.0f - owner->GetCombatReach(), ang); } else { @@ -400,7 +400,7 @@ class npc_coldflame : public CreatureScript float ang = Position::NormalizeOrientation(pos.GetAngle(target)); me->SetOrientation(ang); - owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 15.0f - owner->GetObjectSize(), ang); + owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 15.0f - owner->GetCombatReach(), ang); } me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), me->GetPositionZ(), me->GetOrientation()); @@ -518,7 +518,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader { targets.clear(); // select any unit but not the tank (by owners threatlist) - Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 1, -GetCaster()->GetObjectSize(), true, -SPELL_IMPALED); + Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 1, -GetCaster()->GetCombatReach(), true, -SPELL_IMPALED); if (!target) target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true); // or the tank if its solo if (!target) diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index e7f17a1033b..0e42a431d93 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -58,7 +58,7 @@ public: me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); float x, y, z; - me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f); + me->GetClosePoint(x, y, z, me->GetCombatReach() / 3, 0.1f); if (Creature* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000)) { @@ -183,7 +183,7 @@ public: void Reset() override { float x, y, z; - me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 25.0f); + me->GetClosePoint(x, y, z, me->GetCombatReach() / 3, 25.0f); me->GetMotionMaster()->MovePoint(0, x, y, z); } diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index a482096ce7c..a8bd85023a2 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -525,7 +525,7 @@ public: Tapped = true; float x, y, z; - caster->GetClosePoint(x, y, z, me->GetObjectSize()); + caster->GetClosePoint(x, y, z, me->GetCombatReach()); me->SetWalk(false); me->GetMotionMaster()->MovePoint(1, x, y, z); diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 98814128a34..c0e1fdaae33 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -361,7 +361,7 @@ public: uint32 BirdEntry = 0; float fX, fY, fZ; - go->GetClosePoint(fX, fY, fZ, go->GetObjectSize(), INTERACTION_DISTANCE); + go->GetClosePoint(fX, fY, fZ, go->GetCombatReach(), INTERACTION_DISTANCE); switch (go->GetEntry()) { diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 55b7d571d56..628ca0edcae 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -243,7 +243,7 @@ public: return true; float x, y, z; - go->GetClosePoint(x, y, z, go->GetObjectSize() / 3, 7.0f); + go->GetClosePoint(x, y, z, go->GetCombatReach() / 3, 7.0f); go->SummonGameObject(GO_HIGH_QUALITY_FUR, *go, QuaternionData::fromEulerAnglesZYX(go->GetOrientation(), 0.0f, 0.0f), 1); if (TempSummon* summon = player->SummonCreature(NPC_NESINGWARY_TRAPPER, x, y, z, go->GetOrientation(), TEMPSUMMON_DEAD_DESPAWN, 1000)) { |
