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-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp63
1 files changed, 43 insertions, 20 deletions
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index b258be20feb..a3c433452a1 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -80,7 +80,10 @@ enum Events
EVENT_NUKE_DUMMY = 3,
// ======== SCIONS OF ETERNITY =========
- EVENT_ARCANE_BARRAGE = 1
+ EVENT_ARCANE_BARRAGE = 1,
+
+ // ======== WYRMREST SKYTALON ==========
+ EVENT_CAST_RIDE_SPELL = 1
};
enum Phases
@@ -374,7 +377,6 @@ public:
DoAction(ACTION_HANDLE_RESPAWN);
SetPhase(PHASE_NOT_STARTED, true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
if (instance)
instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
@@ -439,12 +441,16 @@ public:
{
case DATA_LAST_OVERLOAD_GUID:
_arcaneOverloadGUID = guid;
+ break;
case DATA_FIRST_SURGE_TARGET_GUID:
_firstSelectedSurgeTargetGUID = guid;
+ break;
case DATA_SECOND_SURGE_TARGET_GUID:
_secondSelectedSurgeTargetGUID = guid;
+ break;
case DATA_THIRD_SURGE_TARGET_GUID:
_thirdSelectedSurgeTargetGUID = guid;
+ break;
}
}
@@ -460,7 +466,7 @@ public:
pos.m_positionZ = alexstraszaBunny->GetPositionZ();
alexstraszaBunny->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 30.0f, alexstraszaBunny->GetAngle(me));
me->GetMotionMaster()->MoveLand(POINT_LAND_P_ONE, pos);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
events.ScheduleEvent(EVENT_LAND_START_ENCOUNTER, 7*IN_MILLISECONDS, 1, PHASE_NOT_STARTED);
@@ -537,19 +543,19 @@ public:
events.ScheduleEvent(EVENT_START_FIRST_RANDOM_PORTAL, 2*IN_MILLISECONDS, 1, _phase);
break;
case PHASE_ONE:
- events.ScheduleEvent(EVENT_ARCANE_BREATH, urand(15, 20)*IN_MILLISECONDS, 0, _phase);
- events.ScheduleEvent(EVENT_ARCANE_STORM, 10*IN_MILLISECONDS, 0, _phase);
- events.ScheduleEvent(EVENT_VORTEX, urand(30, 40)*IN_MILLISECONDS, 0, _phase);
- events.ScheduleEvent(EVENT_POWER_SPARKS, urand(30, 35)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_ARCANE_BREATH, urand(8, 10)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_ARCANE_STORM, urand(3, 6)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_VORTEX, urand(30, 35)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_POWER_SPARKS, urand(20, 30)*IN_MILLISECONDS, 0, _phase);
break;
case PHASE_TWO:
events.ScheduleEvent(EVENT_MOVE_TO_POINT_SURGE_P_TWO, 60*IN_MILLISECONDS, 0, _phase);
me->AI()->DoAction(ACTION_LIFT_IN_AIR);
break;
case PHASE_THREE:
- events.ScheduleEvent(EVENT_ARCANE_PULSE, 13*IN_MILLISECONDS, 0, _phase);
- events.ScheduleEvent(EVENT_ARCANE_STORM, 20*IN_MILLISECONDS, 0, _phase);
- events.ScheduleEvent(EVENT_SURGE_OF_POWER_P_THREE, urand(7, 16)*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_ARCANE_PULSE, 7*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_ARCANE_STORM, 10*IN_MILLISECONDS, 0, _phase);
+ events.ScheduleEvent(EVENT_SURGE_OF_POWER_P_THREE, urand(4, 6)*IN_MILLISECONDS, 0, _phase);
events.ScheduleEvent(EVENT_STATIC_FIELD, urand(20, 30)*IN_MILLISECONDS, 0, _phase);
break;
}
@@ -604,6 +610,8 @@ public:
// Set speed to normal value
me->SetSpeed(MOVE_FLIGHT, _flySpeed);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveAllAuras();
me->CombatStop(); // Sometimes threat can remain, so it's a safety measure
@@ -886,7 +894,8 @@ public:
}
break;
case EVENT_PATHING_AROUND_PLATFORM:
- DoAction(ACTION_CYCLIC_MOVEMENT);
+ if (!_performingSurgeOfPower && !_performingDestroyPlatform)
+ DoAction(ACTION_CYCLIC_MOVEMENT);
break;
case EVENT_MOVE_TO_POINT_SURGE_P_TWO:
if (!_performingDestroyPlatform)
@@ -938,7 +947,6 @@ public:
DoCast(me, SPELL_IMMUNE_CURSES);
_canAttack = true;
UpdateVictim();
- me->SetFacingToObject(me->getVictim());
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
SetPhase(PHASE_THREE, true);
break;
@@ -1539,6 +1547,7 @@ public:
void UpdateAI (uint32 /*diff*/)
{
+
}
void DoAction(int32 /*action*/)
@@ -1563,8 +1572,8 @@ public:
}
private:
- InstanceScript* _instance;
Creature* _malygos;
+ InstanceScript* _instance;
};
CreatureAI* GetAI(Creature* creature) const
@@ -1587,16 +1596,29 @@ public:
void IsSummonedBy(Unit* summoner)
{
- me->CastSpell(summoner, SPELL_RIDE_RED_DRAGON_TRIGGERED, true);
+ _summoner = NULL;
+ if ((_summoner = summoner->ToPlayer()))
+ _events.ScheduleEvent(EVENT_CAST_RIDE_SPELL, 2*IN_MILLISECONDS);
}
- void PassengerBoarded(Unit* unit, int8 /*seat*/, bool apply)
+ void UpdateAI(uint32 diff)
{
- if (apply)
+ VehicleAI::UpdateAI(diff);
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- _playerController = NULL;
- _playerController = unit->ToPlayer();
+ switch (eventId)
+ {
+ case EVENT_CAST_RIDE_SPELL:
+ me->CastSpell(_summoner, SPELL_RIDE_RED_DRAGON_TRIGGERED, true);
+ break;
+ }
}
+ }
+
+ void PassengerBoarded(Unit* unit, int8 /*seat*/, bool apply)
+ {
if (!apply)
{
me->DespawnOrUnsummon(2050);
@@ -1614,11 +1636,12 @@ public:
void JustDied(Unit* /*killer*/)
{
// TO DOs: check script beginning for more info.
- _playerController->Kill(_playerController, true);
+ _summoner->Kill(_summoner, true);
}
private:
- Player* _playerController;
+ Player* _summoner;
+ EventMap _events;
};
CreatureAI* GetAI(Creature* creature) const