diff options
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 29 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_modify.cpp | 17 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 10 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_wp.cpp | 16 |
6 files changed, 58 insertions, 22 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 67b4d780942..363258648f6 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -90,6 +90,7 @@ public: { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "", NULL }, { "los", SEC_MODERATOR, false, &HandleDebugLoSCommand, "", NULL }, { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "", NULL }, + { "phase", SEC_MODERATOR, false, &HandleDebugPhaseCommand, "", NULL }, { NULL, SEC_PLAYER, false, NULL, "", NULL } }; static ChatCommand commandTable[] = @@ -948,8 +949,21 @@ public: if (!*args) return false; - uint32 PhaseShift = atoi(args); - handler->GetSession()->SendSetPhaseShift(PhaseShift); + char* t = strtok((char*)args, " "); + char* p = strtok(NULL, " "); + + if (!t) + return false; + + std::set<uint32> terrainswap; + std::set<uint32> phaseId; + + terrainswap.insert((uint32)atoi(t)); + + if (p) + phaseId.insert((uint32)atoi(p)); + + handler->GetSession()->SendSetPhaseShift(phaseId, terrainswap); return true; } @@ -1330,6 +1344,17 @@ public: handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); return true; } + + static bool HandleDebugPhaseCommand(ChatHandler* handler, char const* args) + { + Unit* unit = handler->getSelectedUnit(); + Player* player = handler->GetSession()->GetPlayer(); + if(unit && unit->GetTypeId() == TYPEID_PLAYER) + player = unit->ToPlayer(); + + player->GetPhaseMgr().SendDebugReportToPlayer(handler->GetSession()->GetPlayer()); + return true; + } }; void AddSC_debug_commandscript() diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 6803354d29b..fd24e618ef0 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -149,7 +149,7 @@ public: GameObject* object = new GameObject; uint32 guidLow = sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT); - if (!object->Create(guidLow, objectInfo->entry, map, player->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) + if (!object->Create(guidLow, objectInfo->entry, map, player->GetPhaseMgr().GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { delete object; return false; @@ -162,7 +162,7 @@ public: } // fill the gameobject data and save to the db - object->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), player->GetPhaseMaskForSpawn()); + object->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), player->GetPhaseMgr().GetPhaseMaskForSpawn()); // this will generate a new guid if the object is in an instance if (!object->LoadGameObjectFromDB(guidLow, map)) diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index c370c70a94a..932a0cbc634 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -1277,14 +1277,15 @@ public: uint32 phasemask = (uint32)atoi((char*)args); Unit* target = handler->getSelectedUnit(); - if (!target) - target = handler->GetSession()->GetPlayer(); - - // check online security - else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0)) - return false; - - target->SetPhaseMask(phasemask, true); + if (target) + { + if (target->GetTypeId() == TYPEID_PLAYER) + target->ToPlayer()->GetPhaseMgr().SetCustomPhase(phasemask); + else + target->SetPhaseMask(phasemask, true); + } + else + handler->GetSession()->GetPlayer()->GetPhaseMgr().SetCustomPhase(phasemask); return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index e43760191df..30713728cf6 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -151,13 +151,13 @@ public: } Creature* creature = new Creature(); - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) + if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) { delete creature; return false; } - creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMgr().GetPhaseMaskForSpawn()); uint32 db_guid = creature->GetDBTableGUIDLow(); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index ce0141290ff..14481884ec8 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -115,6 +115,7 @@ public: { "npc_trainer", SEC_ADMINISTRATOR, true, &HandleReloadNpcTrainerCommand, "", NULL }, { "npc_vendor", SEC_ADMINISTRATOR, true, &HandleReloadNpcVendorCommand, "", NULL }, { "page_text", SEC_ADMINISTRATOR, true, &HandleReloadPageTextsCommand, "", NULL }, + { "phasedefinitions", SEC_ADMINISTRATOR, true, &HandleReloadPhaseDefinitionsCommand, "", NULL }, { "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL}, { "points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadPointsOfInterestCommand, "", NULL }, { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL }, @@ -1250,6 +1251,15 @@ public: handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded."); return true; } + + static bool HandleReloadPhaseDefinitionsCommand(ChatHandler* handler, const char* /*args*/) + { + sLog->outInfo(LOG_FILTER_GENERAL, "Reloading phase_definitions table..."); + sObjectMgr->LoadPhaseDefinitions(); + sWorld->UpdatePhaseDefinitions(); + handler->SendGlobalGMSysMessage("Phase Definitions reloaded."); + return true; + } }; void AddSC_reload_commandscript() diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index e3cd185e4a3..05226fb55aa 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -688,7 +688,7 @@ public: } // re-create Creature* wpCreature2 = new Creature; - if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) + if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; @@ -696,7 +696,7 @@ public: return false; } - wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMgr().GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); //TODO: Should we first use "Create" then use "LoadFromDB"? if (!wpCreature2->LoadCreatureFromDB(wpCreature2->GetDBTableGUIDLow(), map)) @@ -912,7 +912,7 @@ public: float o = chr->GetOrientation(); Creature* wpCreature = new Creature; - if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete wpCreature; @@ -928,7 +928,7 @@ public: WorldDatabase.Execute(stmt); - wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMgr().GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); if (!wpCreature->LoadCreatureFromDB(wpCreature->GetDBTableGUIDLow(), map)) { @@ -976,14 +976,14 @@ public: Map* map = chr->GetMap(); Creature* creature = new Creature; - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete creature; return false; } - creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMgr().GetPhaseMaskForSpawn()); if (!creature->LoadCreatureFromDB(creature->GetDBTableGUIDLow(), map)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); @@ -1025,14 +1025,14 @@ public: Map* map = chr->GetMap(); Creature* creature = new Creature; - if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) + if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMgr().GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); delete creature; return false; } - creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + creature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMgr().GetPhaseMaskForSpawn()); if (!creature->LoadCreatureFromDB(creature->GetDBTableGUIDLow(), map)) { handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); |