diff options
Diffstat (limited to 'src/server/scripts')
22 files changed, 37 insertions, 49 deletions
| diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp index 9374203a731..61730d9815c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_vaelastrasz.cpp @@ -194,7 +194,7 @@ public:                          {                              //selects a random target that isn't the current victim and is a mana user (selects mana users) but not pets                              //it also ignores targets who have the aura. We don't want to place the debuff on the same target twice. -                            if (Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 1, [&](Unit* u) { return u && !u->IsPet() && u->getPowerType() == POWER_MANA && !u->HasAura(SPELL_BURNINGADRENALINE); })) +                            if (Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 1, [&](Unit* u) { return u && !u->IsPet() && u->GetPowerType() == POWER_MANA && !u->HasAura(SPELL_BURNINGADRENALINE); }))                              {                                  me->CastSpell(target, SPELL_BURNINGADRENALINE, true);                              } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 5071eb33ebf..ccf1cd7de26 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -425,7 +425,7 @@ public:              if (ManaBurn_Timer <= diff)              {                  if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) -                    if (target->getPowerType() == POWER_MANA) +                    if (target->GetPowerType() == POWER_MANA)                          DoCast(target, SPELL_MANABURN);                  ManaBurn_Timer = 5000;                          // 3 sec cast              } else ManaBurn_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index 6abc0f80a8e..5cd5d52aada 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -174,7 +174,7 @@ class boss_marli : public CreatureScript                              while (i++ < 3) // max 3 tries to get a random target with power_mana                              {                                  target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);  // not aggro leader -                                if (target && target->getPowerType() == POWER_MANA) +                                if (target && target->GetPowerType() == POWER_MANA)                                      break;                              }                              if (target) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 352d16fb7a2..3d9471560d4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -176,7 +176,7 @@ class MarkTargetFilter          bool operator()(WorldObject* target) const          {              if (Unit* unit = target->ToUnit()) -                return unit->getPowerType() != POWER_MANA; +                return unit->GetPowerType() != POWER_MANA;              return false;          }  }; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp index dc89f645d3d..c86432eecd3 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp @@ -149,7 +149,7 @@ class boss_moam : public CreatureScript                              std::list<Unit*> targetList;                              {                                  for (ThreatReference const* ref : me->GetThreatManager().GetUnsortedThreatList()) -                                    if (ref->GetVictim()->GetTypeId() == TYPEID_PLAYER && ref->GetVictim()->getPowerType() == POWER_MANA) +                                    if (ref->GetVictim()->GetTypeId() == TYPEID_PLAYER && ref->GetVictim()->GetPowerType() == POWER_MANA)                                          targetList.push_back(ref->GetVictim());                              } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 6bc1bdc9e10..15572301b94 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -616,7 +616,7 @@ struct boss_faction_championsAI : public BossAI      void UpdatePower()      { -        if (me->getPowerType() == POWER_MANA) +        if (me->GetPowerType() == POWER_MANA)              me->ModifyPower(POWER_MANA, me->GetMaxPower(POWER_MANA) / 3);      } @@ -675,7 +675,7 @@ struct boss_faction_championsAI : public BossAI      {          for (auto const& pair : me->GetCombatManager().GetPvECombatRefs())              if (Player* player = pair.second->GetOther(me)->ToPlayer()) -                if (player->getPowerType() == POWER_MANA) +                if (player->GetPowerType() == POWER_MANA)                      return player;          return nullptr;      } @@ -1820,7 +1820,7 @@ class npc_toc_rogue : public CreatureScript                  events.ScheduleEvent(EVENT_EVISCERATE, urand(20*IN_MILLISECONDS, 40*IN_MILLISECONDS));                  events.ScheduleEvent(EVENT_WOUND_POISON, urand(5*IN_MILLISECONDS, 10*IN_MILLISECONDS));                  SetEquipmentSlots(false, 47422, 49982, EQUIP_NO_CHANGE); -                me->setPowerType(POWER_ENERGY); +                me->SetPowerType(POWER_ENERGY);                  me->SetMaxPower(POWER_ENERGY, 100);              } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 8ec53102b02..240dbca6fe4 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -508,7 +508,7 @@ class spell_mistress_kiss_area : public SpellScript          // get a list of players with mana          targets.remove_if([](WorldObject* target)          { -            return target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->getPowerType() == POWER_MANA; +            return target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->GetPowerType() == POWER_MANA;          });          if (targets.empty()) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index d5045c82bfd..d0c3a42f3ed 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -271,7 +271,7 @@ class spell_bronjahm_magic_bane : public SpellScriptLoader              void RecalculateDamage(SpellEffIndex /*effIndex*/)              { -                if (GetHitUnit()->getPowerType() != POWER_MANA) +                if (GetHitUnit()->GetPowerType() != POWER_MANA)                      return;                  int32 const maxDamage = GetCaster()->GetMap()->IsHeroic() ? 15000 : 10000; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 92251489963..334e3d73775 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -1055,7 +1055,7 @@ class spell_deathbringer_blood_link_aura : public SpellScriptLoader              void HandlePeriodicTick(AuraEffect const* /*aurEff*/)              {                  PreventDefaultAction(); -                if (GetUnitOwner()->getPowerType() == POWER_ENERGY && GetUnitOwner()->GetPower(POWER_ENERGY) == GetUnitOwner()->GetMaxPower(POWER_ENERGY)) +                if (GetUnitOwner()->GetPowerType() == POWER_ENERGY && GetUnitOwner()->GetPower(POWER_ENERGY) == GetUnitOwner()->GetMaxPower(POWER_ENERGY))                      if (Creature* saurfang = GetUnitOwner()->ToCreature())                          saurfang->AI()->DoAction(ACTION_MARK_OF_THE_FALLEN_CHAMPION);              } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index e483d960db7..bf9035604a3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -1161,7 +1161,7 @@ class UnchainedMagicTargetSelector          bool operator()(WorldObject* object) const          {              if (Unit* unit = object->ToUnit()) -                return unit->getPowerType() != POWER_MANA; +                return unit->GetPowerType() != POWER_MANA;              return true;          }  }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index d5e5dfcb5d7..95360a368ed 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -169,7 +169,7 @@ struct ManaVoidSelector : public std::unary_function<Unit*, bool>          bool operator()(Unit* unit) const          { -            return unit->getPowerType() == POWER_MANA && _source->GetDistance(unit) > 15.0f; +            return unit->GetPowerType() == POWER_MANA && _source->GetDistance(unit) > 15.0f;          }          WorldObject const* _source; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index c514fff54b0..16a44bb54bb 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -201,7 +201,7 @@ struct ManaUserTargetSelector : public std::unary_function<Unit*, bool>  {      bool operator()(Unit const* target) const      { -        return target->GetTypeId() == TYPEID_PLAYER && target->getPowerType() == POWER_MANA; +        return target->GetTypeId() == TYPEID_PLAYER && target->GetPowerType() == POWER_MANA;      }  }; diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp index 92ced2c9c17..fcee93877af 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp @@ -145,7 +145,7 @@ class boss_anzu : public CreatureScript                          case EVENT_SPELL_BOMB:                              if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))                              { -                                if (target->getPowerType() == POWER_MANA) +                                if (target->GetPowerType() == POWER_MANA)                                  {                                      DoCast(target, SPELL_SPELL_BOMB);                                      Talk(SAY_SPELL_BOMB, target); diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 1ac243c64b2..e1f83c14440 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -209,7 +209,7 @@ public:              if (ManaBurn_Timer <= diff)              {                  Unit* target = me->GetVictim(); -                if (target && target->getPowerType() == POWER_MANA) +                if (target && target->GetPowerType() == POWER_MANA)                      DoCast(target, SPELL_MANA_BURN);                  ManaBurn_Timer = 8000 + rand32() % 8000;              } else ManaBurn_Timer -= diff; diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp index 5f86b8fa987..73c823ac8c9 100644 --- a/src/server/scripts/Outland/zone_zangarmarsh.cpp +++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp @@ -88,7 +88,7 @@ public:              ClearGossipMenuFor(player);              if (action == GOSSIP_ACTION_INFO_DEF + 1)              { -                me->setPowerType(POWER_MANA); +                me->SetPowerType(POWER_MANA);                  me->SetMaxPower(POWER_MANA, 200);             //set a "fake" mana value, we can't depend on database doing it in this case                  me->SetPower(POWER_MANA, 200); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 526157708ad..9f8775e9bb9 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -496,7 +496,7 @@ class spell_dru_frenzied_regeneration : public AuraScript      void PeriodicTick(AuraEffect const* aurEff)      {          // Converts up to 10 rage per second into health for $d.  Each point of rage is converted into ${$m2/10}.1% of max health. -        if (GetTarget()->getPowerType() != POWER_RAGE) +        if (GetTarget()->GetPowerType() != POWER_RAGE)              return;          uint32 rage = GetTarget()->GetPower(POWER_RAGE); @@ -1357,7 +1357,7 @@ class spell_dru_revitalize : public SpellScriptLoader                  Unit* target = eventInfo.GetProcTarget();                  uint32 spellId; -                switch (target->getPowerType()) +                switch (target->GetPowerType())                  {                      case POWER_MANA:                          spellId = SPELL_DRUID_REVITALIZE_ENERGIZE_MANA; @@ -1803,7 +1803,7 @@ class spell_dru_t3_2p_bonus : public SpellScriptLoader                  Unit* target = eventInfo.GetProcTarget();                  uint32 spellId; -                switch (target->getPowerType()) +                switch (target->GetPowerType())                  {                      case POWER_MANA:                          spellId = SPELL_DRUID_T3_PROC_ENERGIZE_MANA; diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 943642b7d85..dbf7d7da256 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -2627,7 +2627,7 @@ class spell_gen_pet_summoned : public SpellScript                      newPet->setDeathState(ALIVE);                  newPet->SetFullHealth(); -                newPet->SetPower(newPet->getPowerType(), newPet->GetMaxPower(newPet->getPowerType())); +                newPet->SetPower(newPet->GetPowerType(), newPet->GetMaxPower(newPet->GetPowerType()));                  switch (newPet->GetEntry())                  { @@ -2830,7 +2830,7 @@ public:      bool operator()(WorldObject* obj) const      {          if (Unit* target = obj->ToUnit()) -            return target->getPowerType() != POWER_MANA; +            return target->GetPowerType() != POWER_MANA;          return true;      } @@ -2876,7 +2876,7 @@ class spell_gen_replenishment_aura : public AuraScript      bool Load() override      { -        return GetUnitOwner()->getPowerType() == POWER_MANA; +        return GetUnitOwner()->GetPowerType() == POWER_MANA;      }      void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index b47ad57c781..490f31b55b8 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1101,7 +1101,7 @@ class spell_item_heartpierce : public SpellScriptLoader                  Unit* caster = eventInfo.GetActor();                  uint32 spellId; -                switch (caster->getPowerType()) +                switch (caster->GetPowerType())                  {                      case POWER_MANA:                          spellId = Mana; @@ -3851,7 +3851,7 @@ class spell_item_mad_alchemists_potion : public SpellScript          Unit* target = GetCaster(); -        if (target->getPowerType() == POWER_MANA) +        if (target->GetPowerType() == POWER_MANA)              availableElixirs.push_back(28509); // Elixir of Major Mageblood (22840)          uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs); @@ -3914,7 +3914,7 @@ class spell_item_crazy_alchemists_potion : public SpellScript          if (!target->IsInCombat())              availableElixirs.push_back(53753); // Potion of Nightmares (40081) -        if (target->getPowerType() == POWER_MANA) +        if (target->GetPowerType() == POWER_MANA)              availableElixirs.push_back(43186); // Runic Mana Potion(33448)          uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs); diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 4386390d49f..928be5a79a6 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -454,7 +454,7 @@ class spell_pal_blessing_of_sanctuary : public SpellScriptLoader              bool CheckProc(ProcEventInfo& /*eventInfo*/)              { -                return GetTarget()->getPowerType() == POWER_MANA; +                return GetTarget()->GetPowerType() == POWER_MANA;              }              void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) @@ -1518,7 +1518,7 @@ class spell_pal_judgement_of_wisdom_mana : public SpellScriptLoader              bool CheckProc(ProcEventInfo& eventInfo)              { -                return eventInfo.GetProcTarget()->getPowerType() == POWER_MANA; +                return eventInfo.GetProcTarget()->GetPowerType() == POWER_MANA;              }              void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 336b2d54be6..aa8b5a5f91d 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -78,7 +78,7 @@ class PowerCheck          bool operator()(WorldObject* obj) const          {              if (Unit* target = obj->ToUnit()) -                return target->getPowerType() != _power; +                return target->GetPowerType() != _power;              return true;          } diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 091e06e82fb..a01be4e24f6 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -1541,7 +1541,7 @@ class spell_sha_mana_spring_totem : public SpellScriptLoader              {                  if (Unit* target = GetHitUnit())                      if (Unit* caster = GetCaster()) -                        if (target->getPowerType() == POWER_MANA) +                        if (target->GetPowerType() == POWER_MANA)                          {                              CastSpellExtraArgs args(GetOriginalCaster()->GetGUID());                              args.AddSpellBP0(GetEffectValue()); @@ -1608,7 +1608,7 @@ class spell_sha_mana_tide_totem : public SpellScriptLoader                  {                      if (Unit* unitTarget = GetHitUnit())                      { -                        if (unitTarget->getPowerType() == POWER_MANA) +                        if (unitTarget->GetPowerType() == POWER_MANA)                          {                              int32 effValue = GetEffectValue();                              // Glyph of Mana Tide diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp index bcbf14f0af0..21c928e9b58 100644 --- a/src/server/scripts/World/duel_reset.cpp +++ b/src/server/scripts/World/duel_reset.cpp @@ -46,24 +46,12 @@ class DuelResetScript : public PlayerScript              if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_HEALTH_MANA))              {                  player1->SaveHealthBeforeDuel(); -                player1->SetHealth(player1->GetMaxHealth()); +                player1->SaveManaBeforeDuel(); +                player1->ResetAllPowers();                  player2->SaveHealthBeforeDuel(); -                player2->SetHealth(player2->GetMaxHealth()); - -                // check if player1 class uses mana -                if (player1->getPowerType() == POWER_MANA || player1->getClass() == CLASS_DRUID) -                { -                    player1->SaveManaBeforeDuel(); -                    player1->SetPower(POWER_MANA, player1->GetMaxPower(POWER_MANA)); -                } - -                // check if player2 class uses mana -                if (player2->getPowerType() == POWER_MANA || player2->getClass() == CLASS_DRUID) -                { -                    player2->SaveManaBeforeDuel(); -                    player2->SetPower(POWER_MANA, player2->GetMaxPower(POWER_MANA)); -                } +                player2->SaveManaBeforeDuel(); +                player2->ResetAllPowers();              }          } @@ -90,11 +78,11 @@ class DuelResetScript : public PlayerScript                      loser->RestoreHealthAfterDuel();                      // check if player1 class uses mana -                    if (winner->getPowerType() == POWER_MANA || winner->getClass() == CLASS_DRUID) +                    if (winner->GetPowerType() == POWER_MANA || winner->getClass() == CLASS_DRUID)                          winner->RestoreManaAfterDuel();                      // check if player2 class uses mana -                    if (loser->getPowerType() == POWER_MANA || loser->getClass() == CLASS_DRUID) +                    if (loser->GetPowerType() == POWER_MANA || loser->getClass() == CLASS_DRUID)                          loser->RestoreManaAfterDuel();                  }              } | 
