diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/zone_grizzly_hills.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index c704265493a..2ffe1b86b5e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -777,7 +777,7 @@ class boss_flame_leviathan_overload_device : public CreatureScript if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER)) { me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true); - player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30); + player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPosition(), 30, 30); player->ExitVehicle(); } } diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 3dff0fff0ba..50c141f3a43 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -1012,7 +1012,7 @@ public: player->ExitVehicle(); float horizontalSpeed = 3.0f; float verticalSpeed = 40.0f; - player->KnockbackFrom(caster->GetPositionX(), caster->GetPositionY(), horizontalSpeed, verticalSpeed); + player->KnockbackFrom(caster->GetPosition(), horizontalSpeed, verticalSpeed); caster->CastSpell(player, SPELL_PARACHUTE, true); std::list<Creature*> explosionBunnys; diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 83436b4986e..48fdc440b97 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1400,7 +1400,7 @@ class spell_gen_ds_flush_knockback : public SpellScript float verticalSpeed = 8.0f; // This method relies on the Dalaran Sewer map disposition and Water Spout position // What we do is knock the player from a position exactly behind him and at the end of the pipe - player->KnockbackFrom(target->GetPositionX(), player->GetPositionY(), horizontalSpeed, verticalSpeed); + player->KnockbackFrom(target->GetPosition(), horizontalSpeed, verticalSpeed); } } } |
