diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_cheat.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reset.cpp | 8 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_titles.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_pet.cpp | 28 |
8 files changed, 29 insertions, 29 deletions
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 9107c0c2ebb..101d522e85b 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -234,7 +234,7 @@ public: { player->GiveLevel(newLevel); player->InitTalentForLevel(); - player->SetUInt32Value(PLAYER_XP, 0); + player->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0); if (handler->needReportToTarget(player)) { diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp index b9c2e78b98a..c4100d84438 100644 --- a/src/server/scripts/Commands/cs_cheat.cpp +++ b/src/server/scripts/Commands/cs_cheat.cpp @@ -276,9 +276,9 @@ public: for (uint16 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i) { if (flag != 0) - handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF); + handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0xFFFFFFFF); else - handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0); + handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0); } return true; diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 9be3ff64559..a5a3fe831b2 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -1203,8 +1203,8 @@ public: } uint32 val = uint32((1 << (area->AreaBit % 32))); - uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); - playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val))); + uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset); + playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields | val))); handler->SendSysMessage(LANG_EXPLORE_AREA); return true; @@ -1247,8 +1247,8 @@ public: } uint32 val = uint32((1 << (area->AreaBit % 32))); - uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset); - playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val))); + uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset); + playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields ^ val))); handler->SendSysMessage(LANG_UNEXPLORE_AREA); return true; diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 10c924b89ed..1c62712f5bd 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -83,8 +83,8 @@ public: if (!handler->extractPlayerTarget((char*)args, &target)) return false; - target->SetUInt32Value(PLAYER_FIELD_KILLS, 0); - target->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_KILLS, 0); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0); target->UpdateCriteria(CRITERIA_TYPE_EARN_HONORABLE_KILL); return true; @@ -117,7 +117,7 @@ public: player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); //-1 is default value - player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); + player->SetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1)); return true; } @@ -143,7 +143,7 @@ public: target->InitStatsForLevel(true); target->InitTaxiNodesForLevel(); target->InitTalentForLevel(); - target->SetUInt32Value(PLAYER_XP, 0); + target->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0); target->_ApplyAllLevelScaleItemMods(true); diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index b493f810e13..c910d9ca8ce 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -234,7 +234,7 @@ public: titles &= ~titles2; // remove non-existing titles - target->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles); + target->SetUInt64Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES, titles); handler->SendSysMessage(LANG_DONE); if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE))) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 4acf2099f51..e869ee3e6c1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -173,7 +173,7 @@ class boss_sapphiron : public CreatureScript switch(spell->Id) { case SPELL_CHECK_RESISTS: - if (target && target->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) + if (target && target->GetResistance(SPELL_SCHOOL_MASK_FROST) > MAX_FROST_RESISTANCE) _canTheHundredClub = false; break; } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index a1376de652f..8649c4c1601 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -150,7 +150,7 @@ class boss_high_astromancer_solarian : public CreatureScript { Initialize(); _Reset(); - me->SetArmor(defaultarmor); + me->SetArmor(defaultarmor, 0); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetVisible(true); me->SetObjectScale(defaultsize); @@ -403,7 +403,7 @@ class boss_high_astromancer_solarian : public CreatureScript me->SetVisible(true); Talk(SAY_VOIDA); Talk(SAY_VOIDB); - me->SetArmor(WV_ARMOR); + me->SetArmor(WV_ARMOR, 0); me->SetDisplayId(MODEL_VOIDWALKER); me->SetObjectScale(defaultsize*2.5f); } diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index 81bfe4fcd0c..5e46c2dfda4 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -300,8 +300,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; if (maximum < 0) maximum = 0; @@ -328,8 +328,8 @@ public: if (Unit* owner = pet->ToPet()->GetOwner()) { //the damage bonus used for pets is either fire or shadow damage, whatever is higher - int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); - int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); + int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE); + int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW); int32 maximum = (fire > shadow) ? fire : shadow; float bonusDamage = 0.0f; @@ -450,7 +450,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40); amount += ownerBonus; } } @@ -496,7 +496,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40); amount += ownerBonus; } } @@ -507,7 +507,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40); amount += ownerBonus; } } @@ -518,7 +518,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40); amount += ownerBonus; } } @@ -559,7 +559,7 @@ public: if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40); amount += ownerBonus; } } @@ -1025,7 +1025,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40); amount += ownerBonus; } } @@ -1041,7 +1041,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40); amount += ownerBonus; } } @@ -1057,7 +1057,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40); amount += ownerBonus; } } @@ -1103,7 +1103,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40); amount += ownerBonus; } } @@ -1119,7 +1119,7 @@ public: if (!owner) return; - int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40); + int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40); amount += ownerBonus; } } |
