diff options
Diffstat (limited to 'src/server/scripts')
-rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index 304b7578177..a61e15740d4 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -713,7 +713,7 @@ public: uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; - std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue; + std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue; handler->PSendSysMessage("%u | %u | [%02u,%02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive"); } @@ -734,7 +734,7 @@ public: uint32 gridY = ri->gridId / MAX_NUMBER_OF_GRIDS; uint32 gridX = ri->gridId % MAX_NUMBER_OF_GRIDS; - std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(NULL)), true) : stringOverdue; + std::string respawnTime = ri->respawnTime > time(NULL) ? secsToTimeString(uint64(ri->respawnTime - time(nullptr)), true) : stringOverdue; handler->PSendSysMessage("%u | %u | [% 02u, % 02u] | %s (%u) | %s", ri->spawnId, ri->entry, gridX, gridY, GetZoneName(ri->zoneId, handler->GetSessionDbcLocale()), ri->zoneId, map->IsSpawnGroupActive(data->spawnGroupData->groupId) ? respawnTime.c_str() : "inactive"); } return true; diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 3cb7adef2a0..28feb02715e 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -201,7 +201,7 @@ bool HandleNpcSpawnGroup(ChatHandler* handler, char const* args) else groupId = atoi(thisArg.c_str()); - arg = strtok(NULL, " "); + arg = strtok(nullptr, " "); } Player* player = handler->GetSession()->GetPlayer(); |