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-rw-r--r--src/server/scripts/Commands/cs_npc.cpp31
-rw-r--r--src/server/scripts/Outland/zone_nagrand.cpp1
2 files changed, 17 insertions, 15 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index e48c800b294..9fcf544b0ec 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -32,6 +32,7 @@ EndScriptData */
#include "FollowMovementGenerator.h"
#include "GameTime.h"
#include "Language.h"
+#include "Loot.h"
#include "Map.h"
#include "MotionMaster.h"
#include "MovementDefines.h"
@@ -1198,8 +1199,8 @@ public:
return false;
}
- Loot const& loot = creatureTarget->loot;
- if (!creatureTarget->isDead() || loot.empty())
+ Loot const* loot = creatureTarget->m_loot.get();
+ if (!creatureTarget->isDead() || !loot || loot->empty())
{
handler->PSendSysMessage(LANG_COMMAND_NOT_DEAD_OR_NO_LOOT, creatureTarget->GetName().c_str());
handler->SetSentErrorMessage(true);
@@ -1207,43 +1208,43 @@ public:
}
handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_HEADER, creatureTarget->GetName().c_str(), creatureTarget->GetEntry());
- handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_MONEY, loot.gold / GOLD, (loot.gold%GOLD) / SILVER, loot.gold%SILVER);
+ handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_MONEY, loot->gold / GOLD, (loot->gold % GOLD) / SILVER, loot->gold % SILVER);
if (!all)
{
- handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL, "Standard items", loot.items.size());
- for (LootItem const& item : loot.items)
+ handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL, "Standard items", loot->items.size());
+ for (LootItem const& item : loot->items)
if (!item.is_looted)
_ShowLootEntry(handler, item.itemid, item.count);
- handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL, "Quest items", loot.quest_items.size());
- for (LootItem const& item : loot.quest_items)
+ handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL, "Quest items", loot->quest_items.size());
+ for (LootItem const& item : loot->quest_items)
if (!item.is_looted)
_ShowLootEntry(handler, item.itemid, item.count);
}
else
{
- handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL, "Standard items", loot.items.size());
- for (LootItem const& item : loot.items)
+ handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL, "Standard items", loot->items.size());
+ for (LootItem const& item : loot->items)
if (!item.is_looted && !item.freeforall && item.conditions.empty())
_ShowLootEntry(handler, item.itemid, item.count);
- if (!loot.GetPlayerQuestItems().empty())
+ if (!loot->GetPlayerQuestItems().empty())
{
handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL_2, "Per-player quest items");
- _IterateNotNormalLootMap(handler, loot.GetPlayerQuestItems(), loot.quest_items);
+ _IterateNotNormalLootMap(handler, loot->GetPlayerQuestItems(), loot->quest_items);
}
- if (!loot.GetPlayerFFAItems().empty())
+ if (!loot->GetPlayerFFAItems().empty())
{
handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL_2, "FFA items per allowed player");
- _IterateNotNormalLootMap(handler, loot.GetPlayerFFAItems(), loot.items);
+ _IterateNotNormalLootMap(handler, loot->GetPlayerFFAItems(), loot->items);
}
- if (!loot.GetPlayerNonQuestNonFFAConditionalItems().empty())
+ if (!loot->GetPlayerNonQuestNonFFAConditionalItems().empty())
{
handler->PSendSysMessage(LANG_COMMAND_NPC_SHOWLOOT_LABEL_2, "Per-player conditional items");
- _IterateNotNormalLootMap(handler, loot.GetPlayerNonQuestNonFFAConditionalItems(), loot.items);
+ _IterateNotNormalLootMap(handler, loot->GetPlayerNonQuestNonFFAConditionalItems(), loot->items);
}
}
diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp
index 37f5ec0a41a..4d29f5e639b 100644
--- a/src/server/scripts/Outland/zone_nagrand.cpp
+++ b/src/server/scripts/Outland/zone_nagrand.cpp
@@ -27,6 +27,7 @@ npc_maghar_captive
EndContentData */
#include "ScriptMgr.h"
+#include "ConditionMgr.h"
#include "GameObjectAI.h"
#include "MotionMaster.h"
#include "Player.h"