aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/World/achievement_scripts.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/World/achievement_scripts.cpp b/src/server/scripts/World/achievement_scripts.cpp
index 774c4e63071..0243b08e80e 100644
--- a/src/server/scripts/World/achievement_scripts.cpp
+++ b/src/server/scripts/World/achievement_scripts.cpp
@@ -40,7 +40,7 @@ class achievement_resilient_victory : public AchievementCriteriaScript
if (bg->GetTypeID(true) != BATTLEGROUND_AB)
return false;
- if (!static_cast<BattlegroundAB*>(bg)->IsTeamScores500Disadvantage(source->GetTeam()))
+ if (!bg->ToBattlegroundAB()->IsTeamScores500Disadvantage(source->GetTeam()))
return false;
return true;
@@ -84,7 +84,7 @@ class achievement_save_the_day : public AchievementCriteriaScript
if (bg->GetTypeID(true) != BATTLEGROUND_WS)
return false;
- if (static_cast<BattlegroundWS*>(bg)->GetFlagState(player->GetTeam()) == BG_WS_FLAG_STATE_ON_BASE)
+ if (bg->ToBattlegroundWS()->GetFlagState(player->GetTeam()) == BG_WS_FLAG_STATE_ON_BASE)
return true;
}
return false;
@@ -209,7 +209,7 @@ class achievement_everything_counts : public AchievementCriteriaScript
if (bg->GetTypeID(true) != BATTLEGROUND_AV)
return false;
- if (static_cast<BattlegroundAV*>(bg)->IsBothMinesControlledByTeam(source->GetTeam()))
+ if (bg->ToBattlegroundAV()->IsBothMinesControlledByTeam(source->GetTeam()))
return true;
return false;
@@ -230,7 +230,7 @@ class achievement_bg_av_perfection : public AchievementCriteriaScript
if (bg->GetTypeID(true) != BATTLEGROUND_AV)
return false;
- if (static_cast<BattlegroundAV*>(bg)->IsAllTowersControlledAndCaptainAlive(source->GetTeam()))
+ if (bg->ToBattlegroundAV()->IsAllTowersControlledAndCaptainAlive(source->GetTeam()))
return true;
return false;
@@ -253,10 +253,10 @@ class achievement_bg_sa_defense_of_ancients : public AchievementCriteriaScript
if (!battleground)
return false;
- if (player->GetTeamId() == static_cast<BattlegroundSA*>(battleground)->Attackers)
+ if (player->GetTeamId() == battleground->ToBattlegroundSA()->Attackers)
return false;
- if (!static_cast<BattlegroundSA*>(battleground)->gateDestroyed)
+ if (!battleground->ToBattlegroundSA()->gateDestroyed)
return true;
return false;
@@ -308,7 +308,7 @@ class achievement_not_even_a_scratch : public AchievementCriteriaScript
if (!battleground)
return false;
- if (static_cast<BattlegroundSA*>(battleground)->notEvenAScratch(source->GetTeam()))
+ if (battleground->ToBattlegroundSA()->notEvenAScratch(source->GetTeam()))
return true;
return false;