diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/World/duel_reset.cpp | 79 |
1 files changed, 71 insertions, 8 deletions
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp index f08469d5bd5..ae98c0eb4ab 100644 --- a/src/server/scripts/World/duel_reset.cpp +++ b/src/server/scripts/World/duel_reset.cpp @@ -17,6 +17,7 @@ #include "ScriptMgr.h" #include "Player.h" +#include "Pet.h" class DuelResetScript : public PlayerScript { @@ -26,28 +27,90 @@ class DuelResetScript : public PlayerScript // Called when a duel starts (after 3s countdown) void OnDuelStart(Player* player1, Player* player2) override { + // Cooldowns reset if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS)) { player1->GetSpellHistory()->SaveCooldownStateBeforeDuel(); player2->GetSpellHistory()->SaveCooldownStateBeforeDuel(); - player1->RemoveArenaSpellCooldowns(true); - player2->RemoveArenaSpellCooldowns(true); + + ResetSpellCooldowns(player1, true); + ResetSpellCooldowns(player2, true); + } + + // Health and mana reset + if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_HEALTH_MANA)) + { + player1->SaveHealthBeforeDuel(); + player1->SetHealth(player1->GetMaxHealth()); + + player2->SaveHealthBeforeDuel(); + player2->SetHealth(player2->GetMaxHealth()); + + // check if player1 class uses mana + if (player1->getPowerType() == POWER_MANA || player1->getClass() == CLASS_DRUID) + { + player1->SaveManaBeforeDuel(); + player1->SetPower(POWER_MANA, player1->GetMaxPower(POWER_MANA)); + } + + // check if player2 class uses mana + if (player2->getPowerType() == POWER_MANA || player2->getClass() == CLASS_DRUID) + { + player2->SaveManaBeforeDuel(); + player2->SetPower(POWER_MANA, player2->GetMaxPower(POWER_MANA)); + } } } // Called when a duel ends - void OnDuelEnd(Player* winner, Player* loser, DuelCompleteType /*type*/) override + void OnDuelEnd(Player* winner, Player* loser, DuelCompleteType type) override { - if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS)) + // do not reset anything if DUEL_INTERRUPTED or DUEL_FLED + if (type == DUEL_WON) { - winner->RemoveArenaSpellCooldowns(true); - loser->RemoveArenaSpellCooldowns(true); + // Cooldown restore + if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS)) + { + + ResetSpellCooldowns(winner, true); + ResetSpellCooldowns(loser, true); - winner->GetSpellHistory()->RestoreCooldownStateAfterDuel(); - loser->GetSpellHistory()->RestoreCooldownStateAfterDuel(); + winner->GetSpellHistory()->RestoreCooldownStateAfterDuel(); + loser->GetSpellHistory()->RestoreCooldownStateAfterDuel(); + } + + // Health and mana restore + if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_HEALTH_MANA)) + { + winner->RestoreHealthAfterDuel(); + loser->RestoreHealthAfterDuel(); + + // check if player1 class uses mana + if (winner->getPowerType() == POWER_MANA || winner->getClass() == CLASS_DRUID) + winner->RestoreManaAfterDuel(); + + // check if player2 class uses mana + if (loser->getPowerType() == POWER_MANA || loser->getClass() == CLASS_DRUID) + loser->RestoreManaAfterDuel(); + } } } + + void ResetSpellCooldowns(Player* player, bool removeActivePetCooldowns) + { + // remove cooldowns on spells that have < 10 min CD and has no onHold + player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool + { + SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); + return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS && !itr->second.OnHold; + }, true); + + // pet cooldowns + if (removeActivePetCooldowns) + if (Pet* pet = player->GetPet()) + pet->GetSpellHistory()->ResetAllCooldowns(); + } }; void AddSC_duel_reset() |
