diff options
Diffstat (limited to 'src/server/scripts')
385 files changed, 2096 insertions, 1873 deletions
diff --git a/src/server/scripts/Commands/cs_cast.cpp b/src/server/scripts/Commands/cs_cast.cpp index cb4f0ecf68d..d0793e9ca54 100644 --- a/src/server/scripts/Commands/cs_cast.cpp +++ b/src/server/scripts/Commands/cs_cast.cpp @@ -230,7 +230,7 @@ public: return false; } - if (!caster->getVictim()) + if (!caster->GetVictim()) { handler->SendSysMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM); handler->SetSentErrorMessage(true); @@ -256,7 +256,7 @@ public: bool triggered = (triggeredStr != NULL); - caster->CastSpell(caster->getVictim(), spellId, triggered); + caster->CastSpell(caster->GetVictim(), spellId, triggered); return true; } diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 84b317a6ca0..3602cb1b6ee 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -797,7 +797,7 @@ public: static bool HandleDebugThreatListCommand(ChatHandler* handler, char const* /*args*/) { Creature* target = handler->getSelectedCreature(); - if (!target || target->isTotem() || target->isPet()) + if (!target || target->IsTotem() || target->IsPet()) return false; ThreatContainer::StorageType const &threatList = target->getThreatManager().getThreatList(); @@ -826,7 +826,7 @@ public: handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow()); while (ref) { - if (Unit* unit = ref->getSource()->getOwner()) + if (Unit* unit = ref->GetSource()->GetOwner()) { ++count; handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUIDLow(), ref->getThreat()); diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index e0c338a2dbf..c484f7ef753 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -131,7 +131,7 @@ public: for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { AccountTypes itrSec = itr->second->GetSession()->GetSecurity(); - if ((itr->second->isGameMaster() || + if ((itr->second->IsGameMaster() || (itr->second->GetSession()->HasPermission(RBAC_PERM_COMMANDS_APPEAR_IN_GM_LIST) && itrSec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) && (!handler->GetSession() || itr->second->IsVisibleGloballyFor(handler->GetSession()->GetPlayer()))) @@ -241,7 +241,7 @@ public: { if (!*args) { - if (handler->GetSession()->GetPlayer()->isGameMaster()) + if (handler->GetSession()->GetPlayer()->IsGameMaster()) handler->GetSession()->SendNotification(LANG_GM_ON); else handler->GetSession()->SendNotification(LANG_GM_OFF); diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 75135199902..8d1db74607f 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -154,7 +154,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -199,7 +199,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -241,7 +241,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -301,7 +301,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -346,7 +346,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -391,7 +391,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -461,7 +461,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -522,7 +522,7 @@ public: } // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -556,7 +556,7 @@ public: } Player* player = handler->GetSession()->GetPlayer(); - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp index aa9d9308bcd..e2decc6b184 100644 --- a/src/server/scripts/Commands/cs_lfg.cpp +++ b/src/server/scripts/Commands/cs_lfg.cpp @@ -92,7 +92,7 @@ public: state.c_str(), sLFGMgr->GetDungeon(guid)); for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) - GetPlayerInfo(handler, itr->getSource()); + GetPlayerInfo(handler, itr->GetSource()); return true; } diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 0108bbc1487..d28c13afde7 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -318,7 +318,7 @@ public: if (map->IsBattlegroundOrArena()) { // only allow if gm mode is on - if (!_player->isGameMaster()) + if (!_player->IsGameMaster()) { handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, chrNameLink.c_str()); handler->SetSentErrorMessage(true); @@ -353,7 +353,7 @@ public: else { // we are not in group, let's verify our GM mode - if (!_player->isGameMaster()) + if (!_player->IsGameMaster()) { handler->PSendSysMessage(LANG_CANNOT_GO_TO_INST_GM, chrNameLink.c_str()); handler->SetSentErrorMessage(true); @@ -383,7 +383,7 @@ public: handler->PSendSysMessage(LANG_APPEARING_AT, chrNameLink.c_str()); // stop flight if need - if (_player->isInFlight()) + if (_player->IsInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -417,7 +417,7 @@ public: return false; // stop flight if need - if (_player->isInFlight()) + if (_player->IsInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -467,7 +467,7 @@ public: if (map->IsBattlegroundOrArena()) { // only allow if gm mode is on - if (!_player->isGameMaster()) + if (!_player->IsGameMaster()) { handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, nameLink.c_str()); handler->SetSentErrorMessage(true); @@ -508,7 +508,7 @@ public: ChatHandler(target->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->playerLink(_player->GetName()).c_str()); // stop flight if need - if (target->isInFlight()) + if (target->IsInFlight()) { target->GetMotionMaster()->MovementExpired(); target->CleanupAfterTaxiFlight(); @@ -583,7 +583,7 @@ public: for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* player = itr->getSource(); + Player* player = itr->GetSource(); if (!player || player == handler->GetSession()->GetPlayer() || !player->GetSession()) continue; @@ -619,7 +619,7 @@ public: ChatHandler(player->GetSession()).PSendSysMessage(LANG_SUMMONED_BY, handler->GetNameLink().c_str()); // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -660,7 +660,7 @@ public: return false; } - if (target->isAlive()) + if (target->IsAlive()) { if (sWorld->getBoolConfig(CONFIG_DIE_COMMAND_MODE)) handler->GetSession()->GetPlayer()->Kill(target); @@ -703,7 +703,7 @@ public: return false; } - if (player->isInFlight()) + if (player->IsInFlight()) { handler->SendSysMessage(LANG_YOU_IN_FLIGHT); handler->SetSentErrorMessage(true); @@ -868,7 +868,7 @@ public: } // stop flight if need - if (target->isInFlight()) + if (target->IsInFlight()) { target->GetMotionMaster()->MovementExpired(); target->CleanupAfterTaxiFlight(); @@ -964,7 +964,7 @@ public: if (!handler->extractPlayerTarget(player_str, &player)) return false; - if (player->isInFlight() || player->isInCombat()) + if (player->IsInFlight() || player->IsInCombat()) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(7355); if (!spellInfo) @@ -1611,7 +1611,7 @@ public: muteTime = target->GetSession()->m_muteTime; mapId = target->GetMapId(); areaId = target->GetAreaId(); - alive = target->isAlive() ? "Yes" : "No"; + alive = target->IsAlive() ? "Yes" : "No"; gender = target->getGender(); phase = target->GetPhaseMask(); } @@ -1765,7 +1765,7 @@ public: handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), lowguid); // Output II. LANG_PINFO_GM_ACTIVE - if (target && target->isGameMaster()) + if (target && target->IsGameMaster()) handler->PSendSysMessage(LANG_PINFO_GM_ACTIVE); // Output III. LANG_PINFO_BANNED if ban exists and is applied @@ -1803,7 +1803,7 @@ public: handler->PSendSysMessage(LANG_PINFO_CHR_ALIVE, alive.c_str()); // Output XIII. LANG_PINFO_CHR_PHASE if player is not in GM mode (GM is in every phase) - if (target && !target->isGameMaster()) // IsInWorld() returns false on loadingscreen, so it's more + if (target && !target->IsGameMaster()) // IsInWorld() returns false on loadingscreen, so it's more handler->PSendSysMessage(LANG_PINFO_CHR_PHASE, phase); // precise than just target (safer ?). // However, as we usually just require a target here, we use target instead. // Output XIV. LANG_PINFO_CHR_MONEY @@ -1876,7 +1876,7 @@ public: Unit* target = handler->getSelectedUnit(); if (player->GetSelection() && target) { - if (target->GetTypeId() != TYPEID_UNIT || target->isPet()) + if (target->GetTypeId() != TYPEID_UNIT || target->IsPet()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); @@ -2232,7 +2232,7 @@ public: return false; } - if (!target->isAlive()) + if (!target->IsAlive()) return true; char* damageStr = strtok((char*)args, " "); @@ -2587,7 +2587,7 @@ public: Player* player = handler->GetSession()->GetPlayer(); Creature* creatureTarget = handler->getSelectedCreature(); - if (!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) + if (!creatureTarget || creatureTarget->IsPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) { handler->PSendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); @@ -2773,7 +2773,7 @@ public: { pet->SavePetToDB(PET_SAVE_AS_CURRENT); // not let dismiss dead pet - if (pet->isAlive()) + if (pet->IsAlive()) player->RemovePet(pet, PET_SAVE_NOT_IN_SLOT); } } diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp index 300b39fc389..49fa87b5d68 100644 --- a/src/server/scripts/Commands/cs_mmaps.cpp +++ b/src/server/scripts/Commands/cs_mmaps.cpp @@ -108,7 +108,7 @@ public: handler->PSendSysMessage("EndPosition (%.3f, %.3f, %.3f)", end.x, end.y, end.z); handler->PSendSysMessage("ActualEndPosition (%.3f, %.3f, %.3f)", actualEnd.x, actualEnd.y, actualEnd.z); - if (!player->isGameMaster()) + if (!player->IsGameMaster()) handler->PSendSysMessage("Enable GM mode to see the path points."); for (uint32 i = 0; i < pointPath.size(); ++i) diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index ed933ffd5bc..9a96544af89 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -443,7 +443,7 @@ public: target->ToPlayer()->SendTalentsInfoData(false); return true; } - else if (target->ToCreature()->isPet()) + else if (target->ToCreature()->IsPet()) { Unit* owner = target->GetOwner(); if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet*)target)->IsPermanentPetFor(owner->ToPlayer())) @@ -491,7 +491,7 @@ public: std::string targetNameLink = handler->GetNameLink(target); - if (target->isInFlight()) + if (target->IsInFlight()) { handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str()); handler->SetSentErrorMessage(true); @@ -539,7 +539,7 @@ public: std::string targetNameLink = handler->GetNameLink(target); - if (target->isInFlight()) + if (target->IsInFlight()) { handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str()); handler->SetSentErrorMessage(true); @@ -584,7 +584,7 @@ public: std::string targetNameLink = handler->GetNameLink(target); - if (target->isInFlight()) + if (target->IsInFlight()) { handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str()); handler->SetSentErrorMessage(true); @@ -629,7 +629,7 @@ public: std::string targetNameLink = handler->GetNameLink(target); - if (target->isInFlight()) + if (target->IsInFlight()) { handler->PSendSysMessage(LANG_CHAR_IN_FLIGHT, targetNameLink.c_str()); handler->SetSentErrorMessage(true); diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index eadfd3b8da0..832f8f25158 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -322,7 +322,7 @@ public: { creature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); creature->GetMotionMaster()->Initialize(); - if (creature->isAlive()) // dead creature will reset movement generator at respawn + if (creature->IsAlive()) // dead creature will reset movement generator at respawn { creature->setDeathState(JUST_DIED); creature->Respawn(true); @@ -396,7 +396,7 @@ public: return false; } - if (creature->isPet()) + if (creature->IsPet()) { if (((Pet*)creature)->getPetType() == HUNTER_PET) { @@ -437,7 +437,7 @@ public: else unit = handler->getSelectedCreature(); - if (!unit || unit->isPet() || unit->isTotem()) + if (!unit || unit->IsPet() || unit->IsTotem()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); @@ -461,7 +461,7 @@ public: return false; Creature* vendor = handler->getSelectedCreature(); - if (!vendor || !vendor->isVendor()) + if (!vendor || !vendor->IsVendor()) { handler->SendSysMessage(LANG_COMMAND_VENDORSELECTION); handler->SetSentErrorMessage(true); @@ -780,7 +780,7 @@ public: } creature->SetPosition(x, y, z, o); creature->GetMotionMaster()->Initialize(); - if (creature->isAlive()) // dead creature will reset movement generator at respawn + if (creature->IsAlive()) // dead creature will reset movement generator at respawn { creature->setDeathState(JUST_DIED); creature->Respawn(); @@ -840,7 +840,7 @@ public: Creature* creature = handler->getSelectedCreature(); - if (!creature || creature->isPet()) + if (!creature || creature->IsPet()) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); @@ -924,7 +924,7 @@ public: { type_str = guid_str; creature = handler->getSelectedCreature(); - if (!creature || creature->isPet()) + if (!creature || creature->IsPet()) return false; lowguid = creature->GetDBTableGUIDLow(); } @@ -982,7 +982,7 @@ public: creature->SetDefaultMovementType(move_type); creature->GetMotionMaster()->Initialize(); - if (creature->isAlive()) // dead creature will reset movement generator at respawn + if (creature->IsAlive()) // dead creature will reset movement generator at respawn { creature->setDeathState(JUST_DIED); creature->Respawn(); @@ -1026,7 +1026,7 @@ public: creature->SetPhaseMask(phasemask, true); - if (!creature->isPet()) + if (!creature->IsPet()) creature->SaveToDB(); return true; @@ -1060,7 +1060,7 @@ public: creature->SetRespawnRadius((float)option); creature->SetDefaultMovementType(mtype); creature->GetMotionMaster()->Initialize(); - if (creature->isAlive()) // dead creature will reset movement generator at respawn + if (creature->IsAlive()) // dead creature will reset movement generator at respawn { creature->setDeathState(JUST_DIED); creature->Respawn(); @@ -1276,7 +1276,7 @@ public: static bool HandleNpcTameCommand(ChatHandler* handler, char const* /*args*/) { Creature* creatureTarget = handler->getSelectedCreature(); - if (!creatureTarget || creatureTarget->isPet()) + if (!creatureTarget || creatureTarget->IsPet()) { handler->PSendSysMessage (LANG_SELECT_CREATURE); handler->SetSentErrorMessage (true); @@ -1294,7 +1294,7 @@ public: CreatureTemplate const* cInfo = creatureTarget->GetCreatureTemplate(); - if (!cInfo->isTameable (player->CanTameExoticPets())) + if (!cInfo->IsTameable (player->CanTameExoticPets())) { handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE, cInfo->Entry); handler->SetSentErrorMessage (true); diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 8e45aa6a855..f3427401258 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -208,7 +208,7 @@ public: { // Try reset talents as Hunter Pet Creature* creature = handler->getSelectedCreature(); - if (!*args && creature && creature->isPet()) + if (!*args && creature && creature->IsPet()) { Unit* owner = creature->GetOwner(); if (owner && owner->GetTypeId() == TYPEID_PLAYER && creature->ToPet()->IsPermanentPetFor(owner->ToPlayer())) diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index fcc0875ca4f..93ed630fd77 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -183,7 +183,7 @@ public: ChatHandler(target->GetSession()).PSendSysMessage(LANG_TELEPORTED_TO_BY, handler->GetNameLink().c_str()); // stop flight if need - if (target->isInFlight()) + if (target->IsInFlight()) { target->GetMotionMaster()->MovementExpired(); target->CleanupAfterTaxiFlight(); @@ -257,7 +257,7 @@ public: for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* player = itr->getSource(); + Player* player = itr->GetSource(); if (!player || !player->GetSession()) continue; @@ -279,7 +279,7 @@ public: ChatHandler(player->GetSession()).PSendSysMessage(LANG_TELEPORTED_TO_BY, nameLink.c_str()); // stop flight if need - if (player->isInFlight()) + if (player->IsInFlight()) { player->GetMotionMaster()->MovementExpired(); player->CleanupAfterTaxiFlight(); @@ -311,7 +311,7 @@ public: return false; } - if (me->isInCombat()) + if (me->IsInCombat()) { handler->SendSysMessage(LANG_YOU_IN_COMBAT); handler->SetSentErrorMessage(true); @@ -327,7 +327,7 @@ public: } // stop flight if need - if (me->isInFlight()) + if (me->IsInFlight()) { me->GetMotionMaster()->MovementExpired(); me->CleanupAfterTaxiFlight(); diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index d301e702174..33b32fa6978 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -129,11 +129,11 @@ class mob_av_marshal_or_warmaster : public CreatureScript switch (eventId) { case EVENT_CHARGE_TARGET: - DoCast(me->getVictim(), SPELL_CHARGE); + DoCast(me->GetVictim(), SPELL_CHARGE); events.ScheduleEvent(EVENT_CHARGE, urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS)); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, urand(10 * IN_MILLISECONDS, 16 * IN_MILLISECONDS)); break; case EVENT_DEMORALIZING_SHOUT: diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index 6dec1796500..1d2d4435966 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -69,7 +69,7 @@ public: if (waterBoltTimer < diff) { - DoCast(me->getVictim(), SPELL_WATERBOLT); + DoCast(me->GetVictim(), SPELL_WATERBOLT); waterBoltTimer = 5 * IN_MILLISECONDS; } else waterBoltTimer -= diff; @@ -159,25 +159,25 @@ public: if (arcaneExplosionTimer < diff) { - DoCast(me->getVictim(), SPELL_ARCANE_EXPLOSION); + DoCast(me->GetVictim(), SPELL_ARCANE_EXPLOSION); arcaneExplosionTimer = urand(5 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else arcaneExplosionTimer -= diff; if (coneOfColdTimer < diff) { - DoCast(me->getVictim(), SPELL_CONE_OF_COLD); + DoCast(me->GetVictim(), SPELL_CONE_OF_COLD); coneOfColdTimer = urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); } else coneOfColdTimer -= diff; if (fireBoltTimer < diff) { - DoCast(me->getVictim(), SPELL_FIREBALL); + DoCast(me->GetVictim(), SPELL_FIREBALL); fireBoltTimer = urand(5 * IN_MILLISECONDS, 9 * IN_MILLISECONDS); } else fireBoltTimer -= diff; if (frostboltTimer < diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); frostboltTimer = urand(4 * IN_MILLISECONDS, 12 * IN_MILLISECONDS); } else frostboltTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index 745c310d35c..ba415bf9b37 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -82,25 +82,25 @@ public: if (WhirlwindTimer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); WhirlwindTimer = urand(8 * IN_MILLISECONDS, 18 * IN_MILLISECONDS); } else WhirlwindTimer -= diff; if (Whirlwind2Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND2); + DoCast(me->GetVictim(), SPELL_WHIRLWIND2); Whirlwind2Timer = urand(7 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); } else Whirlwind2Timer -= diff; if (KnockdownTimer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKDOWN); + DoCast(me->GetVictim(), SPELL_KNOCKDOWN); KnockdownTimer = urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else KnockdownTimer -= diff; if (FrenzyTimer <= diff) { - DoCast(me->getVictim(), SPELL_FRENZY); + DoCast(me->GetVictim(), SPELL_FRENZY); FrenzyTimer = urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); } else FrenzyTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp index 2cf7d7cafef..020d82c8be2 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp @@ -76,31 +76,31 @@ public: if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = urand(10 * IN_MILLISECONDS, 16 * IN_MILLISECONDS); } else CleaveTimer -= diff; if (FrighteningShoutTimer <= diff) { - DoCast(me->getVictim(), SPELL_FRIGHTENING_SHOUT); + DoCast(me->GetVictim(), SPELL_FRIGHTENING_SHOUT); FrighteningShoutTimer = urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else FrighteningShoutTimer -= diff; if (Whirlwind1Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND1); + DoCast(me->GetVictim(), SPELL_WHIRLWIND1); Whirlwind1Timer = urand(6 * IN_MILLISECONDS, 10 * IN_MILLISECONDS); } else Whirlwind1Timer -= diff; if (Whirlwind2Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND2); + DoCast(me->GetVictim(), SPELL_WHIRLWIND2); Whirlwind2Timer = urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); } else Whirlwind2Timer -= diff; if (MortalStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); MortalStrikeTimer = urand(10 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); } else MortalStrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp index 6939890a702..747793044cf 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp @@ -71,19 +71,19 @@ public: if (AvatarTimer <= diff) { - DoCast(me->getVictim(), SPELL_AVATAR); + DoCast(me->GetVictim(), SPELL_AVATAR); AvatarTimer = urand(15 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); } else AvatarTimer -= diff; if (ThunderclapTimer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); ThunderclapTimer = urand(5 * IN_MILLISECONDS, 15 * IN_MILLISECONDS); } else ThunderclapTimer -= diff; if (StormboltTimer <= diff) { - DoCast(me->getVictim(), SPELL_STORMBOLT); + DoCast(me->GetVictim(), SPELL_STORMBOLT); StormboltTimer = urand(10 * IN_MILLISECONDS, 25 * IN_MILLISECONDS); } else StormboltTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp index b2f46f3e08a..d22ce24083b 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp @@ -244,7 +244,7 @@ class boss_alizabal : public CreatureScript me->RemoveAura(SPELL_BLADE_DANCE_DUMMY); me->SetSpeed(MOVE_WALK, 1.0f); me->SetSpeed(MOVE_RUN, 1.14f); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); Hate = false; Skewer = false; break; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 905c0c5997d..343f3f577f4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -236,7 +236,7 @@ public: if (RingBossGUID) { Creature* boss = Unit::GetCreature(*me, RingBossGUID); - if (boss && !boss->isAlive() && boss->isDead()) + if (boss && !boss->IsAlive() && boss->isDead()) { RingBossGUID = 0; Event_Timer = 5000; @@ -249,7 +249,7 @@ public: for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i) { Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]); - if (mob && !mob->isAlive() && mob->isDead()) + if (mob && !mob->IsAlive() && mob->isDead()) { RingMobGUID[i] = 0; --MobCount; @@ -381,7 +381,7 @@ public: //ThunderClap_Timer if (ThunderClap_Timer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); ThunderClap_Timer = 10000; } else ThunderClap_Timer -= diff; @@ -390,7 +390,7 @@ public: { if (FireballVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALLVOLLEY); + DoCast(me->GetVictim(), SPELL_FIREBALLVOLLEY); FireballVolley_Timer = 15000; } else FireballVolley_Timer -= diff; } @@ -398,7 +398,7 @@ public: //MightyBlow_Timer if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); MightyBlow_Timer = 10000; } else MightyBlow_Timer -= diff; @@ -481,7 +481,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_4001) == QUEST_STATUS_INCOMPLETE) @@ -540,10 +540,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetReputationRank(59) >= REP_FRIENDLY) + if (creature->IsVendor() && player->GetReputationRank(59) >= REP_FRIENDLY) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_ITEM_SHOW_ACCESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (player->GetQuestRewardStatus(QUEST_A_BINDING_CONTRACT) != 1 && diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp index c5d93ad0c85..8cab58124a0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp @@ -64,17 +64,17 @@ public: //FireBlast_Timer if (FireBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBLAST); + DoCast(me->GetVictim(), SPELL_FIREBLAST); FireBlast_Timer = 7000; } else FireBlast_Timer -= diff; //Spirit_Timer if (Spirit_Timer <= diff) { - SummonSpirits(me->getVictim()); - SummonSpirits(me->getVictim()); - SummonSpirits(me->getVictim()); - SummonSpirits(me->getVictim()); + SummonSpirits(me->GetVictim()); + SummonSpirits(me->GetVictim()); + SummonSpirits(me->GetVictim()); + SummonSpirits(me->GetVictim()); Spirit_Timer = 30000; } else Spirit_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp index bb4de5b347a..e75147bcb92 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp @@ -68,7 +68,7 @@ public: //ShadowBolt_Timer if (ShadowBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 7000; } else ShadowBolt_Timer -= diff; @@ -83,7 +83,7 @@ public: //CurseOfWeakness_Timer if (CurseOfWeakness_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CURSEOFWEAKNESS); + DoCast(me->GetVictim(), SPELL_CURSEOFWEAKNESS); CurseOfWeakness_Timer = 45000; } else CurseOfWeakness_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp index aaf0adc57c4..2e7f0064457 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp @@ -108,7 +108,7 @@ public: //AvatarOfFlame_Timer if (AvatarOfFlame_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AVATAROFFLAME); + DoCast(me->GetVictim(), SPELL_AVATAROFFLAME); AvatarOfFlame_Timer = 18000; } else AvatarOfFlame_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp index bd5a06bf46c..766bc729545 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp @@ -78,21 +78,21 @@ public: //MightyBlow_Timer if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); MightyBlow_Timer = 18000; } else MightyBlow_Timer -= diff; //HamString_Timer if (HamString_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); HamString_Timer = 15000; } else HamString_Timer -= diff; //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 9000; } else Cleave_Timer -= diff; @@ -102,9 +102,9 @@ public: if (Adds_Timer <= diff) { // summon 3 Adds every 25s - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); Adds_Timer = 25000; } else Adds_Timer -= diff; @@ -113,8 +113,8 @@ public: //Summon Medics if (!Medics && HealthBelowPct(21)) { - SummonMedics(me->getVictim()); - SummonMedics(me->getVictim()); + SummonMedics(me->GetVictim()); + SummonMedics(me->GetVictim()); Medics = true; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp index 02c00b4958c..e0eb1f19bb0 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp @@ -68,7 +68,7 @@ public: //MortalStrike_Timer if (MortalStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); MortalStrike_Timer = 15000; } else MortalStrike_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp index a0ab6f9939c..0848f8bb086 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp @@ -60,7 +60,7 @@ public: //GroundTremor_Timer if (GroundTremor_Timer <= diff) { - DoCast(me->getVictim(), SPELL_GROUNDTREMOR); + DoCast(me->GetVictim(), SPELL_GROUNDTREMOR); GroundTremor_Timer = 8000; } else GroundTremor_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp index a901bc3d5e3..1a92fc621da 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp @@ -81,7 +81,7 @@ public: //PsychicScream_Timer if (PsychicScream_Timer <= diff) { - DoCast(me->getVictim(), SPELL_PSYCHICSCREAM); + DoCast(me->GetVictim(), SPELL_PSYCHICSCREAM); PsychicScream_Timer = 30000; } else PsychicScream_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp index 5c496ed597b..750a739d07c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp @@ -64,7 +64,7 @@ public: //FieryBurst_Timer if (FieryBurst_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIERYBURST); + DoCast(me->GetVictim(), SPELL_FIERYBURST); FieryBurst_Timer = 6000; } else FieryBurst_Timer -= diff; @@ -73,7 +73,7 @@ public: { if (WarStomp_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WARSTOMP); + DoCast(me->GetVictim(), SPELL_WARSTOMP); WarStomp_Timer = 8000; } else WarStomp_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp index bb528de9dca..4fb0785bb8f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp @@ -67,21 +67,21 @@ public: //MindBlast_Timer if (MindBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MINDBLAST); + DoCast(me->GetVictim(), SPELL_MINDBLAST); MindBlast_Timer = 14000; } else MindBlast_Timer -= diff; //ShadowWordPain_Timer if (ShadowWordPain_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN); + DoCast(me->GetVictim(), SPELL_SHADOWWORDPAIN); ShadowWordPain_Timer = 18000; } else ShadowWordPain_Timer -= diff; //Smite_Timer if (Smite_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SMITE); + DoCast(me->GetVictim(), SPELL_SMITE); Smite_Timer = 10000; } else Smite_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp index 2767c76a69e..55a5baf9a70 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp @@ -189,7 +189,7 @@ public: me->DeleteThreatList(); me->CombatStop(true); me->LoadCreaturesAddon(); - if (me->isAlive()) + if (me->IsAlive()) me->GetMotionMaster()->MoveTargetedHome(); me->SetLootRecipient(NULL); if (instance) @@ -210,7 +210,7 @@ public: //ShadowVolley_Timer if (ShadowVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLTVOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOWBOLTVOLLEY); ShadowVolley_Timer = 12000; } else ShadowVolley_Timer -= diff; @@ -226,7 +226,7 @@ public: //CurseOfWeakness_Timer if (CurseOfWeakness_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CURSEOFWEAKNESS); + DoCast(me->GetVictim(), SPELL_CURSEOFWEAKNESS); CurseOfWeakness_Timer = 45000; } else CurseOfWeakness_Timer -= diff; @@ -240,7 +240,7 @@ public: //Summon Voidwalkers if (!Voidwalkers && HealthBelowPct(51)) { - DoCast(me->getVictim(), SPELL_SUMMON_VOIDWALKERS, true); + DoCast(me->GetVictim(), SPELL_SUMMON_VOIDWALKERS, true); Voidwalkers = true; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index c748533565b..2718797aa34 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -170,7 +170,7 @@ public: case NPC_ANGERREL: TombBossGUIDs[6] = creature->GetGUID(); break; case NPC_MAGMUS: MagmusGUID = creature->GetGUID(); - if (!creature->isAlive()) + if (!creature->IsAlive()) HandleGameObject(GetData64(DATA_THRONE_DOOR), true); // if Magmus is dead open door to last boss break; } @@ -392,7 +392,7 @@ public: { if (Creature* boss = instance->GetCreature(TombBossGUIDs[i])) { - if (!boss->isAlive()) + if (!boss->IsAlive()) {//do not call EnterEvadeMode(), it will create infinit loops boss->Respawn(); boss->RemoveAllAuras(); @@ -441,7 +441,7 @@ public: { if (Creature* boss = instance->GetCreature(TombBossGUIDs[i])) { - if (!boss->isAlive()) + if (!boss->IsAlive()) { GhostKillCount = i+1; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp index 7081974195f..af777d0474e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp @@ -84,19 +84,19 @@ public: switch (eventId) { case EVENT_FIRE_NOVA: - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); events.ScheduleEvent(EVENT_FIRE_NOVA, 10 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 8 * IN_MILLISECONDS); break; case EVENT_CONFLIGURATION: - DoCast(me->getVictim(), SPELL_CONFLIGURATION); + DoCast(me->GetVictim(), SPELL_CONFLIGURATION); events.ScheduleEvent(EVENT_CONFLIGURATION, 18 * IN_MILLISECONDS); break; case EVENT_THUNDERCLAP: - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); events.ScheduleEvent(EVENT_THUNDERCLAP, 20 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp index 667265cdba0..cdb0e9e2454 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp @@ -151,15 +151,15 @@ public: events.CancelEvent(EVENT_SUMMON_ORC_PACK); break; case EVENT_CORROSIVE_ACID: - DoCast(me->getVictim(), SPELL_CORROSIVE_ACID); + DoCast(me->GetVictim(), SPELL_CORROSIVE_ACID); events.ScheduleEvent(EVENT_CORROSIVE_ACID, 7 * IN_MILLISECONDS); break; case EVENT_FREEZE: - DoCast(me->getVictim(), SPELL_FREEZE); + DoCast(me->GetVictim(), SPELL_FREEZE); events.ScheduleEvent(EVENT_FREEZE, 16 * IN_MILLISECONDS); break; case EVENT_FLAME_BREATH: - DoCast(me->getVictim(), SPELL_FLAMEBREATH); + DoCast(me->GetVictim(), SPELL_FLAMEBREATH); events.ScheduleEvent(EVENT_FLAME_BREATH, 10500); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp index af0e5110523..a55c7578d6e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp @@ -90,11 +90,11 @@ public: switch (eventId) { case EVENT_CROWD_PUMMEL: - DoCast(me->getVictim(), SPELL_CROWDPUMMEL); + DoCast(me->GetVictim(), SPELL_CROWDPUMMEL); events.ScheduleEvent(EVENT_CROWD_PUMMEL, 14 * IN_MILLISECONDS); break; case EVENT_MIGHTY_BLOW: - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); events.ScheduleEvent(EVENT_MIGHTY_BLOW, 10 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp index 082e1f8e79b..3576d1272ac 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp @@ -93,31 +93,31 @@ public: switch (eventId) { case EVENT_WARSTOMP: - DoCast(me->getVictim(), SPELL_WARSTOMP); + DoCast(me->GetVictim(), SPELL_WARSTOMP); events.ScheduleEvent(EVENT_WARSTOMP, 14 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 8 * IN_MILLISECONDS); break; case EVENT_STRIKE: - DoCast(me->getVictim(), SPELL_STRIKE); + DoCast(me->GetVictim(), SPELL_STRIKE); events.ScheduleEvent(EVENT_STRIKE, 10 * IN_MILLISECONDS); break; case EVENT_REND: - DoCast(me->getVictim(), SPELL_REND); + DoCast(me->GetVictim(), SPELL_REND); events.ScheduleEvent(EVENT_REND, 18 * IN_MILLISECONDS); break; case EVENT_SUNDER_ARMOR: - DoCast(me->getVictim(), SPELL_SUNDERARMOR); + DoCast(me->GetVictim(), SPELL_SUNDERARMOR); events.ScheduleEvent(EVENT_SUNDER_ARMOR, 25 * IN_MILLISECONDS); break; case EVENT_KNOCK_AWAY: - DoCast(me->getVictim(), SPELL_KNOCKAWAY); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY); events.ScheduleEvent(EVENT_KNOCK_AWAY, 12 * IN_MILLISECONDS); break; case EVENT_SLOW: - DoCast(me->getVictim(), SPELL_SLOW); + DoCast(me->GetVictim(), SPELL_SLOW); events.ScheduleEvent(EVENT_SLOW, 18 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp index 09d85a680b8..f7edaeeb388 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp @@ -108,19 +108,19 @@ public: switch (eventId) { case EVENT_BLAST_WAVE: - DoCast(me->getVictim(), SPELL_BLASTWAVE); + DoCast(me->GetVictim(), SPELL_BLASTWAVE); events.ScheduleEvent(EVENT_BLAST_WAVE, 20 * IN_MILLISECONDS); break; case EVENT_SHOUT: - DoCast(me->getVictim(), SPELL_SHOUT); + DoCast(me->GetVictim(), SPELL_SHOUT); events.ScheduleEvent(EVENT_SHOUT, 10 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 7 * IN_MILLISECONDS); break; case EVENT_KNOCK_AWAY: - DoCast(me->getVictim(), SPELL_KNOCKAWAY); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY); events.ScheduleEvent(EVENT_KNOCK_AWAY, 14 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp index 8828fcfe753..0e934553ab7 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp @@ -80,11 +80,11 @@ public: switch (eventId) { case EVENT_SHOOT: - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); events.ScheduleEvent(EVENT_SHOOT, 500); break; case EVENT_STUN_BOMB: - DoCast(me->getVictim(), SPELL_STUNBOMB); + DoCast(me->GetVictim(), SPELL_STUNBOMB); events.ScheduleEvent(EVENT_STUN_BOMB, 14 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp index b8d9377d7c4..edfa5b0c5a6 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp @@ -81,15 +81,15 @@ public: switch (eventId) { case EVENT_WHIRLWIND: - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); events.ScheduleEvent(EVENT_WHIRLWIND, 18 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 10 * IN_MILLISECONDS); break; case EVENT_THUNDERCLAP: - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); events.ScheduleEvent(EVENT_THUNDERCLAP, 16 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp index c429931d42b..a521a40ab8e 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp @@ -82,7 +82,7 @@ public: switch (eventId) { case EVENT_CURSE_OF_BLOOD: - DoCast(me->getVictim(), SPELL_CURSEOFBLOOD); + DoCast(me->GetVictim(), SPELL_CURSEOFBLOOD); events.ScheduleEvent(EVENT_CURSE_OF_BLOOD, 45 * IN_MILLISECONDS); break; case EVENT_HEX: @@ -91,7 +91,7 @@ public: events.ScheduleEvent(EVENT_HEX, 15 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 7 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp index a32fefeca40..44f2e98f848 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp @@ -81,7 +81,7 @@ public: switch (eventId) { case EVENT_FLAME_BREAK: - DoCast(me->getVictim(), SPELL_FLAMEBREAK); + DoCast(me->GetVictim(), SPELL_FLAMEBREAK); events.ScheduleEvent(EVENT_FLAME_BREAK, 10 * IN_MILLISECONDS); break; case EVENT_IMMOLATE: @@ -90,7 +90,7 @@ public: events.ScheduleEvent(EVENT_IMMOLATE, 8 * IN_MILLISECONDS); break; case EVENT_TERRIFYING_ROAR: - DoCast(me->getVictim(), SPELL_TERRIFYINGROAR); + DoCast(me->GetVictim(), SPELL_TERRIFYINGROAR); events.ScheduleEvent(EVENT_TERRIFYING_ROAR, 20 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp index 056448854dc..586b7c9e140 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp @@ -90,27 +90,27 @@ public: switch (eventId) { case EVENT_SNAP_KICK: - DoCast(me->getVictim(), SPELL_SNAPKICK); + DoCast(me->GetVictim(), SPELL_SNAPKICK); events.ScheduleEvent(EVENT_SNAP_KICK, 6 * IN_MILLISECONDS); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); events.ScheduleEvent(EVENT_CLEAVE, 12 * IN_MILLISECONDS); break; case EVENT_UPPERCUT: - DoCast(me->getVictim(), SPELL_UPPERCUT); + DoCast(me->GetVictim(), SPELL_UPPERCUT); events.ScheduleEvent(EVENT_UPPERCUT, 14 * IN_MILLISECONDS); break; case EVENT_MORTAL_STRIKE: - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); events.ScheduleEvent(EVENT_MORTAL_STRIKE, 10 * IN_MILLISECONDS); break; case EVENT_PUMMEL: - DoCast(me->getVictim(), SPELL_PUMMEL); + DoCast(me->GetVictim(), SPELL_PUMMEL); events.ScheduleEvent(EVENT_MORTAL_STRIKE, 16 * IN_MILLISECONDS); break; case EVENT_THROW_AXE: - DoCast(me->getVictim(), SPELL_THROWAXE); + DoCast(me->GetVictim(), SPELL_THROWAXE); events.ScheduleEvent(EVENT_THROW_AXE, 8 * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp index 73afebfa9f3..5c05d365e00 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -105,7 +105,7 @@ public: events.ScheduleEvent(EVENT_BLAST_WAVE, 12000); break; case EVENT_KNOCK_BACK: - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_BLAST_WAVE); // Drop 50% of threat diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp index c7459ed2f7d..c93cc291760 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp @@ -226,14 +226,14 @@ public: //Breath1_Timer if (Breath1_Timer <= diff) { - DoCast(me->getVictim(), Breath1_Spell); + DoCast(me->GetVictim(), Breath1_Spell); Breath1_Timer = 60000; } else Breath1_Timer -= diff; //Breath2_Timer if (Breath2_Timer <= diff) { - DoCast(me->getVictim(), Breath2_Spell); + DoCast(me->GetVictim(), Breath2_Spell); Breath2_Timer = 60000; } else Breath2_Timer -= diff; @@ -243,7 +243,7 @@ public: ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) { - if ((*i) && (*i)->getSource()) + if ((*i) && (*i)->GetSource()) { if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp index d1670171d67..04b99c76105 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_ebonroc.cpp @@ -99,7 +99,7 @@ public: ShadowOfEbonroc_Timer = urand(25000, 350000); } else ShadowOfEbonroc_Timer -= diff; - if (me->getVictim() && me->getVictim()->HasAura(SPELL_SHADOWOFEBONROC)) + if (me->GetVictim() && me->GetVictim()->HasAura(SPELL_SHADOWOFEBONROC)) { if (Heal_Timer <= diff) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp index 3b63d67814e..60564ea1acb 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_firemaw.cpp @@ -75,7 +75,7 @@ public: //WingBuffet_Timer if (WingBuffet_Timer <= diff) { - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_WINGBUFFET); if (DoGetThreat(target)) diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp index f90389bc4eb..5035c1e9c89 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_flamegor.cpp @@ -83,7 +83,7 @@ public: //WingBuffet_Timer if (WingBuffet_Timer <= diff) { - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_WINGBUFFET); if (DoGetThreat(target)) diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp index f96d6c4a562..28eebe9f71f 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp @@ -138,28 +138,28 @@ public: //ShadowFlame_Timer if (ShadowFlame_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWFLAME); + DoCast(me->GetVictim(), SPELL_SHADOWFLAME); ShadowFlame_Timer = 12000; } else ShadowFlame_Timer -= diff; //BellowingRoar_Timer if (BellowingRoar_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BELLOWINGROAR); + DoCast(me->GetVictim(), SPELL_BELLOWINGROAR); BellowingRoar_Timer = 30000; } else BellowingRoar_Timer -= diff; //VeilOfShadow_Timer if (VeilOfShadow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_VEILOFSHADOW); + DoCast(me->GetVictim(), SPELL_VEILOFSHADOW); VeilOfShadow_Timer = 15000; } else VeilOfShadow_Timer -= diff; //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 7000; } else Cleave_Timer -= diff; @@ -167,7 +167,7 @@ public: if (TailLash_Timer <= diff) { //Cast NYI since we need a better check for behind target - //DoCast(me->getVictim(), SPELL_TAILLASH); + //DoCast(me->GetVictim(), SPELL_TAILLASH); TailLash_Timer = 10000; } else TailLash_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp index ebf6298b79d..66afb4cd565 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_razorgore.cpp @@ -89,38 +89,38 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = urand(7000, 10000); } else Cleave_Timer -= diff; //WarStomp_Timer if (WarStomp_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WARSTOMP); + DoCast(me->GetVictim(), SPELL_WARSTOMP); WarStomp_Timer = urand(15000, 25000); } else WarStomp_Timer -= diff; //FireballVolley_Timer if (FireballVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALLVOLLEY); + DoCast(me->GetVictim(), SPELL_FIREBALLVOLLEY); FireballVolley_Timer = urand(12000, 15000); } else FireballVolley_Timer -= diff; //Conflagration_Timer if (Conflagration_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CONFLAGRATION); + DoCast(me->GetVictim(), SPELL_CONFLAGRATION); //We will remove this threat reduction and add an aura check. - //if (DoGetThreat(me->getVictim())) - //DoModifyThreatPercent(me->getVictim(), -50); + //if (DoGetThreat(me->GetVictim())) + //DoModifyThreatPercent(me->GetVictim(), -50); Conflagration_Timer = 12000; } else Conflagration_Timer -= diff; // Aura Check. If the gamer is affected by confliguration we attack a random gamer. - if (me->getVictim() && me->getVictim()->HasAura(SPELL_CONFLAGRATION)) + if (me->GetVictim() && me->GetVictim()->HasAura(SPELL_CONFLAGRATION)) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) me->TauntApply(target); diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp index e07da353e90..be3d5e42014 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp @@ -74,7 +74,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); @@ -205,14 +205,14 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 15000; } else Cleave_Timer -= diff; //FlameBreath_Timer if (FlameBreath_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMEBREATH); + DoCast(me->GetVictim(), SPELL_FLAMEBREATH); FlameBreath_Timer = urand(4000, 8000); } else FlameBreath_Timer -= diff; @@ -240,7 +240,7 @@ public: { // have the victim cast the spell on himself otherwise the third effect aura will be applied // to Vael instead of the player - me->getVictim()->CastSpell(me->getVictim(), SPELL_BURNINGADRENALINE, 1); + me->GetVictim()->CastSpell(me->GetVictim(), SPELL_BURNINGADRENALINE, 1); BurningAdrenalineTank_Timer = 45000; } else BurningAdrenalineTank_Timer -= diff; @@ -248,7 +248,7 @@ public: //FireNova_Timer if (FireNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); FireNova_Timer = 5000; } else FireNova_Timer -= diff; @@ -256,9 +256,9 @@ public: if (TailSwipe_Timer <= diff) { //Only cast if we are behind - /*if (!me->HasInArc(M_PI, me->getVictim())) + /*if (!me->HasInArc(M_PI, me->GetVictim())) { - DoCast(me->getVictim(), SPELL_TAILSWIPE); + DoCast(me->GetVictim(), SPELL_TAILSWIPE); }*/ TailSwipe_Timer = 20000; diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index 087a1a032bb..ebaca31cbef 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -379,7 +379,7 @@ public: //If nef is dead then we die to so the players get out of combat //and cannot repeat the event - if (!Nefarian || !Nefarian->isAlive()) + if (!Nefarian || !Nefarian->IsAlive()) { NefarianGUID = 0; me->DespawnOrUnsummon(); diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index 060c2e0506f..b1642f8fc0b 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -110,7 +110,7 @@ public: if (uiSlamTimer <= uiDiff) { if (bCheckChances()) - DoCast(me->getVictim(), SPELL_SMITE_SLAM); + DoCast(me->GetVictim(), SPELL_SMITE_SLAM); uiSlamTimer = 11000; } else uiSlamTimer -= uiDiff; @@ -156,7 +156,7 @@ public: break; case 3: SetCombatMovement(true); - me->GetMotionMaster()->MoveChase(me->getVictim(), me->m_CombatDistance); + me->GetMotionMaster()->MoveChase(me->GetVictim(), me->m_CombatDistance); uiPhase = 0; break; } diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index cd4eaa78e9d..f8fc6e7cfdf 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -232,7 +232,7 @@ public: { if (Creature* summon = Unit::GetCreature(*me, *itr)) { - if (summon->isAlive()) + if (summon->IsAlive()) summon->DisappearAndDie(); else summon->RemoveCorpse(); @@ -249,12 +249,12 @@ public: for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { - if (player->isGameMaster()) + if (player->IsGameMaster()) continue; - if (player->isAlive()) + if (player->IsAlive()) { temp->SetInCombatWith(player); player->SetInCombatWith(temp); @@ -565,7 +565,7 @@ public: void SetDataSummoner() { - if (!me->isSummon()) + if (!me->IsSummon()) return; if (Unit* summon = me->ToTempSummon()->GetSummoner()) @@ -583,7 +583,7 @@ public: void JustDied(Unit* /*killer*/) { - if (!me->isSummon()) + if (!me->IsSummon()) return; if (Unit* summoner = me->ToTempSummon()->GetSummoner()) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 52d9c697452..9d59ea5ee1f 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -108,7 +108,7 @@ public: if (Repentance_Timer <= diff) { - DoCast(me->getVictim(), SPELL_REPENTANCE); + DoCast(me->GetVictim(), SPELL_REPENTANCE); Talk(SAY_REPENTANCE); Repentance_Timer = urand(25000, 35000); //A little randomness on that spell diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 19023f70c80..1ebde76ea77 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -164,7 +164,7 @@ public: if (Creature* attumen = me->SummonCreature(SUMMON_ATTUMEN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000)) { Attumen = attumen->GetGUID(); - attumen->AI()->AttackStart(me->getVictim()); + attumen->AI()->AttackStart(me->GetVictim()); SetMidnight(attumen, me->GetGUID()); Talk(SAY_APPEAR, Attumen); } @@ -187,10 +187,10 @@ public: { pAttumen->SetDisplayId(MOUNTED_DISPLAYID); pAttumen->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (pAttumen->getVictim()) + if (pAttumen->GetVictim()) { - pAttumen->GetMotionMaster()->MoveChase(pAttumen->getVictim()); - pAttumen->SetTarget(pAttumen->getVictim()->GetGUID()); + pAttumen->GetMotionMaster()->MoveChase(pAttumen->GetVictim()); + pAttumen->SetTarget(pAttumen->GetVictim()->GetGUID()); } pAttumen->SetObjectScale(1); } @@ -262,13 +262,13 @@ void boss_attumen::boss_attumenAI::UpdateAI(uint32 diff) if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWCLEAVE); + DoCast(me->GetVictim(), SPELL_SHADOWCLEAVE); CleaveTimer = urand(10000, 15000); } else CleaveTimer -= diff; if (CurseTimer <= diff) { - DoCast(me->getVictim(), SPELL_INTANGIBLE_PRESENCE); + DoCast(me->GetVictim(), SPELL_INTANGIBLE_PRESENCE); CurseTimer = 30000; } else CurseTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index f3bc733e722..7c1e7cac71a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -205,7 +205,7 @@ public: if (AddGUID[i]) { Creature* temp = Creature::GetCreature((*me), AddGUID[i]); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) temp->DisappearAndDie(); } } @@ -218,9 +218,9 @@ public: if (AddGUID[i]) { Creature* temp = Creature::GetCreature((*me), AddGUID[i]); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) { - temp->AI()->AttackStart(me->getVictim()); + temp->AI()->AttackStart(me->GetVictim()); DoZoneInCombat(temp); } else EnterEvadeMode(); @@ -252,9 +252,9 @@ public: if (AddGUID[i]) { Creature* temp = Unit::GetCreature((*me), AddGUID[i]); - if (temp && temp->isAlive()) - if (!temp->getVictim()) - temp->AI()->AttackStart(me->getVictim()); + if (temp && temp->IsAlive()) + if (!temp->GetVictim()) + temp->AI()->AttackStart(me->GetVictim()); } } CheckAdds_Timer = 5000; @@ -347,7 +347,7 @@ struct boss_moroes_guestAI : public ScriptedAI if (TempGUID) { Unit* unit = Unit::GetUnit(*me, TempGUID); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) return unit; } @@ -430,7 +430,7 @@ public: if (MindFlay_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MINDFLY); + DoCast(me->GetVictim(), SPELL_MINDFLY); MindFlay_Timer = 12000; // 3 sec channeled } else MindFlay_Timer -= diff; @@ -498,13 +498,13 @@ public: if (JudgementOfCommand_Timer <= diff) { - DoCast(me->getVictim(), SPELL_JUDGEMENTOFCOMMAND); + DoCast(me->GetVictim(), SPELL_JUDGEMENTOFCOMMAND); JudgementOfCommand_Timer = SealOfCommand_Timer + 29000; } else JudgementOfCommand_Timer -= diff; if (HammerOfJustice_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMMEROFJUSTICE); + DoCast(me->GetVictim(), SPELL_HAMMEROFJUSTICE); HammerOfJustice_Timer = 12000; } else HammerOfJustice_Timer -= diff; } @@ -566,7 +566,7 @@ public: if (HolyFire_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HOLYFIRE); + DoCast(me->GetVictim(), SPELL_HOLYFIRE); HolyFire_Timer = 22000; } else HolyFire_Timer -= diff; @@ -692,13 +692,13 @@ public: if (Hamstring_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); Hamstring_Timer = 12000; } else Hamstring_Timer -= diff; if (MortalStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); MortalStrike_Timer = 18000; } else MortalStrike_Timer -= diff; @@ -750,19 +750,19 @@ public: if (Disarm_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DISARM); + DoCast(me->GetVictim(), SPELL_DISARM); Disarm_Timer = 12000; } else Disarm_Timer -= diff; if (HeroicStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HEROICSTRIKE); + DoCast(me->GetVictim(), SPELL_HEROICSTRIKE); HeroicStrike_Timer = 10000; } else HeroicStrike_Timer -= diff; if (ShieldBash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHIELDBASH); + DoCast(me->GetVictim(), SPELL_SHIELDBASH); ShieldBash_Timer = 13000; } else ShieldBash_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 305e37a72d3..66c6994f2b6 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -184,8 +184,8 @@ public: // get the best suitable target for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - Player* p = i->getSource(); - if (p && p->isAlive() // alive + Player* p = i->GetSource(); + if (p && p->IsAlive() // alive && (!target || target->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best && !p->HasAura(PlayerDebuff[j], 0) // not exhausted && !p->HasAura(PlayerBuff[(j+1)%3], 0) // not on another beam @@ -219,8 +219,8 @@ public: } } // aggro target if Red Beam - if (j == RED_PORTAL && me->getVictim() != target && target->GetTypeId() == TYPEID_PLAYER) - me->getThreatManager().addThreat(target, 100000.0f+DoGetThreat(me->getVictim())); + if (j == RED_PORTAL && me->GetVictim() != target && target->GetTypeId() == TYPEID_PLAYER) + me->getThreatManager().addThreat(target, 100000.0f+DoGetThreat(me->GetVictim())); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 8165ba5c53b..5e8921825c5 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -237,7 +237,7 @@ public: void JustSummoned(Creature* summoned) { - summoned->AI()->AttackStart(me->getVictim()); + summoned->AI()->AttackStart(me->GetVictim()); } void TakeOff() @@ -309,19 +309,19 @@ public: { if (Movement) { - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); Movement = false; } if (BellowingRoarTimer <= diff) { - DoCast(me->getVictim(), SPELL_BELLOWING_ROAR); + DoCast(me->GetVictim(), SPELL_BELLOWING_ROAR); BellowingRoarTimer = urand(30000, 40000); } else BellowingRoarTimer -= diff; if (SmolderingBreathTimer <= diff) { - DoCast(me->getVictim(), SPELL_SMOLDERING_BREATH); + DoCast(me->GetVictim(), SPELL_SMOLDERING_BREATH); SmolderingBreathTimer = 20000; } else SmolderingBreathTimer -= diff; @@ -370,14 +370,14 @@ public: { for (uint8 i = 0; i <= 3; ++i) { - DoCast(me->getVictim(), SPELL_SUMMON_SKELETON); + DoCast(me->GetVictim(), SPELL_SUMMON_SKELETON); Skeletons = true; } } if (RainofBonesTimer < diff && !RainBones) // only once at the beginning of phase 2 { - DoCast(me->getVictim(), SPELL_RAIN_OF_BONES); + DoCast(me->GetVictim(), SPELL_RAIN_OF_BONES); RainBones = true; SmokingBlastTimer = 20000; } else RainofBonesTimer -= diff; @@ -394,7 +394,7 @@ public: { if (SmokingBlastTimer <= diff) { - DoCast(me->getVictim(), SPELL_SMOKING_BLAST); + DoCast(me->GetVictim(), SPELL_SMOKING_BLAST); SmokingBlastTimer = 1500; //timer wrong } else SmokingBlastTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index e2227c3f304..324c8e077e6 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -276,7 +276,7 @@ public: //Infernal Cleanup for (std::vector<uint64>::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr) if (Unit* pInfernal = Unit::GetUnit(*me, *itr)) - if (pInfernal->isAlive()) + if (pInfernal->IsAlive()) { pInfernal->SetVisible(false); pInfernal->setDeathState(JUST_DIED); @@ -290,7 +290,7 @@ public: for (uint8 i = 0; i < 2; ++i) { Unit* axe = Unit::GetUnit(*me, axes[i]); - if (axe && axe->isAlive()) + if (axe && axe->IsAlive()) axe->Kill(axe); axes[i] = 0; } @@ -324,7 +324,7 @@ public: std::advance(itr, 1); for (; itr != t_list.end(); ++itr) //store the threat list in a different container if (Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid())) - if (target->isAlive() && target->GetTypeId() == TYPEID_PLAYER) + if (target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) targets.push_back(target); //cut down to size if we have more than 5 targets @@ -348,7 +348,7 @@ public: for (uint8 i = 0; i < 5; ++i) { Unit* target = Unit::GetUnit(*me, enfeeble_targets[i]); - if (target && target->isAlive()) + if (target && target->IsAlive()) target->SetHealth(enfeeble_health[i]); enfeeble_targets[i] = 0; enfeeble_health[i] = 0; @@ -400,8 +400,8 @@ public: if (me->HasUnitState(UNIT_STATE_STUNNED)) // While shifting to phase 2 malchezaar stuns himself return; - if (me->GetUInt64Value(UNIT_FIELD_TARGET) != me->getVictim()->GetGUID()) - me->SetTarget(me->getVictim()->GetGUID()); + if (me->GetUInt64Value(UNIT_FIELD_TARGET) != me->GetVictim()->GetGUID()) + me->SetTarget(me->GetVictim()->GetGUID()); if (phase == 1) { @@ -480,13 +480,13 @@ public: if (SunderArmorTimer <= diff) { - DoCast(me->getVictim(), SPELL_SUNDER_ARMOR); + DoCast(me->GetVictim(), SPELL_SUNDER_ARMOR); SunderArmorTimer = urand(10000, 18000); } else SunderArmorTimer -= diff; if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = urand(6000, 12000); } else Cleave_Timer -= diff; } @@ -502,11 +502,11 @@ public: { if (Unit* axe = Unit::GetUnit(*me, axes[i])) { - if (axe->getVictim()) - DoModifyThreatPercent(axe->getVictim(), -100); + if (axe->GetVictim()) + DoModifyThreatPercent(axe->GetVictim(), -100); if (target) axe->AddThreat(target, 1000000.0f); - //axe->getThreatManager().tauntFadeOut(axe->getVictim()); + //axe->getThreatManager().tauntFadeOut(axe->GetVictim()); //axe->getThreatManager().tauntApply(target); } } @@ -530,7 +530,7 @@ public: if (ShadowNovaTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWNOVA); + DoCast(me->GetVictim(), SPELL_SHADOWNOVA); ShadowNovaTimer = phase == 3 ? 31000 : uint32(-1); } else ShadowNovaTimer -= diff; @@ -540,7 +540,7 @@ public: { Unit* target = NULL; if (phase == 1) - target = me->getVictim(); // the tank + target = me->GetVictim(); // the tank else // anyone but the tank target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); @@ -570,18 +570,18 @@ public: void DoMeleeAttacksIfReady() { - if (me->IsWithinMeleeRange(me->getVictim()) && !me->IsNonMeleeSpellCasted(false)) + if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCasted(false)) { //Check for base attack - if (me->isAttackReady() && me->getVictim()) + if (me->isAttackReady() && me->GetVictim()) { - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } //Check for offhand attack - if (me->isAttackReady(OFF_ATTACK) && me->getVictim()) + if (me->isAttackReady(OFF_ATTACK) && me->GetVictim()) { - me->AttackerStateUpdate(me->getVictim(), OFF_ATTACK); + me->AttackerStateUpdate(me->GetVictim(), OFF_ATTACK); me->resetAttackTimer(OFF_ATTACK); } } @@ -605,7 +605,7 @@ void netherspite_infernal::netherspite_infernalAI::Cleanup() { Creature* pMalchezaar = Unit::GetCreature(*me, malchezaar); - if (pMalchezaar && pMalchezaar->isAlive()) + if (pMalchezaar && pMalchezaar->IsAlive()) CAST_AI(boss_malchezaar::boss_malchezaarAI, pMalchezaar->AI())->Cleanup(me, point); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 2a349297860..77cf0e4f226 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -195,7 +195,7 @@ public: { Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); //only on alive players - if (target && target->isAlive() && target->GetTypeId() == TYPEID_PLAYER) + if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) targets.push_back(target); } @@ -424,7 +424,7 @@ public: { if (Creature* unit = me->SummonCreature(CREATURE_WATER_ELEMENTAL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000)) { - unit->Attack(me->getVictim(), true); + unit->Attack(me->GetVictim(), true); unit->setFaction(me->getFaction()); } } @@ -438,7 +438,7 @@ public: { if (Creature* unit = me->SummonCreature(CREATURE_SHADOW_OF_ARAN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { - unit->Attack(me->getVictim(), true); + unit->Attack(me->GetVictim(), true); unit->setFaction(me->getFaction()); } } @@ -538,7 +538,7 @@ public: if (CastTimer <= diff) { - DoCast(me->getVictim(), SPELL_WATERBOLT); + DoCast(me->GetVictim(), SPELL_WATERBOLT); CastTimer = urand(2000, 5000); } else CastTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index fe773a1e3a2..c10c45a400d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -105,7 +105,7 @@ public: if (TerestianGUID) { Unit* Terestian = Unit::GetUnit(*me, TerestianGUID); - if (Terestian && Terestian->isAlive()) + if (Terestian && Terestian->IsAlive()) DoCast(Terestian, SPELL_BROKEN_PACT, true); } } else ERROR_INST_DATA(me); @@ -120,7 +120,7 @@ public: if (AmplifyTimer <= diff) { me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_AMPLIFY_FLAMES); + DoCast(me->GetVictim(), SPELL_AMPLIFY_FLAMES); AmplifyTimer = urand(10000, 20000); } else AmplifyTimer -= diff; @@ -236,7 +236,7 @@ public: if (FireboltTimer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBOLT); + DoCast(me->GetVictim(), SPELL_FIREBOLT); FireboltTimer = 2200; } else FireboltTimer -= diff; @@ -309,7 +309,7 @@ public: if (Minion* Kilrek = me->GetFirstMinion()) { - if (!Kilrek->isAlive()) + if (!Kilrek->IsAlive()) { Kilrek->UnSummon(); DoCast(me, SPELL_SUMMON_IMP, true); @@ -370,7 +370,7 @@ public: if (SacrificeTimer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); - if (target && target->isAlive()) + if (target && target->IsAlive()) { DoCast(target, SPELL_SACRIFICE, true); DoCast(target, SPELL_SUMMON_DEMONCHAINS, true); @@ -394,15 +394,15 @@ public: if (SummonTimer <= diff) { if (!PortalGUID[0]) - DoCast(me->getVictim(), SPELL_FIENDISH_PORTAL, false); + DoCast(me->GetVictim(), SPELL_FIENDISH_PORTAL, false); if (!PortalGUID[1]) - DoCast(me->getVictim(), SPELL_FIENDISH_PORTAL_1, false); + DoCast(me->GetVictim(), SPELL_FIENDISH_PORTAL_1, false); if (PortalGUID[0] && PortalGUID[1]) { if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[urand(0, 1)])) - pPortal->CastSpell(me->getVictim(), SPELL_SUMMON_FIENDISIMP, false); + pPortal->CastSpell(me->GetVictim(), SPELL_SUMMON_FIENDISIMP, false); SummonTimer = 5000; } } else SummonTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index d1659a07851..9425bf269d1 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -105,8 +105,8 @@ void SummonCroneIfReady(InstanceScript* instance, Creature* creature) { if (Creature* pCrone = creature->SummonCreature(CREATURE_CRONE, -10891.96f, -1755.95f, creature->GetPositionZ(), 4.64f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS)) { - if (creature->getVictim()) - pCrone->AI()->AttackStart(creature->getVictim()); + if (creature->GetVictim()) + pCrone->AI()->AttackStart(creature->GetVictim()); } } }; @@ -209,7 +209,7 @@ public: if (FearTimer <= diff) { - DoCast(me->getVictim(), SPELL_SCREAM); + DoCast(me->GetVictim(), SPELL_SCREAM); FearTimer = 30000; } else FearTimer -= diff; @@ -255,7 +255,7 @@ public: if (DorotheeGUID) { Creature* Dorothee = (Unit::GetCreature((*me), DorotheeGUID)); - if (Dorothee && Dorothee->isAlive()) + if (Dorothee && Dorothee->IsAlive()) { CAST_AI(boss_dorothee::boss_dorotheeAI, Dorothee->AI())->TitoDied = true; Talk(SAY_DOROTHEE_TITO_DEATH, Dorothee->GetGUID()); @@ -270,7 +270,7 @@ public: if (YipTimer <= diff) { - DoCast(me->getVictim(), SPELL_YIPPING); + DoCast(me->GetVictim(), SPELL_YIPPING); YipTimer = 10000; } else YipTimer -= diff; @@ -285,7 +285,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito() { Talk(SAY_DOROTHEE_SUMMON); CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); - pTito->AI()->AttackStart(me->getVictim()); + pTito->AI()->AttackStart(me->GetVictim()); SummonedTito = true; TitoDied = false; } @@ -389,7 +389,7 @@ public: if (BrainBashTimer <= diff) { - DoCast(me->getVictim(), SPELL_BRAIN_BASH); + DoCast(me->GetVictim(), SPELL_BRAIN_BASH); BrainBashTimer = 15000; } else BrainBashTimer -= diff; @@ -494,7 +494,7 @@ public: if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = 5000; } else CleaveTimer -= diff; @@ -601,19 +601,19 @@ public: if (MangleTimer <= diff) { - DoCast(me->getVictim(), SPELL_MANGLE); + DoCast(me->GetVictim(), SPELL_MANGLE); MangleTimer = urand(5000, 8000); } else MangleTimer -= diff; if (ShredTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHRED); + DoCast(me->GetVictim(), SPELL_SHRED); ShredTimer = urand(10000, 15000); } else ShredTimer -= diff; if (ScreamTimer <= diff) { - DoCast(me->getVictim(), SPELL_FRIGHTENED_SCREAM); + DoCast(me->GetVictim(), SPELL_FRIGHTENED_SCREAM); ScreamTimer = urand(20000, 30000); } else ScreamTimer -= diff; @@ -699,7 +699,7 @@ public: if (ChainLightningTimer <= diff) { - DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CHAIN_LIGHTNING); ChainLightningTimer = 15000; } else ChainLightningTimer -= diff; @@ -917,13 +917,13 @@ public: if (FearTimer <= diff) { - DoCast(me->getVictim(), SPELL_TERRIFYING_HOWL); + DoCast(me->GetVictim(), SPELL_TERRIFYING_HOWL); FearTimer = urand(25000, 35000); } else FearTimer -= diff; if (SwipeTimer <= diff) { - DoCast(me->getVictim(), SPELL_WIDE_SWIPE); + DoCast(me->GetVictim(), SPELL_WIDE_SWIPE); SwipeTimer = urand(25000, 30000); } else SwipeTimer -= diff; } @@ -994,10 +994,10 @@ void Resurrect(Creature* target) target->SetFullHealth(); target->SetStandState(UNIT_STAND_STATE_STAND); target->CastSpell(target, SPELL_RES_VISUAL, true); - if (target->getVictim()) + if (target->GetVictim()) { - target->GetMotionMaster()->MoveChase(target->getVictim()); - target->AI()->AttackStart(target->getVictim()); + target->GetMotionMaster()->MoveChase(target->GetVictim()); + target->AI()->AttackStart(target->GetVictim()); } else target->GetMotionMaster()->Initialize(); @@ -1240,10 +1240,10 @@ public: if (JulianneGUID) { Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)); - if (Julianne && Julianne->getVictim()) + if (Julianne && Julianne->GetVictim()) { - me->AddThreat(Julianne->getVictim(), 1.0f); - AttackStart(Julianne->getVictim()); + me->AddThreat(Julianne->GetVictim(), 1.0f); + AttackStart(Julianne->GetVictim()); } } } @@ -1322,7 +1322,7 @@ public: if (PoisonThrustTimer <= diff) { - DoCast(me->getVictim(), SPELL_POISON_THRUST); + DoCast(me->GetVictim(), SPELL_POISON_THRUST); PoisonThrustTimer = urand(10000, 20000); } else PoisonThrustTimer -= diff; @@ -1390,8 +1390,8 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff) Phase = PHASE_BOTH; IsFakingDeath = false; - if (me->getVictim()) - AttackStart(me->getVictim()); + if (me->GetVictim()) + AttackStart(me->GetVictim()); ResurrectSelfTimer = 0; ResurrectTimer = 1000; @@ -1441,7 +1441,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(uint32 diff) if (urand(0, 1) && SummonedRomulo) { Creature* Romulo = (Unit::GetCreature((*me), RomuloGUID)); - if (Romulo && Romulo->isAlive() && !RomuloDead) + if (Romulo && Romulo->IsAlive() && !RomuloDead) DoCast(Romulo, SPELL_ETERNAL_AFFECTION); } else DoCast(me, SPELL_ETERNAL_AFFECTION); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 8514503a952..796eb22ae67 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -305,7 +305,7 @@ public: RaidWiped = true; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive() && !i->getSource()->isGameMaster()) + if (i->GetSource()->IsAlive() && !i->GetSource()->IsGameMaster()) { RaidWiped = false; break; @@ -370,7 +370,7 @@ public: { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - if (player->isGameMaster()) + if (player->IsGameMaster()) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); @@ -598,10 +598,10 @@ public: InstanceMap::PlayerList const &PlayerList = map->GetPlayers(); for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive()) + if (i->GetSource()->IsAlive()) { - if (i->getSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE) - i->getSource()->CompleteQuest(9645); + if (i->GetSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE) + i->GetSource()->CompleteQuest(9645); } } } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 308ff45fac5..35ca6e578de 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -203,7 +203,7 @@ public: for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) { float threat = me->getThreatManager().getThreat(unit); summonedUnit->AddThreat(unit, threat); @@ -298,14 +298,14 @@ public: me->InterruptSpell(CURRENT_CHANNELED_SPELL); me->InterruptSpell(CURRENT_GENERIC_SPELL); DoCast(me, SPELL_SHOCK_BARRIER, true); - DoCast(me->getVictim(), SPELL_PYROBLAST); + DoCast(me->GetVictim(), SPELL_PYROBLAST); PyroblastTimer = 60000; } else PyroblastTimer -= diff; } if (FireballTimer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALL_NORMAL); + DoCast(me->GetVictim(), SPELL_FIREBALL_NORMAL); FireballTimer = urand(2000, 6000); } else FireballTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 36324e6b042..53d1c4561bd 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -150,7 +150,7 @@ public: { if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[i])) { - if (!pAdd->getVictim()) + if (!pAdd->GetVictim()) { who->SetInCombatWith(pAdd); pAdd->AddThreat(who, 0.0f); @@ -165,7 +165,7 @@ public: void InitializeLackeys() { //can be called if Creature are dead, so avoid - if (!me->isAlive()) + if (!me->IsAlive()) return; uint8 j = 0; @@ -263,7 +263,7 @@ public: { if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[i])) { - if (pAdd->isAlive() && pAdd->GetHealth() < health) + if (pAdd->IsAlive() && pAdd->GetHealth() < health) target = pAdd; } } @@ -278,7 +278,7 @@ public: if (urand(0, 1)) if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY])) - if (pAdd->isAlive()) + if (pAdd->IsAlive()) target = pAdd; DoCast(target, SPELL_RENEW_NORMAL); @@ -291,7 +291,7 @@ public: if (urand(0, 1)) if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY])) - if (pAdd->isAlive() && !pAdd->HasAura(SPELL_SHIELD)) + if (pAdd->IsAlive() && !pAdd->HasAura(SPELL_SHIELD)) target = pAdd; DoCast(target, SPELL_SHIELD); @@ -310,7 +310,7 @@ public: target = me; else if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUID[rand()%MAX_ACTIVE_LACKEY])) - if (pAdd->isAlive()) + if (pAdd->IsAlive()) target = pAdd; } @@ -368,7 +368,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI // in case she is not alive and Reset was for some reason called, respawn her (most likely party wipe after killing her) if (Creature* pDelrissa = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_DELRISSA) : 0)) { - if (!pDelrissa->isAlive()) + if (!pDelrissa->IsAlive()) pDelrissa->Respawn(); } } @@ -384,7 +384,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI { if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i])) { - if (!pAdd->getVictim() && pAdd != me) + if (!pAdd->GetVictim() && pAdd != me) { who->SetInCombatWith(pAdd); pAdd->AddThreat(who, 0.0f); @@ -394,7 +394,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))) { - if (pDelrissa->isAlive() && !pDelrissa->getVictim()) + if (pDelrissa->IsAlive() && !pDelrissa->GetVictim()) { who->SetInCombatWith(pDelrissa); pDelrissa->AddThreat(who, 0.0f); @@ -425,7 +425,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI if (uiLackeyDeathCount == MAX_ACTIVE_LACKEY) { //time to make her lootable and complete event if she died before lackeys - if (!pDelrissa->isAlive()) + if (!pDelrissa->IsAlive()) { if (!pDelrissa->HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE)) pDelrissa->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); @@ -544,8 +544,8 @@ public: { if (Wait_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BACKSTAB, true); - DoCast(me->getVictim(), SPELL_KIDNEY_SHOT, true); + DoCast(me->GetVictim(), SPELL_BACKSTAB, true); + DoCast(me->GetVictim(), SPELL_KIDNEY_SHOT, true); me->SetVisible(true); // ...? Hacklike InVanish = false; } else Wait_Timer -= diff; @@ -553,19 +553,19 @@ public: if (Gouge_Timer <= diff) { - DoCast(me->getVictim(), SPELL_GOUGE); + DoCast(me->GetVictim(), SPELL_GOUGE); Gouge_Timer = 5500; } else Gouge_Timer -= diff; if (Kick_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KICK); + DoCast(me->GetVictim(), SPELL_KICK); Kick_Timer = 7000; } else Kick_Timer -= diff; if (Eviscerate_Timer <= diff) { - DoCast(me->getVictim(), SPELL_EVISCERATE); + DoCast(me->GetVictim(), SPELL_EVISCERATE); Eviscerate_Timer = 4000; } else Eviscerate_Timer -= diff; @@ -632,13 +632,13 @@ public: if (Immolate_Timer <= diff) { - DoCast(me->getVictim(), SPELL_IMMOLATE); + DoCast(me->GetVictim(), SPELL_IMMOLATE); Immolate_Timer = 6000; } else Immolate_Timer -= diff; if (Shadow_Bolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT); Shadow_Bolt_Timer = 5000; } else Shadow_Bolt_Timer -= diff; @@ -712,13 +712,13 @@ public: if (Knockdown_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKDOWN); + DoCast(me->GetVictim(), SPELL_KNOCKDOWN); Knockdown_Timer = 6000; } else Knockdown_Timer -= diff; if (Snap_Kick_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SNAP_KICK); + DoCast(me->GetVictim(), SPELL_SNAP_KICK); Snap_Kick_Timer = 4500; } else Snap_Kick_Timer -= diff; @@ -812,19 +812,19 @@ public: if (Ice_Lance_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ICE_LANCE); + DoCast(me->GetVictim(), SPELL_ICE_LANCE); Ice_Lance_Timer = 12000; } else Ice_Lance_Timer -= diff; if (Cone_of_Cold_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CONE_OF_COLD); + DoCast(me->GetVictim(), SPELL_CONE_OF_COLD); Cone_of_Cold_Timer = 10000; } else Cone_of_Cold_Timer -= diff; if (Frostbolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); Frostbolt_Timer = 8000; } else Frostbolt_Timer -= diff; @@ -943,31 +943,31 @@ public: if (Disarm_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DISARM); + DoCast(me->GetVictim(), SPELL_DISARM); Disarm_Timer = 6000; } else Disarm_Timer -= diff; if (Hamstring_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); Hamstring_Timer = 4500; } else Hamstring_Timer -= diff; if (Mortal_Strike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); Mortal_Strike_Timer = 4500; } else Mortal_Strike_Timer -= diff; if (Piercing_Howl_Timer <= diff) { - DoCast(me->getVictim(), SPELL_PIERCING_HOWL); + DoCast(me->GetVictim(), SPELL_PIERCING_HOWL); Piercing_Howl_Timer = 10000; } else Piercing_Howl_Timer -= diff; if (Frightening_Shout_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FRIGHTENING_SHOUT); + DoCast(me->GetVictim(), SPELL_FRIGHTENING_SHOUT); Frightening_Shout_Timer = 18000; } else Frightening_Shout_Timer -= diff; @@ -1043,11 +1043,11 @@ public: boss_priestess_lackey_commonAI::UpdateAI(diff); - if (me->IsWithinDistInMap(me->getVictim(), ATTACK_DISTANCE)) + if (me->IsWithinDistInMap(me->GetVictim(), ATTACK_DISTANCE)) { if (Wing_Clip_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WING_CLIP); + DoCast(me->GetVictim(), SPELL_WING_CLIP); Wing_Clip_Timer = 4000; } else Wing_Clip_Timer -= diff; @@ -1062,7 +1062,7 @@ public: else { //if go does not exist, then we can cast - DoCast(me->getVictim(), SPELL_FREEZING_TRAP); + DoCast(me->GetVictim(), SPELL_FREEZING_TRAP); Freezing_Trap_Timer = 15000; } } else Freezing_Trap_Timer -= diff; @@ -1073,25 +1073,25 @@ public: { if (Concussive_Shot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CONCUSSIVE_SHOT); + DoCast(me->GetVictim(), SPELL_CONCUSSIVE_SHOT); Concussive_Shot_Timer = 8000; } else Concussive_Shot_Timer -= diff; if (Multi_Shot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MULTI_SHOT); + DoCast(me->GetVictim(), SPELL_MULTI_SHOT); Multi_Shot_Timer = 10000; } else Multi_Shot_Timer -= diff; if (Aimed_Shot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AIMED_SHOT); + DoCast(me->GetVictim(), SPELL_AIMED_SHOT); Aimed_Shot_Timer = 6000; } else Aimed_Shot_Timer -= diff; if (Shoot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); Shoot_Timer = 2500; } else Shoot_Timer -= diff; } @@ -1174,7 +1174,7 @@ public: if (Frost_Shock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROST_SHOCK); + DoCast(me->GetVictim(), SPELL_FROST_SHOCK); Frost_Shock_Timer = 7000; } else Frost_Shock_Timer -= diff; @@ -1185,7 +1185,7 @@ public: // if (guid) // { // Unit* pAdd = Unit::GetUnit(*me, (*itr)->guid); - // if (pAdd && pAdd->isAlive()) + // if (pAdd && pAdd->IsAlive()) // { DoCast(me, SPELL_LESSER_HEALING_WAVE); Healing_Wave_Timer = 5000; @@ -1249,19 +1249,19 @@ public: if (Goblin_Dragon_Gun_Timer <= diff) { - DoCast(me->getVictim(), SPELL_GOBLIN_DRAGON_GUN); + DoCast(me->GetVictim(), SPELL_GOBLIN_DRAGON_GUN); Goblin_Dragon_Gun_Timer = 10000; } else Goblin_Dragon_Gun_Timer -= diff; if (Rocket_Launch_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ROCKET_LAUNCH); + DoCast(me->GetVictim(), SPELL_ROCKET_LAUNCH); Rocket_Launch_Timer = 9000; } else Rocket_Launch_Timer -= diff; if (Fel_Iron_Bomb_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FEL_IRON_BOMB); + DoCast(me->GetVictim(), SPELL_FEL_IRON_BOMB); Fel_Iron_Bomb_Timer = 15000; } else Fel_Iron_Bomb_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 5040aaafc4d..e42582814fd 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -115,7 +115,7 @@ public: //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]); if (Creature* creature = Unit::GetCreature(*me, *itr)) { - if (!creature->isAlive()) + if (!creature->IsAlive()) creature->Respawn(); // Let the core handle setting death state, etc. // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here. @@ -156,7 +156,7 @@ public: pCrystal = NULL; //pCrystal = Unit::GetUnit(*me, FelCrystals[i]); pCrystal = Unit::GetUnit(*me, *itr); - if (pCrystal && pCrystal->isAlive()) + if (pCrystal && pCrystal->IsAlive()) { // select nearest if (!CrystalChosen || me->GetDistanceOrder(pCrystal, CrystalChosen, false)) @@ -192,7 +192,7 @@ public: { //Creature* pCrystal = (Unit::GetCreature(*me, FelCrystals[i])); Creature* pCrystal = Unit::GetCreature(*me, *itr); - if (pCrystal && pCrystal->isAlive()) + if (pCrystal && pCrystal->IsAlive()) pCrystal->Kill(pCrystal); } } @@ -214,7 +214,7 @@ public: if (type == POINT_MOTION_TYPE && id == 1) { Unit* CrystalChosen = Unit::GetUnit(*me, CrystalGUID); - if (CrystalChosen && CrystalChosen->isAlive()) + if (CrystalChosen && CrystalChosen->IsAlive()) { // Make the crystal attackable // We also remove NON_ATTACKABLE in case the database has it set. @@ -303,14 +303,14 @@ public: Talk(SAY_EMPOWERED); Unit* CrystalChosen = Unit::GetUnit(*me, CrystalGUID); - if (CrystalChosen && CrystalChosen->isAlive()) + if (CrystalChosen && CrystalChosen->IsAlive()) // Use Deal Damage to kill it, not setDeathState. CrystalChosen->Kill(CrystalChosen); CrystalGUID = 0; me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } else EmpowerTimer -= diff; } } @@ -345,7 +345,7 @@ public: if (InstanceScript* instance = me->GetInstanceScript()) { Creature* Selin = (Unit::GetCreature(*me, instance->GetData64(DATA_SELIN))); - if (Selin && Selin->isAlive()) + if (Selin && Selin->IsAlive()) { if (CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->CrystalGUID == me->GetGUID()) { @@ -353,10 +353,10 @@ public: CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->DrainingCrystal = false; CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->IsDraining = false; CAST_AI(boss_selin_fireheart::boss_selin_fireheartAI, Selin->AI())->EmpowerTimer = 10000; - if (Selin->getVictim()) + if (Selin->GetVictim()) { - Selin->AI()->AttackStart(Selin->getVictim()); - Selin->GetMotionMaster()->MoveChase(Selin->getVictim()); + Selin->AI()->AttackStart(Selin->GetVictim()); + Selin->GetMotionMaster()->MoveChase(Selin->GetVictim()); } } } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 8958246f1cf..bea25ec0471 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -185,7 +185,7 @@ public: { if (OverloadTimer <= diff) { - DoCast(me->getVictim(), SPELL_OVERLOAD); + DoCast(me->GetVictim(), SPELL_OVERLOAD); OverloadTimer = 2000; } else OverloadTimer -= diff; @@ -219,7 +219,7 @@ public: { if (Unit* temp = me->GetOwner()) { - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) slayer->CastSpell(slayer, SPELL_ENERGY_FEEDBACK, true, 0, 0, temp->GetGUID()); } } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp index daaa7d94d18..2eb9bc83178 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp @@ -91,7 +91,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); @@ -146,7 +146,7 @@ public: for (Map::PlayerList::const_iterator i = lList.begin(); i != lList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { if (spell && spell->Effects[0].MiscValue) player->KilledMonsterCredit(spell->Effects[0].MiscValue, 0); diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp index a21ca66543e..9d313883b40 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp @@ -146,7 +146,7 @@ class mob_core_rager : public CreatureScript if (Creature* pGolemagg = instance->instance->GetCreature(instance->GetData64(BOSS_GOLEMAGG_THE_INCINERATOR))) { - if (pGolemagg->isAlive()) + if (pGolemagg->IsAlive()) { me->AddAura(SPELL_GOLEMAGG_TRUST, me); Talk(EMOTE_LOWHP); @@ -163,7 +163,7 @@ class mob_core_rager : public CreatureScript // Mangle if (mangleTimer <= diff) { - DoCast(me->getVictim(), SPELL_MANGLE); + DoCast(me->GetVictim(), SPELL_MANGLE); mangleTimer = 10*IN_MILLISECONDS; } else diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp index 63764b5de01..5e3ff1d4921 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp @@ -223,7 +223,7 @@ class boss_ragnaros : public CreatureScript events.ScheduleEvent(EVENT_ELEMENTAL_FIRE, urand(10000, 14000)); break; case EVENT_MAGMA_BLAST: - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { DoCastVictim(SPELL_MAGMA_BLAST); if (!_hasYelledMagmaBurst) diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 7328c5cecc9..5f4c564131f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -245,22 +245,22 @@ public: switch (eventId) { case EVENT_ICY_TOUCH: - DoCast(me->getVictim(), SPELL_ICY_TOUCH); + DoCast(me->GetVictim(), SPELL_ICY_TOUCH); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_ICY_TOUCH, 5000, GCD_CAST); break; case EVENT_PLAGUE_STRIKE: - DoCast(me->getVictim(), SPELL_PLAGUE_STRIKE); + DoCast(me->GetVictim(), SPELL_PLAGUE_STRIKE); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(SPELL_PLAGUE_STRIKE, 5000, GCD_CAST); break; case EVENT_BLOOD_STRIKE: - DoCast(me->getVictim(), SPELL_BLOOD_STRIKE); + DoCast(me->GetVictim(), SPELL_BLOOD_STRIKE); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_BLOOD_STRIKE, 5000, GCD_CAST); break; case EVENT_DEATH_COIL: - DoCast(me->getVictim(), SPELL_DEATH_COIL); + DoCast(me->GetVictim(), SPELL_DEATH_COIL); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_DEATH_COIL, 5000, GCD_CAST); break; @@ -359,7 +359,7 @@ public: { player->CLOSE_GOSSIP_MENU(); - if (player->isInCombat() || creature->isInCombat()) + if (player->IsInCombat() || creature->IsInCombat()) return true; if (npc_death_knight_initiateAI* pInitiateAI = CAST_AI(npc_death_knight_initiate::npc_death_knight_initiateAI, creature->AI())) @@ -386,7 +386,7 @@ public: if (player->HealthBelowPct(10)) return true; - if (player->isInCombat() || creature->isInCombat()) + if (player->IsInCombat() || creature->IsInCombat()) return true; player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ACCEPT_DUEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); @@ -484,10 +484,10 @@ public: EnterEvadeMode(); return; } - else if (me->getVictim()->GetTypeId() == TYPEID_PLAYER && me->getVictim()->HealthBelowPct(10)) + else if (me->GetVictim()->GetTypeId() == TYPEID_PLAYER && me->GetVictim()->HealthBelowPct(10)) { - me->getVictim()->CastSpell(me->getVictim(), 7267, true); // beg - me->getVictim()->RemoveGameObject(SPELL_DUEL_FLAG, true); + me->GetVictim()->CastSpell(me->GetVictim(), 7267, true); // beg + me->GetVictim()->RemoveGameObject(SPELL_DUEL_FLAG, true); EnterEvadeMode(); return; } @@ -809,7 +809,7 @@ public: { if ((*itr)->GetOwner()->GetGUID() == me->GetOwner()->GetGUID()) { - if ((*itr)->isInCombat() && (*itr)->getAttackerForHelper()) + if ((*itr)->IsInCombat() && (*itr)->getAttackerForHelper()) { AttackStart((*itr)->getAttackerForHelper()); } @@ -820,12 +820,12 @@ public: void UpdateAI(uint32 /*diff*/) { - if (!me->isInCombat()) + if (!me->IsInCombat()) { if (Unit* owner = me->GetOwner()) { Player* plrOwner = owner->ToPlayer(); - if (plrOwner && plrOwner->isInCombat()) + if (plrOwner && plrOwner->IsInCombat()) { if (plrOwner->getAttackerForHelper() && plrOwner->getAttackerForHelper()->GetEntry() == NPC_GHOSTS) AttackStart(plrOwner->getAttackerForHelper()); @@ -840,14 +840,14 @@ public: //ScriptedAI::UpdateAI(diff); //Check if we have a current target - if (me->getVictim()->GetEntry() == NPC_GHOSTS) + if (me->GetVictim()->GetEntry() == NPC_GHOSTS) { if (me->isAttackReady()) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 1f87d6f65cc..7cc3f3cc2e4 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -68,7 +68,7 @@ public: void SpellHit(Unit* caster, const SpellInfo* spell) { - if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->isAlive() && !speechCounter) + if (spell->Id == SPELL_PERSUASIVE_STRIKE && caster->GetTypeId() == TYPEID_PLAYER && me->IsAlive() && !speechCounter) { if (Player* player = caster->ToPlayer()) { @@ -309,7 +309,7 @@ public: { Creature* temp = Unit::GetCreature(*me, valrothGUID); - if (!temp || !temp->isAlive()) + if (!temp || !temp->IsAlive()) { Talk(SAY_BREAKOUT8); waveTimer = 5000; @@ -405,7 +405,7 @@ public: void UpdateAI(uint32 diff) { - if (uiStage && !me->isInCombat()) + if (uiStage && !me->IsInCombat()) { if (uiStage_timer <= diff) { @@ -498,14 +498,14 @@ public: if (uiInquisitor_Penance_timer <= diff) { Shout(); - DoCast(me->getVictim(), SPELL_INQUISITOR_PENANCE); + DoCast(me->GetVictim(), SPELL_INQUISITOR_PENANCE); uiInquisitor_Penance_timer = urand(2000, 7000); } else uiInquisitor_Penance_timer -= diff; if (uiValroth_Smite_timer <= diff) { Shout(); - DoCast(me->getVictim(), SPELL_VALROTH_SMITE); + DoCast(me->GetVictim(), SPELL_VALROTH_SMITE); uiValroth_Smite_timer = urand(1000, 6000); } else uiValroth_Smite_timer -= diff; @@ -678,7 +678,7 @@ public: void UpdateAI(uint32 diff) { - if (PlayerGUID && !me->getVictim() && me->isAlive()) + if (PlayerGUID && !me->GetVictim() && me->IsAlive()) { if (ExecuteSpeech_Timer <= diff) { diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 3d91e81644e..b500ec60b87 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -230,7 +230,7 @@ void UpdateWorldState(Map* map, uint32 id, uint32 state) { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) player->SendUpdateWorldState(id, state); } } @@ -291,7 +291,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(12801) == QUEST_STATUS_INCOMPLETE) @@ -1302,8 +1302,8 @@ public: if (!PlayerList.isEmpty()) { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->getSource()->isAlive() && me->IsWithinDistInMap(i->getSource(), 50)) - i->getSource()->CastSpell(i->getSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false); + if (i->GetSource()->IsAlive() && me->IsWithinDistInMap(i->GetSource(), 50)) + i->GetSource()->CastSpell(i->GetSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false); } } me->SetVisible(false); // respawns another Darion for quest turn in @@ -1343,25 +1343,25 @@ public: if (uiDeath_strike <= diff) { - DoCast(me->getVictim(), SPELL_DEATH_STRIKE); + DoCast(me->GetVictim(), SPELL_DEATH_STRIKE); uiDeath_strike = urand(5000, 10000); } else uiDeath_strike -= diff; if (uiDeath_embrace <= diff) { - DoCast(me->getVictim(), SPELL_DEATH_EMBRACE); + DoCast(me->GetVictim(), SPELL_DEATH_EMBRACE); uiDeath_embrace = urand(5000, 10000); } else uiDeath_embrace -= diff; if (uiIcy_touch <= diff) { - DoCast(me->getVictim(), SPELL_ICY_TOUCH1); + DoCast(me->GetVictim(), SPELL_ICY_TOUCH1); uiIcy_touch = urand(5000, 10000); } else uiIcy_touch -= diff; if (uiUnholy_blight <= diff) { - DoCast(me->getVictim(), SPELL_UNHOLY_BLIGHT); + DoCast(me->GetVictim(), SPELL_UNHOLY_BLIGHT); uiUnholy_blight = urand(5000, 10000); } else uiUnholy_blight -= diff; @@ -1515,9 +1515,9 @@ public: void NPCChangeTarget(uint64 ui_GUID) { if (Creature* temp = Unit::GetCreature(*me, ui_GUID)) - if (temp->isAlive()) + if (temp->IsAlive()) if (Unit* pTarger = SelectTarget(SELECT_TARGET_RANDOM, 0)) - if (pTarger->isAlive()) + if (pTarger->IsAlive()) { // temp->DeleteThreatList(); temp->AddThreat(pTarger, 0.0f); @@ -1634,7 +1634,7 @@ public: void DespawnNPC(uint64 pGUID) { if (Creature* temp = Unit::GetCreature(*me, pGUID)) - if (temp->isAlive()) + if (temp->IsAlive()) { temp->SetVisible(false); temp->Kill(temp); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp index 3f95d8d0aee..03edcaa882d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/zone_the_scarlet_enclave.cpp @@ -74,7 +74,7 @@ public: if (FlyBackTimer <= diff) { Player* player = NULL; - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) player = summoner->ToPlayer(); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index db08df50148..b08eb55d7a4 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -112,7 +112,7 @@ public: //AoESilence_Timer if (AoESilence_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AOESILENCE); + DoCast(me->GetVictim(), SPELL_AOESILENCE); AoESilence_Timer = urand(15000, 20000); } else AoESilence_Timer -= diff; @@ -120,7 +120,7 @@ public: //ArcaneExplosion_Timer if (ArcaneExplosion_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANEEXPLOSION); + DoCast(me->GetVictim(), SPELL_ARCANEEXPLOSION); ArcaneExplosion_Timer = 8000; } else ArcaneExplosion_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp index 384ffeb6bf3..ad1a3604354 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp @@ -71,7 +71,7 @@ public: //SoulSiphon_Timer if (SoulSiphon_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SOULSIPHON); + DoCast(me->GetVictim(), SPELL_SOULSIPHON); return; //SoulSiphon_Timer = 20000; @@ -82,7 +82,7 @@ public: //CallOfTheGrave_Timer if (CallOftheGrave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CALLOFTHEGRAVE); + DoCast(me->GetVictim(), SPELL_CALLOFTHEGRAVE); CallOftheGrave_Timer = 30000; } else CallOftheGrave_Timer -= diff; @@ -90,7 +90,7 @@ public: //Terrify_Timer if (Terrify_Timer <= diff) { - DoCast(me->getVictim(), SPELL_TERRIFY); + DoCast(me->GetVictim(), SPELL_TERRIFY); Terrify_Timer = 20000; } else Terrify_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp index cae033f2a30..60a95b3ffea 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp @@ -92,7 +92,7 @@ public: //FlameShock_Timer if (FlameShock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMESHOCK); + DoCast(me->GetVictim(), SPELL_FLAMESHOCK); FlameShock_Timer = urand(10000, 15000); } else FlameShock_Timer -= diff; @@ -100,7 +100,7 @@ public: //FlameSpike_Timer if (FlameSpike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMESPIKE); + DoCast(me->GetVictim(), SPELL_FLAMESPIKE); FlameSpike_Timer = 30000; } else FlameSpike_Timer -= diff; @@ -108,7 +108,7 @@ public: //FireNova_Timer if (FireNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); FireNova_Timer = 40000; } else FireNova_Timer -= diff; @@ -116,7 +116,7 @@ public: //ShadowBolt_Timer if (ShadowBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 2000; } else ShadowBolt_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 4a610f6678f..da2dadc656a 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -320,7 +320,7 @@ public: DoCast(me, SPELL_HEAD, false); SaySound(SAY_LOST_HEAD); me->GetMotionMaster()->Clear(false); - me->GetMotionMaster()->MoveFleeing(caster->getVictim()); + me->GetMotionMaster()->MoveFleeing(caster->GetVictim()); } } @@ -332,10 +332,10 @@ public: if (wait <= diff) { wait = 1000; - if (!me->getVictim()) + if (!me->GetVictim()) return; me->GetMotionMaster()->Clear(false); - me->GetMotionMaster()->MoveFleeing(me->getVictim()); + me->GetMotionMaster()->MoveFleeing(me->GetVictim()); } else wait -= diff; @@ -544,9 +544,9 @@ public: std::list<Player*> temp; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if ((me->IsWithinLOSInMap(i->getSource()) || !checkLoS) && me->getVictim() != i->getSource() && - me->IsWithinDistInMap(i->getSource(), range) && i->getSource()->isAlive()) - temp.push_back(i->getSource()); + if ((me->IsWithinLOSInMap(i->GetSource()) || !checkLoS) && me->GetVictim() != i->GetSource() && + me->IsWithinDistInMap(i->GetSource(), range) && i->GetSource()->IsAlive()) + temp.push_back(i->GetSource()); if (!temp.empty()) { @@ -577,7 +577,7 @@ public: Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) - sLFGMgr->FinishDungeon(players.begin()->getSource()->GetGroup()->GetGUID(), 285); + sLFGMgr->FinishDungeon(players.begin()->GetSource()->GetGroup()->GetGUID(), 285); } void SpellHit(Unit* caster, const SpellInfo* spell) @@ -604,7 +604,7 @@ public: for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && unit->isAlive() && unit != caster) + if (unit && unit->IsAlive() && unit != caster) me->AddThreat(unit, caster->getThreatManager().getThreat(unit)); } } @@ -624,7 +624,7 @@ public: headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID(); Unit* Head = Unit::GetUnit(*me, headGUID); - if (Head && Head->isAlive()) + if (Head && Head->IsAlive()) { Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //Head->CastSpell(Head, SPELL_HEAD_INVIS, false); @@ -731,7 +731,7 @@ public: DoMeleeAttackIfReady(); if (cleave <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); cleave = urand(2000, 6000); //1 cleave per 2.0f-6.0fsec } else cleave -= diff; @@ -749,7 +749,7 @@ public: else Phase = 1; Creature* Head = Unit::GetCreature((*me), headGUID); - if (Head && Head->isAlive()) + if (Head && Head->IsAlive()) { CAST_AI(mob_head::mob_headAI, Head->AI())->Phase = Phase; CAST_AI(mob_head::mob_headAI, Head->AI())->Disappear(); @@ -825,7 +825,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); DoCast(me, SPELL_SPROUT_BODY, true); me->UpdateEntry(PUMPKIN_FIEND); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); } } @@ -850,7 +850,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || !me->IsValidAttackTarget(who) || me->getVictim()) + if (!who || !me->IsValidAttackTarget(who) || me->GetVictim()) return; me->AddThreat(who, 0.0f); @@ -906,7 +906,7 @@ void mob_head::mob_headAI::Disappear() if (bodyGUID) { Creature* body = Unit::GetCreature((*me), bodyGUID); - if (body && body->isAlive()) + if (body && body->IsAlive()) { withbody = true; me->RemoveAllAuras(); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 4929e0fbb3d..6f03ae70c81 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -110,7 +110,7 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 12000; } else Cleave_Timer -= diff; @@ -119,7 +119,7 @@ public: if (Whirlwind_Timer <= diff) { Talk(SAY_WHIRLWIND); - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); Whirlwind_Timer = 30000; } else Whirlwind_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index 235add380de..d482fb28894 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -130,7 +130,7 @@ public: //CurseOfBlood_Timer if (CurseOfBlood_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CURSEOFBLOOD); + DoCast(me->GetVictim(), SPELL_CURSEOFBLOOD); CurseOfBlood_Timer = 25000; } else CurseOfBlood_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index 4206e958f3c..326fb0e4591 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -110,7 +110,7 @@ public: //ShadowWordPain_Timer if (ShadowWordPain_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN); + DoCast(me->GetVictim(), SPELL_SHADOWWORDPAIN); ShadowWordPain_Timer = urand(5000, 15000); } else ShadowWordPain_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index c6fdc6e651b..fe12bbc0c5d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -95,7 +95,7 @@ public: me->SetStandState(UNIT_STAND_STATE_STAND); if (instance) - if (me->isAlive()) + if (me->IsAlive()) instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); _bHasDied = false; @@ -192,8 +192,8 @@ public: CrusaderStrike_Timer = 10000; HammerOfJustice_Timer = 10000; - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim()); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); _bHeal = true; } @@ -206,7 +206,7 @@ public: //CrusaderStrike_Timer if (CrusaderStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CRUSADERSTRIKE); + DoCast(me->GetVictim(), SPELL_CRUSADERSTRIKE); CrusaderStrike_Timer = 10000; } else CrusaderStrike_Timer -= diff; @@ -214,7 +214,7 @@ public: //HammerOfJustice_Timer if (HammerOfJustice_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMMEROFJUSTICE); + DoCast(me->GetVictim(), SPELL_HAMMEROFJUSTICE); HammerOfJustice_Timer = 60000; } else HammerOfJustice_Timer -= diff; @@ -262,7 +262,7 @@ public: _bCanResurrect = false; if (instance) - if (me->isAlive()) + if (me->IsAlive()) instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED); } @@ -316,7 +316,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_DEEPSLEEP); + DoCast(me->GetVictim(), SPELL_DEEPSLEEP); _bCanResurrectCheck = true; _bCanResurrect = true; return; @@ -339,7 +339,7 @@ public: if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE))) { // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death" - if (_bCanResurrectCheck && mograine->isAlive() && !mograine->HealthAbovePct(75)) + if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75)) target = mograine; } } @@ -362,7 +362,7 @@ public: //HolySmite_Timer if (HolySmite_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HOLYSMITE); + DoCast(me->GetVictim(), SPELL_HOLYSMITE); HolySmite_Timer = 6000; } else HolySmite_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp index 639db4571cb..66457d48995 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp @@ -71,7 +71,7 @@ public: //LichSlap_Timer if (LichSlap_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LICHSLAP); + DoCast(me->GetVictim(), SPELL_LICHSLAP); LichSlap_Timer = 45000; } else LichSlap_Timer -= diff; @@ -79,7 +79,7 @@ public: //FrostboltVolley_Timer if (FrostboltVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLTVOLLEY); + DoCast(me->GetVictim(), SPELL_FROSTBOLTVOLLEY); FrostboltVolley_Timer = 20000; } else FrostboltVolley_Timer -= diff; @@ -87,7 +87,7 @@ public: //MindFlay_Timer if (MindFlay_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MINDFLAY); + DoCast(me->GetVictim(), SPELL_MINDFLAY); MindFlay_Timer = 20000; } else MindFlay_Timer -= diff; @@ -95,7 +95,7 @@ public: //FrostNova_Timer if (FrostNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTNOVA); + DoCast(me->GetVictim(), SPELL_FROSTNOVA); FrostNova_Timer = 15000; } else FrostNova_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp index 8c45231ecbf..2e1f1e554b5 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp @@ -122,7 +122,7 @@ public: for (std::set<uint64>::const_iterator itr = HorsemanAdds.begin(); itr != HorsemanAdds.end(); ++itr) { Creature* add = instance->GetCreature(*itr); - if (add && add->isAlive()) + if (add && add->IsAlive()) add->Kill(add); } HorsemanAdds.clear(); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 3f083a30987..1e932e00190 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -94,7 +94,7 @@ public: if (CurseOfBlood_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_CURSEOFBLOOD); + DoCast(me->GetVictim(), SPELL_CURSEOFBLOOD); //45 seconds CurseOfBlood_Timer = 30000; @@ -109,7 +109,7 @@ public: me->setFaction(35); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetDisplayId(11686); // Invisible Model - DoModifyThreatPercent(me->getVictim(), -99); + DoModifyThreatPercent(me->GetVictim(), -99); //Summon 10 Illusions attacking random gamers Unit* target = NULL; @@ -130,7 +130,7 @@ public: // if (Illusion_Timer <= diff) // { // //Cast - // DoCast(me->getVictim(), SPELL_ILLUSION); + // DoCast(me->GetVictim(), SPELL_ILLUSION); // // //3 Illusion will be summoned // if (Illusioncounter < 3) @@ -190,7 +190,7 @@ public: if (Cleave_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); //5-8 seconds Cleave_Timer = urand(5000, 8000); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp index 1167a945992..c386da3fc97 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kormok.cpp @@ -82,14 +82,14 @@ public: //ShadowVolley_Timer if (ShadowVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLTVOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOWBOLTVOLLEY); ShadowVolley_Timer = 15000; } else ShadowVolley_Timer -= diff; //BoneShield_Timer if (BoneShield_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BONESHIELD); + DoCast(me->GetVictim(), SPELL_BONESHIELD); BoneShield_Timer = 45000; } else BoneShield_Timer -= diff; @@ -97,10 +97,10 @@ public: if (Minion_Timer <= diff) { //Cast - SummonMinions(me->getVictim()); - SummonMinions(me->getVictim()); - SummonMinions(me->getVictim()); - SummonMinions(me->getVictim()); + SummonMinions(me->GetVictim()); + SummonMinions(me->GetVictim()); + SummonMinions(me->GetVictim()); + SummonMinions(me->GetVictim()); Minion_Timer = 12000; } else Minion_Timer -= diff; @@ -109,8 +109,8 @@ public: if (!Mages && HealthBelowPct(26)) { //Cast - SummonMages(me->getVictim()); - SummonMages(me->getVictim()); + SummonMages(me->GetVictim()); + SummonMages(me->GetVictim()); Mages = true; } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp index 4483d5332d7..dbe4f2755ce 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_ras_frostwhisper.cpp @@ -95,28 +95,28 @@ public: //Freeze_Timer if (Freeze_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FREEZE); + DoCast(me->GetVictim(), SPELL_FREEZE); Freeze_Timer = 24000; } else Freeze_Timer -= diff; //Fear_Timer if (Fear_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FEAR); + DoCast(me->GetVictim(), SPELL_FEAR); Fear_Timer = 30000; } else Fear_Timer -= diff; //ChillNova_Timer if (ChillNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CHILLNOVA); + DoCast(me->GetVictim(), SPELL_CHILLNOVA); ChillNova_Timer = 14000; } else ChillNova_Timer -= diff; //FrostVolley_Timer if (FrostVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTVOLLEY); + DoCast(me->GetVictim(), SPELL_FROSTVOLLEY); FrostVolley_Timer = 15000; } else FrostVolley_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp index 85ae16499cf..ee6d9780a1a 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_vectus.cpp @@ -77,7 +77,7 @@ public: //BlastWave_Timer if (m_uiBlastWave_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_BLAST_WAVE); + DoCast(me->GetVictim(), SPELL_BLAST_WAVE); m_uiBlastWave_Timer = 12000; } else diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index 1490005791e..4afefa5a688 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -138,7 +138,7 @@ public: Creature* pAda = instance->GetCreature(uiAdaGUID); Creature* pAsh = instance->GetCreature(uiAshGUID); - if (pAda && pAda->isAlive() && pAsh && pAsh->isAlive()) + if (pAda && pAda->IsAlive() && pAsh && pAsh->IsAlive()) { pAda->AI()->Talk(SAY_BOSS_DIE_AD); pAsh->AI()->Talk(SAY_BOSS_DIE_AS); @@ -243,7 +243,7 @@ public: Creature* pArchmage = instance->GetCreature(uiArchmageArugalGUID); - if (!pArchmage || !pArchmage->isAlive()) + if (!pArchmage || !pArchmage->IsAlive()) return; if (uiPhase) diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp index 8b49df5ca84..d1a43c5e4b7 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp @@ -125,7 +125,7 @@ public: if (ShadowBolt_Timer <= diff) { if (SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 10000; } else ShadowBolt_Timer -= diff; @@ -133,7 +133,7 @@ public: //Cleave if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); //13 seconds until we should cast this again Cleave_Timer = 7000 + (rand()%10000); } else Cleave_Timer -= diff; @@ -141,7 +141,7 @@ public: //MortalStrike if (MortalStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTALSTRIKE); + DoCast(me->GetVictim(), SPELL_MORTALSTRIKE); MortalStrike_Timer = 10000 + (rand()%15000); } else MortalStrike_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp index b2adbecbe63..eddaae4e106 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp @@ -83,7 +83,7 @@ public: if (BansheeWail_Timer <= diff) { if (rand()%100 < 95) - DoCast(me->getVictim(), SPELL_BANSHEEWAIL); + DoCast(me->GetVictim(), SPELL_BANSHEEWAIL); //4 seconds until we should cast this again BansheeWail_Timer = 4000; } else BansheeWail_Timer -= diff; @@ -92,7 +92,7 @@ public: if (BansheeCurse_Timer <= diff) { if (rand()%100 < 75) - DoCast(me->getVictim(), SPELL_BANSHEECURSE); + DoCast(me->GetVictim(), SPELL_BANSHEECURSE); //18 seconds until we should cast this again BansheeCurse_Timer = 18000; } else BansheeCurse_Timer -= diff; @@ -101,7 +101,7 @@ public: if (Silence_Timer <= diff) { if (rand()%100 < 80) - DoCast(me->getVictim(), SPELL_SILENCE); + DoCast(me->GetVictim(), SPELL_SILENCE); //13 seconds until we should cast this again Silence_Timer = 13000; } else Silence_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp index 74819269415..98fc6093496 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_cannon_master_willey.cpp @@ -131,7 +131,7 @@ public: //Cast if (rand()%100 < 90) //90% chance to cast { - DoCast(me->getVictim(), SPELL_PUMMEL); + DoCast(me->GetVictim(), SPELL_PUMMEL); } //12 seconds until we should cast this again Pummel_Timer = 12000; @@ -143,7 +143,7 @@ public: //Cast if (rand()%100 < 80) //80% chance to cast { - DoCast(me->getVictim(), SPELL_KNOCKAWAY); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY); } //14 seconds until we should cast this again KnockAway_Timer = 14000; @@ -153,7 +153,7 @@ public: if (Shoot_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); //1 seconds until we should cast this again Shoot_Timer = 1000; } else Shoot_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp index f75a0c4a3dc..96fa0b71876 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp @@ -131,28 +131,28 @@ public: //MindBlast if (m_uiMindBlast_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MINDBLAST); + DoCast(me->GetVictim(), SPELL_MINDBLAST); m_uiMindBlast_Timer = urand(15000, 20000); } else m_uiMindBlast_Timer -= uiDiff; //CrusadersHammer if (m_uiCrusadersHammer_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CRUSADERSHAMMER); + DoCast(me->GetVictim(), SPELL_CRUSADERSHAMMER); m_uiCrusadersHammer_Timer = 12000; } else m_uiCrusadersHammer_Timer -= uiDiff; //CrusaderStrike if (m_uiCrusaderStrike_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CRUSADERSTRIKE); + DoCast(me->GetVictim(), SPELL_CRUSADERSTRIKE); m_uiCrusaderStrike_Timer = 15000; } else m_uiCrusaderStrike_Timer -= uiDiff; //HolyStrike if (m_uiHolyStrike_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_HOLYSTRIKE); + DoCast(me->GetVictim(), SPELL_HOLYSTRIKE); m_uiHolyStrike_Timer = 15000; } else m_uiHolyStrike_Timer -= uiDiff; @@ -173,14 +173,14 @@ public: //MindBlast if (m_uiMindBlast_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MINDBLAST); + DoCast(me->GetVictim(), SPELL_MINDBLAST); m_uiMindBlast_Timer = urand(15000, 20000); } else m_uiMindBlast_Timer -= uiDiff; //ShadowShock if (m_uiShadowShock_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_SHADOWSHOCK); + DoCast(me->GetVictim(), SPELL_SHADOWSHOCK); m_uiShadowShock_Timer = 11000; } else m_uiShadowShock_Timer -= uiDiff; @@ -205,7 +205,7 @@ public: //MindControl if (m_uiMindControl_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MINDCONTROL); + DoCast(me->GetVictim(), SPELL_MINDCONTROL); m_uiMindControl_Timer = 15000; } else m_uiMindControl_Timer -= uiDiff; } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp index 5f4d1cbc0b9..bda54375bdb 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_magistrate_barthilas.cpp @@ -63,7 +63,7 @@ public: FuriousAnger_Timer = 5000; AngerCount = 0; - if (me->isAlive()) + if (me->IsAlive()) me->SetDisplayId(MODEL_NORMAL); else me->SetDisplayId(MODEL_HUMAN); @@ -104,21 +104,21 @@ public: //DrainingBlow if (DrainingBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DRAININGBLOW); + DoCast(me->GetVictim(), SPELL_DRAININGBLOW); DrainingBlow_Timer = 15000; } else DrainingBlow_Timer -= diff; //CrowdPummel if (CrowdPummel_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CROWDPUMMEL); + DoCast(me->GetVictim(), SPELL_CROWDPUMMEL); CrowdPummel_Timer = 15000; } else CrowdPummel_Timer -= diff; //MightyBlow if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTYBLOW); + DoCast(me->GetVictim(), SPELL_MIGHTYBLOW); MightyBlow_Timer = 20000; } else MightyBlow_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp index 2812c1dd39b..25d297b81b7 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp @@ -82,7 +82,7 @@ public: if (Frostbolt_Timer <= diff) { if (rand()%100 < 90) - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); Frostbolt_Timer = 3500; } else Frostbolt_Timer -= diff; @@ -90,7 +90,7 @@ public: if (IceTomb_Timer <= diff) { if (rand()%100 < 65) - DoCast(me->getVictim(), SPELL_ICETOMB); + DoCast(me->GetVictim(), SPELL_ICETOMB); IceTomb_Timer = 28000; } else IceTomb_Timer -= diff; @@ -98,7 +98,7 @@ public: if (DrainLife_Timer <= diff) { if (rand()%100 < 55) - DoCast(me->getVictim(), SPELL_DRAINLIFE); + DoCast(me->GetVictim(), SPELL_DRAINLIFE); DrainLife_Timer = 31000; } else DrainLife_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp index 2cc16bc2972..690b3035da3 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp @@ -92,7 +92,7 @@ public: //EncasingWebs if (EncasingWebs_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ENCASINGWEBS); + DoCast(me->GetVictim(), SPELL_ENCASINGWEBS); EncasingWebs_Timer = 30000; } else EncasingWebs_Timer -= diff; @@ -100,21 +100,21 @@ public: if (PierceArmor_Timer <= diff) { if (urand(0, 3) < 2) - DoCast(me->getVictim(), SPELL_PIERCEARMOR); + DoCast(me->GetVictim(), SPELL_PIERCEARMOR); PierceArmor_Timer = 35000; } else PierceArmor_Timer -= diff; //CryptScarabs_Timer if (CryptScarabs_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CRYPT_SCARABS); + DoCast(me->GetVictim(), SPELL_CRYPT_SCARABS); CryptScarabs_Timer = 20000; } else CryptScarabs_Timer -= diff; //RaiseUndeadScarab if (RaiseUndeadScarab_Timer <= diff) { - RaiseUndeadScarab(me->getVictim()); + RaiseUndeadScarab(me->GetVictim()); RaiseUndeadScarab_Timer = 16000; } else RaiseUndeadScarab_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp index 5cd69f561d6..a0cfb383872 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp @@ -98,7 +98,7 @@ public: //Knockout if (Knockout_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKOUT); + DoCast(me->GetVictim(), SPELL_KNOCKOUT); Knockout_Timer = 10000; } else Knockout_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp index 27249e84892..dc2a8188ea9 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_timmy_the_cruel.cpp @@ -78,7 +78,7 @@ public: if (RavenousClaw_Timer <= diff) { //Cast - DoCast(me->getVictim(), SPELL_RAVENOUSCLAW); + DoCast(me->GetVictim(), SPELL_RAVENOUSCLAW); //15 seconds until we should cast this again RavenousClaw_Timer = 15000; } else RavenousClaw_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index bd92617fe84..98ea4a19cbc 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -273,7 +273,7 @@ class instance_stratholme : public InstanceMapScript for (std::set<uint64>::const_iterator i = abomnationGUID.begin(); i != abomnationGUID.end(); ++i) { if (Creature* pAbom = instance->GetCreature(*i)) - if (!pAbom->isAlive()) + if (!pAbom->IsAlive()) --count; } @@ -310,7 +310,7 @@ class instance_stratholme : public InstanceMapScript Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE) player->AreaExploredOrEventHappens(QUEST_DEAD_MAN_PLEA); diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index f12a9c33ea9..396efc4bc7e 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -60,7 +60,7 @@ public: { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* pGroupie = itr->getSource(); + Player* pGroupie = itr->GetSource(); if (!pGroupie) continue; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 24c9a692a84..1e800c617bf 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -306,14 +306,14 @@ public: if (SlashTimer <= diff) { - DoCast(me->getVictim(), SPELL_METEOR_SLASH); + DoCast(me->GetVictim(), SPELL_METEOR_SLASH); SlashTimer = 11000; } else SlashTimer -= diff; if (StompTimer <= diff) { Talk(YELL_LOVE); - DoCast(me->getVictim(), SPELL_STOMP); + DoCast(me->GetVictim(), SPELL_STOMP); StompTimer = 30000; } else StompTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index eb2e4f1ae8b..35b48aaea70 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -118,12 +118,12 @@ public: { if (temp->isDead()) temp->Respawn(); - else if (temp->getVictim()) - me->getThreatManager().addThreat(temp->getVictim(), 0.0f); + else if (temp->GetVictim()) + me->getThreatManager().addThreat(temp->GetVictim(), 0.0f); } } - if (!me->isInCombat()) + if (!me->IsInCombat()) { ShadowbladesTimer = 10000; ShadownovaTimer = 30000; @@ -146,7 +146,7 @@ public: if (instance) { Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_ALYTHESS)); - if (temp && temp->isAlive() && !temp->getVictim()) + if (temp && temp->IsAlive() && !temp->GetVictim()) temp->AI()->AttackStart(who); } @@ -324,10 +324,10 @@ public: if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - HandleTouchedSpells(me->getVictim(), SPELL_DARK_TOUCHED); - me->AttackerStateUpdate(me->getVictim()); + HandleTouchedSpells(me->GetVictim(), SPELL_DARK_TOUCHED); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } @@ -380,12 +380,12 @@ public: { if (temp->isDead()) temp->Respawn(); - else if (temp->getVictim()) - me->getThreatManager().addThreat(temp->getVictim(), 0.0f); + else if (temp->GetVictim()) + me->getThreatManager().addThreat(temp->GetVictim(), 0.0f); } } - if (!me->isInCombat()) + if (!me->IsInCombat()) { ConflagrationTimer = 45000; BlazeTimer = 100; @@ -409,7 +409,7 @@ public: if (instance) { Creature* temp = Unit::GetCreature(*me, instance->GetData64(DATA_SACROLASH)); - if (temp && temp->isAlive() && !temp->getVictim()) + if (temp && temp->IsAlive() && !temp->GetVictim()) temp->AI()->AttackStart(who); } @@ -419,21 +419,21 @@ public: void AttackStart(Unit* who) { - if (!me->isInCombat()) + if (!me->IsInCombat()) ScriptedAI::AttackStart(who); } void MoveInLineOfSight(Unit* who) { - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; - if (me->canCreatureAttack(who)) + if (me->CanCreatureAttack(who)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius) && me->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && me->IsWithinLOSInMap(who)) { - if (!me->isInCombat()) + if (!me->IsInCombat()) { DoStartNoMovement(who); } @@ -567,16 +567,16 @@ public: } } } - if (!me->getVictim()) + if (!me->GetVictim()) { if (instance) { Creature* sisiter = Unit::GetCreature((*me), instance->GetData64(DATA_SACROLASH)); - if (sisiter && !sisiter->isDead() && sisiter->getVictim()) + if (sisiter && !sisiter->isDead() && sisiter->GetVictim()) { - me->AddThreat(sisiter->getVictim(), 0.0f); - DoStartNoMovement(sisiter->getVictim()); - me->Attack(sisiter->getVictim(), false); + me->AddThreat(sisiter->GetVictim(), 0.0f); + DoStartNoMovement(sisiter->GetVictim()); + me->Attack(sisiter->GetVictim(), false); } } } @@ -645,7 +645,7 @@ public: { if (!me->IsNonMeleeSpellCasted(false)) { - DoCast(me->getVictim(), SPELL_BLAZE); + DoCast(me->GetVictim(), SPELL_BLAZE); BlazeTimer = 3800; } } else BlazeTimer -= diff; @@ -732,8 +732,8 @@ public: if (!me->IsNonMeleeSpellCasted(false)) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) - DoCast(me->getVictim(), SPELL_DARK_STRIKE); + if (me->IsWithinMeleeRange(me->GetVictim())) + DoCast(me->GetVictim(), SPELL_DARK_STRIKE); } DarkstrikeTimer = 3000; } else DarkstrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 6ac6b9a4812..ea8509ffc7c 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -428,11 +428,11 @@ public: events.ScheduleEvent(EVENT_BERSERK, 10000); break; case EVENT_CLEAVE: - DoCast(me->getVictim(), SPELL_CLEAVE, false); + DoCast(me->GetVictim(), SPELL_CLEAVE, false); events.ScheduleEvent(EVENT_CLEAVE, urand(5000, 10000)); break; case EVENT_CORROSION: - DoCast(me->getVictim(), SPELL_CORROSION, false); + DoCast(me->GetVictim(), SPELL_CORROSION, false); events.ScheduleEvent(EVENT_CORROSION, urand(20000, 30000)); break; case EVENT_GAS_NOVA: @@ -538,7 +538,7 @@ public: } void UpdateAI(uint32 /*diff*/) { - if (!me->getVictim()) + if (!me->GetVictim()) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) AttackStart(target); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index b6b701c513d..345112ac48e 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -305,7 +305,7 @@ public: Unit* target = (*itr)->getTarget(); if (target && target->GetTypeId() == TYPEID_PLAYER - && target->GetGUID() != me->getVictim()->GetGUID() + && target->GetGUID() != me->GetVictim()->GetGUID() && target->GetPositionZ() > me->GetPositionZ() - 5 && !target->HasAura(AURA_SPECTRAL_EXHAUSTION)) { @@ -335,7 +335,7 @@ public: if (bJustReset)//boss is invisible, don't attack return; - if (!me->getVictim() && me->IsValidAttackTarget(who)) + if (!me->GetVictim() && me->IsValidAttackTarget(who)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius)) @@ -378,7 +378,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); + Player* player = itr->GetSource(); if (player) me->GetMap()->ToInstanceMap()->PermBindAllPlayers(player); } @@ -528,7 +528,7 @@ public: if (HeroicStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_HEROIC_STRIKE); + DoCast(me->GetVictim(), SPELL_HEROIC_STRIKE); HeroicStrikeTimer = 2000; } else HeroicStrikeTimer -= diff; @@ -552,7 +552,7 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource() && i->getSource()->GetPositionZ() < DEMON_REALM_Z + 5) + if (i->GetSource() && i->GetSource()->GetPositionZ() < DEMON_REALM_Z + 5) ++SpectralPlayers; } uint8 MaxSpectralPlayers = MAX_PLAYERS_IN_SPECTRAL_REALM; @@ -683,10 +683,10 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->GetPositionZ() <= DRAGON_REALM_Z-5) + if (i->GetSource()->GetPositionZ() <= DRAGON_REALM_Z-5) { - i->getSource()->RemoveAura(AURA_SPECTRAL_REALM); - i->getSource()->TeleportTo(me->GetMap()->GetId(), i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), DRAGON_REALM_Z+5, i->getSource()->GetOrientation()); + i->GetSource()->RemoveAura(AURA_SPECTRAL_REALM); + i->GetSource()->TeleportTo(me->GetMap()->GetId(), i->GetSource()->GetPositionX(), i->GetSource()->GetPositionY(), DRAGON_REALM_Z+5, i->GetSource()->GetOrientation()); } } } @@ -716,7 +716,7 @@ public: if (CheckTimer <= diff) { Creature* Kalec = Unit::GetCreature(*me, KalecGUID); - if (!Kalec || !Kalec->isAlive()) + if (!Kalec || !Kalec->IsAlive()) { if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID)) Kalecgos->AI()->EnterEvadeMode(); @@ -731,7 +731,7 @@ public: } Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID); - if (Kalecgos && !Kalecgos->isInCombat()) + if (Kalecgos && !Kalecgos->IsInCombat()) { me->AI()->EnterEvadeMode(); return; @@ -781,7 +781,7 @@ public: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!target) - target = me->getVictim(); + target = me->GetVictim(); DoCast(target, SPELL_AGONY_CURSE); AgonyCurseTimer = 20000; } else AgonyCurseTimer -= diff; @@ -789,7 +789,7 @@ public: if (CorruptionStrikeTimer <= diff) { if (!(rand()%5))Talk(SAY_SATH_SPELL2); - DoCast(me->getVictim(), SPELL_CORRUPTION_STRIKE); + DoCast(me->GetVictim(), SPELL_CORRUPTION_STRIKE); CorruptionStrikeTimer = 13000; } else CorruptionStrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index a6aa9457551..e493abf936d 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -448,7 +448,7 @@ public: break; case CREATURE_KILJAEDEN: summoned->CastSpell(summoned, SPELL_REBIRTH, false); - summoned->AddThreat(me->getVictim(), 1.0f); + summoned->AddThreat(me->GetVictim(), 1.0f); break; } summons.Summon(summoned); @@ -725,8 +725,8 @@ public: case TIMER_SOUL_FLAY: if (!me->IsNonMeleeSpellCasted(false)) { - DoCast(me->getVictim(), SPELL_SOUL_FLAY_SLOW, false); - DoCast(me->getVictim(), SPELL_SOUL_FLAY, false); + DoCast(me->GetVictim(), SPELL_SOUL_FLAY_SLOW, false); + DoCast(me->GetVictim(), SPELL_SOUL_FLAY, false); Timer[TIMER_SOUL_FLAY] = 3500; } break; @@ -953,7 +953,7 @@ public: void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) DoCast(me, SPELL_SHADOW_CHANNELING); if (!UpdateVictim()) @@ -966,7 +966,7 @@ public: // Shadow Bolt Volley - Shoots Shadow Bolts at all enemies within 30 yards, for ~2k Shadow damage. if (ShadowBoltVolleyTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT_VOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT_VOLLEY); ShadowBoltVolleyTimer = 12000; } else @@ -1078,7 +1078,7 @@ public: if (!bLockedTarget) { - me->AddThreat(me->getVictim(), 10000000.0f); + me->AddThreat(me->GetVictim(), 10000000.0f); bLockedTarget = true; } @@ -1088,9 +1088,9 @@ public: uiExplodeTimer = 0; else uiExplodeTimer -= diff; } - else if (me->IsWithinDistInMap(me->getVictim(), 3)) // Explode if it's close enough to it's target + else if (me->IsWithinDistInMap(me->GetVictim(), 3)) // Explode if it's close enough to it's target { - DoCast(me->getVictim(), SPELL_FELFIRE_FISSION); + DoCast(me->GetVictim(), SPELL_FELFIRE_FISSION); me->Kill(me); } } @@ -1272,9 +1272,9 @@ public: if (!UpdateVictim()) return; - if ((victimClass == 0) && me->getVictim()) + if ((victimClass == 0) && me->GetVictim()) { - victimClass = me->getVictim()->getClass(); + victimClass = me->GetVictim()->getClass(); switch (victimClass) { case CLASS_DRUID: @@ -1306,7 +1306,7 @@ public: case CLASS_DRUID: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_MOONFIRE, false); + DoCast(me->GetVictim(), SPELL_SR_MOONFIRE, false); uiTimer[1] = urand(2000, 4000); } DoMeleeAttackIfReady(); @@ -1314,19 +1314,19 @@ public: case CLASS_HUNTER: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_MULTI_SHOT, false); + DoCast(me->GetVictim(), SPELL_SR_MULTI_SHOT, false); uiTimer[1] = urand(8000, 10000); } if (uiTimer[2] <= diff) { - DoCast(me->getVictim(), SPELL_SR_SHOOT, false); + DoCast(me->GetVictim(), SPELL_SR_SHOOT, false); uiTimer[2] = urand(4000, 6000); } - if (me->IsWithinMeleeRange(me->getVictim(), 6)) + if (me->IsWithinMeleeRange(me->GetVictim(), 6)) { if (uiTimer[0] <= diff) { - DoCast(me->getVictim(), SPELL_SR_MULTI_SHOT, false); + DoCast(me->GetVictim(), SPELL_SR_MULTI_SHOT, false); uiTimer[0] = urand(6000, 8000); } DoMeleeAttackIfReady(); @@ -1335,7 +1335,7 @@ public: case CLASS_MAGE: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_FIREBALL, false); + DoCast(me->GetVictim(), SPELL_SR_FIREBALL, false); uiTimer[1] = urand(2000, 4000); } DoMeleeAttackIfReady(); @@ -1343,7 +1343,7 @@ public: case CLASS_WARLOCK: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_SHADOW_BOLT, false); + DoCast(me->GetVictim(), SPELL_SR_SHADOW_BOLT, false); uiTimer[1] = urand(3000, 5000); } if (uiTimer[2] <= diff) @@ -1356,7 +1356,7 @@ public: case CLASS_WARRIOR: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_WHIRLWIND, false); + DoCast(me->GetVictim(), SPELL_SR_WHIRLWIND, false); uiTimer[1] = urand(9000, 11000); } DoMeleeAttackIfReady(); @@ -1364,12 +1364,12 @@ public: case CLASS_PALADIN: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HAMMER_OF_JUSTICE, false); + DoCast(me->GetVictim(), SPELL_SR_HAMMER_OF_JUSTICE, false); uiTimer[1] = urand(6000, 8000); } if (uiTimer[2] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HOLY_SHOCK, false); + DoCast(me->GetVictim(), SPELL_SR_HOLY_SHOCK, false); uiTimer[2] = urand(2000, 4000); } DoMeleeAttackIfReady(); @@ -1377,7 +1377,7 @@ public: case CLASS_PRIEST: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HOLY_SMITE, false); + DoCast(me->GetVictim(), SPELL_SR_HOLY_SMITE, false); uiTimer[1] = urand(4000, 6000); } if (uiTimer[2] <= diff) @@ -1390,7 +1390,7 @@ public: case CLASS_SHAMAN: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_EARTH_SHOCK, false); + DoCast(me->GetVictim(), SPELL_SR_EARTH_SHOCK, false); uiTimer[1] = urand(4000, 6000); } DoMeleeAttackIfReady(); @@ -1398,7 +1398,7 @@ public: case CLASS_ROGUE: if (uiTimer[1] <= diff) { - DoCast(me->getVictim(), SPELL_SR_HEMORRHAGE, true); + DoCast(me->GetVictim(), SPELL_SR_HEMORRHAGE, true); uiTimer[1] = urand(4000, 6000); } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index aa4acc24bfd..9766e9189b5 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -501,7 +501,7 @@ public: } else { - if (me->IsWithinDist(me->getVictim(), 5)) + if (me->IsWithinDist(me->GetVictim(), 5)) { DoCastAOE(SPELL_DARKFIEND_AOE, false); me->DisappearAndDie(); @@ -559,7 +559,7 @@ public: if (VoidBlastTimer <= diff) { - DoCast(me->getVictim(), SPELL_VOID_BLAST, false); + DoCast(me->GetVictim(), SPELL_VOID_BLAST, false); VoidBlastTimer = 45000; } else VoidBlastTimer -= diff; @@ -630,7 +630,7 @@ public: case 3: SpellTimer = urand(400, 900); NeedForAHack = 1; - if (Unit* Temp = me->getVictim()) + if (Unit* Temp = me->GetVictim()) { if (Temp->GetPositionZ() > 73 && Victim) AttackStart(Victim); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index cc3f48b72df..050275bc94c 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -130,7 +130,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); + Player* player = itr->GetSource(); if (player && !player->HasAura(45839, 0)) return player; } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index ec9409af69f..30182f00ccb 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -97,7 +97,7 @@ class boss_archaedas : public CreatureScript { Unit* minion = Unit::GetUnit(*me, uiGuid); - if (minion && minion->isAlive()) + if (minion && minion->IsAlive()) { DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag); minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true); @@ -185,7 +185,7 @@ class boss_archaedas : public CreatureScript if (uiTremorTimer <= uiDiff) { //Cast - DoCast(me->getVictim(), SPELL_GROUND_TREMOR); + DoCast(me->GetVictim(), SPELL_GROUND_TREMOR); //45 seconds until we should cast this agian uiTremorTimer = 45000; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index f40570d4130..126745fccfe 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -72,12 +72,12 @@ class boss_ironaya : public CreatureScript //If we are <50% hp do knockaway ONCE if (!bHasCastedKnockaway && HealthBelowPct(50)) { - DoCast(me->getVictim(), SPELL_KNOCKAWAY, true); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY, true); // current aggro target is knocked away pick new target Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - if (!target || target == me->getVictim()) + if (!target || target == me->GetVictim()) target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); if (target) diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index df87eaca5a8..016b0aad62d 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -179,7 +179,7 @@ class instance_uldaman : public InstanceMapScript for (std::vector<uint64>::const_iterator i = stoneKeepers.begin(); i != stoneKeepers.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || !target->isAlive()) + if (!target || !target->IsAlive()) continue; target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); target->setFaction(14); @@ -201,7 +201,7 @@ class instance_uldaman : public InstanceMapScript for (std::vector<uint64>::const_iterator i = archaedasWallMinions.begin(); i != archaedasWallMinions.end(); ++i) { Creature* target = instance->GetCreature(*i); - if (!target || !target->isAlive() || target->getFaction() == 14) + if (!target || !target->IsAlive() || target->getFaction() == 14) continue; archaedas->CastSpell(target, SPELL_AWAKEN_VAULT_WALKER, true); target->CastSpell(target, SPELL_ARCHAEDAS_AWAKEN, true); diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 9fdc2f26d9f..250e41aebd3 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -85,7 +85,7 @@ class mob_jadespine_basilisk : public CreatureScript Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - if (!target || target == me->getVictim()) + if (!target || target == me->GetVictim()) target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); if (target) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index ce526fb0ddc..20d3df4b17f 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -153,7 +153,7 @@ class boss_akilzon : public CreatureScript for (uint8 i = 0; i < 8; ++i) { Unit* bird = Unit::GetUnit(*me, BirdGUIDs[i]); - if (bird && bird->isAlive()) + if (bird && bird->IsAlive()) { bird->SetVisible(false); bird->setDeathState(JUST_DIED); @@ -248,7 +248,7 @@ class boss_akilzon : public CreatureScript if (StormCount) { Unit* target = Unit::GetUnit(*me, CloudGUID); - if (!target || !target->isAlive()) + if (!target || !target->IsAlive()) { EnterEvadeMode(); return; @@ -274,10 +274,10 @@ class boss_akilzon : public CreatureScript if (StaticDisruption_Timer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->getVictim(); + if (!target) target = me->GetVictim(); TargetGUID = target->GetGUID(); DoCast(target, SPELL_STATIC_DISRUPTION, false); - me->SetInFront(me->getVictim()); + me->SetInFront(me->GetVictim()); StaticDisruption_Timer = (10+rand()%8)*1000; // < 20s /*if (float dist = me->IsWithinDist3d(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 5.0f) dist = 5.0f; @@ -287,14 +287,14 @@ class boss_akilzon : public CreatureScript if (GustOfWind_Timer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->getVictim(); + if (!target) target = me->GetVictim(); DoCast(target, SPELL_GUST_OF_WIND); GustOfWind_Timer = urand(20, 30) * 1000; //20 to 30 seconds(bosskillers) } else GustOfWind_Timer -= diff; if (CallLighting_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CALL_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CALL_LIGHTNING); CallLighting_Timer = urand(12, 17) * 1000; //totaly random timer. can't find any info on this } else CallLighting_Timer -= diff; @@ -361,8 +361,8 @@ class boss_akilzon : public CreatureScript Creature* creature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (creature) { - creature->AddThreat(me->getVictim(), 1.0f); - creature->AI()->AttackStart(me->getVictim()); + creature->AddThreat(me->GetVictim(), 1.0f); + creature->AI()->AttackStart(me->GetVictim()); BirdGUIDs[i] = creature->GetGUID(); } } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 21392fda660..60e25af862b 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -138,7 +138,7 @@ class boss_halazzi : public CreatureScript void JustSummoned(Creature* summon) { - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); if (summon->GetEntry() == NPC_SPIRIT_LYNX) LynxGUID = summon->GetGUID(); } @@ -169,8 +169,8 @@ class boss_halazzi : public CreatureScript if (Phase == PHASE_MERGE) { DoCast(me, SPELL_TRANSFORM_MERGE, true); - me->Attack(me->getVictim(), true); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->Attack(me->GetVictim(), true); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } if (Creature* Lynx = Unit::GetCreature(*me, LynxGUID)) Lynx->DisappearAndDie(); @@ -232,7 +232,7 @@ class boss_halazzi : public CreatureScript { // A tank with more than 490 defense skills should receive no critical hit //DoCast(me, 41296, true); - DoCast(me->getVictim(), SPELL_SABER_LASH, true); + DoCast(me->GetVictim(), SPELL_SABER_LASH, true); //me->RemoveAurasDueToSpell(41296); SaberlashTimer = 30000; } else SaberlashTimer -= diff; @@ -397,7 +397,7 @@ class mob_halazzi_lynx : public CreatureScript if (shredder_timer <= diff) { - DoCast(me->getVictim(), SPELL_SHRED_ARMOR); + DoCast(me->GetVictim(), SPELL_SHRED_ARMOR); shredder_timer = 4000; } else shredder_timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 6fa7e94e55e..195e21ca102 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -275,8 +275,8 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { Creature* creature = Unit::GetCreature(*me, AddGUID[i]); - if (creature && creature->isAlive()) - creature->AI()->AttackStart(me->getVictim()); + if (creature && creature->IsAlive()) + creature->AI()->AttackStart(me->GetVictim()); else { EnterEvadeMode(); @@ -311,7 +311,7 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { Unit* Temp = Unit::GetUnit(*me, AddGUID[i]); - if (Temp && Temp->isAlive()) + if (Temp && Temp->IsAlive()) Temp->DealDamage(Temp, Temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } } @@ -336,7 +336,7 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { Creature* creature = (Unit::GetCreature((*me), AddGUID[i])); - if (!creature || !creature->isAlive()) + if (!creature || !creature->IsAlive()) { if (creature) creature->setDeathState(DEAD); creature = me->SummonCreature(AddEntry[i], Pos_X[i], POS_Y, POS_Z, ORIENT, TEMPSUMMON_DEAD_DESPAWN, 0); @@ -370,8 +370,8 @@ class boss_hexlord_malacrass : public CreatureScript { for (uint8 i = 0; i < 4; ++i) if (Creature* temp = Unit::GetCreature(*me, AddGUID[i])) - if (temp->isAlive() && !temp->getVictim()) - temp->AI()->AttackStart(me->getVictim()); + if (temp->IsAlive() && !temp->GetVictim()) + temp->AI()->AttackStart(me->GetVictim()); CheckAddState_Timer = 5000; } else CheckAddState_Timer -= diff; @@ -435,7 +435,7 @@ class boss_hexlord_malacrass : public CreatureScript if (PlayerAbility_Timer <= diff) { //Unit* target = Unit::GetUnit(*me, PlayerGUID); - //if (target && target->isAlive()) + //if (target && target->IsAlive()) //{ UseAbility(); PlayerAbility_Timer = urand(8000, 10000); @@ -455,7 +455,7 @@ class boss_hexlord_malacrass : public CreatureScript target = me; break; case ABILITY_TARGET_VICTIM: - target = me->getVictim(); + target = me->GetVictim(); break; case ABILITY_TARGET_ENEMY: default: @@ -529,7 +529,7 @@ class boss_thurg : public CreatureScript if (cleave_timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE, false); + DoCast(me->GetVictim(), SPELL_CLEAVE, false); cleave_timer = 12000; //3 sec cast } else cleave_timer -= diff; @@ -679,7 +679,7 @@ struct boss_gazakrothAI : public boss_hexlord_addAI if (firebolt_timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBOLT, false); + DoCast(me->GetVictim(), SPELL_FIREBOLT, false); firebolt_timer = 700; } else firebolt_timer -= diff; @@ -721,13 +721,13 @@ class boss_lord_raadan : public CreatureScript if (thunderclap_timer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP, false); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP, false); thunderclap_timer = 12000; } else thunderclap_timer -= diff; if (flamebreath_timer <= diff) { - DoCast(me->getVictim(), SPELL_FLAME_BREATH, false); + DoCast(me->GetVictim(), SPELL_FLAME_BREATH, false); flamebreath_timer = 12000; } else flamebreath_timer -= diff; @@ -770,7 +770,7 @@ class boss_darkheart : public CreatureScript if (psychicwail_timer <= diff) { - DoCast(me->getVictim(), SPELL_PSYCHIC_WAIL, false); + DoCast(me->GetVictim(), SPELL_PSYCHIC_WAIL, false); psychicwail_timer = 12000; } else psychicwail_timer -= diff; @@ -875,7 +875,7 @@ class boss_fenstalker : public CreatureScript if (volatileinf_timer <= diff) { // core bug - me->getVictim()->CastSpell(me->getVictim(), SPELL_VOLATILE_INFECTION, false); + me->GetVictim()->CastSpell(me->GetVictim(), SPELL_VOLATILE_INFECTION, false); volatileinf_timer = 12000; } else volatileinf_timer -= diff; @@ -923,7 +923,7 @@ class boss_koragg : public CreatureScript if (mightyblow_timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTY_BLOW, false); + DoCast(me->GetVictim(), SPELL_MIGHTY_BLOW, false); mightyblow_timer = 12000; } if (coldstare_timer <= diff) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 81d47148b23..51645b07158 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -381,8 +381,8 @@ class boss_janalai : public CreatureScript Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player* i_pl = i->getSource()) - if (i_pl->isAlive()) + if (Player* i_pl = i->GetSource()) + if (i_pl->IsAlive()) DoTeleportPlayer(i_pl, JanalainPos[0][0]-5+rand()%10, JanalainPos[0][1]-5+rand()%10, JanalainPos[0][2], 0); //DoCast(Temp, SPELL_SUMMON_PLAYERS, true) // core bug, spell does not work if too far return; @@ -654,7 +654,7 @@ class mob_janalai_hatchling : public CreatureScript if (BuffetTimer <= diff) { - DoCast(me->getVictim(), SPELL_FLAMEBUFFET, false); + DoCast(me->GetVictim(), SPELL_FLAMEBUFFET, false); BuffetTimer = 10000; } else BuffetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp index 6c8b1cd8aba..e8e72fe9e10 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp @@ -398,15 +398,15 @@ class boss_nalorakk : public CreatureScript { if (BrutalSwipe_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BRUTALSWIPE); + DoCast(me->GetVictim(), SPELL_BRUTALSWIPE); BrutalSwipe_Timer = urand(7000, 12000); } else BrutalSwipe_Timer -= diff; if (Mangle_Timer <= diff) { - if (me->getVictim() && !me->getVictim()->HasAura(SPELL_MANGLEEFFECT)) + if (me->GetVictim() && !me->GetVictim()->HasAura(SPELL_MANGLEEFFECT)) { - DoCast(me->getVictim(), SPELL_MANGLE); + DoCast(me->GetVictim(), SPELL_MANGLE); Mangle_Timer = 1000; } else Mangle_Timer = urand(10000, 15000); @@ -426,19 +426,19 @@ class boss_nalorakk : public CreatureScript { if (LaceratingSlash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LACERATINGSLASH); + DoCast(me->GetVictim(), SPELL_LACERATINGSLASH); LaceratingSlash_Timer = urand(18000, 23000); } else LaceratingSlash_Timer -= diff; if (RendFlesh_Timer <= diff) { - DoCast(me->getVictim(), SPELL_RENDFLESH); + DoCast(me->GetVictim(), SPELL_RENDFLESH); RendFlesh_Timer = urand(5000, 10000); } else RendFlesh_Timer -= diff; if (DeafeningRoar_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DEAFENINGROAR); + DoCast(me->GetVictim(), SPELL_DEAFENINGROAR); DeafeningRoar_Timer = urand(15000, 20000); } else DeafeningRoar_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index be88e67386b..9a3fbd0358f 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -248,18 +248,18 @@ class boss_zuljin : public CreatureScript { if (!me->IsNonMeleeSpellCasted(false)) { - if (me->isAttackReady() && me->IsWithinMeleeRange(me->getVictim())) + if (me->isAttackReady() && me->IsWithinMeleeRange(me->GetVictim())) { if (Phase == 1 && !Overpower_Timer) { - uint32 health = me->getVictim()->GetHealth(); - me->AttackerStateUpdate(me->getVictim()); - if (me->getVictim() && health == me->getVictim()->GetHealth()) + uint32 health = me->GetVictim()->GetHealth(); + me->AttackerStateUpdate(me->GetVictim()); + if (me->GetVictim() && health == me->GetVictim()->GetHealth()) { - DoCast(me->getVictim(), SPELL_OVERPOWER, false); + DoCast(me->GetVictim(), SPELL_OVERPOWER, false); Overpower_Timer = 5000; } - } else me->AttackerStateUpdate(me->getVictim()); + } else me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } @@ -349,12 +349,12 @@ class boss_zuljin : public CreatureScript } } else - me->AI()->AttackStart(me->getVictim()); + me->AI()->AttackStart(me->GetVictim()); if (NextPhase == 3) { me->RemoveAurasDueToSpell(SPELL_ENERGY_STORM); Summons.DespawnEntry(CREATURE_FEATHER_VORTEX); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } break; default: @@ -431,7 +431,7 @@ class boss_zuljin : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - TankGUID = me->getVictim()->GetGUID(); + TankGUID = me->GetVictim()->GetGUID(); me->SetSpeed(MOVE_RUN, 5.0f); AttackStart(target); // change victim Claw_Rage_Timer = 0; @@ -443,7 +443,7 @@ class boss_zuljin : public CreatureScript { if (Claw_Loop_Timer <= diff) { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); if (!target || !target->isTargetableForAttack()) target = Unit::GetUnit(*me, TankGUID); if (!target || !target->isTargetableForAttack()) target = SelectTarget(SELECT_TARGET_RANDOM, 0); if (target) @@ -480,7 +480,7 @@ class boss_zuljin : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - TankGUID = me->getVictim()->GetGUID(); + TankGUID = me->GetVictim()->GetGUID(); me->SetSpeed(MOVE_RUN, 5.0f); AttackStart(target); // change victim Lynx_Rush_Timer = 0; @@ -489,7 +489,7 @@ class boss_zuljin : public CreatureScript } else if (!Lynx_Rush_Timer) { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); if (!target || !target->isTargetableForAttack()) { target = SelectTarget(SELECT_TARGET_RANDOM, 0); @@ -585,7 +585,7 @@ class mob_zuljin_vortex : public CreatureScript void UpdateAI(uint32 /*diff*/) { //if the vortex reach the target, it change his target to another player - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); } }; diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 44b1732f1a9..c8409805a36 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -182,7 +182,7 @@ class instance_zulaman : public InstanceMapScript return; Map::PlayerList::const_iterator i = PlayerList.begin(); - if (Player* i_pl = i->getSource()) + if (Player* i_pl = i->GetSource()) { if (Unit* Hostage = i_pl->SummonCreature(HostageInfo[num].npc, HostageInfo[num].x, HostageInfo[num].y, HostageInfo[num].z, HostageInfo[num].o, TEMPSUMMON_DEAD_DESPAWN, 0)) { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 116fd18e458..d7949e01184 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -403,7 +403,7 @@ class npc_chained_spirit : public CreatureScript void JustDied(Unit* /*killer*/) { Player* target = ObjectAccessor::GetPlayer(*me, _revivePlayerGUID); - if (!target || target->isAlive()) + if (!target || target->IsAlive()) return; if (Creature* mandokir = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_MANDOKIR))) @@ -569,7 +569,7 @@ class spell_mandokir_devastating_slam : public SpellScriptLoader void FilterTargets(std::list<WorldObject*>& targets) { - targets.remove_if(DevastatingSlamTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim())); + targets.remove_if(DevastatingSlamTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim())); if (targets.empty()) return; diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp index 5bfb5edadc1..d2143af2252 100644 --- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp @@ -122,13 +122,13 @@ public: return; if (SoulCorruption_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SOUL_CORRUPTION); + DoCast(me->GetVictim(), SPELL_SOUL_CORRUPTION); SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers } else SoulCorruption_Timer-=diff; if (CreatureOfNightmare_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CREATURE_OF_NIGHTMARE); + DoCast(me->GetVictim(), SPELL_CREATURE_OF_NIGHTMARE); CreatureOfNightmare_Timer = 45000; //gotta confirm Timers } else CreatureOfNightmare_Timer-=diff; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp index a2522fd9495..4e04307d154 100644 --- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp @@ -81,10 +81,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetQuestRewardStatus(6164)) + if (creature->IsVendor() && player->GetQuestRewardStatus(6164)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); @@ -171,7 +171,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(5742) == QUEST_STATUS_INCOMPLETE && player->getStandState() == UNIT_STAND_STATE_SIT) diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp index 1a9aabcda57..23e67b63a1a 100644 --- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp @@ -54,15 +54,16 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetQuestRewardStatus(9152)) + if (creature->IsVendor() && player->GetQuestRewardStatus(9152)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(8432, creature->GetGUID()); - }else - player->SEND_GOSSIP_MENU(8431, creature->GetGUID()); + } + else + player->SEND_GOSSIP_MENU(8431, creature->GetGUID()); return true; } diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp index 45f5e17095f..8f7a6b68932 100644 --- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp @@ -80,7 +80,7 @@ public: Talk(SAY_CONVERTED); DoCast(me, SPELL_CONVERT_CREDIT); - if (me->isPet()) + if (me->IsPet()) me->ToPet()->SetDuration(7500); Credit = true; } else Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 66fb4819175..5a67f0d053a 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -98,9 +98,9 @@ public: Reset_Timer -= diff; - if (me->isInCombat() && me->getVictim()) + if (me->IsInCombat() && me->GetVictim()) { - if (Player* player = me->getVictim()->ToPlayer()) + if (Player* player = me->GetVictim()->ToPlayer()) { if (player->GetTeam() == HORDE) { diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp index 43ee012ef40..892402251dc 100644 --- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp +++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp @@ -172,7 +172,7 @@ public: DoCast(me, SPELL_FADE_BLINK); FadeTimer = 30000 + rand()%5000; // if the victim is out of melee range she cast multi shot - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) if (me->GetDistance(victim) > 10.0f) DoCast(victim, SPELL_MULTI_SHOT); } else FadeTimer -= diff; @@ -185,7 +185,7 @@ public: if (BlackArrowTimer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { DoCast(victim, SPELL_BLACK_ARROW); BlackArrowTimer = 15000 + rand()%5000; @@ -194,7 +194,7 @@ public: if (ShotTimer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { DoCast(victim, SPELL_SHOT); ShotTimer = 8000 + rand()%2000; @@ -203,7 +203,7 @@ public: if (MultiShotTimer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { DoCast(victim, SPELL_MULTI_SHOT); MultiShotTimer = 10000 + rand()%3000; @@ -305,7 +305,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME)) diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp index 0692330b87a..1e099a07844 100644 --- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp @@ -87,10 +87,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (player->GetQuestRewardStatus(5237) || player->GetQuestRewardStatus(5238)) @@ -139,7 +139,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_SUBTERFUGE) == QUEST_STATUS_COMPLETE && diff --git a/src/server/scripts/EasternKingdoms/zone_westfall.cpp b/src/server/scripts/EasternKingdoms/zone_westfall.cpp index 1b93cf1be71..9ca880a1261 100644 --- a/src/server/scripts/EasternKingdoms/zone_westfall.cpp +++ b/src/server/scripts/EasternKingdoms/zone_westfall.cpp @@ -187,8 +187,8 @@ public: { uiShootTimer = 1500; - if (!me->IsWithinDist(me->getVictim(), ATTACK_DISTANCE)) - DoCast(me->getVictim(), SPELL_SHOOT); + if (!me->IsWithinDist(me->GetVictim(), ATTACK_DISTANCE)) + DoCast(me->GetVictim(), SPELL_SHOOT); } else uiShootTimer -= diff; } }; diff --git a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp index ea7b995e8cf..faaeeaea8bd 100644 --- a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp @@ -101,7 +101,7 @@ public: void AttackedBy(Unit* pAttacker) { - if (me->getVictim()) + if (me->GetVictim()) return; if (me->IsFriendlyTo(pAttacker)) diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp index d4e1b8d8ce2..6a6c348bfcf 100644 --- a/src/server/scripts/Examples/example_creature.cpp +++ b/src/server/scripts/Examples/example_creature.cpp @@ -168,7 +168,7 @@ class example_creature : public CreatureScript void UpdateAI(uint32 uiDiff) { //Out of combat timers - if (!me->getVictim()) + if (!me->GetVictim()) { //Random Say timer if (m_uiSayTimer <= uiDiff) @@ -200,9 +200,9 @@ class example_creature : public CreatureScript { //Cast spell one on our current target. if (rand()%50 > 10) - DoCast(me->getVictim(), SPELL_ONE_ALT); - else if (me->IsWithinDist(me->getVictim(), 25.0f)) - DoCast(me->getVictim(), SPELL_ONE); + DoCast(me->GetVictim(), SPELL_ONE_ALT); + else if (me->IsWithinDist(me->GetVictim(), 25.0f)) + DoCast(me->GetVictim(), SPELL_ONE); m_uiSpell1Timer = 5000; } @@ -213,7 +213,7 @@ class example_creature : public CreatureScript if (m_uiSpell2Timer <= uiDiff) { //Cast spell two on our current target. - DoCast(me->getVictim(), SPELL_TWO); + DoCast(me->GetVictim(), SPELL_TWO); m_uiSpell2Timer = 37000; } else @@ -226,7 +226,7 @@ class example_creature : public CreatureScript if (m_uiSpell3Timer <= uiDiff) { //Cast spell one on our current target. - DoCast(me->getVictim(), SPELL_THREE); + DoCast(me->GetVictim(), SPELL_THREE); m_uiSpell3Timer = 19000; } @@ -236,8 +236,8 @@ class example_creature : public CreatureScript if (m_uiBeserkTimer <= uiDiff) { //Say our line then cast uber death spell - Talk(SAY_BERSERK, me->getVictim() ? me->getVictim()->GetGUID() : 0); - DoCast(me->getVictim(), SPELL_BERSERK); + Talk(SAY_BERSERK, me->GetVictim() ? me->GetVictim()->GetGUID() : 0); + DoCast(me->GetVictim(), SPELL_BERSERK); //Cast our beserk spell agian in 12 seconds if we didn't kill everyone m_uiBeserkTimer = 12000; diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp index e911736036c..bf3daa1443f 100644 --- a/src/server/scripts/Examples/example_escort.cpp +++ b/src/server/scripts/Examples/example_escort.cpp @@ -142,12 +142,12 @@ class example_escort : public CreatureScript npc_escortAI::UpdateAI(uiDiff); //Combat check - if (me->getVictim()) + if (me->GetVictim()) { if (m_uiDeathCoilTimer <= uiDiff) { Talk(SAY_SPELL); - DoCast(me->getVictim(), SPELL_DEATH_COIL, false); + DoCast(me->GetVictim(), SPELL_DEATH_COIL, false); m_uiDeathCoilTimer = 4000; } else diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index f4f7dc6a23e..81e1136f94f 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -82,7 +82,7 @@ public: { npc_blackfathom_deeps_eventAI(Creature* creature) : ScriptedAI(creature) { - if (creature->isSummon()) + if (creature->IsSummon()) { creature->SetHomePosition(HomePosition); AttackPlayer(); @@ -117,12 +117,12 @@ public: for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { - if (player->isGameMaster()) + if (player->IsGameMaster()) continue; - if (player->isAlive()) + if (player->IsAlive()) { me->SetInCombatWith(player); player->SetInCombatWith(me); @@ -183,7 +183,7 @@ public: void JustDied(Unit* /*killer*/) { - if (me->isSummon()) //we are not a normal spawn. + if (me->IsSummon()) //we are not a normal spawn. if (instance) instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 6a697c3cc9c..f3bfe0b8fbe 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -93,7 +93,7 @@ public: if (waypointId == 7 && instance) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -217,7 +217,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (me->IsWithinDist(who, 50) && !me->isInCombat() && me->IsValidAttackTarget(who)) + if (me->IsWithinDist(who, 50) && !me->IsInCombat() && me->IsValidAttackTarget(who)) AttackStart(who); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index dcf9605f101..332ac33c56b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -121,7 +121,7 @@ public: { if (Unit* Archimonde = Unit::GetUnit(*me, ArchimondeGUID)) { - if (Archimonde->HealthBelowPct(2) || !Archimonde->isAlive()) + if (Archimonde->HealthBelowPct(2) || !Archimonde->IsAlive()) DoCast(me, SPELL_DENOUEMENT_WISP); else DoCast(Archimonde, SPELL_ANCIENT_SPARK); @@ -355,7 +355,7 @@ public: bool CanUseFingerOfDeath() { // First we check if our current victim is in melee range or not. - Unit* victim = me->getVictim(); + Unit* victim = me->GetVictim(); if (victim && me->IsWithinDistInMap(victim, me->GetAttackDistance(victim))) return false; @@ -368,7 +368,7 @@ public: for (; itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) targets.push_back(unit); } @@ -382,7 +382,7 @@ public: if (!me->IsWithinDistInMap(target, me->GetAttackDistance(target))) return true; // Cast Finger of Death else // This target is closest, he is our new tank - me->AddThreat(target, me->getThreatManager().getThreat(me->getVictim())); + me->AddThreat(target, me->getThreatManager().getThreat(me->GetVictim())); } return false; @@ -456,7 +456,7 @@ public: if (me->HasAura(chargeSpell)) { me->RemoveAuraFromStack(chargeSpell); - DoCast(me->getVictim(), unleashSpell); + DoCast(me->GetVictim(), unleashSpell); HasCast = true; SoulChargeCount--; } @@ -467,7 +467,7 @@ public: void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) { if (instance) { @@ -577,7 +577,7 @@ public: { if (HandOfDeathTimer <= diff) { - DoCast(me->getVictim(), SPELL_HAND_OF_DEATH); + DoCast(me->GetVictim(), SPELL_HAND_OF_DEATH); HandOfDeathTimer = 2000; } else HandOfDeathTimer -= diff; return; // Don't do anything after this point. @@ -605,7 +605,7 @@ public: if (FearTimer <= diff) { - DoCast(me->getVictim(), SPELL_FEAR); + DoCast(me->GetVictim(), SPELL_FEAR); FearTimer = 42000; } else FearTimer -= diff; @@ -614,7 +614,7 @@ public: Talk(SAY_DOOMFIRE); Unit* temp = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!temp) - temp = me->getVictim(); + temp = me->GetVictim(); //replace with spell cast 31903 once implicitTarget 73 implemented SummonDoomfire(temp); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 15470716ea7..f47ba2cc3a3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -99,7 +99,7 @@ public: if (waypointId == 7 && instance) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -161,7 +161,7 @@ public: if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = 10000+rand()%5000; } else CleaveTimer -= diff; @@ -226,7 +226,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (me->IsWithinDist(who, 50) && !me->isInCombat() && me->IsValidAttackTarget(who)) + if (me->IsWithinDist(who, 50) && !me->IsInCombat() && me->IsValidAttackTarget(who)) AttackStart(who); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index 0780b3dcf0d..c24eda9b38e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -95,7 +95,7 @@ public: if (waypointId == 7 && instance) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index b35826c9d87..6d9a66c1a64 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -90,7 +90,7 @@ public: if (waypointId == 7 && instance) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -139,13 +139,13 @@ public: } else FrostArmorTimer -= diff; if (DecayTimer <= diff) { - DoCast(me->getVictim(), SPELL_DEATH_AND_DECAY); + DoCast(me->GetVictim(), SPELL_DEATH_AND_DECAY); DecayTimer = 60000+rand()%20000; Talk(SAY_DECAY); } else DecayTimer -= diff; if (NovaTimer <= diff) { - DoCast(me->getVictim(), SPELL_FROST_NOVA); + DoCast(me->GetVictim(), SPELL_FROST_NOVA); NovaTimer = 30000+rand()%15000; Talk(SAY_NOVA); } else NovaTimer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 1544ceee857..8445b4fc6c0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -93,7 +93,7 @@ public: else if (RageEncounter == DONE && AnetheronEncounter == DONE) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_RETREAT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - if (player->isGameMaster()) + if (player->IsGameMaster()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); player->SEND_GOSSIP_MENU(907, creature->GetGUID()); @@ -175,7 +175,7 @@ public: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_RETREAT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); } - if (player->isGameMaster()) + if (player->IsGameMaster()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); player->SEND_GOSSIP_MENU(907, creature->GetGUID()); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index a624cd4a4f7..50351aedb5f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -421,7 +421,7 @@ void hyjalAI::EnterEvadeMode() me->CombatStop(true); me->LoadCreaturesAddon(); - if (me->isAlive()) + if (me->IsAlive()) me->GetMotionMaster()->MoveTargetedHome(); me->SetLootRecipient(NULL); @@ -825,7 +825,7 @@ void hyjalAI::UpdateAI(uint32 diff) if (BossGUID[i]) { Unit* unit = Unit::GetUnit(*me, BossGUID[i]); - if (unit && (!unit->isAlive())) + if (unit && (!unit->IsAlive())) { if (BossGUID[i] == BossGUID[0]) { @@ -874,11 +874,11 @@ void hyjalAI::UpdateAI(uint32 diff) break; case TARGETTYPE_VICTIM: - target = me->getVictim(); + target = me->GetVictim(); break; } - if (target && target->isAlive()) + if (target && target->IsAlive()) { DoCast(target, Spells[i].SpellId); SpellTimer[i] = Spells[i].Cooldown; @@ -988,7 +988,7 @@ void hyjalAI::WaypointReached(uint32 waypointId) { for (std::list<Creature*>::const_iterator itr = creatures.begin(); itr != creatures.end(); ++itr) { - if ((*itr) && (*itr)->isAlive() && (*itr) != me && (*itr)->GetEntry() != JAINA) + if ((*itr) && (*itr)->IsAlive() && (*itr) != me && (*itr)->GetEntry() != JAINA) { if (!(*itr)->IsWithinDist(me, 60)) (*itr)->SetWalk(false); @@ -1028,7 +1028,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) { for (std::list<Creature*>::const_iterator itr = creatures.begin(); itr != creatures.end(); ++itr) { - if ((*itr) && (*itr)->isAlive()) + if ((*itr) && (*itr)->IsAlive()) { (*itr)->CastSpell(*itr, SPELL_TELEPORT_VISUAL, true); (*itr)->setFaction(35);//make them friendly so mobs won't attack them diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 87a09749724..9796614d2f2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -191,7 +191,7 @@ hyjal_trashAI::hyjal_trashAI(Creature* creature) : npc_escortAI(creature) void hyjal_trashAI::DamageTaken(Unit* done_by, uint32 &damage) { - if (done_by->GetTypeId() == TYPEID_PLAYER || done_by->isPet()) + if (done_by->GetTypeId() == TYPEID_PLAYER || done_by->IsPet()) { damageTaken += damage; if (instance) @@ -452,7 +452,7 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -493,7 +493,7 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT)) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){ //do overrun @@ -528,7 +528,7 @@ public: } if (FlameBuffetTimer <= diff) { - DoCast(me->getVictim(), SPELL_FLAME_BUFFET, true); + DoCast(me->GetVictim(), SPELL_FLAME_BUFFET, true); FlameBuffetTimer = 7000; } else FlameBuffetTimer -= diff; DoMeleeAttackIfReady(); @@ -574,13 +574,13 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -630,7 +630,7 @@ public: return; if (KnockDownTimer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKDOWN); + DoCast(me->GetVictim(), SPELL_KNOCKDOWN); KnockDownTimer = 15000+rand()%10000; } else KnockDownTimer -= diff; DoMeleeAttackIfReady(); @@ -676,13 +676,13 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -790,13 +790,13 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -858,7 +858,7 @@ public: if (ShadowBoltTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT); ShadowBoltTimer = 20000+rand()%10000; } else ShadowBoltTimer -= diff; @@ -906,13 +906,13 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -952,12 +952,12 @@ public: return; if (CourseTimer <= diff) { - DoCast(me->getVictim(), SPELL_BANSHEE_CURSE); + DoCast(me->GetVictim(), SPELL_BANSHEE_CURSE); CourseTimer = 20000+rand()%5000; } else CourseTimer -= diff; if (WailTimer <= diff) { - DoCast(me->getVictim(), SPELL_BANSHEE_WAIL); + DoCast(me->GetVictim(), SPELL_BANSHEE_WAIL); WailTimer = 15000+rand()%5000; } else WailTimer -= diff; if (ShellTimer <= diff) @@ -1005,13 +1005,13 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -1052,7 +1052,7 @@ public: return; if (WebTimer <= diff) { - DoCast(me->getVictim(), SPELL_WEB); + DoCast(me->GetVictim(), SPELL_WEB); WebTimer = 20000+rand()%5000; } else WebTimer -= diff; DoMeleeAttackIfReady(); @@ -1095,13 +1095,13 @@ public: if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } else { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); - if (target && target->isAlive()) + if (target && target->IsAlive()) me->AddThreat(target, 0.0f); } } @@ -1142,7 +1142,7 @@ public: return; if (ManaBurnTimer <= diff) { - DoCast(me->getVictim(), SPELL_MANA_BURN); + DoCast(me->GetVictim(), SPELL_MANA_BURN); ManaBurnTimer = 9000+rand()%5000; } else ManaBurnTimer -= diff; DoMeleeAttackIfReady(); @@ -1186,7 +1186,7 @@ public: if (waypointId == 2 && instance && !IsOverrun) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) { me->AddThreat(target, 0.0f); DoCast(target, SPELL_FROST_BREATH, true); @@ -1240,19 +1240,19 @@ public: } if (!UpdateVictim()) return; - if (!me->IsWithinDist(me->getVictim(), 25)){ + if (!me->IsWithinDist(me->GetVictim(), 25)){ if (MoveTimer <= diff) { - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); MoveTimer = 2000; } else MoveTimer-=diff; } if (FrostBreathTimer <= diff) { - if (!me->IsWithinDist(me->getVictim(), 25)) + if (!me->IsWithinDist(me->GetVictim(), 25)) { - DoCast(me->getVictim(), SPELL_FROST_BREATH); + DoCast(me->GetVictim(), SPELL_FROST_BREATH); me->StopMoving(); me->GetMotionMaster()->Clear(); FrostBreathTimer = 4000; @@ -1303,7 +1303,7 @@ public: if (waypointId == 2 && instance && !IsOverrun) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); - if (target && target->isAlive()) + if (target && target->IsAlive()) { me->AddThreat(target, 0.0f); DoCast(target, SPELL_GARGOYLE_STRIKE, true); @@ -1364,7 +1364,7 @@ public: } if (!UpdateVictim()) return; - if (!me->IsWithinDist(me->getVictim(), 20) || forcemove) + if (!me->IsWithinDist(me->GetVictim(), 20) || forcemove) { forcemove = false; if (forcemove) @@ -1375,7 +1375,7 @@ public: if (MoveTimer <= diff) { float x, y, z; - me->getVictim()->GetPosition(x, y, z); + me->GetVictim()->GetPosition(x, y, z); me->GetMotionMaster()->MovePoint(0, x, y, z+Zpos); Zpos -= 1.0f; if (Zpos <= 0) @@ -1385,9 +1385,9 @@ public: } if (StrikeTimer <= diff) { - if (me->IsWithinDist(me->getVictim(), 20)) + if (me->IsWithinDist(me->GetVictim(), 20)) { - DoCast(me->getVictim(), SPELL_GARGOYLE_STRIKE); + DoCast(me->GetVictim(), SPELL_GARGOYLE_STRIKE); me->StopMoving(); me->GetMotionMaster()->Clear(); StrikeTimer = 2000+rand()%1000; @@ -1428,7 +1428,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; if (me->IsValidAttackTarget(who)) @@ -1450,13 +1450,13 @@ public: return; if (ExplodeTimer <= diff) { - if (!me->IsWithinDistInMap(me->getVictim(), 30)) + if (!me->IsWithinDistInMap(me->GetVictim(), 30)) { EnterEvadeMode(); return; } int dmg = 500+rand()%700; - me->CastCustomSpell(me->getVictim(), SPELL_EXPLODING_SHOT, &dmg, 0, 0, false); + me->CastCustomSpell(me->GetVictim(), SPELL_EXPLODING_SHOT, &dmg, 0, 0, false); ExplodeTimer = 5000+rand()%5000; } else ExplodeTimer -= diff; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index 002ddda549d..4ca583e7831 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -215,16 +215,16 @@ public: for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()) + if (i->GetSource()) { WorldPacket packet(SMSG_MESSAGECHAT, 200); - unit->BuildMonsterChat(&packet, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->getSource()->GetGUID()); - i->getSource()->GetSession()->SendPacket(&packet); + unit->BuildMonsterChat(&packet, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->GetSource()->GetGUID()); + i->GetSource()->GetSession()->SendPacket(&packet); WorldPacket data2(SMSG_PLAY_SOUND, 4); data2 << uint32(10986); data2 << uint64(unit->GetGUID()); - i->getSource()->GetSession()->SendPacket(&data2); + i->GetSource()->GetSession()->SendPacket(&data2); } } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp index cda2175a22d..f404e1b242d 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp @@ -105,7 +105,7 @@ public: //Curse of twisted flesh timer if (uiCurseFleshTimer <= diff) { - DoCast(me->getVictim(), SPELL_CURSE_OF_TWISTED_FLESH); + DoCast(me->GetVictim(), SPELL_CURSE_OF_TWISTED_FLESH); uiCurseFleshTimer = 37000; } else uiCurseFleshTimer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index d8df5d56888..dfaec601b58 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -1069,7 +1069,7 @@ public: case 72: case 74: case 76: - if (me->isInCombat()) + if (me->IsInCombat()) phaseTimer = 1000; else { @@ -1083,7 +1083,7 @@ public: } break; case 78: - if (me->isInCombat()) + if (me->IsInCombat()) phaseTimer = 1000; else { @@ -1214,7 +1214,7 @@ public: } //Battling skills - if (!me->getVictim()) + if (!me->GetVictim()) return; if (exorcismTimer < diff) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp index 109ff0f122b..30ef1427d63 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp @@ -187,7 +187,7 @@ class instance_culling_of_stratholme : public InstanceMapScript // Summon Chromie and global whisper if (Creature* chromie = instance->SummonCreature(NPC_CHROMIE_2, ChromieSummonPos)) if (!instance->GetPlayers().isEmpty()) - if (Player* player = instance->GetPlayers().getFirst()->getSource()) + if (Player* player = instance->GetPlayers().getFirst()->GetSource()) sCreatureTextMgr->SendChat(chromie, SAY_CRATES_COMPLETED, player->GetGUID(), CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_MAP); } DoUpdateWorldState(WORLDSTATE_CRATES_REVEALED, _crateCount); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp index 7a18210791c..72e1cacbb48 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_aeonus.cpp @@ -118,14 +118,14 @@ public: //Sand Breath if (SandBreath_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SAND_BREATH); + DoCast(me->GetVictim(), SPELL_SAND_BREATH); SandBreath_Timer = 15000+rand()%10000; } else SandBreath_Timer -= diff; //Time Stop if (TimeStop_Timer <= diff) { - DoCast(me->getVictim(), SPELL_TIME_STOP); + DoCast(me->GetVictim(), SPELL_TIME_STOP); TimeStop_Timer = 20000+rand()%15000; } else TimeStop_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp index ef0d7b1f418..03ab0f193f4 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/boss_chrono_lord_deja.cpp @@ -117,7 +117,7 @@ public: //Arcane Blast if (ArcaneBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_BLAST); + DoCast(me->GetVictim(), SPELL_ARCANE_BLAST); ArcaneBlast_Timer = 15000+rand()%10000; } else ArcaneBlast_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index 8159b53741e..ca60a0ca0ef 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -392,7 +392,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE && !player->HasItemCount(ITEM_CHRONO_BEACON)) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp index 37b39b3a938..1278688d7ad 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp @@ -183,7 +183,7 @@ public: { if (Creature* pMedivh = instance->GetCreature(MedivhGUID)) { - if (pMedivh->isAlive()) + if (pMedivh->IsAlive()) { pMedivh->DealDamage(pMedivh, pMedivh->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); m_auiEncounter[0] = FAIL; @@ -212,7 +212,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) { if (player->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE) player->AreaExploredOrEventHappens(QUEST_OPENING_PORTAL); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp index adbc7a14745..c5828966438 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_captain_skarloc.cpp @@ -126,7 +126,7 @@ public: //Hammer of Justice if (HammerOfJustice_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HAMMER_OF_JUSTICE); + DoCast(me->GetVictim(), SPELL_HAMMER_OF_JUSTICE); HammerOfJustice_Timer = 60000; } else HammerOfJustice_Timer -= diff; @@ -147,7 +147,7 @@ public: //Consecration if (Consecration_Timer <= diff) { - //DoCast(me->getVictim(), SPELL_CONSECRATION); + //DoCast(me->GetVictim(), SPELL_CONSECRATION); Consecration_Timer = urand(5000, 10000); } else Consecration_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp index b48e0b376ea..7421a116ec0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp @@ -107,7 +107,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_SAND_BREATH); + DoCast(me->GetVictim(), SPELL_SAND_BREATH); Talk(SAY_BREATH); @@ -116,7 +116,7 @@ public: if (ImpendingDeath_Timer <= diff) { - DoCast(me->getVictim(), SPELL_IMPENDING_DEATH); + DoCast(me->GetVictim(), SPELL_IMPENDING_DEATH); ImpendingDeath_Timer = 25000+rand()%5000; } else ImpendingDeath_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp index a4de0409573..1fb704fb67e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp @@ -166,7 +166,7 @@ public: //Whirlwind if (Whirlwind_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); Whirlwind_Timer = 20000+rand()%5000; } else Whirlwind_Timer -= diff; @@ -174,7 +174,7 @@ public: if (Fear_Timer <= diff) { Talk(SAY_SHOUT); - DoCast(me->getVictim(), SPELL_FRIGHTENING_SHOUT); + DoCast(me->GetVictim(), SPELL_FRIGHTENING_SHOUT); Fear_Timer = 25000+rand()%10000; } else Fear_Timer -= diff; @@ -182,7 +182,7 @@ public: if (MortalStrike_Timer <= diff) { Talk(SAY_MORTAL); - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); MortalStrike_Timer = 20000+rand()%10000; } else MortalStrike_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp index 05ce40f500b..a488d8de86f 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp @@ -81,7 +81,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) return player; } } @@ -98,7 +98,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) player->KilledMonsterCredit(LODGE_QUEST_TRIGGER, 0); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index b9820790d47..3dfb3ed2a37 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -78,7 +78,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); InstanceScript* instance = creature->GetInstanceScript(); @@ -243,7 +243,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) { player->PrepareQuestMenu(creature->GetGUID()); player->SendPreparedQuest(creature->GetGUID()); @@ -442,7 +442,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) player->KilledMonsterCredit(20156, 0); } } diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp index f9e736afd6f..e4b947d4603 100644 --- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp +++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp @@ -149,7 +149,7 @@ class TrashRespawnWorker case NPC_EGG_PILE: case NPC_HARBINGER_OF_FLAME: case NPC_MOLTEN_EGG_TRASH: - if (!creature->isAlive()) + if (!creature->IsAlive()) creature->Respawn(true); break; case NPC_SMOULDERING_HATCHLING: @@ -195,10 +195,10 @@ class npc_harbinger_of_flame : public CreatureScript void MoveInLineOfSight(Unit* unit) { - if (me->isInCombat()) + if (me->IsInCombat()) return; - if (!unit->isCharmedOwnedByPlayerOrPlayer()) + if (!unit->IsCharmedOwnedByPlayerOrPlayer()) return; ScriptedAI::MoveInLineOfSight(unit); @@ -206,7 +206,7 @@ class npc_harbinger_of_flame : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) if (!me->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) if (Creature* fireBird = me->FindNearestCreature((me->GetHomePosition().GetPositionY() > -275.0f ? NPC_BLAZING_MONSTROSITY_LEFT : NPC_BLAZING_MONSTROSITY_RIGHT), 100.0f)) DoCast(fireBird, SPELL_FIRE_CHANNELING); diff --git a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp index e8c65cf14e4..530255fddcd 100644 --- a/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp +++ b/src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp @@ -127,7 +127,7 @@ public: Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->GetAreaId() == AREA_TOMB_OF_THE_EARTHRAGER) player->GetSession()->SendPacket(data); } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 96c3c4a6c45..73c3fc179d3 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -118,11 +118,11 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); // Invisible Model me->SetDisplayId(11686); - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); - SummonAdds(me->getVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); + SummonAdds(me->GetVictim()); Invisible = true; InvisibleTimer = 15000; diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index e01f2b097b0..39df89892cf 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -265,7 +265,7 @@ public: } break; case 9: - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); BellowingRoarTimer = 1000; break; case 10: diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp index 374652ee91d..d2d5c45d864 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp @@ -89,14 +89,14 @@ public: //AmnenarsWrath_Timer if (AmnenarsWrath_Timer <= diff) { - DoCast(me->getVictim(), SPELL_AMNENNARSWRATH); + DoCast(me->GetVictim(), SPELL_AMNENNARSWRATH); AmnenarsWrath_Timer = 12000; } else AmnenarsWrath_Timer -= diff; //FrostBolt_Timer if (FrostBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); FrostBolt_Timer = 8000; } else FrostBolt_Timer -= diff; @@ -109,7 +109,7 @@ public: if (!Spectrals60 && HealthBelowPct(60)) { Talk(SAY_SUMMON60); - DoCast(me->getVictim(), SPELL_FROST_SPECTRES); + DoCast(me->GetVictim(), SPELL_FROST_SPECTRES); Spectrals60 = true; } @@ -122,7 +122,7 @@ public: if (!Spectrals30 && HealthBelowPct(30)) { Talk(SAY_SUMMON30); - DoCast(me->getVictim(), SPELL_FROST_SPECTRES); + DoCast(me->GetVictim(), SPELL_FROST_SPECTRES); Spectrals30 = true; } diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index 78535b7c3b0..8bea6c5d058 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -152,7 +152,7 @@ public: { if (uiWebTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_WEB); + DoCast(me->GetVictim(), SPELL_WEB); uiWebTimer = urand(7000, 16000); } else uiWebTimer -= uiDiff; } diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index b374ed47d55..ff775c1a031 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -61,7 +61,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) return player; } } diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp index 397d20e92f9..be867ecc33c 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp @@ -157,7 +157,7 @@ class boss_ayamiss : public CreatureScript SetCombatMovement(true); me->SetCanFly(false); Position VictimPos; - me->getVictim()->GetPosition(&VictimPos); + me->GetVictim()->GetPosition(&VictimPos); me->GetMotionMaster()->MovePoint(POINT_GROUND, VictimPos); DoResetThreat(); events.ScheduleEvent(EVENT_LASH, urand(5000, 8000)); diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp index 5da6606f05f..de6924680ef 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp @@ -208,7 +208,7 @@ class npc_buru_egg : public CreatureScript void EnterCombat(Unit* attacker) { if (Creature* buru = me->GetMap()->GetCreature(_instance->GetData64(DATA_BURU))) - if (!buru->isInCombat()) + if (!buru->IsInCombat()) buru->AI()->AttackStart(attacker); } diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp index 033980d746b..043cba277c9 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp @@ -102,7 +102,7 @@ class boss_kurinnaxx : public CreatureScript case EVENT_SANDTRAP: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) target->CastSpell(target, SPELL_SANDTRAP, true); - else if (Unit* victim = me->getVictim()) + else if (Unit* victim = me->GetVictim()) victim->CastSpell(victim, SPELL_SANDTRAP, true); events.ScheduleEvent(EVENT_SANDTRAP, urand(5000, 15000)); break; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index bd010849045..0d49302bec3 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -220,8 +220,8 @@ class boss_ossirian : public CreatureScript events.Update(diff); // No kiting! - if (me->GetDistance(me->getVictim()) > 60.00f && me->GetDistance(me->getVictim()) < 120.00f) - DoCast(me->getVictim(), SPELL_SUMMON); + if (me->GetDistance(me->GetVictim()) > 60.00f && me->GetDistance(me->GetVictim()) < 120.00f) + DoCast(me->GetVictim(), SPELL_SUMMON); bool ApplySupreme = true; @@ -254,7 +254,7 @@ class boss_ossirian : public CreatureScript events.ScheduleEvent(EVENT_SILENCE, urand(20000, 30000)); break; case EVENT_CYCLONE: - DoCast(me->getVictim(), SPELL_CYCLONE); + DoCast(me->GetVictim(), SPELL_CYCLONE); events.ScheduleEvent(EVENT_CYCLONE, 20000); break; case EVENT_STOMP: diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index becbd126d9b..908d2a7a691 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -98,20 +98,20 @@ public: //Cleave_Timer if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = urand(5000, 12000); } else Cleave_Timer -= diff; //ToxicVolley_Timer if (ToxicVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_TOXIC_VOLLEY); + DoCast(me->GetVictim(), SPELL_TOXIC_VOLLEY); ToxicVolley_Timer = urand(10000, 15000); } else ToxicVolley_Timer -= diff; if (!HealthAbovePct(5) && !Death) { - DoCast(me->getVictim(), SPELL_POISON_CLOUD); + DoCast(me->GetVictim(), SPELL_POISON_CLOUD); Death = true; } @@ -209,9 +209,9 @@ public: //KnockBack_Timer if (KnockBack_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKBACK); - if (DoGetThreat(me->getVictim())) - DoModifyThreatPercent(me->getVictim(), -80); + DoCast(me->GetVictim(), SPELL_KNOCKBACK); + if (DoGetThreat(me->GetVictim())) + DoModifyThreatPercent(me->GetVictim(), -80); KnockBack_Timer = urand(15000, 25000); } else KnockBack_Timer -= diff; @@ -295,7 +295,7 @@ public: //Fear_Timer if (Fear_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FEAR); + DoCast(me->GetVictim(), SPELL_FEAR); DoResetThreat(); Fear_Timer = 20000; } else Fear_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index cd1f5c1befa..b99b092dd7e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -601,7 +601,7 @@ public: { for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) { - if (Player* pPlr = itr->getSource()) + if (Player* pPlr = itr->GetSource()) pPlr->PlayDirectSound(RANDOM_SOUND_WHISPER, pPlr); } } @@ -1037,7 +1037,7 @@ public: return; //EvadeTimer - if (!me->IsWithinMeleeRange(me->getVictim())) + if (!me->IsWithinMeleeRange(me->GetVictim())) { if (EvadeTimer <= diff) { @@ -1076,14 +1076,14 @@ public: //GroundRuptureTimer if (GroundRuptureTimer <= diff) { - DoCast(me->getVictim(), SPELL_GROUND_RUPTURE); + DoCast(me->GetVictim(), SPELL_GROUND_RUPTURE); GroundRuptureTimer = 30000; } else GroundRuptureTimer -= diff; //HamstringTimer if (HamstringTimer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); HamstringTimer = 5000; } else HamstringTimer -= diff; @@ -1149,7 +1149,7 @@ public: return; //EvadeTimer - if (!me->IsWithinMeleeRange(me->getVictim())) + if (!me->IsWithinMeleeRange(me->GetVictim())) { if (EvadeTimer <= diff) { @@ -1188,21 +1188,21 @@ public: //GroundRuptureTimer if (GroundRuptureTimer <= diff) { - DoCast(me->getVictim(), SPELL_GROUND_RUPTURE); + DoCast(me->GetVictim(), SPELL_GROUND_RUPTURE); GroundRuptureTimer = 30000; } else GroundRuptureTimer -= diff; //ThrashTimer if (ThrashTimer <= diff) { - DoCast(me->getVictim(), SPELL_THRASH); + DoCast(me->GetVictim(), SPELL_THRASH); ThrashTimer = 10000; } else ThrashTimer -= diff; //HamstringTimer if (HamstringTimer <= diff) { - DoCast(me->getVictim(), SPELL_HAMSTRING); + DoCast(me->GetVictim(), SPELL_HAMSTRING); HamstringTimer = 10000; } else HamstringTimer -= diff; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp index de941ec266f..44352c7ef35 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp @@ -106,7 +106,7 @@ public: //MortalWound_Timer if (MortalWound_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_WOUND); + DoCast(me->GetVictim(), SPELL_MORTAL_WOUND); MortalWound_Timer = urand(10000, 20000); } else MortalWound_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp index f8cf0917c37..206de40320f 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_huhuran.cpp @@ -107,14 +107,14 @@ public: //Spit Timer if (Spit_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ACIDSPIT); + DoCast(me->GetVictim(), SPELL_ACIDSPIT); Spit_Timer = urand(5000, 10000); } else Spit_Timer -= diff; //NoxiousPoison_Timer if (NoxiousPoison_Timer <= diff) { - DoCast(me->getVictim(), SPELL_NOXIOUSPOISON); + DoCast(me->GetVictim(), SPELL_NOXIOUSPOISON); NoxiousPoison_Timer = urand(12000, 24000); } else NoxiousPoison_Timer -= diff; @@ -123,7 +123,7 @@ public: { if (PoisonBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_POISONBOLT); + DoCast(me->GetVictim(), SPELL_POISONBOLT); PoisonBolt_Timer = 3000; } else PoisonBolt_Timer -= diff; } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp index 9b095b0100a..84f35fdf9c0 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp @@ -75,7 +75,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoCast(me->getVictim(), SPELL_BIRTH); + DoCast(me->GetVictim(), SPELL_BIRTH); } void UpdateAI(uint32 diff) @@ -87,14 +87,14 @@ public: //Sweep_Timer if (!Submerged && Sweep_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SWEEP); + DoCast(me->GetVictim(), SPELL_SWEEP); Sweep_Timer = urand(15000, 30000); } else Sweep_Timer -= diff; //SandBlast_Timer if (!Submerged && SandBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SANDBLAST); + DoCast(me->GetVictim(), SPELL_SANDBLAST); SandBlast_Timer = urand(20000, 35000); } else SandBlast_Timer -= diff; @@ -129,7 +129,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->setFaction(14); - DoCast(me->getVictim(), SPELL_GROUND_RUPTURE); + DoCast(me->GetVictim(), SPELL_GROUND_RUPTURE); Submerged = false; Submerge_Timer = urand(60000, 120000); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index 901438409a4..9fb241b961b 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -72,7 +72,7 @@ class boss_skeram : public CreatureScript void EnterEvadeMode() { ScriptedAI::EnterEvadeMode(); - if (me->isSummon()) + if (me->IsSummon()) ((TempSummon*)me)->UnSummon(); } @@ -115,7 +115,7 @@ class boss_skeram : public CreatureScript void JustDied(Unit* /*killer*/) { - if (!me->isSummon()) + if (!me->IsSummon()) Talk(SAY_DEATH); else me->RemoveCorpse(); @@ -168,7 +168,7 @@ class boss_skeram : public CreatureScript } } - if (!me->isSummon() && me->GetHealthPct() < _hpct) + if (!me->IsSummon() && me->GetHealthPct() < _hpct) { DoCast(me, SPELL_SUMMON_IMAGES); Talk(SAY_SPLIT); @@ -177,7 +177,7 @@ class boss_skeram : public CreatureScript events.RescheduleEvent(EVENT_BLINK, 2000); } - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { events.RescheduleEvent(EVENT_EARTH_SHOCK, 2000); DoMeleeAttackIfReady(); @@ -201,7 +201,7 @@ class PlayerOrPetCheck bool operator()(WorldObject* object) const { if (object->GetTypeId() != TYPEID_PLAYER) - if (!object->ToCreature()->isPet()) + if (!object->ToCreature()->IsPet()) return true; return false; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index 5f677eedcf1..d4b73a2e4a6 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -154,7 +154,7 @@ struct boss_twinemperorsAI : public ScriptedAI /// @todo we should activate the other boss location so he can start attackning even if nobody // is near I dont know how to do that ScriptedAI* otherAI = CAST_AI(ScriptedAI, pOtherBoss->AI()); - if (!pOtherBoss->isInCombat()) + if (!pOtherBoss->IsInCombat()) { DoPlaySoundToSet(me, IAmVeklor() ? SOUND_VL_AGGRO : SOUND_VN_AGGRO); otherAI->AttackStart(who); @@ -294,10 +294,10 @@ struct boss_twinemperorsAI : public ScriptedAI void MoveInLineOfSight(Unit* who) { - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; - if (me->canCreatureAttack(who)) + if (me->CanCreatureAttack(who)) { float attackRadius = me->GetAttackDistance(who); if (attackRadius < PULL_RANGE) @@ -441,7 +441,7 @@ public: //UnbalancingStrike_Timer if (UnbalancingStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_UNBALANCING_STRIKE); + DoCast(me->GetVictim(), SPELL_UNBALANCING_STRIKE); UnbalancingStrike_Timer = 8000+rand()%12000; } else UnbalancingStrike_Timer -= diff; @@ -535,10 +535,10 @@ public: //ShadowBolt_Timer if (ShadowBolt_Timer <= diff) { - if (!me->IsWithinDist(me->getVictim(), 45.0f)) - me->GetMotionMaster()->MoveChase(me->getVictim(), VEKLOR_DIST, 0); + if (!me->IsWithinDist(me->GetVictim(), 45.0f)) + me->GetMotionMaster()->MoveChase(me->GetVictim(), VEKLOR_DIST, 0); else - DoCast(me->getVictim(), SPELL_SHADOWBOLT); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT); ShadowBolt_Timer = 2000; } else ShadowBolt_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index ba93c3c2640..9f9f159ee9e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -271,10 +271,10 @@ class npc_glob_of_viscidus : public CreatureScript if (BossAI* ViscidusAI = dynamic_cast<BossAI*>(Viscidus->GetAI())) ViscidusAI->SummonedCreatureDespawn(me); - if (Viscidus->isAlive() && Viscidus->GetHealthPct() < 5.0f) + if (Viscidus->IsAlive() && Viscidus->GetHealthPct() < 5.0f) { Viscidus->SetVisible(true); - Viscidus->getVictim()->Kill(Viscidus); + Viscidus->GetVictim()->Kill(Viscidus); } else { diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp index a9419a727b3..f92adef1634 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp @@ -140,7 +140,7 @@ public: Creature* c = Unit::GetCreature(*me, NearbyGUID[i]); if (c) { - if (!c->isInCombat()) + if (!c->IsInCombat()) { c->SetNoCallAssistance(true); if (c->AI()) diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp index 8fd0d2e3621..7d6d6bd003a 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp @@ -314,7 +314,7 @@ public: { if (Creature* npc = instance->GetCreature(GetData64(entry))) { - if (npc->isAlive()) + if (npc->IsAlive()) { npc->SetWalk(true); npc->GetMotionMaster()->MovePoint(1, x, y, z); @@ -343,7 +343,7 @@ public: { if (Creature* add = instance->GetCreature((*itr))) { - if (add->isAlive()) + if (add->IsAlive()) return false; } } @@ -351,7 +351,7 @@ public: { if (Creature* add = instance->GetCreature(((*itr)))) { - if (add->isAlive()) + if (add->IsAlive()) return false; } } diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp index f3a74c620ae..fdbc40600a3 100644 --- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp +++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp @@ -113,7 +113,7 @@ public: uint32 postGossipStep; uint32 Text_Timer; uint32 ShieldBash_Timer; - uint32 Revenge_Timer; //this is wrong, spell should never be used unless me->getVictim() dodge, parry or block attack. Trinity support required. + uint32 Revenge_Timer; //this is wrong, spell should never be used unless me->GetVictim() dodge, parry or block attack. Trinity support required. uint64 PlayerGUID; void Reset() @@ -165,7 +165,7 @@ public: if (ShieldBash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHIELD_BASH); + DoCast(me->GetVictim(), SPELL_SHIELD_BASH); ShieldBash_Timer = 15000; } else @@ -173,7 +173,7 @@ public: if (Revenge_Timer <= diff) { - DoCast(me->getVictim(), SPELL_REVENGE); + DoCast(me->GetVictim(), SPELL_REVENGE); Revenge_Timer = 10000; } else @@ -191,7 +191,7 @@ public: void switchFactionIfAlive(InstanceScript* instance, uint32 entry) { if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry))) - if (crew->isAlive()) + if (crew->IsAlive()) crew->setFaction(FACTION_HOSTILE); } }; @@ -338,15 +338,15 @@ public: if (Bomb_Timer < diff) { - DoCast(me->getVictim(), SPELL_BOMB); + DoCast(me->GetVictim(), SPELL_BOMB); Bomb_Timer = 10000; } else Bomb_Timer -= diff; - if (me->isAttackReady() && !me->IsWithinMeleeRange(me->getVictim())) + if (me->isAttackReady() && !me->IsWithinMeleeRange(me->GetVictim())) { - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); me->SetSheath(SHEATH_STATE_RANGED); } else @@ -383,7 +383,7 @@ public: void DestroyDoor() { - if (me->isAlive()) + if (me->IsAlive()) { me->setFaction(FACTION_FRIENDLY); me->GetMotionMaster()->MovePoint(0, 1858.57f, 1146.35f, 14.745f); diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp index dd202247aaa..1cb7d5cfd37 100644 --- a/src/server/scripts/Kalimdor/boss_azuregos.cpp +++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp @@ -108,21 +108,21 @@ public: // //MarkOfFrostTimer // if (MarkOfFrostTimer <= diff) // { - // DoCast(me->getVictim(), SPELL_MARKOFFROST); + // DoCast(me->GetVictim(), SPELL_MARKOFFROST); // MarkOfFrostTimer = 25000; // } else MarkOfFrostTimer -= diff; //ChillTimer if (ChillTimer <= diff) { - DoCast(me->getVictim(), SPELL_CHILL); + DoCast(me->GetVictim(), SPELL_CHILL); ChillTimer = urand(13000, 25000); } else ChillTimer -= diff; //BreathTimer if (BreathTimer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBREATH); + DoCast(me->GetVictim(), SPELL_FROSTBREATH); BreathTimer = urand(10000, 15000); } else BreathTimer -= diff; @@ -144,7 +144,7 @@ public: //CleaveTimer if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = 7000; } else CleaveTimer -= diff; diff --git a/src/server/scripts/Kalimdor/zone_ashenvale.cpp b/src/server/scripts/Kalimdor/zone_ashenvale.cpp index 4d7ded57501..4d689d30508 100644 --- a/src/server/scripts/Kalimdor/zone_ashenvale.cpp +++ b/src/server/scripts/Kalimdor/zone_ashenvale.cpp @@ -133,7 +133,7 @@ class npc_torek : public CreatureScript if (Rend_Timer <= diff) { - DoCast(me->getVictim(), SPELL_REND); + DoCast(me->GetVictim(), SPELL_REND); Rend_Timer = 20000; } else Rend_Timer -= diff; @@ -415,7 +415,7 @@ class npc_muglash : public CreatureScript { npc_escortAI::UpdateAI(uiDiff); - if (!me->getVictim()) + if (!me->GetVictim()) { if (HasEscortState(STATE_ESCORT_PAUSED) && IsBrazierExtinguished) { diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index f34c658cb64..5fda8ee55ce 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -256,7 +256,7 @@ public: void UpdateAI(uint32 diff) { - if (!me->isInCombat() && !IsTreeEvent) + if (!me->IsInCombat() && !IsTreeEvent) { if (EmoteTimer <= diff) { @@ -273,7 +273,7 @@ public: if (DynamiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_DYNAMITE); + DoCast(me->GetVictim(), SPELL_DYNAMITE); DynamiteTimer = 8000; } else DynamiteTimer -= diff; @@ -633,14 +633,14 @@ public: if (RendTimer <= diff) { - DoCast(me->getVictim(), SPELL_REND); + DoCast(me->GetVictim(), SPELL_REND); RendTimer = 30000; } else RendTimer -= diff; if (EnragingBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_ENRAGING_BITE); + DoCast(me->GetVictim(), SPELL_ENRAGING_BITE); EnragingBiteTimer = 15000; } else EnragingBiteTimer -= diff; diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp index ed50f1a79f1..ee4b4247b55 100644 --- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp @@ -259,7 +259,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_JAINAS_AUTOGRAPH) == QUEST_STATUS_INCOMPLETE) @@ -297,10 +297,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE)) + if (creature->IsVendor() && player->GetQuestRewardStatus(QUEST_NATS_MEASURING_TAPE)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(7640, creature->GetGUID()); @@ -363,7 +363,7 @@ public: void AttackedBy(Unit* pAttacker) { - if (me->getVictim()) + if (me->GetVictim()) return; if (me->IsFriendlyTo(pAttacker)) @@ -442,8 +442,8 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); SetCombatMovement(true); - if (me->isInCombat()) - if (Unit* unit = me->getVictim()) + if (me->IsInCombat()) + if (Unit* unit = me->GetVictim()) me->GetMotionMaster()->MoveChase(unit); } diff --git a/src/server/scripts/Kalimdor/zone_moonglade.cpp b/src/server/scripts/Kalimdor/zone_moonglade.cpp index e5dc84c607e..bc8f9dab4ec 100644 --- a/src/server/scripts/Kalimdor/zone_moonglade.cpp +++ b/src/server/scripts/Kalimdor/zone_moonglade.cpp @@ -358,7 +358,7 @@ public: void EnterEvadeMode() { Player* player = Unit::GetPlayer(*me, PlayerGUID); - if (player && player->isInCombat() && player->getAttackerForHelper()) + if (player && player->IsInCombat() && player->getAttackerForHelper()) { AttackStart(player->getAttackerForHelper()); return; @@ -390,12 +390,12 @@ public: return; } - if (!me->isInCombat() && !EventOnWait) + if (!me->IsInCombat() && !EventOnWait) { if (checkPlayerTimer <= diff) { Player* player = Unit::GetPlayer(*me, PlayerGUID); - if (player && player->isInCombat() && player->getAttackerForHelper()) + if (player && player->IsInCombat() && player->getAttackerForHelper()) AttackStart(player->getAttackerForHelper()); checkPlayerTimer = 1000; } else checkPlayerTimer -= diff; diff --git a/src/server/scripts/Kalimdor/zone_mulgore.cpp b/src/server/scripts/Kalimdor/zone_mulgore.cpp index 626cfa8bc19..010eaff4e22 100644 --- a/src/server/scripts/Kalimdor/zone_mulgore.cpp +++ b/src/server/scripts/Kalimdor/zone_mulgore.cpp @@ -56,7 +56,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (!player->GetQuestRewardStatus(770)) @@ -119,7 +119,7 @@ public: void SpellHit(Unit* Caster, SpellInfo const* Spell) { - if (!me->getVictim() && !EventActive && Spell->Id == SPELL_LUNCH) + if (!me->GetVictim() && !EventActive && Spell->Id == SPELL_LUNCH) { if (Caster->GetTypeId() == TYPEID_PLAYER) PlayerGUID = Caster->GetGUID(); diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 95c030e6dfe..c5464d9fbd8 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -95,7 +95,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(7785) == QUEST_STATUS_NONE && @@ -205,7 +205,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE && diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index 7e4a1d980db..c2ee4f574d6 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -120,15 +120,15 @@ public: { if (SendItemTimer <= diff) { - if (me->getVictim()->GetTypeId() == TYPEID_PLAYER) - SendItem(me->getVictim()); + if (me->GetVictim()->GetTypeId() == TYPEID_PLAYER) + SendItem(me->GetVictim()); SendItemTimer = 5000; } else SendItemTimer -= diff; } if (FrostShockTimer <= diff) { - DoCast(me->getVictim(), SPELL_FROST_SHOCK); + DoCast(me->GetVictim(), SPELL_FROST_SHOCK); FrostShockTimer = 15000; } else FrostShockTimer -= diff; @@ -306,7 +306,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(10279) == QUEST_STATUS_INCOMPLETE || player->GetQuestRewardStatus(10279)) @@ -479,7 +479,7 @@ public: { FollowerAI::MoveInLineOfSight(who); - if (!me->getVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE | STATE_FOLLOW_POSTEVENT) && who->GetEntry() == NPC_TORTA) + if (!me->GetVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE | STATE_FOLLOW_POSTEVENT) && who->GetEntry() == NPC_TORTA) { if (me->IsWithinDistInMap(who, INTERACTION_DISTANCE)) { @@ -516,7 +516,7 @@ public: PostEventTimer = 5000; Creature* torta = Creature::GetCreature(*me, TortaGUID); - if (!torta || !torta->isAlive()) + if (!torta || !torta->IsAlive()) { //something happened, so just complete SetFollowComplete(); diff --git a/src/server/scripts/Kalimdor/zone_teldrassil.cpp b/src/server/scripts/Kalimdor/zone_teldrassil.cpp index d7983c2cbe6..43fb5bf1de8 100644 --- a/src/server/scripts/Kalimdor/zone_teldrassil.cpp +++ b/src/server/scripts/Kalimdor/zone_teldrassil.cpp @@ -74,7 +74,7 @@ public: { FollowerAI::MoveInLineOfSight(who); - if (!me->getVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE) && who->GetEntry() == NPC_ARYNIA) + if (!me->GetVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE) && who->GetEntry() == NPC_ARYNIA) { if (me->IsWithinDistInMap(who, 10.0f)) { diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index d21ca8c9427..4cfe76a5c5a 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -194,7 +194,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(6981) == QUEST_STATUS_INCOMPLETE) @@ -380,7 +380,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || !who->isAlive() || EventInProgress) + if (!who || !who->IsAlive() || EventInProgress) return; if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 10.0f)) @@ -405,7 +405,7 @@ public: if (!pWarrior) return; - if (!pWarrior->isAlive() && pWarrior->GetQuestStatus(1719) == QUEST_STATUS_INCOMPLETE) { + if (!pWarrior->IsAlive() && pWarrior->GetQuestStatus(1719) == QUEST_STATUS_INCOMPLETE) { Talk(SAY_TWIGGY_FLATHEAD_DOWN); pWarrior->FailQuest(1719); @@ -414,7 +414,7 @@ public: if (AffrayChallenger[i]) { Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) creature->DisappearAndDie(); } } @@ -422,7 +422,7 @@ public: if (BigWill) // unsummon bigWill { Creature* creature = Unit::GetCreature((*me), BigWill); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) creature->DisappearAndDie(); } Reset(); @@ -462,7 +462,7 @@ public: if (AffrayChallenger[i]) { Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); - if ((!creature || (!creature->isAlive())) && !ChallengerDown[i]) + if ((!creature || (!creature->IsAlive())) && !ChallengerDown[i]) { Talk(SAY_TWIGGY_FLATHEAD_DOWN); ChallengerDown[i] = true; @@ -478,7 +478,7 @@ public: { Talk(SAY_TWIGGY_FLATHEAD_FRAY); Creature* creature = Unit::GetCreature((*me), AffrayChallenger[Wave]); - if (creature && (creature->isAlive())) + if (creature && (creature->IsAlive())) { creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -504,7 +504,7 @@ public: else if (Wave >= 6 && EventBigWill && BigWill) { Creature* creature = Unit::GetCreature((*me), BigWill); - if (!creature || !creature->isAlive()) + if (!creature || !creature->IsAlive()) { Talk(SAY_TWIGGY_FLATHEAD_OVER); Reset(); diff --git a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp index e2cf1fdd855..4c7b00a03e7 100644 --- a/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp +++ b/src/server/scripts/Kalimdor/zone_thunder_bluff.cpp @@ -88,25 +88,25 @@ public: if (UppercutTimer <= diff) { - DoCast(me->getVictim(), SPELL_UPPERCUT); + DoCast(me->GetVictim(), SPELL_UPPERCUT); UppercutTimer = 20000; } else UppercutTimer -= diff; if (ThunderclapTimer <= diff) { - DoCast(me->getVictim(), SPELL_THUNDERCLAP); + DoCast(me->GetVictim(), SPELL_THUNDERCLAP); ThunderclapTimer = 15000; } else ThunderclapTimer -= diff; if (MortalStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); MortalStrikeTimer = 15000; } else MortalStrikeTimer -= diff; if (CleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); CleaveTimer = 7000; } else CleaveTimer -= diff; diff --git a/src/server/scripts/Kalimdor/zone_winterspring.cpp b/src/server/scripts/Kalimdor/zone_winterspring.cpp index 6458047bb60..fe39f1d3abc 100644 --- a/src/server/scripts/Kalimdor/zone_winterspring.cpp +++ b/src/server/scripts/Kalimdor/zone_winterspring.cpp @@ -56,10 +56,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor() && player->GetReputationRank(589) == REP_EXALTED) + if (creature->IsVendor() && player->GetReputationRank(589) == REP_EXALTED) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index 82ac2e8387c..692f4c2d25c 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -123,8 +123,8 @@ public: Map::PlayerList const &players = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - Player* player = i->getSource(); - if (!player || !player->isAlive()) + Player* player = i->GetSource(); + if (!player || !player->IsAlive()) continue; // Summon clone if (Unit* summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0)) @@ -144,7 +144,7 @@ public: Map::PlayerList const &players = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i) { - Player* player = i->getSource(); + Player* player = i->GetSource(); player->RemoveAurasDueToSpell(GetSpellForPhaseMask(player->GetPhaseMask())); } } @@ -245,7 +245,7 @@ public: { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { if (player->HasAura(spell)) { @@ -277,13 +277,13 @@ public: if (uiMindFlayTimer <= diff) { - DoCast(me->getVictim(), SPELL_MIND_FLAY); + DoCast(me->GetVictim(), SPELL_MIND_FLAY); uiMindFlayTimer = 20*IN_MILLISECONDS; } else uiMindFlayTimer -= diff; if (uiShadowBoltVolleyTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT_VOLLEY); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT_VOLLEY); uiShadowBoltVolleyTimer = 5*IN_MILLISECONDS; } else uiShadowBoltVolleyTimer -= diff; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index e8b17224179..f2bdf829494 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -178,12 +178,12 @@ public: if (instance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS || !bOnGround) return; - if (!me->getVictim() && me->canCreatureAttack(who)) + if (!me->GetVictim() && me->CanCreatureAttack(who)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who)) { - if (!me->getVictim()) + if (!me->GetVictim()) { who->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); AttackStart(who); @@ -216,8 +216,8 @@ public: if (UpdateVictim()) { - AttackStart(me->getVictim()); - me->GetMotionMaster()->MoveChase(me->getVictim()); + AttackStart(me->GetVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } else { @@ -228,7 +228,7 @@ public: if (instance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS) EnterCombat(target); } - else if (!me->isInCombat()) + else if (!me->IsInCombat()) EnterEvadeMode(); } } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index a68cbcb7ee6..5b65d049dd3 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -184,7 +184,7 @@ public: Talk(SAY_FEED); me->GetMotionMaster()->Clear(); me->SetSpeed(MOVE_WALK, 1.0f, true); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); Phase = FEEDING; uiPhaseTimer = 20*IN_MILLISECONDS; break; @@ -219,7 +219,7 @@ public: { target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); // exclude pets & totems - if (target && target->GetTypeId() == TYPEID_PLAYER && target->isAlive()) + if (target && target->GetTypeId() == TYPEID_PLAYER && target->IsAlive()) target_list.push_back(target); target = NULL; } @@ -247,7 +247,7 @@ public: { Unit* pEmbraceTarget = GetEmbraceTarget(); - if (Phase == FEEDING && pEmbraceTarget && pEmbraceTarget->isAlive()) + if (Phase == FEEDING && pEmbraceTarget && pEmbraceTarget->IsAlive()) { uiEmbraceTakenDamage += damage; if (uiEmbraceTakenDamage > (uint32) DUNGEON_MODE(DATA_EMBRACE_DMG, H_DATA_EMBRACE_DMG)) @@ -397,7 +397,7 @@ public: return true; Creature* pPrinceTaldaram = Unit::GetCreature(*go, instance->GetData64(DATA_PRINCE_TALDARAM)); - if (pPrinceTaldaram && pPrinceTaldaram->isAlive()) + if (pPrinceTaldaram && pPrinceTaldaram->IsAlive()) { // maybe these are hacks :( go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp index 26a4aeeca01..13c0a6a3b59 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp @@ -179,7 +179,7 @@ public: for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr) { Creature* cr = instance->GetCreature(*itr); - if (cr && cr->isAlive()) + if (cr && cr->IsAlive()) vInitiands.push_back(*itr); } if (vInitiands.empty()) @@ -212,7 +212,7 @@ public: for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr) { Creature* cr = instance->GetCreature(*itr); - if (cr && cr->isAlive()) + if (cr && cr->IsAlive()) { cr->SetVisible(false); cr->setDeathState(JUST_DIED); @@ -267,7 +267,7 @@ public: for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr) { Creature* cr = instance->GetCreature(*itr); - if (!cr || (cr && cr->isAlive())) + if (!cr || (cr && cr->IsAlive())) return 0; } return 1; diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index 1ec61488c1b..21666f69c9e 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -217,7 +217,7 @@ public: { if (Creature* Guardian = me->SummonCreature(CREATURE_GUARDIAN, SpawnPointGuardian[i], TEMPSUMMON_CORPSE_DESPAWN, 0)) { - Guardian->AddThreat(me->getVictim(), 0.0f); + Guardian->AddThreat(me->GetVictim(), 0.0f); DoZoneInCombat(Guardian); } } @@ -234,7 +234,7 @@ public: { if (Creature* Venomancer = me->SummonCreature(CREATURE_VENOMANCER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0)) { - Venomancer->AddThreat(me->getVictim(), 0.0f); + Venomancer->AddThreat(me->GetVictim(), 0.0f); DoZoneInCombat(Venomancer); } } @@ -253,7 +253,7 @@ public: { if (Creature* Datter = me->SummonCreature(CREATURE_DATTER, SpawnPoint[i], TEMPSUMMON_CORPSE_DESPAWN, 0)) { - Datter->AddThreat(me->getVictim(), 0.0f); + Datter->AddThreat(me->GetVictim(), 0.0f); DoZoneInCombat(Datter); } } @@ -300,7 +300,7 @@ public: if (Channeling == true) { for (uint8 i = 0; i < 8; ++i) - DoCast(me->getVictim(), SPELL_SUMMON_CARRION_BEETLES, true); + DoCast(me->GetVictim(), SPELL_SUMMON_CARRION_BEETLES, true); Channeling = false; } else if (CarrionBeetlesTimer <= diff) @@ -318,7 +318,7 @@ public: if (PoundTimer <= diff) { - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { if (Creature* pImpaleTarget = DoSummonImpaleTarget(target)) me->CastSpell(pImpaleTarget, SPELL_POUND, false); diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index eec7959f56f..384ecb06670 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -94,7 +94,7 @@ public: void KilledUnit(Unit* Victim) { // not sure if this aura check is correct, I think it is though - if (!Victim || !Victim->HasAura(DUNGEON_MODE(SPELL_LEECH_POISON, H_SPELL_LEECH_POISON)) || !me->isAlive()) + if (!Victim || !Victim->HasAura(DUNGEON_MODE(SPELL_LEECH_POISON, H_SPELL_LEECH_POISON)) || !me->IsAlive()) return; me->ModifyHealth(int32(me->CountPctFromMaxHealth(10))); @@ -115,7 +115,7 @@ public: void CheckDistance(float dist, const uint32 uiDiff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; float x=0.0f, y=0.0f, z=0.0f; @@ -128,7 +128,7 @@ public: uiCheckDistanceTimer -= uiDiff; return; } - if (me->IsInEvadeMode() || !me->getVictim()) + if (me->IsInEvadeMode() || !me->GetVictim()) return; if (me->GetDistance(x, y, z) > dist) EnterEvadeMode(); @@ -153,7 +153,7 @@ public: if (uiPierceTimer <= diff) { - DoCast(me->getVictim(), SPELL_PIERCE_ARMOR); + DoCast(me->GetVictim(), SPELL_PIERCE_ARMOR); uiPierceTimer = 8*IN_MILLISECONDS; } else uiPierceTimer -= diff; diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 295f38658e2..2177027d177 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -151,7 +151,7 @@ public: if (uiMindFlayTimer <= diff) { - DoCast(me->getVictim(), SPELL_MIND_FLAY); + DoCast(me->GetVictim(), SPELL_MIND_FLAY); uiMindFlayTimer = 15*IN_MILLISECONDS; } else uiMindFlayTimer -= diff; @@ -211,7 +211,7 @@ public: void JustDied(Unit* /*killer*/) { //The spell is not working propperly - DoCast(me->getVictim(), SPELL_ACID_SPLASH, true); + DoCast(me->GetVictim(), SPELL_ACID_SPLASH, true); } }; @@ -257,7 +257,7 @@ public: if (uiBackstabTimer <= diff) { - DoCast(me->getVictim(), SPELL_BACKSTAB); + DoCast(me->GetVictim(), SPELL_BACKSTAB); uiBackstabTimer = 12*IN_MILLISECONDS; } else uiBackstabTimer -= diff; @@ -304,7 +304,7 @@ public: if (uiShadowNovaTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_NOVA, true); + DoCast(me->GetVictim(), SPELL_SHADOW_NOVA, true); uiShadowNovaTimer = 17*IN_MILLISECONDS; } else uiShadowNovaTimer -= diff; @@ -343,13 +343,13 @@ public: if (uiStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_STRIKE, true); + DoCast(me->GetVictim(), SPELL_STRIKE, true); uiStrikeTimer = 15*IN_MILLISECONDS; } else uiStrikeTimer -= diff; if (uiCleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE, true); + DoCast(me->GetVictim(), SPELL_CLEAVE, true); uiCleaveTimer = 17*IN_MILLISECONDS; } else uiCleaveTimer -= diff; @@ -400,7 +400,7 @@ public: if (uiInfectedBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_INFECTED_BITE, true); + DoCast(me->GetVictim(), SPELL_INFECTED_BITE, true); uiInfectedBiteTimer = 15*IN_MILLISECONDS; } else uiInfectedBiteTimer -= diff; @@ -448,13 +448,13 @@ public: if (uiInfectedBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_INFECTED_BITE, true); + DoCast(me->GetVictim(), SPELL_INFECTED_BITE, true); uiInfectedBiteTimer = 11*IN_MILLISECONDS; } else uiInfectedBiteTimer -= diff; if (uiBindingWebsTimer <= diff) { - DoCast(me->getVictim(), SPELL_BLINDING_WEBS, true); + DoCast(me->GetVictim(), SPELL_BLINDING_WEBS, true); uiBindingWebsTimer = 17*IN_MILLISECONDS; } else uiBindingWebsTimer -= diff; @@ -503,13 +503,13 @@ public: if (uiInfectedBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_INFECTED_BITE, true); + DoCast(me->GetVictim(), SPELL_INFECTED_BITE, true); uiInfectedBiteTimer = 15*IN_MILLISECONDS; } else uiInfectedBiteTimer -= diff; if (uiPoisonSprayTimer <= diff) { - DoCast(me->getVictim(), SPELL_POSION_SPRAY, true); + DoCast(me->GetVictim(), SPELL_POSION_SPRAY, true); uiPoisonSprayTimer = 17*IN_MILLISECONDS; } else uiPoisonSprayTimer -= diff; @@ -544,7 +544,7 @@ class achievement_watch_him_die : public AchievementCriteriaScript for (uint8 n = 0; n < 3; ++n) { Watcher[n] = ObjectAccessor::GetCreature(*target, instance->GetData64(DATA_WATCHER_GASHRA + n)); - if (Watcher[n] && !Watcher[n]->isAlive()) + if (Watcher[n] && !Watcher[n]->IsAlive()) return false; } diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index bbec79ea43d..2b1cc2590ca 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -290,7 +290,7 @@ public: if (pTenebron) { pTenebron->SetHomePosition(3239.07f, 657.235f, 86.8775f, 4.74729f); - if (pTenebron->isAlive()) + if (pTenebron->IsAlive()) { if (pTenebron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) pTenebron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -308,7 +308,7 @@ public: if (pShadron) { pShadron->SetHomePosition(3363.06f, 525.28f, 98.362f, 4.76475f); - if (pShadron->isAlive()) + if (pShadron->IsAlive()) { if (pShadron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) pShadron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -326,7 +326,7 @@ public: if (pVesperon) { pVesperon->SetHomePosition(3145.68f, 520.71f, 89.7f, 4.64258f); - if (pVesperon->isAlive()) + if (pVesperon->IsAlive()) { if (pVesperon->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) pVesperon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -371,11 +371,11 @@ public: Creature* pTenebron = Unit::GetCreature(*me, instance->GetData64(DATA_TENEBRON)); Creature* pShadron = Unit::GetCreature(*me, instance->GetData64(DATA_SHADRON)); Creature* pVesperon = Unit::GetCreature(*me, instance->GetData64(DATA_VESPERON)); - if (pTenebron && pTenebron->isAlive()) + if (pTenebron && pTenebron->IsAlive()) pTenebron->DisappearAndDie(); - if (pShadron && pShadron->isAlive()) + if (pShadron && pShadron->IsAlive()) pShadron->DisappearAndDie(); - if (pVesperon && pVesperon->isAlive()) + if (pVesperon && pVesperon->IsAlive()) pVesperon->DisappearAndDie(); instance->SetData(TYPE_SARTHARION_EVENT, DONE); @@ -422,10 +422,10 @@ public: //if at least one of the dragons are alive and are being called bool bCanUseWill = false; - if (pFetchTene && pFetchTene->isAlive() && !pFetchTene->getVictim()) + if (pFetchTene && pFetchTene->IsAlive() && !pFetchTene->GetVictim()) { bCanUseWill = true; - if (!pFetchTene->isInCombat()) + if (!pFetchTene->IsInCombat()) { DoCast(me, SPELL_POWER_OF_TENEBRON); AddDrakeLootMode(); @@ -437,10 +437,10 @@ public: pFetchTene->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } - if (pFetchShad && pFetchShad->isAlive() && !pFetchShad->getVictim()) + if (pFetchShad && pFetchShad->IsAlive() && !pFetchShad->GetVictim()) { bCanUseWill = true; - if (!pFetchShad->isInCombat()) + if (!pFetchShad->IsInCombat()) { DoCast(me, SPELL_POWER_OF_SHADRON); AddDrakeLootMode(); @@ -452,10 +452,10 @@ public: pFetchShad->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } - if (pFetchVesp && pFetchVesp->isAlive() && !pFetchVesp->getVictim()) + if (pFetchVesp && pFetchVesp->IsAlive() && !pFetchVesp->GetVictim()) { bCanUseWill = true; - if (!pFetchVesp->isInCombat()) + if (!pFetchVesp->IsInCombat()) { DoCast(me, SPELL_POWER_OF_VESPERON); AddDrakeLootMode(); @@ -477,7 +477,7 @@ public: { if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(uiDataId))) { - if (temp->isAlive() && !temp->getVictim()) + if (temp->IsAlive() && !temp->GetVictim()) { if (temp->HasUnitMovementFlag(MOVEMENTFLAG_WALKING)) temp->SetWalk(false); @@ -521,8 +521,8 @@ public: if (!PlayerList.isEmpty()) for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->getSource() && i->getSource()->isAlive()) - Talk(WHISPER_LAVA_CHURN, i->getSource()->GetGUID()); + if (i->GetSource() && i->GetSource()->IsAlive()) + Talk(WHISPER_LAVA_CHURN, i->GetSource()->GetGUID()); } } @@ -559,7 +559,7 @@ public: //spell will target dragons, if they are still alive at 35% if (!m_bIsBerserk && !HealthAbovePct(35) - && ((pTene && pTene->isAlive()) || (pShad && pShad->isAlive()) || (pVesp && pVesp->isAlive()))) + && ((pTene && pTene->IsAlive()) || (pShad && pShad->IsAlive()) || (pVesp && pVesp->IsAlive()))) { Talk(SAY_SARTHARION_BERSERK); DoCast(me, SPELL_BERSERK); @@ -620,7 +620,7 @@ public: if (m_uiFlameBreathTimer <= uiDiff) { Talk(SAY_SARTHARION_BREATH); - DoCast(me->getVictim(), RAID_MODE(SPELL_FLAME_BREATH, SPELL_FLAME_BREATH_H)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_FLAME_BREATH, SPELL_FLAME_BREATH_H)); m_uiFlameBreathTimer = urand(25000, 35000); } else @@ -629,7 +629,7 @@ public: // Tail Sweep if (m_uiTailSweepTimer <= uiDiff) { - DoCast(me->getVictim(), RAID_MODE(SPELL_TAIL_LASH, SPELL_TAIL_LASH_H)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_TAIL_LASH, SPELL_TAIL_LASH_H)); m_uiTailSweepTimer = urand(15000, 20000); } else @@ -638,7 +638,7 @@ public: // Cleave if (m_uiCleaveTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); m_uiCleaveTimer = urand(7000, 10000); } else @@ -818,7 +818,7 @@ struct dummy_dragonAI : public ScriptedAI if (!PlayerList.isEmpty()) { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - Talk(iTextId, i->getSource()->GetGUID()); + Talk(iTextId, i->GetSource()->GetGUID()); } } } @@ -946,7 +946,7 @@ struct dummy_dragonAI : public ScriptedAI // Twilight Revenge to main boss if (Unit* pSartharion = Unit::GetUnit(*me, instance->GetData64(DATA_SARTHARION))) - if (pSartharion->isAlive()) + if (pSartharion->IsAlive()) { pSartharion->RemoveAurasDueToSpell(uiSpellId); DoCast(pSartharion, SPELL_TWILIGHT_REVENGE, true); @@ -1050,7 +1050,7 @@ public: if (m_uiShadowBreathTimer <= uiDiff) { Talk(SAY_TENEBRON_BREATH); - DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); m_uiShadowBreathTimer = urand(20000, 25000); } else @@ -1154,7 +1154,7 @@ public: if (m_uiShadowBreathTimer <= uiDiff) { Talk(SAY_SHADRON_BREATH); - DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); m_uiShadowBreathTimer = urand(20000, 25000); } else @@ -1238,7 +1238,7 @@ public: else { OpenPortal(); - DoCast(me->getVictim(), SPELL_TWILIGHT_TORMENT_VESP); + DoCast(me->GetVictim(), SPELL_TWILIGHT_TORMENT_VESP); m_uiAcolyteVesperonTimer = urand(60000, 70000); } } @@ -1249,7 +1249,7 @@ public: if (m_uiShadowBreathTimer <= uiDiff) { Talk(SAY_VESPERON_BREATH); - DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_SHADOW_BREATH, SPELL_SHADOW_BREATH_H)); m_uiShadowBreathTimer = urand(20000, 25000); } else @@ -1330,24 +1330,24 @@ public: for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->getVictim()) + if (i->GetSource()->IsAlive() && i->GetSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->GetSource()->GetVictim()) { - i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true); - i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true); - i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT); - i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER); + i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true); + i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_RESIDUE, true); + i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT); + i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER); } } } //not solo fight, so main boss has deduff pDebuffTarget = instance->instance->GetCreature(instance->GetData64(DATA_SARTHARION)); - if (pDebuffTarget && pDebuffTarget->isAlive() && pDebuffTarget->HasAura(SPELL_GIFT_OF_TWILIGTH_SAR)) + if (pDebuffTarget && pDebuffTarget->IsAlive() && pDebuffTarget->HasAura(SPELL_GIFT_OF_TWILIGTH_SAR)) pDebuffTarget->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SAR); //event not in progress, then solo fight and must remove debuff mini-boss pDebuffTarget = instance->instance->GetCreature(instance->GetData64(DATA_SHADRON)); - if (pDebuffTarget && pDebuffTarget->isAlive() && pDebuffTarget->HasAura(SPELL_GIFT_OF_TWILIGTH_SHA)) + if (pDebuffTarget && pDebuffTarget->IsAlive() && pDebuffTarget->HasAura(SPELL_GIFT_OF_TWILIGTH_SHA)) pDebuffTarget->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA); } } @@ -1416,7 +1416,7 @@ public: if (pVesperon) (CAST_AI(mob_vesperon::mob_vesperonAI, pVesperon->AI()))->m_bHasPortalOpen = false; - if (pVesperon && pVesperon->isAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP)) + if (pVesperon && pVesperon->IsAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP)) pVesperon->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP); Map* map = me->GetMap(); @@ -1429,15 +1429,15 @@ public: for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->getVictim()) + if (i->GetSource()->IsAlive() && i->GetSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->GetSource()->GetVictim()) { - i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true); - i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true); - i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT); - i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER); + i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true); + i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_RESIDUE, true); + i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT); + i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER); } - if (i->getSource()->isAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP, 0) && !i->getSource()->getVictim()) - i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP); + if (i->GetSource()->IsAlive() && i->GetSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP, 0) && !i->GetSource()->GetVictim()) + i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP); } } @@ -1627,8 +1627,8 @@ public: { DoCastAOE(RAID_MODE(SPELL_VOID_BLAST, SPELL_VOID_BLAST_H)); ////twilight realm - //DoCast(me->getVictim(), 57620, true); - //DoCast(me->getVictim(), 57874, true); + //DoCast(me->GetVictim(), 57620, true); + //DoCast(me->GetVictim(), 57874, true); VoidBlast_Timer = 9000; me->RemoveAllAuras(); me->Kill(me); @@ -1677,7 +1677,7 @@ public: // twilight torment if (m_uiFadeArmorTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_FADE_ARMOR); + DoCast(me->GetVictim(), SPELL_FADE_ARMOR); m_uiFadeArmorTimer = urand(5000, 10000); } else diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 9a61b83dbce..0018722e01f 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -351,11 +351,11 @@ class boss_halion : public CreatureScript instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); if (Creature* twilightHalion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_TWILIGHT_HALION))) - if (twilightHalion->isAlive()) + if (twilightHalion->IsAlive()) twilightHalion->Kill(twilightHalion); if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HALION_CONTROLLER))) - if (controller->isAlive()) + if (controller->IsAlive()) controller->Kill(controller); } @@ -509,12 +509,12 @@ class boss_twilight_halion : public CreatureScript if (me->IsDamageEnoughForLootingAndReward()) halion->LowerPlayerDamageReq(halion->GetMaxHealth()); - if (halion->isAlive()) + if (halion->IsAlive()) killer->Kill(halion); } if (Creature* controller = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HALION_CONTROLLER))) - if (controller->isAlive()) + if (controller->IsAlive()) controller->Kill(controller); instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); @@ -684,10 +684,10 @@ class npc_halion_controller : public CreatureScript void UpdateAI(uint32 diff) { - // The isInCombat() check is needed because that check should be false when Halion is + // The IsInCombat() check is needed because that check should be false when Halion is // not engaged, while it would return true without as UpdateVictim() checks for // combat state. - if (!(_events.IsInPhase(PHASE_INTRO)) && me->isInCombat() && !UpdateVictim()) + if (!(_events.IsInPhase(PHASE_INTRO)) && me->IsInCombat() && !UpdateVictim()) { EnterEvadeMode(); return; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp index d391abb0d4d..bdb0dc6209b 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp @@ -118,7 +118,7 @@ class boss_saviana_ragefire : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_AGGRESSIVE); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); break; case POINT_TAKEOFF: events.ScheduleEvent(EVENT_AIR_MOVEMENT, 1); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index cd5efa56840..ca7e9915ec5 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -192,7 +192,7 @@ public: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) { DoCast(target, SPELL_HAMMER_JUSTICE); DoCast(target, SPELL_HAMMER_RIGHTEOUS); @@ -267,7 +267,7 @@ public: bDone = false; if (Creature* pMemory = Unit::GetCreature(*me, MemoryGUID)) - if (pMemory->isAlive()) + if (pMemory->IsAlive()) pMemory->RemoveFromWorld(); } @@ -314,7 +314,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_HOLY_FIRE); } if (me->HasAura(SPELL_SHIELD)) @@ -327,7 +327,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_SMITE); } if (me->HasAura(SPELL_SHIELD)) @@ -349,7 +349,7 @@ public: break; case 1: if (Creature* pMemory = Unit::GetCreature(*me, MemoryGUID)) - if (pMemory->isAlive()) + if (pMemory->IsAlive()) DoCast(pMemory, SPELL_RENEW); break; } @@ -412,7 +412,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_OLD_WOUNDS); } uiOldWoundsTimer = 12000; @@ -428,7 +428,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_SHADOWS_PAST); } uiShadowPastTimer = 5000; @@ -441,7 +441,7 @@ public: { if (TempSummon* summ = me->ToTempSummon()) if (Unit* summoner = summ->GetSummoner()) - if (summoner->isAlive()) + if (summoner->IsAlive()) summoner->GetAI()->SetData(1, 0); } }; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index b253d15773d..c47e7ad1fa4 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -150,7 +150,7 @@ public: void JustSummoned(Creature* summon) { SummonList.push_back(summon->GetGUID()); - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); } void UpdateAI(uint32 uiDiff) @@ -200,7 +200,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_DEATH_RESPITE); } uiDeathRespiteTimer = urand(15000, 16000); @@ -228,7 +228,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_DESECRATION); } uiDesecration = urand(15000, 16000); @@ -255,7 +255,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_MARKED_DEATH); } uiMarkedDeathTimer = urand (5000, 7000); @@ -329,7 +329,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, (SPELL_LEAP)); } uiAttackTimer = 3500; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 5cc8f517533..e74d420a741 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -102,12 +102,12 @@ void AggroAllPlayers(Creature* temp) for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { - if (player->isGameMaster()) + if (player->IsGameMaster()) continue; - if (player->isAlive()) + if (player->IsAlive()) { temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); temp->SetReactState(REACT_AGGRESSIVE); @@ -255,8 +255,8 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); - if (player && !player->isGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false)) + Player* player = itr->GetSource(); + if (player && !player->IsGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false)) { DoResetThreat(); me->AddThreat(player, 1.0f); @@ -282,8 +282,8 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); - if (player && !player->isGameMaster() && me->IsInRange(player, 10.0f, 30.0f, false)) + Player* player = itr->GetSource(); + if (player && !player->IsGameMaster() && me->IsInRange(player, 10.0f, 30.0f, false)) { pPassenger->CastSpell(player, SPELL_SHIELD_BREAKER, true); break; @@ -396,8 +396,8 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); - if (player && !player->isGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false)) + Player* player = itr->GetSource(); + if (player && !player->IsGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false)) { DoResetThreat(); me->AddThreat(player, 5.0f); @@ -525,7 +525,7 @@ public: if (uiFireBallTimer <= uiDiff) { - if (me->getVictim()) + if (me->GetVictim()) DoCastVictim(SPELL_FIREBALL); uiFireBallTimer = 5000; } else uiFireBallTimer -= uiDiff; @@ -851,8 +851,8 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); - if (player && !player->isGameMaster() && me->IsInRange(player, 5.0f, 30.0f, false)) + Player* player = itr->GetSource(); + if (player && !player->IsGameMaster() && me->IsInRange(player, 5.0f, 30.0f, false)) { DoCast(player, SPELL_MULTI_SHOT); break; @@ -967,7 +967,7 @@ public: if (uiEviscerateTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_EVISCERATE); + DoCast(me->GetVictim(), SPELL_EVISCERATE); uiEviscerateTimer = 8000; } else uiEviscerateTimer -= uiDiff; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp index 2cd4c7a9ee4..aa9314b84ee 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp @@ -108,7 +108,7 @@ public: if (!players.isEmpty()) { - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) TeamInInstance = player->GetTeam(); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index 9d0bb450a73..1d785001f72 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -391,12 +391,12 @@ public: for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { - if (player->isGameMaster()) + if (player->IsGameMaster()) continue; - if (player->isAlive()) + if (player->IsAlive()) { temp->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 9c6d481c207..30f02ced9a0 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -446,7 +446,7 @@ class mob_swarm_scarab : public CreatureScript _determinationTimer = urand(5*IN_MILLISECONDS, 60*IN_MILLISECONDS); DoCast(me, SPELL_ACID_MANDIBLE); me->SetInCombatWithZone(); - if (me->isInCombat()) + if (me->IsInCombat()) if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, _instance->GetData64(NPC_ANUBARAK))) Anubarak->AI()->JustSummoned(me); } @@ -520,7 +520,7 @@ class mob_nerubian_burrower : public CreatureScript DoCast(me, SPELL_SPIDER_FRENZY); DoCast(me, SPELL_AWAKENED); me->SetInCombatWithZone(); - if (me->isInCombat()) + if (me->IsInCombat()) if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, _instance->GetData64(NPC_ANUBARAK))) Anubarak->AI()->JustSummoned(me); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index f1bf0579187..c8cab5e6c98 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -632,7 +632,7 @@ struct boss_faction_championsAI : public BossAI uint32 TeamInInstance = 0; if (!players.isEmpty()) - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) TeamInInstance = player->GetTeam(); if (instance) @@ -1484,7 +1484,7 @@ class mob_toc_hunter : public CreatureScript events.ScheduleEvent(EVENT_STEADY_SHOT, urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS)); return; case EVENT_WING_CLIP: - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { if (me->GetDistance2d(target) < 6.0f) DoCast(target, SPELL_WING_CLIP); @@ -1673,7 +1673,7 @@ class mob_toc_warrior : public CreatureScript events.ScheduleEvent(EVENT_SUNDER_ARMOR, urand(2*IN_MILLISECONDS, 5*IN_MILLISECONDS)); return; case EVENT_SHATTERING_THROW: - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { if (target->HasAuraWithMechanic(1 << MECHANIC_IMMUNE_SHIELD)) { @@ -1752,7 +1752,7 @@ class mob_toc_dk : public CreatureScript events.ScheduleEvent(EVENT_DEATH_COIL, urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS)); return; case EVENT_DEATH_GRIP: - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { if (me->IsInRange(target, 5.0f, 30.0f, false)) { @@ -1871,7 +1871,7 @@ class mob_toc_rogue : public CreatureScript events.RescheduleEvent(EVENT_BLADE_FLURRY, 5*IN_MILLISECONDS); return; case EVENT_SHADOWSTEP: - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { if (me->IsInRange(target, 10.0f, 40.0f, false)) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index c39b8403474..21c3c983c64 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -353,7 +353,7 @@ class mob_snobold_vassal : public CreatureScript void JustDied(Unit* /*killer*/) { if (Unit* target = Unit::GetPlayer(*me, _targetGUID)) - if (target->isAlive()) + if (target->IsAlive()) target->RemoveAurasDueToSpell(SPELL_SNOBOLLED); if (_instance) _instance->SetData(DATA_SNOBOLD_COUNT, DECREASE); @@ -381,12 +381,12 @@ class mob_snobold_vassal : public CreatureScript if (Unit* target = Unit::GetPlayer(*me, _targetGUID)) { - if (!target->isAlive()) + if (!target->IsAlive()) { if (_instance) { Unit* gormok = ObjectAccessor::GetCreature(*me, _instance->GetData64(NPC_GORMOK)); - if (gormok && gormok->isAlive()) + if (gormok && gormok->IsAlive()) { SetCombatMovement(false); _targetDied = true; @@ -521,7 +521,7 @@ struct boss_jormungarAI : public BossAI { if (Creature* otherWorm = Unit::GetCreature(*me, instance->GetData64(OtherWormEntry))) { - if (!otherWorm->isAlive()) + if (!otherWorm->IsAlive()) { instance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_DONE); @@ -663,7 +663,7 @@ struct boss_jormungarAI : public BossAI { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); SetCombatMovement(true); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); me->SetDisplayId(ModelMobile); events.SetPhase(PHASE_MOBILE); events.ScheduleEvent(EVENT_SUBMERGE, 45*IN_MILLISECONDS, 0, PHASE_MOBILE); @@ -1089,9 +1089,9 @@ class boss_icehowl : public CreatureScript Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr) { - if (Unit* player = itr->getSource()) + if (Unit* player = itr->GetSource()) { - if (player->isAlive() && player->IsWithinDistInMap(me, 6.0f)) + if (player->IsAlive() && player->IsWithinDistInMap(me, 6.0f)) { DoCastAOE(SPELL_TRAMPLE); events.ScheduleEvent(EVENT_TRAMPLE, 4*IN_MILLISECONDS); @@ -1117,8 +1117,8 @@ class boss_icehowl : public CreatureScript SetCombatMovement(true); me->GetMotionMaster()->MovementExpired(); me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MoveChase(me->getVictim()); - AttackStart(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); + AttackStart(me->GetVictim()); events.ScheduleEvent(EVENT_MASSIVE_CRASH, 40*IN_MILLISECONDS); events.ScheduleEvent(EVENT_ARCTIC_BREATH, urand(15*IN_MILLISECONDS, 25*IN_MILLISECONDS)); _stage = 0; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index b41e986741b..fe2897295ce 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -231,7 +231,7 @@ struct boss_twin_baseAI : public BossAI { if (Creature* pSister = GetSister()) { - if (!pSister->isAlive()) + if (!pSister->IsAlive()) { me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 1f461c8c285..40febbd530a 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -286,7 +286,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript state = DONE; break; case DONE: - if (instance->GetPlayers().getFirst()->getSource()->GetTeam() == ALLIANCE) + if (instance->GetPlayers().getFirst()->GetSource()->GetTeam() == ALLIANCE) EventStage = 4020; else EventStage = 4030; @@ -375,7 +375,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript // decrease attempt counter at wipe Map::PlayerList const &PlayerList = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) player->SendUpdateWorldState(UPDATE_STATE_UI_COUNT, TrialCounter); // if theres no more attemps allowed diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index 090ebbca69d..179f248d316 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -135,7 +135,7 @@ class npc_announcer_toc10 : public CreatureScript char const* _message = "We are ready!"; - if (player->isInCombat() || instance->IsEncounterInProgress() || instance->GetData(TYPE_EVENT)) + if (player->IsInCombat() || instance->IsEncounterInProgress() || instance->GetData(TYPE_EVENT)) return true; uint8 i = 0; @@ -208,7 +208,7 @@ class npc_announcer_toc10 : public CreatureScript creature->CastSpell(creature, SPELL_DESTROY_FLOOR_KNOCKUP, false); Creature* anubArak = Unit::GetCreature(*creature, instance->GetData64(NPC_ANUBARAK)); - if (!anubArak || !anubArak->isAlive()) + if (!anubArak || !anubArak->IsAlive()) anubArak = creature->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); instance->SetBossState(BOSS_ANUBARAK, NOT_STARTED); @@ -332,7 +332,7 @@ class boss_lich_king_toc : public CreatureScript { _instance->SetBossState(BOSS_LICH_KING, DONE); Creature* temp = Unit::GetCreature(*me, _instance->GetData64(NPC_ANUBARAK)); - if (!temp || !temp->isAlive()) + if (!temp || !temp->IsAlive()) temp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); _instance->SetData(TYPE_EVENT, 0); diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp index 0ca7ccd196a..873a359b549 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp @@ -234,7 +234,7 @@ public: Map::PlayerList const &PlayerList = instance->instance->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) player->DeMorph(); DoCast(me, SPELL_ACHIEVEMENT_CHECK); diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index 516a3e0f7c9..b6f6d7fcb23 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -155,7 +155,7 @@ class boss_bronjahm : public CreatureScript events.ScheduleEvent(EVENT_MAGIC_BANE, urand(8000, 20000)); break; case EVENT_SHADOW_BOLT: - if (!me->IsWithinMeleeRange(me->getVictim())) + if (!me->IsWithinMeleeRange(me->GetVictim())) DoCastVictim(SPELL_SHADOW_BOLT); events.ScheduleEvent(EVENT_SHADOW_BOLT, 2000); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index c3158acf67d..4c99138ed3f 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -338,7 +338,7 @@ class boss_devourer_of_souls : public CreatureScript me->SetReactState(REACT_AGGRESSIVE); me->SetDisplayId(DISPLAY_ANGER); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000, 70000)); } break; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index efc687eb409..1073c29b667 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -163,7 +163,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (creature->GetEntry() == NPC_JAINA_PART1) @@ -300,7 +300,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (creature->GetEntry() == NPC_JAINA_PART1) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp index 5014f78c9a3..03f67765406 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp @@ -47,7 +47,7 @@ class instance_forge_of_souls : public InstanceMapScript { Map::PlayerList const &players = instance->GetPlayers(); if (!players.isEmpty()) - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) teamInInstance = player->GetTeam(); switch (creature->GetEntry()) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index a64f2cf5467..abdd5db9d6f 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -887,7 +887,7 @@ public: events.ScheduleEvent(EVENT_SHADOW_STEP, 8000); break; case EVENT_DEADLY_POISON: - DoCast(me->getVictim(), SPELL_DEADLY_POISON); + DoCast(me->GetVictim(), SPELL_DEADLY_POISON); events.ScheduleEvent(EVENT_DEADLY_POISON, 10000); break; case EVENT_ENVENOMED_DAGGER_THROW: @@ -896,7 +896,7 @@ public: events.ScheduleEvent(EVENT_ENVENOMED_DAGGER_THROW, 10000); break; case EVENT_KIDNEY_SHOT: - DoCast(me->getVictim(), SPELL_KIDNEY_SHOT); + DoCast(me->GetVictim(), SPELL_KIDNEY_SHOT); events.ScheduleEvent(EVENT_KIDNEY_SHOT, 10000); break; } @@ -942,11 +942,11 @@ public: switch (events.ExecuteEvent()) { case EVENT_SPECTRAL_STRIKE: - DoCast(me->getVictim(), SPELL_SPECTRAL_STRIKE); + DoCast(me->GetVictim(), SPELL_SPECTRAL_STRIKE); events.ScheduleEvent(EVENT_SPECTRAL_STRIKE, 5000); break; case EVENT_SHIELD_BASH: - DoCast(me->getVictim(), SPELL_SHIELD_BASH); + DoCast(me->GetVictim(), SPELL_SHIELD_BASH); events.ScheduleEvent(EVENT_SHIELD_BASH, 5000); break; case EVENT_TORTURED_ENRAGE: @@ -1209,7 +1209,7 @@ public: { InstanceScript* instance = player->GetInstanceScript(); - if (player->isGameMaster()) + if (player->IsGameMaster()) return true; if (instance->GetData(DATA_INTRO_EVENT) == NOT_STARTED) @@ -1230,7 +1230,7 @@ public: { InstanceScript* instance = player->GetInstanceScript(); - if (player->isGameMaster()) + if (player->IsGameMaster()) return true; if (instance->GetData(DATA_WAVE_COUNT)) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp index bff18b508d5..b23eb8d6ab8 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp @@ -101,7 +101,7 @@ public: { Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) _teamInInstance = player->GetTeam(); switch (creature->GetEntry()) @@ -271,11 +271,11 @@ public: for (std::set<uint64>::const_iterator itr = waveGuidList[waveId].begin(); itr != waveGuidList[waveId].end(); ++itr) { Creature* npc = instance->GetCreature(*itr); - if (!npc || !npc->isAlive()) + if (!npc || !npc->IsAlive()) ++deadNpcs; } - // because the current npc returns isAlive when OnUnitDeath happens + // because the current npc returns IsAlive when OnUnitDeath happens // we check if the number of dead npcs is equal to the list-1 if (deadNpcs == waveGuidList[waveId].size() - 1) { diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 822adbb9201..3a2af8a98d1 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -232,7 +232,7 @@ enum Events events.ScheduleEvent(EVENT_CHILLING_WAVE, 5000, 0, PHASE_TWO); else if (events.IsInPhase(PHASE_THREE)) events.ScheduleEvent(EVENT_DEEP_FREEZE, 10000, 0, PHASE_THREE); - AttackStart(me->getVictim()); + AttackStart(me->GetVictim()); break; default: break; diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index 31a1e94357e..6df01aae7b9 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -205,10 +205,10 @@ class boss_ick : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; - if (!me->getVictim() && me->getThreatManager().isThreatListEmpty()) + if (!me->GetVictim() && me->getThreatManager().isThreatListEmpty()) { EnterEvadeMode(); return; @@ -530,7 +530,7 @@ class spell_krick_explosive_barrage : public SpellScriptLoader { Map::PlayerList const &players = caster->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->IsWithinDist(caster, 60.0f)) // don't know correct range caster->CastSpell(player, SPELL_EXPLOSIVE_BARRAGE_SUMMON, true); } @@ -570,7 +570,7 @@ class spell_ick_explosive_barrage : public SpellScriptLoader if (caster->GetTypeId() == TYPEID_UNIT) { caster->GetMotionMaster()->Clear(); - caster->GetMotionMaster()->MoveChase(caster->getVictim()); + caster->GetMotionMaster()->MoveChase(caster->GetVictim()); } } diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index c335c90cc30..195a974a8d3 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -397,8 +397,8 @@ class player_overlord_brandAI : public PlayerAI void DamageDealt(Unit* /*victim*/, uint32& damage, DamageEffectType /*damageType*/) { if (Creature* tyrannus = ObjectAccessor::GetCreature(*me, _tyrannus)) - if (tyrannus->getVictim()) - me->CastCustomSpell(SPELL_OVERLORD_BRAND_DAMAGE, SPELLVALUE_BASE_POINT0, damage, tyrannus->getVictim(), true, NULL, NULL, tyrannus->GetGUID()); + if (tyrannus->GetVictim()) + me->CastCustomSpell(SPELL_OVERLORD_BRAND_DAMAGE, SPELLVALUE_BASE_POINT0, damage, tyrannus->GetVictim(), true, NULL, NULL, tyrannus->GetGUID()); } void HealDone(Unit* /*target*/, uint32& addHealth) @@ -505,7 +505,7 @@ class at_tyrannus_event_starter : public AreaTriggerScript bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) { InstanceScript* instance = player->GetInstanceScript(); - if (player->isGameMaster() || !instance) + if (player->IsGameMaster() || !instance) return false; if (instance->GetBossState(DATA_TYRANNUS) != IN_PROGRESS && instance->GetBossState(DATA_TYRANNUS) != DONE) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp index fa2805bdb4c..1abdf2acd60 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp @@ -65,7 +65,7 @@ class instance_pit_of_saron : public InstanceMapScript { Map::PlayerList const &players = instance->GetPlayers(); if (!players.isEmpty()) - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) _teamInInstance = player->GetTeam(); } diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 1ec29224763..b0befe98404 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -166,8 +166,8 @@ class boss_drakkari_colossus : public CreatureScript me->SetInCombatWithZone(); - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim(), 0, 0); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim(), 0, 0); break; } @@ -223,7 +223,7 @@ class boss_drakkari_colossus : public CreatureScript switch (eventId) { case EVENT_MIGHTY_BLOW: - DoCast(me->getVictim(), SPELL_MIGHTY_BLOW); + DoCast(me->GetVictim(), SPELL_MIGHTY_BLOW); events.ScheduleEvent(EVENT_MIGHTY_BLOW, urand(5000, 15000)); break; } @@ -474,13 +474,13 @@ public: if (mojoWaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_MOJO_WAVE); + DoCast(me->GetVictim(), SPELL_MOJO_WAVE); mojoWaveTimer = 15*IN_MILLISECONDS; } else mojoWaveTimer -= diff; if (mojoPuddleTimer <= diff) { - DoCast(me->getVictim(), SPELL_MOJO_PUDDLE); + DoCast(me->GetVictim(), SPELL_MOJO_PUDDLE); mojoPuddleTimer = 18*IN_MILLISECONDS; } else mojoPuddleTimer -= diff; diff --git a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp index df949c7a962..14dcfb9e932 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_eck.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_eck.cpp @@ -83,13 +83,13 @@ public: if (uiBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_ECK_BITE); + DoCast(me->GetVictim(), SPELL_ECK_BITE); uiBiteTimer = urand(8*IN_MILLISECONDS, 12*IN_MILLISECONDS); } else uiBiteTimer -= diff; if (uiSpitTimer <= diff) { - DoCast(me->getVictim(), SPELL_ECK_SPIT); + DoCast(me->GetVictim(), SPELL_ECK_SPIT); uiSpitTimer = urand(6*IN_MILLISECONDS, 14*IN_MILLISECONDS); } else uiSpitTimer -= diff; diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index e4cdf89c165..8318a916afe 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -171,7 +171,7 @@ public: if (uiWhirlingSlashTimer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLING_SLASH); + DoCast(me->GetVictim(), SPELL_WHIRLING_SLASH); uiWhirlingSlashTimer = 21*IN_MILLISECONDS; ++uiPhaseCounter; } else uiWhirlingSlashTimer -= diff; @@ -207,19 +207,19 @@ public: { if (uiPunctureTimer <= diff) { - DoCast(me->getVictim(), SPELL_PUNCTURE); + DoCast(me->GetVictim(), SPELL_PUNCTURE); uiPunctureTimer = 8*IN_MILLISECONDS; } else uiPunctureTimer -= diff; if (uiEnrageTimer <= diff) { - DoCast(me->getVictim(), SPELL_ENRAGE); + DoCast(me->GetVictim(), SPELL_ENRAGE); uiEnrageTimer = 20*IN_MILLISECONDS; } else uiEnrageTimer -= diff; if (uiStompTimer <= diff) { - DoCast(me->getVictim(), SPELL_STOMP); + DoCast(me->GetVictim(), SPELL_STOMP); uiStompTimer = 20*IN_MILLISECONDS; } else uiStompTimer -= diff; diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp index 97c75b5f391..e1743bd0ade 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp @@ -107,27 +107,27 @@ public: { Talk(SAY_QUAKE); if (bPhase) - DoCast(me->getVictim(), SPELL_QUAKE, true); + DoCast(me->GetVictim(), SPELL_QUAKE, true); else - DoCast(me->getVictim(), SPELL_GROUND_TREMOR, true); + DoCast(me->GetVictim(), SPELL_GROUND_TREMOR, true); uiGroundTremorTimer = 10*IN_MILLISECONDS; } else uiGroundTremorTimer -= uiDiff; if (uiNumblingShoutTimer <= uiDiff) { if (bPhase) - DoCast(me->getVictim(), SPELL_NUMBING_ROAR, true); + DoCast(me->GetVictim(), SPELL_NUMBING_ROAR, true); else - DoCast(me->getVictim(), SPELL_NUMBING_SHOUT, true); + DoCast(me->GetVictim(), SPELL_NUMBING_SHOUT, true); uiNumblingShoutTimer = 10*IN_MILLISECONDS; } else uiNumblingShoutTimer -=uiDiff; if (uiDeterminedStabTimer <= uiDiff) { if (bPhase) - DoCast(me->getVictim(), SPELL_DETERMINED_GORE); + DoCast(me->GetVictim(), SPELL_DETERMINED_GORE); else - DoCast(me->getVictim(), SPELL_DETERMINED_STAB, true); + DoCast(me->GetVictim(), SPELL_DETERMINED_STAB, true); uiDeterminedStabTimer = 8*IN_MILLISECONDS; } else uiDeterminedStabTimer -=uiDiff; diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 6deb0c20676..38e3a9621f6 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -130,20 +130,20 @@ public: if (uiPoisonNovaTimer <= diff) { - DoCast(me->getVictim(), SPELL_POISON_NOVA); + DoCast(me->GetVictim(), SPELL_POISON_NOVA); Talk(EMOTE_NOVA); uiPoisonNovaTimer = 15*IN_MILLISECONDS; } else uiPoisonNovaTimer -= diff; if (uiPowerfullBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_POWERFULL_BITE); + DoCast(me->GetVictim(), SPELL_POWERFULL_BITE); uiPowerfullBiteTimer = 10*IN_MILLISECONDS; } else uiPowerfullBiteTimer -= diff; if (uiVenomBoltTimer <= diff) { - DoCast(me->getVictim(), SPELL_VENOM_BOLT); + DoCast(me->GetVictim(), SPELL_VENOM_BOLT); uiVenomBoltTimer = 10*IN_MILLISECONDS; } else uiVenomBoltTimer -= diff; @@ -238,7 +238,7 @@ public: if (uiGripOfSladRanTimer <= diff) { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); DoCast(target, SPELL_GRIP_OF_SLAD_RAN); uiGripOfSladRanTimer = urand(3, 6)*IN_MILLISECONDS; @@ -293,7 +293,7 @@ public: if (uiVenomousBiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_VENOMOUS_BITE); + DoCast(me->GetVictim(), SPELL_VENOMOUS_BITE); uiVenomousBiteTimer = 10*IN_MILLISECONDS; } else uiVenomousBiteTimer -= diff; } diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp index d17198b0c92..ddd26fe6bc2 100644 --- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp +++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp @@ -162,7 +162,7 @@ public: eckTheFerociousGUID = creature->GetGUID(); break; case CREATURE_RUIN_DWELLER: - if (creature->isAlive()) + if (creature->IsAlive()) DwellerGUIDs.insert(creature->GetGUID()); break; } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 833649b576d..86e455fedc8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -899,7 +899,7 @@ class boss_prince_valanar_icc : public CreatureScript break; } summons.Summon(summon); - if (me->isInCombat()) + if (me->IsInCombat()) DoZoneInCombat(summon); } @@ -1336,7 +1336,7 @@ class npc_dark_nucleus : public CreatureScript if (_targetAuraCheck <= diff) { _targetAuraCheck = 1000; - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { if (me->GetDistance(victim) < 15.0f && !victim->HasAura(SPELL_SHADOW_RESONANCE_RESIST, me->GetGUID())) @@ -1345,7 +1345,7 @@ class npc_dark_nucleus : public CreatureScript me->ClearUnitState(UNIT_STATE_CASTING); } else - MoveInLineOfSight(me->getVictim()); + MoveInLineOfSight(me->GetVictim()); } } else diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index 4fbfe4219d4..40c164533ee 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -368,7 +368,7 @@ class boss_blood_queen_lana_thel : public CreatureScript case EVENT_BLOOD_MIRROR: { // victim can be NULL when this is processed in the same update tick as EVENT_AIR_PHASE - if (me->getVictim()) + if (me->GetVictim()) { Player* newOfftank = SelectRandomTarget(true); if (_offtank != newOfftank) @@ -377,8 +377,8 @@ class boss_blood_queen_lana_thel : public CreatureScript if (_offtank) { // both spells have SPELL_ATTR5_SINGLE_TARGET_SPELL, no manual removal needed - _offtank->CastSpell(me->getVictim(), SPELL_BLOOD_MIRROR_DAMAGE, true); - me->getVictim()->CastSpell(_offtank, SPELL_BLOOD_MIRROR_DUMMY, true); + _offtank->CastSpell(me->GetVictim(), SPELL_BLOOD_MIRROR_DAMAGE, true); + me->GetVictim()->CastSpell(_offtank, SPELL_BLOOD_MIRROR_DUMMY, true); DoCastVictim(SPELL_BLOOD_MIRROR_VISUAL); if (Is25ManRaid() && _offtank->GetQuestStatus(QUEST_BLOOD_INFUSION) == QUEST_STATUS_INCOMPLETE && _offtank->HasAura(SPELL_UNSATED_CRAVING) && !_offtank->HasAura(SPELL_THIRST_QUENCHED) && @@ -476,7 +476,7 @@ class boss_blood_queen_lana_thel : public CreatureScript for (std::list<HostileReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) if (Unit* refTarget = (*itr)->getTarget()) - if (refTarget != me->getVictim() && refTarget->GetTypeId() == TYPEID_PLAYER && (includeOfftank || (refTarget != _offtank))) + if (refTarget != me->GetVictim() && refTarget->GetTypeId() == TYPEID_PLAYER && (includeOfftank || (refTarget != _offtank))) tempTargets.push_back(refTarget->ToPlayer()); if (tempTargets.empty()) @@ -490,7 +490,7 @@ class boss_blood_queen_lana_thel : public CreatureScript if (includeOfftank) { - tempTargets.sort(Trinity::ObjectDistanceOrderPred(me->getVictim())); + tempTargets.sort(Trinity::ObjectDistanceOrderPred(me->GetVictim())); return tempTargets.front(); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index f01c28766f9..08a14c3d700 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -1274,7 +1274,7 @@ class spell_deathbringer_boiling_blood : public SpellScriptLoader void FilterTargets(std::list<WorldObject*>& targets) { - targets.remove(GetCaster()->getVictim()); + targets.remove(GetCaster()->GetVictim()); if (targets.empty()) return; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp index 4ec945fcb77..998e87ce015 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp @@ -331,7 +331,7 @@ class npc_stinky_icc : public CreatureScript void JustDied(Unit* /*killer*/) { if (Creature* festergut = me->GetCreature(*me, _instance->GetData64(DATA_FESTERGUT))) - if (festergut->isAlive()) + if (festergut->IsAlive()) festergut->AI()->Talk(SAY_STINKY_DEAD); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index a78f25bd394..f0586c74444 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -300,7 +300,7 @@ class boss_lady_deathwhisper : public CreatureScript // Full House achievement for (SummonList::iterator itr = summons.begin(); itr != summons.end(); ++itr) if (Unit* unit = ObjectAccessor::GetUnit(*me, *itr)) - if (unit->isAlive() && unit->GetEntry() != NPC_VENGEFUL_SHADE) + if (unit->IsAlive() && unit->GetEntry() != NPC_VENGEFUL_SHADE) livingAddEntries.insert(unit->GetEntry()); if (livingAddEntries.size() >= 5) @@ -308,7 +308,7 @@ class boss_lady_deathwhisper : public CreatureScript if (Creature* darnavan = ObjectAccessor::GetCreature(*me, _darnavanGUID)) { - if (darnavan->isAlive()) + if (darnavan->IsAlive()) { darnavan->setFaction(35); darnavan->CombatStop(true); @@ -321,7 +321,7 @@ class boss_lady_deathwhisper : public CreatureScript if (Group* group = owner->GetGroup()) { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) - if (Player* member = itr->getSource()) + if (Player* member = itr->GetSource()) member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT, 0); } else @@ -359,7 +359,7 @@ class boss_lady_deathwhisper : public CreatureScript { Talk(SAY_PHASE_2); Talk(EMOTE_PHASE_2); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); damage -= me->GetPower(POWER_MANA); me->SetPower(POWER_MANA, 0); me->RemoveAurasDueToSpell(SPELL_MANA_BARRIER); @@ -595,7 +595,7 @@ class boss_lady_deathwhisper : public CreatureScript std::list<Creature*> temp; for (SummonList::iterator itr = summons.begin(); itr != summons.end(); ++itr) if (Creature* cre = ObjectAccessor::GetCreature(*me, *itr)) - if (cre->isAlive() && (cre->GetEntry() == NPC_CULT_FANATIC || cre->GetEntry() == NPC_CULT_ADHERENT)) + if (cre->IsAlive() && (cre->GetEntry() == NPC_CULT_FANATIC || cre->GetEntry() == NPC_CULT_ADHERENT)) temp.push_back(cre); // noone to empower @@ -858,7 +858,7 @@ class npc_darnavan : public CreatureScript if (Group* group = owner->GetGroup()) { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) - if (Player* member = itr->getSource()) + if (Player* member = itr->GetSource()) member->FailQuest(QUEST_DEPROGRAMMING); } else @@ -889,7 +889,7 @@ class npc_darnavan : public CreatureScript if (me->HasUnitState(UNIT_STATE_CASTING)) return; - if (_canShatter && me->getVictim() && me->getVictim()->IsImmunedToDamage(SPELL_SCHOOL_MASK_NORMAL)) + if (_canShatter && me->GetVictim() && me->GetVictim()->IsImmunedToDamage(SPELL_SCHOOL_MASK_NORMAL)) { DoCastVictim(SPELL_SHATTERING_THROW); _canShatter = false; @@ -897,7 +897,7 @@ class npc_darnavan : public CreatureScript return; } - if (_canCharge && !me->IsWithinMeleeRange(me->getVictim())) + if (_canCharge && !me->IsWithinMeleeRange(me->GetVictim())) { DoCastVictim(SPELL_CHARGE); _canCharge = false; @@ -992,7 +992,7 @@ class spell_cultist_dark_martyrdom : public SpellScriptLoader void HandleEffect(SpellEffIndex /*effIndex*/) { - if (GetCaster()->isSummon()) + if (GetCaster()->IsSummon()) if (Unit* owner = GetCaster()->ToTempSummon()->GetSummoner()) owner->GetAI()->SetGUID(GetCaster()->GetGUID(), GUID_CULTIST); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index 7d508b154eb..8fa4e030243 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -245,7 +245,7 @@ class boss_lord_marrowgar : public CreatureScript case EVENT_BONE_STORM_END: if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); me->SetSpeed(MOVE_RUN, _baseSpeed, true); events.CancelEvent(EVENT_BONE_STORM_MOVE); events.ScheduleEvent(EVENT_ENABLE_BONE_SLICE, 10000); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index cab02c9ca75..6441497a4f6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -337,7 +337,7 @@ class boss_professor_putricide : public CreatureScript break; } - if (me->isInCombat()) + if (me->IsInCombat()) DoZoneInCombat(summon); } @@ -624,7 +624,7 @@ class boss_professor_putricide : public CreatureScript break; case EVENT_RESUME_ATTACK: me->SetReactState(REACT_DEFENSIVE); - AttackStart(me->getVictim()); + AttackStart(me->GetVictim()); // remove Tear Gas me->RemoveAurasDueToSpell(SPELL_TEAR_GAS_PERIODIC_TRIGGER); instance->DoRemoveAurasDueToSpellOnPlayers(71615); @@ -1312,7 +1312,7 @@ class spell_putricide_mutation_init : public SpellScriptLoader if (!professor) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; - if (professor->AI()->GetData(DATA_PHASE) == PHASE_COMBAT_3 || !professor->isAlive()) + if (professor->AI()->GetData(DATA_PHASE) == PHASE_COMBAT_3 || !professor->IsAlive()) { extendedError = SPELL_CUSTOM_ERROR_ALL_POTIONS_USED; return SPELL_FAILED_CUSTOM_ERROR; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index f398ad55603..688febe41dd 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -373,7 +373,7 @@ class npc_precious_icc : public CreatureScript { _summons.DespawnAll(); if (Creature* rotface = Unit::GetCreature(*me, _instance->GetData64(DATA_ROTFACE))) - if (rotface->isAlive()) + if (rotface->IsAlive()) rotface->AI()->Talk(SAY_PRECIOUS_DIES); } @@ -546,7 +546,7 @@ class spell_rotface_little_ooze_combine : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - if (!(GetHitCreature() && GetHitUnit()->isAlive())) + if (!(GetHitCreature() && GetHitUnit()->IsAlive())) return; GetCaster()->RemoveAurasDueToSpell(SPELL_LITTLE_OOZE_COMBINE); @@ -578,7 +578,7 @@ class spell_rotface_large_ooze_combine : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - if (!(GetHitCreature() && GetHitCreature()->isAlive())) + if (!(GetHitCreature() && GetHitCreature()->IsAlive())) return; if (Aura* unstable = GetCaster()->GetAura(SPELL_UNSTABLE_OOZE)) @@ -620,7 +620,7 @@ class spell_rotface_large_ooze_buff_combine : public SpellScriptLoader void HandleScript(SpellEffIndex /*effIndex*/) { - if (!(GetHitCreature() && GetHitCreature()->isAlive())) + if (!(GetHitCreature() && GetHitCreature()->IsAlive())) return; if (Aura* unstable = GetCaster()->GetAura(SPELL_UNSTABLE_OOZE)) @@ -635,7 +635,7 @@ class spell_rotface_large_ooze_buff_combine : public SpellScriptLoader GetCaster()->RemoveAurasDueToSpell(SPELL_LARGE_OOZE_COMBINE); if (InstanceScript* instance = GetCaster()->GetInstanceScript()) if (Creature* rotface = Unit::GetCreature(*GetCaster(), instance->GetData64(DATA_ROTFACE))) - if (rotface->isAlive()) + if (rotface->IsAlive()) { rotface->AI()->Talk(EMOTE_UNSTABLE_EXPLOSION); rotface->AI()->Talk(SAY_UNSTABLE_EXPLOSION); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 7294e4a5571..53e8b6d8110 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -1043,7 +1043,7 @@ class spell_sindragosa_s_fury : public SpellScriptLoader { PreventHitDefaultEffect(effIndex); - if (!GetHitUnit()->isAlive() || !_targetCount) + if (!GetHitUnit()->IsAlive() || !_targetCount) return; float resistance = float(GetHitUnit()->GetResistance(SpellSchoolMask(GetSpellInfo()->SchoolMask))); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 65da2226a74..42fe279ce87 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -361,7 +361,7 @@ class NecroticPlagueTargetCheck : public std::unary_function<Unit*, bool> bool operator()(Unit* unit) const { - if (!unit || unit == _sourceObj || !unit->isTargetableForAttack() || unit->isTotem() || unit->HasAura(SPELL_PLAGUE_AVOIDANCE)) + if (!unit || unit == _sourceObj || !unit->isTargetableForAttack() || unit->IsTotem() || unit->HasAura(SPELL_PLAGUE_AVOIDANCE)) return false; if ((_notAura1 && unit->HasAura(_notAura1)) || (_notAura2 && unit->HasAura(_notAura2))) return false; @@ -762,7 +762,7 @@ class boss_the_lich_king : public CreatureScript void SpellHit(Unit* /*caster*/, SpellInfo const* spell) { - if (spell->Id == SPELL_HARVESTED_SOUL && me->isInCombat() && !IsHeroic()) + if (spell->Id == SPELL_HARVESTED_SOUL && me->IsInCombat() && !IsHeroic()) Talk(SAY_LK_FROSTMOURNE_KILL); } @@ -1124,7 +1124,7 @@ class boss_the_lich_king : public CreatureScript Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->GetAreaId() == AREA_THE_FROZEN_THRONE) player->GetSession()->SendPacket(data); } @@ -1736,7 +1736,7 @@ class npc_terenas_menethil : public CreatureScript void EnterEvadeMode() { // no running back home - if (!me->isAlive()) + if (!me->IsAlive()) return; me->DeleteThreatList(); @@ -1827,7 +1827,7 @@ class npc_terenas_menethil : public CreatureScript } // fighting Spirit Warden - if (me->isInCombat()) + if (me->IsInCombat()) DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 259f2c28300..cf200530726 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -155,8 +155,8 @@ class RisenArchmageCheck // look for all permanently spawned Risen Archmages that are not yet in combat bool operator()(Creature* creature) { - return creature->isAlive() && creature->GetEntry() == NPC_RISEN_ARCHMAGE && - creature->GetDBTableGUIDLow() && !creature->isInCombat(); + return creature->IsAlive() && creature->GetEntry() == NPC_RISEN_ARCHMAGE && + creature->GetDBTableGUIDLow() && !creature->IsInCombat(); } }; @@ -547,7 +547,7 @@ class npc_green_dragon_combat_trigger : public CreatureScript void UpdateAI(uint32 /*diff*/) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; std::list<HostileReference*> const& threatList = me->getThreatManager().getThreatList(); @@ -736,7 +736,7 @@ class npc_risen_archmage : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) if (me->GetDBTableGUIDLow()) if (!me->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) DoCast(me, SPELL_CORRUPTION); @@ -820,7 +820,7 @@ class npc_blazing_skeleton : public CreatureScript switch (eventId) { case EVENT_FIREBALL: - if (!me->IsWithinMeleeRange(me->getVictim())) + if (!me->IsWithinMeleeRange(me->GetVictim())) DoCastVictim(SPELL_FIREBALL); _events.ScheduleEvent(EVENT_FIREBALL, urand(2000, 4000)); break; @@ -896,7 +896,7 @@ class npc_suppresser : public CreatureScript } // this creature has REACT_PASSIVE so it does not always have victim here - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) if (victim->GetEntry() != NPC_VALITHRIA_DREAMWALKER) DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 3ffa6a0c4be..aab1e5354d1 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -292,7 +292,7 @@ class FrostwingVrykulSearcher bool operator()(Unit* unit) { - if (!unit->isAlive()) + if (!unit->IsAlive()) return false; switch (unit->GetEntry()) @@ -756,7 +756,7 @@ class boss_sister_svalna : public CreatureScript { if (Creature* crusader = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_CAPTAIN_ARNATH + i))) { - if (crusader->isAlive() && crusader->GetEntry() == crusader->GetCreatureData()->id) + if (crusader->IsAlive() && crusader->GetEntry() == crusader->GetCreatureData()->id) { crusader->m_Events.AddEvent(new CaptainSurviveTalk(*crusader), crusader->m_Events.CalculateTime(delay)); delay += 6000; @@ -960,7 +960,7 @@ class npc_crok_scourgebane : public CreatureScript { if (action == ACTION_START_GAUNTLET) { - if (_isEventDone || !me->isAlive()) + if (_isEventDone || !me->IsAlive()) return; _isEventActive = true; @@ -1807,7 +1807,7 @@ class spell_icc_sprit_alarm : public SpellScriptLoader wards.sort(Trinity::ObjectDistanceOrderPred(GetCaster())); for (std::list<Creature*>::iterator itr = wards.begin(); itr != wards.end(); ++itr) { - if ((*itr)->isAlive() && (*itr)->HasAura(SPELL_STONEFORM)) + if ((*itr)->IsAlive() && (*itr)->HasAura(SPELL_STONEFORM)) { (*itr)->AI()->Talk(SAY_TRAP_ACTIVATE); (*itr)->RemoveAurasDueToSpell(SPELL_STONEFORM); @@ -1954,7 +1954,7 @@ class AliveCheck bool operator()(WorldObject* object) const { if (Unit* unit = object->ToUnit()) - return unit->isAlive(); + return unit->IsAlive(); return true; } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp index c528b8413af..c7996c830a3 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel_teleport.cpp @@ -59,7 +59,7 @@ class icecrown_citadel_teleport : public GameObjectScript if (!spell) return false; - if (player->isInCombat()) + if (player->IsInCombat()) { Spell::SendCastResult(player, spell, 0, SPELL_FAILED_AFFECTING_COMBAT); return true; @@ -79,7 +79,7 @@ class at_frozen_throne_teleport : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/) { - if (player->isInCombat()) + if (player->IsInCombat()) { if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(FROZEN_THRONE_TELEPORT)) Spell::SendCastResult(player, spell, 0, SPELL_FAILED_AFFECTING_COMBAT); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index db4ab2f32d2..99af60d7bea 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -172,7 +172,7 @@ class instance_icecrown_citadel : public InstanceMapScript { Map::PlayerList const &players = instance->GetPlayers(); if (!players.isEmpty()) - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) TeamInInstance = player->GetTeam(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index 421dabf48ac..a1695ee245d 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -138,7 +138,7 @@ public: BossAI::SummonedCreatureDespawn(summon); // check if it is an actual killed guard - if (!me->isAlive() || summon->isAlive() || summon->GetEntry() != MOB_CRYPT_GUARD) + if (!me->IsAlive() || summon->IsAlive() || summon->GetEntry() != MOB_CRYPT_GUARD) return; summon->CastSpell(summon, SPELL_SUMMON_CORPSE_SCARABS_MOB, true, NULL, NULL, me->GetGUID()); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 9013b051b9a..c34843494ba 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -166,16 +166,16 @@ public: { if (instance->GetBossState(BOSS_HORSEMEN) != NOT_STARTED) { - if (!Thane->isAlive()) + if (!Thane->IsAlive()) Thane->Respawn(); - if (!Lady->isAlive()) + if (!Lady->IsAlive()) Lady->Respawn(); - if (!Baron->isAlive()) + if (!Baron->IsAlive()) Baron->Respawn(); - if (!Sir->isAlive()) + if (!Sir->IsAlive()) Sir->Respawn(); CAST_AI(boss_four_horsemen::boss_four_horsemenAI, Thane->AI())->encounterActionReset = true; @@ -191,7 +191,7 @@ public: } if (checkAllDead) - return !Thane->isAlive() && !Lady->isAlive() && !Baron->isAlive() && !Sir->isAlive(); + return !Thane->IsAlive() && !Lady->IsAlive() && !Baron->IsAlive() && !Sir->IsAlive(); } return false; } @@ -256,9 +256,9 @@ public: // switch to "who" if nearer than current target. void SelectNearestTarget(Unit* who) { - if (me->getVictim() && me->GetDistanceOrder(who, me->getVictim()) && me->IsValidAttackTarget(who)) + if (me->GetVictim() && me->GetDistanceOrder(who, me->GetVictim()) && me->IsValidAttackTarget(who)) { - me->getThreatManager().modifyThreatPercent(me->getVictim(), -100); + me->getThreatManager().modifyThreatPercent(me->GetVictim(), -100); me->AddThreat(who, 1000000.0f); } } @@ -362,7 +362,7 @@ public: DoCast(target, SPELL_PRIMARY(id)); } else - DoCast(me->getVictim(), SPELL_PRIMARY(id)); + DoCast(me->GetVictim(), SPELL_PRIMARY(id)); events.ScheduleEvent(EVENT_CAST, 15000); break; @@ -385,7 +385,7 @@ public: if (!caster) DoMeleeAttackIfReady(); - else if ((!DoSpellAttackIfReady(SPELL_SECONDARY(id)) || !me->IsWithinLOSInMap(me->getVictim())) && movementCompleted && !doDelayPunish) + else if ((!DoSpellAttackIfReady(SPELL_SECONDARY(id)) || !me->IsWithinLOSInMap(me->GetVictim())) && movementCompleted && !doDelayPunish) doDelayPunish = true; } }; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index 86ea9ce929a..53e02f639ad 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -105,7 +105,7 @@ public: switch (eventId) { case EVENT_WOUND: - DoCast(me->getVictim(), SPELL_MORTAL_WOUND); + DoCast(me->GetVictim(), SPELL_MORTAL_WOUND); events.ScheduleEvent(EVENT_WOUND, 10000); break; case EVENT_ENRAGE: @@ -130,11 +130,11 @@ public: } } - if (me->getVictim() && me->getVictim()->GetEntry() == MOB_ZOMBIE) + if (me->GetVictim() && me->GetVictim()->GetEntry() == MOB_ZOMBIE) { - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - me->Kill(me->getVictim()); + me->Kill(me->GetVictim()); me->ModifyHealth(int32(me->CountPctFromMaxHealth(5))); } } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 2ce913e56fd..1138e3a463f 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -324,19 +324,19 @@ class boss_gothik : public CreatureScript bool checkdead = false; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource() && i->getSource()->isAlive() && - i->getSource()->GetPositionX() <= POS_X_NORTH && - i->getSource()->GetPositionX() >= POS_X_SOUTH && - i->getSource()->GetPositionY() <= POS_Y_GATE && - i->getSource()->GetPositionY() >= POS_Y_EAST) + if (i->GetSource() && i->GetSource()->IsAlive() && + i->GetSource()->GetPositionX() <= POS_X_NORTH && + i->GetSource()->GetPositionX() >= POS_X_SOUTH && + i->GetSource()->GetPositionY() <= POS_Y_GATE && + i->GetSource()->GetPositionY() >= POS_Y_EAST) { checklife = true; } - else if (i->getSource() && i->getSource()->isAlive() && - i->getSource()->GetPositionX() <= POS_X_NORTH && - i->getSource()->GetPositionX() >= POS_X_SOUTH && - i->getSource()->GetPositionY() >= POS_Y_GATE && - i->getSource()->GetPositionY() <= POS_Y_WEST) + else if (i->GetSource() && i->GetSource()->IsAlive() && + i->GetSource()->GetPositionX() <= POS_X_NORTH && + i->GetSource()->GetPositionX() >= POS_X_SOUTH && + i->GetSource()->GetPositionY() >= POS_Y_GATE && + i->GetSource()->GetPositionY() <= POS_Y_WEST) { checkdead = true; } @@ -359,7 +359,7 @@ class boss_gothik : public CreatureScript case SPELL_INFORM_LIVE_KNIGHT: spellId = SPELL_INFORM_DEAD_KNIGHT; break; case SPELL_INFORM_LIVE_RIDER: spellId = SPELL_INFORM_DEAD_RIDER; break; } - if (spellId && me->isInCombat()) + if (spellId && me->IsInCombat()) { me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST); if (Creature* pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD])) @@ -375,7 +375,7 @@ class boss_gothik : public CreatureScript void SpellHitTarget(Unit* target, SpellInfo const* spell) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; switch (spell->Id) @@ -464,11 +464,11 @@ class boss_gothik : public CreatureScript } break; case EVENT_BOLT: - DoCast(me->getVictim(), RAID_MODE(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_SHADOW_BOLT, H_SPELL_SHADOW_BOLT)); events.ScheduleEvent(EVENT_BOLT, 1000); break; case EVENT_HARVEST: - DoCast(me->getVictim(), SPELL_HARVEST_SOUL, true); + DoCast(me->GetVictim(), SPELL_HARVEST_SOUL, true); events.ScheduleEvent(EVENT_HARVEST, urand(20000, 25000)); break; case EVENT_TELEPORT: @@ -537,7 +537,7 @@ class mob_gothik_minion : public CreatureScript void JustDied(Unit* /*killer*/) { - if (me->isSummon()) + if (me->IsSummon()) if (Unit* owner = me->ToTempSummon()->GetSummoner()) CombatAI::JustDied(owner); } @@ -561,9 +561,9 @@ class mob_gothik_minion : public CreatureScript { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource() && i->getSource()->isAlive() && isOnSameSide(i->getSource())) + if (i->GetSource() && i->GetSource()->IsAlive() && isOnSameSide(i->GetSource())) { - AttackStart(i->getSource()); + AttackStart(i->GetSource()); return; } } @@ -576,7 +576,7 @@ class mob_gothik_minion : public CreatureScript void UpdateAI(uint32 diff) { - if (gateClose && (!isOnSameSide(me) || (me->getVictim() && !isOnSameSide(me->getVictim())))) + if (gateClose && (!isOnSameSide(me) || (me->GetVictim() && !isOnSameSide(me->GetVictim())))) { EnterEvadeMode(); return; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index 61640f1d225..7515321a3f6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -117,7 +117,7 @@ public: events.ScheduleEvent(EVENT_FEVER, urand(15000, 20000)); events.ScheduleEvent(EVENT_PHASE, 90000); events.ScheduleEvent(EVENT_ERUPT, 15000); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } else { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 9b5b26dd4f5..f7a7f233c8c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -252,7 +252,7 @@ struct NotCharmedTargetSelector : public std::unary_function<Unit*, bool> bool operator()(Unit const* target) const { - return !target->isCharmed(); + return !target->IsCharmed(); } }; @@ -431,7 +431,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE); me->CastStop(); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); events.ScheduleEvent(EVENT_BOLT, urand(5000, 10000)); events.ScheduleEvent(EVENT_NOVA, 15000); events.ScheduleEvent(EVENT_DETONATE, urand(30000, 40000)); @@ -504,7 +504,7 @@ public: for (uint8 i = 1; i <= count; i++) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true); - if (target && !target->isCharmed() && (chained.find(target->GetGUID()) == chained.end())) + if (target && !target->IsCharmed() && (chained.find(target->GetGUID()) == chained.end())) { DoCast(target, SPELL_CHAINS_OF_KELTHUZAD); float scale = target->GetFloatValue(OBJECT_FIELD_SCALE_X); @@ -525,7 +525,7 @@ public: { if (Unit* player = Unit::GetPlayer(*me, (*itr).first)) { - if (!player->isCharmed()) + if (!player->IsCharmed()) { player->SetObjectScale((*itr).second); std::map<uint64, float>::iterator next = itr; @@ -660,7 +660,7 @@ public: bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) { - if (player->isGameMaster()) + if (player->IsGameMaster()) return false; InstanceScript* instance = player->GetInstanceScript(); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index f1b2d9aeaed..c124051cc0b 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -126,7 +126,7 @@ public: events.ScheduleEvent(EVENT_SHOCK, urand(10000, 20000)); break; case EVENT_POISON: - DoCast(me->getVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10, SPELL_NECROTIC_POISON_25)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_NECROTIC_POISON_10, SPELL_NECROTIC_POISON_25)); events.ScheduleEvent(EVENT_POISON, urand(10000, 20000)); break; case EVENT_FRENZY: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index 13a5340fa8e..cdc7de912da 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -119,7 +119,7 @@ public: for (; i != me->getThreatManager().getThreatList().end(); ++i) { Unit* target = (*i)->getTarget(); - if (target->isAlive() && target != me->getVictim() && target->GetHealth() > MostHP && me->IsWithinMeleeRange(target)) + if (target->IsAlive() && target != me->GetVictim() && target->GetHealth() > MostHP && me->IsWithinMeleeRange(target)) { MostHP = target->GetHealth(); pMostHPTarget = target; @@ -127,7 +127,7 @@ public: } if (!pMostHPTarget) - pMostHPTarget = me->getVictim(); + pMostHPTarget = me->GetVictim(); DoCast(pMostHPTarget, RAID_MODE(SPELL_HATEFUL_STRIKE, H_SPELL_HATEFUL_STRIKE), true); @@ -140,7 +140,7 @@ public: events.ScheduleEvent(EVENT_SLIME, 2000); break; case EVENT_SLIME: - DoCast(me->getVictim(), SPELL_SLIME_BOLT, true); + DoCast(me->GetVictim(), SPELL_SLIME_BOLT, true); events.ScheduleEvent(EVENT_SLIME, 2000); break; } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index c78f7d0a757..4b865046e60 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -111,7 +111,7 @@ public: switch (eventId) { case EVENT_STRIKE: - DoCast(me->getVictim(), SPELL_UNBALANCING_STRIKE); + DoCast(me->GetVictim(), SPELL_UNBALANCING_STRIKE); events.ScheduleEvent(EVENT_STRIKE, 30000); return; case EVENT_SHOUT: diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index ebd1aa85078..3f5a1021729 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -174,7 +174,7 @@ class boss_sapphiron : public CreatureScript Map::PlayerList const &players = _map->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (itr->getSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) + if (itr->GetSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE) { _canTheHundredClub = false; break; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index ea50c67ad1c..1a2c5294f61 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -124,11 +124,11 @@ public: // and each mob will send its status at reset (meaning that it is alive) checkFeugenAlive = false; if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN))) - checkFeugenAlive = pFeugen->isAlive(); + checkFeugenAlive = pFeugen->IsAlive(); checkStalaggAlive = false; if (Creature* pStalagg = me->GetCreature(*me, instance->GetData64(DATA_STALAGG))) - checkStalaggAlive = pStalagg->isAlive(); + checkStalaggAlive = pStalagg->IsAlive(); if (!checkFeugenAlive && !checkStalaggAlive) { @@ -260,7 +260,7 @@ public: events.ScheduleEvent(EVENT_SHIFT, 30000); return; case EVENT_CHAIN: - DoCast(me->getVictim(), RAID_MODE(SPELL_CHAIN_LIGHTNING, H_SPELL_CHAIN_LIGHTNING)); + DoCast(me->GetVictim(), RAID_MODE(SPELL_CHAIN_LIGHTNING, H_SPELL_CHAIN_LIGHTNING)); events.ScheduleEvent(EVENT_CHAIN, urand(10000, 20000)); return; case EVENT_BERSERK: @@ -269,8 +269,8 @@ public: } } - if (events.GetTimer() > 15000 && !me->IsWithinMeleeRange(me->getVictim())) - DoCast(me->getVictim(), SPELL_BALL_LIGHTNING); + if (events.GetTimer() > 15000 && !me->IsWithinMeleeRange(me->GetVictim())) + DoCast(me->GetVictim(), SPELL_BALL_LIGHTNING); else DoMeleeAttackIfReady(); } @@ -340,8 +340,8 @@ public: { if (Creature* pFeugen = me->GetCreature(*me, instance->GetData64(DATA_FEUGEN))) { - Unit* pStalaggVictim = me->getVictim(); - Unit* pFeugenVictim = pFeugen->getVictim(); + Unit* pStalaggVictim = me->GetVictim(); + Unit* pFeugenVictim = pFeugen->GetVictim(); if (pFeugenVictim && pStalaggVictim) { diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index b85c24a22eb..9fe4c930768 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -675,7 +675,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!me->isInCombat() || _phase != PHASE_ONE) + if (!me->IsInCombat() || _phase != PHASE_ONE) return; if (who->GetEntry() == NPC_POWER_SPARK) @@ -819,7 +819,7 @@ public: break; } - me->CastSpell(me->getVictim(), SPELL_ARCANE_BREATH); + me->CastSpell(me->GetVictim(), SPELL_ARCANE_BREATH); events.ScheduleEvent(EVENT_ARCANE_BREATH, 20*IN_MILLISECONDS, 0, PHASE_ONE); break; case EVENT_ARCANE_STORM: @@ -1046,7 +1046,7 @@ public: Map::PlayerList const& players = me->GetMap()->GetPlayers(); if (!players.isEmpty()) for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->GetAreaId() == AREA_EYE_OF_ETERNITY) player->GetSession()->SendPacket(data); } @@ -1426,7 +1426,7 @@ class npc_nexus_lord : public CreatureScript _events.ScheduleEvent(EVENT_HASTE_BUFF, 15*IN_MILLISECONDS); break; case EVENT_NUKE_DUMMY: - DoCast(me->getVictim(), SPELL_DUMMY_NUKE, true); + DoCast(me->GetVictim(), SPELL_DUMMY_NUKE, true); DoCast(me, SPELL_ALIGN_DISK_AGGRO, true); _events.ScheduleEvent(EVENT_NUKE_DUMMY, 1*IN_MILLISECONDS); break; @@ -1901,7 +1901,7 @@ class spell_malygos_vortex_visual : public SpellScriptLoader if (Unit* target = (*itr)->getTarget()) { Player* targetPlayer = target->ToPlayer(); - if (!targetPlayer || targetPlayer->isGameMaster()) + if (!targetPlayer || targetPlayer->IsGameMaster()) continue; if (InstanceScript* instance = caster->GetInstanceScript()) @@ -1999,7 +1999,7 @@ class spell_nexus_lord_align_disk_aggro : public SpellScriptLoader { Creature* caster = GetCaster()->ToCreature(); if (Creature* target = GetHitCreature()) - target->GetMotionMaster()->MoveChase(caster->getVictim()); + target->GetMotionMaster()->MoveChase(caster->GetVictim()); } void Register() diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index 079732b0f14..696ef48ba93 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -206,7 +206,7 @@ public: { Player* player = target->ToPlayer(); - if (!player || player->isGameMaster() || player->HasAura(SPELL_VORTEX_4)) + if (!player || player->IsGameMaster() || player->HasAura(SPELL_VORTEX_4)) continue; player->CastSpell(trigger, SPELL_VORTEX_4, true); diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index e84431a0788..c20f7da5d2e 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -181,7 +181,7 @@ public: if (uiCrystalfireBreathTimer <= diff) { - DoCast(me->getVictim(), SPELL_CRYSTALFIRE_BREATH); + DoCast(me->GetVictim(), SPELL_CRYSTALFIRE_BREATH); uiCrystalfireBreathTimer = 14*IN_MILLISECONDS; } else uiCrystalfireBreathTimer -= diff; @@ -217,7 +217,7 @@ public: InstanceScript* instance = go->GetInstanceScript(); Creature* pKeristrasza = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_KERISTRASZA) : 0); - if (pKeristrasza && pKeristrasza->isAlive()) + if (pKeristrasza && pKeristrasza->IsAlive()) { // maybe these are hacks :( go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index 26bf80cb32e..7bf6bb247fa 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -193,7 +193,7 @@ public: void SummonedCreatureDespawn(Creature* summon) { - if (summon->isAlive()) + if (summon->IsAlive()) return; if (summon->GetGUID() == uiFireMagusGUID) @@ -313,7 +313,7 @@ public: if (uiGravityWellTimer <= diff) { - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) { DoCast(target, SPELL_GRAVITY_WELL); uiCooldown = 6*IN_MILLISECONDS; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp index 81d5141a6a6..03d97ebf33d 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp @@ -71,7 +71,7 @@ public: if (!players.isEmpty()) { - if (Player* player = players.begin()->getSource()) + if (Player* player = players.begin()->GetSource()) TeamInInstance = player->GetTeam(); } switch (creature->GetEntry()) diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index d27909328a5..bdc7096d2ad 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -210,7 +210,7 @@ public: switch (eventId) { case EVENT_ARCANE_BARRAGE: - DoCast(me->getVictim(), SPELL_ARCANE_BARRAGE); + DoCast(me->GetVictim(), SPELL_ARCANE_BARRAGE); events.ScheduleEvent(EVENT_ARCANE_BARRAGE, urand(3, 10) * IN_MILLISECONDS, 0, PHASE_NORMAL); break; case EVENT_ARCANE_VOLLEY: diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 57a9c9958df..bf513b51855 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -273,10 +273,10 @@ public: if (arcaneExplosionTimer <= uiDiff) { Position pPos; - me->getVictim()->GetPosition(&pPos); + me->GetVictim()->GetPosition(&pPos); me->NearTeleportTo(pPos.GetPositionX(), pPos.GetPositionY(), pPos.GetPositionZ(), pPos.GetOrientation()); - me->GetMotionMaster()->MoveChase(me->getVictim(), 0, 0); + me->GetMotionMaster()->MoveChase(me->GetVictim(), 0, 0); me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING); Talk(EMOTE_ARCANE_EXPLOSION); diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 111e6b2c7aa..c7da2e695f4 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -134,7 +134,7 @@ public: events.ScheduleEvent(EVENT_CALL_AZURE, urand(20, 25) * IN_MILLISECONDS); break; case EVENT_AMPLIFY_MAGIC: - DoCast(me->getVictim(), SPELL_CALL_AMPLIFY_MAGIC); + DoCast(me->GetVictim(), SPELL_CALL_AMPLIFY_MAGIC); events.ScheduleEvent(EVENT_AMPLIFY_MAGIC, urand(17, 20) * IN_MILLISECONDS); break; } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp index fcd23b0ce6d..94f08d82f94 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp @@ -131,7 +131,7 @@ public: creature->SetPhaseMask(1, true); break; case NPC_CENTRIFUGE_CONSTRUCT: - if (creature->isAlive()) + if (creature->IsAlive()) DoUpdateWorldState(WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, ++centrifugueConstructCounter); break; case NPC_BELGARISTRASZ: diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp index 71ef0cbe3ce..e9e9cf65e1f 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp @@ -218,7 +218,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (InstanceScript* instance = creature->GetInstanceScript()) diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index e7c6e920970..80453d62e29 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -154,7 +154,7 @@ public: { if (Creature* pStormforgedLieutenant = (Unit::GetCreature((*me), m_auiStormforgedLieutenantGUID[i]))) { - if (!pStormforgedLieutenant->isAlive()) + if (!pStormforgedLieutenant->IsAlive()) pStormforgedLieutenant->Respawn(); } } @@ -295,7 +295,7 @@ public: if (m_uiPummel_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_PUMMEL); + DoCast(me->GetVictim(), SPELL_PUMMEL); m_uiPummel_Timer = urand(10000, 11000); } else @@ -316,7 +316,7 @@ public: if (m_uiIntercept_Timer <= uiDiff) { //not much point is this, better random target and more often? - DoCast(me->getVictim(), SPELL_INTERCEPT); + DoCast(me->GetVictim(), SPELL_INTERCEPT); m_uiIntercept_Timer = urand(45000, 46000); } else @@ -332,7 +332,7 @@ public: if (m_uiCleave_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); m_uiCleave_Timer = urand(8000, 9000); } else @@ -344,7 +344,7 @@ public: { if (m_uiMortalStrike_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); m_uiMortalStrike_Timer = urand(20000, 21000); } else @@ -352,7 +352,7 @@ public: if (m_uiSlam_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_SLAM); + DoCast(me->GetVictim(), SPELL_SLAM); m_uiSlam_Timer = urand(15000, 16000); } else @@ -406,7 +406,7 @@ public: { if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM))) { - if (pBjarngrim->isAlive() && !pBjarngrim->getVictim()) + if (pBjarngrim->IsAlive() && !pBjarngrim->GetVictim()) pBjarngrim->AI()->AttackStart(who); } } @@ -420,7 +420,7 @@ public: if (m_uiArcWeld_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_ARC_WELD); + DoCast(me->GetVictim(), SPELL_ARC_WELD); m_uiArcWeld_Timer = urand(20000, 21000); } else @@ -432,7 +432,7 @@ public: { if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM))) { - if (pBjarngrim->isAlive()) + if (pBjarngrim->IsAlive()) DoCast(pBjarngrim, SPELL_RENEW_STEEL_N); } } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 9ce8ea3c52c..5ebe44c7b22 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -172,7 +172,7 @@ public: { if (Creature* pSpark = Unit::GetCreature(*me, *itr)) { - if (pSpark->isAlive()) + if (pSpark->IsAlive()) { pSpark->SetSpeed(MOVE_RUN, 2.0f); pSpark->GetMotionMaster()->Clear(); @@ -243,8 +243,8 @@ public: uiSplitTimer = 25*IN_MILLISECONDS; bIsSplitPhase = true; - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim()); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); } } else @@ -265,7 +265,7 @@ public: if (uiBallLightningTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_BALL_LIGHTNING); + DoCast(me->GetVictim(), SPELL_BALL_LIGHTNING); uiBallLightningTimer = urand(10*IN_MILLISECONDS, 11*IN_MILLISECONDS); } else @@ -350,7 +350,7 @@ public: if (instance) { Creature* pIonar = instance->instance->GetCreature(instance->GetData64(DATA_IONAR)); - if (pIonar && pIonar->isAlive()) + if (pIonar && pIonar->IsAlive()) { if (me->GetDistance(pIonar) > DATA_MAX_SPARK_DISTANCE) { diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 1e41f346942..e76622280ac 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -168,7 +168,7 @@ public: { if (Creature* temp = Unit::GetCreature(*me, *itr)) { - if (temp->isAlive()) + if (temp->IsAlive()) temp->DespawnOrUnsummon(); } } @@ -186,7 +186,7 @@ public: if (Creature* temp = Unit::GetCreature(*me, *itr)) { // Only shatter brittle golems - if (temp->isAlive() && temp->GetEntry() == NPC_BRITTLE_GOLEM) + if (temp->IsAlive() && temp->GetEntry() == NPC_BRITTLE_GOLEM) { temp->CastSpell(temp, DUNGEON_MODE(SPELL_SHATTER_N, SPELL_SHATTER_H), false); GolemsShattered += 1; @@ -236,8 +236,8 @@ public: if (m_uiPause_Timer <= uiDiff) { if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim()); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); m_bHasTemper = false; m_bIsStriking = false; @@ -443,7 +443,7 @@ public: if (m_uiImmolation_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_IMMOLATION_STRIKE_N); + DoCast(me->GetVictim(), SPELL_IMMOLATION_STRIKE_N); m_uiImmolation_Timer = 5000; } else diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp index adbc8827212..0603ce0f764 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp @@ -173,8 +173,8 @@ public: //and correct movement, if not already if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) { - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim()); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); } } } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp index 71222aba88b..464d6f13e4d 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp @@ -126,7 +126,7 @@ public: if (StormOfGriefTimer <= diff) { - DoCast(me->getVictim(), SPELL_STORM_OF_GRIEF_N, true); + DoCast(me->GetVictim(), SPELL_STORM_OF_GRIEF_N, true); StormOfGriefTimer = urand(15000, 20000); } else StormOfGriefTimer -= diff; @@ -145,7 +145,7 @@ public: if (target) DoCast(target, SPELL_PILLAR_OF_WOE_N); else - DoCast(me->getVictim(), SPELL_PILLAR_OF_WOE_N); + DoCast(me->GetVictim(), SPELL_PILLAR_OF_WOE_N); PillarOfWoeTimer = urand(5000, 25000); } else PillarOfWoeTimer -= diff; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp index 3b0faa08574..359c7e0172e 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp @@ -168,7 +168,7 @@ public: if (uiStaticChargeTimer <= diff) { - DoCast(me->getVictim(), SPELL_STATIC_CHARGE); + DoCast(me->GetVictim(), SPELL_STATIC_CHARGE); uiStaticChargeTimer = urand(20000, 25000); } uiStaticChargeTimer -= diff; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index 0a9ae889588..3b9f3125154 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -186,7 +186,7 @@ public: uint32 uiPositionCounter = 0; for (std::list<Creature*>::const_iterator itr = lKaddrakGUIDList.begin(); itr != lKaddrakGUIDList.end(); ++itr) { - if ((*itr)->isAlive()) + if ((*itr)->IsAlive()) { if (uiPositionCounter == 0) { @@ -216,7 +216,7 @@ public: { if (Creature* pKaddrak = Unit::GetCreature(*me, *itr)) { - if (pKaddrak->isAlive()) + if (pKaddrak->IsAlive()) pKaddrak->CastSpell(target, DUNGEON_MODE(SPELL_GLARE_OF_THE_TRIBUNAL, H_SPELL_GLARE_OF_THE_TRIBUNAL), true); } } @@ -279,7 +279,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_START, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -337,7 +337,7 @@ public: for (std::list<uint64>::const_iterator itr = lDwarfGUIDList.begin(); itr != lDwarfGUIDList.end(); ++itr) { Creature* temp = Unit::GetCreature(*me, instance ? (*itr) : 0); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) temp->DespawnOrUnsummon(); } lDwarfGUIDList.clear(); @@ -350,7 +350,7 @@ public: case 7: if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f)) { - if (!creature->isAlive()) + if (!creature->IsAlive()) creature->Respawn(); CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, creature->AI())->UpdateFacesList(); uiControllerGUID = creature->GetGUID(); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index 5a5efc36b3c..d1e13be3f60 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -360,7 +360,7 @@ class boss_algalon_the_observer : public CreatureScript case EVENT_DESPAWN_ALGALON: events.Reset(); events.SetPhase(PHASE_ROLE_PLAY); - if (me->isInCombat()) + if (me->IsInCombat()) events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 1); events.ScheduleEvent(EVENT_DESPAWN_ALGALON_1, 5000); events.ScheduleEvent(EVENT_DESPAWN_ALGALON_2, 17000); @@ -1074,7 +1074,7 @@ class spell_algalon_phase_punch : public SpellScriptLoader class NotVictimFilter { public: - NotVictimFilter(Unit* caster) : _victim(caster->getVictim()) + NotVictimFilter(Unit* caster) : _victim(caster->GetVictim()) { } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp index b3f5cc38c9f..74308245114 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp @@ -204,11 +204,11 @@ class boss_steelbreaker : public CreatureScript //DoCastAOE(SPELL_SUPERCHARGE, true); if (Creature* Brundir = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BRUNDIR))) - if (Brundir->isAlive()) + if (Brundir->IsAlive()) Brundir->AI()->DoAction(ACTION_SUPERCHARGE); if (Creature* Molgeim = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MOLGEIM))) - if (Molgeim->isAlive()) + if (Molgeim->IsAlive()) Molgeim->AI()->DoAction(ACTION_SUPERCHARGE); } } @@ -242,7 +242,7 @@ class boss_steelbreaker : public CreatureScript events.CancelEvent(EVENT_BERSERK); break; case EVENT_FUSION_PUNCH: - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) DoCastVictim(SPELL_FUSION_PUNCH); events.ScheduleEvent(EVENT_FUSION_PUNCH, urand(13000, 22000)); break; @@ -341,11 +341,11 @@ class boss_runemaster_molgeim : public CreatureScript //DoCastAOE(SPELL_SUPERCHARGE, true); if (Creature* Brundir = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BRUNDIR))) - if (Brundir->isAlive()) + if (Brundir->IsAlive()) Brundir->AI()->DoAction(ACTION_SUPERCHARGE); if (Creature* Steelbreaker = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_STEELBREAKER))) - if (Steelbreaker->isAlive()) + if (Steelbreaker->IsAlive()) Steelbreaker->AI()->DoAction(ACTION_SUPERCHARGE); } } @@ -382,12 +382,12 @@ class boss_runemaster_molgeim : public CreatureScript { case 1: if (Creature* Steelbreaker = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_STEELBREAKER))) - if (Steelbreaker->isAlive()) + if (Steelbreaker->IsAlive()) target = Steelbreaker; break; case 2: if (Creature* Brundir = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_STEELBREAKER))) - if (Brundir->isAlive()) + if (Brundir->IsAlive()) target = Brundir; break; default: @@ -506,11 +506,11 @@ class boss_stormcaller_brundir : public CreatureScript //DoCastAOE(SPELL_SUPERCHARGE, true); if (Creature* Molgeim = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_MOLGEIM))) - if (Molgeim->isAlive()) + if (Molgeim->IsAlive()) Molgeim->AI()->DoAction(ACTION_SUPERCHARGE); if (Creature* Steelbreaker = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_STEELBREAKER))) - if (Steelbreaker->isAlive()) + if (Steelbreaker->IsAlive()) Steelbreaker->AI()->DoAction(ACTION_SUPERCHARGE); } @@ -594,12 +594,12 @@ class boss_stormcaller_brundir : public CreatureScript //me->SetLevitate(false); me->RemoveAurasDueToSpell(RAID_MODE(SPELL_LIGHTNING_TENDRILS_10M, SPELL_LIGHTNING_TENDRILS_25M)); me->RemoveAurasDueToSpell(SPELL_LIGHTNING_TENDRILS_VISUAL); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); events.CancelEvent(EVENT_GROUND); me->getThreatManager().resetAllAggro(); break; case EVENT_MOVE_POSITION: - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { float x = float(irand(-25, 25)); float y = float(irand(-25, 25)); @@ -701,7 +701,7 @@ class spell_assembly_rune_of_summoning : public SpellScriptLoader void HandlePeriodic(AuraEffect const* aurEff) { PreventDefaultAction(); - GetTarget()->CastSpell(GetTarget(), SPELL_RUNE_OF_SUMMONING_SUMMON, true, NULL, aurEff, GetTarget()->isSummon() ? GetTarget()->ToTempSummon()->GetSummonerGUID() : 0); + GetTarget()->CastSpell(GetTarget(), SPELL_RUNE_OF_SUMMONING_SUMMON, true, NULL, aurEff, GetTarget()->IsSummon() ? GetTarget()->ToTempSummon()->GetSummonerGUID() : 0); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index 5faa2cc4628..b2d6dbca7b1 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -146,8 +146,8 @@ class boss_auriaya : public CreatureScript if (summoned->GetEntry() == NPC_FERAL_DEFENDER) { - if (!summoned->isInCombat() && me->getVictim()) - summoned->AI()->AttackStart(me->getVictim()); + if (!summoned->IsInCombat() && me->GetVictim()) + summoned->AI()->AttackStart(me->GetVictim()); summoned->SetAuraStack(SPELL_FERAL_ESSENCE, summoned, 9); DefenderGUID = summoned->GetGUID(); DoZoneInCombat(summoned); @@ -247,8 +247,8 @@ class boss_auriaya : public CreatureScript if (defenderLives) Defender->SetAuraStack(SPELL_FERAL_ESSENCE, Defender, defenderLives); Defender->SetInCombatWithZone(); - if (!Defender->isInCombat()) - Defender->AI()->AttackStart(me->getVictim()); + if (!Defender->IsInCombat()) + Defender->AI()->AttackStart(me->GetVictim()); events.CancelEvent(EVENT_RESPAWN_DEFENDER); } break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 37ecf7874b8..bec1a32e2e8 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -531,7 +531,7 @@ class boss_flame_leviathan : public CreatureScript } private: - //! Copypasta from DoSpellAttackIfReady, only difference is the target - it cannot be selected trough getVictim this way - + //! Copypasta from DoSpellAttackIfReady, only difference is the target - it cannot be selected trough GetVictim this way - //! I also removed the spellInfo check void DoBatteringRamIfReady() { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 3299148ea43..09298de1698 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -330,7 +330,7 @@ class boss_freya : public CreatureScript for (uint8 n = 0; n < 3; ++n) { Elder[n] = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_BRIGHTLEAF + n)); - if (Elder[n] && Elder[n]->isAlive()) + if (Elder[n] && Elder[n]->IsAlive()) { me->AddAura(SPELL_DRAINED_OF_POWER, Elder[n]); Elder[n]->CastSpell(me, SPELL_IRONBRANCH_ESSENCE, true); @@ -342,19 +342,19 @@ class boss_freya : public CreatureScript } } - if (Elder[0] && Elder[0]->isAlive()) + if (Elder[0] && Elder[0]->IsAlive()) { Elder[0]->CastSpell(me, SPELL_BRIGHTLEAF_ESSENCE, true); events.ScheduleEvent(EVENT_UNSTABLE_ENERGY, urand(10000, 20000)); } - if (Elder[1] && Elder[1]->isAlive()) + if (Elder[1] && Elder[1]->IsAlive()) { Elder[1]->CastSpell(me, SPELL_STONEBARK_ESSENCE, true); events.ScheduleEvent(EVENT_GROUND_TREMOR, urand(10000, 20000)); } - if (Elder[2] && Elder[2]->isAlive()) + if (Elder[2] && Elder[2]->IsAlive()) { Elder[2]->CastSpell(me, SPELL_IRONBRANCH_ESSENCE, true); events.ScheduleEvent(EVENT_STRENGTHENED_IRON_ROOTS, urand(10000, 20000)); @@ -474,7 +474,7 @@ class boss_freya : public CreatureScript { for (uint8 n = 0; n < 3; ++n) { - if (Elemental[n][i]->isAlive()) + if (Elemental[n][i]->IsAlive()) Elemental[n][i]->SetHealth(Elemental[n][i]->GetMaxHealth()); else Elemental[n][i]->Respawn(); @@ -605,7 +605,7 @@ class boss_freya : public CreatureScript for (uint8 n = 0; n < 3; ++n) { Elder[n] = ObjectAccessor::GetCreature(*me, instance->GetData64(BOSS_BRIGHTLEAF + n)); - if (Elder[n] && Elder[n]->isAlive()) + if (Elder[n] && Elder[n]->IsAlive()) { Elder[n]->RemoveAllAuras(); Elder[n]->AttackStop(); @@ -1068,7 +1068,7 @@ class npc_detonating_lasher : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) { // Switching to other target - modify aggro of new target by 20% from current target's aggro - me->AddThreat(target, me->getThreatManager().getThreat(me->getVictim(), false) * 1.2f); + me->AddThreat(target, me->getThreatManager().getThreat(me->GetVictim(), false) * 1.2f); me->AI()->AttackStart(target); } changeTargetTimer = urand(5000, 10000); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 1642cc0483f..5ee55febba3 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -231,7 +231,7 @@ class boss_general_vezax : public CreatureScript // If Shaman has Shamanistic Rage and use it during the fight, it will cast Corrupted Rage on him Map::PlayerList const& Players = map->GetPlayers(); for (Map::PlayerList::const_iterator itr = Players.begin(); itr != Players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) if (player->HasSpell(SPELL_SHAMANTIC_RAGE)) player->CastSpell(player, SPELL_CORRUPTED_RAGE, false); } @@ -278,7 +278,7 @@ class boss_general_vezax : public CreatureScript Map::PlayerList const& Players = map->GetPlayers(); for (Map::PlayerList::const_iterator itr = Players.begin(); itr != Players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) { float distance = player->GetDistance(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); if (rangeMin > distance || distance > rangeMax) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 0f99ea9cc2d..33958f0a38a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -195,16 +195,16 @@ class npc_flash_freeze : public CreatureScript void UpdateAI(uint32 diff) { - if (!UpdateVictim() || me->getVictim()->HasAura(SPELL_BLOCK_OF_ICE) || me->getVictim()->HasAura(SPELL_FLASH_FREEZE_HELPER)) + if (!UpdateVictim() || me->GetVictim()->HasAura(SPELL_BLOCK_OF_ICE) || me->GetVictim()->HasAura(SPELL_FLASH_FREEZE_HELPER)) return; - if (me->getVictim()->GetGUID() != targetGUID || instance->GetBossState(BOSS_HODIR) != IN_PROGRESS) + if (me->GetVictim()->GetGUID() != targetGUID || instance->GetBossState(BOSS_HODIR) != IN_PROGRESS) me->DespawnOrUnsummon(); if (checkDespawnTimer <= diff) { if (Unit* target = ObjectAccessor::GetUnit(*me, targetGUID)) - if (!target->isAlive()) + if (!target->IsAlive()) me->DisappearAndDie(); checkDespawnTimer = 2500; } @@ -277,7 +277,7 @@ class npc_ice_block : public CreatureScript if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance ? instance->GetData64(BOSS_HODIR) : 0)) { - if (!Hodir->isInCombat()) + if (!Hodir->IsInCombat()) { Hodir->SetReactState(REACT_AGGRESSIVE); Hodir->AI()->DoZoneInCombat(); @@ -484,7 +484,7 @@ class boss_hodir : public CreatureScript for (std::list<Unit*>::iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr) { Unit* target = *itr; - if (!target || !target->isAlive() || GetClosestCreatureWithEntry(target, NPC_SNOWPACKED_ICICLE, 5.0f)) + if (!target || !target->IsAlive() || GetClosestCreatureWithEntry(target, NPC_SNOWPACKED_ICICLE, 5.0f)) continue; if (target->HasAura(SPELL_FLASH_FREEZE_HELPER) || target->HasAura(SPELL_BLOCK_OF_ICE)) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index b040a64c75a..2d5ddb50e5d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -175,7 +175,7 @@ class boss_ignis : public CreatureScript summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_DISABLE_MOVE); } - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); summon->AI()->DoZoneInCombat(); summons.Summon(summon); } @@ -251,7 +251,7 @@ class boss_ignis : public CreatureScript break; case EVENT_SCORCH: Talk(SAY_SCORCH); - if (Unit* target = me->getVictim()) + if (Unit* target = me->GetVictim()) me->SummonCreature(NPC_GROUND_SCORCH, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 45000); DoCast(SPELL_SCORCH); events.ScheduleEvent(EVENT_SCORCH, 25000); @@ -452,7 +452,7 @@ class spell_ignis_slag_pot : public SpellScriptLoader void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - if (GetTarget()->isAlive()) + if (GetTarget()->IsAlive()) GetTarget()->CastSpell(GetTarget(), SPELL_SLAG_IMBUED, true); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index b558508f78a..7c9f534c27a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -257,7 +257,7 @@ class boss_kologarn : public CreatureScript switch (eventId) { case EVENT_MELEE_CHECK: - if (!me->IsWithinMeleeRange(me->getVictim())) + if (!me->IsWithinMeleeRange(me->GetVictim())) DoCast(SPELL_PETRIFY_BREATH); events.ScheduleEvent(EVENT_MELEE_CHECK, 1 * IN_MILLISECONDS); break; @@ -397,7 +397,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader void FilterTargetsInitial(std::list<WorldObject*>& unitList) { // Remove "main tank" and non-player targets - unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim())); + unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim())); // Maximum affected targets per difficulty mode uint32 maxTargets = 1; if (GetSpellInfo()->Id == 63981) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index ac46fbc1227..79b04d412d1 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -494,7 +494,7 @@ class boss_razorscale : public CreatureScript events.CancelEvent(EVENT_BUFFET); return; case EVENT_FUSE: - DoCast(me->getVictim(), SPELL_FUSEARMOR); + DoCast(me->GetVictim(), SPELL_FUSEARMOR); events.ScheduleEvent(EVENT_FUSE, 10000, 0, PHASE_PERMAGROUND); return; } @@ -864,7 +864,7 @@ class npc_darkrune_watcher : public CreatureScript if (ChainTimer <= Diff) { - DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CHAIN_LIGHTNING); ChainTimer = urand(10000, 15000); } else @@ -924,7 +924,7 @@ class npc_darkrune_guardian : public CreatureScript if (StormTimer <= Diff) { - DoCast(me->getVictim(), SPELL_STORMSTRIKE); + DoCast(me->GetVictim(), SPELL_STORMSTRIKE); StormTimer = urand(4000, 8000); } else @@ -970,7 +970,7 @@ class npc_darkrune_sentinel : public CreatureScript if (HeroicTimer <= Diff) { - DoCast(me->getVictim(), SPELL_HEROIC_STRIKE); + DoCast(me->GetVictim(), SPELL_HEROIC_STRIKE); HeroicTimer = urand(4000, 6000); } else @@ -978,7 +978,7 @@ class npc_darkrune_sentinel : public CreatureScript if (WhirlTimer <= Diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); WhirlTimer = urand(20000, 25000); } else diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 76a60607f7e..39ef5284ba7 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -579,11 +579,11 @@ class mob_pummeller : public CreatureScript if (!UpdateVictim()) return; - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { if (_arcingSmashTimer <= diff) { - DoCast(me->getVictim(), SPELL_ARCING_SMASH); + DoCast(me->GetVictim(), SPELL_ARCING_SMASH); _arcingSmashTimer = TIMER_ARCING_SMASH; } else @@ -591,7 +591,7 @@ class mob_pummeller : public CreatureScript if (_trampleTimer <= diff) { - DoCast(me->getVictim(), SPELL_TRAMPLE); + DoCast(me->GetVictim(), SPELL_TRAMPLE); _trampleTimer = TIMER_TRAMPLE; } else @@ -599,7 +599,7 @@ class mob_pummeller : public CreatureScript if (_uppercutTimer <= diff) { - DoCast(me->getVictim(), SPELL_UPPERCUT); + DoCast(me->GetVictim(), SPELL_UPPERCUT); _uppercutTimer = TIMER_UPPERCUT; } else @@ -753,9 +753,9 @@ class mob_life_spark : public CreatureScript if (_shockTimer <= diff) { - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - DoCast(me->getVictim(), SPELL_SHOCK); + DoCast(me->GetVictim(), SPELL_SHOCK); _shockTimer = TIMER_SHOCK; } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 97554a63217..cd3c059ad24 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -433,7 +433,7 @@ class boss_voice_of_yogg_saron : public CreatureScript void MoveInLineOfSight(Unit* who) { // TODO: MoveInLineOfSight doesn't work for such a big distance - if (who->GetTypeId() == TYPEID_PLAYER && me->GetDistance2d(who) < 99.0f && !me->isInCombat()) + if (who->GetTypeId() == TYPEID_PLAYER && me->GetDistance2d(who) < 99.0f && !me->IsInCombat()) me->SetInCombatWithZone(); } @@ -448,7 +448,7 @@ class boss_voice_of_yogg_saron : public CreatureScript // not sure, spoken by Sara (sound), regarding to wowwiki Voice whispers it Map::PlayerList const& players = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) { if (events.IsInPhase(PHASE_ONE)) Talk(WHISPER_VOICE_PHASE_1_WIPE, player->GetGUID()); @@ -750,7 +750,7 @@ class boss_sara : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; if (me->HasAura(SPELL_SHATTERED_ILLUSION)) @@ -932,7 +932,7 @@ class boss_yogg_saron : public CreatureScript Map::PlayerList const& players = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) { player->RemoveAurasDueToSpell(SPELL_SANITY); player->RemoveAurasDueToSpell(SPELL_INSANE); @@ -1609,7 +1609,7 @@ class npc_yogg_saron_keeper : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; _events.Update(diff); @@ -2428,7 +2428,7 @@ class spell_yogg_saron_squeeze : public SpellScriptLoader // 64125 void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Unit* vehicle = GetTarget()->GetVehicleBase()) - if (vehicle->isAlive()) + if (vehicle->IsAlive()) vehicle->Kill(vehicle); // should tentacle die or just release its target? } @@ -2910,7 +2910,7 @@ class spell_yogg_saron_insane : public SpellScriptLoader // 63120 void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - if (GetTarget()->isAlive()) + if (GetTarget()->IsAlive()) GetTarget()->Kill(GetTarget()); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 421d0ecf3c9..4f7cbbff099 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -232,7 +232,7 @@ class instance_ulduar : public InstanceMapScript { Map::PlayerList const& Players = instance->GetPlayers(); if (!Players.isEmpty()) - if (Player* player = Players.begin()->getSource()) + if (Player* player = Players.begin()->GetSource()) TeamInInstance = player->GetTeam(); } @@ -621,19 +621,19 @@ class instance_ulduar : public InstanceMapScript switch (eventId) { case EVENT_TOWER_OF_STORM_DESTROYED: - if (FlameLeviathan && FlameLeviathan->isAlive()) + if (FlameLeviathan && FlameLeviathan->IsAlive()) FlameLeviathan->AI()->DoAction(ACTION_TOWER_OF_STORM_DESTROYED); break; case EVENT_TOWER_OF_FROST_DESTROYED: - if (FlameLeviathan && FlameLeviathan->isAlive()) + if (FlameLeviathan && FlameLeviathan->IsAlive()) FlameLeviathan->AI()->DoAction(ACTION_TOWER_OF_FROST_DESTROYED); break; case EVENT_TOWER_OF_FLAMES_DESTROYED: - if (FlameLeviathan && FlameLeviathan->isAlive()) + if (FlameLeviathan && FlameLeviathan->IsAlive()) FlameLeviathan->AI()->DoAction(ACTION_TOWER_OF_FLAMES_DESTROYED); break; case EVENT_TOWER_OF_LIFE_DESTROYED: - if (FlameLeviathan && FlameLeviathan->isAlive()) + if (FlameLeviathan && FlameLeviathan->IsAlive()) FlameLeviathan->AI()->DoAction(ACTION_TOWER_OF_LIFE_DESTROYED); break; case EVENT_ACTIVATE_SANITY_WELL: @@ -724,7 +724,7 @@ class instance_ulduar : public InstanceMapScript // get item level (recheck weapons) Map::PlayerList const& players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot) if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel) @@ -736,7 +736,7 @@ class instance_ulduar : public InstanceMapScript Map::PlayerList const& players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) { for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot) { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h index 612be3b71e8..35d11522580 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h @@ -355,7 +355,7 @@ class PlayerOrPetCheck bool operator()(WorldObject* object) const { if (object->GetTypeId() != TYPEID_PLAYER) - if (!object->ToCreature()->isPet()) + if (!object->ToCreature()->IsPet()) return true; return false; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index dfb12a03c33..023ef126dd3 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -237,7 +237,7 @@ public: case EVENT_JUST_TRANSFORMED: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetInCombatWithZone(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); ScheduleSecondPhase(); return; case EVENT_SUMMON_BANSHEE: @@ -380,7 +380,7 @@ public: { ingvar->RemoveAurasDueToSpell(SPELL_SCOURG_RESURRECTION_DUMMY); - if (ingvar->getVictim()) + if (ingvar->GetVictim()) if (boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI* ai = CAST_AI(boss_ingvar_the_plunderer::boss_ingvar_the_plundererAI, ingvar->AI())) ai->StartZombiePhase(); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index 896421909ad..90a1a3b1d69 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -87,7 +87,7 @@ public: { npc_frost_tombAI(Creature* creature) : ScriptedAI(creature) { - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summon = me->ToTempSummon()->GetSummoner()) DoCast(summon, SPELL_FROST_TOMB, true); @@ -154,7 +154,7 @@ public: { for (std::list<Creature*>::iterator itr = runemages.begin(); itr != runemages.end(); ++itr) { - if ((*itr)->isAlive() && (*itr)->IsWithinLOSInMap(me)) + if ((*itr)->IsAlive() && (*itr)->IsWithinLOSInMap(me)) (*itr)->AI()->AttackStart(who); } } @@ -165,7 +165,7 @@ public: { for (std::list<Creature*>::iterator itr = strategists.begin(); itr != strategists.end(); ++itr) { - if ((*itr)->isAlive() && (*itr)->IsWithinLOSInMap(me)) + if ((*itr)->IsAlive() && (*itr)->IsWithinLOSInMap(me)) (*itr)->AI()->AttackStart(who); } } @@ -324,7 +324,7 @@ public: } me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_DEAD); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); events.ScheduleEvent(EVENT_DECREPIFY, urand(4, 6)*IN_MILLISECONDS); break; } @@ -351,7 +351,7 @@ class spell_frost_tomb : public SpellScriptLoader { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH) if (Unit* caster = GetCaster()) - if (caster->ToCreature() && caster->isAlive()) + if (caster->ToCreature() && caster->IsAlive()) caster->ToCreature()->DespawnOrUnsummon(1000); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index 75f643286b2..0331606240f 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -126,7 +126,7 @@ public: Talk(YELL_SKARVALD_AGGRO); Unit* dalronn = Unit::GetUnit(*me, instance->GetData64(DATA_DALRONN)); - if (dalronn && dalronn->isAlive() && !dalronn->getVictim()) + if (dalronn && dalronn->IsAlive() && !dalronn->GetVictim()) dalronn->getThreatManager().addThreat(who, 0.0f); instance->SetData(DATA_SKARVALD_DALRONN_EVENT, IN_PROGRESS); @@ -226,7 +226,7 @@ public: if (StoneStrike_Timer <= diff) { - DoCast(me->getVictim(), SPELL_STONE_STRIKE); + DoCast(me->GetVictim(), SPELL_STONE_STRIKE); StoneStrike_Timer = 5000+rand()%5000; } else StoneStrike_Timer -= diff; @@ -291,7 +291,7 @@ public: if (!ghost && instance) { Unit* skarvald = Unit::GetUnit(*me, instance->GetData64(DATA_SKARVALD)); - if (skarvald && skarvald->isAlive() && !skarvald->getVictim()) + if (skarvald && skarvald->IsAlive() && !skarvald->GetVictim()) skarvald->getThreatManager().addThreat(who, 0.0f); AggroYell_Timer = 5000; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp index 562aa5a3848..536e7293b69 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp @@ -116,7 +116,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) return player; } } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp index 4f7f0e844bb..914d276f696 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp @@ -64,15 +64,15 @@ public: switch (fm_Type) { case 1: - instance->SetData(EVENT_FORGE_1, me->isAlive() ? NOT_STARTED : DONE); + instance->SetData(EVENT_FORGE_1, me->IsAlive() ? NOT_STARTED : DONE); break; case 2: - instance->SetData(EVENT_FORGE_2, me->isAlive() ? NOT_STARTED : DONE); + instance->SetData(EVENT_FORGE_2, me->IsAlive() ? NOT_STARTED : DONE); break; case 3: - instance->SetData(EVENT_FORGE_3, me->isAlive() ? NOT_STARTED : DONE); + instance->SetData(EVENT_FORGE_3, me->IsAlive() ? NOT_STARTED : DONE); break; } } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 8e726c10fca..07567eb83da 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -134,19 +134,19 @@ public: instance->SetData(DATA_GORTOK_PALEHOOF_EVENT, NOT_STARTED); Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_FRENZIED_WORGEN)); - if (temp && !temp->isAlive()) + if (temp && !temp->IsAlive()) temp->Respawn(); temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_FEROCIOUS_RHINO)); - if (temp && !temp->isAlive()) + if (temp && !temp->IsAlive()) temp->Respawn(); temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR)); - if (temp && !temp->isAlive()) + if (temp && !temp->IsAlive()) temp->Respawn(); temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_RAVENOUS_FURBOLG)); - if (temp && !temp->isAlive()) + if (temp && !temp->IsAlive()) temp->Respawn(); GameObject* go = instance->instance->GetGameObject(instance->GetData64(DATA_GORTOK_PALEHOOF_SPHERE)); @@ -190,7 +190,7 @@ public: return; Creature* temp = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_ORB) : 0); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) temp->DisappearAndDie(); if (uiArcingSmashTimer <= diff) @@ -221,7 +221,7 @@ public: if (instance) instance->SetData(DATA_GORTOK_PALEHOOF_EVENT, DONE); Creature* temp = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_ORB) : 0); - if (temp && temp->isAlive()) + if (temp && temp->IsAlive()) temp->DisappearAndDie(); } @@ -244,7 +244,7 @@ public: move = Sequence[AddCount++]; //send orb to summon spot Creature* pOrb = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_ORB) : 0); - if (pOrb && pOrb->isAlive()) + if (pOrb && pOrb->IsAlive()) { if (currentPhase == PHASE_NONE) pOrb->CastSpell(me, SPELL_ORB_VISUAL, true); @@ -307,7 +307,7 @@ public: if (instance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS) { Creature* pPalehoof = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); - if (pPalehoof && pPalehoof->isAlive()) + if (pPalehoof && pPalehoof->IsAlive()) CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset(); } } @@ -320,7 +320,7 @@ public: if (uiChainLightingTimer <= diff) { - DoCast(me->getVictim(), SPELL_CHAIN_LIGHTING); + DoCast(me->GetVictim(), SPELL_CHAIN_LIGHTING); uiChainLightingTimer = 5000 + rand() % 5000; } else uiChainLightingTimer -= diff; @@ -420,7 +420,7 @@ public: if (instance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS) { Creature* pPalehoof = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); - if (pPalehoof && pPalehoof->isAlive()) + if (pPalehoof && pPalehoof->IsAlive()) CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset(); } } @@ -433,7 +433,7 @@ public: if (uiMortalWoundTimer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_WOUND); + DoCast(me->GetVictim(), SPELL_MORTAL_WOUND); uiMortalWoundTimer = 3000 + rand() % 4000; } else uiMortalWoundTimer -= diff; @@ -536,7 +536,7 @@ public: if (instance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS) { Creature* pPalehoof = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); - if (pPalehoof && pPalehoof->isAlive()) + if (pPalehoof && pPalehoof->IsAlive()) CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset(); } } @@ -549,13 +549,13 @@ public: if (uiStompTimer <= diff) { - DoCast(me->getVictim(), SPELL_STOMP); + DoCast(me->GetVictim(), SPELL_STOMP); uiStompTimer = 8000 + rand() % 4000; } else uiStompTimer -= diff; if (uiGoreTimer <= diff) { - DoCast(me->getVictim(), SPELL_GORE); + DoCast(me->GetVictim(), SPELL_GORE); uiGoreTimer = 13000 + rand() % 4000; } else uiGoreTimer -= diff; @@ -656,7 +656,7 @@ public: if (instance->GetData(DATA_GORTOK_PALEHOOF_EVENT) == IN_PROGRESS) { Creature* pPalehoof = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); - if (pPalehoof && pPalehoof->isAlive()) + if (pPalehoof && pPalehoof->IsAlive()) CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->Reset(); } } @@ -827,7 +827,7 @@ public: InstanceScript* instance = go->GetInstanceScript(); Creature* pPalehoof = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); - if (pPalehoof && pPalehoof->isAlive()) + if (pPalehoof && pPalehoof->IsAlive()) { go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); go->SetGoState(GO_STATE_ACTIVE); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 8ff0c798f00..2065277eb7c 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -287,7 +287,7 @@ public: GetCreatureListWithEntryInGrid(lspectatorList, me, CREATURE_SPECTATOR, 100.0f); for (std::list<Creature*>::iterator itr = lspectatorList.begin(); itr != lspectatorList.end(); ++itr) { - if ((*itr)->isAlive()) + if ((*itr)->IsAlive()) { (*itr)->SetStandState(UNIT_STAND_STATE_STAND); (*itr)->SetWalk(false); @@ -365,7 +365,7 @@ public: if (sinsterStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_SINSTER_STRIKE); + DoCast(me->GetVictim(), SPELL_SINSTER_STRIKE); sinsterStrikeTimer = urand(5 * IN_MILLISECONDS, 9 * IN_MILLISECONDS); } else @@ -607,7 +607,7 @@ class npc_scourge_hulk : public CreatureScript if (mightyBlow <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) if (!victim->HasUnitState(UNIT_STATE_STUNNED)) // Prevent knocking back a ritual player DoCast(victim, SPELL_MIGHTY_BLOW); mightyBlow = urand(12000, 17000); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index f4c65216f4a..33cf1a96f80 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -266,13 +266,13 @@ public: if (m_uiFetidRot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FETID_ROT); + DoCast(me->GetVictim(), SPELL_FETID_ROT); m_uiFetidRot_Timer = urand(10000, 15000); } else m_uiFetidRot_Timer -= diff; if (m_uiDarkSlash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DARK_SLASH); + DoCast(me->GetVictim(), SPELL_DARK_SLASH); m_uiDarkSlash_Timer = urand(30000, 35000); } else m_uiDarkSlash_Timer -= diff; @@ -299,7 +299,7 @@ public: if (m_bIsActiveWithHALDOR && m_uiAbility_HALDOR_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SPIRIT_STRIKE); + DoCast(me->GetVictim(), SPELL_SPIRIT_STRIKE); m_uiAbility_HALDOR_Timer = 5000; // overtime } else m_uiAbility_HALDOR_Timer -= diff; diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index baed96453dc..d2d6a4b648f 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -92,7 +92,7 @@ class boss_emalon : public CreatureScript // AttackStart has NULL-check for victim if (summoned->AI()) - summoned->AI()->AttackStart(me->getVictim()); + summoned->AI()->AttackStart(me->GetVictim()); } void EnterCombat(Unit* who) @@ -102,7 +102,7 @@ class boss_emalon : public CreatureScript for (std::list<uint64>::const_iterator itr = summons.begin(); itr != summons.end(); ++itr) { Creature* minion = Unit::GetCreature(*me, *itr); - if (minion && minion->isAlive() && !minion->getVictim() && minion->AI()) + if (minion && minion->IsAlive() && !minion->GetVictim() && minion->AI()) minion->AI()->AttackStart(who); } } @@ -142,7 +142,7 @@ class boss_emalon : public CreatureScript if (!summons.empty()) { Creature* minion = Unit::GetCreature(*me, Trinity::Containers::SelectRandomContainerElement(summons)); - if (minion && minion->isAlive()) + if (minion && minion->IsAlive()) { minion->CastSpell(me, SPELL_OVERCHARGED, true); minion->SetFullHealth(); @@ -195,7 +195,7 @@ class mob_tempest_minion : public CreatureScript { if (Creature* emalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0)) { - if (emalon->isAlive()) + if (emalon->IsAlive()) { emalon->SummonCreature(MOB_TEMPEST_MINION, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); Talk(EMOTE_MINION_RESPAWN); @@ -210,7 +210,7 @@ class mob_tempest_minion : public CreatureScript if (Creature* pEmalon = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EMALON) : 0)) { - if (!pEmalon->getVictim() && pEmalon->AI()) + if (!pEmalon->GetVictim() && pEmalon->AI()) pEmalon->AI()->AttackStart(who); } } diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 9dbb10be601..f08f42be265 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -84,12 +84,12 @@ public: if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) { - if (!pGuard1->isAlive()) + if (!pGuard1->IsAlive()) pGuard1->Respawn(); } if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) { - if (!pGuard2->isAlive()) + if (!pGuard2->IsAlive()) pGuard2->Respawn(); } } @@ -109,13 +109,13 @@ public: if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) { pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); - if (!pGuard1->getVictim() && pGuard1->AI()) + if (!pGuard1->GetVictim() && pGuard1->AI()) pGuard1->AI()->AttackStart(who); } if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) { pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); - if (!pGuard2->getVictim() && pGuard2->AI()) + if (!pGuard2->GetVictim() && pGuard2->AI()) pGuard2->AI()->AttackStart(who); } } @@ -157,8 +157,8 @@ public: { if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) { - if (!pGuard1->isAlive() && !pGuard2->isAlive()) - DoCast(me->getVictim(), SPELL_STORMSTRIKE); + if (!pGuard1->IsAlive() && !pGuard2->IsAlive()) + DoCast(me->GetVictim(), SPELL_STORMSTRIKE); } } } @@ -179,7 +179,7 @@ public: //If one of the adds is dead spawn heals faster Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0); Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0); - uiChainHealTimer = ((pGuard1 && !pGuard1->isAlive()) || (pGuard2 && !pGuard2->isAlive()) ? 3000 : 8000) + rand()%3000; + uiChainHealTimer = ((pGuard1 && !pGuard1->IsAlive()) || (pGuard2 && !pGuard2->IsAlive()) ? 3000 : 8000) + rand()%3000; } } else uiChainHealTimer -= diff; @@ -191,7 +191,7 @@ public: if (uiEarthShockTimer <= diff) { - DoCast(me->getVictim(), SPELL_EARTH_SHOCK); + DoCast(me->GetVictim(), SPELL_EARTH_SHOCK); uiEarthShockTimer = urand(8000, 13000); } else uiEarthShockTimer -= diff; @@ -237,11 +237,11 @@ public: return me->GetGUID(); Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0); - if (pGuard1 && pGuard1->isAlive() && !pGuard1->HealthAbovePct(75)) + if (pGuard1 && pGuard1->IsAlive() && !pGuard1->HealthAbovePct(75)) return pGuard1->GetGUID(); Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0); - if (pGuard2 && pGuard2->isAlive() && !pGuard2->HealthAbovePct(75)) + if (pGuard2 && pGuard2->IsAlive() && !pGuard2->HealthAbovePct(75)) return pGuard2->GetGUID(); return 0; @@ -312,19 +312,19 @@ public: if (uiStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_STRIKE); + DoCast(me->GetVictim(), SPELL_STRIKE); uiStrikeTimer = urand(4000, 8000); } else uiStrikeTimer -= diff; if (uiHowlingScreechTimer <= diff) { - DoCast(me->getVictim(), SPELL_HOWLING_SCREECH); + DoCast(me->GetVictim(), SPELL_HOWLING_SCREECH); uiHowlingScreechTimer = urand(8000, 13000); } else uiHowlingScreechTimer -= diff; if (uiGushingWoundTimer <= diff) { - DoCast(me->getVictim(), SPELL_GUSHING_WOUND); + DoCast(me->GetVictim(), SPELL_GUSHING_WOUND); uiGushingWoundTimer = urand(7000, 12000); } else uiGushingWoundTimer -= diff; } diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index db70177f8a0..8e43baecdb1 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -153,7 +153,7 @@ public: void DoAction(int32 param) { - if (!me->isAlive()) + if (!me->IsAlive()) return; switch (param) @@ -192,7 +192,7 @@ public: } me->SetVisible(true); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } uint32 GetData(uint32 type) const @@ -245,7 +245,7 @@ public: { for (std::list<uint64>::const_iterator itr = m_waterElements.begin(); itr != m_waterElements.end(); ++itr) if (Creature* temp = Unit::GetCreature(*me, *itr)) - if (temp->isAlive()) + if (temp->IsAlive()) { bIsWaterElementsAlive = true; break; diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 187cf5d6b30..bca65240794 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -110,19 +110,19 @@ public: if (uiFireboltTimer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBOLT); + DoCast(me->GetVictim(), SPELL_FIREBOLT); uiFireboltTimer = urand(5000, 13000); } else uiFireboltTimer -= diff; if (uiFlameBreathTimer <= diff) { - DoCast(me->getVictim(), SPELL_FLAME_BREATH); + DoCast(me->GetVictim(), SPELL_FLAME_BREATH); uiFlameBreathTimer = urand(10000, 15000); } else uiFlameBreathTimer -= diff; if (uiLavaBurnTimer <= diff) { - DoCast(me->getVictim(), SPELL_LAVA_BURN); + DoCast(me->GetVictim(), SPELL_LAVA_BURN); uiLavaBurnTimer = urand(15000, 23000); } @@ -130,7 +130,7 @@ public: { if (uiCauterizingFlamesTimer <= diff) { - DoCast(me->getVictim(), SPELL_CAUTERIZING_FLAMES); + DoCast(me->GetVictim(), SPELL_CAUTERIZING_FLAMES); uiCauterizingFlamesTimer = urand(10000, 16000); } else uiCauterizingFlamesTimer -= diff; } diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index d308c6c696b..59ff6873a56 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -110,7 +110,7 @@ public: if (uiCorrosiveSalivaTimer <= diff) { - DoCast(me->getVictim(), SPELL_CORROSIVE_SALIVA); + DoCast(me->GetVictim(), SPELL_CORROSIVE_SALIVA); uiCorrosiveSalivaTimer = 10000; } else uiCorrosiveSalivaTimer -= diff; diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index b14a9e0dec5..d05f475b22f 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -171,7 +171,7 @@ public: { if (uiArcaneBuffet_Timer < uiDiff) { - DoCast(me->getVictim(), SPELL_ARCANE_BUFFET); + DoCast(me->GetVictim(), SPELL_ARCANE_BUFFET); uiArcaneBuffet_Timer = 0; } else uiArcaneBuffet_Timer -= uiDiff; @@ -288,8 +288,8 @@ public: if (!PlayerList.isEmpty()) for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (i->getSource()->isAlive()) - DoTeleportPlayer(i->getSource(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), i->getSource()->GetOrientation()); + if (i->GetSource()->IsAlive()) + DoTeleportPlayer(i->GetSource(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), i->GetSource()->GetOrientation()); } uiSummonPlayers_Timer = urand(33000, 35000); diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index 0f150fe88b8..a237845cf89 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -130,7 +130,7 @@ public: if (SpellSummonVoidTimer <= diff) { - DoCast(me->getVictim(), SPELL_SUMMON_VOID_SENTRY, false); + DoCast(me->GetVictim(), SPELL_SUMMON_VOID_SENTRY, false); SpellSummonVoidTimer = 20000; } else SpellSummonVoidTimer -=diff; @@ -143,7 +143,7 @@ public: if (SpellShroudOfDarknessTimer <= diff) { - DoCast(me->getVictim(), SPELL_SHROUD_OF_DARKNESS); + DoCast(me->GetVictim(), SPELL_SHROUD_OF_DARKNESS); SpellShroudOfDarknessTimer = 20000; } else SpellShroudOfDarknessTimer -=diff; @@ -193,7 +193,7 @@ public: void JustSummoned(Creature* summon) { - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); summon->AI()->DoCastAOE(SPELL_ZURAMAT_ADD_2); summon->SetPhaseMask(17, true); } diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index df79366e6cd..ef96b1ea86f 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -671,11 +671,11 @@ public: Map::PlayerList const &players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - Player* player = itr->getSource(); - if (player->isGameMaster()) + Player* player = itr->GetSource(); + if (player->IsGameMaster()) continue; - if (player->isAlive()) + if (player->IsAlive()) return false; } @@ -796,7 +796,7 @@ public: for (std::set<uint64>::const_iterator itr = trashMobs.begin(); itr != trashMobs.end(); ++itr) { Creature* creature = instance->GetCreature(*itr); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) creature->CastSpell(creature, SPELL_ARCANE_LIGHTNING, true); // Who should cast the spell? } } diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index fbbf3fa3df5..303a1449644 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -844,7 +844,7 @@ public: { if (uiCleaveTimer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); uiCleaveTimer = 5000; } else uiCleaveTimer -= diff; @@ -861,13 +861,13 @@ public: { if (uiBrutalStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_BRUTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_BRUTAL_STRIKE); uiBrutalStrikeTimer = 5000; } else uiBrutalStrikeTimer -= diff; if (uiSunderArmorTimer <= diff) { - DoCast(me->getVictim(), SPELL_SUNDER_ARMOR); + DoCast(me->GetVictim(), SPELL_SUNDER_ARMOR); uiSunderArmorTimer = urand(8000, 10000); } else uiSunderArmorTimer -= diff; @@ -1054,7 +1054,7 @@ public: if (uiConcussionBlowTimer <= diff) { - DoCast(me->getVictim(), SPELL_CONCUSSION_BLOW); + DoCast(me->GetVictim(), SPELL_CONCUSSION_BLOW); uiConcussionBlowTimer = 5000; } else uiConcussionBlowTimer -= diff; @@ -1249,7 +1249,7 @@ public: if (uiMortalStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); uiMortalStrikeTimer = 5000; } else uiMortalStrikeTimer -= diff; diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index b1091013270..fc9d79296cb 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -221,7 +221,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(11957) == QUEST_STATUS_INCOMPLETE) @@ -267,7 +267,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_ACES_HIGH) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_ACES_HIGH_DAILY) == QUEST_STATUS_INCOMPLETE) //It's the same dragon for both quests. @@ -562,7 +562,7 @@ public: go_caribou->SetLootState(GO_JUST_DEACTIVATED); if (TempSummon* summon = me->ToTempSummon()) - if (summon->isSummon()) + if (summon->IsSummon()) if (Unit* temp = summon->GetSummoner()) if (Player* player = temp->ToPlayer()) player->KilledMonsterCredit(me->GetEntry(), 0); @@ -1213,7 +1213,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_LAST_RITES) == QUEST_STATUS_INCOMPLETE && creature->GetAreaId() == 4128) @@ -1266,7 +1266,7 @@ public: if (uiType != POINT_MOTION_TYPE) return; - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) CAST_AI(npc_thassarian::npc_thassarianAI, summoner->ToCreature()->AI())->arthasInPosition = true; } @@ -1298,7 +1298,7 @@ public: me->AddUnitState(UNIT_STATE_STUNNED); me->CastSpell(me, SPELL_STUN, true); - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) CAST_AI(npc_thassarian::npc_thassarianAI, summoner->ToCreature()->AI())->arlosInPosition = true; } @@ -1355,7 +1355,7 @@ public: if (uiType != POINT_MOTION_TYPE) return; - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) CAST_AI(npc_thassarian::npc_thassarianAI, summoner->ToCreature()->AI())->talbotInPosition = true; } @@ -1378,19 +1378,19 @@ public: { if (shadowBoltTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT); shadowBoltTimer = urand(5000, 12000); } else shadowBoltTimer -= uiDiff; if (deflectionTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_DEFLECTION); + DoCast(me->GetVictim(), SPELL_DEFLECTION); deflectionTimer = urand(20000, 25000); } else deflectionTimer -= uiDiff; if (soulBlastTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_SOUL_BLAST); + DoCast(me->GetVictim(), SPELL_SOUL_BLAST); soulBlastTimer = urand (12000, 18000); } else soulBlastTimer -= uiDiff; } @@ -1466,7 +1466,7 @@ public: me->AddUnitState(UNIT_STATE_STUNNED); me->CastSpell(me, SPELL_STUN, true); - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) CAST_AI(npc_thassarian::npc_thassarianAI, summoner->GetAI())->leryssaInPosition = true; bDone = true; @@ -1474,7 +1474,7 @@ public: else { me->SetStandState(UNIT_STAND_STATE_SIT); - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) summoner->SetStandState(UNIT_STAND_STATE_SIT); phaseTimer = 1500; @@ -1491,7 +1491,7 @@ public: switch (phase) { case 1: - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) if (Creature* thassarian = summoner->ToCreature()) thassarian->AI()->Talk(SAY_THASSARIAN_4); @@ -1504,7 +1504,7 @@ public: ++phase; break; case 3: - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) if (Creature* thassarian = summoner->ToCreature()) thassarian->AI()->Talk(SAY_THASSARIAN_5); @@ -1517,7 +1517,7 @@ public: ++phase; break; case 5: - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) if (Creature* thassarian = summoner->ToCreature()) thassarian->AI()->Talk(SAY_THASSARIAN_6); @@ -1531,7 +1531,7 @@ public: ++phase; break; case 7: - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) if (Creature* thassarian = summoner->ToCreature()) { @@ -2473,7 +2473,7 @@ public: if (player->HasAura(SPELL_RIGHTEOUS_VISION) && player->GetQuestStatus(QUEST_THE_HUNT_IS_ON) == QUEST_STATUS_INCOMPLETE) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, charGossipItem, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(uiGossipText, creature->GetGUID()); diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp index d3d77cdd9da..e629ade9f52 100644 --- a/src/server/scripts/Northrend/zone_dalaran.cpp +++ b/src/server/scripts/Northrend/zone_dalaran.cpp @@ -80,7 +80,7 @@ public: Player* player = who->GetCharmerOrOwnerPlayerOrPlayerItself(); - if (!player || player->isGameMaster() || player->IsBeingTeleported() || + if (!player || player->IsGameMaster() || player->IsBeingTeleported() || // If player has Disguise aura for quest A Meeting With The Magister or An Audience With The Arcanist, do not teleport it away but let it pass player->HasAura(SPELL_SUNREAVER_DISGUISE_FEMALE) || player->HasAura(SPELL_SUNREAVER_DISGUISE_MALE) || player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_FEMALE) || player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_MALE)) diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index ed7354acb50..44bb405cf59 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -53,7 +53,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestRewardStatus(QUEST_RETURN_TO_AG_A) || player->GetQuestRewardStatus(QUEST_RETURN_TO_AG_H)) diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index e8eddea6ef7..3d65ced5736 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -75,7 +75,7 @@ public: if (Creature* Mrfloppy = GetClosestCreatureWithEntry(me, NPC_MRFLOPPY, 50.0f)) summoned->AI()->AttackStart(Mrfloppy); else - summoned->AI()->AttackStart(me->getVictim()); + summoned->AI()->AttackStart(me->GetVictim()); } void WaypointReached(uint32 waypointId) @@ -664,7 +664,7 @@ class npc_venture_co_straggler : public CreatureScript if (uiChopTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CHOP); + DoCast(me->GetVictim(), SPELL_CHOP); uiChopTimer = urand(10000, 12000); } else @@ -692,6 +692,146 @@ class npc_venture_co_straggler : public CreatureScript } }; +/*###### +## Quest A Blade Fit For A Champion +######*/ + +enum LakeFrog +{ + // Spells + SPELL_WARTSBGONE_LIP_BALM = 62574, + SPELL_FROG_LOVE = 62537, // for 1 minute ! + SPELL_WARTS = 62581, + SPELL_MAIDEN_OF_ASHWOOD_LAKE_TRANSFORM = 62550, + SPELL_SUMMON_ASHWOOD_BRAND = 62554, + + // Items + ITEM_WARTS_B_GONE_LIP_BALM = 44986, + + // Creature + NPC_LAKE_FROG = 33211, + NPC_LAKE_FROG_QUEST = 33224, + + // Text + SAY_MAIDEN_0 = 0, + SAY_MAIDEN_1 = 1 +}; + +class npc_lake_frog : public CreatureScript +{ + public: + npc_lake_frog() : CreatureScript("npc_lake_frog") { } + + struct npc_lake_frogAI : public ScriptedAI + { + npc_lake_frogAI(Creature* creature) : ScriptedAI(creature) { } + + void Reset() + { + _following = false; + _runningScript = false; + _phase = 0; + if (me->GetEntry() == NPC_LAKE_FROG_QUEST) + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + } + + void UpdateAI(uint32 diff) + { + if (_following) + if (!me->HasAura(SPELL_FROG_LOVE)) + me->DespawnOrUnsummon(0); + + if (_runningScript) + { + if (_scriptTimer <= diff) + { + switch (_phase) + { + case 0: + DoCast(me, SPELL_MAIDEN_OF_ASHWOOD_LAKE_TRANSFORM); + me->SetEntry(33220); + _scriptTimer = 2000; + ++_phase; + break; + case 1: + Talk(SAY_MAIDEN_0); + _scriptTimer = 3000; + ++_phase; + break; + case 2: + me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + _scriptTimer = 25000; + ++_phase; + break; + case 3: + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); + _scriptTimer = 2000; + ++_phase; + break; + case 4: + Talk(SAY_MAIDEN_1); + _scriptTimer = 4000; + ++_phase; + break; + case 5: + _runningScript = false; + me->DespawnOrUnsummon(0); + break; + } + } + else if (_scriptTimer) + _scriptTimer -= diff; + } + } + + void ReceiveEmote(Player* player, uint32 emote) + { + if (_following || _runningScript) + return; + + if (emote == TEXT_EMOTE_KISS && me->IsWithinDistInMap(player, 30.0f) && player->HasItemCount(ITEM_WARTS_B_GONE_LIP_BALM, 1, false)) + { + if (!player->HasAura(SPELL_WARTSBGONE_LIP_BALM)) + player->AddAura(SPELL_WARTS, player); + else + { + player->RemoveAura(SPELL_WARTSBGONE_LIP_BALM); + + if (me->GetEntry() == NPC_LAKE_FROG) + { + me->AddAura(SPELL_FROG_LOVE, me); + me->GetMotionMaster()->MoveFollow(player, 0.3f, frand(M_PI/2, M_PI + (M_PI/2))); + _following = true; + } + else if (me->GetEntry() == NPC_LAKE_FROG_QUEST) + { + me->GetMotionMaster()->MoveIdle(); + me->SetFacingToObject(player); + _runningScript = true; + _scriptTimer = 2000; + } + } + } + } + + void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) + { + DoCast(player, SPELL_SUMMON_ASHWOOD_BRAND); + } + + private: + bool _following; + bool _runningScript; + uint32 _scriptTimer; + uint8 _phase; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_lake_frogAI(creature); + } +}; + void AddSC_grizzly_hills() { new npc_emily(); @@ -702,4 +842,5 @@ void AddSC_grizzly_hills() new npc_wounded_skirmisher(); new npc_lightning_sentry(); new npc_venture_co_straggler(); + new npc_lake_frog(); } diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index 268e904e292..32bc2f6e424 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -178,7 +178,7 @@ public: { uint64 summonerGUID = 0; - if (me->isSummon()) + if (me->IsSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) if (summoner->GetTypeId() == TYPEID_PLAYER) summonerGUID = summoner->GetGUID(); @@ -230,7 +230,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_REPORTS_FROM_THE_FIELD) == QUEST_STATUS_INCOMPLETE) @@ -340,7 +340,7 @@ public: { if (Player* player = me->GetPlayer(*me, uiPlayerGUID)) { - if (player->isAlive()) + if (player->IsAlive()) { summon->SetWalk(false); summon->GetMotionMaster()->MovePoint(0, afCenter[0], afCenter[1], afCenter[2]); diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 0447d70b502..f5f832bcb86 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -67,7 +67,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_THE_STORY_THUS_FAR) == QUEST_STATUS_INCOMPLETE) diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index 57228595b9b..adf709ee304 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -130,7 +130,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) == QUEST_STATUS_INCOMPLETE) @@ -201,7 +201,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_MAKING_PEACE) == QUEST_STATUS_INCOMPLETE) @@ -262,7 +262,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_FREYA_PACT) == QUEST_STATUS_INCOMPLETE) @@ -844,7 +844,7 @@ public: std::list<Creature*> saboteurs; caster->GetCreatureListWithEntryInGrid(saboteurs, NPC_SABOTEUR, 200.0f); for (std::list<Creature*>::iterator itr = saboteurs.begin(); itr != saboteurs.end(); ++itr) - if ((*itr)->isAlive()) + if ((*itr)->IsAlive()) // Lifeforce has a cast duration, it should be cast at all saboteurs one by one presence->CastSpell((*itr), SPELL_LIFEFORCE, false); } diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index ba725d2dda4..aa6c53c188b 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -202,7 +202,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_BITTER_DEPARTURE) == QUEST_STATUS_INCOMPLETE) @@ -252,15 +252,15 @@ public: bool OnGossipHello(Player* player, Creature* creature) { //Quest Menu - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); //Trainer Menu - if ( creature->isTrainer() ) + if ( creature->IsTrainer() ) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); //Vendor Menu - if ( creature->isVendor() ) + if ( creature->IsVendor() ) if (player->HasSpell(SPELL_MECHANO_HOG) || player->HasSpell(SPELL_MEKGINEERS_CHOPPER)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index 1b944f9babb..43b5eaefc62 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -117,10 +117,10 @@ class npc_wg_demolisher_engineer : public CreatureScript bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (canBuild(creature)) + if (CanBuild(creature)) { if (player->HasAura(SPELL_CORPORAL)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); @@ -142,7 +142,7 @@ class npc_wg_demolisher_engineer : public CreatureScript { player->CLOSE_GOSSIP_MENU(); - if (canBuild(creature)) + if (CanBuild(creature)) { switch (action - GOSSIP_ACTION_INFO_DEF) { @@ -163,7 +163,7 @@ class npc_wg_demolisher_engineer : public CreatureScript } private: - bool canBuild(Creature* creature) + bool CanBuild(Creature* creature) { Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (!wintergrasp) @@ -188,7 +188,7 @@ class npc_wg_spirit_guide : public CreatureScript bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); @@ -244,7 +244,7 @@ class npc_wg_queue : public CreatureScript bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); @@ -334,14 +334,14 @@ class npc_wg_quest_giver : public CreatureScript bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); if (!wintergrasp) return true; - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) { QuestRelationBounds objectQR = sObjectMgr->GetCreatureQuestRelationBounds(creature->GetEntry()); QuestRelationBounds objectQIR = sObjectMgr->GetCreatureQuestInvolvedRelationBounds(creature->GetEntry()); diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp index 1d04a9b163c..825f1804e3c 100644 --- a/src/server/scripts/Northrend/zone_zuldrak.cpp +++ b/src/server/scripts/Northrend/zone_zuldrak.cpp @@ -212,7 +212,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); @@ -660,7 +660,7 @@ public: if (!bSummoned && !HealthAbovePct(50)) { Talk(SAY_CALL_FOR_HELP); - //DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly??? + //DoCast(me->GetVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly??? if (Creature* pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) uiWhisker = pWhisker->GetGUID(); @@ -675,12 +675,12 @@ public: switch (summon->GetEntry()) { case NPC_WHISKER: - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); break; case NPC_HUNGRY_PENGUIN: if (Unit* pAffected = Unit::GetUnit(*me, AffectedGUID)) { - if (pAffected->isAlive()) + if (pAffected->IsAlive()) summon->AI()->AttackStart(pAffected); } break; @@ -837,7 +837,7 @@ public: if (!UpdateVictim()) return; - if (me->getVictim()->GetPositionZ() >= 286.276f) + if (me->GetVictim()->GetPositionZ() >= 286.276f) { std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) @@ -857,13 +857,13 @@ public: if (uiCleaveTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); uiCleaveTimer = 9000; } else uiCleaveTimer -= uiDiff; if (uiCorrodeFleshTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CORRODE_FLESH); + DoCast(me->GetVictim(), SPELL_CORRODE_FLESH); uiCorrodeFleshTimer = 6000; } else uiCorrodeFleshTimer -= uiDiff; @@ -957,7 +957,7 @@ public: if (!UpdateVictim()) return; - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) { if (victim->GetPositionZ() >= 286.276f) { @@ -988,7 +988,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_KNOCK_AWAY); } uiKnockAwayTimer = 10000; @@ -998,7 +998,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - if (target && target->isAlive()) + if (target && target->IsAlive()) DoCast(target, SPELL_STINKY_BEARD); } uiStinkyBeardTimer = 15000; @@ -1104,7 +1104,7 @@ public: if (!UpdateVictim()) return; - if (me->getVictim()->GetPositionZ() >= 286.276f) + if (me->GetVictim()->GetPositionZ() >= 286.276f) { std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) @@ -1139,8 +1139,8 @@ public: if (temp->GetPositionZ() >= 287.00f) continue; - if (temp->getVictim()) - temp->GetMotionMaster()->MoveChase(temp->getVictim()); + if (temp->GetVictim()) + temp->GetMotionMaster()->MoveChase(temp->GetVictim()); } } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index fe3489b4a7e..21ad544dceb 100644 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -65,7 +65,7 @@ uint32 OPvPCapturePointNA::GetAliveGuardsCount() case NA_NPC_GUARD_14: case NA_NPC_GUARD_15: if (Creature const* const cr = HashMapHolder<Creature>::Find(itr->second)) - if (cr->isAlive()) + if (cr->IsAlive()) ++cnt; break; default: diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index 0fb49dfc284..698e5c2eb43 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -82,39 +82,39 @@ public: switch (myClass) { case CLASS_WARRIOR: - DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_MORTAL_STRIKE); Class_Timer = 6000; break; case CLASS_PALADIN: - DoCast(me->getVictim(), SPELL_HAMMER_OF_JUSTICE); + DoCast(me->GetVictim(), SPELL_HAMMER_OF_JUSTICE); Class_Timer = 6000; break; case CLASS_HUNTER: - DoCast(me->getVictim(), SPELL_FREEZING_TRAP); + DoCast(me->GetVictim(), SPELL_FREEZING_TRAP); Class_Timer = 20000; break; case CLASS_ROGUE: - DoCast(me->getVictim(), SPELL_HEMORRHAGE); + DoCast(me->GetVictim(), SPELL_HEMORRHAGE); Class_Timer = 10000; break; case CLASS_PRIEST: - DoCast(me->getVictim(), SPELL_MIND_FLAY); + DoCast(me->GetVictim(), SPELL_MIND_FLAY); Class_Timer = 5000; break; case CLASS_SHAMAN: - DoCast(me->getVictim(), SPELL_FROSTSHOCK); + DoCast(me->GetVictim(), SPELL_FROSTSHOCK); Class_Timer = 8000; break; case CLASS_MAGE: - DoCast(me->getVictim(), SPELL_FIREBALL); + DoCast(me->GetVictim(), SPELL_FIREBALL); Class_Timer = 5000; break; case CLASS_WARLOCK: - DoCast(me->getVictim(), SPELL_CURSE_OF_AGONY); + DoCast(me->GetVictim(), SPELL_CURSE_OF_AGONY); Class_Timer = 20000; break; case CLASS_DRUID: - DoCast(me->getVictim(), SPELL_MOONFIRE); + DoCast(me->GetVictim(), SPELL_MOONFIRE); Class_Timer = 10000; break; } @@ -329,7 +329,7 @@ public: if (Mortal_Strike_timer <= diff) { - DoCast(me->getVictim(), SPELL_AV_MORTAL_STRIKE); + DoCast(me->GetVictim(), SPELL_AV_MORTAL_STRIKE); Mortal_Strike_timer = urand(10, 30) * 1000; } else Mortal_Strike_timer -= diff; diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 00ec9b9fe4a..844882e6d1b 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -103,8 +103,8 @@ public: Map* map = me->GetMap(); Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player* i_pl = i->getSource()) - if (i_pl->isAlive() && (dist = i_pl->IsWithinDist(me, 45))) + if (Player* i_pl = i->GetSource()) + if (i_pl->IsAlive() && (dist = i_pl->IsWithinDist(me, 45))) { i_pl->RemoveAurasDueToSpell(SPELL_INHIBITMAGIC); me->AddAura(SPELL_INHIBITMAGIC, i_pl); @@ -142,7 +142,7 @@ public: { // Summon Focus Fire & Emote Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (target && target->GetTypeId() == TYPEID_PLAYER && target->isAlive()) + if (target && target->GetTypeId() == TYPEID_PLAYER && target->IsAlive()) { FocusedTargetGUID = target->GetGUID(); me->SummonCreature(ENTRY_FOCUS_FIRE, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 5500); diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index f26760a82b7..9d5ee14ec65 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -166,13 +166,13 @@ public: if (Frostbolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); Frostbolt_Timer = urand(4500, 6000); } else Frostbolt_Timer -= diff; if (FireBall_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALL); + DoCast(me->GetVictim(), SPELL_FIREBALL); FireBall_Timer = urand(4500, 6000); } else FireBall_Timer -= diff; @@ -260,13 +260,13 @@ public: KillSelf(); return; } - if (!Shaffar->isInCombat()) + if (!Shaffar->IsInCombat()) Shaffar->AI()->AttackStart(who); } void JustSummoned(Creature* summoned) { - summoned->AI()->AttackStart(me->getVictim()); + summoned->AI()->AttackStart(me->GetVictim()); } void UpdateAI(uint32 diff) @@ -277,7 +277,7 @@ public: if (Check_Timer <= diff) { Creature* Shaffar = me->FindNearestCreature(NPC_SHAFFAR, 100); - if (!Shaffar || Shaffar->isDead() || !Shaffar->isInCombat()) + if (!Shaffar || Shaffar->isDead() || !Shaffar->IsInCombat()) { KillSelf(); return; @@ -287,7 +287,7 @@ public: if (ArcaneBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_BOLT); + DoCast(me->GetVictim(), SPELL_ARCANE_BOLT); ArcaneBolt_Timer = urand(2000, 4500); } else ArcaneBolt_Timer -= diff; @@ -344,10 +344,10 @@ public: { if (isFireboltTurn) { - DoCast(me->getVictim(), SPELL_ETHEREAL_APPRENTICE_FIREBOLT, true); + DoCast(me->GetVictim(), SPELL_ETHEREAL_APPRENTICE_FIREBOLT, true); isFireboltTurn = false; }else{ - DoCast(me->getVictim(), SPELL_ETHEREAL_APPRENTICE_FROSTBOLT, true); + DoCast(me->GetVictim(), SPELL_ETHEREAL_APPRENTICE_FROSTBOLT, true); isFireboltTurn = true; } Cast_Timer = 3000; diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index 4a9a98abcde..b9a2fc62e8e 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -89,7 +89,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!me->getVictim() && me->canCreatureAttack(who)) + if (!me->GetVictim() && me->CanCreatureAttack(who)) { if (!Intro && me->IsWithinDistInMap(who, 100)) { diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp index cd7f8e120de..e8968659ea4 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp @@ -79,7 +79,7 @@ public: IsBanished = true; Enraged = false; - if (instance && me->isAlive()) + if (instance && me->IsAlive()) { if (instance->GetData(TYPE_OVERSEER) != DONE) DoCast(me, SPELL_BANISH, true); @@ -179,7 +179,7 @@ public: if (CorrosiveAcid_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CORROSIVE_ACID); + DoCast(me->GetVictim(), SPELL_CORROSIVE_ACID); CorrosiveAcid_Timer = urand(15000, 25000); } else CorrosiveAcid_Timer -= diff; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index a067bbf92a0..a424de35e51 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -125,7 +125,7 @@ public: move = 500; return; } - if (!Vorpil->isInCombat() || Vorpil->isDead()) + if (!Vorpil->IsInCombat() || Vorpil->isDead()) { me->Kill(me); return; @@ -205,7 +205,7 @@ public: for (uint8 i = 0; i < 5; ++i) { Unit* Portal = Unit::GetUnit(*me, PortalsGuid[i]); - if (Portal && Portal->isAlive()) + if (Portal && Portal->IsAlive()) Portal->DealDamage(Portal, Portal->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); PortalsGuid[i] = 0; } @@ -290,8 +290,8 @@ public: Map* map = me->GetMap(); Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) - if (Player* i_pl = i->getSource()) - if (i_pl->isAlive() && !i_pl->HasAura(SPELL_BANISH)) + if (Player* i_pl = i->GetSource()) + if (i_pl->IsAlive() && !i_pl->HasAura(SPELL_BANISH)) i_pl->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT); me->SetPosition(VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0.0f); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index e09371bca13..786eb662a57 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -107,7 +107,7 @@ public: // Sonic Boom instant damage (needs core fix instead of this) void SpellHitTarget(Unit* target, const SpellInfo* spell) { - if (target && target->isAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT)) + if (target && target->IsAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT)) me->DealDamage(target, (target->GetHealth()*90)/100, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NATURE, spell); } @@ -144,7 +144,7 @@ public: } else MurmursTouch_Timer -= diff; // Resonance - if (!SonicBoom && !(me->IsWithinMeleeRange(me->getVictim()))) + if (!SonicBoom && !(me->IsWithinMeleeRange(me->GetVictim()))) { if (Resonance_Timer <= diff) { @@ -157,7 +157,7 @@ public: if (MagneticPull_Timer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive()) + if (target->GetTypeId() == TYPEID_PLAYER && target->IsAlive()) { DoCast(target, SPELL_MAGNETIC_PULL); MagneticPull_Timer = 15000+rand()%15000; @@ -174,7 +174,7 @@ public: ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid())) - if (target->isAlive() && !me->IsWithinDist(target, 35, false)) + if (target->IsAlive() && !me->IsWithinDist(target, 35, false)) DoCast(target, SPELL_THUNDERING_STORM, true); ThunderingStorm_Timer = 15000; } else ThunderingStorm_Timer -= diff; @@ -183,7 +183,7 @@ public: if (SonicShock_Timer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false)) - if (target->isAlive()) + if (target->IsAlive()) DoCast(target, SPELL_SONIC_SHOCK); SonicShock_Timer = 10000+rand()%10000; } else SonicShock_Timer -= diff; @@ -192,12 +192,12 @@ public: // Select nearest most aggro target if top aggro too far if (!me->isAttackReady()) return; - if (!me->IsWithinMeleeRange(me->getVictim())) + if (!me->IsWithinMeleeRange(me->GetVictim())) { ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid())) - if (target->isAlive() && me->IsWithinMeleeRange(target)) + if (target->IsAlive() && me->IsWithinMeleeRange(target)) { me->TauntApply(target); break; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index c850761f518..970b78a2cea 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -107,7 +107,7 @@ public: m_uiGrandmasterVorpil = creature->GetGUID(); break; case 18796: - if (creature->isAlive()) + if (creature->IsAlive()) { ++m_uiFelOverseerCount; TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shadow Labyrinth: counting %u Fel Overseers.", m_uiFelOverseerCount); diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index 5a292d165cc..858a80c9b9c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -155,7 +155,7 @@ public: { Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid()); //only on alive players - if (target && target->isAlive() && target->GetTypeId() == TYPEID_PLAYER) + if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) targets.push_back(target); } @@ -203,13 +203,13 @@ public: if (ArcingSmashTimer <= diff) { - DoCast(me->getVictim(), SPELL_ARCING_SMASH); + DoCast(me->GetVictim(), SPELL_ARCING_SMASH); ArcingSmashTimer = 10000; } else ArcingSmashTimer -= diff; if (FelAcidTimer <= diff) { - DoCast(me->getVictim(), SPELL_FEL_ACID); + DoCast(me->GetVictim(), SPELL_FEL_ACID); FelAcidTimer = 25000; } else FelAcidTimer -= diff; @@ -226,8 +226,8 @@ public: { if (BewilderingStrikeTimer <= diff) { - DoCast(me->getVictim(), SPELL_BEWILDERING_STRIKE); - float mt_threat = DoGetThreat(me->getVictim()); + DoCast(me->GetVictim(), SPELL_BEWILDERING_STRIKE); + float mt_threat = DoGetThreat(me->GetVictim()); if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) me->AddThreat(target, mt_threat); BewilderingStrikeTimer = 20000; @@ -235,14 +235,14 @@ public: if (EjectTimer <= diff) { - DoCast(me->getVictim(), SPELL_EJECT1); - DoModifyThreatPercent(me->getVictim(), -40); + DoCast(me->GetVictim(), SPELL_EJECT1); + DoModifyThreatPercent(me->GetVictim(), -40); EjectTimer = 15000; } else EjectTimer -= diff; if (AcidicWoundTimer <= diff) { - DoCast(me->getVictim(), SPELL_ACIDIC_WOUND); + DoCast(me->GetVictim(), SPELL_ACIDIC_WOUND); AcidicWoundTimer = 10000; } else AcidicWoundTimer -= diff; @@ -251,7 +251,7 @@ public: if (BloodboilCount < 5) // Only cast it five times. { //CastBloodboil(); // Causes issues on windows, so is commented out. - DoCast(me->getVictim(), SPELL_BLOODBOIL); + DoCast(me->GetVictim(), SPELL_BLOODBOIL); ++BloodboilCount; BloodboilTimer = 10000*BloodboilCount; } @@ -262,13 +262,13 @@ public: { if (AcidGeyserTimer <= diff) { - DoCast(me->getVictim(), SPELL_ACID_GEYSER); + DoCast(me->GetVictim(), SPELL_ACID_GEYSER); AcidGeyserTimer = 30000; } else AcidGeyserTimer -= diff; if (EjectTimer <= diff) { - DoCast(me->getVictim(), SPELL_EJECT2); + DoCast(me->GetVictim(), SPELL_EJECT2); EjectTimer = 15000; } else EjectTimer -= diff; } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 2048270f285..59419f6dcbd 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -424,8 +424,8 @@ public: DoResetThreat(); if (SelectTarget(SELECT_TARGET_RANDOM, 0)) { - me->AddThreat(me->getVictim(), 5000000.0f); - AttackStart(me->getVictim()); + me->AddThreat(me->GetVictim(), 5000000.0f); + AttackStart(me->GetVictim()); } } else if (!me->HasAura(SPELL_AZZINOTH_CHANNEL)) @@ -448,8 +448,8 @@ public: if (FlameBlastTimer <= diff) { - DoCast(me->getVictim(), SPELL_BLAZE_SUMMON, true); // appear at victim - DoCast(me->getVictim(), SPELL_FLAME_BLAST); + DoCast(me->GetVictim(), SPELL_BLAZE_SUMMON, true); // appear at victim + DoCast(me->GetVictim(), SPELL_FLAME_BLAST); FlameBlastTimer = 15000; // 10000 is official-like? DoZoneInCombat(); // in case someone is revived } else FlameBlastTimer -= diff; @@ -529,9 +529,9 @@ public: { if (FlightCount == 7) // change hover point { - if (me->getVictim()) + if (me->GetVictim()) { - me->SetInFront(me->getVictim()); + me->SetInFront(me->GetVictim()); me->StopMoving(); } EnterPhase(PHASE_FLIGHT); @@ -655,7 +655,7 @@ public: case PHASE_NORMAL: case PHASE_NORMAL_2: case PHASE_NORMAL_MAIEV: - AttackStart(me->getVictim()); + AttackStart(me->GetVictim()); Timer[EVENT_TAUNT] = 32000; Timer[EVENT_SHEAR] = urand(10, 25) * 1000; Timer[EVENT_FLAME_CRASH] = 20000; @@ -682,7 +682,7 @@ public: Timer[EVENT_FLAME_BURST] = 10000; Timer[EVENT_SHADOWDEMON] = 30000; Timer[EVENT_TRANSFORM_DEMON] = 60000; - AttackStart(me->getVictim()); + AttackStart(me->GetVictim()); break; case PHASE_TALK_SEQUENCE: Timer[EVENT_TALK_SEQUENCE] = 100; @@ -725,7 +725,7 @@ public: if (MaievGUID) { GETCRE(Maiev, MaievGUID); - if (Maiev && Maiev->isAlive()) + if (Maiev && Maiev->IsAlive()) Maiev->AI()->DoAction(NextPhase); } Phase = NextPhase; @@ -1039,12 +1039,12 @@ public: case EVENT_SHEAR: // no longer exists in 3.0f.2 - // DoCast(me->getVictim(), SPELL_SHEAR); + // DoCast(me->GetVictim(), SPELL_SHEAR); Timer[EVENT_SHEAR] = 25000 + (rand()%16 * 1000); break; case EVENT_FLAME_CRASH: - DoCast(me->getVictim(), SPELL_FLAME_CRASH); + DoCast(me->GetVictim(), SPELL_FLAME_CRASH); Timer[EVENT_FLAME_CRASH] = urand(30000, 40000); break; @@ -1061,7 +1061,7 @@ public: break; case EVENT_DRAW_SOUL: - DoCast(me->getVictim(), SPELL_DRAW_SOUL); + DoCast(me->GetVictim(), SPELL_DRAW_SOUL); Timer[EVENT_DRAW_SOUL] = urand(50000, 60000); break; @@ -1126,11 +1126,11 @@ public: { case EVENT_SHADOW_BLAST: me->GetMotionMaster()->Clear(false); - if (!me->IsWithinDistInMap(me->getVictim(), 50)||!me->IsWithinLOSInMap(me->getVictim())) - me->GetMotionMaster()->MoveChase(me->getVictim(), 30); + if (!me->IsWithinDistInMap(me->GetVictim(), 50)||!me->IsWithinLOSInMap(me->GetVictim())) + me->GetMotionMaster()->MoveChase(me->GetVictim(), 30); else me->GetMotionMaster()->MoveIdle(); - DoCast(me->getVictim(), SPELL_SHADOW_BLAST); + DoCast(me->GetVictim(), SPELL_SHADOW_BLAST); Timer[EVENT_SHADOW_BLAST] = 4000; break; case EVENT_SHADOWDEMON: @@ -1205,7 +1205,7 @@ public: else { GETUNIT(Illidan, IllidanGUID); - if (Illidan && Illidan->getVictim() == me) + if (Illidan && Illidan->GetVictim() == me) damage = me->CountPctFromMaxHealth(10); if (damage >= me->GetHealth()) damage = 0; @@ -1340,7 +1340,7 @@ public: } break; case EVENT_MAIEV_SHADOW_STRIKE: - DoCast(me->getVictim(), SPELL_SHADOW_STRIKE); + DoCast(me->GetVictim(), SPELL_SHADOW_STRIKE); Timer[EVENT_MAIEV_SHADOW_STRIKE] = 60000; break; case EVENT_MAIEV_TRAP: @@ -1352,9 +1352,9 @@ public: } else { - if (!me->IsWithinDistInMap(me->getVictim(), 40)) - me->GetMotionMaster()->MoveChase(me->getVictim(), 30); - DoCast(me->getVictim(), SPELL_THROW_DAGGER); + if (!me->IsWithinDistInMap(me->GetVictim(), 40)) + me->GetMotionMaster()->MoveChase(me->GetVictim(), 30); + DoCast(me->GetVictim(), SPELL_THROW_DAGGER); Timer[EVENT_MAIEV_THROW_DAGGER] = 2000; } break; @@ -1777,7 +1777,7 @@ public: EnterPhase(PHASE_TALK); else { - DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CHAIN_LIGHTNING); Timer = 30000; } } @@ -1850,7 +1850,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() { if (GETCRE(Akama, AkamaGUID)) { - if (!Akama->isAlive()) + if (!Akama->IsAlive()) Akama->Respawn(); else { @@ -2154,19 +2154,19 @@ public: if (!UpdateVictim()) return; - if (me->getVictim()->GetTypeId() != TYPEID_PLAYER) + if (me->GetVictim()->GetTypeId() != TYPEID_PLAYER) return; // Only cast the below on players. - if (!me->getVictim()->HasAura(SPELL_PARALYZE)) + if (!me->GetVictim()->HasAura(SPELL_PARALYZE)) { - TargetGUID = me->getVictim()->GetGUID(); - me->AddThreat(me->getVictim(), 10000000.0f); - DoCast(me->getVictim(), SPELL_PURPLE_BEAM, true); - DoCast(me->getVictim(), SPELL_PARALYZE, true); + TargetGUID = me->GetVictim()->GetGUID(); + me->AddThreat(me->GetVictim(), 10000000.0f); + DoCast(me->GetVictim(), SPELL_PURPLE_BEAM, true); + DoCast(me->GetVictim(), SPELL_PARALYZE, true); } // Kill our target if we're very close. - if (me->IsWithinDistInMap(me->getVictim(), 3)) - DoCast(me->getVictim(), SPELL_CONSUME_SOUL); + if (me->IsWithinDistInMap(me->GetVictim(), 3)) + DoCast(me->GetVictim(), SPELL_CONSUME_SOUL); } }; }; @@ -2233,23 +2233,23 @@ public: void DoMeleeAttackIfReady() { - if (me->isAttackReady() && me->IsWithinMeleeRange(me->getVictim())) + if (me->isAttackReady() && me->IsWithinMeleeRange(me->GetVictim())) { - if (!me->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND) - && !me->getVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND2)) + if (!me->GetVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND) + && !me->GetVictim()->HasAura(SPELL_PARASITIC_SHADOWFIEND2)) { if (Creature* illidan = Unit::GetCreature((*me), IllidanGUID))// summon only in 1. phase if (CAST_AI(boss_illidan_stormrage::boss_illidan_stormrageAI, illidan->AI())->Phase == PHASE_NORMAL) - me->CastSpell(me->getVictim(), SPELL_PARASITIC_SHADOWFIEND2, true, 0, 0, IllidanGUID); // do not stack + me->CastSpell(me->GetVictim(), SPELL_PARASITIC_SHADOWFIEND2, true, 0, 0, IllidanGUID); // do not stack } - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } } void UpdateAI(uint32 diff) { - if (!me->getVictim()) + if (!me->GetVictim()) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) AttackStart(target); diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index dc56f7abe07..8ac3046c07f 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -165,7 +165,7 @@ public: for (uint8 i = 0; i < 3; ++i) { Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) + if (unit && unit->IsAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) { TargetGUID[i] = unit->GetGUID(); unit->CastSpell(unit, SPELL_TELEPORT_VISUAL, true); @@ -190,7 +190,7 @@ public: if (BeamTimer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (!target || !target->isAlive()) + if (!target || !target->IsAlive()) return; BeamTimer = 9000; @@ -266,13 +266,13 @@ public: if (ShriekTimer <= diff) { - DoCast(me->getVictim(), SPELL_SILENCING_SHRIEK); + DoCast(me->GetVictim(), SPELL_SILENCING_SHRIEK); ShriekTimer = 25000+rand()%10 * 1000; } else ShriekTimer -= diff; if (SaberTimer <= diff) { - DoCast(me->getVictim(), SPELL_SABER_LASH); + DoCast(me->GetVictim(), SPELL_SABER_LASH); SaberTimer = 25000+rand()%10 * 1000; } else SaberTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index a6432114ded..182b43fe0d0 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -182,7 +182,7 @@ public: if (!who) return; - if (me->isInCombat()) + if (me->IsInCombat()) return; if (who->GetTypeId() != TYPEID_PLAYER) @@ -299,7 +299,7 @@ public: Timer = 1000; if (Phase == 3) { - if (!Essence->isAlive()) + if (!Essence->IsAlive()) DoCast(me, 7, true); else return; } @@ -455,7 +455,7 @@ public: for (; itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) // Only alive players + if (unit && unit->IsAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) // Only alive players targets.push_back(unit); } if (targets.empty()) @@ -471,7 +471,7 @@ public: void UpdateAI(uint32 diff) { - if (me->isInCombat()) + if (me->IsInCombat()) { //Supposed to be cast on nearest target if (FixateTimer <= diff) @@ -590,14 +590,14 @@ public: if (SoulShockTimer <= diff) { - DoCast(me->getVictim(), SPELL_SOUL_SHOCK); + DoCast(me->GetVictim(), SPELL_SOUL_SHOCK); SoulShockTimer = 5000; } else SoulShockTimer -= diff; if (DeadenTimer <= diff) { me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_DEADEN); + DoCast(me->GetVictim(), SPELL_DEADEN); DeadenTimer = urand(25000, 35000); if (!(rand()%2)) { @@ -673,24 +673,24 @@ public: if (!CheckedAggro) { - AggroTargetGUID = me->getVictim()->GetGUID(); + AggroTargetGUID = me->GetVictim()->GetGUID(); CheckedAggro = true; } if (CheckTankTimer <= diff) { - if (me->getVictim()->GetGUID() != AggroTargetGUID) + if (me->GetVictim()->GetGUID() != AggroTargetGUID) { Talk(ANGER_SAY_BEFORE); DoCast(me, SPELL_SELF_SEETHE, true); - AggroTargetGUID = me->getVictim()->GetGUID(); + AggroTargetGUID = me->GetVictim()->GetGUID(); } CheckTankTimer = 2000; } else CheckTankTimer -= diff; if (SoulScreamTimer <= diff) { - DoCast(me->getVictim(), SPELL_SOUL_SCREAM); + DoCast(me->GetVictim(), SPELL_SOUL_SCREAM); SoulScreamTimer = urand(9000, 11000); if (!(rand()%3)) { diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 79b8213fff3..ec29dd628bf 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -183,7 +183,7 @@ public: if (CheckTimer <= diff) { Creature* Shade = Unit::GetCreature((*me), ShadeGUID); - if (Shade && Shade->isAlive() && me->isAlive()) + if (Shade && Shade->IsAlive() && me->IsAlive()) { if (me->IsWithinDist(Shade, 20, false)) { @@ -425,7 +425,7 @@ public: void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; if (IsBanished) @@ -473,7 +473,7 @@ public: if (AkamaGUID) { Creature* Akama = Unit::GetCreature((*me), AkamaGUID); - if (Akama && Akama->isAlive()) + if (Akama && Akama->IsAlive()) { IsBanished = false; me->GetMotionMaster()->Clear(false); @@ -498,7 +498,7 @@ public: if (AkamaGUID) { Creature* Akama = Unit::GetCreature((*me), AkamaGUID); - if (Akama && Akama->isAlive()) + if (Akama && Akama->IsAlive()) { //10 % less health every few seconds. me->DealDamage(Akama, Akama->GetMaxHealth()/10, NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -536,7 +536,7 @@ public: void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer*/) { Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); - if (Shade && Shade->isAlive()) + if (Shade && Shade->IsAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(); else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } @@ -544,7 +544,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) { Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); - if (Shade && Shade->isAlive()) + if (Shade && Shade->IsAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(me->GetGUID()); else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); } @@ -568,7 +568,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (player->isAlive()) + if (player->IsAlive()) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); player->SEND_GOSSIP_MENU(907, creature->GetGUID()); @@ -720,7 +720,7 @@ public: BrokenList.clear(); HasYelledOnce = false; Creature* Shade = Unit::GetCreature((*me), ShadeGUID); - if (Shade && Shade->isAlive()) + if (Shade && Shade->IsAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->HasKilledAkama = true; summons.DespawnAll(); } @@ -739,7 +739,7 @@ public: if (ShadeGUID && !StartCombat) { Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); - if (Shade && Shade->isAlive()) + if (Shade && Shade->IsAlive()) { if (CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IsBanished) { @@ -772,14 +772,14 @@ public: if (ShadeGUID) { Creature* Shade = Unit::GetCreature((*me), ShadeGUID); - if (Shade && !Shade->isAlive()) + if (Shade && !Shade->IsAlive()) { ShadeHasDied = true; WayPointId = 0; me->SetWalk(true); me->GetMotionMaster()->MovePoint(WayPointId, AkamaWP[0].x, AkamaWP[0].y, AkamaWP[0].z); } - if (Shade && Shade->isAlive()) + if (Shade && Shade->IsAlive()) { if (Shade->getThreatManager().getThreatList().size() < 2) Shade->AI()->EnterEvadeMode(); @@ -880,14 +880,14 @@ public: if (DestructivePoisonTimer <= diff) { Creature* Shade = Unit::GetCreature((*me), ShadeGUID); - if (Shade && Shade->isAlive()) + if (Shade && Shade->IsAlive()) DoCast(Shade, SPELL_DESTRUCTIVE_POISON); DestructivePoisonTimer = 15000; } else DestructivePoisonTimer -= diff; if (LightningBoltTimer <= diff) { - DoCast(me->getVictim(), SPELL_LIGHTNING_BOLT); + DoCast(me->GetVictim(), SPELL_LIGHTNING_BOLT); LightningBoltTimer = 10000; } else LightningBoltTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 114f83661b3..e1da7882b70 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -109,7 +109,7 @@ public: { if (instance) { - if (me->isAlive()) + if (me->IsAlive()) { instance->SetData(DATA_SUPREMUSEVENT, NOT_STARTED); //ToggleDoors(true); @@ -240,7 +240,7 @@ public: case EVENT_VOLCANO: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true); - if (!target) target = me->getVictim(); + if (!target) target = me->GetVictim(); if (target) { //DoCast(target, SPELL_VOLCANIC_SUMMON);//movement bugged diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 1681ecfb00e..0310f9237cd 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -95,7 +95,7 @@ public: DoZoneInCombat(); Creature* Teron = (Unit::GetCreature((*me), TeronGUID)); - if ((Teron) && (!Teron->isAlive() || Teron->IsInEvadeMode())) + if ((Teron) && (!Teron->IsAlive() || Teron->IsInEvadeMode())) Despawn(); } else @@ -104,7 +104,7 @@ public: CheckTeronTimer = 5000; } else CheckTeronTimer -= diff; - if (ShadowBoltTimer < diff && me->isInCombat()) + if (ShadowBoltTimer < diff && me->IsInCombat()) { DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_SHADOWBOLT); ShadowBoltTimer = 10000; @@ -152,7 +152,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || (!who->isAlive()) || (who->GetGUID() == GhostGUID)) + if (!who || (!who->IsAlive()) || (who->GetGUID() == GhostGUID)) return; ScriptedAI::MoveInLineOfSight(who); @@ -176,7 +176,7 @@ public: for (; itr != threatlist.end(); ++itr) { Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) targets.push_back(unit); } targets.sort(Trinity::ObjectDistanceOrderPred(me)); @@ -199,7 +199,7 @@ public: if (CheckTeronTimer <= diff) { Creature* Teron = (Unit::GetCreature((*me), TeronGUID)); - if (!Teron || !Teron->isAlive() || Teron->IsInEvadeMode()) + if (!Teron || !Teron->IsAlive() || Teron->IsInEvadeMode()) me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); CheckTeronTimer = 5000; @@ -268,7 +268,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!Intro && who->GetTypeId() == TYPEID_PLAYER && me->canCreatureAttack(who)) + if (!Intro && who->GetTypeId() == TYPEID_PLAYER && me->CanCreatureAttack(who)) { if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who)) { @@ -325,7 +325,7 @@ public: for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) { float threat = DoGetThreat(unit); blossom->AddThreat(unit, threat); @@ -345,7 +345,7 @@ public: Unit* ghost = NULL; if (GhostGUID) ghost = Unit::GetUnit(*me, GhostGUID); - if (ghost && ghost->isAlive() && ghost->HasAura(SPELL_SHADOW_OF_DEATH)) + if (ghost && ghost->IsAlive() && ghost->HasAura(SPELL_SHADOW_OF_DEATH)) { /*float x, y, z; ghost->GetPosition(x, y, z); @@ -369,7 +369,7 @@ public: CAST_AI(mob_shadowy_construct::mob_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID; Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!target) // someone's trying to solo. - target = me->getVictim(); + target = me->GetVictim(); if (target) Construct->GetMotionMaster()->MoveChase(target); @@ -421,7 +421,7 @@ public: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!target) - target = me->getVictim(); + target = me->GetVictim(); if (target) Shadow->AI()->AttackStart(target); @@ -456,7 +456,7 @@ public: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!target) - target = me->getVictim(); + target = me->GetVictim(); if (target) { @@ -479,9 +479,9 @@ public: Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 1); if (!target) - target = me->getVictim(); + target = me->GetVictim(); - if (target && target->isAlive() && target->GetTypeId() == TYPEID_PLAYER) + if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) { DoCast(target, SPELL_SHADOW_OF_DEATH); GhostGUID = target->GetGUID(); diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 127ca68ce39..dbd7aa50899 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -169,7 +169,7 @@ public: case EVENT_SPINE: { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target) target = me->getVictim(); + if (!target) target = me->GetVictim(); if (target) { DoCast(target, SPELL_IMPALING_SPINE, true); diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 100f23c72af..c6b56566d47 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -254,7 +254,7 @@ public: if (!pMember) continue; - if (!pMember->isAlive()) + if (!pMember->IsAlive()) { pMember->RemoveCorpse(); pMember->Respawn(); @@ -285,7 +285,7 @@ public: if (!instance) return; - if (target && target->isAlive()) + if (target && target->IsAlive()) { Council[0] = instance->GetData64(DATA_GATHIOSTHESHATTERER); Council[1] = instance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); @@ -304,7 +304,7 @@ public: if (Council[i]) { Unit* member = Unit::GetUnit(*me, Council[i]); - if (member && member->isAlive()) + if (member && member->IsAlive()) member->ToCreature()->AI()->AttackStart(target); } } @@ -338,7 +338,7 @@ public: } Creature* pMember = (Unit::GetCreature(*me, Council[DeathCount])); - if (pMember && pMember->isAlive()) + if (pMember && pMember->IsAlive()) pMember->DealDamage(pMember, pMember->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); ++DeathCount; EndEventTimer = 1500; @@ -357,9 +357,9 @@ public: if (Creature* Member = (Unit::GetCreature((*me), Council[i]))) { // This is the evade/death check. - if (Member->isAlive() && !Member->getVictim()) + if (Member->IsAlive() && !Member->GetVictim()) ++EvadeCheck; //If all members evade, we reset so that players can properly reset the event - else if (!Member->isAlive()) // If even one member dies, kill the rest, set instance data, and kill self. + else if (!Member->IsAlive()) // If even one member dies, kill the rest, set instance data, and kill self. { EndEventTimer = 1000; CheckTimer = 0; @@ -425,9 +425,9 @@ struct boss_illidari_councilAI : public ScriptedAI for (uint8 i = 0; i < 4; ++i) { if (Unit* unit = Unit::GetUnit(*me, Council[i])) - if (unit != me && unit->getVictim()) + if (unit != me && unit->GetVictim()) { - AttackStart(unit->getVictim()); + AttackStart(unit->GetVictim()); return; } } @@ -666,14 +666,14 @@ public: if (ArcaneExplosionTimer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_EXPLOSION); + DoCast(me->GetVictim(), SPELL_ARCANE_EXPLOSION); Cooldown = 1000; ArcaneExplosionTimer = 14000; } else ArcaneExplosionTimer -= diff; if (ArcaneBoltTimer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_BOLT); + DoCast(me->GetVictim(), SPELL_ARCANE_BOLT); ArcaneBoltTimer = 3000; Cooldown = 2000; } else ArcaneBoltTimer -= diff; @@ -836,13 +836,13 @@ public: { if (DeadlyPoisonTimer <= diff) { - DoCast(me->getVictim(), SPELL_DEADLY_POISON); + DoCast(me->GetVictim(), SPELL_DEADLY_POISON); DeadlyPoisonTimer = urand(15, 46) * 1000; } else DeadlyPoisonTimer -= diff; if (AppearEnvenomTimer <= diff) // Cast Envenom. This is cast 4 seconds after Vanish is over { - DoCast(me->getVictim(), SPELL_ENVENOM); + DoCast(me->GetVictim(), SPELL_ENVENOM); AppearEnvenomTimer = 90000; } else AppearEnvenomTimer -= diff; @@ -868,7 +868,7 @@ public: { if (VanishTimer <= diff) // Become attackable and poison current target { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); DoCast(target, SPELL_DEADLY_POISON); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoResetThreat(); @@ -882,7 +882,7 @@ public: if (AppearEnvenomTimer <= diff) // Appear 2 seconds before becoming attackable (Shifting out of vanish) { me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); me->SetVisible(true); AppearEnvenomTimer = 6000; } else AppearEnvenomTimer -= diff; diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 8883b563975..97247f1b7a6 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -134,7 +134,7 @@ public: { for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) { - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) return player; } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 0a6c09093f1..8e23bd2a0c9 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -147,7 +147,7 @@ public: if (RAdvisors[i]) { pAdvisor = (Unit::GetCreature((*me), RAdvisors[i])); - if (pAdvisor && !pAdvisor->isAlive()) + if (pAdvisor && !pAdvisor->IsAlive()) { pAdvisor->Respawn(); pAdvisor->AI()->EnterEvadeMode(); @@ -225,7 +225,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) { @@ -253,7 +253,7 @@ public: //if there aren't other units, cast on the tank if (!target) - target = me->getVictim(); + target = me->GetVictim(); if (target) DoCast(target, SPELL_CATACLYSMIC_BOLT); @@ -263,7 +263,7 @@ public: //SearNova_Timer if (SearNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SEAR_NOVA); + DoCast(me->GetVictim(), SPELL_SEAR_NOVA); SearNova_Timer = 20000+rand()%40000; } else SearNova_Timer -= diff; @@ -284,7 +284,7 @@ public: if (Advisors[i]) { Advisor = (Unit::GetCreature(*me, Advisors[i])); - if (Advisor && Advisor->isAlive()) + if (Advisor && Advisor->IsAlive()) { continueTriggering = true; break; @@ -343,7 +343,7 @@ public: pet = false; Creature* Pet = Unit::GetCreature(*me, SummonedPet); - if (Pet && Pet->isAlive()) + if (Pet && Pet->IsAlive()) { Pet->DealDamage(Pet, Pet->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } @@ -375,7 +375,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) AttackStart(target); @@ -395,14 +395,14 @@ public: //LeechingThrow_Timer if (LeechingThrow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LEECHING_THROW); + DoCast(me->GetVictim(), SPELL_LEECHING_THROW); LeechingThrow_Timer = 20000; } else LeechingThrow_Timer -= diff; //Multishot_Timer if (Multishot_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MULTISHOT); + DoCast(me->GetVictim(), SPELL_MULTISHOT); Multishot_Timer = 20000; } else Multishot_Timer -= diff; @@ -411,7 +411,7 @@ public: { DoCast(me, SPELL_THE_BEAST_WITHIN); Creature* Pet = Unit::GetCreature(*me, SummonedPet); - if (Pet && Pet->isAlive()) + if (Pet && Pet->IsAlive()) { Pet->CastSpell(Pet, SPELL_PET_ENRAGE, true); } @@ -509,7 +509,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) AttackStart(target); @@ -534,7 +534,7 @@ public: //FrostShock_Timer if (FrostShock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROST_SHOCK); + DoCast(me->GetVictim(), SPELL_FROST_SHOCK); FrostShock_Timer = 25000+rand()%5000; } else FrostShock_Timer -= diff; @@ -543,7 +543,7 @@ public: { DoCast(me, SPELL_SPITFIRE_TOTEM); if (Unit* SpitfireTotem = Unit::GetUnit(*me, CREATURE_SPITFIRE_TOTEM)) - SpitfireTotem->ToCreature()->AI()->AttackStart(me->getVictim()); + SpitfireTotem->ToCreature()->AI()->AttackStart(me->GetVictim()); Spitfire_Timer = 60000; } @@ -631,7 +631,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { if (Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER))) AttackStart(target); @@ -651,16 +651,16 @@ public: //WaterBoltVolley_Timer if (WaterBoltVolley_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WATER_BOLT_VOLLEY); + DoCast(me->GetVictim(), SPELL_WATER_BOLT_VOLLEY); WaterBoltVolley_Timer = 30000; } else WaterBoltVolley_Timer -= diff; //TidalSurge_Timer if (TidalSurge_Timer <= diff) { - DoCast(me->getVictim(), SPELL_TIDAL_SURGE); + DoCast(me->GetVictim(), SPELL_TIDAL_SURGE); // Hacky way to do it - won't trigger elseways - me->getVictim()->CastSpell(me->getVictim(), SPELL_TIDAL_SURGE_FREEZE, true); + me->GetVictim()->CastSpell(me->GetVictim(), SPELL_TIDAL_SURGE_FREEZE, true); TidalSurge_Timer = 15000+rand()%5000; } else TidalSurge_Timer -= diff; @@ -689,10 +689,10 @@ public: // It can be cast on any of the mobs Unit* unit = NULL; - while (unit == NULL || !unit->isAlive()) + while (unit == NULL || !unit->IsAlive()) unit = selectAdvisorUnit(); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) DoCast(unit, SPELL_HEAL); Heal_Timer = 60000; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 2f0d736d8ef..7e203dfeed9 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -260,7 +260,7 @@ public: break; } - DoCast(me->getVictim(), mark_spell); + DoCast(me->GetVictim(), mark_spell); if (MarkOfCorruption_Count < 5) ++MarkOfCorruption_Count; @@ -343,7 +343,7 @@ public: break; } - DoCast(me->getVictim(), mark_spell); + DoCast(me->GetVictim(), mark_spell); if (MarkOfHydross_Count < 5) ++MarkOfHydross_Count; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index ae63ed67af1..5ee43b9b0fb 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -254,7 +254,7 @@ public: Map* map = me->GetMap(); Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) - if (Player* player = itr->getSource()) + if (Player* player = itr->GetSource()) player->DestroyItemCount(31088, 1, true); } StartEvent(); // this is EnterCombat(), so were are 100% in combat, start the event @@ -272,15 +272,15 @@ public: } if (!CanAttack) return; - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; - if (me->canCreatureAttack(who)) + if (me->CanCreatureAttack(who)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius) && me->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && me->IsWithinLOSInMap(who)) { - if (!me->isInCombat()) // AttackStart() sets UNIT_FLAG_IN_COMBAT, so this msut be before attacking + if (!me->IsInCombat()) // AttackStart() sets UNIT_FLAG_IN_COMBAT, so this msut be before attacking StartEvent(); if (Phase != 2) @@ -296,12 +296,12 @@ public: case 0: // Shoot // Used in Phases 1 and 3 after Entangle or while having nobody in melee range. A shot that hits her target for 4097-5543 Physical damage. - DoCast(me->getVictim(), SPELL_SHOOT); + DoCast(me->GetVictim(), SPELL_SHOOT); break; case 1: // Multishot // Used in Phases 1 and 3 after Entangle or while having nobody in melee range. A shot that hits 1 person and 4 people around him for 6475-7525 physical damage. - DoCast(me->getVictim(), SPELL_MULTI_SHOT); + DoCast(me->GetVictim(), SPELL_MULTI_SHOT); break; } if (rand()%3) @@ -327,7 +327,7 @@ public: } } // to prevent abuses during phase 2 - if (Phase == 2 && !me->getVictim() && me->isInCombat()) + if (Phase == 2 && !me->GetVictim() && me->IsInCombat()) { EnterEvadeMode(); return; @@ -343,8 +343,8 @@ public: { // Shock Burst // Randomly used in Phases 1 and 3 on Vashj's target, it's a Shock spell doing 8325-9675 nature damage and stunning the target for 5 seconds, during which she will not attack her target but switch to the next person on the aggro list. - DoCast(me->getVictim(), SPELL_SHOCK_BLAST); - me->TauntApply(me->getVictim()); + DoCast(me->GetVictim(), SPELL_SHOCK_BLAST); + me->TauntApply(me->GetVictim()); ShockBlastTimer = 1000+rand()%14000; // random cooldown } else ShockBlastTimer -= diff; @@ -368,7 +368,7 @@ public: { // Entangle // Used in Phases 1 and 3, it casts Entangling Roots on everybody in a 15 yard radius of Vashj, immobilzing them for 10 seconds and dealing 500 damage every 2 seconds. It's not a magic effect so it cannot be dispelled, but is removed by various buffs such as Cloak of Shadows or Blessing of Freedom. - DoCast(me->getVictim(), SPELL_ENTANGLE); + DoCast(me->GetVictim(), SPELL_ENTANGLE); Entangle = true; EntangleTimer = 10000; } @@ -457,7 +457,7 @@ public: Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); if (!target) - target = me->getVictim(); + target = me->GetVictim(); DoCast(target, SPELL_FORKED_LIGHTNING); @@ -495,8 +495,8 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) coilfangElite->AI()->AttackStart(target); - else if (me->getVictim()) - coilfangElite->AI()->AttackStart(me->getVictim()); + else if (me->GetVictim()) + coilfangElite->AI()->AttackStart(me->GetVictim()); } CoilfangEliteTimer = 45000+rand()%5000; } else CoilfangEliteTimer -= diff; @@ -509,8 +509,8 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) CoilfangStrider->AI()->AttackStart(target); - else if (me->getVictim()) - CoilfangStrider->AI()->AttackStart(me->getVictim()); + else if (me->GetVictim()) + CoilfangStrider->AI()->AttackStart(me->GetVictim()); } CoilfangStriderTimer = 60000+rand()%10000; } else CoilfangStriderTimer -= diff; @@ -531,7 +531,7 @@ public: Phase = 3; // return to the tank - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } CheckTimer = 1000; } else CheckTimer -= diff; @@ -626,7 +626,7 @@ public: DoCast(me, SPELL_SURGE); } if (Creature* vashj = Unit::GetCreature(*me, VashjGUID)) - if (!vashj->isInCombat() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->Phase != 2 || vashj->isDead()) + if (!vashj->IsInCombat() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->Phase != 2 || vashj->isDead()) me->Kill(me); Move = 1000; } else Move -= diff; @@ -786,7 +786,7 @@ public: { // check if vashj is death Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); - if (!Vashj || !Vashj->isAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3) + if (!Vashj || !Vashj->IsAlive() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->ToCreature()->AI())->Phase != 3) { // remove me->setDeathState(DEAD); @@ -845,7 +845,7 @@ public: { Unit* vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); - if (vashj && vashj->isAlive()) + if (vashj && vashj->IsAlive()) { // start visual channel if (!Casted || !vashj->HasAura(SPELL_MAGIC_BARRIER)) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index f4e0c6cee2a..d0b0166b918 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -138,11 +138,11 @@ public: if (!UpdateVictim()) return; - if (me->getVictim()->GetGUID() != victimGUID) + if (me->GetVictim()->GetGUID() != victimGUID) { - DoModifyThreatPercent(me->getVictim(), -100); + DoModifyThreatPercent(me->GetVictim(), -100); Unit* owner = Unit::GetUnit(*me, victimGUID); - if (owner && owner->isAlive()) + if (owner && owner->IsAlive()) { me->AddThreat(owner, 999999); AttackStart(owner); @@ -155,7 +155,7 @@ public: if (Link_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SOUL_LINK, true); + DoCast(me->GetVictim(), SPELL_SOUL_LINK, true); Link_Timer = 1000; } else Link_Timer -= diff; @@ -164,7 +164,7 @@ public: if (ShadowBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOWBOLT, false); + DoCast(me->GetVictim(), SPELL_SHADOWBOLT, false); ShadowBolt_Timer = 10000; } else ShadowBolt_Timer -= diff; @@ -269,7 +269,7 @@ public: if (me->HasAura(AURA_BANISH)) return; - if (!me->getVictim() && me->canCreatureAttack(who)) + if (!me->GetVictim() && me->CanCreatureAttack(who)) { if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; @@ -299,7 +299,7 @@ public: for (uint8 i = 0; i < 3; ++i) { Unit* add = Unit::GetUnit(*me, SpellBinderGUID[i]); - if (add && add->isAlive()) + if (add && add->IsAlive()) ++AliveChannelers; } @@ -352,7 +352,7 @@ public: { //delete creature Creature* creature = Unit::GetCreature((*me), InnderDemon[i]); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) { creature->DespawnOrUnsummon(); } @@ -370,10 +370,10 @@ public: if (InnderDemon[i] > 0) { Creature* unit = Unit::GetCreature((*me), InnderDemon[i]); - if (unit && unit->isAlive()) + if (unit && unit->IsAlive()) { Unit* unit_target = Unit::GetUnit(*unit, unit->AI()->GetGUID(INNER_DEMON_VICTIM)); - if (unit_target && unit_target->isAlive()) + if (unit_target && unit_target->IsAlive()) { unit->CastSpell(unit_target, SPELL_CONSUMING_MADNESS, true); DoModifyThreatPercent(unit_target, -100); @@ -452,7 +452,7 @@ public: NeedThreatReset = false; DoResetThreat(); me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } //Enrage_Timer (10 min) @@ -498,18 +498,18 @@ public: else { //ChaosBlast_Timer - if (!me->getVictim()) + if (!me->GetVictim()) return; - if (me->IsWithinDist(me->getVictim(), 30)) + if (me->IsWithinDist(me->GetVictim(), 30)) me->StopMoving(); if (ChaosBlast_Timer <= diff) { // will cast only when in range of spell - if (me->IsWithinDist(me->getVictim(), 30)) + if (me->IsWithinDist(me->GetVictim(), 30)) { - //DoCast(me->getVictim(), SPELL_CHAOS_BLAST, true); + //DoCast(me->GetVictim(), SPELL_CHAOS_BLAST, true); int damage = 100; - me->CastCustomSpell(me->getVictim(), SPELL_CHAOS_BLAST, &damage, NULL, NULL, false, NULL, NULL, me->GetGUID()); + me->CastCustomSpell(me->GetVictim(), SPELL_CHAOS_BLAST, &damage, NULL, NULL, false, NULL, NULL, me->GetGUID()); } ChaosBlast_Timer = 3000; } else ChaosBlast_Timer -= diff; @@ -521,13 +521,13 @@ public: for (ThreatContainer::StorageType::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr) { Unit* tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); - if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->getVictim()->GetGUID() && TargetList.size()<5) + if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->GetVictim()->GetGUID() && TargetList.size()<5) TargetList.push_back(tempTarget); } //SpellInfo* spell = GET_SPELL(SPELL_INSIDIOUS_WHISPER); for (std::vector<Unit*>::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr) { - if ((*itr) && (*itr)->isAlive()) + if ((*itr) && (*itr)->IsAlive()) { Creature* demon = me->SummonCreature(INNER_DEMON_ID, (*itr)->GetPositionX()+10, (*itr)->GetPositionY()+10, (*itr)->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); if (demon) @@ -580,8 +580,8 @@ public: if (Copy) { Demon = Copy->GetGUID(); - if (me->getVictim()) - Copy->AI()->AttackStart(me->getVictim()); + if (me->GetVictim()) + Copy->AI()->AttackStart(me->GetVictim()); } //set nightelf final form IsFinalForm = true; @@ -649,17 +649,17 @@ public: if (!UpdateVictim()) return; //ChaosBlast_Timer - if (me->IsWithinDist(me->getVictim(), 30)) + if (me->IsWithinDist(me->GetVictim(), 30)) me->StopMoving(); if (ChaosBlast_Timer <= diff) { // will cast only when in range od spell - if (me->IsWithinDist(me->getVictim(), 30)) + if (me->IsWithinDist(me->GetVictim(), 30)) { - //DoCast(me->getVictim(), SPELL_CHAOS_BLAST, true); + //DoCast(me->GetVictim(), SPELL_CHAOS_BLAST, true); int damage = 100; - me->CastCustomSpell(me->getVictim(), SPELL_CHAOS_BLAST, &damage, NULL, NULL, false, NULL, NULL, me->GetGUID()); + me->CastCustomSpell(me->GetVictim(), SPELL_CHAOS_BLAST, &damage, NULL, NULL, false, NULL, NULL, me->GetGUID()); ChaosBlast_Timer = 3000; } } else ChaosBlast_Timer -= diff; @@ -706,7 +706,7 @@ public: { instance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0); Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); - if (leotheras && leotheras->isAlive()) + if (leotheras && leotheras->IsAlive()) CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/); } } @@ -726,12 +726,12 @@ public: void CastChanneling() { - if (!me->isInCombat() && !me->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) + if (!me->IsInCombat() && !me->GetCurrentSpell(CURRENT_CHANNELED_SPELL)) { if (leotherasGUID) { Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); - if (leotheras && leotheras->isAlive()) + if (leotheras && leotheras->IsAlive()) DoCast(leotheras, BANISH_BEAM); } } @@ -744,7 +744,7 @@ public: if (!leotherasGUID) leotherasGUID = instance->GetData64(DATA_LEOTHERAS); - if (!me->isInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) + if (!me->IsInCombat() && instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)) { Unit* victim = NULL; victim = Unit::GetUnit(*me, instance->GetData64(DATA_LEOTHERAS_EVENT_STARTER)); @@ -781,7 +781,7 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr) { - if (Player* i_pl = itr->getSource()) + if (Player* i_pl = itr->GetSource()) { bool isCasting = false; for (uint8 i = 0; i < CURRENT_MAX_SPELL; ++i) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 18324822c4a..8ca61395f3a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -163,7 +163,7 @@ public: { if (!CanStartEvent) // boss is invisible, don't attack return; - if (!me->getVictim() && who->IsValidAttackTarget(me)) + if (!me->GetVictim() && who->IsValidAttackTarget(me)) { float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius)) @@ -216,7 +216,7 @@ public: if (me->getThreatManager().getThreatList().empty()) // check if should evade { - if (me->isInCombat()) + if (me->IsInCombat()) EnterEvadeMode(); return; } @@ -257,7 +257,7 @@ public: { for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (me->IsWithinMeleeRange(i->getSource())) + if (me->IsWithinMeleeRange(i->GetSource())) InRange = true; } } @@ -272,8 +272,8 @@ public: Map::PlayerList const &PlayerList = map->GetPlayers(); for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (i->getSource() && i->getSource()->isAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater()) - DoCast(i->getSource(), SPELL_SPOUT, true); // only knock back players in arc, in 100yards, not in water + if (i->GetSource() && i->GetSource()->IsAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->GetSource()) && me->IsWithinDist(i->GetSource(), SPOUT_DIST) && !i->GetSource()->IsInWater()) + DoCast(i->GetSource(), SPELL_SPOUT, true); // only knock back players in arc, in 100yards, not in water } } @@ -293,8 +293,8 @@ public: if (GeyserTimer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); - if (!target && me->getVictim()) - target = me->getVictim(); + if (!target && me->GetVictim()) + target = me->GetVictim(); if (target) DoCast(target, SPELL_GEYSER, true); GeyserTimer = rand()%5000 + 15000; @@ -305,8 +305,8 @@ public: if (WaterboltTimer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (!target && me->getVictim()) - target = me->getVictim(); + if (!target && me->GetVictim()) + target = me->GetVictim(); if (target) DoCast(target, SPELL_WATERBOLT, true); WaterboltTimer = 3000; @@ -341,7 +341,7 @@ public: return; } - if (!me->isInCombat()) + if (!me->IsInCombat()) DoZoneInCombat(); if (!Spawned) @@ -386,7 +386,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; if (who->isInAccessiblePlaceFor(me) && me->IsValidAttackTarget(who) && me->IsWithinDistInMap(who, 45)) @@ -397,8 +397,8 @@ public: { if (MultiShotTimer <= diff) { - if (me->getVictim()) - DoCast(me->getVictim(), SPELL_SPREAD_SHOT, true); + if (me->GetVictim()) + DoCast(me->GetVictim(), SPELL_SPREAD_SHOT, true); MultiShotTimer = 10000+rand()%10000; ShootBowTimer += 1500; // add global cooldown diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index 592746742f5..9202bdb653b 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -174,7 +174,7 @@ public: { if (!Earthquake) { - DoCast(me->getVictim(), SPELL_EARTHQUAKE); + DoCast(me->GetVictim(), SPELL_EARTHQUAKE); Earthquake = true; Earthquake_Timer = 10000; } @@ -197,7 +197,7 @@ public: //TidalWave_Timer if (TidalWave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_TIDAL_WAVE); + DoCast(me->GetVictim(), SPELL_TIDAL_WAVE); TidalWave_Timer = 20000; } else TidalWave_Timer -= diff; @@ -309,10 +309,10 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || me->getVictim()) + if (!who || me->GetVictim()) return; - if (me->canCreatureAttack(who)) + if (me->CanCreatureAttack(who)) { //no attack radius check - it attacks the first target that moves in his los //who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH); @@ -328,9 +328,9 @@ public: if (Check_Timer <= diff) { - if (me->IsWithinDistInMap(me->getVictim(), 5)) + if (me->IsWithinDistInMap(me->GetVictim(), 5)) { - DoCast(me->getVictim(), SPELL_GLOBULE_EXPLOSION); + DoCast(me->GetVictim(), SPELL_GLOBULE_EXPLOSION); //despawn me->DespawnOrUnsummon(); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp index 207d388f41f..439edefae8c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp @@ -137,9 +137,9 @@ class instance_serpent_shrine : public InstanceMapScript return; for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { - if (Player* player = i->getSource()) + if (Player* player = i->GetSource()) { - if (player->isAlive() && /*i->getSource()->GetPositionZ() <= -21.434931f*/player->IsInWater()) + if (player->IsAlive() && /*i->GetSource()->GetPositionZ() <= -21.434931f*/player->IsInWater()) { if (Water == WATERSTATE_SCALDING) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 12e4e3a496f..3d64d258e0a 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -129,7 +129,7 @@ public: if (Shrink_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SUPER_SHRINK_RAY); + DoCast(me->GetVictim(), SPELL_SUPER_SHRINK_RAY); Shrink_Timer = 20000; } else Shrink_Timer -= diff; @@ -138,14 +138,14 @@ public: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(target, SPELL_SAW_BLADE); else - DoCast(me->getVictim(), SPELL_SAW_BLADE); + DoCast(me->GetVictim(), SPELL_SAW_BLADE); Saw_Blade_Timer = 15000; } else Saw_Blade_Timer -= diff; if (Electrified_Net_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ELECTRIFIED_NET); + DoCast(me->GetVictim(), SPELL_ELECTRIFIED_NET); Electrified_Net_Timer = 10000; } else Electrified_Net_Timer -= diff; diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp index 22f406c6c5b..e5d0726dca4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp @@ -90,8 +90,8 @@ public: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) summon->AI()->AttackStart(target); else - if (me->getVictim()) - summon->AI()->AttackStart(me->getVictim()); + if (me->GetVictim()) + summon->AI()->AttackStart(me->GetVictim()); } } diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 6c3e21aa5c0..6b7190e3853 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -151,8 +151,8 @@ public: //and correct movement, if not already if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE) { - if (me->getVictim()) - me->GetMotionMaster()->MoveChase(me->getVictim()); + if (me->GetVictim()) + me->GetMotionMaster()->MoveChase(me->GetVictim()); } } } @@ -197,10 +197,10 @@ public: { Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); - if (target && me->IsWithinMeleeRange(me->getVictim())) + if (target && me->IsWithinMeleeRange(me->GetVictim())) DoCast(target, SPELL_HURTFUL_STRIKE); else - DoCast(me->getVictim(), SPELL_HURTFUL_STRIKE); + DoCast(me->GetVictim(), SPELL_HURTFUL_STRIKE); m_uiHurtfulStrike_Timer= 8000; } @@ -210,7 +210,7 @@ public: // Reverberation if (m_uiReverberation_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_REVERBERATION, true); + DoCast(me->GetVictim(), SPELL_REVERBERATION, true); m_uiReverberation_Timer = urand(15000, 25000); } else diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index 3018c18383e..6812a77d01c 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -98,7 +98,7 @@ bool CheckAllBossDied(InstanceScript* instance, Creature* me) if (!Maulgar || !Kiggler || !Blindeye || !Olm || !Krosh) return false; - if (!Maulgar->isAlive() && !Kiggler->isAlive() && !Blindeye->isAlive() && !Olm->isAlive() && !Krosh->isAlive()) + if (!Maulgar->IsAlive() && !Kiggler->IsAlive() && !Blindeye->IsAlive() && !Olm->IsAlive() && !Krosh->IsAlive()) return true; return false; @@ -154,7 +154,7 @@ public: if (Council[i]) { creature = (Unit::GetCreature((*me), Council[i])); - if (creature && !creature->isAlive()) + if (creature && !creature->IsAlive()) { creature->Respawn(); creature->AI()->EnterEvadeMode(); @@ -220,7 +220,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); @@ -245,21 +245,21 @@ public: //ArcingSmash_Timer if (ArcingSmash_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCING_SMASH); + DoCast(me->GetVictim(), SPELL_ARCING_SMASH); ArcingSmash_Timer = 10000; } else ArcingSmash_Timer -= diff; //Whirlwind_Timer if (Whirlwind_Timer <= diff) { - DoCast(me->getVictim(), SPELL_WHIRLWIND); + DoCast(me->GetVictim(), SPELL_WHIRLWIND); Whirlwind_Timer = 55000; } else Whirlwind_Timer -= diff; //MightyBlow_Timer if (MightyBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MIGHTY_BLOW); + DoCast(me->GetVictim(), SPELL_MIGHTY_BLOW); MightyBlow_Timer = 30000+rand()%10000; } else MightyBlow_Timer -= diff; @@ -380,7 +380,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); @@ -404,7 +404,7 @@ public: //DarkDecay_Timer if (DarkDecay_Timer <= diff) { - DoCast(me->getVictim(), SPELL_DARK_DECAY); + DoCast(me->GetVictim(), SPELL_DARK_DECAY); DarkDecay_Timer = 20000; } else DarkDecay_Timer -= diff; @@ -495,7 +495,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); @@ -528,21 +528,21 @@ public: //LightningBolt_Timer if (LightningBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LIGHTNING_BOLT); + DoCast(me->GetVictim(), SPELL_LIGHTNING_BOLT); LightningBolt_Timer = 15000; } else LightningBolt_Timer -= diff; //ArcaneShock_Timer if (ArcaneShock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_SHOCK); + DoCast(me->GetVictim(), SPELL_ARCANE_SHOCK); ArcaneShock_Timer = 20000; } else ArcaneShock_Timer -= diff; //ArcaneExplosion_Timer if (ArcaneExplosion_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_EXPLOSION); + DoCast(me->GetVictim(), SPELL_ARCANE_EXPLOSION); ArcaneExplosion_Timer = 30000; } else ArcaneExplosion_Timer -= diff; @@ -614,7 +614,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); @@ -724,7 +724,7 @@ public: void UpdateAI(uint32 diff) { //Only if not incombat check if the event is started - if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) + if (!me->IsInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); @@ -746,9 +746,9 @@ public: } //GreaterFireball_Timer - if (GreaterFireball_Timer < diff || me->IsWithinDist(me->getVictim(), 30)) + if (GreaterFireball_Timer < diff || me->IsWithinDist(me->GetVictim(), 30)) { - DoCast(me->getVictim(), SPELL_GREATER_FIREBALL); + DoCast(me->GetVictim(), SPELL_GREATER_FIREBALL); GreaterFireball_Timer = 2000; } else GreaterFireball_Timer -= diff; @@ -756,7 +756,7 @@ public: if (SpellShield_Timer <= diff) { me->InterruptNonMeleeSpells(false); - DoCast(me->getVictim(), SPELL_SPELLSHIELD); + DoCast(me->GetVictim(), SPELL_SPELLSHIELD); SpellShield_Timer = 30000; } else SpellShield_Timer -= diff; diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index 0e584686f9b..c9a3c09d3fb 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -92,7 +92,7 @@ class boss_broggok : public CreatureScript return; if (AcidSpray_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SLIME_SPRAY); + DoCast(me->GetVictim(), SPELL_SLIME_SPRAY); AcidSpray_Timer = 4000+rand()%8000; } else @@ -100,7 +100,7 @@ class boss_broggok : public CreatureScript if (PoisonBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_POISON_BOLT); + DoCast(me->GetVictim(), SPELL_POISON_BOLT); PoisonBolt_Timer = 4000+rand()%8000; } else diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index d2096140ff4..2d663465660 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -140,7 +140,7 @@ class boss_kelidan_the_breaker : public CreatureScript for (uint8 i=0; i<5; ++i) { Creature* channeler = Unit::GetCreature(*me, Channelers[i]); - if (who && channeler && !channeler->isInCombat()) + if (who && channeler && !channeler->IsInCombat()) channeler->AI()->AttackStart(who); } } @@ -150,7 +150,7 @@ class boss_kelidan_the_breaker : public CreatureScript for (uint8 i=0; i<5; ++i) { Creature* channeler = Unit::GetCreature(*me, Channelers[i]); - if (channeler && channeler->isAlive()) + if (channeler && channeler->IsAlive()) return; } me->SetReactState(REACT_AGGRESSIVE); @@ -361,7 +361,7 @@ class mob_shadowmoon_channeler : public CreatureScript if (ShadowBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_BOLT); + DoCast(me->GetVictim(), SPELL_SHADOW_BOLT); ShadowBolt_Timer = 5000+rand()%1000; } else diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index 8014ee9f8e0..7a755b40ba7 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -112,7 +112,7 @@ class boss_the_maker : public CreatureScript if (AcidSpray_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ACID_SPRAY); + DoCast(me->GetVictim(), SPELL_ACID_SPRAY); AcidSpray_Timer = 15000+rand()%8000; } else @@ -141,7 +141,7 @@ class boss_the_maker : public CreatureScript if (Knockdown_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKDOWN); + DoCast(me->GetVictim(), SPELL_KNOCKDOWN); Knockdown_Timer = 4000+rand()%8000; } else diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp index be51b7922a2..65ae859b5ae 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp @@ -313,7 +313,7 @@ class instance_blood_furnace : public InstanceMapScript void ResetPrisoner(Creature* prisoner) { - if (!prisoner->isAlive()) + if (!prisoner->IsAlive()) prisoner->Respawn(true); prisoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_NON_ATTACKABLE); } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 0c5325f7172..872b05d8ed1 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -160,8 +160,8 @@ class boss_omor_the_unscarred : public CreatureScript if (OrbitalStrike_Timer <= diff) { Unit* temp = NULL; - if (me->IsWithinMeleeRange(me->getVictim())) - temp = me->getVictim(); + if (me->IsWithinMeleeRange(me->GetVictim())) + temp = me->GetVictim(); else temp = SelectTarget(SELECT_TARGET_RANDOM, 0); if (temp && temp->GetTypeId() == TYPEID_PLAYER) @@ -206,7 +206,7 @@ class boss_omor_the_unscarred : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (target) - target = me->getVictim(); + target = me->GetVictim(); DoCast(target, SPELL_SHADOW_BOLT); Shadowbolt_Timer = 4000+rand()%2500; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index e820e22d65a..033d8e4c85e 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -141,7 +141,7 @@ class boss_nazan : public CreatureScript if (flight) // phase 1 - the flight { Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID); - if (Fly_Timer < diff || !(Vazruden && Vazruden->isAlive() && Vazruden->HealthAbovePct(20))) + if (Fly_Timer < diff || !(Vazruden && Vazruden->IsAlive() && Vazruden->HealthAbovePct(20))) { flight = false; BellowingRoar_Timer = 6000; @@ -151,7 +151,7 @@ class boss_nazan : public CreatureScript me->GetMotionMaster()->Clear(); if (Unit* victim = SelectTarget(SELECT_TARGET_NEAREST, 0)) me->AI()->AttackStart(victim); - DoStartMovement(me->getVictim()); + DoStartMovement(me->GetVictim()); Talk(EMOTE); return; } @@ -247,7 +247,7 @@ class boss_vazruden : public CreatureScript { if (!UpdateVictim()) { - if (UnsummonCheck < diff && me->isAlive()) + if (UnsummonCheck < diff && me->IsAlive()) { if (!WipeSaid) { @@ -263,7 +263,7 @@ class boss_vazruden : public CreatureScript if (Revenge_Timer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) DoCast(victim, DUNGEON_MODE(SPELL_REVENGE, SPELL_REVENGE_H)); Revenge_Timer = 5000; } @@ -371,7 +371,7 @@ class boss_vazruden_the_herald : public CreatureScript { if (!summoned) return; - Unit* victim = me->getVictim(); + Unit* victim = me->GetVictim(); if (summoned->GetEntry() == ENTRY_NAZAN) { CAST_AI(boss_nazan::boss_nazanAI, summoned->AI())->VazrudenGUID = VazrudenGUID; @@ -427,9 +427,9 @@ class boss_vazruden_the_herald : public CreatureScript { Creature* Nazan = Unit::GetCreature(*me, NazanGUID); Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID); - if ((Nazan && Nazan->isAlive()) || (Vazruden && Vazruden->isAlive())) + if ((Nazan && Nazan->IsAlive()) || (Vazruden && Vazruden->IsAlive())) { - if ((Nazan && Nazan->getVictim()) || (Vazruden && Vazruden->getVictim())) + if ((Nazan && Nazan->GetVictim()) || (Vazruden && Vazruden->GetVictim())) return; else { @@ -494,7 +494,7 @@ class mob_hellfire_sentry : public CreatureScript if (KidneyShot_Timer <= diff) { - if (Unit* victim = me->getVictim()) + if (Unit* victim = me->GetVictim()) DoCast(victim, SPELL_KIDNEY_SHOT); KidneyShot_Timer = 20000; } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp index 8961c94ab31..cf5becb56ce 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp @@ -83,7 +83,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript void MoveInLineOfSight(Unit* who) { - if (!me->getVictim() && me->canCreatureAttack(who)) + if (!me->GetVictim() && me->CanCreatureAttack(who)) { if (!me->CanFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; @@ -119,7 +119,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript if (MortalWound_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MORTAL_WOUND); + DoCast(me->GetVictim(), SPELL_MORTAL_WOUND); MortalWound_Timer = 5000+rand()%8000; } else diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 777f24f779b..ca0c60aafde 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -178,7 +178,7 @@ class mob_abyssal : public CreatureScript if (FireBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRE_BLAST); + DoCast(me->GetVictim(), SPELL_FIRE_BLAST); FireBlast_Timer = 5000+rand()%10000; } else FireBlast_Timer -= diff; @@ -267,7 +267,7 @@ class boss_magtheridon : public CreatureScript //function to interrupt channeling and debuff clicker with mind exh(used if second person clicks with same cube or after dispeling/ending shadow grasp DoT) void DebuffClicker(Unit* clicker) { - if (!clicker || !clicker->isAlive()) + if (!clicker || !clicker->IsAlive()) return; clicker->RemoveAurasDueToSpell(SPELL_SHADOW_GRASP); // cannot interrupt triggered spells @@ -341,7 +341,7 @@ class boss_magtheridon : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) { if (RandChat_Timer <= diff) { @@ -368,7 +368,7 @@ class boss_magtheridon : public CreatureScript if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CLEAVE); + DoCast(me->GetVictim(), SPELL_CLEAVE); Cleave_Timer = 10000; } else @@ -513,7 +513,7 @@ class mob_hellfire_channeler : public CreatureScript void JustSummoned(Creature* summon) { - summon->AI()->AttackStart(me->getVictim()); + summon->AI()->AttackStart(me->GetVictim()); } void DamageTaken(Unit*, uint32 &damage) @@ -596,7 +596,7 @@ public: if (instance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS) return true; Creature* Magtheridon =Unit::GetCreature(*go, instance->GetData64(DATA_MAGTHERIDON)); - if (!Magtheridon || !Magtheridon->isAlive()) + if (!Magtheridon || !Magtheridon->IsAlive()) return true; // if exhausted or already channeling return diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp index 3d34d1fd6ae..6d65e8ebc43 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp @@ -155,7 +155,7 @@ class instance_magtheridons_lair : public InstanceMapScript { if (Creature* Channeler = instance->GetCreature(*i)) { - if (Channeler->isAlive()) + if (Channeler->IsAlive()) Channeler->AI()->EnterEvadeMode(); else Channeler->Respawn(); @@ -173,12 +173,12 @@ class instance_magtheridons_lair : public InstanceMapScript for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i) { Creature* Channeler = instance->GetCreature(*i); - if (Channeler && Channeler->isAlive()) + if (Channeler && Channeler->IsAlive()) Channeler->AI()->AttackStart(Channeler->SelectNearestTarget(999)); } // Release Magtheridon after two minutes. Creature* Magtheridon = instance->GetCreature(MagtheridonGUID); - if (Magtheridon && Magtheridon->isAlive()) + if (Magtheridon && Magtheridon->IsAlive()) { Magtheridon->MonsterTextEmote(EMOTE_BONDS_WEAKEN, 0); CageTimer = 120000; @@ -190,7 +190,7 @@ class instance_magtheridons_lair : public InstanceMapScript for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i) { Creature* Channeler = instance->GetCreature(*i); - if (Channeler && Channeler->isAlive()) + if (Channeler && Channeler->IsAlive()) { //Channeler->CastSpell(Channeler, SPELL_SOUL_TRANSFER, true); data = IN_PROGRESS; @@ -225,7 +225,7 @@ class instance_magtheridons_lair : public InstanceMapScript if (CageTimer <= diff) { Creature* Magtheridon = instance->GetCreature(MagtheridonGUID); - if (Magtheridon && Magtheridon->isAlive()) + if (Magtheridon && Magtheridon->IsAlive()) { Magtheridon->ClearUnitState(UNIT_STATE_STUNNED); Magtheridon->AI()->AttackStart(Magtheridon->SelectNearestTarget(999)); @@ -242,7 +242,7 @@ class instance_magtheridons_lair : public InstanceMapScript { if (Creature* Channeler = instance->GetCreature(*i)) { - if (Channeler->isAlive()) + if (Channeler->IsAlive()) Channeler->AI()->EnterEvadeMode(); else Channeler->Respawn(); diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index 4095f3295fa..ed414215bef 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -239,13 +239,13 @@ class boss_grand_warlock_nethekurse : public CreatureScript { if (!SpinOnce) { - DoCast(me->getVictim(), SPELL_DARK_SPIN); + DoCast(me->GetVictim(), SPELL_DARK_SPIN); SpinOnce = true; } if (Cleave_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHADOW_CLEAVE); + DoCast(me->GetVictim(), SPELL_SHADOW_CLEAVE); Cleave_Timer = 6000+rand()%2500; } else @@ -353,7 +353,7 @@ class mob_fel_orc_convert : public CreatureScript if (Hemorrhage_Timer <= diff) { - DoCast(me->getVictim(), SPELL_HEMORRHAGE); + DoCast(me->GetVictim(), SPELL_HEMORRHAGE); Hemorrhage_Timer = 15000; } else Hemorrhage_Timer -= diff; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index a13d91e8bff..c8fa8948e5a 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -165,7 +165,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript for (std::vector<uint64>::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr) { Creature* creature = Unit::GetCreature(*me, *itr); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) { creature->GetMotionMaster()->Clear(true); me->DealDamage(creature, creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -177,7 +177,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript for (std::vector<uint64>::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr) { Creature* creature = Unit::GetCreature(*me, *itr); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) { creature->GetMotionMaster()->Clear(true); me->DealDamage(creature, creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -222,7 +222,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript // stop bladedance InBlade = false; me->SetSpeed(MOVE_RUN, 2); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); Blade_Dance_Timer = 30000; Wait_Timer = 0; if (IsHeroic()) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 099bd6949cb..530e811f8cd 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -214,7 +214,7 @@ class boss_alar : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) // sometimes isincombat but !incombat, faction bug? + if (!me->IsInCombat()) // sometimes IsInCombat but !incombat, faction bug? return; if (Berserk_Timer <= diff) @@ -383,7 +383,7 @@ class boss_alar : public CreatureScript if (MeltArmor_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MELT_ARMOR); + DoCast(me->GetVictim(), SPELL_MELT_ARMOR); MeltArmor_Timer = 60000; } else @@ -431,9 +431,9 @@ class boss_alar : public CreatureScript { if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) { - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } else diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index b8245729d73..88fb5ca6c74 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -240,7 +240,7 @@ class boss_high_astromancer_solarian : public CreatureScript { if (BlindingLight) { - DoCast(me->getVictim(), SPELL_BLINDING_LIGHT); + DoCast(me->GetVictim(), SPELL_BLINDING_LIGHT); BlindingLight = false; } else @@ -248,7 +248,7 @@ class boss_high_astromancer_solarian : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (!me->HasInArc(2.5f, target)) - target = me->getVictim(); + target = me->GetVictim(); DoCast(target, SPELL_ARCANE_MISSILES); } @@ -381,7 +381,7 @@ class boss_high_astromancer_solarian : public CreatureScript //VoidBolt_Timer if (VoidBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_VOID_BOLT); + DoCast(me->GetVictim(), SPELL_VOID_BOLT); VoidBolt_Timer = 10000; } else @@ -473,7 +473,7 @@ class mob_solarium_priest : public CreatureScript if (holysmiteTimer <= diff) { - DoCast(me->getVictim(), SPELL_SOLARIUM_HOLY_SMITE); + DoCast(me->GetVictim(), SPELL_SOLARIUM_HOLY_SMITE); holysmiteTimer = 4000; } else @@ -481,7 +481,7 @@ class mob_solarium_priest : public CreatureScript if (aoesilenceTimer <= diff) { - DoCast(me->getVictim(), SPELL_SOLARIUM_ARCANE_TORRENT); + DoCast(me->GetVictim(), SPELL_SOLARIUM_ARCANE_TORRENT); aoesilenceTimer = 13000; } else diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index e30f153b39f..f995a454671 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -252,7 +252,7 @@ struct advisorbase_ai : public ScriptedAI Unit* Target = Unit::GetUnit(*me, DelayRes_Target); if (!Target) - Target = me->getVictim(); + Target = me->GetVictim(); DoResetThreat(); AttackStart(Target); @@ -324,7 +324,7 @@ class boss_kaelthas : public CreatureScript IsCastingFireball = false; ChainPyros = false; - if (me->isInCombat()) + if (me->IsInCombat()) PrepareAdvisors(); summons.DespawnAll(); @@ -393,7 +393,7 @@ class boss_kaelthas : public CreatureScript void MoveInLineOfSight(Unit* who) { - if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->canCreatureAttack(who)) + if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->CanCreatureAttack(who)) { if (!me->CanFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; @@ -401,7 +401,7 @@ class boss_kaelthas : public CreatureScript float attackRadius = me->GetAttackDistance(who); if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who)) { - if (!me->getVictim() && Phase >= 4) + if (!me->GetVictim() && Phase >= 4) { who->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); AttackStart(who); @@ -742,7 +742,7 @@ class boss_kaelthas : public CreatureScript //interruptable me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_INTERRUPT_CAST, false); int32 dmg = 20000+rand()%5000; - me->CastCustomSpell(me->getVictim(), SPELL_FIREBALL, &dmg, 0, 0, false); + me->CastCustomSpell(me->GetVictim(), SPELL_FIREBALL, &dmg, 0, 0, false); IsCastingFireball = true; Fireball_Timer = 2500; } @@ -761,7 +761,7 @@ class boss_kaelthas : public CreatureScript //ArcaneDisruption_Timer if (ArcaneDisruption_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_DISRUPTION, true); + DoCast(me->GetVictim(), SPELL_ARCANE_DISRUPTION, true); ArcaneDisruption_Timer = 60000; } else @@ -842,7 +842,7 @@ class boss_kaelthas : public CreatureScript { if (PyrosCasted < 3) { - DoCast(me->getVictim(), SPELL_PYROBLAST); + DoCast(me->GetVictim(), SPELL_PYROBLAST); ++PyrosCasted; } else @@ -865,7 +865,7 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Phase = 6; - AttackStart(me->getVictim()); + AttackStart(me->GetVictim()); } else Phase_Timer -= diff; @@ -959,7 +959,7 @@ class boss_kaelthas : public CreatureScript InGravityLapse = false; GravityLapse_Timer = 60000; GravityLapse_Phase = 0; - AttackStart(me->getVictim()); + AttackStart(me->GetVictim()); break; } } @@ -1075,7 +1075,7 @@ class boss_thaladred_the_darkener : public CreatureScript //Silence_Timer if (Silence_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SILENCE); + DoCast(me->GetVictim(), SPELL_SILENCE); Silence_Timer = 20000; } else @@ -1084,7 +1084,7 @@ class boss_thaladred_the_darkener : public CreatureScript //PsychicBlow_Timer if (PsychicBlow_Timer <= diff) { - DoCast(me->getVictim(), SPELL_PSYCHIC_BLOW); + DoCast(me->GetVictim(), SPELL_PSYCHIC_BLOW); PsychicBlow_Timer = 20000+rand()%5000; } else @@ -1153,7 +1153,7 @@ class boss_lord_sanguinar : public CreatureScript //Fear_Timer if (Fear_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BELLOWING_ROAR); + DoCast(me->GetVictim(), SPELL_BELLOWING_ROAR); Fear_Timer = 25000+rand()%10000; //approximately every 30 seconds } else @@ -1254,7 +1254,7 @@ class boss_grand_astromancer_capernian : public CreatureScript //Fireball_Timer if (Fireball_Timer <= diff) { - DoCast(me->getVictim(), SPELL_CAPERNIAN_FIREBALL); + DoCast(me->GetVictim(), SPELL_CAPERNIAN_FIREBALL); Fireball_Timer = 4000; } else @@ -1269,7 +1269,7 @@ class boss_grand_astromancer_capernian : public CreatureScript if (target && me->IsWithinDistInMap(target, 30)) DoCast(target, SPELL_CONFLAGRATION); else - DoCast(me->getVictim(), SPELL_CONFLAGRATION); + DoCast(me->GetVictim(), SPELL_CONFLAGRATION); Conflagration_Timer = 10000+rand()%5000; } @@ -1368,7 +1368,7 @@ class boss_master_engineer_telonicus : public CreatureScript //Bomb_Timer if (Bomb_Timer <= diff) { - DoCast(me->getVictim(), SPELL_BOMB); + DoCast(me->GetVictim(), SPELL_BOMB); Bomb_Timer = 25000; } else @@ -1552,7 +1552,7 @@ class mob_phoenix_egg_tk : public CreatureScript void JustSummoned(Creature* summoned) { - summoned->AddThreat(me->getVictim(), 0.0f); + summoned->AddThreat(me->GetVictim(), 0.0f); summoned->CastSpell(summoned, SPELL_REBIRTH, false); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index d4526e52543..684b37cc245 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -74,7 +74,7 @@ class boss_void_reaver : public CreatureScript Enraged = false; - if (instance && me->isAlive()) + if (instance && me->IsAlive()) instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED); } @@ -107,7 +107,7 @@ class boss_void_reaver : public CreatureScript // Pounding if (Pounding_Timer <= diff) { - DoCast(me->getVictim(), SPELL_POUNDING); + DoCast(me->GetVictim(), SPELL_POUNDING); Talk(SAY_POUNDING); Pounding_Timer = 15000; //cast time(3000) + cooldown time(12000) } @@ -125,7 +125,7 @@ class boss_void_reaver : public CreatureScript if (!target) continue; // exclude pets & totems, 18 yard radius minimum - if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive() && !target->IsWithinDist(me, 18, false)) + if (target->GetTypeId() == TYPEID_PLAYER && target->IsAlive() && !target->IsWithinDist(me, 18, false)) target_list.push_back(target); target = NULL; } @@ -133,7 +133,7 @@ class boss_void_reaver : public CreatureScript if (!target_list.empty()) target = *(target_list.begin()+rand()%target_list.size()); else - target = me->getVictim(); + target = me->GetVictim(); if (target) me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL, 0); @@ -144,10 +144,10 @@ class boss_void_reaver : public CreatureScript // Single Target knock back, reduces aggro if (KnockAway_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCK_AWAY); + DoCast(me->GetVictim(), SPELL_KNOCK_AWAY); //Drop 25% aggro - if (DoGetThreat(me->getVictim())) - DoModifyThreatPercent(me->getVictim(), -25); + if (DoGetThreat(me->GetVictim())) + DoModifyThreatPercent(me->GetVictim(), -25); KnockAway_Timer = 30000; } else diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index fd00b2c5b4e..3d72dae58df 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -71,12 +71,12 @@ class mob_crystalcore_devastator : public CreatureScript //Knockaway_Timer if (Knockaway_Timer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKAWAY, true); + DoCast(me->GetVictim(), SPELL_KNOCKAWAY, true); // current aggro target is knocked away pick new target Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - if (!target || target == me->getVictim()) + if (!target || target == me->GetVictim()) target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); if (target) diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index ce1322088e2..5954d885f72 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -206,8 +206,8 @@ class mob_ragin_flames : public CreatureScript if (inferno_Timer <= diff) { - DoCast(me->getVictim(), SPELL_INFERNO); - me->TauntApply(me->getVictim()); + DoCast(me->GetVictim(), SPELL_INFERNO); + me->TauntApply(me->GetVictim()); inferno_Timer = 10000; } else inferno_Timer -= diff; diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index d179e47b942..cb687aea432 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -199,7 +199,7 @@ class mob_nether_wraith : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(target, SPELL_ARCANE_MISSILES); else - DoCast(me->getVictim(), SPELL_ARCANE_MISSILES); + DoCast(me->GetVictim(), SPELL_ARCANE_MISSILES); ArcaneMissiles_Timer = urand(5000, 10000); } else diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 2fc0b475cdf..172a5b05a96 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -203,7 +203,7 @@ class npc_millhouse_manastorm : public CreatureScript Talk(SAY_PYRO); - DoCast(me->getVictim(), SPELL_PYROBLAST); + DoCast(me->GetVictim(), SPELL_PYROBLAST); Pyroblast_Timer = 40000; } else @@ -211,7 +211,7 @@ class npc_millhouse_manastorm : public CreatureScript if (Fireball_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBALL); + DoCast(me->GetVictim(), SPELL_FIREBALL); Fireball_Timer = 4000; } else @@ -315,7 +315,7 @@ class npc_warden_mellichar : public CreatureScript if (IsRunning) return; - if (!me->getVictim() && me->canCreatureAttack(who)) + if (!me->GetVictim() && me->CanCreatureAttack(who)) { if (!me->CanFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index c6f47fe8de7..2e6a4e52d67 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -125,7 +125,7 @@ class boss_harbinger_skyriss : public CreatureScript summon->SetHealth(summon->CountPctFromMaxHealth(33)); else summon->SetHealth(summon->CountPctFromMaxHealth(66)); - if (me->getVictim()) + if (me->GetVictim()) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) summon->AI()->AttackStart(target); } @@ -209,7 +209,7 @@ class boss_harbinger_skyriss : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(target, SPELL_MIND_REND); else - DoCast(me->getVictim(), SPELL_MIND_REND); + DoCast(me->GetVictim(), SPELL_MIND_REND); MindRend_Timer = 8000; } @@ -226,7 +226,7 @@ class boss_harbinger_skyriss : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(target, SPELL_FEAR); else - DoCast(me->getVictim(), SPELL_FEAR); + DoCast(me->GetVictim(), SPELL_FEAR); Fear_Timer = 25000; } @@ -243,7 +243,7 @@ class boss_harbinger_skyriss : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(target, SPELL_DOMINATION); else - DoCast(me->getVictim(), SPELL_DOMINATION); + DoCast(me->GetVictim(), SPELL_DOMINATION); Domination_Timer = 16000+rand()%16000; } diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index 39ca6d32196..f883918db75 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -150,7 +150,7 @@ class boss_high_botanist_freywinn : public CreatureScript { if (Unit* temp = Unit::GetUnit(*me, *itr)) { - if (!temp->isAlive()) + if (!temp->IsAlive()) { Adds_List.erase(itr); ++DeadAddsCount; @@ -170,7 +170,7 @@ class boss_high_botanist_freywinn : public CreatureScript me->InterruptNonMeleeSpells(true); me->RemoveAllAuras(); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); MoveFree = true; } MoveCheck_Timer = 500; diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp index 7b4ef77ac10..ad1f6327207 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp @@ -163,7 +163,7 @@ class boss_laj : public CreatureScript void JustSummoned(Creature* summon) { - if (summon && me->getVictim()) + if (summon && me->GetVictim()) summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); } @@ -186,7 +186,7 @@ class boss_laj : public CreatureScript if (Allergic_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ALLERGIC_REACTION); + DoCast(me->GetVictim(), SPELL_ALLERGIC_REACTION); Allergic_Timer = 25000+rand()%15000; } else diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 1275550a340..4fb04aaeb2f 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -114,7 +114,7 @@ class mob_warp_splinter_treant : public CreatureScript return; } - if (me->getVictim()->GetGUID() != WarpGuid) + if (me->GetVictim()->GetGUID() != WarpGuid) DoMeleeAttackIfReady(); } }; @@ -198,7 +198,7 @@ class boss_warp_splinter : public CreatureScript //Check for War Stomp if (War_Stomp_Timer <= diff) { - DoCast(me->getVictim(), WAR_STOMP); + DoCast(me->GetVictim(), WAR_STOMP); War_Stomp_Timer = urand(25000, 40000); } else @@ -207,7 +207,7 @@ class boss_warp_splinter : public CreatureScript //Check for Arcane Volley if (Arcane_Volley_Timer <= diff) { - DoCast(me->getVictim(), DUNGEON_MODE(ARCANE_VOLLEY, ARCANE_VOLLEY_H)); + DoCast(me->GetVictim(), DUNGEON_MODE(ARCANE_VOLLEY, ARCANE_VOLLEY_H)); Arcane_Volley_Timer = urand(20000, 35000); } else diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 91d9eb53506..0e167987e74 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -238,13 +238,13 @@ public: if (IntangiblePresence_Timer <= diff) { - DoCast(me->getVictim(), SPELL_INTANGIBLE_PRESENCE); + DoCast(me->GetVictim(), SPELL_INTANGIBLE_PRESENCE); IntangiblePresence_Timer = 15000+rand()%15000; } else IntangiblePresence_Timer -= diff; if (ManaBurn_Timer <= diff) { - Unit* target = me->getVictim(); + Unit* target = me->GetVictim(); if (target && target->getPowerType() == POWER_MANA) DoCast(target, SPELL_MANA_BURN); ManaBurn_Timer = 8000+rand()%8000; @@ -252,7 +252,7 @@ public: if (ArcaneBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ARCANE_BLAST); + DoCast(me->GetVictim(), SPELL_ARCANE_BLAST); ArcaneBlast_Timer = 2500+rand()%5000; } else ArcaneBlast_Timer -= diff; @@ -499,7 +499,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (!who || (!who->isAlive())) + if (!who || (!who->IsAlive())) return; if (me->IsWithinDistInMap(who, 50.0f)) diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index 48e0243bf0e..10fd4e126cb 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -113,13 +113,13 @@ public: if (Shock_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SHOCK); + DoCast(me->GetVictim(), SPELL_SHOCK); Shock_Timer = 10000; } else Shock_Timer -= diff; if (EnvelopingWinds_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ENVELOPING_WINDS); + DoCast(me->GetVictim(), SPELL_ENVELOPING_WINDS); EnvelopingWinds_Timer = 25000; } else EnvelopingWinds_Timer -= diff; @@ -194,7 +194,7 @@ public: Talk(EMOTE_WOLF_HOWL); break; case 50: - if (pRyga && pRyga->isAlive() && !pRyga->isInCombat()) + if (pRyga && pRyga->IsAlive() && !pRyga->IsInCombat()) pRyga->AI()->Talk(SAY_WOLF_WELCOME); break; } @@ -229,7 +229,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_NALADU_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -279,10 +279,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_REDEEM_MARKS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (player->GetQuestStatus(QUEST_DIGGING_FOR_PRAYER_BEADS) == QUEST_STATUS_INCOMPLETE) @@ -335,7 +335,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); diff --git a/src/server/scripts/Outland/zone_nagrand.cpp b/src/server/scripts/Outland/zone_nagrand.cpp index 148bfeaeefe..442698ab2da 100644 --- a/src/server/scripts/Outland/zone_nagrand.cpp +++ b/src/server/scripts/Outland/zone_nagrand.cpp @@ -123,7 +123,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(10044) == QUEST_STATUS_INCOMPLETE) @@ -254,7 +254,7 @@ public: if (summoned->GetEntry() == NPC_MURK_BRUTE) summoned->AI()->Talk(SAY_MAG_NO_ESCAPE); - if (summoned->isTotem()) + if (summoned->IsTotem()) return; summoned->SetWalk(false); @@ -277,12 +277,12 @@ public: void UpdateAI(uint32 uiDiff) { npc_escortAI::UpdateAI(uiDiff); - if (!me->getVictim()) + if (!me->GetVictim()) return; if (m_uiChainLightningTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING); + DoCast(me->GetVictim(), SPELL_CHAIN_LIGHTNING); m_uiChainLightningTimer = urand(7000, 14000); } else @@ -301,7 +301,7 @@ public: if (m_uiFrostShockTimer <= uiDiff) { - DoCast(me->getVictim(), SPELL_FROST_SHOCK); + DoCast(me->GetVictim(), SPELL_FROST_SHOCK); m_uiFrostShockTimer = urand(7500, 15000); } else @@ -599,7 +599,7 @@ public: Talk(SAY_KUR_NO_ESCAPE); // This function is for when we summoned enemies to fight - so that does NOT mean we should make our totem count in this! - if (summoned->isTotem()) + if (summoned->IsTotem()) return; summoned->SetWalk(false); @@ -636,7 +636,7 @@ public: if (ChainLightningTimer <= diff) { - DoCast(me->getVictim(), SPELL_KUR_CHAIN_LIGHTNING); + DoCast(me->GetVictim(), SPELL_KUR_CHAIN_LIGHTNING); ChainLightningTimer = urand(7000, 14000); } else ChainLightningTimer -= diff; @@ -651,7 +651,7 @@ public: if (FrostShockTimer <= diff) { - DoCast(me->getVictim(), SPELL_KUR_FROST_SHOCK); + DoCast(me->GetVictim(), SPELL_KUR_FROST_SHOCK); FrostShockTimer = urand(7500, 15000); } else FrostShockTimer -= diff; diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index 7af36d381e8..dc0dacc6f95 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -650,7 +650,7 @@ public: if (!player->HasAura(SPELL_SUNFURY_DISGUISE)) return false; - if (player->isAlive() && player->GetQuestStatus(QUEST_INFO_GATHERING) == QUEST_STATUS_INCOMPLETE) + if (player->IsAlive() && player->GetQuestStatus(QUEST_INFO_GATHERING) == QUEST_STATUS_INCOMPLETE) { Creature* Dawnforge = player->FindNearestCreature(CreatureEntry[1], 30.0f); if (!Dawnforge) @@ -701,7 +701,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_ON_NETHERY_WINGS) == QUEST_STATUS_INCOMPLETE && !player->HasItemCount(29778)) diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index 644fd71e7a2..110875f7ace 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -177,7 +177,7 @@ public: if (CastTimer <= diff) { - DoCast(me->getVictim(), SPELL_NETHER_BREATH); + DoCast(me->GetVictim(), SPELL_NETHER_BREATH); CastTimer = 5000; } else CastTimer -= diff; @@ -425,7 +425,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isVendor() && player->GetReputationRank(1015) == REP_EXALTED) + if (creature->IsVendor() && player->GetReputationRank(1015) == REP_EXALTED) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); @@ -612,9 +612,9 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); if (player->GetQuestStatus(10519) == QUEST_STATUS_INCOMPLETE) @@ -1351,13 +1351,13 @@ public: { if (SpellTimer1 <= diff) { - DoCast(me->getVictim(), SpawnCast[6].SpellId);//Cleave + DoCast(me->GetVictim(), SpawnCast[6].SpellId);//Cleave SpellTimer1 = SpawnCast[6].Timer2 + (rand()%10 * 1000); } else SpellTimer1 -= diff; if (SpellTimer2 <= diff) { - DoCast(me->getVictim(), SpawnCast[7].SpellId);//Shadowfury + DoCast(me->GetVictim(), SpawnCast[7].SpellId);//Shadowfury SpellTimer2 = SpawnCast[7].Timer2 + (rand()%5 * 1000); } else SpellTimer2 -= diff; @@ -1609,7 +1609,7 @@ public: { if (SpellTimer1 <= diff) { - DoCast(me->getVictim(), SpawnCast[0].SpellId);//Spellbreaker + DoCast(me->GetVictim(), SpawnCast[0].SpellId);//Spellbreaker SpellTimer1 = SpawnCast[0].Timer2 + (rand()%5 * 1000); } else SpellTimer1 -= diff; } @@ -1630,13 +1630,13 @@ public: if (SpellTimer2 <= diff) { - DoCast(me->getVictim(), SpawnCast[2].SpellId);//Psychic Scream + DoCast(me->GetVictim(), SpawnCast[2].SpellId);//Psychic Scream SpellTimer2 = SpawnCast[2].Timer2 + (rand()%13 * 1000); } else SpellTimer2 -= diff; if (SpellTimer3 <= diff) { - DoCast(me->getVictim(), SpawnCast[3].SpellId);//Mind Blast + DoCast(me->GetVictim(), SpawnCast[3].SpellId);//Mind Blast SpellTimer3 = SpawnCast[3].Timer2 + (rand()%8 * 1000); } else SpellTimer3 -= diff; } @@ -1645,13 +1645,13 @@ public: { if (SpellTimer1 <= diff) { - DoCast(me->getVictim(), SpawnCast[4].SpellId);//Curse Of Flames + DoCast(me->GetVictim(), SpawnCast[4].SpellId);//Curse Of Flames SpellTimer1 = SpawnCast[4].Timer2 + (rand()%10 * 1000); } else SpellTimer1 -= diff; if (SpellTimer2 <= diff) { - DoCast(me->getVictim(), SpawnCast[5].SpellId);//Flamestrike + DoCast(me->GetVictim(), SpawnCast[5].SpellId);//Flamestrike SpellTimer2 = SpawnCast[5].Timer2 + (rand()%7 * 13000); } else SpellTimer2 -= diff; } diff --git a/src/server/scripts/Outland/zone_shattrath_city.cpp b/src/server/scripts/Outland/zone_shattrath_city.cpp index 1fb0210bb73..f0c3910e737 100644 --- a/src/server/scripts/Outland/zone_shattrath_city.cpp +++ b/src/server/scripts/Outland/zone_shattrath_city.cpp @@ -107,7 +107,7 @@ public: if (Uppercut_Timer <= diff) { - DoCast(me->getVictim(), SPELL_UPPERCUT); + DoCast(me->GetVictim(), SPELL_UPPERCUT); Uppercut_Timer = 15000; } else Uppercut_Timer -= diff; @@ -140,7 +140,7 @@ public: } else { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); } @@ -181,7 +181,7 @@ public: if (MagneticPull_Timer <= diff) { - DoCast(me->getVictim(), SPELL_MAGNETIC_PULL); + DoCast(me->GetVictim(), SPELL_MAGNETIC_PULL); MagneticPull_Timer = 15000; } else MagneticPull_Timer -= diff; @@ -220,7 +220,7 @@ public: if (creature->GetEntry() == 23484) { // Aldor vendor - if (creature->isVendor() && (player->GetReputationRank(932) == REP_EXALTED) && (player->GetReputationRank(935) == REP_EXALTED) && (player->GetReputationRank(942) == REP_EXALTED)) + if (creature->IsVendor() && (player->GetReputationRank(932) == REP_EXALTED) && (player->GetReputationRank(935) == REP_EXALTED) && (player->GetReputationRank(942) == REP_EXALTED)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(11085, creature->GetGUID()); @@ -234,7 +234,7 @@ public: if (creature->GetEntry() == 23483) { // Scryers vendor - if (creature->isVendor() && (player->GetReputationRank(934) == REP_EXALTED) && (player->GetReputationRank(935) == REP_EXALTED) && (player->GetReputationRank(942) == REP_EXALTED)) + if (creature->IsVendor() && (player->GetReputationRank(934) == REP_EXALTED) && (player->GetReputationRank(935) == REP_EXALTED) && (player->GetReputationRank(942) == REP_EXALTED)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(11085, creature->GetGUID()); @@ -448,7 +448,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, ISANAH_GOSSIP_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); @@ -515,7 +515,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (!player->hasQuest(10211)) diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index 85a45193931..73991466f6e 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -106,7 +106,7 @@ public: { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player* groupie = itr->getSource(); + Player* groupie = itr->GetSource(); if (groupie && groupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE && groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10) @@ -417,7 +417,7 @@ public: if (Silence_Timer <= diff) { - DoCast(me->getVictim(), SPELL_SILENCE); + DoCast(me->GetVictim(), SPELL_SILENCE); Silence_Timer = 30000; } else Silence_Timer -= diff; @@ -429,7 +429,7 @@ public: if (Frostbolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FROSTBOLT); + DoCast(me->GetVictim(), SPELL_FROSTBOLT); Frostbolt_Timer = 5000; } else Frostbolt_Timer -= diff; @@ -617,7 +617,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isVendor() && player->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY) + if (creature->IsVendor() && player->GetReputationRank(FACTION_CONSORTIUM) >= REP_FRIENDLY) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(9896, creature->GetGUID()); diff --git a/src/server/scripts/Outland/zone_zangarmarsh.cpp b/src/server/scripts/Outland/zone_zangarmarsh.cpp index b4899189af5..27143d47b8d 100644 --- a/src/server/scripts/Outland/zone_zangarmarsh.cpp +++ b/src/server/scripts/Outland/zone_zangarmarsh.cpp @@ -199,7 +199,7 @@ public: if (LightningBolt_Timer <= diff) { - DoCast(me->getVictim(), SPELL_LIGHTNING_BOLT); + DoCast(me->GetVictim(), SPELL_LIGHTNING_BOLT); LightningBolt_Timer = 5000; } else LightningBolt_Timer -= diff; @@ -302,7 +302,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isVendor() && player->GetReputationRank(942) == REP_EXALTED) + if (creature->IsVendor() && player->GetReputationRank(942) == REP_EXALTED) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); @@ -416,10 +416,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_POISONS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TIMOTHY_DANIELS_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 96495232aeb..f4f7ca5fa42 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -329,7 +329,7 @@ class spell_dk_corpse_explosion : public SpellScriptLoader if (Unit* unitTarget = GetHitUnit()) { int32 bp = 0; - if (unitTarget->isAlive()) // Living ghoul as a target + if (unitTarget->IsAlive()) // Living ghoul as a target { bp = int32(unitTarget->CountPctFromMaxHealth(25)); unitTarget->CastCustomSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, &bp, NULL, NULL, false); @@ -516,7 +516,7 @@ class spell_dk_death_pact : public SpellScriptLoader if (Player* player = GetCaster()->ToPlayer()) for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr) if (Creature* undeadPet = (*itr)->ToCreature()) - if (undeadPet->isAlive() && + if (undeadPet->IsAlive() && undeadPet->GetOwnerGUID() == player->GetGUID() && undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD && undeadPet->IsWithinDist(player, 100.0f, false)) diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index cb010f44f9a..b727aa6f0e6 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -3520,7 +3520,7 @@ class spell_gen_two_forms : public SpellScriptLoader SpellCastResult CheckCast() { - if (GetCaster()->isInCombat()) + if (GetCaster()->IsInCombat()) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_TRANSFORM); return SPELL_FAILED_CUSTOM_ERROR; diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 08f65d8323f..2965d6a7a5f 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -252,7 +252,7 @@ class spell_hun_disengage : public SpellScriptLoader SpellCastResult CheckCast() { Unit* caster = GetCaster(); - if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat()) + if (caster->GetTypeId() == TYPEID_PLAYER && !caster->IsInCombat()) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; return SPELL_CAST_OK; @@ -482,7 +482,7 @@ class spell_hun_pet_carrion_feeder : public SpellScriptLoader bool Load() { - if (!GetCaster()->isPet()) + if (!GetCaster()->IsPet()) return false; return true; } @@ -539,7 +539,7 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader bool Load() { - if (!GetCaster()->isPet()) + if (!GetCaster()->IsPet()) return false; return true; } @@ -743,7 +743,7 @@ class spell_hun_tame_beast : public SpellScriptLoader return SPELL_FAILED_HIGHLEVEL; // use SMSG_PET_TAME_FAILURE? - if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets())) + if (!target->GetCreatureTemplate()->IsTameable(caster->ToPlayer()->CanTameExoticPets())) return SPELL_FAILED_BAD_TARGETS; if (caster->GetPetGUID()) diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index a8407525a1b..fa5388ada33 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -832,7 +832,7 @@ class spell_item_unsated_craving : public SpellScriptLoader return false; Unit* target = procInfo.GetActionTarget(); - if (!target || target->GetTypeId() != TYPEID_UNIT || target->GetCreatureType() == CREATURE_TYPE_CRITTER || (target->GetEntry() != NPC_SINDRAGOSA && target->isSummon())) + if (!target || target->GetTypeId() != TYPEID_UNIT || target->GetCreatureType() == CREATURE_TYPE_CRITTER || (target->GetEntry() != NPC_SINDRAGOSA && target->IsSummon())) return false; return true; @@ -915,7 +915,7 @@ class spell_item_shadowmourne : public SpellScriptLoader { if (GetTarget()->HasAura(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF)) // cant collect shards while under effect of Chaos Bane buff return false; - return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->isAlive(); + return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) @@ -1640,7 +1640,7 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) - if (target->isDead() && !target->isPet()) + if (target->isDead() && !target->IsPet()) { GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), 0, 0, 0, 0, uint32(target->GetRespawnTime()-time(NULL))); target->DespawnOrUnsummon(); diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index c1edf4b05d4..5f3d17b0056 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -496,7 +496,7 @@ class spell_mage_focus_magic : public SpellScriptLoader bool CheckProc(ProcEventInfo& /*eventInfo*/) { _procTarget = GetCaster(); - return _procTarget && _procTarget->isAlive(); + return _procTarget && _procTarget->IsAlive(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp index e137ef955db..8c337f30ec3 100644 --- a/src/server/scripts/Spells/spell_pet.cpp +++ b/src/server/scripts/Spells/spell_pet.cpp @@ -240,7 +240,7 @@ public: void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = CalculatePct(owner->GetStat(STAT_STAMINA), 75); @@ -284,7 +284,7 @@ public: void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) { PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel()); pet->ToPet()->SetCreateHealth(pInfo->health); @@ -294,7 +294,7 @@ public: void CalculateAttackPowerAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { @@ -322,7 +322,7 @@ public: void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { //the damage bonus used for pets is either fire or shadow damage, whatever is higher @@ -377,7 +377,7 @@ public: void CalculateIntellectAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -420,7 +420,7 @@ public: void RemoveEffect(AuraEffect const* /* aurEff */, AuraEffectHandleModes /*mode*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) { PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(pet->GetEntry(), pet->getLevel()); pet->ToPet()->SetCreateMana(pInfo->mana); @@ -430,7 +430,7 @@ public: void CalculateArmorAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -442,7 +442,7 @@ public: void CalculateFireResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -489,7 +489,7 @@ public: void CalculateFrostResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -501,7 +501,7 @@ public: void CalculateArcaneResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -513,7 +513,7 @@ public: void CalculateNatureResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -556,7 +556,7 @@ public: void CalculateShadowResistanceAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float ownerBonus = 0.0f; @@ -795,7 +795,7 @@ public: void CalculateAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) if (AuraEffect* /* aurEff */ect = owner->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_VOIDWALKER, EFFECT_0)) amount += /* aurEff */ect->GetAmount(); @@ -885,7 +885,7 @@ public: void CalculateStaminaAmount(AuraEffect const* /* aurEff */, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* pet = GetUnitOwner()) - if (pet->isPet()) + if (pet->IsPet()) if (Unit* owner = pet->ToPet()->GetOwner()) { float mod = 0.45f; @@ -924,7 +924,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -954,7 +954,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1019,7 +1019,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1038,7 +1038,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1057,7 +1057,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1106,7 +1106,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1125,7 +1125,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1144,7 +1144,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isPet()) + if (!pet->IsPet()) return; Unit* owner = pet->ToPet()->GetOwner(); @@ -1472,7 +1472,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (pet->isGuardian()) + if (pet->IsGuardian()) { if (Unit* owner = pet->GetOwner()) { @@ -1511,7 +1511,7 @@ public: { if (Unit* pet = GetUnitOwner()) { - if (!pet->isGuardian()) + if (!pet->IsGuardian()) return; Unit* owner = pet->GetOwner(); @@ -1685,7 +1685,7 @@ public: if (!owner) return; - if (pet->isGuardian()) + if (pet->IsGuardian()) ((Guardian*)pet)->SetBonusDamage(owner->GetTotalAttackPowerValue(BASE_ATTACK)); amount += owner->CalculateDamage(BASE_ATTACK, true, true); diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index c2bfc913893..c1364c4e699 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -449,7 +449,7 @@ class spell_pri_penance : public SpellScriptLoader Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) { - if (!unitTarget->isAlive()) + if (!unitTarget->IsAlive()) return; uint8 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id); diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 4cc464af9ab..013dfda809d 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -50,7 +50,7 @@ class spell_generic_quest_update_entry_SpellScript : public SpellScript void HandleDummy(SpellEffIndex /*effIndex*/) { if (Creature* creatureTarget = GetHitCreature()) - if (!creatureTarget->isPet() && creatureTarget->GetEntry() == _originalEntry) + if (!creatureTarget->IsPet() && creatureTarget->GetEntry() == _originalEntry) { creatureTarget->UpdateEntry(_newEntry); if (_shouldAttack && creatureTarget->IsAIEnabled) @@ -86,6 +86,47 @@ class spell_q55_sacred_cleansing : public SpellScriptLoader } }; +// 9712 - Thaumaturgy Channel +enum ThaumaturgyChannel +{ + SPELL_THAUMATURGY_CHANNEL = 21029 +}; + +class spell_q2203_thaumaturgy_channel : public SpellScriptLoader +{ + public: + spell_q2203_thaumaturgy_channel() : SpellScriptLoader("spell_q2203_thaumaturgy_channel") { } + + class spell_q2203_thaumaturgy_channel_AuraScript : public AuraScript + { + PrepareAuraScript(spell_q2203_thaumaturgy_channel_AuraScript); + + bool Validate(SpellInfo const* /*spellInfo*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_THAUMATURGY_CHANNEL)) + return false; + return true; + } + + void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) + { + PreventDefaultAction(); + if (Unit* caster = GetCaster()) + caster->CastSpell(caster, SPELL_THAUMATURGY_CHANNEL, false); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_q2203_thaumaturgy_channel_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_q2203_thaumaturgy_channel_AuraScript(); + } +}; + // http://www.wowhead.com/quest=5206 Marauders of Darrowshire // 17271 Test Fetid Skull enum Quest5206Data @@ -1561,6 +1602,44 @@ class spell_q12527_zuldrak_rat : public SpellScriptLoader } }; +enum QuenchingMist +{ + SPELL_FLICKERING_FLAMES = 53504 +}; + +class spell_q12730_quenching_mist : public SpellScriptLoader +{ + public: + spell_q12730_quenching_mist() : SpellScriptLoader("spell_q12730_quenching_mist") { } + + class spell_q12730_quenching_mist_AuraScript : public AuraScript + { + PrepareAuraScript(spell_q12730_quenching_mist_AuraScript); + + bool Validate(SpellInfo const* /*spellInfo*/) + { + if (!sSpellMgr->GetSpellInfo(SPELL_FLICKERING_FLAMES)) + return false; + return true; + } + + void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) + { + GetTarget()->RemoveAurasDueToSpell(SPELL_FLICKERING_FLAMES); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_q12730_quenching_mist_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_HEAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_q12730_quenching_mist_AuraScript(); + } +}; + // 13291 - Borrowed Technology/13292 - The Solution Solution /Daily//13239 - Volatility/13261 - Volatiliy /Daily// enum Quest13291_13292_13239_13261Data { @@ -1674,6 +1753,7 @@ class spell_q12847_summon_soul_moveto_bunny : public SpellScriptLoader void AddSC_quest_spell_scripts() { new spell_q55_sacred_cleansing(); + new spell_q2203_thaumaturgy_channel(); new spell_q5206_test_fetid_skull(); new spell_q6124_6129_apply_salve(); new spell_q10255_administer_antidote(); @@ -1709,6 +1789,7 @@ void AddSC_quest_spell_scripts() new spell_q11010_q11102_q11023_q11008_check_fly_mount(); new spell_q12372_azure_on_death_force_whisper(); new spell_q12527_zuldrak_rat(); + new spell_q12730_quenching_mist(); new spell_q13291_q13292_q13239_q13261_frostbrood_skytalon_grab_decoy(); new spell_q13291_q13292_q13239_q13261_armored_decoy_summon_skytalon(); new spell_q12847_summon_soul_moveto_bunny(); diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index 867d619018c..12a5afb1683 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -388,7 +388,7 @@ class spell_rog_prey_on_the_weak : public SpellScriptLoader void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { Unit* target = GetTarget(); - Unit* victim = target->getVictim(); + Unit* victim = target->GetVictim(); if (victim && (target->GetHealthPct() > victim->GetHealthPct())) { if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK)) diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 853e494ec1f..d05ee843d44 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -409,7 +409,7 @@ class spell_warl_demon_soul : public SpellScriptLoader Unit* caster = GetCaster(); if (Creature* targetCreature = GetHitCreature()) { - if (targetCreature->isPet()) + if (targetCreature->IsPet()) { CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); switch (ci->family) @@ -468,7 +468,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader { if (Creature* targetCreature = GetHitCreature()) { - if (targetCreature->isPet()) + if (targetCreature->IsPet()) { CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); switch (ci->family) diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp index c8436dfa1f0..391c7b75c89 100644 --- a/src/server/scripts/World/areatrigger_scripts.cpp +++ b/src/server/scripts/World/areatrigger_scripts.cpp @@ -91,7 +91,7 @@ class AreaTrigger_at_legion_teleporter : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) { - if (player->isAlive() && !player->isInCombat()) + if (player->IsAlive() && !player->IsInCombat()) { if (player->GetTeam() == ALLIANCE && player->GetQuestRewardStatus(QUEST_GAINING_ACCESS_A)) { @@ -284,7 +284,7 @@ class AreaTrigger_at_nats_landing : public AreaTriggerScript bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) { - if (!player->isAlive() || !player->HasAura(SPELL_FISH_PASTE)) + if (!player->IsAlive() || !player->HasAura(SPELL_FISH_PASTE)) return false; if (player->GetQuestStatus(QUEST_NATS_BARGAIN) == QUEST_STATUS_INCOMPLETE) @@ -384,7 +384,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript { float x = 0.0f, y = 0.0f, z = 0.0f; - if (!player->isAlive()) + if (!player->IsAlive()) return false; uint32 triggerId = trigger->id; diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index 4e95a6162d3..9c12be9c916 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -593,7 +593,7 @@ class boss_taerar : public CreatureScript uint32 count = sizeof(TaerarShadeSpells) / sizeof(uint32); for (uint32 i = 0; i < count; ++i) - DoCast(me->getVictim(), TaerarShadeSpells[i], true); + DoCast(me->GetVictim(), TaerarShadeSpells[i], true); _shades += count; DoCast(SPELL_SHADE); @@ -624,7 +624,7 @@ class boss_taerar : public CreatureScript void UpdateAI(uint32 diff) { - if (!me->isInCombat()) + if (!me->IsInCombat()) return; if (_banished) diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 3634209cc8f..393244c9ac5 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -317,7 +317,7 @@ public: { if (!creature->IsHostileTo(player)) { - if (FactionTemplateEntry const* pFaction = creature->getFactionTemplateEntry()) + if (FactionTemplateEntry const* pFaction = creature->GetFactionTemplateEntry()) { uint32 Spell = 0; @@ -825,7 +825,7 @@ public: pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true); } } - if (!pPrisoner || !pPrisoner->isAlive()) + if (!pPrisoner || !pPrisoner->IsAlive()) return false; pPrisoner->DisappearAndDie(); @@ -1066,7 +1066,7 @@ public: } } - if (!pPrisoner || !pPrisoner->isAlive()) + if (!pPrisoner || !pPrisoner->IsAlive()) return true; Quest const* qInfo = sObjectMgr->GetQuestTemplate(QUEST_PRISONERS_OF_WYRMSKULL); diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp index bff30f6cca5..8c477c38c2b 100644 --- a/src/server/scripts/World/guards.cpp +++ b/src/server/scripts/World/guards.cpp @@ -79,7 +79,7 @@ public: globalCooldown = 0; //Buff timer (only buff when we are alive and not in combat - if (me->isAlive() && !me->isInCombat()) + if (me->IsAlive() && !me->IsInCombat()) { if (buffTimer <= diff) { @@ -109,7 +109,7 @@ public: if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) { //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { bool healing = false; SpellInfo const* info = NULL; @@ -122,7 +122,7 @@ public: if (info) healing = true; else - info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE); + info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE); //20% chance to replace our white hit with a spell if (info && urand(0, 99) < 20 && !globalCooldown) @@ -131,13 +131,13 @@ public: if (healing) DoCast(me, info->Id); else - DoCast(me->getVictim(), info->Id); + DoCast(me->GetVictim(), info->Id); //Set our global cooldown globalCooldown = GENERIC_CREATURE_COOLDOWN; } else - me->AttackerStateUpdate(me->getVictim()); + me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } @@ -158,7 +158,7 @@ public: if (info) healing = true; else - info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE); + info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE); //Found a spell, check if we arn't on cooldown if (info && !globalCooldown) @@ -174,7 +174,7 @@ public: if (healing) DoCast(me, info->Id); else - DoCast(me->getVictim(), info->Id); + DoCast(me->GetVictim(), info->Id); //Set our global cooldown globalCooldown = GENERIC_CREATURE_COOLDOWN; @@ -184,7 +184,7 @@ public: //Cancel our current spell and then mutate new movement generator me->InterruptNonMeleeSpells(false); me->GetMotionMaster()->Clear(false); - me->GetMotionMaster()->MoveChase(me->getVictim()); + me->GetMotionMaster()->MoveChase(me->GetVictim()); } } } @@ -294,7 +294,7 @@ public: } else if (banishTimer <= diff) { - Unit* temp = me->getVictim(); + Unit* temp = me->GetVictim(); if (temp && temp->GetTypeId() == TYPEID_PLAYER) { DoCast(temp, SPELL_BANISHED_SHATTRATH_A); @@ -359,7 +359,7 @@ public: } else if (banishTimer <= diff) { - Unit* temp = me->getVictim(); + Unit* temp = me->GetVictim(); if (temp && temp->GetTypeId() == TYPEID_PLAYER) { DoCast(temp, SPELL_BANISHED_SHATTRATH_S); diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 23b1c5e22e9..8eb54d46bdf 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -72,7 +72,7 @@ public: } // allow use in flight only - if (player->isInFlight() && !disabled) + if (player->IsInFlight() && !disabled) return false; // error diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp index d0ac142e050..f9b08d17f9b 100644 --- a/src/server/scripts/World/mob_generic_creature.cpp +++ b/src/server/scripts/World/mob_generic_creature.cpp @@ -63,7 +63,7 @@ public: else GlobalCooldown = 0; //Buff timer (only buff when we are alive and not in combat - if (!me->isInCombat() && me->isAlive()) + if (!me->IsInCombat() && me->IsAlive()) { if (BuffTimer <= diff) { @@ -90,7 +90,7 @@ public: return; //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) + if (me->IsWithinMeleeRange(me->GetVictim())) { //Make sure our attack is ready and we arn't currently casting if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false)) @@ -104,19 +104,19 @@ public: //No healing spell available, select a hostile spell if (info) Healing = true; - else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE); + else info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, 0, 0, SELECT_EFFECT_DONTCARE); //50% chance if elite or higher, 20% chance if not, to replace our white hit with a spell if (info && (rand() % (me->GetCreatureTemplate()->rank > 1 ? 2 : 5) == 0) && !GlobalCooldown) { //Cast the spell if (Healing)DoCastSpell(me, info); - else DoCastSpell(me->getVictim(), info); + else DoCastSpell(me->GetVictim(), info); //Set our global cooldown GlobalCooldown = GENERIC_CREATURE_COOLDOWN; } - else me->AttackerStateUpdate(me->getVictim()); + else me->AttackerStateUpdate(me->GetVictim()); me->resetAttackTimer(); } @@ -135,7 +135,7 @@ public: //No healing spell available, See if we can cast a ranged spell (Range must be greater than ATTACK_DISTANCE) if (info) Healing = true; - else info = SelectSpell(me->getVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE); + else info = SelectSpell(me->GetVictim(), 0, 0, SELECT_TARGET_ANY_ENEMY, 0, 0, NOMINAL_MELEE_RANGE, 0, SELECT_EFFECT_DONTCARE); //Found a spell, check if we arn't on cooldown if (info && !GlobalCooldown) @@ -146,7 +146,7 @@ public: //Cast spell if (Healing) DoCastSpell(me, info); - else DoCastSpell(me->getVictim(), info); + else DoCastSpell(me->GetVictim(), info); //Set our global cooldown GlobalCooldown = GENERIC_CREATURE_COOLDOWN; diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp index 4a289c55794..4d181880c99 100644 --- a/src/server/scripts/World/npc_innkeeper.cpp +++ b/src/server/scripts/World/npc_innkeeper.cpp @@ -62,13 +62,13 @@ public: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, localizedEntry, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID); } - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (creature->isInnkeeper()) + if (creature->IsInnkeeper()) { const char* localizedEntry; switch (player->GetSession()->GetSessionDbcLocale()) diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index c403fe74d12..83826bbc4ad 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -384,13 +384,13 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (creature->isTrainer()) + if (creature->IsTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); if (player->HasSkill(SKILL_ALCHEMY) && player->GetBaseSkillValue(SKILL_ALCHEMY) >= 350 && player->getLevel() > 67) @@ -549,13 +549,13 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (creature->isTrainer()) + if (creature->IsTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); uint32 creatureId = creature->GetEntry(); @@ -888,13 +888,13 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (creature->isTrainer()) + if (creature->IsTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); if (player->HasSkill(SKILL_LEATHERWORKING) && player->GetBaseSkillValue(SKILL_LEATHERWORKING) >= 250 && player->getLevel() > 49) @@ -1011,13 +1011,13 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - if (creature->isTrainer()) + if (creature->IsTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); //TAILORING SPEC diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp index 778ab370597..5e1e205dd98 100644 --- a/src/server/scripts/World/npc_taxi.cpp +++ b/src/server/scripts/World/npc_taxi.cpp @@ -67,7 +67,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); switch (creature->GetEntry()) @@ -164,7 +164,7 @@ public: player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25); break; case 26602: - if (creature->isTaxi()) + if (creature->IsTaxi()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI, GOSSIP_THRICESTAR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 26); if (player->GetQuestStatus(11692) == QUEST_STATUS_COMPLETE) diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 960a3fce7cd..868531c6ad4 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -180,7 +180,7 @@ public: { Creature* creature = Unit::GetCreature(*me, SpawnedGUID); - if (creature && creature->isAlive()) + if (creature && creature->IsAlive()) return creature; return NULL; @@ -225,7 +225,7 @@ public: } if (markAura->GetDuration() < AURA_DURATION_TIME_LEFT) - if (!lastSpawnedGuard->getVictim()) + if (!lastSpawnedGuard->GetVictim()) lastSpawnedGuard->AI()->AttackStart(who); } else @@ -252,7 +252,7 @@ public: return; // ROOFTOP only triggers if the player is on the ground - if (!playerTarget->IsFlying() && !lastSpawnedGuard->getVictim()) + if (!playerTarget->IsFlying() && !lastSpawnedGuard->GetVictim()) lastSpawnedGuard->AI()->AttackStart(who); break; @@ -756,7 +756,7 @@ public: void SpellHit(Unit* caster, SpellInfo const* spell) { Player* player = caster->ToPlayer(); - if (!player || !me->isAlive() || spell->Id != 20804) + if (!player || !me->IsAlive() || spell->Id != 20804) return; if (player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE) @@ -796,10 +796,10 @@ public: void UpdateAI(uint32 /*diff*/) { //lower HP on every world tick makes it a useful counter, not officlone though - if (me->isAlive() && me->GetHealth() > 6) + if (me->IsAlive() && me->GetHealth() > 6) me->ModifyHealth(-5); - if (me->isAlive() && me->GetHealth() <= 6) + if (me->IsAlive() && me->GetHealth() <= 6) { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -941,7 +941,7 @@ public: if (spell->Id == SPELL_LESSER_HEAL_R2 || spell->Id == SPELL_FORTITUDE_R1) { //not while in combat - if (me->isInCombat()) + if (me->IsInCombat()) return; //nothing to be done now @@ -1053,7 +1053,7 @@ public: void UpdateAI(uint32 diff) { - if (CanRun && !me->isInCombat()) + if (CanRun && !me->IsInCombat()) { if (RunAwayTimer <= diff) { @@ -1130,7 +1130,7 @@ public: if (me->isAttackReady()) { - DoCast(me->getVictim(), SPELL_DEATHTOUCH, true); + DoCast(me->GetVictim(), SPELL_DEATHTOUCH, true); me->resetAttackTimer(); } } @@ -1153,7 +1153,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); bool canBuy = false; @@ -1219,7 +1219,7 @@ public: if (canBuy) { - if (creature->isVendor()) + if (creature->IsVendor()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); } @@ -1251,10 +1251,10 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (creature->isTrainer()) + if (creature->IsTrainer()) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN); if (player->getClass() == CLASS_ROGUE) @@ -1357,7 +1357,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->HasSpellCooldown(SPELL_INT) || @@ -1624,7 +1624,7 @@ public: me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower)); // Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target - if (!me->getVictim() && me->isSummon()) + if (!me->GetVictim() && me->IsSummon()) if (Unit* Owner = me->ToTempSummon()->GetSummoner()) if (Owner->getAttackerForHelper()) AttackStart(Owner->getAttackerForHelper()); @@ -1633,7 +1633,7 @@ public: //Redefined for random target selection: void MoveInLineOfSight(Unit* who) { - if (!me->getVictim() && me->canCreatureAttack(who)) + if (!me->GetVictim() && me->CanCreatureAttack(who)) { if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; @@ -1656,7 +1656,7 @@ public: if (!UpdateVictim()) return; - if (me->getVictim()->HasBreakableByDamageCrowdControlAura(me)) + if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me)) { me->InterruptNonMeleeSpells(false); return; @@ -1674,7 +1674,7 @@ public: else spell = SPELL_CRIPPLING_POISON; - DoCast(me->getVictim(), spell); + DoCast(me->GetVictim(), spell); } SpellTimer = VIPER_TIMER; @@ -1682,7 +1682,7 @@ public: else //Venomous Snake { if (urand(0, 2) == 0) //33% chance to cast - DoCast(me->getVictim(), SPELL_DEADLY_POISON); + DoCast(me->GetVictim(), SPELL_DEADLY_POISON); SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() % 5) * 100; } } @@ -1826,7 +1826,7 @@ public: // Do not reload Creature templates on evade mode enter - prevent visual lost void EnterEvadeMode() { - if (me->IsInEvadeMode() || !me->isAlive()) + if (me->IsInEvadeMode() || !me->IsAlive()) return; Unit* owner = me->GetCharmerOrOwner(); @@ -1888,7 +1888,7 @@ public: // Fly away when dismissed void SpellHit(Unit* source, SpellInfo const* spell) { - if (spell->Id != 50515 || !me->isAlive()) + if (spell->Id != 50515 || !me->IsAlive()) return; Unit* owner = me->GetOwner(); @@ -1951,7 +1951,7 @@ class npc_lightwell : public CreatureScript void EnterEvadeMode() { - if (!me->isAlive()) + if (!me->IsAlive()) return; me->DeleteThreatList(); @@ -2065,7 +2065,7 @@ class npc_shadowfiend : public CreatureScript void JustDied(Unit* /*killer*/) { - if (me->isSummon()) + if (me->IsSummon()) if (Unit* owner = me->ToTempSummon()->GetSummoner()) if (owner->HasAura(GLYPH_OF_SHADOWFIEND)) owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true); @@ -2116,7 +2116,7 @@ public: if (FireShield_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRESHIELD); + DoCast(me->GetVictim(), SPELL_FIRESHIELD); FireShield_Timer = 2 * IN_MILLISECONDS; } else @@ -2124,7 +2124,7 @@ public: if (FireBlast_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIREBLAST); + DoCast(me->GetVictim(), SPELL_FIREBLAST); FireBlast_Timer = 5000 + rand() % 15000; // 5-20 sec cd } else @@ -2132,7 +2132,7 @@ public: if (FireNova_Timer <= diff) { - DoCast(me->getVictim(), SPELL_FIRENOVA); + DoCast(me->GetVictim(), SPELL_FIRENOVA); FireNova_Timer = 5000 + rand() % 15000; // 5-20 sec cd } else @@ -2177,7 +2177,7 @@ public: if (AngeredEarth_Timer <= diff) { - DoCast(me->getVictim(), SPELL_ANGEREDEARTH); + DoCast(me->GetVictim(), SPELL_ANGEREDEARTH); AngeredEarth_Timer = 5000 + rand() % 15000; // 5-20 sec cd } else @@ -2243,7 +2243,7 @@ class npc_wormhole : public CreatureScript bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isSummon()) + if (creature->IsSummon()) { if (player == creature->ToTempSummon()->GetSummoner()) { @@ -2327,7 +2327,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - if (creature->isQuestGiver()) + if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); if (player->getClass() == CLASS_HUNTER) |
