diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp | 1 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 607d9c07447..1c2f7a3f0ce 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -314,13 +314,13 @@ class spell_ichoron_drained : public SpellScriptLoader void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - GetTarget()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31); + GetTarget()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); GetTarget()->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_UNK_31); + GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE) diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp index cdd08f1e599..ca27f061b89 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp @@ -262,7 +262,6 @@ struct boss_ahune : public BossAI if (Creature* frozenCore = instance->GetCreature(DATA_FROZEN_CORE)) frozenCore->AI()->DoAction(ACTION_AHUNE_RETREAT); me->RemoveAurasDueToSpell(SPELL_AHUNES_SHIELD); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_31); DoCastSelf(SPELL_SUBMERGED, true); DoCastSelf(SPELL_AHUNE_SELF_STUN, true); DoCastSelf(SPELL_STAY_SUBMERGED, true); |
