diff options
Diffstat (limited to 'src/server/scripts')
158 files changed, 517 insertions, 743 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 4e9e91860a9..569738f02f6 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -843,7 +843,7 @@ public: if (!target || target->IsTotem() || target->IsPet()) return false; - ThreatContainer::StorageType const &threatList = target->getThreatManager().getThreatList(); + ThreatContainer::StorageType const& threatList = target->GetThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator itr; uint32 count = 0; handler->PSendSysMessage("Threat list of %s (%s)", target->GetName().c_str(), target->GetGUID().ToString().c_str()); diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp index 95910a81627..ffac75d2d14 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp @@ -161,7 +161,7 @@ class boss_alizabal : public CreatureScript case 0: if (!_skewer) { - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0)) { DoCast(target, SPELL_SKEWER, true); Talk(SAY_SKEWER); @@ -203,7 +203,7 @@ class boss_alizabal : public CreatureScript } else if (!_skewer) { - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0)) { DoCast(target, SPELL_SKEWER, true); Talk(SAY_SKEWER); diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp index a2f31ad476c..c96a1ba4367 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp @@ -212,7 +212,7 @@ class FocusedFireTargetSelector : public std::unary_function<Unit *, bool> bool operator() (WorldObject* target) { - if (target == _victim && _me->getThreatManager().getThreatList().size() > 1) + if (target == _victim && _me->GetThreatManager().getThreatList().size() > 1) return true; if (target->GetTypeId() != TYPEID_PLAYER) diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp index 39cf1b6345a..abfbf5797a6 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_coren_direbrew.cpp @@ -321,7 +321,7 @@ public: }) .Schedule(Seconds(2), [this](TaskContext mugChuck) { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, -SPELL_HAS_DARK_BREWMAIDENS_BREW)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, true, -SPELL_HAS_DARK_BREWMAIDENS_BREW)) DoCast(target, SPELL_CHUCK_MUG); mugChuck.Repeat(Seconds(4)); }); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp index 85a38917f2b..b4413fedbf4 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/instance_blackrock_depths.cpp @@ -374,7 +374,7 @@ public: {//do not call EnterEvadeMode(), it will create infinit loops boss->Respawn(); boss->RemoveAllAuras(); - boss->DeleteThreatList(); + boss->GetThreatManager().ClearAllThreat(); boss->CombatStop(true); boss->LoadCreaturesAddon(); boss->GetMotionMaster()->MoveTargetedHome(); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp index 970ce045b6e..9fb0e77caac 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp @@ -88,8 +88,8 @@ public: break; case EVENT_KNOCKBACK: DoCastVictim(SPELL_KNOCKBACK); - if (DoGetThreat(me->GetVictim())) - DoModifyThreatPercent(me->GetVictim(), -50); + if (GetThreat(me->GetVictim())) + ModifyThreatByPercent(me->GetVictim(), -50); events.ScheduleEvent(EVENT_KNOCKBACK, urand(15000, 30000)); break; case EVENT_CHECK: diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp index b6a5e9b8b2f..97c73b89973 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp @@ -71,8 +71,8 @@ public: break; case EVENT_WINGBUFFET: DoCastVictim(SPELL_WINGBUFFET); - if (DoGetThreat(me->GetVictim())) - DoModifyThreatPercent(me->GetVictim(), -75); + if (GetThreat(me->GetVictim())) + ModifyThreatByPercent(me->GetVictim(), -75); events.ScheduleEvent(EVENT_WINGBUFFET, 30000); break; case EVENT_FLAMEBUFFET: diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp index c45d625334f..a54285164d9 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp @@ -76,8 +76,8 @@ public: break; case EVENT_WINGBUFFET: DoCastVictim(SPELL_WINGBUFFET); - if (DoGetThreat(me->GetVictim())) - DoModifyThreatPercent(me->GetVictim(), -75); + if (GetThreat(me->GetVictim())) + ModifyThreatByPercent(me->GetVictim(), -75); events.ScheduleEvent(EVENT_WINGBUFFET, 30000); break; case EVENT_FRENZY: diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp index f9f81e46efe..f4757e21ea8 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp @@ -319,7 +319,7 @@ public: DoCast(target, SPELL_SHADOWBOLT); break; } - DoResetThreat(); + ResetThreatList(); events.ScheduleEvent(EVENT_SHADOW_BOLT, urand(3000, 10000)); break; case EVENT_FEAR: diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp index 611e4462a55..63d7a9206ac 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp @@ -150,10 +150,6 @@ public: break; case EVENT_CONFLAGRATION: DoCastVictim(SPELL_CONFLAGRATION); - // @todo is this even necessary? pretty sure AI ignores targets with disorient by default - if (me->GetVictim() && me->EnsureVictim()->HasAura(SPELL_CONFLAGRATION)) - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) - me->TauntApply(target); events.ScheduleEvent(EVENT_CONFLAGRATION, 30000); break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp index 331b789aa9c..da82930c678 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_baron_geddon.cpp @@ -97,7 +97,7 @@ class boss_baron_geddon : public CreatureScript events.ScheduleEvent(EVENT_INFERNO, 45000); break; case EVENT_IGNITE_MANA: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_IGNITE_MANA)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_IGNITE_MANA)) DoCast(target, SPELL_IGNITE_MANA); events.ScheduleEvent(EVENT_IGNITE_MANA, 30000); break; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_magmadar.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_magmadar.cpp index 5ac91557df6..62108a9d1cf 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_magmadar.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_magmadar.cpp @@ -95,7 +95,7 @@ class boss_magmadar : public CreatureScript events.ScheduleEvent(EVENT_PANIC, 35000); break; case EVENT_LAVA_BOMB: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_LAVA_BOMB)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_LAVA_BOMB)) DoCast(target, SPELL_LAVA_BOMB); events.ScheduleEvent(EVENT_LAVA_BOMB, 12000); break; diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp index 3e73c1e162e..4d113f8c757 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp @@ -248,7 +248,7 @@ class boss_ragnaros : public CreatureScript //is not very well supported in the core //no it really isnt //so added normaly spawning and banish workaround and attack again after 90 secs. me->AttackStop(); - DoResetThreat(); + ResetThreatList(); me->SetReactState(REACT_PASSIVE); me->InterruptNonMeleeSpells(false); //Root self diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp index 8d40909ac9e..7d7a4e3ce0c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp @@ -82,7 +82,7 @@ class boss_shazzrah : public CreatureScript DoCastVictim(SPELL_ARCANE_EXPLOSION); break; case EVENT_SHAZZRAH_CURSE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_SHAZZRAH_CURSE)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_SHAZZRAH_CURSE)) DoCast(target, SPELL_SHAZZRAH_CURSE); events.ScheduleEvent(EVENT_SHAZZRAH_CURSE, urand(25000, 30000)); break; @@ -95,7 +95,7 @@ class boss_shazzrah : public CreatureScript events.ScheduleEvent(EVENT_COUNTERSPELL, urand(16000, 20000)); break; case EVENT_SHAZZRAH_GATE: - DoResetThreat(); + ResetThreatList(); DoCastAOE(SPELL_SHAZZRAH_GATE_DUMMY); events.ScheduleEvent(EVENT_ARCANE_EXPLOSION_TRIGGERED, 2000); events.RescheduleEvent(EVENT_ARCANE_EXPLOSION, urand(3000, 6000)); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp index d6198849107..386de5e94eb 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_sulfuron_harbinger.cpp @@ -184,12 +184,12 @@ class npc_flamewaker_priest : public CreatureScript events.ScheduleEvent(EVENT_HEAL, urand(15000, 20000)); break; case EVENT_SHADOW_WORD_PAIN: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_SHADOWWORDPAIN)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_SHADOWWORDPAIN)) DoCast(target, SPELL_SHADOWWORDPAIN); events.ScheduleEvent(EVENT_SHADOW_WORD_PAIN, urand(18000, 26000)); break; case EVENT_IMMOLATE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_IMMOLATE)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_IMMOLATE)) DoCast(target, SPELL_IMMOLATE); events.ScheduleEvent(EVENT_IMMOLATE, urand(15000, 25000)); break; diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index db48554625c..d4971961a79 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -213,11 +213,7 @@ public: continue; if (player->IsAlive()) - { - temp->SetInCombatWith(player); - player->SetInCombatWith(temp); - temp->AddThreat(player, 0.0f); - } + AddThreat(player, 0.0f, temp); } } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp index 21757877504..1b7ded81966 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp @@ -103,7 +103,7 @@ public: switch (eventId) { case EVENT_HATEFUL_BOLT: - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 1)) DoCast(target, SPELL_HATEFUL_BOLT); events.Repeat(Seconds(7), Seconds(15)); break; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 09edd14e94d..dcead9c2ecb 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -172,12 +172,11 @@ public: scheduler.Schedule(Seconds(10), Seconds(25), [this](TaskContext task) { Unit* target = nullptr; - ThreatContainer::StorageType const &t_list = me->getThreatManager().getThreatList(); std::vector<Unit*> target_list; - for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr) + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); + target = ref->GetVictim(); if (target && !target->IsWithinDist(me, 8.00f, false) && target->IsWithinDist(me, 25.0f, false)) target_list.push_back(target); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 4fec3dc511c..f612dc03094 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -299,14 +299,8 @@ public: if (Blind_Timer <= diff) { - std::list<Unit*> targets; - SelectTargetList(targets, 5, SELECT_TARGET_RANDOM, me->GetCombatReach()*5, true); - for (std::list<Unit*>::const_iterator i = targets.begin(); i != targets.end(); ++i) - if (!me->IsWithinMeleeRange(*i)) - { - DoCast(*i, SPELL_BLIND); - break; - } + if (Unit* target = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 0.0f, true, false)) + DoCast(target, SPELL_BLIND); Blind_Timer = 40000; } else Blind_Timer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index 2720a3afc8a..7b8b3505c52 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -226,7 +226,7 @@ public: } // aggro target if Red Beam if (j == RED_PORTAL && me->GetVictim() != target && target->GetTypeId() == TYPEID_PLAYER) - me->getThreatManager().addThreat(target, 100000.0f+DoGetThreat(me->GetVictim())); + AddThreat(target, 100000.0f); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 3fd59724043..34911d7ef98 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -326,7 +326,7 @@ public: me->GetMotionMaster()->MoveAlongSplineChain(POINT_INTRO_END, SPLINE_CHAIN_INTRO_END, false); break; case EVENT_RAIN_OF_BONES: - DoResetThreat(); + ResetThreatList(); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { me->SetFacingToObject(target); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index b1c88b9c6d2..2a86453f86a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -315,19 +315,18 @@ public: if (!info) return; - ThreatContainer::StorageType const& t_list = me->getThreatManager().getThreatList(); + Unit* tank = me->GetThreatManager().GetCurrentVictim(); std::vector<Unit*> targets; - if (t_list.empty()) - return; + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + { + Unit* target = ref->GetVictim(); + if (target != tank && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) + targets.push_back(target); + } - //begin + 1, so we don't target the one with the highest threat - ThreatContainer::StorageType::const_iterator itr = t_list.begin(); - std::advance(itr, 1); - for (; itr != t_list.end(); ++itr) //store the threat list in a different container - if (Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) - if (target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) - targets.push_back(target); + if (targets.empty()) + return; //cut down to size if we have more than 5 targets while (targets.size() > 5) @@ -454,9 +453,7 @@ public: if (target) { axe->AI()->AttackStart(target); - //axe->getThreatManager().tauntApply(target); //Taunt Apply and fade out does not work properly - // So we'll use a hack to add a lot of threat to our target - axe->AddThreat(target, 10000000.0f); + AddThreat(target, 10000000.0f, axe); } } } @@ -492,11 +489,9 @@ public: if (Unit* axe = ObjectAccessor::GetUnit(*me, axes[i])) { if (axe->GetVictim()) - DoModifyThreatPercent(axe->GetVictim(), -100); + ResetThreat(axe->GetVictim(), axe); if (target) - axe->AddThreat(target, 1000000.0f); - //axe->getThreatManager().tauntFadeOut(axe->GetVictim()); - //axe->getThreatManager().tauntApply(target); + AddThreat(target, 1000000.0f, axe); } } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 8172ec257d0..6e8e4d204a2 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -205,18 +205,12 @@ public: void FlameWreathEffect() { std::vector<Unit*> targets; - ThreatContainer::StorageType const &t_list = me->getThreatManager().getThreatList(); - - if (t_list.empty()) - return; - //store the threat list in a different container - for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - //only on alive players - if (target && target->IsAlive() && target->GetTypeId() == TYPEID_PLAYER) - targets.push_back(target); + Unit* target = ref->GetVictim(); + if (ref->GetVictim()->GetTypeId() == TYPEID_PLAYER && ref->GetVictim()->IsAlive()) + targets.push_back(target); } //cut down to size if we have more than 3 targets diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 45ac8291406..c639a384374 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -128,7 +128,7 @@ public: events.Repeat(Seconds(42)); break; case EVENT_SHADOWBOLT: - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0)) DoCast(target, SPELL_SHADOW_BOLT); events.Repeat(Seconds(4), Seconds(10)); break; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index c3a65c24fab..e656baf77d7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -923,11 +923,11 @@ public: { Talk(SAY_WOLF_HOOD); DoCast(target, SPELL_LITTLE_RED_RIDING_HOOD, true); - TempThreat = DoGetThreat(target); + TempThreat = GetThreat(target); if (TempThreat) - DoModifyThreatPercent(target, -100); + ModifyThreatByPercent(target, -100); HoodGUID = target->GetGUID(); - me->AddThreat(target, 1000000.0f); + AddThreat(target, 1000000.0f); ChaseTimer = 20000; IsChasing = true; } @@ -939,9 +939,9 @@ public: if (Unit* target = ObjectAccessor::GetUnit(*me, HoodGUID)) { HoodGUID.Clear(); - if (DoGetThreat(target)) - DoModifyThreatPercent(target, -100); - me->AddThreat(target, TempThreat); + if (GetThreat(target)) + ModifyThreatByPercent(target, -100); + AddThreat(target, TempThreat); TempThreat = 0; } @@ -1256,7 +1256,7 @@ public: Julianne->GetMotionMaster()->Clear(); Julianne->setDeathState(JUST_DIED); Julianne->CombatStop(true); - Julianne->DeleteThreatList(); + Julianne->GetThreatManager().ClearAllThreat(); Julianne->SetDynamicFlags(UNIT_DYNFLAG_LOOTABLE); } return; @@ -1284,7 +1284,7 @@ public: Creature* Julianne = (ObjectAccessor::GetCreature((*me), JulianneGUID)); if (Julianne && Julianne->GetVictim()) { - me->AddThreat(Julianne->GetVictim(), 1.0f); + AddThreat(Julianne->GetVictim(), 1.0f); AttackStart(Julianne->GetVictim()); } } @@ -1526,7 +1526,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama Romulo->GetMotionMaster()->Clear(); Romulo->setDeathState(JUST_DIED); Romulo->CombatStop(true); - Romulo->DeleteThreatList(); + Romulo->GetThreatManager().ClearAllThreat(); Romulo->SetDynamicFlags(UNIT_DYNFLAG_LOOTABLE); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 1a379d8676e..a21c0e1ed78 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -200,15 +200,15 @@ public: if (!summonedUnit) return; - ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType const& threatlist = me->GetThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator i = threatlist.begin(); for (i = threatlist.begin(); i != threatlist.end(); ++i) { Unit* unit = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()); if (unit && unit->IsAlive()) { - float threat = me->getThreatManager().getThreat(unit); - summonedUnit->AddThreat(unit, threat); + float threat = me->GetThreatManager().getThreat(unit); + AddThreat(unit, threat, summonedUnit); } } } @@ -218,7 +218,7 @@ public: float x = KaelLocations[0][0]; float y = KaelLocations[0][1]; me->UpdatePosition(x, y, LOCATION_Z, 0.0f); - ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType threatlist = me->GetThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator i = threatlist.begin(); for (i = threatlist.begin(); i != threatlist.end(); ++i) { @@ -231,7 +231,7 @@ public: void CastGravityLapseKnockUp() { - ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType threatlist = me->GetThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator i = threatlist.begin(); for (i = threatlist.begin(); i != threatlist.end(); ++i) { @@ -244,7 +244,7 @@ public: void CastGravityLapseFly() // Use Fly Packet hack for now as players can't cast "fly" spells unless in map 530. Has to be done a while after they get knocked into the air... { - ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType threatlist = me->GetThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator i = threatlist.begin(); for (i = threatlist.begin(); i != threatlist.end(); ++i) { @@ -260,7 +260,7 @@ public: void RemoveGravityLapse() { - ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType threatlist = me->GetThreatManager().getThreatList(); ThreatContainer::StorageType::const_iterator i = threatlist.begin(); for (i = threatlist.begin(); i != threatlist.end(); ++i) { @@ -400,7 +400,7 @@ public: if (Orb && target) { Orb->SetSpeedRate(MOVE_RUN, 0.5f); - Orb->AddThreat(target, 1000000.0f); + AddThreat(target, 1000000.0f, Orb); Orb->AI()->AttackStart(target); } } @@ -680,7 +680,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { - me->AddThreat(target, 1.0f); + AddThreat(target, 1.0f); me->TauntApply(target); AttackStart(target); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 97b410e07c9..1a30ef9dca1 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -168,16 +168,9 @@ public: Talk(SAY_AGGRO); for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i) - { if (Unit* pAdd = ObjectAccessor::GetUnit(*me, m_auiLackeyGUID[i])) - { - if (!pAdd->GetVictim()) - { - who->SetInCombatWith(pAdd); - pAdd->AddThreat(who, 0.0f); - } - } - } + if (!pAdd->IsEngaged()) + AddThreat(who, 0.0f, pAdd); instance->SetBossState(DATA_DELRISSA, IN_PROGRESS); } @@ -398,25 +391,13 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI return; for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i) - { if (Unit* pAdd = ObjectAccessor::GetUnit(*me, m_auiLackeyGUIDs[i])) - { - if (!pAdd->GetVictim() && pAdd != me) - { - who->SetInCombatWith(pAdd); - pAdd->AddThreat(who, 0.0f); - } - } - } + if (!pAdd->IsEngaged() && pAdd != me) + AddThreat(who, 0.0f, pAdd); if (Creature* pDelrissa = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_DELRISSA))) - { - if (pDelrissa->IsAlive() && !pDelrissa->GetVictim()) - { - who->SetInCombatWith(pDelrissa); - pDelrissa->AddThreat(who, 0.0f); - } - } + if (pDelrissa->IsAlive() && !pDelrissa->IsEngaged()) + AddThreat(who, 0.0f, pDelrissa); } void JustDied(Unit* /*killer*/) override @@ -472,7 +453,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI if (ResetThreatTimer <= diff) { - DoResetThreat(); + ResetThreatList(); ResetThreatTimer = urand(5000, 20000); } else ResetThreatTimer -= diff; } @@ -544,10 +525,10 @@ public: Unit* unit = SelectTarget(SELECT_TARGET_RANDOM, 0); - DoResetThreat(); + ResetThreatList(); if (unit) - me->AddThreat(unit, 1000.0f); + AddThreat(unit, 1000.0f); InVanish = true; Vanish_Timer = 30000; @@ -869,7 +850,7 @@ public: if (Blink_Timer <= diff) { bool InMeleeRange = false; - ThreatContainer::StorageType const &t_list = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType const& t_list = me->GetThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { if (Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) @@ -963,7 +944,7 @@ public: if (Intercept_Stun_Timer <= diff) { bool InMeleeRange = false; - ThreatContainer::StorageType const &t_list = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType const& t_list = me->GetThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { if (Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp index 461d326dd3e..7c908b850b2 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp @@ -430,7 +430,7 @@ public: if (me->Attack(who, true)) { - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetInCombatWith(who); who->SetInCombatWith(me); DoStartMovement(who); @@ -1384,7 +1384,7 @@ public: if (me->HasAura(SPELL_THE_MIGHT_OF_MOGRAINE)) me->RemoveAurasDueToSpell(SPELL_THE_MIGHT_OF_MOGRAINE); me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->InterruptNonMeleeSpells(false); me->SetWalk(false); @@ -1405,7 +1405,7 @@ public: if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKorfaxGUID)) { temp->RemoveAllAuras(); - temp->DeleteThreatList(); + temp->GetThreatManager().ClearAllThreat(); temp->CombatStop(true); temp->AttackStop(); temp->SetFaction(me->GetFaction()); @@ -1416,7 +1416,7 @@ public: if (Creature* temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID)) { temp->RemoveAllAuras(); - temp->DeleteThreatList(); + temp->GetThreatManager().ClearAllThreat(); temp->CombatStop(true); temp->AttackStop(); temp->SetFaction(me->GetFaction()); @@ -1427,7 +1427,7 @@ public: if (Creature* temp = ObjectAccessor::GetCreature(*me, uiEligorGUID)) { temp->RemoveAllAuras(); - temp->DeleteThreatList(); + temp->GetThreatManager().ClearAllThreat(); temp->CombatStop(true); temp->AttackStop(); temp->SetFaction(me->GetFaction()); @@ -1439,7 +1439,7 @@ public: if (Creature* temp = ObjectAccessor::GetCreature(*me, uiKoltiraGUID)) { temp->RemoveAllAuras(); - temp->DeleteThreatList(); + temp->GetThreatManager().ClearAllThreat(); temp->CombatStop(true); temp->AttackStop(); temp->SetFaction(me->GetFaction()); @@ -1454,7 +1454,7 @@ public: if (Creature* temp = ObjectAccessor::GetCreature(*me, uiThassarianGUID)) { temp->RemoveAllAuras(); - temp->DeleteThreatList(); + temp->GetThreatManager().ClearAllThreat(); temp->CombatStop(true); temp->AttackStop(); temp->SetFaction(me->GetFaction()); @@ -1484,15 +1484,11 @@ public: { if (Creature* temp = ObjectAccessor::GetCreature(*me, ui_GUID)) if (temp->IsAlive()) - if (Unit* pTarger = SelectTarget(SELECT_TARGET_RANDOM, 0)) - if (pTarger->IsAlive()) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (pTarget->IsAlive()) { - // temp->DeleteThreatList(); - temp->AddThreat(pTarger, 0.0f); - temp->AI()->AttackStart(pTarger); - temp->SetInCombatWith(pTarger); - pTarger->SetInCombatWith(temp); - // temp->GetMotionMaster()->MoveChase(pTarger, 20.0f); + AddThreat(pTarget, 0.0f, temp); + temp->AI()->AttackStart(pTarget); } } @@ -1550,7 +1546,7 @@ public: { temp = me->SummonCreature(NPC_DEFENDER_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetFaction(FACTION_SCARLET_CRUSADE); - me->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f); uiDefenderGUID[i] = temp->GetGUID(); } } @@ -1561,7 +1557,7 @@ public: { temp = me->SummonCreature(NPC_RIMBLAT_EARTHSHATTER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetFaction(FACTION_SCARLET_CRUSADE); - me->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f); uiEarthshatterGUID[i] = temp->GetGUID(); } } @@ -1570,7 +1566,7 @@ public: { temp = me->SummonCreature(NPC_KORFAX_CHAMPION_OF_THE_LIGHT, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); temp->SetFaction(FACTION_SCARLET_CRUSADE); - me->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f); uiKorfaxGUID = temp->GetGUID(); } temp = ObjectAccessor::GetCreature(*me, uiMaxwellGUID); @@ -1578,7 +1574,7 @@ public: { temp = me->SummonCreature(NPC_LORD_MAXWELL_TYROSUS, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); temp->SetFaction(FACTION_SCARLET_CRUSADE); - me->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f); uiMaxwellGUID = temp->GetGUID(); } temp = ObjectAccessor::GetCreature(*me, uiEligorGUID); @@ -1586,7 +1582,7 @@ public: { temp = me->SummonCreature(NPC_COMMANDER_ELIGOR_DAWNBRINGER, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 600000); temp->SetFaction(FACTION_SCARLET_CRUSADE); - me->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f); uiEligorGUID = temp->GetGUID(); } temp = ObjectAccessor::GetCreature(*me, uiRayneGUID); @@ -1594,7 +1590,7 @@ public: { temp = me->SummonCreature(NPC_RAYNE, LightofDawnLoc[0].GetPositionWithOffset({ float(rand32() % 30), float(rand32() % 30), 0.0f, 0.0f }), TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000); temp->SetFaction(FACTION_SCARLET_CRUSADE); - me->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f); uiRayneGUID = temp->GetGUID(); } } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 0fcb1d9be1d..3e5fb9884a5 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -604,14 +604,6 @@ public: DoCast(me, SPELL_HEAD); caster->GetMotionMaster()->Clear(false); caster->GetMotionMaster()->MoveFollow(me, 6, float(urand(0, 5))); - //DoResetThreat();//not sure if need - ThreatContainer::StorageType threatlist = caster->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) - { - Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && unit->IsAlive() && unit != caster) - me->AddThreat(unit, caster->getThreatManager().getThreat(unit)); - } } } @@ -861,7 +853,7 @@ public: if (!who || !me->IsValidAttackTarget(who) || me->GetVictim()) return; - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); if (sprouted) DoStartMovement(who); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index 6d17e3742ff..fd0a8ec795f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -119,7 +119,7 @@ public: //Sleep_Timer if (Sleep_Timer <= diff) { - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0)) DoCast(target, SPELL_SLEEP); Sleep_Timer = 30000; diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 20ccf961c16..a50e2a19bb2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -91,7 +91,7 @@ public: DoCast(SPELL_ILLUSION); me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->SetDisplayId(11686); // Invisible Model - DoModifyThreatPercent(me->GetVictim(), -99); + ModifyThreatByPercent(me->GetVictim(), -99); events.ScheduleEvent(EVENT_SET_VISIBILITY, 3000); events.ScheduleEvent(EVENT_ILLUSION, 25000); break; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 6c168b4c20e..751ff1d16c1 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -321,14 +321,8 @@ public: if (BurnTimer <= diff) { - std::list<Unit*> targets; - SelectTargetList(targets, 10, SELECT_TARGET_RANDOM, 100, true); - for (std::list<Unit*>::const_iterator i = targets.begin(); i != targets.end(); ++i) - if (!(*i)->HasAura(SPELL_BURN)) - { - (*i)->CastSpell((*i), SPELL_BURN, true); - break; - } + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, true, -SPELL_BURN)) + target->CastSpell(target, SPELL_BURN, true); BurnTimer = urand(60000, 180000); } else BurnTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index b3aeb81f3ef..082cfc98f27 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -121,7 +121,7 @@ public: if (temp->isDead()) temp->Respawn(); else if (temp->GetVictim()) - me->getThreatManager().addThreat(temp->GetVictim(), 0.0f); + AddThreat(temp->GetVictim(), 0.0f); } if (!me->IsInCombat()) @@ -276,7 +276,7 @@ public: temp = DoSpawnCreature(NPC_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000); if (temp && target) { - temp->AddThreat(target, 1000000); //don't change target(healers) + AddThreat(target, 1000000.0f, temp); //don't change target(healers) temp->AI()->AttackStart(target); } } @@ -373,7 +373,7 @@ public: if (temp->isDead()) temp->Respawn(); else if (temp->GetVictim()) - me->getThreatManager().addThreat(temp->GetVictim(), 0.0f); + AddThreat(temp->GetVictim(), 0.0f); } if (!me->IsInCombat()) @@ -551,7 +551,7 @@ public: Creature* sisiter = instance->GetCreature(DATA_SACROLASH); if (sisiter && !sisiter->isDead() && sisiter->GetVictim()) { - me->AddThreat(sisiter->GetVictim(), 0.0f); + AddThreat(sisiter->GetVictim(), 0.0f); DoStartNoMovement(sisiter->GetVictim()); me->Attack(sisiter->GetVictim(), false); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 0cf6c67421d..ece1d768695 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -385,7 +385,7 @@ public: uiFlightCount = 4; break; case 9: - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT)) DoStartMovement(target); else { @@ -397,7 +397,7 @@ public: me->SetDisableGravity(false); me->HandleEmoteCommand(EMOTE_ONESHOT_LAND); EnterPhase(PHASE_GROUND); - AttackStart(SelectTarget(SELECT_TARGET_TOPAGGRO)); + AttackStart(SelectTarget(SELECT_TARGET_MAXTHREAT)); break; } ++uiFlightCount; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 731aba6a0f4..4911ad56a07 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -209,7 +209,7 @@ public: me->AddUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE)); me->InterruptNonMeleeSpells(true); me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(); ++TalkSequence; } @@ -302,7 +302,7 @@ public: if (SpectralBlastTimer <= diff) { - ThreatContainer::StorageType const& m_threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType const& m_threatlist = me->GetThreatManager().getThreatList(); std::list<Unit*> targetList; for (ThreatContainer::StorageType::const_iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr) { @@ -649,7 +649,7 @@ public: { KalecGUID = Kalec->GetGUID(); me->CombatStart(Kalec); - me->AddThreat(Kalec, 100.0f); + AddThreat(Kalec, 100.0f); Kalec->setActive(true); } Talk(SAY_SATH_AGGRO); @@ -776,12 +776,12 @@ public: if (ResetThreat <= diff) { - ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); + ThreatContainer::StorageType threatlist = me->GetThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) if (unit->GetPositionZ() > me->GetPositionZ() + 5) - me->getThreatManager().modifyThreatPercent(unit, -100); + me->GetThreatManager().ModifyThreatByPercent(unit, -100); } ResetThreat = 1000; } else ResetThreat -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 8940718ef47..b3de767c2e7 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -470,7 +470,7 @@ public: break; case NPC_KILJAEDEN: summoned->CastSpell(summoned, SPELL_REBIRTH, false); - summoned->AddThreat(me->GetVictim(), 1.0f); + AddThreat(me->GetVictim(), 1.0f, summoned); break; } summons.Summon(summoned); @@ -671,7 +671,7 @@ public: Talk(SAY_KJ_REFLECTION); for (uint8 i = 0; i < 4; ++i) { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true, -SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true, true, -SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) { float x, y, z; target->GetPosition(x, y, z); @@ -956,7 +956,7 @@ public: { instance->SetBossState(DATA_KILJAEDEN, IN_PROGRESS); if (Creature* pControl = instance->GetCreature(DATA_KILJAEDEN_CONTROLLER)) - pControl->AddThreat(who, 1.0f); + AddThreat(who, 1.0f, pControl); me->InterruptNonMeleeSpells(true); } @@ -992,15 +992,8 @@ public: if (FelfirePortalTimer <= diff) { if (Creature* pPortal = DoSpawnCreature(NPC_FELFIRE_PORTAL, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 20000)) - { - ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) - { - Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit) - pPortal->AddThreat(unit, 1.0f); - } - } + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + AddThreat(ref->GetVictim(), 1.0f, pPortal); FelfirePortalTimer = 20000; } else FelfirePortalTimer -= diff; @@ -1060,7 +1053,7 @@ public: if (uiSpawnFiendTimer <= diff) { if (Creature* pFiend = DoSpawnCreature(NPC_VOLATILE_FELFIRE_FIEND, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 20000)) - pFiend->AddThreat(SelectTarget(SELECT_TARGET_RANDOM, 0), 100000.0f); + AddThreat(SelectTarget(SELECT_TARGET_RANDOM, 0), 100000.0f, pFiend); uiSpawnFiendTimer = urand(4000, 8000); } else uiSpawnFiendTimer -= diff; } @@ -1113,7 +1106,7 @@ public: if (!bLockedTarget) { - me->AddThreat(me->GetVictim(), 10000000.0f); + AddThreat(me->GetVictim(), 10000000.0f); bLockedTarget = true; } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index 56c7ef6030e..61344d2c2ef 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -74,18 +74,10 @@ class boss_ironaya : public CreatureScript return; //If we are <50% hp do knockaway ONCE - if (!bHasCastKnockaway && HealthBelowPct(50)) + if (!bHasCastKnockaway && HealthBelowPct(50) && me->GetVictim()) { DoCastVictim(SPELL_KNOCKAWAY, true); - - // current aggro target is knocked away pick new target - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - - if (!target || target == me->GetVictim()) - target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); - - if (target) - me->TauntApply(target); + me->GetThreatManager().ResetThreat(me->EnsureVictim()); //Shouldn't cast this agian bHasCastKnockaway = true; diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 3641e1b0321..becc9fcb5d7 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -92,13 +92,7 @@ class npc_jadespine_basilisk : public CreatureScript //Stop attacking target thast asleep and pick new target uiCslumberTimer = 28000; - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - - if (!target || target == me->GetVictim()) - target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - - if (target) - me->TauntApply(target); + me->GetThreatManager().ResetThreat(me->GetVictim()); } else uiCslumberTimer -= uiDiff; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index f9cd1192777..af4e9e7b4e5 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -553,7 +553,7 @@ class DevastatingSlamTargetSelector : public std::unary_function<Unit *, bool> bool operator() (WorldObject* target) { - if (target == _victim && _me->getThreatManager().getThreatList().size() > 1) + if (target == _victim && _me->GetThreatManager().getThreatList().size() > 1) return true; if (target->GetTypeId() != TYPEID_PLAYER) @@ -680,8 +680,8 @@ class spell_mandokir_ohgan_orders_trigger : public SpellScriptLoader // HACK: research better way caster->ClearUnitState(UNIT_STATE_CASTING); caster->GetMotionMaster()->Clear(); - caster->DeleteThreatList(); - caster->AddThreat(target, 50000000.0f); + caster->GetThreatManager().ClearAllThreat(); + caster->GetThreatManager().AddThreat(target, 50000000.0f); caster->TauntApply(target); } } diff --git a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp index 739b696e21a..e5c40884330 100644 --- a/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp @@ -69,7 +69,7 @@ public: if (Creature* Myrmidon = me->FindNearestCreature(NPC_DARKSPINE_MYRIDON, 70)) { - me->AddThreat(Myrmidon, 100000.0f); + AddThreat(Myrmidon, 100000.0f); AttackStart(Myrmidon); } } diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 5015ff30cc2..4ea7686519c 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -83,9 +83,9 @@ public: if (player->GetQuestStatus(QUEST_SAVING_YENNIKU) == QUEST_STATUS_INCOMPLETE) // Yenniku's Release { me->SetEmoteState(EMOTE_STATE_STUN); - me->CombatStop(); // stop combat - me->DeleteThreatList(); // unsure of this - me->SetFaction(FACTION_HORDE_GENERIC); // horde generic + me->CombatStop(); //stop combat + me->GetThreatManager().ClearAllThreat(); //unsure of this + me->SetFaction(FACTION_HORDE_GENERIC); bReset = true; Reset_Timer = 60000; @@ -116,7 +116,7 @@ public: if (player->GetTeam() == HORDE) { me->CombatStop(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); } } } diff --git a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp index c7c4dbbeb5b..451095dfe8c 100644 --- a/src/server/scripts/EasternKingdoms/zone_wetlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_wetlands.cpp @@ -117,7 +117,7 @@ public: me->RestoreFaction(); me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); SetRun(false); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index 7ce1e6551c0..7c76809be90 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -105,7 +105,7 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 67eba358627..a9617d570e2 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -108,7 +108,7 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index a4c3efbe9e5..32c6b841416 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -103,7 +103,7 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index 8ec092bde11..c51bbccd6b3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -98,7 +98,7 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 39a1cbd7dde..218760cf7cd 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -421,7 +421,7 @@ void hyjalAI::EnterEvadeMode(EvadeReason /*why*/) { if (me->GetEntry() != JAINA) me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->LoadCreaturesAddon(); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 4e280a1ca18..f51bb032b6c 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -451,7 +451,7 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } } @@ -487,7 +487,7 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){ //do overrun } @@ -564,13 +564,13 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } if (waypointId == LastOverronPos && IsOverrun) @@ -662,13 +662,13 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } if (waypointId == LastOverronPos && IsOverrun) @@ -772,13 +772,13 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } } @@ -885,13 +885,13 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } } @@ -981,13 +981,13 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } } @@ -1067,13 +1067,13 @@ public: { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } else { Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_JAINAPROUDMOORE)); if (target && target->IsAlive()) - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); } } } @@ -1160,7 +1160,7 @@ public: Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) { - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); DoCast(target, SPELL_FROST_BREATH, true); } } @@ -1281,7 +1281,7 @@ public: Unit* target = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_THRALL)); if (target && target->IsAlive()) { - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); DoCast(target, SPELL_GARGOYLE_STRIKE, true); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp index 1f6414dddee..7c19b4f3494 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/instance_the_black_morass.cpp @@ -304,10 +304,10 @@ public: if (Creature* boss = SummonedPortalBoss(temp)) { if (boss->GetEntry() == NPC_AEONUS) - boss->AddThreat(medivh, 0.0f); + boss->GetThreatManager().AddThreat(medivh, 0.0f); else { - boss->AddThreat(temp, 0.0f); + boss->GetThreatManager().AddThreat(temp, 0.0f); temp->CastSpell(boss, SPELL_RIFT_CHANNEL, false); } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp index 0e7f81426c5..094d9ebdc5e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp @@ -311,7 +311,7 @@ public: if (Unit* Summon = DoSummon(creature_entry, pos, 30000, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT)) if (Unit* temp = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_MEDIVH))) - Summon->AddThreat(temp, 0.0f); + AddThreat(temp, 0.0f, Summon); } void DoSelectSummon() diff --git a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp index 1bb7bae6842..5d18fd3ead0 100644 --- a/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp +++ b/src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp @@ -227,7 +227,7 @@ class npc_harbinger_of_flame : public CreatureScript switch (eventId) { case EVENT_FIEROBLAST: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, -SPELL_RIDE_MONSTROSITY)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, true, -SPELL_RIDE_MONSTROSITY)) DoCast(target, SPELL_FIEROBLAST_TRASH); _events.RescheduleEvent(EVENT_FIEROBLAST, 500); // cast time is longer, but thanks to UNIT_STATE_CASTING check it won't trigger more often (need this because this creature gets a stacking haste aura) break; @@ -330,7 +330,7 @@ class npc_blazing_monstrosity : public CreatureScript switch (eventId) { case EVENT_START_SPITTING: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, -SPELL_RIDE_MONSTROSITY)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, true, -SPELL_RIDE_MONSTROSITY)) DoCast(target, SPELL_MOLTEN_BARRAGE); break; case EVENT_CONTINUE_SPITTING: @@ -635,8 +635,8 @@ class spell_alysrazor_aggro_closest : public SpellScriptLoader void HandleEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); - float curThreat = GetCaster()->getThreatManager().getThreat(GetHitUnit(), true); - GetCaster()->getThreatManager().addThreat(GetHitUnit(), -curThreat + 50000.0f / std::min(1.0f, GetCaster()->GetDistance(GetHitUnit()))); + float curThreat = GetCaster()->GetThreatManager().getThreat(GetHitUnit(), true); + GetCaster()->GetThreatManager().AddThreat(GetHitUnit(), -curThreat + 50000.0f / std::min(1.0f, GetCaster()->GetDistance(GetHitUnit()))); } void UpdateThreat() diff --git a/src/server/scripts/Kalimdor/Firelands/boss_baleroc.cpp b/src/server/scripts/Kalimdor/Firelands/boss_baleroc.cpp index 0dfe70efd5f..240acf77813 100644 --- a/src/server/scripts/Kalimdor/Firelands/boss_baleroc.cpp +++ b/src/server/scripts/Kalimdor/Firelands/boss_baleroc.cpp @@ -464,11 +464,7 @@ class spell_baleroc_countdown_aoe_dummy : public SpellScript void FilterTargets(std::list<WorldObject*>& targets) { - Creature* caster = GetCaster()->ToCreature(); - if (!caster) - return; - - if (WorldObject* tank = caster->AI()->SelectTarget(SELECT_TARGET_TOPAGGRO)) + if (WorldObject* tank = GetCaster()->GetVictim()) targets.remove(tank); if (targets.size() < 2) @@ -583,11 +579,8 @@ class spell_baleroc_shards_of_torment_target_search : public SpellScript return; } - Creature* caster = GetCaster()->ToCreature(); - if (!caster || !caster->IsAIEnabled) - return; - - if (WorldObject* tank = caster->AI()->SelectTarget(SELECT_TARGET_TOPAGGRO)) + Unit* caster = GetCaster(); + if (WorldObject* tank = caster->GetVictim()) targets.remove(tank); std::list<WorldObject*> melee, ranged; diff --git a/src/server/scripts/Kalimdor/Firelands/firelands.cpp b/src/server/scripts/Kalimdor/Firelands/firelands.cpp index 7b14d5bcd7a..1c91dd28dda 100644 --- a/src/server/scripts/Kalimdor/Firelands/firelands.cpp +++ b/src/server/scripts/Kalimdor/Firelands/firelands.cpp @@ -232,7 +232,7 @@ struct npc_firelands_magmakin : public ScriptedAI if (!target) return; - me->AddThreat(target, 50000000.0f); + AddThreat(target, 50000000.0f); me->TauntApply(target); } diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 2deec5fa15e..6e785b66f4e 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -237,7 +237,7 @@ public: // tank selection based on phase one. If tank is not there i take nearest one if (Unit* tank = ObjectAccessor::GetUnit(*me, tankGUID)) me->GetMotionMaster()->MoveChase(tank); - else if (Unit* newtarget = SelectTarget(SELECT_TARGET_NEAREST, 0)) + else if (Unit* newtarget = SelectTarget(SELECT_TARGET_MINDISTANCE, 0)) me->GetMotionMaster()->MoveChase(newtarget); events.ScheduleEvent(EVENT_BELLOWING_ROAR, 5000); events.ScheduleEvent(EVENT_FLAME_BREATH, urand(10000, 20000)); diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp index c8fa4cd05e3..71ffb168471 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp @@ -169,7 +169,7 @@ class boss_ayamiss : public CreatureScript Position VictimPos = me->EnsureVictim()->GetPosition(); me->GetMotionMaster()->MovePoint(POINT_GROUND, VictimPos); } - DoResetThreat(); + ResetThreatList(); events.ScheduleEvent(EVENT_LASH, urand(5000, 8000)); events.ScheduleEvent(EVENT_TRASH, urand(3000, 6000)); events.CancelEvent(EVENT_POISON_STINGER); diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp index acb48912169..387fa0b1323 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_buru.cpp @@ -122,7 +122,7 @@ class boss_buru : public CreatureScript if (Unit* victim = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { - DoResetThreat(); + ResetThreatList(); AttackStart(victim); Talk(EMOTE_TARGET, victim); } diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp index 253464288cd..e6b496f5868 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp @@ -148,10 +148,9 @@ class boss_moam : public CreatureScript { std::list<Unit*> targetList; { - const std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) - if ((*itr)->getTarget()->GetTypeId() == TYPEID_PLAYER && (*itr)->getTarget()->GetPowerType() == POWER_MANA) - targetList.push_back((*itr)->getTarget()); + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (ref->GetVictim()->GetTypeId() == TYPEID_PLAYER && ref->GetVictim()->GetPowerType() == POWER_MANA) + targetList.push_back(ref->GetVictim()); } Trinity::Containers::RandomResize(targetList, 5); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index c10bde34faf..066f7142766 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -219,8 +219,8 @@ public: if (KnockBack_Timer <= diff) { DoCastVictim(SPELL_KNOCKBACK); - if (DoGetThreat(me->GetVictim())) - DoModifyThreatPercent(me->GetVictim(), -80); + if (GetThreat(me->GetVictim())) + ModifyThreatByPercent(me->GetVictim(), -80); KnockBack_Timer = urand(15000, 25000); } else KnockBack_Timer -= diff; @@ -307,7 +307,7 @@ public: if (Fear_Timer <= diff) { DoCastVictim(SPELL_FEAR); - DoResetThreat(); + ResetThreatList(); Fear_Timer = 20000; } else Fear_Timer -= diff; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 59d33f235f4..dc99457b866 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -649,8 +649,8 @@ public: //Place all units in threat list on outside of stomach Stomach_Map.clear(); - for (std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i) - Stomach_Map[(*i)->getUnitGuid()] = false; //Outside stomach + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + Stomach_Map[ref->GetVictim()->GetGUID()] = false; //Outside stomach //Spawn 2 flesh tentacles FleshTentaclesKilled = 0; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp index ff4d69510d1..05df5362b39 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp @@ -150,8 +150,8 @@ public: { DoCast(target, SPELL_ROOT); - if (DoGetThreat(target)) - DoModifyThreatPercent(target, -100); + if (GetThreat(target)) + ModifyThreatByPercent(target, -100); Creature* Hatchling = nullptr; switch (urand(0, 2)) diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index e346c1fd4d8..ee38b0516d5 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -118,8 +118,7 @@ public: //Attack random Gamers if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true)) { - me->AddThreat(target, 1.0f); - me->TauntApply(target); + AddThreat(target, 1.0f); AttackStart(target); } WhirlWindRandom_Timer = urand(3000, 7000); @@ -146,8 +145,7 @@ public: //Attack random Gamers if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true)) { - me->AddThreat(target, 1.0f); - me->TauntApply(target); + AddThreat(target, 1.0f); AttackStart(target); } AggroReset = true; @@ -261,8 +259,7 @@ public: //Attack random Gamers if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true)) { - me->AddThreat(target, 1.0f); - me->TauntApply(target); + AddThreat(target, 1.0f); AttackStart(target); } @@ -282,8 +279,7 @@ public: //Attack random Gamers if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true)) { - me->AddThreat(target, 1.0f); - me->TauntApply(target); + AddThreat(target, 1.0f); AttackStart(target); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index ec86b2c192b..9a385210578 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -165,7 +165,7 @@ class boss_skeram : public CreatureScript break; case EVENT_BLINK: DoCast(me, BlinkSpells[urand(0, 2)]); - DoResetThreat(); + ResetThreatList(); me->SetVisible(true); events.ScheduleEvent(EVENT_BLINK, urand(10000, 30000)); break; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index b27a339ed7b..f48bf7ffc7d 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -239,7 +239,7 @@ struct boss_twinemperorsAI : public ScriptedAI { me->InterruptNonMeleeSpells(false); DoStopAttack(); - DoResetThreat(); + ResetThreatList(); DoCast(me, SPELL_TWIN_TELEPORT_VISUAL); me->AddUnitState(UNIT_STATE_STUNNED); AfterTeleport = true; @@ -268,7 +268,7 @@ struct boss_twinemperorsAI : public ScriptedAI { //DoYell(nearu->GetName(), LANG_UNIVERSAL, 0); AttackStart(nearu); - me->AddThreat(nearu, 10000); + AddThreat(nearu, 10000); } return true; } @@ -428,7 +428,7 @@ public: void CastSpellOnBug(Creature* target) override { target->SetFaction(FACTION_MONSTER); - target->AI()->AttackStart(me->getThreatManager().getHostilTarget()); + target->AI()->AttackStart(me->GetThreatManager().GetCurrentVictim()); target->AddAura(SPELL_MUTATE_BUG, target); target->SetFullHealth(); } @@ -559,7 +559,7 @@ public: if (ArcaneBurst_Timer <= diff) { - if (Unit* mvic = SelectTarget(SELECT_TARGET_NEAREST, 0, NOMINAL_MELEE_RANGE, true)) + if (Unit* mvic = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, NOMINAL_MELEE_RANGE, true)) { DoCast(mvic, SPELL_ARCANEBURST); ArcaneBurst_Timer = 5000; @@ -594,7 +594,7 @@ public: if (me->Attack(who, false)) { me->GetMotionMaster()->MoveChase(who, VEKLOR_DIST, 0); - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); } } } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index 2646851851a..e7bb0ffd66f 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -213,7 +213,7 @@ class boss_viscidus : public CreatureScript if (_phase == PHASE_GLOB && summons.empty()) { - DoResetThreat(); + ResetThreatList(); me->NearTeleportTo(ViscidusCoord.GetPositionX(), ViscidusCoord.GetPositionY(), ViscidusCoord.GetPositionZ(), diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index adfc20062a6..a7cabc1631b 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -662,7 +662,7 @@ public: if (!target) target = me; - target->AddThreat(sironas, 0.001f); + AddThreat(sironas, 0.001f, target); sironas->Attack(target, true); sironas->GetMotionMaster()->MoveChase(target); } diff --git a/src/server/scripts/Kalimdor/zone_desolace.cpp b/src/server/scripts/Kalimdor/zone_desolace.cpp index 4f79ed6a510..3c55e2a5845 100644 --- a/src/server/scripts/Kalimdor/zone_desolace.cpp +++ b/src/server/scripts/Kalimdor/zone_desolace.cpp @@ -86,7 +86,7 @@ public: me->UpdateEntry(NPC_TAMED_KODO); me->CombatStop(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->SetSpeedRate(MOVE_RUN, 0.6f); me->GetMotionMaster()->MoveFollow(caster, PET_FOLLOW_DIST, me->GetFollowAngle()); me->setActive(true); diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 23e2275b444..0278070f546 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -1234,8 +1234,7 @@ class go_wind_stone : public GameObjectScript break; } summons->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); - summons->SendMeleeAttackStart(player); - summons->CombatStart(player); + summons->EngageWithTarget(player); } public: diff --git a/src/server/scripts/Kalimdor/zone_the_barrens.cpp b/src/server/scripts/Kalimdor/zone_the_barrens.cpp index 734f14e65f4..e139fc8a746 100644 --- a/src/server/scripts/Kalimdor/zone_the_barrens.cpp +++ b/src/server/scripts/Kalimdor/zone_the_barrens.cpp @@ -214,7 +214,7 @@ public: void DoFriend() { me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->StopMoving(); diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp index cbbb3850ff0..7b4cc3a1f63 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp @@ -323,7 +323,7 @@ public: if (Unit* target = me->SelectNearestPlayer(200.0f)) { - me->AddThreat(target, 0.0f); + AddThreat(target, 0.0f); me->SetInCombatWith(target); target->SetInCombatWith(me); DoStartMovement(target); diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index d1619e5f41c..e4cef0e8a00 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -173,7 +173,7 @@ class npc_sc_millhouse_manastorm : public CreatureScript me->RemoveAllAuras(); me->CombatStop(true); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); switch (pointId) { diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index bab1570cc58..7be1553d98e 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -192,7 +192,7 @@ public: else { who->SetInCombatWith(me); - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); } } } diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp index 060322afb31..bbde2d90a4a 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp @@ -162,7 +162,7 @@ public: bool IsInCombatWithPlayer() const { - std::list<HostileReference*> const& refs = me->getThreatManager().getThreatList(); + std::list<HostileReference*> const& refs = me->GetThreatManager().getThreatList(); for (HostileReference const* hostileRef : refs) { if (Unit const* target = hostileRef->getTarget()) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp index 6423892d89d..6953fbe2582 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp @@ -219,7 +219,7 @@ struct dummy_dragonAI : public ScriptedAI me->SetInCombatWithZone(); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true)) { - me->AddThreat(target, 1.0f); + me->GetThreatManager().AddThreat(target, 1.0f); me->Attack(target, true); me->GetMotionMaster()->MoveChase(target); } diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 309168ea52b..94639446547 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -346,7 +346,7 @@ class boss_halion : public CreatureScript break; case EVENT_METEOR_STRIKE: { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_TWILIGHT_REALM)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_TWILIGHT_REALM)) { _meteorStrikePos = target->GetPosition(); me->CastSpell(_meteorStrikePos.GetPositionX(), _meteorStrikePos.GetPositionY(), _meteorStrikePos.GetPositionZ(), SPELL_METEOR_STRIKE, true, nullptr, nullptr, me->GetGUID()); @@ -357,7 +357,7 @@ class boss_halion : public CreatureScript } case EVENT_FIERY_COMBUSTION: { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_TWILIGHT_REALM)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_TWILIGHT_REALM)) me->CastSpell(target, SPELL_FIERY_COMBUSTION, TRIGGERED_IGNORE_SET_FACING); events.ScheduleEvent(EVENT_FIERY_COMBUSTION, Seconds(25)); break; @@ -528,7 +528,7 @@ class boss_twilight_halion : public CreatureScript events.ScheduleEvent(EVENT_BREATH, randtime(Seconds(10), Seconds(14))); break; case EVENT_SOUL_CONSUMPTION: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, SPELL_TWILIGHT_REALM)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, SPELL_TWILIGHT_REALM)) me->CastSpell(target, SPELL_SOUL_CONSUMPTION, TRIGGERED_IGNORE_SET_FACING); events.ScheduleEvent(EVENT_SOUL_CONSUMPTION, Seconds(20)); break; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index d5b539ed2d4..4367341f074 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -114,7 +114,7 @@ void AggroAllPlayers(Creature* temp) temp->SetReactState(REACT_AGGRESSIVE); temp->SetInCombatWith(player); player->SetInCombatWith(temp); - temp->AddThreat(player, 0.0f); + temp->GetThreatManager().AddThreat(player, 0.0f); } } } @@ -262,8 +262,8 @@ public: Player* player = itr->GetSource(); if (player && !player->IsGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false)) { - DoResetThreat(); - me->AddThreat(player, 1.0f); + ResetThreatList(); + me->GetThreatManager().AddThreat(player, 1.0f); DoCast(player, SPELL_CHARGE); break; } @@ -408,8 +408,8 @@ public: Player* player = itr->GetSource(); if (player && !player->IsGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false)) { - DoResetThreat(); - me->AddThreat(player, 5.0f); + ResetThreatList(); + me->GetThreatManager().AddThreat(player, 5.0f); DoCast(player, SPELL_INTERCEPT); break; } @@ -846,7 +846,7 @@ public: if (uiShootTimer <= uiDiff) { - if (Unit* target = SelectTarget(SELECT_TARGET_FARTHEST, 0, 30.0f)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXDISTANCE, 0, 30.0f)) { uiTargetGUID = target->GetGUID(); DoCast(target, SPELL_SHOOT); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp index 00240b68cb7..fe0ef6220c4 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp @@ -385,9 +385,7 @@ public: temp->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); temp->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); temp->SetReactState(REACT_AGGRESSIVE); - temp->SetInCombatWith(player); - player->SetInCombatWith(temp); - temp->AddThreat(player, 0.0f); + AddThreat(player, 0.0f, temp); } } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 34af2872fdd..aecf4ab760d 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -259,7 +259,7 @@ class boss_anubarak_trial : public CreatureScript summoned->SetDisplayFromModel(0); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { - summoned->CombatStart(target); + summoned->EngageWithTarget(target); Talk(EMOTE_SPIKE, target); } break; @@ -812,12 +812,11 @@ class npc_anubarak_spike : public CreatureScript DoCast(who, SPELL_MARK); me->SetSpeedRate(MOVE_RUN, 0.5f); // make sure the Spine will really follow the one he should - me->getThreatManager().clearReferences(); + ResetThreatList(); me->SetInCombatWithZone(); - me->getThreatManager().addThreat(who, std::numeric_limits<float>::max()); + AddThreat(who, 1000000.0f); me->GetMotionMaster()->Clear(true); me->GetMotionMaster()->MoveChase(who); - me->TauntApply(who); } private: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 871214b8c21..4184697fe0c 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -610,20 +610,9 @@ struct boss_faction_championsAI : public BossAI void UpdateThreat() { - std::list<HostileReference*> const& tList = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = tList.begin(); itr != tList.end(); ++itr) - { - Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && me->getThreatManager().getThreat(unit)) - { - if (unit->GetTypeId() == TYPEID_PLAYER) - { - float threat = CalculateThreat(me->GetDistance2d(unit), (float)unit->GetArmor(), unit->GetHealth()); - me->getThreatManager().modifyThreatPercent(unit, -100); - me->AddThreat(unit, 1000000.0f * threat); - } - } - } + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (Player* victim = ref->GetVictim()->ToPlayer()) + ref->SetThreat(1000000.0f * CalculateThreat(me->GetDistance2d(victim), victim->GetArmor(), victim->GetHealth())); } void UpdatePower() @@ -692,7 +681,7 @@ struct boss_faction_championsAI : public BossAI Unit* SelectEnemyCaster(bool /*casting*/) { - std::list<HostileReference*> const& tList = me->getThreatManager().getThreatList(); + std::list<HostileReference*> const& tList = me->GetThreatManager().getThreatList(); std::list<HostileReference*>::const_iterator iter; for (iter = tList.begin(); iter!=tList.end(); ++iter) { @@ -705,15 +694,10 @@ struct boss_faction_championsAI : public BossAI uint32 EnemiesInRange(float distance) { - std::list<HostileReference*> const& tList = me->getThreatManager().getThreatList(); - std::list<HostileReference*>::const_iterator iter; uint32 count = 0; - for (iter = tList.begin(); iter != tList.end(); ++iter) - { - Unit* target = ObjectAccessor::GetUnit(*me, (*iter)->getUnitGuid()); - if (target && me->GetDistance2d(target) < distance) - ++count; - } + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (me->GetDistance2d(ref->GetVictim()) < distance) + ++count; return count; } @@ -724,9 +708,7 @@ struct boss_faction_championsAI : public BossAI if (me->Attack(who, true)) { - me->AddThreat(who, 10.0f); - me->SetInCombatWith(who); - who->SetInCombatWith(me); + AddThreat(who, 10.0f); if (_aiType == AI_MELEE || _aiType == AI_PET) DoStartMovement(who); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index ff198e3d42a..4ca91b49f9a 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -158,12 +158,12 @@ class boss_jaraxxus : public CreatureScript events.ScheduleEvent(EVENT_FEL_FIREBALL, urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS)); return; case EVENT_FEL_LIGHTNING: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_LORD_HITTIN)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_LORD_HITTIN)) DoCast(target, SPELL_FEL_LIGHTING); events.ScheduleEvent(EVENT_FEL_LIGHTNING, urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS)); return; case EVENT_INCINERATE_FLESH: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_LORD_HITTIN)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_LORD_HITTIN)) { Talk(EMOTE_INCINERATE, target); Talk(SAY_INCINERATE); @@ -176,7 +176,7 @@ class boss_jaraxxus : public CreatureScript events.ScheduleEvent(EVENT_NETHER_POWER, 40*IN_MILLISECONDS); return; case EVENT_LEGION_FLAME: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_LORD_HITTIN)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_LORD_HITTIN)) { Talk(EMOTE_LEGION_FLAME, target); DoCast(target, SPELL_LEGION_FLAME); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 9b503fec840..f138fc0dd83 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -310,7 +310,7 @@ struct boss_twin_baseAI : public BossAI events.ScheduleEvent(EVENT_TWIN_SPIKE, 20 * IN_MILLISECONDS); break; case EVENT_TOUCH: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200.0f, true, OtherEssenceSpellId)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200.0f, true, true, OtherEssenceSpellId)) me->CastCustomSpell(TouchSpellId, SPELLVALUE_MAX_TARGETS, 1, target, false); events.ScheduleEvent(EVENT_TOUCH, urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS)); break; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index e13492eb4f3..aed5453640a 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -554,8 +554,7 @@ class npc_fizzlebang_toc : public CreatureScript { //1-shot Fizzlebang jaraxxus->CastSpell(me, 67888, false); // 67888 - Fel Lightning - me->SetInCombatWith(jaraxxus); - jaraxxus->AddThreat(me, 1000.0f); + AddThreat(me, 1000.0f, jaraxxus); jaraxxus->AI()->AttackStart(me); } _instance->SetData(TYPE_EVENT, 1160); @@ -682,7 +681,7 @@ class npc_tirion_toc : public CreatureScript break; case 400: Talk(SAY_STAGE_0_06); - me->getThreatManager().clearReferences(); + me->GetThreatManager().ClearAllThreat(); _updateTimer = 5*IN_MILLISECONDS; _instance->SetData(TYPE_EVENT, 0); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 21f7e7ca9c1..0f8ff5cf583 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -960,14 +960,12 @@ class npc_jaina_or_sylvanas_escape_hor : public CreatureScript void DeleteAllFromThreatList(Unit* target, ObjectGuid except) { - ThreatContainer::StorageType threatlist = target->getThreatManager().getThreatList(); - for (auto i : threatlist) - { - if (i->getUnitGuid() == except) - continue; - - i->removeReference(); - } + std::vector<ThreatReference*> toClear; + for (ThreatReference* ref : target->GetThreatManager().GetUnsortedThreatList()) + if (ref->GetVictim()->GetGUID() != except) + toClear.push_back(ref); + for (ThreatReference* ref : toClear) + ref->ClearThreat(); } void UpdateAI(uint32 diff) override @@ -1346,7 +1344,7 @@ class npc_the_lich_king_escape_hor : public CreatureScript AttackStart(victim); return me->GetVictim() != nullptr; } - else if (me->getThreatManager().getThreatList().size() < 2 && me->HasAura(SPELL_REMORSELESS_WINTER)) + else if (me->GetThreatManager().GetThreatListSize() < 2 && me->HasAura(SPELL_REMORSELESS_WINTER)) { EnterEvadeMode(EVADE_REASON_OTHER); return false; @@ -1929,7 +1927,7 @@ class npc_frostsworn_general : public CreatureScript void SummonClones() { std::list<Unit*> playerList; - SelectTargetList(playerList, 5, SELECT_TARGET_TOPAGGRO, 0.0f, true); + SelectTargetList(playerList, 5, SELECT_TARGET_MAXTHREAT, 0, 0.0f, true); for (Unit* target : playerList) { if (Creature* reflection = me->SummonCreature(NPC_REFLECTION, *target, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 3000)) @@ -2172,7 +2170,7 @@ struct npc_escape_event_trash : public ScriptedAI me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetInCombatWith(leader); leader->SetInCombatWith(me); - me->AddThreat(leader, 0.0f); + AddThreat(leader, 0.0f); } } @@ -2292,7 +2290,7 @@ class npc_risen_witch_doctor : public CreatureScript _events.ScheduleEvent(EVENT_RISEN_WITCH_DOCTOR_CURSE, urand(10000, 15000)); break; case EVENT_RISEN_WITCH_DOCTOR_SHADOW_BOLT: - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, 20.0f, true)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0, 20.0f, true)) DoCast(target, SPELL_SHADOW_BOLT); _events.ScheduleEvent(EVENT_RISEN_WITCH_DOCTOR_SHADOW_BOLT, urand(2000, 3000)); break; diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index 747e9774682..640df7fecfa 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -197,16 +197,16 @@ class boss_ick : public CreatureScript void _ResetThreat(Unit* target) { - DoModifyThreatPercent(target, -100); - me->AddThreat(target, _tempThreat); + ModifyThreatByPercent(target, -100); + AddThreat(target, _tempThreat); } void UpdateAI(uint32 diff) override { - if (!me->IsInCombat()) + if (!me->IsEngaged()) return; - if (!me->GetVictim() && me->getThreatManager().isThreatListEmpty()) + if (!me->GetVictim() && me->GetThreatManager().IsThreatListEmpty()) { EnterEvadeMode(EVADE_REASON_NO_HOSTILES); return; @@ -638,9 +638,9 @@ class spell_krick_pursuit : public SpellScriptLoader { ick->AI()->Talk(SAY_ICK_CHASE_1, target); ick->AddAura(GetSpellInfo()->Id, target); - ENSURE_AI(boss_ick::boss_ickAI, ick->AI())->SetTempThreat(ick->getThreatManager().getThreat(target)); - ick->AddThreat(target, float(GetEffectValue())); - target->AddThreat(ick, float(GetEffectValue())); + ENSURE_AI(boss_ick::boss_ickAI, ick->AI())->SetTempThreat(ick->GetThreatManager().GetThreat(target)); + ick->GetThreatManager().AddThreat(target, float(GetEffectValue()), GetSpellInfo(), true, true); + target->GetThreatManager().AddThreat(ick, float(GetEffectValue()), GetSpellInfo(), true, true); } } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 3f5bf56faf9..c1629bbcb84 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -505,7 +505,7 @@ struct BloodPrincesBossAI : public BossAI { if (!_isEmpowered) { - me->AddThreat(attacker, float(damage)); + AddThreat(attacker, float(damage)); damage = 0; } } @@ -1150,8 +1150,8 @@ class npc_dark_nucleus : public CreatureScript if (attacker == me) return; - me->DeleteThreatList(); - me->AddThreat(attacker, 500000000.0f); + me->GetThreatManager().ClearAllThreat(); + AddThreat(attacker, 500000000.0f); } void UpdateAI(uint32 diff) override diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index c5f5fb349de..ce0a6c9768f 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -485,15 +485,14 @@ class boss_blood_queen_lana_thel : public CreatureScript // offtank for this encounter is the player standing closest to main tank Player* SelectRandomTarget(bool includeOfftank, std::list<Player*>* targetList = NULL) { - std::list<HostileReference*> const& threatlist = me->getThreatManager().getThreatList(); - std::list<Player*> tempTargets; - - if (threatlist.empty()) + if (me->GetThreatManager().IsThreatListEmpty(true)) return NULL; - for (std::list<HostileReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) - if (Unit* refTarget = (*itr)->getTarget()) - if (refTarget != me->GetVictim() && refTarget->GetTypeId() == TYPEID_PLAYER && (includeOfftank || (refTarget->GetGUID() != _offtankGUID))) + std::list<Player*> tempTargets; + Unit* maintank = me->GetThreatManager().GetCurrentVictim(); + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (Player* refTarget = ref->GetVictim()->ToPlayer()) + if (refTarget != maintank && (includeOfftank || (refTarget->GetGUID() != _offtankGUID))) tempTargets.push_back(refTarget->ToPlayer()); if (tempTargets.empty()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index cdf2feee3e8..ec45d610a25 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -579,7 +579,7 @@ class boss_deathbringer_saurfang : public CreatureScript } case ACTION_MARK_OF_THE_FALLEN_CHAMPION: { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_MARK_OF_THE_FALLEN_CHAMPION)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_MARK_OF_THE_FALLEN_CHAMPION)) { ++_fallenChampionCastCount; DoCast(target, SPELL_MARK_OF_THE_FALLEN_CHAMPION); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp index 1de25ed68a8..a96a1f9b16a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp @@ -209,8 +209,8 @@ class boss_festergut : public CreatureScript { std::list<Unit*> ranged, melee; uint32 minTargets = RAID_MODE<uint32>(3, 8, 3, 8); - SelectTargetList(ranged, 25, SELECT_TARGET_RANDOM, -5.0f, true); - SelectTargetList(melee, 25, SELECT_TARGET_RANDOM, 5.0f, true); + SelectTargetList(ranged, 25, SELECT_TARGET_RANDOM, 0, -5.0f, true); + SelectTargetList(melee, 25, SELECT_TARGET_RANDOM, 0, 5.0f, true); while (ranged.size() < minTargets) { if (melee.empty()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 2ab13c49d28..d7ec3663f0a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -584,7 +584,7 @@ struct gunship_npc_AI : public ScriptedAI if (!me->IsAlive() || !me->IsInCombat()) return; - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->GetMotionMaster()->MoveTargetedHome(); } @@ -640,7 +640,7 @@ protected: return me->GetVictim() != nullptr; } - else if (me->getThreatManager().isThreatListEmpty()) + else if (me->GetThreatManager().IsThreatListEmpty()) { EnterEvadeMode(EVADE_REASON_OTHER); return false; @@ -729,7 +729,7 @@ class npc_gunship : public CreatureScript { Creature* stalker = *itr; stalker->RemoveAllAuras(); - stalker->DeleteThreatList(); + stalker->GetThreatManager().ClearAllThreat(); stalker->CombatStop(true); } @@ -882,7 +882,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript if (!me->IsAlive()) return; - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->GetMotionMaster()->MoveTargetedHome(); @@ -1151,7 +1151,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript if (!me->IsAlive()) return; - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->GetMotionMaster()->MoveTargetedHome(); @@ -1487,7 +1487,7 @@ struct npc_gunship_boarding_addAI : public gunship_npc_AI { players.sort(Trinity::ObjectDistanceOrderPred(me)); for (std::list<Player*>::iterator itr = players.begin(); itr != players.end(); ++itr) - me->AddThreat(*itr, 1.0f); + AddThreat(*itr, 1.0f); AttackStart(players.front()); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 638c600905f..75990d02c92 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -316,9 +316,10 @@ class boss_lady_deathwhisper : public CreatureScript scheduler.Schedule(Seconds(27), [this](TaskContext dominate_mind) { Talk(SAY_DOMINATE_MIND); - for (uint8 i = 0; i < _dominateMindCount; i++) - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_DOMINATE_MIND)) - DoCast(target, SPELL_DOMINATE_MIND); + std::list<Unit*> targets; + SelectTargetList(targets, _dominateMindCount, SELECT_TARGET_RANDOM, 0, 0.0f, true, false, -SPELL_DOMINATE_MIND); + for (Unit* target : targets) + DoCast(target, SPELL_DOMINATE_MIND); dominate_mind.Repeat(Seconds(40), Seconds(45)); }); // phase one only @@ -414,7 +415,7 @@ class boss_lady_deathwhisper : public CreatureScript Talk(SAY_PHASE_2); Talk(EMOTE_PHASE_2); DoStartMovement(me->GetVictim()); - DoResetThreat(); + ResetThreatList(); damage -= me->GetPower(POWER_MANA); me->SetPower(POWER_MANA, 0); me->RemoveAurasDueToSpell(SPELL_MANA_BARRIER); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index 7f69a62017d..4efe13e02c9 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -517,8 +517,8 @@ class spell_marrowgar_coldflame : public SpellScriptLoader void SelectTarget(std::list<WorldObject*>& targets) { targets.clear(); - // select any unit but not the tank (by owners threatlist) - Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 1, -GetCaster()->GetCombatReach(), true, -SPELL_IMPALED); + // select any unit but not the tank + Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, -GetCaster()->GetCombatReach(), true, false, -SPELL_IMPALED); if (!target) target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true); // or the tank if its solo if (!target) @@ -645,7 +645,7 @@ class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader uint8 boneSpikeCount = uint8(GetCaster()->GetMap()->Is25ManRaid() ? 3 : 1); std::list<Unit*> targets; - marrowgarAI->SelectTargetList(targets, BoneSpikeTargetSelector(marrowgarAI), boneSpikeCount, SELECT_TARGET_RANDOM); + marrowgarAI->SelectTargetList(targets, boneSpikeCount, SELECT_TARGET_RANDOM, 1, BoneSpikeTargetSelector(marrowgarAI)); if (targets.empty()) return; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index e277bb150a1..26736dfcdf4 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -505,10 +505,9 @@ class boss_professor_putricide : public CreatureScript { std::list<Unit*> targetList; { - const std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) - if ((*itr)->getTarget()->GetTypeId() == TYPEID_PLAYER) - targetList.push_back((*itr)->getTarget()); + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (Player* target = ref->GetVictim()->ToPlayer()) + targetList.push_back(target); } size_t half = targetList.size()/2; @@ -607,7 +606,7 @@ class boss_professor_putricide : public CreatureScript case EVENT_SLIME_PUDDLE: { std::list<Unit*> targets; - SelectTargetList(targets, 2, SELECT_TARGET_RANDOM, 0.0f, true); + SelectTargetList(targets, 2, SELECT_TARGET_RANDOM, 0, 0.0f, true); if (!targets.empty()) for (std::list<Unit*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) DoCast(*itr, SPELL_SLIME_PUDDLE_TRIGGER); @@ -637,7 +636,7 @@ class boss_professor_putricide : public CreatureScript if (Is25ManRaid()) { std::list<Unit*> targets; - SelectTargetList(targets, 2, SELECT_TARGET_RANDOM, -7.0f, true); + SelectTargetList(targets, 2, SELECT_TARGET_RANDOM, 0, -7.0f, true); if (!targets.empty()) { Talk(EMOTE_MALLEABLE_GOO); @@ -934,9 +933,9 @@ class spell_putricide_ooze_channel : public SpellScriptLoader void StartAttack() { GetCaster()->ClearUnitState(UNIT_STATE_CASTING); - GetCaster()->DeleteThreatList(); + GetCaster()->GetThreatManager().ClearAllThreat(); GetCaster()->ToCreature()->AI()->AttackStart(GetHitUnit()); - GetCaster()->AddThreat(GetHitUnit(), 500000000.0f); // value seen in sniff + GetCaster()->GetThreatManager().AddThreat(GetHitUnit(), 500000000.0f, nullptr, true, true); // value seen in sniff } void Register() override diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index f8d8fcea526..08733f75ec8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -259,7 +259,7 @@ class npc_little_ooze : public CreatureScript DoCast(me, SPELL_WEAK_RADIATING_OOZE, true); DoCast(me, SPELL_GREEN_ABOMINATION_HITTIN__YA_PROC, true); events.ScheduleEvent(EVENT_STICKY_OOZE, 5000); - me->AddThreat(summoner, 500000.0f); + AddThreat(summoner, 500000.0f); } void JustDied(Unit* /*killer*/) override diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index c20a2b39917..a0c6e7053c7 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -1542,7 +1542,7 @@ class spell_frostwarden_handler_focus_fire : public SpellScriptLoader void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); - GetCaster()->AddThreat(GetHitUnit(), float(GetEffectValue())); + GetCaster()->GetThreatManager().AddThreat(GetHitUnit(), float(GetEffectValue())); GetCaster()->GetAI()->SetData(DATA_WHELP_MARKER, 1); } @@ -1562,7 +1562,7 @@ class spell_frostwarden_handler_focus_fire : public SpellScriptLoader if (Unit* caster = GetCaster()) { if (SpellEffectInfo const* effect = GetSpellInfo()->GetEffect(EFFECT_1)) - caster->AddThreat(GetTarget(), -float(effect->CalcValue())); + caster->GetThreatManager().AddThreat(GetTarget(), -float(effect->CalcValue())); caster->GetAI()->SetData(DATA_WHELP_MARKER, 0); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index f8a771a8e06..f02c2401cd8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -952,7 +952,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_SOUL_REAPER, urand(33000, 35000), 0, PHASE_TWO_THREE); break; case EVENT_DEFILE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_HARVEST_SOUL_VALKYR)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_HARVEST_SOUL_VALKYR)) { Talk(EMOTE_DEFILE_WARNING); DoCast(target, SPELL_DEFILE); @@ -1770,7 +1770,7 @@ class npc_terenas_menethil : public CreatureScript if (!me->IsAlive()) return; - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(false); } @@ -2772,7 +2772,7 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa return; GetCaster()->ToCreature()->AI()->AttackStart(GetHitUnit()); - GetCaster()->AddThreat(GetHitUnit(), 100000.0f); + GetCaster()->GetThreatManager().AddThreat(GetHitUnit(), 100000.0f); } void Register() override diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 97ba864358a..8d4558e7583 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -562,7 +562,7 @@ class npc_green_dragon_combat_trigger : public CreatureScript // @TODO check out of bounds on all encounter creatures, evade if matched - std::list<HostileReference*> const& threatList = me->getThreatManager().getThreatList(); + std::list<HostileReference*> const& threatList = me->GetThreatManager().getThreatList(); if (threatList.empty()) { EnterEvadeMode(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 1462ebc1df1..ba1d099a7ca 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -926,7 +926,7 @@ class boss_sister_svalna : public CreatureScript Talk(SAY_SVALNA_AGGRO); break; case EVENT_IMPALING_SPEAR: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_IMPALING_SPEAR)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_IMPALING_SPEAR)) { DoCast(me, SPELL_AETHER_SHIELD); DoCast(target, SPELL_IMPALING_SPEAR); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 5dce834d7b5..0120bd2ebcd 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -1459,7 +1459,7 @@ class instance_icecrown_citadel : public InstanceMapScript if (Creature* warden = instance->SummonCreature(NPC_SPIRIT_WARDEN, SpiritWardenSpawn, NULL, 63000)) { terenas->AI()->AttackStart(warden); - warden->AddThreat(terenas, 300000.0f); + warden->GetThreatManager().AddThreat(terenas, 300000.0f, nullptr, true, true); } } break; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 2c6f6073f00..60880e1f3bf 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -247,11 +247,7 @@ struct boss_four_horsemen_baseAI : public BossAI continue; if (player->IsAlive()) - { - cBoss->AddThreat(player, 0.0f); - cBoss->SetInCombatWith(player); - player->SetInCombatWith(cBoss); - } + AddThreat(player, 0.0f, cBoss); } } @@ -410,19 +406,19 @@ class boss_four_horsemen_baron : public CreatureScript { SetCombatMovement(true); me->SetReactState(REACT_AGGRESSIVE); - ThreatManager& threat = me->getThreatManager(); - if (threat.isThreatListEmpty()) + ThreatManager& threat = me->GetThreatManager(); + if (threat.IsThreatListEmpty()) { if (Unit* nearest = me->SelectNearestPlayer(5000.0f)) { - me->AddThreat(nearest, 1.0f); + AddThreat(nearest, 1.0f); AttackStart(nearest); } else ResetEncounter(); } else - AttackStart(threat.getHostilTarget()); + AttackStart(threat.GetCurrentVictim()); events.ScheduleEvent(EVENT_BERSERK, Minutes(10)); events.ScheduleEvent(EVENT_MARK, Seconds(24)); @@ -483,19 +479,19 @@ class boss_four_horsemen_thane : public CreatureScript { SetCombatMovement(true); me->SetReactState(REACT_AGGRESSIVE); - ThreatManager& threat = me->getThreatManager(); - if (threat.isThreatListEmpty()) + ThreatManager& threat = me->GetThreatManager(); + if (threat.IsThreatListEmpty()) { if (Unit* nearest = me->SelectNearestPlayer(5000.0f)) { - me->AddThreat(nearest, 1.0f); + AddThreat(nearest, 1.0f); AttackStart(nearest); } else ResetEncounter(); } else - AttackStart(threat.getHostilTarget()); + AttackStart(threat.GetCurrentVictim()); events.ScheduleEvent(EVENT_BERSERK, Minutes(10)); events.ScheduleEvent(EVENT_MARK, Seconds(24)); @@ -574,7 +570,7 @@ class boss_four_horsemen_lady : public CreatureScript return; if (!_ourMovementFinished) return; - if (me->getThreatManager().isThreatListEmpty()) + if (me->GetThreatManager().IsThreatListEmpty()) { EnterEvadeMode(EVADE_REASON_NO_HOSTILES); return; @@ -607,7 +603,7 @@ class boss_four_horsemen_lady : public CreatureScript if (me->HasUnitState(UNIT_STATE_CASTING)) return; - if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 45.0f, true)) + if (Unit* target = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 45.0f, true)) DoCast(target, SPELL_HELPER_SHADOW_BOLT); else { @@ -644,7 +640,7 @@ class boss_four_horsemen_sir : public CreatureScript return; if (!_ourMovementFinished) return; - if (me->getThreatManager().isThreatListEmpty()) + if (me->GetThreatManager().IsThreatListEmpty()) { EnterEvadeMode(EVADE_REASON_NO_HOSTILES); return; @@ -664,7 +660,7 @@ class boss_four_horsemen_sir : public CreatureScript events.Repeat(Seconds(15)); break; case EVENT_HOLYWRATH: - if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 45.0f, true)) + if (Unit* target = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 45.0f, true)) { DoCast(target, SPELL_HELPER_HOLY_WRATH, true); _shouldSay = true; @@ -677,7 +673,7 @@ class boss_four_horsemen_sir : public CreatureScript if (me->HasUnitState(UNIT_STATE_CASTING)) return; - if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 45.0f, true)) + if (Unit* target = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 45.0f, true)) DoCast(target, SPELL_HELPER_HOLY_BOLT); else { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 46da6614e39..9c747645350 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -393,7 +393,7 @@ class boss_gothik : public CreatureScript switch (action) { case ACTION_MINION_EVADE: - if (_gateIsOpen || me->getThreatManager().isThreatListEmpty()) + if (_gateIsOpen || me->GetThreatManager().IsThreatListEmpty()) return EnterEvadeMode(EVADE_REASON_NO_HOSTILES); if (_gateCanOpen) OpenGate(); @@ -419,8 +419,8 @@ class boss_gothik : public CreatureScript // thus we only do a cursory check to make sure (edge cases?) if (Player* newTarget = FindEligibleTarget(me, _gateIsOpen)) { - me->getThreatManager().resetAllAggro(); - me->AddThreat(newTarget, 1.0f); + ResetThreatList(); + AddThreat(newTarget, 1.0f); AttackStart(newTarget); } else @@ -502,7 +502,7 @@ class boss_gothik : public CreatureScript Talk(SAY_PHASE_TWO); Talk(EMOTE_PHASE_TWO); me->SetReactState(REACT_PASSIVE); - me->getThreatManager().resetAllAggro(); + ResetThreatList(); DoCastAOE(SPELL_TELEPORT_LIVE); break; case EVENT_TELEPORT: @@ -512,7 +512,7 @@ class boss_gothik : public CreatureScript me->AttackStop(); me->StopMoving(); me->SetReactState(REACT_PASSIVE); - me->getThreatManager().resetAllAggro(); + ResetThreatList(); DoCastAOE(_lastTeleportDead ? SPELL_TELEPORT_LIVE : SPELL_TELEPORT_DEAD); _lastTeleportDead = !_lastTeleportDead; @@ -593,7 +593,7 @@ struct npc_gothik_minion_baseAI : public ScriptedAI case ACTION_ACQUIRE_TARGET: if (Player* target = FindEligibleTarget(me, _gateIsOpen)) { - me->AddThreat(target, 1.0f); + AddThreat(target, 1.0f); AttackStart(target); } else @@ -621,8 +621,8 @@ struct npc_gothik_minion_baseAI : public ScriptedAI if (Player* newTarget = FindEligibleTarget(me, _gateIsOpen)) { me->RemoveAurasByType(SPELL_AURA_MOD_TAUNT); - me->getThreatManager().resetAllAggro(); - me->AddThreat(newTarget, 1.0f); + ResetThreatList(); + AddThreat(newTarget, 1.0f); AttackStart(newTarget); } else diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp index ca804de3559..88b4a18a177 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp @@ -94,7 +94,7 @@ class boss_grobbulus : public CreatureScript events.Repeat(randtime(Seconds(15), Seconds(30))); return; case EVENT_INJECT: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_MUTATING_INJECTION)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_MUTATING_INJECTION)) DoCast(target, SPELL_MUTATING_INJECTION); events.Repeat(Seconds(8) + Milliseconds(uint32(std::round(120 * me->GetHealthPct())))); return; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index d70f0d07c54..55f081fca58 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -189,7 +189,7 @@ class KelThuzadCharmedPlayerAI : public SimpleCharmedPlayerAI { if (Unit* target = charmer->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, CharmedPlayerTargetSelectPred())) return target; - if (Unit* target = charmer->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_CHAINS)) + if (Unit* target = charmer->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_CHAINS)) return target; } return nullptr; @@ -283,10 +283,9 @@ public: { Talk(SAY_CHAINS); std::list<Unit*> targets; - SelectTargetList(targets, 3, SELECT_TARGET_RANDOM, 0.0f, true); + SelectTargetList(targets, 3, SELECT_TARGET_RANDOM, 0, 0.0f, true, false); for (Unit* target : targets) - if (me->GetVictim() != target) // skip MT - DoCast(target, SPELL_CHAINS); + DoCast(target, SPELL_CHAINS); } } @@ -426,7 +425,7 @@ public: me->CastStop(); events.SetPhase(PHASE_TWO); me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC)); - me->getThreatManager().resetAllAggro(); + ResetThreatList(); me->SetReactState(REACT_AGGRESSIVE); Talk(EMOTE_PHASE_TWO); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 927e02dc5dc..e3b814a81f4 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -139,7 +139,7 @@ public: case EVENT_WRAP: { std::list<Unit*> targets; - SelectTargetList(targets, WebTargetSelector(me), RAID_MODE(1, 2), SELECT_TARGET_RANDOM); + SelectTargetList(targets, RAID_MODE(1, 2), SELECT_TARGET_RANDOM, 1, WebTargetSelector(me)); if (!targets.empty()) { Talk(EMOTE_WEB_WRAP); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index 44b1dd83fe3..65f0f47e9a9 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -128,7 +128,7 @@ public: DoZoneInCombat(); - if (me->getThreatManager().isThreatListEmpty()) + if (!me->IsThreatened()) Reset(); else { @@ -235,7 +235,7 @@ public: case EVENT_BLINK: DoCastAOE(SPELL_CRIPPLE, true); DoCastAOE(SPELL_BLINK); - DoResetThreat(); + ResetThreatList(); justBlinked = true; events.Repeat(Seconds(40)); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp index dd8a3a64ee1..ee4c4fbffc1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp @@ -119,41 +119,31 @@ public: { // Hateful Strike targets the highest non-MT threat in melee range on 10man // and the higher HP target out of the two highest non-MT threats in melee range on 25man - float MostThreat = 0.0f; - Unit* secondThreatTarget = NULL; - Unit* thirdThreatTarget = NULL; - - std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); - for (; i != me->getThreatManager().getThreatList().end(); ++i) - { // find second highest - Unit* target = (*i)->getTarget(); - if (target->IsAlive() && target != me->GetVictim() && (*i)->getThreat() >= MostThreat && me->IsWithinMeleeRange(target)) - { - MostThreat = (*i)->getThreat(); - secondThreatTarget = target; - } - } - - if (secondThreatTarget && Is25ManRaid()) - { // find third highest - MostThreat = 0.0f; - i = me->getThreatManager().getThreatList().begin(); - for (; i != me->getThreatManager().getThreatList().end(); ++i) - { - Unit* target = (*i)->getTarget(); - if (target->IsAlive() && target != me->GetVictim() && target != secondThreatTarget && (*i)->getThreat() >= MostThreat && me->IsWithinMeleeRange(target)) - { - MostThreat = (*i)->getThreat(); - thirdThreatTarget = target; - } - } + ThreatReference* secondThreat = nullptr; + ThreatReference* thirdThreat = nullptr; + + ThreatManager const& mgr = me->GetThreatManager(); + Unit* currentVictim = mgr.GetCurrentVictim(); + auto const& pair = mgr.GetSortedThreatList(); + auto it = pair.begin(), end = pair.end(); + if (it == end) + EnterEvadeMode(EVADE_REASON_NO_HOSTILES); + + if ((*it)->GetVictim() != currentVictim) + secondThreat = *it; + if ((!secondThreat || Is25ManRaid()) && (++it != end)) + { + if ((*it)->GetVictim() != currentVictim) + (secondThreat ? thirdThreat : secondThreat) = *it; + if (!thirdThreat && Is25ManRaid() && (++it != end)) + thirdThreat = *it; } Unit* pHatefulTarget = NULL; - if (!thirdThreatTarget) - pHatefulTarget = secondThreatTarget; - else if (secondThreatTarget) - pHatefulTarget = (secondThreatTarget->GetHealth() < thirdThreatTarget->GetHealth()) ? thirdThreatTarget : secondThreatTarget; + if (!thirdThreat) + pHatefulTarget = secondThreat->GetVictim(); + else if (secondThreat) + pHatefulTarget = (secondThreat->GetVictim()->GetHealth() < thirdThreat->GetVictim()->GetHealth()) ? thirdThreat->GetVictim() : secondThreat->GetVictim(); if (!pHatefulTarget) pHatefulTarget = me->GetVictim(); @@ -162,11 +152,11 @@ public: // add threat to highest threat targets if (me->GetVictim() && me->IsWithinMeleeRange(me->GetVictim())) - me->getThreatManager().addThreat(me->GetVictim(), HATEFUL_THREAT_AMT); - if (secondThreatTarget) - me->getThreatManager().addThreat(secondThreatTarget, HATEFUL_THREAT_AMT); - if (thirdThreatTarget) - me->getThreatManager().addThreat(thirdThreatTarget, HATEFUL_THREAT_AMT); // this will only ever be used in 25m + AddThreat(me->GetVictim(), HATEFUL_THREAT_AMT); + if (secondThreat) + secondThreat->AddThreat(HATEFUL_THREAT_AMT); + if (thirdThreat) + thirdThreat->AddThreat(HATEFUL_THREAT_AMT); events.Repeat(Seconds(1)); break; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp index 0ca5e962d9f..152edb84a12 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp @@ -231,7 +231,7 @@ class npc_dk_understudy : public CreatureScript { me->SetReactState(REACT_AGGRESSIVE); if (Unit* charmer = ObjectAccessor::GetUnit(*me, _charmer)) - me->AddThreat(charmer, 100000.0f); + AddThreat(charmer, 100000.0f); DoZoneInCombat(nullptr, 250.0f); } } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index c7096ed1b6b..6c50c638cb3 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -310,7 +310,7 @@ class boss_sapphiron : public CreatureScript _iceboltTargets.clear(); std::list<Unit*> targets; - SelectTargetList(targets, RAID_MODE(2, 3), SELECT_TARGET_RANDOM, 200.0f, true); + SelectTargetList(targets, RAID_MODE(2, 3), SELECT_TARGET_RANDOM, 0, 200.0f, true); for (Unit* target : targets) _iceboltTargets.push_back(target->GetGUID()); return; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 204ed36d515..75701715e31 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -388,14 +388,14 @@ struct boss_thaddius : public BossAI me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); - DoZoneInCombat(); - if (Unit* closest = SelectTarget(SELECT_TARGET_NEAREST, 0, 500.0f)) - AttackStart(closest); - else // if there is no nearest target, then there is no target, meaning we should reset - { - BeginResetEncounter(); - return; - } + DoZoneInCombat(); + if (Unit* closest = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 500.0f)) + AttackStart(closest); + else // if there is no nearest target, then there is no target, meaning we should reset + { + BeginResetEncounter(); + return; + } if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN))) feugen->AI()->DoAction(ACTION_TRANSITION_3); @@ -552,7 +552,7 @@ public: if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN))) if (feugen->GetVictim()) { - me->AddThreat(feugen->EnsureVictim(), 0.0f); + AddThreat(feugen->EnsureVictim(), 0.0f); me->SetInCombatWith(feugen->EnsureVictim()); } break; @@ -594,11 +594,8 @@ public: thaddius->AI()->DoAction(ACTION_STALAGG_AGGRO); if (Creature* feugen = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_FEUGEN))) - if (!feugen->IsInCombat()) - { - feugen->AddThreat(who, 0.0f); - feugen->SetInCombatWith(who); - } + if (!feugen->IsEngaged()) + AddThreat(who, 0.0f, feugen); } void DamageTaken(Unit* /*who*/, uint32& damage) override @@ -821,7 +818,7 @@ public: if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG))) if (stalagg->GetVictim()) { - me->AddThreat(stalagg->EnsureVictim(), 0.0f); + AddThreat(stalagg->EnsureVictim(), 0.0f); me->SetInCombatWith(stalagg->EnsureVictim()); } staticFieldTimer = 6 * IN_MILLISECONDS; @@ -865,10 +862,7 @@ public: if (Creature* stalagg = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_STALAGG))) if (!stalagg->IsInCombat()) - { - stalagg->AddThreat(who, 0.0f); - stalagg->SetInCombatWith(who); - } + AddThreat(who, 0.0f, stalagg); } void DamageTaken(Unit* /*who*/, uint32& damage) override @@ -1200,39 +1194,39 @@ class spell_thaddius_magnetic_pull : public SpellScriptLoader if (!stalagg) return; - Unit* feugenTank = feugen->GetVictim(); - Unit* stalaggTank = stalagg->GetVictim(); + ThreatManager& feugenThreat = feugen->GetThreatManager(); + ThreatManager& stalaggThreat = stalagg->GetThreatManager(); + + Unit* feugenTank = feugenThreat.GetCurrentVictim(); + Unit* stalaggTank = stalaggThreat.GetCurrentVictim(); if (!feugenTank || !stalaggTank) return; - ThreatManager& feugenThreat = feugen->getThreatManager(); - ThreatManager& stalaggThreat = stalagg->getThreatManager(); - if (feugenTank == stalaggTank) // special behavior if the tanks are the same (taken from retail) { - float feugenTankThreat = feugenThreat.getThreat(feugenTank); - float stalaggTankThreat = stalaggThreat.getThreat(stalaggTank); + float feugenTankThreat = feugenThreat.GetThreat(feugenTank); + float stalaggTankThreat = stalaggThreat.GetThreat(stalaggTank); - feugenThreat.addThreat(feugenTank, stalaggTankThreat - feugenTankThreat); - stalaggThreat.addThreat(stalaggTank, feugenTankThreat - stalaggTankThreat); + feugen->GetThreatManager().AddThreat(feugenTank, stalaggTankThreat - feugenTankThreat, nullptr, true, true); + stalagg->GetThreatManager().AddThreat(stalaggTank, feugenTankThreat - stalaggTankThreat, nullptr, true, true); feugen->CastSpell(stalaggTank, SPELL_MAGNETIC_PULL_EFFECT, true); } else // normal case, two tanks { - float feugenTankThreat = feugenThreat.getThreat(feugenTank); - float feugenOtherThreat = feugenThreat.getThreat(stalaggTank); - float stalaggTankThreat = stalaggThreat.getThreat(stalaggTank); - float stalaggOtherThreat = stalaggThreat.getThreat(feugenTank); + float feugenTankThreat = feugenThreat.GetThreat(feugenTank); + float feugenOtherThreat = feugenThreat.GetThreat(stalaggTank); + float stalaggTankThreat = stalaggThreat.GetThreat(stalaggTank); + float stalaggOtherThreat = stalaggThreat.GetThreat(feugenTank); // set the two entries in feugen's threat table to be equal to the ones in stalagg's - feugenThreat.addThreat(stalaggTank, stalaggTankThreat - feugenOtherThreat); - feugenThreat.addThreat(feugenTank, stalaggOtherThreat - feugenTankThreat); + stalagg->GetThreatManager().AddThreat(stalaggTank, stalaggTankThreat - feugenOtherThreat, nullptr, true, true); + stalagg->GetThreatManager().AddThreat(feugenTank, stalaggOtherThreat - feugenTankThreat, nullptr, true, true); // set the two entries in stalagg's threat table to be equal to the ones in feugen's - stalaggThreat.addThreat(feugenTank, feugenTankThreat - stalaggOtherThreat); - stalaggThreat.addThreat(stalaggTank, feugenOtherThreat - stalaggTankThreat); + stalagg->GetThreatManager().AddThreat(feugenTank, feugenTankThreat - stalaggOtherThreat, nullptr, true, true); + stalagg->GetThreatManager().AddThreat(stalaggTank, feugenOtherThreat - stalaggTankThreat, nullptr, true, true); // pull the two tanks across feugenTank->CastSpell(stalaggTank, SPELL_MAGNETIC_PULL_EFFECT, true); diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index cb85a35c884..aa2b84a537d 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -954,7 +954,7 @@ public: case EVENT_SURGE_OF_POWER_P_THREE: if (GetDifficulty() == DIFFICULTY_10_N) { - if (Unit* tempSurgeTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, SPELL_RIDE_RED_DRAGON_BUDDY)) + if (Unit* tempSurgeTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, false, true, SPELL_RIDE_RED_DRAGON_BUDDY)) { if (Vehicle* drakeVehicle = tempSurgeTarget->GetVehicleKit()) { @@ -978,7 +978,7 @@ public: events.ScheduleEvent(EVENT_SURGE_OF_POWER_P_THREE, urand(9, 18)*IN_MILLISECONDS, 0, PHASE_THREE); break; case EVENT_STATIC_FIELD: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, false, SPELL_RIDE_RED_DRAGON_BUDDY)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 60.0f, false, true, SPELL_RIDE_RED_DRAGON_BUDDY)) DoCast(target, SPELL_STATIC_FIELD_MISSLE, true); events.ScheduleEvent(EVENT_STATIC_FIELD, urand(15, 30)*IN_MILLISECONDS, 0, PHASE_THREE); @@ -1831,13 +1831,11 @@ class spell_malygos_vortex_visual : public SpellScriptLoader { if (Creature* caster = GetCaster()->ToCreature()) { - ThreatContainer::StorageType const& m_threatlist = caster->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator itr = m_threatlist.begin(); itr!= m_threatlist.end(); ++itr) + for (ThreatReference* ref : caster->GetThreatManager().GetUnsortedThreatList()) { - if (Unit* target = (*itr)->getTarget()) + if (Player* targetPlayer = ref->GetVictim()->ToPlayer()) { - Player* targetPlayer = target->ToPlayer(); - if (!targetPlayer || targetPlayer->IsGameMaster()) + if (targetPlayer->IsGameMaster()) continue; if (InstanceScript* instance = caster->GetInstanceScript()) diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index d30e37c48fb..f795d2e7268 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -175,26 +175,20 @@ public: { if (Creature* malygos = instance->GetCreature(malygosGUID)) { - ThreatContainer::StorageType const& threatList = malygos->getThreatManager().getThreatList(); for (GuidList::const_iterator itr_vortex = vortexTriggers.begin(); itr_vortex != vortexTriggers.end(); ++itr_vortex) { - if (threatList.empty()) - return; - uint8 counter = 0; if (Creature* trigger = instance->GetCreature(*itr_vortex)) { // each trigger have to cast the spell to 5 players. - for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) + for (auto* ref : malygos->GetThreatManager().GetUnsortedThreatList()) { if (counter >= 5) break; - if (Unit* target = (*itr)->getTarget()) + if (Player* player = ref->GetVictim()->ToPlayer()) { - Player* player = target->ToPlayer(); - - if (!player || player->IsGameMaster() || player->HasAura(SPELL_VORTEX_4)) + if (player->IsGameMaster() || player->HasAura(SPELL_VORTEX_4)) continue; player->CastSpell(trigger, SPELL_VORTEX_4, true); diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp index 077d9f57da4..0448c11e3e3 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp @@ -290,7 +290,7 @@ class boss_urom : public CreatureScript { me->RemoveAllAuras(); me->CombatStop(false); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); } void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index ca71bf878c9..a7b18a96233 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -133,7 +133,7 @@ public: { if (me->Attack(who, true)) { - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetInCombatWith(who); who->SetInCombatWith(me); @@ -326,7 +326,7 @@ public: // 4 - Wait for delay to expire if (m_uiDelay_Timer <= diff) { - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0)) { me->SetReactState(REACT_AGGRESSIVE); me->SetInCombatWith(target); @@ -408,7 +408,7 @@ public: { if (me->Attack(who, true)) { - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetInCombatWith(who); who->SetInCombatWith(me); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp index 09f7fd6a135..38c26bcbd05 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp @@ -115,7 +115,7 @@ class boss_maiden_of_grief : public CreatureScript events.ScheduleEvent(EVENT_STORM_OF_GRIEF, urand(15000, 20000)); break; case EVENT_SHOCK_OF_SORROW: - DoResetThreat(); + ResetThreatList(); Talk(SAY_STUN); DoCastAOE(SPELL_SHOCK_OF_SORROW); events.ScheduleEvent(EVENT_SHOCK_OF_SORROW, urand(20000, 30000)); diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index 0b3ac3fba57..068902de39d 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -384,7 +384,7 @@ public: void JustSummoned(Creature* summoned) override { lDwarfGUIDList.push_back(summoned->GetGUID()); - summoned->AddThreat(me, 0.0f); + AddThreat(me, 0.0f, summoned); summoned->AI()->AttackStart(me); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp index f1ec20ef871..b11decbe4cb 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -593,8 +593,8 @@ class boss_algalon_the_observer : public CreatureScript //! Workaround for Creature::_IsTargetAcceptable returning false //! for creatures that start combat in REACT_PASSIVE and UNIT_FLAG_NOT_SELECTABLE //! causing them to immediately evade - if (!me->getThreatManager().isThreatListEmpty()) - AttackStart(me->getThreatManager().getHostilTarget()); + if (!me->GetThreatManager().IsThreatListEmpty()) + AttackStart(me->GetThreatManager().SelectVictim()); for (uint32 i = 0; i < LIVING_CONSTELLATION_COUNT; ++i) if (Creature* summon = DoSummon(NPC_LIVING_CONSTELLATION, ConstellationPos[i], 0, TEMPSUMMON_DEAD_DESPAWN)) summon->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp index a645c74a53b..4f3b462c26a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp @@ -629,7 +629,7 @@ class boss_stormcaller_brundir : public CreatureScript me->RemoveAurasDueToSpell(SPELL_LIGHTNING_TENDRILS_VISUAL); DoStartMovement(me->GetVictim()); events.CancelEvent(EVENT_GROUND); - me->getThreatManager().resetAllAggro(); + ResetThreatList(); break; case EVENT_MOVE_POSITION: if (me->IsWithinMeleeRange(me->GetVictim())) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index fe01a917cd6..759eb543dd0 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -152,7 +152,7 @@ class boss_auriaya : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { summoned->AI()->AttackStart(target); - summoned->AddThreat(target, 250.0f); + AddThreat(target, 250.0f, summoned); DoZoneInCombat(summoned); } @@ -374,7 +374,7 @@ class npc_sanctum_sentry : public CreatureScript case EVENT_POUNCE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { - me->AddThreat(target, 100.0f); + AddThreat(target, 100.0f); AttackStart(target); DoCast(target, SPELL_SAVAGE_POUNCE); } @@ -443,7 +443,7 @@ class npc_feral_defender : public CreatureScript case EVENT_FERAL_POUNCE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { - me->AddThreat(target, 100.0f); + AddThreat(target, 100.0f); AttackStart(target); DoCast(target, SPELL_FERAL_POUNCE); } @@ -452,7 +452,7 @@ class npc_feral_defender : public CreatureScript case EVENT_RUSH: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) { - me->AddThreat(target, 100.0f); + AddThreat(target, 100.0f); AttackStart(target); DoCast(target, SPELL_FERAL_RUSH); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index e0a73d09571..535f1d346e6 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -353,8 +353,7 @@ class boss_freya : public CreatureScript Elder[n]->CastSpell(me, SPELL_IRONBRANCH_ESSENCE, true); Elder[n]->RemoveLootMode(LOOT_MODE_DEFAULT); //! Why? Elder[n]->AI()->AttackStart(who); - Elder[n]->AddThreat(who, 250.0f); - Elder[n]->SetInCombatWith(who); + AddThreat(who, 250.0f, Elder[n]); ++elderCount; } } @@ -449,7 +448,7 @@ class boss_freya : public CreatureScript break; case EVENT_STRENGTHENED_IRON_ROOTS: Talk(EMOTE_IRON_ROOTS); - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_ROOTS_FREYA)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, true, -SPELL_ROOTS_FREYA)) target->CastSpell(target, SPELL_ROOTS_FREYA, true); // This must be cast by Target self events.ScheduleEvent(EVENT_STRENGTHENED_IRON_ROOTS, urand(12000, 20000)); break; @@ -634,7 +633,7 @@ class boss_freya : public CreatureScript Elder->RemoveAllAuras(); Elder->AttackStop(); Elder->CombatStop(true); - Elder->DeleteThreatList(); + Elder->GetThreatManager().ClearAllThreat(); Elder->AI()->DoAction(ACTION_ELDER_FREYA_KILLED); } } @@ -664,7 +663,7 @@ class boss_freya : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 250.0f, true)) { summoned->AI()->AttackStart(target); - summoned->AddThreat(target, 250.0f); + AddThreat(target, 250.0f, summoned); DoZoneInCombat(summoned); } } @@ -961,7 +960,7 @@ class boss_elder_ironbranch : public CreatureScript events.ScheduleEvent(EVENT_IMPALE, urand(15000, 25000)); break; case EVENT_IRON_ROOTS: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_ROOTS_IRONBRANCH)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, true, -SPELL_ROOTS_IRONBRANCH)) target->CastSpell(target, SPELL_ROOTS_IRONBRANCH, true); events.ScheduleEvent(EVENT_IRON_ROOTS, urand(10000, 20000)); break; @@ -1038,7 +1037,7 @@ class npc_detonating_lasher : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true)) { // Switching to other target - modify aggro of new target by 20% from current target's aggro - me->AddThreat(target, me->getThreatManager().getThreat(me->GetVictim(), false) * 1.2f); + AddThreat(target, me->GetThreatManager().GetThreat(me->GetVictim()) * 1.2f); AttackStart(target); } changeTargetTimer = urand(5000, 10000); @@ -1305,7 +1304,7 @@ class npc_ancient_conservator : public CreatureScript if (natureFuryTimer <= diff) { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_NATURE_FURY)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, true, -SPELL_NATURE_FURY)) DoCast(target, SPELL_NATURE_FURY); me->AddAura(SPELL_CONSERVATOR_GRIP, me); natureFuryTimer = 5000; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 6635ece7ee9..b84d0a667bd 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -235,7 +235,7 @@ class npc_flash_freeze : public CreatureScript { targetGUID = summoner->GetGUID(); me->SetInCombatWith(summoner); - me->AddThreat(summoner, 250.0f); + AddThreat(summoner, 250.0f); if (Unit* target = ObjectAccessor::GetUnit(*me, targetGUID)) { DoCast(target, SPELL_BLOCK_OF_ICE, true); @@ -279,8 +279,8 @@ class npc_ice_block : public CreatureScript summoner->AddUnitFlag(UnitFlags(UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED)); summoner->SetControlled(true, UNIT_STATE_ROOT); me->SetInCombatWith(summoner); - me->AddThreat(summoner, 250.0f); - summoner->AddThreat(me, 250.0f); + AddThreat(summoner, 250.0f); + AddThreat(me, 250.0f, summoner); if (Creature* target = ObjectAccessor::GetCreature(*me, targetGUID)) { DoCast(target, SPELL_FLASH_FREEZE_HELPER, true); @@ -489,7 +489,7 @@ class boss_hodir : public CreatureScript if (gettingColdInHereTimer <= diff && gettingColdInHere) { - std::list<HostileReference*> ThreatList = me->getThreatManager().getThreatList(); + std::list<HostileReference*> ThreatList = me->GetThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr) if (Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) if (Aura* BitingColdAura = target->GetAura(SPELL_BITING_COLD_TRIGGERED)) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index ec3c449f0ca..26b23ea910c 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -304,7 +304,7 @@ class boss_kologarn : public CreatureScript break; } case EVENT_FOCUSED_EYEBEAM: - if (Unit* eyebeamTargetUnit = SelectTarget(SELECT_TARGET_FARTHEST, 0, 0, true)) + if (Unit* eyebeamTargetUnit = SelectTarget(SELECT_TARGET_MAXDISTANCE, 0, 0, true)) { eyebeamTarget = eyebeamTargetUnit->GetGUID(); DoCast(me, SPELL_SUMMON_FOCUSED_EYEBEAM, true); @@ -368,7 +368,7 @@ class StoneGripTargetSelector : public std::unary_function<Unit*, bool> bool operator()(WorldObject* target) { - if (target == _victim && _me->getThreatManager().getThreatList().size() > 1) + if (target == _victim && _me->GetThreatManager().GetThreatListSize() > 1) return true; if (target->GetTypeId() != TYPEID_PLAYER) @@ -400,7 +400,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader void FilterTargetsInitial(std::list<WorldObject*>& unitList) { // Remove "main tank" and non-player targets - unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetVictim())); + unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->GetThreatManager().GetCurrentVictim())); // Maximum affected targets per difficulty mode uint32 maxTargets = 1; if (GetSpellInfo()->Id == 63981) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index adaf0210e54..fe92abc22f2 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -1292,9 +1292,9 @@ class npc_mimiron_assault_bot : public CreatureScript if (me->HasUnitState(UNIT_STATE_ROOT)) { - if (Unit* newTarget = SelectTarget(SELECT_TARGET_NEAREST, 0, 30.0f, true)) + if (Unit* newTarget = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 30.0f, true)) { - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); AttackStart(newTarget); } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp index 825718bd3ee..dff84719d68 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp @@ -589,7 +589,7 @@ class boss_thorim : public CreatureScript if (type != EFFECT_MOTION_TYPE || id != EVENT_JUMP) return; - me->getThreatManager().resetAllAggro(); + ResetThreatList(); SetBoundary(&ArenaBoundaries); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index be43dc8c6cb..4241de86a90 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -3027,7 +3027,7 @@ class spell_yogg_saron_hate_to_zero : public SpellScriptLoader // 63984 { if (Unit* target = GetHitUnit()) if (target->CanHaveThreatList()) - target->getThreatManager().modifyThreatPercent(GetCaster(), -100); + target->GetThreatManager().ModifyThreatByPercent(GetCaster(), -100); } void Register() override diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 4ca2c6da789..8fb7696235c 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -230,7 +230,7 @@ class boss_ingvar_the_plunderer : public CreatureScript case EVENT_JUST_TRANSFORMED: ScheduleSecondPhase(); me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE)); - if (Unit* target = me->getThreatManager().getHostilTarget()) + if (Unit* target = me->GetThreatManager().SelectVictim()) AttackStart(target); else { diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index d5b3e58c73f..3580c82993a 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -202,7 +202,7 @@ class boss_keleseth : public CreatureScript events.ScheduleEvent(EVENT_SHADOWBOLT, urand(2, 3) * IN_MILLISECONDS); break; case EVENT_FROST_TOMB: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_FROST_TOMB)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, true, -SPELL_FROST_TOMB)) { Talk(SAY_FROST_TOMB); Talk(SAY_FROST_TOMB_EMOTE, target); @@ -294,7 +294,7 @@ class npc_vrykul_skeleton : public CreatureScript switch (eventId) { case EVENT_DECREPIFY: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_DECREPIFY)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_DECREPIFY)) DoCast(target, SPELL_DECREPIFY); events.ScheduleEvent(EVENT_DECREPIFY, urand(1, 5)*IN_MILLISECONDS); break; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 13e01ea748d..2dc7ac890e8 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -605,7 +605,7 @@ public: _scheduler .Schedule(Seconds(13), [this](TaskContext net) { - if (Unit* target = SelectTarget(SELECT_TARGET_FARTHEST, 0, 30, true)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXDISTANCE, 0, 30, true)) DoCast(target, SPELL_NET); net.Repeat(); }) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index fee861b4520..45c812ff19c 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -194,7 +194,7 @@ public: case NPC_AVENGING_SPIRIT: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - summon->AddThreat(target, 0.0f); + AddThreat(target, 0.0f, summon); summon->AI()->AttackStart(target); } break; diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 4f533f1d7cb..bc655b752e2 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -1123,7 +1123,7 @@ class npc_azure_stalker : public CreatureScript task.Schedule(Milliseconds(1300), [this](TaskContext /*task*/) { - if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0, 5.0f)) + if (Unit* target = SelectTarget(SELECT_TARGET_MINDISTANCE, 0, 5.0f)) DoCast(target, SPELL_BACKSTAB); }); diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index b487d7fc6e1..2240de000d6 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -718,7 +718,7 @@ public: Creature* owner = GetOwner()->ToCreature(); owner->RemoveAllAurasExceptType(SPELL_AURA_DUMMY); owner->CombatStop(true); - owner->DeleteThreatList(); + owner->GetThreatManager().ClearAllThreat(); owner->GetMotionMaster()->Clear(false); owner->GetMotionMaster()->MoveFollow(GetCaster(), 4.0f, 0.0f); owner->CastSpell(owner, SPELL_SUBDUED, true); diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp index 57d6bfcbad3..29e68fa8751 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_talon_king_ikiss.cpp @@ -101,7 +101,7 @@ public: if (IsHeroic()) DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_POLYMORPH); else - DoCast(SelectTarget(SELECT_TARGET_TOPAGGRO, 1), SPELL_POLYMORPH); + DoCast(SelectTarget(SELECT_TARGET_MAXTHREAT, 1), SPELL_POLYMORPH); events.ScheduleEvent(EVENT_POLYMORPH, urand(15000, 17500)); break; case EVENT_ARCANE_VOLLEY: diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index 52e81448d42..c5e8f9fbba8 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -109,15 +109,11 @@ class boss_blackheart_the_inciter : public CreatureScript { DoCast(me, SPELL_INCITE_CHAOS); - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) - { - if (Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) - if (target->GetTypeId() == TYPEID_PLAYER) - me->CastSpell(target, SPELL_INCITE_CHAOS_B, true); - } - - DoResetThreat(); + for (ThreatReference* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (ref->GetVictim()->GetTypeId() == TYPEID_PLAYER) + me->CastSpell(ref->GetVictim(), SPELL_INCITE_CHAOS_B, true); + + ResetThreatList(); events.ScheduleEvent(EVENT_INCITE_CHAOS, 40000); break; } diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index 99abd0be016..cca3a86ddb7 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -155,16 +155,7 @@ class boss_murmur : public CreatureScript return; if (!me->IsWithinMeleeRange(me->GetVictim())) - { - ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i) - if (Unit* target = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid())) - if (me->IsWithinMeleeRange(target)) - { - me->TauntApply(target); - break; - } - } + me->GetThreatManager().ResetThreat(me->GetVictim()); DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp index 6f23709103a..ba8ded29f51 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp @@ -219,7 +219,7 @@ public: if (Unit* oldTarget = me->GetVictim()) { _oldTargetGUID = oldTarget->GetGUID(); - _oldThreat = DoGetThreat(oldTarget); + _oldThreat = GetThreat(oldTarget); } _targetGUID = target->GetGUID(); DoCastSelf(SPELL_FEL_RAGE_SELF, true); @@ -295,9 +295,9 @@ public: if (Unit* oldTarget = ObjectAccessor::GetUnit(*me, _oldTargetGUID)) if (Unit* currentTarget = ObjectAccessor::GetUnit(*me, _targetGUID)) { - DoModifyThreatPercent(currentTarget, -100); + ModifyThreatByPercent(currentTarget, -100); AttackStart(oldTarget); - me->AddThreat(oldTarget, _oldThreat); + AddThreat(oldTarget, _oldThreat); Initialize(); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 1080e6c1ca9..f638bf8149d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -539,10 +539,7 @@ public: BossAI::JustSummoned(summon); if (summon->GetEntry() == NPC_ILLIDARI_ELITE) if (Creature* akama = instance->GetCreature(DATA_AKAMA)) - { - summon->CombatStart(akama); - summon->AddThreat(akama, 1000.0f); - } + AddThreat(akama, 1000.0f, summon); } void SummonedCreatureDies(Creature* summon, Unit* /*killer*/) override @@ -939,7 +936,7 @@ public: events.ScheduleEvent(EVENT_SCHEDULE_DEMON_SPELLS, Seconds(15)); break; case EVENT_SCHEDULE_DEMON_SPELLS: - DoResetThreat(); + ResetThreatList(); ScheduleEvents(GROUP_PHASE_DEMON, GROUP_PHASE_DEMON); break; case EVENT_DEMON_TEXT: @@ -948,7 +945,7 @@ public: case EVENT_RESUME_COMBAT_DEMON: { uint8 group = _phase == PHASE_3 ? GROUP_PHASE_3 : GROUP_PHASE_4; - DoResetThreat(); + ResetThreatList(); ScheduleEvents(group, group); me->LoadEquipment(1, true); break; diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 8a7b782baf2..789ba19fa5b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -116,7 +116,7 @@ public: me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); DoCast(SPELL_SNARE_SELF); } - DoResetThreat(); + ResetThreatList(); DoZoneInCombat(); events.ScheduleEvent(EVENT_SWITCH_PHASE, Seconds(60)); } @@ -126,11 +126,10 @@ public: uint64 health = 0; Unit* target = nullptr; - ThreatContainer::StorageType threatList = me->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (unit && me->IsWithinMeleeRange(unit)) + Unit* unit = ref->GetVictim(); + if (me->IsWithinMeleeRange(unit)) { if (unit->GetHealth() > health) { @@ -162,8 +161,8 @@ public: case EVENT_SWITCH_TARGET: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true)) { - DoResetThreat(); - me->AddThreat(target, 1000000.0f); + ResetThreatList(); + AddThreat(target, 1000000.0f); DoCast(target, SPELL_CHARGE); Talk(EMOTE_NEW_TARGET); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index acacdfddc38..bdbc067ae92 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -193,7 +193,7 @@ public: events.Repeat(Seconds(30), Seconds(40)); break; case EVENT_SHADOW_DEATH: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true, -SPELL_SPIRITUAL_VENGEANCE)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true, true, -SPELL_SPIRITUAL_VENGEANCE)) DoCast(target, SPELL_SHADOW_OF_DEATH); events.Repeat(Seconds(30), Seconds(35)); break; @@ -338,16 +338,16 @@ public: { if (Creature* teron = _instance->GetCreature(DATA_TERON_GOREFIEND)) { - Unit* target = teron->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_SPIRITUAL_VENGEANCE); + Unit* target = teron->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, true, -SPELL_SPIRITUAL_VENGEANCE); // He should target Vengeful Spirits only if has no other player available if (!target) target = teron->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0); if (target) { - DoResetThreat(); + ResetThreatList(); AttackStart(target); - me->AddThreat(target, 1000000.0f); + AddThreat(target, 1000000.0f); targetGUID = target->GetGUID(); } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 7ac9ad71a8e..d5ef10dda82 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -293,7 +293,7 @@ public: MarkOfHydross_Count = 0; Talk(SAY_SWITCH_TO_CLEAN); - DoResetThreat(); + ResetThreatList(); SummonBeams(); // spawn 4 adds @@ -377,7 +377,7 @@ public: CorruptedForm = true; Talk(SAY_SWITCH_TO_CORRUPT); - DoResetThreat(); + ResetThreatList(); DeSummonBeams(); // spawn 4 adds diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index ba563eb252f..f90d9e27604 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -348,7 +348,6 @@ public: // Shock Burst // Randomly used in Phases 1 and 3 on Vashj's target, it's a Shock spell doing 8325-9675 nature damage and stunning the target for 5 seconds, during which she will not attack her target but switch to the next person on the aggro list. DoCastVictim(SPELL_SHOCK_BLAST); - me->TauntApply(me->GetVictim()); ShockBlastTimer = 1000 + rand32() % 14000; // random cooldown } else ShockBlastTimer -= diff; @@ -432,11 +431,10 @@ public: if (CheckTimer <= diff) { bool inMeleeRange = false; - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (target && target->IsWithinDistInMap(me, 5)) // if in melee range + Unit* target = ref->GetVictim(); + if (target->IsWithinMeleeRange(me)) // if in melee range { inMeleeRange = true; break; @@ -684,7 +682,7 @@ public: void EnterCombat(Unit* who) override { - me->AddThreat(who, 0.1f); + AddThreat(who, 0.1f); } void UpdateAI(uint32 diff) override diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index d9759343bc7..fabc91da4c7 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -131,7 +131,7 @@ public: if (done_by->GetGUID() != victimGUID && done_by->GetGUID() != me->GetGUID()) { damage = 0; - DoModifyThreatPercent(done_by, -100); + ModifyThreatByPercent(done_by, -100); } } @@ -149,11 +149,11 @@ public: if (me->EnsureVictim()->GetGUID() != victimGUID) { - DoModifyThreatPercent(me->GetVictim(), -100); + ModifyThreatByPercent(me->GetVictim(), -100); Unit* owner = ObjectAccessor::GetUnit(*me, victimGUID); if (owner && owner->IsAlive()) { - me->AddThreat(owner, 999999); + AddThreat(owner, 999999); AttackStart(owner); } else if (owner && owner->isDead()) { @@ -334,7 +334,7 @@ public: Unit* victim = NULL; victim = ObjectAccessor::GetUnit(*me, instance->GetGuidData(DATA_LEOTHERAS_EVENT_STARTER)); if (victim) - me->getThreatManager().addThreat(victim, 1); + AddThreat(victim, 1); StartEvent(); } } @@ -386,7 +386,7 @@ public: if (unit_target && unit_target->IsAlive()) { unit->CastSpell(unit_target, SPELL_CONSUMING_MADNESS, true); - DoModifyThreatPercent(unit_target, -100); + ModifyThreatByPercent(unit_target, -100); } } } @@ -440,7 +440,7 @@ public: Unit* newTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (newTarget) { - DoResetThreat(); + ResetThreatList(); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MovePoint(0, newTarget->GetPositionX(), newTarget->GetPositionY(), newTarget->GetPositionZ()); } @@ -458,7 +458,7 @@ public: Whirlwind_Timer = 15000; NeedThreatReset = false; - DoResetThreat(); + ResetThreatList(); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveChase(me->GetVictim()); } @@ -524,16 +524,17 @@ public: //Summon Inner Demon if (InnerDemons_Timer <= diff) { - ThreatContainer::StorageType const & ThreatList = me->getThreatManager().getThreatList(); - std::vector<Unit*> TargetList; - for (ThreatContainer::StorageType::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr) + ThreatManager const& mgr = me->GetThreatManager(); + std::list<Unit*> TargetList; + Unit* currentVictim = mgr.GetCurrentVictim(); + for (ThreatReference* ref : mgr.GetSortedThreatList()) { - Unit* tempTarget = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->EnsureVictim()->GetGUID() && TargetList.size()<5) - TargetList.push_back(tempTarget); + if (Player* tempTarget = ref->GetVictim()->ToPlayer()) + if (tempTarget != currentVictim && TargetList.size()<5) + TargetList.push_back(tempTarget); } //SpellInfo* spell = GET_SPELL(SPELL_INSIDIOUS_WHISPER); - for (std::vector<Unit*>::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr) + for (auto itr = TargetList.begin(), end = TargetList.end(); itr != end; ++itr) { if ((*itr) && (*itr)->IsAlive()) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 75713f960a3..ead7069e962 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -228,9 +228,9 @@ public: return; } - if (me->getThreatManager().getThreatList().empty()) // check if should evade + if (!me->IsThreatened()) // check if should evade { - if (me->IsInCombat()) + if (me->IsEngaged()) EnterEvadeMode(); return; } @@ -344,7 +344,7 @@ public: return; } else PhaseTimer-=diff; - if (me->getThreatManager().getThreatList().empty()) // check if should evade + if (!me->IsThreatened()) // check if should evade { EnterEvadeMode(); return; diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 980cdce1bc8..87401815f53 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -205,7 +205,7 @@ class boss_gruul : public CreatureScript // Hurtful Strike if (m_uiHurtfulStrike_Timer <= diff) { - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); + Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 1); if (target && me->IsWithinMeleeRange(me->GetVictim())) DoCast(target, SPELL_HURTFUL_STRIKE); diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index a6c70e6b0f1..704350ce89d 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -248,7 +248,7 @@ public: if (me->Attack(who, true)) { - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetInCombatWith(who); who->SetInCombatWith(me); @@ -557,17 +557,14 @@ public: //BlastWave_Timer if (BlastWave_Timer <= diff) { - Unit* target = NULL; - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); std::vector<Unit*> target_list; - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - //15 yard radius minimum - if (target && target->IsWithinDist(me, 15, false)) + Unit* target = ref->GetVictim(); + if (target && target->IsWithinDist(me, 15, false)) // 15 yard radius minimum target_list.push_back(target); - target = NULL; } + Unit* target = nullptr; if (!target_list.empty()) target = *(target_list.begin() + rand32() % target_list.size()); diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 858705111b0..5b2c6d1f6f8 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -141,7 +141,7 @@ class boss_nazan : public CreatureScript me->SetDisableGravity(false); me->SetWalk(true); me->GetMotionMaster()->Clear(); - if (Unit* victim = SelectTarget(SELECT_TARGET_NEAREST, 0)) + if (Unit* victim = SelectTarget(SELECT_TARGET_MINDISTANCE, 0)) AttackStart(victim); DoStartMovement(me->GetVictim()); Talk(EMOTE); diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index eea4b8d15f3..70aecff5f91 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -344,8 +344,8 @@ class boss_warbringer_omrogg : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoYellForThreat(); - DoResetThreat(); - me->AddThreat(target, 0.0f); + ResetThreatList(); + AddThreat(target, 0.0f); } ResetThreat_Timer = 25000 + rand32() % 15000; } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 59e48cb078b..9061f36d8bf 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -210,7 +210,7 @@ class boss_alar : public CreatureScript void UpdateAI(uint32 diff) override { - if (!me->IsInCombat()) // sometimes IsInCombat but !incombat, faction bug? + if (!me->IsEngaged()) return; if (Berserk_Timer <= diff) @@ -327,7 +327,7 @@ class boss_alar : public CreatureScript if (Phase1) { - if (me->getThreatManager().getThreatList().empty()) + if (!me->IsThreatened()) { EnterEvadeMode(); return; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index ab5480e8b5f..d09fa536cc3 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -410,11 +410,11 @@ struct advisorbase_ai : public ScriptedAI if (!Target) Target = me->GetVictim(); - DoResetThreat(); + ResetThreatList(); AttackStart(Target); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveChase(Target); - me->AddThreat(Target, 0.0f); + AddThreat(Target, 0.0f); } } } @@ -560,7 +560,7 @@ class boss_kaelthas : public CreatureScript { DoAction(ACTION_START_ENCOUNTER); who->SetInCombatWith(me); - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetTarget(who->GetGUID()); } } @@ -621,7 +621,7 @@ class boss_kaelthas : public CreatureScript me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE); me->RemoveAurasDueToSpell(SPELL_FULLPOWER); - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0)) AttackStart(target); DoAction(ACTION_SCHEDULE_COMBAT_EVENTS); @@ -706,7 +706,7 @@ class boss_kaelthas : public CreatureScript Talk(SAY_PHASE4_INTRO2); // Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael. - DoResetThreat(); + ResetThreatList(); me->RemoveUnitFlag(UnitFlags(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED)); @@ -906,7 +906,7 @@ class boss_thaladred_the_darkener : public CreatureScript void EnterCombat(Unit* who) override { Talk(SAY_THALADRED_AGGRO); - me->AddThreat(who, 5000000.0f); + AddThreat(who, 5000000.0f); } void JustDied(Unit* killer) override @@ -929,8 +929,8 @@ class boss_thaladred_the_darkener : public CreatureScript { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { - DoResetThreat(); - me->AddThreat(target, 5000000.0f); + ResetThreatList(); + AddThreat(target, 5000000.0f); Talk(EMOTE_THALADRED_GAZE, target); Gaze_Timer = 8500; } @@ -1089,7 +1089,7 @@ class boss_grand_astromancer_capernian : public CreatureScript if (me->Attack(who, true)) { - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetInCombatWith(who); who->SetInCombatWith(me); @@ -1137,13 +1137,11 @@ class boss_grand_astromancer_capernian : public CreatureScript if (ArcaneExplosion_Timer <= diff) { bool InMeleeRange = false; - Unit* target = NULL; - ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i!= threatlist.end(); ++i) + Unit* target = nullptr; + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - Unit* unit = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()); - //if in melee range - if (unit && unit->IsWithinDistInMap(me, 5)) + Unit* unit = ref->GetVictim(); + if (unit->IsWithinMeleeRange(me)) { InMeleeRange = true; target = unit; @@ -1418,7 +1416,7 @@ class npc_phoenix_egg_tk : public CreatureScript void JustSummoned(Creature* summoned) override { - summoned->AddThreat(me->GetVictim(), 0.0f); + AddThreat(me->GetVictim(), 0.0f, summoned); summoned->CastSpell(summoned, SPELL_REBIRTH, false); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index 3ca0d959f79..8886740ff1b 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -111,20 +111,15 @@ class boss_void_reaver : public CreatureScript break; case EVENT_ARCANE_ORB: { - Unit* target = NULL; - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); std::vector<Unit*> target_list; - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr) + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) { - target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()); - if (!target) - continue; - // exclude pets & totems, 18 yard radius minimum + Unit* target = ref->GetVictim(); if (target->GetTypeId() == TYPEID_PLAYER && target->IsAlive() && !target->IsWithinDist(me, 18, false)) target_list.push_back(target); - target = NULL; } + Unit* target; if (!target_list.empty()) target = *(target_list.begin() + rand32() % target_list.size()); else @@ -139,8 +134,8 @@ class boss_void_reaver : public CreatureScript case EVENT_KNOCK_AWAY: DoCastVictim(SPELL_KNOCK_AWAY); // Drop 25% aggro - if (DoGetThreat(me->GetVictim())) - DoModifyThreatPercent(me->GetVictim(), -25); + if (GetThreat(me->GetVictim())) + ModifyThreatByPercent(me->GetVictim(), -25); events.ScheduleEvent(EVENT_KNOCK_AWAY, 30000); break; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index d8775fa71df..9dd6bc36fb9 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -78,16 +78,11 @@ class npc_crystalcore_devastator : public CreatureScript //Knockaway_Timer if (Knockaway_Timer <= diff) { - DoCastVictim(SPELL_KNOCKAWAY, true); - - // current aggro target is knocked away pick new target - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0); - - if (!target || target == me->GetVictim()) - target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); - - if (target) - me->TauntApply(target); + if (Unit* victim = me->GetVictim()) + { + DoCastVictim(SPELL_KNOCKAWAY, true); + me->GetThreatManager().ResetThreat(victim); + } Knockaway_Timer = 23000; } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 2a68ebd1ef6..a3d1fa9ee55 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -214,7 +214,6 @@ class npc_ragin_flames : public CreatureScript if (inferno_Timer <= diff) { DoCastVictim(SPELL_INFERNO); - me->TauntApply(me->GetVictim()); inferno_Timer = 10000; } else inferno_Timer -= diff; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 3b4f22bc23c..eafd1f679f4 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -116,7 +116,7 @@ class npc_millhouse_manastorm : public CreatureScript { if (me->Attack(who, true)) { - me->AddThreat(who, 0.0f); + AddThreat(who, 0.0f); me->SetInCombatWith(who); who->SetInCombatWith(me); me->GetMotionMaster()->MoveChase(who, 25.0f); diff --git a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp index ab8b16468ae..6c499d8a280 100644 --- a/src/server/scripts/Outland/zone_hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/zone_hellfire_peninsula.cpp @@ -98,7 +98,7 @@ public: me->SetFaction(FACTION_FRIENDLY); me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); Talk(SAY_FREE); return; @@ -971,7 +971,7 @@ public: _events.Reset(); me->RestoreFaction(); me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->AddNpcFlag(UNIT_NPC_FLAG_QUESTGIVER); me->AddUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); @@ -997,7 +997,7 @@ public: me->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC); me->SetFaction(FACTION_MONSTER_2); if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID)) - me->CombatStart(player); + me->EngageWithTarget(player); _events.ScheduleEvent(EVENT_FIREBALL, 1); _events.ScheduleEvent(EVENT_FROSTNOVA, Seconds(5)); break; diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index 6b74490e9dd..462178d2bb0 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -431,21 +431,14 @@ public: // some code to cast spell Mana Burn on random target which has mana if (ManaBurnTimer <= diff) { - std::list<HostileReference*> AggroList = me->getThreatManager().getThreatList(); std::list<Unit*> UnitsWithMana; - - for (std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr) - { - if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid())) - { - if (unit->GetCreateMana() > 0) - UnitsWithMana.push_back(unit); - } - } + for (auto* ref : me->GetThreatManager().GetUnsortedThreatList()) + if (ref->GetVictim()->GetPower(POWER_MANA)) + UnitsWithMana.push_back(ref->GetVictim()); if (!UnitsWithMana.empty()) { DoCast(Trinity::Containers::SelectRandomContainerElement(UnitsWithMana), SPELL_MANA_BURN); - ManaBurnTimer = 8000 + (rand32() % 10 * 1000); // 8-18 sec cd + ManaBurnTimer = urand(8000, 18000); // 8-18 sec cd } else ManaBurnTimer = 3500; diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index a44dedb56ca..8520b43e8b4 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -398,13 +398,11 @@ public: Unit* Dragonmaw = me->FindNearestCreature(NPC_DRAGONMAW_SUBJUGATOR, 50); if (Dragonmaw) { - me->AddThreat(Dragonmaw, 100000.0f); + AddThreat(Dragonmaw, 100000.0f); AttackStart(Dragonmaw); } - HostileReference* ref = me->getThreatManager().getOnlineContainer().getReferenceByTarget(caster); - if (ref) - ref->removeReference(); + me->GetThreatManager().ClearThreat(caster); } } @@ -908,7 +906,7 @@ public: if (Player* AggroTarget = ObjectAccessor::GetPlayer(*me, AggroTargetGUID)) { me->SetTarget(AggroTarget->GetGUID()); - me->AddThreat(AggroTarget, 1); + AddThreat(AggroTarget, 1); me->HandleEmoteCommand(EMOTE_ONESHOT_POINT); } break; diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index cb3666e6261..5772c5c1a0e 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -96,7 +96,7 @@ public: me->SetFaction(FACTION_FRIENDLY); me->SetStandState(UNIT_STAND_STATE_SIT); me->RemoveAllAuras(); - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); UnkorUnfriendly_Timer = 60000; } diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp index 5c1b8e735d5..04536ec32f3 100644 --- a/src/server/scripts/Pet/pet_mage.cpp +++ b/src/server/scripts/Pet/pet_mage.cpp @@ -83,21 +83,13 @@ class npc_pet_mage_mirror_image : public CreatureScript continue; } // else compare best fit unit with current unit - ThreatContainer::StorageType triggers = (*iter)->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator trig_citr = triggers.begin(); trig_citr != triggers.end(); ++trig_citr) + float threat = (*iter)->GetThreatManager().GetThreat(owner); + // Check if best fit hostile unit hs lower threat than this current unit + if (highestThreat < threat) { - // Try to find threat referenced to owner - if ((*trig_citr)->getTarget() == owner) - { - // Check if best fit hostile unit hs lower threat than this current unit - if (highestThreat < (*trig_citr)->getThreat()) - { - // If so, update best fit unit - highestThreat = (*trig_citr)->getThreat(); - highestThreatUnit = (*iter); - break; - } - } + // If so, update best fit unit + highestThreat = threat; + highestThreatUnit = (*iter); } // In case no unit with threat was found so far, always check for nearest unit (only for players) if ((*iter)->GetTypeId() == TYPEID_PLAYER) @@ -119,30 +111,7 @@ class npc_pet_mage_mirror_image : public CreatureScript bool IsInThreatList(Unit* target) { Unit* owner = me->GetCharmerOrOwner(); - - std::list<Unit*> targets; - Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30.0f); - Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check); - Cell::VisitAllObjects(me, searcher, 40.0f); - - for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter) - { - if ((*iter) == target) - { - // Consider only units without CC - if (!(*iter)->HasBreakableByDamageCrowdControlAura((*iter))) - { - ThreatContainer::StorageType triggers = (*iter)->getThreatManager().getThreatList(); - for (ThreatContainer::StorageType::const_iterator trig_citr = triggers.begin(); trig_citr != triggers.end(); ++trig_citr) - { - // Try to find threat referenced to owner - if ((*trig_citr)->getTarget() == owner) - return true; - } - } - } - } - return false; + return owner && target->IsThreatenedBy(owner); } void InitializeAI() override diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp index 13885355398..381baa15387 100644 --- a/src/server/scripts/Pet/pet_priest.cpp +++ b/src/server/scripts/Pet/pet_priest.cpp @@ -49,7 +49,7 @@ class npc_pet_pri_lightwell : public CreatureScript if (!me->IsAlive()) return; - me->DeleteThreatList(); + me->GetThreatManager().ClearAllThreat(); me->CombatStop(true); me->ResetPlayerDamageReq(); } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 3c8480e85f2..6186ead5d9a 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -1347,7 +1347,7 @@ class spell_warl_soulshatter : public SpellScriptLoader { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) - if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f) + if (target->CanHaveThreatList() && target->GetThreatManager().IsThreatenedBy(caster, true)) caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true); } diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index a1b674d368c..887ac065b8e 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -154,7 +154,7 @@ struct emerald_dragonAI : public WorldBossAI return; } - if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, -50.0f, true)) + if (Unit* target = SelectTarget(SELECT_TARGET_MAXTHREAT, 0, -50.0f, true)) DoCast(target, SPELL_SUMMON_PLAYER); DoMeleeAttackIfReady(); diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 60db94dbf63..3c98e5ba766 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1805,7 +1805,7 @@ public: void DamageTaken(Unit* doneBy, uint32& damage) override { - me->AddThreat(doneBy, float(damage)); // just to create threat reference + AddThreat(doneBy, float(damage)); // just to create threat reference _damageTimes[doneBy->GetGUID()] = time(NULL); damage = 0; } |