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-rw-r--r--src/server/scripts/Draenor/Garrison/garrison_generic.cpp79
-rw-r--r--src/server/scripts/Draenor/draenor_script_loader.cpp2
2 files changed, 0 insertions, 81 deletions
diff --git a/src/server/scripts/Draenor/Garrison/garrison_generic.cpp b/src/server/scripts/Draenor/Garrison/garrison_generic.cpp
deleted file mode 100644
index 7b804e2aece..00000000000
--- a/src/server/scripts/Draenor/Garrison/garrison_generic.cpp
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "AreaTrigger.h"
-#include "AreaTriggerAI.h"
-#include "Garrison.h"
-#include "Map.h"
-#include "Player.h"
-#include "ScriptMgr.h"
-#include "Unit.h"
-
-// XX - Garrison enter AreaTrigger
-struct at_garrison_enter : AreaTriggerAI
-{
- at_garrison_enter(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
-
- void OnInitialize() override
- {
- at->setActive(true); // has to be active, otherwise the at is no longer updated before we are able to leave it
- }
-
- void OnUnitEnter(Unit* unit) override
- {
- Player* player = unit->ToPlayer();
- if (!player)
- return;
-
- Garrison* garrison = player->GetGarrison();
- if (!garrison)
- return;
-
- garrison->Enter();
- }
-};
-
-// XX - Garrison exit AreaTrigger
-struct at_garrison_exit : AreaTriggerAI
-{
- at_garrison_exit(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
-
- void OnInitialize() override
- {
- at->setActive(true); // has to be active, otherwise the at is no longer updated before we are able to leave it
- }
-
- void OnUnitExit(Unit* unit) override
- {
- Player* player = unit->ToPlayer();
- if (!player)
- return;
-
- Garrison* garrison = player->GetGarrison();
- if (!garrison)
- return;
-
- garrison->Leave();
- }
-};
-
-void AddSC_garrison_generic()
-{
- // AreaTrigger
- RegisterAreaTriggerAI(at_garrison_enter);
- RegisterAreaTriggerAI(at_garrison_exit);
-}
diff --git a/src/server/scripts/Draenor/draenor_script_loader.cpp b/src/server/scripts/Draenor/draenor_script_loader.cpp
index b913ee77253..2d8e1f17915 100644
--- a/src/server/scripts/Draenor/draenor_script_loader.cpp
+++ b/src/server/scripts/Draenor/draenor_script_loader.cpp
@@ -18,7 +18,6 @@
// This is where scripts' loading functions should be declared:
void AddSC_assault_on_the_dark_portal();
void AddSC_draenor_shadowmoon_valley();
-void AddSC_garrison_generic();
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
@@ -26,5 +25,4 @@ void AddDraenorScripts()
{
AddSC_assault_on_the_dark_portal();
AddSC_draenor_shadowmoon_valley();
- AddSC_garrison_generic();
}