diff options
Diffstat (limited to 'src/server/scripts')
64 files changed, 347 insertions, 347 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index 122d034e86e..883a8b76ede 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -74,7 +74,7 @@ public: uint32 account_id = handler->GetSession()->GetAccountId(); int expansion = atoi(szExp); //get int anyway (0 if error) - if (expansion < 0 || uint8(expansion) > sWorld.getIntConfig(CONFIG_EXPANSION)) + if (expansion < 0 || uint8(expansion) > sWorld->getIntConfig(CONFIG_EXPANSION)) { handler->SendSysMessage(LANG_IMPROPER_VALUE); handler->SetSentErrorMessage(true); @@ -377,7 +377,7 @@ public: return false; int expansion = atoi(szExp); //get int anyway (0 if error) - if (expansion < 0 || uint8(expansion) > sWorld.getIntConfig(CONFIG_EXPANSION)) + if (expansion < 0 || uint8(expansion) > sWorld->getIntConfig(CONFIG_EXPANSION)) return false; // No SQL injection diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index bb3374234f3..f61e79539ab 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -239,7 +239,7 @@ public: uint32 icon = atol(icon_text); uint32 flags = atol(flags_text); - sLog.outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags); + sLog->outDetail("Command : POI, NPC = %u, icon = %u flags = %u", target->GetGUIDLow(), icon,flags); pPlayer->PlayerTalkClass->SendPointOfInterest(target->GetPositionX(), target->GetPositionY(), Poi_Icon(icon), flags, 30, "Test POI"); return true; } @@ -391,12 +391,12 @@ public: } else { - sLog.outDebug("Sending opcode: unknown type '%s'", type.c_str()); + sLog->outDebug("Sending opcode: unknown type '%s'", type.c_str()); break; } } ifs.close(); - sLog.outDebug("Sending opcode %u", data.GetOpcode()); + sLog->outDebug("Sending opcode %u", data.GetOpcode()); data.hexlike(); player->GetSession()->SendPacket(&data); handler->PSendSysMessage(LANG_COMMAND_OPCODESENT, data.GetOpcode(), unit->GetName()); @@ -1053,14 +1053,14 @@ public: if (isint32) { iValue = (uint32)atoi(py); - sLog.outDebug(handler->GetTrinityString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue); + sLog->outDebug(handler->GetTrinityString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue); target->SetUInt32Value(Opcode , iValue); handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode,iValue); } else { fValue = (float)atof(py); - sLog.outDebug(handler->GetTrinityString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue); + sLog->outDebug(handler->GetTrinityString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue); target->SetFloatValue(Opcode , fValue); handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue); } @@ -1104,13 +1104,13 @@ public: if (isint32) { iValue = target->GetUInt32Value(Opcode); - sLog.outDebug(handler->GetTrinityString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue); + sLog->outDebug(handler->GetTrinityString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue); handler->PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue); } else { fValue = target->GetFloatValue(Opcode); - sLog.outDebug(handler->GetTrinityString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue); + sLog->outDebug(handler->GetTrinityString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue); handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue); } @@ -1137,7 +1137,7 @@ public: return false; } - sLog.outDebug(handler->GetTrinityString(LANG_CHANGE_32BIT), Opcode, Value); + sLog->outDebug(handler->GetTrinityString(LANG_CHANGE_32BIT), Opcode, Value); int CurrentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(Opcode); @@ -1223,7 +1223,7 @@ public: if (Value > 32) //uint32 = 32 bits return false; - sLog.outDebug(handler->GetTrinityString(LANG_SET_32BIT), Opcode, Value); + sLog->outDebug(handler->GetTrinityString(LANG_SET_32BIT), Opcode, Value); uint32 iValue = Value ? 1 << (Value - 1) : 0; target->SetUInt32Value(Opcode , iValue); diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index f6b699bdb5a..8e3c8158585 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -116,11 +116,11 @@ public: bool footer = false; ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, *HashMapHolder<Player>::GetLock(), true); - HashMapHolder<Player>::MapType &m = sObjectAccessor.GetPlayers(); + HashMapHolder<Player>::MapType &m = sObjectAccessor->GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { AccountTypes itr_sec = itr->second->GetSession()->GetSecurity(); - if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= AccountTypes(sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) && + if ((itr->second->isGameMaster() || (itr_sec > SEC_PLAYER && itr_sec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) && (!handler->GetSession() || itr->second->IsVisibleGloballyFor(handler->GetSession()->GetPlayer()))) { if (first) diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 0007ad62e40..4ef48cd1dd7 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -85,7 +85,7 @@ public: // User wants to teleport to the NPC's template entry if (strcmp(pParam1, "id") == 0) { - //sLog.outError("DEBUG: ID found"); + //sLog->outError("DEBUG: ID found"); // Get the "creature_template.entry" // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r @@ -97,7 +97,7 @@ public: return false; int32 tEntry = atoi(cId); - //sLog.outError("DEBUG: ID value: %d", tEntry); + //sLog->outError("DEBUG: ID value: %d", tEntry); if (!tEntry) return false; @@ -105,7 +105,7 @@ public: } else { - //sLog.outError("DEBUG: ID *not found*"); + //sLog->outError("DEBUG: ID *not found*"); int32 guid = atoi(pParam1); @@ -121,7 +121,7 @@ public: whereClause << "WHERE guid = '" << guid << "'"; } } - //sLog.outError("DEBUG: %s", whereClause.c_str()); + //sLog->outError("DEBUG: %s", whereClause.c_str()); QueryResult result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str()); if (!result) diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index f36a876abdc..2f9e981ffbb 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -133,7 +133,7 @@ public: if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId)) { // report to DB errors log as in loading case - sLog.outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.",id, gInfo->type, gInfo->displayId); + sLog->outErrorDb("Gameobject (Entry %u GoType: %u) have invalid displayId (%u), not spawned.",id, gInfo->type, gInfo->displayId); handler->PSendSysMessage(LANG_GAMEOBJECT_HAVE_INVALID_DATA,id); handler->SetSentErrorMessage(true); return false; @@ -159,7 +159,7 @@ public: { uint32 value = atoi((char*)spawntimeSecs); pGameObj->SetRespawnTime(value); - //sLog.outDebug("*** spawntimeSecs: %d", value); + //sLog->outDebug("*** spawntimeSecs: %d", value); } // fill the gameobject data and save to the db @@ -172,7 +172,7 @@ public: return false; } - sLog.outDebug(handler->GetTrinityString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o); + sLog->outDebug(handler->GetTrinityString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o); map->Add(pGameObj); diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 99e8d06e204..6953ed967f4 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -191,7 +191,7 @@ public: target->SetMaxPower(POWER_ENERGY,energym); target->SetPower(POWER_ENERGY, energy); - sLog.outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY),target->GetMaxPower(POWER_ENERGY)); + sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_ENERGY),target->GetMaxPower(POWER_ENERGY)); return true; } @@ -998,7 +998,7 @@ public: { int32 newmoney = int32(moneyuser) + addmoney; - sLog.outDetail(handler->GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); + sLog->outDetail(handler->GetTrinityString(LANG_CURRENT_MONEY), moneyuser, addmoney, newmoney); if (newmoney <= 0) { handler->PSendSysMessage(LANG_YOU_TAKE_ALL_MONEY, handler->GetNameLink(target).c_str()); @@ -1030,7 +1030,7 @@ public: target->ModifyMoney(addmoney); } - sLog.outDetail(handler->GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, target->GetMoney()); + sLog->outDetail(handler->GetTrinityString(LANG_NEW_MONEY), moneyuser, addmoney, target->GetMoney()); return true; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 3a45f774672..3eda0b508c9 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -272,14 +272,14 @@ public: static bool HandleNpcSetAllowMovementCommand(ChatHandler* handler, const char* /*args*/) { - if (sWorld.getAllowMovement()) + if (sWorld->getAllowMovement()) { - sWorld.SetAllowMovement(false); + sWorld->SetAllowMovement(false); handler->SendSysMessage(LANG_CREATURE_MOVE_DISABLED); } else { - sWorld.SetAllowMovement(true); + sWorld->SetAllowMovement(true); handler->SendSysMessage(LANG_CREATURE_MOVE_ENABLED); } return true; @@ -316,7 +316,7 @@ public: return false; uint8 lvl = (uint8) atoi((char*)args); - if (lvl < 1 || lvl > sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) + if (lvl < 1 || lvl > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) { handler->SendSysMessage(LANG_BAD_VALUE); handler->SetSentErrorMessage(true); @@ -726,7 +726,7 @@ public: if (dontdel_str) { - //sLog.outError("DEBUG: All 3 params are set"); + //sLog->outError("DEBUG: All 3 params are set"); // All 3 params are set // GUID @@ -734,7 +734,7 @@ public: // doNotDEL if (stricmp(dontdel_str, "NODEL") == 0) { - //sLog.outError("DEBUG: doNotDelete = true;"); + //sLog->outError("DEBUG: doNotDelete = true;"); doNotDelete = true; } } @@ -743,10 +743,10 @@ public: // Only 2 params - but maybe NODEL is set if (type_str) { - sLog.outError("DEBUG: Only 2 params "); + sLog->outError("DEBUG: Only 2 params "); if (stricmp(type_str, "NODEL") == 0) { - //sLog.outError("DEBUG: type_str, NODEL "); + //sLog->outError("DEBUG: type_str, NODEL "); doNotDelete = true; type_str = NULL; } diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 676daa6a22f..d7c3a204f8a 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -214,7 +214,7 @@ public: static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables..."); + sLog->outString("Re-Loading Loot Tables..."); LoadLootTables(); handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -238,7 +238,7 @@ public: HandleReloadQuestPOICommand(handler,"a"); HandleReloadQuestTemplateCommand(handler,"a"); - sLog.outString("Re-Loading Quests Relations..."); + sLog->outString("Re-Loading Quests Relations..."); sObjectMgr->LoadQuestRelations(); handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); return true; @@ -246,14 +246,14 @@ public: static bool HandleReloadAllScriptsCommand(ChatHandler* handler, const char* /*args*/) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->PSendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); return false; } - sLog.outString("Re-Loading Scripts..."); + sLog->outString("Re-Loading Scripts..."); HandleReloadGameObjectScriptsCommand(handler,"a"); HandleReloadGossipScriptsCommand(handler,"a"); HandleReloadEventScriptsCommand(handler,"a"); @@ -326,8 +326,8 @@ public: static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading config settings..."); - sWorld.LoadConfigSettings(true); + sLog->outString("Re-Loading config settings..."); + sWorld->LoadConfigSettings(true); sMapMgr->InitializeVisibilityDistanceInfo(); handler->SendGlobalGMSysMessage("World config settings reloaded."); return true; @@ -335,7 +335,7 @@ public: static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Access Requirement definitions..."); + sLog->outString("Re-Loading Access Requirement definitions..."); sObjectMgr->LoadAccessRequirements(); handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); return true; @@ -343,7 +343,7 @@ public: static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Additional Achievement Criteria Data..."); + sLog->outString("Re-Loading Additional Achievement Criteria Data..."); sAchievementMgr->LoadAchievementCriteriaData(); handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded."); return true; @@ -351,7 +351,7 @@ public: static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Achievement Reward Data..."); + sLog->outString("Re-Loading Achievement Reward Data..."); sAchievementMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded."); return true; @@ -359,7 +359,7 @@ public: static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Tavern Area Triggers..."); + sLog->outString("Re-Loading Tavern Area Triggers..."); sObjectMgr->LoadTavernAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded."); return true; @@ -367,7 +367,7 @@ public: static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading AreaTrigger teleport definitions..."); + sLog->outString("Re-Loading AreaTrigger teleport definitions..."); sObjectMgr->LoadAreaTriggerTeleports(); handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded."); return true; @@ -375,8 +375,8 @@ public: static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Autobroadcast..."); - sWorld.LoadAutobroadcasts(); + sLog->outString("Re-Loading Autobroadcast..."); + sWorld->LoadAutobroadcasts(); handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded."); return true; } @@ -390,7 +390,7 @@ public: static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading creature award reputation definitions..."); + sLog->outString("Re-Loading creature award reputation definitions..."); sObjectMgr->LoadReputationOnKill(); handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); return true; @@ -418,7 +418,7 @@ public: return false; } - sLog.outString("Reloading creature template entry %u", entry); + sLog->outString("Reloading creature template entry %u", entry); Field *fields = result->Fetch(); @@ -539,7 +539,7 @@ public: static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Loading Quests Relations... (`creature_questrelation`)"); + sLog->outString("Loading Quests Relations... (`creature_questrelation`)"); sObjectMgr->LoadCreatureQuestRelations(); handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); return true; @@ -547,7 +547,7 @@ public: static bool HandleReloadCreatureLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Loading Linked Respawns... (`creature_linked_respawn`)"); + sLog->outString("Loading Linked Respawns... (`creature_linked_respawn`)"); sObjectMgr->LoadCreatureLinkedRespawn(); handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded."); return true; @@ -555,7 +555,7 @@ public: static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Loading Quests Relations... (`creature_involvedrelation`)"); + sLog->outString("Loading Quests Relations... (`creature_involvedrelation`)"); sObjectMgr->LoadCreatureInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); return true; @@ -563,7 +563,7 @@ public: static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `gossip_menu` Table!"); + sLog->outString("Re-Loading `gossip_menu` Table!"); sObjectMgr->LoadGossipMenu(); handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded."); sConditionMgr->LoadConditions(true); @@ -572,7 +572,7 @@ public: static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `gossip_menu_option` Table!"); + sLog->outString("Re-Loading `gossip_menu_option` Table!"); sObjectMgr->LoadGossipMenuItems(); handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded."); sConditionMgr->LoadConditions(true); @@ -581,7 +581,7 @@ public: static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Loading Quests Relations... (`gameobject_questrelation`)"); + sLog->outString("Loading Quests Relations... (`gameobject_questrelation`)"); sObjectMgr->LoadGameobjectQuestRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); return true; @@ -589,7 +589,7 @@ public: static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Loading Quests Relations... (`gameobject_involvedrelation`)"); + sLog->outString("Loading Quests Relations... (`gameobject_involvedrelation`)"); sObjectMgr->LoadGameobjectInvolvedRelations(); handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); return true; @@ -597,7 +597,7 @@ public: static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Quest Area Triggers..."); + sLog->outString("Re-Loading Quest Area Triggers..."); sObjectMgr->LoadQuestAreaTriggers(); handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded."); return true; @@ -605,12 +605,12 @@ public: static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Quest Templates..."); + sLog->outString("Re-Loading Quest Templates..."); sObjectMgr->LoadQuests(); handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded."); /// dependent also from `gameobject` but this table not reloaded anyway - sLog.outString("Re-Loading GameObjects for quests..."); + sLog->outString("Re-Loading GameObjects for quests..."); sObjectMgr->LoadGameObjectForQuests(); handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded."); return true; @@ -618,7 +618,7 @@ public: static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`creature_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`creature_loot_template`)"); LoadLootTemplates_Creature(); LootTemplates_Creature.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded."); @@ -628,7 +628,7 @@ public: static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`disenchant_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`disenchant_loot_template`)"); LoadLootTemplates_Disenchant(); LootTemplates_Disenchant.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded."); @@ -638,7 +638,7 @@ public: static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`fishing_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`fishing_loot_template`)"); LoadLootTemplates_Fishing(); LootTemplates_Fishing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded."); @@ -648,7 +648,7 @@ public: static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`gameobject_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`gameobject_loot_template`)"); LoadLootTemplates_Gameobject(); LootTemplates_Gameobject.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded."); @@ -658,7 +658,7 @@ public: static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`item_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`item_loot_template`)"); LoadLootTemplates_Item(); LootTemplates_Item.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded."); @@ -668,7 +668,7 @@ public: static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`milling_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`milling_loot_template`)"); LoadLootTemplates_Milling(); LootTemplates_Milling.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded."); @@ -678,7 +678,7 @@ public: static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`pickpocketing_loot_template`)"); LoadLootTemplates_Pickpocketing(); LootTemplates_Pickpocketing.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded."); @@ -688,7 +688,7 @@ public: static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`prospecting_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`prospecting_loot_template`)"); LoadLootTemplates_Prospecting(); LootTemplates_Prospecting.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded."); @@ -698,7 +698,7 @@ public: static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`mail_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`mail_loot_template`)"); LoadLootTemplates_Mail(); LootTemplates_Mail.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded."); @@ -708,7 +708,7 @@ public: static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`reference_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`reference_loot_template`)"); LoadLootTemplates_Reference(); handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded."); sConditionMgr->LoadConditions(true); @@ -717,7 +717,7 @@ public: static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`skinning_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`skinning_loot_template`)"); LoadLootTemplates_Skinning(); LootTemplates_Skinning.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded."); @@ -727,7 +727,7 @@ public: static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Loot Tables... (`spell_loot_template`)"); + sLog->outString("Re-Loading Loot Tables... (`spell_loot_template`)"); LoadLootTemplates_Spell(); LootTemplates_Spell.CheckLootRefs(); handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded."); @@ -737,7 +737,7 @@ public: static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading trinity_string Table!"); + sLog->outString("Re-Loading trinity_string Table!"); sObjectMgr->LoadTrinityStrings(); handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded."); return true; @@ -745,7 +745,7 @@ public: static bool HandleReloadNpcGossipCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `npc_gossip` Table!"); + sLog->outString("Re-Loading `npc_gossip` Table!"); sObjectMgr->LoadNpcTextId(); handler->SendGlobalGMSysMessage("DB table `npc_gossip` reloaded."); return true; @@ -753,7 +753,7 @@ public: static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `npc_trainer` Table!"); + sLog->outString("Re-Loading `npc_trainer` Table!"); sObjectMgr->LoadTrainerSpell(); handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded."); return true; @@ -761,7 +761,7 @@ public: static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `npc_vendor` Table!"); + sLog->outString("Re-Loading `npc_vendor` Table!"); sObjectMgr->LoadVendors(); handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded."); return true; @@ -769,7 +769,7 @@ public: static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `points_of_interest` Table!"); + sLog->outString("Re-Loading `points_of_interest` Table!"); sObjectMgr->LoadPointsOfInterest(); handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded."); return true; @@ -777,7 +777,7 @@ public: static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString( "Re-Loading Quest POI ..." ); + sLog->outString( "Re-Loading Quest POI ..." ); sObjectMgr->LoadQuestPOI(); handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded."); return true; @@ -785,7 +785,7 @@ public: static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading `npc_spellclick_spells` Table!"); + sLog->outString("Re-Loading `npc_spellclick_spells` Table!"); sObjectMgr->LoadNPCSpellClickSpells(); handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded."); return true; @@ -793,7 +793,7 @@ public: static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Loading ReservedNames... (`reserved_name`)"); + sLog->outString("Loading ReservedNames... (`reserved_name`)"); sObjectMgr->LoadReservedPlayersNames(); handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded."); return true; @@ -801,7 +801,7 @@ public: static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString( "Re-Loading `reputation_reward_rate` Table!" ); + sLog->outString( "Re-Loading `reputation_reward_rate` Table!" ); sObjectMgr->LoadReputationRewardRate(); handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded."); return true; @@ -809,7 +809,7 @@ public: static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString( "Re-Loading `reputation_spillover_template` Table!" ); + sLog->outString( "Re-Loading `reputation_spillover_template` Table!" ); sObjectMgr->LoadReputationSpilloverTemplate(); handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded."); return true; @@ -817,7 +817,7 @@ public: static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Skill Discovery Table..."); + sLog->outString("Re-Loading Skill Discovery Table..."); LoadSkillDiscoveryTable(); handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded."); return true; @@ -825,7 +825,7 @@ public: static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Skill Extra Item Table..."); + sLog->outString("Re-Loading Skill Extra Item Table..."); LoadSkillExtraItemTable(); handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded."); return true; @@ -833,7 +833,7 @@ public: static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Skill Fishing base level requirements..."); + sLog->outString("Re-Loading Skill Fishing base level requirements..."); sObjectMgr->LoadFishingBaseSkillLevel(); handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded."); return true; @@ -841,7 +841,7 @@ public: static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading SpellArea Data..."); + sLog->outString("Re-Loading SpellArea Data..."); sSpellMgr->LoadSpellAreas(); handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); return true; @@ -849,7 +849,7 @@ public: static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Required Data... "); + sLog->outString("Re-Loading Spell Required Data... "); sSpellMgr->LoadSpellRequired(); handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded."); return true; @@ -857,7 +857,7 @@ public: static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Groups..."); + sLog->outString("Re-Loading Spell Groups..."); sSpellMgr->LoadSpellGroups(); handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded."); return true; @@ -865,7 +865,7 @@ public: static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Learn Spells..."); + sLog->outString("Re-Loading Spell Learn Spells..."); sSpellMgr->LoadSpellLearnSpells(); handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded."); return true; @@ -873,7 +873,7 @@ public: static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Linked Spells..."); + sLog->outString("Re-Loading Spell Linked Spells..."); sSpellMgr->LoadSpellLinked(); handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded."); return true; @@ -881,7 +881,7 @@ public: static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Proc Event conditions..."); + sLog->outString("Re-Loading Spell Proc Event conditions..."); sSpellMgr->LoadSpellProcEvents(); handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded."); return true; @@ -889,7 +889,7 @@ public: static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Bonus Data..."); + sLog->outString("Re-Loading Spell Bonus Data..."); sSpellMgr->LoadSpellBonusess(); handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded."); return true; @@ -897,7 +897,7 @@ public: static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell target coordinates..."); + sLog->outString("Re-Loading Spell target coordinates..."); sSpellMgr->LoadSpellTargetPositions(); handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded."); return true; @@ -905,7 +905,7 @@ public: static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Aggro Spells Definitions..."); + sLog->outString("Re-Loading Aggro Spells Definitions..."); sSpellMgr->LoadSpellThreats(); handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded."); return true; @@ -913,7 +913,7 @@ public: static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell Group Stack Rules..."); + sLog->outString("Re-Loading Spell Group Stack Rules..."); sSpellMgr->LoadSpellGroupStackRules(); handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded."); return true; @@ -921,7 +921,7 @@ public: static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Spell pet auras..."); + sLog->outString("Re-Loading Spell pet auras..."); sSpellMgr->LoadSpellPetAuras(); handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded."); return true; @@ -929,7 +929,7 @@ public: static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Page Texts..."); + sLog->outString("Re-Loading Page Texts..."); sObjectMgr->LoadPageTexts(); handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded."); return true; @@ -937,7 +937,7 @@ public: static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Item Random Enchantments Table..."); + sLog->outString("Re-Loading Item Random Enchantments Table..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded."); return true; @@ -945,7 +945,7 @@ public: static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Item set names..."); + sLog->outString("Re-Loading Item set names..."); LoadRandomEnchantmentsTable(); handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded."); return true; @@ -953,7 +953,7 @@ public: static bool HandleReloadGossipScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -961,7 +961,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `gossip_scripts`..."); + sLog->outString("Re-Loading Scripts from `gossip_scripts`..."); sObjectMgr->LoadGossipScripts(); @@ -973,7 +973,7 @@ public: static bool HandleReloadGameObjectScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -981,7 +981,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `gameobject_scripts`..."); + sLog->outString("Re-Loading Scripts from `gameobject_scripts`..."); sObjectMgr->LoadGameObjectScripts(); @@ -993,7 +993,7 @@ public: static bool HandleReloadEventScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1001,7 +1001,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `event_scripts`..."); + sLog->outString("Re-Loading Scripts from `event_scripts`..."); sObjectMgr->LoadEventScripts(); @@ -1013,7 +1013,7 @@ public: static bool HandleReloadWpScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1021,7 +1021,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `waypoint_scripts`..."); + sLog->outString("Re-Loading Scripts from `waypoint_scripts`..."); sObjectMgr->LoadWaypointScripts(); @@ -1034,7 +1034,7 @@ public: static bool HandleReloadEventAITextsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Texts from `creature_ai_texts`..."); + sLog->outString("Re-Loading Texts from `creature_ai_texts`..."); sEventAIMgr->LoadCreatureEventAI_Texts(); handler->SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded."); return true; @@ -1042,7 +1042,7 @@ public: static bool HandleReloadEventAISummonsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Summons from `creature_ai_summons`..."); + sLog->outString("Re-Loading Summons from `creature_ai_summons`..."); sEventAIMgr->LoadCreatureEventAI_Summons(); handler->SendGlobalGMSysMessage("DB table `creature_ai_summons` reloaded."); return true; @@ -1050,7 +1050,7 @@ public: static bool HandleReloadEventAIScriptsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Scripts from `creature_ai_scripts`..."); + sLog->outString("Re-Loading Scripts from `creature_ai_scripts`..."); sEventAIMgr->LoadCreatureEventAI_Scripts(); handler->SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded."); return true; @@ -1058,7 +1058,7 @@ public: static bool HandleReloadQuestEndScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1066,7 +1066,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `quest_end_scripts`..."); + sLog->outString("Re-Loading Scripts from `quest_end_scripts`..."); sObjectMgr->LoadQuestEndScripts(); @@ -1078,7 +1078,7 @@ public: static bool HandleReloadQuestStartScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1086,7 +1086,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `quest_start_scripts`..."); + sLog->outString("Re-Loading Scripts from `quest_start_scripts`..."); sObjectMgr->LoadQuestStartScripts(); @@ -1098,7 +1098,7 @@ public: static bool HandleReloadSpellScriptsCommand(ChatHandler* handler, const char* args) { - if (sWorld.IsScriptScheduled()) + if (sWorld->IsScriptScheduled()) { handler->SendSysMessage("DB scripts used currently, please attempt reload later."); handler->SetSentErrorMessage(true); @@ -1106,7 +1106,7 @@ public: } if (*args != 'a') - sLog.outString("Re-Loading Scripts from `spell_scripts`..."); + sLog->outString("Re-Loading Scripts from `spell_scripts`..."); sObjectMgr->LoadSpellScripts(); @@ -1118,7 +1118,7 @@ public: static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Script strings from `db_script_string`..."); + sLog->outString("Re-Loading Script strings from `db_script_string`..."); sObjectMgr->LoadDbScriptStrings(); handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded."); return true; @@ -1126,7 +1126,7 @@ public: static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Graveyard-zone links..."); + sLog->outString("Re-Loading Graveyard-zone links..."); sObjectMgr->LoadGraveyardZones(); @@ -1137,7 +1137,7 @@ public: static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Game Tele coordinates..."); + sLog->outString("Re-Loading Game Tele coordinates..."); sObjectMgr->LoadGameTele(); @@ -1148,9 +1148,9 @@ public: static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading disables table..."); + sLog->outString("Re-Loading disables table..."); sDisableMgr->LoadDisables(); - sLog.outString("Checking quest disables..."); + sLog->outString("Checking quest disables..."); sDisableMgr->CheckQuestDisables(); handler->SendGlobalGMSysMessage("DB table `disables` reloaded."); return true; @@ -1158,7 +1158,7 @@ public: static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Achievement Reward Data..."); + sLog->outString("Re-Loading Locales Achievement Reward Data..."); sAchievementMgr->LoadRewardLocales(); handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); return true; @@ -1166,7 +1166,7 @@ public: static bool HandleReloadLfgEncountersCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading dungeon encounter lfg associations..."); + sLog->outString("Re-Loading dungeon encounter lfg associations..."); sLFGMgr->LoadDungeonEncounters(); handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_encounters` reloaded."); return true; @@ -1174,7 +1174,7 @@ public: static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading lfg dungeon rewards..."); + sLog->outString("Re-Loading lfg dungeon rewards..."); sLFGMgr->LoadRewards(); handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded."); return true; @@ -1182,7 +1182,7 @@ public: static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Creature ..."); + sLog->outString("Re-Loading Locales Creature ..."); sObjectMgr->LoadCreatureLocales(); handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); return true; @@ -1190,7 +1190,7 @@ public: static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Gameobject ... "); + sLog->outString("Re-Loading Locales Gameobject ... "); sObjectMgr->LoadGameObjectLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); return true; @@ -1198,7 +1198,7 @@ public: static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString( "Re-Loading Locales Gossip Menu Option ... "); + sLog->outString( "Re-Loading Locales Gossip Menu Option ... "); sObjectMgr->LoadGossipMenuItemsLocales(); handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded."); return true; @@ -1206,7 +1206,7 @@ public: static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Item ... "); + sLog->outString("Re-Loading Locales Item ... "); sObjectMgr->LoadItemLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded."); return true; @@ -1214,7 +1214,7 @@ public: static bool HandleReloadLocalesItemSetNameCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Item set name... "); + sLog->outString("Re-Loading Locales Item set name... "); sObjectMgr->LoadItemSetNameLocales(); handler->SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded."); return true; @@ -1222,7 +1222,7 @@ public: static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales NPC Text ... "); + sLog->outString("Re-Loading Locales NPC Text ... "); sObjectMgr->LoadNpcTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded."); return true; @@ -1230,7 +1230,7 @@ public: static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Page Text ... "); + sLog->outString("Re-Loading Locales Page Text ... "); sObjectMgr->LoadPageTextLocales(); handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); return true; @@ -1238,7 +1238,7 @@ public: static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Points Of Interest ... "); + sLog->outString("Re-Loading Locales Points Of Interest ... "); sObjectMgr->LoadPointOfInterestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); return true; @@ -1246,7 +1246,7 @@ public: static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Locales Quest ... "); + sLog->outString("Re-Loading Locales Quest ... "); sObjectMgr->LoadQuestLocales(); handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded."); return true; @@ -1254,7 +1254,7 @@ public: static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Player level dependent mail rewards..."); + sLog->outString("Re-Loading Player level dependent mail rewards..."); sObjectMgr->LoadMailLevelRewards(); handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded."); return true; @@ -1263,7 +1263,7 @@ public: static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/) { ///- Reload dynamic data tables from the database - sLog.outString("Re-Loading Auctions..."); + sLog->outString("Re-Loading Auctions..."); sAuctionMgr->LoadAuctionItems(); sAuctionMgr->LoadAuctions(); handler->SendGlobalGMSysMessage("Auctions reloaded."); @@ -1272,7 +1272,7 @@ public: static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Conditions..."); + sLog->outString("Re-Loading Conditions..."); sConditionMgr->LoadConditions(true); handler->SendGlobalGMSysMessage("Conditions reloaded."); return true; @@ -1280,7 +1280,7 @@ public: static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Creature Texts..."); + sLog->outString("Re-Loading Creature Texts..."); sCreatureTextMgr->LoadCreatureTexts(); handler->SendGlobalGMSysMessage("Creature Texts reloaded."); return true; @@ -1288,7 +1288,7 @@ public: static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/) { - sLog.outString("Re-Loading Smart Scripts..."); + sLog->outString("Re-Loading Smart Scripts..."); sSmartScriptMgr->LoadSmartAIFromDB(); handler->SendGlobalGMSysMessage("Smart Scripts reloaded."); return true; diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 17e2ef27907..d235ba7a10d 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -75,7 +75,7 @@ public: */ static bool HandleWpAddCommand(ChatHandler* handler, const char* args) { - sLog.outDebug("DEBUG: HandleWpAddCommand"); + sLog->outDebug("DEBUG: HandleWpAddCommand"); // optional char* path_number = NULL; @@ -96,7 +96,7 @@ public: QueryResult result = WorldDatabase.Query("SELECT MAX(id) FROM waypoint_data"); uint32 maxpathid = result->Fetch()->GetInt32(); pathid = maxpathid+1; - sLog.outDebug("DEBUG: HandleWpAddCommand - New path started."); + sLog->outDebug("DEBUG: HandleWpAddCommand - New path started."); handler->PSendSysMessage("%s%s|r", "|cff00ff00", "New path started."); } } @@ -108,12 +108,12 @@ public: if (!pathid) { - sLog.outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path."); + sLog->outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path."); handler->PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path."); return true; } - sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); + sLog->outDebug("DEBUG: HandleWpAddCommand - point == 0"); QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid); @@ -147,7 +147,7 @@ public: // Did player provide a path_id? if (!path_number) - sLog.outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided"); + sLog->outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided"); if (!target) { @@ -452,7 +452,7 @@ public: static bool HandleWpModifyCommand(ChatHandler* handler, const char* args) { - sLog.outDebug("DEBUG: HandleWpModifyCommand"); + sLog->outDebug("DEBUG: HandleWpModifyCommand"); if (!*args) return false; @@ -491,7 +491,7 @@ public: return false; } - sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); + sLog->outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); // The visual waypoint Creature* wpCreature = NULL; wpGuid = target->GetGUIDLow(); @@ -513,7 +513,7 @@ public: if (!result) { - sLog.outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'"); + sLog->outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'"); handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); // Select waypoint number from database @@ -531,7 +531,7 @@ public: return true; } } - sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); + sLog->outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); do { @@ -546,7 +546,7 @@ public: arg_str = strtok((char*)NULL, " "); } - sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); + sLog->outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); // Check for argument if (show != "del" && show != "move" && arg_str == NULL) @@ -644,7 +644,7 @@ public: static bool HandleWpShowCommand(ChatHandler* handler, const char* args) { - sLog.outDebug("DEBUG: HandleWpShowCommand"); + sLog->outDebug("DEBUG: HandleWpShowCommand"); if (!*args) return false; @@ -656,7 +656,7 @@ public: // second arg: GUID (optional, if a creature is selected) char* guid_str = strtok((char*)NULL, " "); - sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); + sLog->outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); uint32 pathid = 0; Creature* target = handler->getSelectedCreature(); @@ -665,7 +665,7 @@ public: if (!guid_str) { - sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); + sLog->outDebug("DEBUG: HandleWpShowCommand: !guid_str"); // No PathID provided // -> Player must have selected a creature @@ -680,7 +680,7 @@ public: } else { - sLog.outDebug("|cff00ff00DEBUG: HandleWpShowCommand: PathID provided|r"); + sLog->outDebug("|cff00ff00DEBUG: HandleWpShowCommand: PathID provided|r"); // PathID provided // Warn if player also selected a creature // -> Creature selection is ignored <- @@ -690,12 +690,12 @@ public: pathid = atoi((char*)guid_str); } - sLog.outDebug("DEBUG: HandleWpShowCommand: danach"); + sLog->outDebug("DEBUG: HandleWpShowCommand: danach"); std::string show = show_str; uint32 Maxpoint; - sLog.outDebug("DEBUG: HandleWpShowCommand: PathID: %u", pathid); + sLog->outDebug("DEBUG: HandleWpShowCommand: PathID: %u", pathid); //handler->PSendSysMessage("wpshow - show: %s", show); @@ -811,7 +811,7 @@ public: return false; } - sLog.outDebug("DEBUG: UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point); + sLog->outDebug("DEBUG: UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point); // set "wpguid" column to the visual waypoint WorldDatabase.PExecute("UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point); diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 4976e2a5af6..c9ab961fcfa 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -238,7 +238,7 @@ public: if (pInstance) { pInstance->SetData(TYPE_RING_OF_LAW,DONE); - sLog.outDebug("TSCR: npc_grimstone: event reached end and set complete."); + sLog->outDebug("TSCR: npc_grimstone: event reached end and set complete."); } break; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index bbd8be5e8d2..7fe1d25a86a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -214,7 +214,7 @@ public: void SetData64(uint32 type, uint64 data) { - sLog.outDebug("TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); + sLog->outDebug("TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data); switch(type) { @@ -230,7 +230,7 @@ public: void SetData(uint32 type, uint32 data) { - sLog.outDebug("TSCR: Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); + sLog->outDebug("TSCR: Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data); switch(type) { diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index ea226e84682..37c0ad83c32 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -353,7 +353,7 @@ public: Nefarian->setFaction(103); NefarianGUID = Nefarian->GetGUID(); } - else sLog.outError("TSCR: Blackwing Lair: Unable to spawn nefarian properly."); + else sLog->outError("TSCR: Blackwing Lair: Unable to spawn nefarian properly."); } AddSpawnTimer = 4000; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index a36ebf52475..2347a1f322e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -557,7 +557,7 @@ public: CreatureAI* GetAI(Creature* pCreature) const { - sLog.outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", pCreature->GetEntry()); + sLog->outString("TSCR: Convert simpleAI script for Creature Entry %u to ACID", pCreature->GetEntry()); SimpleAI* ai = new SimpleAI (pCreature); ai->Spell[0].Enabled = true; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index db9c87bd2f8..c95c1c9d738 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -1230,7 +1230,7 @@ public: } } - sLog.outError("TSCR: boss_romuloAI: DamageTaken reach end of code, that should not happen."); + sLog->outError("TSCR: boss_romuloAI: DamageTaken reach end of code, that should not happen."); } void EnterCombat(Unit* /*who*/) @@ -1476,7 +1476,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama if (Phase == PHASE_ROMULO) { - sLog.outError("TSCR: boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); + sLog->outError("TSCR: boss_julianneAI: cannot take damage in PHASE_ROMULO, why was i here?"); damage = 0; return; } @@ -1510,7 +1510,7 @@ void boss_julianne::boss_julianneAI::DamageTaken(Unit* /*done_by*/, uint32 &dama return; } } - sLog.outError("TSCR: boss_julianneAI: DamageTaken reach end of code, that should not happen."); + sLog->outError("TSCR: boss_julianneAI: DamageTaken reach end of code, that should not happen."); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 4835bafba3d..49ea8f60663 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -227,7 +227,7 @@ public: void PrepareEncounter() { - sLog.outDebug("TSCR: Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); + sLog->outDebug("TSCR: Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId); uint8 index = 0; uint8 count = 0; @@ -342,17 +342,17 @@ public: case GOSSIP_ACTION_INFO_DEF+3: pPlayer->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_OZ; - sLog.outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ",pPlayer->GetGUID()); + sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ",pPlayer->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_HOOD; - sLog.outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD",pPlayer->GetGUID()); + sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD",pPlayer->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+5: pPlayer->CLOSE_GOSSIP_MENU(); pBarnesAI->m_uiEventId = EVENT_RAJ; - sLog.outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ",pPlayer->GetGUID()); + sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ",pPlayer->GetGUID()); break; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h index a24dba53e49..bbedfab8700 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.h @@ -62,6 +62,6 @@ enum OperaEvents EVENT_RAJ = 3 }; -#define ERROR_INST_DATA(a) sLog.outError("TSCR: Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); +#define ERROR_INST_DATA(a) sLog->outError("TSCR: Instance Data for Karazhan not set properly. Encounter for Creature Entry %u may not work properly.", a->GetEntry()); #endif diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 6519478a26d..1fdbb402879 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -75,7 +75,7 @@ public: for (uint8 i = 0; i < size; ++i) { uint64 guid = pInstance->GetData64(DATA_FEL_CRYSTAL); - sLog.outDebug("TSCR: Selin: Adding Fel Crystal " UI64FMTD " to list", guid); + sLog->outDebug("TSCR: Selin: Adding Fel Crystal " UI64FMTD " to list", guid); Crystals.push_back(guid); } } @@ -120,7 +120,7 @@ public: // Small door opened after event are expected to be closed by default // Set Inst data for encounter pInstance->SetData(DATA_SELIN_EVENT, NOT_STARTED); - } else sLog.outError(ERROR_INST_DATA); + } else sLog->outError(ERROR_INST_DATA); DrainLifeTimer = 3000 + rand()%4000; DrainManaTimer = DrainLifeTimer + 5000; @@ -222,7 +222,7 @@ public: else { // Make an error message in case something weird happened here - sLog.outError("TSCR: Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); + sLog->outError("TSCR: Selin Fireheart unable to drain crystal as the crystal is either dead or despawned"); DrainingCrystal = false; } } @@ -362,7 +362,7 @@ public: } } } - } else sLog.outError(ERROR_INST_DATA); + } else sLog->outError(ERROR_INST_DATA); } }; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp index 710ac2b2e43..99e64734aaf 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp @@ -181,7 +181,7 @@ public: { if (FelCrystals.empty()) { - sLog.outError("TSCR: Magisters Terrace: No Fel Crystals loaded in Inst Data"); + sLog->outError("TSCR: Magisters Terrace: No Fel Crystals loaded in Inst Data"); return 0; } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index abd9df4ef10..36482c2ca5f 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -185,7 +185,7 @@ public: anchorGUID = anchor->GetGUID(); } else - sLog.outError("npc_unworthy_initiateAI: unable to find anchor!"); + sLog->outError("npc_unworthy_initiateAI: unable to find anchor!"); float dist = 99.0f; GameObject *prison = NULL; @@ -205,7 +205,7 @@ public: if (prison) prison->ResetDoorOrButton(); else - sLog.outError("npc_unworthy_initiateAI: unable to find prison!"); + sLog->outError("npc_unworthy_initiateAI: unable to find prison!"); } break; case PHASE_TO_EQUIP: @@ -216,7 +216,7 @@ public: else { me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ()); - //sLog.outDebug("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); + //sLog->outDebug("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); phase = PHASE_EQUIPING; wait_timer = 0; } @@ -1082,9 +1082,9 @@ public: { car->AI()->SetGUID(miner->GetGUID()); CAST_AI(npc_scarlet_miner::npc_scarlet_minerAI, miner->AI())->InitCartQuest(pPlayer); - } else sLog.outError("TSCR: OnGossipHello vehicle entry is not correct."); - } else sLog.outError("TSCR: OnGossipHello player is not on the vehicle."); - } else sLog.outError("TSCR: OnGossipHello Scarlet Miner cant be found by script."); + } else sLog->outError("TSCR: OnGossipHello vehicle entry is not correct."); + } else sLog->outError("TSCR: OnGossipHello player is not on the vehicle."); + } else sLog->outError("TSCR: OnGossipHello Scarlet Miner cant be found by script."); } return true; } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp index 396e49a925e..84d1dd55b96 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp @@ -124,7 +124,7 @@ public: return true; } - sLog.outDebug("TSCR: Instance Stratholme: Cannot open slaugther square yet."); + sLog->outDebug("TSCR: Instance Stratholme: Cannot open slaugther square yet."); return false; } @@ -220,7 +220,7 @@ public: break; Encounter[0] = data; BaronRun_Timer = 2700000; - sLog.outDebug("TSCR: Instance Stratholme: Baron run in progress."); + sLog->outDebug("TSCR: Instance Stratholme: Baron run in progress."); break; case FAIL: //may add code to remove aura from players, but in theory the time should be up already and removed. @@ -278,10 +278,10 @@ public: //UpdateGoState(ziggurat4GUID,0,true); if (Creature* pBaron = instance->GetCreature(baronGUID)) pBaron->SummonCreature(C_RAMSTEIN,4032.84f,-3390.24f,119.73f,4.71f,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000); - sLog.outDebug("TSCR: Instance Stratholme: Ramstein spawned."); + sLog->outDebug("TSCR: Instance Stratholme: Ramstein spawned."); } else - sLog.outDebug("TSCR: Instance Stratholme: %u Abomnation left to kill.",count); + sLog->outDebug("TSCR: Instance Stratholme: %u Abomnation left to kill.",count); } if (data == NOT_STARTED) @@ -290,7 +290,7 @@ public: if (data == DONE) { SlaugtherSquare_Timer = 300000; - sLog.outDebug("TSCR: Instance Stratholme: Slaugther event will continue in 5 minutes."); + sLog->outDebug("TSCR: Instance Stratholme: Slaugther event will continue in 5 minutes."); } Encounter[4] = data; break; @@ -431,7 +431,7 @@ public: if (GetData(TYPE_BARON_RUN) != DONE) SetData(TYPE_BARON_RUN, FAIL); BaronRun_Timer = 0; - sLog.outDebug("TSCR: Instance Stratholme: Baron run event reached end. Event has state %u.",GetData(TYPE_BARON_RUN)); + sLog->outDebug("TSCR: Instance Stratholme: Baron run event reached end. Event has state %u.",GetData(TYPE_BARON_RUN)); } else BaronRun_Timer -= diff; } @@ -446,7 +446,7 @@ public: HandleGameObject(ziggurat4GUID, true); HandleGameObject(ziggurat5GUID, true); - sLog.outDebug("TSCR: Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); + sLog->outDebug("TSCR: Instance Stratholme: Black guard sentries spawned. Opening gates to baron."); } SlaugtherSquare_Timer = 0; } else SlaugtherSquare_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index 05933fae7b7..48d2a198e07 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -155,7 +155,7 @@ public: { if (!Intro || IsIntro) return; - sLog.outError("Start Intro"); + sLog->outError("Start Intro"); Creature *Madrigosa = Unit::GetCreature(*me, pInstance ? pInstance->GetData64(DATA_MADRIGOSA) : 0); if (Madrigosa) { @@ -170,7 +170,7 @@ public: }else { //Madrigosa not found, end intro - sLog.outError("Madrigosa was not found"); + sLog->outError("Madrigosa was not found"); EndIntro(); } } @@ -180,7 +180,7 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Intro = false; IsIntro = false; - sLog.outError("End Intro"); + sLog->outError("End Intro"); } void AttackStart(Unit* pWho) diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index c0153a88582..9b0581c2ab5 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -272,7 +272,7 @@ public: } else { - sLog.outError("TSCR: Didn't find Shathrowar. Kalecgos event reseted."); + sLog->outError("TSCR: Didn't find Shathrowar. Kalecgos event reseted."); EnterEvadeMode(); return; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index 1e7cbd118ad..ee49872f6af 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -761,7 +761,7 @@ public: if (pRandomPlayer) DoCast(pRandomPlayer, SPELL_LEGION_LIGHTNING, false); else - sLog.outError("try to cast SPELL_LEGION_LIGHTNING on invalid target"); + sLog->outError("try to cast SPELL_LEGION_LIGHTNING on invalid target"); Timer[TIMER_LEGION_LIGHTNING] = (Phase == PHASE_SACRIFICE) ? 18000 : 30000; // 18 seconds in PHASE_SACRIFICE Timer[TIMER_SOUL_FLAY] = 2500; @@ -1424,7 +1424,7 @@ public: DoMeleeAttackIfReady(); break; } - sLog.outDebug("Sinister-Timer"); + sLog->outDebug("Sinister-Timer"); for (uint8 i = 0; i < 3; ++i) uiTimer[i] -= diff; } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp index b1909900067..2ad15a52f9a 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp @@ -134,7 +134,7 @@ public: } } - sLog.outDebug("TSCR: Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug("TSCR: Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 2e2db0e1fa4..33f3f931410 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -252,7 +252,7 @@ class boss_janalai : public CreatureScript cell.Visit(pair, cSearcher, *(me->GetMap())); } - //sLog.outError("Eggs %d at middle", templist.size()); + //sLog->outError("Eggs %d at middle", templist.size()); if (!templist.size()) return false; @@ -539,7 +539,7 @@ class mob_janalai_hatcher : public CreatureScript cell.Visit(pair, cSearcher, *(me->GetMap())); } - //sLog.outError("Eggs %d at %d", templist.size(), side); + //sLog->outError("Eggs %d at %d", templist.size(), side); for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end() && num > 0; ++i) if ((*i)->GetDisplayId() != 11686) diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp index 3b14f247792..f3b602cb04d 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp @@ -182,7 +182,7 @@ class instance_zulaman : public InstanceMapScript ss << "S " << BossKilled << " " << ChestLooted << " " << QuestMinute; char* data = new char[ss.str().length()+1]; strcpy(data, ss.str().c_str()); - //sLog.outError("TSCR: Zul'aman saved, %s.", data); + //sLog->outError("TSCR: Zul'aman saved, %s.", data); return data; } @@ -190,17 +190,17 @@ class instance_zulaman : public InstanceMapScript { if (!load) return; std::istringstream ss(load); - //sLog.outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str()); + //sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str()); char dataHead; // S uint16 data1, data2, data3; ss >> dataHead >> data1 >> data2 >> data3; - //sLog.outError("TSCR: Zul'aman loaded, %d %d %d.", data1, data2, data3); + //sLog->outError("TSCR: Zul'aman loaded, %d %d %d.", data1, data2, data3); if (dataHead == 'S') { BossKilled = data1; ChestLooted = data2; QuestMinute = data3; - } else sLog.outError("TSCR: Zul'aman: corrupted save data."); + } else sLog->outError("TSCR: Zul'aman: corrupted save data."); } void SetData(uint32 type, uint32 data) diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 090e9193019..9b73f6232b6 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -170,7 +170,7 @@ class boss_arlokk : public CreatureScript MarkedTargetGUID = pMarkedTarget->GetGUID(); } else - sLog.outError("TSCR: boss_arlokk could not accuire pMarkedTarget."); + sLog->outError("TSCR: boss_arlokk could not accuire pMarkedTarget."); m_uiMark_Timer = 15000; } diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp index d27b3bdc673..e31d1a0ce66 100644 --- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp +++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp @@ -322,7 +322,7 @@ public: void UpdateAI(const uint32 diff) { - //sLog.outString("DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); + //sLog->outString("DEBUG: p(%i) k(%i) d(%u) W(%i)", Phase, KillCount, diff, WaitTimer); if (!QuestInProgress) return; diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 695cf65c6c7..42f10329afd 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -78,7 +78,7 @@ class spell_ex_5581 : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { // we're handling SPELL_EFFECT_DUMMY in effIndex 0 here - sLog.outString("SPELL_EFFECT_DUMMY is executed on target!"); + sLog->outString("SPELL_EFFECT_DUMMY is executed on target!"); // make caster cast a spell on a unit target of effect if (Unit * target = GetHitUnit()) GetCaster()->CastSpell(target, SPELL_TRIGGERED, true); @@ -86,17 +86,17 @@ class spell_ex_5581 : public SpellScriptLoader void HandleBeforeHit() { - sLog.outString("Spell is about to hit target!"); + sLog->outString("Spell is about to hit target!"); } void HandleOnHit() { - sLog.outString("Spell just hit target!"); + sLog->outString("Spell just hit target!"); } void HandleAfterHit() { - sLog.outString("Spell just finished hitting target!"); + sLog->outString("Spell just finished hitting target!"); } // register functions used in spell script - names of these functions do not matter @@ -163,7 +163,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectApply(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/) { - sLog.outString("Aura Effect is about to be applied on target!"); + sLog->outString("Aura Effect is about to be applied on target!"); Unit * target = aurApp->GetTarget(); // cast spell on target on aura apply target->CastSpell(target, SPELL_TRIGGERED, true); @@ -171,7 +171,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectRemove(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp, AuraEffectHandleModes /*mode*/) { - sLog.outString("Aura Effect is just removed on target!"); + sLog->outString("Aura Effect is just removed on target!"); Unit * target = aurApp->GetTarget(); Unit * caster = GetCaster(); // caster may be not avalible (logged out for example) @@ -183,7 +183,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodic(AuraEffect const * /*aurEff*/, AuraApplication const * aurApp) { - sLog.outString("Perioidic Aura Effect is does a tick on target!"); + sLog->outString("Perioidic Aura Effect is does a tick on target!"); Unit * target = aurApp->GetTarget(); // aura targets damage self on tick target->DealDamage(target, 100); @@ -191,14 +191,14 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectPeriodicUpdate(AuraEffect * aurEff) { - sLog.outString("Perioidic Aura Effect is now updated!"); + sLog->outString("Perioidic Aura Effect is now updated!"); // we're doubling aura amount every tick aurEff->ChangeAmount(aurEff->GetAmount() * 2); } void HandleEffectCalcAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated) { - sLog.outString("Amount of Aura Effect is being calculated now!"); + sLog->outString("Amount of Aura Effect is being calculated now!"); // we're setting amount to 0 amount = 100; // amount will be never recalculated due to applying passive aura @@ -207,7 +207,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcPeriodic(AuraEffect const * /*aurEff*/, bool & isPeriodic, int32 & amplitude) { - sLog.outString("Periodic data of Aura Effect is being calculated now!"); + sLog->outString("Periodic data of Aura Effect is being calculated now!"); // we're setting aura to be periodic and tick every 10 seconds isPeriodic = true; amplitude = 2 * IN_MILLISECONDS; @@ -215,7 +215,7 @@ class spell_ex_66244 : public SpellScriptLoader void HandleEffectCalcSpellMod(AuraEffect * const /*aurEff*/, SpellModifier *& spellMod) { - sLog.outString("SpellMod data of Aura Effect is being calculated now!"); + sLog->outString("SpellMod data of Aura Effect is being calculated now!"); // we don't want spellmod for example if(spellMod) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 4dac6110ed4..7a400640610 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -69,7 +69,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog.outDebug("TSCR: HyjalAI - Debug mode has been toggled"); + sLog->outDebug("TSCR: HyjalAI - Debug mode has been toggled"); break; } return true; @@ -148,7 +148,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF: ai->Debug = !ai->Debug; - sLog.outDebug("TSCR: HyjalAI - Debug mode has been toggled"); + sLog->outDebug("TSCR: HyjalAI - Debug mode has been toggled"); break; } return true; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index a8e558621da..d5711f74314 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -402,7 +402,7 @@ void hyjalAI::Reset() pInstance->DoUpdateWorldState(WORLD_STATE_ENEMYCOUNT, 0); pInstance->SetData(DATA_RESET_TRASH_COUNT, 0); } - } else sLog.outError(ERROR_INST_DATA); + } else sLog->outError(ERROR_INST_DATA); //Visibility DoHide = true; @@ -533,7 +533,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] if (!pInstance) { - sLog.outError(ERROR_INST_DATA); + sLog->outError(ERROR_INST_DATA); return; } InfernalCount = 0;//reset infernal count every new wave @@ -563,7 +563,7 @@ void hyjalAI::SummonNextWave(const Wave wave[18], uint32 Count, float Base[4][3] else { NextWaveTimer = 15000; - sLog.outDebug("TSCR: HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); + sLog->outDebug("TSCR: HyjalAI: debug mode is enabled. Next Wave in 15 seconds"); } } else @@ -607,7 +607,7 @@ uint32 hyjalAI::GetInstanceData(uint32 Event) { if (pInstance) return pInstance->GetData(Event); - else sLog.outError(ERROR_INST_DATA); + else sLog->outError(ERROR_INST_DATA); return 0; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp index de73311bd72..71fc108dcc5 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp @@ -260,7 +260,7 @@ public: break; } - sLog.outDebug("TSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)",type,data); + sLog->outDebug("TSCR: Instance Hyjal: Instance data updated for event %u (Data=%u)",type,data); if (data == DONE) { diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp index c347b0ef9ad..ce050dc1ad0 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp @@ -325,7 +325,7 @@ public: mRiftWaveCount = 0; entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount]; - sLog.outDebug("TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).",mRiftWaveCount,entry); + sLog->outDebug("TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).",mRiftWaveCount,entry); ++mRiftWaveCount; @@ -350,7 +350,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) return; - sLog.outDebug("TSCR: npc_time_rift: not casting anylonger, i need to die."); + sLog->outDebug("TSCR: npc_time_rift: not casting anylonger, i need to die."); me->setDeathState(JUST_DIED); if (pInstance->GetData(TYPE_RIFT) == IN_PROGRESS) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp index 057585707d2..01509559105 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp @@ -194,7 +194,7 @@ public: { if (data == IN_PROGRESS) { - sLog.outDebug("TSCR: Instance Dark Portal: Starting event."); + sLog->outDebug("TSCR: Instance Dark Portal: Starting event."); InitWorldState(); m_auiEncounter[1] = IN_PROGRESS; NextPortal_Timer = 15000; @@ -203,7 +203,7 @@ public: if (data == DONE) { //this may be completed further out in the post-event - sLog.outDebug("TSCR: Instance Dark Portal: Event completed."); + sLog->outDebug("TSCR: Instance Dark Portal: Event completed."); Map::PlayerList const& players = instance->GetPlayers(); if (!players.isEmpty()) @@ -268,7 +268,7 @@ public: if (entry == RIFT_BOSS) entry = RandRiftBoss(); - sLog.outDebug("TSCR: Instance Dark Portal: Summoning rift boss entry %u.",entry); + sLog->outDebug("TSCR: Instance Dark Portal: Summoning rift boss entry %u.",entry); Position pos; me->GetRandomNearPosition(pos, 10.0f); @@ -279,7 +279,7 @@ public: if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000)) return summon; - sLog.outDebug("TSCR: Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); + sLog->outDebug("TSCR: Instance Dark Portal: What just happened there? No boss, no loot, no fun..."); return NULL; } @@ -292,7 +292,7 @@ public: if (tmp >= CurrentRiftId) ++tmp; - sLog.outDebug("TSCR: Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).",tmp,CurrentRiftId); + sLog->outDebug("TSCR: Instance Dark Portal: Creating Time Rift at locationId %i (old locationId was %u).",tmp,CurrentRiftId); CurrentRiftId = tmp; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp index ac1c2508ca8..21ecd621fe3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp @@ -83,7 +83,7 @@ public: } } - sLog.outDebug("TSCR: Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug("TSCR: Instance Old Hillsbrad: GetPlayerInMap, but PlayerList is empty!"); return NULL; } @@ -123,7 +123,7 @@ public: if (!pPlayer) { - sLog.outDebug("TSCR: Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); + sLog->outDebug("TSCR: Instance Old Hillsbrad: SetData (Type: %u Data %u) cannot find any player.", type, data); return; } @@ -139,7 +139,7 @@ public: ++mBarrelCount; DoUpdateWorldState(WORLD_STATE_OH, mBarrelCount); - sLog.outDebug("TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u",mBarrelCount); + sLog->outDebug("TSCR: Instance Old Hillsbrad: go_barrel_old_hillsbrad count %u",mBarrelCount); m_auiEncounter[0] = IN_PROGRESS; @@ -160,7 +160,7 @@ public: { ++mThrallEventCount; m_auiEncounter[1] = NOT_STARTED; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount); m_auiEncounter[2] = NOT_STARTED; m_auiEncounter[3] = NOT_STARTED; m_auiEncounter[4] = NOT_STARTED; @@ -173,29 +173,29 @@ public: m_auiEncounter[3] = data; m_auiEncounter[4] = data; m_auiEncounter[5] = data; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall event failed %u times. Resetting all sub-events.",mThrallEventCount); } } else m_auiEncounter[1] = data; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.",data); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall escort event adjusted to data %u.",data); break; } case TYPE_THRALL_PART1: m_auiEncounter[2] = data; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.",data); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall event part I adjusted to data %u.",data); break; case TYPE_THRALL_PART2: m_auiEncounter[3] = data; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.",data); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall event part II adjusted to data %u.",data); break; case TYPE_THRALL_PART3: m_auiEncounter[4] = data; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.",data); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall event part III adjusted to data %u.",data); break; case TYPE_THRALL_PART4: m_auiEncounter[5] = data; - sLog.outDebug("TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.",data); + sLog->outDebug("TSCR: Instance Old Hillsbrad: Thrall event part IV adjusted to data %u.",data); break; } } diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp index 3fe930b2cc8..f5a42bc8659 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp @@ -65,7 +65,7 @@ public: return plr; } } - sLog.outDebug("TSCR: Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug("TSCR: Instance Razorfen Kraul: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 12368e11c7e..11770a5ac2f 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -180,7 +180,7 @@ public: { pInst = c->GetInstanceScript(); if (!pInst) - sLog.outError("TSCR: No Instance eye_of_cthunAI"); + sLog->outError("TSCR: No Instance eye_of_cthunAI"); } InstanceScript* pInst; @@ -486,7 +486,7 @@ public: pInst = c->GetInstanceScript(); if (!pInst) - sLog.outError("TSCR: No Instance eye_of_cthunAI"); + sLog->outError("TSCR: No Instance eye_of_cthunAI"); } InstanceScript* pInst; diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index c45b29a8ae3..98a120f2f52 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -419,7 +419,7 @@ public: { LocaleConstant loc_idx = pPlayer->GetSession()->GetSessionDbLocaleIndex(); const char* text = sObjectMgr->GetTrinityString(iTextEntry, loc_idx); - sWorld.SendServerMessage(SERVER_MSG_STRING, text, pPlayer); + sWorld->SendServerMessage(SERVER_MSG_STRING, text, pPlayer); } void AttackStart(Unit *who) diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index 441d332ca00..2fbf4286668 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -559,7 +559,7 @@ public: else (*itr)->Respawn(); } - } else sLog.outError("SD2 ERROR: FlagList is empty!"); + } else sLog->outError("SD2 ERROR: FlagList is empty!"); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index eb1c1881927..3234dfd39f0 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -364,7 +364,7 @@ public: if (uiType < MAX_ENCOUNTERS) { - sLog.outBasic("[ToCr] m_auiEncounter[uiType %u] %u = uiData %u;",uiType,m_auiEncounter[uiType],uiData); + sLog->outBasic("[ToCr] m_auiEncounter[uiType %u] %u = uiData %u;",uiType,m_auiEncounter[uiType],uiData); if (uiData == FAIL) { if (IsRaidWiped()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index d062d6589fd..c6bdeeb4f06 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -193,7 +193,7 @@ public: if (LiveTriggerGUID.size() < POS_LIVE || DeadTriggerGUID.size() < POS_DEAD) { - sLog.outError("Script Gothik: cannot summon triggers!"); + sLog->outError("Script Gothik: cannot summon triggers!"); EnterEvadeMode(); return; } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp index c8ae6ecfabd..d17d89cfd23 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp @@ -118,7 +118,7 @@ public: } } - sLog.outDebug("TSCR: Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug("TSCR: Instance Utgarde Keep: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp index 1975bb9233b..658f0639125 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp @@ -40,12 +40,12 @@ void OPvPCapturePointEP_EWT::ChangeState() // if changing from controlling alliance to horde or vice versa if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_A)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0; } else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_H)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_EWT_H)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0; } @@ -58,14 +58,14 @@ void OPvPCapturePointEP_EWT::ChangeState() artkit = 2; SummonSupportUnitAtNorthpassTower(ALLIANCE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = ALLIANCE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A)); break; case OBJECTIVESTATE_HORDE: m_TowerState = EP_TS_H; artkit = 1; SummonSupportUnitAtNorthpassTower(HORDE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = HORDE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -178,12 +178,12 @@ void OPvPCapturePointEP_NPT::ChangeState() // if changing from controlling alliance to horde or vice versa if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_A)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0; } else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_H)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_NPT_H)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0; } @@ -196,14 +196,14 @@ void OPvPCapturePointEP_NPT::ChangeState() artkit = 2; SummonGO(ALLIANCE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = ALLIANCE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A)); break; case OBJECTIVESTATE_HORDE: m_TowerState = EP_TS_H; artkit = 1; SummonGO(HORDE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = HORDE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -321,12 +321,12 @@ void OPvPCapturePointEP_CGT::ChangeState() // if changing from controlling alliance to horde or vice versa if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0; } else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_H)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_H)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0; } @@ -339,14 +339,14 @@ void OPvPCapturePointEP_CGT::ChangeState() artkit = 2; LinkGraveYard(ALLIANCE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = ALLIANCE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A)); break; case OBJECTIVESTATE_HORDE: m_TowerState = EP_TS_H; artkit = 1; LinkGraveYard(HORDE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = HORDE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -450,12 +450,12 @@ void OPvPCapturePointEP_PWT::ChangeState() // if changing from controlling alliance to horde or vice versa if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_A)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0; } else if ( m_OldState == OBJECTIVESTATE_HORDE && m_OldState != m_State ) { - sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_H)); + sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_PWT_H)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0; } @@ -468,14 +468,14 @@ void OPvPCapturePointEP_PWT::ChangeState() SummonFlightMaster(ALLIANCE); artkit = 2; ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = ALLIANCE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A)); break; case OBJECTIVESTATE_HORDE: m_TowerState = EP_TS_H; SummonFlightMaster(HORDE); artkit = 1; ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = HORDE; - if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H)); + if (m_OldState != m_State) sWorld->SendZoneText(EP_GraveYardZone,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp index ec38838dcf6..af0fdaa1b3d 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp @@ -175,13 +175,13 @@ void OPvPCapturePointHP::ChangeState() field = HP_MAP_A[m_TowerType]; if (((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled) ((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled--; - sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType])); + sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_A[m_TowerType])); break; case OBJECTIVESTATE_HORDE: field = HP_MAP_H[m_TowerType]; if (((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled) ((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled--; - sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType])); + sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_LOSE_H[m_TowerType])); break; case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: field = HP_MAP_N[m_TowerType]; @@ -216,7 +216,7 @@ void OPvPCapturePointHP::ChangeState() artkit2 = HP_TowerArtKit_A[m_TowerType]; if (((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled<3) ((OutdoorPvPHP*)m_PvP)->m_AllianceTowersControlled++; - sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType])); + sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_A[m_TowerType])); break; case OBJECTIVESTATE_HORDE: field = HP_MAP_H[m_TowerType]; @@ -224,7 +224,7 @@ void OPvPCapturePointHP::ChangeState() artkit2 = HP_TowerArtKit_H[m_TowerType]; if (((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled<3) ((OutdoorPvPHP*)m_PvP)->m_HordeTowersControlled++; - sWorld.SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType])); + sWorld->SendZoneText(OutdoorPvPHPBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(HP_LANG_CAPTURE_H[m_TowerType])); break; case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: field = HP_MAP_N[m_TowerType]; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp index 1144ac970e6..b057aa32972 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp @@ -139,9 +139,9 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) if (m_ControllingFaction) sObjectMgr->RemoveGraveYardLink(NA_HALAA_GRAVEYARD,NA_HALAA_GRAVEYARD_ZONE,m_ControllingFaction,false); if (m_ControllingFaction == ALLIANCE) - sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A)); + sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_A)); else if (m_ControllingFaction == HORDE) - sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H)); + sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_LOSE_H)); m_ControllingFaction = team; if (m_ControllingFaction) @@ -163,7 +163,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 0); m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 1); m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); - sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A)); + sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_A)); } else { @@ -175,7 +175,7 @@ void OPvPCapturePointNA::FactionTakeOver(uint32 team) m_PvP->SendUpdateWorldState(NA_UI_HORDE_GUARDS_SHOW, 1); m_PvP->SendUpdateWorldState(NA_UI_ALLIANCE_GUARDS_SHOW, 0); m_PvP->SendUpdateWorldState(NA_UI_GUARDS_LEFT, m_GuardsAlive); - sWorld.SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H)); + sWorld->SendZoneText(NA_HALAA_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_NA_CAPTURE_H)); } UpdateWyvernRoostWorldState(NA_ROOST_S); UpdateWyvernRoostWorldState(NA_ROOST_N); diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp index 88f992891ef..087573de7fc 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp @@ -94,7 +94,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger) if (m_Gathered_A >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR); - sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A)); + sWorld->SendZoneText(OutdoorPvPSIBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A)); m_LastController = ALLIANCE; m_Gathered_A = 0; m_Gathered_H = 0; @@ -119,7 +119,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger) if (m_Gathered_H >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR); - sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H)); + sWorld->SendZoneText(OutdoorPvPSIBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H)); m_LastController = HORDE; m_Gathered_A = 0; m_Gathered_H = 0; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp index 5a47cdf8ef3..2ade5dd6725 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp @@ -250,14 +250,14 @@ void OPvPCapturePointTF::ChangeState() { if (((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled) ((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled--; - sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A)); + sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_A)); } // if changing from controlling horde to alliance else if (m_OldState == OBJECTIVESTATE_HORDE) { if (((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled) ((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled--; - sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H)); + sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_LOSE_H)); } uint32 artkit = 21; @@ -269,7 +269,7 @@ void OPvPCapturePointTF::ChangeState() artkit = 2; if (((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled<TF_TOWER_NUM) ((OutdoorPvPTF*)m_PvP)->m_AllianceTowersControlled++; - sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A)); + sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_A)); for (PlayerSet::iterator itr = m_activePlayers[0].begin(); itr != m_activePlayers[0].end(); ++itr) (*itr)->AreaExploredOrEventHappens(TF_ALLY_QUEST); break; @@ -278,7 +278,7 @@ void OPvPCapturePointTF::ChangeState() artkit = 1; if (((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled<TF_TOWER_NUM) ((OutdoorPvPTF*)m_PvP)->m_HordeTowersControlled++; - sWorld.SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H)); + sWorld->SendZoneText(OutdoorPvPTFBuffZones[0],sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_TF_CAPTURE_H)); for (PlayerSet::iterator itr = m_activePlayers[1].begin(); itr != m_activePlayers[1].end(); ++itr) (*itr)->AreaExploredOrEventHappens(TF_HORDE_QUEST); break; diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp index cc31dfe672f..64d65b52a67 100755 --- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp +++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp @@ -78,14 +78,14 @@ void OPvPCapturePointZM_Beacon::ChangeState() { if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled) ((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled--; - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType])); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseA[m_TowerType])); } // if changing from controlling horde to alliance else if (m_OldState == OBJECTIVESTATE_HORDE) { if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled) ((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled--; - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType])); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType])); } switch(m_State) @@ -94,13 +94,13 @@ void OPvPCapturePointZM_Beacon::ChangeState() m_TowerState = ZM_TOWERSTATE_A; if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled<ZM_NUM_BEACONS) ((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled++; - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType])); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType])); break; case OBJECTIVESTATE_HORDE: m_TowerState = ZM_TOWERSTATE_H; if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled<ZM_NUM_BEACONS) ((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled++; - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType])); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType])); break; case OBJECTIVESTATE_NEUTRAL: case OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE: @@ -216,7 +216,7 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid) if (plr->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A) { if (m_GraveYardState == ZM_GRAVEYARD_H) - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H)); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_H)); m_GraveYardState = ZM_GRAVEYARD_A; DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant AddObject(0,ZM_Banner_A.entry,ZM_Banner_A.map,ZM_Banner_A.x,ZM_Banner_A.y,ZM_Banner_A.z,ZM_Banner_A.o,ZM_Banner_A.rot0,ZM_Banner_A.rot1,ZM_Banner_A.rot2,ZM_Banner_A.rot3); @@ -224,12 +224,12 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid) sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, ALLIANCE, false); // add gy m_PvP->TeamApplyBuff(TEAM_ALLIANCE, ZM_CAPTURE_BUFF); plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A); - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A)); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A)); } else if (plr->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H) { if (m_GraveYardState == ZM_GRAVEYARD_A) - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A)); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOSE_GY_A)); m_GraveYardState = ZM_GRAVEYARD_H; DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant AddObject(0,ZM_Banner_H.entry,ZM_Banner_H.map,ZM_Banner_H.x,ZM_Banner_H.y,ZM_Banner_H.z,ZM_Banner_H.o,ZM_Banner_H.rot0,ZM_Banner_H.rot1,ZM_Banner_H.rot2,ZM_Banner_H.rot3); @@ -237,7 +237,7 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid) sObjectMgr->AddGraveYardLink(ZM_GRAVEYARD_ID, ZM_GRAVEYARD_ZONE, HORDE, false); // add gy m_PvP->TeamApplyBuff(TEAM_HORDE, ZM_CAPTURE_BUFF); plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H); - sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H)); + sWorld->SendZoneText(ZM_GRAVEYARD_ZONE,sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_H)); } UpdateTowerState(); } diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp index 3c8a3c2017d..14a0e7dcc57 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp @@ -108,7 +108,7 @@ public: if (creature->isAlive()) { ++m_uiFelOverseerCount; - sLog.outDebug("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount); + sLog->outDebug("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount); } break; } @@ -125,7 +125,7 @@ public: case TYPE_OVERSEER: if (uiData != DONE) { - sLog.outError("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); + sLog->outError("TSCR: Shadow Labyrinth: TYPE_OVERSEER did not expect other data than DONE"); return; } if (m_uiFelOverseerCount) @@ -133,11 +133,11 @@ public: --m_uiFelOverseerCount; if (m_uiFelOverseerCount) - sLog.outDebug("TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount); + sLog->outDebug("TSCR: Shadow Labyrinth: %u Fel Overseers left to kill.",m_uiFelOverseerCount); else { m_auiEncounter[1] = DONE; - sLog.outDebug("TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); + sLog->outDebug("TSCR: Shadow Labyrinth: TYPE_OVERSEER == DONE"); } } break; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 9621d7387de..61fc9ac8f62 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -786,7 +786,7 @@ public: { EnterEvadeMode(); me->MonsterTextEmote(EMOTE_UNABLE_TO_SUMMON, 0); - sLog.outError("SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); + sLog->outError("SD2 ERROR: Unable to summon Maiev Shadowsong (entry: 23197). Check your database to see if you have the proper SQL for Maiev Shadowsong (entry: 23197)"); } } diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 5a8fa42dff5..792fdd0be37 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -314,7 +314,7 @@ public: GridSearcherSucceeded = true; } } - } else sLog.outError("SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); + } else sLog->outError("SD2 ERROR: No Channelers are stored in the list. This encounter will not work properly"); } } @@ -331,13 +331,13 @@ public: if (reseting) return; - sLog.outDebug("TSCR: Increasing Death Count for Shade of Akama encounter"); + sLog->outDebug("TSCR: Increasing Death Count for Shade of Akama encounter"); ++DeathCount; me->RemoveAuraFromStack(SPELL_SHADE_SOUL_CHANNEL_2); if (guid) { if (Sorcerers.empty()) - sLog.outError("SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); + sLog->outError("SD2 ERROR: Shade of Akama - attempt to remove guid " UI64FMTD " from Sorcerers list but list is already empty", guid); else Sorcerers.remove(guid); } } @@ -389,17 +389,17 @@ public: { CAST_AI(mob_ashtongue_channeler::mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); Channelers.push_back((*itr)->GetGUID()); - sLog.outDebug("TSCR: Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); + sLog->outDebug("TSCR: Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); } } - else sLog.outError("SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); + else sLog->outError("SD2 ERROR: Grid Search was unable to find any channelers. Shade of Akama encounter will be buggy"); } void SetSelectableChannelers() { if (Channelers.empty()) { - sLog.outError("SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); + sLog->outError("SD2 ERROR: Channeler List is empty, Shade of Akama encounter will be buggy"); return; } @@ -525,7 +525,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(); - else sLog.outError("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); + else sLog->outError("SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) @@ -533,7 +533,7 @@ void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/ Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->isAlive()) CAST_AI(boss_shade_of_akama::boss_shade_of_akamaAI, Shade->AI())->IncrementDeathCount(me->GetGUID()); - else sLog.outError("SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); + else sLog->outError("SD2 ERROR: Sorcerer dead but unable to increment DeathCount for Shade of Akama."); } class npc_akama_shade : public CreatureScript diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index 83b247857f8..efcc8285984 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -155,7 +155,7 @@ public: Council[1] = pInstance->GetData64(DATA_VERASDARKSHADOW); Council[2] = pInstance->GetData64(DATA_LADYMALANDE); Council[3] = pInstance->GetData64(DATA_HIGHNETHERMANCERZEREVOR); - } else sLog.outError(ERROR_INST_DATA); + } else sLog->outError(ERROR_INST_DATA); } void EnterCombat(Unit* /*who*/) {} @@ -401,7 +401,7 @@ struct boss_illidari_councilAI : public ScriptedAI } else { - sLog.outError(ERROR_INST_DATA); + sLog->outError(ERROR_INST_DATA); EnterEvadeMode(); return; } @@ -449,7 +449,7 @@ struct boss_illidari_councilAI : public ScriptedAI { if (!pInstance) { - sLog.outError(ERROR_INST_DATA); + sLog->outError(ERROR_INST_DATA); return; } diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index a7e6dee3271..a5603e86c55 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -136,7 +136,7 @@ public: } } - sLog.outDebug("TSCR: Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); + sLog->outDebug("TSCR: Instance Black Temple: GetPlayerInMap, but PlayerList is empty!"); return NULL; } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp index 4a9f8ef3c6f..937df76bf48 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp @@ -138,7 +138,7 @@ public: if (GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog.outDebug("TSCR: Instance Steamvault: Access panel used."); + sLog->outDebug("TSCR: Instance Steamvault: Access panel used."); } m_auiEncounter[0] = data; break; @@ -150,7 +150,7 @@ public: if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL) HandleGameObject(MainChambersDoor, true); - sLog.outDebug("TSCR: Instance Steamvault: Access panel used."); + sLog->outDebug("TSCR: Instance Steamvault: Access panel used."); } m_auiEncounter[1] = data; break; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 73214aabcc9..60ac09383bb 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -66,7 +66,7 @@ class instance_ramparts : public InstanceMapScript void SetData(uint32 uiType, uint32 uiData) { - sLog.outDebug("TSCR: Instance Ramparts: SetData received for type %u with data %u",uiType,uiData); + sLog->outDebug("TSCR: Instance Ramparts: SetData received for type %u with data %u",uiType,uiData); switch(uiType) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 332658d97d0..3d38eba2197 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -366,7 +366,7 @@ class boss_kaelthas : public CreatureScript if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3]) { - sLog.outError("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); + sLog->outError("TSCR: Kael'Thas One or more advisors missing, Skipping Phases 1-3"); DoScriptText(SAY_PHASE4_INTRO2, me); @@ -692,7 +692,7 @@ class boss_kaelthas : public CreatureScript Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); if (!Advisor) - sLog.outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); + sLog->outError("SD2: Kael'Thas Advisor %u does not exist. Possibly despawned? Incorrectly Killed?", i); else CAST_AI(advisorbase_ai, Advisor->AI())->Revive(pTarget); } @@ -785,7 +785,7 @@ class boss_kaelthas : public CreatureScript if (me->getThreatManager().getThreatList().size() >= 2) for (uint32 i = 0; i < 3; ++i) { - sLog.outDebug("SD2: Kael'Thas mind control not supported."); + sLog->outDebug("SD2: Kael'Thas mind control not supported."); //DoCast(pUnit, SPELL_MIND_CONTROL); } diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index e6752a547c3..9b59a580db0 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -160,7 +160,7 @@ public: if (pCreature->GetOwner() && pCreature->GetOwner()->GetTypeId() == TYPEID_PLAYER) Start(false, false, pCreature->GetOwner()->GetGUID()); else - sLog.outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); + sLog->outError("TRINITY: npc_ancestral_wolf can not obtain owner or owner is not a player."); pCreature->SetSpeed(MOVE_WALK, 1.5f); Reset(); diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 91f2d4308c1..d1158081a3f 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -497,7 +497,7 @@ public: return true; } - sLog.outDebug("TSCR: npc_commander_dawnforge event already in progress, need to wait."); + sLog->outDebug("TSCR: npc_commander_dawnforge event already in progress, need to wait."); return false; } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 0338569b3e6..2e1ca3d4d2a 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -168,7 +168,7 @@ public: case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break; case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break; default: - sLog.outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); + sLog->outError("Unknown rank of Improved Healthstone id: %d", aurEff->GetId()); break; } } diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp index 04202cc994d..f356ef7fd4a 100755 --- a/src/server/scripts/World/chat_log.cpp +++ b/src/server/scripts/World/chat_log.cpp @@ -30,26 +30,26 @@ public: switch (type) { case CHAT_MSG_ADDON: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog.outChat("[ADDON] Player %s sends: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) + sLog->outChat("[ADDON] Player %s sends: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_SAY: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog.outChat("[SAY] Player %s says (language %u): %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) + sLog->outChat("[SAY] Player %s says (language %u): %s", player->GetName(), lang, msg.c_str()); break; case CHAT_MSG_EMOTE: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog.outChat("[TEXTEMOTE] Player %s emotes: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) + sLog->outChat("[TEXTEMOTE] Player %s emotes: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_YELL: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_PUBLIC)) - sLog.outChat("[YELL] Player %s yells (language %u): %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_PUBLIC)) + sLog->outChat("[YELL] Player %s yells (language %u): %s", player->GetName(), lang, msg.c_str()); break; } @@ -57,8 +57,8 @@ public: void OnChat(Player *player, uint32 /*type*/, uint32 /*lang*/, std::string& msg, Player *receiver) { - if (sWorld.getBoolConfig(CONFIG_CHATLOG_WHISPER)) - sLog.outChat("[WHISPER] Player %s tells %s: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_WHISPER)) + sLog->outChat("[WHISPER] Player %s tells %s: %s", player->GetName(), receiver ? receiver->GetName() : "<unknown>", msg.c_str()); } @@ -67,44 +67,44 @@ public: switch (type) { case CHAT_MSG_PARTY: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog.outChat("[PARTY] Player %s tells group with leader %s: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) + sLog->outChat("[PARTY] Player %s tells group with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_PARTY_LEADER: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_PARTY)) - sLog.outChat("[PARTY] Leader %s tells group: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_PARTY)) + sLog->outChat("[PARTY] Leader %s tells group: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_RAID: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog.outChat("[RAID] Player %s tells raid with leader %s: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) + sLog->outChat("[RAID] Player %s tells raid with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_RAID_LEADER: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog.outChat("[RAID] Leader player %s tells raid: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) + sLog->outChat("[RAID] Leader player %s tells raid: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_RAID_WARNING: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_RAID)) - sLog.outChat("[RAID] Leader player %s warns raid with: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_RAID)) + sLog->outChat("[RAID] Leader player %s warns raid with: %s", player->GetName(), msg.c_str()); break; case CHAT_MSG_BATTLEGROUND: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog.outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) + sLog->outChat("[BATTLEGROUND] Player %s tells battleground with leader %s: %s", player->GetName(), group ? group->GetLeaderName() : "<unknown>", msg.c_str()); break; case CHAT_MSG_BATTLEGROUND_LEADER: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_BGROUND)) - sLog.outChat("[BATTLEGROUND] Leader player %s tells battleground: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_BGROUND)) + sLog->outChat("[BATTLEGROUND] Leader player %s tells battleground: %s", player->GetName(), msg.c_str()); break; } @@ -115,17 +115,17 @@ public: switch(type) { case CHAT_MSG_GUILD: - if (lang != LANG_ADDON && sWorld.getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog.outChat("[GUILD] Player %s tells guild %s: %s", + if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) + sLog->outChat("[GUILD] Player %s tells guild %s: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); - else if (lang == LANG_ADDON && sWorld.getBoolConfig(CONFIG_CHATLOG_ADDON)) - sLog.outChat("[ADDON] Player %s sends to guild %s: %s", + else if (lang == LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON)) + sLog->outChat("[ADDON] Player %s sends to guild %s: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; case CHAT_MSG_OFFICER: - if (sWorld.getBoolConfig(CONFIG_CHATLOG_GUILD)) - sLog.outChat("[OFFICER] Player %s tells guild %s officers: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD)) + sLog->outChat("[OFFICER] Player %s tells guild %s officers: %s", player->GetName(), guild ? guild->GetName().c_str() : "<unknown>", msg.c_str()); break; } @@ -139,11 +139,11 @@ public: channel->HasFlag(CHANNEL_FLAG_CITY) || channel->HasFlag(CHANNEL_FLAG_LFG)); - if (sWorld.getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem) - sLog.outChat("[SYSCHAN] Player %s tells channel %s: %s", + if (sWorld->getBoolConfig(CONFIG_CHATLOG_SYSCHAN) && isSystem) + sLog->outChat("[SYSCHAN] Player %s tells channel %s: %s", player->GetName(), channel->GetName().c_str(), msg.c_str()); - else if (sWorld.getBoolConfig(CONFIG_CHATLOG_CHANNEL)) - sLog.outChat("[CHANNEL] Player %s tells channel %s: %s", + else if (sWorld->getBoolConfig(CONFIG_CHATLOG_CHANNEL)) + sLog->outChat("[CHANNEL] Player %s tells channel %s: %s", player->GetName(), channel ? channel->GetName().c_str() : "<unknown>", msg.c_str()); } }; diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 8c903a67df6..f66196759c9 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -330,7 +330,7 @@ public: if (Spell) pCreature->CastSpell(pPlayer, Spell, false); else - sLog.outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", pCreature->GetEntry(), pCreature->getFaction()); + sLog->outError("TSCR: go_ethereum_prison summoned Creature (entry %u) but faction (%u) are not expected by script.", pCreature->GetEntry(), pCreature->getFaction()); } } } diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 1789e1fab33..28702296c38 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -160,7 +160,7 @@ public: if (pPlayer->GetBaseSkillValue(SKILL_RIDING) == 300) return false; - sLog.outDebug("TSCR: Player attempt to use item %u, but did not meet riding requirement",itemId); + sLog->outDebug("TSCR: Player attempt to use item %u, but did not meet riding requirement",itemId); pPlayer->SendEquipError(EQUIP_ERR_CANT_EQUIP_SKILL,pItem,NULL); return true; } diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 7b19039e743..8732879c301 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -236,7 +236,7 @@ bool EquippedOk(Player* pPlayer, uint32 spellId) if (pItem->GetProto()->RequiredSpell == reqSpell) { //player has item equipped that require specialty. Not allow to unlearn, player has to unequip first - sLog.outDebug("TSCR: player attempt to unlearn spell %u, but item %u is equipped.",reqSpell,pItem->GetProto()->ItemId); + sLog->outDebug("TSCR: player attempt to unlearn spell %u, but item %u is equipped.",reqSpell,pItem->GetProto()->ItemId); return false; } } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 2fe252ff098..a5d83b933d7 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -130,7 +130,7 @@ public: } if (!m_pSpawnAssoc) - sLog.outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", pCreature->GetEntry()); + sLog->outErrorDb("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", pCreature->GetEntry()); else { CreatureInfo const* spawnedTemplate = GetCreatureTemplateStore(m_pSpawnAssoc->m_uiSpawnedCreatureEntry); @@ -138,7 +138,7 @@ public: if (!spawnedTemplate) { m_pSpawnAssoc = NULL; - sLog.outErrorDb("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", m_pSpawnAssoc->m_uiSpawnedCreatureEntry); + sLog->outErrorDb("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", m_pSpawnAssoc->m_uiSpawnedCreatureEntry); return; } } @@ -157,7 +157,7 @@ public: m_uiSpawnedGUID = pSummoned->GetGUID(); else { - sLog.outErrorDb("TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", m_pSpawnAssoc->m_uiSpawnedCreatureEntry); + sLog->outErrorDb("TCSR: npc_air_force_bots: wasn't able to spawn Creature %u", m_pSpawnAssoc->m_uiSpawnedCreatureEntry); m_pSpawnAssoc = NULL; } @@ -831,7 +831,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(const uint32 diff) case DOCTOR_ALLIANCE: patientEntry = AllianceSoldierId[rand()%3]; break; case DOCTOR_HORDE: patientEntry = HordeSoldierId[rand()%3]; break; default: - sLog.outError("TSCR: Invalid entry for Triage doctor. Please check your database"); + sLog->outError("TSCR: Invalid entry for Triage doctor. Please check your database"); return; } @@ -1282,7 +1282,7 @@ public: if (pCreature->isCanTrainingAndResetTalentsOf(pPlayer)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE1, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS); - if (!(pPlayer->GetSpecsCount() == 1 && pCreature->isCanTrainingAndResetTalentsOf(pPlayer) && !(pPlayer->getLevel() < sWorld.getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL)))) + if (!(pPlayer->GetSpecsCount() == 1 && pCreature->isCanTrainingAndResetTalentsOf(pPlayer) && !(pPlayer->getLevel() < sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL)))) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE3, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_LEARNDUALSPEC); if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126,1) && !pPlayer->GetQuestRewardStatus(6681)) @@ -1312,7 +1312,7 @@ public: pPlayer->SendTalentWipeConfirm(pCreature->GetGUID()); break; case GOSSIP_OPTION_LEARNDUALSPEC: - if (pPlayer->GetSpecsCount() == 1 && !(pPlayer->getLevel() < sWorld.getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))) + if (pPlayer->GetSpecsCount() == 1 && !(pPlayer->getLevel() < sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))) { if (!pPlayer->HasEnoughMoney(10000000)) { |
