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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index b937fc4e0a4..a1a60befd9f 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1409,10 +1409,7 @@ public:
map = player->GetMap();
handler->PSendSysMessage("Loading all cells (mapId: %u). Current next GameObject %u, Creature %u", map->GetId(), map->GetMaxLowGuid<HighGuid::GameObject>(), map->GetMaxLowGuid<HighGuid::Unit>());
- for (uint32 cellX = 0; cellX < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellX++)
- for (uint32 cellY = 0; cellY < TOTAL_NUMBER_OF_CELLS_PER_MAP; cellY++)
- map->LoadGrid((cellX + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL, (cellY + 0.5f - CENTER_GRID_CELL_ID) * SIZE_OF_GRID_CELL);
-
+ map->LoadAllCells();
handler->PSendSysMessage("Cells loaded (mapId: %u) After load - Next GameObject %u, Creature %u", map->GetId(), map->GetMaxLowGuid<HighGuid::GameObject>(), map->GetMaxLowGuid<HighGuid::Unit>());
return true;
}