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-rw-r--r--src/server/scripts/Examples/example_creature.cpp16
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp12
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp10
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp13
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp11
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp84
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp11
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp12
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp14
11 files changed, 119 insertions, 82 deletions
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index 7556d639770..7cc62b1d49d 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -88,11 +88,11 @@ class example_creature : public CreatureScript
struct example_creatureAI : public ScriptedAI
{
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
//This is the constructor, called only once when the Creature is first created
example_creatureAI(Creature *c) : ScriptedAI(c) {}
- //*** CUSTOM VARIABLES ****
+ // *** CUSTOM VARIABLES ****
//These variables are for use only by this individual script.
//Nothing else will ever call them but us.
@@ -105,7 +105,7 @@ class example_creature : public CreatureScript
uint32 m_uiPhase; // The current battle phase we are in
uint32 m_uiPhaseTimer; // Timer until phase transition
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
//This is called after spawn and whenever the core decides we need to evade
void Reset()
{
@@ -119,7 +119,7 @@ class example_creature : public CreatureScript
me->RestoreFaction();
}
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
// Enter Combat called once per combat
void EnterCombat(Unit* pWho)
{
@@ -127,7 +127,7 @@ class example_creature : public CreatureScript
DoScriptText(SAY_AGGRO, me, pWho);
}
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
// Attack Start is called when victim change (including at start of combat)
// By default, attack pWho and start movement toward the victim.
//void AttackStart(Unit* pWho)
@@ -135,14 +135,14 @@ class example_creature : public CreatureScript
// ScriptedAI::AttackStart(pWho);
//}
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
// Called when going out of combat. Reset is called just after.
void EnterEvadeMode()
{
DoScriptText(SAY_EVADE, me);
}
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
//Our Receive emote function
void ReceiveEmote(Player* /*pPlayer*/, uint32 uiTextEmote)
{
@@ -159,7 +159,7 @@ class example_creature : public CreatureScript
}
}
- //*** HANDLED FUNCTION ***
+ // *** HANDLED FUNCTION ***
//Update AI is called Every single map update (roughly once every 50ms if a player is within the grid)
void UpdateAI(const uint32 uiDiff)
{
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 08bfd7128f5..031c0faaf01 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -78,13 +78,13 @@ enum Creatures
{
MOB_CTHUN_PORTAL = 15896,
- //***** Main Phase 1 ********
+ // ***** Main Phase 1 ********
BOSS_EYE_OF_CTHUN = 15589,
MOB_CLAW_TENTACLE = 15725,
MOB_EYE_TENTACLE = 15726,
MOB_SMALL_PORTAL = 15904,
- //***** Main Phase 2 ********
+ // ***** Main Phase 2 ********
MOB_BODY_OF_CTHUN = 15809,
MOB_GIANT_CLAW_TENTACLE = 15728,
MOB_GIANT_EYE_TENTACLE = 15334,
@@ -94,7 +94,7 @@ enum Creatures
enum Spells
{
- //***** Main Phase 1 ********
+ // ***** Main Phase 1 ********
//Eye Spells
SPELL_FREEZE_ANIM = 16245,
SPELL_GREEN_BEAM = 26134,
@@ -108,7 +108,7 @@ enum Spells
SPELL_GROUND_RUPTURE = 26139,
SPELL_HAMSTRING = 26141,
- //***** Main Phase 2 ******
+ // ***** Main Phase 2 ******
//Body spells
//#define SPELL_CARAPACE_CTHUN 26156 //Was removed from client dbcs
SPELL_TRANSFORM = 26232,
@@ -142,7 +142,7 @@ enum Yells
//Text emote
EMOTE_WEAKENED = -1531011,
- //****** Out of Combat ******
+ // ****** Out of Combat ******
// Random Wispers - No txt only sound
// The random sound is chosen by the client.
RANDOM_SOUND_WHISPER = 8663,
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index 70cc7a331cf..db79ed39b2f 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1059,7 +1059,7 @@ class npc_ball_of_flame : public CreatureScript
struct npc_ball_of_flameAI : public ScriptedAI
{
- npc_ball_of_flameAI(Creature* creature) : ScriptedAI(creature)
+ npc_ball_of_flameAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript())
{
despawnTimer = 0;
}
@@ -1102,6 +1102,15 @@ class npc_ball_of_flame : public CreatureScript
}
}
+ void DamageDealt(Unit* /*target*/, uint32& damage, DamageEffectType damageType)
+ {
+ if (!instance || damageType != SPELL_DIRECT_DAMAGE)
+ return;
+
+ if (damage > RAID_MODE<uint32>(23000, 25000, 23000, 25000))
+ instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(false));
+ }
+
void UpdateAI(const uint32 diff)
{
if (!despawnTimer)
@@ -1117,6 +1126,7 @@ class npc_ball_of_flame : public CreatureScript
}
private:
+ InstanceScript* instance;
uint64 chaseGUID;
uint32 despawnTimer;
};
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index cfdb7f05a05..d4d51e98b3d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -139,7 +139,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
void Reset()
{
- events.Reset();
+ _Reset();
events.ScheduleEvent(EVENT_BERSERK, 330000);
events.ScheduleEvent(EVENT_VAMPIRIC_BITE, 15000);
events.ScheduleEvent(EVENT_BLOOD_MIRROR, 2500, EVENT_GROUP_CANCELLABLE);
@@ -151,8 +151,6 @@ class boss_blood_queen_lana_thel : public CreatureScript
me->SetSpeed(MOVE_FLIGHT, 0.642857f, true);
offtank = NULL;
vampires.clear();
-
- instance->SetBossState(DATA_BLOOD_QUEEN_LANA_THEL, NOT_STARTED);
}
void EnterCombat(Unit* who)
@@ -164,6 +162,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
return;
}
+ me->setActive(true);
DoZoneInCombat();
Talk(SAY_AGGRO);
instance->SetBossState(DATA_BLOOD_QUEEN_LANA_THEL, IN_PROGRESS);
@@ -174,6 +173,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
void JustDied(Unit* /*killer*/)
{
+ _JustDied();
Talk(SAY_DEATH);
instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN);
instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN_PLR);
@@ -184,11 +184,11 @@ class boss_blood_queen_lana_thel : public CreatureScript
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DUMMY);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DELIRIOUS_SLASH);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN);
- instance->SetBossState(DATA_BLOOD_QUEEN_LANA_THEL, DONE);
}
void JustReachedHome()
{
+ _JustReachedHome();
Talk(SAY_WIPE);
instance->SetBossState(DATA_BLOOD_QUEEN_LANA_THEL, FAIL);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index d8af0a8a3e6..bf28de2d80c 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -257,8 +257,8 @@ class boss_deathbringer_saurfang : public CreatureScript
void Reset()
{
+ _Reset();
me->SetReactState(REACT_DEFENSIVE);
- events.Reset();
events.SetPhase(PHASE_COMBAT);
frenzy = false;
me->SetPower(POWER_ENERGY, 0);
@@ -269,8 +269,6 @@ class boss_deathbringer_saurfang : public CreatureScript
DoCast(me, SPELL_RUNE_OF_BLOOD_S, true);
me->RemoveAurasDueToSpell(SPELL_BERSERK);
me->RemoveAurasDueToSpell(SPELL_FRENZY);
- summons.DespawnAll();
- instance->SetBossState(DATA_DEATHBRINGER_SAURFANG, NOT_STARTED);
}
void EnterCombat(Unit* who)
@@ -283,6 +281,9 @@ class boss_deathbringer_saurfang : public CreatureScript
}
// oh just screw intro, enter combat - no exploits please
+ me->setActive(true);
+ DoZoneInCombat();
+
events.SetPhase(PHASE_COMBAT);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
introDone = true;
@@ -301,11 +302,11 @@ class boss_deathbringer_saurfang : public CreatureScript
void JustDied(Unit* /*killer*/)
{
+ _JustDied();
DoCastAOE(SPELL_ACHIEVEMENT, true);
Talk(SAY_DEATH);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_MARK_OF_THE_FALLEN_CHAMPION);
- instance->SetBossState(DATA_DEATHBRINGER_SAURFANG, DONE);
if (Creature* creature = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_SAURFANG_EVENT_NPC)))
creature->AI()->DoAction(ACTION_START_OUTRO);
}
@@ -327,6 +328,7 @@ class boss_deathbringer_saurfang : public CreatureScript
void JustReachedHome()
{
+ _JustReachedHome();
instance->SetBossState(DATA_DEATHBRINGER_SAURFANG, FAIL);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_MARK_OF_THE_FALLEN_CHAMPION);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
index fff982fe7d9..576ac2db454 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp
@@ -98,7 +98,7 @@ class boss_festergut : public CreatureScript
void Reset()
{
- events.Reset();
+ _Reset();
events.ScheduleEvent(EVENT_BERSERK, 300000);
events.ScheduleEvent(EVENT_INHALE_BLIGHT, urand(25000, 30000));
events.ScheduleEvent(EVENT_GAS_SPORE, urand(20000, 25000));
@@ -111,12 +111,10 @@ class boss_festergut : public CreatureScript
gasDummyGUID = gasDummy->GetGUID();
for (uint8 i = 0; i < 3; ++i)
{
- gasDummy->RemoveAurasDueToSpell(gaseousBlight[i]);
+ me->RemoveAurasDueToSpell(gaseousBlight[i]);
gasDummy->RemoveAurasDueToSpell(gaseousBlightVisual[i]);
}
}
-
- instance->SetBossState(DATA_FESTERGUT, NOT_STARTED);
}
void EnterCombat(Unit* who)
@@ -128,19 +126,19 @@ class boss_festergut : public CreatureScript
return;
}
+ me->setActive(true);
Talk(SAY_AGGRO);
if (Creature* gasDummy = me->FindNearestCreature(NPC_GAS_DUMMY, 100.0f, true))
gasDummyGUID = gasDummy->GetGUID();
if (Creature* professor = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PROFESSOR_PUTRICIDE)))
professor->AI()->DoAction(ACTION_FESTERGUT_COMBAT);
-
- DoZoneInCombat(me);
+ DoZoneInCombat();
}
void JustDied(Unit* /*killer*/)
{
+ _JustDied();
Talk(SAY_DEATH);
- instance->SetBossState(DATA_FESTERGUT, DONE);
if (Creature* professor = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_PROFESSOR_PUTRICIDE)))
professor->AI()->DoAction(ACTION_FESTERGUT_DEATH);
@@ -149,6 +147,7 @@ class boss_festergut : public CreatureScript
void JustReachedHome()
{
+ _JustReachedHome();
instance->SetBossState(DATA_FESTERGUT, FAIL);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index f9721c5d066..0c44d27d4e5 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -180,9 +180,9 @@ class boss_lady_deathwhisper : public CreatureScript
void Reset()
{
+ _Reset();
me->SetPower(POWER_MANA, me->GetMaxPower(POWER_MANA));
me->SetLastManaUse(0xFFFFFFFF); // hacky, but no other way atm to prevent mana regen
- events.Reset();
events.SetPhase(PHASE_ONE);
addWaveCounter = 0;
nextVengefulShadeTarget = 0;
@@ -191,7 +191,6 @@ class boss_lady_deathwhisper : public CreatureScript
me->RemoveAurasDueToSpell(SPELL_MANA_BARRIER);
me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false);
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, false);
- instance->SetBossState(DATA_LADY_DEATHWHISPER, NOT_STARTED);
}
void MoveInLineOfSight(Unit* who)
@@ -230,6 +229,9 @@ class boss_lady_deathwhisper : public CreatureScript
return;
}
+ me->setActive(true);
+ DoZoneInCombat();
+
events.Reset();
events.SetPhase(PHASE_ONE);
// phase-independent events
@@ -254,8 +256,6 @@ class boss_lady_deathwhisper : public CreatureScript
{
Talk(SAY_DEATH);
- instance->SetBossState(DATA_LADY_DEATHWHISPER, DONE);
-
std::set<uint32> livingAddEntries;
// Full House achievement
for (SummonList::iterator itr = summons.begin(); itr != summons.end(); ++itr)
@@ -284,11 +284,12 @@ class boss_lady_deathwhisper : public CreatureScript
}
}
- summons.DespawnAll();
+ _JustDied();
}
void JustReachedHome()
{
+ _JustReachedHome();
instance->SetBossState(DATA_LADY_DEATHWHISPER, FAIL);
summons.DespawnAll();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 72e514bbe29..ef1e9cc24b6 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -50,6 +50,7 @@ enum Spells
// Coldflame
SPELL_COLDFLAME_PASSIVE = 69145,
+ SPELL_COLDFLAME_SUMMON = 69147,
};
static const uint32 boneSpikeSummonId[3] = {69062, 72669, 72670};
@@ -103,22 +104,23 @@ class boss_lord_marrowgar : public CreatureScript
void Reset()
{
+ _Reset();
me->SetSpeed(MOVE_RUN, baseSpeed, true);
me->RemoveAurasDueToSpell(SPELL_BONE_STORM);
me->RemoveAurasDueToSpell(SPELL_BERSERK);
- events.Reset();
events.ScheduleEvent(EVENT_ENABLE_BONE_SLICE, 10000);
events.ScheduleEvent(EVENT_BONE_SPIKE_GRAVEYARD, urand(10000, 15000), EVENT_GROUP_SPECIAL);
events.ScheduleEvent(EVENT_COLDFLAME, 5000, EVENT_GROUP_SPECIAL);
events.ScheduleEvent(EVENT_WARN_BONE_STORM, urand(45000, 50000));
events.ScheduleEvent(EVENT_ENRAGE, 600000);
- instance->SetBossState(DATA_LORD_MARROWGAR, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/)
{
Talk(SAY_AGGRO);
+ me->setActive(true);
+ DoZoneInCombat();
instance->SetBossState(DATA_LORD_MARROWGAR, IN_PROGRESS);
}
@@ -126,11 +128,12 @@ class boss_lord_marrowgar : public CreatureScript
{
Talk(SAY_DEATH);
- instance->SetBossState(DATA_LORD_MARROWGAR, DONE);
+ _JustDied();
}
void JustReachedHome()
{
+ _JustReachedHome();
instance->SetBossState(DATA_LORD_MARROWGAR, FAIL);
instance->SetData(DATA_BONED_ACHIEVEMENT, uint32(true)); // reset
}
@@ -281,7 +284,6 @@ class npc_coldflame : public CreatureScript
return;
Creature* creOwner = owner->ToCreature();
DoCast(me, SPELL_COLDFLAME_PASSIVE, true);
- float x, y, z;
// random target case
if (!owner->HasAura(SPELL_BONE_STORM))
{
@@ -295,23 +297,17 @@ class npc_coldflame : public CreatureScript
return;
}
- target->GetPosition(x, y, z);
- float scale = 70.0f / me->GetExactDist2d(x, y);
- x = me->GetPositionX() + (x - me->GetPositionX()) * scale;
- y = me->GetPositionY() + (y - me->GetPositionY()) * scale;
+ me->SetOrientation(me->GetAngle(target));
}
else
{
- me->GetPosition(x, y, z);
MarrowgarAI* marrowgarAI = CAST_AI(MarrowgarAI, creOwner->AI());
Position const* ownerPos = marrowgarAI->GetLastColdflamePosition();
float ang = me->GetAngle(ownerPos) - static_cast<float>(M_PI);
MapManager::NormalizeOrientation(ang);
- x += 50.0f * cosf(ang);
- y += 50.0f * sinf(ang);
+ me->SetOrientation(ang);
}
- me->GetMotionMaster()->MovePoint(POINT_TARGET_COLDFLAME, x, y, z);
- events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 400);
+ events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 200);
}
void UpdateAI(const uint32 diff)
@@ -321,20 +317,18 @@ class npc_coldflame : public CreatureScript
if (events.ExecuteEvent() == EVENT_COLDFLAME_TRIGGER)
{
if (me->HasAura(SPELL_COLDFLAME_PASSIVE))
- DoCast(SPELL_COLDFLAME_PASSIVE);
- events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 400);
+ {
+ float x, y;
+ me->GetPosition(x, y);
+ x += 5.5f * cos(me->GetOrientation());
+ y += 5.5f * sin(me->GetOrientation());
+ me->NearTeleportTo(x, y, me->GetPositionZ(), me->GetOrientation());
+ DoCast(SPELL_COLDFLAME_SUMMON);
+ }
+ events.ScheduleEvent(EVENT_COLDFLAME_TRIGGER, 200);
}
}
- void MovementInform(uint32 type, uint32 id)
- {
- if (type != POINT_MOTION_TYPE || id != POINT_TARGET_COLDFLAME)
- return;
-
- // stop triggering but dont despawn
- me->RemoveAura(SPELL_COLDFLAME_PASSIVE);
- }
-
private:
EventMap events;
};
@@ -436,6 +430,34 @@ class spell_marrowgar_coldflame : public SpellScriptLoader
}
};
+class spell_marrowgar_coldflame_damage : public SpellScriptLoader
+{
+ public:
+ spell_marrowgar_coldflame_damage() : SpellScriptLoader("spell_marrowgar_coldflame_damage") { }
+
+ class spell_marrowgar_coldflame_damage_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_marrowgar_coldflame_damage_AuraScript);
+
+ void OnPeriodic(AuraEffect const* /*aurEff*/)
+ {
+ if (DynamicObject* owner = GetDynobjOwner())
+ if (GetTarget()->GetExactDist2d(owner) > owner->GetRadius() || GetTarget()->HasAura(SPELL_IMPALED))
+ PreventDefaultAction();
+ }
+
+ void Register()
+ {
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_marrowgar_coldflame_damage_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_marrowgar_coldflame_damage_AuraScript();
+ }
+};
+
class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader
{
public:
@@ -451,22 +473,20 @@ class spell_marrowgar_bone_spike_graveyard : public SpellScriptLoader
if (Creature* marrowgar = GetCaster()->ToCreature())
{
CreatureAI* marrowgarAI = marrowgar->AI();
- bool yell = false;
uint8 boneSpikeCount = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 3 : 1);
for (uint8 i = 0; i < boneSpikeCount; ++i)
{
// select any unit but not the tank
Unit* target = marrowgarAI->SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true, -SPELL_IMPALED);
+ // try the tank only in first iteration
if (!target && !i)
target = marrowgarAI->SelectTarget(SELECT_TARGET_RANDOM, 0, 100.0f, true, -SPELL_IMPALED);
if (!target)
- break;
- yell = true;
+ return;
target->CastCustomSpell(boneSpikeSummonId[i], SPELLVALUE_BASE_POINT0, 0, target, true);
}
- if (yell)
- marrowgarAI->Talk(SAY_BONESPIKE);
+ marrowgarAI->Talk(SAY_BONESPIKE);
}
}
@@ -493,13 +513,12 @@ class spell_marrowgar_bone_storm : public SpellScriptLoader
void RecalculateDamage(SpellEffIndex /*effIndex*/)
{
- int32 dmg = GetHitDamage();
float distance = GetHitUnit()->GetExactDist2d(GetCaster());
if (distance < 5.0f)
return;
- float distVar = distance >= 20.0f ? 4 : (10.0f/3.0f);
- SetHitDamage(int32(dmg * distVar / distance));
+ float distVar = distance >= 40.0f ? 4 : (10.0f/3.0f);
+ SetHitDamage(int32(GetHitDamage() * distVar / distance));
}
void Register()
@@ -520,6 +539,7 @@ void AddSC_boss_lord_marrowgar()
new npc_coldflame();
new npc_bone_spike();
new spell_marrowgar_coldflame();
+ new spell_marrowgar_coldflame_damage();
new spell_marrowgar_bone_spike_graveyard();
new spell_marrowgar_bone_storm();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 89eba957708..153902eef9f 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -221,6 +221,7 @@ class boss_professor_putricide : public CreatureScript
return;
}
+ me->setActive(true);
events.Reset();
events.ScheduleEvent(EVENT_BERSERK, 600000);
events.ScheduleEvent(EVENT_SLIME_PUDDLE, 10000);
@@ -240,6 +241,7 @@ class boss_professor_putricide : public CreatureScript
void JustReachedHome()
{
+ _JustReachedHome();
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
if (events.GetPhaseMask() & PHASE_MASK_COMBAT)
instance->SetBossState(DATA_PROFESSOR_PUTRICIDE, FAIL);
@@ -253,8 +255,8 @@ class boss_professor_putricide : public CreatureScript
void JustDied(Unit* /*killer*/)
{
+ _JustDied();
Talk(SAY_DEATH);
- instance->SetBossState(DATA_PROFESSOR_PUTRICIDE, DONE);
}
void JustSummoned(Creature* summon)
@@ -290,6 +292,7 @@ class boss_professor_putricide : public CreatureScript
summon->ClearUnitState(UNIT_STAT_CASTING);
summon->GetMotionMaster()->MoveIdle();
summon->m_Events.AddEvent(new StartMovementEvent(*summon), summon->m_Events.CalculateTime(3500));
+ me->SetReactState(REACT_PASSIVE);
}
return;
case NPC_CHOKING_GAS_BOMB:
@@ -703,7 +706,11 @@ class npc_volatile_ooze : public CreatureScript
void UpdateAI(const uint32 diff)
{
- if (!UpdateVictim())
+ // simplified update, we do not want to select new target
+ if (!me->isInCombat())
+ return;
+
+ if (!me->getVictim())
return;
if (!newTargetSelectTimer)
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 4e845e82a64..3141961782e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -100,15 +100,12 @@ class boss_rotface : public CreatureScript
void Reset()
{
- events.Reset();
+ _Reset();
events.ScheduleEvent(EVENT_SLIME_SPRAY, 20000);
events.ScheduleEvent(EVENT_HASTEN_INFECTIONS, 90000);
events.ScheduleEvent(EVENT_MUTATED_INFECTION, 14000);
infectionStage = 0;
infectionCooldown = 14000;
- summons.DespawnAll();
-
- instance->SetBossState(DATA_ROTFACE, NOT_STARTED);
}
void EnterCombat(Unit* who)
@@ -120,23 +117,24 @@ class boss_rotface : public CreatureScript
return;
}
+ me->setActive(true);
Talk(SAY_AGGRO);
if (Creature* professor = Unit::GetCreature(*me, instance->GetData64(DATA_PROFESSOR_PUTRICIDE)))
professor->AI()->DoAction(ACTION_ROTFACE_COMBAT);
-
- DoZoneInCombat(me);
+ DoZoneInCombat();
}
void JustDied(Unit* /*killer*/)
{
+ _JustDied();
Talk(SAY_DEATH);
- instance->SetBossState(DATA_ROTFACE, DONE);
if (Creature* professor = Unit::GetCreature(*me, instance->GetData64(DATA_PROFESSOR_PUTRICIDE)))
professor->AI()->DoAction(ACTION_ROTFACE_DEATH);
}
void JustReachedHome()
{
+ _JustReachedHome();
instance->SetBossState(DATA_ROTFACE, FAIL);
instance->SetData(DATA_OOZE_DANCE_ACHIEVEMENT, uint32(true)); // reset
}
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 38dcfd4d8de..53dfca49d5f 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -497,7 +497,7 @@ public:
{
switch (sayStep)
{
- case 1:
+ case 0:
{
switch (me->GetEntry())
{
@@ -509,7 +509,7 @@ public:
sayStep++;
break;
}
- case 2:
+ case 1:
{
switch (me->GetEntry())
{
@@ -521,7 +521,7 @@ public:
sayStep++;
break;
}
- case 3:
+ case 2:
{
switch (me->GetEntry())
{
@@ -555,17 +555,17 @@ public:
{
switch (i)
{
- case 1:
+ case 0:
if (NPC_HEMET != me->GetEntry())
continue;
else
break;
- case 2:
+ case 1:
if (NPC_HADRIUS != me->GetEntry())
continue;
else
break;
- case 3:
+ case 2:
if (NPC_TAMARA != me->GetEntry())
continue;
else
@@ -577,7 +577,7 @@ public:
caster->ToPlayer()->KilledMonsterCredit(me->GetEntry(), 0);
caster->ToPlayer()->Say(SAY_OFFER, LANG_UNIVERSAL);
- sayStep = 1;
+ sayStep = 0;
break;
}
}