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-rw-r--r--src/server/scripts/Commands/cs_instance.cpp144
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp66
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp112
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp151
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp309
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp28
7 files changed, 749 insertions, 72 deletions
diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp
index a426c49a5f7..0bc352be842 100644
--- a/src/server/scripts/Commands/cs_instance.cpp
+++ b/src/server/scripts/Commands/cs_instance.cpp
@@ -40,11 +40,13 @@ public:
{
static ChatCommand instanceCommandTable[] =
{
- { "listbinds", rbac::RBAC_PERM_COMMAND_INSTANCE_LISTBINDS, false, &HandleInstanceListBindsCommand, "", NULL },
- { "unbind", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleInstanceUnbindCommand, "", NULL },
- { "stats", rbac::RBAC_PERM_COMMAND_INSTANCE_STATS, true, &HandleInstanceStatsCommand, "", NULL },
- { "savedata", rbac::RBAC_PERM_COMMAND_INSTANCE_SAVEDATA, false, &HandleInstanceSaveDataCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "listbinds", rbac::RBAC_PERM_COMMAND_INSTANCE_LISTBINDS, false, &HandleInstanceListBindsCommand, "", NULL },
+ { "unbind", rbac::RBAC_PERM_COMMAND_INSTANCE_UNBIND, false, &HandleInstanceUnbindCommand, "", NULL },
+ { "stats", rbac::RBAC_PERM_COMMAND_INSTANCE_STATS, true, &HandleInstanceStatsCommand, "", NULL },
+ { "savedata", rbac::RBAC_PERM_COMMAND_INSTANCE_SAVEDATA, false, &HandleInstanceSaveDataCommand, "", NULL },
+ { "setbossstate", rbac::RBAC_PERM_COMMAND_INSTANCE_SET_BOSS_STATE, true, &HandleInstanceSetBossStateCommand, "", NULL },
+ { "getbossstate", rbac::RBAC_PERM_COMMAND_INSTANCE_GET_BOSS_STATE, true, &HandleInstanceGetBossStateCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
@@ -187,6 +189,138 @@ public:
return true;
}
+
+ static bool HandleInstanceSetBossStateCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ char* param1 = strtok((char*)args, " ");
+ char* param2 = strtok(nullptr, " ");
+ char* param3 = strtok(nullptr, " ");
+ uint32 encounterId = 0;
+ int32 state = 0;
+ Player* player = nullptr;
+ std::string playerName;
+
+ // Character name must be provided when using this from console.
+ if (!param2 || (!param3 && !handler->GetSession()))
+ {
+ handler->PSendSysMessage(LANG_CMD_SYNTAX);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!param3)
+ player = handler->GetSession()->GetPlayer();
+ else
+ {
+ playerName = param3;
+ if (normalizePlayerName(playerName))
+ player = sObjectAccessor->FindPlayerByName(playerName);
+ }
+
+ if (!player)
+ {
+ handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ Map* map = player->GetMap();
+ if (!map->IsDungeon())
+ {
+ handler->PSendSysMessage(LANG_NOT_DUNGEON);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!map->ToInstanceMap()->GetInstanceScript())
+ {
+ handler->PSendSysMessage(LANG_NO_INSTANCE_DATA);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ encounterId = atoi(param1);
+ state = atoi(param2);
+
+ // Reject improper values.
+ if (state > TO_BE_DECIDED || encounterId > map->ToInstanceMap()->GetInstanceScript()->GetEncounterCount())
+ {
+ handler->PSendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ map->ToInstanceMap()->GetInstanceScript()->SetBossState(encounterId, (EncounterState)state);
+ handler->PSendSysMessage(LANG_COMMAND_INST_SET_BOSS_STATE, encounterId, state);
+ return true;
+ }
+
+ static bool HandleInstanceGetBossStateCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ char* param1 = strtok((char*)args, " ");
+ char* param2 = strtok(nullptr, " ");
+ uint32 encounterId = 0;
+ Player* player = nullptr;
+ std::string playerName;
+
+ // Character name must be provided when using this from console.
+ if (!param1 || (!param2 && !handler->GetSession()))
+ {
+ handler->PSendSysMessage(LANG_CMD_SYNTAX);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!param2)
+ player = handler->GetSession()->GetPlayer();
+ else
+ {
+ playerName = param2;
+ if (normalizePlayerName(playerName))
+ player = sObjectAccessor->FindPlayerByName(playerName);
+ }
+
+ if (!player)
+ {
+ handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ Map* map = player->GetMap();
+ if (!map->IsDungeon())
+ {
+ handler->PSendSysMessage(LANG_NOT_DUNGEON);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (!map->ToInstanceMap()->GetInstanceScript())
+ {
+ handler->PSendSysMessage(LANG_NO_INSTANCE_DATA);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ encounterId = atoi(param1);
+
+ if (encounterId > map->ToInstanceMap()->GetInstanceScript()->GetEncounterCount())
+ {
+ handler->PSendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint8 state = map->ToInstanceMap()->GetInstanceScript()->GetBossState(encounterId);
+ handler->PSendSysMessage(LANG_COMMAND_INST_GET_BOSS_STATE, encounterId, state);
+ return true;
+ }
};
void AddSC_instance_commandscript()
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 75dbf975857..c34e32b134f 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -73,6 +73,7 @@ public:
{ "maxskill", rbac::RBAC_PERM_COMMAND_MAXSKILL, false, &HandleMaxSkillCommand, "", NULL },
{ "movegens", rbac::RBAC_PERM_COMMAND_MOVEGENS, false, &HandleMovegensCommand, "", NULL },
{ "mute", rbac::RBAC_PERM_COMMAND_MUTE, true, &HandleMuteCommand, "", NULL },
+ { "mutehistory", rbac::RBAC_PERM_COMMAND_MUTEHISTORY, true, &HandleMuteInfoCommand, "", NULL },
{ "neargrave", rbac::RBAC_PERM_COMMAND_NEARGRAVE, false, &HandleNearGraveCommand, "", NULL },
{ "pinfo", rbac::RBAC_PERM_COMMAND_PINFO, true, &HandlePInfoCommand, "", NULL },
{ "playall", rbac::RBAC_PERM_COMMAND_PLAYALL, false, &HandlePlayAllCommand, "", NULL },
@@ -1850,6 +1851,12 @@ public:
stmt->setString(2, muteBy.c_str());
stmt->setUInt32(3, accountId);
LoginDatabase.Execute(stmt);
+ stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_ACCOUNT_MUTE);
+ stmt->setUInt32(0, accountId);
+ stmt->setUInt32(1, notSpeakTime);
+ stmt->setString(2, muteBy.c_str());
+ stmt->setString(3, muteReasonStr.c_str());
+ LoginDatabase.Execute(stmt);
std::string nameLink = handler->playerLink(targetName);
if (sWorld->getBoolConfig(CONFIG_SHOW_MUTE_IN_WORLD) && !target)
@@ -1909,6 +1916,65 @@ public:
return true;
}
+ // mutehistory command
+ static bool HandleMuteInfoCommand(ChatHandler* handler, char const* args)
+ {
+ if (!*args)
+ return false;
+
+ char *nameStr = strtok((char*)args, "");
+ if (!nameStr)
+ return false;
+
+ std::string accountName = nameStr;
+ if (!AccountMgr::normalizeString(accountName))
+ {
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ uint32 accountId = AccountMgr::GetId(accountName);
+ if (!accountId)
+ {
+ handler->PSendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName.c_str());
+ return false;
+ }
+
+ return HandleMuteInfoHelper(accountId, accountName.c_str(), handler);
+ }
+
+ // helper for mutehistory
+ static bool HandleMuteInfoHelper(uint32 accountId, char const* accountName, ChatHandler *handler)
+ {
+ PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_ACCOUNT_MUTE_INFO);
+ stmt->setUInt16(0, accountId);
+ PreparedQueryResult result = LoginDatabase.Query(stmt);
+
+ if (!result)
+ {
+ handler->PSendSysMessage(LANG_COMMAND_MUTEHISTORY_EMPTY, accountName);
+ return true;
+ }
+
+ handler->PSendSysMessage(LANG_COMMAND_MUTEHISTORY, accountName);
+ do
+ {
+ Field* fields = result->Fetch();
+
+ // we have to manually set the string for mutedate
+ time_t sqlTime = fields[0].GetUInt32();
+ tm timeinfo;
+ char buffer[80];
+
+ // set it to string
+ localtime_r(&sqlTime, &timeinfo);
+ strftime(buffer, sizeof(buffer),"%Y-%m-%d %I:%M%p", &timeinfo);
+
+ handler->PSendSysMessage(LANG_COMMAND_MUTEHISTORY_OUTPUT, buffer, fields[1].GetUInt32(), fields[2].GetCString(), fields[3].GetCString());
+ } while (result->NextRow());
+ return true;
+ }
static bool HandleMovegensCommand(ChatHandler* handler, char const* /*args*/)
{
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index dc75e0aedab..fb486128049 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -238,6 +238,17 @@ public:
if (ReqOrRewMoney < 0)
player->ModifyMoney(-ReqOrRewMoney);
+ if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
+ {
+ // prepare Quest Tracker datas
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
+ stmt->setUInt32(0, quest->GetQuestId());
+ stmt->setUInt32(1, player->GetGUIDLow());
+
+ // add to Quest Tracker
+ CharacterDatabase.Execute(stmt);
+ }
+
player->CompleteQuest(entry);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
index fcabf3d1b18..44c41a6be0f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_shazzrah.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,33 +15,29 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Shazzrah
-SD%Complete: 75
-SDComment: Teleport NYI
-SDCategory: Molten Core
-EndScriptData */
-
-#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "molten_core.h"
enum Spells
{
- SPELL_ARCANE_EXPLOSION = 19712,
- SPELL_SHAZZRAH_CURSE = 19713,
- SPELL_MAGIC_GROUNDING = 19714,
- SPELL_COUNTERSPELL = 19715,
+ SPELL_ARCANE_EXPLOSION = 19712,
+ SPELL_SHAZZRAH_CURSE = 19713,
+ SPELL_MAGIC_GROUNDING = 19714,
+ SPELL_COUNTERSPELL = 19715,
+ SPELL_SHAZZRAH_GATE_DUMMY = 23138, // Teleports to and attacks a random target.
+ SPELL_SHAZZRAH_GATE = 23139,
};
enum Events
{
- EVENT_ARCANE_EXPLOSION = 1,
- EVENT_SHAZZRAH_CURSE = 2,
- EVENT_MAGIC_GROUNDING = 3,
- EVENT_COUNTERSPELL = 4,
- EVENT_BLINK = 5,
+ EVENT_ARCANE_EXPLOSION = 1,
+ EVENT_ARCANE_EXPLOSION_TRIGGERED = 2,
+ EVENT_SHAZZRAH_CURSE = 3,
+ EVENT_MAGIC_GROUNDING = 4,
+ EVENT_COUNTERSPELL = 5,
+ EVENT_SHAZZRAH_GATE = 6,
};
class boss_shazzrah : public CreatureScript
@@ -52,9 +47,7 @@ class boss_shazzrah : public CreatureScript
struct boss_shazzrahAI : public BossAI
{
- boss_shazzrahAI(Creature* creature) : BossAI(creature, BOSS_SHAZZRAH)
- {
- }
+ boss_shazzrahAI(Creature* creature) : BossAI(creature, BOSS_SHAZZRAH) { }
void EnterCombat(Unit* target) override
{
@@ -63,7 +56,7 @@ class boss_shazzrah : public CreatureScript
events.ScheduleEvent(EVENT_SHAZZRAH_CURSE, 10000);
events.ScheduleEvent(EVENT_MAGIC_GROUNDING, 24000);
events.ScheduleEvent(EVENT_COUNTERSPELL, 15000);
- events.ScheduleEvent(EVENT_BLINK, 30000);
+ events.ScheduleEvent(EVENT_SHAZZRAH_GATE, 45000);
}
void UpdateAI(uint32 diff) override
@@ -82,10 +75,14 @@ class boss_shazzrah : public CreatureScript
{
case EVENT_ARCANE_EXPLOSION:
DoCastVictim(SPELL_ARCANE_EXPLOSION);
- events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, urand(5000, 9000));
+ events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, urand(4000, 7000));
+ break;
+ // Triggered subsequent to using "Gate of Shazzrah".
+ case EVENT_ARCANE_EXPLOSION_TRIGGERED:
+ DoCastVictim(SPELL_ARCANE_EXPLOSION);
break;
case EVENT_SHAZZRAH_CURSE:
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -EVENT_SHAZZRAH_CURSE))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, -SPELL_SHAZZRAH_CURSE))
DoCast(target, SPELL_SHAZZRAH_CURSE);
events.ScheduleEvent(EVENT_SHAZZRAH_CURSE, urand(25000, 30000));
break;
@@ -97,16 +94,12 @@ class boss_shazzrah : public CreatureScript
DoCastVictim(SPELL_COUNTERSPELL);
events.ScheduleEvent(EVENT_COUNTERSPELL, urand(16000, 20000));
break;
- case EVENT_BLINK:
- // Teleporting him to a random player and casting Arcane Explosion after that.
- // Blink is not working cause of LoS System we need to do this hardcoded.
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100.0f, true))
- {
- DoTeleportTo(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
- DoCast(target, SPELL_ARCANE_EXPLOSION);
- DoResetThreat();
- }
- events.ScheduleEvent(EVENT_BLINK, 45000);
+ case EVENT_SHAZZRAH_GATE:
+ DoResetThreat();
+ DoCastAOE(SPELL_SHAZZRAH_GATE_DUMMY);
+ events.ScheduleEvent(EVENT_ARCANE_EXPLOSION_TRIGGERED, 2000);
+ events.RescheduleEvent(EVENT_ARCANE_EXPLOSION, urand(3000, 6000));
+ events.ScheduleEvent(EVENT_SHAZZRAH_GATE, 45000);
break;
default:
break;
@@ -123,7 +116,58 @@ class boss_shazzrah : public CreatureScript
}
};
+// 23138 - Gate of Shazzrah
+class spell_shazzrah_gate_dummy : public SpellScriptLoader
+{
+ public:
+ spell_shazzrah_gate_dummy() : SpellScriptLoader("spell_shazzrah_gate_dummy") { }
+
+ class spell_shazzrah_gate_dummy_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_shazzrah_gate_dummy_SpellScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_SHAZZRAH_GATE))
+ return false;
+ return true;
+ }
+
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ if (targets.empty())
+ return;
+
+ WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
+ targets.clear();
+ targets.push_back(target);
+ }
+
+ void HandleScript(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* target = GetHitUnit())
+ {
+ target->CastSpell(GetCaster(), SPELL_SHAZZRAH_GATE, true);
+ if (Creature* creature = GetCaster()->ToCreature())
+ creature->AI()->AttackStart(target); // Attack the target which caster will teleport to.
+ }
+ }
+
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_shazzrah_gate_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_shazzrah_gate_dummy_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_shazzrah_gate_dummy_SpellScript();
+ }
+};
+
void AddSC_boss_shazzrah()
{
new boss_shazzrah();
+ new spell_shazzrah_gate_dummy();
}
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 84541eb7b99..7d4c396f29e 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -73,6 +73,68 @@ class npc_four_car_garage : public CreatureScript
}
};
+enum Events
+{
+ EVENT_TALK = 1,
+ EVENT_DESPAWN
+};
+
+enum Texts
+{
+ SAY_ONBOARD = 0
+};
+
+class npc_ioc_gunship_captain : public CreatureScript
+{
+ public:
+ npc_ioc_gunship_captain() : CreatureScript("npc_ioc_gunship_captain") { }
+
+ struct npc_ioc_gunship_captainAI : public ScriptedAI
+ {
+ npc_ioc_gunship_captainAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void DoAction(int32 action) override
+ {
+ if (action == ACTION_GUNSHIP_READY)
+ {
+ DoCast(me, SPELL_SIMPLE_TELEPORT);
+ _events.ScheduleEvent(EVENT_TALK, 3000);
+ }
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_TALK:
+ _events.ScheduleEvent(EVENT_DESPAWN, 1000);
+ Talk(SAY_ONBOARD);
+ DoCast(me, SPELL_TELEPORT_VISUAL_ONLY);
+ break;
+ case EVENT_DESPAWN:
+ if (me->GetMap()->ToBattlegroundMap())
+ if (Battleground* bgIoC = me->GetMap()->ToBattlegroundMap()->GetBG())
+ bgIoC->DelCreature(BG_IC_NPC_GUNSHIP_CAPTAIN_1);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_ioc_gunship_captainAI(creature);
+ }
+};
+
class spell_ioc_gunship_portal : public SpellScriptLoader
{
public:
@@ -90,9 +152,28 @@ class spell_ioc_gunship_portal : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
- if (Battleground* bg = caster->GetBattleground())
- if (bg->GetTypeID(true) == BATTLEGROUND_IC)
- bg->DoAction(1, caster->GetGUID());
+ /*
+ * HACK: GetWorldLocation() returns real position and not transportposition.
+ * ServertoClient: SMSG_MOVE_TELEPORT (0x0B39)
+ * counter: 45
+ * Tranpsort Guid: Full: xxxx Type: MOTransport Low: xxx
+ * Transport Position X: 0 Y: 0 Z: 0 O: 0
+ * Position: X: 7.305609 Y: -0.095246 Z: 34.51022 O: 0
+ */
+ caster->TeleportTo(GetHitCreature()->GetWorldLocation(), TELE_TO_NOT_LEAVE_TRANSPORT);
+ /*
+ * HACK: This aura should be added by 20212 and 20213 but can't find any SMSG_SPELL_GO. Could't find their position.
+ * ServerToClient: SMSG_AURA_UPDATE (0x0072)
+ * [0] CasterGUID: Full: xxxxx Type: Unit Entry: 20212 Low: xxx
+ * [0] Flags: None (0)
+ * [0] Caster Level: 60
+ * [0] Spell ID: 66656
+ * [0] Charges: 0
+ * [0] Effect Mask: 1
+ * [0] Slot: 37
+ * Guid: Full: xxxxx Type: Player2 Low: xxxxx
+ */
+ caster->AddAura(SPELL_PARACHUTE, caster);
}
void Register() override
@@ -107,11 +188,6 @@ class spell_ioc_gunship_portal : public SpellScriptLoader
}
};
-enum ParachuteIC
-{
- SPELL_PARACHUTE_IC = 66657
-};
-
class spell_ioc_parachute_ic : public SpellScriptLoader
{
public:
@@ -124,7 +200,7 @@ class spell_ioc_parachute_ic : public SpellScriptLoader
void HandleTriggerSpell(AuraEffect const* /*aurEff*/)
{
if (Player* target = GetTarget()->ToPlayer())
- if (target->m_movementInfo.GetFallTime() > 2000)
+ if (target->m_movementInfo.GetFallTime() > 2000 && !target->GetTransport())
target->CastSpell(target, SPELL_PARACHUTE_IC, true);
}
@@ -140,9 +216,31 @@ class spell_ioc_parachute_ic : public SpellScriptLoader
}
};
-enum Launch
+class StartLaunchEvent : public BasicEvent
{
- SPELL_LAUNCH_NO_FALLING_DAMAGE = 66251
+ public:
+ StartLaunchEvent(float x, float y, float z, uint32 lowGuid) : _x(x), _y(y), _z(z), _lowGuid(lowGuid)
+ {
+ }
+
+ bool Execute(uint64 /*time*/, uint32 /*diff*/)
+ {
+ Player* player = sObjectMgr->GetPlayerByLowGUID(_lowGuid);
+ if (!player || !player->GetVehicle())
+ return true;
+
+ player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
+ float speedZ = 10.0f;
+ float dist = player->GetExactDist2d(_x, _y);
+
+ player->ExitVehicle();
+ player->GetMotionMaster()->MoveJump(_x, _y, _z, dist, speedZ);
+ return true;
+ }
+
+ private:
+ float _x, _y, _z;
+ uint32 _lowGuid;
};
class spell_ioc_launch : public SpellScriptLoader
@@ -154,34 +252,20 @@ class spell_ioc_launch : public SpellScriptLoader
{
PrepareSpellScript(spell_ioc_launch_SpellScript);
- void HandleScript(SpellEffIndex /*effIndex*/)
- {
- if (Player* player = GetHitPlayer())
- player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
- }
-
void Launch()
{
- WorldLocation const* const position = GetExplTargetDest();
-
- if (Player* player = GetHitPlayer())
- {
- player->ExitVehicle();
-
- // A better research is needed
- // There is no spell for this, the following calculation was based on void Spell::CalculateJumpSpeeds
-
- float speedZ = 10.0f;
- float dist = position->GetExactDist2d(player->GetPositionX(), player->GetPositionY());
- float speedXY = dist;
-
- player->GetMotionMaster()->MoveJump(position->GetPositionX(), position->GetPositionY(), position->GetPositionZ(), speedXY, speedZ);
- }
+ if (!GetCaster()->ToCreature() || !GetExplTargetDest())
+ return;
+
+ float x, y, z;
+ x = GetExplTargetDest()->GetPositionX();
+ y = GetExplTargetDest()->GetPositionY();
+ z = GetExplTargetDest()->GetPositionZ();
+ GetCaster()->ToCreature()->m_Events.AddEvent(new StartLaunchEvent(x, y, z, GetHitPlayer()->GetGUIDLow()), GetCaster()->ToCreature()->m_Events.CalculateTime(2500));
}
void Register() override
{
- OnEffectHitTarget += SpellEffectFn(spell_ioc_launch_SpellScript::HandleScript, EFFECT_1, SPELL_EFFECT_FORCE_CAST);
AfterHit += SpellHitFn(spell_ioc_launch_SpellScript::Launch);
}
};
@@ -195,6 +279,7 @@ class spell_ioc_launch : public SpellScriptLoader
void AddSC_isle_of_conquest()
{
new npc_four_car_garage();
+ new npc_ioc_gunship_captain();
new spell_ioc_gunship_portal();
new spell_ioc_parachute_ic();
new spell_ioc_launch();
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 225920aa2dc..a774a8a7db7 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -3721,6 +3721,314 @@ public:
}
};
+enum RequiredMixologySpells
+{
+ SPELL_MIXOLOGY = 53042,
+ // Flasks
+ SPELL_FLASK_OF_THE_FROST_WYRM = 53755,
+ SPELL_FLASK_OF_STONEBLOOD = 53758,
+ SPELL_FLASK_OF_ENDLESS_RAGE = 53760,
+ SPELL_FLASK_OF_PURE_MOJO = 54212,
+ SPELL_LESSER_FLASK_OF_RESISTANCE = 62380,
+ SPELL_LESSER_FLASK_OF_TOUGHNESS = 53752,
+ SPELL_FLASK_OF_BLINDING_LIGHT = 28521,
+ SPELL_FLASK_OF_CHROMATIC_WONDER = 42735,
+ SPELL_FLASK_OF_FORTIFICATION = 28518,
+ SPELL_FLASK_OF_MIGHTY_RESTORATION = 28519,
+ SPELL_FLASK_OF_PURE_DEATH = 28540,
+ SPELL_FLASK_OF_RELENTLESS_ASSAULT = 28520,
+ SPELL_FLASK_OF_CHROMATIC_RESISTANCE = 17629,
+ SPELL_FLASK_OF_DISTILLED_WISDOM = 17627,
+ SPELL_FLASK_OF_SUPREME_POWER = 17628,
+ SPELL_FLASK_OF_THE_TITANS = 17626,
+ // Elixirs
+ SPELL_ELIXIR_OF_MIGHTY_AGILITY = 28497,
+ SPELL_ELIXIR_OF_ACCURACY = 60340,
+ SPELL_ELIXIR_OF_DEADLY_STRIKES = 60341,
+ SPELL_ELIXIR_OF_MIGHTY_DEFENSE = 60343,
+ SPELL_ELIXIR_OF_EXPERTISE = 60344,
+ SPELL_ELIXIR_OF_ARMOR_PIERCING = 60345,
+ SPELL_ELIXIR_OF_LIGHTNING_SPEED = 60346,
+ SPELL_ELIXIR_OF_MIGHTY_FORTITUDE = 53751,
+ SPELL_ELIXIR_OF_MIGHTY_MAGEBLOOD = 53764,
+ SPELL_ELIXIR_OF_MIGHTY_STRENGTH = 53748,
+ SPELL_ELIXIR_OF_MIGHTY_TOUGHTS = 60347,
+ SPELL_ELIXIR_OF_PROTECTION = 53763,
+ SPELL_ELIXIR_OF_SPIRIT = 53747,
+ SPELL_GURUS_ELIXIR = 53749,
+ SPELL_SHADOWPOWER_ELIXIR = 33721,
+ SPELL_WRATH_ELIXIR = 53746,
+ SPELL_ELIXIR_OF_EMPOWERMENT = 28514,
+ SPELL_ELIXIR_OF_MAJOR_MAGEBLOOD = 28509,
+ SPELL_ELIXIR_OF_MAJOR_SHADOW_POWER = 28503,
+ SPELL_ELIXIR_OF_MAJOR_DEFENSE = 28502,
+ SPELL_FEL_STRENGTH_ELIXIR = 38954,
+ SPELL_ELIXIR_OF_IRONSKIN = 39628,
+ SPELL_ELIXIR_OF_MAJOR_AGILITY = 54494,
+ SPELL_ELIXIR_OF_DRAENIC_WISDOM = 39627,
+ SPELL_ELIXIR_OF_MAJOR_FIREPOWER = 28501,
+ SPELL_ELIXIR_OF_MAJOR_FROST_POWER = 28493,
+ SPELL_EARTHEN_ELIXIR = 39626,
+ SPELL_ELIXIR_OF_MASTERY = 33726,
+ SPELL_ELIXIR_OF_HEALING_POWER = 28491,
+ SPELL_ELIXIR_OF_MAJOR_FORTITUDE = 39625,
+ SPELL_ELIXIR_OF_MAJOR_STRENGTH = 28490,
+ SPELL_ADEPTS_ELIXIR = 54452,
+ SPELL_ONSLAUGHT_ELIXIR = 33720,
+ SPELL_MIGHTY_TROLLS_BLOOD_ELIXIR = 24361,
+ SPELL_GREATER_ARCANE_ELIXIR = 17539,
+ SPELL_ELIXIR_OF_THE_MONGOOSE = 17538,
+ SPELL_ELIXIR_OF_BRUTE_FORCE = 17537,
+ SPELL_ELIXIR_OF_SAGES = 17535,
+ SPELL_ELIXIR_OF_SUPERIOR_DEFENSE = 11348,
+ SPELL_ELIXIR_OF_DEMONSLAYING = 11406,
+ SPELL_ELIXIR_OF_GREATER_FIREPOWER = 26276,
+ SPELL_ELIXIR_OF_SHADOW_POWER = 11474,
+ SPELL_MAGEBLOOD_ELIXIR = 24363,
+ SPELL_ELIXIR_OF_GIANTS = 11405,
+ SPELL_ELIXIR_OF_GREATER_AGILITY = 11334,
+ SPELL_ARCANE_ELIXIR = 11390,
+ SPELL_ELIXIR_OF_GREATER_INTELLECT = 11396,
+ SPELL_ELIXIR_OF_GREATER_DEFENSE = 11349,
+ SPELL_ELIXIR_OF_FROST_POWER = 21920,
+ SPELL_ELIXIR_OF_AGILITY = 11328,
+ SPELL_MAJOR_TROLLS_BLLOOD_ELIXIR = 3223,
+ SPELL_ELIXIR_OF_FORTITUDE = 3593,
+ SPELL_ELIXIR_OF_OGRES_STRENGTH = 3164,
+ SPELL_ELIXIR_OF_FIREPOWER = 7844,
+ SPELL_ELIXIR_OF_LESSER_AGILITY = 3160,
+ SPELL_ELIXIR_OF_DEFENSE = 3220,
+ SPELL_STRONG_TROLLS_BLOOD_ELIXIR = 3222,
+ SPELL_ELIXIR_OF_MINOR_ACCURACY = 63729,
+ SPELL_ELIXIR_OF_WISDOM = 3166,
+ SPELL_ELIXIR_OF_GIANTH_GROWTH = 8212,
+ SPELL_ELIXIR_OF_MINOR_AGILITY = 2374,
+ SPELL_ELIXIR_OF_MINOR_FORTITUDE = 2378,
+ SPELL_WEAK_TROLLS_BLOOD_ELIXIR = 3219,
+ SPELL_ELIXIR_OF_LIONS_STRENGTH = 2367,
+ SPELL_ELIXIR_OF_MINOR_DEFENSE = 673
+};
+
+class spell_gen_mixology_bonus : public SpellScriptLoader
+{
+public:
+ spell_gen_mixology_bonus() : SpellScriptLoader("spell_gen_mixology_bonus") { }
+
+ class spell_gen_mixology_bonus_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_gen_mixology_bonus_AuraScript);
+
+ public:
+ spell_gen_mixology_bonus_AuraScript()
+ {
+ bonus = 0;
+ }
+
+ private:
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_MIXOLOGY))
+ return false;
+ return true;
+ }
+
+ bool Load() override
+ {
+ return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void SetBonusValueForEffect(SpellEffIndex effIndex, int32 value, AuraEffect const* aurEff)
+ {
+ if (aurEff->GetEffIndex() == uint32(effIndex))
+ bonus = value;
+ }
+
+ void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (GetCaster()->HasAura(SPELL_MIXOLOGY) && GetCaster()->HasSpell(GetSpellInfo()->Effects[EFFECT_0].TriggerSpell))
+ {
+ switch (GetId())
+ {
+ case SPELL_WEAK_TROLLS_BLOOD_ELIXIR:
+ case SPELL_MAGEBLOOD_ELIXIR:
+ bonus = amount;
+ break;
+ case SPELL_ELIXIR_OF_FROST_POWER:
+ case SPELL_LESSER_FLASK_OF_TOUGHNESS:
+ case SPELL_LESSER_FLASK_OF_RESISTANCE:
+ bonus = CalculatePct(amount, 80);
+ break;
+ case SPELL_ELIXIR_OF_MINOR_DEFENSE:
+ case SPELL_ELIXIR_OF_LIONS_STRENGTH:
+ case SPELL_ELIXIR_OF_MINOR_AGILITY:
+ case SPELL_MAJOR_TROLLS_BLLOOD_ELIXIR:
+ case SPELL_ELIXIR_OF_SHADOW_POWER:
+ case SPELL_ELIXIR_OF_BRUTE_FORCE:
+ case SPELL_MIGHTY_TROLLS_BLOOD_ELIXIR:
+ case SPELL_ELIXIR_OF_GREATER_FIREPOWER:
+ case SPELL_ONSLAUGHT_ELIXIR:
+ case SPELL_EARTHEN_ELIXIR:
+ case SPELL_ELIXIR_OF_MAJOR_AGILITY:
+ case SPELL_FLASK_OF_THE_TITANS:
+ case SPELL_FLASK_OF_RELENTLESS_ASSAULT:
+ case SPELL_FLASK_OF_STONEBLOOD:
+ case SPELL_ELIXIR_OF_MINOR_ACCURACY:
+ bonus = CalculatePct(amount, 50);
+ break;
+ case SPELL_ELIXIR_OF_PROTECTION:
+ bonus = 280;
+ break;
+ case SPELL_ELIXIR_OF_MAJOR_DEFENSE:
+ bonus = 200;
+ break;
+ case SPELL_ELIXIR_OF_GREATER_DEFENSE:
+ case SPELL_ELIXIR_OF_SUPERIOR_DEFENSE:
+ bonus = 140;
+ break;
+ case SPELL_ELIXIR_OF_FORTITUDE:
+ bonus = 100;
+ break;
+ case SPELL_FLASK_OF_ENDLESS_RAGE:
+ bonus = 82;
+ break;
+ case SPELL_ELIXIR_OF_DEFENSE:
+ bonus = 70;
+ break;
+ case SPELL_ELIXIR_OF_DEMONSLAYING:
+ bonus = 50;
+ break;
+ case SPELL_FLASK_OF_THE_FROST_WYRM:
+ bonus = 47;
+ break;
+ case SPELL_WRATH_ELIXIR:
+ bonus = 32;
+ break;
+ case SPELL_ELIXIR_OF_MAJOR_FROST_POWER:
+ case SPELL_ELIXIR_OF_MAJOR_FIREPOWER:
+ case SPELL_ELIXIR_OF_MAJOR_SHADOW_POWER:
+ bonus = 29;
+ break;
+ case SPELL_ELIXIR_OF_MIGHTY_TOUGHTS:
+ bonus = 27;
+ break;
+ case SPELL_FLASK_OF_SUPREME_POWER:
+ case SPELL_FLASK_OF_BLINDING_LIGHT:
+ case SPELL_FLASK_OF_PURE_DEATH:
+ case SPELL_SHADOWPOWER_ELIXIR:
+ bonus = 23;
+ break;
+ case SPELL_ELIXIR_OF_MIGHTY_AGILITY:
+ case SPELL_FLASK_OF_DISTILLED_WISDOM:
+ case SPELL_ELIXIR_OF_SPIRIT:
+ case SPELL_ELIXIR_OF_MIGHTY_STRENGTH:
+ case SPELL_FLASK_OF_PURE_MOJO:
+ case SPELL_ELIXIR_OF_ACCURACY:
+ case SPELL_ELIXIR_OF_DEADLY_STRIKES:
+ case SPELL_ELIXIR_OF_MIGHTY_DEFENSE:
+ case SPELL_ELIXIR_OF_EXPERTISE:
+ case SPELL_ELIXIR_OF_ARMOR_PIERCING:
+ case SPELL_ELIXIR_OF_LIGHTNING_SPEED:
+ bonus = 20;
+ break;
+ case SPELL_FLASK_OF_CHROMATIC_RESISTANCE:
+ bonus = 17;
+ break;
+ case SPELL_ELIXIR_OF_MINOR_FORTITUDE:
+ case SPELL_ELIXIR_OF_MAJOR_STRENGTH:
+ bonus = 15;
+ break;
+ case SPELL_FLASK_OF_MIGHTY_RESTORATION:
+ bonus = 13;
+ break;
+ case SPELL_ARCANE_ELIXIR:
+ bonus = 12;
+ break;
+ case SPELL_ELIXIR_OF_GREATER_AGILITY:
+ case SPELL_ELIXIR_OF_GIANTS:
+ bonus = 11;
+ break;
+ case SPELL_ELIXIR_OF_AGILITY:
+ case SPELL_ELIXIR_OF_GREATER_INTELLECT:
+ case SPELL_ELIXIR_OF_SAGES:
+ case SPELL_ELIXIR_OF_IRONSKIN:
+ case SPELL_ELIXIR_OF_MIGHTY_MAGEBLOOD:
+ bonus = 10;
+ break;
+ case SPELL_ELIXIR_OF_HEALING_POWER:
+ bonus = 9;
+ break;
+ case SPELL_ELIXIR_OF_DRAENIC_WISDOM:
+ case SPELL_GURUS_ELIXIR:
+ bonus = 8;
+ break;
+ case SPELL_ELIXIR_OF_FIREPOWER:
+ case SPELL_ELIXIR_OF_MAJOR_MAGEBLOOD:
+ case SPELL_ELIXIR_OF_MASTERY:
+ bonus = 6;
+ break;
+ case SPELL_ELIXIR_OF_LESSER_AGILITY:
+ case SPELL_ELIXIR_OF_OGRES_STRENGTH:
+ case SPELL_ELIXIR_OF_WISDOM:
+ case SPELL_ELIXIR_OF_THE_MONGOOSE:
+ bonus = 5;
+ break;
+ case SPELL_STRONG_TROLLS_BLOOD_ELIXIR:
+ case SPELL_FLASK_OF_CHROMATIC_WONDER:
+ bonus = 4;
+ break;
+ case SPELL_ELIXIR_OF_EMPOWERMENT:
+ bonus = -10;
+ break;
+ case SPELL_ADEPTS_ELIXIR:
+ SetBonusValueForEffect(EFFECT_0, 13, aurEff);
+ SetBonusValueForEffect(EFFECT_1, 13, aurEff);
+ SetBonusValueForEffect(EFFECT_2, 8, aurEff);
+ break;
+ case SPELL_ELIXIR_OF_MIGHTY_FORTITUDE:
+ SetBonusValueForEffect(EFFECT_0, 160, aurEff);
+ break;
+ case SPELL_ELIXIR_OF_MAJOR_FORTITUDE:
+ SetBonusValueForEffect(EFFECT_0, 116, aurEff);
+ SetBonusValueForEffect(EFFECT_1, 6, aurEff);
+ break;
+ case SPELL_FEL_STRENGTH_ELIXIR:
+ SetBonusValueForEffect(EFFECT_0, 40, aurEff);
+ SetBonusValueForEffect(EFFECT_1, 40, aurEff);
+ break;
+ case SPELL_FLASK_OF_FORTIFICATION:
+ SetBonusValueForEffect(EFFECT_0, 210, aurEff);
+ SetBonusValueForEffect(EFFECT_1, 5, aurEff);
+ break;
+ case SPELL_GREATER_ARCANE_ELIXIR:
+ SetBonusValueForEffect(EFFECT_0, 19, aurEff);
+ SetBonusValueForEffect(EFFECT_1, 19, aurEff);
+ SetBonusValueForEffect(EFFECT_2, 5, aurEff);
+ break;
+ case SPELL_ELIXIR_OF_GIANTH_GROWTH:
+ SetBonusValueForEffect(EFFECT_0, 5, aurEff);
+ break;
+ default:
+ TC_LOG_ERROR("spells", "SpellId %u couldn't be processed in spell_gen_mixology_bonus", GetId());
+ break;
+ }
+ amount += bonus;
+ }
+ }
+
+ int32 bonus;
+
+ void Register() override
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_mixology_bonus_AuraScript::CalculateAmount, EFFECT_ALL, SPELL_AURA_ANY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_gen_mixology_bonus_AuraScript();
+ }
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -3805,4 +4113,5 @@ void AddSC_generic_spell_scripts()
new spell_gen_eject_all_passengers();
new spell_gen_gm_freeze();
new spell_gen_stand();
+ new spell_gen_mixology_bonus();
}
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 93828865a16..311c37e085f 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -2446,6 +2446,33 @@ public:
}
};
+class spell_q28813_set_health_random : public SpellScriptLoader
+{
+public:
+ spell_q28813_set_health_random() : SpellScriptLoader("spell_q28813_set_health_random") { }
+
+ class spell_q28813_set_health_random_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q28813_set_health_random_SpellScript);
+
+ void HandleDummyEffect()
+ {
+ Unit* caster = GetCaster();
+ caster->SetHealth(caster->CountPctFromMaxHealth(urand(3, 5)*10));
+ }
+
+ void Register() override
+ {
+ OnCast += SpellCastFn(spell_q28813_set_health_random_SpellScript::HandleDummyEffect);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_q28813_set_health_random_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -2505,4 +2532,5 @@ void AddSC_quest_spell_scripts()
new spell_q14100_q14111_make_player_destroy_totems();
new spell_q10929_fumping();
new spell_q28813_get_our_boys_back_dummy();
+ new spell_q28813_set_health_random();
}