diff options
Diffstat (limited to 'src/server/scripts')
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index 2422be16ec5..20ef0952791 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -1168,18 +1168,6 @@ class npc_ominous_cloud : public CreatureScript me->GetMotionMaster()->MoveCirclePath(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY(), me->GetPositionZ() + 5.0f, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), clockwise, 16); } - void MovementInform(uint32 type, uint32 /*id*/) override - { - if (type != EFFECT_MOTION_TYPE) - return; - - /* MoveCirclePath() add a GenericMovementGenerator that doesn't handle cyclic splines, handling only 1 round of the circle. - * This means we have to reschedule another MoveCirclePath() every time the previous one ends. - * Remove this code once GenericMovementGenerator properly handles cyclic splines. - */ - me->GetMotionMaster()->MoveCirclePath(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY(), me->GetPositionZ() + 5.0f, me->GetDistance2d(YoggSaronSpawnPos.GetPositionX(), YoggSaronSpawnPos.GetPositionY()), clockwise, 16); - } - bool clockwise = false; }; |
